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- Player=game.Players.LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- local TrailColor = ("Really red")
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new(TrailColor)
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new(TrailColor)
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- local h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- local c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- local Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- local blocked=false
- local block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health=h.Health-(Damage/2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
- end
- if Type=="Knockdown" then
- local hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- local bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- local Targetting = false
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- local targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- local targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- local debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 0))
- local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
- EffectPart.Anchored = true
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Size = UDim2.new(3, 0, 3, 0)
- BillboardGui.Adornee = EffectPart
- local TextLabel = Instance.new("TextLabel")
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Text = Text
- TextLabel.TextColor3 = Color
- TextLabel.TextScaled = true
- TextLabel.Font = Enum.Font.ArialBold
- TextLabel.Parent = BillboardGui
- BillboardGui.Parent = EffectPart
- game.Debris:AddItem(EffectPart, (Time + 0.1))
- EffectPart.Parent = game:GetService("Workspace")
- Delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
- HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
- HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000153899193, 0.000251355581, 0.0273191668, 0.999986053, -0.00443324586, 0.00291919708, 0.00440894719, 0.9999547, 0.00830902252, -0.00295585394, -0.00829610229, 0.999961197))
- BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
- BladeHandleConnectorAweld=weld(m,HandleA,BladeHandleConnectorA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899367034, -2.90870667e-005, 1.19999492, 9.53041308e-008, 0.999998093, -6.05359674e-008, 1.00000024, 9.53041308e-008, 4.95929271e-008, -4.95929271e-008, 6.05359674e-008, -0.99999994))
- mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409788251, 0.693154871, 4.9546361e-007, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409807205, -0.706620395, 8.64267349e-006, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199968338, -1.09942245, -0.400000602, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000187635422, 0.69285804, 0.410003811, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410165548, 0.693416476, 1.89989805e-007, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199938297, -1.09985983, -0.400007844, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000187516212, -0.706997454, 0.410004616, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199999571, -1.09961319, -0.400001258, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199967861, 0.000449241139, -0.799993634, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200002074, -1.10001612, -0.699993968, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000188231468, 0.69285655, -0.409995556, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200024605, -1.09985411, -0.40000844, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199978828, -1.10001445, -0.699994683, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410178542, -0.706382692, 8.03545117e-006, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200001121, 0.000294554979, -0.799992144, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998498, -1.09960449, -0.699994683, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22785568e-005, -4.90820967e-005, -0.599998534, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183939934, -0.706939399, -0.409988642, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199970365, -1.09944367, -0.699996531, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleB",Vector3.new(1, 0.400000036, 1))
- HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000153899193, 0.000251355581, 0.0273191668, 0.999986053, -0.00443324586, 0.00291919708, 0.00440894719, 0.9999547, 0.00830902252, -0.00295585394, -0.00829610229, 0.999961197))
- BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
- BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899367034, -2.90870667e-005, 1.19999492, 9.53041308e-008, 0.999998093, -6.05359674e-008, 1.00000024, 9.53041308e-008, 4.95929271e-008, -4.95929271e-008, 6.05359674e-008, -0.99999994))
- mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409788251, 0.693154871, 4.9546361e-007, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409807205, -0.706620395, 8.64267349e-006, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199968338, -1.09942245, -0.400000602, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000187635422, 0.69285804, 0.410003811, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410165548, 0.693416476, 1.89989805e-007, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199938297, -1.09985983, -0.400007844, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000187516212, -0.706997454, 0.410004616, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199999571, -1.09961319, -0.400001258, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199967861, 0.000449241139, -0.799993634, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200002074, -1.10001612, -0.699993968, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000188231468, 0.69285655, -0.409995556, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200024605, -1.09985411, -0.40000844, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199978828, -1.10001445, -0.699994683, -1.00000024, -9.53041308e-008, -4.95929271e-008, 1.10472683e-007, -0.999998093, 4.47034836e-008, 1.38301402e-007, -1.21071935e-008, 0.999999762))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410178542, -0.706382692, 8.03545117e-006, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200001121, 0.000294554979, -0.799992144, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998498, -1.09960449, -0.699994683, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22785568e-005, -4.90820967e-005, -0.599998534, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183939934, -0.706939399, -0.409988642, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199970365, -1.09944367, -0.699996531, 1.00000024, 9.53041308e-008, 4.95929271e-008, 9.53041308e-008, 0.999998093, -6.05359674e-008, 4.95929271e-008, -6.05359674e-008, 0.99999994))
- BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
- BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.075024724, -0.00220115576, 0.0248177238, 0.999945879, 0.004408604, -0.00830899831, -0.0044330433, 0.999977112, -0.00291883945, 0.00829609297, 0.00295552565, 0.999961019))
- mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright violet","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
- HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.5664998e-006, -2.33487749, -0.0999589264, -9.65192157e-008, 0.999991477, -1.07800588e-007, 0.999988794, 1.2482451e-007, -7.72997737e-008, -6.05359674e-008, 4.40049917e-008, -0.999999583))
- mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.20343131e-005, -1.95763254, 0.421137512, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.58637592e-005, -1.35097653e-005, 0.999989033, 1.22987331e-007, 7.54371285e-008, -9.65192157e-008, 0.999991477, -1.07800588e-007, 0, 1.58324838e-008, 0.999999583))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.7350768e-005, 1.95778012, 0.72113359, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909004, 6.37955964e-008, 0.258840889, -0.258837938, -1.10128894e-007, -0.965920031))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.78364527e-005, -1.57147503, -0.0175979435, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, 0.258838028, 1.99768692e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.25782055e-005, -1.18497086, 0.214076847, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, -1.96741894e-008, -0.258841008, -0.258838087, -1.39931217e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.54122201e-005, -1.57129979, 0.317610621, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79426235e-005, -1.95781136, -0.121128738, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, 0.258838028, 1.99768692e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199986815, -6.18305057e-006, -4.63537872e-005, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.83770855e-005, -1.18514419, 0.0859245956, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, -1.96741894e-008, -0.258841008, 0.258838087, 1.39931217e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199974179, -4.68781218e-006, -4.53684479e-005, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.43730164e-006, -5.69550321e-006, -0.200050429, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.96046448e-006, -5.04218042e-006, 0.199951231, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.55398113e-005, 1.57145619, 0.617613614, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909183, -3.97558324e-008, 0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 2.59999967, 1))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.61515379e-005, -1.20038569, 4.36045229e-005, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.999989033, 2.12607119e-007, 1.62981451e-007, 5.96046448e-008, -1.55996531e-008, -0.999999702))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.6099999, 0.370000035))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00453943107, -3.59170008, 1.00501585, -1.85742465e-007, -0.999991477, -5.37838787e-006, 0.931244195, -2.13249587e-006, 0.364371002, -0.364367813, -4.73367982e-006, 0.931253552))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74778935e-005, 1.18511844, 0.51408869, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909183, -3.97558324e-008, 0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.24000001, 0.379999995))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00445578899, -3.34219456, -0.964703262, 1.06241714e-007, 0.999991477, 4.18559648e-006, 0.868384421, -2.13622116e-006, 0.495875508, 0.495871097, 3.5520643e-006, -0.868393242))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00240394706, -3.73852968, 1.30653429, -1.2010787e-007, -0.999991477, -2.51666643e-006, 0.940572083, -1.03004277e-006, 0.339566648, -0.339563578, -2.24495307e-006, 0.940582037))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 0.559999704, 0.929999948))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0019936848, -2.68281245, -0.384100318, 1.41448436e-006, 0.999991477, 9.77655873e-007, 0.989911199, -1.52611756e-006, 0.141614005, 0.141612604, 1.01001933e-006, -0.989921689))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 0.709999681, 0.939999998))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00213447702, -2.67230463, -0.29508394, 5.1926072e-006, 0.999991417, -1.7627608e-006, 0.997284353, -5.10999234e-006, 0.073496215, 0.0734953806, -1.9420404e-006, -0.997294545))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00745915249, 0.800011873, 0.771243393, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00174977514, -0.143583179, 0.544506013, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.3599999, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457242504, 1.44972038, 0.937004209, 4.24918471e-006, 0.999991357, 1.13428105e-005, -0.97515136, 6.72199531e-006, -0.221495599, -0.221493527, -9.98610631e-006, 0.975161493))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 1.98999989, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0108854175, 1.90189612, 1.23526239, 4.78753464e-006, 0.999991357, 1.8291641e-005, -0.946396828, 1.0460848e-005, -0.322977185, -0.322974324, -1.57086179e-005, 0.946406901))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.41999984, 0.49000001))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000984288286, -3.58617091, 0.587580323, -7.28723535e-007, -0.999991417, -1.8943334e-005, 0.939981222, -7.21320976e-006, 0.341198981, -0.341195881, -1.74124725e-005, 0.939991176))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.43000007, 0.5))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00097745331, -3.96163177, 0.987698019, -1.66923201e-007, -0.999991477, -7.64313154e-006, 0.935261607, -2.79012602e-006, 0.353932023, -0.353928834, -6.98934309e-006, 0.935270965))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.29999995, 0.400000036))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00240410771, -3.85853004, 1.36153507, -1.2010787e-007, -0.999991477, -2.51666643e-006, 0.940572083, -1.03004277e-006, 0.339566648, -0.339563578, -2.24495307e-006, 0.940582037))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.3599999, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0152501259, 1.4888978, 0.945500731, 4.24918471e-006, 0.999991357, 1.13428105e-005, -0.97515136, 6.72199531e-006, -0.221495599, -0.221493527, -9.98610631e-006, 0.975161493))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.29999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.200000003, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0124663115, 0.825413465, 0.796889961, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.29999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 1.58999991, 0.240000024))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0106328866, 1.76202643, 1.27130175, 4.78753464e-006, 0.999991357, 1.8291641e-005, -0.946396828, 1.0460848e-005, -0.322977185, -0.322974324, -1.57086179e-005, 0.946406901))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0216013901, -0.106356978, 0.562396944, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1.20000005))
- BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
- BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.075024724, -0.00220115576, 0.0248177238, 0.999945879, 0.004408604, -0.00830899831, -0.0044330433, 0.999977112, -0.00291883945, 0.00829609297, 0.00295552565, 0.999961019))
- mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright violet","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
- HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.5664998e-006, -2.33487749, -0.0999589264, -9.65192157e-008, 0.999991477, -1.07800588e-007, 0.999988794, 1.2482451e-007, -7.72997737e-008, -6.05359674e-008, 4.40049917e-008, -0.999999583))
- mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.20343131e-005, -1.95763254, 0.421137512, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.58637592e-005, -1.35097653e-005, 0.999989033, 1.22987331e-007, 7.54371285e-008, -9.65192157e-008, 0.999991477, -1.07800588e-007, 0, 1.58324838e-008, 0.999999583))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.7350768e-005, 1.95778012, 0.72113359, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909004, 6.37955964e-008, 0.258840889, -0.258837938, -1.10128894e-007, -0.965920031))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.78364527e-005, -1.57147503, -0.0175979435, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, 0.258838028, 1.99768692e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.25782055e-005, -1.18497086, 0.214076847, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, -1.96741894e-008, -0.258841008, -0.258838087, -1.39931217e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.54122201e-005, -1.57129979, 0.317610621, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79426235e-005, -1.95781136, -0.121128738, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, 3.97558324e-008, -0.258840948, 0.258838028, 1.99768692e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199986815, -6.18305057e-006, -4.63537872e-005, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.83770855e-005, -1.18514419, 0.0859245956, 7.11224857e-009, -0.999991477, 1.07102096e-007, 0.965909183, -1.96741894e-008, -0.258841008, 0.258838087, 1.39931217e-007, 0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199974179, -4.68781218e-006, -4.53684479e-005, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.43730164e-006, -5.69550321e-006, -0.200050429, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.96046448e-006, -5.04218042e-006, 0.199951231, 0.999989033, 2.12607119e-007, 1.62981451e-007, -7.11224857e-009, 0.999991477, -1.07102096e-007, -5.96046448e-008, 1.55996531e-008, 0.999999702))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.55398113e-005, 1.57145619, 0.617613614, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909183, -3.97558324e-008, 0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 2.59999967, 1))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.61515379e-005, -1.20038569, 4.36045229e-005, -7.11224857e-009, 0.999991477, -1.07102096e-007, 0.999989033, 2.12607119e-007, 1.62981451e-007, 5.96046448e-008, -1.55996531e-008, -0.999999702))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.6099999, 0.370000035))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00453943107, -3.59170008, 1.00501585, -1.85742465e-007, -0.999991477, -5.37838787e-006, 0.931244195, -2.13249587e-006, 0.364371002, -0.364367813, -4.73367982e-006, 0.931253552))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74778935e-005, 1.18511844, 0.51408869, 7.11224857e-009, -0.999991477, 1.07102096e-007, -0.965909183, -3.97558324e-008, 0.258840948, -0.258838028, -1.99768692e-007, -0.965919793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.24000001, 0.379999995))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00445578899, -3.34219456, -0.964703262, 1.06241714e-007, 0.999991477, 4.18559648e-006, 0.868384421, -2.13622116e-006, 0.495875508, 0.495871097, 3.5520643e-006, -0.868393242))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00240394706, -3.73852968, 1.30653429, -1.2010787e-007, -0.999991477, -2.51666643e-006, 0.940572083, -1.03004277e-006, 0.339566648, -0.339563578, -2.24495307e-006, 0.940582037))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 0.559999704, 0.929999948))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0019936848, -2.68281245, -0.384100318, 1.41448436e-006, 0.999991477, 9.77655873e-007, 0.989911199, -1.52611756e-006, 0.141614005, 0.141612604, 1.01001933e-006, -0.989921689))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 0.709999681, 0.939999998))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00213447702, -2.67230463, -0.29508394, 5.1926072e-006, 0.999991417, -1.7627608e-006, 0.997284353, -5.10999234e-006, 0.073496215, 0.0734953806, -1.9420404e-006, -0.997294545))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00745915249, 0.800011873, 0.771243393, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00174977514, -0.143583179, 0.544506013, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 2.3599999, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457242504, 1.44972038, 0.937004209, 4.24918471e-006, 0.999991357, 1.13428105e-005, -0.97515136, 6.72199531e-006, -0.221495599, -0.221493527, -9.98610631e-006, 0.975161493))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.210000008, 1.98999989, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0108854175, 1.90189612, 1.23526239, 4.78753464e-006, 0.999991357, 1.8291641e-005, -0.946396828, 1.0460848e-005, -0.322977185, -0.322974324, -1.57086179e-005, 0.946406901))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.41999984, 0.49000001))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000984288286, -3.58617091, 0.587580323, -7.28723535e-007, -0.999991417, -1.8943334e-005, 0.939981222, -7.21320976e-006, 0.341198981, -0.341195881, -1.74124725e-005, 0.939991176))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.43000007, 0.5))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00097745331, -3.96163177, 0.987698019, -1.66923201e-007, -0.999991477, -7.64313154e-006, 0.935261607, -2.79012602e-006, 0.353932023, -0.353928834, -6.98934309e-006, 0.935270965))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.29999995, 0.400000036))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00240410771, -3.85853004, 1.36153507, -1.2010787e-007, -0.999991477, -2.51666643e-006, 0.940572083, -1.03004277e-006, 0.339566648, -0.339563578, -2.24495307e-006, 0.940582037))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.3599999, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0152501259, 1.4888978, 0.945500731, 4.24918471e-006, 0.999991357, 1.13428105e-005, -0.97515136, 6.72199531e-006, -0.221495599, -0.221493527, -9.98610631e-006, 0.975161493))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.29999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.200000003, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0124663115, 0.825413465, 0.796889961, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.29999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 1.58999991, 0.240000024))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0106328866, 1.76202643, 1.27130175, 4.78753464e-006, 0.999991357, 1.8291641e-005, -0.946396828, 1.0460848e-005, -0.322977185, -0.322974324, -1.57086179e-005, 0.946406901))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.29999995, 1.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Really red","Part",Vector3.new(0.210000008, 2.01999998, 0.25000003))
- Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0216013901, -0.106356978, 0.562396944, 3.60022023e-006, 0.999991357, 1.05327927e-005, -0.977349043, 5.78857725e-006, -0.211586878, -0.211585045, -9.41171311e-006, 0.977359116))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1.20000005))
- function attackone()
- attack = true
- local bounce=false
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
- local fx=HitboxA.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce=true
- end
- end)
- for i = 0,1,0.3 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
- end
- so("http://www.roblox.com/asset/?id=199145913",HitboxA,1,1.1)
- for i = 0,1,0.2 do
- swait()
- local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
- if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
- RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
- LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
- end
- attack = false
- bounce = false
- con:disconnect()
- fx:disconnect()
- scfr = nil
- end
- function attacktwo()
- attack = true
- local bounce=false
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
- local fx=HitboxB.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce=true
- end
- end)
- for i = 0,1,0.3 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
- RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
- LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
- end
- so("http://www.roblox.com/asset/?id=199145887",HitboxA,1,1.3)
- for i = 0,1,0.2 do
- swait()
- local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
- if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
- end
- attack = false
- bounce = false
- con:disconnect()
- fx:disconnect()
- scfr = nil
- end
- function JumpSpin()
- attack = true
- Humanoid.Jump = true
- local bounce=false
- local bounce2=false
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
- local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end)
- local fx=HitboxA.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce=true
- end
- end)
- local fx2=HitboxB.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce2==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce2=true
- end
- end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- for i = 0,1,1 do
- swait()
- so("http://www.roblox.com/asset/?id=243711322",Torso,1,1)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- end
- end
- attack = false
- bounce=false
- bounce2=false
- con:disconnect()
- fx:disconnect()
- con2:disconnect()
- fx2:disconnect()
- end
- function OmegaSlash()
- attack = true
- so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
- so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
- local bounce=false
- local bounce2=false
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
- local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end)
- local fx=HitboxA.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce=true
- end
- end)
- local fx2=HitboxB.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce2==false then
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
- bounce2=true
- end
- end)
- for i = 0,1,0.2 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- end
- so("http://www.roblox.com/asset/?id=203691699",HitboxA,1,1)
- so("http://www.roblox.com/asset/?id=203691699",HitboxB,1,1)
- for i = 0,1,0.2 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
- Torso.Velocity=Head.CFrame.lookVector*100
- end
- attack = false
- bounce=false
- bounce2=false
- con:disconnect()
- fx:disconnect()
- con2:disconnect()
- fx2:disconnect()
- end
- mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- elseif attack == false and attacktype == 2 then
- attacktype = 1
- attacktwo()
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if attack == false and k == 'q' then
- JumpSpin()
- elseif attack == false and k == 'e' then
- OmegaSlash()
- end
- end)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
- LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel>2 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- end
- end
- if #Effects>0 then
- for e=1,#Effects do
- if Effects[e]~=nil then
- local Thing=Effects[e]
- if Thing~=nil then
- local Part=Thing[1]
- local Mode=Thing[2]
- local Delay=Thing[3]
- local IncX=Thing[4]
- local IncY=Thing[5]
- local IncZ=Thing[6]
- if Thing[1].Transparency<=1 then
- if Thing[2]=="Block1" then
- Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Cylinder" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Blood" then
- Mesh=Thing[7]
- Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Elec" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Disappear" then
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- end
- else
- Part.Parent=nil
- table.remove(Effects,e)
- end
- end
- end
- end
- end
- end
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