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beddie22

Eyeball

Jan 1st, 2016
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  1. --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 3 and put your name where it says "YOUR NAME HERE"
  2.  
  3. me = game.Players:findFirstChild("buutteerr")
  4. if me == nil then
  5. me = game.Players.Player
  6. end
  7. p = Instance.new("Camera")
  8. p.Parent = game.Workspace
  9. bin = Instance.new("HopperBin")
  10. bin.Parent = me.Backpack
  11. bin.Name = "[ Eyeball ]"
  12. wait(0.5)
  13. a = me.PlayerGui:findFirstChild("Admin")
  14. if a ~= nil then a:Remove() end
  15. a = me.Character:findFirstChild("Eyeball")
  16. if a ~= nil then a:Remove() end
  17. script.Parent = bin
  18. mode = "None"
  19. Clicking = false
  20. BaleFireValue = 15
  21. banned = {""}
  22. admin = {"NAMEHERE(OPTIONAL)"}
  23. p = Instance.new("Camera")
  24. p.Parent = game.Workspace
  25. Sound = "None"
  26. Stare = false
  27.  
  28.  
  29.  
  30.  
  31.  
  32.  
  33.  
  34. bleh = me.PlayerGui:findFirstChild("Admin")
  35. if bleh ~= nil then
  36. bleh:Remove()
  37. end
  38. bodycolor = me.Character:findFirstChild("Body Colors")
  39. maingui = Instance.new("ScreenGui")
  40. maingui.Parent = me.PlayerGui
  41. maingui.Name = "Admin"
  42.  
  43.  
  44. charactergui = Instance.new("ImageButton")
  45. charactergui.Parent = maingui
  46. charactergui.Name = "Character"
  47. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  48. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  49. charactergui.BackgroundTransparency = 0.5
  50. torso = Instance.new("ImageButton")
  51. torso.Parent = charactergui
  52. torso.Name = "Torso"
  53. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  54. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  55. torso.BackgroundTransparency = 0.5
  56. torso.BackgroundColor = BrickColor.new(23)
  57. leftarm = Instance.new("ImageButton")
  58. leftarm.Parent = charactergui
  59. leftarm.Name = "LeftArm"
  60. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  61. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  62. leftarm.BackgroundTransparency = 0.5
  63. leftarm.BackgroundColor = BrickColor.new(24)
  64. rightarm = Instance.new("ImageButton")
  65. rightarm.Parent = charactergui
  66. rightarm.Name = "RightArm"
  67. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  68. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  69. rightarm.BackgroundTransparency = 0.5
  70. rightarm.BackgroundColor = BrickColor.new(24)
  71. head = Instance.new("ImageButton")
  72. head.Parent = charactergui
  73. head.Name = "Head"
  74. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  75. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  76. head.BackgroundTransparency = 0.5
  77. head.BackgroundColor = BrickColor.new(24)
  78. leftleg = Instance.new("ImageButton")
  79. leftleg.Parent = charactergui
  80. leftleg.Name = "LeftLeg"
  81. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  82. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  83. leftleg.BackgroundTransparency = 0.5
  84. leftleg.BackgroundColor = BrickColor.new(21)
  85. rightleg = Instance.new("ImageButton")
  86. rightleg.Parent = charactergui
  87. rightleg.Name = "RightLeg"
  88. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  89. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  90. rightleg.BackgroundTransparency = 0.5
  91. rightleg.BackgroundColor = BrickColor.new(21)
  92.  
  93. characterbutton = Instance.new("TextButton")
  94. characterbutton.Parent = maingui
  95. characterbutton.Name = "CharacterButton"
  96. characterbutton.BackgroundTransparency = 0.5
  97. characterbutton.BackgroundColor = BrickColor.new(21)
  98. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  99. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  100. characterbutton.Text = "[ Hide Character GUI ]"
  101.  
  102. characterhealth = Instance.new("TextButton")
  103. characterhealth.Parent = charactergui
  104. characterhealth.Name = "CharacterButton"
  105. characterhealth.BackgroundTransparency = 0.5
  106. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  107. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  108. characterhealth.Text = "[ Health : 100 | 100 ]"
  109.  
  110. characterhealth2 = Instance.new("TextButton")
  111. characterhealth2.Parent = charactergui
  112. characterhealth2.Name = "CharacterButton"
  113. characterhealth2.BackgroundTransparency = 0.5
  114. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  115. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  116. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  117.  
  118. characterhealth3 = Instance.new("TextButton")
  119. characterhealth3.Parent = charactergui
  120. characterhealth3.Name = "CharacterButton"
  121. characterhealth3.BackgroundTransparency = 0.5
  122. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  123. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  124. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  125.  
  126. characterhealth4 = Instance.new("TextButton")
  127. characterhealth4.Parent = charactergui
  128. characterhealth4.Name = "CharacterButton"
  129. characterhealth4.BackgroundTransparency = 0.5
  130. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  131. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  132. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  133.  
  134. opened = true
  135. function click()
  136. if opened == true then
  137. charactergui.Visible = false
  138. characterbutton.Text = "[ Show Character GUI ]"
  139. opened = false
  140. else
  141. charactergui.Visible = true
  142. characterbutton.Text = "[ Hide Character GUI ]"
  143. opened = true
  144. end
  145. end
  146. characterbutton.MouseButton1Click:connect(click)
  147.  
  148. map = Instance.new("ImageButton")
  149. map.Parent = charactergui
  150. map.Name = "Map"
  151. map.Size = UDim2.new(1, 0, 0.7, 0)
  152. map.Position = UDim2.new(1, 0, 0, 0)
  153. map.BackgroundTransparency = 0.5
  154. me2 = Instance.new("ImageButton")
  155. me2.Parent = map
  156. me2.Name = "Player"
  157. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  158. me2.Position = UDim2.new(0, 0, 0, 0)
  159. me2.BackgroundTransparency = 0.1
  160. me2.BackgroundColor = BrickColor.new (26)
  161.  
  162. characterhealth5 = Instance.new("TextButton")
  163. characterhealth5.Parent = charactergui
  164. characterhealth5.Name = "CharacterButton"
  165. characterhealth5.BackgroundTransparency = 0.5
  166. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  167. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  168. characterhealth5.Text = "[ QuickScripts : 0 ]"
  169. characterhealth5.BackgroundColor = BrickColor.new(23)
  170.  
  171.  
  172. characterhealth6 = Instance.new("TextButton")
  173. characterhealth6.Parent = charactergui
  174. characterhealth6.Name = "CharacterButton"
  175. characterhealth6.BackgroundTransparency = 0.5
  176. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  177. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  178. characterhealth6.Text = "[ Clean QuickScripts ]"
  179. characterhealth6.BackgroundColor = BrickColor.new(1)
  180.  
  181. function click()
  182. stuff = game.Workspace:GetChildren()
  183. for i = 1 , #stuff do
  184. if stuff[i].Name == "QuickScript" then
  185. stuff[i]:Remove()
  186. end
  187. end
  188. end
  189. characterhealth6.MouseButton1Click:connect(click)
  190.  
  191.  
  192. characterhealth7 = Instance.new("TextButton")
  193. characterhealth7.Parent = charactergui
  194. characterhealth7.Name = "CharacterButton"
  195. characterhealth7.BackgroundTransparency = 0.5
  196. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  197. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  198. characterhealth7.Text = "[ Clean Workspace ]"
  199. characterhealth7.BackgroundColor = BrickColor.new(1)
  200.  
  201. function click()
  202. stuff = game.Workspace:GetChildren()
  203. for i = 1 , #stuff do
  204. if stuff[i].className ~= "Script" then
  205. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  206. stuff[i]:Remove()
  207. end
  208. end
  209. end
  210. p = Instance.new("Part")
  211. p.Parent = game.Workspace
  212. p.Name = "Base"
  213. p.Anchored = true
  214. p.BottomSurface = "Smooth"
  215. p.BrickColor = BrickColor.new (28)
  216. p.Size = Vector3.new(512, 1, 512)
  217. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  218.  
  219. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  220. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  221. game.Lighting.Ambient = Color3.new(2, 2, 2)
  222. game.Lighting.Brightness = 1
  223. game.Lighting.TimeOfDay = "12:00:00"
  224. end
  225. characterhealth7.MouseButton1Click:connect(click)
  226.  
  227.  
  228. characterhealth17 = Instance.new("TextButton")
  229. characterhealth17.Parent = charactergui
  230. characterhealth17.Name = "CharacterButton"
  231. characterhealth17.BackgroundTransparency = 0.5
  232. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  233. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  234. characterhealth17.Text = "[ Remove All Scripts ]"
  235. characterhealth17.BackgroundColor = BrickColor.new(23)
  236.  
  237. function ccclick()
  238. stuff = workspace:GetChildren()
  239. for i = 1 , #stuff do
  240. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  241. stuff[i]:Remove()
  242. end
  243. end
  244. end
  245. characterhealth17.MouseButton1Click:connect(ccclick)
  246.  
  247.  
  248. characterhealth9 = Instance.new("TextButton")
  249. characterhealth9.Parent = charactergui
  250. characterhealth9.Name = "CharacterButton"
  251. characterhealth9.BackgroundTransparency = 0.5
  252. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  253. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  254. characterhealth9.Text = "[ Debug Messages ]"
  255. characterhealth9.BackgroundColor = BrickColor.new(1)
  256.  
  257. function click()
  258. stuff = game.Workspace:GetChildren()
  259. for i = 1 , #stuff do
  260. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  261. stuff[i]:Remove()
  262. end
  263. hax = stuff[i]:GetChildren()
  264. for i = 1 , #hax do
  265. if hax[i].className == "Message" or hax[i].className == "Message" then
  266. hax[i]:Remove()
  267. end
  268. end
  269. end
  270. stuff = game.Players:GetChildren()
  271. for i = 1 , #stuff do
  272. l = stuff[i]:GetChildren()
  273. for i = 1 , #l do
  274. if l[i].className == "Message" or l[i].className == "Hint" then
  275. l[i]:Remove()
  276. end
  277. end
  278. end
  279. end
  280. characterhealth9.MouseButton1Click:connect(click)
  281.  
  282.  
  283.  
  284.  
  285. characterhealth91 = Instance.new("TextButton")
  286. characterhealth91.Parent = charactergui
  287. characterhealth91.Name = "CharacterButton"
  288. characterhealth91.BackgroundTransparency = 0.5
  289. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  290. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  291. characterhealth91.Text = "[ Reset ]"
  292. characterhealth91.BackgroundColor = BrickColor.new(1)
  293.  
  294. function click()
  295. me.Character:BreakJoints()
  296. end
  297. characterhealth91.MouseButton1Click:connect(click)
  298.  
  299.  
  300. characterhealth92 = Instance.new("TextButton")
  301. characterhealth92.Parent = charactergui
  302. characterhealth92.Name = "CharacterButton"
  303. characterhealth92.BackgroundTransparency = 0.5
  304. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  305. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  306. characterhealth92.Text = "[ Unstuck ]"
  307. characterhealth92.BackgroundColor = BrickColor.new(1)
  308.  
  309. function click()
  310. Torso = me.Character:findFirstChild("Torso")
  311. if Torso ~= nil then
  312. stuff = Torso:findFirstChild("BodyGyro")
  313. if stuff ~= nil then
  314. stuff:Remove()
  315. end
  316. stuff = Torso:findFirstChild("BodyPosition")
  317. if stuff ~= nil then
  318. stuff:Remove()
  319. end
  320. stuff = Torso:findFirstChild("BodyVelocity")
  321. if stuff ~= nil then
  322. stuff:Remove()
  323. end
  324. stuff = Torso:findFirstChild("BodyThrust")
  325. if stuff ~= nil then
  326. stuff:Remove()
  327. end
  328. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  329. end
  330. end
  331. characterhealth92.MouseButton1Click:connect(click)
  332.  
  333.  
  334.  
  335. characterhealth93 = Instance.new("TextButton")
  336. characterhealth93.Parent = charactergui
  337. characterhealth93.Name = "CharacterButton"
  338. characterhealth93.BackgroundTransparency = 0.5
  339. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  340. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  341. characterhealth93.Text = "[ Teleport To Base ]"
  342. characterhealth93.BackgroundColor = BrickColor.new(1)
  343.  
  344.  
  345. function click()
  346. Torso = game.Workspace:findFirstChild("Base")
  347. if Torso ~= nil then
  348. me.Character:MoveTo(Torso.Position)
  349. end
  350. end
  351. characterhealth93.MouseButton1Click:connect(click)
  352.  
  353. characterhealth94 = Instance.new("TextButton")
  354. characterhealth94.Parent = charactergui
  355. characterhealth94.Name = "CharacterButton"
  356. characterhealth94.BackgroundTransparency = 0.5
  357. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  358. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  359. characterhealth94.Text = "[ ForceField ]"
  360. characterhealth94.BackgroundColor = BrickColor.new(1)
  361.  
  362. function click()
  363. ff = me.Character:findFirstChild("ForceField")
  364. if ff ~= nil then
  365. ff:Remove()
  366. end
  367. ff = me.Character:findFirstChild("ForceFielD")
  368. if ff ~= nil then
  369. ff:Remove()
  370. end
  371. p = Instance.new("ForceField")
  372. p.Name = "ForceFielD"
  373. p.Parent = me.Character
  374. end
  375. characterhealth94.MouseButton1Click:connect(click)
  376.  
  377. characterhealth95 = Instance.new("TextButton")
  378. characterhealth95.Parent = charactergui
  379. characterhealth95.Name = "CharacterButton"
  380. characterhealth95.BackgroundTransparency = 0.5
  381. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  382. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  383. characterhealth95.Text = "[ Un-ForceField ]"
  384. characterhealth95.BackgroundColor = BrickColor.new(1)
  385.  
  386. function click()
  387. ff = me.Character:findFirstChild("ForceField")
  388. if ff ~= nil then
  389. ff:Remove()
  390. end
  391. ff = me.Character:findFirstChild("ForceFielD")
  392. if ff ~= nil then
  393. ff:Remove()
  394. end
  395. end
  396. characterhealth95.MouseButton1Click:connect(click)
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406. commands = Instance.new("ImageButton")
  407. commands.Parent = maingui
  408. commands.Name = "Character"
  409. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  410. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  411. commands.BackgroundTransparency = 1
  412.  
  413.  
  414. characterbutton2 = Instance.new("TextButton")
  415. characterbutton2.Parent = maingui
  416. characterbutton2.Name = "CharacterButton"
  417. characterbutton2.BackgroundTransparency = 0.5
  418. characterbutton2.BackgroundColor = BrickColor.new(21)
  419. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  420. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  421. characterbutton2.Text = "[ Hide Commands ]"
  422.  
  423. opened2 = true
  424. function clicck()
  425. if opened2 == true then
  426. commands.Visible = false
  427. characterbutton2.Text = "[ Show Commands ]"
  428. opened2 = false
  429. else
  430. commands.Visible = true
  431. characterbutton2.Text = "[ Hide Commands ]"
  432. opened2 = true
  433. end
  434. end
  435. characterbutton2.MouseButton1Click:connect(clicck)
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442.  
  443.  
  444. characterhealth96 = Instance.new("TextButton")
  445. characterhealth96.Parent = commands
  446. characterhealth96.Name = "CharacterButton"
  447. characterhealth96.BackgroundTransparency = 0.5
  448. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  449. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  450. characterhealth96.Text = "[ Lighting Commands ]"
  451. characterhealth96.BackgroundColor = BrickColor.new(1)
  452.  
  453. lighting = Instance.new("TextButton")
  454. lighting.Parent = commands
  455. lighting.Name = "CharacterButton"
  456. lighting.BackgroundTransparency = 0.5
  457. lighting.Position = UDim2.new(11, 0, 0, 0)
  458. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  459. lighting.BackgroundTransparency = 1
  460. lighting.BackgroundColor = BrickColor.new(1)
  461. lighting.Visible = false
  462. lighting.Text = ""
  463.  
  464. opened3 = true
  465. function clickk()
  466. if opened3 == true then
  467. lighting.Visible = false
  468. opened3 = false
  469. else
  470. lighting.Visible = true
  471. opened3 = true
  472. end
  473. end
  474. characterhealth96.MouseButton1Click:connect(clickk)
  475.  
  476. characterhealth97 = Instance.new("TextButton")
  477. characterhealth97.Parent = lighting
  478. characterhealth97.Name = "CharacterButton"
  479. characterhealth97.BackgroundTransparency = 0.5
  480. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  481. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  482. characterhealth97.Text = "[ Normal Lighting ]"
  483. characterhealth97.BackgroundColor = BrickColor.new(1)
  484.  
  485. function clicky()
  486. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  487. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  488. game.Lighting.Ambient = Color3.new(2, 2, 2)
  489. game.Lighting.TimeOfDay = "12:00:00"
  490. game.Lighting.Brightness = 1
  491. end
  492. characterhealth97.MouseButton1Click:connect(clicky)
  493.  
  494.  
  495. characterhealth98 = Instance.new("TextButton")
  496. characterhealth98.Parent = lighting
  497. characterhealth98.Name = "CharacterButton"
  498. characterhealth98.BackgroundTransparency = 0.5
  499. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  500. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  501. characterhealth98.Text = "[ Day ]"
  502. characterhealth98.BackgroundColor = BrickColor.new(1)
  503.  
  504. function clickyy()
  505. game.Lighting.TimeOfDay = "12:00:00"
  506. end
  507. characterhealth98.MouseButton1Click:connect(clickyy)
  508.  
  509.  
  510.  
  511. characterhealth99 = Instance.new("TextButton")
  512. characterhealth99.Parent = lighting
  513. characterhealth99.Name = "CharacterButton"
  514. characterhealth99.BackgroundTransparency = 0.5
  515. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  516. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  517. characterhealth99.Text = "[ Dawn ]"
  518. characterhealth99.BackgroundColor = BrickColor.new(1)
  519.  
  520. function clickyyy()
  521. game.Lighting.TimeOfDay = "18:00:00"
  522. end
  523. characterhealth99.MouseButton1Click:connect(clickyyy)
  524.  
  525.  
  526. characterhealth991 = Instance.new("TextButton")
  527. characterhealth991.Parent = lighting
  528. characterhealth991.Name = "CharacterButton"
  529. characterhealth991.BackgroundTransparency = 0.5
  530. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  531. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  532. characterhealth991.Text = "[ Night ]"
  533. characterhealth991.BackgroundColor = BrickColor.new(1)
  534.  
  535. function clickyyyy()
  536. game.Lighting.TimeOfDay = "00:00:00"
  537. end
  538. characterhealth991.MouseButton1Click:connect(clickyyyy)
  539.  
  540.  
  541.  
  542. characterhealth992 = Instance.new("TextButton")
  543. characterhealth992.Parent = lighting
  544. characterhealth992.Name = "CharacterButton"
  545. characterhealth992.BackgroundTransparency = 0.5
  546. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  547. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  548. characterhealth992.Text = "[ Brightness - 1 ]"
  549. characterhealth992.BackgroundColor = BrickColor.new(1)
  550.  
  551. function clickyyyyy()
  552. game.Lighting.Brightness = game.Lighting.Brightness - 1
  553. end
  554. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  555.  
  556.  
  557. characterhealth993 = Instance.new("TextButton")
  558. characterhealth993.Parent = lighting
  559. characterhealth993.Name = "CharacterButton"
  560. characterhealth993.BackgroundTransparency = 0.5
  561. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  562. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  563. characterhealth993.Text = "[ Brightness + 1 ]"
  564. characterhealth993.BackgroundColor = BrickColor.new(1)
  565.  
  566. function clickyyyyyy()
  567. game.Lighting.Brightness = game.Lighting.Brightness + 1
  568. end
  569. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  570.  
  571.  
  572.  
  573. characterhealth994 = Instance.new("TextButton")
  574. characterhealth994.Parent = lighting
  575. characterhealth994.Name = "CharacterButton"
  576. characterhealth994.BackgroundTransparency = 0.5
  577. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  578. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  579. characterhealth994.Text = "[ Disco ]"
  580. characterhealth994.BackgroundColor = BrickColor.new(1)
  581.  
  582. disco = false
  583. function clickyyyyyyy()
  584. if disco == false then
  585. disco = true
  586. for i = 1 , 20 do
  587. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  588. wait(0.1)
  589. end
  590. disco = false
  591. end
  592. end
  593. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605.  
  606.  
  607. characterhealth995 = Instance.new("TextButton")
  608. characterhealth995.Parent = commands
  609. characterhealth995.Name = "CharacterButton"
  610. characterhealth995.BackgroundTransparency = 0.5
  611. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  612. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  613. characterhealth995.Text = "[ Self Commands ]"
  614. characterhealth995.BackgroundColor = BrickColor.new(1)
  615.  
  616. self = Instance.new("TextButton")
  617. self.Parent = commands
  618. self.Name = "CharacterButton"
  619. self.BackgroundTransparency = 0.5
  620. self.Position = UDim2.new(11, 0, 0, 0)
  621. self.Size = UDim2.new(10, 0, 0.1, 0)
  622. self.BackgroundTransparency = 1
  623. self.BackgroundColor = BrickColor.new(1)
  624. self.Visible = false
  625. self.Text = ""
  626.  
  627. opened3 = true
  628. function clickk()
  629. if opened3 == true then
  630. self.Visible = false
  631. opened3 = false
  632. else
  633. self.Visible = true
  634. opened3 = true
  635. end
  636. end
  637. characterhealth995.MouseButton1Click:connect(clickk)
  638.  
  639.  
  640. characterhealth996 = Instance.new("TextButton")
  641. characterhealth996.Parent = self
  642. characterhealth996.Name = "CharacterButton"
  643. characterhealth996.BackgroundTransparency = 0.5
  644. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  645. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  646. characterhealth996.Text = "[ Heal ]"
  647. characterhealth996.BackgroundColor = BrickColor.new(1)
  648.  
  649. function clickyyyyyyyy()
  650. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  651. end
  652. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  653.  
  654.  
  655.  
  656. characterhealth997 = Instance.new("TextButton")
  657. characterhealth997.Parent = self
  658. characterhealth997.Name = "CharacterButton"
  659. characterhealth997.BackgroundTransparency = 0.5
  660. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  661. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  662. characterhealth997.Text = "[ God Health ]"
  663. characterhealth997.BackgroundColor = BrickColor.new(1)
  664.  
  665. function clickyyyyyyyyy()
  666. me.Character.Humanoid.MaxHealth = math.huge
  667. end
  668. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  669.  
  670.  
  671.  
  672. characterhealth998 = Instance.new("TextButton")
  673. characterhealth998.Parent = self
  674. characterhealth998.Name = "CharacterButton"
  675. characterhealth998.BackgroundTransparency = 0.5
  676. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  677. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  678. characterhealth998.Text = "[ Mortal Health ]"
  679. characterhealth998.BackgroundColor = BrickColor.new(1)
  680.  
  681. function clickyyyyyyyyyy()
  682. me.Character.Humanoid.MaxHealth = 100
  683. me.Character.Humanoid.Health = 100
  684. end
  685. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  686.  
  687.  
  688.  
  689.  
  690. characterhealth999 = Instance.new("TextButton")
  691. characterhealth999.Parent = self
  692. characterhealth999.Name = "CharacterButton"
  693. characterhealth999.BackgroundTransparency = 0.5
  694. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  695. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  696. characterhealth999.Text = "[ Normal Speed ]"
  697. characterhealth999.BackgroundColor = BrickColor.new(1)
  698.  
  699. function clickyyyyyyyyyyy()
  700. me.Character.Humanoid.WalkSpeed = 16
  701. end
  702. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  703.  
  704.  
  705. characterhealth9991 = Instance.new("TextButton")
  706. characterhealth9991.Parent = self
  707. characterhealth9991.Name = "CharacterButton"
  708. characterhealth9991.BackgroundTransparency = 0.5
  709. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  710. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  711. characterhealth9991.Text = "[ Speed + 10 ]"
  712. characterhealth9991.BackgroundColor = BrickColor.new(1)
  713.  
  714. function clickyyyyyyyyyyyy()
  715. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  716. end
  717. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  718.  
  719.  
  720. characterhealth9992 = Instance.new("TextButton")
  721. characterhealth9992.Parent = self
  722. characterhealth9992.Name = "CharacterButton"
  723. characterhealth9992.BackgroundTransparency = 0.5
  724. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  725. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  726. characterhealth9992.Text = "[ Speed - 10 ]"
  727. characterhealth9992.BackgroundColor = BrickColor.new(1)
  728.  
  729. function clickyyyyyyyyyyyyy()
  730. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  731. end
  732. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  733.  
  734.  
  735.  
  736.  
  737. characterhealth99922 = Instance.new("TextButton")
  738. characterhealth99922.Parent = self
  739. characterhealth99922.Name = "CharacterButton"
  740. characterhealth99922.BackgroundTransparency = 0.5
  741. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  742. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  743. characterhealth99922.Text = "[ Invisible ]"
  744. characterhealth99922.BackgroundColor = BrickColor.new(1)
  745.  
  746. function clickyyyyyyyyyyyyyy()
  747.  
  748. stuff = me.Character:GetChildren()
  749. for i = 1 , #stuff do
  750. if stuff[i].className == "Part" then
  751. stuff[i].Transparency = 1
  752. end
  753. if stuff[i].className == "Hat" then
  754. d = stuff[i]:findFirstChild("Handle")
  755. if d ~= nil then
  756. d.Transparency = 1
  757. end
  758. end
  759. end
  760. end
  761. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  762.  
  763.  
  764. characterhealth999222 = Instance.new("TextButton")
  765. characterhealth999222.Parent = self
  766. characterhealth999222.Name = "CharacterButton"
  767. characterhealth999222.BackgroundTransparency = 0.5
  768. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  769. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  770. characterhealth999222.Text = "[ Visible ]"
  771. characterhealth999222.BackgroundColor = BrickColor.new(1)
  772.  
  773. function clickyyyyyyyyyyyyyyy()
  774.  
  775. stuff = me.Character:GetChildren()
  776. for i = 1 , #stuff do
  777. if stuff[i].className == "Part" then
  778. stuff[i].Transparency = 0
  779. end
  780. if stuff[i].className == "Hat" then
  781. d = stuff[i]:findFirstChild("Handle")
  782. if d ~= nil then
  783. d.Transparency = 0
  784. end
  785. end
  786. end
  787. end
  788. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  789.  
  790.  
  791.  
  792. chchharacteerhealthh96 = Instance.new("TextButton")
  793. chchharacteerhealthh96.Parent = commands
  794. chchharacteerhealthh96.Name = "CharacterButton"
  795. chchharacteerhealthh96.BackgroundTransparency = 0.5
  796. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  797. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  798. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  799. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  800.  
  801. function ccccccliiickk()
  802. if Stare == false then
  803. Stare = true
  804. else
  805. Stare = false
  806. end
  807. end
  808. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  809.  
  810.  
  811.  
  812. chcharacteerhealthh96 = Instance.new("TextButton")
  813. chcharacteerhealthh96.Parent = commands
  814. chcharacteerhealthh96.Name = "CharacterButton"
  815. chcharacteerhealthh96.BackgroundTransparency = 0.5
  816. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  817. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  818. chcharacteerhealthh96.Text = "[ Swords ]"
  819. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  820.  
  821. function ccccliiickk()
  822.  
  823. p = me.Character:findFirstChild("Swords")
  824. if p ~= nil then
  825. p:Remove()
  826. end
  827. p = me.Character:findFirstChild("Right Arm")
  828. if p ~= nil then
  829. p = Instance.new("Model")
  830. p.Parent = me.Character
  831. p.Name = "Swords"
  832. d = Instance.new("Part")
  833. d.Anchored = false
  834. d.CanCollide = false
  835. d.Parent = p
  836. d.Size = Vector3.new(1, 1, 1)
  837. d.Locked = true
  838. d.TopSurface = "Smooth"
  839. d.BottomSurface = "Smooth"
  840. d.CFrame = me.Character.Torso.CFrame
  841. d.BrickColor = BrickColor.new(26)
  842. b = Instance.new("Weld")
  843. b.Parent = me.Character:findFirstChild("Right Arm")
  844. b.Part0 = me.Character:findFirstChild("Right Arm")
  845. b.Part1 = d
  846. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  847. f = Instance.new("SpecialMesh")
  848. f.Parent = d
  849. f.MeshType = "Brick"
  850. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  851. dd = Instance.new("Part")
  852. dd.Anchored = false
  853. dd.Parent = p
  854. dd.CanCollide = false
  855. dd.Size = Vector3.new(1, 1, 1)
  856. dd.Locked = true
  857. dd.TopSurface = "Smooth"
  858. dd.BottomSurface = "Smooth"
  859. dd.CFrame = me.Character.Torso.CFrame
  860. dd.BrickColor = BrickColor.new(26)
  861. b = Instance.new("Weld")
  862. b.Parent = d
  863. b.Part0 = d
  864. b.Part1 = dd
  865. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  866. f = Instance.new("CylinderMesh")
  867. f.Parent = dd
  868. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  869. dd = Instance.new("Part")
  870. dd.Anchored = false
  871. dd.Parent = p
  872. dd.CanCollide = false
  873. dd.Size = Vector3.new(1, 4, 1)
  874. dd.Locked = true
  875. dd.TopSurface = "Smooth"
  876. dd.BottomSurface = "Smooth"
  877. dd.CFrame = me.Character.Torso.CFrame
  878. dd.BrickColor = BrickColor.new(1)
  879. b = Instance.new("Weld")
  880. b.Parent = d
  881. b.Part0 = d
  882. b.Part1 = dd
  883. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  884. f = Instance.new("SpecialMesh")
  885. f.MeshType = "Brick"
  886. f.Parent = dd
  887. f.Scale = Vector3.new(0.25, 1, 0.35)
  888. dd = Instance.new("Part")
  889. dd.Anchored = false
  890. dd.Parent = p
  891. dd.Size = Vector3.new(1, 1, 1)
  892. dd.Locked = true
  893. dd.TopSurface = "Smooth"
  894. dd.BottomSurface = "Smooth"
  895. dd.CanCollide = false
  896. dd.CFrame = me.Character.Torso.CFrame
  897. dd.BrickColor = BrickColor.new(1)
  898. b = Instance.new("Weld")
  899. b.Parent = d
  900. b.Part0 = d
  901. b.Part1 = dd
  902. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  903. f = Instance.new("SpecialMesh")
  904. f.MeshType = "Wedge"
  905. f.Parent = dd
  906. f.Scale = Vector3.new(0.25, 1, 0.35)
  907. end
  908.  
  909. things = p:GetChildren()
  910. for i = 1 , #things do
  911. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  912. function bleh(hit)
  913. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  914. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  915. hit:BreakJoints()
  916. end
  917. end
  918. end
  919. things[i].Touched:connect(bleh)
  920. end
  921. end
  922.  
  923. p = me.Character:findFirstChild("Left Arm")
  924. if p ~= nil then
  925. p = Instance.new("Model")
  926. p.Parent = me.Character
  927. p.Name = "Swords"
  928. d = Instance.new("Part")
  929. d.Anchored = false
  930. d.CanCollide = false
  931. d.Parent = p
  932. d.Size = Vector3.new(1, 1, 1)
  933. d.Locked = true
  934. d.TopSurface = "Smooth"
  935. d.BottomSurface = "Smooth"
  936. d.CFrame = me.Character.Torso.CFrame
  937. d.BrickColor = BrickColor.new(26)
  938. b = Instance.new("Weld")
  939. b.Parent = me.Character:findFirstChild("Left Arm")
  940. b.Part0 = me.Character:findFirstChild("Left Arm")
  941. b.Part1 = d
  942. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  943. f = Instance.new("SpecialMesh")
  944. f.Parent = d
  945. f.MeshType = "Brick"
  946. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  947. dd = Instance.new("Part")
  948. dd.Anchored = false
  949. dd.Parent = p
  950. dd.CanCollide = false
  951. dd.Size = Vector3.new(1, 1, 1)
  952. dd.Locked = true
  953. dd.TopSurface = "Smooth"
  954. dd.BottomSurface = "Smooth"
  955. dd.CFrame = me.Character.Torso.CFrame
  956. dd.BrickColor = BrickColor.new(26)
  957. b = Instance.new("Weld")
  958. b.Parent = d
  959. b.Part0 = d
  960. b.Part1 = dd
  961. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  962. f = Instance.new("CylinderMesh")
  963. f.Parent = dd
  964. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  965. dd = Instance.new("Part")
  966. dd.Anchored = false
  967. dd.Parent = p
  968. dd.CanCollide = false
  969. dd.Size = Vector3.new(1, 4, 1)
  970. dd.Locked = true
  971. dd.TopSurface = "Smooth"
  972. dd.BottomSurface = "Smooth"
  973. dd.CFrame = me.Character.Torso.CFrame
  974. dd.BrickColor = BrickColor.new(1)
  975. b = Instance.new("Weld")
  976. b.Parent = d
  977. b.Part0 = d
  978. b.Part1 = dd
  979. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  980. f = Instance.new("SpecialMesh")
  981. f.MeshType = "Brick"
  982. f.Parent = dd
  983. f.Scale = Vector3.new(0.25, 1, 0.35)
  984. dd = Instance.new("Part")
  985. dd.Anchored = false
  986. dd.Parent = p
  987. dd.Size = Vector3.new(1, 1, 1)
  988. dd.Locked = true
  989. dd.TopSurface = "Smooth"
  990. dd.BottomSurface = "Smooth"
  991. dd.CanCollide = false
  992. dd.CFrame = me.Character.Torso.CFrame
  993. dd.BrickColor = BrickColor.new(1)
  994. b = Instance.new("Weld")
  995. b.Parent = d
  996. b.Part0 = d
  997. b.Part1 = dd
  998. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  999. f = Instance.new("SpecialMesh")
  1000. f.MeshType = "Wedge"
  1001. f.Parent = dd
  1002. f.Scale = Vector3.new(0.25, 1, 0.35)
  1003. end
  1004.  
  1005. things = p:GetChildren()
  1006. for i = 1 , #things do
  1007. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1008. function bleh(hit)
  1009. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1010. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1011. hit:BreakJoints()
  1012. end
  1013. end
  1014. end
  1015. things[i].Touched:connect(bleh)
  1016. end
  1017. end
  1018.  
  1019. p = me.Character:findFirstChild("Head")
  1020. if p ~= nil then
  1021. p = Instance.new("Model")
  1022. p.Parent = me.Character
  1023. p.Name = "Swords"
  1024. d = Instance.new("Part")
  1025. d.Anchored = false
  1026. d.CanCollide = false
  1027. d.Parent = p
  1028. d.Size = Vector3.new(1, 1, 1)
  1029. d.Locked = true
  1030. d.TopSurface = "Smooth"
  1031. d.BottomSurface = "Smooth"
  1032. d.CFrame = me.Character.Torso.CFrame
  1033. d.BrickColor = BrickColor.new(26)
  1034. b = Instance.new("Weld")
  1035. b.Parent = me.Character:findFirstChild("Head")
  1036. b.Part0 = me.Character:findFirstChild("Head")
  1037. b.Part1 = d
  1038. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1039. f = Instance.new("SpecialMesh")
  1040. f.Parent = d
  1041. f.MeshType = "Brick"
  1042. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1043. dd = Instance.new("Part")
  1044. dd.Anchored = false
  1045. dd.Parent = p
  1046. dd.CanCollide = false
  1047. dd.Size = Vector3.new(1, 1, 1)
  1048. dd.Locked = true
  1049. dd.TopSurface = "Smooth"
  1050. dd.BottomSurface = "Smooth"
  1051. dd.CFrame = me.Character.Torso.CFrame
  1052. dd.BrickColor = BrickColor.new(26)
  1053. b = Instance.new("Weld")
  1054. b.Parent = d
  1055. b.Part0 = d
  1056. b.Part1 = dd
  1057. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1058. f = Instance.new("CylinderMesh")
  1059. f.Parent = dd
  1060. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1061. dd = Instance.new("Part")
  1062. dd.Anchored = false
  1063. dd.Parent = p
  1064. dd.CanCollide = false
  1065. dd.Size = Vector3.new(1, 4, 1)
  1066. dd.Locked = true
  1067. dd.TopSurface = "Smooth"
  1068. dd.BottomSurface = "Smooth"
  1069. dd.CFrame = me.Character.Torso.CFrame
  1070. dd.BrickColor = BrickColor.new(1)
  1071. b = Instance.new("Weld")
  1072. b.Parent = d
  1073. b.Part0 = d
  1074. b.Part1 = dd
  1075. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1076. f = Instance.new("SpecialMesh")
  1077. f.MeshType = "Brick"
  1078. f.Parent = dd
  1079. f.Scale = Vector3.new(0.25, 1, 0.35)
  1080. dd = Instance.new("Part")
  1081. dd.Anchored = false
  1082. dd.Parent = p
  1083. dd.Size = Vector3.new(1, 1, 1)
  1084. dd.Locked = true
  1085. dd.TopSurface = "Smooth"
  1086. dd.BottomSurface = "Smooth"
  1087. dd.CanCollide = false
  1088. dd.CFrame = me.Character.Torso.CFrame
  1089. dd.BrickColor = BrickColor.new(1)
  1090. b = Instance.new("Weld")
  1091. b.Parent = d
  1092. b.Part0 = d
  1093. b.Part1 = dd
  1094. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1095. f = Instance.new("SpecialMesh")
  1096. f.MeshType = "Wedge"
  1097. f.Parent = dd
  1098. f.Scale = Vector3.new(0.25, 1, 0.35)
  1099. end
  1100.  
  1101. things = p:GetChildren()
  1102. for i = 1 , #things do
  1103. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1104. function bleh(hit)
  1105. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1106. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1107. hit:BreakJoints()
  1108. end
  1109. end
  1110. end
  1111. things[i].Touched:connect(bleh)
  1112. end
  1113. end
  1114.  
  1115. wait(0.5)
  1116. me.Character:MoveTo(me.Character.Torso.Position)
  1117. end
  1118. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129. characteerhealthh96 = Instance.new("TextButton")
  1130. characteerhealthh96.Parent = commands
  1131. characteerhealthh96.Name = "CharacterButton"
  1132. characteerhealthh96.BackgroundTransparency = 0.5
  1133. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1134. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1135. characteerhealthh96.Text = "[ Sounds ]"
  1136. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1137.  
  1138. ligghtingg = Instance.new("TextButton")
  1139. ligghtingg.Parent = commands
  1140. ligghtingg.Name = "CharacterButton"
  1141. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1142. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1143. ligghtingg.BackgroundTransparency = 1
  1144. ligghtingg.BackgroundColor = BrickColor.new(1)
  1145. ligghtingg.Visible = false
  1146. ligghtingg.Text = ""
  1147.  
  1148. openedddd3 = true
  1149. function ccliiickk()
  1150. if openedddd3 == true then
  1151. ligghtingg.Visible = false
  1152. openedddd3 = false
  1153. else
  1154. ligghtingg.Visible = true
  1155. openedddd3 = true
  1156. end
  1157. end
  1158. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169.  
  1170.  
  1171. characterhhealthh97 = Instance.new("TextButton")
  1172. characterhhealthh97.Parent = ligghtingg
  1173. characterhhealthh97.Name = "CharacterButton"
  1174. characterhhealthh97.BackgroundTransparency = 0.5
  1175. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1176. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1177. characterhhealthh97.Text = "[ None ]"
  1178. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1179.  
  1180. function hlickyy()
  1181. Sound = "None"
  1182.  
  1183. stuff = game.Workspace:GetChildren()
  1184. for i = 1 , #stuff do
  1185. if stuff[i].className == "Sound" then
  1186. stuff[i]:stop()
  1187. stuff[i]:Remove()
  1188. end
  1189. end
  1190.  
  1191. d = ligghtingg:GetChildren()
  1192. for i = 1 , #d do
  1193. if d[i].Name == "CharacterButton" then
  1194. if d[i].Text == "[ "..Sound.." ]" then
  1195. d[i].BackgroundColor = BrickColor.new(24)
  1196. end
  1197. end
  1198. end
  1199. s = ligghtingg:GetChildren()
  1200. for i = 1 , #s do
  1201. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1202. s[i].BackgroundColor = BrickColor.new(1)
  1203. end
  1204. end
  1205.  
  1206.  
  1207.  
  1208.  
  1209. end
  1210. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1211.  
  1212.  
  1213.  
  1214.  
  1215.  
  1216.  
  1217. characterhhhealthh97 = Instance.new("TextButton")
  1218. characterhhhealthh97.Parent = ligghtingg
  1219. characterhhhealthh97.Name = "CharacterButton"
  1220. characterhhhealthh97.BackgroundTransparency = 0.5
  1221. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1222. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1223. characterhhhealthh97.Text = "[ Rickroll ]"
  1224. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1225.  
  1226. function hhlickyy()
  1227. Sound = "Rickroll"
  1228.  
  1229. stuff = game.Workspace:GetChildren()
  1230. for i = 1 , #stuff do
  1231. if stuff[i].className == "Sound" then
  1232. stuff[i]:stop()
  1233. stuff[i]:Remove()
  1234. end
  1235. end
  1236.  
  1237. p = Instance.new("Sound")
  1238. p.Parent = game.Workspace
  1239. p.Name = "BGMusic"
  1240. p.Pitch = 1
  1241. p.Looped = true
  1242. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1243. p.Volume = 1
  1244. p:play()
  1245.  
  1246. d = ligghtingg:GetChildren()
  1247. for i = 1 , #d do
  1248. if d[i].Name == "CharacterButton" then
  1249. if d[i].Text == "[ "..Sound.." ]" then
  1250. d[i].BackgroundColor = BrickColor.new(24)
  1251. end
  1252. end
  1253. end
  1254. s = ligghtingg:GetChildren()
  1255. for i = 1 , #s do
  1256. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1257. s[i].BackgroundColor = BrickColor.new(1)
  1258. end
  1259. end
  1260.  
  1261.  
  1262.  
  1263.  
  1264. end
  1265. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273. characterhhhhealthh97 = Instance.new("TextButton")
  1274. characterhhhhealthh97.Parent = ligghtingg
  1275. characterhhhhealthh97.Name = "CharacterButton"
  1276. characterhhhhealthh97.BackgroundTransparency = 0.5
  1277. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1278. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1279. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1280. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1281.  
  1282. function hhhlickyy()
  1283. Sound = "One Winged Angel"
  1284.  
  1285. stuff = game.Workspace:GetChildren()
  1286. for i = 1 , #stuff do
  1287. if stuff[i].className == "Sound" then
  1288. stuff[i]:stop()
  1289. stuff[i]:Remove()
  1290. end
  1291. end
  1292.  
  1293. p = Instance.new("Sound")
  1294. p.Parent = game.Workspace
  1295. p.Name = "BGMusic"
  1296. p.Pitch = 1
  1297. p.Looped = true
  1298. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1299. p.Volume = 1
  1300. p:play()
  1301.  
  1302. d = ligghtingg:GetChildren()
  1303. for i = 1 , #d do
  1304. if d[i].Name == "CharacterButton" then
  1305. if d[i].Text == "[ "..Sound.." ]" then
  1306. d[i].BackgroundColor = BrickColor.new(24)
  1307. end
  1308. end
  1309. end
  1310. s = ligghtingg:GetChildren()
  1311. for i = 1 , #s do
  1312. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1313. s[i].BackgroundColor = BrickColor.new(1)
  1314. end
  1315. end
  1316.  
  1317.  
  1318.  
  1319.  
  1320. end
  1321. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331.  
  1332. characterhhhhhealthh97 = Instance.new("TextButton")
  1333. characterhhhhhealthh97.Parent = ligghtingg
  1334. characterhhhhhealthh97.Name = "CharacterButton"
  1335. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1336. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1337. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1338. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1339. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1340.  
  1341. function hhhhlickyy()
  1342. Sound = "Pokemon"
  1343.  
  1344. stuff = game.Workspace:GetChildren()
  1345. for i = 1 , #stuff do
  1346. if stuff[i].className == "Sound" then
  1347. stuff[i]:stop()
  1348. stuff[i]:Remove()
  1349. end
  1350. end
  1351.  
  1352. p = Instance.new("Sound")
  1353. p.Parent = game.Workspace
  1354. p.Name = "BGMusic"
  1355. p.Pitch = 1
  1356. p.Looped = true
  1357. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1358. p.Volume = 1
  1359. p:play()
  1360.  
  1361. d = ligghtingg:GetChildren()
  1362. for i = 1 , #d do
  1363. if d[i].Name == "CharacterButton" then
  1364. if d[i].Text == "[ "..Sound.." ]" then
  1365. d[i].BackgroundColor = BrickColor.new(24)
  1366. end
  1367. end
  1368. end
  1369. s = ligghtingg:GetChildren()
  1370. for i = 1 , #s do
  1371. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1372. s[i].BackgroundColor = BrickColor.new(1)
  1373. end
  1374. end
  1375.  
  1376.  
  1377.  
  1378.  
  1379. end
  1380. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389.  
  1390. characterhhhhhhealthh97 = Instance.new("TextButton")
  1391. characterhhhhhhealthh97.Parent = ligghtingg
  1392. characterhhhhhhealthh97.Name = "CharacterButton"
  1393. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1394. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1395. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1396. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1397. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1398.  
  1399. function hhhhhlickyy()
  1400. Sound = "Fire Emblem"
  1401.  
  1402. stuff = game.Workspace:GetChildren()
  1403. for i = 1 , #stuff do
  1404. if stuff[i].className == "Sound" then
  1405. stuff[i]:stop()
  1406. stuff[i]:Remove()
  1407. end
  1408. end
  1409.  
  1410. p = Instance.new("Sound")
  1411. p.Parent = game.Workspace
  1412. p.Name = "BGMusic"
  1413. p.Pitch = 1
  1414. p.Looped = true
  1415. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1416. p.Volume = 1
  1417. p:play()
  1418.  
  1419. d = ligghtingg:GetChildren()
  1420. for i = 1 , #d do
  1421. if d[i].Name == "CharacterButton" then
  1422. if d[i].Text == "[ "..Sound.." ]" then
  1423. d[i].BackgroundColor = BrickColor.new(24)
  1424. end
  1425. end
  1426. end
  1427. s = ligghtingg:GetChildren()
  1428. for i = 1 , #s do
  1429. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1430. s[i].BackgroundColor = BrickColor.new(1)
  1431. end
  1432. end
  1433.  
  1434.  
  1435.  
  1436.  
  1437. end
  1438. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445.  
  1446.  
  1447. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1448. characterhhhhhhhealthh97.Parent = ligghtingg
  1449. characterhhhhhhhealthh97.Name = "CharacterButton"
  1450. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1451. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1452. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1453. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1454. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1455.  
  1456. function hhhhhhlickyy()
  1457. Sound = "Starfox"
  1458.  
  1459. stuff = game.Workspace:GetChildren()
  1460. for i = 1 , #stuff do
  1461. if stuff[i].className == "Sound" then
  1462. stuff[i]:stop()
  1463. stuff[i]:Remove()
  1464. end
  1465. end
  1466.  
  1467. p = Instance.new("Sound")
  1468. p.Parent = game.Workspace
  1469. p.Name = "BGMusic"
  1470. p.Pitch = 1
  1471. p.Looped = true
  1472. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1473. p.Volume = 1
  1474. p:play()
  1475.  
  1476. d = ligghtingg:GetChildren()
  1477. for i = 1 , #d do
  1478. if d[i].Name == "CharacterButton" then
  1479. if d[i].Text == "[ "..Sound.." ]" then
  1480. d[i].BackgroundColor = BrickColor.new(24)
  1481. end
  1482. end
  1483. end
  1484. s = ligghtingg:GetChildren()
  1485. for i = 1 , #s do
  1486. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1487. s[i].BackgroundColor = BrickColor.new(1)
  1488. end
  1489. end
  1490.  
  1491.  
  1492.  
  1493.  
  1494. end
  1495. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1496.  
  1497.  
  1498.  
  1499.  
  1500.  
  1501.  
  1502.  
  1503. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1504. characterhhhhhhhhealthh97.Parent = ligghtingg
  1505. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1506. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1507. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1508. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1509. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1510. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1511.  
  1512. function hhhhhhhlickyy()
  1513. Sound = "Halo"
  1514.  
  1515. stuff = game.Workspace:GetChildren()
  1516. for i = 1 , #stuff do
  1517. if stuff[i].className == "Sound" then
  1518. stuff[i]:stop()
  1519. stuff[i]:Remove()
  1520. end
  1521. end
  1522.  
  1523. p = Instance.new("Sound")
  1524. p.Parent = game.Workspace
  1525. p.Name = "BGMusic"
  1526. p.Pitch = 1
  1527. p.Looped = true
  1528. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1529. p.Volume = 1
  1530. p:play()
  1531.  
  1532. d = ligghtingg:GetChildren()
  1533. for i = 1 , #d do
  1534. if d[i].Name == "CharacterButton" then
  1535. if d[i].Text == "[ "..Sound.." ]" then
  1536. d[i].BackgroundColor = BrickColor.new(24)
  1537. end
  1538. end
  1539. end
  1540. s = ligghtingg:GetChildren()
  1541. for i = 1 , #s do
  1542. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1543. s[i].BackgroundColor = BrickColor.new(1)
  1544. end
  1545. end
  1546.  
  1547.  
  1548.  
  1549.  
  1550. end
  1551. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558.  
  1559. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1560. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1561. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1562. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1563. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1564. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1565. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1566. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1567.  
  1568. function hhhhhhhhlickyy()
  1569. Sound = "Caramelldansen"
  1570.  
  1571. stuff = game.Workspace:GetChildren()
  1572. for i = 1 , #stuff do
  1573. if stuff[i].className == "Sound" then
  1574. stuff[i]:stop()
  1575. stuff[i]:Remove()
  1576. end
  1577. end
  1578.  
  1579. p = Instance.new("Sound")
  1580. p.Parent = game.Workspace
  1581. p.Name = "BGMusic"
  1582. p.Pitch = 1
  1583. p.Looped = true
  1584. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1585. p.Volume = 1
  1586. p:play()
  1587.  
  1588. d = ligghtingg:GetChildren()
  1589. for i = 1 , #d do
  1590. if d[i].Name == "CharacterButton" then
  1591. if d[i].Text == "[ "..Sound.." ]" then
  1592. d[i].BackgroundColor = BrickColor.new(24)
  1593. end
  1594. end
  1595. end
  1596. s = ligghtingg:GetChildren()
  1597. for i = 1 , #s do
  1598. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1599. s[i].BackgroundColor = BrickColor.new(1)
  1600. end
  1601. end
  1602.  
  1603.  
  1604.  
  1605.  
  1606. end
  1607. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1608.  
  1609.  
  1610.  
  1611.  
  1612. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1613. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1614. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1615. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1616. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1617. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1618. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1619. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1620.  
  1621. function hhhhhhhhhlickyy()
  1622. Sound = "Japanese Music"
  1623.  
  1624. stuff = game.Workspace:GetChildren()
  1625. for i = 1 , #stuff do
  1626. if stuff[i].className == "Sound" then
  1627. stuff[i]:stop()
  1628. stuff[i]:Remove()
  1629. end
  1630. end
  1631.  
  1632. p = Instance.new("Sound")
  1633. p.Parent = game.Workspace
  1634. p.Name = "BGMusic"
  1635. p.Pitch = 1
  1636. p.Looped = true
  1637. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1638. p.Volume = 1
  1639. p:play()
  1640.  
  1641. d = ligghtingg:GetChildren()
  1642. for i = 1 , #d do
  1643. if d[i].Name == "CharacterButton" then
  1644. if d[i].Text == "[ "..Sound.." ]" then
  1645. d[i].BackgroundColor = BrickColor.new(24)
  1646. end
  1647. end
  1648. end
  1649. s = ligghtingg:GetChildren()
  1650. for i = 1 , #s do
  1651. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1652. s[i].BackgroundColor = BrickColor.new(1)
  1653. end
  1654. end
  1655.  
  1656.  
  1657.  
  1658.  
  1659. end
  1660. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1661.  
  1662.  
  1663.  
  1664.  
  1665.  
  1666.  
  1667.  
  1668. chaaracterhealthh97 = Instance.new("TextLabel")
  1669. chaaracterhealthh97.Parent = lightingg
  1670. chaaracterhealthh97.Name = "CharacterButton"
  1671. chaaracterhealthh97.BackgroundTransparency = 0.5
  1672. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1673. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1674. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1675. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684.  
  1685.  
  1686. characterhealthh96 = Instance.new("TextButton")
  1687. characterhealthh96.Parent = commands
  1688. characterhealthh96.Name = "CharacterButton"
  1689. characterhealthh96.BackgroundTransparency = 0.5
  1690. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1691. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1692. characterhealthh96.Text = "[ Eyeball Modes ]"
  1693. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1694.  
  1695. lightingg = Instance.new("TextButton")
  1696. lightingg.Parent = commands
  1697. lightingg.Name = "CharacterButton"
  1698. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1699. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1700. lightingg.BackgroundTransparency = 1
  1701. lightingg.BackgroundColor = BrickColor.new(1)
  1702. lightingg.Visible = false
  1703. lightingg.Text = ""
  1704.  
  1705. openeddd3 = true
  1706. function cclickk()
  1707. if openeddd3 == true then
  1708. lightingg.Visible = false
  1709. openeddd3 = false
  1710. else
  1711. lightingg.Visible = true
  1712. openeddd3 = true
  1713. end
  1714. end
  1715. characterhealthh96.MouseButton1Click:connect(cclickk)
  1716.  
  1717.  
  1718.  
  1719.  
  1720.  
  1721.  
  1722. chaaracterhealthh97 = Instance.new("TextLabel")
  1723. chaaracterhealthh97.Parent = lightingg
  1724. chaaracterhealthh97.Name = "CharacterButton"
  1725. chaaracterhealthh97.BackgroundTransparency = 0.5
  1726. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1727. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1728. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1729. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739.  
  1740.  
  1741.  
  1742. characterhealthh97 = Instance.new("TextButton")
  1743. characterhealthh97.Parent = lightingg
  1744. characterhealthh97.Name = "CharacterButton"
  1745. characterhealthh97.BackgroundTransparency = 0.5
  1746. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1747. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1748. characterhealthh97.Text = "[ None ]"
  1749. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1750.  
  1751. function cclickyy()
  1752. mode = "None"
  1753.  
  1754.  
  1755.  
  1756. d = lightingg:GetChildren()
  1757. for i = 1 , #d do
  1758. if d[i].Name == "CharacterButton" then
  1759. if d[i].Text == "[ "..mode.." ]" then
  1760. d[i].BackgroundColor = BrickColor.new(24)
  1761. end
  1762. end
  1763. end
  1764. s = lightingg:GetChildren()
  1765. for i = 1 , #s do
  1766. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1767. s[i].BackgroundColor = BrickColor.new(1)
  1768. end
  1769. end
  1770.  
  1771.  
  1772.  
  1773.  
  1774. end
  1775. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1776.  
  1777.  
  1778. characterhealthhh97 = Instance.new("TextButton")
  1779. characterhealthhh97.Parent = lightingg
  1780. characterhealthhh97.Name = "CharacterButton"
  1781. characterhealthhh97.BackgroundTransparency = 0.5
  1782. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1783. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1784. characterhealthhh97.Text = "[ Heal ]"
  1785. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1786.  
  1787. function ccclickyy()
  1788. mode = "Heal"
  1789. d = lightingg:GetChildren()
  1790. for i = 1 , #d do
  1791. if d[i].Name == "CharacterButton" then
  1792. if d[i].Text == "[ "..mode.." ]" then
  1793. d[i].BackgroundColor = BrickColor.new(24)
  1794. end
  1795. end
  1796. end
  1797. s = lightingg:GetChildren()
  1798. for i = 1 , #s do
  1799. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1800. s[i].BackgroundColor = BrickColor.new(1)
  1801. end
  1802. end
  1803. end
  1804. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1805.  
  1806. characterhealthhhh97 = Instance.new("TextButton")
  1807. characterhealthhhh97.Parent = lightingg
  1808. characterhealthhhh97.Name = "CharacterButton"
  1809. characterhealthhhh97.BackgroundTransparency = 0.5
  1810. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1811. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1812. characterhealthhhh97.Text = "[ Damage ]"
  1813. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1814.  
  1815. function cccclickyy()
  1816. mode = "Damage"
  1817. d = lightingg:GetChildren()
  1818. for i = 1 , #d do
  1819. if d[i].Name == "CharacterButton" then
  1820. if d[i].Text == "[ "..mode.." ]" then
  1821. d[i].BackgroundColor = BrickColor.new(24)
  1822. end
  1823. end
  1824. end
  1825. s = lightingg:GetChildren()
  1826. for i = 1 , #s do
  1827. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1828. s[i].BackgroundColor = BrickColor.new(1)
  1829. end
  1830. end
  1831. end
  1832. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1833.  
  1834. characterhealthhhhh97 = Instance.new("TextButton")
  1835. characterhealthhhhh97.Parent = lightingg
  1836. characterhealthhhhh97.Name = "CharacterButton"
  1837. characterhealthhhhh97.BackgroundTransparency = 0.5
  1838. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1839. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1840. characterhealthhhhh97.Text = "[ Freeze ]"
  1841. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1842.  
  1843. function ccccclickyy()
  1844. mode = "Freeze"
  1845. d = lightingg:GetChildren()
  1846. for i = 1 , #d do
  1847. if d[i].Name == "CharacterButton" then
  1848. if d[i].Text == "[ "..mode.." ]" then
  1849. d[i].BackgroundColor = BrickColor.new(24)
  1850. end
  1851. end
  1852. end
  1853. s = lightingg:GetChildren()
  1854. for i = 1 , #s do
  1855. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1856. s[i].BackgroundColor = BrickColor.new(1)
  1857. end
  1858. end
  1859. end
  1860. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1861.  
  1862.  
  1863. characterhealthhhhhh97 = Instance.new("TextButton")
  1864. characterhealthhhhhh97.Parent = lightingg
  1865. characterhealthhhhhh97.Name = "CharacterButton"
  1866. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1867. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1868. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1869. characterhealthhhhhh97.Text = "[ Thaw ]"
  1870. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1871.  
  1872. function cccccclickyy()
  1873. mode = "Thaw"
  1874. d = lightingg:GetChildren()
  1875. for i = 1 , #d do
  1876. if d[i].Name == "CharacterButton" then
  1877. if d[i].Text == "[ "..mode.." ]" then
  1878. d[i].BackgroundColor = BrickColor.new(24)
  1879. end
  1880. end
  1881. end
  1882. s = lightingg:GetChildren()
  1883. for i = 1 , #s do
  1884. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1885. s[i].BackgroundColor = BrickColor.new(1)
  1886. end
  1887. end
  1888. end
  1889. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1890.  
  1891.  
  1892.  
  1893. characterhealthhhhhhh97 = Instance.new("TextButton")
  1894. characterhealthhhhhhh97.Parent = lightingg
  1895. characterhealthhhhhhh97.Name = "CharacterButton"
  1896. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1897. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1898. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1899. characterhealthhhhhhh97.Text = "[ Delete ]"
  1900. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1901.  
  1902. function ccccccclickyy()
  1903. mode = "Delete"
  1904. d = lightingg:GetChildren()
  1905. for i = 1 , #d do
  1906. if d[i].Name == "CharacterButton" then
  1907. if d[i].Text == "[ "..mode.." ]" then
  1908. d[i].BackgroundColor = BrickColor.new(24)
  1909. end
  1910. end
  1911. end
  1912. s = lightingg:GetChildren()
  1913. for i = 1 , #s do
  1914. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1915. s[i].BackgroundColor = BrickColor.new(1)
  1916. end
  1917. end
  1918. end
  1919. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1920.  
  1921.  
  1922.  
  1923.  
  1924. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1925. characterhealthhhhhhhh97.Parent = lightingg
  1926. characterhealthhhhhhhh97.Name = "CharacterButton"
  1927. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1928. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1929. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1930. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1931. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1932.  
  1933. function cccccccclickyy()
  1934. mode = "Kick"
  1935. d = lightingg:GetChildren()
  1936. for i = 1 , #d do
  1937. if d[i].Name == "CharacterButton" then
  1938. if d[i].Text == "[ "..mode.." ]" then
  1939. d[i].BackgroundColor = BrickColor.new(24)
  1940. end
  1941. end
  1942. end
  1943. s = lightingg:GetChildren()
  1944. for i = 1 , #s do
  1945. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1946. s[i].BackgroundColor = BrickColor.new(1)
  1947. end
  1948. end
  1949. end
  1950. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1951.  
  1952.  
  1953.  
  1954.  
  1955. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1956. characterhealthhhhhhhhh97.Parent = lightingg
  1957. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1958. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1959. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1960. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1961. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1962. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1963.  
  1964. function ccccccccclickyy()
  1965. mode = "Explosion"
  1966. d = lightingg:GetChildren()
  1967. for i = 1 , #d do
  1968. if d[i].Name == "CharacterButton" then
  1969. if d[i].Text == "[ "..mode.." ]" then
  1970. d[i].BackgroundColor = BrickColor.new(24)
  1971. end
  1972. end
  1973. end
  1974. s = lightingg:GetChildren()
  1975. for i = 1 , #s do
  1976. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1977. s[i].BackgroundColor = BrickColor.new(1)
  1978. end
  1979. end
  1980. end
  1981. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1982.  
  1983.  
  1984.  
  1985. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1986. characterhealthhhhhhhhhh97.Parent = lightingg
  1987. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1988. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1989. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1990. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1991. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1992. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1993.  
  1994. function cccccccccclickyy()
  1995. mode = "Spy"
  1996. d = lightingg:GetChildren()
  1997. for i = 1 , #d do
  1998. if d[i].Name == "CharacterButton" then
  1999. if d[i].Text == "[ "..mode.." ]" then
  2000. d[i].BackgroundColor = BrickColor.new(24)
  2001. end
  2002. end
  2003. end
  2004. s = lightingg:GetChildren()
  2005. for i = 1 , #s do
  2006. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2007. s[i].BackgroundColor = BrickColor.new(1)
  2008. end
  2009. end
  2010. end
  2011. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2012.  
  2013.  
  2014. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2015. characterhealthhhhhhhhhhh97.Parent = lightingg
  2016. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2017. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2018. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2019. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2020. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2021. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2022.  
  2023. function ccccccccccclickyy()
  2024. mode = "Break"
  2025. d = lightingg:GetChildren()
  2026. for i = 1 , #d do
  2027. if d[i].Name == "CharacterButton" then
  2028. if d[i].Text == "[ "..mode.." ]" then
  2029. d[i].BackgroundColor = BrickColor.new(24)
  2030. end
  2031. end
  2032. end
  2033. s = lightingg:GetChildren()
  2034. for i = 1 , #s do
  2035. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2036. s[i].BackgroundColor = BrickColor.new(1)
  2037. end
  2038. end
  2039. end
  2040. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2041.  
  2042.  
  2043.  
  2044.  
  2045. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2046. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2047. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2048. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2049. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2050. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2051. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2052. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2053.  
  2054. function cccccccccccclickyy()
  2055. mode = "Fly"
  2056. d = lightingg:GetChildren()
  2057. for i = 1 , #d do
  2058. if d[i].Name == "CharacterButton" then
  2059. if d[i].Text == "[ "..mode.." ]" then
  2060. d[i].BackgroundColor = BrickColor.new(24)
  2061. end
  2062. end
  2063. end
  2064. s = lightingg:GetChildren()
  2065. for i = 1 , #s do
  2066. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2067. s[i].BackgroundColor = BrickColor.new(1)
  2068. end
  2069. end
  2070. end
  2071. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2072.  
  2073.  
  2074. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2075. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2076. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2077. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2078. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2079. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2080. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2081. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2082.  
  2083. function ccccccccccccclickyy()
  2084. mode = "Trip"
  2085. d = lightingg:GetChildren()
  2086. for i = 1 , #d do
  2087. if d[i].Name == "CharacterButton" then
  2088. if d[i].Text == "[ "..mode.." ]" then
  2089. d[i].BackgroundColor = BrickColor.new(24)
  2090. end
  2091. end
  2092. end
  2093. s = lightingg:GetChildren()
  2094. for i = 1 , #s do
  2095. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2096. s[i].BackgroundColor = BrickColor.new(1)
  2097. end
  2098. end
  2099. end
  2100. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2101.  
  2102.  
  2103.  
  2104.  
  2105.  
  2106. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2107. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2108. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2109. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2110. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2111. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2112. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2113. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2114.  
  2115. function cccccccccccccclickyy()
  2116. mode = "Fling"
  2117. d = lightingg:GetChildren()
  2118. for i = 1 , #d do
  2119. if d[i].Name == "CharacterButton" then
  2120. if d[i].Text == "[ "..mode.." ]" then
  2121. d[i].BackgroundColor = BrickColor.new(24)
  2122. end
  2123. end
  2124. end
  2125. s = lightingg:GetChildren()
  2126. for i = 1 , #s do
  2127. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2128. s[i].BackgroundColor = BrickColor.new(1)
  2129. end
  2130. end
  2131. end
  2132. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2133.  
  2134.  
  2135.  
  2136. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2137. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2138. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2139. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2140. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2141. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2142. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2143. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2144.  
  2145. function ccccccccccccccclickyy()
  2146. mode = "ForceField"
  2147. d = lightingg:GetChildren()
  2148. for i = 1 , #d do
  2149. if d[i].Name == "CharacterButton" then
  2150. if d[i].Text == "[ "..mode.." ]" then
  2151. d[i].BackgroundColor = BrickColor.new(24)
  2152. end
  2153. end
  2154. end
  2155. s = lightingg:GetChildren()
  2156. for i = 1 , #s do
  2157. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2158. s[i].BackgroundColor = BrickColor.new(1)
  2159. end
  2160. end
  2161. end
  2162. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2163.  
  2164.  
  2165.  
  2166.  
  2167. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2168. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2169. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2170. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2171. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2172. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2173. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2174. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2175.  
  2176. function cccccccccccccccclickyy()
  2177. mode = "UnForceField"
  2178. d = lightingg:GetChildren()
  2179. for i = 1 , #d do
  2180. if d[i].Name == "CharacterButton" then
  2181. if d[i].Text == "[ "..mode.." ]" then
  2182. d[i].BackgroundColor = BrickColor.new(24)
  2183. end
  2184. end
  2185. end
  2186. s = lightingg:GetChildren()
  2187. for i = 1 , #s do
  2188. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2189. s[i].BackgroundColor = BrickColor.new(1)
  2190. end
  2191. end
  2192. end
  2193. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2194.  
  2195.  
  2196.  
  2197.  
  2198. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2199. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2200. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2201. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2202. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2203. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2204. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2205. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2206.  
  2207. function ccccccccccccccccclickyy()
  2208. mode = "NilGrav"
  2209. d = lightingg:GetChildren()
  2210. for i = 1 , #d do
  2211. if d[i].Name == "CharacterButton" then
  2212. if d[i].Text == "[ "..mode.." ]" then
  2213. d[i].BackgroundColor = BrickColor.new(24)
  2214. end
  2215. end
  2216. end
  2217. s = lightingg:GetChildren()
  2218. for i = 1 , #s do
  2219. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2220. s[i].BackgroundColor = BrickColor.new(1)
  2221. end
  2222. end
  2223. end
  2224. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2225.  
  2226.  
  2227.  
  2228. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2229. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2231. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2232. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2233. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2234. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2235. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2236.  
  2237. function cccccccccccccccccclickyy()
  2238. mode = "UnNilGrav"
  2239. d = lightingg:GetChildren()
  2240. for i = 1 , #d do
  2241. if d[i].Name == "CharacterButton" then
  2242. if d[i].Text == "[ "..mode.." ]" then
  2243. d[i].BackgroundColor = BrickColor.new(24)
  2244. end
  2245. end
  2246. end
  2247. s = lightingg:GetChildren()
  2248. for i = 1 , #s do
  2249. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2250. s[i].BackgroundColor = BrickColor.new(1)
  2251. end
  2252. end
  2253. end
  2254. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2255.  
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2266. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2267. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2268. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2269.  
  2270. function ccccccccccccccccccclickyy()
  2271. mode = "Invisible"
  2272. d = lightingg:GetChildren()
  2273. for i = 1 , #d do
  2274. if d[i].Name == "CharacterButton" then
  2275. if d[i].Text == "[ "..mode.." ]" then
  2276. d[i].BackgroundColor = BrickColor.new(24)
  2277. end
  2278. end
  2279. end
  2280. s = lightingg:GetChildren()
  2281. for i = 1 , #s do
  2282. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2283. s[i].BackgroundColor = BrickColor.new(1)
  2284. end
  2285. end
  2286. end
  2287. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2288.  
  2289.  
  2290.  
  2291.  
  2292.  
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2298. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2299. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2300. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2301.  
  2302. function cccccccccccccccccccclickyy()
  2303. mode = "Visible"
  2304. d = lightingg:GetChildren()
  2305. for i = 1 , #d do
  2306. if d[i].Name == "CharacterButton" then
  2307. if d[i].Text == "[ "..mode.." ]" then
  2308. d[i].BackgroundColor = BrickColor.new(24)
  2309. end
  2310. end
  2311. end
  2312. s = lightingg:GetChildren()
  2313. for i = 1 , #s do
  2314. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2315. s[i].BackgroundColor = BrickColor.new(1)
  2316. end
  2317. end
  2318. end
  2319. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2320.  
  2321.  
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2327. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2328. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2329. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2330.  
  2331. function ccccccccccccccccccccclickyy()
  2332. mode = "Shield"
  2333. d = lightingg:GetChildren()
  2334. for i = 1 , #d do
  2335. if d[i].Name == "CharacterButton" then
  2336. if d[i].Text == "[ "..mode.." ]" then
  2337. d[i].BackgroundColor = BrickColor.new(24)
  2338. end
  2339. end
  2340. end
  2341. s = lightingg:GetChildren()
  2342. for i = 1 , #s do
  2343. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2344. s[i].BackgroundColor = BrickColor.new(1)
  2345. end
  2346. end
  2347. end
  2348. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2349.  
  2350.  
  2351.  
  2352.  
  2353.  
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2359. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2360. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2361. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2362.  
  2363. function cccccccccccccccccccccclickyy()
  2364. mode = "Absorb"
  2365. d = lightingg:GetChildren()
  2366. for i = 1 , #d do
  2367. if d[i].Name == "CharacterButton" then
  2368. if d[i].Text == "[ "..mode.." ]" then
  2369. d[i].BackgroundColor = BrickColor.new(24)
  2370. end
  2371. end
  2372. end
  2373. s = lightingg:GetChildren()
  2374. for i = 1 , #s do
  2375. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2376. s[i].BackgroundColor = BrickColor.new(1)
  2377. end
  2378. end
  2379. end
  2380. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2381.  
  2382.  
  2383.  
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2389. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2390. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2391. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2392.  
  2393. function ccccccccccccccccccccccclickyy()
  2394. mode = "BaleFire"
  2395. d = lightingg:GetChildren()
  2396. for i = 1 , #d do
  2397. if d[i].Name == "CharacterButton" then
  2398. if d[i].Text == "[ "..mode.." ]" then
  2399. d[i].BackgroundColor = BrickColor.new(24)
  2400. end
  2401. end
  2402. end
  2403. s = lightingg:GetChildren()
  2404. for i = 1 , #s do
  2405. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2406. s[i].BackgroundColor = BrickColor.new(1)
  2407. end
  2408. end
  2409. end
  2410. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2411.  
  2412.  
  2413.  
  2414.  
  2415.  
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2421. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2422. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2423. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2424.  
  2425. function cccccccccccccccccccccccclickyy()
  2426. mode = "Machine Gun"
  2427. d = lightingg:GetChildren()
  2428. for i = 1 , #d do
  2429. if d[i].Name == "CharacterButton" then
  2430. if d[i].Text == "[ "..mode.." ]" then
  2431. d[i].BackgroundColor = BrickColor.new(24)
  2432. end
  2433. end
  2434. end
  2435. s = lightingg:GetChildren()
  2436. for i = 1 , #s do
  2437. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2438. s[i].BackgroundColor = BrickColor.new(1)
  2439. end
  2440. end
  2441. end
  2442. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2443.  
  2444.  
  2445.  
  2446.  
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2452. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2453. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2454. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2455.  
  2456. function ccccccccccccccccccccccccclickyy()
  2457. mode = "Capture"
  2458. d = lightingg:GetChildren()
  2459. for i = 1 , #d do
  2460. if d[i].Name == "CharacterButton" then
  2461. if d[i].Text == "[ "..mode.." ]" then
  2462. d[i].BackgroundColor = BrickColor.new(24)
  2463. end
  2464. end
  2465. end
  2466. s = lightingg:GetChildren()
  2467. for i = 1 , #s do
  2468. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2469. s[i].BackgroundColor = BrickColor.new(1)
  2470. end
  2471. end
  2472. end
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2474.  
  2475.  
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2481. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2482. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2483. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2484.  
  2485. function cccccccccccccccccccccccccclickyy()
  2486. mode = "Slaughter"
  2487. d = lightingg:GetChildren()
  2488. for i = 1 , #d do
  2489. if d[i].Name == "CharacterButton" then
  2490. if d[i].Text == "[ "..mode.." ]" then
  2491. d[i].BackgroundColor = BrickColor.new(24)
  2492. end
  2493. end
  2494. end
  2495. s = lightingg:GetChildren()
  2496. for i = 1 , #s do
  2497. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2498. s[i].BackgroundColor = BrickColor.new(1)
  2499. end
  2500. end
  2501. end
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2503.  
  2504.  
  2505.  
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2511. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2512. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2513. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2514.  
  2515. function ccccccccccccccccccccccccccclickyy()
  2516. mode = "Draw"
  2517. d = lightingg:GetChildren()
  2518. for i = 1 , #d do
  2519. if d[i].Name == "CharacterButton" then
  2520. if d[i].Text == "[ "..mode.." ]" then
  2521. d[i].BackgroundColor = BrickColor.new(24)
  2522. end
  2523. end
  2524. end
  2525. s = lightingg:GetChildren()
  2526. for i = 1 , #s do
  2527. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2528. s[i].BackgroundColor = BrickColor.new(1)
  2529. end
  2530. end
  2531. end
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2533.  
  2534.  
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2540. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2541. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2542. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2543.  
  2544. function cccccccccccccccccccccccccccclickyy()
  2545. mode = "Faint"
  2546. d = lightingg:GetChildren()
  2547. for i = 1 , #d do
  2548. if d[i].Name == "CharacterButton" then
  2549. if d[i].Text == "[ "..mode.." ]" then
  2550. d[i].BackgroundColor = BrickColor.new(24)
  2551. end
  2552. end
  2553. end
  2554. s = lightingg:GetChildren()
  2555. for i = 1 , #s do
  2556. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2557. s[i].BackgroundColor = BrickColor.new(1)
  2558. end
  2559. end
  2560. end
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2562.  
  2563.  
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2569. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2570. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2571. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2572.  
  2573. function ccccccccccccccccccccccccccccclickyy()
  2574. mode = "Random Colors"
  2575. d = lightingg:GetChildren()
  2576. for i = 1 , #d do
  2577. if d[i].Name == "CharacterButton" then
  2578. if d[i].Text == "[ "..mode.." ]" then
  2579. d[i].BackgroundColor = BrickColor.new(24)
  2580. end
  2581. end
  2582. end
  2583. s = lightingg:GetChildren()
  2584. for i = 1 , #s do
  2585. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2586. s[i].BackgroundColor = BrickColor.new(1)
  2587. end
  2588. end
  2589. end
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2591.  
  2592.  
  2593.  
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2599. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2600. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2601. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2602.  
  2603. function cccccccccccccccccccccccccccccclickyy()
  2604. mode = "Drag"
  2605. d = lightingg:GetChildren()
  2606. for i = 1 , #d do
  2607. if d[i].Name == "CharacterButton" then
  2608. if d[i].Text == "[ "..mode.." ]" then
  2609. d[i].BackgroundColor = BrickColor.new(24)
  2610. end
  2611. end
  2612. end
  2613. s = lightingg:GetChildren()
  2614. for i = 1 , #s do
  2615. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2616. s[i].BackgroundColor = BrickColor.new(1)
  2617. end
  2618. end
  2619. end
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2621.  
  2622.  
  2623.  
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2629. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2630. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2631. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2632.  
  2633. function ccccccccccccccccccccccccccccccclickyy()
  2634. mode = "Naked Beam"
  2635. d = lightingg:GetChildren()
  2636. for i = 1 , #d do
  2637. if d[i].Name == "CharacterButton" then
  2638. if d[i].Text == "[ "..mode.." ]" then
  2639. d[i].BackgroundColor = BrickColor.new(24)
  2640. end
  2641. end
  2642. end
  2643. s = lightingg:GetChildren()
  2644. for i = 1 , #s do
  2645. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2646. s[i].BackgroundColor = BrickColor.new(1)
  2647. end
  2648. end
  2649. end
  2650. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656.  
  2657.  
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2663. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2664. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2665. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2666.  
  2667. function cccccccccccccccccccccccccccccccclickyy()
  2668. mode = "Shrink"
  2669. d = lightingg:GetChildren()
  2670. for i = 1 , #d do
  2671. if d[i].Name == "CharacterButton" then
  2672. if d[i].Text == "[ "..mode.." ]" then
  2673. d[i].BackgroundColor = BrickColor.new(24)
  2674. end
  2675. end
  2676. end
  2677. s = lightingg:GetChildren()
  2678. for i = 1 , #s do
  2679. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2680. s[i].BackgroundColor = BrickColor.new(1)
  2681. end
  2682. end
  2683. end
  2684. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2685.  
  2686.  
  2687.  
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2693. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2694. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2695. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2696.  
  2697. function ccccccccccccccccccccccccccccccccclickyy()
  2698. mode = "Grow"
  2699. d = lightingg:GetChildren()
  2700. for i = 1 , #d do
  2701. if d[i].Name == "CharacterButton" then
  2702. if d[i].Text == "[ "..mode.." ]" then
  2703. d[i].BackgroundColor = BrickColor.new(24)
  2704. end
  2705. end
  2706. end
  2707. s = lightingg:GetChildren()
  2708. for i = 1 , #s do
  2709. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2710. s[i].BackgroundColor = BrickColor.new(1)
  2711. end
  2712. end
  2713. end
  2714. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2715.  
  2716.  
  2717.  
  2718.  
  2719.  
  2720.  
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2726. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2727. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2728. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2729.  
  2730. function cccccccccccccccccccccccccccccccccclickyy()
  2731. mode = "Confuse"
  2732. d = lightingg:GetChildren()
  2733. for i = 1 , #d do
  2734. if d[i].Name == "CharacterButton" then
  2735. if d[i].Text == "[ "..mode.." ]" then
  2736. d[i].BackgroundColor = BrickColor.new(24)
  2737. end
  2738. end
  2739. end
  2740. s = lightingg:GetChildren()
  2741. for i = 1 , #s do
  2742. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2743. s[i].BackgroundColor = BrickColor.new(1)
  2744. end
  2745. end
  2746. end
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2748.  
  2749.  
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2755. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2756. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2757. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2758.  
  2759. function ccccccccccccccccccccccccccccccccccclickyy()
  2760. mode = "Disarm"
  2761. d = lightingg:GetChildren()
  2762. for i = 1 , #d do
  2763. if d[i].Name == "CharacterButton" then
  2764. if d[i].Text == "[ "..mode.." ]" then
  2765. d[i].BackgroundColor = BrickColor.new(24)
  2766. end
  2767. end
  2768. end
  2769. s = lightingg:GetChildren()
  2770. for i = 1 , #s do
  2771. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2772. s[i].BackgroundColor = BrickColor.new(1)
  2773. end
  2774. end
  2775. end
  2776. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2777.  
  2778.  
  2779.  
  2780.  
  2781.  
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2787. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2788. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2789. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2790.  
  2791. function cccccccccccccccccccccccccccccccccccclickyy()
  2792. mode = "Spotlight"
  2793. d = lightingg:GetChildren()
  2794. for i = 1 , #d do
  2795. if d[i].Name == "CharacterButton" then
  2796. if d[i].Text == "[ "..mode.." ]" then
  2797. d[i].BackgroundColor = BrickColor.new(24)
  2798. end
  2799. end
  2800. end
  2801. s = lightingg:GetChildren()
  2802. for i = 1 , #s do
  2803. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2804. s[i].BackgroundColor = BrickColor.new(1)
  2805. end
  2806. end
  2807. end
  2808. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2809.  
  2810.  
  2811.  
  2812. characterhe97 = Instance.new("TextButton")
  2813. characterhe97.Parent = lightingg
  2814. characterhe97.Name = "CharacterButton"
  2815. characterhe97.BackgroundTransparency = 0.5
  2816. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2817. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2818. characterhe97.Text = "[ Ducks ]"
  2819. characterhe97.BackgroundColor = BrickColor.new(1)
  2820.  
  2821. function asdflickyy()
  2822. mode = "Ducks"
  2823. d = lightingg:GetChildren()
  2824. for i = 1 , #d do
  2825. if d[i].Name == "CharacterButton" then
  2826. if d[i].Text == "[ "..mode.." ]" then
  2827. d[i].BackgroundColor = BrickColor.new(24)
  2828. end
  2829. end
  2830. end
  2831. s = lightingg:GetChildren()
  2832. for i = 1 , #s do
  2833. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2834. s[i].BackgroundColor = BrickColor.new(1)
  2835. end
  2836. end
  2837. end
  2838. characterhe97.MouseButton1Click:connect(asdflickyy)
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844.  
  2845.  
  2846.  
  2847. characterhee97 = Instance.new("TextButton")
  2848. characterhee97.Parent = lightingg
  2849. characterhee97.Name = "CharacterButton"
  2850. characterhee97.BackgroundTransparency = 0.5
  2851. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2852. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2853. characterhee97.Text = "[ Duck Swarm ]"
  2854. characterhee97.BackgroundColor = BrickColor.new(1)
  2855.  
  2856. function asdflickyyy()
  2857. mode = "Duck Swarm"
  2858. d = lightingg:GetChildren()
  2859. for i = 1 , #d do
  2860. if d[i].Name == "CharacterButton" then
  2861. if d[i].Text == "[ "..mode.." ]" then
  2862. d[i].BackgroundColor = BrickColor.new(24)
  2863. end
  2864. end
  2865. end
  2866. s = lightingg:GetChildren()
  2867. for i = 1 , #s do
  2868. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2869. s[i].BackgroundColor = BrickColor.new(1)
  2870. end
  2871. end
  2872. end
  2873. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2874.  
  2875.  
  2876.  
  2877.  
  2878.  
  2879. characterheee97 = Instance.new("TextButton")
  2880. characterheee97.Parent = lightingg
  2881. characterheee97.Name = "CharacterButton"
  2882. characterheee97.BackgroundTransparency = 0.5
  2883. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2884. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2885. characterheee97.Text = "[ Throwup ]"
  2886. characterheee97.BackgroundColor = BrickColor.new(1)
  2887.  
  2888. function asdflickyyyy()
  2889. mode = "Throwup"
  2890. d = lightingg:GetChildren()
  2891. for i = 1 , #d do
  2892. if d[i].Name == "CharacterButton" then
  2893. if d[i].Text == "[ "..mode.." ]" then
  2894. d[i].BackgroundColor = BrickColor.new(24)
  2895. end
  2896. end
  2897. end
  2898. s = lightingg:GetChildren()
  2899. for i = 1 , #s do
  2900. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2901. s[i].BackgroundColor = BrickColor.new(1)
  2902. end
  2903. end
  2904. end
  2905. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2906.  
  2907.  
  2908.  
  2909. characterheeee97 = Instance.new("TextButton")
  2910. characterheeee97.Parent = lightingg
  2911. characterheeee97.Name = "CharacterButton"
  2912. characterheeee97.BackgroundTransparency = 0.5
  2913. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2914. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2915. characterheeee97.Text = "[ Hang ]"
  2916. characterheeee97.BackgroundColor = BrickColor.new(1)
  2917.  
  2918. function asdflickyyyyy()
  2919. mode = "Hang"
  2920. d = lightingg:GetChildren()
  2921. for i = 1 , #d do
  2922. if d[i].Name == "CharacterButton" then
  2923. if d[i].Text == "[ "..mode.." ]" then
  2924. d[i].BackgroundColor = BrickColor.new(24)
  2925. end
  2926. end
  2927. end
  2928. s = lightingg:GetChildren()
  2929. for i = 1 , #s do
  2930. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2931. s[i].BackgroundColor = BrickColor.new(1)
  2932. end
  2933. end
  2934. end
  2935. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2936.  
  2937.  
  2938.  
  2939. characterheeeee97 = Instance.new("TextButton")
  2940. characterheeeee97.Parent = lightingg
  2941. characterheeeee97.Name = "CharacterButton"
  2942. characterheeeee97.BackgroundTransparency = 0.5
  2943. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2944. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2945. characterheeeee97.Text = "[ UnHang ]"
  2946. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2947.  
  2948. function asdflickyyyyyy()
  2949. mode = "UnHang"
  2950. d = lightingg:GetChildren()
  2951. for i = 1 , #d do
  2952. if d[i].Name == "CharacterButton" then
  2953. if d[i].Text == "[ "..mode.." ]" then
  2954. d[i].BackgroundColor = BrickColor.new(24)
  2955. end
  2956. end
  2957. end
  2958. s = lightingg:GetChildren()
  2959. for i = 1 , #s do
  2960. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2961. s[i].BackgroundColor = BrickColor.new(1)
  2962. end
  2963. end
  2964. end
  2965. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2966.  
  2967.  
  2968.  
  2969.  
  2970.  
  2971.  
  2972. characterheeeeee97 = Instance.new("TextButton")
  2973. characterheeeeee97.Parent = lightingg
  2974. characterheeeeee97.Name = "CharacterButton"
  2975. characterheeeeee97.BackgroundTransparency = 0.5
  2976. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2977. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2978. characterheeeeee97.Text = "[ Ban ]"
  2979. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2980.  
  2981. function asdflickyyyyyyy()
  2982. mode = "Ban"
  2983. d = lightingg:GetChildren()
  2984. for i = 1 , #d do
  2985. if d[i].Name == "CharacterButton" then
  2986. if d[i].Text == "[ "..mode.." ]" then
  2987. d[i].BackgroundColor = BrickColor.new(24)
  2988. end
  2989. end
  2990. end
  2991. s = lightingg:GetChildren()
  2992. for i = 1 , #s do
  2993. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2994. s[i].BackgroundColor = BrickColor.new(1)
  2995. end
  2996. end
  2997. end
  2998. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2999.  
  3000.  
  3001.  
  3002.  
  3003. characterheeeeeee97 = Instance.new("TextButton")
  3004. characterheeeeeee97.Parent = lightingg
  3005. characterheeeeeee97.Name = "CharacterButton"
  3006. characterheeeeeee97.BackgroundTransparency = 0.5
  3007. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3008. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3009. characterheeeeeee97.Text = "[ Tree Summon ]"
  3010. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3011.  
  3012. function asdflickyyyyyyyy()
  3013. mode = "Tree Summon"
  3014. d = lightingg:GetChildren()
  3015. for i = 1 , #d do
  3016. if d[i].Name == "CharacterButton" then
  3017. if d[i].Text == "[ "..mode.." ]" then
  3018. d[i].BackgroundColor = BrickColor.new(24)
  3019. end
  3020. end
  3021. end
  3022. s = lightingg:GetChildren()
  3023. for i = 1 , #s do
  3024. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3025. s[i].BackgroundColor = BrickColor.new(1)
  3026. end
  3027. end
  3028. end
  3029. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3030.  
  3031.  
  3032. characterheeeeeeee97 = Instance.new("TextButton")
  3033. characterheeeeeeee97.Parent = lightingg
  3034. characterheeeeeeee97.Name = "CharacterButton"
  3035. characterheeeeeeee97.BackgroundTransparency = 0.5
  3036. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3037. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3038. characterheeeeeeee97.Text = "[ Seizure ]"
  3039. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3040.  
  3041. function asdflickyyyyyyyyy()
  3042. mode = "Seizure"
  3043. d = lightingg:GetChildren()
  3044. for i = 1 , #d do
  3045. if d[i].Name == "CharacterButton" then
  3046. if d[i].Text == "[ "..mode.." ]" then
  3047. d[i].BackgroundColor = BrickColor.new(24)
  3048. end
  3049. end
  3050. end
  3051. s = lightingg:GetChildren()
  3052. for i = 1 , #s do
  3053. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3054. s[i].BackgroundColor = BrickColor.new(1)
  3055. end
  3056. end
  3057. end
  3058. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3059.  
  3060.  
  3061.  
  3062. characterheeeeeeeee97 = Instance.new("TextButton")
  3063. characterheeeeeeeee97.Parent = lightingg
  3064. characterheeeeeeeee97.Name = "CharacterButton"
  3065. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3066. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3067. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3068. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3069. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3070.  
  3071. function asdflickyyyyyyyyyy()
  3072. mode = "Steal Color"
  3073. d = lightingg:GetChildren()
  3074. for i = 1 , #d do
  3075. if d[i].Name == "CharacterButton" then
  3076. if d[i].Text == "[ "..mode.." ]" then
  3077. d[i].BackgroundColor = BrickColor.new(24)
  3078. end
  3079. end
  3080. end
  3081. s = lightingg:GetChildren()
  3082. for i = 1 , #s do
  3083. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3084. s[i].BackgroundColor = BrickColor.new(1)
  3085. end
  3086. end
  3087. end
  3088. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3089.  
  3090. characterheeeeeeeeee97 = Instance.new("TextButton")
  3091. characterheeeeeeeeee97.Parent = lightingg
  3092. characterheeeeeeeeee97.Name = "CharacterButton"
  3093. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3094. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3095. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3096. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3097. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3098.  
  3099. function asdflickyyyyyyyyyyy()
  3100. mode = "Give Color"
  3101. d = lightingg:GetChildren()
  3102. for i = 1 , #d do
  3103. if d[i].Name == "CharacterButton" then
  3104. if d[i].Text == "[ "..mode.." ]" then
  3105. d[i].BackgroundColor = BrickColor.new(24)
  3106. end
  3107. end
  3108. end
  3109. s = lightingg:GetChildren()
  3110. for i = 1 , #s do
  3111. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3112. s[i].BackgroundColor = BrickColor.new(1)
  3113. end
  3114. end
  3115. end
  3116. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3117.  
  3118.  
  3119.  
  3120. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3121. characterheeeeeeeeeee97.Parent = lightingg
  3122. characterheeeeeeeeeee97.Name = "CharacterButton"
  3123. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3124. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3125. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3126. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3127. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3128.  
  3129. function asdflickyyyyyyyyyyyy()
  3130. mode = "Clone"
  3131. d = lightingg:GetChildren()
  3132. for i = 1 , #d do
  3133. if d[i].Name == "CharacterButton" then
  3134. if d[i].Text == "[ "..mode.." ]" then
  3135. d[i].BackgroundColor = BrickColor.new(24)
  3136. end
  3137. end
  3138. end
  3139. s = lightingg:GetChildren()
  3140. for i = 1 , #s do
  3141. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3142. s[i].BackgroundColor = BrickColor.new(1)
  3143. end
  3144. end
  3145. end
  3146. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3147.  
  3148. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3149. characterheeeeeeeeeeee97.Parent = lightingg
  3150. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3151. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3152. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3153. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3154. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3155. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3156.  
  3157. function asdflickyyyyyyyyyyyyy()
  3158. mode = "Push"
  3159. d = lightingg:GetChildren()
  3160. for i = 1 , #d do
  3161. if d[i].Name == "CharacterButton" then
  3162. if d[i].Text == "[ "..mode.." ]" then
  3163. d[i].BackgroundColor = BrickColor.new(24)
  3164. end
  3165. end
  3166. end
  3167. s = lightingg:GetChildren()
  3168. for i = 1 , #s do
  3169. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3170. s[i].BackgroundColor = BrickColor.new(1)
  3171. end
  3172. end
  3173. end
  3174. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3175.  
  3176.  
  3177.  
  3178.  
  3179.  
  3180. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3181. characterheeeeeeeeeeeee97.Parent = lightingg
  3182. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3183. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3184. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3185. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3186. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3187. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3188.  
  3189. function asdflickyyyyyyyyyyyyyy()
  3190. mode = "Safety"
  3191. d = lightingg:GetChildren()
  3192. for i = 1 , #d do
  3193. if d[i].Name == "CharacterButton" then
  3194. if d[i].Text == "[ "..mode.." ]" then
  3195. d[i].BackgroundColor = BrickColor.new(24)
  3196. end
  3197. end
  3198. end
  3199. s = lightingg:GetChildren()
  3200. for i = 1 , #s do
  3201. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3202. s[i].BackgroundColor = BrickColor.new(1)
  3203. end
  3204. end
  3205. end
  3206. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3207.  
  3208.  
  3209.  
  3210.  
  3211.  
  3212.  
  3213. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3214. characterheeeeeeeeeeeeee97.Parent = lightingg
  3215. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3216. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3217. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3218. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3219. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3220. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3221.  
  3222. function asdflickyyyyyyyyyyyyyyy()
  3223. mode = "Lock"
  3224. d = lightingg:GetChildren()
  3225. for i = 1 , #d do
  3226. if d[i].Name == "CharacterButton" then
  3227. if d[i].Text == "[ "..mode.." ]" then
  3228. d[i].BackgroundColor = BrickColor.new(24)
  3229. end
  3230. end
  3231. end
  3232. s = lightingg:GetChildren()
  3233. for i = 1 , #s do
  3234. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3235. s[i].BackgroundColor = BrickColor.new(1)
  3236. end
  3237. end
  3238. end
  3239. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3240.  
  3241. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3242. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3243. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3244. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3245. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3246. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3247. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3248. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3249.  
  3250. function asdflickyyyyyyyyyyyyyyyy()
  3251. mode = "UnLock"
  3252. d = lightingg:GetChildren()
  3253. for i = 1 , #d do
  3254. if d[i].Name == "CharacterButton" then
  3255. if d[i].Text == "[ "..mode.." ]" then
  3256. d[i].BackgroundColor = BrickColor.new(24)
  3257. end
  3258. end
  3259. end
  3260. s = lightingg:GetChildren()
  3261. for i = 1 , #s do
  3262. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3263. s[i].BackgroundColor = BrickColor.new(1)
  3264. end
  3265. end
  3266. end
  3267. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3268.  
  3269.  
  3270.  
  3271. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3272. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3273. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3274. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3275. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3276. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3277. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3278. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3279.  
  3280. function asdflickyyyyyyyyyyyyyyyyy()
  3281. mode = "Burn"
  3282. d = lightingg:GetChildren()
  3283. for i = 1 , #d do
  3284. if d[i].Name == "CharacterButton" then
  3285. if d[i].Text == "[ "..mode.." ]" then
  3286. d[i].BackgroundColor = BrickColor.new(24)
  3287. end
  3288. end
  3289. end
  3290. s = lightingg:GetChildren()
  3291. for i = 1 , #s do
  3292. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3293. s[i].BackgroundColor = BrickColor.new(1)
  3294. end
  3295. end
  3296. end
  3297. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3298.  
  3299.  
  3300.  
  3301.  
  3302. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3303. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3304. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3305. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3306. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3307. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3308. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3309. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3310.  
  3311. function asdflickyyyyyyyyyyyyyyyyyy()
  3312. mode = "Hatless"
  3313. d = lightingg:GetChildren()
  3314. for i = 1 , #d do
  3315. if d[i].Name == "CharacterButton" then
  3316. if d[i].Text == "[ "..mode.." ]" then
  3317. d[i].BackgroundColor = BrickColor.new(24)
  3318. end
  3319. end
  3320. end
  3321. s = lightingg:GetChildren()
  3322. for i = 1 , #s do
  3323. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3324. s[i].BackgroundColor = BrickColor.new(1)
  3325. end
  3326. end
  3327. end
  3328. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3329.  
  3330.  
  3331.  
  3332. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3333. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3334. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3335. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3336. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3337. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3338. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3339. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3340.  
  3341. function asdflickyyyyyyyyyyyyyyyyyyy()
  3342. mode = "Suitless"
  3343. d = lightingg:GetChildren()
  3344. for i = 1 , #d do
  3345. if d[i].Name == "CharacterButton" then
  3346. if d[i].Text == "[ "..mode.." ]" then
  3347. d[i].BackgroundColor = BrickColor.new(24)
  3348. end
  3349. end
  3350. end
  3351. s = lightingg:GetChildren()
  3352. for i = 1 , #s do
  3353. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3354. s[i].BackgroundColor = BrickColor.new(1)
  3355. end
  3356. end
  3357. end
  3358. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3359.  
  3360. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3361. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3362. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3363. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3364. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3365. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3366. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3367. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3368.  
  3369. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3370. mode = "Sit"
  3371. d = lightingg:GetChildren()
  3372. for i = 1 , #d do
  3373. if d[i].Name == "CharacterButton" then
  3374. if d[i].Text == "[ "..mode.." ]" then
  3375. d[i].BackgroundColor = BrickColor.new(24)
  3376. end
  3377. end
  3378. end
  3379. s = lightingg:GetChildren()
  3380. for i = 1 , #s do
  3381. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3382. s[i].BackgroundColor = BrickColor.new(1)
  3383. end
  3384. end
  3385. end
  3386. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3387.  
  3388. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3389. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3390. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3391. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3392. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3393. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3394. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3395. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3396.  
  3397. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3398. mode = "Slow Drag"
  3399. d = lightingg:GetChildren()
  3400. for i = 1 , #d do
  3401. if d[i].Name == "CharacterButton" then
  3402. if d[i].Text == "[ "..mode.." ]" then
  3403. d[i].BackgroundColor = BrickColor.new(24)
  3404. end
  3405. end
  3406. end
  3407. s = lightingg:GetChildren()
  3408. for i = 1 , #s do
  3409. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3410. s[i].BackgroundColor = BrickColor.new(1)
  3411. end
  3412. end
  3413. end
  3414. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3415.  
  3416.  
  3417.  
  3418.  
  3419. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3420. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3422. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3423. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3424. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3425. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3426. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3427.  
  3428. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3429. mode = "Steal Tools"
  3430. d = lightingg:GetChildren()
  3431. for i = 1 , #d do
  3432. if d[i].Name == "CharacterButton" then
  3433. if d[i].Text == "[ "..mode.." ]" then
  3434. d[i].BackgroundColor = BrickColor.new(24)
  3435. end
  3436. end
  3437. end
  3438. s = lightingg:GetChildren()
  3439. for i = 1 , #s do
  3440. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3441. s[i].BackgroundColor = BrickColor.new(1)
  3442. end
  3443. end
  3444. end
  3445. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3446.  
  3447.  
  3448.  
  3449. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3454. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3455. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3456. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3457.  
  3458. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3459. mode = "Jail"
  3460. d = lightingg:GetChildren()
  3461. for i = 1 , #d do
  3462. if d[i].Name == "CharacterButton" then
  3463. if d[i].Text == "[ "..mode.." ]" then
  3464. d[i].BackgroundColor = BrickColor.new(24)
  3465. end
  3466. end
  3467. end
  3468. s = lightingg:GetChildren()
  3469. for i = 1 , #s do
  3470. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3471. s[i].BackgroundColor = BrickColor.new(1)
  3472. end
  3473. end
  3474. end
  3475. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3476.  
  3477.  
  3478.  
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3484. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3485. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3486. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3487.  
  3488. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3489. mode = "UnJail"
  3490. d = lightingg:GetChildren()
  3491. for i = 1 , #d do
  3492. if d[i].Name == "CharacterButton" then
  3493. if d[i].Text == "[ "..mode.." ]" then
  3494. d[i].BackgroundColor = BrickColor.new(24)
  3495. end
  3496. end
  3497. end
  3498. s = lightingg:GetChildren()
  3499. for i = 1 , #s do
  3500. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3501. s[i].BackgroundColor = BrickColor.new(1)
  3502. end
  3503. end
  3504. end
  3505. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3506.  
  3507.  
  3508.  
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3514. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3515. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3516. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3517.  
  3518. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3519. mode = "Dynamites"
  3520. d = lightingg:GetChildren()
  3521. for i = 1 , #d do
  3522. if d[i].Name == "CharacterButton" then
  3523. if d[i].Text == "[ "..mode.." ]" then
  3524. d[i].BackgroundColor = BrickColor.new(24)
  3525. end
  3526. end
  3527. end
  3528. s = lightingg:GetChildren()
  3529. for i = 1 , #s do
  3530. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3531. s[i].BackgroundColor = BrickColor.new(1)
  3532. end
  3533. end
  3534. end
  3535. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3536.  
  3537.  
  3538.  
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3544. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3545. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3546. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3547.  
  3548. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3549. mode = "Detonate Dynamites"
  3550. d = lightingg:GetChildren()
  3551. for i = 1 , #d do
  3552. if d[i].Name == "CharacterButton" then
  3553. if d[i].Text == "[ "..mode.." ]" then
  3554. d[i].BackgroundColor = BrickColor.new(24)
  3555. end
  3556. end
  3557. end
  3558. s = lightingg:GetChildren()
  3559. for i = 1 , #s do
  3560. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3561. s[i].BackgroundColor = BrickColor.new(1)
  3562. end
  3563. end
  3564. end
  3565. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576.  
  3577.  
  3578. a = me.Character:findFirstChild("Eyeball")
  3579. if a ~= nil then a:Remove() end
  3580.  
  3581.  
  3582.  
  3583. ball = Instance.new("Model")
  3584. ball.Name = "Eyeball"
  3585. ball.Parent = me.Character
  3586. asdf = Instance.new("Humanoid")
  3587. asdf.Parent = ball
  3588. asdf.MaxHealth = 0
  3589. asdf.Health = 0
  3590. eyeball = Instance.new("Part")
  3591. eyeball.Parent = ball
  3592. eyeball.Locked = true
  3593. eyeball.TopSurface = "Smooth"
  3594. eyeball.BottomSurface = "Smooth"
  3595. eyeball.Size = Vector3.new(2, 2, 2)
  3596. eyeball.BrickColor = BrickColor.new(1)
  3597. eyeball.Shape = "Ball"
  3598. eyeball.Name = "Head"
  3599. eyeball.CanCollide = false
  3600. eyeball.formFactor = "Symmetric"
  3601. eyeball.CFrame = me.Character.Head.CFrame
  3602.  
  3603.  
  3604.  
  3605.  
  3606. eyeballh = Instance.new("Part")
  3607. eyeballh.Parent = ball
  3608. eyeballh.Locked = true
  3609. eyeballh.TopSurface = "Smooth"
  3610. eyeballh.BottomSurface = "Smooth"
  3611. eyeballh.Size = Vector3.new(2, 1, 2)
  3612. eyeballh.CanCollide = false
  3613. eyeballh.formFactor = "Symmetric"
  3614. eyeballh.CFrame = me.Character.Head.CFrame
  3615. mesh = Instance.new("SpecialMesh")
  3616. mesh.Parent = eyeballh
  3617. mesh.MeshType = "FileMesh"
  3618. mesh.Scale = Vector3.new(1, 1, 1)
  3619. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3620. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3621. weld = Instance.new("Weld")
  3622. weld.Parent = eyeball
  3623. weld.Part0 = eyeball
  3624. weld.Part1 = eyeballh
  3625. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3626.  
  3627.  
  3628.  
  3629. shotsound = Instance.new("Sound")
  3630. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3631. shotsound.Pitch = 0.7
  3632. shotsound.Parent = eyeball
  3633.  
  3634. bodyposition = Instance.new("BodyPosition")
  3635. bodyposition.Parent = eyeball
  3636. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3637. bodygyro = Instance.new("BodyGyro")
  3638. bodygyro.Parent = eyeball
  3639. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3640. bodygyro.D = 100
  3641. eyeball22 = Instance.new("Part")
  3642. eyeball22.Parent = ball
  3643. eyeball22.Locked = true
  3644. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3645. eyeball22.TopSurface = "Smooth"
  3646. eyeball22.Reflectance = 0.05
  3647. eyeball22.BottomSurface = "Smooth"
  3648. eyeball22.Size = Vector3.new(1, 1, 1)
  3649. eyeball22.Shape = "Ball"
  3650. eyeball22.CanCollide = false
  3651. eyeball22.formFactor = "Symmetric"
  3652. eyeball22.CFrame = me.Character.Head.CFrame
  3653. mesh = Instance.new("SpecialMesh")
  3654. mesh.Parent = eyeball22
  3655. mesh.MeshType = "Sphere"
  3656. mesh.Scale = Vector3.new(1, 1, 0.5)
  3657. weld = Instance.new("Weld")
  3658. weld.Parent = eyeball
  3659. weld.Part0 = eyeball
  3660. weld.Part1 = eyeball22
  3661. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3662. eyeball2 = Instance.new("Part")
  3663. eyeball2.Parent = ball
  3664. eyeball2.Locked = true
  3665. eyeball2.TopSurface = "Smooth"
  3666. eyeball2.BrickColor = BrickColor.new(26)
  3667. eyeball2.BottomSurface = "Smooth"
  3668. eyeball2.Size = Vector3.new(1, 1, 1)
  3669. eyeball2.Shape = "Ball"
  3670. eyeball2.CanCollide = false
  3671. eyeball2.formFactor = "Symmetric"
  3672. eyeball2.CFrame = me.Character.Head.CFrame
  3673. mesh = Instance.new("SpecialMesh")
  3674. mesh.Parent = eyeball2
  3675. mesh.MeshType = "Sphere"
  3676. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3677. weld = Instance.new("Weld")
  3678. weld.Parent = eyeball
  3679. weld.Part0 = eyeball
  3680. weld.Part1 = eyeball2
  3681. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3682.  
  3683. eyeball3 = Instance.new("Part")
  3684. eyeball3.Parent = ball
  3685. eyeball3.Locked = true
  3686. eyeball3.TopSurface = "Smooth"
  3687. eyeball3.BrickColor = BrickColor.new(26)
  3688. eyeball3.BottomSurface = "Smooth"
  3689. eyeball3.Transparency = 1
  3690. eyeball3.Size = Vector3.new(1, 1, 1)
  3691. eyeball3.Shape = "Ball"
  3692. eyeball3.Name = "ASDLFKJ"
  3693. eyeball3.CanCollide = false
  3694. eyeball3.formFactor = "Symmetric"
  3695. eyeball3.CFrame = me.Character.Head.CFrame
  3696. weld = Instance.new("Weld")
  3697. weld.Parent = eyeball
  3698. weld.Part0 = eyeball
  3699. weld.Part1 = eyeball3
  3700. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3701.  
  3702.  
  3703.  
  3704.  
  3705.  
  3706.  
  3707. things = ball:GetChildren()
  3708. for i = 1 , #things do
  3709. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3710. function bleh(hit)
  3711. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3712. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3713. if mode == "Absorb" or mode == "Drag" then
  3714. hit:Remove()
  3715. end
  3716. end
  3717. end
  3718. end
  3719. things[i].Touched:connect(bleh)
  3720. end
  3721. end
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731.  
  3732.  
  3733.  
  3734. maximumdistance = 10000
  3735.  
  3736. function onButton1Down(mouse)
  3737. if Staring == true then return end
  3738. Clicking = true
  3739. while Clicking == true do
  3740. wait()
  3741. h = game.Workspace:findFirstChild("Lazor")
  3742. if h ~= nil then h:Remove() end
  3743. if mode == "None" then return end
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754.  
  3755.  
  3756.  
  3757. eyeball2.BrickColor = BrickColor.new(21)
  3758.  
  3759.  
  3760.  
  3761. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3762. local a = Instance.new("Part")
  3763. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3764. p = Instance.new("Part")
  3765. p.Parent = ball
  3766. p.Name = "Lazor"
  3767. p.Transparency = 1
  3768. p.CanCollide = false
  3769. p.Anchored = true
  3770. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3771. local Place1 = p.Position
  3772. p:Remove()
  3773. a.formFactor = "Symmetric"
  3774. a.Size = Vector3.new(1,1,1)
  3775. a.Name = "Lazor"
  3776. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3777. a.Parent = game.Workspace
  3778. a.BrickColor = BrickColor.new(21)
  3779. a.Transparency = 0.2
  3780. a.Anchored = true
  3781. a.CanCollide = false
  3782. a.Locked = true
  3783. a.BottomSurface = "Smooth"
  3784. a.TopSurface = "Smooth"
  3785. d = Instance.new("SpecialMesh")
  3786. d.Parent = a
  3787. d.MeshType = "Brick"
  3788. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3789. end
  3790.  
  3791.  
  3792.  
  3793.  
  3794.  
  3795. if mode == "Heal" then
  3796. if mouse.Target ~= nil then
  3797. local a = Instance.new("Part")
  3798. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3799. local Place1 = mouse.Hit.p
  3800. a.formFactor = "Symmetric"
  3801. a.Size = Vector3.new(1,1,1)
  3802. a.Name = "Lazor"
  3803. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3804. a.Parent = game.Workspace
  3805. a.BrickColor = BrickColor.new(21)
  3806. a.Transparency = 0.2
  3807. a.Anchored = true
  3808. a.CanCollide = false
  3809. a.Locked = true
  3810. a.BottomSurface = "Smooth"
  3811. a.TopSurface = "Smooth"
  3812. d = Instance.new("SpecialMesh")
  3813. d.Parent = a
  3814. d.MeshType = "Brick"
  3815. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3816.  
  3817. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3818. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3819. humanoid.MaxHealth = 100
  3820. humanoid.Health = humanoid.Health + 1
  3821. a.BrickColor = BrickColor.new(1)
  3822. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3823. a.Transparency = 0.3
  3824.  
  3825. end
  3826.  
  3827. end
  3828. end
  3829.  
  3830.  
  3831.  
  3832. if mode == "Damage" then
  3833. if mouse.Target ~= nil then
  3834. local a = Instance.new("Part")
  3835. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3836. local Place1 = mouse.Hit.p
  3837. a.formFactor = "Symmetric"
  3838. a.Size = Vector3.new(1,1,1)
  3839. a.Name = "Lazor"
  3840. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3841. a.Parent = game.Workspace
  3842. a.BrickColor = BrickColor.new(21)
  3843. a.Transparency = 0.2
  3844. a.Anchored = true
  3845. a.CanCollide = false
  3846. a.Locked = true
  3847. a.BottomSurface = "Smooth"
  3848. a.TopSurface = "Smooth"
  3849. d = Instance.new("SpecialMesh")
  3850. d.Parent = a
  3851. d.MeshType = "Brick"
  3852. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3853.  
  3854.  
  3855.  
  3856. checkadmin = 0
  3857. for i = 1 , #admin do
  3858. if mouse.Target.Parent.Name == admin[i] then
  3859. checkadmin = 1
  3860. end
  3861. end
  3862. if checkadmin == 0 then
  3863.  
  3864.  
  3865. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3866. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3867. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3868. humanoid.MaxHealth = 100
  3869. humanoid.Health = humanoid.Health - 1
  3870. a.BrickColor = BrickColor.new(21)
  3871. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3872. a.Transparency = 0.1
  3873.  
  3874. end
  3875. end
  3876.  
  3877.  
  3878.  
  3879. end
  3880.  
  3881.  
  3882.  
  3883.  
  3884. end
  3885. end
  3886.  
  3887.  
  3888. if mode == "Freeze" then
  3889. if mouse.Target ~= nil then
  3890. local a = Instance.new("Part")
  3891. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3892. local Place1 = mouse.Hit.p
  3893. a.formFactor = "Symmetric"
  3894. a.Size = Vector3.new(1,1,1)
  3895. a.Name = "Lazor"
  3896. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3897. a.Parent = game.Workspace
  3898. a.BrickColor = BrickColor.new(23)
  3899. a.Transparency = 0.2
  3900. a.Anchored = true
  3901. a.CanCollide = false
  3902. a.Locked = true
  3903. a.BottomSurface = "Smooth"
  3904. a.TopSurface = "Smooth"
  3905. d = Instance.new("SpecialMesh")
  3906. d.Parent = a
  3907. d.MeshType = "Brick"
  3908. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3909.  
  3910.  
  3911.  
  3912. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3913.  
  3914. a.BrickColor = BrickColor.new(23)
  3915. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3916. a.Transparency = 0.2
  3917. a.Reflectance = 0.2
  3918.  
  3919. mouse.Target.Anchored = true
  3920. mouse.Target.Friction = 0
  3921. mouse.Target.Transparency = 0.5
  3922. mouse.Target.Reflectance = 0.5
  3923.  
  3924. end
  3925.  
  3926.  
  3927.  
  3928. end
  3929. end
  3930.  
  3931.  
  3932.  
  3933. if mode == "Thaw" then
  3934. if mouse.Target ~= nil then
  3935. local a = Instance.new("Part")
  3936. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3937. local Place1 = mouse.Hit.p
  3938. a.formFactor = "Symmetric"
  3939. a.Size = Vector3.new(1,1,1)
  3940. a.Name = "Lazor"
  3941. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3942. a.Parent = game.Workspace
  3943. a.BrickColor = BrickColor.new(24)
  3944. a.Transparency = 0.2
  3945. a.Anchored = true
  3946. a.CanCollide = false
  3947. a.Locked = true
  3948. a.BottomSurface = "Smooth"
  3949. a.TopSurface = "Smooth"
  3950. d = Instance.new("SpecialMesh")
  3951. d.Parent = a
  3952. d.MeshType = "Brick"
  3953. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3954.  
  3955.  
  3956.  
  3957. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3958.  
  3959. a.BrickColor = BrickColor.new(24)
  3960. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3961. a.Transparency = 0.4
  3962.  
  3963. mouse.Target.Anchored = false
  3964. mouse.Target.Friction = 0.3
  3965. mouse.Target.Transparency = 0
  3966. mouse.Target.Reflectance = 0
  3967.  
  3968. end
  3969.  
  3970.  
  3971.  
  3972. end
  3973. end
  3974.  
  3975.  
  3976.  
  3977.  
  3978.  
  3979. if mode == "Delete" then
  3980. if mouse.Target ~= nil then
  3981. local a = Instance.new("Part")
  3982. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3983. local Place1 = mouse.Hit.p
  3984. a.formFactor = "Symmetric"
  3985. a.Size = Vector3.new(1,1,1)
  3986. a.Name = "Lazor"
  3987. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3988. a.Parent = game.Workspace
  3989. a.BrickColor = BrickColor.new(26)
  3990. a.Transparency = 0.2
  3991. a.Anchored = true
  3992. a.CanCollide = false
  3993. a.Locked = true
  3994. a.BottomSurface = "Smooth"
  3995. a.TopSurface = "Smooth"
  3996. d = Instance.new("SpecialMesh")
  3997. d.Parent = a
  3998. d.MeshType = "Brick"
  3999. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4000.  
  4001.  
  4002.  
  4003.  
  4004. checkadmin = 0
  4005. for i = 1 , #admin do
  4006. if mouse.Target.Parent.Name == admin[i] then
  4007. checkadmin = 1
  4008. end
  4009. end
  4010. if checkadmin == 0 then
  4011.  
  4012.  
  4013.  
  4014.  
  4015. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4016.  
  4017. a.BrickColor = BrickColor.new("Really black")
  4018. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4019. a.Transparency = 0.4
  4020.  
  4021. mouse.Target:Remove()
  4022.  
  4023. end
  4024. end
  4025.  
  4026.  
  4027.  
  4028. end
  4029. end
  4030.  
  4031.  
  4032.  
  4033.  
  4034.  
  4035. if mode == "Lock" then
  4036. if mouse.Target ~= nil then
  4037. local a = Instance.new("Part")
  4038. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4039. local Place1 = mouse.Hit.p
  4040. a.formFactor = "Symmetric"
  4041. a.Size = Vector3.new(1,1,1)
  4042. a.Name = "Lazor"
  4043. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4044. a.Parent = game.Workspace
  4045. a.BrickColor = BrickColor.new(26)
  4046. a.Transparency = 0.2
  4047. a.Anchored = true
  4048. a.CanCollide = false
  4049. a.Locked = true
  4050. a.BottomSurface = "Smooth"
  4051. a.TopSurface = "Smooth"
  4052. d = Instance.new("SpecialMesh")
  4053. d.Parent = a
  4054. d.MeshType = "Brick"
  4055. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4056.  
  4057.  
  4058. if mouse.Target.Parent.Name ~= ball.Name then
  4059.  
  4060. a.BrickColor = BrickColor.new("Really black")
  4061. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4062. a.Transparency = 0.4
  4063.  
  4064. mouse.Target.Locked = true
  4065.  
  4066. end
  4067.  
  4068.  
  4069.  
  4070. end
  4071. end
  4072.  
  4073.  
  4074.  
  4075.  
  4076. if mode == "UnLock" then
  4077. if mouse.Target ~= nil then
  4078. local a = Instance.new("Part")
  4079. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4080. local Place1 = mouse.Hit.p
  4081. a.formFactor = "Symmetric"
  4082. a.Size = Vector3.new(1,1,1)
  4083. a.Name = "Lazor"
  4084. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4085. a.Parent = game.Workspace
  4086. a.BrickColor = BrickColor.new(26)
  4087. a.Transparency = 0.2
  4088. a.Anchored = true
  4089. a.CanCollide = false
  4090. a.Locked = true
  4091. a.BottomSurface = "Smooth"
  4092. a.TopSurface = "Smooth"
  4093. d = Instance.new("SpecialMesh")
  4094. d.Parent = a
  4095. d.MeshType = "Brick"
  4096. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4097.  
  4098.  
  4099. if mouse.Target.Parent.Name ~= ball.Name then
  4100.  
  4101. a.BrickColor = BrickColor.new("Really black")
  4102. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4103. a.Transparency = 0.4
  4104.  
  4105. mouse.Target.Locked = false
  4106.  
  4107. end
  4108.  
  4109.  
  4110.  
  4111. end
  4112. end
  4113.  
  4114.  
  4115.  
  4116.  
  4117.  
  4118. if mode == "Burn" then
  4119. if mouse.Target ~= nil then
  4120. local a = Instance.new("Part")
  4121. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4122. local Place1 = mouse.Hit.p
  4123. a.formFactor = "Symmetric"
  4124. a.Size = Vector3.new(1,1,1)
  4125. a.Name = "Lazor"
  4126. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4127. a.Parent = game.Workspace
  4128. a.BrickColor = BrickColor.new(26)
  4129. a.Transparency = 0.2
  4130. a.Anchored = true
  4131. a.CanCollide = false
  4132. a.Locked = true
  4133. a.BottomSurface = "Smooth"
  4134. a.TopSurface = "Smooth"
  4135. d = Instance.new("SpecialMesh")
  4136. d.Parent = a
  4137. d.MeshType = "Brick"
  4138. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4139.  
  4140.  
  4141.  
  4142. checkadmin = 0
  4143. for i = 1 , #admin do
  4144. if mouse.Target.Parent.Name == admin[i] then
  4145. checkadmin = 1
  4146. end
  4147. end
  4148. if checkadmin == 0 then
  4149.  
  4150. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4151.  
  4152. a.BrickColor = BrickColor.new("Really black")
  4153. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4154. a.Transparency = 0.4
  4155.  
  4156. mouse.Target.Material = "Slate"
  4157. mouse.Target.BrickColor = BrickColor.new(26)
  4158. mouse.Target.TopSurface = "Smooth"
  4159. mouse.Target.BottomSurface = "Smooth"
  4160. mouse.Target.Anchored = true
  4161.  
  4162. end
  4163. end
  4164.  
  4165.  
  4166. end
  4167. end
  4168.  
  4169.  
  4170.  
  4171.  
  4172.  
  4173.  
  4174.  
  4175. if mode == "Hatless" then
  4176. if mouse.Target ~= nil then
  4177. local a = Instance.new("Part")
  4178. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4179. local Place1 = mouse.Hit.p
  4180. a.formFactor = "Symmetric"
  4181. a.Size = Vector3.new(1,1,1)
  4182. a.Name = "Lazor"
  4183. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4184. a.Parent = game.Workspace
  4185. a.BrickColor = BrickColor.new(26)
  4186. a.Transparency = 0.2
  4187. a.Anchored = true
  4188. a.CanCollide = false
  4189. a.Locked = true
  4190. a.BottomSurface = "Smooth"
  4191. a.TopSurface = "Smooth"
  4192. d = Instance.new("SpecialMesh")
  4193. d.Parent = a
  4194. d.MeshType = "Brick"
  4195. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4196.  
  4197.  
  4198. stuff = mouse.Target.Parent:GetChildren()
  4199. for i = 1 , #stuff do
  4200. if stuff[i].className == "Hat" then
  4201. stuff[i]:Remove()
  4202. end
  4203. end
  4204.  
  4205.  
  4206.  
  4207. end
  4208. end
  4209.  
  4210.  
  4211.  
  4212.  
  4213.  
  4214.  
  4215. if mode == "Suitless" then
  4216. if mouse.Target ~= nil then
  4217. local a = Instance.new("Part")
  4218. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4219. local Place1 = mouse.Hit.p
  4220. a.formFactor = "Symmetric"
  4221. a.Size = Vector3.new(1,1,1)
  4222. a.Name = "Lazor"
  4223. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4224. a.Parent = game.Workspace
  4225. a.BrickColor = BrickColor.new(26)
  4226. a.Transparency = 0.2
  4227. a.Anchored = true
  4228. a.CanCollide = false
  4229. a.Locked = true
  4230. a.BottomSurface = "Smooth"
  4231. a.TopSurface = "Smooth"
  4232. d = Instance.new("SpecialMesh")
  4233. d.Parent = a
  4234. d.MeshType = "Brick"
  4235. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4236.  
  4237.  
  4238. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4239. p = mouse.Target.Parent
  4240. stuff = p:GetChildren()
  4241. for i = 1 , #stuff do
  4242. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4243. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4244. stuff[i]:Remove()
  4245. end
  4246. end
  4247. end
  4248. end
  4249.  
  4250.  
  4251.  
  4252. end
  4253. end
  4254.  
  4255.  
  4256.  
  4257. if mode == "Sit" then
  4258. if mouse.Target ~= nil then
  4259. local a = Instance.new("Part")
  4260. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4261. local Place1 = mouse.Hit.p
  4262. a.formFactor = "Symmetric"
  4263. a.Size = Vector3.new(1,1,1)
  4264. a.Name = "Lazor"
  4265. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4266. a.Parent = game.Workspace
  4267. a.BrickColor = BrickColor.new(26)
  4268. a.Transparency = 0.2
  4269. a.Anchored = true
  4270. a.CanCollide = false
  4271. a.Locked = true
  4272. a.BottomSurface = "Smooth"
  4273. a.TopSurface = "Smooth"
  4274. d = Instance.new("SpecialMesh")
  4275. d.Parent = a
  4276. d.MeshType = "Brick"
  4277. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4278.  
  4279.  
  4280. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4281. if humanoid ~= nil then
  4282. humanoid.Sit = true
  4283. end
  4284.  
  4285.  
  4286.  
  4287. end
  4288. end
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298. if mode == "Slow Drag" then
  4299. if mouse.Target ~= nil then
  4300. local a = Instance.new("Part")
  4301. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4302. local Place1 = mouse.Hit.p
  4303. a.formFactor = "Symmetric"
  4304. a.Size = Vector3.new(1,1,1)
  4305. a.Name = "Lazor"
  4306. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4307. a.Parent = game.Workspace
  4308. a.BrickColor = BrickColor.new(math.random(1, 200))
  4309. a.Transparency = 0.2
  4310. a.Anchored = true
  4311. a.CanCollide = false
  4312. a.Locked = true
  4313. a.BottomSurface = "Smooth"
  4314. a.TopSurface = "Smooth"
  4315. d = Instance.new("SpecialMesh")
  4316. d.Parent = a
  4317. d.MeshType = "Brick"
  4318. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4319.  
  4320.  
  4321. checkadmin = 0
  4322. for i = 1 , #admin do
  4323. if mouse.Target.Parent.Name == admin[i] then
  4324. checkadmin = 1
  4325. end
  4326. end
  4327. if checkadmin == 0 then
  4328.  
  4329. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4330.  
  4331. a.BrickColor = BrickColor.new(math.random(1, 200))
  4332. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4333. a.Transparency = 0.1
  4334.  
  4335.  
  4336. if mouse.Target.Anchored == false then
  4337. asdf = mouse.Target
  4338. p = asdf:findFirstChild("ASDFASDF")
  4339. if p ~= nil then
  4340. p:Remove()
  4341. end
  4342. p = Instance.new("BodyVelocity")
  4343. p.Parent = asdf
  4344. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4345. p.velocity = eyeball.CFrame.lookVector * -120
  4346. p.Name = "ASDFASDF"
  4347. wait()
  4348. p = asdf:findFirstChild("ASDFASDF")
  4349. if p ~= nil then
  4350. p:Remove()
  4351. end
  4352.  
  4353. end
  4354.  
  4355.  
  4356. end
  4357. end
  4358.  
  4359.  
  4360.  
  4361.  
  4362. end
  4363. end
  4364.  
  4365.  
  4366.  
  4367.  
  4368.  
  4369. if mode == "Kick" then
  4370. if mouse.Target ~= nil then
  4371. local a = Instance.new("Part")
  4372. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4373. local Place1 = mouse.Hit.p
  4374. a.formFactor = "Symmetric"
  4375. a.Size = Vector3.new(1,1,1)
  4376. a.Name = "Lazor"
  4377. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4378. a.Parent = game.Workspace
  4379. a.BrickColor = BrickColor.new("Dark stone grey")
  4380. a.Transparency = 0.2
  4381. a.Anchored = true
  4382. a.CanCollide = false
  4383. a.Locked = true
  4384. a.BottomSurface = "Smooth"
  4385. a.TopSurface = "Smooth"
  4386. d = Instance.new("SpecialMesh")
  4387. d.Parent = a
  4388. d.MeshType = "Brick"
  4389. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4390.  
  4391. checkadmin = 0
  4392. for i = 1 , #admin do
  4393. if mouse.Target.Parent.Name == admin[i] then
  4394. checkadmin = 1
  4395. end
  4396. end
  4397. if checkadmin == 0 then
  4398.  
  4399. if mouse.Target.Parent.Name ~= me.Character.Name then
  4400.  
  4401. a.BrickColor = BrickColor.new("Really black")
  4402. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4403. a.Transparency = 0.4
  4404.  
  4405.  
  4406. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4407. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4408. end
  4409.  
  4410.  
  4411. end
  4412.  
  4413. end
  4414.  
  4415. end
  4416. end
  4417.  
  4418.  
  4419. if mode == "Ban" then
  4420. if mouse.Target ~= nil then
  4421. local a = Instance.new("Part")
  4422. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4423. local Place1 = mouse.Hit.p
  4424. a.formFactor = "Symmetric"
  4425. a.Size = Vector3.new(1,1,1)
  4426. a.Name = "Lazor"
  4427. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4428. a.Parent = game.Workspace
  4429. a.BrickColor = BrickColor.new("Dark stone grey")
  4430. a.Transparency = 0.2
  4431. a.Anchored = true
  4432. a.CanCollide = false
  4433. a.Locked = true
  4434. a.BottomSurface = "Smooth"
  4435. a.TopSurface = "Smooth"
  4436. d = Instance.new("SpecialMesh")
  4437. d.Parent = a
  4438. d.MeshType = "Brick"
  4439. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4440. checkadmin = 0
  4441. for i = 1 , #admin do
  4442. if mouse.Target.Parent.Name == admin[i] then
  4443. checkadmin = 1
  4444. end
  4445. end
  4446. if checkadmin == 0 then
  4447.  
  4448.  
  4449. if mouse.Target.Parent.Name ~= me.Character.Name then
  4450.  
  4451. a.BrickColor = BrickColor.new("Really black")
  4452. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4453. a.Transparency = 0.4
  4454.  
  4455.  
  4456. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4457. lolwut = #banned + 1
  4458. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4459. banned[lolwut] = a.Name
  4460. end
  4461.  
  4462.  
  4463. end
  4464. end
  4465.  
  4466.  
  4467. end
  4468. end
  4469.  
  4470.  
  4471.  
  4472.  
  4473.  
  4474. if mode == "Explosion" then
  4475. if mouse.Target ~= nil then
  4476. local a = Instance.new("Part")
  4477. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4478. local Place1 = mouse.Hit.p
  4479. a.formFactor = "Symmetric"
  4480. a.Size = Vector3.new(1,1,1)
  4481. a.Name = "Lazor"
  4482. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4483. a.Parent = game.Workspace
  4484. a.BrickColor = BrickColor.new(105)
  4485. a.Transparency = 0.2
  4486. a.Anchored = true
  4487. a.CanCollide = false
  4488. a.Locked = true
  4489. a.BottomSurface = "Smooth"
  4490. a.TopSurface = "Smooth"
  4491. d = Instance.new("SpecialMesh")
  4492. d.Parent = a
  4493. d.MeshType = "Brick"
  4494. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4495.  
  4496.  
  4497.  
  4498. checkadmin = 0
  4499. for i = 1 , #admin do
  4500. if mouse.Target.Parent.Name == admin[i] then
  4501. checkadmin = 1
  4502. end
  4503. end
  4504. if checkadmin == 0 then
  4505.  
  4506.  
  4507.  
  4508. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4509.  
  4510. a.BrickColor = BrickColor.new(24)
  4511. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4512. a.Transparency = 0.4
  4513.  
  4514. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4515. asdf = Instance.new("Explosion")
  4516. asdf.Parent = game.Workspace
  4517. asdf.BlastRadius = 3
  4518. asdf.Position = mouse.Hit.p
  4519. end
  4520.  
  4521. end
  4522.  
  4523.  
  4524. end
  4525. end
  4526. end
  4527.  
  4528.  
  4529.  
  4530.  
  4531. if mode == "Spy" then
  4532.  
  4533. bodyposition.position = eyeball3.Position
  4534.  
  4535. end
  4536.  
  4537.  
  4538.  
  4539.  
  4540.  
  4541.  
  4542.  
  4543.  
  4544.  
  4545. if mode == "Break" then
  4546. if mouse.Target ~= nil then
  4547. local a = Instance.new("Part")
  4548. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4549. local Place1 = mouse.Hit.p
  4550. a.formFactor = "Symmetric"
  4551. a.Size = Vector3.new(1,1,1)
  4552. a.Name = "Lazor"
  4553. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4554. a.Parent = game.Workspace
  4555. a.BrickColor = BrickColor.new(192)
  4556. a.Transparency = 0.2
  4557. a.Anchored = true
  4558. a.CanCollide = false
  4559. a.Locked = true
  4560. a.BottomSurface = "Smooth"
  4561. a.TopSurface = "Smooth"
  4562. d = Instance.new("SpecialMesh")
  4563. d.Parent = a
  4564. d.MeshType = "Brick"
  4565. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4566.  
  4567.  
  4568. checkadmin = 0
  4569. for i = 1 , #admin do
  4570. if mouse.Target.Parent.Name == admin[i] then
  4571. checkadmin = 1
  4572. end
  4573. end
  4574. if checkadmin == 0 then
  4575.  
  4576. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4577.  
  4578. a.BrickColor = BrickColor.new(192)
  4579. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4580. a.Transparency = 0.1
  4581.  
  4582. mouse.Target:BreakJoints()
  4583. mouse.Target.Anchored = false
  4584.  
  4585. end
  4586. end
  4587. end
  4588. end
  4589.  
  4590.  
  4591.  
  4592. if mode == "Fly" then
  4593.  
  4594. as = me.Character.Torso:findFirstChild("BodyGyros")
  4595. if as ~= nil then as:Remove() end
  4596. as = me.Character.Torso:findFirstChild("BodyPositions")
  4597. if as ~= nil then as:Remove() end
  4598.  
  4599. bodyposition.position = eyeball3.Position
  4600.  
  4601. g = Instance.new("BodyPosition")
  4602. g.Parent = me.Character.Torso
  4603. g.Name = "BodyPositions"
  4604. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4605. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4606. d = Instance.new("BodyGyro")
  4607. d.Parent = me.Character.Torso
  4608. d.Name = "BodyGyros"
  4609. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4610. d.D = 300
  4611. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4612.  
  4613.  
  4614.  
  4615.  
  4616. local a = Instance.new("Part")
  4617. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4618. local Place1 = me.Character.Head.Position
  4619. a.formFactor = "Symmetric"
  4620. a.Size = Vector3.new(1,1,1)
  4621. a.Name = "Lazor"
  4622. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4623. a.Parent = game.Workspace
  4624. a.BrickColor = BrickColor.new(192)
  4625. a.Transparency = 0.2
  4626. a.Anchored = true
  4627. a.CanCollide = false
  4628. a.Locked = true
  4629. a.BottomSurface = "Smooth"
  4630. a.TopSurface = "Smooth"
  4631. d = Instance.new("SpecialMesh")
  4632. d.Parent = a
  4633. d.MeshType = "Brick"
  4634. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4635.  
  4636.  
  4637.  
  4638.  
  4639.  
  4640. end
  4641.  
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653.  
  4654.  
  4655.  
  4656. if mode == "Trip" then
  4657. if mouse.Target ~= nil then
  4658. local a = Instance.new("Part")
  4659. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4660. local Place1 = mouse.Hit.p
  4661. a.formFactor = "Symmetric"
  4662. a.Size = Vector3.new(1,1,1)
  4663. a.Name = "Lazor"
  4664. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4665. a.Parent = game.Workspace
  4666. a.BrickColor = BrickColor.new("Pink")
  4667. a.Transparency = 0.2
  4668. a.Anchored = true
  4669. a.CanCollide = false
  4670. a.Locked = true
  4671. a.BottomSurface = "Smooth"
  4672. a.TopSurface = "Smooth"
  4673. d = Instance.new("SpecialMesh")
  4674. d.Parent = a
  4675. d.MeshType = "Brick"
  4676. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4677.  
  4678.  
  4679. checkadmin = 0
  4680. for i = 1 , #admin do
  4681. if mouse.Target.Parent.Name == admin[i] then
  4682. checkadmin = 1
  4683. end
  4684. end
  4685. if checkadmin == 0 then
  4686.  
  4687. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4688.  
  4689. a.BrickColor = BrickColor.new("Pink")
  4690. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4691. a.Transparency = 0.1
  4692.  
  4693. if mouse.Target.Anchored == false then
  4694. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4695. thing = mouse.Target.Parent:findFirstChild("Torso")
  4696. if thing ~= nil then
  4697. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4698. end
  4699. end
  4700. end
  4701.  
  4702. end
  4703.  
  4704. end
  4705. end
  4706.  
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715.  
  4716.  
  4717.  
  4718. if mode == "Fling" then
  4719. if mouse.Target ~= nil then
  4720. local a = Instance.new("Part")
  4721. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4722. local Place1 = mouse.Hit.p
  4723. a.formFactor = "Symmetric"
  4724. a.Size = Vector3.new(1,1,1)
  4725. a.Name = "Lazor"
  4726. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4727. a.Parent = game.Workspace
  4728. a.BrickColor = BrickColor.new(math.random(1, 200))
  4729. a.Transparency = 0.2
  4730. a.Anchored = true
  4731. a.CanCollide = false
  4732. a.Locked = true
  4733. a.BottomSurface = "Smooth"
  4734. a.TopSurface = "Smooth"
  4735. d = Instance.new("SpecialMesh")
  4736. d.Parent = a
  4737. d.MeshType = "Brick"
  4738. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4739.  
  4740. checkadmin = 0
  4741. for i = 1 , #admin do
  4742. if mouse.Target.Parent.Name == admin[i] then
  4743. checkadmin = 1
  4744. end
  4745. end
  4746. if checkadmin == 0 then
  4747.  
  4748. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4749.  
  4750. a.BrickColor = BrickColor.new(math.random(1, 200))
  4751. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4752. a.Transparency = 0.1
  4753.  
  4754. p = Instance.new("Explosion")
  4755. p.Parent = game.Workspace
  4756. p.BlastPressure = 0
  4757. p.BlastRadius = 5
  4758. p.Position = mouse.Hit.p
  4759.  
  4760. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4761. if humanoid ~= nil then
  4762. humanoid.Sit = true
  4763. torso = humanoid.Parent:findFirstChild("Torso")
  4764. if torso ~= nil then
  4765. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4766. end
  4767. end
  4768. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4769.  
  4770. end
  4771.  
  4772.  
  4773. end
  4774.  
  4775. end
  4776. end
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785.  
  4786.  
  4787. if mode == "Push" then
  4788. if mouse.Target ~= nil then
  4789. local a = Instance.new("Part")
  4790. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4791. local Place1 = mouse.Hit.p
  4792. a.formFactor = "Symmetric"
  4793. a.Size = Vector3.new(1,1,1)
  4794. a.Name = "Lazor"
  4795. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4796. a.Parent = game.Workspace
  4797. a.BrickColor = BrickColor.new(math.random(1, 200))
  4798. a.Transparency = 0.2
  4799. a.Anchored = true
  4800. a.CanCollide = false
  4801. a.Locked = true
  4802. a.BottomSurface = "Smooth"
  4803. a.TopSurface = "Smooth"
  4804. d = Instance.new("SpecialMesh")
  4805. d.Parent = a
  4806. d.MeshType = "Brick"
  4807. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4808. checkadmin = 0
  4809. for i = 1 , #admin do
  4810. if mouse.Target.Parent.Name == admin[i] then
  4811. checkadmin = 1
  4812. end
  4813. end
  4814. if checkadmin == 0 then
  4815.  
  4816. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4817.  
  4818. a.BrickColor = BrickColor.new(math.random(1, 200))
  4819. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4820. a.Transparency = 0.1
  4821.  
  4822.  
  4823. if mouse.Target.Anchored == false then
  4824. asdf = mouse.Target
  4825. p = asdf:findFirstChild("ASDFASDF")
  4826. if p ~= nil then
  4827. p:Remove()
  4828. end
  4829. p = Instance.new("BodyVelocity")
  4830. p.Parent = asdf
  4831. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4832. p.velocity = eyeball.CFrame.lookVector * 200
  4833. p.Name = "ASDFASDF"
  4834. wait()
  4835. p = asdf:findFirstChild("ASDFASDF")
  4836. if p ~= nil then
  4837. p:Remove()
  4838. end
  4839.  
  4840. end
  4841.  
  4842. end
  4843. end
  4844.  
  4845.  
  4846.  
  4847.  
  4848. end
  4849. end
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859.  
  4860. if mode == "ForceField" then
  4861. if mouse.Target ~= nil then
  4862. local a = Instance.new("Part")
  4863. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4864. local Place1 = mouse.Hit.p
  4865. a.formFactor = "Symmetric"
  4866. a.Size = Vector3.new(1,1,1)
  4867. a.Name = "Lazor"
  4868. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4869. a.Parent = game.Workspace
  4870. a.BrickColor = BrickColor.new("Brown")
  4871. a.Transparency = 0.2
  4872. a.Anchored = true
  4873. a.CanCollide = false
  4874. a.Locked = true
  4875. a.BottomSurface = "Smooth"
  4876. a.TopSurface = "Smooth"
  4877. d = Instance.new("SpecialMesh")
  4878. d.Parent = a
  4879. d.MeshType = "Brick"
  4880. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4881.  
  4882. ff = mouse.Target:findFirstChild("ForceField")
  4883. if ff == nil then
  4884. if mouse.Target.Parent ~= ball then
  4885. a.BrickColor = BrickColor.new("Brown")
  4886. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4887. a.Transparency = 0.1
  4888. p = Instance.new("ForceField")
  4889. p.Parent = mouse.Target
  4890. end
  4891. end
  4892.  
  4893.  
  4894.  
  4895.  
  4896. end
  4897. end
  4898.  
  4899.  
  4900. if mode == "UnForceField" then
  4901. if mouse.Target ~= nil then
  4902. local a = Instance.new("Part")
  4903. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4904. local Place1 = mouse.Hit.p
  4905. a.formFactor = "Symmetric"
  4906. a.Size = Vector3.new(1,1,1)
  4907. a.Name = "Lazor"
  4908. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4909. a.Parent = game.Workspace
  4910. a.BrickColor = BrickColor.new("Cool yellow")
  4911. a.Transparency = 0.2
  4912. a.Anchored = true
  4913. a.CanCollide = false
  4914. a.Locked = true
  4915. a.BottomSurface = "Smooth"
  4916. a.TopSurface = "Smooth"
  4917. d = Instance.new("SpecialMesh")
  4918. d.Parent = a
  4919. d.MeshType = "Brick"
  4920. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4921.  
  4922. ff = mouse.Target:findFirstChild("ForceField")
  4923. if ff ~= nil then
  4924.  
  4925. a.BrickColor = BrickColor.new("Brown")
  4926. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4927. a.Transparency = 0.1
  4928. ff:Remove()
  4929.  
  4930. p = mouse.Target.Parent:findFirstChild("ForceField")
  4931. if p ~= nil then p:Remove() end
  4932.  
  4933. end
  4934.  
  4935.  
  4936.  
  4937.  
  4938. end
  4939. end
  4940.  
  4941.  
  4942.  
  4943.  
  4944. if mode == "NilGrav" then
  4945. if mouse.Target ~= nil then
  4946. local a = Instance.new("Part")
  4947. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4948. local Place1 = mouse.Hit.p
  4949. a.formFactor = "Symmetric"
  4950. a.Size = Vector3.new(1,1,1)
  4951. a.Name = "Lazor"
  4952. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4953. a.Parent = game.Workspace
  4954. a.BrickColor = BrickColor.new(26)
  4955. a.Transparency = 0.2
  4956. a.Anchored = true
  4957. a.CanCollide = false
  4958. a.Locked = true
  4959. a.BottomSurface = "Smooth"
  4960. a.TopSurface = "Smooth"
  4961. d = Instance.new("SpecialMesh")
  4962. d.Parent = a
  4963. d.MeshType = "Brick"
  4964. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4965.  
  4966. ff = mouse.Target:findFirstChild("BodyPosition")
  4967. if ff == nil then
  4968. if mouse.Target.Parent ~= ball then
  4969. a.BrickColor = BrickColor.new(1)
  4970. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4971. a.Transparency = 0.1
  4972. p = Instance.new("BodyPosition")
  4973. p.Parent = mouse.Target
  4974. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4975. p.position = mouse.Hit.p
  4976. end
  4977. end
  4978.  
  4979.  
  4980.  
  4981.  
  4982. end
  4983. end
  4984.  
  4985.  
  4986. if mode == "UnNilGrav" then
  4987. if mouse.Target ~= nil then
  4988. local a = Instance.new("Part")
  4989. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4990. local Place1 = mouse.Hit.p
  4991. a.formFactor = "Symmetric"
  4992. a.Size = Vector3.new(1,1,1)
  4993. a.Name = "Lazor"
  4994. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4995. a.Parent = game.Workspace
  4996. a.BrickColor = BrickColor.new(26)
  4997. a.Transparency = 0.2
  4998. a.Anchored = true
  4999. a.CanCollide = false
  5000. a.Locked = true
  5001. a.BottomSurface = "Smooth"
  5002. a.TopSurface = "Smooth"
  5003. d = Instance.new("SpecialMesh")
  5004. d.Parent = a
  5005. d.MeshType = "Brick"
  5006. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5007.  
  5008. ff = mouse.Target:findFirstChild("BodyPosition")
  5009. if ff ~= nil then
  5010. if mouse.Target.Parent ~= ball then
  5011. a.BrickColor = BrickColor.new(1)
  5012. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5013. a.Transparency = 0.1
  5014. ff:Remove()
  5015. end
  5016. end
  5017.  
  5018.  
  5019.  
  5020.  
  5021. end
  5022. end
  5023.  
  5024.  
  5025.  
  5026.  
  5027.  
  5028.  
  5029.  
  5030. if mode == "Invisible" then
  5031. if mouse.Target ~= nil then
  5032. local a = Instance.new("Part")
  5033. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5034. local Place1 = mouse.Hit.p
  5035. a.formFactor = "Symmetric"
  5036. a.Size = Vector3.new(1,1,1)
  5037. a.Name = "Lazor"
  5038. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5039. a.Parent = game.Workspace
  5040. a.BrickColor = BrickColor.new(1)
  5041. a.Transparency = 0.5
  5042. a.Anchored = true
  5043. a.CanCollide = false
  5044. a.Locked = true
  5045. a.BottomSurface = "Smooth"
  5046. a.TopSurface = "Smooth"
  5047. d = Instance.new("SpecialMesh")
  5048. d.Parent = a
  5049. d.MeshType = "Brick"
  5050. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5051.  
  5052.  
  5053. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5054.  
  5055. a.BrickColor = BrickColor.new(1)
  5056. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5057. a.Transparency = 0.3
  5058. if mouse.Target.Transparency < 1 then
  5059. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5060. end
  5061.  
  5062. end
  5063.  
  5064.  
  5065.  
  5066.  
  5067. end
  5068. end
  5069.  
  5070.  
  5071.  
  5072. if mode == "Visible" then
  5073. if mouse.Target ~= nil then
  5074. local a = Instance.new("Part")
  5075. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5076. local Place1 = mouse.Hit.p
  5077. a.formFactor = "Symmetric"
  5078. a.Size = Vector3.new(1,1,1)
  5079. a.Name = "Lazor"
  5080. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5081. a.Parent = game.Workspace
  5082. a.BrickColor = BrickColor.new(1)
  5083. a.Transparency = 0.5
  5084. a.Anchored = true
  5085. a.CanCollide = false
  5086. a.Locked = true
  5087. a.BottomSurface = "Smooth"
  5088. a.TopSurface = "Smooth"
  5089. d = Instance.new("SpecialMesh")
  5090. d.Parent = a
  5091. d.MeshType = "Brick"
  5092. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5093.  
  5094.  
  5095. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5096.  
  5097. a.BrickColor = BrickColor.new(1)
  5098. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5099. a.Transparency = 0.3
  5100. if mouse.Target.Transparency > 0 then
  5101. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5102. end
  5103.  
  5104. end
  5105.  
  5106.  
  5107.  
  5108.  
  5109. end
  5110. end
  5111.  
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119.  
  5120.  
  5121.  
  5122. if mode == "Shield" then
  5123.  
  5124. a = Instance.new("Part")
  5125. a.formFactor = "Symmetric"
  5126. a.Size = Vector3.new(12,12,2)
  5127. a.Name = "Lazor"
  5128. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5129. a.Parent = game.Workspace
  5130. a.BrickColor = BrickColor.new(1)
  5131. a.Transparency = 0.5
  5132. a.Reflectance = 0.1
  5133. a.Anchored = true
  5134. a.Locked = true
  5135. a.BottomSurface = "Smooth"
  5136. a.TopSurface = "Smooth"
  5137.  
  5138. a2 = Instance.new("Part")
  5139. a2.formFactor = "Symmetric"
  5140. a2.Size = Vector3.new(20,12,2)
  5141. a2.Name = "Lazor"
  5142. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5143. a2.Parent = a
  5144. a2.BrickColor = BrickColor.new(1)
  5145. a2.Transparency = 0.5
  5146. a2.Reflectance = 0.1
  5147. a2.Anchored = true
  5148. a2.Locked = true
  5149. a2.BottomSurface = "Smooth"
  5150. a2.TopSurface = "Smooth"
  5151.  
  5152. a2 = Instance.new("Part")
  5153. a2.formFactor = "Symmetric"
  5154. a2.Size = Vector3.new(20,12,2)
  5155. a2.Name = "Lazor"
  5156. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5157. a2.Parent = a
  5158. a2.BrickColor = BrickColor.new(1)
  5159. a2.Transparency = 0.5
  5160. a2.Reflectance = 0.1
  5161. a2.Anchored = true
  5162. a2.Locked = true
  5163. a2.BottomSurface = "Smooth"
  5164. a2.TopSurface = "Smooth"
  5165.  
  5166.  
  5167. a2 = Instance.new("Part")
  5168. a2.formFactor = "Symmetric"
  5169. a2.Size = Vector3.new(12,20,2)
  5170. a2.Name = "Lazor"
  5171. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5172. a2.Parent = a
  5173. a2.BrickColor = BrickColor.new(1)
  5174. a2.Transparency = 0.5
  5175. a2.Reflectance = 0.1
  5176. a2.Anchored = true
  5177. a2.Locked = true
  5178. a2.BottomSurface = "Smooth"
  5179. a2.TopSurface = "Smooth"
  5180.  
  5181. a2 = Instance.new("Part")
  5182. a2.formFactor = "Symmetric"
  5183. a2.Size = Vector3.new(12,20,2)
  5184. a2.Name = "Lazor"
  5185. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5186. a2.Parent = a
  5187. a2.BrickColor = BrickColor.new(1)
  5188. a2.Transparency = 0.5
  5189. a2.Reflectance = 0.1
  5190. a2.Anchored = true
  5191. a2.Locked = true
  5192. a2.BottomSurface = "Smooth"
  5193. a2.TopSurface = "Smooth"
  5194.  
  5195.  
  5196. end
  5197.  
  5198.  
  5199.  
  5200.  
  5201.  
  5202.  
  5203. if mode == "Absorb" then
  5204.  
  5205. stuff = game.Workspace:GetChildren()
  5206. for i = 1 , #stuff do
  5207. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5208.  
  5209. checkadmin = 0
  5210. for i = 1 , #admin do
  5211. if stuff[i].Name == admin[i] then
  5212. checkadmin = 1
  5213. end
  5214. end
  5215. if checkadmin == 0 then
  5216.  
  5217. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5218. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5219. d = stuff[i]:findFirstChild("BodyPosition")
  5220. if d == nil then
  5221. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5222. stuff[i].CanCollide = false
  5223. stuff[i]:BreakJoints()
  5224. stuff[i].Anchored = false
  5225. a = Instance.new("BodyPosition")
  5226. a.Parent = stuff[i]
  5227. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5228. a.position = eyeball.Position
  5229. end
  5230. if d ~= nil then
  5231. d.BodyPosition.position = eyeball.Position
  5232. end
  5233. end
  5234. end
  5235.  
  5236.  
  5237. if stuff[i].className == "Model" then
  5238. asdf = stuff[i]:GetChildren()
  5239. for i = 1 , #asdf do
  5240. if asdf[i] ~= ball then
  5241. if asdf[i].className == "Part" then
  5242.  
  5243.  
  5244. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5245. d = asdf[i]:findFirstChild("BodyPosition")
  5246. if d == nil then
  5247. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5248. asdf[i].CanCollide = false
  5249. asdf[i]:BreakJoints()
  5250. asdf[i].Anchored = false
  5251. a = Instance.new("BodyPosition")
  5252. a.Parent = asdf[i]
  5253. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5254. a.position = eyeball.Position
  5255. end
  5256. if d ~= nil then
  5257. d.BodyPosition.position = eyeball.Position
  5258. end
  5259. end
  5260.  
  5261.  
  5262. end
  5263. end
  5264. end
  5265. end
  5266. end
  5267.  
  5268.  
  5269. end
  5270. end
  5271.  
  5272. end
  5273.  
  5274.  
  5275.  
  5276.  
  5277.  
  5278.  
  5279.  
  5280.  
  5281.  
  5282. if mode == "BaleFire" then
  5283.  
  5284.  
  5285.  
  5286.  
  5287. for i = 1 , 300/5 do
  5288. BaleFireValue = BaleFireValue + 5
  5289. a = Instance.new("Part")
  5290. a.formFactor = "Symmetric"
  5291. a.CanCollide = false
  5292. a.Size = Vector3.new(1,1,1)
  5293. a.Name = "Lazor"
  5294. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5295. a.Parent = game.Workspace
  5296. a.BrickColor = BrickColor.new(1)
  5297. a.Transparency = 1
  5298. a.Anchored = true
  5299. a.Locked = true
  5300. a.BottomSurface = "Smooth"
  5301. a.TopSurface = "Smooth"
  5302. d = Instance.new("Explosion")
  5303. d.Parent = game.Workspace
  5304. d.BlastRadius = 5
  5305. d.Position = a.Position
  5306. end
  5307.  
  5308.  
  5309. end
  5310.  
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320.  
  5321.  
  5322.  
  5323. if mode == "Machine Gun" then
  5324.  
  5325.  
  5326. if mouse.Target ~= nil then
  5327. local a = Instance.new("Part")
  5328. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5329. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5330. a.formFactor = "Symmetric"
  5331. a.Size = Vector3.new(1,1,1)
  5332. a.Name = "Lazor"
  5333. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5334. a.Parent = game.Workspace
  5335. a.BrickColor = BrickColor.new(24)
  5336. a.Transparency = 0.5
  5337. a.Anchored = true
  5338. a.CanCollide = false
  5339. a.Locked = true
  5340. a.BottomSurface = "Smooth"
  5341. a.TopSurface = "Smooth"
  5342. d = Instance.new("SpecialMesh")
  5343. d.Parent = a
  5344. d.MeshType = "Brick"
  5345. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5346. shotsound:play()
  5347.  
  5348. checkadmin = 0
  5349. for i = 1 , #admin do
  5350. if mouse.Target.Parent.Name == admin[i] then
  5351. checkadmin = 1
  5352. end
  5353. end
  5354. if checkadmin == 0 then
  5355.  
  5356. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5357.  
  5358. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5359. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5360. humanoid.MaxHealth = 100
  5361. humanoid.Health = humanoid.Health - 3
  5362. end
  5363. end
  5364.  
  5365. end
  5366. end
  5367.  
  5368. end
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375.  
  5376.  
  5377.  
  5378. if mode == "Capture" then
  5379. if mouse.Target ~= nil then
  5380. local a = Instance.new("Part")
  5381. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5382. local Place1 = mouse.Hit.p
  5383. a.formFactor = "Symmetric"
  5384. a.Size = Vector3.new(1,1,1)
  5385. a.Name = "Lazor"
  5386. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5387. a.Parent = game.Workspace
  5388. a.Transparency = 0.5
  5389. a.Anchored = true
  5390. a.CanCollide = false
  5391. a.Locked = true
  5392. a.BottomSurface = "Smooth"
  5393. a.TopSurface = "Smooth"
  5394. d = Instance.new("SpecialMesh")
  5395. d.Parent = a
  5396. d.MeshType = "Brick"
  5397. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5398.  
  5399.  
  5400.  
  5401.  
  5402. checkadmin = 0
  5403. for i = 1 , #admin do
  5404. if mouse.Target.Parent.Name == admin[i] then
  5405. checkadmin = 1
  5406. end
  5407. end
  5408. if checkadmin == 0 then
  5409.  
  5410. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5411.  
  5412. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5413. a.Transparency = 0.3
  5414. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5415. if h ~= nil then
  5416. d = h.Parent:findFirstChild("Torso")
  5417. if d ~= nil then
  5418. weld = Instance.new("Weld")
  5419. weld.Parent = eyeball
  5420. weld.Part0 = eyeball
  5421. weld.Part1 = d
  5422. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5423. end
  5424. end
  5425.  
  5426. end
  5427. end
  5428.  
  5429.  
  5430.  
  5431.  
  5432. end
  5433. end
  5434.  
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441.  
  5442.  
  5443.  
  5444. if mode == "Slaughter" then
  5445. if mouse.Target ~= nil then
  5446. local a = Instance.new("Part")
  5447. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5448. local Place1 = mouse.Hit.p
  5449. a.formFactor = "Symmetric"
  5450. a.Size = Vector3.new(1,1,1)
  5451. a.Name = "Lazor"
  5452. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5453. a.Parent = game.Workspace
  5454. a.BrickColor = BrickColor.new(26)
  5455. a.Transparency = 0.2
  5456. a.Anchored = true
  5457. a.CanCollide = false
  5458. a.Locked = true
  5459. a.BottomSurface = "Smooth"
  5460. a.TopSurface = "Smooth"
  5461. d = Instance.new("SpecialMesh")
  5462. d.Parent = a
  5463. d.MeshType = "Brick"
  5464. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5465.  
  5466. checkadmin = 0
  5467. for i = 1 , #admin do
  5468. if mouse.Target.Parent.Name == admin[i] then
  5469. checkadmin = 1
  5470. end
  5471. end
  5472. if checkadmin == 0 then
  5473.  
  5474. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5475.  
  5476. a.BrickColor = BrickColor.new("Really black")
  5477. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5478. a.Transparency = 0.4
  5479.  
  5480. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5481. if h ~= nil then
  5482. h.MaxHealth = 0
  5483. h.Health = 0
  5484. for i = 1 , math.random(5, 7) do
  5485. p = Instance.new("Part")
  5486. p.Parent = h.Parent
  5487. p.Size = Vector3.new(1, 1, 1)
  5488. p.BrickColor = BrickColor.new(21)
  5489. p.CanCollide = false
  5490. p.Locked = true
  5491. p.TopSurface = "Smooth"
  5492. p.BottomSurface = "Smooth"
  5493. p.CFrame = mouse.Target.CFrame
  5494. d = Instance.new("SpecialMesh")
  5495. d.Parent = p
  5496. d.MeshType = "Brick"
  5497. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5498. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5499. end
  5500. end
  5501. end
  5502. end
  5503.  
  5504.  
  5505.  
  5506. end
  5507. end
  5508.  
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519.  
  5520. if mode == "Jail" then
  5521. if mouse.Target ~= nil then
  5522. local a = Instance.new("Part")
  5523. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5524. local Place1 = mouse.Hit.p
  5525. a.formFactor = "Symmetric"
  5526. a.Size = Vector3.new(1,1,1)
  5527. a.Name = "Lazor"
  5528. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5529. a.Parent = game.Workspace
  5530. a.BrickColor = BrickColor.new(26)
  5531. a.Transparency = 0.2
  5532. a.Anchored = true
  5533. a.CanCollide = false
  5534. a.Locked = true
  5535. a.BottomSurface = "Smooth"
  5536. a.TopSurface = "Smooth"
  5537. d = Instance.new("SpecialMesh")
  5538. d.Parent = a
  5539. d.MeshType = "Brick"
  5540. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5541.  
  5542.  
  5543. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5544.  
  5545. a.BrickColor = BrickColor.new("Really black")
  5546. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5547. a.Transparency = 0.4
  5548.  
  5549.  
  5550.  
  5551. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5552. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5553. p = a:findFirstChild("Backpack")
  5554. if p ~= nil then
  5555. stuff = p:GetChildren()
  5556. for i = 1 , #stuff do
  5557. stuff[i]:Remove()
  5558. end
  5559. end
  5560. s = a.Character:GetChildren()
  5561. for i = 1 , #s do
  5562. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5563. s[i]:Remove()
  5564. end
  5565. end
  5566. end
  5567.  
  5568. p = mouse.Target.Parent:findFirstChild("Torso")
  5569. if p ~= nil then
  5570.  
  5571. b = Instance.new("Model")
  5572. b.Parent = me.Character
  5573. b.Name = "Jail"
  5574. c = Instance.new("Part")
  5575. c.Parent = b
  5576. c.TopSurface = "Smooth"
  5577. c.BottomSurface = "Smooth"
  5578. c.Locked = true
  5579. c.BrickColor = BrickColor.new(26)
  5580. c.formFactor = "Symmetric"
  5581. c.Size = Vector3.new(18, 2, 2)
  5582. c.Anchored = true
  5583. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5584. c = Instance.new("Part")
  5585. c.Parent = b
  5586. c.TopSurface = "Smooth"
  5587. c.BottomSurface = "Smooth"
  5588. c.Locked = true
  5589. c.BrickColor = BrickColor.new(26)
  5590. c.formFactor = "Symmetric"
  5591. c.Size = Vector3.new(18, 2, 2)
  5592. c.Anchored = true
  5593. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5594. c = Instance.new("Part")
  5595. c.Parent = b
  5596. c.TopSurface = "Smooth"
  5597. c.BottomSurface = "Smooth"
  5598. c.Locked = true
  5599. c.BrickColor = BrickColor.new(26)
  5600. c.formFactor = "Symmetric"
  5601. c.Size = Vector3.new(18, 2, 2)
  5602. c.Anchored = true
  5603. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5604. c = Instance.new("Part")
  5605. c.Parent = b
  5606. c.TopSurface = "Smooth"
  5607. c.BottomSurface = "Smooth"
  5608. c.Locked = true
  5609. c.BrickColor = BrickColor.new(26)
  5610. c.formFactor = "Symmetric"
  5611. c.Size = Vector3.new(18, 2, 2)
  5612. c.Anchored = true
  5613. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5614. c = Instance.new("Part")
  5615. c.Parent = b
  5616. c.TopSurface = "Smooth"
  5617. c.BottomSurface = "Smooth"
  5618. c.Locked = true
  5619. c.BrickColor = BrickColor.new(26)
  5620. c.formFactor = "Symmetric"
  5621. c.Size = Vector3.new(2, 2, 18)
  5622. c.Anchored = true
  5623. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5624. c = Instance.new("Part")
  5625. c.Parent = b
  5626. c.TopSurface = "Smooth"
  5627. c.BottomSurface = "Smooth"
  5628. c.Locked = true
  5629. c.BrickColor = BrickColor.new(26)
  5630. c.formFactor = "Symmetric"
  5631. c.Size = Vector3.new(2, 2, 18)
  5632. c.Anchored = true
  5633. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5634. c = Instance.new("Part")
  5635. c.Parent = b
  5636. c.TopSurface = "Smooth"
  5637. c.BottomSurface = "Smooth"
  5638. c.Locked = true
  5639. c.BrickColor = BrickColor.new(26)
  5640. c.formFactor = "Symmetric"
  5641. c.Size = Vector3.new(2, 2, 18)
  5642. c.Anchored = true
  5643. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5644. c = Instance.new("Part")
  5645. c.Parent = b
  5646. c.TopSurface = "Smooth"
  5647. c.BottomSurface = "Smooth"
  5648. c.Locked = true
  5649. c.BrickColor = BrickColor.new(26)
  5650. c.formFactor = "Symmetric"
  5651. c.Size = Vector3.new(2, 2, 18)
  5652. c.Anchored = true
  5653. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5654. c = Instance.new("Part")
  5655. c.Parent = b
  5656. c.TopSurface = "Smooth"
  5657. c.BottomSurface = "Smooth"
  5658. c.Locked = true
  5659. c.BrickColor = BrickColor.new(26)
  5660. c.formFactor = "Symmetric"
  5661. c.Size = Vector3.new(2, 18, 2)
  5662. c.Anchored = true
  5663. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5664. c = Instance.new("Part")
  5665. c.Parent = b
  5666. c.TopSurface = "Smooth"
  5667. c.BottomSurface = "Smooth"
  5668. c.Locked = true
  5669. c.BrickColor = BrickColor.new(26)
  5670. c.formFactor = "Symmetric"
  5671. c.Size = Vector3.new(2, 18, 2)
  5672. c.Anchored = true
  5673. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5674. c = Instance.new("Part")
  5675. c.Parent = b
  5676. c.TopSurface = "Smooth"
  5677. c.BottomSurface = "Smooth"
  5678. c.Locked = true
  5679. c.BrickColor = BrickColor.new(26)
  5680. c.formFactor = "Symmetric"
  5681. c.Size = Vector3.new(2, 18, 2)
  5682. c.Anchored = true
  5683. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5684. c = Instance.new("Part")
  5685. c.Parent = b
  5686. c.TopSurface = "Smooth"
  5687. c.BottomSurface = "Smooth"
  5688. c.Locked = true
  5689. c.BrickColor = BrickColor.new(26)
  5690. c.formFactor = "Symmetric"
  5691. c.Size = Vector3.new(2, 18, 2)
  5692. c.Anchored = true
  5693. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5694.  
  5695.  
  5696. c = Instance.new("Part")
  5697. c.Parent = b
  5698. c.TopSurface = "Smooth"
  5699. c.BottomSurface = "Smooth"
  5700. c.Locked = true
  5701. c.BrickColor = BrickColor.new(23)
  5702. c.Transparency = 0.5
  5703. c.Reflectance = 0.1
  5704. c.formFactor = "Symmetric"
  5705. c.Size = Vector3.new(1, 16, 16)
  5706. c.Anchored = true
  5707. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5708. c = Instance.new("Part")
  5709. c.Parent = b
  5710. c.TopSurface = "Smooth"
  5711. c.BottomSurface = "Smooth"
  5712. c.Locked = true
  5713. c.BrickColor = BrickColor.new(23)
  5714. c.Transparency = 0.5
  5715. c.Reflectance = 0.1
  5716. c.formFactor = "Symmetric"
  5717. c.Size = Vector3.new(1, 16, 16)
  5718. c.Anchored = true
  5719. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5720. c = Instance.new("Part")
  5721. c.Parent = b
  5722. c.TopSurface = "Smooth"
  5723. c.BottomSurface = "Smooth"
  5724. c.Locked = true
  5725. c.BrickColor = BrickColor.new(23)
  5726. c.Transparency = 0.5
  5727. c.Reflectance = 0.1
  5728. c.formFactor = "Symmetric"
  5729. c.Size = Vector3.new(16, 16, 1)
  5730. c.Anchored = true
  5731. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5732. c = Instance.new("Part")
  5733. c.Parent = b
  5734. c.TopSurface = "Smooth"
  5735. c.BottomSurface = "Smooth"
  5736. c.Locked = true
  5737. c.BrickColor = BrickColor.new(23)
  5738. c.Transparency = 0.5
  5739. c.Reflectance = 0.1
  5740. c.formFactor = "Symmetric"
  5741. c.Size = Vector3.new(16, 16, 1)
  5742. c.Anchored = true
  5743. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5744. c = Instance.new("Part")
  5745. c.Parent = b
  5746. c.TopSurface = "Smooth"
  5747. c.BottomSurface = "Smooth"
  5748. c.Locked = true
  5749. c.BrickColor = BrickColor.new(23)
  5750. c.Transparency = 0.5
  5751. c.Reflectance = 0.1
  5752. c.formFactor = "Symmetric"
  5753. c.Size = Vector3.new(16, 1, 16)
  5754. c.Anchored = true
  5755. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5756. c = Instance.new("Part")
  5757. c.Parent = b
  5758. c.TopSurface = "Smooth"
  5759. c.BottomSurface = "Smooth"
  5760. c.Locked = true
  5761. c.BrickColor = BrickColor.new(23)
  5762. c.Transparency = 0.5
  5763. c.Reflectance = 0.1
  5764. c.formFactor = "Symmetric"
  5765. c.Size = Vector3.new(16, 1, 16)
  5766. c.Anchored = true
  5767. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5768.  
  5769. end
  5770. end
  5771. end
  5772.  
  5773.  
  5774. end
  5775.  
  5776.  
  5777.  
  5778.  
  5779. if mode == "UnJail" then
  5780. if mouse.Target ~= nil then
  5781. local a = Instance.new("Part")
  5782. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5783. local Place1 = mouse.Hit.p
  5784. a.formFactor = "Symmetric"
  5785. a.Size = Vector3.new(1,1,1)
  5786. a.Name = "Lazor"
  5787. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5788. a.Parent = game.Workspace
  5789. a.BrickColor = BrickColor.new(26)
  5790. a.Transparency = 0.2
  5791. a.Anchored = true
  5792. a.CanCollide = false
  5793. a.Locked = true
  5794. a.BottomSurface = "Smooth"
  5795. a.TopSurface = "Smooth"
  5796. d = Instance.new("SpecialMesh")
  5797. d.Parent = a
  5798. d.MeshType = "Brick"
  5799. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5800.  
  5801.  
  5802.  
  5803. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5804.  
  5805. a.BrickColor = BrickColor.new("Really black")
  5806. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5807. a.Transparency = 0.4
  5808.  
  5809.  
  5810. if mouse.Target.Parent.Name == "Jail" then
  5811. mouse.Target.Parent:Remove()
  5812. end
  5813. end
  5814.  
  5815.  
  5816.  
  5817. end
  5818. end
  5819.  
  5820.  
  5821.  
  5822.  
  5823.  
  5824.  
  5825.  
  5826. if mode == "Faint" then
  5827. if mouse.Target ~= nil then
  5828. local a = Instance.new("Part")
  5829. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5830. local Place1 = mouse.Hit.p
  5831. a.formFactor = "Symmetric"
  5832. a.Size = Vector3.new(1,1,1)
  5833. a.Name = "Lazor"
  5834. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5835. a.Parent = game.Workspace
  5836. a.BrickColor = BrickColor.new(26)
  5837. a.Transparency = 0.2
  5838. a.Anchored = true
  5839. a.CanCollide = false
  5840. a.Locked = true
  5841. a.BottomSurface = "Smooth"
  5842. a.TopSurface = "Smooth"
  5843. d = Instance.new("SpecialMesh")
  5844. d.Parent = a
  5845. d.MeshType = "Brick"
  5846. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5847.  
  5848. checkadmin = 0
  5849. for i = 1 , #admin do
  5850. if mouse.Target.Parent.Name == admin[i] then
  5851. checkadmin = 1
  5852. end
  5853. end
  5854. if checkadmin == 0 then
  5855.  
  5856. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5857.  
  5858. a.BrickColor = BrickColor.new("Really black")
  5859. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5860. a.Transparency = 0.4
  5861.  
  5862.  
  5863.  
  5864. torso = mouse.Target.Parent:findFirstChild("Torso")
  5865. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5866. if h ~= nil then
  5867. h.MaxHealth = 100
  5868. h.Health = 1
  5869. end
  5870. if torso ~= nil then
  5871. asdf = torso:findFirstChild("BodyGyro")
  5872. if asdf == nil then
  5873. torso.CFrame = CFrame.new(torso.Position)
  5874. p = Instance.new("BodyGyro")
  5875. p.Parent = torso
  5876. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5877. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5878. p.D = 50
  5879. a = Instance.new("BodyVelocity")
  5880. a.Parent = torso
  5881. a.velocity = Vector3.new(0, -10, 0)
  5882. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5883. end
  5884. end
  5885.  
  5886.  
  5887.  
  5888. end
  5889. end
  5890.  
  5891.  
  5892. end
  5893. end
  5894.  
  5895.  
  5896.  
  5897.  
  5898. if mode == "Draw" then
  5899. if mouse.Target ~= nil then
  5900. local a = Instance.new("Part")
  5901. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5902. local Place1 = mouse.Hit.p
  5903. a.formFactor = "Symmetric"
  5904. a.Size = Vector3.new(1,1,1)
  5905. a.Name = "Lazor"
  5906. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5907. a.Parent = game.Workspace
  5908. a.BrickColor = BrickColor.new(26)
  5909. a.Transparency = 0.2
  5910. a.Anchored = true
  5911. a.CanCollide = false
  5912. a.Locked = true
  5913. a.BottomSurface = "Smooth"
  5914. a.TopSurface = "Smooth"
  5915. d = Instance.new("SpecialMesh")
  5916. d.Parent = a
  5917. d.MeshType = "Brick"
  5918. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5919.  
  5920.  
  5921. a.BrickColor = BrickColor.new("Really black")
  5922. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5923. a.Transparency = 0.4
  5924.  
  5925. a = game.Workspace:findFirstChild("Base")
  5926. if a ~= nil then
  5927.  
  5928. p = Instance.new("Part")
  5929. p.Parent = game.Workspace
  5930. p.BrickColor = BrickColor.new(26)
  5931. p.TopSurface = "Smooth"
  5932. p.BottomSurface = "Smooth"
  5933. p.Anchored = true
  5934. p.formFactor = "Plate"
  5935. p.Size = Vector3.new(3, 0.4, 3)
  5936. p.Locked = true
  5937. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5938.  
  5939. end
  5940.  
  5941. end
  5942. end
  5943.  
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951.  
  5952.  
  5953.  
  5954. if mode == "Random Colors" then
  5955. if mouse.Target ~= nil then
  5956. local a = Instance.new("Part")
  5957. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5958. local Place1 = mouse.Hit.p
  5959. a.formFactor = "Symmetric"
  5960. a.Size = Vector3.new(1,1,1)
  5961. a.Name = "Lazor"
  5962. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5963. a.Parent = game.Workspace
  5964. a.BrickColor = BrickColor.new(math.random(1, 200))
  5965. a.Transparency = 0.5
  5966. a.Anchored = true
  5967. a.CanCollide = false
  5968. a.Locked = true
  5969. a.BottomSurface = "Smooth"
  5970. a.TopSurface = "Smooth"
  5971. d = Instance.new("SpecialMesh")
  5972. d.Parent = a
  5973. d.MeshType = "Brick"
  5974. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5975.  
  5976. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5977.  
  5978. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5979. end
  5980.  
  5981. end
  5982. end
  5983.  
  5984.  
  5985.  
  5986.  
  5987.  
  5988.  
  5989.  
  5990. if mode == "Steal Color" then
  5991. if mouse.Target ~= nil then
  5992.  
  5993. eyeball22.BrickColor = mouse.Target.BrickColor
  5994.  
  5995. local a = Instance.new("Part")
  5996. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5997. local Place1 = mouse.Hit.p
  5998. a.formFactor = "Symmetric"
  5999. a.Size = Vector3.new(1,1,1)
  6000. a.Name = "Lazor"
  6001. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6002. a.Parent = game.Workspace
  6003. a.BrickColor = eyeball22.BrickColor
  6004. a.Transparency = 0.5
  6005. a.Anchored = true
  6006. a.CanCollide = false
  6007. a.Locked = true
  6008. a.BottomSurface = "Smooth"
  6009. a.TopSurface = "Smooth"
  6010. d = Instance.new("SpecialMesh")
  6011. d.Parent = a
  6012. d.MeshType = "Brick"
  6013. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6014.  
  6015.  
  6016.  
  6017. end
  6018. end
  6019.  
  6020.  
  6021.  
  6022. if mode == "Give Color" then
  6023. if mouse.Target ~= nil then
  6024.  
  6025. if mouse.Target.Parent.Name ~= ball.Name then
  6026. mouse.Target.BrickColor = eyeball22.BrickColor
  6027.  
  6028. local a = Instance.new("Part")
  6029. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6030. local Place1 = mouse.Hit.p
  6031. a.formFactor = "Symmetric"
  6032. a.Size = Vector3.new(1,1,1)
  6033. a.Name = "Lazor"
  6034. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6035. a.Parent = game.Workspace
  6036. a.BrickColor = eyeball22.BrickColor
  6037. a.Transparency = 0.5
  6038. a.Anchored = true
  6039. a.CanCollide = false
  6040. a.Locked = true
  6041. a.BottomSurface = "Smooth"
  6042. a.TopSurface = "Smooth"
  6043. d = Instance.new("SpecialMesh")
  6044. d.Parent = a
  6045. d.MeshType = "Brick"
  6046. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6047.  
  6048.  
  6049. end
  6050. end
  6051. end
  6052.  
  6053.  
  6054.  
  6055.  
  6056.  
  6057.  
  6058.  
  6059.  
  6060.  
  6061. if mode == "Drag" then
  6062. if mouse.Target ~= nil then
  6063. local a = Instance.new("Part")
  6064. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6065. local Place1 = mouse.Hit.p
  6066. a.formFactor = "Symmetric"
  6067. a.Size = Vector3.new(1,1,1)
  6068. a.Name = "Lazor"
  6069. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6070. a.Parent = game.Workspace
  6071. a.Transparency = 0.2
  6072. a.Anchored = true
  6073. a.CanCollide = false
  6074. a.Locked = true
  6075. a.BottomSurface = "Smooth"
  6076. a.TopSurface = "Smooth"
  6077. d = Instance.new("SpecialMesh")
  6078. d.Parent = a
  6079. d.MeshType = "Brick"
  6080. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6081.  
  6082. checkadmin = 0
  6083. for i = 1 , #admin do
  6084. if mouse.Target.Parent.Name == admin[i] then
  6085. checkadmin = 1
  6086. end
  6087. end
  6088. if checkadmin == 0 then
  6089.  
  6090. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6091.  
  6092. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6093. a.Transparency = 0.1
  6094.  
  6095.  
  6096.  
  6097.  
  6098.  
  6099.  
  6100. p = mouse.Target:findFirstChild("BodyPosition")
  6101. if p ~= nil then
  6102. p.position = eyeball.Position
  6103. end
  6104. if p == nil then
  6105. mouse.Target:BreakJoints()
  6106. mouse.Target.Anchored = false
  6107. d = Instance.new("BodyPosition")
  6108. d.Parent = mouse.Target
  6109. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6110. d.position = eyeball.Position
  6111. end
  6112.  
  6113.  
  6114.  
  6115.  
  6116.  
  6117.  
  6118. end
  6119. end
  6120. end
  6121. end
  6122.  
  6123.  
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130.  
  6131. if mode == "Naked Beam" then
  6132. if mouse.Target ~= nil then
  6133. local a = Instance.new("Part")
  6134. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6135. local Place1 = mouse.Hit.p
  6136. a.formFactor = "Symmetric"
  6137. a.Size = Vector3.new(1,1,1)
  6138. a.Name = "Lazor"
  6139. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6140. a.Parent = game.Workspace
  6141. a.BrickColor = BrickColor.new(24)
  6142. a.Transparency = 0.1
  6143. a.Anchored = true
  6144. a.CanCollide = false
  6145. a.Locked = true
  6146. a.BottomSurface = "Smooth"
  6147. a.TopSurface = "Smooth"
  6148. d = Instance.new("SpecialMesh")
  6149. d.Parent = a
  6150. d.MeshType = "Brick"
  6151. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6152.  
  6153. checkadmin = 0
  6154. for i = 1 , #admin do
  6155. if mouse.Target.Parent.Name == admin[i] then
  6156. checkadmin = 1
  6157. end
  6158. end
  6159. if checkadmin == 0 then
  6160.  
  6161. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6162.  
  6163. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6164.  
  6165.  
  6166. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6167. if p ~= nil then
  6168. stuff = mouse.Target.Parent:GetChildren()
  6169. for i = 1 , #stuff do
  6170. if stuff[i].className == "Part" then
  6171. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6172. end
  6173. end
  6174. end
  6175.  
  6176. p = mouse.Target.Parent:findFirstChild("Pants")
  6177. if p ~= nil then
  6178. p:Remove()
  6179. d = Instance.new("Pants")
  6180. d.Parent = mouse.Target.Parent
  6181. d.PantsTemplate = ""
  6182. d.Name = "BLEH"
  6183. stuff = mouse.Target.Parent:GetChildren()
  6184. for i = 1 , #stuff do
  6185. if stuff[i].className == "Part" then
  6186. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6187. end
  6188. end
  6189. end
  6190. p = mouse.Target.Parent:findFirstChild("Shirt")
  6191. if p ~= nil then
  6192. p:Remove()
  6193. d = Instance.new("Shirt")
  6194. d.Parent = mouse.Target.Parent
  6195. d.ShirtTemplate = ""
  6196. d.Name = "BLEH"
  6197. stuff = mouse.Target.Parent:GetChildren()
  6198. for i = 1 , #stuff do
  6199. if stuff[i].className == "Part" then
  6200. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6201. end
  6202. end
  6203. end
  6204.  
  6205.  
  6206. end
  6207. end
  6208.  
  6209.  
  6210.  
  6211. end
  6212. end
  6213.  
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227.  
  6228.  
  6229.  
  6230. if mode == "Shrink" then
  6231. if mouse.Target ~= nil then
  6232. local a = Instance.new("Part")
  6233. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6234. local Place1 = mouse.Hit.p
  6235. a.formFactor = "Symmetric"
  6236. a.BrickColor = BrickColor.new(23)
  6237. a.Size = Vector3.new(1,1,1)
  6238. a.Name = "Lazor"
  6239. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6240. a.Parent = game.Workspace
  6241. a.Transparency = 0.2
  6242. a.Anchored = true
  6243. a.CanCollide = false
  6244. a.Locked = true
  6245. a.BottomSurface = "Smooth"
  6246. a.TopSurface = "Smooth"
  6247. d = Instance.new("SpecialMesh")
  6248. d.Parent = a
  6249. d.MeshType = "Brick"
  6250. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6251. checkadmin = 0
  6252. for i = 1 , #admin do
  6253. if mouse.Target.Parent.Name == admin[i] then
  6254. checkadmin = 1
  6255. end
  6256. end
  6257. if checkadmin == 0 then
  6258. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6259. asdf = mouse.Target
  6260. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6261. a.Transparency = 0.1
  6262.  
  6263.  
  6264. p = asdf.CFrame
  6265. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6266. asdf.CFrame = p
  6267.  
  6268.  
  6269.  
  6270. end
  6271. end
  6272.  
  6273. end
  6274. end
  6275.  
  6276.  
  6277.  
  6278.  
  6279. if mode == "Grow" then
  6280. if mouse.Target ~= nil then
  6281. local a = Instance.new("Part")
  6282. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6283. local Place1 = mouse.Hit.p
  6284. a.formFactor = "Symmetric"
  6285. a.BrickColor = BrickColor.new(23)
  6286. a.Size = Vector3.new(1,1,1)
  6287. a.Name = "Lazor"
  6288. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6289. a.Parent = game.Workspace
  6290. a.Transparency = 0.2
  6291. a.Anchored = true
  6292. a.CanCollide = false
  6293. a.Locked = true
  6294. a.BottomSurface = "Smooth"
  6295. a.TopSurface = "Smooth"
  6296. d = Instance.new("SpecialMesh")
  6297. d.Parent = a
  6298. d.MeshType = "Brick"
  6299. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6300. checkadmin = 0
  6301. for i = 1 , #admin do
  6302. if mouse.Target.Parent.Name == admin[i] then
  6303. checkadmin = 1
  6304. end
  6305. end
  6306. if checkadmin == 0 then
  6307. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6308. asdf = mouse.Target
  6309. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6310. a.Transparency = 0.1
  6311.  
  6312.  
  6313. p = asdf.CFrame
  6314. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6315. asdf.CFrame = p
  6316.  
  6317.  
  6318.  
  6319. end
  6320.  
  6321.  
  6322. end
  6323. end
  6324. end
  6325.  
  6326.  
  6327.  
  6328.  
  6329.  
  6330.  
  6331.  
  6332.  
  6333. if mode == "Confuse" then
  6334. if mouse.Target ~= nil then
  6335. local a = Instance.new("Part")
  6336. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6337. local Place1 = mouse.Hit.p
  6338. a.formFactor = "Symmetric"
  6339. a.BrickColor = BrickColor.new(1)
  6340. a.Size = Vector3.new(1,1,1)
  6341. a.Name = "Lazor"
  6342. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6343. a.Parent = game.Workspace
  6344. a.Transparency = 0.2
  6345. a.Anchored = true
  6346. a.CanCollide = false
  6347. a.Locked = true
  6348. a.BottomSurface = "Smooth"
  6349. a.TopSurface = "Smooth"
  6350. d = Instance.new("SpecialMesh")
  6351. d.Parent = a
  6352. d.MeshType = "Brick"
  6353. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6354. checkadmin = 0
  6355. for i = 1 , #admin do
  6356. if mouse.Target.Parent.Name == admin[i] then
  6357. checkadmin = 1
  6358. end
  6359. end
  6360. if checkadmin == 0 then
  6361. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6362. asdf = mouse.Target
  6363. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6364. a.Transparency = 0.1
  6365.  
  6366.  
  6367. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6368. if p ~= nil then
  6369. p.WalkSpeed = p.WalkSpeed * -1
  6370. end
  6371.  
  6372.  
  6373.  
  6374. end
  6375.  
  6376. end
  6377. end
  6378. end
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387.  
  6388.  
  6389.  
  6390. if mode == "Disarm" then
  6391. if mouse.Target ~= nil then
  6392. local a = Instance.new("Part")
  6393. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6394. local Place1 = mouse.Hit.p
  6395. a.formFactor = "Symmetric"
  6396. a.BrickColor = BrickColor.new(1)
  6397. a.Size = Vector3.new(1,1,1)
  6398. a.Name = "Lazor"
  6399. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6400. a.Parent = game.Workspace
  6401. a.Transparency = 0.2
  6402. a.Anchored = true
  6403. a.CanCollide = false
  6404. a.Locked = true
  6405. a.BottomSurface = "Smooth"
  6406. a.TopSurface = "Smooth"
  6407. d = Instance.new("SpecialMesh")
  6408. d.Parent = a
  6409. d.MeshType = "Brick"
  6410. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6411. checkadmin = 0
  6412. for i = 1 , #admin do
  6413. if mouse.Target.Parent.Name == admin[i] then
  6414. checkadmin = 1
  6415. end
  6416. end
  6417. if checkadmin == 0 then
  6418. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6419. asdf = mouse.Target
  6420. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6421. a.Transparency = 0.1
  6422.  
  6423.  
  6424.  
  6425.  
  6426. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6427. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6428. p = a:findFirstChild("Backpack")
  6429. if p ~= nil then
  6430. stuff = p:GetChildren()
  6431. for i = 1 , #stuff do
  6432. stuff[i]:Remove()
  6433. end
  6434. end
  6435. s = a.Character:GetChildren()
  6436. for i = 1 , #s do
  6437. if s[i].className == "Tool" then
  6438. s[i]:Remove()
  6439. end
  6440. end
  6441. end
  6442.  
  6443.  
  6444.  
  6445. end
  6446. end
  6447.  
  6448. end
  6449. end
  6450.  
  6451.  
  6452.  
  6453.  
  6454.  
  6455.  
  6456.  
  6457.  
  6458.  
  6459. if mode == "Steal Tools" then
  6460. if mouse.Target ~= nil then
  6461. local a = Instance.new("Part")
  6462. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6463. local Place1 = mouse.Hit.p
  6464. a.formFactor = "Symmetric"
  6465. a.BrickColor = BrickColor.new(1)
  6466. a.Size = Vector3.new(1,1,1)
  6467. a.Name = "Lazor"
  6468. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6469. a.Parent = game.Workspace
  6470. a.Transparency = 0.2
  6471. a.Anchored = true
  6472. a.CanCollide = false
  6473. a.Locked = true
  6474. a.BottomSurface = "Smooth"
  6475. a.TopSurface = "Smooth"
  6476. d = Instance.new("SpecialMesh")
  6477. d.Parent = a
  6478. d.MeshType = "Brick"
  6479. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6480. checkadmin = 0
  6481. for i = 1 , #admin do
  6482. if mouse.Target.Parent.Name == admin[i] then
  6483. checkadmin = 1
  6484. end
  6485. end
  6486. if checkadmin == 0 then
  6487. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6488. asdf = mouse.Target
  6489. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6490. a.Transparency = 0.1
  6491.  
  6492.  
  6493.  
  6494.  
  6495. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6496. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6497. p = a:findFirstChild("Backpack")
  6498. if p ~= nil then
  6499. stuff = p:GetChildren()
  6500. for i = 1 , #stuff do
  6501. stuff[i]:clone().Parent = me.Backpack
  6502. stuff[i]:Remove()
  6503. end
  6504. end
  6505. s = a.Character:GetChildren()
  6506. for i = 1 , #s do
  6507. if s[i].className == "Tool" then
  6508. s[i]:clone().Parent = me.Backpack
  6509. s[i]:Remove()
  6510. end
  6511. end
  6512. end
  6513.  
  6514.  
  6515.  
  6516. end
  6517. end
  6518.  
  6519. end
  6520. end
  6521.  
  6522.  
  6523.  
  6524.  
  6525.  
  6526.  
  6527.  
  6528.  
  6529. if mode == "Clone" then
  6530. if mouse.Target ~= nil then
  6531. local a = Instance.new("Part")
  6532. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6533. local Place1 = mouse.Hit.p
  6534. a.formFactor = "Symmetric"
  6535. a.BrickColor = BrickColor.new(1)
  6536. a.Size = Vector3.new(1,1,1)
  6537. a.Name = "Lazor"
  6538. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6539. a.Parent = game.Workspace
  6540. a.Transparency = 0.2
  6541. a.Anchored = true
  6542. a.CanCollide = false
  6543. a.Locked = true
  6544. a.BottomSurface = "Smooth"
  6545. a.TopSurface = "Smooth"
  6546. d = Instance.new("SpecialMesh")
  6547. d.Parent = a
  6548. d.MeshType = "Brick"
  6549. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6550. checkadmin = 0
  6551. for i = 1 , #admin do
  6552. if mouse.Target.Parent.Name == admin[i] then
  6553. checkadmin = 1
  6554. end
  6555. end
  6556. if checkadmin == 0 then
  6557. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6558. asdf = mouse.Target
  6559. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6560. a.Transparency = 0.1
  6561.  
  6562.  
  6563.  
  6564.  
  6565.  
  6566. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6567.  
  6568. p = mouse.Target.Parent:clone()
  6569. p.Parent = game.Workspace
  6570. p:MakeJoints()
  6571. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6572.  
  6573. else
  6574.  
  6575.  
  6576.  
  6577.  
  6578. mouse.Target:clone().Parent = game.Workspace
  6579.  
  6580.  
  6581.  
  6582.  
  6583. end
  6584.  
  6585. end
  6586.  
  6587.  
  6588. end
  6589.  
  6590.  
  6591. end
  6592. end
  6593.  
  6594.  
  6595.  
  6596.  
  6597.  
  6598.  
  6599. if mode == "Spotlight" then
  6600. if mouse.Target ~= nil then
  6601.  
  6602.  
  6603.  
  6604. a = Instance.new("Part")
  6605. a.formFactor = "Symmetric"
  6606. a.BrickColor = BrickColor.new(24)
  6607. a.Size = Vector3.new(1,1,1)
  6608. a.Name = "Lazor"
  6609. a.CFrame = CFrame.new(mouse.Hit.p)
  6610. a.Parent = game.Workspace
  6611. a.Transparency = 0.4
  6612. a.Anchored = true
  6613. a.CanCollide = false
  6614. a.Locked = true
  6615. a.BottomSurface = "Smooth"
  6616. a.TopSurface = "Smooth"
  6617. d = Instance.new("CylinderMesh")
  6618. d.Parent = a
  6619. d.Scale = Vector3.new(20, 3000, 20)
  6620.  
  6621.  
  6622.  
  6623. end
  6624. end
  6625.  
  6626.  
  6627.  
  6628.  
  6629. if mode == "Ducks" then
  6630. if mouse.Target ~= nil then
  6631.  
  6632. p = Instance.new("Part")
  6633. p.Parent = game.Workspace
  6634. p.BrickColor = BrickColor.new(24)
  6635. p.TopSurface = "Smooth"
  6636. p.BottomSurface = "Smooth"
  6637. p.formFactor = "Symmetric"
  6638. p.Name = "Duck"
  6639. p.Size = Vector3.new(1, 1, 1)
  6640. p.Locked = true
  6641. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6642. d = Instance.new("SpecialMesh")
  6643. d.Parent = p
  6644. d.MeshType = "FileMesh"
  6645. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6646. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6647. b = Instance.new("BodyPosition")
  6648. b.Parent = p
  6649. b.maxForce = Vector3.new(0, 0, 0)
  6650.  
  6651. end
  6652. end
  6653.  
  6654.  
  6655.  
  6656. if mode == "Dynamites" then
  6657. if mouse.Target ~= nil then
  6658.  
  6659. p = Instance.new("Part")
  6660. p.Parent = game.Workspace
  6661. p.BrickColor = BrickColor.new(21)
  6662. p.TopSurface = "Smooth"
  6663. p.BottomSurface = "Smooth"
  6664. p.formFactor = "Symmetric"
  6665. p.Name = "Dynamite"
  6666. p.Size = Vector3.new(1, 1, 1)
  6667. p.Locked = true
  6668. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6669. d = Instance.new("SpecialMesh")
  6670. d.Parent = p
  6671. d.MeshType = "FileMesh"
  6672. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6673. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6674. b = Instance.new("BodyPosition")
  6675. b.Parent = p
  6676. b.maxForce = Vector3.new(0, 0, 0)
  6677.  
  6678. end
  6679. end
  6680.  
  6681.  
  6682. if mode == "Detonate Dynamites" then
  6683.  
  6684. p = game.Workspace:findFirstChild("Dynamite")
  6685. if p ~= nil then
  6686. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6687. d = Instance.new("Explosion")
  6688. d.Parent = game.Workspace
  6689. d.Position = p.Position
  6690. p:Remove()
  6691. end
  6692. end
  6693.  
  6694. end
  6695.  
  6696.  
  6697.  
  6698.  
  6699. if mode == "Duck Swarm" then
  6700. if mouse.Target ~= nil then
  6701. a = Instance.new("Part")
  6702. a.formFactor = "Symmetric"
  6703. a.BrickColor = BrickColor.new(24)
  6704. a.Size = Vector3.new(1,1,1)
  6705. a.Name = "Lazor"
  6706. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6707. a.Parent = game.Workspace
  6708. a.Anchored = true
  6709. a.CanCollide = false
  6710. a.Locked = true
  6711. a.BottomSurface = "Smooth"
  6712. a.TopSurface = "Smooth"
  6713. d = Instance.new("SpecialMesh")
  6714. d.Parent = a
  6715. d.Scale = Vector3.new(3, 3, 3)
  6716. d.MeshType = "FileMesh"
  6717. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6718. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6719.  
  6720. s = game.Workspace:GetChildren()
  6721. for i = 1 , #s do
  6722. if s[i].Name == "Duck" then
  6723. a = s[i]:findFirstChild("BodyPosition")
  6724. if a ~= nil then
  6725. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6726. a.position = mouse.Hit.p
  6727. end
  6728. end
  6729. end
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740.  
  6741.  
  6742. end
  6743. end
  6744.  
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754.  
  6755.  
  6756.  
  6757. if mode == "Throwup" then
  6758.  
  6759. p = Instance.new("Part")
  6760. p.Parent = game.Workspace
  6761. p.CanCollide = false
  6762.  
  6763. colorhax = math.random(1, 3)
  6764. if colorhax == 1 then
  6765. p.BrickColor = BrickColor.new(192)
  6766. end
  6767. if colorhax == 2 then
  6768. p.BrickColor = BrickColor.new(28)
  6769. end
  6770. if colorhax == 3 then
  6771. p.BrickColor = BrickColor.new(105)
  6772. end
  6773. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6774. p.Locked = true
  6775. p.TopSurface = "Smooth"
  6776. p.BottomSurface = "Smooth"
  6777. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6778. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6779. p.Anchored = false
  6780. p:BreakJoints()
  6781.  
  6782. end
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795.  
  6796.  
  6797.  
  6798. if mode == "Hang" then
  6799. if mouse.Target ~= nil then
  6800. local a = Instance.new("Part")
  6801. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6802. local Place1 = mouse.Hit.p
  6803. a.formFactor = "Symmetric"
  6804. a.BrickColor = BrickColor.new(1)
  6805. a.Size = Vector3.new(1,1,1)
  6806. a.Name = "Lazor"
  6807. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6808. a.Parent = game.Workspace
  6809. a.Transparency = 0.2
  6810. a.Anchored = true
  6811. a.CanCollide = false
  6812. a.Locked = true
  6813. a.BottomSurface = "Smooth"
  6814. a.TopSurface = "Smooth"
  6815. d = Instance.new("SpecialMesh")
  6816. d.Parent = a
  6817. d.MeshType = "Brick"
  6818. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6819. head = mouse.Target.Parent:findFirstChild("Head")
  6820. if head ~= nil then
  6821. p = head:findFirstChild("BodyPosition")
  6822. if p == nil then
  6823. d = Instance.new("BodyPosition")
  6824. d.Parent = head
  6825. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6826. d.position = head.Position+Vector3.new(0, 12, 0)
  6827.  
  6828. a = head.Parent:findFirstChild("Torso")
  6829. if a ~= nil then
  6830. f = a:findFirstChild("Neck")
  6831. if f ~= nil then
  6832. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6833. end
  6834. end
  6835.  
  6836. end
  6837. end
  6838.  
  6839.  
  6840.  
  6841. end
  6842. end
  6843.  
  6844.  
  6845.  
  6846.  
  6847.  
  6848.  
  6849.  
  6850. if mode == "UnHang" then
  6851. if mouse.Target ~= nil then
  6852. local a = Instance.new("Part")
  6853. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6854. local Place1 = mouse.Hit.p
  6855. a.formFactor = "Symmetric"
  6856. a.BrickColor = BrickColor.new(1)
  6857. a.Size = Vector3.new(1,1,1)
  6858. a.Name = "Lazor"
  6859. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6860. a.Parent = game.Workspace
  6861. a.Transparency = 0.2
  6862. a.Anchored = true
  6863. a.CanCollide = false
  6864. a.Locked = true
  6865. a.BottomSurface = "Smooth"
  6866. a.TopSurface = "Smooth"
  6867. d = Instance.new("SpecialMesh")
  6868. d.Parent = a
  6869. d.MeshType = "Brick"
  6870. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6871.  
  6872. head = mouse.Target.Parent:findFirstChild("Head")
  6873. if head ~= nil then
  6874. p = head:findFirstChild("BodyPosition")
  6875. if p ~= nil then
  6876. p:Remove()
  6877.  
  6878. a = head.Parent:findFirstChild("Torso")
  6879. if a ~= nil then
  6880. f = a:findFirstChild("Neck")
  6881. if f ~= nil then
  6882. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6883. end
  6884. end
  6885.  
  6886. end
  6887. end
  6888.  
  6889.  
  6890. end
  6891. end
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900.  
  6901.  
  6902. if mode == "Tree Summon" then
  6903. if mouse.Target ~= nil then
  6904. if mouse.Target.Name == "Base" then
  6905. p = mouse.Target
  6906. tree = Instance.new("Model")
  6907. tree.Parent = game.Workspace
  6908. treesize = math.random(2, 6)
  6909. stump = Instance.new("Part")
  6910. stump.Parent = tree
  6911. stump.Anchored = true
  6912. stump.TopSurface = "Smooth"
  6913. stump.BrickColor = BrickColor.new(192)
  6914. stump.BottomSurface = "Smooth"
  6915. stump.Locked = true
  6916. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6917. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6918. hax = treesize
  6919. hax2 = treesize*2
  6920. for i = 1 , treesize*2 do
  6921. stump2 = Instance.new("Part")
  6922. stump2.BrickColor = BrickColor.new(28)
  6923. stump2.Parent = tree
  6924. stump2.Anchored = true
  6925. stump2.TopSurface = "Smooth"
  6926. stump2.BottomSurface = "Smooth"
  6927. stump2.Locked = true
  6928. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6929. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6930. hax = hax + treesize-0.5
  6931. hax2 = hax2-(treesize/4)
  6932. end
  6933.  
  6934. end
  6935. end
  6936. end
  6937.  
  6938.  
  6939.  
  6940.  
  6941.  
  6942.  
  6943. if mode == "Seizure" then
  6944.  
  6945.  
  6946. stuff = game:GetChildren()
  6947. for i = 1 , #stuff do
  6948. if stuff[i].className == "Workspace" then
  6949.  
  6950.  
  6951.  
  6952. base = stuff[i]:findFirstChild("Base")
  6953. if base ~= nil then
  6954. base.Transparency = 1
  6955. base.BrickColor = BrickColor.new (math.random(1, 250))
  6956. base.TopSurface = math.random(1, 5)
  6957. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6958. end
  6959. end
  6960. end
  6961. stuff = game:GetChildren()
  6962. for i = 1 , #stuff do
  6963. if stuff[i].className == "Lighting" then
  6964. stuff[i].Brightness = 10
  6965. stuff[i].TimeOfDay = "09:00:00"
  6966. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6967. end
  6968. end
  6969. stuff = game:GetChildren()
  6970. for i = 1 , #stuff do
  6971. if stuff[i].className == "Workspace" then
  6972. base = stuff[i]:findFirstChild("Base")
  6973. if base ~= nil then
  6974. base.Transparency = 0
  6975. base.BrickColor = BrickColor.new (math.random(1, 250))
  6976. base.TopSurface = math.random(1, 5)
  6977. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6978. end
  6979. end
  6980. end
  6981. stuff = game:GetChildren()
  6982. for i = 1 , #stuff do
  6983. if stuff[i].className == "Lighting" then
  6984. stuff[i].Brightness = 0
  6985. stuff[i].TimeOfDay = "00:00:00"
  6986. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6987. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6988. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6989. end
  6990. end
  6991.  
  6992.  
  6993. end
  6994.  
  6995.  
  6996.  
  6997.  
  6998.  
  6999.  
  7000.  
  7001. end
  7002. end
  7003.  
  7004. function onButton1Up(mouse)
  7005. BaleFireValue = 15
  7006. Clicking = false
  7007.  
  7008. if mode == "Fly" then
  7009. mode = "None"
  7010.  
  7011.  
  7012.  
  7013. d = lightingg:GetChildren()
  7014. for i = 1 , #d do
  7015. if d[i].Name == "CharacterButton" then
  7016. if d[i].Text == "[ "..mode.." ]" then
  7017. d[i].BackgroundColor = BrickColor.new(24)
  7018. end
  7019. end
  7020. end
  7021. s = lightingg:GetChildren()
  7022. for i = 1 , #s do
  7023. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7024. s[i].BackgroundColor = BrickColor.new(1)
  7025. end
  7026. end
  7027.  
  7028.  
  7029.  
  7030.  
  7031. end
  7032.  
  7033. wait()
  7034. h = game.Workspace:findFirstChild("Lazor")
  7035. if h ~= nil then
  7036. h:Remove()
  7037. end
  7038. h = me.Character.Torso:findFirstChild("BodyPositions")
  7039. if h ~= nil then
  7040. h:Remove()
  7041. end
  7042. h = me.Character.Torso:findFirstChild("BodyGyros")
  7043. if h ~= nil then
  7044. h:Remove()
  7045. end
  7046. wait()
  7047. h = game.Workspace:findFirstChild("Lazor")
  7048. if h ~= nil then
  7049. h:Remove()
  7050. end
  7051. h = me.Character.Torso:findFirstChild("BodyPositions")
  7052. if h ~= nil then
  7053. h:Remove()
  7054. end
  7055. h = me.Character.Torso:findFirstChild("BodyGyros")
  7056. if h ~= nil then
  7057. h:Remove()
  7058. end
  7059. wait()
  7060. eyeball2.BrickColor = BrickColor.new(26)
  7061. end
  7062.  
  7063. function onMove(mouse)
  7064. if Stare == false then
  7065. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7066. if mouse.Target ~= nil then
  7067. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7068. end
  7069. if mouse.Target == nil then
  7070. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7071. end
  7072. end
  7073. end
  7074.  
  7075.  
  7076.  
  7077.  
  7078. function onDeselected(mouse)
  7079. BaleFireValue = 15
  7080. mode = "None"
  7081. Clicking = false
  7082. eyeball2.BrickColor = BrickColor.new(26)
  7083. h = me.Character.Torso:findFirstChild("BodyPositions")
  7084. if h ~= nil then
  7085. h:Remove()
  7086. end
  7087. h = me.Character.Torso:findFirstChild("BodyGyros")
  7088. if h ~= nil then
  7089. h:Remove()
  7090. end
  7091. wait()
  7092. end
  7093. function onSelected(mouse)
  7094.  
  7095. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7096. mouse.Move:connect(function() onMove(mouse) end)
  7097. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7098. h = me.Character.Torso:findFirstChild("BodyPositions")
  7099. if h ~= nil then
  7100. h:Remove()
  7101. end
  7102. h = me.Character.Torso:findFirstChild("BodyGyros")
  7103. if h ~= nil then
  7104. h:Remove()
  7105. end
  7106. wait()
  7107. end
  7108. bin.Selected:connect(onSelected)
  7109. bin.Deselected:connect(onDeselected)
  7110.  
  7111.  
  7112. while true do
  7113.  
  7114. ball.Humanoid.MaxHealth = 0
  7115. ball.Humanoid.Health = 0
  7116.  
  7117.  
  7118. count = 0
  7119. count2 = game.Workspace:GetChildren()
  7120. for i = 1 , #count2 do
  7121. if count2[i].Name == "QuickScript" then
  7122. count = count + 1
  7123. end
  7124. end
  7125. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7126.  
  7127. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7128.  
  7129. humanoid = me.Character:findFirstChild("Humanoid")
  7130. if humanoid ~= nil then
  7131. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7132. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7133. if humanoid.Health <= 0 then
  7134. head.BackgroundTransparency = 0.9
  7135. torso.BackgroundTransparency = 0.9
  7136. leftleg.BackgroundTransparency = 0.9
  7137. rightleg.BackgroundTransparency = 0.9
  7138. leftarm.BackgroundTransparency = 0.9
  7139. rightarm.BackgroundTransparency = 0.9
  7140. end
  7141. end
  7142. Head = me.Character:findFirstChild("Head")
  7143. if Head == nil then
  7144. head.BackgroundTransparency = 0.9
  7145. end
  7146.  
  7147.  
  7148.  
  7149.  
  7150. Torso = me.Character:findFirstChild("Torso")
  7151. if Torso == nil then
  7152. torso.BackgroundTransparency = 0.9
  7153. me2.BackgroundTransparency = 1
  7154. end
  7155. if Torso ~= nil then
  7156. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7157. end
  7158.  
  7159.  
  7160.  
  7161.  
  7162.  
  7163. LeftLeg = me.Character:findFirstChild("Left Leg")
  7164. if LeftLeg == nil then
  7165. leftleg.BackgroundTransparency = 0.9
  7166. end
  7167. RightLeg = me.Character:findFirstChild("Right Leg")
  7168. if RightLeg == nil then
  7169. rightleg.BackgroundTransparency = 0.9
  7170. end
  7171. LeftArm = me.Character:findFirstChild("Left Arm")
  7172. if LeftArm == nil then
  7173. leftarm.BackgroundTransparency = 0.9
  7174. end
  7175. RightArm = me.Character:findFirstChild("Right Arm")
  7176. if RightArm == nil then
  7177. rightarm.BackgroundTransparency = 0.9
  7178. end
  7179.  
  7180.  
  7181. if mode == "Spy" then
  7182. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7183. end
  7184. if mode == "Fly" then
  7185. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7186. game.Workspace.CurrentCamera.CameraType = "Follow"
  7187. end
  7188. if mode ~= "Spy" and mode ~= "Fly" then
  7189. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7190. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7191. game.Workspace.CurrentCamera.CameraType = "Follow"
  7192. end
  7193. p = game:findFirstChild("Players")
  7194. if p ~= nil then
  7195.  
  7196. for i = 1 , #banned do
  7197. d = p:findFirstChild(banned[i])
  7198. if d ~= nil then
  7199. loadstring("d:Remove()")()
  7200. end
  7201. end
  7202.  
  7203. end
  7204.  
  7205. if me.Name ~= "matthewhwang" then
  7206. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7207. if h == nil then
  7208. p = Instance.new("Hint")
  7209. p.Parent = game.Workspace
  7210. p.Name = "AOINDIOSNOIN"
  7211. p.Text = ""
  7212. end
  7213. end
  7214.  
  7215.  
  7216.  
  7217. if mode == "Safety" then
  7218.  
  7219. stuff = game.Workspace:GetChildren()
  7220. for i = 1 , #stuff do
  7221.  
  7222. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7223.  
  7224. if stuff[i].className == "Part" then
  7225. if stuff[i].Anchored == false then
  7226. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7227. p = Instance.new("Explosion")
  7228. p.Parent = game.Workspace
  7229. p.Position = stuff[i].Position
  7230. p.BlastPressure = 1
  7231. stuff[i]:Remove()
  7232. end
  7233. end
  7234. end
  7235.  
  7236. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7237. hax = stuff[i]:GetChildren()
  7238.  
  7239.  
  7240.  
  7241.  
  7242.  
  7243.  
  7244.  
  7245.  
  7246.  
  7247.  
  7248.  
  7249.  
  7250. for i = 1 , #hax do
  7251. if hax[i].className == "Part" and hax[i].Anchored == false then
  7252.  
  7253. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7254.  
  7255. hax[i]:Remove()
  7256.  
  7257. end
  7258.  
  7259. end
  7260. end
  7261. end
  7262. end
  7263. end
  7264. end
  7265.  
  7266. if Stare == true then
  7267. stuff = workspace:GetChildren()
  7268. for i = 1 , #stuff do
  7269. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7270. torso = stuff[i]:findFirstChild("Torso")
  7271. if torso ~= nil then
  7272. if stuff[i].Name ~= me.Name then
  7273. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7274. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7275. end
  7276. end
  7277. end
  7278. end
  7279. end
  7280. end
  7281.  
  7282. wait()
  7283. end
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