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- --o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-<>[The Sorcerer Script]<>-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-
- Player = game.Players.LocalPlayer -- try using LocalPlayer instead of your name :p
- Character = Player.Character
- Children = Character:GetChildren()
- IN = Instance.new
- CF = CFrame.new
- V3 = Vector3.new
- BC = BrickColor.new
- --[Turning the Character]--
- Blast = IN("Part", Workspace)
- Blast.FormFactor = "Symmetric"
- Blast.Size = V3(1, 1, 1)
- Blast.CanCollide = false
- Blast.TopSurface = 0
- Blast.BottomSurface = 0
- Blast.BrickColor = BC("Really black")
- BM = Instance.new("SpecialMesh", Blast)
- BM.MeshType = "Sphere"
- W1 = IN("Weld", Blast)
- W1.Part0 = Blast
- W1.Part1 = Character.Torso
- for i = 1, 20 do
- BM.Scale = BM.Scale + Vector3.new(1, 1, 1)
- wait()
- end
- for i = 1, 10 do
- Wave = IN("Part", Workspace)
- Wave.FormFactor = "Symmetric"
- Wave.BrickColor = BC("Really red")
- Wave.Size = V3(1, 1, 1)
- Wave.CanCollide = false
- WM = IN("SpecialMesh", Wave)
- WM.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- W2 = IN("Weld", Wave)
- W2.Part0 = Wave
- W2.Part1 = Character.Torso
- W2.C0 = W1.C0 + Vector3.new(0, 1.5, 0)
- for i = 1, 20 do
- WM.Scale = WM.Scale + Vector3.new(2, 0, 2)
- wait()
- end
- Wave:Destroy()
- end
- Blast:Destroy()
- --[Cleaning Character]--
- Eye = IN("Part", Character)
- Eye.FormFactor = "Symmetric"
- Eye.Size = V3(1, 1, 1)
- Eye.CanCollide = false
- Eye.TopSurface = 0
- Eye.BottomSurface = 0
- Eye.BrickColor = BC("Really red")
- EM = IN("SpecialMesh", Eye)
- EM.MeshType = "Sphere"
- EM.Scale = V3(0.45, 0.45, 0.45)
- Border = IN("Part", Character)
- Border.FormFactor = "Symmetric"
- Border.Size = V3(1, 1, 1)
- Border.CanCollide = false
- Border.BrickColor = BC("Really black")
- BM = IN("SpecialMesh", Border)
- BM.MeshId = "http://www.roblox.com/asset/?id=3270017"
- BM.Scale = V3(0.5, 0.5, 1)
- Pupil = IN("Part", Character)
- Pupil.FormFactor = "Symmetric"
- Pupil.Size = V3(1, 1, 1)
- Pupil.CanCollide = false
- Pupil.BrickColor = BC("Really black")
- PM = IN("CylinderMesh", Pupil)
- PM.Scale = V3(0.3, 0.05, 0.3)
- Hat = IN("Hat", Character)
- Hat.AttachmentPos = Vector3.new(-0.05,-0.65,0)
- Hat.Name = "Cooky Wizard"
- HH = IN("Part")
- HH.Name = "Handle"
- HH.Size = V3(1, 1, 1)
- HH.Rotation = V3(-89.83, 89.68, 89.585)
- HM = IN("SpecialMesh", HH)
- HM.MeshId = "http://www.roblox.com/asset/?id="
- HM.TextureId = "http://www.roblox.com/asset/?id="
- HH.Parent = Hat
- for i = 1, #Children do
- if Children[i].ClassName == "Hat" then
- Children[i]:Destroy()
- end
- if Children[i].ClassName == "Part" then
- Children[i].BrickColor = BC("Really red")
- end
- end
- Character.Head.face.Texture = "http://www.roblox.com/asset/?id=29588546"
- Character.Shirt:Destroy()
- Character.Pants:Destroy()
- Character["Shirt Graphic"]:Destroy()
- --[Welding]--
- W3 = IN("Weld", Eye)
- W3.Part0 = Eye
- W3.Part1 = Character.Torso
- W3.C0 = W3.C0 + Vector3.new(0, -0.3, 0.5)
- W4 = IN("Weld", Border)
- W4.Part0 = Border
- W4.Part1 = Eye
- W5 = IN("Weld", Pupil)
- W5.Part0 = Pupil
- W5.Part1 = Eye
- W5.C0 = W5.C0 + Vector3.new(0, 0, 0.1)
- W5.C1 = W5.C1 * CFrame.Angles(0, 0, 45.55)
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(game.Workspace.Sorceriurs.Handle, A)
- A.Anchored = false
- A.CanCollide = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(game.Workspace.Sorceriurs)
- end
- --[Sorcerius]--
- Obj1 = Instance.new("Model")
- Obj1.Name = "Sorceriurs"
- Obj1.Parent = Workspace
- Obj2 = Instance.new("Part")
- Obj2.CFrame = CFrame.new(Vector3.new(59.9000015, 7.99000025, 0.900000036)) * CFrame.Angles(0, 1.5707963705063, 0)
- Obj2.FormFactor = Enum.FormFactor.Symmetric
- Obj2.Transparency = 0.5
- Obj2.TopSurface = Enum.SurfaceType.Smooth
- Obj2.BottomSurface = Enum.SurfaceType.Smooth
- Obj2.Size = Vector3.new(1, 1, 1)
- Obj2.Anchored = true
- Obj2.BrickColor = BrickColor.new("Bright red")
- Obj2.Friction = 0.30000001192093
- Obj2.Shape = Enum.PartType.Block
- Obj2.Name = "BlobbyblobBuild_Player1"
- Obj2.Parent = Obj1
- Obj3 = Instance.new("SpecialMesh")
- Obj3.MeshType = Enum.MeshType.Sphere
- Obj3.Parent = Obj2
- Obj4 = Instance.new("Part")
- Obj4.CFrame = CFrame.new(Vector3.new(59.9000015, 7.99000025, 0.900000036)) * CFrame.Angles(0, 1.5707963705063, 0)
- Obj4.FormFactor = Enum.FormFactor.Symmetric
- Obj4.TopSurface = Enum.SurfaceType.Smooth
- Obj4.BottomSurface = Enum.SurfaceType.Smooth
- Obj4.Size = Vector3.new(1, 1, 1)
- Obj4.Anchored = true
- Obj4.BrickColor = BrickColor.new("Really black")
- Obj4.Friction = 0.30000001192093
- Obj4.Shape = Enum.PartType.Block
- Obj4.Name = "BlobbyblobBuild_Player1"
- Obj4.Parent = Obj1
- Obj5 = Instance.new("SpecialMesh")
- Obj5.MeshType = Enum.MeshType.Sphere
- Obj5.Scale = Vector3.new(0.5, 0.5, 0.5)
- Obj5.Parent = Obj4
- Obj6 = Instance.new("Part")
- Obj6.CFrame = CFrame.new(Vector3.new(59.9000015, 5.39000034, 0.900000036)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- Obj6.FormFactor = Enum.FormFactor.Symmetric
- Obj6.TopSurface = Enum.SurfaceType.Smooth
- Obj6.BottomSurface = Enum.SurfaceType.Smooth
- Obj6.Material = Enum.Material.SmoothPlastic
- Obj6.Size = Vector3.new(1, 5, 1)
- Obj6.Anchored = true
- Obj6.BrickColor = BrickColor.new("Really black")
- Obj6.Friction = 0.30000001192093
- Obj6.Shape = Enum.PartType.Block
- Obj6.Name = "Handle"
- Obj6.Parent = Obj1
- Obj7 = Instance.new("CylinderMesh")
- Obj7.Scale = Vector3.new(1, 1, 0.200000003)
- Obj7.Parent = Obj6
- Obj8 = Instance.new("Part")
- Obj8.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.900000036)) * CFrame.Angles(-0.78539675474167, 0, -3.1415927410126)
- Obj8.FormFactor = Enum.FormFactor.Symmetric
- Obj8.TopSurface = Enum.SurfaceType.Smooth
- Obj8.BottomSurface = Enum.SurfaceType.Smooth
- Obj8.Size = Vector3.new(1, 1, 1)
- Obj8.Anchored = true
- Obj8.BrickColor = BrickColor.new("Bright red")
- Obj8.Friction = 0.30000001192093
- Obj8.Shape = Enum.PartType.Block
- Obj8.Name = "BlobbyblobBuild_Player1"
- Obj8.Parent = Obj1
- Obj9 = Instance.new("SpecialMesh")
- Obj9.MeshType = Enum.MeshType.FileMesh
- Obj9.Scale = Vector3.new(0.5, 0.5, 0.5)
- Obj9.MeshId = "http://www.roblox.com/asset/?id=3270017"
- Obj9.Parent = Obj8
- Obj10 = Instance.new("Part")
- Obj10.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.900000036)) * CFrame.Angles(-1.5707963705063, 0, -3.1415927410126)
- Obj10.FormFactor = Enum.FormFactor.Symmetric
- Obj10.TopSurface = Enum.SurfaceType.Smooth
- Obj10.BottomSurface = Enum.SurfaceType.Smooth
- Obj10.Material = Enum.Material.SmoothPlastic
- Obj10.Size = Vector3.new(1, 1, 1)
- Obj10.Anchored = true
- Obj10.BrickColor = BrickColor.new("Really black")
- Obj10.Friction = 0.30000001192093
- Obj10.Shape = Enum.PartType.Block
- Obj10.Name = "BlobbyblobBuild_Player1"
- Obj10.Parent = Obj1
- Obj11 = Instance.new("CylinderMesh")
- Obj11.Scale = Vector3.new(1, 1, 0.200000003)
- Obj11.Parent = Obj10
- Obj12 = Instance.new("Part")
- Obj12.CFrame = CFrame.new(Vector3.new(59.9000015, 2.69000006, 0.900000036)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- Obj12.FormFactor = Enum.FormFactor.Symmetric
- Obj12.TopSurface = Enum.SurfaceType.Smooth
- Obj12.BottomSurface = Enum.SurfaceType.Smooth
- Obj12.Material = Enum.Material.SmoothPlastic
- Obj12.Size = Vector3.new(1, 1, 1)
- Obj12.Anchored = true
- Obj12.Friction = 0.30000001192093
- Obj12.Shape = Enum.PartType.Block
- Obj12.Name = "BlobbyblobBuild_Player1"
- Obj12.Parent = Obj1
- Obj13 = Instance.new("CylinderMesh")
- Obj13.Scale = Vector3.new(1, 0.5, 0.300000012)
- Obj13.Parent = Obj12
- Obj14 = Instance.new("Part")
- Obj14.CFrame = CFrame.new(Vector3.new(59.840004, 5.39000034, 0.900000036)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- Obj14.FormFactor = Enum.FormFactor.Symmetric
- Obj14.TopSurface = Enum.SurfaceType.Smooth
- Obj14.BottomSurface = Enum.SurfaceType.Smooth
- Obj14.Material = Enum.Material.SmoothPlastic
- Obj14.Size = Vector3.new(1, 5, 1)
- Obj14.Anchored = true
- Obj14.BrickColor = BrickColor.new("Bright red")
- Obj14.Friction = 0.30000001192093
- Obj14.Shape = Enum.PartType.Block
- Obj14.Name = "BlobbyblobBuild_Player1"
- Obj14.Parent = Obj1
- Obj15 = Instance.new("CylinderMesh")
- Obj15.Scale = Vector3.new(1, 1, 0.100000001)
- Obj15.Parent = Obj14
- Obj16 = Instance.new("Part")
- Obj16.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 1.50000012)) * CFrame.Angles(0, 1.5707963705063, 0)
- Obj16.FormFactor = Enum.FormFactor.Symmetric
- Obj16.Size = Vector3.new(1, 1, 1)
- Obj16.Anchored = true
- Obj16.BrickColor = BrickColor.new("Bright red")
- Obj16.Friction = 0.30000001192093
- Obj16.Shape = Enum.PartType.Block
- Obj16.Name = "BlobbyblobBuild_Player1"
- Obj16.Parent = Obj1
- Obj17 = Instance.new("SpecialMesh")
- Obj17.MeshType = Enum.MeshType.FileMesh
- Obj17.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- Obj17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- Obj17.Parent = Obj16
- Obj18 = Instance.new("Part")
- Obj18.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.900000036)) * CFrame.Angles(-3.1415922641754, 0, -3.1415927410126)
- Obj18.FormFactor = Enum.FormFactor.Symmetric
- Obj18.TopSurface = Enum.SurfaceType.Smooth
- Obj18.BottomSurface = Enum.SurfaceType.Smooth
- Obj18.Size = Vector3.new(1, 1, 1)
- Obj18.Anchored = true
- Obj18.BrickColor = BrickColor.new("Bright red")
- Obj18.Friction = 0.30000001192093
- Obj18.Shape = Enum.PartType.Block
- Obj18.Name = "BlobbyblobBuild_Player1"
- Obj18.Parent = Obj1
- Obj19 = Instance.new("SpecialMesh")
- Obj19.MeshType = Enum.MeshType.FileMesh
- Obj19.Scale = Vector3.new(0.5, 0.5, 0.5)
- Obj19.MeshId = "http://www.roblox.com/asset/?id=3270017"
- Obj19.Parent = Obj18
- Obj20 = Instance.new("Part")
- Obj20.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.300000012)) * CFrame.Angles(0, 1.5707963705063, 0)
- Obj20.FormFactor = Enum.FormFactor.Symmetric
- Obj20.Size = Vector3.new(1, 1, 1)
- Obj20.Anchored = true
- Obj20.BrickColor = BrickColor.new("Bright red")
- Obj20.Friction = 0.30000001192093
- Obj20.Shape = Enum.PartType.Block
- Obj20.Name = "BlobbyblobBuild_Player1"
- Obj20.Parent = Obj1
- Obj21 = Instance.new("SpecialMesh")
- Obj21.MeshType = Enum.MeshType.FileMesh
- Obj21.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- Obj21.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- Obj21.Parent = Obj20
- Obj22 = Instance.new("Part")
- Obj22.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.900000036)) * CFrame.Angles(-2.3561933040619, 0, -3.1415927410126)
- Obj22.FormFactor = Enum.FormFactor.Symmetric
- Obj22.TopSurface = Enum.SurfaceType.Smooth
- Obj22.BottomSurface = Enum.SurfaceType.Smooth
- Obj22.Size = Vector3.new(1, 1, 1)
- Obj22.Anchored = true
- Obj22.BrickColor = BrickColor.new("Bright red")
- Obj22.Friction = 0.30000001192093
- Obj22.Shape = Enum.PartType.Block
- Obj22.Name = "BlobbyblobBuild_Player1"
- Obj22.Parent = Obj1
- Obj23 = Instance.new("SpecialMesh")
- Obj23.MeshType = Enum.MeshType.FileMesh
- Obj23.Scale = Vector3.new(0.5, 0.5, 0.5)
- Obj23.MeshId = "http://www.roblox.com/asset/?id=3270017"
- Obj23.Parent = Obj22
- Obj24 = Instance.new("Part")
- Obj24.CFrame = CFrame.new(Vector3.new(59.9000015, 7.19000053, 0.900000036)) * CFrame.Angles(1.5707963705063, 0, -3.1415927410126)
- Obj24.FormFactor = Enum.FormFactor.Symmetric
- Obj24.TopSurface = Enum.SurfaceType.Smooth
- Obj24.BottomSurface = Enum.SurfaceType.Smooth
- Obj24.Size = Vector3.new(1, 1, 1)
- Obj24.Anchored = true
- Obj24.BrickColor = BrickColor.new("Bright red")
- Obj24.Friction = 0.30000001192093
- Obj24.Shape = Enum.PartType.Block
- Obj24.Name = "BlobbyblobBuild_Player1"
- Obj24.Parent = Obj1
- Obj25 = Instance.new("SpecialMesh")
- Obj25.MeshType = Enum.MeshType.FileMesh
- Obj25.Scale = Vector3.new(0.5, 0.5, 0.5)
- Obj25.MeshId = "http://www.roblox.com/asset/?id=3270017"
- Obj25.Parent = Obj24
- Obj26 = Instance.new("Part")
- Obj26.CFrame = CFrame.new(Vector3.new(59.9600029, 5.39000034, 0.900000036)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- Obj26.FormFactor = Enum.FormFactor.Symmetric
- Obj26.TopSurface = Enum.SurfaceType.Smooth
- Obj26.BottomSurface = Enum.SurfaceType.Smooth
- Obj26.Material = Enum.Material.SmoothPlastic
- Obj26.Size = Vector3.new(1, 5, 1)
- Obj26.Anchored = true
- Obj26.BrickColor = BrickColor.new("Bright red")
- Obj26.Friction = 0.30000001192093
- Obj26.Shape = Enum.PartType.Block
- Obj26.Name = "BlobbyblobBuild_Player1"
- Obj26.Parent = Obj1
- Obj27 = Instance.new("CylinderMesh")
- Obj27.Scale = Vector3.new(1, 1, 0.100000001)
- Obj27.Parent = Obj26
- Finale()
- W0 = IN("Weld", game.Workspace.Sorceriurs.Handle)
- W0.Part0 = game.Workspace.Sorceriurs.Handle
- W0.Part1 = Character["Left Arm"]
- W0.C0 = CFrame.fromEulerAnglesXYZ(1.56,0,1.56) * CFrame.new(0, 1, 0)
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