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Mango_Knife

Mw3 Unlock All Code - 1.24

Apr 13th, 2014
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  1. //Mw3 Unlock All Code - 1.24
  2. public static class Offsets
  3. {
  4. public static Uint32
  5. UnlockAll_1 = 0x01C190B4,
  6. UnlockAll_2 = 0x01C19FF2,
  7. UnlockAll_3 = 0x01c1b0a2,
  8. EliteCamos = 0x1c1b2ec;
  9. }
  10. public static void Unlock_All()
  11. {
  12. #region byte[] unlockEverything_1
  13. byte[] unlockEverything_1 = new byte[] { 0xBC, 0x24, 0xB8, 0x1E, 0xA5, 0x1F, 0xB8, 0x1E, 0xC1, 0x1E, 0xB8, 0x1E, 0xF8, 0x1E, 0xB8, 0x1E, 0xCD, 0x1E, 0xB8,
  14. 0x1E, 0xC8, 0x1E, 0xB8, 0x1E, 0xBB, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB9, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  15. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0x26, 0x21, 0xB8, 0x1E, 0x29, 0x1F, 0xB8, 0x1E, 0xBB,
  16. 0x1E, 0xB8, 0x1E, 0xDA, 0x1E, 0xB8, 0x1E, 0xC7, 0x1E, 0xB8, 0x1E, 0xE2, 0x1E, 0xB8, 0x1E, 0xBB, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB9,
  17. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  18. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  19. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0x24, 0x2D, 0xB8, 0x1E, 6, 0x21,
  20. 0xB8, 0x1E, 0xC9, 0x1E, 0xB8, 0x1E, 0x55, 0x1F, 0xB8, 0x1E, 0xF5, 0x1E, 0xB8, 0x1E, 0xA1, 0x22, 0xB8, 0x1E, 0x60, 0x1F, 0xB8, 0x1E, 0xC0, 0x1E,
  21. 0xB8, 0x1E, 0xE6, 0x1E, 0xB8, 0x1E, 0xCA, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  22. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xBB, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xBB, 0x1E, 0xB8, 0x1E, 0xBC, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  23. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  24. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  25. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xA2, 0x2B, 0xB8, 0x1E, 0x91, 0x20, 0xB8, 0x1E,
  26. 0xC6, 0x1E, 0xB8, 0x1E, 0x2F, 0x1F, 0xB8, 0x1E, 0xED, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  27. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  28. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  29. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  30. 0x18, 0xA5, 0x1A, 0, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  31. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  32. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  33. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  34. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  35. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  36. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  37. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  38. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  39. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  40. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  41. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  42. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  43. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8,
  44. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 9,
  45. 0xB8, 9, 9, 9, 9, 0x1E, 0xB8, 0x1E, 0x1E, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0x1E, 0x1E, 0x1E, 9, 9, 0x1E, 9, 0x1E, 0xB8, 0x1E, 0x1E, 0x1E, 0xB8, 0x1E,
  46. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0x1E, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 9, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 9, 9, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E,
  47. 0xB8, 0x1E, 9, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 9, 0x1E, 0xB8, 0x1E, 0xB8,
  48. 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xFA, 0, 0, 0, 0x14, 0, 0, 0, 0xB8, 0x1E, 0xB8, 0x1E, 0x44, 0x8D, 0, 6, 0xE4, 0xCF, 0, 0, 0xC0, 0x1E,
  49. 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xD4, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xB8, 0x1E, 0xCC, 0x1E, 0xB8, 0x1E, 0xBB, 0x1E,
  50. 0xB8, 0x1E, 0x2A, 0xA8, 0x5B, 0, 0x5E, 1, 0, 0, 0xB0, 0x4B, 0x0F, 0, 0, 0, 0, 0, 0x88, 0x9F, 0, 0, 0x8C, 0x3B, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0x3D, 0xDF, 0x83, 0, 0x28,
  51. 0x0F, 0, 0, 0, 0xD6, 0x83, 0, 0x65, 0x18, 0, 0, 0xAB, 6, 0, 0, 0x60, 0x97, 0, 0, 0x68, 0x38, 0, 0, 0x1C, 0, 0, 0, 0xF8, 1, 0, 0, 5, 0, 0, 0, 0x7B, 0x0A, 0, 0, 0xA6, 0x1E,
  52. 0, 0, 0x98, 0xF9, 0xFF, 0xFF, 0x3E, 0x18, 0, 0, 0x10, 0x27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x9B, 0x69, 0x4A, 0x53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x0A, 0,
  53. 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  54. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56,
  55. 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56, 3, 0x56,
  56. 3, 0, 0, 0, 0, 0, 0x0A, 0, 5, 0, 0, 0, 0x17, 0, 2, 0, 0, 0, 0x21, 0, 1, 0, 0, 0, 3, 0, 6, 0, 0, 0, 0x1C, 0, 0x0C, 0 };
  57. #endregion
  58. #region byte[] unlockEverything_2
  59. byte[] unlockEverything_2 = new byte[] { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  60. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  61. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  62. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  63. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  64. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  65. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  66. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  67. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  68. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  69. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  70. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  71. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  72. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  73. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  74. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  75. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  76. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  77. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  78. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  79. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  80. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  81. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  82. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  83. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  84. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  85. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  86. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  87. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  88. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  89. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  90. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  91. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 1, 1, 1, 1, 1, 1, 10, 20, 0, 0, 0,
  92. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  93. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  94. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  95. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  96. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  97. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  98. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  99. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  100. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  101. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  102. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
  103. 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10};
  104. #endregion
  105. #region byte[] unlockEverything_3
  106. byte[] unlockEverything_3 = new byte[] { 255, 255, 255, 255, 255, 255, 255, 255,
  107. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  108. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255
  109. , 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  110. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  111. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  112. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  113. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  114. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  115. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  116. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255
  117. , 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  118. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  119. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  120. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  121. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  122. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  123. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  124. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  125. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  126. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  127. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  128. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  129. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  130. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  131. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  132. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  133. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  134. 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
  135. 255, 255, 255, 255, 255, 255, 255, 255, 255, 1, 0x88, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  136. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  137. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xE8,
  138. 3, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 255 };
  139. #endregion
  140. #region byte[] unlockEverything_4
  141. byte[] unlockEverything_4 = new byte[] { };
  142. #endregion
  143. #region Elite Camos
  144. byte[] EliteCamos_unlock = new byte[] { 255 };
  145. #endregion
  146. SetMemoryref(Offsets.UnlockAll_1, ref unlockEverything_1);
  147. SetMemoryref(Offsets.UnlockAll_2, ref unlockEverything_2);
  148. SetMemoryref(Offsets.UnlockAll_3, ref unlockEverything_3);
  149. SetMemoryref(Offsets.EliteCamos, ref EliteCamos_unlock);
  150. }
  151. private static void SetMemoryref(uint Address, ref byte[] buffer)
  152. {
  153. DEX.SetMemory(Address, buffer);
  154. }
  155. //If you have any error, just delete the static.
  156. //To unlock all the titles, after you set this , go on any game and after it start, just quit the game, and everything will be unlocked.
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