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Zebula_The_Scripter

some broken trash

Sep 5th, 2018
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  1. frameincrease = 30
  2.  
  3. local folder = {
  4. "€",
  5. "¬ ",
  6. "Æ",
  7. "Â¥",
  8. "Ã",
  9. "Æ’",
  10. }
  11.  
  12. warn("Made by SezHu. I made this Voodoo doll before Creterisk or Nebula_Zorua ever released theirs. I thought to myself, what has no one made? So I went for making this. It is hella old, and you probably arent reading this anyways, so ill just say it. Creterisk was inspired by this script. Use Q to target people, click to kill, press F when you have 5 souls or more to go insane, and hit random buttons on your keyboard for the other moves idfk")
  13. local beg = {
  14. "FÌ·Í‹Ìž ̶̎Ì O̸̧͝ ̷̳̅RÌ´Ã���ŒÂ½ÃŒÂ­ ̴̨̀G̸̡̕ ̶̘̔Í̸ͅ ̷̖̈V̷̧̒ ̸Í ̘E̷̦͐ ̵̩͐Ṃ̸̈ ̵Ã����Ã¢â‚¬â„¢ÃƒÅ’Å“Ë̶̝́",
  15. "S̵ ̵P̸ Ì·AÌ´ Ì·R̶ ÃŒ�����´E̸ Ì·M̸ ̵E̸",
  16. "FÌ´Í„Ì­ ̵̤̈RÃŒÂÂ��µÃƒÆ’â€™ÃŒÂ§ ̸͔̆Ë̴̬́ Ì·ÍÅ Ì«Ë̷̪́ ̸̭̂MÌ·Ì•ÌŸ ̴̲͘E̵͓͗",
  17. "HÌ·Í Í™ ̵̙͌E̵̔͜ ̸̯̏L̴̳͋ Ì´Ì“Ì«P̷̦͐ ̷͘Ì M̶̪͒ ̸̑Ã���Ë†EÌ´ÃÂÂÂ��ÃƒÆ’ƒâ€¦Ã¢â‚¬â„¢ÃƒÆ’ŒÅ¾",
  18. "A̸ Ì·J̵S̵ ̸JÌ·E̸ MÃŒÃâ�������¬Å¡Ãƒâ€šÃ‚¶W̶NÃŒÃââ��¬Å¡Ãƒâ€šÃ‚¶ ̶A̸B̵N̸" ,
  19. ">̶̣͐!̵͕̅.̸̺̈2̶Í ̲ṗ̶͍1̷̧̍*Ì·ÌŽÌ™(Ì´Í‘ÃÅââ���¬â„¢ &Ì·Íâ€Ãâ€��œÃƒÅ’ª#Ì´Í’Ìž@Ì´Ì‘Ìœ!̸͕͒4̴̫́2̵͉̔4Ì´ÍÅ Ì«",
  20. }
  21.  
  22. local function soundbork(obj)
  23. if obj:IsA("Sound") and obj.Name ~= "speak" and obj.Name ~= "spook3" and obj.Name ~= "spook" and obj.Name ~= "spook2" and obj.Name ~= "lock" and obj.Name ~= "laughy" and obj.Name ~= "skreem" and obj.Name ~= "strike" and obj.Name ~= "wattha" and obj.Name ~= "pow" then
  24. --obj.SoundId = "rbxassetid://1212564385"
  25. obj.Looped = false
  26. obj.Pitch = 1
  27. obj.Volume = 0
  28. return
  29. end
  30.  
  31.  
  32. local children = obj:GetChildren()
  33. for i = 1, #children do
  34. soundbork(children[i])
  35. end
  36.  
  37. return
  38. end
  39.  
  40. wait(1 / 60)
  41. Effects = { }
  42. local Player = game.Players.localPlayer
  43. local Character = Player.Character
  44. local Humanoid = Character.Humanoid
  45. local Players = game:GetService("Players")
  46. Players.CharacterAutoLoads = false
  47. ws = 8
  48. Humanoid.WalkSpeed = ws
  49. local Mouse = Player:GetMouse()
  50. local LeftArm = Character["Left Arm"]
  51. local RightArm = Character["Right Arm"]
  52. local LeftLeg = Character["Left Leg"]
  53. local RightLeg = Character["Right Leg"]
  54. local Head = Character.Head
  55. local Torso = Character.Torso
  56. local Camera = game.Workspace.CurrentCamera
  57. local RootPart = Character.HumanoidRootPart
  58. local RootJoint = RootPart.RootJoint
  59. local attack = false
  60. local Anim = 'Idle'
  61. local attacktype = 1
  62. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  63. local velocity = RootPart.Velocity.y
  64. local sine = 0
  65. local change = 1
  66. local Create = LoadLibrary("RbxUtility").Create
  67. local mad = false
  68. local leftShoulder = Torso["Left Shoulder"]
  69. --[[RightLeg.Transparency = .001
  70. LeftLeg.Transparency = .001
  71. Head.Transparency = .001
  72. LeftArm.Transparency = .001
  73. RightArm.Transparency = .001
  74. Torso.Transparency = .001--]]
  75.  
  76. Character.Humanoid.Name = "help"
  77. humanoid = Character.help
  78. red = "Crimson"
  79.  
  80. targetted = nil
  81. Head.face.Texture = "rbxasset://textures/face.png"
  82. Instance.new("ForceField",Character).Visible = false
  83. hit = nil
  84. local m = Create("Model"){
  85. Parent = Character,
  86. Name = "WeaponModel",
  87. }
  88.  
  89.  
  90.  
  91.  
  92. LeftArm.BrickColor = BrickColor.new("Really black")
  93. RightArm.BrickColor = BrickColor.new("Really black")
  94. RightLeg.BrickColor = BrickColor.new("Really black")
  95. LeftLeg.BrickColor = BrickColor.new("Really black")
  96. Head.BrickColor = BrickColor.new("Really black")
  97. Torso.BrickColor = BrickColor.new("Really black")
  98. for y,t in pairs(Character:GetChildren()) do
  99. if t:IsA("Accessory") and t:FindFirstChild("Handle") then
  100. t.Handle.Transparency = 1
  101. end
  102. end
  103.  
  104. humanoid.Animator.Parent = nil
  105. Character.Animate.Parent = nil
  106.  
  107. local newMotor = function(part0, part1, c0, c1)
  108. local w = Create('Motor'){
  109. Parent = part0,
  110. Part0 = part0,
  111. Part1 = part1,
  112. C0 = c0,
  113. C1 = c1,
  114. }
  115. return w
  116. end
  117.  
  118. function clerp(a, b, t)
  119. return a:lerp(b, t)
  120. end
  121.  
  122. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  123. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  124.  
  125. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  126. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  127. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  128. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  129. RootJoint.C1 = CFrame.new(0, 0, 0)
  130. RootJoint.C0 = CFrame.new(0, 0, 0)
  131. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  132. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  133.  
  134. local rarmc1 = RW.C1
  135. local larmc1 = LW.C1
  136. local rlegc1 = RH.C1
  137. local llegc1 = LH.C1
  138.  
  139. local resetc1 = false
  140.  
  141.  
  142. local skillcolorscheme = BrickColor.new(Torso.Color).Color
  143.  
  144. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  145. function makeframe(par, trans, pos, size, color)
  146. local frame = Instance.new("Frame", par)
  147. frame.BackgroundTransparency = .991
  148. frame.BorderSizePixel = 0
  149. frame.Position = pos
  150. frame.Size = size
  151. frame.BackgroundColor3 = color
  152. return frame
  153. end
  154.  
  155. function makelabel(par, text)
  156. local label = Instance.new("TextLabel", par)
  157. label.BackgroundTransparency = 1
  158. label.Size = UDim2.new(5, 0, 5, 0)
  159. label.Position = UDim2.new(0, 0, 0, 0)
  160. label.TextColor3 = Color3.new(255, 255, 255)
  161. label.TextStrokeTransparency = 0
  162. label.FontSize = Enum.FontSize.Size32
  163. label.Font = Enum.Font.SourceSansLight
  164. label.BorderSizePixel = 0
  165. label.TextScaled = true
  166. label.Text = text
  167. end
  168. souls = 0
  169.  
  170.  
  171. framesk1 = makeframe(scrn, 1, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  172. bar1 = makeframe(framesk1, 1, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  173. text1 = Instance.new("TextLabel", framesk1)
  174. text1.BackgroundTransparency = 1
  175. text1.Size = UDim2.new(1, 0, 1, 0)
  176. text1.Position = UDim2.new(0, 0, 0, 0)
  177. text1.TextColor3 = Color3.new(255, 255, 255)
  178. text1.TextStrokeTransparency = 0
  179. text1.FontSize = Enum.FontSize.Size24
  180. text1.BorderSizePixel = 0
  181. text1.TextScaled = false
  182. text1.Active = false
  183. text1.Draggable = false
  184. text1.Font = "Garamond"
  185. text1.Text = "Souls collected: " ..souls
  186.  
  187.  
  188. function PlayAnimationFromTable(table, speed, bool)
  189. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  190. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  191. RW.C0 = clerp(RW.C0, table[3], speed)
  192. LW.C0 = clerp(LW.C0, table[4], speed)
  193. RH.C0 = clerp(RH.C0, table[5], speed)
  194. LH.C0 = clerp(LH.C0, table[6], speed)
  195. if bool == true then
  196. if resetc1 == false then
  197. resetc1 = true
  198. RootJoint.C1 = RootJoint.C1
  199. Torso.Neck.C1 = Torso.Neck.C1
  200. RW.C1 = rarmc1
  201. LW.C1 = larmc1
  202. RH.C1 = rlegc1
  203. LH.C1 = llegc1
  204. end
  205. end
  206. end
  207.  
  208. ArtificialHB = Create("BindableEvent", script){
  209. Parent = script,
  210. Name = "Heartbeat",
  211. }
  212.  
  213. script:WaitForChild("Heartbeat")
  214.  
  215. frame = 1 / 30
  216. tf = 0
  217. allowframeloss = false
  218. tossremainder = false
  219. lastframe = tick()
  220. script.Heartbeat:Fire()
  221.  
  222. game:GetService("RunService").Heartbeat:connect(function(s, p)
  223. tf = tf + s
  224. if tf >= frame then
  225. if allowframeloss then
  226. script.Heartbeat:Fire()
  227. lastframe = tick()
  228. else
  229. for i = 1, math.floor(tf / frame) do
  230. script.Heartbeat:Fire()
  231. end
  232. lastframe = tick()
  233. end
  234. if tossremainder then
  235. tf = 0
  236. else
  237. tf = tf - frame * math.floor(tf / frame)
  238. end
  239. end
  240. end)
  241.  
  242. function swait(num)
  243. if num == 0 or num == nil then
  244. ArtificialHB.Event:wait()
  245. else
  246. for i = 0, num do
  247. ArtificialHB.Event:wait()
  248. end
  249. end
  250. end
  251.  
  252. function RemoveOutlines(part)
  253. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  254. end
  255.  
  256. CFuncs = {
  257. Part = {
  258. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  259. local Part = Create("Part"){
  260. Parent = Parent,
  261. Reflectance = Reflectance,
  262. Transparency = Transparency,
  263. CanCollide = false,
  264. Locked = true,
  265. BrickColor = BrickColor.new(tostring(BColor)),
  266. Name = Name,
  267. Size = Size,
  268. Material = Material,
  269. }
  270. RemoveOutlines(Part)
  271. if Size == Vector3.new() then
  272. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  273. else
  274. Part.Size = Size
  275. end
  276. return Part
  277. end;
  278. };
  279.  
  280. Mesh = {
  281. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  282. local Msh = Create(Mesh){
  283. Parent = Part,
  284. Offset = OffSet,
  285. Scale = Scale,
  286. }
  287. if Mesh == "SpecialMesh" then
  288. Msh.MeshType = MeshType
  289. Msh.MeshId = MeshId
  290. end
  291. return Msh
  292. end;
  293. };
  294.  
  295. Weld = {
  296. Create = function(Parent, Part0, Part1, C0, C1)
  297. local Weld = Create("Weld"){
  298. Parent = Parent,
  299. Part0 = Part0,
  300. Part1 = Part1,
  301. C0 = C0,
  302. C1 = C1,
  303. }
  304. return Weld
  305. end;
  306. };
  307.  
  308. Sound = {
  309. Create = function(id, par, vol, pit)
  310. local Sound = Create("Sound"){
  311. Volume = vol,
  312. Pitch = pit or 1,
  313. SoundId = "rbxassetid://" .. id,
  314. Parent = par or workspace,
  315. }
  316. Sound:play()
  317. return Sound
  318. end;
  319. };
  320.  
  321. Decal = {
  322. Create = function(Color, Texture, Transparency, Name, Parent)
  323. local Decal = Create("Decal"){
  324. Color3 = Color,
  325. Texture = "rbxassetid://" .. Texture,
  326. Transparency = Transparency,
  327. Name = Name,
  328. Parent = Parent,
  329. }
  330. return Decal
  331. end;
  332. };
  333.  
  334. BillboardGui = {
  335. Create = function(Parent, Image, Position, Size)
  336. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  337. BillPar.CFrame = CFrame.new(Position)
  338. local Bill = Create("BillboardGui"){
  339. Parent = BillPar,
  340. Adornee = BillPar,
  341. Size = UDim2.new(1, 0, 1, 0),
  342. SizeOffset = Vector2.new(Size, Size),
  343. }
  344. local d = Create("ImageLabel", Bill){
  345. Parent = Bill,
  346. BackgroundTransparency = 1,
  347. Size = UDim2.new(1, 0, 1, 0),
  348. Image = "rbxassetid://" .. Image,
  349. }
  350. return BillPar
  351. end
  352. };
  353.  
  354. ParticleEmitter = {
  355. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  356. local Particle = Create("ParticleEmitter"){
  357. Parent = Parent,
  358. Color = ColorSequence.new(Color1, Color2),
  359. LightEmission = LightEmission,
  360. Size = Size,
  361. Texture = Texture,
  362. Transparency = Transparency,
  363. ZOffset = ZOffset,
  364. Acceleration = Accel,
  365. Drag = Drag,
  366. LockedToPart = LockedToPart,
  367. VelocityInheritance = VelocityInheritance,
  368. EmissionDirection = EmissionDirection,
  369. Enabled = Enabled,
  370. Lifetime = LifeTime,
  371. Rate = Rate,
  372. Rotation = Rotation,
  373. RotSpeed = RotSpeed,
  374. Speed = Speed,
  375. VelocitySpread = VelocitySpread,
  376. }
  377. return Particle
  378. end;
  379. };
  380.  
  381. CreateTemplate = {
  382.  
  383. };
  384. }
  385.  
  386. function rayCast(Position, Direction, Range, Ignore)
  387. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  388. end
  389.  
  390. function FindNearestTorso(Position, Distance, SinglePlayer)
  391. if SinglePlayer then
  392. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  393. end
  394. local List = {}
  395. for i, v in pairs(workspace:GetChildren()) do
  396. if v:IsA("Model") then
  397. if v:findFirstChild("Torso") then
  398. if v ~= Character then
  399. if (v.Torso.Position - Position).magnitude <= Distance then
  400. table.insert(List, v)
  401. end
  402. end
  403. end
  404. end
  405. end
  406. return List
  407. end
  408.  
  409. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  410. if hit.Parent == nil then
  411. return
  412. end
  413. local h = hit.Parent:FindFirstChild("Humanoid")
  414. for _, v in pairs(hit.Parent:children()) do
  415. if v:IsA("Humanoid") then
  416. h = v
  417. end
  418. end
  419. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  420. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  421. if hit.Parent.DebounceHit.Value == true then
  422. return
  423. end
  424. end
  425. local c = Create("ObjectValue"){
  426. Name = "creator",
  427. Value = game:service("Players").LocalPlayer,
  428. Parent = h,
  429. }
  430. game:GetService("Debris"):AddItem(c, .5)
  431. if HitSound ~= nil and HitPitch ~= nil then
  432. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  433. end
  434. local Damage = math.random(minim, maxim)
  435. local blocked = false
  436. local block = hit.Parent:findFirstChild("Block")
  437. if block ~= nil then
  438. if block.className == "IntValue" then
  439. if block.Value > 0 then
  440. blocked = true
  441. block.Value = block.Value - 1
  442. print(block.Value)
  443. end
  444. end
  445. end
  446. if blocked == false then
  447. h.Health = h.Health - Damage
  448. else
  449. h.Health = h.Health - (Damage / 2)
  450. end
  451. if Type == "Knockdown" then
  452. local hum = hit.Parent.Humanoid
  453. hum.PlatformStand = true
  454. coroutine.resume(coroutine.create(function(HHumanoid)
  455. swait(1)
  456. HHumanoid.PlatformStand = false
  457. end), hum)
  458. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  459. local bodvol = Create("BodyVelocity"){
  460. velocity = angle * knockback,
  461. P = 5000,
  462. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  463. Parent = hit,
  464. }
  465. local rl = Create("BodyAngularVelocity"){
  466. P = 3000,
  467. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  468. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  469. Parent = hit,
  470. }
  471. game:GetService("Debris"):AddItem(bodvol, .5)
  472. game:GetService("Debris"):AddItem(rl, .5)
  473. elseif Type == "Normal" then
  474. local vp = Create("BodyVelocity"){
  475. P = 500,
  476. maxForce = Vector3.new(math.huge, 0, math.huge),
  477. velocity = RootPart.CFrame.lookVector * knockback * 2,
  478. }
  479. if knockback > 0 then
  480. vp.Parent = hit.Parent.Torso
  481. end
  482. game:GetService("Debris"):AddItem(vp, .5)
  483.  
  484. elseif Type == "Bleed" then
  485. coroutine.resume(coroutine.create(function()
  486. local vp = Create("BodyVelocity"){
  487. P = 500,
  488. maxForce = Vector3.new(math.huge, 0, math.huge),
  489. velocity = RootPart.CFrame.lookVector * knockback * 2,
  490. }
  491. if knockback > 0 then
  492. vp.Parent = hit.Parent.Torso
  493. end
  494. game:GetService("Debris"):AddItem(vp, .5)
  495. ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "Bleeding!", .5, BrickColor.new(maincol).Color,BrickColor.new("Really black").Color)
  496. wait(.3)
  497. for i = 0, 9, 1 do
  498. wait(1)
  499. --CFuncs.Sound.Create(oofowmybones[math.random(#oofowmybones)], hit.Parent.Head, .3, 1)
  500. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 1
  501. ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "-1", 1.5, BrickColor.new(maincol).Color,BrickColor.new("Really black").Color)
  502. end
  503. end))
  504.  
  505. elseif Type == "Up" then
  506. local bodyVelocity = Create("BodyVelocity"){
  507. velocity = Vector3.new(0, 20, 0),
  508. P = 5000,
  509. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  510. Parent = hit,
  511. }
  512. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  513. elseif Type == "DarkUp" then
  514. coroutine.resume(coroutine.create(function()
  515. for i = 0, 1, 0.1 do
  516. swait()
  517. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  518. end
  519. end))
  520. local bodyVelocity = Create("BodyVelocity"){
  521. velocity = Vector3.new(0, 20, 0),
  522. P = 5000,
  523. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  524. Parent = hit,
  525. }
  526. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  527. elseif Type == "Snare" then
  528. local bp = Create("BodyPosition"){
  529. P = 2000,
  530. D = 100,
  531. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  532. position = hit.Parent.Torso.Position,
  533. Parent = hit.Parent.Torso,
  534. }
  535. game:GetService("Debris"):AddItem(bp, 1)
  536. elseif Type == "Stagger" then
  537. local BodPos = Create("BodyPosition"){
  538. P = 50000,
  539. D = 1000,
  540. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  541. position = hit.Parent.Torso.Position,
  542. Parent = hit.Parent.Torso,
  543. }
  544. local BodGy = Create("BodyGyro") {
  545. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  546. P = 20e+003,
  547. Parent = hit.Parent.Torso,
  548. CFrame = hit.Parent.Torso.CFrame,
  549. }
  550. ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "Staggered!", 1, BrickColor.new("New Yeller").Color,BrickColor.new("Really black").Color)
  551. hit.Parent.Torso.Anchored = true
  552. coroutine.resume(coroutine.create(function(Part)
  553. wait(.5)
  554. Part.Anchored = false
  555. end), hit.Parent.Torso)
  556. game:GetService("Debris"):AddItem(BodPos, .8)
  557. game:GetService("Debris"):AddItem(BodGy, .8)
  558. end
  559. local debounce = Create("BoolValue"){
  560. Name = "DebounceHit",
  561. Parent = hit.Parent,
  562. Value = true,
  563. }
  564. if Delay > 0 then
  565. game:GetService("Debris"):AddItem(debounce, Delay)
  566. c = Create("ObjectValue"){
  567. Name = "creator",
  568. Value = Player,
  569. Parent = h,
  570. }
  571. end
  572. game:GetService("Debris"):AddItem(c, .5)
  573. end
  574. end
  575.  
  576. function ShowDamage(Pos, Text, Time, Color)
  577. local Rate = (1 / 60)
  578. local Pos = (Pos or Vector3.new(0, 0, 0))
  579. local Text = (Text or "")
  580. local Time = (Time or 2)
  581. local Color = (Color or Color3.new(1, 0, 1))
  582. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  583. EffectPart.Anchored = true
  584. local BillboardGui = Create("BillboardGui"){
  585. Size = UDim2.new(3, 0, 3, 0),
  586. Adornee = EffectPart,
  587. Parent = EffectPart,
  588. }
  589. local TextLabel = Create("TextLabel"){
  590. BackgroundTransparency = 1,
  591. Size = UDim2.new(1, 0, 1, 0),
  592. Text = Text,
  593. Font = "Fantasy",
  594. TextColor3 = Color,
  595. TextScaled = true,
  596. Parent = BillboardGui,
  597. }
  598. game.Debris:AddItem(EffectPart, (Time))
  599. EffectPart.Parent = game:GetService("Workspace")
  600. delay(0, function()
  601. local Frames = (Time / Rate)
  602. for Frame = 1, Frames do
  603. wait(Rate)
  604. local Percent = (Frame / Frames)
  605. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  606. TextLabel.TextTransparency = Percent
  607. end
  608. if EffectPart and EffectPart.Parent then
  609. EffectPart:Destroy()
  610. end
  611. end)
  612. end
  613.  
  614.  
  615.  
  616.  
  617. crosshair = Instance.new("BillboardGui",Character)
  618. crosshair.Size = UDim2.new(10,0,10,0)
  619. crosshair.Enabled = false
  620. crosshair.AlwaysOnTop = true
  621. imgl = Instance.new("ImageLabel",crosshair)
  622. imgl.Position = UDim2.new(0,0,0,0)
  623. imgl.Size = UDim2.new(1,0,1,0)
  624. imgl.Image = "rbxassetid://1165138836"
  625. imgl.BackgroundTransparency = 1
  626. imgl.ImageColor3 = Color3.new(1,0,0)
  627.  
  628. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  629. for _, c in pairs(workspace:children()) do
  630. local hum = c:findFirstChild("Humanoid")
  631. if hum ~= nil then
  632. local head = hit
  633. if head ~= nil then
  634. local targ = head.Position - Part.Position
  635. local mag = targ.magnitude
  636. if mag <= Magnitude and c.Name ~= Player.Name then
  637. CFuncs.Sound.Create("324867021", head, 1, 1)
  638. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, HitSound, HitPitch)
  639. end
  640. end
  641. end
  642. end
  643. end
  644.  
  645. --[[Credit to CKBackup for his lock-on script.--]]
  646. function LockOn()
  647. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  648. TargetSelect(Mouse.Target.Parent)
  649. print("Targeting")
  650. print(Mouse.Target.Parent)
  651. lock=CFuncs.Sound.Create("179647221", targetted.Torso, .3, .8)
  652. lock.Name = "lock"
  653. else end
  654. end
  655.  
  656.  
  657. function TargetSelect(person)
  658. local dd=coroutine.wrap(function()
  659. if targetted ~= person then
  660. targetted = person
  661. for i = 0,9,1 do
  662. wait(.01)
  663. crosshair.Size = UDim2.new(13-i,0,13-i,0)
  664. end
  665. end
  666. end)
  667. dd()
  668. end
  669.  
  670. CFuncs.Sound.Create("1818153677", Character, 5, 1)
  671. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  672. Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1))
  673. HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1))
  674. CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999))
  675. humanoid.WalkSpeed = 0
  676. Humanoid.AutoRotate = false
  677.  
  678. Handle1=CFuncs.Part.Create(m,Enum.Material.Grass,0,.000001,"Really black","Handle1",Vector3.new(0.0718538612, 0.57483077, 0.43112269))
  679. Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.257038116, 0.589717865, 0.530781746, -0.254764616, 0.0992460549, 0.961896718, 0.966506541, 0.058013171, 0.249999866, -0.0309911743, 0.993370533, -0.11070168))
  680. meshy=CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"rbxassetid://63216455",Vector3.new(0, 0, 0),Vector3.new(1.43707716, 1.43707716, 1.43707716))
  681. Voodooeye1=CFuncs.Part.Create(m,Enum.Material.Neon,0,.001,"Really red","Voodooeye1",Vector3.new(0.114966214, 0.287415445, 0.287415236))
  682. Voodooeye1Weld=CFuncs.Weld.Create(m,Handle1,Voodooeye1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249851227, -0.675312996, 0.143596649, -8.94069672e-08, -1, 5.96046448e-08, -8.94069672e-08, 3.5658946e-08, 1.00000012, -0.999999881, 6.57903172e-08, -5.96046448e-08))
  683. CFuncs.Mesh.Create("SpecialMesh",Voodooeye1,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.400000006, 0.300000012))
  684. Voodooeye2=CFuncs.Part.Create(m,Enum.Material.Neon,0,.001,"Really red","Voodooeye2",Vector3.new(0.114966214, 0.287415445, 0.287415236))
  685. Voodooeye2Weld=CFuncs.Weld.Create(m,Handle1,Voodooeye2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249853134, -0.675312996, -0.151461601, -7.4505806e-08, -0.999999881, 5.96046448e-08, -8.94069672e-08, 3.5658946e-08, 1.00000012, -0.999999762, 6.57903101e-08, -5.96046448e-08))
  686. CFuncs.Mesh.Create("SpecialMesh",Voodooeye2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.400000006, 0.300000012))
  687.  
  688. Handle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really black","Handle2",Vector3.new(0.199999556, 0.200000003, 0.799999833))
  689. Handle2Weld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.136569977, 0.474960327, -0.374771118, -0.00580351055, 0.146951407, 0.989126921, -0.052100271, 0.987755537, -0.147053331, -0.99862504, -0.0523871481, 0.00192379951))
  690.  
  691. fakehandle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really black","Handle2",Vector3.new(0.199999556, 0.200000003, 0.799999833))
  692. fakehandle2Weld=CFuncs.Weld.Create(m,fakehandle2,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.136569977, 0.474960327, -0.374771118, -0.00580351055, 0.146951407, 0.989126921, -0.052100271, 0.987755537, -0.147053331, -0.99862504, -0.0523871481, 0.00192379951))
  693.  
  694.  
  695.  
  696. H1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H1",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  697. H1Weld=CFuncs.Weld.Create(m,fakehandle2,H1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, 0.0348701477, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  698. CFuncs.Mesh.Create("BlockMesh",H1,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  699. H10=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H10",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  700. H10Weld=CFuncs.Weld.Create(m,fakehandle2,H10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, -0.243400574, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  701. CFuncs.Mesh.Create("BlockMesh",H10,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
  702. H11=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H11",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  703. H11Weld=CFuncs.Weld.Create(m,fakehandle2,H11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, -0.312000275, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  704. CFuncs.Mesh.Create("BlockMesh",H11,"","",Vector3.new(0, 0, 0),Vector3.new(0.166666672, 0.300000012, 0.0333333351))
  705. H12=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H12",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  706. H12Weld=CFuncs.Weld.Create(m,fakehandle2,H12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, -0.24339962, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  707. CFuncs.Mesh.Create("BlockMesh",H12,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
  708. H13=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","H13",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  709. H13Weld=CFuncs.Weld.Create(m,fakehandle2,H13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, 0.0348701477, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  710. CFuncs.Mesh.Create("BlockMesh",H13,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  711. H14=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H14",Vector3.new(0.823188484, 0.329275399, 0.823188484))
  712. H14Weld=CFuncs.Weld.Create(m,fakehandle2,H14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0593738556, -0.0858631134, 1.29982662, 0.984807849, -0.150384158, -0.0868241042, -0.150384068, -0.988605797, 0.00657919049, -0.0868242234, 0.00657771528, -0.996202052))
  713. CFuncs.Mesh.Create("SpecialMesh",H14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.300000012, 0.366666675))
  714. H15=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H15",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  715. H15Weld=CFuncs.Weld.Create(m,fakehandle2,H15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968399048, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  716. CFuncs.Mesh.Create("BlockMesh",H15,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  717. H16=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H16",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  718. H16Weld=CFuncs.Weld.Create(m,fakehandle2,H16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, 0.0348701477, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  719. CFuncs.Mesh.Create("BlockMesh",H16,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  720. H17=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H17",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  721. H17Weld=CFuncs.Weld.Create(m,fakehandle2,H17,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  722. CFuncs.Mesh.Create("BlockMesh",H17,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
  723. H18=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H18",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  724. H18Weld=CFuncs.Weld.Create(m,fakehandle2,H18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  725. CFuncs.Mesh.Create("BlockMesh",H18,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
  726. H19=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H19",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  727. H19Weld=CFuncs.Weld.Create(m,fakehandle2,H19,CFrame.new(0, 0, 0, 1, .001, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, 0.0348701477, 0.456314087, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  728. CFuncs.Mesh.Create("BlockMesh",H19,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  729. H2=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H2",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  730. H2Weld=CFuncs.Weld.Create(m,fakehandle2,H2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.1407547, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  731. CFuncs.Mesh.Create("BlockMesh",H2,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
  732. H20=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H20",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  733. H20Weld=CFuncs.Weld.Create(m,fakehandle2,H20,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0968379974, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  734. CFuncs.Mesh.Create("BlockMesh",H20,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  735. H21=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H21",Vector3.new(0.823188484, 0.329275399, 0.823188484))
  736. H21Weld=CFuncs.Weld.Create(m,fakehandle2,H21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737314224, -0.0309829712, -0.0593719482, -0.0868242234, 0.00657771528, -0.996202052, -0.150384068, -0.988605797, 0.00657919049, -0.984807849, 0.150384158, 0.0868241042))
  737. CFuncs.Mesh.Create("BlockMesh",H21,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.633333325, 0.0333333351))
  738. H22=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H22",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  739. H22Weld=CFuncs.Weld.Create(m,fakehandle2,H22,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968399048, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  740. CFuncs.Mesh.Create("SpecialMesh",H22,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  741. H23=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H23",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  742. H23Weld=CFuncs.Weld.Create(m,fakehandle2,H23,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0868167877, -0.0348701477, 0.566067696, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  743. CFuncs.Mesh.Create("SpecialMesh",H23,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  744. H24=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H24",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  745. H24Weld=CFuncs.Weld.Create(m,fakehandle2,H24,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0968399048, 0.566069603, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  746. CFuncs.Mesh.Create("SpecialMesh",H24,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  747. H25=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H25",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  748. H25Weld=CFuncs.Weld.Create(m,fakehandle2,H25,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0968379974, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  749. CFuncs.Mesh.Create("BlockMesh",H25,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  750. H26=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H26",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  751. H26Weld=CFuncs.Weld.Create(m,fakehandle2,H26,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0968379974, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  752. CFuncs.Mesh.Create("BlockMesh",H26,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  753. H27=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H27",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  754. H27Weld=CFuncs.Weld.Create(m,fakehandle2,H27,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0309829712, 0.140755653, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  755. CFuncs.Mesh.Create("BlockMesh",H27,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
  756. H28=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H28",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  757. H28Weld=CFuncs.Weld.Create(m,fakehandle2,H28,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, 0.0348720551, 0.45631218, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  758. CFuncs.Mesh.Create("BlockMesh",H28,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  759. H29=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H29",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  760. H29Weld=CFuncs.Weld.Create(m,fakehandle2,H29,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319366455, -0.0309810638, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  761. CFuncs.Mesh.Create("BlockMesh",H29,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  762. H3=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H3",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  763. H3Weld=CFuncs.Weld.Create(m,fakehandle2,H3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0593738556, -0.0348701477, 0.566068649, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  764. CFuncs.Mesh.Create("SpecialMesh",H3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  765. H30=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H30",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  766. H30Weld=CFuncs.Weld.Create(m,fakehandle2,H30,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968379974, 0.45631218, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  767. CFuncs.Mesh.Create("BlockMesh",H30,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  768. H31=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H31",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  769. H31Weld=CFuncs.Weld.Create(m,fakehandle2,H31,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0309810638, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  770. CFuncs.Mesh.Create("BlockMesh",H31,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  771. H32=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H32",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  772. H32Weld=CFuncs.Weld.Create(m,fakehandle2,H32,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, 0.0348701477, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  773. CFuncs.Mesh.Create("BlockMesh",H32,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  774. H33=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H33",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  775. H33Weld=CFuncs.Weld.Create(m,fakehandle2,H33,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309810638, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  776. CFuncs.Mesh.Create("BlockMesh",H33,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  777. H34=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H34",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  778. H34Weld=CFuncs.Weld.Create(m,fakehandle2,H34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0968379974, -0.174801826, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  779. CFuncs.Mesh.Create("BlockMesh",H34,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  780. H35=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H35",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  781. H35Weld=CFuncs.Weld.Create(m,fakehandle2,H35,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0309829712, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  782. CFuncs.Mesh.Create("BlockMesh",H35,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  783. H36=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H36",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  784. H36Weld=CFuncs.Weld.Create(m,fakehandle2,H36,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0968379974, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  785. CFuncs.Mesh.Create("SpecialMesh",H36,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  786. H37=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H37",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  787. H37Weld=CFuncs.Weld.Create(m,fakehandle2,H37,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0309810638, 0.140755653, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  788. CFuncs.Mesh.Create("BlockMesh",H37,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
  789. H38=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H38",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  790. H38Weld=CFuncs.Weld.Create(m,fakehandle2,H38,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0319347382, -0.0348701477, 0.566068649, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  791. CFuncs.Mesh.Create("SpecialMesh",H38,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
  792. H39=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H39",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  793. H39Weld=CFuncs.Weld.Create(m,fakehandle2,H39,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  794. CFuncs.Mesh.Create("BlockMesh",H39,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  795. H4=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H4",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  796. H4Weld=CFuncs.Weld.Create(m,fakehandle2,H4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0309829712, 0.566069603, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  797. CFuncs.Mesh.Create("BlockMesh",H4,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  798. H5=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H5",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  799. H5Weld=CFuncs.Weld.Create(m,fakehandle2,H5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, -0.24339962, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  800. CFuncs.Mesh.Create("BlockMesh",H5,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
  801. H6=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H6",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  802. H6Weld=CFuncs.Weld.Create(m,fakehandle2,H6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  803. CFuncs.Mesh.Create("BlockMesh",H6,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
  804. H7=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H7",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  805. H7Weld=CFuncs.Weld.Create(m,fakehandle2,H7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  806. CFuncs.Mesh.Create("BlockMesh",H7,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  807. H8=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H8",Vector3.new(0.823188484, 0.329275399, 0.823188484))
  808. H8Weld=CFuncs.Weld.Create(m,fakehandle2,H8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.018409729, 1.29982758, -0.984807849, 0.150384158, 0.0868241042, 0.150384068, 0.988605797, -0.00657919049, -0.0868242234, 0.00657771528, -0.996202052))
  809. CFuncs.Mesh.Create("SpecialMesh",H8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.333333343, 0.366666675))
  810. H9=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H9",Vector3.new(0.823188484, 0.987826228, 0.823188484))
  811. H9Weld=CFuncs.Weld.Create(m,fakehandle2,H9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052))
  812. CFuncs.Mesh.Create("BlockMesh",H9,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
  813.  
  814.  
  815. MatchHandle=CFuncs.Part.Create(m,Enum.Material.Wood,0,1,"Brick yellow","MatchHandle",Vector3.new(0.200000003, 1.2069068, 0.200000003))
  816. MatchHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],MatchHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.183748245, 0.0853595734, -0.637422562, -0.0409919024, 0.417125523, -0.907922506, 0.879357815, 0.446499467, 0.165432349, 0.474392921, -0.791607499, -0.38510561))
  817. CFuncs.Mesh.Create("BlockMesh",MatchHandle,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006))
  818.  
  819. efex=CFuncs.Part.Create(m,Enum.Material.Concrete,0,1,"Burgundy","efex",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
  820. efexWeld=CFuncs.Weld.Create(m,MatchHandle,efex,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-06, -0.74656105, 0, 0.866022825, -4.47034836e-08, 0.499998599, -6.33299351e-08, 0.999999881, 2.38418579e-07, -0.49999848, -3.7252903e-07, 0.866022825))
  821.  
  822. MatchHead=CFuncs.Part.Create(m,Enum.Material.Concrete,0,1,"Burgundy","MatchHead",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  823. MatchHeadWeld=CFuncs.Weld.Create(m,MatchHandle,MatchHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000194549561, -0.700827599, 0.000228881836, 0.999998569, 2.23517418e-08, 0, 3.7252903e-08, 0.999999881, -2.98023224e-08, 5.96046448e-08, -2.98023224e-08, 0.999998569))
  824. CFuncs.Mesh.Create("BlockMesh",MatchHead,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006))
  825.  
  826.  
  827. meshy.TextureId = "rbxassetid://27688359"
  828. sref = CFuncs.Part.Create(Character, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  829. sref.Anchored = true
  830.  
  831. WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  832. WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  833. Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  834. WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  835.  
  836. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  837. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599))
  838. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  839. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  840. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  841. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  842. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  843. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599))
  844. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  845. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  846. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  847. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  848. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  849. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  850. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  851. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  852. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  853. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  854. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  855. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791))
  856. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  857. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  858. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  859. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  860. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  861. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  862. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  863. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  864. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  865. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  866. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  867. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  868. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  869. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  870. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  871. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  872. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  873. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048))
  874. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  875. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  876. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  877. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  878. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  879. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  880. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  881. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  882. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718))
  883. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  884. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  885. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  886. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  887. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  888. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718))
  889. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  890. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  891. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  892. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  893. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  894. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  895. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  896. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  897. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718))
  898. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  899. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  900. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  901. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  902. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  903. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255))
  904. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  905. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  906. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  907. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  908. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  909. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  910. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  911. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  912. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  913. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  914. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  915. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559))
  916. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  917. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  918. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  919. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  920. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  921. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  922. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  923. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  924. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  925. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  926. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  927. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  928. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  929. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  930. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  931. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  932. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  933. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957))
  934. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  935. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  936. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  937. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  938. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  939. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  940. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  941. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  942. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048))
  943. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  944. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003))
  945. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  946. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  947. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  948. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182))
  949. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  950. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  951. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  952. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  953. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  954. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  955. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  956. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  957. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  958. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  959. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  960. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301))
  961. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  962. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  963. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539))
  964. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  965. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  966. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182))
  967. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  968. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  969. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  970. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  971. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  972. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  973. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  974. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  975. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  976. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  977. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  978. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  979. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  980. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  981. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837))
  982. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  983. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  984. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599))
  985. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  986. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  987. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  988. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  989. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  990. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  991. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  992. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  993. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  994. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  995. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  996. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  997. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  998. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  999. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1000. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1001. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1002. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1003. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1004. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  1005. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1006. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  1007. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  1008. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1009. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1010. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  1011. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539))
  1012. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  1013. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  1014. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1015. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  1016. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  1017. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361))
  1018. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  1019. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  1020. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1021. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  1022. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  1023. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1024. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1025. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  1026. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1027. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1028. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1029. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1030. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1031. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  1032. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1033. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  1034. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  1035. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1036. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  1037. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  1038. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1039. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1040. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  1041. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1042. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1043. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1044. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048))
  1045. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1046. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  1047. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1048. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1049. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1050. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1051. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1052. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  1053. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599))
  1054. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1055. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003))
  1056. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1057. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1058. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  1059. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659))
  1060. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  1061. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  1062. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1063. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  1064. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  1065. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1066. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  1067. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  1068. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203))
  1069. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  1070. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  1071. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048))
  1072. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  1073. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599))
  1074. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  1075. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182))
  1076. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  1077. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301))
  1078. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  1079. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837))
  1080. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  1081. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1082. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  1083. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  1084. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241))
  1085. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  1086. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1087. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  1088. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048))
  1089. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  1090. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659))
  1091. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003))
  1092. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553))
  1093. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1094. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  1095. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1096. Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757))
  1097. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322))
  1098. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1099. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003))
  1100. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1101. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1102. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003))
  1103. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765))
  1104. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1105. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003))
  1106. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599))
  1107. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  1108. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003))
  1109. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241))
  1110. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1111. WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1))
  1112. WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308))
  1113. WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1))
  1114. WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308))
  1115. WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1))
  1116. WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427))
  1117. WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1))
  1118. WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248))
  1119.  
  1120. Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403))
  1121. TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1122. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1123. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034))
  1124. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1125. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1126. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0))
  1127. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1128. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1129. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949))
  1130. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1131. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1132. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0))
  1133. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1134. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1135. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1136. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1137. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1138. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0))
  1139. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1140. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1141. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719))
  1142. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1143. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1144. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073))
  1145. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1146. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245))
  1147. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1148. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1))
  1149. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1150. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166))
  1151. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1152. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1153. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802))
  1154. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1155. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1156. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971))
  1157. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1158. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1159. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0))
  1160. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1161. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1162. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298))
  1163. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1164. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1165. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616))
  1166. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1167. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1168. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1169. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1170. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1171. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865))
  1172. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1173. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1174. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708))
  1175. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1176. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1177. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276))
  1178. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1179. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1180. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873))
  1181. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1182. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1183. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1184. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591))
  1185. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1186. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844))
  1187. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1188. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1189. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1190. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1191. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1192. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1193. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1194. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1195. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859))
  1196. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1197. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1198. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1199. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1200. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1201. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1202. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1203. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1204. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263))
  1205. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1206. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1207. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0))
  1208. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1209. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1210. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0))
  1211. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1212. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1213. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1214. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1215. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1216. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014))
  1217. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1218. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1219. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735))
  1220. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1221. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1222. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953))
  1223. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1224. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1225. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1226. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1227. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1228. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028))
  1229. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1230. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1231. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497))
  1232. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1233. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1234. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986))
  1235. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1236.  
  1237. spawn(function()
  1238. while true do
  1239. for _,v in pairs(m:children()) do
  1240. if v:IsA("Part") and v.Name == "tat" then
  1241. end
  1242. end
  1243. swait()
  1244. end
  1245. end)
  1246.  
  1247. --Main Sounds--
  1248.  
  1249.  
  1250. spook=CFuncs.Sound.Create("720316845", Handle2, .1, .5)
  1251. spook.Looped=true
  1252. spook.Pitch = .5
  1253. spook.Name = "spook"
  1254. Instance.new("ReverbSoundEffect", spook)
  1255.  
  1256. spook2=CFuncs.Sound.Create("990088111", Character, .1, 1)
  1257. spook2.Looped=true
  1258. spook2.Pitch = .5
  1259. spook2.Name = "spook2"
  1260.  
  1261.  
  1262. spook3=CFuncs.Sound.Create("671095111", Character, .1, .3)
  1263. spook3.Looped=true
  1264. spook3.Pitch = .5
  1265. spook3.Name = "spook3"
  1266.  
  1267.  
  1268. Facemask=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Really black","Facemask",Vector3.new(0.100000903, 0.199999914, 0.0999996811))
  1269. FacemaskWeld=CFuncs.Weld.Create(m,Character["Head"],Facemask,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500009656, -0.10001123, 0.150001526, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1270.  
  1271.  
  1272. function soundrefresh()
  1273. spook:Destroy()
  1274. spook2:Destroy()
  1275. spook3:Destroy()
  1276.  
  1277. spook=CFuncs.Sound.Create("720316845", Handle2, .1, .5)
  1278. spook.Looped=true
  1279. spook.Pitch = .5
  1280. spook.Name = "spook"
  1281. Instance.new("ReverbSoundEffect", spook)
  1282.  
  1283. spook2=CFuncs.Sound.Create("990088111", Character, .1, 1)
  1284. spook2.Looped=true
  1285. spook2.Pitch = .5
  1286. spook2.Name = "spook2"
  1287.  
  1288.  
  1289. spook3=CFuncs.Sound.Create("671095111", Character, .1, .3)
  1290. spook3.Looped=true
  1291. spook3.Pitch = .5
  1292. spook3.Name = "spook3"
  1293. end
  1294.  
  1295.  
  1296. EffectModel = Create("Model"){
  1297. Parent = Character,
  1298. Name = "Effects",
  1299. }
  1300.  
  1301. Effects = {
  1302. Block = {
  1303. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1304. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1305. prt.Anchored = true
  1306. prt.CFrame = cframe
  1307. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1308. game:GetService("Debris"):AddItem(prt, 10)
  1309. if Type == 1 or Type == nil then
  1310. table.insert(Effects, {
  1311. prt,
  1312. "Block1",
  1313. delay,
  1314. x3,
  1315. y3,
  1316. z3,
  1317. msh
  1318. })
  1319. elseif Type == 2 then
  1320. table.insert(Effects, {
  1321. prt,
  1322. "Block2",
  1323. delay,
  1324. x3,
  1325. y3,
  1326. z3,
  1327. msh
  1328. })
  1329. end
  1330. end;
  1331. };
  1332.  
  1333. Cylinder = {
  1334. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1335. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  1336. prt.Anchored = true
  1337. prt.CFrame = cframe
  1338. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1339. game:GetService("Debris"):AddItem(prt, 2)
  1340. table.insert(Effects, {
  1341. prt,
  1342. "Cylinder",
  1343. delay,
  1344. x3,
  1345. y3,
  1346. z3,
  1347. msh
  1348. })
  1349. end;
  1350. };
  1351.  
  1352. Head = {
  1353. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1354. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1355. prt.Anchored = true
  1356. prt.CFrame = cframe
  1357. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1358. game:GetService("Debris"):AddItem(prt, 10)
  1359. table.insert(Effects, {
  1360. prt,
  1361. "Cylinder",
  1362. delay,
  1363. x3,
  1364. y3,
  1365. z3,
  1366. msh
  1367. })
  1368. end;
  1369. };
  1370.  
  1371. Sphere = {
  1372. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1373. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1374. prt.Anchored = true
  1375. prt.CFrame = cframe
  1376. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1377. game:GetService("Debris"):AddItem(prt, 10)
  1378. table.insert(Effects, {
  1379. prt,
  1380. "Cylinder",
  1381. delay,
  1382. x3,
  1383. y3,
  1384. z3,
  1385. msh
  1386. })
  1387. end;
  1388. };
  1389.  
  1390. Elect = {
  1391. Create = function(cff, x, y, z)
  1392. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("New Yeller"), "Part", Vector3.new(1, 1, 1))
  1393. prt.Anchored = true
  1394. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1395. prt.CFrame = CFrame.new(prt.Position)
  1396. game:GetService("Debris"):AddItem(prt, 2)
  1397. local xval = math.random() / 2
  1398. local yval = math.random() / 2
  1399. local zval = math.random() / 2
  1400. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1401. table.insert(Effects, {
  1402. prt,
  1403. "Elec",
  1404. 0.1,
  1405. x,
  1406. y,
  1407. z,
  1408. xval,
  1409. yval,
  1410. zval
  1411. })
  1412. end;
  1413.  
  1414. };
  1415.  
  1416. Ring = {
  1417. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1418. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1419. prt.Anchored = true
  1420. prt.CFrame = cframe
  1421. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1422. game:GetService("Debris"):AddItem(prt, 10)
  1423. table.insert(Effects, {
  1424. prt,
  1425. "Cylinder",
  1426. delay,
  1427. x3,
  1428. y3,
  1429. z3,
  1430. msh
  1431. })
  1432. end;
  1433. };
  1434.  
  1435.  
  1436. Wave = {
  1437. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1438. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1439. prt.Anchored = true
  1440. prt.CFrame = cframe
  1441. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1442. game:GetService("Debris"):AddItem(prt, 10)
  1443. table.insert(Effects, {
  1444. prt,
  1445. "Cylinder",
  1446. delay,
  1447. x3,
  1448. y3,
  1449. z3,
  1450. msh
  1451. })
  1452. end;
  1453. };
  1454.  
  1455. Break = {
  1456. Create = function(brickcolor, cframe, x1, y1, z1)
  1457. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1458. prt.Anchored = true
  1459. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1460. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1461. local num = math.random(10, 50) / 1000
  1462. game:GetService("Debris"):AddItem(prt, 10)
  1463. table.insert(Effects, {
  1464. prt,
  1465. "Shatter",
  1466. num,
  1467. prt.CFrame,
  1468. math.random() - math.random(),
  1469. 0,
  1470. math.random(50, 100) / 100
  1471. })
  1472. end;
  1473. };
  1474.  
  1475. Fire = {
  1476. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1477. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1478. prt.Anchored = true
  1479. prt.CFrame = cframe
  1480. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1481. game:GetService("Debris"):AddItem(prt, 10)
  1482. table.insert(Effects, {
  1483. prt,
  1484. "Fire",
  1485. delay,
  1486. 1,
  1487. 1,
  1488. 1,
  1489. msh
  1490. })
  1491. end;
  1492. };
  1493.  
  1494. FireWave = {
  1495. Create = function(brickcolor, cframe, x1, y1, z1)
  1496. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1497. prt.Anchored = true
  1498. prt.CFrame = cframe
  1499. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1500. local d = Create("Decal"){
  1501. Parent = prt,
  1502. Texture = "rbxassetid://26356434",
  1503. Face = "Top",
  1504. }
  1505. local d = Create("Decal"){
  1506. Parent = prt,
  1507. Texture = "rbxassetid://26356434",
  1508. Face = "Bottom",
  1509. }
  1510. game:GetService("Debris"):AddItem(prt, 10)
  1511. table.insert(Effects, {
  1512. prt,
  1513. "FireWave",
  1514. 1,
  1515. 30,
  1516. math.random(400, 600) / 100,
  1517. msh
  1518. })
  1519. end;
  1520. };
  1521.  
  1522. Lightning = {
  1523. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1524. local magz = (p0 - p1).magnitude
  1525. local curpos = p0
  1526. local trz = {
  1527. -ofs,
  1528. ofs
  1529. }
  1530. for i = 1, tym do
  1531. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1532. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1533. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1534. li.Material = "Neon"
  1535. if tym == i then
  1536. local magz2 = (curpos - p1).magnitude
  1537. li.Size = Vector3.new(th, th, magz2)
  1538. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1539. table.insert(Effects, {
  1540. li,
  1541. "Disappear",
  1542. last
  1543. })
  1544. else
  1545. do
  1546. do
  1547. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1548. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1549. game.Debris:AddItem(li, 10)
  1550. table.insert(Effects, {
  1551. li,
  1552. "Disappear",
  1553. last
  1554. })
  1555. end
  1556. end
  1557. end
  1558. end
  1559. end
  1560. };
  1561.  
  1562. EffectTemplate = {
  1563.  
  1564. };
  1565. }
  1566.  
  1567.  
  1568. --Chat--
  1569. function chatfunc(text)
  1570. local chat = coroutine.wrap(function()
  1571. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1572. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1573. end
  1574. local naeeym2 = Instance.new("BillboardGui",Character)
  1575. naeeym2.Size = UDim2.new(0,100,0,40)
  1576. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1577. naeeym2.Adornee = Character.Head
  1578. naeeym2.Name = "TalkingBillBoard"
  1579. local tecks2 = Instance.new("TextLabel",naeeym2)
  1580. tecks2.BackgroundTransparency = 1
  1581. tecks2.BorderSizePixel = 0
  1582. tecks2.Text = ""
  1583. tecks2.Font = "Garamond"
  1584. tecks2.FontSize = "Size18"
  1585. tecks2.TextStrokeTransparency = 0
  1586. tecks2.TextColor3 = Color3.new(1,1,1)
  1587. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1588. tecks2.Size = UDim2.new(1,0,0.5,0)
  1589. local shk = coroutine.wrap(function()
  1590. while tecks2 ~= nil do
  1591. wait(.05)
  1592. tecks2.Position = UDim2.new(0,math.random(-2,2),0,math.random(-2,2))
  1593. end
  1594. end)
  1595. shk()
  1596. for i = 1,string.len(text),1 do
  1597. local speak = CFuncs.Sound.Create("265970978", Torso, 1, 1)
  1598. speak.Name = "speak"
  1599. tecks2.Text = string.sub(text,1,i)
  1600. wait(0.05)
  1601. end
  1602. wait(2)
  1603. for i = 1, 5 do
  1604. wait(.01)
  1605. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  1606. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  1607. tecks2.TextTransparency = tecks2.TextTransparency + .2
  1608. end
  1609. naeeym2:Destroy()
  1610. end)
  1611. chat()
  1612. end
  1613.  
  1614. function onChatted(msg)
  1615. chatfunc(msg)
  1616. end
  1617. Player.Chatted:connect(onChatted)
  1618.  
  1619. local Ragdolls = {}
  1620.  
  1621. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1622. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1623. local tween = game:service'TweenService':Create(obj, info, props)
  1624.  
  1625. tween:Play()
  1626. end
  1627.  
  1628. function Ghost(who)
  1629. table.insert(Ragdolls,who)
  1630. end
  1631.  
  1632. function KillGhosts()
  1633. for _,v in next, Ragdolls do
  1634. v:destroy''
  1635. end
  1636. Ragdolls = {}
  1637. end
  1638.  
  1639.  
  1640. function ragdollenemy()
  1641. local rm = Create("Model"){
  1642. Parent = Character,
  1643. Name = "RagdollModel",
  1644. }
  1645. KillGhosts()
  1646. targetted:FindFirstChild("Torso").CanCollide = false
  1647. targetted:FindFirstChild("Head").CanCollide = false
  1648. targetted:FindFirstChild("Left Arm").CanCollide = false
  1649. targetted:FindFirstChild("Right Arm").CanCollide = false
  1650. targetted:FindFirstChild("Right Leg").CanCollide = false
  1651. targetted:FindFirstChild("Left Leg").CanCollide = false
  1652. targetted:FindFirstChildOfClass("Humanoid"):Destroy()
  1653. if Torso then
  1654. targetted.Torso.Transparency = 1
  1655. local sm00k = Instance.new("Smoke", targetted.Torso)
  1656. sm00k.Opacity = .2
  1657. sm00k.Color = Color3.new(0,0,0)
  1658. sm00k.Size = 8
  1659. local rHead = targetted:FindFirstChild("Head")
  1660. bodpos2 = Instance.new("BodyPosition",targetted.Torso)
  1661. bodpos2.P = 850
  1662. bodpos2.D = 1000
  1663. bodpos2.Position = rHead.Position
  1664. bodpos2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1665. rHead.Parent = rm
  1666. rHead.Transparency = 1
  1667. rHead.CanCollide = false
  1668. if rHead then
  1669. local Neck = Instance.new("Weld")
  1670. Neck.Name = "Neck"
  1671. Neck.Part0 = targetted.Torso
  1672. Neck.Part1 = rHead
  1673. Neck.C0 = CFrame.new(0, 1.5, 0)
  1674. Neck.C1 = CFrame.new()
  1675. Neck.Parent = rm
  1676. end
  1677. local rLimb = targetted:FindFirstChild("Right Arm")
  1678. rLimb.Parent = rm
  1679. if rLimb then
  1680. rLimb.Transparency = 1
  1681. rLimb.CanCollide = false
  1682. rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(1.5, 0, 0)
  1683. local Joint = Instance.new("Glue")
  1684. Joint.Name = "RightShoulder"
  1685. Joint.Part0 = targetted.Torso
  1686. Joint.Part1 = rLimb
  1687. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1688. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1689. Joint.Parent = targetted.Torso
  1690.  
  1691. local B = Instance.new("Part")
  1692. B.TopSurface = 0
  1693. B.BottomSurface = 0
  1694. B.formFactor = "Symmetric"
  1695. B.Size = Vector3.new(1, 1, 1)
  1696. B.Transparency = 1
  1697. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1698. B.Parent = targetted
  1699. local W = Instance.new("Weld")
  1700. W.Part0 = rLimb
  1701. W.Part1 = B
  1702. W.C0 = CFrame.new(0, -0.5, 0)
  1703. W.Parent = rLimb
  1704.  
  1705. end
  1706. local rLimb = targetted:FindFirstChild("Left Arm")
  1707. rLimb.Parent = rm
  1708. if rLimb then
  1709. rLimb.Transparency = 1
  1710. rLimb.CanCollide = false
  1711. rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(-1.5, 0, 0)
  1712. local Joint = Instance.new("Glue")
  1713. Joint.Name = "LeftShoulder"
  1714. Joint.Part0 = targetted.Torso
  1715. Joint.Part1 = rLimb
  1716. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1717. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1718. Joint.Parent = targetted.Torso
  1719.  
  1720. local B = Instance.new("Part")
  1721. B.TopSurface = 0
  1722. B.BottomSurface = 0
  1723. B.formFactor = "Symmetric"
  1724. B.Size = Vector3.new(1, 1, 1)
  1725. B.Transparency = 1
  1726. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1727. B.Parent = targetted
  1728. local W = Instance.new("Weld")
  1729. W.Part0 = rLimb
  1730. W.Part1 = B
  1731. W.C0 = CFrame.new(0, -0.5, 0)
  1732. W.Parent = rLimb
  1733.  
  1734. end
  1735. local rLimb = targetted:FindFirstChild("Right Leg")
  1736. rLimb.Parent = rm
  1737. if rLimb then
  1738. rLimb.Transparency = 1
  1739. rLimb.CanCollide = false
  1740. rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(0.5, -2, 0)
  1741. local Joint = Instance.new("Glue")
  1742. Joint.Name = "RightHip"
  1743. Joint.Part0 = targetted.Torso
  1744. Joint.Part1 = rLimb
  1745. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1746. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1747. Joint.Parent = targetted.Torso
  1748.  
  1749. local B = Instance.new("Part")
  1750. B.TopSurface = 0
  1751. B.BottomSurface = 0
  1752. B.formFactor = "Symmetric"
  1753. B.Size = Vector3.new(1, 1, 1)
  1754. B.Transparency = 1
  1755. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1756. B.Parent = targetted
  1757. local W = Instance.new("Weld")
  1758. W.Part0 = rLimb
  1759. W.Part1 = B
  1760. W.C0 = CFrame.new(0, -0.5, 0)
  1761. W.Parent = rLimb
  1762.  
  1763. end
  1764. local rLimb = targetted:FindFirstChild("Left Leg")
  1765. rLimb.Parent = rm
  1766. if rLimb then
  1767. rLimb.Transparency = 1
  1768. rLimb.CanCollide = false
  1769. rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(-0.5, -2, 0)
  1770. local Joint = Instance.new("Glue")
  1771. Joint.Name = "LeftHip"
  1772. Joint.Part0 = targetted.Torso
  1773. Joint.Part1 = rLimb
  1774. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1775. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1776. Joint.Parent = targetted.Torso
  1777.  
  1778. local B = Instance.new("Part")
  1779. B.TopSurface = 0
  1780. B.BottomSurface = 0
  1781. B.formFactor = "Symmetric"
  1782. B.Size = Vector3.new(1, 1, 1)
  1783. B.Transparency = 1
  1784. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1785. B.Parent = targetted
  1786. local W = Instance.new("Weld")
  1787. W.Part0 = rLimb
  1788. W.Part1 = B
  1789. W.C0 = CFrame.new(0, -0.5, 0)
  1790. W.Parent = rLimb
  1791.  
  1792. end
  1793. --[
  1794. local Bar = Instance.new("Part")
  1795. Bar.TopSurface = 0
  1796. Bar.BottomSurface = 0
  1797. Bar.formFactor = "Symmetric"
  1798. Bar.Size = Vector3.new(1, 1, 1)
  1799. Bar.Transparency = 1
  1800. Bar.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0.5, 0)
  1801. Bar.Parent = targetted
  1802. local Weld = Instance.new("Weld")
  1803. Weld.Part0 = targetted.Torso
  1804. Weld.Part1 = Bar
  1805. Weld.C0 = CFrame.new(0, 0.5, 0)
  1806. Weld.Parent = targetted.Torso
  1807. --]]
  1808. local spooky=CFuncs.Sound.Create("94247729", targetted.Torso, .1, .5)
  1809. spooky.Looped = true
  1810. spooky.Pitch = .8
  1811. spooky.Name = "spook"
  1812. local con = targetted.Torso.Touched:connect(function(hit)
  1813. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= Character then
  1814. Damage(Torso, hit, 20, 30, 0, "Normal", hit, 0.1, "94247873", .9)
  1815. if hit.Parent:FindFirstChildOfClass("Humanoid").Health == 0 then
  1816. targetted = nil
  1817. end
  1818. end end)
  1819. targetted.Torso.Parent = rm
  1820. Ghost(rm)
  1821. end
  1822. end
  1823.  
  1824.  
  1825. function ragdollself()
  1826. local rm = Create("Model"){
  1827. Parent = Character,
  1828. Name = "RagdollModel",
  1829. }
  1830. KillGhosts()
  1831. Character:FindFirstChildOfClass("Humanoid"):Destroy()
  1832. if Torso then
  1833. local sm00k = Instance.new("Smoke", Torso)
  1834. sm00k.Opacity = .2
  1835. sm00k.Color = Color3.new(1,0,0)
  1836. sm00k.Size = 8
  1837. Torso.Transparency = 1
  1838. local rHead = Character:FindFirstChild("Head")
  1839. rHead.Parent = rm
  1840. rHead.Transparency = 1
  1841. rHead.CanCollide = false
  1842. if rHead then
  1843. local Neck = Instance.new("Weld")
  1844. Neck.Name = "Neck"
  1845. Neck.Part0 = Torso
  1846. Neck.Part1 = rHead
  1847. Neck.C0 = CFrame.new(0, 1.5, 0)
  1848. Neck.C1 = CFrame.new()
  1849. Neck.Parent = rm
  1850. end
  1851. local rLimb = Character:FindFirstChild("Right Arm")
  1852. rLimb.Parent = rm
  1853. if rLimb then
  1854. rLimb.Transparency = 1
  1855. rLimb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  1856. local Joint = Instance.new("Glue")
  1857. Joint.Name = "RightShoulder"
  1858. Joint.Part0 = Torso
  1859. Joint.Part1 = rLimb
  1860. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1861. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1862. Joint.Parent = Torso
  1863.  
  1864. local B = Instance.new("Part")
  1865. B.TopSurface = 0
  1866. B.BottomSurface = 0
  1867. B.formFactor = "Symmetric"
  1868. B.Size = Vector3.new(1, 1, 1)
  1869. B.Transparency = 1
  1870. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1871. B.Parent = Character
  1872. local W = Instance.new("Weld")
  1873. W.Part0 = rLimb
  1874. W.Part1 = B
  1875. W.C0 = CFrame.new(0, -0.5, 0)
  1876. W.Parent = rLimb
  1877.  
  1878. end
  1879. local rLimb = Character:FindFirstChild("Left Arm")
  1880. rLimb.Parent = rm
  1881. if rLimb then
  1882. rLimb.Transparency = 1
  1883. rLimb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  1884. local Joint = Instance.new("Glue")
  1885. Joint.Name = "LeftShoulder"
  1886. Joint.Part0 = Torso
  1887. Joint.Part1 = rLimb
  1888. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1889. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1890. Joint.Parent = Torso
  1891.  
  1892. local B = Instance.new("Part")
  1893. B.TopSurface = 0
  1894. B.BottomSurface = 0
  1895. B.formFactor = "Symmetric"
  1896. B.Size = Vector3.new(1, 1, 1)
  1897. B.Transparency = 1
  1898. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1899. B.Parent = Character
  1900. local W = Instance.new("Weld")
  1901. W.Part0 = rLimb
  1902. W.Part1 = B
  1903. W.C0 = CFrame.new(0, -0.5, 0)
  1904. W.Parent = rLimb
  1905.  
  1906. end
  1907. local rLimb = Character:FindFirstChild("Right Leg")
  1908. rLimb.Parent = rm
  1909. if rLimb then
  1910. rLimb.Transparency = 1
  1911. rLimb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  1912. local Joint = Instance.new("Glue")
  1913. Joint.Name = "RightHip"
  1914. Joint.Part0 = Torso
  1915. Joint.Part1 = rLimb
  1916. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1917. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1918. Joint.Parent = Torso
  1919.  
  1920. local B = Instance.new("Part")
  1921. B.TopSurface = 0
  1922. B.BottomSurface = 0
  1923. B.formFactor = "Symmetric"
  1924. B.Size = Vector3.new(1, 1, 1)
  1925. B.Transparency = 1
  1926. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1927. B.Parent = Character
  1928. local W = Instance.new("Weld")
  1929. W.Part0 = rLimb
  1930. W.Part1 = B
  1931. W.C0 = CFrame.new(0, -0.5, 0)
  1932. W.Parent = rLimb
  1933.  
  1934. end
  1935. local rLimb = Character:FindFirstChild("Left Leg")
  1936. rLimb.Parent = rm
  1937. if rLimb then
  1938. rLimb.Transparency = 1
  1939. rLimb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  1940. local Joint = Instance.new("Glue")
  1941. Joint.Name = "LeftHip"
  1942. Joint.Part0 = Torso
  1943. Joint.Part1 = rLimb
  1944. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1945. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1946. Joint.Parent = Torso
  1947.  
  1948. local B = Instance.new("Part")
  1949. B.TopSurface = 0
  1950. B.BottomSurface = 0
  1951. B.formFactor = "Symmetric"
  1952. B.Size = Vector3.new(1, 1, 1)
  1953. B.Transparency = 1
  1954. B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0)
  1955. B.Parent = Character
  1956. local W = Instance.new("Weld")
  1957. W.Part0 = rLimb
  1958. W.Part1 = B
  1959. W.C0 = CFrame.new(0, -0.5, 0)
  1960. W.Parent = rLimb
  1961.  
  1962. end
  1963. --[
  1964. local Bar = Instance.new("Part")
  1965. Bar.TopSurface = 0
  1966. Bar.BottomSurface = 0
  1967. Bar.formFactor = "Symmetric"
  1968. Bar.Size = Vector3.new(1, 1, 1)
  1969. Bar.Transparency = 1
  1970. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  1971. Bar.Parent = Character
  1972. local Weld = Instance.new("Weld")
  1973. Weld.Part0 = Torso
  1974. Weld.Part1 = Bar
  1975. Weld.C0 = CFrame.new(0, 0.5, 0)
  1976. Weld.Parent = Torso
  1977. --]]
  1978. local spooky=CFuncs.Sound.Create("530591527", Torso, 1, 1)
  1979. spooky.Looped = true
  1980. spooky.Pitch = 1
  1981. spooky.Name = "spook"
  1982. Torso.Parent = rm
  1983. Ghost(rm)
  1984. end
  1985. end
  1986.  
  1987.  
  1988.  
  1989.  
  1990. spawn(function()
  1991. while true do
  1992. swait()
  1993. for _,rm in next, Ragdolls do
  1994. for _,v in next, rm:children() do
  1995. if(v:IsA'BasePart')then
  1996. pcall(function()
  1997. local trace = Instance.new(v.ClassName)
  1998. trace.Parent = Character
  1999. trace.Size = v.Size
  2000. trace.Material = Enum.Material.Neon
  2001. trace.Color = Color3.new(0,0,0)
  2002. trace.Transparency = .3
  2003. trace.Anchored = true
  2004. trace.CanCollide = false
  2005. trace.CFrame = v.CFrame
  2006. Tween(trace,{Transparency=1},.5)
  2007. game:GetService("Debris"):AddItem(trace, 1)
  2008. if v.Name == "Head" then
  2009. local mehs = Instance.new("CylinderMesh",trace)
  2010. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  2011. end
  2012. end)
  2013. end
  2014. end
  2015. end
  2016. end
  2017. end)
  2018.  
  2019.  
  2020.  
  2021. function burnragdollenemy()
  2022. targetted:FindFirstChildOfClass("Humanoid").Parent = nil
  2023. game:GetService("Debris"):AddItem(targetted, 10)
  2024. if Torso then
  2025. game:GetService("Debris"):AddItem(PE2, 10)
  2026. local Head = targetted:FindFirstChild("Head")
  2027. if Head then
  2028. local Neck = Instance.new("Weld")
  2029. Neck.Name = "Neck"
  2030. Neck.Part0 = targetted.Torso
  2031. Neck.Part1 = Head
  2032. Neck.C0 = CFrame.new(0, 1.5, 0)
  2033. Neck.C1 = CFrame.new()
  2034. Neck.Parent = targetted.Torso
  2035. end
  2036. local Limb = targetted:FindFirstChild("Right Arm")
  2037. if Limb then
  2038.  
  2039. Limb.CFrame = targetted.Torso.CFrame * CFrame.new(1.5, 0, 0)
  2040. local Joint = Instance.new("Glue")
  2041. Joint.Name = "RightShoulder"
  2042. Joint.Part0 = targetted.Torso
  2043. Joint.Part1 = Limb
  2044. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2045. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2046. Joint.Parent = targetted.Torso
  2047.  
  2048. local B = Instance.new("Part")
  2049. B.TopSurface = 0
  2050. B.BottomSurface = 0
  2051. B.formFactor = "Symmetric"
  2052. B.Size = Vector3.new(1, 1, 1)
  2053. B.Transparency = 1
  2054. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2055. B.Parent = targetted
  2056. local W = Instance.new("Weld")
  2057. W.Part0 = Limb
  2058. W.Part1 = B
  2059. W.C0 = CFrame.new(0, -0.5, 0)
  2060. W.Parent = Limb
  2061.  
  2062. end
  2063. local Limb = targetted:FindFirstChild("Left Arm")
  2064. if Limb then
  2065.  
  2066. Limb.CFrame = targetted.Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2067. local Joint = Instance.new("Glue")
  2068. Joint.Name = "LeftShoulder"
  2069. Joint.Part0 = targetted.Torso
  2070. Joint.Part1 = Limb
  2071. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2072. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2073. Joint.Parent = targetted.Torso
  2074.  
  2075. local B = Instance.new("Part")
  2076. B.TopSurface = 0
  2077. B.BottomSurface = 0
  2078. B.formFactor = "Symmetric"
  2079. B.Size = Vector3.new(1, 1, 1)
  2080. B.Transparency = 1
  2081. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2082. B.Parent = targetted
  2083. local W = Instance.new("Weld")
  2084. W.Part0 = Limb
  2085. W.Part1 = B
  2086. W.C0 = CFrame.new(0, -0.5, 0)
  2087. W.Parent = Limb
  2088.  
  2089. end
  2090. local Limb = targetted:FindFirstChild("Right Leg")
  2091. if Limb then
  2092.  
  2093. Limb.CFrame = targetted.Torso.CFrame * CFrame.new(0.5, -2, 0)
  2094. local Joint = Instance.new("Glue")
  2095. Joint.Name = "RightHip"
  2096. Joint.Part0 = targetted.Torso
  2097. Joint.Part1 = Limb
  2098. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2099. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2100. Joint.Parent = targetted.Torso
  2101.  
  2102. local B = Instance.new("Part")
  2103. B.TopSurface = 0
  2104. B.BottomSurface = 0
  2105. B.formFactor = "Symmetric"
  2106. B.Size = Vector3.new(1, 1, 1)
  2107. B.Transparency = 1
  2108. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2109. B.Parent = targetted
  2110. local W = Instance.new("Weld")
  2111. W.Part0 = Limb
  2112. W.Part1 = B
  2113. W.C0 = CFrame.new(0, -0.5, 0)
  2114. W.Parent = Limb
  2115.  
  2116. end
  2117. local Limb = targetted:FindFirstChild("Left Leg")
  2118. if Limb then
  2119.  
  2120. Limb.CFrame = targetted.Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2121. local Joint = Instance.new("Glue")
  2122. Joint.Name = "LeftHip"
  2123. Joint.Part0 = targetted.Torso
  2124. Joint.Part1 = Limb
  2125. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2126. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2127. Joint.Parent = targetted.Torso
  2128.  
  2129. local B = Instance.new("Part")
  2130. B.TopSurface = 0
  2131. B.BottomSurface = 0
  2132. B.formFactor = "Symmetric"
  2133. B.Size = Vector3.new(1, 1, 1)
  2134. B.Transparency = 1
  2135. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2136. B.Parent = targetted
  2137. local W = Instance.new("Weld")
  2138. W.Part0 = Limb
  2139. W.Part1 = B
  2140. W.C0 = CFrame.new(0, -0.5, 0)
  2141. W.Parent = Limb
  2142.  
  2143. end
  2144. --[
  2145. local Bar = Instance.new("Part")
  2146. Bar.TopSurface = 0
  2147. Bar.BottomSurface = 0
  2148. Bar.formFactor = "Symmetric"
  2149. Bar.Size = Vector3.new(1, 1, 1)
  2150. Bar.Transparency = 1
  2151. Bar.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0.5, 0)
  2152. Bar.Parent = targetted
  2153. local Weld = Instance.new("Weld")
  2154. Weld.Part0 = targetted.Torso
  2155. Weld.Part1 = Bar
  2156. Weld.C0 = CFrame.new(0, 0.5, 0)
  2157. Weld.Parent = targetted.Torso
  2158. --]]
  2159. end
  2160. end
  2161.  
  2162.  
  2163. function burnthem()
  2164. Humanoid.WalkSpeed = 0
  2165. attack = true
  2166. for i = 0, 1, 0.1 do
  2167. swait()
  2168. PlayAnimationFromTable({
  2169. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2170. CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2171. CFrame.new(0.863071084, 0.037429601, -0.671211839, 0.82317239, 0.163175449, -0.543839157, -0.511009216, 0.630423009, -0.584325612, 0.24750112, 0.758907497, 0.602330983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2172. CFrame.new(-1.52372348, 0.0687570125, 0.110776901, 0.88543123, 0.0834808722, 0.457211822, -0.0599410161, 0.996032119, -0.0657813028, -0.460889131, 0.0308390725, 0.886921763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2173. CFrame.new(0.500000358, -1.9999969, 7.4505806e-08, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2174. CFrame.new(-0.500003219, -1.9999969, 8.49366188e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2175. }, .3, false)
  2176. end
  2177. MatchHandle.Transparency = 0
  2178. MatchHead.Transparency = 0
  2179. local strike = CFuncs.Sound.Create("261841453", targetted, 1, 1)
  2180. strike.Name = "strike"
  2181. local PE1 = Instance.new("ParticleEmitter",efex)
  2182. PE1.LightEmission = NumberSequence.new(0.2)
  2183. PE1.Size = NumberSequence.new(.2)
  2184. PE1.Texture = "http://www.roblox.com/asset/?id=242461088"
  2185. PE1.Lifetime = NumberRange.new(.75)
  2186. PE1.Rate = 50.000
  2187. PE1.Transparency = NumberSequence.new(0.2)
  2188. PE1.LightEmission = NumberSequence.new(1)
  2189. PE1.Rotation = NumberRange.new(0)
  2190. PE1.Speed = NumberRange.new(.1)
  2191. PE1.RotSpeed = NumberRange.new(0)
  2192. PE1.ZOffset = .2
  2193. for i = 0, 1, 0.1 do
  2194. swait()
  2195. PlayAnimationFromTable({
  2196. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2197. CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2198. CFrame.new(0.863075495, 0.0374291539, -0.671212196, 0.82317239, 0.163175449, -0.543839157, -0.511009216, 0.630423009, -0.584325612, 0.24750112, 0.758907497, 0.602330983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2199. CFrame.new(-1.14803481, 0.107736275, 0.532279968, 0.967316866, -0.244378552, 0.0676561743, 0.150543988, 0.768174708, 0.622289479, -0.204045966, -0.591765761, 0.779858112) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2200. CFrame.new(0.500000179, -1.9999969, 5.21540642e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2201. CFrame.new(-0.500000477, -1.9999969, -1.78813934e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2202. }, .3, false)
  2203. end
  2204. local wattha=CFuncs.Sound.Create("239443642", targetted.Torso, 1, 1)
  2205. wattha.Name = "wattha"
  2206. skreem = CFuncs.Sound.Create("147758746", targetted.Torso, .8, 1)
  2207. skreem.Name = "skreem"
  2208. local PE2 = Instance.new("ParticleEmitter",targetted.Torso)
  2209. PE2.LightEmission = NumberSequence.new(0.2)
  2210. PE2.Size = NumberSequence.new(3)
  2211. PE2.Texture = "http://www.roblox.com/asset/?id=242461088"
  2212. PE2.Lifetime = NumberRange.new(.75)
  2213. PE2.Rate = 50.000
  2214. PE2.Transparency = NumberSequence.new(0.2)
  2215. PE2.LightEmission = NumberSequence.new(1)
  2216. PE2.Rotation = NumberRange.new(0)
  2217. PE2.Speed = NumberRange.new(.1)
  2218. PE2.RotSpeed = NumberRange.new(0)
  2219. PE2.ZOffset = .2
  2220. SoulSteal()
  2221. for i = 0, 1, 0.1 do
  2222. swait()
  2223. PlayAnimationFromTable({
  2224. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2225. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2226. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2227. CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2228. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2229. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2230. }, .3, false)
  2231. end
  2232.  
  2233. for i = 0, 1, 0.1 do
  2234. swait()
  2235. PlayAnimationFromTable({
  2236. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2237. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239. CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2240. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2241. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2242. }, .3, false)
  2243.  
  2244.  
  2245. end
  2246. targetted:FindFirstChildOfClass("Humanoid").Health = 0
  2247. wait(.01)
  2248. burnragdollenemy()
  2249. MatchHandle.Transparency = 1
  2250. MatchHead.Transparency = 1
  2251. PE1:Destroy()
  2252. targetted = nil
  2253. attack = false
  2254. Humanoid.WalkSpeed = ws
  2255. end
  2256.  
  2257.  
  2258. function vood()
  2259. attack = true
  2260. humanoid.WalkSpeed = 0
  2261. for i = 0, 1, 0.1 do
  2262. swait()
  2263. fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1)
  2264. PlayAnimationFromTable({
  2265. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2266. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2267. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2268. CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2269. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2270. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2271. }, .3, false)
  2272. end
  2273. ded = math.random(1,1)
  2274.  
  2275. pow = CFuncs.Sound.Create("982278034", targetted.Torso, 1, 1)
  2276. pow.Name = "pow"
  2277.  
  2278. for i = 0, 1, 0.1 do
  2279. swait()
  2280. stuf = CFuncs.Part.Create(workspace, "Fabric", .1, .1, BrickColor.new("White"), "stuf", Vector3.new(.1,.1,.1))
  2281. stuf.Anchored = false
  2282. stuf.CanCollide = true
  2283. stuf.Position = Handle1.Position
  2284. game:GetService("Debris"):AddItem(stuf, 1)
  2285. blud = CFuncs.Part.Create(workspace, "Neon", .1, .1, BrickColor.new("Crimson"), "blud", Vector3.new(.1,.1,.1))
  2286. blud.Anchored = false
  2287. blud.CanCollide = true
  2288. blud.Position = targetted.Torso.Position
  2289. game:GetService("Debris"):AddItem(blud, 3)
  2290. PlayAnimationFromTable({
  2291. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2292. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2293. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2294. CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2295. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2296. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2297. }, .3, false)
  2298. end
  2299. SoulSteal()
  2300. for i = 0, 1, 0.1 do
  2301. swait()
  2302. PlayAnimationFromTable({
  2303. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2304. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2305. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2306. CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2307. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2308. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2309. }, .3, false)
  2310. end
  2311. targetted:FindFirstChildOfClass("Humanoid").Health = 0
  2312. wait(.01)
  2313. ragdollenemy()
  2314. humanoid.WalkSpeed = ws
  2315. targetted = nil
  2316. attack = false
  2317. end
  2318.  
  2319.  
  2320.  
  2321. function madvood()
  2322. attack = true
  2323. humanoid.WalkSpeed = 0
  2324. targetted:FindFirstChildOfClass("Humanoid").MaxHealth = 100
  2325. for i = 0, 3, 0.1 do
  2326. swait()
  2327. PlayAnimationFromTable({
  2328. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  2329. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2330. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2331. CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2332. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2333. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2334. }, .3, false)
  2335. fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1)
  2336. end
  2337. spook.Pitch = 1.1
  2338. dis2 = Instance.new("ChorusSoundEffect", spook)
  2339. dis2.Depth = .7
  2340. for i = 0, 2, 1 do
  2341. pow = CFuncs.Sound.Create("429400881", targetted.Torso, .5, 1)
  2342. pow.Name = "pow"
  2343.  
  2344. targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health/2
  2345. spook.TimePosition = spook.TimePosition - 1
  2346. for i = 0, 1, 0.1 do
  2347. swait()
  2348. local smonk = Instance.new("ParticleEmitter",targetted.Torso)
  2349. smonk.LightEmission = .1
  2350. smonk.Size = NumberSequence.new(0.2)
  2351. smonk.Texture = "http://www.roblox.com/asset/?ID=122022304"
  2352. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2353. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2354. smonk.Transparency = bbb
  2355. smonk.Size = aaa
  2356. smonk.ZOffset = 1
  2357. smonk.Acceleration = Vector3.new(0,0, 0)
  2358. smonk.LockedToPart = false
  2359. smonk.EmissionDirection = "Back"
  2360. smonk.Lifetime = NumberRange.new(.2, .3)
  2361. smonk.Rate = 10
  2362. smonk.Rotation = NumberRange.new(-10, 10)
  2363. smonk.RotSpeed = NumberRange.new(-10, 10)
  2364. smonk.Speed = NumberRange.new(5)
  2365. smonk.VelocitySpread = 100
  2366. smonk.Enabled=true
  2367. game:GetService("Debris"):AddItem(smonk, .5)
  2368. game:GetService("Debris"):AddItem(blud, 3)
  2369. PlayAnimationFromTable({
  2370. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2371. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2372. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2373. CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2374. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2375. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2376. }, .3, false)
  2377. end
  2378. for i = 0, 1, 0.1 do
  2379. swait()
  2380. PlayAnimationFromTable({
  2381. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2382. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2383. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2384. CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2385. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2386. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2387. }, .3, false)
  2388. end
  2389. end
  2390. SoulSteal()
  2391. targetted:FindFirstChildOfClass("Humanoid").Health = 0
  2392. wait(.01)
  2393. ragdollenemy()
  2394. humanoid.WalkSpeed = ws
  2395. targetted = nil
  2396. attack = false
  2397. dis2.Enabled = false
  2398. spook.Pitch = .5
  2399. end
  2400.  
  2401.  
  2402. function minenow()
  2403. attack = true
  2404. humanoid.WalkSpeed = 0
  2405. for i = 0, 2, 0.1 do
  2406. swait()
  2407. PlayAnimationFromTable({
  2408. CFrame.new(0, -0, -0, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2409. CFrame.new(0, 1.49998999, 0, 0.939692736, 0, 0.342019916, 0, 1, 0, -0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2410. CFrame.new(0.846437991, 0.0426445305, -0.774509072, 0.719846129, 0.69410944, -0.00581353903, -0.642788053, 0.663413763, -0.383021921, -0.262002319, 0.279453695, 0.923721075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2411. CFrame.new(-1.5032959, 0.424854994, -1.00595379, 1, 2.98023224e-08, -0, 0, 0, -1, 2.98023224e-08, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2412. CFrame.new(0.469847649, -1.99999297, -0.17100963, 0.984807789, 0, -0.173648685, 0, 1, 0, 0.173648715, 0, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2413. CFrame.new(-0.53245151, -1.99999297, -0.000996470451, 0.939692736, 0, 0.342019916, 0, 1, 0, -0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2414. }, .3, false)
  2415. end
  2416. SoulSteal()
  2417. local zap = CFuncs.Sound.Create("1135476193", targetted.Torso, 1, .9)
  2418. zap.Name = "spook"
  2419. local zap = CFuncs.Sound.Create("177359995", Torso, .5, .9)
  2420. zap.Name = "spook"
  2421. local pow = CFuncs.Sound.Create("429400881", targetted.Torso, 1, 1)
  2422. pow.Name = "spook"
  2423. targetted:FindFirstChildOfClass("Humanoid").Health = 0
  2424. local smonk2 = Instance.new("ParticleEmitter",targetted.Torso)
  2425. smonk2.LightEmission = .1
  2426. smonk2.Size = NumberSequence.new(0.2)
  2427. smonk2.Texture = "http://www.roblox.com/asset/?ID=122022304"
  2428. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2429. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2430. smonk2.Transparency = bbb
  2431. smonk2.Size = aaa
  2432. smonk2.ZOffset = 1
  2433. smonk2.Acceleration = Vector3.new(0,0, 0)
  2434. smonk2.LockedToPart = false
  2435. smonk2.EmissionDirection = "Back"
  2436. smonk2.Lifetime = NumberRange.new(.2, .3)
  2437. smonk2.Rate = 10
  2438. smonk2.Rotation = NumberRange.new(-10, 10)
  2439. smonk2.RotSpeed = NumberRange.new(-10, 10)
  2440. smonk2.Speed = NumberRange.new(5)
  2441. smonk2.VelocitySpread = 100
  2442. smonk2.Enabled=true
  2443. game:GetService("Debris"):AddItem(smonk2, 2)
  2444. local smonk = Instance.new("ParticleEmitter",targetted.Torso)
  2445. smonk.LightEmission = .5
  2446. smonk.Size = NumberSequence.new(0.2)
  2447. smonk.Texture = "http://www.roblox.com/asset/?ID=137243001"
  2448. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2449. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2450. smonk.Transparency = bbb
  2451. smonk.Size = aaa
  2452. smonk.ZOffset = 1
  2453. smonk.Acceleration = Vector3.new(0,0, 0)
  2454. smonk.LockedToPart = false
  2455. smonk.EmissionDirection = "Back"
  2456. smonk.Lifetime = NumberRange.new(.2, .3)
  2457. smonk.Rate = 10
  2458. smonk.Rotation = NumberRange.new(-10, 10)
  2459. smonk.RotSpeed = NumberRange.new(-10, 10)
  2460. smonk.Speed = NumberRange.new(5)
  2461. smonk.VelocitySpread = 100
  2462. smonk.Enabled=true
  2463. game:GetService("Debris"):AddItem(smonk, 2)
  2464. bodpos = Instance.new("BodyPosition",targetted.Torso)
  2465. bodpos.D = 1000
  2466. bodpos.Position = targetted.Torso.Position
  2467. wait(.01)
  2468. ragdollenemy()
  2469. targetted = nil
  2470. for i = 0, 3, 0.1 do
  2471. swait()
  2472. PlayAnimationFromTable({
  2473. CFrame.new(-0, -0, 0, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2474. CFrame.new(0, 1.49998999, 0, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2475. CFrame.new(0.864185929, -0.407940805, -0.379718959, 0.719846129, 0.450618565, -0.527981699, -0.642788053, 0.71984607, -0.262002498, 0.262002319, 0.527981758, 0.807830513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2476. CFrame.new(-1.1422416, 0.424854994, -0.977448702, 0.766044796, -0.642787218, 0, 0, 0, -1, 0.642787218, 0.766044855, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2477. CFrame.new(0.469847172, -1.99999297, 0.171010986, 0.642787755, 0, -0.766044497, 0, 1, 0, 0.766044497, 0, 0.642787755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2478. CFrame.new(-0.407241195, -1.99999297, -0.343016356, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2479. }, .3, false)
  2480. bodpos.Position = Torso.Position
  2481. end
  2482. KillGhosts()
  2483. zap:Destroy()
  2484. if mad == false then
  2485. Head.face.Texture = "rbxasset://textures/face.png"
  2486. end
  2487. bodpos:Destroy()
  2488. attack = false
  2489. humanoid.WalkSpeed = ws
  2490. end
  2491.  
  2492.  
  2493.  
  2494.  
  2495. function selfvood()
  2496. attack = true
  2497. humanoid.WalkSpeed = 0
  2498. for i = 0, 3, 0.1 do
  2499. swait()
  2500. fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1)
  2501. PlayAnimationFromTable({
  2502. CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2503. CFrame.new(0, 1.496984, -0.0755676329, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  2504. CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2505. CFrame.new(-1.27641273, 0.51513654, -1.0454185, -0.984807253, -0.173651338, -6.02125851e-07, 0.0301534254, -0.171008766, 0.984808028, -0.171013325, 0.96984601, 0.173646823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2506. CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2507. CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2508. }, .3, false)
  2509. end
  2510. spook:Pause()
  2511. spook2:Pause()
  2512. spook3:Pause()
  2513. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2514. local spook = CFuncs.Sound.Create("642753669", Character, 1, 1)
  2515. local pow = CFuncs.Sound.Create("429400881", Torso, 1, 1)
  2516.  
  2517. local smonk = Instance.new("ParticleEmitter",Torso)
  2518. smonk.LightEmission = .1
  2519. smonk.Size = NumberSequence.new(0.2)
  2520. smonk.Texture = "http://www.roblox.com/asset/?ID=122022304"
  2521. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2522. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2523. smonk.Transparency = bbb
  2524. smonk.Size = aaa
  2525. smonk.ZOffset = 1
  2526. smonk.Acceleration = Vector3.new(0,0, 0)
  2527. smonk.LockedToPart = false
  2528. smonk.EmissionDirection = "Back"
  2529. smonk.Lifetime = NumberRange.new(.2, .3)
  2530. smonk.Rate = 10
  2531. smonk.Rotation = NumberRange.new(-10, 10)
  2532. smonk.RotSpeed = NumberRange.new(-10, 10)
  2533. smonk.Speed = NumberRange.new(5)
  2534. smonk.VelocitySpread = 100
  2535. smonk.Enabled=true
  2536. game:GetService("Debris"):AddItem(smonk, .8)
  2537. for i = 0, 3, 0.1 do
  2538. swait()
  2539. PlayAnimationFromTable({
  2540. CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2541. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2542. CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)),
  2543. CFrame.new(-0.568172455, 0.515136659, -1.04541838, 0, -1, 0, 0.17364718, 0, 0.984807909, -0.984807909, 0, 0.17364715) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)),
  2544. CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2545. CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2546. }, .3, false)
  2547. spook.TimePosition = 23
  2548. end
  2549.  
  2550.  
  2551. local smonk = Instance.new("ParticleEmitter",Torso)
  2552. smonk.LightEmission = .1
  2553. smonk.Size = NumberSequence.new(0.2)
  2554. smonk.Texture = "http://www.roblox.com/asset/?ID=122022304"
  2555. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2556. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2557. smonk.Transparency = bbb
  2558. smonk.Size = aaa
  2559. smonk.ZOffset = 1
  2560. smonk.Acceleration = Vector3.new(0,0, 0)
  2561. smonk.LockedToPart = false
  2562. smonk.EmissionDirection = "Back"
  2563. smonk.Lifetime = NumberRange.new(.2, .3)
  2564. smonk.Rate = 10
  2565. smonk.Rotation = NumberRange.new(-10, 10)
  2566. smonk.RotSpeed = NumberRange.new(-10, 10)
  2567. smonk.Speed = NumberRange.new(5)
  2568. smonk.VelocitySpread = 100
  2569. smonk.Enabled=true
  2570. game:GetService("Debris"):AddItem(smonk, .8)
  2571. chatfunc(beg[math.random(#beg)])
  2572. for i = 0, 12, 1 do
  2573. spook.Pitch = 1
  2574. for i = 0, .6, 0.1 do
  2575. swait()
  2576. PlayAnimationFromTable({
  2577. CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2578. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2579. CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2580. CFrame.new(-1.45222509, 0.532710016, -1.14508247, -0.984807849, 0.173648134, 3.13053391e-07, -0.0301533286, -0.171009853, 0.984807849, 0.171010122, 0.969846427, 0.173647866) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2581. CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2582. CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2583. }, .3, false)
  2584. end
  2585.  
  2586. local pow = CFuncs.Sound.Create("429400881", Torso, 1, 1)
  2587. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2588. local smonk = Instance.new("ParticleEmitter",Torso)
  2589. smonk.LightEmission = .1
  2590. smonk.Size = NumberSequence.new(0.2)
  2591. smonk.Texture = "http://www.roblox.com/asset/?ID=122022304"
  2592. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
  2593. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2594. smonk.Transparency = bbb
  2595. smonk.Size = aaa
  2596. smonk.ZOffset = 1
  2597. smonk.Acceleration = Vector3.new(0,0, 0)
  2598. smonk.LockedToPart = false
  2599. smonk.EmissionDirection = "Back"
  2600. smonk.Lifetime = NumberRange.new(.2, .3)
  2601. smonk.Rate = 10
  2602. smonk.Rotation = NumberRange.new(-10, 10)
  2603. smonk.RotSpeed = NumberRange.new(-10, 10)
  2604. smonk.Speed = NumberRange.new(5)
  2605. smonk.VelocitySpread = 100
  2606. smonk.Enabled=true
  2607. game:GetService("Debris"):AddItem(smonk, .8)
  2608. spook.Pitch = .8
  2609. for i = 0, .6, 0.1 do
  2610. swait()
  2611. PlayAnimationFromTable({
  2612. CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2613. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2614. CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)),
  2615. CFrame.new(-0.568172455, 0.515136659, -1.04541838, 0, -1, 0, 0.17364718, 0, 0.984807909, -0.984807909, 0, 0.17364715) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)),
  2616. CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2617. CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2618. }, .3, false)
  2619. spook.TimePosition = 23
  2620. end
  2621. end
  2622. for i = 0, 13, 0.1 do
  2623. swait()
  2624. PlayAnimationFromTable({
  2625. CFrame.new(0, -2.40031433, -1.12047958, 1, 0, 0, 0, 0, 1, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  2626. CFrame.new(0.135637388, 1.25514591, -0.148081794, 0.808915854, 0.586822987, -0.0359715298, -0.587052941, 0.802873313, -0.103746079, -0.0319999978, 0.10503903, 0.993953228) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .3 * math.cos(sine/1), 0 + .1 * math.cos(sine/2), 0 + .2 * math.cos(sine/2)),
  2627. CFrame.new(1.50000381, 1.09464121, -0.179402828, 0, 0, -1, 0, -1, 0, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2628. CFrame.new(-1.63862431, 1.42091811, 0.0412508622, -0.984807849, 0.171009973, 0.0301539823, -0.171009988, -0.985265851, 0.00259810337, 0.0301539954, -0.00259799929, 0.999541879) * CFrame.new(0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)),
  2629. CFrame.new(0.5, -1.9570061, -0.0188293457, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .1 * math.cos(sine/2), 0 + .2 * math.cos(sine/2)),
  2630. CFrame.new(-0.965170562, -1.72358632, -0.0800125599, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/2), 0 + .1 * math.cos(sine/2)),
  2631. }, .3, false)
  2632. end
  2633. Humanoid.Health=0
  2634. attack = false
  2635. end
  2636.  
  2637.  
  2638.  
  2639.  
  2640.  
  2641.  
  2642. Mouse.Button1Down:connect(function()
  2643. if attack == false and targetted ~= nil and targetted.Name ~= "SezHu" and mad == false then
  2644. vood()
  2645. elseif attack == false and targetted ~= nil and targetted.Name == "SezHu" then
  2646. selfvood()
  2647. elseif attack == false and targetted ~= nil and targetted.Name ~= "SezHu" and mad == true then
  2648. madvood()
  2649.  
  2650. end
  2651. end)
  2652.  
  2653.  
  2654. function shadestep()
  2655. attack = true
  2656. Humanoid.WalkSpeed = 0
  2657. Humanoid.JumpPower = 0
  2658. Humanoid.AutoRotate = false
  2659. local portal = Instance.new("Part",Torso)
  2660. portal.Size = Vector3.new(7,8,3.5)
  2661. portal.CanCollide = false
  2662. portal.Anchored = true
  2663. portal.Material = "Glass"
  2664. portal.CFrame = RootPart.CFrame * CFrame.new(-6,0,0)
  2665. portal.BrickColor = BrickColor.new("Earth green")
  2666. portal.Transparency = .9999999
  2667. targetted.Torso.Anchored = true
  2668. zap = CFuncs.Sound.Create("1135476193", Torso, .5, .9)
  2669. zap.Name = "spook"
  2670. local smonk = Instance.new("ParticleEmitter",portal)
  2671. smonk.LightEmission = .1
  2672. smonk.Size = NumberSequence.new(0.2)
  2673. smonk.Texture = "http://www.roblox.com/asset/?ID=137243001"
  2674. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 1)})
  2675. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2676. smonk.Transparency = bbb
  2677. smonk.Size = aaa
  2678. smonk.ZOffset = 1
  2679. smonk.Acceleration = Vector3.new(0,0, 0)
  2680. smonk.LockedToPart = false
  2681. smonk.EmissionDirection = "Back"
  2682. smonk.Lifetime = NumberRange.new(.2, .3)
  2683. smonk.Rate = 100
  2684. smonk.Rotation = NumberRange.new(-10, 10)
  2685. smonk.RotSpeed = NumberRange.new(-10, 10)
  2686. smonk.Speed = NumberRange.new(5)
  2687. smonk.VelocitySpread = 100
  2688. smonk.Enabled=true
  2689. for i = 0, 1, 0.1 do
  2690. swait()
  2691. PlayAnimationFromTable({
  2692. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2693. CFrame.new(3.42726707e-07, 1.49998903, 9.53674316e-07, 0.939692736, -0.0593911372, 0.336823851, 0, 0.984807849, 0.173648164, -0.342019916, -0.163175926, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2694. CFrame.new(0.931666315, -0.0946135819, -0.746298254, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2695. CFrame.new(-1.49999905, 0, -0, 1, 0, -0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2696. CFrame.new(0.5, -1.99999368, -5.36441803e-07, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2697. CFrame.new(-0.720551491, -1.48057103, -0.248975754, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2698. }, .3, false)
  2699. end
  2700. RightLeg.Transparency = .001
  2701. LeftLeg.Transparency = .001
  2702. Head.Transparency = .001
  2703. LeftArm.Transparency = .001
  2704. RightArm.Transparency = .001
  2705. Torso.Transparency = .001
  2706. for i = 0, 1, 0.1 do
  2707. swait()
  2708. PlayAnimationFromTable({
  2709. CFrame.new(-5.22641468, -0.00028098881, 0.000417715404, 1.00001502, -4.24588279e-06, -1.15687726e-09, -4.24588279e-06, 1.00000072, 2.03726813e-10, -1.15687726e-09, 2.03726813e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2710. CFrame.new(-1.23381615e-05, 1.50001132, 3.1888485e-06, 0.866936922, -0.059389241, 0.494882226, -0.0301606432, 0.984807909, 0.171010628, -0.497516185, -0.163180113, 0.851968348) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2711. CFrame.new(0.526583731, -0.0394355357, -0.714433908, 0.500005841, 0.866030812, 1.66532845e-06, -0.750003815, 0.43301329, -0.499994576, -0.433007985, 0.249996915, 0.866028786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2712. CFrame.new(-1.5000447, 4.98362851e-06, -9.59282715e-08, 0.984814703, 0.173652425, -2.29182479e-06, -0.163184389, 0.925419688, -0.342009157, -0.0593881272, 0.33681336, 0.939696729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2713. CFrame.new(0.848292768, -1.88091469, -0.0433515906, 0.93969965, -0.342022836, -2.45875708e-06, 0.321391046, 0.883024156, 0.342018813, -0.116975173, -0.321393222, 0.939693213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2714. CFrame.new(-0.710637033, -1.42431033, -0.40600121, 0.9848153, 0.171010852, 0.0301539209, -0.173651934, 0.969846129, 0.171009913, -1.1019074e-07, -0.173648119, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2715. }, .3, false)
  2716. end
  2717. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,5)
  2718. portal.CFrame = RootPart.CFrame * CFrame.new(-6,0,0)
  2719. zap = CFuncs.Sound.Create("177359995", Torso, .5, .9)
  2720. zap.Name = "spook"
  2721. for i = 0, 1, 0.1 do
  2722. swait()
  2723. PlayAnimationFromTable({
  2724. CFrame.new(-3.96769428, -0.000213317384, 0.000316624471, 1.00001502, -4.24588279e-06, -1.15687726e-09, -4.24588279e-06, 1.00000072, 2.03726813e-10, -1.15687726e-09, 2.03726813e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2725. CFrame.new(-1.32024288e-05, 1.50001109, 1.22189522e-06, 0.862049878, -0.0593847744, -0.503347397, 0.133013517, 0.984808683, 0.111624479, 0.48906824, -0.163176596, 0.856846392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2726. CFrame.new(1.18375278, -0.0413921922, -0.538647294, 0.939700425, 0.34202072, 3.87117325e-06, -0.29619953, 0.813800216, -0.499996006, -0.171010777, 0.469841599, 0.866027951) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2727. CFrame.new(-0.932069957, -0.103391632, -0.719776034, 0.866033554, -0.500000954, -1.84038799e-06, 0.469841331, 0.813804984, -0.342011005, 0.171005979, 0.296189845, 0.939696014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2728. CFrame.new(0.951902509, -1.61429334, -0.140393496, 0.984815419, -0.173648387, -2.52752943e-06, 0.163171723, 0.925418317, 0.342018664, -0.0593881905, -0.336822987, 0.939693272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2729. CFrame.new(-0.7694332, -1.75775802, -0.34629786, 0.9848153, 0.173648983, 1.36140443e-07, -0.173651934, 0.984807491, 1.44253136e-07, -1.1019074e-07, -1.65717211e-07, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2730. }, .3, false)
  2731. end
  2732.  
  2733. for i = 0, 1, 0.1 do
  2734. swait()
  2735. PlayAnimationFromTable({
  2736. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2737. CFrame.new(3.42726707e-07, 1.49998903, 9.53674316e-07, 0.939692736, -0.0593911372, 0.336823851, 0, 0.984807849, 0.173648164, -0.342019916, -0.163175926, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2738. CFrame.new(0.931666315, -0.0946135819, -0.746298254, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2739. CFrame.new(-1.49999905, 0, -0, 1, 0, -0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2740. CFrame.new(0.5, -1.99999368, -5.36441803e-07, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2741. CFrame.new(-0.720551491, -1.48057103, -0.248975754, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2742. }, .3, false)
  2743. end
  2744.  
  2745.  
  2746.  
  2747. portal:Destroy()
  2748. RightLeg.Transparency = 0
  2749. LeftLeg.Transparency = 0
  2750. Head.Transparency = 0
  2751. LeftArm.Transparency = 0
  2752. RightArm.Transparency = 0
  2753. Torso.Transparency = 0
  2754. Humanoid.WalkSpeed = ws
  2755. Humanoid.JumpPower = 60
  2756. Humanoid.AutoRotate = true
  2757. attack = false
  2758. targetted.Torso.Anchored = false
  2759. end
  2760.  
  2761.  
  2762.  
  2763. function SoulSteal(pos)
  2764. local soulst = coroutine.wrap(function()
  2765. local soul = Instance.new("Part",targetted)
  2766. soul.Size = Vector3.new(.2,.2,.2)
  2767. soul.CanCollide = false
  2768. soul.Anchored = false
  2769. soul.BrickColor = BrickColor.new("Really red")
  2770. soul.Position = targetted.Torso.Position
  2771. soul.Transparency = 1
  2772. local bodpos = Instance.new("BodyPosition",soul)
  2773. bodpos.Position = targetted.Torso.Position
  2774. local col = targetted.Torso.Color
  2775. game:GetService("Debris"):AddItem(soul, 20)
  2776. wait(2)
  2777. soul.Touched:connect(function(hit)
  2778. if hit.Parent == Character then
  2779. Effects.Block.Create(BrickColor.new(col), Torso.CFrame, .2, .2, .2, .2, .2, .2, .01, 1)
  2780. soul:Destroy()
  2781. humanoid.WalkSpeed = humanoid.WalkSpeed + souls
  2782. frameincrease = frameincrease + souls
  2783. ws = ws + souls
  2784. souls = souls + 1
  2785.  
  2786. --chatfunc("In the forest, dark and deep, I offer you, eternal sleep..")
  2787. end
  2788. end)
  2789. while soul do
  2790. swait()
  2791. bodpos.Position = Torso.Position
  2792. end
  2793. end)
  2794. soulst()
  2795. end
  2796.  
  2797.  
  2798.  
  2799.  
  2800. Mouse.KeyDown:connect(function(k)
  2801. k = k:lower()
  2802. if k == 'q' and attack == false then
  2803. LockOn()
  2804. elseif k == 'e' and attack == false and targetted ~= nil then
  2805. burnthem()
  2806. elseif k == 't' and attack == false and targetted ~= nil then
  2807. minenow()
  2808. elseif k == 'g' and mad == false then
  2809. soundrefresh()
  2810. elseif k == 'f' and attack == false and souls >= 5 and mad == false then
  2811. mad = true
  2812. spook.Pitch = .5
  2813. spook.Volume = .5
  2814. local dis2 = Instance.new("ChorusSoundEffect", spook)
  2815. dis2.Depth = .7
  2816. spook2:Pause()
  2817. spook2=CFuncs.Sound.Create("1285581251", Torso, 1, .5)
  2818. spook2.Name = "spook2"
  2819. spook2.Looped = true
  2820. spook3:Pause()
  2821. zap = CFuncs.Sound.Create("223103466", Character, .005, .5)
  2822. zap.Name = "spook"
  2823. zap.Looped = true
  2824. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2825. local l = Instance.new("PointLight",Torso)
  2826. l.Range = 10
  2827. l.Brightness = 1
  2828. l.Color = Color3.new(1,0,0)
  2829.  
  2830. elseif k == 'r' and attack == false and targetted ~= nil then
  2831. shadestep()
  2832.  
  2833. end
  2834. end)
  2835.  
  2836. punished = false
  2837.  
  2838. Humanoid.Died:connect(function()
  2839. local bodposs = Instance.new("BodyPosition",Torso)
  2840. bodposs.P = 1500
  2841. bodposs.D = 500
  2842. bodposs.Position = Torso.Position
  2843. bodposs.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  2844. local con = Torso.Touched:connect(function(hit)
  2845. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= Character then
  2846. hit:BreakJoints()
  2847. end
  2848. end)
  2849. ragdollself()
  2850. punished = true
  2851. if punished == true then
  2852. while true do
  2853. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10000)) do
  2854. if v:FindFirstChild('Torso') then
  2855. if v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2856. i = v
  2857. bodposs.Position = i.Torso.Position
  2858. end
  2859. end
  2860. end
  2861. wait(.1)
  2862. end
  2863. end
  2864. for v,i in pairs(game.Players:GetChildren()) do
  2865. end
  2866. end)
  2867.  
  2868.  
  2869.  
  2870.  
  2871. while true do
  2872. text1.Text = "Souls collected: " ..souls
  2873. swait()
  2874. sref.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  2875. for i, v in pairs(Character:GetChildren()) do
  2876. if v:IsA("Part") then
  2877. v.Material = "SmoothPlastic"
  2878. elseif v:IsA("Accessory") then
  2879. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2880. end
  2881. end
  2882. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2883. velocity = RootPart.Velocity.y
  2884. sine = sine + change
  2885. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2886. if RootPart.Velocity.y > 1 and hit == nil then
  2887. Anim = "Jump"
  2888. if attack == false then
  2889. PlayAnimationFromTable({
  2890. CFrame.new(0, 0.0486936681, -0.0429394133, 1, 0, -0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2891. CFrame.new(0, 1.48698187, -0.0992434025, 1, 0, 0, 0, 0.98480767, 0.173648626, -0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2892. CFrame.new(1.66118193, 0.583681226, 0.430878729, 0.556951106, -0.772693694, -0.30454877, 0.830109596, 0.506009281, 0.234249175, -0.026898358, -0.383274168, 0.923242927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2893. CFrame.new(-1.65963519, 0.695907593, 0.339572817, 0.482961893, 0.810776234, 0.330741376, -0.866026103, 0.498096228, 0.0435779653, -0.129409045, -0.307477146, 0.94271481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2894. CFrame.new(0.499997795, -1.71809137, -0.102601528, 0.984807849, 3.55863392e-007, -0.173647791, 0.0593907312, 0.939692557, 0.336824298, 0.163175657, -0.342020214, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2895. CFrame.new(-0.599241376, -1.29528463, -0.396836221, 0.992403984, 0.086823605, 0.0871558413, -0.118890785, 0.858931601, 0.498097867, -0.0316142589, -0.504676282, 0.862729669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2896. }, .3, false)
  2897. end
  2898. elseif RootPart.Velocity.y < -1 and hit == nil then
  2899. Anim = "Fall"
  2900. if attack == false then
  2901. PlayAnimationFromTable({
  2902. CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2903. CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2904. CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2905. CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2906. CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2907. CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2908. }, .3, false)
  2909. end
  2910. elseif Torsovelocity < 1 and hit ~= nil and mad == false then
  2911. Anim = "Idle"
  2912. if attack == false then
  2913. change = 1
  2914. PlayAnimationFromTable({
  2915. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 + .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2916. CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .02 * math.cos(sine/1), 0 + .02 * math.cos(sine/1), 0 + .02 * math.cos(sine/1)),
  2917. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2918. CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2919. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2920. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2921. }, .3, false)
  2922. fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1)
  2923. end
  2924. elseif Torsovelocity < 1 and hit ~= nil and mad == true then
  2925. Anim = "Idle"
  2926. if attack == false then
  2927. change = 1
  2928. PlayAnimationFromTable({
  2929. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 + .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2930. CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)),
  2931. CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1)),
  2932. CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1)),
  2933. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2934. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0),
  2935. }, .3, false)
  2936. spook.Pitch = .5
  2937. spook.Volume = .5
  2938. ws = 4
  2939. humanoid.WalkSpeed = ws
  2940. fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1)
  2941. end
  2942. elseif Torsovelocity > 2 and hit ~= nil and mad == false then
  2943. Anim = "Walk"
  2944. if attack == false then
  2945. change = 2
  2946. PlayAnimationFromTable({
  2947. CFrame.new(-0, 0, 0, 0.998444736, 0.0471846126, 0.0296955798, -0.0533299893, 0.963592768, 0.262001783, -0.0162519962, -0.263177931, 0.964610517) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(3)),
  2948. CFrame.new(-0.0272574369, 1.52851033, -0.137963861, 0.977806866, 0.0838034153, -0.192017511, -0.0877529904, 0.996068299, -0.0121424496, 0.190244973, 0.0287230853, 0.981316388) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  2949. CFrame.new(0.59841007, 0.0103551596, -0.747657239, 0.604022443, 0.766044676, -0.219846517, -0.794415593, 0.55667001, -0.242945373, -0.0637250468, 0.321393907, 0.944799006) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  2950. CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(math.rad(3 * math.sin(sine / 8)), math.rad(0), math.rad(3 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(5 * math.sin(sine / 8))),
  2951. CFrame.new(.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)),
  2952. CFrame.new(-.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)),
  2953. }, .3, false)
  2954. fakehandle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2955. end
  2956. elseif Torsovelocity > 2 and hit ~= nil and mad == true then
  2957. Anim = "Walk"
  2958. if attack == false then
  2959. ws = 5
  2960. humanoid.WalkSpeed = ws
  2961. change = 2
  2962. PlayAnimationFromTable({
  2963. CFrame.new(-0, 0, 0, 0.998444736, 0.0471846126, 0.0296955798, -0.0533299893, 0.963592768, 0.262001783, -0.0162519962, -0.263177931, 0.964610517) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(3)),
  2964. CFrame.new(-0.0272574369, 1.52851033, -0.137963861, 0.977806866, 0.0838034153, -0.192017511, -0.0877529904, 0.996068299, -0.0121424496, 0.190244973, 0.0287230853, 0.981316388) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1),0 + .03 * math.cos(sine/1),math.rad(-10)),
  2965. CFrame.new(0.59841007, 0.0103551596, -0.747657239, 0.604022443, 0.766044676, -0.219846517, -0.794415593, 0.55667001, -0.242945373, -0.0637250468, 0.321393907, 0.944799006) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  2966. CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(math.rad(3 * math.sin(sine / 8)), math.rad(0), math.rad(3 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(5 * math.sin(sine / 8))),
  2967. CFrame.new(.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)),
  2968. CFrame.new(-.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)),
  2969. }, .3, false)
  2970. fakehandle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2971. end
  2972. end
  2973. if 0 < #Effects then
  2974. for e = 1, #Effects do
  2975. if Effects[e] ~= nil then
  2976. local Thing = Effects[e]
  2977. if Thing ~= nil then
  2978. local Part = Thing[1]
  2979. local Mode = Thing[2]
  2980. local Delay = Thing[3]
  2981. local IncX = Thing[4]
  2982. local IncY = Thing[5]
  2983. local IncZ = Thing[6]
  2984. if Thing[2] == "Shoot" then
  2985. local Look = Thing[1]
  2986. local move = 5
  2987. local hit, pos = rayCast(Thing[4], Thing[1], move, Character)
  2988. if Thing[10] ~= nil then
  2989. da = pos
  2990. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2991. cfa = CFrame.new(Thing[4], pos)
  2992. tehCF = cfa:lerp(cf2, 0.2)
  2993. Thing[1] = tehCF.lookVector
  2994. end
  2995. local mag = (Thing[4] - pos).magnitude
  2996. Effects.Elect.Create(CFrame.new((Thing[4] + pos) / 2, pos), 4, 4, 4)
  2997. Effects.Sphere.Create(BrickColor.new("New Yeller"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, 3, 3, 5, 5, 5, 0.15)
  2998. Thing[4] = Thing[4] + Look * move
  2999. Thing[3] = Thing[3] - 1
  3000. if 2 < Thing[5] then
  3001. Thing[5] = Thing[5] - 0.3
  3002. Thing[6] = Thing[6] - 0.3
  3003. end
  3004. if hit ~= nil then
  3005. Thing[3] = 0
  3006. MagnitudeDamage(hit, 5, 10, 15, 0, "Normal", "161006093", 0.8)
  3007. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  3008. ref.Anchored = true
  3009. ref.CFrame = CFrame.new(pos)
  3010. Effects.Block.Create(BrickColor.new("New Yeller"), CFrame.new(pos), 1, 1, 1, 2, 2, 2, .05)
  3011. Effects.Sphere.Create(BrickColor.new("New Yeller"), CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.03)
  3012. game:GetService("Debris"):AddItem(ref, 1)
  3013. end
  3014. if Thing[3] <= 0 then
  3015. table.remove(Effects, e)
  3016. end
  3017. end
  3018. do
  3019. do
  3020. if Thing[2] == "FireWave" then
  3021. if Thing[3] <= Thing[4] then
  3022. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  3023. Thing[3] = Thing[3] + 1
  3024. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  3025. else
  3026. Part.Parent = nil
  3027. table.remove(Effects, e)
  3028. end
  3029. end
  3030. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  3031. if Thing[1].Transparency <= 1 then
  3032. if Thing[2] == "Block1" then
  3033. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3034. Mesh = Thing[7]
  3035. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3036. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3037. else
  3038. if Thing[2] == "Block2" then
  3039. Thing[1].CFrame = Thing[1].CFrame
  3040. Mesh = Thing[7]
  3041. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3042. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3043. else
  3044. if Thing[2] == "Fire" then
  3045. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  3046. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3047. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3048. else
  3049. if Thing[2] == "Cylinder" then
  3050. Mesh = Thing[7]
  3051. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3052. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3053. else
  3054. if Thing[2] == "Blood" then
  3055. Mesh = Thing[7]
  3056. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  3057. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3058. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3059. else
  3060. if Thing[2] == "Elec" then
  3061. Thing[1].Size = Thing[1].Size + Vector3.new(Thing[7], Thing[8], Thing[9])
  3062. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3063. else
  3064. if Thing[2] == "Disappear" then
  3065. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3066. end
  3067. end
  3068. end
  3069. end
  3070. end
  3071. end
  3072. end
  3073. else
  3074. Part.Parent = nil
  3075. table.remove(Effects, e)
  3076. end
  3077. end
  3078. end
  3079. end
  3080. end
  3081. end
  3082. end
  3083. end
  3084. twitchy = math.random(1,500)
  3085. if twitchy == 1 and Anim == "Idle" and attack == false and mad == false then
  3086. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  3087. line = math.random(1,5)
  3088. if line == 1 then
  3089. laughy = CFuncs.Sound.Create("453313332", Character, 1, 1)
  3090. laughy.Name = "laughy"
  3091. elseif line == 2 then
  3092. laughy = CFuncs.Sound.Create("453313353", Character, 1, 1)
  3093. laughy.Name = "laughy"
  3094. elseif line == 3 then
  3095. laughy = CFuncs.Sound.Create("456177573", Character, 1, 1)
  3096. laughy.Name = "laughy"
  3097. elseif line == 4 then
  3098. laughy = CFuncs.Sound.Create("456179838", Character, 1, 1)
  3099. laughy.Name = "laughy"
  3100. end
  3101.  
  3102. zap = CFuncs.Sound.Create("223103466", Character, 3, 1)
  3103. zap.Name = "zap"
  3104. for i = 0, .1, 0.1 do
  3105. PlayAnimationFromTable({
  3106. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3107. CFrame.new(-0.2433438, 1.16466844, 0.804812133, 0.977807224, -0.209098667, -0.0130749447, -0.0877520218, -0.352086037, -0.931845009, 0.190244049, 0.912312031, -0.362621069) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .5 * math.cos(sine/20), 0, 0),
  3108. CFrame.new(1.64227509, 0.827429175, -1.03914833, 0.604023039, -0.219846934, -0.76604414, -0.794415116, -0.242945939, -0.556670427, -0.0637250096, 0.944798768, -0.321394682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3109. CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3110. CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3111. CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3112. }, .3, false)
  3113. end
  3114. wait(.3)
  3115. Head.face.Texture = "rbxasset://textures/face.png"
  3116. zap:Destroy()
  3117. end
  3118.  
  3119. if game.Lighting.OutdoorAmbient ~= Color3.new(.2,.2,.2) then
  3120. game.Lighting.OutdoorAmbient = Color3.new(.2,.2,.2)
  3121. game.Lighting.Ambient = Color3.new(.2,.2,.2)
  3122. game.Lighting.TimeOfDay = "00:00:00"
  3123. game.Lighting.FogColor = Color3.new(0,0,0)
  3124. game.Lighting.FogEnd = 100
  3125. end
  3126. if targetted ~= nil then
  3127. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  3128. crosshair.Enabled = true
  3129. elseif targetted == nil then
  3130. crosshair.Adornee = nil
  3131. crosshair.Enabled = false
  3132. if mad == true then
  3133. efekt=CFuncs.Part.Create(Torso, "Neon", 0, 1, BrickColor.new("Crimson"), "ref", Vector3.new(0,0,0))
  3134. efekt.Anchored=true
  3135. efekt.CanCollide=false
  3136. game:GetService("Debris"):AddItem(efekt, 1)
  3137. efekt.CFrame=Torso.CFrame*CFrame.new(math.random(-10,10),-2.5,math.random(-10,10))
  3138. ShowDamage((efekt.CFrame * CFrame.new(0, 0, 0).p + Vector3.new(0, 0, 0)), folder[math.random(#folder)], 1, BrickColor.new(red).Color)
  3139. for _,v in next, game.Players:players() do
  3140. if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
  3141. pcall(function()
  3142. v.Character.Parent = workspace
  3143. v.Character:BreakJoints()
  3144. end)
  3145. end
  3146. end
  3147. end
  3148. soundbork(workspace)
  3149. humanoid.Health = math.huge
  3150. end
  3151.  
  3152. if bodpos2 then
  3153. bodpos2.Position = Head.Position
  3154. end
  3155.  
  3156. if bodpos2 and targetted ~= nil and not bodpos then
  3157. bodpos2.Position = targetted.Head.Position
  3158. end
  3159. end
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