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- while true do
- wait(5)
- for _,player in pairs(game.Players:GetPlayers()) do
- game:GetService("ReplicatedStorage").Logic.giveitem:FireServer("RokakakaFruit",player.Name)
- game:GetService("ReplicatedStorage").Logic.giveitem:FireServer("StandArrow",player.Name)
- end
- end
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