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AOM-GU-PRO

mod1

May 20th, 2018
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  1. --//====================================================\\--
  2. --|| Templates BY Aom[WCR]
  3. --\\====================================================//--
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. function sandbox(var,func)
  148. local env = getfenv(func)
  149. local newenv = setmetatable({},{
  150. __index = function(self,k)
  151. if k=="script" then
  152. return var
  153. else
  154. return env[k]
  155. end
  156. end,
  157. })
  158. setfenv(func,newenv)
  159. return func
  160. end
  161. cors = {}
  162. mas = Instance.new("Model",game:GetService("Lighting"))
  163. Model0 = Instance.new("Model")
  164. Model1 = Instance.new("Model")
  165. Part2 = Instance.new("Part")
  166. WedgePart3 = Instance.new("WedgePart")
  167. Part4 = Instance.new("Part")
  168. BlockMesh5 = Instance.new("BlockMesh")
  169. Part6 = Instance.new("Part")
  170. BlockMesh7 = Instance.new("BlockMesh")
  171. Part8 = Instance.new("Part")
  172. BlockMesh9 = Instance.new("BlockMesh")
  173. Part10 = Instance.new("Part")
  174. BlockMesh11 = Instance.new("BlockMesh")
  175. WedgePart12 = Instance.new("WedgePart")
  176. WedgePart13 = Instance.new("WedgePart")
  177. WedgePart14 = Instance.new("WedgePart")
  178. WedgePart15 = Instance.new("WedgePart")
  179. WedgePart16 = Instance.new("WedgePart")
  180. WedgePart17 = Instance.new("WedgePart")
  181. WedgePart18 = Instance.new("WedgePart")
  182. WedgePart19 = Instance.new("WedgePart")
  183. WedgePart20 = Instance.new("WedgePart")
  184. WedgePart21 = Instance.new("WedgePart")
  185. WedgePart22 = Instance.new("WedgePart")
  186. WedgePart23 = Instance.new("WedgePart")
  187. Part24 = Instance.new("Part")
  188. BlockMesh25 = Instance.new("BlockMesh")
  189. Part26 = Instance.new("Part")
  190. BlockMesh27 = Instance.new("BlockMesh")
  191. Part28 = Instance.new("Part")
  192. BlockMesh29 = Instance.new("BlockMesh")
  193. Part30 = Instance.new("Part")
  194. BlockMesh31 = Instance.new("BlockMesh")
  195. Part32 = Instance.new("Part")
  196. BlockMesh33 = Instance.new("BlockMesh")
  197. Part34 = Instance.new("Part")
  198. BlockMesh35 = Instance.new("BlockMesh")
  199. Part36 = Instance.new("Part")
  200. BlockMesh37 = Instance.new("BlockMesh")
  201. Part38 = Instance.new("Part")
  202. BlockMesh39 = Instance.new("BlockMesh")
  203. Part40 = Instance.new("Part")
  204. BlockMesh41 = Instance.new("BlockMesh")
  205. Part42 = Instance.new("Part")
  206. BlockMesh43 = Instance.new("BlockMesh")
  207. Part44 = Instance.new("Part")
  208. BlockMesh45 = Instance.new("BlockMesh")
  209. Part46 = Instance.new("Part")
  210. BlockMesh47 = Instance.new("BlockMesh")
  211. Part48 = Instance.new("Part")
  212. Decal49 = Instance.new("Decal")
  213. Part50 = Instance.new("Part")
  214. Part51 = Instance.new("Part")
  215. WedgePart52 = Instance.new("WedgePart")
  216. WedgePart53 = Instance.new("WedgePart")
  217. WedgePart54 = Instance.new("WedgePart")
  218. Model55 = Instance.new("Model")
  219. Part56 = Instance.new("Part")
  220. Model57 = Instance.new("Model")
  221. Part58 = Instance.new("Part")
  222. WedgePart59 = Instance.new("WedgePart")
  223. Part60 = Instance.new("Part")
  224. BlockMesh61 = Instance.new("BlockMesh")
  225. Part62 = Instance.new("Part")
  226. BlockMesh63 = Instance.new("BlockMesh")
  227. WedgePart64 = Instance.new("WedgePart")
  228. WedgePart65 = Instance.new("WedgePart")
  229. WedgePart66 = Instance.new("WedgePart")
  230. WedgePart67 = Instance.new("WedgePart")
  231. WedgePart68 = Instance.new("WedgePart")
  232. WedgePart69 = Instance.new("WedgePart")
  233. WedgePart70 = Instance.new("WedgePart")
  234. WedgePart71 = Instance.new("WedgePart")
  235. WedgePart72 = Instance.new("WedgePart")
  236. WedgePart73 = Instance.new("WedgePart")
  237. WedgePart74 = Instance.new("WedgePart")
  238. WedgePart75 = Instance.new("WedgePart")
  239. WedgePart76 = Instance.new("WedgePart")
  240. Part77 = Instance.new("Part")
  241. BlockMesh78 = Instance.new("BlockMesh")
  242. Part79 = Instance.new("Part")
  243. BlockMesh80 = Instance.new("BlockMesh")
  244. Part81 = Instance.new("Part")
  245. BlockMesh82 = Instance.new("BlockMesh")
  246. Part83 = Instance.new("Part")
  247. BlockMesh84 = Instance.new("BlockMesh")
  248. Part85 = Instance.new("Part")
  249. BlockMesh86 = Instance.new("BlockMesh")
  250. Part87 = Instance.new("Part")
  251. BlockMesh88 = Instance.new("BlockMesh")
  252. Part89 = Instance.new("Part")
  253. BlockMesh90 = Instance.new("BlockMesh")
  254. Part91 = Instance.new("Part")
  255. BlockMesh92 = Instance.new("BlockMesh")
  256. Part93 = Instance.new("Part")
  257. BlockMesh94 = Instance.new("BlockMesh")
  258. Part95 = Instance.new("Part")
  259. BlockMesh96 = Instance.new("BlockMesh")
  260. Part97 = Instance.new("Part")
  261. BlockMesh98 = Instance.new("BlockMesh")
  262. Part99 = Instance.new("Part")
  263. BlockMesh100 = Instance.new("BlockMesh")
  264. Part101 = Instance.new("Part")
  265. BlockMesh102 = Instance.new("BlockMesh")
  266. Part103 = Instance.new("Part")
  267. BlockMesh104 = Instance.new("BlockMesh")
  268. Part105 = Instance.new("Part")
  269. Part106 = Instance.new("Part")
  270. WedgePart107 = Instance.new("WedgePart")
  271. WedgePart108 = Instance.new("WedgePart")
  272. Model109 = Instance.new("Model")
  273. Part110 = Instance.new("Part")
  274. Model111 = Instance.new("Model")
  275. Part112 = Instance.new("Part")
  276. Part113 = Instance.new("Part")
  277. BlockMesh114 = Instance.new("BlockMesh")
  278. Part115 = Instance.new("Part")
  279. BlockMesh116 = Instance.new("BlockMesh")
  280. Part117 = Instance.new("Part")
  281. BlockMesh118 = Instance.new("BlockMesh")
  282. Part119 = Instance.new("Part")
  283. CylinderMesh120 = Instance.new("CylinderMesh")
  284. Part121 = Instance.new("Part")
  285. CylinderMesh122 = Instance.new("CylinderMesh")
  286. Part123 = Instance.new("Part")
  287. BlockMesh124 = Instance.new("BlockMesh")
  288. Part125 = Instance.new("Part")
  289. CylinderMesh126 = Instance.new("CylinderMesh")
  290. Part127 = Instance.new("Part")
  291. CylinderMesh128 = Instance.new("CylinderMesh")
  292. Part129 = Instance.new("Part")
  293. BlockMesh130 = Instance.new("BlockMesh")
  294. Part131 = Instance.new("Part")
  295. BlockMesh132 = Instance.new("BlockMesh")
  296. WedgePart133 = Instance.new("WedgePart")
  297. SpecialMesh134 = Instance.new("SpecialMesh")
  298. WedgePart135 = Instance.new("WedgePart")
  299. SpecialMesh136 = Instance.new("SpecialMesh")
  300. WedgePart137 = Instance.new("WedgePart")
  301. WedgePart138 = Instance.new("WedgePart")
  302. WedgePart139 = Instance.new("WedgePart")
  303. SpecialMesh140 = Instance.new("SpecialMesh")
  304. WedgePart141 = Instance.new("WedgePart")
  305. SpecialMesh142 = Instance.new("SpecialMesh")
  306. WedgePart143 = Instance.new("WedgePart")
  307. SpecialMesh144 = Instance.new("SpecialMesh")
  308. WedgePart145 = Instance.new("WedgePart")
  309. WedgePart146 = Instance.new("WedgePart")
  310. WedgePart147 = Instance.new("WedgePart")
  311. WedgePart148 = Instance.new("WedgePart")
  312. WedgePart149 = Instance.new("WedgePart")
  313. SpecialMesh150 = Instance.new("SpecialMesh")
  314. WedgePart151 = Instance.new("WedgePart")
  315. SpecialMesh152 = Instance.new("SpecialMesh")
  316. WedgePart153 = Instance.new("WedgePart")
  317. SpecialMesh154 = Instance.new("SpecialMesh")
  318. WedgePart155 = Instance.new("WedgePart")
  319. SpecialMesh156 = Instance.new("SpecialMesh")
  320. WedgePart157 = Instance.new("WedgePart")
  321. SpecialMesh158 = Instance.new("SpecialMesh")
  322. WedgePart159 = Instance.new("WedgePart")
  323. SpecialMesh160 = Instance.new("SpecialMesh")
  324. WedgePart161 = Instance.new("WedgePart")
  325. SpecialMesh162 = Instance.new("SpecialMesh")
  326. WedgePart163 = Instance.new("WedgePart")
  327. SpecialMesh164 = Instance.new("SpecialMesh")
  328. WedgePart165 = Instance.new("WedgePart")
  329. SpecialMesh166 = Instance.new("SpecialMesh")
  330. WedgePart167 = Instance.new("WedgePart")
  331. SpecialMesh168 = Instance.new("SpecialMesh")
  332. WedgePart169 = Instance.new("WedgePart")
  333. SpecialMesh170 = Instance.new("SpecialMesh")
  334. WedgePart171 = Instance.new("WedgePart")
  335. SpecialMesh172 = Instance.new("SpecialMesh")
  336. WedgePart173 = Instance.new("WedgePart")
  337. SpecialMesh174 = Instance.new("SpecialMesh")
  338. WedgePart175 = Instance.new("WedgePart")
  339. SpecialMesh176 = Instance.new("SpecialMesh")
  340. WedgePart177 = Instance.new("WedgePart")
  341. SpecialMesh178 = Instance.new("SpecialMesh")
  342. WedgePart179 = Instance.new("WedgePart")
  343. WedgePart180 = Instance.new("WedgePart")
  344. SpecialMesh181 = Instance.new("SpecialMesh")
  345. WedgePart182 = Instance.new("WedgePart")
  346. SpecialMesh183 = Instance.new("SpecialMesh")
  347. WedgePart184 = Instance.new("WedgePart")
  348. SpecialMesh185 = Instance.new("SpecialMesh")
  349. WedgePart186 = Instance.new("WedgePart")
  350. SpecialMesh187 = Instance.new("SpecialMesh")
  351. WedgePart188 = Instance.new("WedgePart")
  352. SpecialMesh189 = Instance.new("SpecialMesh")
  353. WedgePart190 = Instance.new("WedgePart")
  354. Part191 = Instance.new("Part")
  355. BlockMesh192 = Instance.new("BlockMesh")
  356. Part193 = Instance.new("Part")
  357. BlockMesh194 = Instance.new("BlockMesh")
  358. Part195 = Instance.new("Part")
  359. BlockMesh196 = Instance.new("BlockMesh")
  360. Part197 = Instance.new("Part")
  361. BlockMesh198 = Instance.new("BlockMesh")
  362. Part199 = Instance.new("Part")
  363. BlockMesh200 = Instance.new("BlockMesh")
  364. Part201 = Instance.new("Part")
  365. BlockMesh202 = Instance.new("BlockMesh")
  366. Part203 = Instance.new("Part")
  367. CylinderMesh204 = Instance.new("CylinderMesh")
  368. Part205 = Instance.new("Part")
  369. CylinderMesh206 = Instance.new("CylinderMesh")
  370. Part207 = Instance.new("Part")
  371. CylinderMesh208 = Instance.new("CylinderMesh")
  372. Part209 = Instance.new("Part")
  373. CylinderMesh210 = Instance.new("CylinderMesh")
  374. Part211 = Instance.new("Part")
  375. CylinderMesh212 = Instance.new("CylinderMesh")
  376. Part213 = Instance.new("Part")
  377. CylinderMesh214 = Instance.new("CylinderMesh")
  378. Part215 = Instance.new("Part")
  379. BlockMesh216 = Instance.new("BlockMesh")
  380. Part217 = Instance.new("Part")
  381. BlockMesh218 = Instance.new("BlockMesh")
  382. Part219 = Instance.new("Part")
  383. BlockMesh220 = Instance.new("BlockMesh")
  384. Part221 = Instance.new("Part")
  385. BlockMesh222 = Instance.new("BlockMesh")
  386. Part223 = Instance.new("Part")
  387. BlockMesh224 = Instance.new("BlockMesh")
  388. Part225 = Instance.new("Part")
  389. BlockMesh226 = Instance.new("BlockMesh")
  390. Part227 = Instance.new("Part")
  391. BlockMesh228 = Instance.new("BlockMesh")
  392. Part229 = Instance.new("Part")
  393. BlockMesh230 = Instance.new("BlockMesh")
  394. Part231 = Instance.new("Part")
  395. BlockMesh232 = Instance.new("BlockMesh")
  396. Part233 = Instance.new("Part")
  397. BlockMesh234 = Instance.new("BlockMesh")
  398. Part235 = Instance.new("Part")
  399. BlockMesh236 = Instance.new("BlockMesh")
  400. Part237 = Instance.new("Part")
  401. BlockMesh238 = Instance.new("BlockMesh")
  402. Part239 = Instance.new("Part")
  403. BlockMesh240 = Instance.new("BlockMesh")
  404. Part241 = Instance.new("Part")
  405. BlockMesh242 = Instance.new("BlockMesh")
  406. Part243 = Instance.new("Part")
  407. BlockMesh244 = Instance.new("BlockMesh")
  408. Part245 = Instance.new("Part")
  409. BlockMesh246 = Instance.new("BlockMesh")
  410. Part247 = Instance.new("Part")
  411. BlockMesh248 = Instance.new("BlockMesh")
  412. Part249 = Instance.new("Part")
  413. BlockMesh250 = Instance.new("BlockMesh")
  414. Part251 = Instance.new("Part")
  415. BlockMesh252 = Instance.new("BlockMesh")
  416. Part253 = Instance.new("Part")
  417. BlockMesh254 = Instance.new("BlockMesh")
  418. Part255 = Instance.new("Part")
  419. BlockMesh256 = Instance.new("BlockMesh")
  420. Part257 = Instance.new("Part")
  421. BlockMesh258 = Instance.new("BlockMesh")
  422. Part259 = Instance.new("Part")
  423. BlockMesh260 = Instance.new("BlockMesh")
  424. Part261 = Instance.new("Part")
  425. BlockMesh262 = Instance.new("BlockMesh")
  426. Part263 = Instance.new("Part")
  427. BlockMesh264 = Instance.new("BlockMesh")
  428. Part265 = Instance.new("Part")
  429. BlockMesh266 = Instance.new("BlockMesh")
  430. Part267 = Instance.new("Part")
  431. BlockMesh268 = Instance.new("BlockMesh")
  432. Part269 = Instance.new("Part")
  433. BlockMesh270 = Instance.new("BlockMesh")
  434. Part271 = Instance.new("Part")
  435. BlockMesh272 = Instance.new("BlockMesh")
  436. Part273 = Instance.new("Part")
  437. BlockMesh274 = Instance.new("BlockMesh")
  438. Part275 = Instance.new("Part")
  439. BlockMesh276 = Instance.new("BlockMesh")
  440. Part277 = Instance.new("Part")
  441. BlockMesh278 = Instance.new("BlockMesh")
  442. Part279 = Instance.new("Part")
  443. BlockMesh280 = Instance.new("BlockMesh")
  444. Script281 = Instance.new("Script")
  445. Model0.Name = "Sonarmor"
  446. Model0.Parent = mas
  447. Model1.Name = "LeftArm"
  448. Model1.Parent = Model0
  449. Part2.Name = "Left Arm1"
  450. Part2.Parent = Model1
  451. Part2.BrickColor = BrickColor.new("Pastel yellow")
  452. Part2.Transparency = 1
  453. Part2.Rotation = Vector3.new(-180, -90, 0)
  454. Part2.Anchored = true
  455. Part2.CanCollide = false
  456. Part2.FormFactor = Enum.FormFactor.Symmetric
  457. Part2.Size = Vector3.new(1, 2, 1)
  458. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  459. Part2.Color = Color3.new(1, 1, 0.8)
  460. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  461. Part2.Orientation = Vector3.new(0, -90, 180)
  462. Part2.Color = Color3.new(1, 1, 0.8)
  463. WedgePart3.Parent = Model1
  464. WedgePart3.Material = Enum.Material.SmoothPlastic
  465. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  466. WedgePart3.Reflectance = 0.0049999998882413
  467. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  468. WedgePart3.Anchored = true
  469. WedgePart3.CanCollide = false
  470. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  471. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  472. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  473. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  474. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  475. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  476. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  477. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  478. Part4.Name = "Brick"
  479. Part4.Parent = Model1
  480. Part4.Material = Enum.Material.SmoothPlastic
  481. Part4.BrickColor = BrickColor.new("Navy blue")
  482. Part4.Rotation = Vector3.new(0, 90, 0)
  483. Part4.Anchored = true
  484. Part4.CanCollide = false
  485. Part4.FormFactor = Enum.FormFactor.Symmetric
  486. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  487. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  488. Part4.BottomSurface = Enum.SurfaceType.Smooth
  489. Part4.TopSurface = Enum.SurfaceType.Smooth
  490. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  491. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  492. Part4.Orientation = Vector3.new(0, 90, 0)
  493. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  494. BlockMesh5.Parent = Part4
  495. Part6.Name = "Brick"
  496. Part6.Parent = Model1
  497. Part6.Material = Enum.Material.SmoothPlastic
  498. Part6.BrickColor = BrickColor.new("Black")
  499. Part6.Reflectance = 0.0049999998882413
  500. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  501. Part6.Anchored = true
  502. Part6.CanCollide = false
  503. Part6.FormFactor = Enum.FormFactor.Symmetric
  504. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  505. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  506. Part6.BottomSurface = Enum.SurfaceType.Smooth
  507. Part6.TopSurface = Enum.SurfaceType.Smooth
  508. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  509. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  510. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  511. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  512. BlockMesh7.Parent = Part6
  513. Part8.Name = "Brick"
  514. Part8.Parent = Model1
  515. Part8.Material = Enum.Material.SmoothPlastic
  516. Part8.BrickColor = BrickColor.new("Black")
  517. Part8.Reflectance = 0.0049999998882413
  518. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  519. Part8.Anchored = true
  520. Part8.CanCollide = false
  521. Part8.FormFactor = Enum.FormFactor.Symmetric
  522. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  523. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  524. Part8.BottomSurface = Enum.SurfaceType.Smooth
  525. Part8.TopSurface = Enum.SurfaceType.Smooth
  526. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  527. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  528. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  529. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  530. BlockMesh9.Parent = Part8
  531. Part10.Name = "Brick"
  532. Part10.Parent = Model1
  533. Part10.Material = Enum.Material.SmoothPlastic
  534. Part10.BrickColor = BrickColor.new("Black")
  535. Part10.Reflectance = 0.0049999998882413
  536. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  537. Part10.Anchored = true
  538. Part10.CanCollide = false
  539. Part10.FormFactor = Enum.FormFactor.Symmetric
  540. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  541. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  542. Part10.BottomSurface = Enum.SurfaceType.Smooth
  543. Part10.TopSurface = Enum.SurfaceType.Smooth
  544. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  545. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  546. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  547. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  548. BlockMesh11.Parent = Part10
  549. WedgePart12.Parent = Model1
  550. WedgePart12.Material = Enum.Material.SmoothPlastic
  551. WedgePart12.BrickColor = BrickColor.new("Black")
  552. WedgePart12.Reflectance = 0.0049999998882413
  553. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  554. WedgePart12.Anchored = true
  555. WedgePart12.CanCollide = false
  556. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  557. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  558. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  559. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  560. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  561. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  562. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  563. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  564. WedgePart13.Parent = Model1
  565. WedgePart13.Material = Enum.Material.SmoothPlastic
  566. WedgePart13.BrickColor = BrickColor.new("Black")
  567. WedgePart13.Reflectance = 0.0049999998882413
  568. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  569. WedgePart13.Anchored = true
  570. WedgePart13.CanCollide = false
  571. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  572. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  573. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  574. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  575. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  577. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  578. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  579. WedgePart14.Parent = Model1
  580. WedgePart14.Material = Enum.Material.SmoothPlastic
  581. WedgePart14.BrickColor = BrickColor.new("Black")
  582. WedgePart14.Reflectance = 0.0049999998882413
  583. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  584. WedgePart14.Anchored = true
  585. WedgePart14.CanCollide = false
  586. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  587. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  588. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  589. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  590. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  591. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  592. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  593. WedgePart15.Parent = Model1
  594. WedgePart15.Material = Enum.Material.SmoothPlastic
  595. WedgePart15.BrickColor = BrickColor.new("Black")
  596. WedgePart15.Reflectance = 0.0049999998882413
  597. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  598. WedgePart15.Anchored = true
  599. WedgePart15.CanCollide = false
  600. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  601. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  602. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  603. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  604. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  605. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  606. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  607. WedgePart16.Parent = Model1
  608. WedgePart16.Material = Enum.Material.SmoothPlastic
  609. WedgePart16.BrickColor = BrickColor.new("Black")
  610. WedgePart16.Reflectance = 0.0049999998882413
  611. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  612. WedgePart16.Anchored = true
  613. WedgePart16.CanCollide = false
  614. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  615. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  616. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  617. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  618. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  619. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  620. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  621. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  622. WedgePart17.Parent = Model1
  623. WedgePart17.Material = Enum.Material.SmoothPlastic
  624. WedgePart17.BrickColor = BrickColor.new("Black")
  625. WedgePart17.Reflectance = 0.0049999998882413
  626. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  627. WedgePart17.Anchored = true
  628. WedgePart17.CanCollide = false
  629. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  630. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  631. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  632. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  633. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  634. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  635. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. WedgePart18.Parent = Model1
  637. WedgePart18.Material = Enum.Material.SmoothPlastic
  638. WedgePart18.BrickColor = BrickColor.new("Black")
  639. WedgePart18.Reflectance = 0.0049999998882413
  640. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  641. WedgePart18.Anchored = true
  642. WedgePart18.CanCollide = false
  643. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  644. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  645. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  646. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  647. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  648. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  649. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  650. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  651. WedgePart19.Parent = Model1
  652. WedgePart19.Material = Enum.Material.SmoothPlastic
  653. WedgePart19.BrickColor = BrickColor.new("Black")
  654. WedgePart19.Reflectance = 0.0049999998882413
  655. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  656. WedgePart19.Anchored = true
  657. WedgePart19.CanCollide = false
  658. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  659. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  660. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  661. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  662. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  663. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  664. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  665. WedgePart20.Parent = Model1
  666. WedgePart20.Material = Enum.Material.SmoothPlastic
  667. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  668. WedgePart20.Reflectance = 0.0049999998882413
  669. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  670. WedgePart20.Anchored = true
  671. WedgePart20.CanCollide = false
  672. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  673. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  674. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  675. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  676. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  677. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  678. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  679. WedgePart21.Parent = Model1
  680. WedgePart21.Material = Enum.Material.SmoothPlastic
  681. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  682. WedgePart21.Reflectance = 0.0049999998882413
  683. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  684. WedgePart21.Anchored = true
  685. WedgePart21.CanCollide = false
  686. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  687. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  688. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  689. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  690. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  691. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  692. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  693. WedgePart22.Parent = Model1
  694. WedgePart22.Material = Enum.Material.SmoothPlastic
  695. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  696. WedgePart22.Reflectance = 0.0049999998882413
  697. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  698. WedgePart22.Anchored = true
  699. WedgePart22.CanCollide = false
  700. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  701. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  702. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  703. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  704. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  705. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  706. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  707. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  708. WedgePart23.Parent = Model1
  709. WedgePart23.Material = Enum.Material.SmoothPlastic
  710. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  711. WedgePart23.Reflectance = 0.0049999998882413
  712. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  713. WedgePart23.Anchored = true
  714. WedgePart23.CanCollide = false
  715. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  716. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  717. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  718. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  719. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  720. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  721. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  722. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  723. Part24.Name = "Brick"
  724. Part24.Parent = Model1
  725. Part24.Material = Enum.Material.SmoothPlastic
  726. Part24.BrickColor = BrickColor.new("Medium blue")
  727. Part24.Rotation = Vector3.new(0, 90, 0)
  728. Part24.Anchored = true
  729. Part24.CanCollide = false
  730. Part24.FormFactor = Enum.FormFactor.Symmetric
  731. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  732. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  733. Part24.BottomSurface = Enum.SurfaceType.Smooth
  734. Part24.TopSurface = Enum.SurfaceType.Smooth
  735. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  736. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  737. Part24.Orientation = Vector3.new(0, 90, 0)
  738. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  739. BlockMesh25.Parent = Part24
  740. Part26.Name = "Brick"
  741. Part26.Parent = Model1
  742. Part26.Material = Enum.Material.SmoothPlastic
  743. Part26.BrickColor = BrickColor.new("Really black")
  744. Part26.Rotation = Vector3.new(0, 90, 0)
  745. Part26.Anchored = true
  746. Part26.CanCollide = false
  747. Part26.FormFactor = Enum.FormFactor.Symmetric
  748. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  749. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  750. Part26.BottomSurface = Enum.SurfaceType.Smooth
  751. Part26.TopSurface = Enum.SurfaceType.Smooth
  752. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  753. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  754. Part26.Orientation = Vector3.new(0, 90, 0)
  755. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. BlockMesh27.Parent = Part26
  757. Part28.Name = "Brick"
  758. Part28.Parent = Model1
  759. Part28.Material = Enum.Material.SmoothPlastic
  760. Part28.BrickColor = BrickColor.new("Medium blue")
  761. Part28.Rotation = Vector3.new(0, 90, 0)
  762. Part28.Anchored = true
  763. Part28.CanCollide = false
  764. Part28.FormFactor = Enum.FormFactor.Symmetric
  765. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  766. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  767. Part28.BottomSurface = Enum.SurfaceType.Smooth
  768. Part28.TopSurface = Enum.SurfaceType.Smooth
  769. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  770. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  771. Part28.Orientation = Vector3.new(0, 90, 0)
  772. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  773. BlockMesh29.Parent = Part28
  774. Part30.Name = "Brick"
  775. Part30.Parent = Model1
  776. Part30.Material = Enum.Material.SmoothPlastic
  777. Part30.BrickColor = BrickColor.new("Black")
  778. Part30.Reflectance = 0.0049999998882413
  779. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  780. Part30.Anchored = true
  781. Part30.CanCollide = false
  782. Part30.FormFactor = Enum.FormFactor.Symmetric
  783. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  784. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  785. Part30.BottomSurface = Enum.SurfaceType.Smooth
  786. Part30.TopSurface = Enum.SurfaceType.Smooth
  787. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  788. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  789. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  790. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  791. BlockMesh31.Parent = Part30
  792. Part32.Name = "Brick"
  793. Part32.Parent = Model1
  794. Part32.Material = Enum.Material.SmoothPlastic
  795. Part32.BrickColor = BrickColor.new("Black")
  796. Part32.Reflectance = 0.0049999998882413
  797. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  798. Part32.Anchored = true
  799. Part32.CanCollide = false
  800. Part32.FormFactor = Enum.FormFactor.Symmetric
  801. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  802. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  803. Part32.BottomSurface = Enum.SurfaceType.Smooth
  804. Part32.TopSurface = Enum.SurfaceType.Smooth
  805. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  806. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  807. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  808. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  809. BlockMesh33.Parent = Part32
  810. Part34.Name = "Brick"
  811. Part34.Parent = Model1
  812. Part34.Material = Enum.Material.SmoothPlastic
  813. Part34.BrickColor = BrickColor.new("Navy blue")
  814. Part34.Reflectance = 0.0049999998882413
  815. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  816. Part34.Anchored = true
  817. Part34.CanCollide = false
  818. Part34.FormFactor = Enum.FormFactor.Symmetric
  819. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  820. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  821. Part34.BottomSurface = Enum.SurfaceType.Smooth
  822. Part34.TopSurface = Enum.SurfaceType.Smooth
  823. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  824. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  825. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  826. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  827. BlockMesh35.Parent = Part34
  828. Part36.Name = "Brick"
  829. Part36.Parent = Model1
  830. Part36.Material = Enum.Material.SmoothPlastic
  831. Part36.BrickColor = BrickColor.new("Navy blue")
  832. Part36.Reflectance = 0.0049999998882413
  833. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  834. Part36.Anchored = true
  835. Part36.CanCollide = false
  836. Part36.FormFactor = Enum.FormFactor.Symmetric
  837. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  838. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  839. Part36.BottomSurface = Enum.SurfaceType.Smooth
  840. Part36.TopSurface = Enum.SurfaceType.Smooth
  841. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  842. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  843. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  844. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  845. BlockMesh37.Parent = Part36
  846. Part38.Name = "Brick"
  847. Part38.Parent = Model1
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Navy blue")
  850. Part38.Reflectance = 0.0049999998882413
  851. Part38.Rotation = Vector3.new(103.43, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Symmetric
  855. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  856. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  860. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  861. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  862. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  863. BlockMesh39.Parent = Part38
  864. Part40.Name = "Brick"
  865. Part40.Parent = Model1
  866. Part40.Material = Enum.Material.SmoothPlastic
  867. Part40.BrickColor = BrickColor.new("Navy blue")
  868. Part40.Reflectance = 0.0049999998882413
  869. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  870. Part40.Anchored = true
  871. Part40.CanCollide = false
  872. Part40.FormFactor = Enum.FormFactor.Symmetric
  873. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  874. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  875. Part40.BottomSurface = Enum.SurfaceType.Smooth
  876. Part40.TopSurface = Enum.SurfaceType.Smooth
  877. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  878. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  879. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  880. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  881. BlockMesh41.Parent = Part40
  882. Part42.Name = "Brick"
  883. Part42.Parent = Model1
  884. Part42.Material = Enum.Material.SmoothPlastic
  885. Part42.BrickColor = BrickColor.new("Navy blue")
  886. Part42.Reflectance = 0.0049999998882413
  887. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  888. Part42.Anchored = true
  889. Part42.CanCollide = false
  890. Part42.FormFactor = Enum.FormFactor.Symmetric
  891. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  892. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  893. Part42.BottomSurface = Enum.SurfaceType.Smooth
  894. Part42.TopSurface = Enum.SurfaceType.Smooth
  895. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  896. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  897. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  898. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  899. BlockMesh43.Parent = Part42
  900. Part44.Name = "Brick"
  901. Part44.Parent = Model1
  902. Part44.Material = Enum.Material.SmoothPlastic
  903. Part44.BrickColor = BrickColor.new("Navy blue")
  904. Part44.Reflectance = 0.0049999998882413
  905. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  906. Part44.Anchored = true
  907. Part44.CanCollide = false
  908. Part44.FormFactor = Enum.FormFactor.Symmetric
  909. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  910. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  911. Part44.BottomSurface = Enum.SurfaceType.Smooth
  912. Part44.TopSurface = Enum.SurfaceType.Smooth
  913. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  914. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  915. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  916. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  917. BlockMesh45.Parent = Part44
  918. Part46.Name = "Brick"
  919. Part46.Parent = Model1
  920. Part46.Material = Enum.Material.SmoothPlastic
  921. Part46.BrickColor = BrickColor.new("Black")
  922. Part46.Reflectance = 0.0049999998882413
  923. Part46.Rotation = Vector3.new(103.43, 0, 0)
  924. Part46.Anchored = true
  925. Part46.CanCollide = false
  926. Part46.FormFactor = Enum.FormFactor.Symmetric
  927. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  928. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  929. Part46.BottomSurface = Enum.SurfaceType.Smooth
  930. Part46.TopSurface = Enum.SurfaceType.Smooth
  931. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  932. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  933. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  934. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  935. BlockMesh47.Parent = Part46
  936. Part48.Parent = Model1
  937. Part48.Transparency = 1
  938. Part48.Rotation = Vector3.new(103.43, 0, 0)
  939. Part48.Anchored = true
  940. Part48.CanCollide = false
  941. Part48.FormFactor = Enum.FormFactor.Symmetric
  942. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  943. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  944. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  945. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  946. Decal49.Parent = Part48
  947. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  948. Part50.Parent = Model1
  949. Part50.Material = Enum.Material.SmoothPlastic
  950. Part50.BrickColor = BrickColor.new("Navy blue")
  951. Part50.Reflectance = 0.0049999998882413
  952. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  953. Part50.Anchored = true
  954. Part50.CanCollide = false
  955. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  956. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  957. Part50.BottomSurface = Enum.SurfaceType.Smooth
  958. Part50.TopSurface = Enum.SurfaceType.Smooth
  959. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  960. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  961. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  962. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  963. Part51.Parent = Model1
  964. Part51.Material = Enum.Material.SmoothPlastic
  965. Part51.BrickColor = BrickColor.new("Black")
  966. Part51.Reflectance = 0.0049999998882413
  967. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  968. Part51.Anchored = true
  969. Part51.CanCollide = false
  970. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  971. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  972. Part51.BottomSurface = Enum.SurfaceType.Smooth
  973. Part51.TopSurface = Enum.SurfaceType.Smooth
  974. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  975. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  976. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  977. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  978. WedgePart52.Parent = Model1
  979. WedgePart52.Material = Enum.Material.SmoothPlastic
  980. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  981. WedgePart52.Reflectance = 0.0049999998882413
  982. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  983. WedgePart52.Anchored = true
  984. WedgePart52.CanCollide = false
  985. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  986. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  987. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  988. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  989. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  990. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  991. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  992. WedgePart53.Parent = Model1
  993. WedgePart53.Material = Enum.Material.SmoothPlastic
  994. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  995. WedgePart53.Reflectance = 0.0049999998882413
  996. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  997. WedgePart53.Anchored = true
  998. WedgePart53.CanCollide = false
  999. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  1000. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1001. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  1002. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  1003. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  1004. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  1005. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  1006. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  1007. WedgePart54.Parent = Model1
  1008. WedgePart54.Material = Enum.Material.SmoothPlastic
  1009. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  1010. WedgePart54.Reflectance = 0.0049999998882413
  1011. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  1012. WedgePart54.Anchored = true
  1013. WedgePart54.CanCollide = false
  1014. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1015. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  1016. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  1017. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  1018. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  1019. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  1020. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  1021. Model55.Name = "LeftLeg"
  1022. Model55.Parent = Model0
  1023. Part56.Name = "Left Leg1"
  1024. Part56.Parent = Model55
  1025. Part56.BrickColor = BrickColor.new("Pastel yellow")
  1026. Part56.Transparency = 1
  1027. Part56.Rotation = Vector3.new(0, -90, 0)
  1028. Part56.Anchored = true
  1029. Part56.CanCollide = false
  1030. Part56.FormFactor = Enum.FormFactor.Symmetric
  1031. Part56.Size = Vector3.new(1, 2, 1)
  1032. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1033. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part56.Color = Color3.new(1, 1, 0.8)
  1035. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  1036. Part56.Orientation = Vector3.new(0, -90, 0)
  1037. Part56.Color = Color3.new(1, 1, 0.8)
  1038. Model57.Name = "RightArm"
  1039. Model57.Parent = Model0
  1040. Part58.Name = "Right Arm1"
  1041. Part58.Parent = Model57
  1042. Part58.BrickColor = BrickColor.new("Pastel yellow")
  1043. Part58.Transparency = 1
  1044. Part58.Rotation = Vector3.new(0, -90, 0)
  1045. Part58.Anchored = true
  1046. Part58.CanCollide = false
  1047. Part58.FormFactor = Enum.FormFactor.Symmetric
  1048. Part58.Size = Vector3.new(1, 2, 1)
  1049. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  1050. Part58.Color = Color3.new(1, 1, 0.8)
  1051. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  1052. Part58.Orientation = Vector3.new(0, -90, 0)
  1053. Part58.Color = Color3.new(1, 1, 0.8)
  1054. WedgePart59.Parent = Model57
  1055. WedgePart59.Material = Enum.Material.SmoothPlastic
  1056. WedgePart59.BrickColor = BrickColor.new("Black")
  1057. WedgePart59.Reflectance = 0.0049999998882413
  1058. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  1059. WedgePart59.Anchored = true
  1060. WedgePart59.CanCollide = false
  1061. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  1062. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1063. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1064. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1065. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1066. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  1067. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  1068. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1069. Part60.Name = "Brick"
  1070. Part60.Parent = Model57
  1071. Part60.Material = Enum.Material.SmoothPlastic
  1072. Part60.BrickColor = BrickColor.new("Medium blue")
  1073. Part60.Rotation = Vector3.new(0, 90, 0)
  1074. Part60.Anchored = true
  1075. Part60.CanCollide = false
  1076. Part60.FormFactor = Enum.FormFactor.Symmetric
  1077. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1078. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1079. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1080. Part60.TopSurface = Enum.SurfaceType.Smooth
  1081. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1082. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  1083. Part60.Orientation = Vector3.new(0, 90, 0)
  1084. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1085. BlockMesh61.Parent = Part60
  1086. Part62.Name = "Brick"
  1087. Part62.Parent = Model57
  1088. Part62.Material = Enum.Material.SmoothPlastic
  1089. Part62.BrickColor = BrickColor.new("Navy blue")
  1090. Part62.Reflectance = 0.0049999998882413
  1091. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  1092. Part62.Anchored = true
  1093. Part62.CanCollide = false
  1094. Part62.FormFactor = Enum.FormFactor.Symmetric
  1095. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  1096. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1097. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1098. Part62.TopSurface = Enum.SurfaceType.Smooth
  1099. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1100. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  1101. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  1102. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1103. BlockMesh63.Parent = Part62
  1104. WedgePart64.Parent = Model57
  1105. WedgePart64.Material = Enum.Material.SmoothPlastic
  1106. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  1107. WedgePart64.Reflectance = 0.0049999998882413
  1108. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  1109. WedgePart64.Anchored = true
  1110. WedgePart64.CanCollide = false
  1111. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  1112. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1113. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  1114. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1115. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  1116. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  1117. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1118. WedgePart65.Parent = Model57
  1119. WedgePart65.Material = Enum.Material.SmoothPlastic
  1120. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  1121. WedgePart65.Reflectance = 0.0049999998882413
  1122. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  1123. WedgePart65.Anchored = true
  1124. WedgePart65.CanCollide = false
  1125. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1126. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1127. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  1128. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1129. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  1130. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  1131. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1132. WedgePart66.Parent = Model57
  1133. WedgePart66.Material = Enum.Material.SmoothPlastic
  1134. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  1135. WedgePart66.Reflectance = 0.0049999998882413
  1136. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  1137. WedgePart66.Anchored = true
  1138. WedgePart66.CanCollide = false
  1139. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1140. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1141. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1142. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1143. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1144. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1145. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1146. WedgePart67.Parent = Model57
  1147. WedgePart67.Material = Enum.Material.SmoothPlastic
  1148. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1149. WedgePart67.Reflectance = 0.0049999998882413
  1150. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1151. WedgePart67.Anchored = true
  1152. WedgePart67.CanCollide = false
  1153. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1154. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1155. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1156. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1157. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1158. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1159. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1160. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1161. WedgePart68.Parent = Model57
  1162. WedgePart68.Material = Enum.Material.SmoothPlastic
  1163. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1164. WedgePart68.Reflectance = 0.0049999998882413
  1165. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1166. WedgePart68.Anchored = true
  1167. WedgePart68.CanCollide = false
  1168. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1169. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1170. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1171. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1172. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1173. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1174. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1175. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1176. WedgePart69.Parent = Model57
  1177. WedgePart69.Material = Enum.Material.SmoothPlastic
  1178. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1179. WedgePart69.Reflectance = 0.0049999998882413
  1180. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1181. WedgePart69.Anchored = true
  1182. WedgePart69.CanCollide = false
  1183. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1184. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1185. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1186. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1187. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1188. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1189. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1190. WedgePart70.Parent = Model57
  1191. WedgePart70.Material = Enum.Material.SmoothPlastic
  1192. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1193. WedgePart70.Reflectance = 0.0049999998882413
  1194. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1195. WedgePart70.Anchored = true
  1196. WedgePart70.CanCollide = false
  1197. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1198. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1199. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1200. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1201. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1202. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1203. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1204. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1205. WedgePart71.Parent = Model57
  1206. WedgePart71.Material = Enum.Material.SmoothPlastic
  1207. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1208. WedgePart71.Reflectance = 0.0049999998882413
  1209. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1210. WedgePart71.Anchored = true
  1211. WedgePart71.CanCollide = false
  1212. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1213. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1214. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1215. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1216. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1217. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1218. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1219. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1220. WedgePart72.Parent = Model57
  1221. WedgePart72.Material = Enum.Material.SmoothPlastic
  1222. WedgePart72.BrickColor = BrickColor.new("Black")
  1223. WedgePart72.Reflectance = 0.0049999998882413
  1224. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1225. WedgePart72.Anchored = true
  1226. WedgePart72.CanCollide = false
  1227. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1228. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1229. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1230. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1231. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1232. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1233. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1234. WedgePart73.Parent = Model57
  1235. WedgePart73.Material = Enum.Material.SmoothPlastic
  1236. WedgePart73.BrickColor = BrickColor.new("Black")
  1237. WedgePart73.Reflectance = 0.0049999998882413
  1238. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1239. WedgePart73.Anchored = true
  1240. WedgePart73.CanCollide = false
  1241. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1242. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1243. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1244. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1245. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1246. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1247. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. WedgePart74.Parent = Model57
  1249. WedgePart74.Material = Enum.Material.SmoothPlastic
  1250. WedgePart74.BrickColor = BrickColor.new("Black")
  1251. WedgePart74.Reflectance = 0.0049999998882413
  1252. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1253. WedgePart74.Anchored = true
  1254. WedgePart74.CanCollide = false
  1255. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1256. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1257. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1258. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1259. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1260. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1261. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1262. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1263. WedgePart75.Parent = Model57
  1264. WedgePart75.Material = Enum.Material.SmoothPlastic
  1265. WedgePart75.BrickColor = BrickColor.new("Black")
  1266. WedgePart75.Reflectance = 0.0049999998882413
  1267. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1268. WedgePart75.Anchored = true
  1269. WedgePart75.CanCollide = false
  1270. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1271. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1272. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1273. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1274. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1275. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1276. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1277. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1278. WedgePart76.Parent = Model57
  1279. WedgePart76.Material = Enum.Material.SmoothPlastic
  1280. WedgePart76.BrickColor = BrickColor.new("Black")
  1281. WedgePart76.Reflectance = 0.0049999998882413
  1282. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1283. WedgePart76.Anchored = true
  1284. WedgePart76.CanCollide = false
  1285. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1286. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1287. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1288. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1289. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1290. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1291. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1292. Part77.Name = "Brick"
  1293. Part77.Parent = Model57
  1294. Part77.Material = Enum.Material.SmoothPlastic
  1295. Part77.BrickColor = BrickColor.new("Navy blue")
  1296. Part77.Rotation = Vector3.new(0, 90, 0)
  1297. Part77.Anchored = true
  1298. Part77.CanCollide = false
  1299. Part77.FormFactor = Enum.FormFactor.Symmetric
  1300. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1301. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1302. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1303. Part77.TopSurface = Enum.SurfaceType.Smooth
  1304. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1305. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1306. Part77.Orientation = Vector3.new(0, 90, 0)
  1307. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1308. BlockMesh78.Parent = Part77
  1309. Part79.Name = "Brick"
  1310. Part79.Parent = Model57
  1311. Part79.Material = Enum.Material.SmoothPlastic
  1312. Part79.BrickColor = BrickColor.new("Medium blue")
  1313. Part79.Rotation = Vector3.new(0, 90, 0)
  1314. Part79.Anchored = true
  1315. Part79.CanCollide = false
  1316. Part79.FormFactor = Enum.FormFactor.Symmetric
  1317. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1318. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1319. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part79.TopSurface = Enum.SurfaceType.Smooth
  1321. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1322. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1323. Part79.Orientation = Vector3.new(0, 90, 0)
  1324. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1325. BlockMesh80.Parent = Part79
  1326. Part81.Name = "Brick"
  1327. Part81.Parent = Model57
  1328. Part81.Material = Enum.Material.SmoothPlastic
  1329. Part81.BrickColor = BrickColor.new("Really black")
  1330. Part81.Rotation = Vector3.new(0, 90, 0)
  1331. Part81.Anchored = true
  1332. Part81.CanCollide = false
  1333. Part81.FormFactor = Enum.FormFactor.Symmetric
  1334. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1335. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1336. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1337. Part81.TopSurface = Enum.SurfaceType.Smooth
  1338. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1340. Part81.Orientation = Vector3.new(0, 90, 0)
  1341. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1342. BlockMesh82.Parent = Part81
  1343. Part83.Name = "Brick"
  1344. Part83.Parent = Model57
  1345. Part83.Material = Enum.Material.SmoothPlastic
  1346. Part83.BrickColor = BrickColor.new("Navy blue")
  1347. Part83.Reflectance = 0.0049999998882413
  1348. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1349. Part83.Anchored = true
  1350. Part83.CanCollide = false
  1351. Part83.FormFactor = Enum.FormFactor.Symmetric
  1352. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1353. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1354. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part83.TopSurface = Enum.SurfaceType.Smooth
  1356. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1357. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1358. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1359. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1360. BlockMesh84.Parent = Part83
  1361. Part85.Name = "Brick"
  1362. Part85.Parent = Model57
  1363. Part85.Material = Enum.Material.SmoothPlastic
  1364. Part85.BrickColor = BrickColor.new("Black")
  1365. Part85.Reflectance = 0.0049999998882413
  1366. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1367. Part85.Anchored = true
  1368. Part85.CanCollide = false
  1369. Part85.FormFactor = Enum.FormFactor.Symmetric
  1370. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1371. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1372. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1373. Part85.TopSurface = Enum.SurfaceType.Smooth
  1374. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1375. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1376. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1377. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1378. BlockMesh86.Parent = Part85
  1379. Part87.Name = "Brick"
  1380. Part87.Parent = Model57
  1381. Part87.Material = Enum.Material.SmoothPlastic
  1382. Part87.BrickColor = BrickColor.new("Black")
  1383. Part87.Reflectance = 0.0049999998882413
  1384. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1385. Part87.Anchored = true
  1386. Part87.CanCollide = false
  1387. Part87.FormFactor = Enum.FormFactor.Symmetric
  1388. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1389. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1390. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part87.TopSurface = Enum.SurfaceType.Smooth
  1392. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1394. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1395. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1396. BlockMesh88.Parent = Part87
  1397. Part89.Name = "Brick"
  1398. Part89.Parent = Model57
  1399. Part89.Material = Enum.Material.SmoothPlastic
  1400. Part89.BrickColor = BrickColor.new("Black")
  1401. Part89.Reflectance = 0.0049999998882413
  1402. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1403. Part89.Anchored = true
  1404. Part89.CanCollide = false
  1405. Part89.FormFactor = Enum.FormFactor.Symmetric
  1406. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1407. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1408. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1409. Part89.TopSurface = Enum.SurfaceType.Smooth
  1410. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1411. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1412. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1413. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1414. BlockMesh90.Parent = Part89
  1415. Part91.Name = "Brick"
  1416. Part91.Parent = Model57
  1417. Part91.Material = Enum.Material.SmoothPlastic
  1418. Part91.BrickColor = BrickColor.new("Black")
  1419. Part91.Reflectance = 0.0049999998882413
  1420. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1421. Part91.Anchored = true
  1422. Part91.CanCollide = false
  1423. Part91.FormFactor = Enum.FormFactor.Symmetric
  1424. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1425. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1426. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1427. Part91.TopSurface = Enum.SurfaceType.Smooth
  1428. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1429. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1430. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1431. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1432. BlockMesh92.Parent = Part91
  1433. Part93.Name = "Brick"
  1434. Part93.Parent = Model57
  1435. Part93.Material = Enum.Material.SmoothPlastic
  1436. Part93.BrickColor = BrickColor.new("Navy blue")
  1437. Part93.Reflectance = 0.0049999998882413
  1438. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1439. Part93.Anchored = true
  1440. Part93.CanCollide = false
  1441. Part93.FormFactor = Enum.FormFactor.Symmetric
  1442. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1443. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1444. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1445. Part93.TopSurface = Enum.SurfaceType.Smooth
  1446. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1447. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1448. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1449. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1450. BlockMesh94.Parent = Part93
  1451. Part95.Name = "Brick"
  1452. Part95.Parent = Model57
  1453. Part95.Material = Enum.Material.SmoothPlastic
  1454. Part95.BrickColor = BrickColor.new("Navy blue")
  1455. Part95.Reflectance = 0.0049999998882413
  1456. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1457. Part95.Anchored = true
  1458. Part95.CanCollide = false
  1459. Part95.FormFactor = Enum.FormFactor.Symmetric
  1460. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1461. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1462. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1463. Part95.TopSurface = Enum.SurfaceType.Smooth
  1464. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1465. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1466. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1467. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1468. BlockMesh96.Parent = Part95
  1469. Part97.Name = "Brick"
  1470. Part97.Parent = Model57
  1471. Part97.Material = Enum.Material.SmoothPlastic
  1472. Part97.BrickColor = BrickColor.new("Navy blue")
  1473. Part97.Reflectance = 0.0049999998882413
  1474. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1475. Part97.Anchored = true
  1476. Part97.CanCollide = false
  1477. Part97.FormFactor = Enum.FormFactor.Symmetric
  1478. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1479. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1480. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part97.TopSurface = Enum.SurfaceType.Smooth
  1482. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1483. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1484. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1485. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1486. BlockMesh98.Parent = Part97
  1487. Part99.Name = "Brick"
  1488. Part99.Parent = Model57
  1489. Part99.Material = Enum.Material.SmoothPlastic
  1490. Part99.BrickColor = BrickColor.new("Navy blue")
  1491. Part99.Reflectance = 0.0049999998882413
  1492. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1493. Part99.Anchored = true
  1494. Part99.CanCollide = false
  1495. Part99.FormFactor = Enum.FormFactor.Symmetric
  1496. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1497. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1498. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1499. Part99.TopSurface = Enum.SurfaceType.Smooth
  1500. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1501. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1502. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1503. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1504. BlockMesh100.Parent = Part99
  1505. Part101.Name = "Brick"
  1506. Part101.Parent = Model57
  1507. Part101.Material = Enum.Material.SmoothPlastic
  1508. Part101.BrickColor = BrickColor.new("Black")
  1509. Part101.Reflectance = 0.0049999998882413
  1510. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1511. Part101.Anchored = true
  1512. Part101.CanCollide = false
  1513. Part101.FormFactor = Enum.FormFactor.Symmetric
  1514. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1515. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1516. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1517. Part101.TopSurface = Enum.SurfaceType.Smooth
  1518. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1519. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1520. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1521. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1522. BlockMesh102.Parent = Part101
  1523. Part103.Name = "Brick"
  1524. Part103.Parent = Model57
  1525. Part103.Material = Enum.Material.SmoothPlastic
  1526. Part103.BrickColor = BrickColor.new("Black")
  1527. Part103.Reflectance = 0.0049999998882413
  1528. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1529. Part103.Anchored = true
  1530. Part103.CanCollide = false
  1531. Part103.FormFactor = Enum.FormFactor.Symmetric
  1532. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1533. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1534. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1535. Part103.TopSurface = Enum.SurfaceType.Smooth
  1536. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1537. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1538. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1539. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1540. BlockMesh104.Parent = Part103
  1541. Part105.Parent = Model57
  1542. Part105.Material = Enum.Material.SmoothPlastic
  1543. Part105.BrickColor = BrickColor.new("Black")
  1544. Part105.Reflectance = 0.0049999998882413
  1545. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1546. Part105.Anchored = true
  1547. Part105.CanCollide = false
  1548. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1549. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1550. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part105.TopSurface = Enum.SurfaceType.Smooth
  1552. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1553. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1554. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1555. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1556. Part106.Parent = Model57
  1557. Part106.Material = Enum.Material.SmoothPlastic
  1558. Part106.BrickColor = BrickColor.new("Navy blue")
  1559. Part106.Reflectance = 0.0049999998882413
  1560. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1561. Part106.Anchored = true
  1562. Part106.CanCollide = false
  1563. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1564. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1565. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1566. Part106.TopSurface = Enum.SurfaceType.Smooth
  1567. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1568. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1569. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1570. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1571. WedgePart107.Parent = Model57
  1572. WedgePart107.Material = Enum.Material.SmoothPlastic
  1573. WedgePart107.BrickColor = BrickColor.new("Black")
  1574. WedgePart107.Reflectance = 0.0049999998882413
  1575. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1576. WedgePart107.Anchored = true
  1577. WedgePart107.CanCollide = false
  1578. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1579. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1580. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1581. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1582. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1583. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1584. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1585. WedgePart108.Parent = Model57
  1586. WedgePart108.Material = Enum.Material.SmoothPlastic
  1587. WedgePart108.BrickColor = BrickColor.new("Black")
  1588. WedgePart108.Reflectance = 0.0049999998882413
  1589. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1590. WedgePart108.Anchored = true
  1591. WedgePart108.CanCollide = false
  1592. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1593. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1594. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1595. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1596. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1597. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1598. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1599. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1600. Model109.Name = "RightLeg"
  1601. Model109.Parent = Model0
  1602. Part110.Name = "Right Leg1"
  1603. Part110.Parent = Model109
  1604. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1605. Part110.Transparency = 1
  1606. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1607. Part110.Anchored = true
  1608. Part110.CanCollide = false
  1609. Part110.FormFactor = Enum.FormFactor.Symmetric
  1610. Part110.Size = Vector3.new(1, 2, 1)
  1611. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1612. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part110.Color = Color3.new(1, 1, 0.8)
  1614. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1615. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1616. Part110.Color = Color3.new(1, 1, 0.8)
  1617. Model111.Name = "Torso"
  1618. Model111.Parent = Model0
  1619. Part112.Name = "Torso1"
  1620. Part112.Parent = Model111
  1621. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1622. Part112.Transparency = 1
  1623. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1624. Part112.Anchored = true
  1625. Part112.CanCollide = false
  1626. Part112.FormFactor = Enum.FormFactor.Symmetric
  1627. Part112.Size = Vector3.new(2, 2, 1)
  1628. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1629. Part112.LeftSurface = Enum.SurfaceType.Weld
  1630. Part112.RightSurface = Enum.SurfaceType.Weld
  1631. Part112.Color = Color3.new(1, 1, 0.8)
  1632. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1633. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1634. Part112.Color = Color3.new(1, 1, 0.8)
  1635. Part113.Name = "Brick"
  1636. Part113.Parent = Model111
  1637. Part113.Material = Enum.Material.SmoothPlastic
  1638. Part113.BrickColor = BrickColor.new("Navy blue")
  1639. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1640. Part113.Anchored = true
  1641. Part113.CanCollide = false
  1642. Part113.FormFactor = Enum.FormFactor.Symmetric
  1643. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1644. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1645. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1646. Part113.TopSurface = Enum.SurfaceType.Smooth
  1647. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1648. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1649. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1650. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1651. BlockMesh114.Parent = Part113
  1652. Part115.Name = "Brick"
  1653. Part115.Parent = Model111
  1654. Part115.Material = Enum.Material.SmoothPlastic
  1655. Part115.BrickColor = BrickColor.new("Lapis")
  1656. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1657. Part115.Anchored = true
  1658. Part115.CanCollide = false
  1659. Part115.FormFactor = Enum.FormFactor.Symmetric
  1660. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1661. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1662. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1663. Part115.TopSurface = Enum.SurfaceType.Smooth
  1664. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1665. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1666. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1667. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1668. BlockMesh116.Parent = Part115
  1669. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1670. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1671. Part117.Name = "1"
  1672. Part117.Parent = Model111
  1673. Part117.Material = Enum.Material.SmoothPlastic
  1674. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1675. Part117.Reflectance = 0.20000000298023
  1676. Part117.Rotation = Vector3.new(90, 90, 0)
  1677. Part117.Anchored = true
  1678. Part117.CanCollide = false
  1679. Part117.FormFactor = Enum.FormFactor.Symmetric
  1680. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1681. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1682. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part117.TopSurface = Enum.SurfaceType.Smooth
  1684. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1685. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1686. Part117.Orientation = Vector3.new(0, 90, 90)
  1687. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1688. BlockMesh118.Parent = Part117
  1689. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1690. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1691. Part119.Name = "1"
  1692. Part119.Parent = Model111
  1693. Part119.Material = Enum.Material.SmoothPlastic
  1694. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1695. Part119.Reflectance = 0.20000000298023
  1696. Part119.Rotation = Vector3.new(-90, 0, 90)
  1697. Part119.Anchored = true
  1698. Part119.CanCollide = false
  1699. Part119.FormFactor = Enum.FormFactor.Symmetric
  1700. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1701. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1702. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1703. Part119.TopSurface = Enum.SurfaceType.Smooth
  1704. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1705. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1706. Part119.Orientation = Vector3.new(-90, 90, 0)
  1707. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1708. CylinderMesh120.Parent = Part119
  1709. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1710. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1711. Part121.Name = "1"
  1712. Part121.Parent = Model111
  1713. Part121.Material = Enum.Material.SmoothPlastic
  1714. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1715. Part121.Reflectance = 0.20000000298023
  1716. Part121.Rotation = Vector3.new(-90, 0, 90)
  1717. Part121.Anchored = true
  1718. Part121.CanCollide = false
  1719. Part121.FormFactor = Enum.FormFactor.Symmetric
  1720. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1721. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1722. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1723. Part121.TopSurface = Enum.SurfaceType.Smooth
  1724. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1725. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1726. Part121.Orientation = Vector3.new(-90, 90, 0)
  1727. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1728. CylinderMesh122.Parent = Part121
  1729. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1730. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1731. Part123.Name = "1"
  1732. Part123.Parent = Model111
  1733. Part123.Material = Enum.Material.SmoothPlastic
  1734. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1735. Part123.Reflectance = 0.20000000298023
  1736. Part123.Rotation = Vector3.new(90, 90, 0)
  1737. Part123.Anchored = true
  1738. Part123.CanCollide = false
  1739. Part123.FormFactor = Enum.FormFactor.Symmetric
  1740. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1741. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1742. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part123.TopSurface = Enum.SurfaceType.Smooth
  1744. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1745. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1746. Part123.Orientation = Vector3.new(0, 90, 90)
  1747. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1748. BlockMesh124.Parent = Part123
  1749. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1750. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1751. Part125.Name = "1"
  1752. Part125.Parent = Model111
  1753. Part125.Material = Enum.Material.SmoothPlastic
  1754. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1755. Part125.Reflectance = 0.20000000298023
  1756. Part125.Rotation = Vector3.new(-90, 0, 90)
  1757. Part125.Anchored = true
  1758. Part125.CanCollide = false
  1759. Part125.FormFactor = Enum.FormFactor.Symmetric
  1760. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1761. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1762. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part125.TopSurface = Enum.SurfaceType.Smooth
  1764. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1765. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1766. Part125.Orientation = Vector3.new(-90, 90, 0)
  1767. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1768. CylinderMesh126.Parent = Part125
  1769. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1770. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1771. Part127.Name = "1"
  1772. Part127.Parent = Model111
  1773. Part127.Material = Enum.Material.SmoothPlastic
  1774. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1775. Part127.Reflectance = 0.20000000298023
  1776. Part127.Rotation = Vector3.new(-90, 0, 90)
  1777. Part127.Anchored = true
  1778. Part127.CanCollide = false
  1779. Part127.FormFactor = Enum.FormFactor.Symmetric
  1780. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1781. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1782. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1783. Part127.TopSurface = Enum.SurfaceType.Smooth
  1784. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1785. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1786. Part127.Orientation = Vector3.new(-90, 90, 0)
  1787. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1788. CylinderMesh128.Parent = Part127
  1789. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1790. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1791. Part129.Name = "Brick"
  1792. Part129.Parent = Model111
  1793. Part129.Material = Enum.Material.SmoothPlastic
  1794. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1795. Part129.Reflectance = 0.20000000298023
  1796. Part129.Rotation = Vector3.new(0, 90, 0)
  1797. Part129.Anchored = true
  1798. Part129.CanCollide = false
  1799. Part129.FormFactor = Enum.FormFactor.Symmetric
  1800. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1801. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1802. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part129.TopSurface = Enum.SurfaceType.Smooth
  1804. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1805. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1806. Part129.Orientation = Vector3.new(0, 90, 0)
  1807. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1808. BlockMesh130.Parent = Part129
  1809. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1810. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1811. Part131.Name = "Brick"
  1812. Part131.Parent = Model111
  1813. Part131.Material = Enum.Material.SmoothPlastic
  1814. Part131.BrickColor = BrickColor.new("Really black")
  1815. Part131.Rotation = Vector3.new(0, 90, 0)
  1816. Part131.Anchored = true
  1817. Part131.CanCollide = false
  1818. Part131.FormFactor = Enum.FormFactor.Symmetric
  1819. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1820. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1821. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1822. Part131.TopSurface = Enum.SurfaceType.Smooth
  1823. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1824. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1825. Part131.Orientation = Vector3.new(0, 90, 0)
  1826. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. BlockMesh132.Parent = Part131
  1828. WedgePart133.Parent = Model111
  1829. WedgePart133.Material = Enum.Material.SmoothPlastic
  1830. WedgePart133.BrickColor = BrickColor.new("Really black")
  1831. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1832. WedgePart133.Anchored = true
  1833. WedgePart133.CanCollide = false
  1834. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1835. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1836. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1837. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1838. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1839. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1840. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1841. SpecialMesh134.Parent = WedgePart133
  1842. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1843. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1844. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1845. WedgePart135.Parent = Model111
  1846. WedgePart135.Material = Enum.Material.SmoothPlastic
  1847. WedgePart135.BrickColor = BrickColor.new("Really black")
  1848. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1849. WedgePart135.Anchored = true
  1850. WedgePart135.CanCollide = false
  1851. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1852. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1853. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1854. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1855. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1856. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1857. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1858. SpecialMesh136.Parent = WedgePart135
  1859. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1860. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1861. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1862. WedgePart137.Parent = Model111
  1863. WedgePart137.Material = Enum.Material.SmoothPlastic
  1864. WedgePart137.BrickColor = BrickColor.new("Really black")
  1865. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1866. WedgePart137.Anchored = true
  1867. WedgePart137.CanCollide = false
  1868. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1869. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1870. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1871. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1872. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1873. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1874. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1875. WedgePart138.Parent = Model111
  1876. WedgePart138.Material = Enum.Material.SmoothPlastic
  1877. WedgePart138.BrickColor = BrickColor.new("Really black")
  1878. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1879. WedgePart138.Anchored = true
  1880. WedgePart138.CanCollide = false
  1881. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1882. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1883. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1884. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1885. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1886. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1887. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. WedgePart139.Parent = Model111
  1889. WedgePart139.Material = Enum.Material.SmoothPlastic
  1890. WedgePart139.BrickColor = BrickColor.new("Really black")
  1891. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1892. WedgePart139.Anchored = true
  1893. WedgePart139.CanCollide = false
  1894. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1895. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1896. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1897. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1898. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1899. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1900. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1901. SpecialMesh140.Parent = WedgePart139
  1902. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1903. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1904. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1905. WedgePart141.Parent = Model111
  1906. WedgePart141.Material = Enum.Material.SmoothPlastic
  1907. WedgePart141.BrickColor = BrickColor.new("Really black")
  1908. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1909. WedgePart141.Anchored = true
  1910. WedgePart141.CanCollide = false
  1911. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1912. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1913. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1914. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1915. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1916. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1917. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1918. SpecialMesh142.Parent = WedgePart141
  1919. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1920. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1921. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1922. WedgePart143.Parent = Model111
  1923. WedgePart143.Material = Enum.Material.SmoothPlastic
  1924. WedgePart143.BrickColor = BrickColor.new("Really black")
  1925. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1926. WedgePart143.Anchored = true
  1927. WedgePart143.CanCollide = false
  1928. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1929. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1930. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1931. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1932. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1933. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1934. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1935. SpecialMesh144.Parent = WedgePart143
  1936. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1937. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1938. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1939. WedgePart145.Parent = Model111
  1940. WedgePart145.Material = Enum.Material.SmoothPlastic
  1941. WedgePart145.BrickColor = BrickColor.new("Really black")
  1942. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1943. WedgePart145.Anchored = true
  1944. WedgePart145.CanCollide = false
  1945. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1946. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1947. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1948. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1949. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1950. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1951. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1952. WedgePart146.Parent = Model111
  1953. WedgePart146.Material = Enum.Material.SmoothPlastic
  1954. WedgePart146.BrickColor = BrickColor.new("Really black")
  1955. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1956. WedgePart146.Anchored = true
  1957. WedgePart146.CanCollide = false
  1958. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1959. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1960. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1961. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1962. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1963. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1964. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1965. WedgePart147.Parent = Model111
  1966. WedgePart147.Material = Enum.Material.SmoothPlastic
  1967. WedgePart147.BrickColor = BrickColor.new("Really black")
  1968. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1969. WedgePart147.Anchored = true
  1970. WedgePart147.CanCollide = false
  1971. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1972. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1973. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1974. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1975. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1976. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1977. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1978. WedgePart148.Parent = Model111
  1979. WedgePart148.Material = Enum.Material.SmoothPlastic
  1980. WedgePart148.BrickColor = BrickColor.new("Really black")
  1981. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1982. WedgePart148.Anchored = true
  1983. WedgePart148.CanCollide = false
  1984. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1985. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1986. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1987. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1988. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1989. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1990. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1991. WedgePart149.Parent = Model111
  1992. WedgePart149.Material = Enum.Material.SmoothPlastic
  1993. WedgePart149.BrickColor = BrickColor.new("Really black")
  1994. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1995. WedgePart149.Anchored = true
  1996. WedgePart149.CanCollide = false
  1997. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1998. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1999. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  2000. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2001. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  2002. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  2003. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. SpecialMesh150.Parent = WedgePart149
  2005. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2006. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  2007. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2008. WedgePart151.Parent = Model111
  2009. WedgePart151.Material = Enum.Material.SmoothPlastic
  2010. WedgePart151.BrickColor = BrickColor.new("Really black")
  2011. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  2012. WedgePart151.Anchored = true
  2013. WedgePart151.CanCollide = false
  2014. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2015. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  2016. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  2017. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2018. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  2019. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  2020. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2021. SpecialMesh152.Parent = WedgePart151
  2022. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2023. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  2024. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2025. WedgePart153.Parent = Model111
  2026. WedgePart153.Material = Enum.Material.SmoothPlastic
  2027. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  2028. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  2029. WedgePart153.Anchored = true
  2030. WedgePart153.CanCollide = false
  2031. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2032. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  2033. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  2034. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  2035. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  2036. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  2037. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  2038. SpecialMesh154.Parent = WedgePart153
  2039. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2040. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  2041. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2042. WedgePart155.Parent = Model111
  2043. WedgePart155.Material = Enum.Material.SmoothPlastic
  2044. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  2045. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  2046. WedgePart155.Anchored = true
  2047. WedgePart155.CanCollide = false
  2048. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2049. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  2050. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  2051. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  2052. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  2053. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  2054. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  2055. SpecialMesh156.Parent = WedgePart155
  2056. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2057. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  2058. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2059. WedgePart157.Parent = Model111
  2060. WedgePart157.Material = Enum.Material.SmoothPlastic
  2061. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  2062. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  2063. WedgePart157.Anchored = true
  2064. WedgePart157.CanCollide = false
  2065. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2066. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  2067. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  2068. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2069. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  2070. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  2071. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2072. SpecialMesh158.Parent = WedgePart157
  2073. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2074. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  2075. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2076. WedgePart159.Parent = Model111
  2077. WedgePart159.Material = Enum.Material.SmoothPlastic
  2078. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  2079. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  2080. WedgePart159.Anchored = true
  2081. WedgePart159.CanCollide = false
  2082. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2083. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  2084. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  2085. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2086. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  2087. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  2088. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2089. SpecialMesh160.Parent = WedgePart159
  2090. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2091. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  2092. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2093. WedgePart161.Parent = Model111
  2094. WedgePart161.Material = Enum.Material.SmoothPlastic
  2095. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  2096. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  2097. WedgePart161.Anchored = true
  2098. WedgePart161.CanCollide = false
  2099. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2100. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  2101. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  2102. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2103. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  2104. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  2105. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2106. SpecialMesh162.Parent = WedgePart161
  2107. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2108. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  2109. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2110. WedgePart163.Parent = Model111
  2111. WedgePart163.Material = Enum.Material.SmoothPlastic
  2112. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  2113. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  2114. WedgePart163.Anchored = true
  2115. WedgePart163.CanCollide = false
  2116. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2117. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  2118. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  2119. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2120. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  2121. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  2122. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2123. SpecialMesh164.Parent = WedgePart163
  2124. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2125. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2126. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2127. WedgePart165.Parent = Model111
  2128. WedgePart165.Material = Enum.Material.SmoothPlastic
  2129. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  2130. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  2131. WedgePart165.Anchored = true
  2132. WedgePart165.CanCollide = false
  2133. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2134. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  2135. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2136. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2137. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  2138. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  2139. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2140. SpecialMesh166.Parent = WedgePart165
  2141. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2142. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2143. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2144. WedgePart167.Parent = Model111
  2145. WedgePart167.Material = Enum.Material.SmoothPlastic
  2146. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2147. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2148. WedgePart167.Anchored = true
  2149. WedgePart167.CanCollide = false
  2150. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2151. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2152. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2153. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2154. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2155. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2156. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2157. SpecialMesh168.Parent = WedgePart167
  2158. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2159. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2160. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2161. WedgePart169.Parent = Model111
  2162. WedgePart169.Material = Enum.Material.SmoothPlastic
  2163. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2164. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2165. WedgePart169.Anchored = true
  2166. WedgePart169.CanCollide = false
  2167. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2168. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2169. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2170. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2171. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2172. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2173. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2174. SpecialMesh170.Parent = WedgePart169
  2175. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2176. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2177. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2178. WedgePart171.Parent = Model111
  2179. WedgePart171.Material = Enum.Material.SmoothPlastic
  2180. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2181. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2182. WedgePart171.Anchored = true
  2183. WedgePart171.CanCollide = false
  2184. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2185. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2186. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2187. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2188. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2189. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2190. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2191. SpecialMesh172.Parent = WedgePart171
  2192. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2193. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2194. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2195. WedgePart173.Parent = Model111
  2196. WedgePart173.Material = Enum.Material.SmoothPlastic
  2197. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2198. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2199. WedgePart173.Anchored = true
  2200. WedgePart173.CanCollide = false
  2201. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2202. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2203. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2204. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2205. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2206. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2207. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2208. SpecialMesh174.Parent = WedgePart173
  2209. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2210. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2211. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2212. WedgePart175.Parent = Model111
  2213. WedgePart175.Material = Enum.Material.SmoothPlastic
  2214. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2215. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2216. WedgePart175.Anchored = true
  2217. WedgePart175.CanCollide = false
  2218. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2219. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2220. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2221. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2222. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2223. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2224. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2225. SpecialMesh176.Parent = WedgePart175
  2226. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2227. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2228. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2229. WedgePart177.Parent = Model111
  2230. WedgePart177.Material = Enum.Material.SmoothPlastic
  2231. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2232. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2233. WedgePart177.Anchored = true
  2234. WedgePart177.CanCollide = false
  2235. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2236. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2237. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2239. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2240. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2241. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2242. SpecialMesh178.Parent = WedgePart177
  2243. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2244. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2245. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2246. WedgePart179.Parent = Model111
  2247. WedgePart179.Material = Enum.Material.SmoothPlastic
  2248. WedgePart179.BrickColor = BrickColor.new("Really black")
  2249. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2250. WedgePart179.Anchored = true
  2251. WedgePart179.CanCollide = false
  2252. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2253. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2254. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2255. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2257. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2258. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2259. WedgePart180.Parent = Model111
  2260. WedgePart180.Material = Enum.Material.SmoothPlastic
  2261. WedgePart180.BrickColor = BrickColor.new("Really black")
  2262. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2263. WedgePart180.Anchored = true
  2264. WedgePart180.CanCollide = false
  2265. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2266. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2267. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2268. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2269. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2270. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2271. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2272. SpecialMesh181.Parent = WedgePart180
  2273. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2274. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2275. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2276. WedgePart182.Parent = Model111
  2277. WedgePart182.Material = Enum.Material.SmoothPlastic
  2278. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2279. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2280. WedgePart182.Anchored = true
  2281. WedgePart182.CanCollide = false
  2282. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2283. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2284. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2285. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2286. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2287. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2288. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2289. SpecialMesh183.Parent = WedgePart182
  2290. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2291. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2292. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2293. WedgePart184.Parent = Model111
  2294. WedgePart184.Material = Enum.Material.SmoothPlastic
  2295. WedgePart184.BrickColor = BrickColor.new("Really black")
  2296. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2297. WedgePart184.Anchored = true
  2298. WedgePart184.CanCollide = false
  2299. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2300. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2301. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2302. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2303. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2304. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2305. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2306. SpecialMesh185.Parent = WedgePart184
  2307. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2308. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2309. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2310. WedgePart186.Parent = Model111
  2311. WedgePart186.Material = Enum.Material.SmoothPlastic
  2312. WedgePart186.BrickColor = BrickColor.new("Really black")
  2313. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2314. WedgePart186.Anchored = true
  2315. WedgePart186.CanCollide = false
  2316. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2317. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2318. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2319. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2320. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2321. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2322. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2323. SpecialMesh187.Parent = WedgePart186
  2324. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2325. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2326. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2327. WedgePart188.Parent = Model111
  2328. WedgePart188.Material = Enum.Material.SmoothPlastic
  2329. WedgePart188.BrickColor = BrickColor.new("Really black")
  2330. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2331. WedgePart188.Anchored = true
  2332. WedgePart188.CanCollide = false
  2333. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2334. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2335. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2336. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2338. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2339. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2340. SpecialMesh189.Parent = WedgePart188
  2341. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2342. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2343. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2344. WedgePart190.Parent = Model111
  2345. WedgePart190.Material = Enum.Material.SmoothPlastic
  2346. WedgePart190.BrickColor = BrickColor.new("Really black")
  2347. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2348. WedgePart190.Anchored = true
  2349. WedgePart190.CanCollide = false
  2350. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2351. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2352. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2353. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2354. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2355. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2356. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2357. Part191.Parent = Model111
  2358. Part191.Material = Enum.Material.SmoothPlastic
  2359. Part191.BrickColor = BrickColor.new("Bright blue")
  2360. Part191.Reflectance = 0.20000000298023
  2361. Part191.Rotation = Vector3.new(180, 0, 0)
  2362. Part191.Anchored = true
  2363. Part191.CanCollide = false
  2364. Part191.FormFactor = Enum.FormFactor.Symmetric
  2365. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2366. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2367. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2368. Part191.TopSurface = Enum.SurfaceType.Smooth
  2369. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2370. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2371. Part191.Orientation = Vector3.new(0, -180, 180)
  2372. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2373. BlockMesh192.Parent = Part191
  2374. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2375. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2376. Part193.Parent = Model111
  2377. Part193.Material = Enum.Material.SmoothPlastic
  2378. Part193.BrickColor = BrickColor.new("Bright blue")
  2379. Part193.Reflectance = 0.20000000298023
  2380. Part193.Rotation = Vector3.new(90, 0, 0)
  2381. Part193.Anchored = true
  2382. Part193.CanCollide = false
  2383. Part193.FormFactor = Enum.FormFactor.Symmetric
  2384. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2385. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2386. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2387. Part193.TopSurface = Enum.SurfaceType.Smooth
  2388. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2389. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2390. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2391. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2392. BlockMesh194.Parent = Part193
  2393. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2394. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2395. Part195.Parent = Model111
  2396. Part195.Material = Enum.Material.SmoothPlastic
  2397. Part195.BrickColor = BrickColor.new("Black")
  2398. Part195.Rotation = Vector3.new(180, 0, 180)
  2399. Part195.Anchored = true
  2400. Part195.CanCollide = false
  2401. Part195.FormFactor = Enum.FormFactor.Symmetric
  2402. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2403. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2404. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2405. Part195.TopSurface = Enum.SurfaceType.Smooth
  2406. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2407. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2408. Part195.Orientation = Vector3.new(0, -180, 0)
  2409. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2410. BlockMesh196.Parent = Part195
  2411. Part197.Parent = Model111
  2412. Part197.Material = Enum.Material.SmoothPlastic
  2413. Part197.BrickColor = BrickColor.new("Bright blue")
  2414. Part197.Reflectance = 0.20000000298023
  2415. Part197.Rotation = Vector3.new(180, 0, 0)
  2416. Part197.Anchored = true
  2417. Part197.CanCollide = false
  2418. Part197.FormFactor = Enum.FormFactor.Symmetric
  2419. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2420. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2421. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part197.TopSurface = Enum.SurfaceType.Smooth
  2423. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2424. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2425. Part197.Orientation = Vector3.new(0, -180, 180)
  2426. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2427. BlockMesh198.Parent = Part197
  2428. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2429. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2430. Part199.Parent = Model111
  2431. Part199.Material = Enum.Material.SmoothPlastic
  2432. Part199.BrickColor = BrickColor.new("Bright blue")
  2433. Part199.Reflectance = 0.20000000298023
  2434. Part199.Rotation = Vector3.new(90, 0, 0)
  2435. Part199.Anchored = true
  2436. Part199.CanCollide = false
  2437. Part199.FormFactor = Enum.FormFactor.Symmetric
  2438. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2439. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2440. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2441. Part199.TopSurface = Enum.SurfaceType.Smooth
  2442. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2443. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2444. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2445. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2446. BlockMesh200.Parent = Part199
  2447. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2448. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2449. Part201.Parent = Model111
  2450. Part201.Material = Enum.Material.SmoothPlastic
  2451. Part201.BrickColor = BrickColor.new("Bright blue")
  2452. Part201.Reflectance = 0.20000000298023
  2453. Part201.Rotation = Vector3.new(-90, 0, 0)
  2454. Part201.Anchored = true
  2455. Part201.CanCollide = false
  2456. Part201.FormFactor = Enum.FormFactor.Symmetric
  2457. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2458. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2459. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part201.TopSurface = Enum.SurfaceType.Smooth
  2461. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2462. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2463. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2464. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2465. BlockMesh202.Parent = Part201
  2466. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2467. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2468. Part203.Name = "Cylinder"
  2469. Part203.Parent = Model111
  2470. Part203.Material = Enum.Material.SmoothPlastic
  2471. Part203.BrickColor = BrickColor.new("Really black")
  2472. Part203.Rotation = Vector3.new(-90, 0, 90)
  2473. Part203.Anchored = true
  2474. Part203.CanCollide = false
  2475. Part203.FormFactor = Enum.FormFactor.Symmetric
  2476. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2477. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2478. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2479. Part203.TopSurface = Enum.SurfaceType.Smooth
  2480. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2481. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2482. Part203.Orientation = Vector3.new(-90, 90, 0)
  2483. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2484. CylinderMesh204.Parent = Part203
  2485. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2486. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2487. Part205.Name = "Cylinder"
  2488. Part205.Parent = Model111
  2489. Part205.Material = Enum.Material.SmoothPlastic
  2490. Part205.BrickColor = BrickColor.new("Really black")
  2491. Part205.Rotation = Vector3.new(-90, 0, 90)
  2492. Part205.Anchored = true
  2493. Part205.CanCollide = false
  2494. Part205.FormFactor = Enum.FormFactor.Symmetric
  2495. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2496. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2497. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2498. Part205.TopSurface = Enum.SurfaceType.Smooth
  2499. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2500. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2501. Part205.Orientation = Vector3.new(-90, 90, 0)
  2502. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2503. CylinderMesh206.Parent = Part205
  2504. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2505. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2506. Part207.Name = "Cylinder"
  2507. Part207.Parent = Model111
  2508. Part207.Material = Enum.Material.SmoothPlastic
  2509. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2510. Part207.Reflectance = 0.20000000298023
  2511. Part207.Rotation = Vector3.new(-90, 0, 90)
  2512. Part207.Anchored = true
  2513. Part207.CanCollide = false
  2514. Part207.FormFactor = Enum.FormFactor.Symmetric
  2515. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2516. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2517. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part207.TopSurface = Enum.SurfaceType.Smooth
  2519. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2520. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2521. Part207.Orientation = Vector3.new(-90, 90, 0)
  2522. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2523. CylinderMesh208.Parent = Part207
  2524. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2525. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2526. Part209.Name = "1"
  2527. Part209.Parent = Model111
  2528. Part209.Material = Enum.Material.SmoothPlastic
  2529. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2530. Part209.Reflectance = 0.20000000298023
  2531. Part209.Rotation = Vector3.new(-90, 0, 90)
  2532. Part209.Anchored = true
  2533. Part209.CanCollide = false
  2534. Part209.FormFactor = Enum.FormFactor.Symmetric
  2535. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2536. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2537. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2538. Part209.TopSurface = Enum.SurfaceType.Smooth
  2539. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2540. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2541. Part209.Orientation = Vector3.new(-90, 90, 0)
  2542. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2543. CylinderMesh210.Parent = Part209
  2544. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2545. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2546. Part211.Name = "Cylinder"
  2547. Part211.Parent = Model111
  2548. Part211.Material = Enum.Material.SmoothPlastic
  2549. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2550. Part211.Reflectance = 0.20000000298023
  2551. Part211.Rotation = Vector3.new(-90, 0, 90)
  2552. Part211.Anchored = true
  2553. Part211.CanCollide = false
  2554. Part211.FormFactor = Enum.FormFactor.Symmetric
  2555. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2556. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2557. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2558. Part211.TopSurface = Enum.SurfaceType.Smooth
  2559. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2560. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2561. Part211.Orientation = Vector3.new(-90, 90, 0)
  2562. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2563. CylinderMesh212.Parent = Part211
  2564. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2565. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2566. Part213.Name = "1"
  2567. Part213.Parent = Model111
  2568. Part213.Material = Enum.Material.SmoothPlastic
  2569. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2570. Part213.Reflectance = 0.20000000298023
  2571. Part213.Rotation = Vector3.new(-90, 0, 90)
  2572. Part213.Anchored = true
  2573. Part213.CanCollide = false
  2574. Part213.FormFactor = Enum.FormFactor.Symmetric
  2575. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2576. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2577. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2578. Part213.TopSurface = Enum.SurfaceType.Smooth
  2579. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2580. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2581. Part213.Orientation = Vector3.new(-90, 90, 0)
  2582. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2583. CylinderMesh214.Parent = Part213
  2584. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2585. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2586. Part215.Name = "Brick"
  2587. Part215.Parent = Model111
  2588. Part215.Material = Enum.Material.SmoothPlastic
  2589. Part215.BrickColor = BrickColor.new("Lapis")
  2590. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2591. Part215.Anchored = true
  2592. Part215.CanCollide = false
  2593. Part215.FormFactor = Enum.FormFactor.Symmetric
  2594. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2595. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2596. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2597. Part215.TopSurface = Enum.SurfaceType.Smooth
  2598. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2599. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2600. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2601. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2602. BlockMesh216.Parent = Part215
  2603. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2604. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2605. Part217.Name = "Brick"
  2606. Part217.Parent = Model111
  2607. Part217.Material = Enum.Material.SmoothPlastic
  2608. Part217.BrickColor = BrickColor.new("Lapis")
  2609. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2610. Part217.Anchored = true
  2611. Part217.CanCollide = false
  2612. Part217.FormFactor = Enum.FormFactor.Symmetric
  2613. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2614. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2615. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2616. Part217.TopSurface = Enum.SurfaceType.Smooth
  2617. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2618. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2619. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2620. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2621. BlockMesh218.Parent = Part217
  2622. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2623. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2624. Part219.Name = "Brick"
  2625. Part219.Parent = Model111
  2626. Part219.Material = Enum.Material.SmoothPlastic
  2627. Part219.BrickColor = BrickColor.new("Lapis")
  2628. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2629. Part219.Anchored = true
  2630. Part219.CanCollide = false
  2631. Part219.FormFactor = Enum.FormFactor.Symmetric
  2632. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2633. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2634. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2635. Part219.TopSurface = Enum.SurfaceType.Smooth
  2636. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2637. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2638. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2639. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2640. BlockMesh220.Parent = Part219
  2641. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2642. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2643. Part221.Name = "Brick"
  2644. Part221.Parent = Model111
  2645. Part221.Material = Enum.Material.SmoothPlastic
  2646. Part221.BrickColor = BrickColor.new("Lapis")
  2647. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2648. Part221.Anchored = true
  2649. Part221.CanCollide = false
  2650. Part221.FormFactor = Enum.FormFactor.Symmetric
  2651. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2652. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2653. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2654. Part221.TopSurface = Enum.SurfaceType.Smooth
  2655. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2656. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2657. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2658. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2659. BlockMesh222.Parent = Part221
  2660. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2661. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2662. Part223.Name = "Brick"
  2663. Part223.Parent = Model111
  2664. Part223.Material = Enum.Material.SmoothPlastic
  2665. Part223.BrickColor = BrickColor.new("Really black")
  2666. Part223.Rotation = Vector3.new(0, 90, 0)
  2667. Part223.Anchored = true
  2668. Part223.CanCollide = false
  2669. Part223.FormFactor = Enum.FormFactor.Symmetric
  2670. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2671. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2672. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2673. Part223.TopSurface = Enum.SurfaceType.Smooth
  2674. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2675. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2676. Part223.Orientation = Vector3.new(0, 90, 0)
  2677. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2678. BlockMesh224.Parent = Part223
  2679. Part225.Name = "Brick"
  2680. Part225.Parent = Model111
  2681. Part225.Material = Enum.Material.SmoothPlastic
  2682. Part225.BrickColor = BrickColor.new("Really black")
  2683. Part225.Rotation = Vector3.new(90, 90, 0)
  2684. Part225.Anchored = true
  2685. Part225.CanCollide = false
  2686. Part225.FormFactor = Enum.FormFactor.Symmetric
  2687. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2688. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2689. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2690. Part225.TopSurface = Enum.SurfaceType.Smooth
  2691. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2692. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2693. Part225.Orientation = Vector3.new(0, 90, 90)
  2694. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2695. BlockMesh226.Parent = Part225
  2696. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2697. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2698. Part227.Name = "Brick"
  2699. Part227.Parent = Model111
  2700. Part227.Material = Enum.Material.SmoothPlastic
  2701. Part227.BrickColor = BrickColor.new("Really black")
  2702. Part227.Rotation = Vector3.new(0, 90, 0)
  2703. Part227.Anchored = true
  2704. Part227.CanCollide = false
  2705. Part227.FormFactor = Enum.FormFactor.Symmetric
  2706. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2707. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2708. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2709. Part227.TopSurface = Enum.SurfaceType.Smooth
  2710. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2711. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2712. Part227.Orientation = Vector3.new(0, 90, 0)
  2713. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2714. BlockMesh228.Parent = Part227
  2715. Part229.Name = "Brick"
  2716. Part229.Parent = Model111
  2717. Part229.Material = Enum.Material.SmoothPlastic
  2718. Part229.BrickColor = BrickColor.new("Navy blue")
  2719. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2720. Part229.Anchored = true
  2721. Part229.CanCollide = false
  2722. Part229.FormFactor = Enum.FormFactor.Symmetric
  2723. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2724. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2725. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2726. Part229.TopSurface = Enum.SurfaceType.Smooth
  2727. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2728. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2729. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2730. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2731. BlockMesh230.Parent = Part229
  2732. Part231.Name = "Brick"
  2733. Part231.Parent = Model111
  2734. Part231.Material = Enum.Material.SmoothPlastic
  2735. Part231.BrickColor = BrickColor.new("Really black")
  2736. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2737. Part231.Anchored = true
  2738. Part231.CanCollide = false
  2739. Part231.FormFactor = Enum.FormFactor.Symmetric
  2740. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2741. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2742. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part231.TopSurface = Enum.SurfaceType.Smooth
  2744. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2745. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2746. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2747. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2748. BlockMesh232.Parent = Part231
  2749. Part233.Name = "Brick"
  2750. Part233.Parent = Model111
  2751. Part233.Material = Enum.Material.SmoothPlastic
  2752. Part233.BrickColor = BrickColor.new("Really black")
  2753. Part233.Rotation = Vector3.new(0, 90, 0)
  2754. Part233.Anchored = true
  2755. Part233.CanCollide = false
  2756. Part233.FormFactor = Enum.FormFactor.Symmetric
  2757. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2758. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2759. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2760. Part233.TopSurface = Enum.SurfaceType.Smooth
  2761. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2762. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2763. Part233.Orientation = Vector3.new(0, 90, 0)
  2764. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2765. BlockMesh234.Parent = Part233
  2766. Part235.Name = "Brick"
  2767. Part235.Parent = Model111
  2768. Part235.Material = Enum.Material.SmoothPlastic
  2769. Part235.BrickColor = BrickColor.new("Navy blue")
  2770. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2771. Part235.Anchored = true
  2772. Part235.CanCollide = false
  2773. Part235.FormFactor = Enum.FormFactor.Symmetric
  2774. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2775. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2776. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2777. Part235.TopSurface = Enum.SurfaceType.Smooth
  2778. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2779. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2780. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2781. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2782. BlockMesh236.Parent = Part235
  2783. Part237.Name = "Brick"
  2784. Part237.Parent = Model111
  2785. Part237.Material = Enum.Material.SmoothPlastic
  2786. Part237.BrickColor = BrickColor.new("Really black")
  2787. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2788. Part237.Anchored = true
  2789. Part237.CanCollide = false
  2790. Part237.FormFactor = Enum.FormFactor.Symmetric
  2791. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2792. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2793. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2794. Part237.TopSurface = Enum.SurfaceType.Smooth
  2795. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2796. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2797. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2798. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2799. BlockMesh238.Parent = Part237
  2800. Part239.Name = "Brick"
  2801. Part239.Parent = Model111
  2802. Part239.Material = Enum.Material.SmoothPlastic
  2803. Part239.BrickColor = BrickColor.new("Navy blue")
  2804. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2805. Part239.Anchored = true
  2806. Part239.CanCollide = false
  2807. Part239.FormFactor = Enum.FormFactor.Symmetric
  2808. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2809. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2810. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2811. Part239.TopSurface = Enum.SurfaceType.Smooth
  2812. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2813. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2814. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2815. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2816. BlockMesh240.Parent = Part239
  2817. Part241.Name = "Brick"
  2818. Part241.Parent = Model111
  2819. Part241.Material = Enum.Material.SmoothPlastic
  2820. Part241.BrickColor = BrickColor.new("Navy blue")
  2821. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2822. Part241.Anchored = true
  2823. Part241.CanCollide = false
  2824. Part241.FormFactor = Enum.FormFactor.Symmetric
  2825. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2826. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2827. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2828. Part241.TopSurface = Enum.SurfaceType.Smooth
  2829. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2830. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2831. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2832. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2833. BlockMesh242.Parent = Part241
  2834. Part243.Name = "Brick"
  2835. Part243.Parent = Model111
  2836. Part243.Material = Enum.Material.SmoothPlastic
  2837. Part243.BrickColor = BrickColor.new("Really black")
  2838. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2839. Part243.Anchored = true
  2840. Part243.CanCollide = false
  2841. Part243.FormFactor = Enum.FormFactor.Symmetric
  2842. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2843. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2844. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2845. Part243.TopSurface = Enum.SurfaceType.Smooth
  2846. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2847. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2848. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2849. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2850. BlockMesh244.Parent = Part243
  2851. Part245.Name = "Brick"
  2852. Part245.Parent = Model111
  2853. Part245.Material = Enum.Material.SmoothPlastic
  2854. Part245.BrickColor = BrickColor.new("Lapis")
  2855. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2856. Part245.Anchored = true
  2857. Part245.CanCollide = false
  2858. Part245.FormFactor = Enum.FormFactor.Symmetric
  2859. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2860. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2861. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2862. Part245.TopSurface = Enum.SurfaceType.Smooth
  2863. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2864. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2865. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2866. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2867. BlockMesh246.Parent = Part245
  2868. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2869. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2870. Part247.Name = "Brick"
  2871. Part247.Parent = Model111
  2872. Part247.Material = Enum.Material.SmoothPlastic
  2873. Part247.BrickColor = BrickColor.new("Lapis")
  2874. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2875. Part247.Anchored = true
  2876. Part247.CanCollide = false
  2877. Part247.FormFactor = Enum.FormFactor.Symmetric
  2878. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2879. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2880. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part247.TopSurface = Enum.SurfaceType.Smooth
  2882. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2883. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2884. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2885. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2886. BlockMesh248.Parent = Part247
  2887. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2888. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2889. Part249.Name = "Brick"
  2890. Part249.Parent = Model111
  2891. Part249.Material = Enum.Material.SmoothPlastic
  2892. Part249.BrickColor = BrickColor.new("Lapis")
  2893. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2894. Part249.Anchored = true
  2895. Part249.CanCollide = false
  2896. Part249.FormFactor = Enum.FormFactor.Symmetric
  2897. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2898. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2899. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2900. Part249.TopSurface = Enum.SurfaceType.Smooth
  2901. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2902. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2903. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2904. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2905. BlockMesh250.Parent = Part249
  2906. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2907. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2908. Part251.Name = "Brick"
  2909. Part251.Parent = Model111
  2910. Part251.Material = Enum.Material.SmoothPlastic
  2911. Part251.BrickColor = BrickColor.new("Lapis")
  2912. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2913. Part251.Anchored = true
  2914. Part251.CanCollide = false
  2915. Part251.FormFactor = Enum.FormFactor.Symmetric
  2916. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2917. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2918. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2919. Part251.TopSurface = Enum.SurfaceType.Smooth
  2920. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2921. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2922. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2923. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2924. BlockMesh252.Parent = Part251
  2925. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2926. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2927. Part253.Name = "Brick"
  2928. Part253.Parent = Model111
  2929. Part253.Material = Enum.Material.SmoothPlastic
  2930. Part253.BrickColor = BrickColor.new("Lapis")
  2931. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2932. Part253.Anchored = true
  2933. Part253.CanCollide = false
  2934. Part253.FormFactor = Enum.FormFactor.Symmetric
  2935. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2936. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2937. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part253.TopSurface = Enum.SurfaceType.Smooth
  2939. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2940. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2941. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2942. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2943. BlockMesh254.Parent = Part253
  2944. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2945. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2946. Part255.Name = "Brick"
  2947. Part255.Parent = Model111
  2948. Part255.Material = Enum.Material.SmoothPlastic
  2949. Part255.BrickColor = BrickColor.new("Really black")
  2950. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2951. Part255.Anchored = true
  2952. Part255.CanCollide = false
  2953. Part255.FormFactor = Enum.FormFactor.Symmetric
  2954. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2955. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2956. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2957. Part255.TopSurface = Enum.SurfaceType.Smooth
  2958. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2959. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2960. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2961. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. BlockMesh256.Parent = Part255
  2963. Part257.Name = "Brick"
  2964. Part257.Parent = Model111
  2965. Part257.Material = Enum.Material.SmoothPlastic
  2966. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2967. Part257.Reflectance = 0.20000000298023
  2968. Part257.Rotation = Vector3.new(90, 90, 0)
  2969. Part257.Anchored = true
  2970. Part257.CanCollide = false
  2971. Part257.FormFactor = Enum.FormFactor.Symmetric
  2972. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2973. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2974. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part257.TopSurface = Enum.SurfaceType.Smooth
  2976. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2977. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2978. Part257.Orientation = Vector3.new(0, 90, 90)
  2979. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2980. BlockMesh258.Parent = Part257
  2981. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2982. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2983. Part259.Name = "1"
  2984. Part259.Parent = Model111
  2985. Part259.Material = Enum.Material.SmoothPlastic
  2986. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2987. Part259.Reflectance = 0.20000000298023
  2988. Part259.Rotation = Vector3.new(90, 90, 0)
  2989. Part259.Anchored = true
  2990. Part259.CanCollide = false
  2991. Part259.FormFactor = Enum.FormFactor.Symmetric
  2992. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2993. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2994. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2995. Part259.TopSurface = Enum.SurfaceType.Smooth
  2996. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2997. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2998. Part259.Orientation = Vector3.new(0, 90, 90)
  2999. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3000. BlockMesh260.Parent = Part259
  3001. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3002. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3003. Part261.Name = "Brick"
  3004. Part261.Parent = Model111
  3005. Part261.Material = Enum.Material.SmoothPlastic
  3006. Part261.BrickColor = BrickColor.new("Really black")
  3007. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  3008. Part261.Anchored = true
  3009. Part261.CanCollide = false
  3010. Part261.FormFactor = Enum.FormFactor.Symmetric
  3011. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  3012. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  3013. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3014. Part261.TopSurface = Enum.SurfaceType.Smooth
  3015. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3016. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  3017. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  3018. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3019. BlockMesh262.Parent = Part261
  3020. Part263.Name = "Brick"
  3021. Part263.Parent = Model111
  3022. Part263.Material = Enum.Material.SmoothPlastic
  3023. Part263.BrickColor = BrickColor.new("Really black")
  3024. Part263.Rotation = Vector3.new(0, 90, 0)
  3025. Part263.Anchored = true
  3026. Part263.CanCollide = false
  3027. Part263.FormFactor = Enum.FormFactor.Symmetric
  3028. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  3029. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3030. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3031. Part263.TopSurface = Enum.SurfaceType.Smooth
  3032. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3033. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  3034. Part263.Orientation = Vector3.new(0, 90, 0)
  3035. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3036. BlockMesh264.Parent = Part263
  3037. Part265.Name = "Brick"
  3038. Part265.Parent = Model111
  3039. Part265.Material = Enum.Material.SmoothPlastic
  3040. Part265.BrickColor = BrickColor.new("Lapis")
  3041. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  3042. Part265.Anchored = true
  3043. Part265.CanCollide = false
  3044. Part265.FormFactor = Enum.FormFactor.Symmetric
  3045. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  3046. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3047. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3048. Part265.TopSurface = Enum.SurfaceType.Smooth
  3049. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3050. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  3051. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  3052. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3053. BlockMesh266.Parent = Part265
  3054. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3055. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3056. Part267.Name = "Brick"
  3057. Part267.Parent = Model111
  3058. Part267.Material = Enum.Material.SmoothPlastic
  3059. Part267.BrickColor = BrickColor.new("Lapis")
  3060. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  3061. Part267.Anchored = true
  3062. Part267.CanCollide = false
  3063. Part267.FormFactor = Enum.FormFactor.Symmetric
  3064. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3065. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3066. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3067. Part267.TopSurface = Enum.SurfaceType.Smooth
  3068. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3069. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  3070. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  3071. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3072. BlockMesh268.Parent = Part267
  3073. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3074. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3075. Part269.Name = "Brick"
  3076. Part269.Parent = Model111
  3077. Part269.Material = Enum.Material.SmoothPlastic
  3078. Part269.BrickColor = BrickColor.new("Really black")
  3079. Part269.Rotation = Vector3.new(0, 90, 0)
  3080. Part269.Anchored = true
  3081. Part269.CanCollide = false
  3082. Part269.FormFactor = Enum.FormFactor.Symmetric
  3083. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  3084. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3085. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3086. Part269.TopSurface = Enum.SurfaceType.Smooth
  3087. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3088. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  3089. Part269.Orientation = Vector3.new(0, 90, 0)
  3090. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3091. BlockMesh270.Parent = Part269
  3092. Part271.Name = "Brick"
  3093. Part271.Parent = Model111
  3094. Part271.Material = Enum.Material.SmoothPlastic
  3095. Part271.BrickColor = BrickColor.new("Really black")
  3096. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  3097. Part271.Anchored = true
  3098. Part271.CanCollide = false
  3099. Part271.FormFactor = Enum.FormFactor.Symmetric
  3100. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  3101. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  3102. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3103. Part271.TopSurface = Enum.SurfaceType.Smooth
  3104. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3105. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  3106. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  3107. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. BlockMesh272.Parent = Part271
  3109. Part273.Name = "Brick"
  3110. Part273.Parent = Model111
  3111. Part273.Material = Enum.Material.SmoothPlastic
  3112. Part273.BrickColor = BrickColor.new("Really black")
  3113. Part273.Rotation = Vector3.new(0, 90, 0)
  3114. Part273.Anchored = true
  3115. Part273.CanCollide = false
  3116. Part273.FormFactor = Enum.FormFactor.Symmetric
  3117. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  3118. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3119. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3120. Part273.TopSurface = Enum.SurfaceType.Smooth
  3121. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3122. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  3123. Part273.Orientation = Vector3.new(0, 90, 0)
  3124. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3125. BlockMesh274.Parent = Part273
  3126. Part275.Name = "Brick"
  3127. Part275.Parent = Model111
  3128. Part275.Material = Enum.Material.SmoothPlastic
  3129. Part275.BrickColor = BrickColor.new("Really black")
  3130. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  3131. Part275.Anchored = true
  3132. Part275.CanCollide = false
  3133. Part275.FormFactor = Enum.FormFactor.Symmetric
  3134. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  3135. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  3136. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3137. Part275.TopSurface = Enum.SurfaceType.Smooth
  3138. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3139. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  3140. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  3141. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3142. BlockMesh276.Parent = Part275
  3143. Part277.Name = "Brick"
  3144. Part277.Parent = Model111
  3145. Part277.Material = Enum.Material.SmoothPlastic
  3146. Part277.BrickColor = BrickColor.new("Navy blue")
  3147. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3148. Part277.Anchored = true
  3149. Part277.CanCollide = false
  3150. Part277.FormFactor = Enum.FormFactor.Symmetric
  3151. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3152. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3153. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part277.TopSurface = Enum.SurfaceType.Smooth
  3155. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3156. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3157. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3158. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3159. BlockMesh278.Parent = Part277
  3160. Part279.Name = "Brick"
  3161. Part279.Parent = Model111
  3162. Part279.Material = Enum.Material.SmoothPlastic
  3163. Part279.BrickColor = BrickColor.new("Really black")
  3164. Part279.Rotation = Vector3.new(0, 90, 0)
  3165. Part279.Anchored = true
  3166. Part279.CanCollide = false
  3167. Part279.FormFactor = Enum.FormFactor.Symmetric
  3168. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3169. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3170. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3171. Part279.TopSurface = Enum.SurfaceType.Smooth
  3172. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3173. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3174. Part279.Orientation = Vector3.new(0, 90, 0)
  3175. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3176. BlockMesh280.Parent = Part279
  3177. Script281.Name = "Welds"
  3178. Script281.Parent = Model0
  3179. Script281.Disabled = true
  3180. table.insert(cors,sandbox(Script281,function()
  3181.  
  3182. wait(.33)
  3183.  
  3184. Tool=script.Parent
  3185. Nib=Tool.Parent
  3186.  
  3187. demodel=function()
  3188. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3189. v.Parent=Nib
  3190. end
  3191. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3192. v.Parent=Nib
  3193. end
  3194. for _,v in pairs(script.Parent["Torso"]:children()) do
  3195. v.Parent=Nib
  3196. end
  3197. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3198. v.Parent=Nib
  3199. end
  3200. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3201. v.Parent=Nib
  3202. end
  3203. end
  3204.  
  3205.  
  3206.  
  3207. weldparts=function()
  3208. print("Welding")
  3209. lel={}
  3210. function jarate(p)
  3211. for i=1, #p do
  3212. table.insert(lel,p[i])
  3213. k=p[i]:children()
  3214. if #k>0 then
  3215. jarate(k)
  3216. end
  3217. end
  3218. end
  3219. for _,v in pairs(script.Parent:children()) do
  3220. if v.Name~="Cloak" and v.className~="Script" then
  3221. v:BreakJoints()
  3222. jarate(v:children())
  3223. end
  3224. end
  3225. for _,v in pairs(lel) do
  3226. if v.className=="Weld" or v.className=="Motor6D" then
  3227. v:Remove()
  3228. end
  3229. end
  3230. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3231. if v.Name~="Right Leg1" then
  3232. w=Instance.new("Weld")
  3233. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3234. w.Part1=v
  3235. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3236. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3237. w.Parent=w.Part0
  3238. end
  3239. end
  3240. w=Instance.new("Weld")
  3241. w.Part0=Nib["Right Leg"]
  3242. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3243. w.Parent=w.Part0
  3244. w.C0=CFrame.new(0,-.1,0)
  3245. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3246. if v.Name~="Left Leg1" then
  3247. w=Instance.new("Weld")
  3248. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3249. w.Part1=v
  3250. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3251. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3252. w.Parent=w.Part0
  3253. end
  3254. end
  3255. w=Instance.new("Weld")
  3256. w.Part0=Nib["Left Leg"]
  3257. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3258. w.Parent=w.Part0
  3259. w.C0=CFrame.new(0,-.1,0)
  3260. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3261. if v.Name~="Right Arm1" then
  3262. w=Instance.new("Weld")
  3263. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3264. w.Part1=v
  3265. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3266. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3267. w.Parent=w.Part1
  3268. end
  3269. end
  3270. w=Instance.new("Weld")
  3271. w.Part0=Nib["Right Arm"]
  3272. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3273. w.Parent=w.Part0
  3274. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3275. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3276. if v.Name~="Left Arm1" then
  3277. w=Instance.new("Weld")
  3278. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3279. w.Part1=v
  3280. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3281. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3282. w.Parent=w.Part0
  3283. end
  3284. end
  3285. w=Instance.new("Weld")
  3286. w.Part0=Nib["Left Arm"]
  3287. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3288. w.Parent=w.Part0
  3289.  
  3290. for _,v in pairs(script.Parent["Torso"]:children()) do
  3291. if v.Name~="Torso1" then
  3292. w=Instance.new("Weld")
  3293. w.Part0=script.Parent["Torso"]["Torso1"]
  3294. w.Part1=v
  3295. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3296. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3297. w.Parent=script.Parent["Torso"]["Torso1"]
  3298. end
  3299. end
  3300.  
  3301. w=Instance.new("Weld")
  3302. w.Part0=Nib["Torso"]
  3303. w.Part1=script.Parent["Torso"]["Torso1"]
  3304. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3305. w.Parent=w.Part0
  3306.  
  3307. for _,v in pairs(lel) do
  3308. if v:IsA("BasePart") then v.Anchored=false end
  3309. end
  3310.  
  3311.  
  3312.  
  3313. wait(1)
  3314.  
  3315. w=Instance.new("Weld")
  3316. w.Part0=Nib.Torso
  3317. w.Part1=Tool.Torso.Torso1
  3318. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3319. w.C1=CFrame.new(0,0,0)
  3320. w.Parent=w.Part1
  3321. w.Name="ClothingWeld"
  3322.  
  3323. wait(.06)
  3324.  
  3325. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3326. wait(.03)
  3327. w=Instance.new("Weld")
  3328. w.Part0=Nib.Torso
  3329. w.Part1=Tool.Torso.Torso1
  3330. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3331. w.C1=CFrame.new(0,0,0)
  3332. w.Parent=w.Part1
  3333. w.Name="ClothingWeld"
  3334. end
  3335.  
  3336. w=Instance.new("Weld")
  3337. w.Part0=Nib["Right Leg"]
  3338. w.Part1=Tool.RightLeg["Right Leg1"]
  3339. w.C0=CFrame.new(0,0,0)
  3340. w.C1=CFrame.new(0,0,0)
  3341. w.Parent=w.Part1
  3342. w.Name="ClothingWeld"
  3343.  
  3344. w=Instance.new("Weld")
  3345. w.Part0=Nib["Left Leg"]
  3346. w.Part1=Tool.LeftLeg["Left Leg1"]
  3347. w.C0=CFrame.new(0,0,0)
  3348. w.C1=CFrame.new(0,0,0)
  3349. w.Parent=w.Part1
  3350. w.Name="ClothingWeld"
  3351.  
  3352. w=Instance.new("Weld")
  3353. w.Part0=Nib["Right Arm"]
  3354. w.Part1=Tool.RightArm["Right Arm1"]
  3355. w.C0=CFrame.new(0,0,0)
  3356. w.C1=CFrame.new(0,0,0)
  3357. w.Parent=w.Part1
  3358. w.Name="ClothingWeld"
  3359.  
  3360. w=Instance.new("Weld")
  3361. w.Part0=Nib["Left Arm"]
  3362. w.Part1=Tool.LeftArm["Left Arm1"]
  3363. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3364. w.C1=CFrame.new(0,0,0)
  3365. w.Parent=w.Part1
  3366. w.Name="ClothingWeld"
  3367.  
  3368. wait()
  3369.  
  3370. end
  3371. weldparts()
  3372.  
  3373. wait(.5)
  3374. demodel()
  3375. end))
  3376. for i,v in pairs(mas:GetChildren()) do
  3377. v.Parent = game:GetService("Players").LocalPlayer.Character
  3378. pcall(function() v:MakeJoints() end)
  3379. end
  3380. mas:Destroy()
  3381. for i,v in pairs(cors) do
  3382. spawn(function()
  3383. pcall(v)
  3384. end)
  3385. end
  3386.  
  3387. wait(0.5)
  3388. player = game.Players.LocalPlayer
  3389. char = player.Character
  3390. hmnd = char.Humanoid
  3391. larm = char["Left Arm"]
  3392. rarm = char["Right Arm"]
  3393. lleg = char["Left Leg"]
  3394. rleg = char["Right Leg"]
  3395. torso = char.Torso
  3396. mouse = player:GetMouse()
  3397. lght = game.Lighting
  3398. bdclr = char["Body Colors"]
  3399. Neck = torso.Neck
  3400.  
  3401. -- More variables, just in case.
  3402. Player=game:GetService("Players").LocalPlayer
  3403. Character=Player.Character
  3404. PlayerGui=Player.PlayerGui
  3405. Backpack=Player.Backpack
  3406. Torso=Character.Torso
  3407. Head=Character.Head
  3408. Humanoid=Character.Humanoid
  3409. Mouse = player:GetMouse()
  3410. m=Instance.new('Model',Character)
  3411. LeftArm=Character["Left Arm"]
  3412. LeftLeg=Character["Left Leg"]
  3413. RightArm=Character["Right Arm"]
  3414. RightLeg=Character["Right Leg"]
  3415. LS=Torso["Left Shoulder"]
  3416. LH=Torso["Left Hip"]
  3417. RS=Torso["Right Shoulder"]
  3418. RH=Torso["Right Hip"]
  3419. Face = Head.face
  3420. Neck=Torso.Neck
  3421. it=Instance.new
  3422. attacktype=1
  3423. vt=Vector3.new
  3424. cf=CFrame.new
  3425. euler=CFrame.fromEulerAnglesXYZ
  3426. angles=CFrame.Angles
  3427. cloaked=false
  3428. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3429. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3430. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3431. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3432. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3433. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3434. HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
  3435. BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
  3436. RootPart=Character.HumanoidRootPart
  3437. RootJoint=RootPart.RootJoint
  3438. RootCF=euler(-1.57,0,3.14)
  3439. attack = false
  3440. attackdebounce = false
  3441. deb=false
  3442. equipped=true
  3443. hand=false
  3444. MMouse=nil
  3445. combo=0
  3446. mana=0
  3447. trispeed=.2
  3448. attackmode='none'
  3449. local idle=0
  3450. local Anim="Idle"
  3451. local Effects={}
  3452. local gun=false
  3453. local shoot=false
  3454. player=nil
  3455. mana=0
  3456.  
  3457. it = Instance.new
  3458.  
  3459. -- Music --
  3460.  
  3461. z = it("Sound",char)
  3462. z.Looped = true
  3463. z.Name = "moosik"
  3464. z.SoundId = "rbxassetid://940743619"
  3465. z.TimePosition = 30
  3466. z.Volume = 0
  3467. z:Play()
  3468. themeBegan = false
  3469. wait(0.5)
  3470.  
  3471. function fadeInMusic()
  3472. while z.Volume < 1 do
  3473. wait()
  3474. z.Volume = z.Volume + 0.025
  3475. end
  3476. end
  3477.  
  3478. delay(0,fadeInMusic)
  3479.  
  3480. function restartMusic()
  3481. wait(89.715)
  3482. z.TimePosition = 15.375
  3483. while true do
  3484. wait(104.34)
  3485. z.TimePosition = 15.375
  3486. end
  3487. end
  3488.  
  3489. delay(0,restartMusic)
  3490.  
  3491. -- Functions --
  3492.  
  3493. local inv = function()
  3494. while true do
  3495. wait()
  3496. hmnd.MaxHealth = math.huge
  3497. hmnd.Health = math.huge
  3498. if char:FindFirstChild("ForceField") == nil then
  3499. ff = it("ForceField",char)
  3500. ff.Visible = false
  3501. end
  3502. end
  3503. end
  3504.  
  3505. delay(0,inv)
  3506.  
  3507. local snd = function(id,pitch)
  3508. coroutine.resume(coroutine.create(function()
  3509. s = Instance.new("Sound",char)
  3510. s.SoundId = id
  3511. s.Pitch = pitch
  3512. s:Play()
  3513. game.Debris:AddItem(s)
  3514. end))
  3515. end
  3516.  
  3517. local part = function(name,parent,brkclr,mtrl,rfl,trns,sz)
  3518. prt = it("Part",parent)
  3519. prt.Name = name
  3520. prt.CanCollide = false
  3521. prt.BrickColor = BrickColor.new(brkclr)
  3522. prt.Material = mtrl
  3523. if brkclr == "Black" and mtrl == "Ice" then
  3524. prt.Color = Color3.fromRGB(20,20,75)
  3525. end
  3526. if brkclr == "Black metallic" and mtrl == "SmoothPlastic" then
  3527. prt.Color = Color3.fromRGB(25,25,50)
  3528. end
  3529. prt.Reflectance = rfl
  3530. prt.Transparency = trns
  3531. prt.Size = sz
  3532. prt.Anchored = true
  3533. return prt
  3534. end
  3535. local mesh = function(meshtype,parent,meshid,textureid,scale)
  3536. msh = it("SpecialMesh",parent)
  3537. if meshtype == "FileMesh" then
  3538. msh.MeshId = meshid
  3539. msh.TextureId = textureid
  3540. end
  3541. msh.MeshType = meshtype
  3542. msh.Scale = scale
  3543. return(msh)
  3544. end
  3545. local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
  3546. w = it("Weld",part1)
  3547. w.Part0 = part1
  3548. w.Part1 = part2
  3549. if part1.Anchored or part2.Anchored then
  3550. part1.Anchored = false
  3551. part2.Anchored = false
  3552. end
  3553. w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
  3554. return(w)
  3555. end
  3556. local emit = function(parent,tex,startcolor, endcolor, startsize,endsize,lightem,emdir,lif,rate,speed,rotspeed,sprdang1,sprdang2,locked2part)
  3557. emm = it("ParticleEmitter",parent)
  3558. emm.Texture = tex
  3559. emm.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,startcolor),ColorSequenceKeypoint.new(1,endcolor)})
  3560. emm.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,startsize),NumberSequenceKeypoint.new(1,endsize)})
  3561. emm.LightEmission = lightem
  3562. emm.EmissionDirection = emdir
  3563. emm.Lifetime = NumberRange.new(lif)
  3564. emm.Rate = rate
  3565. emm.Speed = NumberRange.new(speed)
  3566. emm.RotSpeed = NumberRange.new(rotspeed)
  3567. emm.SpreadAngle = Vector2.new(sprdang1,sprdang2)
  3568. emm.LockedToPart = locked2part
  3569. return(emm)
  3570. end
  3571.  
  3572. function clerp(a,b,t)
  3573. local qa = {QuaternionFromCFrame(a)}
  3574. local qb = {QuaternionFromCFrame(b)}
  3575. local ax, ay, az = a.x, a.y, a.z
  3576. local bx, by, bz = b.x, b.y, b.z
  3577. local _t = 1-t
  3578. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3579. end
  3580.  
  3581. function QuaternionFromCFrame(cf)
  3582. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3583. local trace = m00 + m11 + m22
  3584. if trace > 0 then
  3585. local s = math.sqrt(1 + trace)
  3586. local recip = 0.5/s
  3587. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3588. else
  3589. local i = 0
  3590. if m11 > m00 then
  3591. i = 1
  3592. end
  3593. if m22 > (i == 0 and m00 or m11) then
  3594. i = 2
  3595. end
  3596. if i == 0 then
  3597. local s = math.sqrt(m00-m11-m22+1)
  3598. local recip = 0.5/s
  3599. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3600. elseif i == 1 then
  3601. local s = math.sqrt(m11-m22-m00+1)
  3602. local recip = 0.5/s
  3603. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3604. elseif i == 2 then
  3605. local s = math.sqrt(m22-m00-m11+1)
  3606. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3607. end
  3608. end
  3609. end
  3610.  
  3611. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3612. local xs, ys, zs = x + x, y + y, z + z
  3613. local wx, wy, wz = w*xs, w*ys, w*zs
  3614. local xx = x*xs
  3615. local xy = x*ys
  3616. local xz = x*zs
  3617. local yy = y*ys
  3618. local yz = y*zs
  3619. local zz = z*zs
  3620. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3621. end
  3622.  
  3623. function QuaternionSlerp(a, b, t)
  3624. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3625. local startInterp, finishInterp;
  3626. if cosTheta >= 0.0001 then
  3627. if (1 - cosTheta) > 0.0001 then
  3628. local theta = math.acos(cosTheta)
  3629. local invSinTheta = 1/math.sin(theta)
  3630. startInterp = math.sin((1-t)*theta)*invSinTheta
  3631. finishInterp = math.sin(t*theta)*invSinTheta
  3632. else
  3633. startInterp = 1-t
  3634. finishInterp = t
  3635. end
  3636. else
  3637. if (1+cosTheta) > 0.0001 then
  3638. local theta = math.acos(-cosTheta)
  3639. local invSinTheta = 1/math.sin(theta)
  3640. startInterp = math.sin((t-1)*theta)*invSinTheta
  3641. finishInterp = math.sin(t*theta)*invSinTheta
  3642. else
  3643. startInterp = t-1
  3644. finishInterp = t
  3645. end
  3646. end
  3647. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3648. end
  3649.  
  3650. local sine = 0
  3651. local change = 1
  3652. local val = 0
  3653.  
  3654. mouse=Player:GetMouse()
  3655. RSH, LSH=nil, nil
  3656. --welds
  3657. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3658. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3659. LH=Torso["Left Hip"]
  3660. RH=Torso["Right Hip"]
  3661. TorsoColor=Torso.BrickColor
  3662. function NoOut(Part)
  3663. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3664. end
  3665. player=Player
  3666. ch=Character
  3667. RSH=ch.Torso["Right Shoulder"]
  3668. LSH=ch.Torso["Left Shoulder"]
  3669. --
  3670. RSH.Parent=nil
  3671. LSH.Parent=nil
  3672. --
  3673. RW.Name="Right Shoulder"
  3674. RW.Part0=ch.Torso
  3675. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3676. RW.C1=cf(0, 0.5, 0)
  3677. RW.Part1=ch["Right Arm"]
  3678. RW.Parent=ch.Torso
  3679. --
  3680. LW.Name="Left Shoulder"
  3681. LW.Part0=ch.Torso
  3682. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3683. LW.C1=cf(0, 0.5, 0)
  3684. LW.Part1=ch["Left Arm"]
  3685. LW.Parent=ch.Torso
  3686.  
  3687.  
  3688. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3689. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3690. end
  3691.  
  3692. -- Character Model --
  3693.  
  3694. local md = Instance.new("Model",char)
  3695. md.Name = "Scythe"
  3696. hnd = part("Handle",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3697. hndwld = weld(rarm,hnd,0,0,0,0,0,0)
  3698. fhnd = part("FHandle",md,"Black","Granite",0,0,Vector3.new(2,12.5,2))
  3699. mesh("Sphere",fhnd,"","",Vector3.new(0.1,1,0.1))
  3700. weld(hnd,fhnd,0,3,0,0,0,0)
  3701. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3702. weld(hnd,p,0,2,0,0,0,0)
  3703. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3704. weld(hnd,p,0,4,0,0,0,0)
  3705. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3706. weld(hnd,p,0,6,0,0,0,0)
  3707. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,0.25,0.25))
  3708. mesh("Sphere",p,"","",Vector3.new(1.25,1.25,1.25))
  3709. weld(hnd,p,0,7,0,0,0,0)
  3710. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3711. weld(hnd,p,0,8,0,0,0,0)
  3712. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.2,1.25,1.25))
  3713. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3714. weld(hnd,p,0,8,0,0,-45,0)
  3715. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,1.1,1.1))
  3716. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3717. weld(hnd,p,0,8,0,0,-45,0)
  3718. bldbs = part("BladeBase",md,"Black","Granite",0,0,Vector3.new(0.5,1,1))
  3719. mesh("Sphere",bldbs,"","",Vector3.new(1,1,1))
  3720. bldw=weld(hnd,bldbs,0,8,0,0,0,0)
  3721. at0 = Instance.new("Attachment",bldbs)
  3722. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3723. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3724. weld(bldbs,p,0,-0.05,-0.85,0,0,45)
  3725. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3726. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3727. weld(bldbs,p,0,0.05,-0.85,0,0,-135)
  3728. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.175,0.1,0.365))
  3729. weld(bldbs,p,0,0,-0.81,0,0,0)
  3730. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.5,1))
  3731. weld(bldbs,p,0,0,-1.5,0,0,0)
  3732. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3733. weld(bldbs,p,0,0.1,-2,0,0,-8.75)
  3734. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.45,1))
  3735. weld(bldbs,p,0,-0.15,-2.55,0,0,-11.25)
  3736. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3737. weld(bldbs,p,0,-0.15,-3,0,0,-17.5)
  3738. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.4,1))
  3739. weld(bldbs,p,0,-0.45,-3.55,0,0,-22.5)
  3740. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.35,1,0.25))
  3741. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3742. weld(bldbs,p,0,-0.95,-4.45,90,-90,-33.75)
  3743. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3744. weld(bldbs,p,0,-0.55,-4.05,0,0,-26.25)
  3745. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.2,1,0.25))
  3746. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3747. weld(bldbs,p,0,-1.6,-5.25,90,-90,-45)
  3748. at1 = Instance.new("Attachment",p)
  3749. scytrl = Instance.new("Trail",bldbs)
  3750. scytrl.Attachment0 = at0
  3751. scytrl.Attachment1 = at1
  3752. scytrl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Really blue").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Really blue").Color)})
  3753. scytrl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25),NumberSequenceKeypoint.new(1,1)})
  3754. scytrl.Lifetime = 0.25
  3755. scytrl.LightEmission = 0.5
  3756. scytrl.Enabled = false
  3757. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3758. weld(bldbs,p,0,-1.25,-4.9,0,0,-37.5)
  3759. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.6,1))
  3760. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3761. weld(bldbs,p,0,-2.275,-6.125,0,0,-55)
  3762. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.75,0.25))
  3763. weld(bldbs,p,0,-1.95,-5.7,0,0,-55.5)
  3764. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3765. weld(bldbs,p,0,-2.575,-5.675,0,0,-55)
  3766. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.25,0.25))
  3767. weld(bldbs,p,0,-2.95,-6,0,0,-67.5)
  3768. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3769. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3770. weld(bldbs,p,0,-3.5,-6.1,0,0,-75)
  3771. hitbox = part("Hitbox",md,"Black","Ice",1,1,Vector3.new(2,4,8))
  3772. weld(bldbs,hitbox,0,-1.25,-3,0,0,0)
  3773. local htp = emit(hitbox,"rbxasset://textures/particles/sparkles_main.dds",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,1,0,1,"Top",1,5000,0.25,0,360,360,false)
  3774. htp.Enabled = false
  3775.  
  3776. for i,v in pairs(md:children()) do
  3777. NoOut(v)
  3778. end
  3779.  
  3780. for i,v in pairs(char:children()) do
  3781. if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then
  3782. v:Destroy()
  3783. end
  3784. end
  3785.  
  3786. Head.face:Destroy()
  3787. faic = it("Decal",Head)
  3788. faic.Texture = "http://www.roblox.com/asset/?id=163204936"
  3789. faic.Face = "Front"
  3790. p = part("Eye1",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3791. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3792. weld(Head,p,0.1,0.25,-0.6,0,0,0)
  3793. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3794. p = part("Eye2",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3795. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3796. weld(Head,p,-0.1,0.25,-0.6,0,0,0)
  3797. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3798.  
  3799.  
  3800. local md2 = Instance.new("Model",char)
  3801. md2.Name = "Armor"
  3802. p = part("Hood",md2,"Black metallic","Pebble",0,0,Vector3.new(2.2, 2.4, 1.8))
  3803. mesh("FileMesh",p,"http://www.roblox.com/asset/?id=85855767","",Vector3.new(1.1,1.1,1.1))
  3804. weld(Head,p,0,-0.375,0,0,0,0)
  3805. -- Torso Armor
  3806. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
  3807. weld(torso,p,0,-0.375,0,0,0,0)
  3808. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3809. weld(torso,p,0.65,0.625,0,0,0,0)
  3810. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3811. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3812. weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
  3813. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3814. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3815. weld(torso,p,0.1,0.625,-0.01,0,-90,0)
  3816. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
  3817. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3818. weld(torso,p,-0.1,0.625,0.0124,0,0,0)
  3819. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3820. weld(torso,p,-0.65,0.625,0,0,0,0)
  3821. -- Pants
  3822. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3823. weld(rleg,p,0,0.005,0,0,0,0)
  3824. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3825. weld(lleg,p,0,0.005,0,0,0,0)
  3826. --Gauntlet
  3827. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,0.25,1.01))
  3828. weld(larm,p,0,0,0,0,0,0)
  3829. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3830. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3831. weld(larm,p,-0.5,0.15,-0.1,0,0,-20.1)
  3832. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3833. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3834. weld(larm,p,-0.5,0.15,0.1,0,180,20.1)
  3835. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(0.5,0.125,0.375))
  3836. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3837. weld(larm,p,-0.325,0.15,0,0,90,0)
  3838. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0.05,0.5,0.25))
  3839. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3840. weld(larm,p,-0.48,-0.15,-0.055,180,0,17.5)
  3841. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0,0.4,0.125))
  3842. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3843. weld(larm,p,-0.55,0.075,0,0,0,0)
  3844.  
  3845.  
  3846.  
  3847.  
  3848. for i,v in pairs(md2:children()) do
  3849. NoOut(v)
  3850. end
  3851.  
  3852. -- Animations --
  3853.  
  3854. function Animate()
  3855. while true do
  3856. wait()
  3857. sine = sine + change
  3858. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3859. local velderp=RootPart.Velocity.y
  3860. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3861. if equipped==true or equipped==false then
  3862. if attack==false then
  3863. idle=idle+1
  3864. else
  3865. idle=0
  3866. end
  3867. if idle>=500 then
  3868. if attack==false then
  3869. end
  3870. end
  3871. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3872. Anim="Jump"
  3873. if attack==false then
  3874. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3875. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3876. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3877. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(15)),.3)
  3878. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-15)),.3)
  3879. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3880. end
  3881. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3882. Anim="Fall"
  3883. if attack==false then
  3884. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3885. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3886. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3887. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(15),math.rad(0),math.rad(15)),.3)
  3888. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
  3889. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3890. end
  3891. elseif torvel<1 and hitfloor~=nil then
  3892. Anim="Idle"
  3893. if attack==false then
  3894. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3895. bldw.C0=clerp(bldw.C0,BLDWLD,.3)
  3896. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  3897. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(17.5)),.3)
  3898. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3899. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3900. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3901. end
  3902. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3903. Anim="Walk"
  3904. if attack==false then
  3905. change=3
  3906. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3907. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3908. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3909. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(55),math.rad(0),math.rad(45)),.3)
  3910. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-15)),.3)
  3911. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3912. end
  3913. elseif torvel>=22 and hitfloor~=nil then
  3914. Anim="Run"
  3915. if attack==false then
  3916. end
  3917. end
  3918. end
  3919. end
  3920. end
  3921.  
  3922. delay(0,Animate)
  3923.  
  3924. -- Attacks --
  3925.  
  3926. function HadesSlice()
  3927. attack = true
  3928. Humanoid.WalkSpeed = 8
  3929. wait()
  3930. for _=0,1,0.1 do
  3931. wait()
  3932. hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(90),math.rad(-90),math.rad(45)),.3)
  3933. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  3934. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  3935. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3936. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(120),math.rad(50),math.rad(-70)),.3)
  3937. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3938. end
  3939. wait(0.05)
  3940. htp.Enabled = true
  3941. scytrl.Enabled = true
  3942. scytrl.Lifetime = 1
  3943. snd("rbxassetid://588693579",0.9)
  3944. snd("rbxassetid://588737825",1)
  3945. for _=0,1,0.1 do
  3946. wait()
  3947. hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(22.5),math.rad(0),math.rad(180)),.3)
  3948. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  3949. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
  3950. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(60),math.rad(0),math.rad(40)),.3)
  3951. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3952. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3953. end
  3954. scytrl.Lifetime = 0.25
  3955. scytrl.Enabled = false
  3956. htp.Enabled = false
  3957. wait(0.15)
  3958. attack = false
  3959. Humanoid.WalkSpeed = 16
  3960. end
  3961.  
  3962. function Teleport()
  3963. attack = true
  3964. Humanoid.WalkSpeed = 0
  3965. Humanoid.JumpPower = 0
  3966. htp.Enabled = true
  3967. scytrl.Enabled = true
  3968. scytrl.Lifetime = 1
  3969. licht = Instance.new("PointLight",Torso)
  3970. licht.Brightness = 1000
  3971. licht.Range = 0
  3972. licht.Color = BrickColor.new("Really blue").Color
  3973. fx = Instance.new("Part",char)
  3974. fx.Transparency = 1
  3975. fx.Anchored, fx.CanCollide = true, false
  3976. fx.Position = Torso.Position - Vector3.new(0,2,0)
  3977. fx.Size = Vector3.new(25,1,25)
  3978. game.Debris:AddItem(fx,2)
  3979. fxem = emit(fx,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,0.875,"Top",1.5,5000,5,200,0,0,false)
  3980. fxem.Enabled = true
  3981. fxem2 = emit(Torso,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,1,"Top",1.5,5000,0,200,360,360,false)
  3982. fxem2.Enabled = true
  3983. fxem2.ZOffset = 2
  3984. game.Debris:AddItem(fxem2,3)
  3985. wait()
  3986. for _=0,1,0.1 do
  3987. wait()
  3988. licht.Range = licht.Range + 1
  3989. fx.Rotation = Torso.Rotation + Vector3.new(0,licht.Range*2.5,0)
  3990. hndwld.C0=clerp(hndwld.C0,HDWLD*cf(0,5.75,1.5)*angles(math.rad(-33.75),math.rad(70),math.rad(-22)),.3)
  3991. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3992. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  3993. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(10)),.3)
  3994. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(-10)),.3)
  3995. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3996. end
  3997. wait(0.15)
  3998. htp.Enabled = true
  3999. scytrl.Enabled = false
  4000. scytrl.Lifetime = 0.25
  4001. snd("rbxassetid://588734356",0.9)
  4002. snd("rbxassetid://588737825",1)
  4003. pos = Mouse.Hit.p + Vector3.new(0,2,0)
  4004. char.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  4005. scytrl.Lifetime = 0.25
  4006. scytrl.Enabled = false
  4007. htp.Enabled = false
  4008. attack = false
  4009. Humanoid.JumpPower = 50
  4010. Humanoid.WalkSpeed = 16
  4011. fxem.Enabled = false
  4012. licht:Destroy()
  4013. fxem2.Speed = NumberRange.new(10)
  4014. fxem2.Enabled = true
  4015. game.Debris:AddItem(fx,2)
  4016. wait(0.25)
  4017. fxem2.Enabled = false
  4018. end
  4019.  
  4020. mouse.KeyDown:connect(function(k)
  4021. k=k:lower()
  4022. if k=="z" and attack == false then
  4023. HadesSlice()
  4024. elseif k=="x" and attack == false then
  4025. Teleport()
  4026. end
  4027. end)
  4028.  
  4029. local con = hitbox.Touched:connect(function(hit)
  4030. if attack == true then
  4031. if hit.Parent == nil then
  4032. return
  4033. end
  4034. h = hit.Parent:FindFirstChild("Humanoid")
  4035. for _, v in pairs(hit.Parent:children()) do
  4036. if v:IsA("Humanoid") then
  4037. h = v
  4038. end
  4039. end
  4040. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  4041. h.Parent:BreakJoints()
  4042. end
  4043. end
  4044. end)
  4045.  
  4046. local con2 = fhnd.Touched:connect(function(hit)
  4047. if attack == true then
  4048. if hit.Parent == nil then
  4049. return
  4050. end
  4051. h = hit.Parent:FindFirstChild("Humanoid")
  4052. for _, v in pairs(hit.Parent:children()) do
  4053. if v:IsA("Humanoid") then
  4054. h = v
  4055. end
  4056. end
  4057. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  4058. h.Parent:BreakJoints()
  4059. end
  4060. end
  4061. end)
  4062.  
  4063. -- And, one last thing... --
  4064.  
  4065. print("Yeox engine loaded.")
  4066. wait()
  4067. print("Script: Thanatos.")
  4068. wait()
  4069. print("Have fun.")
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