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- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode[centertp] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Wall.Center.CFrame * CFrame.new(0, 100, 0)
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode[lootbind] then
- for i,v in pairs(game.Workspace.Loot:GetChildren()) do
- v:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode[vehbind] then
- local randomPlayer = game.Workspace.Vehicles:GetChildren()[math.random(1,#game.Workspace.Vehicles:GetChildren())]
- if randomPlayer ~= nil then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = randomPlayer.Driver.CFrame
- print("TP'd to buggy")
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- -- Objects
- local PUBGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Keybinds = Instance.new("TextLabel")
- local gunbind = Instance.new("TextBox")
- local vehiclebind = Instance.new("TextBox")
- local TPtocriminal = Instance.new("TextLabel")
- local centerbind = Instance.new("TextBox")
- local Bringallloot = Instance.new("TextLabel")
- local TPtojewelry = Instance.new("TextLabel")
- local Sethplimit = Instance.new("TextLabel")
- local hpbind = Instance.new("TextLabel")
- local plus = Instance.new("TextButton")
- local minus = Instance.new("TextButton")
- local CLOSE = Instance.new("Frame")
- local OpenClose = Instance.new("TextButton")
- -- Properties
- PUBGui.Name = "PUBGui"
- PUBGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = PUBGui
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0.813616991, 0, 0.657933056, 0)
- Main.Size = UDim2.new(0.0489999987, 100, 0.157000005, 150)
- Keybinds.Name = "Keybinds"
- Keybinds.Parent = Main
- Keybinds.BackgroundColor3 = Color3.new(1, 1, 1)
- Keybinds.BackgroundTransparency = 1
- Keybinds.Size = UDim2.new(-0.148571432, 200, 0, 50)
- Keybinds.Font = Enum.Font.SciFi
- Keybinds.FontSize = Enum.FontSize.Size24
- Keybinds.Text = "Keybinds:"
- Keybinds.TextSize = 24
- gunbind.Name = "gunbind"
- gunbind.Parent = Main
- gunbind.BackgroundColor3 = Color3.new(1, 1, 1)
- gunbind.Position = UDim2.new(0.702857137, 0, 0.41921398, 0)
- gunbind.Size = UDim2.new(-0.908999979, 230, -0.0829999968, 50)
- gunbind.Font = Enum.Font.SourceSans
- gunbind.FontSize = Enum.FontSize.Size14
- gunbind.Text = "B"
- gunbind.TextSize = 14
- vehiclebind.Name = "vehiclebind"
- vehiclebind.Parent = Main
- vehiclebind.BackgroundColor3 = Color3.new(1, 1, 1)
- vehiclebind.Position = UDim2.new(0.702857137, 0, 0.61572051, 0)
- vehiclebind.Size = UDim2.new(-0.908999979, 230, -0.0829999968, 50)
- vehiclebind.Font = Enum.Font.SourceSans
- vehiclebind.FontSize = Enum.FontSize.Size14
- vehiclebind.Text = "J"
- vehiclebind.TextSize = 14
- TPtocriminal.Name = "TP to criminal"
- TPtocriminal.Parent = Main
- TPtocriminal.BackgroundColor3 = Color3.new(1, 1, 1)
- TPtocriminal.BackgroundTransparency = 1
- TPtocriminal.Position = UDim2.new(-0.0632911399, 0, 0.235576898, 0)
- TPtocriminal.Size = UDim2.new(-0.5, 200, -0.11057692, 50)
- TPtocriminal.Font = Enum.Font.SourceSans
- TPtocriminal.FontSize = Enum.FontSize.Size14
- TPtocriminal.Text = "TP to center"
- TPtocriminal.TextSize = 14
- centerbind.Name = "centerbind"
- centerbind.Parent = Main
- centerbind.BackgroundColor3 = Color3.new(1, 1, 1)
- centerbind.Position = UDim2.new(0.702857137, 0, 0.227074236, 0)
- centerbind.Size = UDim2.new(-0.908999979, 230, -0.0829999968, 50)
- centerbind.ZIndex = 2
- centerbind.Font = Enum.Font.SourceSans
- centerbind.FontSize = Enum.FontSize.Size14
- centerbind.Text = "Z"
- centerbind.TextSize = 14
- Bringallloot.Name = "Bring all loot"
- Bringallloot.Parent = Main
- Bringallloot.BackgroundColor3 = Color3.new(1, 1, 1)
- Bringallloot.BackgroundTransparency = 1
- Bringallloot.Position = UDim2.new(-0.0696202591, 0, 0.432692289, 0)
- Bringallloot.Size = UDim2.new(-0.5, 200, -0.11057692, 50)
- Bringallloot.Font = Enum.Font.SourceSans
- Bringallloot.FontSize = Enum.FontSize.Size14
- Bringallloot.Text = "Bring all loot"
- Bringallloot.TextSize = 14
- TPtojewelry.Name = "TP to jewelry"
- TPtojewelry.Parent = Main
- TPtojewelry.BackgroundColor3 = Color3.new(1, 1, 1)
- TPtojewelry.BackgroundTransparency = 1
- TPtojewelry.Position = UDim2.new(-0.0727848113, 0, 0.627403855, 0)
- TPtojewelry.Size = UDim2.new(-0.5, 200, -0.11057692, 50)
- TPtojewelry.Font = Enum.Font.SourceSans
- TPtojewelry.FontSize = Enum.FontSize.Size14
- TPtojewelry.Text = "TP to vehicle"
- TPtojewelry.TextSize = 14
- Sethplimit.Name = "Set hp limit"
- Sethplimit.Parent = Main
- Sethplimit.BackgroundColor3 = Color3.new(1, 1, 1)
- Sethplimit.BackgroundTransparency = 1
- Sethplimit.Position = UDim2.new(-0.0729999989, 0, 0.816999972, 0)
- Sethplimit.Size = UDim2.new(-0.5, 200, -0.11057692, 50)
- Sethplimit.Font = Enum.Font.SourceSans
- Sethplimit.FontSize = Enum.FontSize.Size14
- Sethplimit.Text = "Set hp limit"
- Sethplimit.TextSize = 14
- hpbind.Name = "hpbind"
- hpbind.Parent = Main
- hpbind.BackgroundColor3 = Color3.new(1, 1, 1)
- hpbind.Position = UDim2.new(0.703000009, 0, 0.815999985, 0)
- hpbind.Size = UDim2.new(-0.908999979, 230, -0.0829999968, 50)
- hpbind.Font = Enum.Font.SourceSans
- hpbind.FontSize = Enum.FontSize.Size14
- hpbind.Text = "50"
- hpbind.TextSize = 14
- plus.Name = "plus"
- plus.Parent = Main
- plus.BackgroundColor3 = Color3.new(1, 1, 1)
- plus.Position = UDim2.new(0.704999983, 0, 0.916000009, 0)
- plus.Size = UDim2.new(-0.908999979, 190, -0.103, 50)
- plus.Font = Enum.Font.SourceSans
- plus.FontSize = Enum.FontSize.Size14
- plus.Text = "+"
- plus.TextSize = 14
- minus.Name = "minus"
- minus.Parent = Main
- minus.BackgroundColor3 = Color3.new(1, 1, 1)
- minus.Position = UDim2.new(0.819999993, 0, 0.916000009, 0)
- minus.Size = UDim2.new(-0.908999979, 190, -0.103, 50)
- minus.Font = Enum.Font.SourceSans
- minus.FontSize = Enum.FontSize.Size14
- minus.Text = "-"
- minus.TextSize = 14
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = PUBGui
- CLOSE.BackgroundColor3 = Color3.new(1, 1, 1)
- CLOSE.BackgroundTransparency = 1
- CLOSE.Position = UDim2.new(0.00457815826, 0, 0.937652767, 0)
- CLOSE.Size = UDim2.new(0.00130804442, 100, -0.0770171136, 100)
- OpenClose.Name = "OpenClose"
- OpenClose.Parent = CLOSE
- OpenClose.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenClose.Position = UDim2.new(0, 0, 0.0135135138, 0)
- OpenClose.Size = UDim2.new(-0.960784316, 200, -0.351351351, 50)
- OpenClose.Font = Enum.Font.SourceSans
- OpenClose.FontSize = Enum.FontSize.Size14
- OpenClose.Text = "Open/Close"
- OpenClose.TextSize = 14
- function click()
- if game.CoreGui.PUBGui.Main.Visible == true then
- game.CoreGui.PUBGui.Main.Visible = false else
- game.CoreGui.PUBGui.Main.Visible = true
- end
- end
- game.CoreGui.PUBGui.CLOSE.OpenClose.MouseButton1Down:connect(click)
- function click()
- hpmeme1 = tonumber(game.CoreGui.PUBGui.Main.hpbind.Text)
- game.CoreGui.PUBGui.Main.hpbind.Text = hpmeme1 + 10
- end
- game.CoreGui.PUBGui.Main.plus.MouseButton1Down:connect(click)
- function click()
- hpmeme2 = tonumber(game.CoreGui.PUBGui.Main.hpbind.Text)
- game.CoreGui.PUBGui.Main.hpbind.Text = hpmeme2 - 10
- end
- game.CoreGui.PUBGui.Main.minus.MouseButton1Down:connect(click)
- while true do
- wait()
- nicememe = tonumber(game.CoreGui.PUBGui.Main.hpbind.Text)
- vehnum = math.random(20)
- vehbind = game.CoreGui.PUBGui.Main.vehiclebind.Text
- lootbind = game.CoreGui.PUBGui.Main.gunbind.Text
- centertp = game.CoreGui.PUBGui.Main.centerbind.Text
- --kek(game.Players.LocalPlayer.PlayerGui.ScreenGui.Game.UI.Health.PressQText.Text, "%")
- if game.Players.LocalPlayer.Character.Humanoid.Health <= nicememe then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Wall.Center.CFrame * CFrame.new(0, 100, 0)
- end
- end
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