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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- local Name= ""
- annoy = true
- wait(0.1)
- local function bant(setkick, set_toolban,set_char_delete,set_kill,reason)
- for _,i in ipairs(workspace:GetChildren()) do
- if i.Name == "" then
- print("Successfully punished player")
- if set_toolban == true then
- for _,c in ipairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- c:Destroy()
- end
- elseif set_char_delete == true then
- game.Players.LocalPlayer.Character:Destroy()
- elseif set_kill == true then
- a = game.Players.LocalPlayer.Character.Head
- a:BreakJoints()
- a.Name = "FoundedCharacterHead"
- elseif setkick == true then
- game.Players.LocalPlayer:Kick("You are banned from using this script, reasons : ".. reason)
- end
- end
- end
- end
- bant(false,false,false,true,"No Reason Added, Just if you wanna know, tell the owner")
- wait(0.1)
- i = 0
- message = Instance.new("Hint",workspace)
- message.Text = "Converting Script To FE"
- wait(2)
- for n =1,100 do
- wait(.1)
- i = i + 1
- message.Text = "Converting To FE : ".. i.. "%"
- end
- wait(1)
- message.Text = "FE Conversion Is Fully Done"
- wait(2)
- message:Destroy()
- --Converted with ttyyuu12345's model to script plugin v4
- print('ur cancerous script is here, edit this if you like')
- print('AHHHHHHHHHHHHHHHHHHHH udshfs89y8d9ay7sduay8ygsayugasugausygaus < my script idea')
- Char = owner
- Char2 = Char.Character
- print('God > '.. Char.Name)
- mas = Char2
- GetChildren = Char2:GetChildren()
- Model0 = Instance.new("Model")
- Model0.Name = "FakePlayer"
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Attachment3 = Instance.new("Attachment")
- Attachment4 = Instance.new("Attachment")
- Attachment5 = Instance.new("Attachment")
- Attachment6 = Instance.new("Attachment")
- Decal7 = Instance.new("Decal")
- ManualWeld8 = Instance.new("ManualWeld")
- Part9 = Instance.new("Part")
- Motor6D10 = Instance.new("Motor6D")
- Part11 = Instance.new("Part")
- Attachment12 = Instance.new("Attachment")
- ManualWeld13 = Instance.new("ManualWeld")
- Part14 = Instance.new("Part")
- ManualWeld15 = Instance.new("ManualWeld")
- Part16 = Instance.new("Part")
- Attachment17 = Instance.new("Attachment")
- ManualWeld18 = Instance.new("ManualWeld")
- Part19 = Instance.new("Part")
- ManualWeld20 = Instance.new("ManualWeld")
- Part21 = Instance.new("Part")
- Decal22 = Instance.new("Decal")
- Attachment23 = Instance.new("Attachment")
- Attachment24 = Instance.new("Attachment")
- Attachment25 = Instance.new("Attachment")
- Attachment26 = Instance.new("Attachment")
- Attachment27 = Instance.new("Attachment")
- Attachment28 = Instance.new("Attachment")
- Attachment29 = Instance.new("Attachment")
- Attachment30 = Instance.new("Attachment")
- Model0.Name = " "
- Model0.Parent = mas
- Part1.Name = "Head"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Institutional white")
- Part1.Anchored = false
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(2, 1, 1)
- Part1.CFrame = CFrame.new(51.2352486, 4.50000095, 59.4776344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part1.Position = Vector3.new(51.2352486, 4.50000095, 59.4776344)
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25)
- Attachment3.Name = "HatAttachment"
- Attachment3.Parent = Part1
- Attachment3.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment3.Position = Vector3.new(0, 0.600000024, 0)
- Attachment4.Name = "HairAttachment"
- Attachment4.Parent = Part1
- Attachment4.CFrame = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment4.Position = Vector3.new(0, 0.600000024, 0)
- Attachment5.Name = "FaceFrontAttachment"
- Attachment5.Parent = Part1
- Attachment5.CFrame = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment5.Position = Vector3.new(0, 0, -0.600000024)
- Attachment6.Name = "FaceCenterAttachment"
- Attachment6.Parent = Part1
- Decal7.Name = "face"
- Decal7.Parent = Part1
- Decal7.Texture = "http://www.roblox.com/asset/?id=16101613"
- ManualWeld8.Name = "Weld"
- ManualWeld8.Parent = Part1
- ManualWeld8.C1 = CFrame.new(0, 1.49999905, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld8.Part0 = Part1
- ManualWeld8.Part1 = Part21
- Part9.Name = "HumanoidRootPart"
- Part9.Parent = Model0
- Part9.Transparency = 1
- Part9.Anchored = false
- Part9.CanCollide = false
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Size = Vector3.new(2, 2, 1)
- Part9.CFrame = CFrame.new(51.2352486, 3.00000191, 59.4776344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Position = Vector3.new(51.2352486, 3.00000191, 59.4776344)
- Motor6D10.Name = "RootJoint"
- Motor6D10.Parent = Part9
- Motor6D10.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D10.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D10.Part0 = Part9
- Motor6D10.Part1 = Part21
- Motor6D10.MaxVelocity = 0.10000000149012
- Part11.Name = "Left Arm"
- Part11.Parent = Model0
- Part11.BrickColor = BrickColor.new("Institutional white")
- Part11.Rotation = Vector3.new(0, 0, -90)
- Part11.Anchored = false
- Part11.CanCollide = false
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.Size = Vector3.new(1, 2, 1)
- Part11.CFrame = CFrame.new(49.2352486, 3.50000191, 59.4776344, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part11.Position = Vector3.new(49.2352486, 3.50000191, 59.4776344)
- Part11.Orientation = Vector3.new(0, 0, -90)
- Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Attachment12.Name = "LeftShoulderAttachment"
- Attachment12.Parent = Part11
- Attachment12.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment12.Position = Vector3.new(0, 1, 0)
- ManualWeld13.Name = "Weld"
- ManualWeld13.Parent = Part11
- ManualWeld13.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- ManualWeld13.C1 = CFrame.new(-2, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld13.Part0 = Part11
- ManualWeld13.Part1 = Part21
- Part14.Name = "Left Leg"
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Institutional white")
- Part14.Anchored = false
- Part14.CanCollide = false
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.Size = Vector3.new(1, 2, 1)
- Part14.CFrame = CFrame.new(50.7352486, 1.00000298, 59.4776344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part14.Position = Vector3.new(50.7352486, 1.00000298, 59.4776344)
- Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- ManualWeld15.Name = "Weld"
- ManualWeld15.Parent = Part14
- ManualWeld15.C1 = CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld15.Part0 = Part14
- ManualWeld15.Part1 = Part21
- Part16.Name = "Right Arm"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Institutional white")
- Part16.Rotation = Vector3.new(0, 0, 90)
- Part16.Anchored = false
- Part16.CanCollide = false
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.Size = Vector3.new(1, 2, 1)
- Part16.CFrame = CFrame.new(53.2352486, 3.50000191, 59.4776344, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part16.Position = Vector3.new(53.2352486, 3.50000191, 59.4776344)
- Part16.Orientation = Vector3.new(0, 0, 90)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Attachment17.Name = "RightShoulderAttachment"
- Attachment17.Parent = Part16
- Attachment17.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment17.Position = Vector3.new(0, 1, 0)
- ManualWeld18.Name = "Weld"
- ManualWeld18.Parent = Part16
- ManualWeld18.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- ManualWeld18.C1 = CFrame.new(2, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld18.Part0 = Part16
- ManualWeld18.Part1 = Part21
- Part19.Name = "Right Leg"
- Part19.Parent = Model0
- Part19.BrickColor = BrickColor.new("Institutional white")
- Part19.Anchored = false
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(1, 2, 1)
- Part19.CFrame = CFrame.new(51.7352486, 1.00000298, 59.4776344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part19.Position = Vector3.new(51.7352486, 1.00000298, 59.4776344)
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- ManualWeld20.Name = "Weld"
- ManualWeld20.Parent = Part19
- ManualWeld20.C1 = CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld20.Part0 = Part19
- ManualWeld20.Part1 = Part21
- Part21.Name = "Torso"
- Part21.Parent = Model0
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.Anchored = false
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(2, 2, 1)
- Part21.CFrame = CFrame.new(51.2352486, 3.00000191, 59.4776344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.LeftSurface = Enum.SurfaceType.Weld
- Part21.RightSurface = Enum.SurfaceType.Weld
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Position = Vector3.new(51.2352486, 3.00000191, 59.4776344)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Decal22.Name = "roblox"
- Decal22.Parent = Part21
- Attachment23.Name = "WaistFrontAttachment"
- Attachment23.Parent = Part21
- Attachment23.CFrame = CFrame.new(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment23.Position = Vector3.new(0, -1, -0.5)
- Attachment24.Name = "WaistCenterAttachment"
- Attachment24.Parent = Part21
- Attachment24.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment24.Position = Vector3.new(0, -1, 0)
- Attachment25.Name = "WaistBackAttachment"
- Attachment25.Parent = Part21
- Attachment25.CFrame = CFrame.new(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment25.Position = Vector3.new(0, -1, 0.5)
- Attachment26.Name = "RightCollarAttachment"
- Attachment26.Parent = Part21
- Attachment26.CFrame = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment26.Position = Vector3.new(1, 1, 0)
- Attachment27.Name = "NeckAttachment"
- Attachment27.Parent = Part21
- Attachment27.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment27.Position = Vector3.new(0, 1, 0)
- Attachment28.Name = "LeftCollarAttachment"
- Attachment28.Parent = Part21
- Attachment28.CFrame = CFrame.new(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment28.Position = Vector3.new(-1, 1, 0)
- Attachment29.Name = "BodyFrontAttachment"
- Attachment29.Parent = Part21
- Attachment29.CFrame = CFrame.new(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment29.Position = Vector3.new(0, 0, -0.5)
- Attachment30.Name = "BodyBackAttachment"
- Attachment30.Parent = Part21
- Attachment30.CFrame = CFrame.new(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment30.Position = Vector3.new(0, 0, 0.5)
- while wait() do
- for i,v in pairs(GetChildren)do
- if v.ClassName == "Part" then
- Model0:MoveTo(Char2.HumanoidRootPart.Position)
- v.CanCollide = false
- v.Parent.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, true)
- v.Parent.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
- v.Parent.Humanoid:SetStateEnabled(Enum.HumanoidStateType.None, false)
- end
- end
- end
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