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- (Only have one sample currently.)
- http://forum.xentax.com/viewtopic.php?f=18&t=18260
- xtx: 1024 x 1024
- https://anonfile.com/E1XdVbeeb4/alduin.dds
- pc dds: 2048 x 2048
- https://anonfile.com/B4X8Vfe2bc/alduin.dds
- Found a Nintendo Switch Skyrim texture sample. Like Just Dance 2017, it's an .xtx format. This one is different though, as it's a new .xtx version.
- Original header: 512 bytes
- New header: 208 bytes
- Original footer: 60 bytes
- New footer: 40 bytes
- Also, the Switch Skyrim tex has mipmaps.
- The image is 1024 x 1024.
- Then mipmaps.
- 512, 256, 128, 64, 32, 16, 8, 4, and 2
- No 1x1, interestingly.
- Just Dance 2017 does not use mipmaps, not for the 10 samples I have anyway.
- This one from Skyrim is DXT5 equivalent, with Nintendo Switch NVN texture swizzling format.
- Switch Skyrim might also use DXT1 equivalent format.
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