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Dark_EccentricYT

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Aug 13th, 2018
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  1. --AssAssin Suit Gifted by Rosemarijohn2, Regular Script!
  2.  
  3. Person = game.Players.LocalPlayer
  4. Bin = script.Parent
  5. Grabbed = nil
  6. Suit = true
  7. Limbs = {Person.Character["Right Arm"], Person.Character["Left Arm"], Person.Character["Right Leg"], Person.Character["Left Leg"]}
  8. Joints = {Person.Character.Torso["Right Shoulder"], Person.Character.Torso["Left Shoulder"], Person.Character.Torso["Right Hip"], Person.Character.Torso["Left Hip"]}
  9. NewJoints = {nil, nil, nil, nil}
  10. PreferredHand = 1
  11. PreferredFoot = 3
  12. UnPreferredHand = 0
  13. UnPreferredFoot = 0
  14. if (PreferredHand == 1) then
  15. UnPreferredHand = 2
  16. else
  17. UnPreferredHand = 1
  18. end
  19. if (PreferredFoot == 3) then
  20. UnPreferredFoot = 4
  21. else
  22. UnPreferredFoot = 3
  23. end
  24. ---------------------------------------------------------------------------------------------------------------------------------------------Suit
  25. if (Person.Character:findFirstChild("Suit") ~= nil) then
  26. Person.Character.Suit:remove()
  27. end
  28. Suit = Instance.new("Model")
  29. Suit.Parent = Person.Character
  30. Suit.Name = "Suit"
  31. if (Person.Character:findFirstChild("Body Colors") ~= nil) then
  32. Person.Character["Body Colors"]:remove()
  33. end
  34. if (Person.Character.Torso:findFirstChild("roblox") ~= nil) then
  35. Person.Character.Torso.roblox:remove()
  36. end
  37. Person.Character.Torso.BrickColor = BrickColor.new("Lime green")
  38. Limbs[4].BrickColor = Person.Character.Head.BrickColor
  39. Limbs[3].BrickColor = Person.Character.Head.BrickColor
  40. Limbs[2].BottomSurface = 0
  41. Limbs[1].BottomSurface = 0
  42. TunicA = Instance.new("Part")
  43. TunicA.Parent = Suit
  44. TunicA.Name = "TunicA"
  45. TunicA.CanCollide = false
  46. TunicA.BrickColor = BrickColor.new("Lime green")
  47. TunicA.TopSurface = 0
  48. TunicA.BottomSurface = 0
  49. TunicA.formFactor = "Symmetric"
  50. TunicA.Size = Vector3.new(1, 1, 1)
  51. Mesh = Instance.new("BlockMesh")
  52. Mesh.Parent = TunicA
  53. Mesh.Scale = Vector3.new(2.02, 0.5, 1.02)
  54. TunicA:BreakJoints()
  55. Weld = Instance.new("Weld")
  56. Weld.Parent = TunicA
  57. Weld.Part0 = Person.Character.Torso
  58. Weld.Part1 = TunicA
  59. Weld.C0 = CFrame.new(0, -1.25, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  60. TunicB = Instance.new("Part")
  61. TunicB.Parent = Suit
  62. TunicB.Name = "TunicB"
  63. TunicB.CanCollide = false
  64. TunicB.BrickColor = BrickColor.new("Lime green")
  65. TunicB.TopSurface = 0
  66. TunicB.BottomSurface = 0
  67. TunicB.formFactor = "Symmetric"
  68. TunicB.Size = Vector3.new(1, 1, 1)
  69. Mesh = Instance.new("BlockMesh")
  70. Mesh.Parent = TunicB
  71. Mesh.Scale = Vector3.new(1.02, 0.5, 1.02)
  72. TunicB:BreakJoints()
  73. Weld = Instance.new("Weld")
  74. Weld.Parent = TunicB
  75. Weld.Part0 = Limbs[4]
  76. Weld.Part1 = TunicB
  77. Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  78. TunicC = Instance.new("Part")
  79. TunicC.Parent = Suit
  80. TunicC.Name = "TunicC"
  81. TunicC.CanCollide = false
  82. TunicC.BrickColor = BrickColor.new("Lime green")
  83. TunicC.TopSurface = 0
  84. TunicC.BottomSurface = 0
  85. TunicC.formFactor = "Symmetric"
  86. TunicC.Size = Vector3.new(1, 1, 1)
  87. Mesh = Instance.new("BlockMesh")
  88. Mesh.Parent = TunicC
  89. Mesh.Scale = Vector3.new(1.02, 0.5, 1.02)
  90. TunicC:BreakJoints()
  91. Weld = Instance.new("Weld")
  92. Weld.Parent = TunicC
  93. Weld.Part0 = Limbs[3]
  94. Weld.Part1 = TunicC
  95. Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  96. TunicD = Instance.new("Part")
  97. TunicD.Parent = Suit
  98. TunicD.Name = "TunicD"
  99. TunicD.CanCollide = false
  100. TunicD.BrickColor = BrickColor.new("Lime green")
  101. TunicD.TopSurface = 0
  102. TunicD.BottomSurface = 0
  103. TunicD.formFactor = "Symmetric"
  104. TunicD.Size = Vector3.new(1, 1, 1)
  105. Mesh = Instance.new("BlockMesh")
  106. Mesh.Parent = TunicD
  107. Mesh.Scale = Vector3.new(2.02, 1.01, 1.02)
  108. TunicD:BreakJoints()
  109. Weld = Instance.new("Weld")
  110. Weld.Parent = TunicD
  111. Weld.Part0 = Person.Character.Torso
  112. Weld.Part1 = TunicD
  113. Weld.C0 = CFrame.new(0, -0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  114. TunicE = Instance.new("Part")
  115. TunicE.Parent = Suit
  116. TunicE.Name = "TunicE"
  117. TunicE.CanCollide = false
  118. TunicE.BrickColor = BrickColor.new("Lime green")
  119. TunicE.TopSurface = 0
  120. TunicE.BottomSurface = 0
  121. TunicE.formFactor = "Symmetric"
  122. TunicE.Size = Vector3.new(1, 1, 1)
  123. Mesh = Instance.new("SpecialMesh")
  124. Mesh.Parent = TunicE
  125. Mesh.MeshType = "Wedge"
  126. Mesh.Scale = Vector3.new(1.02, 1.01, 0.5)
  127. TunicE:BreakJoints()
  128. Weld = Instance.new("Weld")
  129. Weld.Parent = TunicE
  130. Weld.Part0 = Person.Character.Torso
  131. Weld.Part1 = TunicE
  132. Weld.C0 = CFrame.new(0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0)
  133. TunicF = Instance.new("Part")
  134. TunicF.Parent = Suit
  135. TunicF.Name = "TunicF"
  136. TunicF.CanCollide = false
  137. TunicF.BrickColor = BrickColor.new("Lime green")
  138. TunicF.TopSurface = 0
  139. TunicF.BottomSurface = 0
  140. TunicF.formFactor = "Symmetric"
  141. TunicF.Size = Vector3.new(1, 1, 1)
  142. Mesh = Instance.new("SpecialMesh")
  143. Mesh.Parent = TunicF
  144. Mesh.MeshType = "Wedge"
  145. Mesh.Scale = Vector3.new(1.02, 1.01, 0.5)
  146. TunicF:BreakJoints()
  147. Weld = Instance.new("Weld")
  148. Weld.Parent = TunicF
  149. Weld.Part0 = Person.Character.Torso
  150. Weld.Part1 = TunicF
  151. Weld.C0 = CFrame.new(-0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0)
  152. TunicG = Instance.new("Part")
  153. TunicG.Parent = Suit
  154. TunicG.Name = "TunicG"
  155. TunicG.CanCollide = false
  156. TunicG.BrickColor = BrickColor.new("Lime green")
  157. TunicG.TopSurface = 0
  158. TunicG.BottomSurface = 0
  159. TunicG.formFactor = "Symmetric"
  160. TunicG.Size = Vector3.new(1, 1, 1)
  161. Mesh = Instance.new("BlockMesh")
  162. Mesh.Parent = TunicG
  163. Mesh.Scale = Vector3.new(0.51, 1.01, 1.02)
  164. TunicG:BreakJoints()
  165. Weld = Instance.new("Weld")
  166. Weld.Parent = TunicG
  167. Weld.Part0 = Person.Character.Torso
  168. Weld.Part1 = TunicG
  169. Weld.C0 = CFrame.new(0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  170. TunicH = Instance.new("Part")
  171. TunicH.Parent = Suit
  172. TunicH.Name = "TunicH"
  173. TunicH.CanCollide = false
  174. TunicH.BrickColor = BrickColor.new("Lime green")
  175. TunicH.TopSurface = 0
  176. TunicH.BottomSurface = 0
  177. TunicH.formFactor = "Symmetric"
  178. TunicH.Size = Vector3.new(1, 1, 1)
  179. Mesh = Instance.new("BlockMesh")
  180. Mesh.Parent = TunicH
  181. Mesh.Scale = Vector3.new(0.51, 1.01, 1.02)
  182. TunicH:BreakJoints()
  183. Weld = Instance.new("Weld")
  184. Weld.Parent = TunicH
  185. Weld.Part0 = Person.Character.Torso
  186. Weld.Part1 = TunicH
  187. Weld.C0 = CFrame.new(-0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  188. TunicI = Instance.new("Part")
  189. TunicI.Parent = Suit
  190. TunicI.Name = "TunicI"
  191. TunicI.CanCollide = false
  192. TunicI.BrickColor = BrickColor.new("Lime green")
  193. TunicI.TopSurface = 0
  194. TunicI.BottomSurface = 0
  195. TunicI.formFactor = "Symmetric"
  196. TunicI.Size = Vector3.new(1, 1, 1)
  197. Mesh = Instance.new("SpecialMesh")
  198. Mesh.Parent = TunicI
  199. Mesh.MeshType = "Wedge"
  200. Mesh.Scale = Vector3.new(1.02, 1.01, 0.51)
  201. TunicI:BreakJoints()
  202. Weld = Instance.new("Weld")
  203. Weld.Parent = TunicI
  204. Weld.Part0 = Limbs[2]
  205. Weld.Part1 = TunicI
  206. Weld.C0 = CFrame.new(0.251, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi)
  207. TunicK = Instance.new("Part")
  208. TunicK.Parent = Suit
  209. TunicK.Name = "TunicK"
  210. TunicK.CanCollide = false
  211. TunicK.BrickColor = BrickColor.new("Lime green")
  212. TunicK.TopSurface = 0
  213. TunicK.BottomSurface = 0
  214. TunicK.formFactor = "Symmetric"
  215. TunicK.Size = Vector3.new(1, 1, 1)
  216. Mesh = Instance.new("BlockMesh")
  217. Mesh.Parent = TunicK
  218. Mesh.Scale = Vector3.new(1.01, 1.505, 1.01)
  219. TunicK:BreakJoints()
  220. Weld = Instance.new("Weld")
  221. Weld.Parent = TunicK
  222. Weld.Part0 = Limbs[2]
  223. Weld.Part1 = TunicK
  224. Weld.C0 = CFrame.new(0, 0.2505, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  225. TunicM = Instance.new("Part")
  226. TunicM.Parent = Suit
  227. TunicM.Name = "TunicM"
  228. TunicM.CanCollide = false
  229. TunicM.BrickColor = BrickColor.new("Lime green")
  230. TunicM.TopSurface = 0
  231. TunicM.BottomSurface = 0
  232. TunicM.formFactor = "Symmetric"
  233. TunicM.Size = Vector3.new(1, 1, 1)
  234. Mesh = Instance.new("BlockMesh")
  235. Mesh.Parent = TunicM
  236. Mesh.Scale = Vector3.new(2.02, 1.01, 0.51)
  237. TunicM:BreakJoints()
  238. Weld = Instance.new("Weld")
  239. Weld.Parent = TunicM
  240. Weld.Part0 = Person.Character.Torso
  241. Weld.Part1 = TunicM
  242. Weld.C0 = CFrame.new(0, 0.501, 0.251) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
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