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Silver_cole

NO NO JUST NO GAY GAY FAGGOT

Jul 4th, 2019
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  1. local PLRN = "silver22352" --<== change the name to yours if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,game,owner = owner,game local RealPlayer = Player if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end math.randomseed(tick()) local number = 0 if workspace:FindFirstChild("yeetmyfeeeeeeeee") then workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove() end local yeetis = Instance.new("RemoteEvent", workspace) yeetis.Name = "yeetmyfeeeeeeeee" yeetis.OnServerEvent:Connect(function(plr, num) number = num end) PLR = game:GetService("Players")[PLRN] sound2vis = Instance.new("Sound", PLR.Character.Torso) sound2vis.SoundId = "rbxassetid://397312275" sound2vis.Volume = 0 sound2vis.Looped = true sound2vis.Name = "I LIKE DICK" sound2vis:Play() NLS([==[ local Player = game:GetService("Players").LocalPlayer print'yeetus' local event = workspace:WaitForChild("yeetmyfeeeeeeeee") print'foundevent' local sound = Player.Character.Torso:WaitForChild("I LIKE DICK") print'foundsound' --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/60) do --print(sound.PlaybackLoudness) event:FireServer(sound.PlaybackLoudness) end ]==],PLR.Character) do print("FE Compatibility code by Mokiros") local rp = RealPlayer script.Parent = rp.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent then for _,f in pairs(t.Functions) do f(...) end end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=rp then return end m.Target = io.Target m.Hit = io.Hit if not io.isMouse then local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local Mouse = Player:GetMouse() local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) ----Sandboxed game object that allows the usage of client-side methods and services --Real game object local _rg = game --Metatable for fake service local fsmt = { __index = function(self,k) local s = rawget(self,"_RealService") if s then return s[k] end end, __newindex = function(self,k,v) local s = rawget(self,"_RealService") if s then s[k]=v end end, __call = function(self,...) local s = rawget(self,"_RealService") if s then return s(...) end end } local function FakeService(t,RealService) t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService return setmetatable(t,fsmt) end --Fake game object local g = { GetService = function(self,s) return self[s] end, Players = FakeService({ LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) },"Players"), UserInputService = FakeService(UIS,"UserInputService"), ContextActionService = FakeService(CAS,"ContextActionService"), } rawset(g.Players,"localPlayer",g.Players.LocalPlayer) g.service = g.GetService g.RunService = FakeService({ RenderStepped = _rg:GetService("RunService").Heartbeat, BindToRenderStep = function(self,name,_,fun) self._btrs[name] = self.Heartbeat:Connect(fun) end, UnbindFromRenderStep = function(self,name) self._btrs[name]:Disconnect() end, },"RunService") setmetatable(g,{ __index=function(self,s) return _rg:GetService(s) or typeof(_rg[s])=="function" and function(_,...)return _rg[s](_rg,...)end or _rg[s] end, __newindex = fsmt.__newindex, __call = fsmt.__call }) --Changing owner to fake player object to support owner:GetMouse() game,owner = g,g.Players.LocalPlayer end --add a welcome to the game 2 mode 2007066385 --[[ // Kiroki // Kiroki#7043 ~~------Script Name------~~ The Hood ~~------Script Pack------~~ Chill ~~-----------------------~~ --]] --//Customizeable Variables local music = true local soundeffects = true --// math.randomseed(tick()) local alafiaf = 1 local alrt = false local sn = 1 local PT = {} local idletimer = 0 local visrot = false local loopvis = false local volumevis = 5 local bcch = BrickColor.new("Really red") local visrota = 1 local drota = 0 local hatfly = false local rainbow = false local vismode = false local vising = false local normanim = true local doingsomething = false local hoodup = false local pitchvis = 1 local jumpd = false local cloud = false local fenkeded = true local BCC = false local moveloop = true local rapparip = 0 local alrup = false local sunflower = true local meeka = "n" local fighting = false local sitting = false local ang = false local jacket = false function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end local player = Player local character = player.Character local dgasdjh = coroutine.wrap(function() pe = Instance.new("ParticleEmitter", character.Torso) pe.Rate = 50 pe.Size = NumberSequence.new(10) pe.Color = ColorSequence.new(Color3.new(1, 1, 0)) pe.EmissionDirection = "Front" pe.LockedToPart = true pe.Acceleration = Vector3.new(0,0,0) pe.Drag = NumberSequence.new(10) pe.Lifetime = NumberRange.new(1) pb = Instance.new("ParticleEmitter", character.Torso) pb.Rate = 50 pb.Size = NumberSequence.new(10) pb.Color = ColorSequence.new(Color3.new(1, 1, 0)) pb.EmissionDirection = "Back" pb.LockedToPart = true pb.Acceleration = Vector3.new(0,0,0) pb.Drag = NumberSequence.new(10) pb.Lifetime = NumberRange.new(1) pc = Instance.new("ParticleEmitter", character.Torso) pc.Rate = 50 pc.Size = NumberSequence.new(10) pc.Color = ColorSequence.new(Color3.new(1, 1, 0)) pc.EmissionDirection = "Left" pc.LockedToPart = true pc.Acceleration = Vector3.new(0,0,0) pc.Drag = NumberSequence.new(10) pc.Lifetime = NumberRange.new(1) pd = Instance.new("ParticleEmitter", character.Torso) pd.Rate = 50 pd.Size = NumberSequence.new(10) pd.Color = ColorSequence.new(Color3.new(1, 1, 0)) pd.EmissionDirection = "Right" pd.LockedToPart = true pd.Acceleration = Vector3.new(0,0,0) pd.Drag = NumberSequence.new(10) pd.Lifetime = NumberRange.new(1) pa = Instance.new("ParticleEmitter", character.Torso) pa.Rate = 50 pa.Size = NumberSequence.new(10) pa.Color = ColorSequence.new(Color3.new(1, 1, 0)) pa.EmissionDirection = "Top" pa.LockedToPart = true pa.Acceleration = Vector3.new(0,0,0) pa.Drag = NumberSequence.new(10) pa.Lifetime = NumberRange.new(1) --[[pe.Texture = "rbxassetid://522606102" pb.Texture = "rbxassetid://522606102" pc.Texture = "rbxassetid://522606102" pd.Texture = "rbxassetid://522606102" pa.Texture = "rbxassetid://522606102"--]] pe.Texture = "rbxassetid://136597777" pb.Texture = "rbxassetid://136597777" pc.Texture = "rbxassetid://136597777" pd.Texture = "rbxassetid://136597777" pa.Texture = "rbxassetid://136597777" pa.RotSpeed = NumberRange.new(360, 360) pe.RotSpeed = NumberRange.new(360, 360) pb.RotSpeed = NumberRange.new(360, 360) pc.RotSpeed = NumberRange.new(360, 360) pd.RotSpeed = NumberRange.new(360, 360) wait(2) pe.Enabled = false pe.Rate = 0 pb.Enabled = false pb.Rate = 0 pc.Enabled = false pc.Rate = 0 pd.Enabled = false pd.Rate = 0 pa.Enabled = false pa.Rate = 0 end) dgasdjh() cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Model1 = Instance.new("Model") Part2 = Instance.new("Part") SpecialMesh3 = Instance.new("SpecialMesh") Model4 = Instance.new("Model") Part5 = Instance.new("Part") Part6 = Instance.new("Part") WedgePart7 = Instance.new("WedgePart") Part8 = Instance.new("Part") Part9 = Instance.new("Part") WedgePart10 = Instance.new("WedgePart") WedgePart11 = Instance.new("WedgePart") Model12 = Instance.new("Model") Part13 = Instance.new("Part") Part14 = Instance.new("Part") Part15 = Instance.new("Part") Part16 = Instance.new("Part") Part17 = Instance.new("Part") WedgePart18 = Instance.new("WedgePart") WedgePart19 = Instance.new("WedgePart") WedgePart20 = Instance.new("WedgePart") WedgePart21 = Instance.new("WedgePart") WedgePart22 = Instance.new("WedgePart") WedgePart23 = Instance.new("WedgePart") WedgePart24 = Instance.new("WedgePart") Part25 = Instance.new("Part") Part26 = Instance.new("Part") Part27 = Instance.new("Part") Part28 = Instance.new("Part") WedgePart29 = Instance.new("WedgePart") Part30 = Instance.new("Part") Part31 = Instance.new("Part") Part32 = Instance.new("Part") SpecialMesh33 = Instance.new("SpecialMesh") Part34 = Instance.new("Part") Part35 = Instance.new("Part") Part36 = Instance.new("Part") Model37 = Instance.new("Model") Part38 = Instance.new("Part") Part39 = Instance.new("Part") Model40 = Instance.new("Model") Part41 = Instance.new("Part") Part42 = Instance.new("Part") Model43 = Instance.new("Model") Part44 = Instance.new("Part") Part45 = Instance.new("Part") WedgePart46 = Instance.new("WedgePart") Part47 = Instance.new("Part") Part48 = Instance.new("Part") WedgePart49 = Instance.new("WedgePart") WedgePart50 = Instance.new("WedgePart") Script51 = Instance.new("Script") Model0.Name = "Armor" Model0.Parent = mas Model1.Name = "Head" Model1.Parent = Model0 Part2.Name = "Head1" Part2.Parent = Model1 Part2.Material = Enum.Material.SmoothPlastic Part2.BrickColor = BrickColor.new("Pastel brown") Part2.Transparency = 1 Part2.Rotation = Vector3.new(-180, 0, 180) Part2.Anchored = true Part2.CanCollide = false Part2.FormFactor = Enum.FormFactor.Symmetric Part2.Size = Vector3.new(2, 1, 1) Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) Part2.TopSurface = Enum.SurfaceType.Smooth Part2.Color = Color3.new(1, 0.8, 0.6) Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367) Part2.Orientation = Vector3.new(0, 180, 0) Part2.Color = Color3.new(1, 0.8, 0.6) SpecialMesh3.Parent = Part2 SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) Model4.Name = "RightLeg" Model4.Parent = Model0 Part5.Name = "Right Leg1" Part5.Parent = Model4 Part5.Material = Enum.Material.SmoothPlastic Part5.BrickColor = BrickColor.new("Pastel brown") Part5.Transparency = 1 Part5.Rotation = Vector3.new(-180, 0, 180) Part5.Anchored = true Part5.CanCollide = false Part5.FormFactor = Enum.FormFactor.Plate Part5.Size = Vector3.new(1, 2, 1) Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) Part5.Color = Color3.new(1, 0.8, 0.6) Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901) Part5.Orientation = Vector3.new(0, 180, 0) Part5.Color = Color3.new(1, 0.8, 0.6) Part6.Parent = Model4 Part6.Material = Enum.Material.SmoothPlastic Part6.BrickColor = BrickColor.new("Really black") Part6.Rotation = Vector3.new(-180, 0.0199999996, 180) Part6.Anchored = true Part6.CanCollide = false Part6.FormFactor = Enum.FormFactor.Custom Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972) Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.TopSurface = Enum.SurfaceType.Smooth Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323) Part6.Orientation = Vector3.new(0, 179.979996, 0) Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart7.Parent = Model4 WedgePart7.Material = Enum.Material.SmoothPlastic WedgePart7.BrickColor = BrickColor.new("Dark blue") WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0) WedgePart7.Anchored = true WedgePart7.CanCollide = false WedgePart7.FormFactor = Enum.FormFactor.Custom WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863) WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056) WedgePart7.BottomSurface = Enum.SurfaceType.Smooth WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884) WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0) WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196) Part8.Parent = Model4 Part8.Material = Enum.Material.SmoothPlastic Part8.BrickColor = BrickColor.new("Dark blue") Part8.Rotation = Vector3.new(-180, 0.0199999996, 180) Part8.Anchored = true Part8.CanCollide = false Part8.FormFactor = Enum.FormFactor.Custom Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585) Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.TopSurface = Enum.SurfaceType.Smooth Part8.Color = Color3.new(0, 0.0627451, 0.690196) Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476) Part8.Orientation = Vector3.new(0, 179.979996, 0) Part8.Color = Color3.new(0, 0.0627451, 0.690196) Part9.Parent = Model4 Part9.Material = Enum.Material.SmoothPlastic Part9.BrickColor = BrickColor.new("Dark blue") Part9.Rotation = Vector3.new(-180, 0.0199999996, 180) Part9.Anchored = true Part9.CanCollide = false Part9.FormFactor = Enum.FormFactor.Custom Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997) Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part9.BottomSurface = Enum.SurfaceType.Smooth Part9.TopSurface = Enum.SurfaceType.Smooth Part9.Color = Color3.new(0, 0.0627451, 0.690196) Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323) Part9.Orientation = Vector3.new(0, 179.979996, 0) Part9.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart10.Parent = Model4 WedgePart10.Material = Enum.Material.SmoothPlastic WedgePart10.BrickColor = BrickColor.new("Dark blue") WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180) WedgePart10.Anchored = true WedgePart10.CanCollide = false WedgePart10.FormFactor = Enum.FormFactor.Custom WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863) WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1) WedgePart10.BottomSurface = Enum.SurfaceType.Smooth WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062) WedgePart10.Orientation = Vector3.new(0, 179.979996, 0) WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart11.Parent = Model4 WedgePart11.Material = Enum.Material.SmoothPlastic WedgePart11.BrickColor = BrickColor.new("Dark blue") WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0) WedgePart11.Anchored = true WedgePart11.CanCollide = false WedgePart11.FormFactor = Enum.FormFactor.Custom WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851) WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056) WedgePart11.BottomSurface = Enum.SurfaceType.Smooth WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823) WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0) WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196) Model12.Name = "Torso" Model12.Parent = Model0 Part13.Name = "Torso1" Part13.Parent = Model12 Part13.Material = Enum.Material.SmoothPlastic Part13.BrickColor = BrickColor.new("Pastel brown") Part13.Transparency = 1 Part13.Rotation = Vector3.new(-180, 0, 0) Part13.Anchored = true Part13.CanCollide = false Part13.FormFactor = Enum.FormFactor.Plate Part13.Size = Vector3.new(2, 2, 1) Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1) Part13.TopSurface = Enum.SurfaceType.Smooth Part13.Color = Color3.new(1, 0.8, 0.6) Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825) Part13.Orientation = Vector3.new(0, 180, 180) Part13.Color = Color3.new(1, 0.8, 0.6) Part14.Parent = Model12 Part14.Material = Enum.Material.SmoothPlastic Part14.BrickColor = BrickColor.new("Pearl") Part14.Rotation = Vector3.new(-180, 0.0199999996, 180) Part14.Anchored = true Part14.CanCollide = false Part14.FormFactor = Enum.FormFactor.Custom Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624) Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part14.BottomSurface = Enum.SurfaceType.Smooth Part14.TopSurface = Enum.SurfaceType.Smooth Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938) Part14.Orientation = Vector3.new(0, 179.979996, 0) Part15.Parent = Model12 Part15.Material = Enum.Material.SmoothPlastic Part15.BrickColor = BrickColor.new("Pearl") Part15.Rotation = Vector3.new(-180, 0.0199999996, 180) Part15.Anchored = true Part15.CanCollide = false Part15.FormFactor = Enum.FormFactor.Custom Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624) Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part15.BottomSurface = Enum.SurfaceType.Smooth Part15.TopSurface = Enum.SurfaceType.Smooth Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677) Part15.Orientation = Vector3.new(0, 179.979996, 0) Part16.Parent = Model12 Part16.Material = Enum.Material.SmoothPlastic Part16.BrickColor = BrickColor.new("Really black") Part16.Rotation = Vector3.new(-180, 0.0199999996, 180) Part16.Anchored = true Part16.CanCollide = false Part16.FormFactor = Enum.FormFactor.Custom Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624) Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part16.BottomSurface = Enum.SurfaceType.Smooth Part16.TopSurface = Enum.SurfaceType.Smooth Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612) Part16.Orientation = Vector3.new(0, 179.979996, 0) Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part17.Parent = Model12 Part17.Material = Enum.Material.SmoothPlastic Part17.BrickColor = BrickColor.new("Really black") Part17.Rotation = Vector3.new(-180, 0.0199999996, 180) Part17.Anchored = true Part17.CanCollide = false Part17.FormFactor = Enum.FormFactor.Custom Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967) Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part17.BottomSurface = Enum.SurfaceType.Smooth Part17.TopSurface = Enum.SurfaceType.Smooth Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007) Part17.Orientation = Vector3.new(0, 179.979996, 0) WedgePart18.Parent = Model12 WedgePart18.Material = Enum.Material.SmoothPlastic WedgePart18.BrickColor = BrickColor.new("Really black") WedgePart18.Rotation = Vector3.new(0, 90, 0) WedgePart18.Anchored = true WedgePart18.CanCollide = false WedgePart18.FormFactor = Enum.FormFactor.Custom WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228) WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229) WedgePart18.BottomSurface = Enum.SurfaceType.Smooth WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596) WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0) WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart19.Parent = Model12 WedgePart19.Material = Enum.Material.SmoothPlastic WedgePart19.BrickColor = BrickColor.new("Really black") WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966) WedgePart19.Anchored = true WedgePart19.CanCollide = false WedgePart19.FormFactor = Enum.FormFactor.Custom WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598) WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08) WedgePart19.BottomSurface = Enum.SurfaceType.Smooth WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969) WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0) WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart20.Parent = Model12 WedgePart20.Material = Enum.Material.SmoothPlastic WedgePart20.BrickColor = BrickColor.new("Really black") WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957) WedgePart20.Anchored = true WedgePart20.CanCollide = false WedgePart20.FormFactor = Enum.FormFactor.Custom WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886) WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08) WedgePart20.BottomSurface = Enum.SurfaceType.Smooth WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884) WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0) WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart21.Parent = Model12 WedgePart21.Material = Enum.Material.SmoothPlastic WedgePart21.BrickColor = BrickColor.new("Really black") WedgePart21.Rotation = Vector3.new(0, -90, 0) WedgePart21.Anchored = true WedgePart21.CanCollide = false WedgePart21.FormFactor = Enum.FormFactor.Custom WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228) WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986) WedgePart21.BottomSurface = Enum.SurfaceType.Smooth WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884) WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0) WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart22.Parent = Model12 WedgePart22.Material = Enum.Material.SmoothPlastic WedgePart22.BrickColor = BrickColor.new("Really black") WedgePart22.Rotation = Vector3.new(0, -90, 0) WedgePart22.Anchored = true WedgePart22.CanCollide = false WedgePart22.FormFactor = Enum.FormFactor.Custom WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211) WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986) WedgePart22.BottomSurface = Enum.SurfaceType.Smooth WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656) WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0) WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart23.Parent = Model12 WedgePart23.Material = Enum.Material.SmoothPlastic WedgePart23.BrickColor = BrickColor.new("Really black") WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957) WedgePart23.Anchored = true WedgePart23.CanCollide = false WedgePart23.FormFactor = Enum.FormFactor.Custom WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524) WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08) WedgePart23.BottomSurface = Enum.SurfaceType.Smooth WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037) WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0) WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart24.Parent = Model12 WedgePart24.Material = Enum.Material.SmoothPlastic WedgePart24.BrickColor = BrickColor.new("Really black") WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966) WedgePart24.Anchored = true WedgePart24.CanCollide = false WedgePart24.FormFactor = Enum.FormFactor.Custom WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524) WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08) WedgePart24.BottomSurface = Enum.SurfaceType.Smooth WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367) WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0) WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part25.Parent = Model12 Part25.Material = Enum.Material.SmoothPlastic Part25.BrickColor = BrickColor.new("Really black") Part25.Rotation = Vector3.new(-180, 0.0199999996, 180) Part25.Anchored = true Part25.CanCollide = false Part25.FormFactor = Enum.FormFactor.Custom Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5) Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part25.BottomSurface = Enum.SurfaceType.Smooth Part25.TopSurface = Enum.SurfaceType.Smooth Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408) Part25.Orientation = Vector3.new(0, 179.979996, 0) Part26.Parent = Model12 Part26.Material = Enum.Material.SmoothPlastic Part26.BrickColor = BrickColor.new("Really black") Part26.Rotation = Vector3.new(-180, 0.0199999996, 180) Part26.Anchored = true Part26.CanCollide = false Part26.FormFactor = Enum.FormFactor.Custom Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972) Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part26.BottomSurface = Enum.SurfaceType.Smooth Part26.TopSurface = Enum.SurfaceType.Smooth Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375) Part26.Orientation = Vector3.new(0, 179.979996, 0) Part27.Parent = Model12 Part27.Material = Enum.Material.SmoothPlastic Part27.BrickColor = BrickColor.new("Black") Part27.Rotation = Vector3.new(-180, 0.0199999996, 180) Part27.Anchored = true Part27.CanCollide = false Part27.FormFactor = Enum.FormFactor.Custom Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747) Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part27.BottomSurface = Enum.SurfaceType.Smooth Part27.TopSurface = Enum.SurfaceType.Smooth Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475) Part27.Orientation = Vector3.new(0, 179.979996, 0) Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) Part28.Parent = Model12 Part28.Material = Enum.Material.SmoothPlastic Part28.BrickColor = BrickColor.new("Really black") Part28.Rotation = Vector3.new(-180, 0.0199999996, 180) Part28.Anchored = true Part28.CanCollide = false Part28.FormFactor = Enum.FormFactor.Custom Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974) Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part28.BottomSurface = Enum.SurfaceType.Smooth Part28.TopSurface = Enum.SurfaceType.Smooth Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993) Part28.Orientation = Vector3.new(0, 179.979996, 0) Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart29.Parent = Model12 WedgePart29.Material = Enum.Material.SmoothPlastic WedgePart29.BrickColor = BrickColor.new("Really black") WedgePart29.Rotation = Vector3.new(0, 90, 0) WedgePart29.Anchored = true WedgePart29.CanCollide = false WedgePart29.FormFactor = Enum.FormFactor.Custom WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211) WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229) WedgePart29.BottomSurface = Enum.SurfaceType.Smooth WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824) WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0) WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part30.Parent = Model12 Part30.Material = Enum.Material.SmoothPlastic Part30.BrickColor = BrickColor.new("Really black") Part30.Rotation = Vector3.new(-180, 0.0199999996, 180) Part30.Anchored = true Part30.CanCollide = false Part30.FormFactor = Enum.FormFactor.Custom Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624) Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part30.BottomSurface = Enum.SurfaceType.Smooth Part30.TopSurface = Enum.SurfaceType.Smooth Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841) Part30.Orientation = Vector3.new(0, 179.979996, 0) Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part31.Parent = Model12 Part31.Material = Enum.Material.SmoothPlastic Part31.BrickColor = BrickColor.new("Really black") Part31.Rotation = Vector3.new(-180, 0.0199999996, -150) Part31.Anchored = true Part31.CanCollide = false Part31.FormFactor = Enum.FormFactor.Custom Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972) Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1) Part31.BottomSurface = Enum.SurfaceType.Smooth Part31.TopSurface = Enum.SurfaceType.Smooth Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154) Part31.Orientation = Vector3.new(0, 179.979996, 30) Part32.Parent = Model1 Part32.Material = Enum.Material.SmoothPlastic Part32.BrickColor = BrickColor.new("Really black") Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996) Part32.Anchored = true Part32.CanCollide = false Part32.FormFactor = Enum.FormFactor.Custom Part32.Size = Vector3.new(4, 1, 2) Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979) Part32.BottomSurface = Enum.SurfaceType.Smooth Part32.TopSurface = Enum.SurfaceType.Smooth Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45) Part32.Orientation = Vector3.new(90, 180, 0) Part32.Name = "HATT" SpecialMesh33.Parent = Part32 SpecialMesh33.MeshId = "rbxassetid://155495525" SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001) SpecialMesh33.MeshType = Enum.MeshType.FileMesh SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001) Part34.Parent = Model12 Part34.Material = Enum.Material.SmoothPlastic Part34.BrickColor = BrickColor.new("Really black") Part34.Rotation = Vector3.new(-180, 0.0199999996, 150) Part34.Anchored = true Part34.CanCollide = false Part34.FormFactor = Enum.FormFactor.Custom Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972) Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1) Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.TopSurface = Enum.SurfaceType.Smooth Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892) Part34.Orientation = Vector3.new(0, 179.979996, -30) Part35.Parent = Model12 Part35.Material = Enum.Material.SmoothPlastic Part35.BrickColor = BrickColor.new("Really black") Part35.Rotation = Vector3.new(-180, 0.0199999996, 180) Part35.Anchored = true Part35.CanCollide = false Part35.FormFactor = Enum.FormFactor.Custom Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972) Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part35.BottomSurface = Enum.SurfaceType.Smooth Part35.TopSurface = Enum.SurfaceType.Smooth Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094) Part35.Orientation = Vector3.new(0, 179.979996, 0) Part36.Parent = Model12 Part36.Material = Enum.Material.SmoothPlastic Part36.BrickColor = BrickColor.new("Really black") Part36.Rotation = Vector3.new(-180, 0.0199999996, 180) Part36.Anchored = true Part36.CanCollide = false Part36.FormFactor = Enum.FormFactor.Custom Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972) Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part36.BottomSurface = Enum.SurfaceType.Smooth Part36.TopSurface = Enum.SurfaceType.Smooth Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808) Part36.Orientation = Vector3.new(0, 179.979996, 0) Model37.Name = "LeftArm" Model37.Parent = Model0 Part38.Name = "Left Arm1" Part38.Parent = Model37 Part38.Material = Enum.Material.SmoothPlastic Part38.BrickColor = BrickColor.new("Pastel brown") Part38.Transparency = 1 Part38.Rotation = Vector3.new(-180, 0, 0) Part38.Anchored = true Part38.CanCollide = false Part38.FormFactor = Enum.FormFactor.Plate Part38.Size = Vector3.new(1, 2, 1) Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1) Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.TopSurface = Enum.SurfaceType.Smooth Part38.Color = Color3.new(1, 0.8, 0.6) Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857) Part38.Orientation = Vector3.new(0, 180, 180) Part38.Color = Color3.new(1, 0.8, 0.6) Part39.Parent = Model37 Part39.Material = Enum.Material.SmoothPlastic Part39.BrickColor = BrickColor.new("Really black") Part39.Rotation = Vector3.new(-180, 0.0199999996, 180) Part39.Anchored = true Part39.CanCollide = false Part39.FormFactor = Enum.FormFactor.Custom Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972) Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part39.BottomSurface = Enum.SurfaceType.Smooth Part39.TopSurface = Enum.SurfaceType.Smooth Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151) Part39.Orientation = Vector3.new(0, 179.979996, 0) Model40.Name = "RightArm" Model40.Parent = Model0 Part41.Name = "Right Arm1" Part41.Parent = Model40 Part41.Material = Enum.Material.SmoothPlastic Part41.BrickColor = BrickColor.new("Pastel brown") Part41.Transparency = 1 Part41.Rotation = Vector3.new(180, 0, 180) Part41.Anchored = true Part41.CanCollide = false Part41.FormFactor = Enum.FormFactor.Plate Part41.Size = Vector3.new(1, 2, 1) Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1) Part41.BottomSurface = Enum.SurfaceType.Smooth Part41.TopSurface = Enum.SurfaceType.Smooth Part41.Color = Color3.new(1, 0.8, 0.6) Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258) Part41.Orientation = Vector3.new(0, 180, 0) Part41.Color = Color3.new(1, 0.8, 0.6) Part42.Parent = Model40 Part42.Material = Enum.Material.SmoothPlastic Part42.BrickColor = BrickColor.new("Really black") Part42.Rotation = Vector3.new(-180, 0.0199999996, 180) Part42.Anchored = true Part42.CanCollide = false Part42.FormFactor = Enum.FormFactor.Custom Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972) Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part42.BottomSurface = Enum.SurfaceType.Smooth Part42.TopSurface = Enum.SurfaceType.Smooth Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801) Part42.Orientation = Vector3.new(0, 179.979996, 0) Model43.Name = "LeftLeg" --[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]] Model43.Parent = Model0 Part44.Name = "Left Leg1" Part44.Parent = Model43 Part44.Material = Enum.Material.SmoothPlastic Part44.BrickColor = BrickColor.new("Pastel brown") Part44.Transparency = 1 Part44.Rotation = Vector3.new(-180, 0, 180) Part44.Anchored = true Part44.CanCollide = false Part44.FormFactor = Enum.FormFactor.Plate Part44.Size = Vector3.new(1, 2, 1) Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) Part44.Color = Color3.new(1, 0.8, 0.6) Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596) Part44.Orientation = Vector3.new(0, 180, 0) Part44.Color = Color3.new(1, 0.8, 0.6) Part45.Parent = Model43 Part45.Material = Enum.Material.SmoothPlastic Part45.BrickColor = BrickColor.new("Really black") Part45.Rotation = Vector3.new(-180, 0.0199999996, 180) Part45.Anchored = true Part45.CanCollide = false Part45.FormFactor = Enum.FormFactor.Custom Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972) Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part45.BottomSurface = Enum.SurfaceType.Smooth Part45.TopSurface = Enum.SurfaceType.Smooth Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817) Part45.Orientation = Vector3.new(0, 179.979996, 0) Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart46.Parent = Model43 WedgePart46.Material = Enum.Material.SmoothPlastic WedgePart46.BrickColor = BrickColor.new("Dark blue") WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0) WedgePart46.Anchored = true WedgePart46.CanCollide = false WedgePart46.FormFactor = Enum.FormFactor.Custom WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863) WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056) WedgePart46.BottomSurface = Enum.SurfaceType.Smooth WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696) WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0) WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196) Part47.Parent = Model43 Part47.Material = Enum.Material.SmoothPlastic Part47.BrickColor = BrickColor.new("Dark blue") Part47.Rotation = Vector3.new(-180, 0.0199999996, 180) Part47.Anchored = true Part47.CanCollide = false Part47.FormFactor = Enum.FormFactor.Custom Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585) Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part47.BottomSurface = Enum.SurfaceType.Smooth Part47.TopSurface = Enum.SurfaceType.Smooth for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end Part47.Color = Color3.new(0, 0.0627451, 0.690196) Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552) Part47.Orientation = Vector3.new(0, 179.979996, 0) Part47.Color = Color3.new(0, 0.0627451, 0.690196) Part48.Parent = Model43 Part48.Material = Enum.Material.SmoothPlastic Part48.BrickColor = BrickColor.new("Dark blue") Part48.Rotation = Vector3.new(-180, 0.0199999996, 180) Part48.Anchored = true Part48.CanCollide = false Part48.FormFactor = Enum.FormFactor.Custom Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969) Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056) Part48.BottomSurface = Enum.SurfaceType.Smooth Part48.TopSurface = Enum.SurfaceType.Smooth Part48.Color = Color3.new(0, 0.0627451, 0.690196) Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427) Part48.Orientation = Vector3.new(0, 179.979996, 0) Part48.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart49.Parent = Model43 WedgePart49.Material = Enum.Material.SmoothPlastic WedgePart49.BrickColor = BrickColor.new("Dark blue") WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180) WedgePart49.Anchored = true WedgePart49.CanCollide = false WedgePart49.FormFactor = Enum.FormFactor.Custom WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863) WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1) WedgePart49.BottomSurface = Enum.SurfaceType.Smooth WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555) WedgePart49.Orientation = Vector3.new(0, 179.979996, 0) WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart50.Parent = Model43 WedgePart50.Material = Enum.Material.SmoothPlastic WedgePart50.BrickColor = BrickColor.new("Dark blue") WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0) WedgePart50.Anchored = true WedgePart50.CanCollide = false WedgePart50.FormFactor = Enum.FormFactor.Custom WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851) WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056) WedgePart50.BottomSurface = Enum.SurfaceType.Smooth WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196) WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899) WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0) WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196) Script51.Name = "Welds" Script51.Parent = Model0 Script51.Disabled = true table.insert(cors,sandbox(Script51,function() --Saz --A new system which is a combination of fast-welds and hard-welds. --Should be far, far better. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. --The fact that you're reading this means you should likely kill yourself. Immediately. wait(.33) Tool=script.Parent Nib=Tool.Parent for _,v in pairs(Nib:children()) do if v.className=="Hat" then v:Remove() end end wait(1) weldparts=function() print("Welding") lel={} function jarate(p) for i=1, #p do table.insert(lel,p[i]) k=p[i]:children() if #k>0 then jarate(k) end end end for _,v in pairs(script.Parent:children()) do if v.Name~="Cloak" and v.className~="Script" then v:BreakJoints() jarate(v:children()) end end for _,v in pairs(lel) do if v.className=="Weld" or v.className=="Motor6D" then v:Remove() end end for _,v in pairs(script.Parent["RightArm"]:children()) do if v.Name~="Right Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["RightArm"]["Right Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part1 end end w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=script.Parent["RightArm"]["Right Arm1"] w.Parent=w.Part0 w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) for _,v in pairs(script.Parent["LeftArm"]:children()) do if v.Name~="Left Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["LeftArm"]["Left Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=script.Parent["LeftArm"]["Left Arm1"] w.Parent=w.Part0 for _,v in pairs(script.Parent["Head"]:children()) do if v.Name~="Head1" then w=Instance.new("Weld") w.Part0=script.Parent["Head"]["Head1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 if v.Name == "HATT" then w.Name = "cwelda" end end end w=Instance.new("Weld") w.Part0=Nib["Head"] w.Part1=script.Parent["Head"]["Head1"] w.Parent=w.Part0 for _,v in pairs(script.Parent["Torso"]:children()) do if v.Name~="Torso1" then w=Instance.new("Weld") w.Part0=script.Parent["Torso"]["Torso1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=script.Parent["Torso"]["Torso1"] end end w=Instance.new("Weld") w.Part0=Nib["Torso"] w.Part1=script.Parent["Torso"]["Torso1"] w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) w.Parent=w.Part0 w.Name = "cweld" for _,v in pairs(lel) do if v:IsA("BasePart") then v.Anchored=false end end wait(1) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait(.06) while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do wait(.03) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" end w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=Tool.RightArm["Right Arm1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=Tool.LeftArm["Left Arm1"] w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait() end weldparts() end)) for i,v in pairs(mas:GetChildren()) do v.Parent = Player.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end local quotes = { "Just kick back and relax..", "Without music, life has no meaning", "Just relaxing'~", "Don't let anyone change who you are", "I like this song..", "You are unique", } --Feel free to replace the quotes with stuff of your own. --Everything is Meaningless..... local plr = Player local chara = plr.Character local hum = chara:FindFirstChildOfClass'Humanoid' local hed = chara.Head local root = chara:FindFirstChild'HumanoidRootPart' local rootj = root.RootJoint local tors = chara.Torso local ra = chara["Right Arm"] local la = chara["Left Arm"] local rl = chara["Right Leg"] local ll = chara["Left Leg"] local neck = tors["Neck"] local anglespeed = 1 local mouse = plr:GetMouse() local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) local maincolor = BrickColor.new("Institutional white") chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606" for i,v in pairs(chara:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end function clearmus() for i,aa in pairs(chara:GetDescendants()) do if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then aa:Remove() elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then aa:Stop() end end end function playmus(id,vol,pit,loop) if music == true then for i,aa in pairs(chara:GetDescendants()) do if aa:IsA("Sound") and aa.Name == "Music" then aa:Remove() end end local S = Instance.new('Sound',chara.Head) S.Name = "Music" S.SoundId = "rbxassetid://"..id S.Looped = loop S.Pitch = pit S.Volume = vol S.MaxDistance = 300 S:Play() end end function vismus(id,vol,pit,loop) if music == true then --[[for i,aa in pairs(chara:GetDescendants()) do if aa:IsA("Sound") and aa.Name == "Music" then aa:Remove() end end--]] sound2vis.SoundId = "rbxassetid://"..id sound2vis.Looped = loop sound2vis.Pitch = pit sound2vis.Volume = vol sound2vis.MaxDistance = 300 sound2vis.TimePosition = 0 sound2vis:Play() vising = true end end local aafaf = coroutine.wrap(function() while wait() do if vising == true then SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200)) Part32.Transparency = 0.8-number/600 if hatfly == true then LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota)) end local S = sound2vis sound2vis.Volume = volumevis sound2vis.Pitch = pitchvis sound2vis.Looped = loopvis if visrot == true then visrota = visrota + 1+(number/500) else visrota = drota end -- ghost 392370456 else end end end) aafaf() function playSE(id,vol,pit,loop) if music == true then for i,aa in pairs(character:GetDescendants()) do if aa:IsA("Sound") and aa.Name == "SoundEffect" then aa:Remove() end end local S = Instance.new('Sound',character.Head) S.Name = "EEEE" S.SoundId = "rbxassetid://"..id S.Looped = loop S.Pitch = pit S.Volume = vol S.MaxDistance = 300 S:Play() end end playmus("433861213", 2, 1, true) shirt = Instance.new("Shirt", chara) shirt.Name = "Shirt" pants = Instance.new("Pants", chara) pants.Name = "Pants" chara.Shirt.ShirtTemplate = "rbxassetid://1050542512" chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425" local Hat = Instance.new("Part", chara) Hat.Name = "Hat" Hat.CanCollide = false Hat.BrickColor = BrickColor.new("Really black") Hat.Transparency = 0 Hat.Material = "Plastic" Hat.Size = Vector3.new(1, 1, 2) Hat.TopSurface = Enum.SurfaceType.Smooth Hat.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hat) Weld.Part0 = hed Weld.Part1 = Hat Weld.C1 = CFrame.new(0, -0.4, 0) local M2 = Instance.new("SpecialMesh") M2.Parent = Hat M2.MeshId = "" M2.TextureId = "" M2.Scale = Vector3.new(2, 2, 2) local Hat2 = Instance.new("Part", chara) HAI_R = Hat2 Hat2.Name = "Hat2" Hat2.CanCollide = false Hat2.BrickColor = BrickColor.new("Really black") Hat2.Transparency = 0 Hat2.Material = "Fabric" Hat2.Size = Vector3.new(1, 1, 2) Hat2.TopSurface = Enum.SurfaceType.Smooth Hat2.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hat2) Weld.Part0 = hed Weld.Part1 = Hat2 Weld.C1 = CFrame.new(0,-0.2,0) local M2 = Instance.new("SpecialMesh") M2.Parent = Hat2 M2.MeshId = "http://www.roblox.com/asset/?id=906732017" M2.Scale = Vector3.new(1.45, 1.3, 1.3) local Weld = Instance.new("Weld", Hat) Weld.Part0 = hed Weld.Part1 = Hat Weld.C1 = CFrame.new(0, -0.4, 0) local M2 = Instance.new("SpecialMesh") M2.Parent = Hat M2.MeshId = "http://www.roblox.com/asset/?id=" M2.TextureId = "" M2.Scale = Vector3.new(2, 2, 2) local Hat2 = Instance.new("Part", chara) Hat2.Name = "Hat2" Hat2.CanCollide = false Hat2.BrickColor = BrickColor.new("Institutional white") Hat2.Transparency = 0 Hat2.Material = "Plastic" Hat2.Size = Vector3.new(1, 1, 2) Hat2.TopSurface = Enum.SurfaceType.Smooth Hat2.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hat2) Weld.Part0 = hed Weld.Part1 = Hat2 Weld.C1 = CFrame.new(0.1, 1.19, 0.5) local M2 = Instance.new("SpecialMesh") M2.Parent = Hat2 M2.MeshId = "http://www.roblox.com/asset/?id=97768607" M2.Scale = Vector3.new(2, 2, 2) local asin = math.asin local atan2 = math.atan2 local rad = math.rad local sin = math.sin local abs = math.abs local ceil = math.ceil local pi = math.pi playingg = false deddeb=false deb=false enGGaseT = 1 STT = false AASD = false AAAD = false AAAC = false local plr = Player local character = plr.Character local face = character.Head.face local mouse = owner:GetMouse() local torso=character.Torso angle = 0 Weld = function(p0,p1,x,y,z,rx,ry,rz,par) p0.Position = p1.Position local w = Instance.new('Motor',par or p0) w.Part0 = p0 w.Part1 = p1 w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz) return w end BWeld = function(p0,p1) local w = Instance.new('Weld',p0) w.Part0 = p0 w.Part1 = p1 w.C1 = p1.CFrame*CFrame.Angles(p1.Angles) return w end Mesh = function(par,num,x,y,z) local msh = nil if num == 1 then msh = Instance.new("CylinderMesh",par) elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 elseif num == 3 then msh = Instance.new("BlockMesh",par) elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num end msh.Scale = Vector3.new(x,y,z) return msh end ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus) for i = 1, 360, 360/t do wait() local c = Instance.new("Part", pa) c.FormFactor = 3 c.TopSurface = 0 c.BottomSurface = 0 c.Size = s c.Anchored = true c.CanCollide = wt c.Transparency = trans c.BrickColor = BrickColor.new(col) c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang end end local function getAngles(cf) local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components() return atan2(-m12,m22),asin(m02),atan2(-m01,m00) end Lerp = { Number = function(C1,C2,inc) return C1 + (C2 - C1) * inc end; CFrame = function(a,b,m) local c,d={a:components()},{b:components()} table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end) return CFrame.new(unpack(c)) end; } local function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b w.Name = "W_LD"..b.Name return w end local Neck = genWeld(character.Torso,character.Head) Neck.C0 = CFrame.new(0,1,0) Neck.C1 = CFrame.new(0,-0.5,0) local LeftShoulder = genWeld(character.Torso,character['Left Arm']) LeftShoulder.C0 = CFrame.new(-1,0.5,0) LeftShoulder.C1 = CFrame.new(0.5,0.5,0) RightShoulder = genWeld(character.Torso,character['Right Arm']) RightShoulder.C0 = CFrame.new(1,0.5,0) RightShoulder.C1 = CFrame.new(-0.5,0.5,0) local LeftHip = genWeld(character.Torso,character['Left Leg']) LeftHip.C0 = CFrame.new(-1,-1,0) LeftHip.C1 = CFrame.new(-0.5,1,0) local RightHip = genWeld(character.Torso,character['Right Leg']) RightHip.C0 = CFrame.new(1,-1,0) RightHip.C1 = CFrame.new(0.5,1,0) local RootJoint = genWeld(character.HumanoidRootPart,character.Torso) function swait(t) if t then for i = 0, t do game:GetService('RunService').Stepped:wait(0) end else game:GetService('RunService').Stepped:wait(0) end return true end character:WaitForChild("Armor") character.Armor:WaitForChild("Head") character.Armor.Head:WaitForChild("Head1") character.Armor.Head.Head1:WaitForChild("Weld") ffafffa = coroutine.wrap(function() if jacket == true then else wait(1.5) character.Armor.LeftArm:Remove() character.Armor.RightArm:Remove() character.Armor.Torso:Remove() end end) ffafffa() wait(0.2) LerpTo = {} local function newLerpTo(weld) if not LerpTo[weld] then table.insert(LerpTo, weld) end return { Weld = weld; To = weld.C0; Cache = weld.C0; Speed = 0.1; } end LerpTo = { Neck = newLerpTo(Neck); LeftArm = newLerpTo(LeftShoulder); RightArm = newLerpTo(RightShoulder); LeftLeg = newLerpTo(LeftHip); RightLeg = newLerpTo(RightHip); RootJoint = newLerpTo(RootJoint); HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda); } print('Hello, '..Player.Name..[[! ~Moves: Default: H: Skid-Begone Angry: Click Madness: Click Visualizer: Play ID Pitch # Vol # Spin -Preset Songs Play Nightmare Play TheGirl Play ThePit Play SnapJazz Play YeahRight play SomePlace play Alright -Preset Songs ~Chat Commands: Load!Terrain Get!ScriptSource ~Taunts: Default: Z: Hello! X: Sit Gloomy: Z: Nani? Angry: Z: You're Stupid. Madness: Z: Scream X: Louder Scream ~Modes: Q - Gloomy //Sub-Mode: E (Depression) R - Angry //Sub-Mode: E (Madness) J: Visualizer Made by Kir0ki/Kiroki#7043 ]]) function nani() if doingsomething == false then doingsomething = true local storetexture = face.Texture face.Texture = "rbxassetid://147144198" playSE(948494432, 10, 1, false) wait(1) face.Texture = storetexture doingsomething = false end end hum.WalkSpeed = 20 function cry() if cloud == false then doingsomething = true hum.WalkSpeed = 0 bcch = BrickColor.new("Really blue") local Cloud = Instance.new('Part',character.HumanoidRootPart) Cloud.Name = "Cloud" Cloud.Size = Vector3.new(25,60,25) Cloud.CanCollide = false Cloud.Transparency = 1 CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace) local CloudMesh = Instance.new('SpecialMesh',Cloud) CloudMesh.Scale = Vector3.new(25,10,25) CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708" CloudMesh.Offset = Vector3.new(0,30,0) cloud = true hum.WalkSpeed = 7 for i=1,20 do wait(0.025) Cloud.Transparency = Cloud.Transparency - 0.05 end face.Texture = 'rbxassetid://152628548' --2050158513 local Rain = Instance.new('ParticleEmitter',Cloud) Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255)) Rain.Size = NumberSequence.new(.5) Rain.Texture = "http://www.roblox.com/asset/?id=241876428" Rain.Transparency = NumberSequence.new(0,.6) Rain.Acceleration = Vector3.new(0,-150,0) Rain.Lifetime = NumberRange.new(5,10) Rain.LockedToPart = true Rain.Rate = 300 Rain.Enabled = true playmus("911100428", 2, 1, true) playSE("167048484", 0.5, 1, true) doingsomething = false elseif character.HumanoidRootPart:FindFirstChild("Cloud") then doingsomething = true local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud") for i=1,20 do wait(0.025) Cloud.Transparency = Cloud.Transparency + 0.05 end Cloud:Remove() face.Texture = 'rbxassetid://287976694' cloud = false clearmus() playmus("1837230310", 2, 1, true) doingsomething = false hum.WalkSpeed = 16 end end function gloom() if hoodup == false then normanim = false bcch = BrickColor.new("Crimson") wait() doingsomething = true hum.WalkSpeed = 0 LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30)) wait(0.5) LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30)) wait(0.1) LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30)) LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0)) wait(0.3) LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30)) LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0)) for i=1,20 do wait(0.025) HAI_R.Transparency = HAI_R.Transparency + 0.05 end clearmus() playmus("1837230310", 2, 1, true) wait(0.6) face.Texture = 'rbxassetid://287976694' LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30)) hum.WalkSpeed = 16 wait(0.7) normanim = true doingsomething = false hoodup = true else normanim = false doingsomething = true hum.WalkSpeed = 0 LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30)) wait(0.2) if character.HumanoidRootPart:FindFirstChild("Cloud") then local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud") for i=1,20 do wait(0.025) Cloud.Transparency = Cloud.Transparency + 0.05 end Cloud:Remove() cloud = false end for i=1,20 do wait(0.025) HAI_R.Transparency = HAI_R.Transparency - 0.05 end clearmus() playmus("433861213", 2, 1, true) wait(0.2) LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30)) LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0)) wait(0.6) face.Texture = 'rbxassetid://248698606' LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30)) LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30)) wait(0.7) normanim = true doingsomething = false hoodup = false hum.WalkSpeed = 20 end end local function angery() if fighting == false then else if ang == false then doingsomething = true normanim = false face.Texture = "rbxassetid://963142862" ang = true clearmus() playmus("1429729391", 3, 1.2, true) normanim = true doingsomething = false else LerpTo.RootJoint.Speed = 0.1 LerpTo.Neck.Speed = 0.1 LerpTo.RightArm.Speed = 0.1 LerpTo.LeftArm.Speed = 0.1 LerpTo.RightLeg.Speed = 0.1 LerpTo.LeftLeg.Speed = 0.1 doingsomething = true ang = false local reta = coroutine.wrap(function() pcall(function() SREE:Remove() end) for i=1,20 do Part32.Transparency = Part32.Transparency - 0.05 wait(0.1) end end)--coroutine reta() playmus("433861213", 2, 1, true) face.Texture = 'rbxassetid://248698606' hum.WalkSpeed = 20 normanim = true doingsomething = false fighting = false end end end function fight() if fighting == false then doingsomething = true normanim = false character.Head.face.Texture = 'rbxassetid://1001855720' clearmus() playmus("1843274186", 3, 1, true) anglespeed = 1/2/2 LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50)) wait(0.7) local REEEEE = LerpTo.LeftArm.Cache:inverse() LerpTo.LeftArm.CFrame = REEEEE LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230)) wait(0.1) LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61)) wait(0.35) --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90)) SREE = Instance.new("Part", game:GetService("Workspace")) local SpecialMesh51235 = Instance.new("SpecialMesh", SREE) SpecialMesh51235.MeshId = "rbxassetid://155495525" SpecialMesh51235.Scale = SpecialMesh33.Scale SpecialMesh51235.MeshType = Enum.MeshType.FileMesh SREE.Size = Part32.Size SREE.BrickColor = Part32.BrickColor SREE.Orientation = Part32.Orientation SREE.Anchored = false SREE.CFrame = Part32.CFrame --SREE.Velocity = Part32.Transparency = 1 normanim = true doingsomething = false fighting = true hum.WalkSpeed = 30 LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0)) elseif fighting == true and doingsomething == false then if ang == true then angery() else LerpTo.RootJoint.Speed = 0.1 LerpTo.Neck.Speed = 0.1 LerpTo.RightArm.Speed = 0.1 LerpTo.LeftArm.Speed = 0.1 LerpTo.RightLeg.Speed = 0.1 LerpTo.LeftLeg.Speed = 0.1 doingsomething = true local reta = coroutine.wrap(function() pcall(function() SREE:Remove() end) for i=1,20 do Part32.Transparency = Part32.Transparency - 0.05 wait(0.1) end end)--coroutine reta() playmus("433861213", 2, 1, true) LerpTo.RootJoint.Speed = 0.1 LerpTo.Neck.Speed = 0.1 LerpTo.RightArm.Speed = 0.1 LerpTo.LeftArm.Speed = 0.1 LerpTo.RightLeg.Speed = 0.1 LerpTo.LeftLeg.Speed = 0.1 face.Texture = 'rbxassetid://248698606' hum.WalkSpeed = 20 normanim = true doingsomething = false fighting = false end end end local function loadhouse() --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) WedgePart0 = Instance.new("WedgePart") Part1 = Instance.new("Part") Decal2 = Instance.new("Decal") WedgePart3 = Instance.new("WedgePart") Part4 = Instance.new("Part") Part5 = Instance.new("Part") Part6 = Instance.new("Part") Part7 = Instance.new("Part") Part8 = Instance.new("Part") Part9 = Instance.new("Part") Part10 = Instance.new("Part") Part11 = Instance.new("Part") Part12 = Instance.new("Part") Model13 = Instance.new("Model") Part14 = Instance.new("Part") Part15 = Instance.new("Part") Part16 = Instance.new("Part") Part17 = Instance.new("Part") Part18 = Instance.new("Part") Part19 = Instance.new("Part") Part20 = Instance.new("Part") Part21 = Instance.new("Part") Part22 = Instance.new("Part") Part23 = Instance.new("Part") Part24 = Instance.new("Part") Part25 = Instance.new("Part") Part26 = Instance.new("Part") Part27 = Instance.new("Part") Part28 = Instance.new("Part") Part29 = Instance.new("Part") Part30 = Instance.new("Part") Part31 = Instance.new("Part") Part32 = Instance.new("Part") Part33 = Instance.new("Part") Part34 = Instance.new("Part") Part35 = Instance.new("Part") Part36 = Instance.new("Part") Part37 = Instance.new("Part") Part38 = Instance.new("Part") Part39 = Instance.new("Part") Part40 = Instance.new("Part") Part41 = Instance.new("Part") Part42 = Instance.new("Part") Part43 = Instance.new("Part") Part44 = Instance.new("Part") Part45 = Instance.new("Part") Part46 = Instance.new("Part") Part47 = Instance.new("Part") Part48 = Instance.new("Part") Part49 = Instance.new("Part") Part50 = Instance.new("Part") Part51 = Instance.new("Part") Part52 = Instance.new("Part") Part53 = Instance.new("Part") Part54 = Instance.new("Part") Part55 = Instance.new("Part") Part56 = Instance.new("Part") Part57 = Instance.new("Part") Part58 = Instance.new("Part") Part59 = Instance.new("Part") Part60 = Instance.new("Part") Part61 = Instance.new("Part") Part62 = Instance.new("Part") Part63 = Instance.new("Part") Part64 = Instance.new("Part") Part65 = Instance.new("Part") Part66 = Instance.new("Part") Part67 = Instance.new("Part") Part68 = Instance.new("Part") Part69 = Instance.new("Part") Part70 = Instance.new("Part") Part71 = Instance.new("Part") Part72 = Instance.new("Part") Part73 = Instance.new("Part") Part74 = Instance.new("Part") Part75 = Instance.new("Part") Part76 = Instance.new("Part") Part77 = Instance.new("Part") Part78 = Instance.new("Part") Part79 = Instance.new("Part") Part80 = Instance.new("Part") Part81 = Instance.new("Part") Part82 = Instance.new("Part") Part83 = Instance.new("Part") Part84 = Instance.new("Part") Part85 = Instance.new("Part") Part86 = Instance.new("Part") Part87 = Instance.new("Part") Part88 = Instance.new("Part") Part89 = Instance.new("Part") Part90 = Instance.new("Part") Part91 = Instance.new("Part") Part92 = Instance.new("Part") Part93 = Instance.new("Part") Part94 = Instance.new("Part") Part95 = Instance.new("Part") Part96 = Instance.new("Part") Part97 = Instance.new("Part") Part98 = Instance.new("Part") Part99 = Instance.new("Part") Part100 = Instance.new("Part") Part101 = Instance.new("Part") Part102 = Instance.new("Part") Part103 = Instance.new("Part") Part104 = Instance.new("Part") Part105 = Instance.new("Part") Part106 = Instance.new("Part") Part107 = Instance.new("Part") Part108 = Instance.new("Part") Part109 = Instance.new("Part") Part110 = Instance.new("Part") Part111 = Instance.new("Part") Part112 = Instance.new("Part") Part113 = Instance.new("Part") Part114 = Instance.new("Part") Part115 = Instance.new("Part") Part116 = Instance.new("Part") Part117 = Instance.new("Part") Part118 = Instance.new("Part") Part119 = Instance.new("Part") Part120 = Instance.new("Part") Part121 = Instance.new("Part") Part122 = Instance.new("Part") Part123 = Instance.new("Part") Part124 = Instance.new("Part") Part125 = Instance.new("Part") Part126 = Instance.new("Part") Part127 = Instance.new("Part") Part128 = Instance.new("Part") Part129 = Instance.new("Part") Part130 = Instance.new("Part") Part131 = Instance.new("Part") Part132 = Instance.new("Part") Part133 = Instance.new("Part") Part134 = Instance.new("Part") Part135 = Instance.new("Part") Part136 = Instance.new("Part") Part137 = Instance.new("Part") Part138 = Instance.new("Part") Part139 = Instance.new("Part") Part140 = Instance.new("Part") Part141 = Instance.new("Part") Part142 = Instance.new("Part") Part143 = Instance.new("Part") Model144 = Instance.new("Model") Part145 = Instance.new("Part") SpecialMesh146 = Instance.new("SpecialMesh") Part147 = Instance.new("Part") SpecialMesh148 = Instance.new("SpecialMesh") Part149 = Instance.new("Part") SpecialMesh150 = Instance.new("SpecialMesh") Part151 = Instance.new("Part") SpecialMesh152 = Instance.new("SpecialMesh") Part153 = Instance.new("Part") SpecialMesh154 = Instance.new("SpecialMesh") Part155 = Instance.new("Part") SpecialMesh156 = Instance.new("SpecialMesh") Part157 = Instance.new("Part") SpecialMesh158 = Instance.new("SpecialMesh") Part159 = Instance.new("Part") SpecialMesh160 = Instance.new("SpecialMesh") Part161 = Instance.new("Part") SpecialMesh162 = Instance.new("SpecialMesh") Part163 = Instance.new("Part") SpecialMesh164 = Instance.new("SpecialMesh") Part165 = Instance.new("Part") SpecialMesh166 = Instance.new("SpecialMesh") Part167 = Instance.new("Part") SpecialMesh168 = Instance.new("SpecialMesh") Part169 = Instance.new("Part") SpecialMesh170 = Instance.new("SpecialMesh") Part171 = Instance.new("Part") SpecialMesh172 = Instance.new("SpecialMesh") Part173 = Instance.new("Part") SpecialMesh174 = Instance.new("SpecialMesh") Part175 = Instance.new("Part") SpecialMesh176 = Instance.new("SpecialMesh") Part177 = Instance.new("Part") SpecialMesh178 = Instance.new("SpecialMesh") Part179 = Instance.new("Part") SpecialMesh180 = Instance.new("SpecialMesh") Part181 = Instance.new("Part") SpecialMesh182 = Instance.new("SpecialMesh") Part183 = Instance.new("Part") SpecialMesh184 = Instance.new("SpecialMesh") Part185 = Instance.new("Part") SpecialMesh186 = Instance.new("SpecialMesh") Part187 = Instance.new("Part") SpecialMesh188 = Instance.new("SpecialMesh") Part189 = Instance.new("Part") SpecialMesh190 = Instance.new("SpecialMesh") Part191 = Instance.new("Part") Part192 = Instance.new("Part") Part193 = Instance.new("Part") Part194 = Instance.new("Part") Decal195 = Instance.new("Decal") Part196 = Instance.new("Part") Decal197 = Instance.new("Decal") Part198 = Instance.new("Part") Part199 = Instance.new("Part") Part200 = Instance.new("Part") Part201 = Instance.new("Part") Part202 = Instance.new("Part") Part203 = Instance.new("Part") Part204 = Instance.new("Part") PointLight205 = Instance.new("PointLight") Part206 = Instance.new("Part") Part207 = Instance.new("Part") Part208 = Instance.new("Part") Part209 = Instance.new("Part") Part210 = Instance.new("Part") Part211 = Instance.new("Part") Part212 = Instance.new("Part") SpecialMesh213 = Instance.new("SpecialMesh") Part214 = Instance.new("Part") Part215 = Instance.new("Part") Part216 = Instance.new("Part") Part217 = Instance.new("Part") PointLight218 = Instance.new("PointLight") Part219 = Instance.new("Part") Part220 = Instance.new("Part") Part221 = Instance.new("Part") Part222 = Instance.new("Part") Part223 = Instance.new("Part") Part224 = Instance.new("Part") SurfaceGui225 = Instance.new("SurfaceGui") TextLabel226 = Instance.new("TextLabel") Part227 = Instance.new("Part") Part228 = Instance.new("Part") Part229 = Instance.new("Part") Part230 = Instance.new("Part") Part231 = Instance.new("Part") Part232 = Instance.new("Part") Part233 = Instance.new("Part") Part234 = Instance.new("Part") Part235 = Instance.new("Part") WedgePart236 = Instance.new("WedgePart") WedgePart237 = Instance.new("WedgePart") SpecialMesh238 = Instance.new("SpecialMesh") WedgePart239 = Instance.new("WedgePart") WedgePart240 = Instance.new("WedgePart") SpecialMesh241 = Instance.new("SpecialMesh") WedgePart242 = Instance.new("WedgePart") SpecialMesh243 = Instance.new("SpecialMesh") WedgePart244 = Instance.new("WedgePart") WedgePart245 = Instance.new("WedgePart") SpecialMesh246 = Instance.new("SpecialMesh") WedgePart247 = Instance.new("WedgePart") SpecialMesh248 = Instance.new("SpecialMesh") WedgePart249 = Instance.new("WedgePart") SpecialMesh250 = Instance.new("SpecialMesh") WedgePart251 = Instance.new("WedgePart") SpecialMesh252 = Instance.new("SpecialMesh") WedgePart253 = Instance.new("WedgePart") WedgePart254 = Instance.new("WedgePart") WedgePart255 = Instance.new("WedgePart") WedgePart256 = Instance.new("WedgePart") SpecialMesh257 = Instance.new("SpecialMesh") WedgePart258 = Instance.new("WedgePart") WedgePart259 = Instance.new("WedgePart") WedgePart260 = Instance.new("WedgePart") WedgePart261 = Instance.new("WedgePart") SpecialMesh262 = Instance.new("SpecialMesh") WedgePart263 = Instance.new("WedgePart") WedgePart264 = Instance.new("WedgePart") WedgePart265 = Instance.new("WedgePart") WedgePart266 = Instance.new("WedgePart") WedgePart267 = Instance.new("WedgePart") Model268 = Instance.new("Model") Part269 = Instance.new("Part") Script270 = Instance.new("Script") SurfaceGui271 = Instance.new("SurfaceGui") TextLabel272 = Instance.new("TextLabel") TextLabel273 = Instance.new("TextLabel") Model274 = Instance.new("Model") Part275 = Instance.new("Part") Part276 = Instance.new("Part") Part277 = Instance.new("Part") Part278 = Instance.new("Part") Model279 = Instance.new("Model") Model280 = Instance.new("Model") Part281 = Instance.new("Part") Part282 = Instance.new("Part") Part283 = Instance.new("Part") Part284 = Instance.new("Part") Part285 = Instance.new("Part") Part286 = Instance.new("Part") Part287 = Instance.new("Part") Part288 = Instance.new("Part") Part289 = Instance.new("Part") Part290 = Instance.new("Part") UnionOperation291 = Instance.new("UnionOperation") Part292 = Instance.new("Part") ParticleEmitter293 = Instance.new("ParticleEmitter") Sound294 = Instance.new("Sound") Model295 = Instance.new("Model") Part296 = Instance.new("Part") Part297 = Instance.new("Part") Part298 = Instance.new("Part") Part299 = Instance.new("Part") Part300 = Instance.new("Part") Part301 = Instance.new("Part") Part302 = Instance.new("Part") Part303 = Instance.new("Part") Part304 = Instance.new("Part") Part305 = Instance.new("Part") Part306 = Instance.new("Part") Part307 = Instance.new("Part") WedgePart0.Parent = mas WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978) WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0) WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549) WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011) WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941) WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039) WedgePart0.Anchored = true WedgePart0.BottomSurface = Enum.SurfaceType.Smooth WedgePart0.BrickColor = BrickColor.new("Burnt Sienna") WedgePart0.Material = Enum.Material.Wood WedgePart0.brickColor = BrickColor.new("Burnt Sienna") Part1.Parent = mas Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0) Part1.Orientation = Vector3.new(-90, 90, 0) Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047) Part1.Rotation = Vector3.new(-90, 0, 90) Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025) Part1.Anchored = true Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Institutional white") Part1.Material = Enum.Material.SmoothPlastic Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Institutional white") Decal2.Parent = Part1 Decal2.Texture = "rbxassetid://156287541" Decal2.Face = Enum.NormalId.Bottom WedgePart3.Parent = mas WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844) WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0) WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624) WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002) WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941) WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874) WedgePart3.Anchored = true WedgePart3.BottomSurface = Enum.SurfaceType.Smooth WedgePart3.BrickColor = BrickColor.new("Burnt Sienna") WedgePart3.Material = Enum.Material.Wood WedgePart3.brickColor = BrickColor.new("Burnt Sienna") Part4.Parent = mas Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07) Part4.Orientation = Vector3.new(0, 90, 179.940002) Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606) Part4.Rotation = Vector3.new(179.940002, 90, 0) Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941) Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275) Part4.Anchored = true Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.BrickColor = BrickColor.new("Burnt Sienna") Part4.Material = Enum.Material.Wood Part4.TopSurface = Enum.SurfaceType.Smooth Part4.brickColor = BrickColor.new("Burnt Sienna") Part5.Parent = mas Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1) Part5.Orientation = Vector3.new(0, 0, -90) Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503) Part5.Rotation = Vector3.new(0, 0, -90) Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941) Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336) Part5.Anchored = true Part5.BottomSurface = Enum.SurfaceType.Smooth Part5.BrickColor = BrickColor.new("Burnt Sienna") Part5.Material = Enum.Material.Wood Part5.TopSurface = Enum.SurfaceType.Smooth Part5.brickColor = BrickColor.new("Burnt Sienna") Part6.Parent = mas Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1) Part6.Orientation = Vector3.new(0, 0, -90) Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819) Part6.Rotation = Vector3.new(0, 0, -90) Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941) Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336) Part6.Anchored = true Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.BrickColor = BrickColor.new("Burnt Sienna") Part6.Material = Enum.Material.Wood Part6.TopSurface = Enum.SurfaceType.Smooth Part6.brickColor = BrickColor.new("Burnt Sienna") Part7.Parent = mas Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07) Part7.Orientation = Vector3.new(0, -90, 0) Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776) Part7.Rotation = Vector3.new(0, -90, 0) Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941) Part7.Size = Vector3.new(7.67000008, 1, 0.25000003) Part7.Anchored = true Part7.BottomSurface = Enum.SurfaceType.Smooth Part7.BrickColor = BrickColor.new("Burnt Sienna") Part7.Material = Enum.Material.Wood Part7.TopSurface = Enum.SurfaceType.Smooth Part7.brickColor = BrickColor.new("Burnt Sienna") Part8.Name = "Wall" Part8.Parent = mas Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08) Part8.Orientation = Vector3.new(0, 90, 0) Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785) Part8.Rotation = Vector3.new(0, 90, 0) Part8.Color = Color3.new(0.627451, 0.372549, 0.207843) Part8.Size = Vector3.new(44.5999985, 22.2999992, 1) Part8.Anchored = true Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.BrickColor = BrickColor.new("Dark orange") Part8.Material = Enum.Material.Wood Part8.TopSurface = Enum.SurfaceType.Smooth Part8.brickColor = BrickColor.new("Dark orange") Part9.Parent = mas Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172) Part9.Color = Color3.new(0.627451, 0.372549, 0.207843) Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366) Part9.Anchored = true Part9.BottomSurface = Enum.SurfaceType.Smooth Part9.BrickColor = BrickColor.new("Dark orange") Part9.Material = Enum.Material.Wood Part9.TopSurface = Enum.SurfaceType.Smooth Part9.brickColor = BrickColor.new("Dark orange") Part10.Parent = mas Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896) Part10.Color = Color3.new(0.627451, 0.372549, 0.207843) Part10.Size = Vector3.new(22.7999954, 22.1999989, 1) Part10.Anchored = true Part10.BottomSurface = Enum.SurfaceType.Smooth Part10.BrickColor = BrickColor.new("Dark orange") Part10.Material = Enum.Material.Wood Part10.TopSurface = Enum.SurfaceType.Smooth Part10.brickColor = BrickColor.new("Dark orange") Part11.Parent = mas Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0) Part11.Orientation = Vector3.new(0, 90, -90) Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735) Part11.Rotation = Vector3.new(-90, 90, 0) Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941) Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336) Part11.Anchored = true Part11.BottomSurface = Enum.SurfaceType.Smooth Part11.BrickColor = BrickColor.new("Burnt Sienna") Part11.Material = Enum.Material.Wood Part11.TopSurface = Enum.SurfaceType.Smooth Part11.brickColor = BrickColor.new("Burnt Sienna") Part12.Name = "Floor" Part12.Parent = mas Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782) Part12.Color = Color3.new(1, 0.8, 0.6) Part12.Size = Vector3.new(52.4000015, 1, 46.4000015) Part12.Anchored = true Part12.BottomSurface = Enum.SurfaceType.Smooth Part12.BrickColor = BrickColor.new("Pastel brown") Part12.Material = Enum.Material.WoodPlanks Part12.TopSurface = Enum.SurfaceType.Smooth Part12.brickColor = BrickColor.new("Pastel brown") Model13.Name = "Ladder" Model13.Parent = mas Part14.Parent = Model13 Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827) Part14.Color = Color3.new(0.627451, 0.372549, 0.207843) Part14.Size = Vector3.new(3.0999999, 0.5, 0.5) Part14.Anchored = true Part14.BottomSurface = Enum.SurfaceType.Smooth Part14.BrickColor = BrickColor.new("Dark orange") Part14.Material = Enum.Material.WoodPlanks Part14.TopSurface = Enum.SurfaceType.Smooth Part14.brickColor = BrickColor.new("Dark orange") Part14.Shape = Enum.PartType.Cylinder Part15.Parent = Model13 Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827) Part15.Color = Color3.new(0.627451, 0.372549, 0.207843) Part15.Size = Vector3.new(3.0999999, 0.5, 0.5) Part15.Anchored = true Part15.BottomSurface = Enum.SurfaceType.Smooth Part15.BrickColor = BrickColor.new("Dark orange") Part15.Material = Enum.Material.WoodPlanks Part15.TopSurface = Enum.SurfaceType.Smooth Part15.brickColor = BrickColor.new("Dark orange") Part15.Shape = Enum.PartType.Cylinder Part16.Parent = Model13 Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827) Part16.Color = Color3.new(0.627451, 0.372549, 0.207843) Part16.Size = Vector3.new(3.0999999, 0.5, 0.5) Part16.Anchored = true Part16.BottomSurface = Enum.SurfaceType.Smooth Part16.BrickColor = BrickColor.new("Dark orange") Part16.Material = Enum.Material.WoodPlanks Part16.TopSurface = Enum.SurfaceType.Smooth Part16.brickColor = BrickColor.new("Dark orange") Part16.Shape = Enum.PartType.Cylinder Part17.Parent = Model13 Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827) Part17.Color = Color3.new(0.627451, 0.372549, 0.207843) Part17.Size = Vector3.new(3.0999999, 0.5, 0.5) Part17.Anchored = true Part17.BottomSurface = Enum.SurfaceType.Smooth Part17.BrickColor = BrickColor.new("Dark orange") Part17.Material = Enum.Material.WoodPlanks Part17.TopSurface = Enum.SurfaceType.Smooth Part17.brickColor = BrickColor.new("Dark orange") Part17.Shape = Enum.PartType.Cylinder Part18.Parent = Model13 Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827) Part18.Color = Color3.new(0.627451, 0.372549, 0.207843) Part18.Size = Vector3.new(3.0999999, 0.5, 0.5) Part18.Anchored = true Part18.BottomSurface = Enum.SurfaceType.Smooth Part18.BrickColor = BrickColor.new("Dark orange") Part18.Material = Enum.Material.WoodPlanks Part18.TopSurface = Enum.SurfaceType.Smooth Part18.brickColor = BrickColor.new("Dark orange") Part18.Shape = Enum.PartType.Cylinder Part19.Parent = Model13 Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827) Part19.Color = Color3.new(0.627451, 0.372549, 0.207843) Part19.Size = Vector3.new(3.0999999, 0.5, 0.5) Part19.Anchored = true Part19.BottomSurface = Enum.SurfaceType.Smooth Part19.BrickColor = BrickColor.new("Dark orange") Part19.Material = Enum.Material.WoodPlanks Part19.TopSurface = Enum.SurfaceType.Smooth Part19.brickColor = BrickColor.new("Dark orange") Part19.Shape = Enum.PartType.Cylinder Part20.Parent = Model13 Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827) Part20.Color = Color3.new(0.627451, 0.372549, 0.207843) Part20.Size = Vector3.new(3.0999999, 0.5, 0.5) Part20.Anchored = true Part20.BottomSurface = Enum.SurfaceType.Smooth Part20.BrickColor = BrickColor.new("Dark orange") Part20.Material = Enum.Material.WoodPlanks Part20.TopSurface = Enum.SurfaceType.Smooth Part20.brickColor = BrickColor.new("Dark orange") Part20.Shape = Enum.PartType.Cylinder Part21.Parent = Model13 Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827) Part21.Color = Color3.new(0.627451, 0.372549, 0.207843) Part21.Size = Vector3.new(3.0999999, 0.5, 0.5) Part21.Anchored = true Part21.BottomSurface = Enum.SurfaceType.Smooth Part21.BrickColor = BrickColor.new("Dark orange") Part21.Material = Enum.Material.WoodPlanks Part21.TopSurface = Enum.SurfaceType.Smooth Part21.brickColor = BrickColor.new("Dark orange") Part21.Shape = Enum.PartType.Cylinder Part22.Parent = Model13 Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827) Part22.Color = Color3.new(0.627451, 0.372549, 0.207843) Part22.Size = Vector3.new(3.0999999, 0.5, 0.5) Part22.Anchored = true Part22.BottomSurface = Enum.SurfaceType.Smooth Part22.BrickColor = BrickColor.new("Dark orange") Part22.Material = Enum.Material.WoodPlanks Part22.TopSurface = Enum.SurfaceType.Smooth Part22.brickColor = BrickColor.new("Dark orange") Part22.Shape = Enum.PartType.Cylinder Part23.Parent = Model13 Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827) Part23.Color = Color3.new(0.627451, 0.372549, 0.207843) Part23.Size = Vector3.new(3.0999999, 0.5, 0.5) Part23.Anchored = true Part23.BottomSurface = Enum.SurfaceType.Smooth Part23.BrickColor = BrickColor.new("Dark orange") Part23.Material = Enum.Material.WoodPlanks Part23.TopSurface = Enum.SurfaceType.Smooth Part23.brickColor = BrickColor.new("Dark orange") Part23.Shape = Enum.PartType.Cylinder Part24.Parent = Model13 Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827) Part24.Color = Color3.new(0.627451, 0.372549, 0.207843) Part24.Size = Vector3.new(3.0999999, 0.5, 0.5) Part24.Anchored = true Part24.BottomSurface = Enum.SurfaceType.Smooth Part24.BrickColor = BrickColor.new("Dark orange") Part24.Material = Enum.Material.WoodPlanks Part24.TopSurface = Enum.SurfaceType.Smooth Part24.brickColor = BrickColor.new("Dark orange") Part24.Shape = Enum.PartType.Cylinder Part25.Parent = Model13 Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827) Part25.Color = Color3.new(0.627451, 0.372549, 0.207843) Part25.Size = Vector3.new(3.0999999, 0.5, 0.5) Part25.Anchored = true Part25.BottomSurface = Enum.SurfaceType.Smooth Part25.BrickColor = BrickColor.new("Dark orange") Part25.Material = Enum.Material.WoodPlanks Part25.TopSurface = Enum.SurfaceType.Smooth Part25.brickColor = BrickColor.new("Dark orange") Part25.Shape = Enum.PartType.Cylinder Part26.Parent = Model13 Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827) Part26.Color = Color3.new(0.627451, 0.372549, 0.207843) Part26.Size = Vector3.new(3.0999999, 0.5, 0.5) Part26.Anchored = true Part26.BottomSurface = Enum.SurfaceType.Smooth Part26.BrickColor = BrickColor.new("Dark orange") Part26.Material = Enum.Material.WoodPlanks Part26.TopSurface = Enum.SurfaceType.Smooth Part26.brickColor = BrickColor.new("Dark orange") Part26.Shape = Enum.PartType.Cylinder Part27.Parent = Model13 Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827) Part27.Color = Color3.new(0.627451, 0.372549, 0.207843) Part27.Size = Vector3.new(3.0999999, 0.5, 0.5) Part27.Anchored = true Part27.BottomSurface = Enum.SurfaceType.Smooth Part27.BrickColor = BrickColor.new("Dark orange") Part27.Material = Enum.Material.WoodPlanks Part27.TopSurface = Enum.SurfaceType.Smooth Part27.brickColor = BrickColor.new("Dark orange") Part27.Shape = Enum.PartType.Cylinder Part28.Parent = Model13 Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827) Part28.Color = Color3.new(0.627451, 0.372549, 0.207843) Part28.Size = Vector3.new(3.0999999, 0.5, 0.5) Part28.Anchored = true Part28.BottomSurface = Enum.SurfaceType.Smooth Part28.BrickColor = BrickColor.new("Dark orange") Part28.Material = Enum.Material.WoodPlanks Part28.TopSurface = Enum.SurfaceType.Smooth Part28.brickColor = BrickColor.new("Dark orange") Part28.Shape = Enum.PartType.Cylinder Part29.Parent = Model13 Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827) Part29.Color = Color3.new(0.627451, 0.372549, 0.207843) Part29.Size = Vector3.new(3.0999999, 0.5, 0.5) Part29.Anchored = true Part29.BottomSurface = Enum.SurfaceType.Smooth Part29.BrickColor = BrickColor.new("Dark orange") Part29.Material = Enum.Material.WoodPlanks Part29.TopSurface = Enum.SurfaceType.Smooth Part29.brickColor = BrickColor.new("Dark orange") Part29.Shape = Enum.PartType.Cylinder Part30.Parent = Model13 Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827) Part30.Color = Color3.new(0.627451, 0.372549, 0.207843) Part30.Size = Vector3.new(3.0999999, 0.5, 0.5) Part30.Anchored = true Part30.BottomSurface = Enum.SurfaceType.Smooth Part30.BrickColor = BrickColor.new("Dark orange") Part30.Material = Enum.Material.WoodPlanks Part30.TopSurface = Enum.SurfaceType.Smooth Part30.brickColor = BrickColor.new("Dark orange") Part30.Shape = Enum.PartType.Cylinder Part31.Parent = Model13 Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827) Part31.Color = Color3.new(0.627451, 0.372549, 0.207843) Part31.Size = Vector3.new(3.0999999, 0.5, 0.5) Part31.Anchored = true Part31.BottomSurface = Enum.SurfaceType.Smooth Part31.BrickColor = BrickColor.new("Dark orange") Part31.Material = Enum.Material.WoodPlanks Part31.TopSurface = Enum.SurfaceType.Smooth Part31.brickColor = BrickColor.new("Dark orange") Part31.Shape = Enum.PartType.Cylinder Part32.Parent = Model13 Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827) Part32.Color = Color3.new(0.627451, 0.372549, 0.207843) Part32.Size = Vector3.new(3.0999999, 0.5, 0.5) Part32.Anchored = true Part32.BottomSurface = Enum.SurfaceType.Smooth Part32.BrickColor = BrickColor.new("Dark orange") Part32.Material = Enum.Material.WoodPlanks Part32.TopSurface = Enum.SurfaceType.Smooth Part32.brickColor = BrickColor.new("Dark orange") Part32.Shape = Enum.PartType.Cylinder Part33.Parent = Model13 Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827) Part33.Color = Color3.new(0.627451, 0.372549, 0.207843) Part33.Size = Vector3.new(3.0999999, 0.5, 0.5) Part33.Anchored = true Part33.BottomSurface = Enum.SurfaceType.Smooth Part33.BrickColor = BrickColor.new("Dark orange") Part33.Material = Enum.Material.WoodPlanks Part33.TopSurface = Enum.SurfaceType.Smooth Part33.brickColor = BrickColor.new("Dark orange") Part33.Shape = Enum.PartType.Cylinder Part34.Parent = Model13 Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827) Part34.Color = Color3.new(0.627451, 0.372549, 0.207843) Part34.Size = Vector3.new(3.0999999, 0.5, 0.5) Part34.Anchored = true Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.BrickColor = BrickColor.new("Dark orange") Part34.Material = Enum.Material.WoodPlanks Part34.TopSurface = Enum.SurfaceType.Smooth Part34.brickColor = BrickColor.new("Dark orange") Part34.Shape = Enum.PartType.Cylinder Part35.Parent = Model13 Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827) Part35.Color = Color3.new(0.627451, 0.372549, 0.207843) Part35.Size = Vector3.new(3.0999999, 0.5, 0.5) Part35.Anchored = true Part35.BottomSurface = Enum.SurfaceType.Smooth Part35.BrickColor = BrickColor.new("Dark orange") Part35.Material = Enum.Material.WoodPlanks Part35.TopSurface = Enum.SurfaceType.Smooth Part35.brickColor = BrickColor.new("Dark orange") Part35.Shape = Enum.PartType.Cylinder Part36.Parent = Model13 Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827) Part36.Color = Color3.new(0.627451, 0.372549, 0.207843) Part36.Size = Vector3.new(3.0999999, 0.5, 0.5) Part36.Anchored = true Part36.BottomSurface = Enum.SurfaceType.Smooth Part36.BrickColor = BrickColor.new("Dark orange") Part36.Material = Enum.Material.WoodPlanks Part36.TopSurface = Enum.SurfaceType.Smooth Part36.brickColor = BrickColor.new("Dark orange") Part36.Shape = Enum.PartType.Cylinder Part37.Parent = Model13 Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827) Part37.Color = Color3.new(0.627451, 0.372549, 0.207843) Part37.Size = Vector3.new(3.0999999, 0.5, 0.5) Part37.Anchored = true Part37.BottomSurface = Enum.SurfaceType.Smooth Part37.BrickColor = BrickColor.new("Dark orange") Part37.Material = Enum.Material.WoodPlanks Part37.TopSurface = Enum.SurfaceType.Smooth Part37.brickColor = BrickColor.new("Dark orange") Part37.Shape = Enum.PartType.Cylinder Part38.Parent = Model13 Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827) Part38.Color = Color3.new(0.627451, 0.372549, 0.207843) Part38.Size = Vector3.new(3.0999999, 0.5, 0.5) Part38.Anchored = true Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.BrickColor = BrickColor.new("Dark orange") Part38.Material = Enum.Material.WoodPlanks Part38.TopSurface = Enum.SurfaceType.Smooth Part38.brickColor = BrickColor.new("Dark orange") Part38.Shape = Enum.PartType.Cylinder Part39.Parent = Model13 Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827) Part39.Color = Color3.new(0.627451, 0.372549, 0.207843) Part39.Size = Vector3.new(3.0999999, 0.5, 0.5) Part39.Anchored = true Part39.BottomSurface = Enum.SurfaceType.Smooth Part39.BrickColor = BrickColor.new("Dark orange") Part39.Material = Enum.Material.WoodPlanks Part39.TopSurface = Enum.SurfaceType.Smooth Part39.brickColor = BrickColor.new("Dark orange") Part39.Shape = Enum.PartType.Cylinder Part40.Parent = Model13 Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827) Part40.Color = Color3.new(0.627451, 0.372549, 0.207843) Part40.Size = Vector3.new(3.0999999, 0.5, 0.5) Part40.Anchored = true Part40.BottomSurface = Enum.SurfaceType.Smooth Part40.BrickColor = BrickColor.new("Dark orange") Part40.Material = Enum.Material.WoodPlanks Part40.TopSurface = Enum.SurfaceType.Smooth Part40.brickColor = BrickColor.new("Dark orange") Part40.Shape = Enum.PartType.Cylinder Part41.Parent = Model13 Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827) Part41.Color = Color3.new(0.627451, 0.372549, 0.207843) Part41.Size = Vector3.new(3.0999999, 0.5, 0.5) Part41.Anchored = true Part41.BottomSurface = Enum.SurfaceType.Smooth Part41.BrickColor = BrickColor.new("Dark orange") Part41.Material = Enum.Material.WoodPlanks Part41.TopSurface = Enum.SurfaceType.Smooth Part41.brickColor = BrickColor.new("Dark orange") Part41.Shape = Enum.PartType.Cylinder Part42.Parent = Model13 Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827) Part42.Color = Color3.new(0.627451, 0.372549, 0.207843) Part42.Size = Vector3.new(3.0999999, 0.5, 0.5) Part42.Anchored = true Part42.BottomSurface = Enum.SurfaceType.Smooth Part42.BrickColor = BrickColor.new("Dark orange") Part42.Material = Enum.Material.WoodPlanks Part42.TopSurface = Enum.SurfaceType.Smooth Part42.brickColor = BrickColor.new("Dark orange") Part42.Shape = Enum.PartType.Cylinder Part43.Parent = Model13 Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827) Part43.Color = Color3.new(0.627451, 0.372549, 0.207843) Part43.Size = Vector3.new(3.0999999, 0.5, 0.5) Part43.Anchored = true Part43.BottomSurface = Enum.SurfaceType.Smooth Part43.BrickColor = BrickColor.new("Dark orange") Part43.Material = Enum.Material.WoodPlanks Part43.TopSurface = Enum.SurfaceType.Smooth Part43.brickColor = BrickColor.new("Dark orange") Part43.Shape = Enum.PartType.Cylinder Part44.Parent = Model13 Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827) Part44.Color = Color3.new(0.627451, 0.372549, 0.207843) Part44.Size = Vector3.new(3.0999999, 0.5, 0.5) Part44.Anchored = true Part44.BottomSurface = Enum.SurfaceType.Smooth Part44.BrickColor = BrickColor.new("Dark orange") Part44.Material = Enum.Material.WoodPlanks Part44.TopSurface = Enum.SurfaceType.Smooth Part44.brickColor = BrickColor.new("Dark orange") Part44.Shape = Enum.PartType.Cylinder Part45.Parent = Model13 Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827) Part45.Color = Color3.new(0.627451, 0.372549, 0.207843) Part45.Size = Vector3.new(3.0999999, 0.5, 0.5) Part45.Anchored = true Part45.BottomSurface = Enum.SurfaceType.Smooth Part45.BrickColor = BrickColor.new("Dark orange") Part45.Material = Enum.Material.WoodPlanks Part45.TopSurface = Enum.SurfaceType.Smooth Part45.brickColor = BrickColor.new("Dark orange") Part45.Shape = Enum.PartType.Cylinder Part46.Parent = Model13 Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827) Part46.Color = Color3.new(0.627451, 0.372549, 0.207843) Part46.Size = Vector3.new(3.0999999, 0.5, 0.5) Part46.Anchored = true Part46.BottomSurface = Enum.SurfaceType.Smooth Part46.BrickColor = BrickColor.new("Dark orange") Part46.Material = Enum.Material.WoodPlanks Part46.TopSurface = Enum.SurfaceType.Smooth Part46.brickColor = BrickColor.new("Dark orange") Part46.Shape = Enum.PartType.Cylinder Part47.Parent = Model13 Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827) Part47.Color = Color3.new(0.627451, 0.372549, 0.207843) Part47.Size = Vector3.new(3.0999999, 0.5, 0.5) Part47.Anchored = true Part47.BottomSurface = Enum.SurfaceType.Smooth Part47.BrickColor = BrickColor.new("Dark orange") Part47.Material = Enum.Material.WoodPlanks Part47.TopSurface = Enum.SurfaceType.Smooth Part47.brickColor = BrickColor.new("Dark orange") Part47.Shape = Enum.PartType.Cylinder Part48.Parent = Model13 Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827) Part48.Color = Color3.new(0.627451, 0.372549, 0.207843) Part48.Size = Vector3.new(3.0999999, 0.5, 0.5) Part48.Anchored = true Part48.BottomSurface = Enum.SurfaceType.Smooth Part48.BrickColor = BrickColor.new("Dark orange") Part48.Material = Enum.Material.WoodPlanks Part48.TopSurface = Enum.SurfaceType.Smooth Part48.brickColor = BrickColor.new("Dark orange") Part48.Shape = Enum.PartType.Cylinder Part49.Parent = Model13 Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827) Part49.Color = Color3.new(0.627451, 0.372549, 0.207843) Part49.Size = Vector3.new(3.0999999, 0.5, 0.5) Part49.Anchored = true Part49.BottomSurface = Enum.SurfaceType.Smooth Part49.BrickColor = BrickColor.new("Dark orange") Part49.Material = Enum.Material.WoodPlanks Part49.TopSurface = Enum.SurfaceType.Smooth Part49.brickColor = BrickColor.new("Dark orange") Part49.Shape = Enum.PartType.Cylinder Part50.Parent = Model13 Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827) Part50.Color = Color3.new(0.627451, 0.372549, 0.207843) Part50.Size = Vector3.new(3.0999999, 0.5, 0.5) Part50.Anchored = true Part50.BottomSurface = Enum.SurfaceType.Smooth Part50.BrickColor = BrickColor.new("Dark orange") Part50.Material = Enum.Material.WoodPlanks Part50.TopSurface = Enum.SurfaceType.Smooth Part50.brickColor = BrickColor.new("Dark orange") Part50.Shape = Enum.PartType.Cylinder Part51.Parent = Model13 Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827) Part51.Color = Color3.new(0.627451, 0.372549, 0.207843) Part51.Size = Vector3.new(3.0999999, 0.5, 0.5) Part51.Anchored = true Part51.BottomSurface = Enum.SurfaceType.Smooth Part51.BrickColor = BrickColor.new("Dark orange") Part51.Material = Enum.Material.WoodPlanks Part51.TopSurface = Enum.SurfaceType.Smooth Part51.brickColor = BrickColor.new("Dark orange") Part51.Shape = Enum.PartType.Cylinder Part52.Parent = Model13 Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827) Part52.Color = Color3.new(0.627451, 0.372549, 0.207843) Part52.Size = Vector3.new(3.0999999, 0.5, 0.5) Part52.Anchored = true Part52.BottomSurface = Enum.SurfaceType.Smooth Part52.BrickColor = BrickColor.new("Dark orange") Part52.Material = Enum.Material.WoodPlanks Part52.TopSurface = Enum.SurfaceType.Smooth Part52.brickColor = BrickColor.new("Dark orange") Part52.Shape = Enum.PartType.Cylinder Part53.Parent = Model13 Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827) Part53.Color = Color3.new(0.627451, 0.372549, 0.207843) Part53.Size = Vector3.new(3.0999999, 0.5, 0.5) Part53.Anchored = true Part53.BottomSurface = Enum.SurfaceType.Smooth Part53.BrickColor = BrickColor.new("Dark orange") Part53.Material = Enum.Material.WoodPlanks Part53.TopSurface = Enum.SurfaceType.Smooth Part53.brickColor = BrickColor.new("Dark orange") Part53.Shape = Enum.PartType.Cylinder Part54.Parent = Model13 Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827) Part54.Color = Color3.new(0.627451, 0.372549, 0.207843) Part54.Size = Vector3.new(3.0999999, 0.5, 0.5) Part54.Anchored = true Part54.BottomSurface = Enum.SurfaceType.Smooth Part54.BrickColor = BrickColor.new("Dark orange") Part54.Material = Enum.Material.WoodPlanks Part54.TopSurface = Enum.SurfaceType.Smooth Part54.brickColor = BrickColor.new("Dark orange") Part54.Shape = Enum.PartType.Cylinder Part55.Parent = Model13 Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827) Part55.Color = Color3.new(0.627451, 0.372549, 0.207843) Part55.Size = Vector3.new(3.0999999, 0.5, 0.5) Part55.Anchored = true Part55.BottomSurface = Enum.SurfaceType.Smooth Part55.BrickColor = BrickColor.new("Dark orange") Part55.Material = Enum.Material.WoodPlanks Part55.TopSurface = Enum.SurfaceType.Smooth Part55.brickColor = BrickColor.new("Dark orange") Part55.Shape = Enum.PartType.Cylinder Part56.Parent = Model13 Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827) Part56.Color = Color3.new(0.627451, 0.372549, 0.207843) Part56.Size = Vector3.new(3.0999999, 0.5, 0.5) Part56.Anchored = true Part56.BottomSurface = Enum.SurfaceType.Smooth Part56.BrickColor = BrickColor.new("Dark orange") Part56.Material = Enum.Material.WoodPlanks Part56.TopSurface = Enum.SurfaceType.Smooth Part56.brickColor = BrickColor.new("Dark orange") Part56.Shape = Enum.PartType.Cylinder Part57.Parent = Model13 Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827) Part57.Color = Color3.new(0.627451, 0.372549, 0.207843) Part57.Size = Vector3.new(3.0999999, 0.5, 0.5) Part57.Anchored = true Part57.BottomSurface = Enum.SurfaceType.Smooth Part57.BrickColor = BrickColor.new("Dark orange") Part57.Material = Enum.Material.WoodPlanks Part57.TopSurface = Enum.SurfaceType.Smooth Part57.brickColor = BrickColor.new("Dark orange") Part57.Shape = Enum.PartType.Cylinder Part58.Parent = Model13 Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827) Part58.Color = Color3.new(0.627451, 0.372549, 0.207843) Part58.Size = Vector3.new(3.0999999, 0.5, 0.5) Part58.Anchored = true Part58.BottomSurface = Enum.SurfaceType.Smooth Part58.BrickColor = BrickColor.new("Dark orange") Part58.Material = Enum.Material.WoodPlanks Part58.TopSurface = Enum.SurfaceType.Smooth Part58.brickColor = BrickColor.new("Dark orange") Part58.Shape = Enum.PartType.Cylinder Part59.Parent = Model13 Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827) Part59.Color = Color3.new(0.627451, 0.372549, 0.207843) Part59.Size = Vector3.new(3.0999999, 0.5, 0.5) Part59.Anchored = true Part59.BottomSurface = Enum.SurfaceType.Smooth Part59.BrickColor = BrickColor.new("Dark orange") Part59.Material = Enum.Material.WoodPlanks Part59.TopSurface = Enum.SurfaceType.Smooth Part59.brickColor = BrickColor.new("Dark orange") Part59.Shape = Enum.PartType.Cylinder Part60.Parent = Model13 Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827) Part60.Color = Color3.new(0.627451, 0.372549, 0.207843) Part60.Size = Vector3.new(3.0999999, 0.5, 0.5) Part60.Anchored = true Part60.BottomSurface = Enum.SurfaceType.Smooth Part60.BrickColor = BrickColor.new("Dark orange") Part60.Material = Enum.Material.WoodPlanks Part60.TopSurface = Enum.SurfaceType.Smooth Part60.brickColor = BrickColor.new("Dark orange") Part60.Shape = Enum.PartType.Cylinder Part61.Parent = Model13 Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827) Part61.Color = Color3.new(0.627451, 0.372549, 0.207843) Part61.Size = Vector3.new(3.0999999, 0.5, 0.5) Part61.Anchored = true Part61.BottomSurface = Enum.SurfaceType.Smooth Part61.BrickColor = BrickColor.new("Dark orange") Part61.Material = Enum.Material.WoodPlanks Part61.TopSurface = Enum.SurfaceType.Smooth Part61.brickColor = BrickColor.new("Dark orange") Part61.Shape = Enum.PartType.Cylinder Part62.Parent = Model13 Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827) Part62.Color = Color3.new(0.627451, 0.372549, 0.207843) Part62.Size = Vector3.new(3.0999999, 0.5, 0.5) Part62.Anchored = true Part62.BottomSurface = Enum.SurfaceType.Smooth Part62.BrickColor = BrickColor.new("Dark orange") Part62.Material = Enum.Material.WoodPlanks Part62.TopSurface = Enum.SurfaceType.Smooth Part62.brickColor = BrickColor.new("Dark orange") Part62.Shape = Enum.PartType.Cylinder Part63.Parent = Model13 Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827) Part63.Color = Color3.new(0.627451, 0.372549, 0.207843) Part63.Size = Vector3.new(3.0999999, 0.5, 0.5) Part63.Anchored = true Part63.BottomSurface = Enum.SurfaceType.Smooth Part63.BrickColor = BrickColor.new("Dark orange") Part63.Material = Enum.Material.WoodPlanks Part63.TopSurface = Enum.SurfaceType.Smooth Part63.brickColor = BrickColor.new("Dark orange") Part63.Shape = Enum.PartType.Cylinder Part64.Parent = Model13 Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827) Part64.Color = Color3.new(0.627451, 0.372549, 0.207843) Part64.Size = Vector3.new(3.0999999, 0.5, 0.5) Part64.Anchored = true Part64.BottomSurface = Enum.SurfaceType.Smooth Part64.BrickColor = BrickColor.new("Dark orange") Part64.Material = Enum.Material.WoodPlanks Part64.TopSurface = Enum.SurfaceType.Smooth Part64.brickColor = BrickColor.new("Dark orange") Part64.Shape = Enum.PartType.Cylinder Part65.Parent = Model13 Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827) Part65.Color = Color3.new(0.627451, 0.372549, 0.207843) Part65.Size = Vector3.new(3.0999999, 0.5, 0.5) Part65.Anchored = true Part65.BottomSurface = Enum.SurfaceType.Smooth Part65.BrickColor = BrickColor.new("Dark orange") Part65.Material = Enum.Material.WoodPlanks Part65.TopSurface = Enum.SurfaceType.Smooth Part65.brickColor = BrickColor.new("Dark orange") Part65.Shape = Enum.PartType.Cylinder Part66.Parent = Model13 Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827) Part66.Color = Color3.new(0.627451, 0.372549, 0.207843) Part66.Size = Vector3.new(3.0999999, 0.5, 0.5) Part66.Anchored = true Part66.BottomSurface = Enum.SurfaceType.Smooth Part66.BrickColor = BrickColor.new("Dark orange") Part66.Material = Enum.Material.WoodPlanks Part66.TopSurface = Enum.SurfaceType.Smooth Part66.brickColor = BrickColor.new("Dark orange") Part66.Shape = Enum.PartType.Cylinder Part67.Parent = Model13 Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827) Part67.Color = Color3.new(0.627451, 0.372549, 0.207843) Part67.Size = Vector3.new(3.0999999, 0.5, 0.5) Part67.Anchored = true Part67.BottomSurface = Enum.SurfaceType.Smooth Part67.BrickColor = BrickColor.new("Dark orange") Part67.Material = Enum.Material.WoodPlanks Part67.TopSurface = Enum.SurfaceType.Smooth Part67.brickColor = BrickColor.new("Dark orange") Part67.Shape = Enum.PartType.Cylinder Part68.Parent = Model13 Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827) Part68.Color = Color3.new(0.627451, 0.372549, 0.207843) Part68.Size = Vector3.new(3.0999999, 0.5, 0.5) Part68.Anchored = true Part68.BottomSurface = Enum.SurfaceType.Smooth Part68.BrickColor = BrickColor.new("Dark orange") Part68.Material = Enum.Material.WoodPlanks Part68.TopSurface = Enum.SurfaceType.Smooth Part68.brickColor = BrickColor.new("Dark orange") Part68.Shape = Enum.PartType.Cylinder Part69.Parent = Model13 Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827) Part69.Color = Color3.new(0.627451, 0.372549, 0.207843) Part69.Size = Vector3.new(3.0999999, 0.5, 0.5) Part69.Anchored = true Part69.BottomSurface = Enum.SurfaceType.Smooth Part69.BrickColor = BrickColor.new("Dark orange") Part69.Material = Enum.Material.WoodPlanks Part69.TopSurface = Enum.SurfaceType.Smooth Part69.brickColor = BrickColor.new("Dark orange") Part69.Shape = Enum.PartType.Cylinder Part70.Parent = Model13 Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827) Part70.Color = Color3.new(0.627451, 0.372549, 0.207843) Part70.Size = Vector3.new(3.0999999, 0.5, 0.5) Part70.Anchored = true Part70.BottomSurface = Enum.SurfaceType.Smooth Part70.BrickColor = BrickColor.new("Dark orange") Part70.Material = Enum.Material.WoodPlanks Part70.TopSurface = Enum.SurfaceType.Smooth Part70.brickColor = BrickColor.new("Dark orange") Part70.Shape = Enum.PartType.Cylinder Part71.Parent = Model13 Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1) Part71.Orientation = Vector3.new(0, 0, -90) Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966) Part71.Rotation = Vector3.new(0, 0, -90) Part71.Color = Color3.new(0.627451, 0.372549, 0.207843) Part71.Size = Vector3.new(90, 1, 1) Part71.Anchored = true Part71.BottomSurface = Enum.SurfaceType.Smooth Part71.BrickColor = BrickColor.new("Dark orange") Part71.Material = Enum.Material.Wood Part71.TopSurface = Enum.SurfaceType.Smooth Part71.brickColor = BrickColor.new("Dark orange") Part71.Shape = Enum.PartType.Cylinder Part72.Parent = Model13 Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827) Part72.Color = Color3.new(0.627451, 0.372549, 0.207843) Part72.Size = Vector3.new(3.0999999, 0.5, 0.5) Part72.Anchored = true Part72.BottomSurface = Enum.SurfaceType.Smooth Part72.BrickColor = BrickColor.new("Dark orange") Part72.Material = Enum.Material.WoodPlanks Part72.TopSurface = Enum.SurfaceType.Smooth Part72.brickColor = BrickColor.new("Dark orange") Part72.Shape = Enum.PartType.Cylinder Part73.Parent = Model13 Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827) Part73.Color = Color3.new(0.627451, 0.372549, 0.207843) Part73.Size = Vector3.new(3.0999999, 0.5, 0.5) Part73.Anchored = true Part73.BottomSurface = Enum.SurfaceType.Smooth Part73.BrickColor = BrickColor.new("Dark orange") Part73.Material = Enum.Material.WoodPlanks Part73.TopSurface = Enum.SurfaceType.Smooth Part73.brickColor = BrickColor.new("Dark orange") Part73.Shape = Enum.PartType.Cylinder Part74.Parent = Model13 Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827) Part74.Color = Color3.new(0.627451, 0.372549, 0.207843) Part74.Size = Vector3.new(3.0999999, 0.5, 0.5) Part74.Anchored = true Part74.BottomSurface = Enum.SurfaceType.Smooth Part74.BrickColor = BrickColor.new("Dark orange") Part74.Material = Enum.Material.WoodPlanks Part74.TopSurface = Enum.SurfaceType.Smooth Part74.brickColor = BrickColor.new("Dark orange") Part74.Shape = Enum.PartType.Cylinder Part75.Parent = Model13 Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827) Part75.Color = Color3.new(0.627451, 0.372549, 0.207843) Part75.Size = Vector3.new(3.0999999, 0.5, 0.5) Part75.Anchored = true Part75.BottomSurface = Enum.SurfaceType.Smooth Part75.BrickColor = BrickColor.new("Dark orange") Part75.Material = Enum.Material.WoodPlanks Part75.TopSurface = Enum.SurfaceType.Smooth Part75.brickColor = BrickColor.new("Dark orange") Part75.Shape = Enum.PartType.Cylinder Part76.Parent = Model13 Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827) Part76.Color = Color3.new(0.627451, 0.372549, 0.207843) Part76.Size = Vector3.new(3.0999999, 0.5, 0.5) Part76.Anchored = true Part76.BottomSurface = Enum.SurfaceType.Smooth Part76.BrickColor = BrickColor.new("Dark orange") Part76.Material = Enum.Material.WoodPlanks Part76.TopSurface = Enum.SurfaceType.Smooth Part76.brickColor = BrickColor.new("Dark orange") Part76.Shape = Enum.PartType.Cylinder Part77.Parent = Model13 Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827) Part77.Color = Color3.new(0.627451, 0.372549, 0.207843) Part77.Size = Vector3.new(3.0999999, 0.5, 0.5) Part77.Anchored = true Part77.BottomSurface = Enum.SurfaceType.Smooth Part77.BrickColor = BrickColor.new("Dark orange") Part77.Material = Enum.Material.WoodPlanks Part77.TopSurface = Enum.SurfaceType.Smooth Part77.brickColor = BrickColor.new("Dark orange") Part77.Shape = Enum.PartType.Cylinder Part78.Parent = Model13 Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827) Part78.Color = Color3.new(0.627451, 0.372549, 0.207843) Part78.Size = Vector3.new(3.0999999, 0.5, 0.5) Part78.Anchored = true Part78.BottomSurface = Enum.SurfaceType.Smooth Part78.BrickColor = BrickColor.new("Dark orange") Part78.Material = Enum.Material.WoodPlanks Part78.TopSurface = Enum.SurfaceType.Smooth Part78.brickColor = BrickColor.new("Dark orange") Part78.Shape = Enum.PartType.Cylinder Part79.Parent = Model13 Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827) Part79.Color = Color3.new(0.627451, 0.372549, 0.207843) Part79.Size = Vector3.new(3.0999999, 0.5, 0.5) Part79.Anchored = true Part79.BottomSurface = Enum.SurfaceType.Smooth Part79.BrickColor = BrickColor.new("Dark orange") Part79.Material = Enum.Material.WoodPlanks Part79.TopSurface = Enum.SurfaceType.Smooth Part79.brickColor = BrickColor.new("Dark orange") Part79.Shape = Enum.PartType.Cylinder Part80.Parent = Model13 Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827) Part80.Color = Color3.new(0.627451, 0.372549, 0.207843) Part80.Size = Vector3.new(3.0999999, 0.5, 0.5) Part80.Anchored = true Part80.BottomSurface = Enum.SurfaceType.Smooth Part80.BrickColor = BrickColor.new("Dark orange") Part80.Material = Enum.Material.WoodPlanks Part80.TopSurface = Enum.SurfaceType.Smooth Part80.brickColor = BrickColor.new("Dark orange") Part80.Shape = Enum.PartType.Cylinder Part81.Parent = Model13 Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827) Part81.Color = Color3.new(0.627451, 0.372549, 0.207843) Part81.Size = Vector3.new(3.0999999, 0.5, 0.5) Part81.Anchored = true Part81.BottomSurface = Enum.SurfaceType.Smooth Part81.BrickColor = oBrickColor.new("Dark orange") Part81.Material = Enum.Material.WoodPlanks Part81.TopSurface = Enum.SurfaceType.Smooth Part81.brickColor = BrickColor.new("Dark orange") Part81.Shape = Enum.PartType.Cylinder Part82.Parent = Model13 Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827) Part82.Color = Color3.new(0.627451, 0.372549, 0.207843) Part82.Size = Vector3.new(3.0999999, 0.5, 0.5) Part82.Anchored = true Part82.BottomSurface = Enum.SurfaceType.Smooth Part82.BrickColor = BrickColor.new("Dark orange") Part82.Material = Enum.Material.WoodPlanks Part82.TopSurface = Enum.SurfaceType.Smooth Part82.brickColor = BrickColor.new("Dark orange") Part82.Shape = Enum.PartType.Cylinder Part83.Parent = Model13 Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827) Part83.Color = Color3.new(0.627451, 0.372549, 0.207843) Part83.Size = Vector3.new(3.0999999, 0.5, 0.5) Part83.Anchored = true Part83.BottomSurface = Enum.SurfaceType.Smooth Part83.BrickColor = BrickColor.new("Dark orange") Part83.Material = Enum.Material.WoodPlanks Part83.TopSurface = Enum.SurfaceType.Smooth Part83.brickColor = BrickColor.new("Dark orange") Part83.Shape = Enum.PartType.Cylinder Part84.Parent = Model13 Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827) Part84.Color = Color3.new(0.627451, 0.372549, 0.207843) Part84.Size = Vector3.new(3.0999999, 0.5, 0.5) Part84.Anchored = true Part84.BottomSurface = Enum.SurfaceType.Smooth Part84.BrickColor = BrickColor.new("Dark orange") Part84.Material = Enum.Material.WoodPlanks Part84.TopSurface = Enum.SurfaceType.Smooth Part84.brickColor = BrickColor.new("Dark orange") Part84.Shape = Enum.PartType.Cylinder Part85.Parent = Model13 Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827) Part85.Color = Color3.new(0.627451, 0.372549, 0.207843) Part85.Size = Vector3.new(3.0999999, 0.5, 0.5) Part85.Anchored = true Part85.BottomSurface = Enum.SurfaceType.Smooth Part85.BrickColor = BrickColor.new("Dark orange") Part85.Material = Enum.Material.WoodPlanks Part85.TopSurface = Enum.SurfaceType.Smooth Part85.brickColor = BrickColor.new("Dark orange") Part85.Shape = Enum.PartType.Cylinder Part86.Parent = Model13 Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827) Part86.Color = Color3.new(0.627451, 0.372549, 0.207843) Part86.Size = Vector3.new(3.0999999, 0.5, 0.5) Part86.Anchored = true Part86.BottomSurface = Enum.SurfaceType.Smooth Part86.BrickColor = BrickColor.new("Dark orange") Part86.Material = Enum.Material.WoodPlanks Part86.TopSurface = Enum.SurfaceType.Smooth Part86.brickColor = BrickColor.new("Dark orange") Part86.Shape = Enum.PartType.Cylinder Part87.Parent = Model13 Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827) Part87.Color = Color3.new(0.627451, 0.372549, 0.207843) Part87.Size = Vector3.new(3.0999999, 0.5, 0.5) Part87.Anchored = true Part87.BottomSurface = Enum.SurfaceType.Smooth Part87.BrickColor = BrickColor.new("Dark orange") Part87.Material = Enum.Material.WoodPlanks Part87.TopSurface = Enum.SurfaceType.Smooth Part87.brickColor = BrickColor.new("Dark orange") Part87.Shape = Enum.PartType.Cylinder Part88.Parent = Model13 Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827) Part88.Color = Color3.new(0.627451, 0.372549, 0.207843) Part88.Size = Vector3.new(3.0999999, 0.5, 0.5) Part88.Anchored = true Part88.BottomSurface = Enum.SurfaceType.Smooth Part88.BrickColor = BrickColor.new("Dark orange") Part88.Material = Enum.Material.WoodPlanks Part88.TopSurface = Enum.SurfaceType.Smooth Part88.brickColor = BrickColor.new("Dark orange") Part88.Shape = Enum.PartType.Cylinder Part89.Parent = Model13 Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827) Part89.Color = Color3.new(0.627451, 0.372549, 0.207843) Part89.Size = Vector3.new(3.0999999, 0.5, 0.5) Part89.Anchored = true Part89.BottomSurface = Enum.SurfaceType.Smooth Part89.BrickColor = BrickColor.new("Dark orange") Part89.Material = Enum.Material.WoodPlanks Part89.TopSurface = Enum.SurfaceType.Smooth Part89.brickColor = BrickColor.new("Dark orange") Part89.Shape = Enum.PartType.Cylinder Part90.Parent = Model13 Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827) Part90.Color = Color3.new(0.627451, 0.372549, 0.207843) Part90.Size = Vector3.new(3.0999999, 0.5, 0.5) Part90.Anchored = true Part90.BottomSurface = Enum.SurfaceType.Smooth Part90.BrickColor = BrickColor.new("Dark orange") Part90.Material = Enum.Material.WoodPlanks Part90.TopSurface = Enum.SurfaceType.Smooth Part90.brickColor = BrickC
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