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Jun 22nd, 2020
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  1. Started by user Vladislav Bogdanov
  2. Running as SYSTEM
  3. Building in workspace /Users/buildagent/.jenkins/workspace/Office Riot
  4. using credential da981fe4-110f-435c-bd1e-e0a8ed59c46c
  5. > git rev-parse --is-inside-work-tree # timeout=10
  6. Fetching changes from the remote Git repository
  7. > git config remote.origin.url https://gitlab.com/rmgames/office_riot.git # timeout=10
  8. Fetching upstream changes from https://gitlab.com/rmgames/office_riot.git
  9. > git --version # timeout=10
  10. using GIT_ASKPASS to set credentials
  11. > git fetch --tags --force --progress -- https://gitlab.com/rmgames/office_riot.git +refs/heads/*:refs/remotes/origin/* # timeout=10
  12. > git rev-parse refs/remotes/origin/develop^{commit} # timeout=10
  13. > git rev-parse refs/remotes/origin/refs/heads/develop^{commit} # timeout=10
  14. Checking out Revision 901314c9895e3cb7e6d6a5527f08d436ff393696 (refs/remotes/origin/develop)
  15. > git config core.sparsecheckout # timeout=10
  16. > git checkout -f 901314c9895e3cb7e6d6a5527f08d436ff393696 # timeout=10
  17. Commit message: "Включение TUT_LOGS в дефайн"
  18. > git rev-list --no-walk 901314c9895e3cb7e6d6a5527f08d436ff393696 # timeout=10
  19. New run name is 'Android : 0.9.106 : develop '
  20. [Office Riot] $ /bin/bash /var/folders/pc/v9jws8916vxd63nhrx89j6h80000gn/T/jenkins3201551890532533299.sh
  21. Initiating legacy licensing module
  22. DisplayProgressbar: Unity license
  23.  
  24. LICENSE SYSTEM [2020622 15:56:41] Next license update check is after 2020-06-03T18:49:30
  25.  
  26. [Package Manager] Server::Start -- Port 49892 was selected
  27. Launching external process: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
  28.  
  29. COMMAND LINE ARGUMENTS:
  30. /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/MacOS/Unity
  31. -projectPath
  32. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  33. -buildTarget
  34. Android
  35. -executeMethod
  36. Building.ProjectBuilder.BuildAndroid
  37. -batchmode
  38. -quit
  39. -nographics
  40. -username
  41. mail@redmachinegames.com
  42. -password
  43. (hidden)
  44. Successfully changed project path to: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  45. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  46. It looks like another Unity instance is running with this project open.
  47.  
  48. Multiple Unity instances cannot open the same project.
  49.  
  50. Project: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  51.  
  52. (Filename: ./Editor/Src/Application/Application.cpp Line: 390)
  53.  
  54. Fatal Error! It looks like another Unity instance is running with this project open.
  55.  
  56. Multiple Unity instances cannot open the same project.
  57.  
  58. Project: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  59.  
  60.  
  61. (Filename: ./Runtime/Utilities/Argv.cpp Line: 358)
  62.  
  63.  
  64. Aborting batchmode due to failure:
  65. Fatal Error! It looks like another Unity instance is running with this project open.
  66.  
  67. Multiple Unity instances cannot open the same project.
  68.  
  69. Project: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot
  70.  
  71.  
  72. [Package Manager] Server::Kill -- Server was shutdown
  73. NOT FOUND RESULT FILE
  74. Build step 'Execute shell' marked build as failure
  75. Finished: FAILURE
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