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Feb 23rd, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. ----
  151. wait(1)
  152. local plr = game.Players.LocalPlayer
  153. local char = plr.Character
  154. hum=char.Humanoid
  155. for i,v in pairs (char:GetChildren()) do
  156. if v.Name~="Humanoid" and v.ClassName~="Part" then
  157. v:Destroy()
  158. end
  159. end
  160.  
  161. for i,v in pairs (char:WaitForChild("Head"):GetChildren()) do
  162. if v.ClassName=="Sound" then
  163. v:Destroy()
  164. end
  165. end
  166. spawn(function()
  167. while wait() do
  168. char:WaitForChild("Right Arm").BrickColor=BrickColor.new("Cool yellow")
  169. char:WaitForChild("Left Arm").BrickColor=BrickColor.new("Cool yellow")
  170. char:WaitForChild("Head").BrickColor=BrickColor.new("Cool yellow")
  171. char:WaitForChild("Right Leg").BrickColor=BrickColor.new("Medium blue")
  172. char:WaitForChild("Left Leg").BrickColor=BrickColor.new("Medium blue")
  173. char:WaitForChild("Torso").BrickColor=BrickColor.new("Bright yellow")
  174. end
  175. end)
  176. ac = Instance.new("Accessory",workspace)
  177. ac.AttachmentPos=Vector3.new(0, -0.1, 0.2)
  178. o2 = Instance.new("Part")
  179. o3 = Instance.new("SpecialMesh")
  180. o4 = Instance.new("Vector3Value")
  181. o2.Name = "Handle"
  182. o2.Parent = ac
  183. o2.Position = char.Torso.Position
  184. spawn(function()
  185. repeat
  186. if ac.Parent~=char then
  187. o2.Position = char.Torso.Position
  188. else
  189. break
  190. end
  191. wait()
  192. until ac.Parent==char
  193. end)
  194. o2.Rotation = Vector3.new(0, -0.75999999, 0)
  195. o2.CanCollide = false
  196. o2.Locked = true
  197. o2.FormFactor = Enum.FormFactor.Custom
  198. o2.Size = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  199. o2.CFrame = CFrame.new(0.128948003, 5.08735895, -0.544525981, 0.999912918, 1.17847014e-26, -0.0131900534, -4.89980362e-24, 1, -3.70551116e-22, 0.013190059, 3.70583553e-22, 0.999912918)
  200. o2.BottomSurface = Enum.SurfaceType.Smooth
  201. o2.TopSurface = Enum.SurfaceType.Smooth
  202. o2.Position = Vector3.new(0.128948003, 5.08735895, -0.544525981)
  203. o3.Parent = o2
  204. o3.MeshId = "http://www.roblox.com/asset/?id=120626701"
  205. o3.Scale = Vector3.new(0.899999976, 0.819999993, 0.819999993)
  206. o3.TextureId = "http://www.roblox.com/asset/?id=120626735"
  207. o3.MeshType = Enum.MeshType.FileMesh
  208. o4.Name = "OriginalSize"
  209. o4.Parent = o2
  210. o4.Value = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  211.  
  212.  
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221.  
  222.  
  223.  
  224.  
  225.  
  226.  
  227.  
  228. local mouse = plr:GetMouse()
  229. local torso = char.Torso
  230. local RightArm1 = torso["Right Shoulder"]
  231. local LeftArm1 = torso["Left Shoulder"]
  232. local RightLeg1 = torso["Right Hip"]
  233. local LeftLeg1 = torso["Left Hip"]
  234. local Torso1 = char.HumanoidRootPart.RootJoint
  235. local Head1 = torso.Neck
  236.  
  237. local RightArm = torso["Right Shoulder"]:Clone()
  238. local LeftArm = torso["Left Shoulder"]:Clone()
  239. local RightLeg = torso["Right Hip"]:Clone()
  240. local LeftLeg = torso["Left Hip"]:Clone()
  241. local Torso = char.HumanoidRootPart.RootJoint:Clone()
  242. local Head = torso.Neck:Clone()
  243.  
  244. RightArm1:Destroy()
  245. LeftArm1:Destroy()
  246. RightLeg1:Destroy()
  247. LeftLeg1:Destroy()
  248. Torso1:Destroy()
  249. Head1:Destroy()
  250.  
  251. RightArm.Parent=torso
  252. LeftArm.Parent=torso
  253. RightLeg.Parent=torso
  254. LeftLeg.Parent=torso
  255. Head.Parent=torso
  256. Torso.Parent=char.HumanoidRootPart
  257.  
  258.  
  259.  
  260.  
  261. local animpose = "Idle"
  262. cananim = true
  263. num=0
  264.  
  265. local attacking = false
  266. if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then char:FindFirstChildOfClass("Humanoid").Animator:Destroy() end
  267. if char:FindFirstChild("Animate") then char.Animate:Destroy() end
  268.  
  269.  
  270.  
  271.  
  272.  
  273. spawn(function()
  274. while wait() do
  275. if torso then
  276. local velocity=torso.Velocity
  277. if hum==nil then
  278. return
  279. end
  280. if hum.MoveDirection==Vector3.new(0,0,0) then
  281. animpose="Idle"
  282. else
  283. animpose="Running"
  284. end
  285. if velocity.Y>0.5 then
  286. animpose="Jumping"
  287. end
  288. if velocity.Y<-0.5 then
  289. animpose="Falling"
  290. end
  291. end
  292. end
  293. end)
  294.  
  295.  
  296. function sound(id,loop,tim,endtim,eff)
  297. local s=Instance.new("Sound",char.Torso)
  298. s.SoundId=id
  299. if loop==true then
  300. s.Looped=true
  301. s.Name="Music"
  302. else
  303. s.Volume=2
  304. if id~="rbxassetid://245537790" and id~='rbxassetid://1179921724' and id~='rbxassetid://1251737869' then
  305. s.PlaybackSpeed = 1+math.random(-100,100)/1000
  306. end
  307. end
  308. if tim then
  309. s.TimePosition=tim
  310. end
  311. spawn(function()
  312. if endtim then
  313. repeat wait() until s.TimePosition==endtim or s.TimePosition>=endtim
  314. s:Stop()
  315. end
  316. end)
  317. if eff=="echo" then
  318. spawn(function()
  319. wait(1)
  320. local echo=Instance.new("EchoSoundEffect",s)
  321. echo.Delay=0.05
  322. echo.WetLevel=11
  323. echo.DryLevel=-1
  324. end)
  325. end
  326. if eff=="quiet" then
  327. s.Volume=0.3
  328. end
  329. s:Play()
  330. end
  331. --SCREEEEM
  332. function lazor()
  333. sound("rbxassetid://1251737869",false,5.3,7.7,'echo')
  334. cananim=false
  335. for i=1,30 do
  336. wait(1/60)
  337. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  338. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  339. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  340. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  341. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  342. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  343. end
  344.  
  345. local keeprunning=true
  346. spawn(function()
  347. while wait() do
  348. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  349. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  350. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  351. if keeprunning==false then
  352. break
  353. end
  354. if part then
  355. if part.Parent:FindFirstChild("Humanoid") then
  356. part:BreakJoints()
  357. part.Anchored=false
  358.  
  359. end
  360. end
  361.  
  362. local ex=Instance.new("Explosion",workspace)
  363. ex.Position=position
  364. ex.Visible=false
  365. ex.DestroyJointRadiusPercent=0
  366. ex.BlastPressure=100001
  367. ex.BlastRadius=1
  368.  
  369. local ex=Instance.new("Explosion",workspace)
  370. ex.Position=position
  371. ex.Visible=false
  372. ex.DestroyJointRadiusPercent=0
  373. ex.BlastPressure=100
  374. ex.BlastRadius=30
  375.  
  376. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  377. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  378. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  379. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  380. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  381. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  382.  
  383. local beam = Instance.new("Part", char)
  384. beam.BrickColor = BrickColor.new("Institutional white")
  385. beam.FormFactor = "Custom"
  386. beam.Material = "Neon"
  387. beam.Transparency = 0.5
  388. beam.Anchored = true
  389. beam.Locked = true
  390. beam.CanCollide = false
  391. beam.Size = Vector3.new(0.3, 0.3, distance)
  392. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  393. spawn(function()
  394. for i=1,10 do
  395. beam.Transparency=i/10
  396. wait()
  397. end
  398. beam:Destroy()
  399. end)
  400. spawn(function()
  401. for i=1,20 do
  402. beam.Size=Vector3.new(i,i,beam.Size.Z)
  403. wait()
  404. end
  405. end)
  406. end
  407. end)
  408. for i=1,10 do
  409. sound("rbxassetid://245537790",false)
  410. end
  411. wait(3)
  412. keeprunning=false
  413. cananim=true
  414. end
  415. dodamage=false
  416. deb=false
  417. hum.Touched:connect(function(part)
  418. local ded=part.Parent:FindFirstChildOfClass("Humanoid")
  419. if deb==true then
  420. return
  421. end
  422. deb=true
  423. if ded then
  424. if dodamage == true then
  425. ded.Health=ded.Health-(math.random(5,10))
  426. sound("rbxassetid://386946017",false,0,0.36,'quiet')
  427. if supermode==true then
  428. local ex=Instance.new("Explosion",workspace)
  429. if math.random(1,3) ==1 then
  430. ex.Visible=false
  431. end
  432. ex.DestroyJointRadiusPercent=0
  433. ex.Position=part.Position
  434. ex.BlastPressure=1000
  435. part:BreakJoints()
  436. part.Anchored=false
  437. end
  438. end
  439. end
  440. wait(0.1)
  441. deb=false
  442. end)
  443. function SUPERlazor()
  444. sound("rbxassetid://1179921724",false,'echo')
  445.  
  446. wait(2)
  447. cananim=false
  448. for i=1,30 do
  449. wait(1/60)
  450. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  451. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  452. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  453. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  454. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  455. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  456. end
  457.  
  458. local keeprunning=true
  459. spawn(function()
  460. while wait() do
  461. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  462. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  463. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  464. if keeprunning==false then
  465. break
  466. end
  467. if part then
  468. if part.Parent:FindFirstChild("Humanoid") then
  469. part:BreakJoints()
  470. part.Anchored=false
  471. part.Velocity = Vector3.new(math.random(-160,160),math.random(-160,160),math.random(-160,160))
  472. if math.random(1,3) == 1 then
  473. part:Destroy()
  474. end
  475. end
  476. end
  477.  
  478. local ex=Instance.new("Explosion",workspace)
  479. ex.Position=position
  480. ex.Visible=false
  481. ex.DestroyJointRadiusPercent=0
  482. ex.BlastPressure=100
  483. ex.BlastRadius=10
  484. ex.Hit:connect(function(part)
  485. if part.Parent~=char and part.Parent~=char:WaitForChild("Accessory") then
  486. part:BreakJoints()
  487. end
  488. end)
  489. if math.random(1,5)==5 then
  490. sound("rbxassetid://314970761",false)
  491. end
  492. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  493. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  494. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  495. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  496. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  497. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  498.  
  499. local beam = Instance.new("Part", char)
  500. local colorz = {"Really red","Gold","Lime green","Really blue","Royal purple"}
  501. beam.BrickColor = BrickColor.new(colorz[math.random(1,#colorz)])
  502. beam.FormFactor = "Custom"
  503. beam.Material = "Neon"
  504. beam.Transparency = 0.5
  505. beam.Anchored = true
  506. beam.Locked = true
  507. beam.CanCollide = false
  508. beam.Size = Vector3.new(0.3, 0.3, distance)
  509. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  510. spawn(function()
  511. while beam do
  512. if beam==nil then break end
  513. beam.Anchored=true
  514. swait()
  515. end
  516. end)
  517. spawn(function()
  518. for i=1,10 do
  519. beam.Transparency=i/10
  520. beam.CFrame=beam.CFrame*CFrame.new(0,0,-i/10)
  521. wait()
  522. end
  523. beam:Destroy()
  524. end)
  525. spawn(function()
  526. for i=5,70, 3 do
  527. beam.Size=Vector3.new(i,i,beam.Size.Z)
  528. wait()
  529. end
  530. end)
  531. end
  532. end)
  533. for i=1,10 do
  534. sound("rbxassetid://314970761",false)
  535. end
  536. wait(6)
  537. keeprunning=false
  538. cananim=true
  539. end
  540.  
  541.  
  542. mouse.Button1Down:connect(function()
  543. normpunch()
  544. end)
  545.  
  546.  
  547. supermode=false
  548. mouse.KeyDown:connect(function(key)
  549. local k=string.lower(key)
  550. if attacking==true then
  551. return
  552. end
  553. if k=="q" then
  554. attacking=true
  555. if supermode==false then
  556. lazor()
  557. else
  558. SUPERlazor()
  559. end
  560. attacking=false
  561. end
  562. if k=="l" then
  563. transition()
  564. end
  565. end)
  566.  
  567. punch = 1
  568. function normpunch()
  569. if attacking==true then
  570. return
  571. end
  572. dodamage=true
  573. attacking=true
  574. cananim=false
  575. sound("rbxassetid://138097048",false)
  576. if punch==1 then
  577. for i=1,10 do
  578. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.910118103, -0.41434893, 0, 0, 0, 1, -0.41434893, 0.910118103, 0),0.3)
  579. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 3.7252903e-09, 0.00116646651, 0.0136213535, -0.99990654, 0.023496937, 0.999630809, 0.0136450082, 0.999723256, -0.0235106573, 0.000845975766),0.3)
  580. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 4.65661287e-10, -4.35437997e-08, 0.0874831304, 0.996165991, 0.00556585658, 0.996150553, -0.0874817744, -0.999984503, 0.00554451346, -0.000486961944),0.3)
  581. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.0391717218, -0.188973963, -0.981200516, -0.199156061, 0.960776389, -0.192991138, 0.979184568, 0.202971816, -4.2801517e-08),0.3)
  582. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.312758863, 0.804995358, -0.0404221117, -0.349137038, 0.0591336042, 0.935203969, -0.937045753, -0.0294431858, -0.347962916, 0.0069590779, -0.997815788, 0.0656905994),0.3)
  583. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.957687616, 0.287809789, 0, 0, 0, 1, 0.287809789, 0.957687616, 0),0.3)
  584. swait()
  585. end
  586. end
  587.  
  588. if punch==2 then
  589. for i=1,10 do
  590. swait()
  591. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.983417749, -0.116297476, 0.139156267, 0.140106976, 0, 0.990136385, -0.115150362, 0.993214428, 0.0162940882),0.3)
  592. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.86816901, 0, -4.32735874e-08, -0.141177684, -0.989984274, -6.17107254e-09, 0.989984274, -0.141177684, 1, 0, -4.37113883e-08),0.3)
  593. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.23575175, 0.176770806, -0.0336775407, -0.11687994, 0.992574871, -0.983614028, 0.179874539, -0.0121925017, -0.177113876, -0.976721108, -0.12102247),0.3)
  594. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, 0, -4.33072991e-08, -0.135659724, -0.990755498, -0.144958332, 0.98029089, -0.134226859, 0.989437759, 0.143618271, -0.0196650494),0.3)
  595. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, 0, 0.0339012295, 0.115021303, 0.992784381, 0.280674934, 0.952282727, -0.119913273, -0.959203959, 0.282714903, -4.19281356e-08),0.3)
  596. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.0711001009, 0.997469187, 0, 0.997469187, 0.0711001009),0.3)
  597. end
  598. end
  599.  
  600. if punch==3 then
  601. for i=1,10 do
  602. swait()
  603. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.93749547, 0.347997427, 0, 0, 0, 1, 0.347997427, 0.93749547, 0),0.3)
  604. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 1, 0, 0.0109365005, -0.0829221606, -0.996496022, -0.130298764, 0.98794055, -0.083640255, 0.991414428, 0.13075693, -4.33361009e-08),0.3)
  605. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.49999997, 1, -3.7252903e-09, 0.114501342, 0.0127837732, 0.99334085, 5.62495939e-10, 0.999917209, -0.0128684072, -0.993423104, 0.00147345045, 0.114491865),0.3)
  606. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.352809936, 1.3686024, 0.0138391852, -4.37113883e-08, 0, -1, 0.999440074, -0.0334585831, -4.36869136e-08, -0.0334585831, -0.999440074, 1.4625211e-09),0.3)
  607. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.33629381e-08, 0.126015082, 0.992028356, 0.172522247, 0.97715348, -0.124125555, -0.985005617, 0.171146959, -0.0217404477),0.3)
  608. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.07533779, 0.997158051, 0, 0.997158051, 0.07533779),0.3)
  609. end
  610. end
  611. if punch~=3 then
  612. punch=punch+1
  613. else
  614. punch=1
  615. end
  616. cananim=true
  617. dodamage=false
  618. attacking=false
  619. end
  620.  
  621.  
  622.  
  623. ---transiton
  624. function transition()
  625. if supermode==false then
  626. sound("rbxassetid://1321047607",false,0,5)
  627.  
  628. cananim=false
  629. attacking=true
  630. local stord = false
  631. spawn(function()
  632. wait(3)
  633. stord=true
  634. end)
  635. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  636. ParticleEmitter0.Parent = torso
  637. ParticleEmitter0.Transparency = NumberSequence.new(0.20000000298023,0.20000000298023)
  638. ParticleEmitter0.Size = NumberSequence.new(3.2240438461304,1.0928964614868,3.7158470153809,0)
  639. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  640. ParticleEmitter0.Texture = "http://www.roblox.com/asset/?id=232918622"
  641. ParticleEmitter0.Lifetime = NumberRange.new(3)
  642. ParticleEmitter0.Rate = 1000
  643. ParticleEmitter0.VelocitySpread = 180
  644. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  645. repeat
  646. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.787846208, 0.138918549, -1, 0, 0, 0, -0.173648179, 0.98480773, 0, 0.98480773, 0.173648179),0.2)
  647. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.45286727, 0.316941619, 0.628786147, -4.36354597e-08, -0.058915928, -0.998262942, 0.21313341, 0.975326002, -0.0575622357, 0.977023065, -0.21276319, 0.0125569087),0.2)
  648. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 0.627124608, -0.0240803957, -4.37113883e-08, 0, 1, 0.551679194, 0.834056437, 2.4114664e-08, -0.834056437, 0.551679194, -3.6457763e-08),0.2)
  649. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.774880886, 0.296248376, -0.558387458, 0.52156949, 0.199403673, 0.829580307, 0.357106328, -0.934063733, -1.56096132e-08),0.2)
  650. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -0.00304316962, 0.0175396204, 0.999841511, -0.170919135, 0.985124171, -0.0178016629, -0.985280335, -0.170946226, -4.30679705e-08),0.2)
  651. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.362809777, 0.931863308, 0, 0.931863308, 0.362809777),0.2)
  652. swait()
  653. until stord==true
  654. sound("rbxassetid://245537790",false)
  655. ParticleEmitter0.Speed=NumberRange.new(50)
  656. local mas = char
  657. local CharacterMesh0 = Instance.new("CharacterMesh")
  658. local CharacterMesh1 = Instance.new("CharacterMesh")
  659. local CharacterMesh2 = Instance.new("CharacterMesh")
  660. local CharacterMesh3 = Instance.new("CharacterMesh")
  661. local CharacterMesh4 = Instance.new("CharacterMesh")
  662. CharacterMesh0.Name = "GirlRocker Left Arm"
  663. CharacterMesh0.Parent = mas
  664. CharacterMesh0.MeshId = 717353151
  665. CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
  666. CharacterMesh0.OverlayTextureId = 717346901
  667. CharacterMesh1.Name = "GirlRocker Right Arm"
  668. CharacterMesh1.Parent = mas
  669. CharacterMesh1.MeshId = 717353483
  670. CharacterMesh1.BodyPart = Enum.BodyPart.RightArm
  671. CharacterMesh1.OverlayTextureId = 717346901
  672. CharacterMesh2.Name = "GirlRocker Right Leg"
  673. CharacterMesh2.Parent = mas
  674. CharacterMesh2.MeshId = 717353619
  675. CharacterMesh2.BodyPart = Enum.BodyPart.RightLeg
  676. CharacterMesh2.OverlayTextureId = 717346901
  677. CharacterMesh3.Name = "GirlRocker Torso"
  678. CharacterMesh3.Parent = mas
  679. CharacterMesh3.MeshId = 717353723
  680. CharacterMesh3.BodyPart = Enum.BodyPart.Torso
  681. CharacterMesh3.OverlayTextureId = 717346901
  682. CharacterMesh4.Name = "GirlRocker Left Leg"
  683. CharacterMesh4.Parent = mas
  684. CharacterMesh4.MeshId = 717353920
  685. CharacterMesh4.BodyPart = Enum.BodyPart.LeftLeg
  686. CharacterMesh4.OverlayTextureId = 717346901
  687. for i=1,90 do
  688. Torso.C1 = Torso.C1:lerp(CFrame.new(0, -1.06972265, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  689. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0906665474, 0.995881319, 3.96316047e-09, 0.995881319, 0.0906665474, -4.35313545e-08),0.2)
  690. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.0595862567, 0.998223186, 2.60459809e-09, -0.998223186, 0.0595862567, -4.36337224e-08),0.2)
  691. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.34208935e-08, -0.115096748, -0.993354261, -5.0310387e-09, 0.993354261, -0.115096748, 1, 0, -4.37113883e-08),0.2)
  692. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36014211e-08, 0.0708893314, 0.997484207, 3.0986711e-09, 0.997484207, -0.0708893314, -1, 0, -4.37113883e-08),0.2)
  693. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.249942318, 0.968260705, 0, 0.968260705, -0.249942318),0.2)
  694. swait()
  695. end
  696. ParticleEmitter0.Enabled=false
  697. supermode=true
  698. cananim=true
  699. attacking=false
  700. end
  701. end
  702.  
  703.  
  704.  
  705.  
  706.  
  707.  
  708.  
  709.  
  710.  
  711.  
  712.  
  713. function swait(t)
  714. if t == nil or t == 0 then
  715. game:service('RunService').Stepped:wait(0)
  716. return true
  717. else
  718. for i = 0, t do
  719. game:service('RunService').Stepped:wait(0)
  720. end
  721. return true
  722. end
  723. end
  724.  
  725. function scream()
  726. sound("rbxassetid://444895479",false,5.3509586219885250102)
  727. cananim = false
  728. for i=0,1.5, 0.1 do
  729. swait()
  730. end
  731.  
  732. attacking=true
  733. for i=0,1.5, 0.1 do
  734. swait()
  735. end
  736. wait()
  737. cananim = true
  738. attacking=false
  739. end
  740.  
  741.  
  742. spawn(function()
  743. while swait() do
  744. if animpose=="Idle" then
  745. for i=0,0.1,0.0025 do
  746. if animpose == "Idle" and cananim then
  747. swait()
  748. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.500000238, 0.500000238, -2.38418579e-07, 0.000574484526, -0.0482845455, -0.998833477, -0.00805476494, 0.998800993, -0.0482876077, 0.999967396, 0.0080731092, 0.000184875054),i)
  749. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.50000006, 0.500000238, 0, -0.000810533762, 0.0540908612, 0.998535693, -0.00984518789, 0.998487175, -0.0540962256, -0.999951184, -0.00987461861, -0.000276772887),i)
  750. else
  751. break
  752. end
  753. end
  754. for i=0,0.1,0.0025 do
  755. if animpose == "Idle" and cananim then
  756. swait()
  757. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.50000006, 0.50000006, -9.47312119e-16, -4.35179714e-08, -0.0939683169, -0.99557513, -4.10748546e-09, 0.99557513, -0.0939683169, 1, 0, -4.37113883e-08),i)
  758. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.77635684e-15, -4.34464624e-08, 0.109930925, 0.993939221, 4.80523354e-09, 0.993939221, -0.109930925, -1, 0, -4.37113883e-08),i)
  759. else
  760. break
  761. end
  762. end
  763. end
  764. end
  765. end)
  766.  
  767. while swait() do
  768. num = num + 0.05
  769. local sin = math.sin(num)
  770. if animpose == "Falling" and cananim then
  771. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.089640595, 0.995974183, 0, 0.995974183, 0.089640595),0.2)
  772. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.940049231, 0.240459353, -4.37113883e-08, 0, -1, 0.0583860278, 0.998294055, -2.55213428e-09, 0.998294055, -0.0583860278, -4.36368204e-08),0.2)
  773. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.144062787, 0.989568532, 6.29718455e-09, -0.989568532, 0.144062787, -4.32554152e-08),0.2)
  774. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.635436773, 0, -4.28449951e-08, -0.198112398, -0.98017925, -8.65976801e-09, 0.98017925, -0.198112398, 1, 0, -4.37113883e-08),0.2)
  775. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.599987805, 0, -4.26205062e-08, 0.222013503, 0.975043535, 9.70451808e-09, 0.975043535, -0.222013503, -1, 0, -4.37113883e-08),0.2)
  776. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.231759518, 0.972773135, 0, 0.972773135, 0.231759518),0.2)
  777. end
  778.  
  779.  
  780. if animpose == "Idle" and cananim then
  781. for i=0,0.1,0.001 do
  782. if animpose == "Idle" and cananim then
  783. swait()
  784. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.200000048, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  785. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.506504774, 0.77988106, 0.0818042755, 0.00300081098, -0.0723684728, -0.997373462, -0.186295643, 0.979876935, -0.0716594532, 0.982489169, 0.186021373, -0.0105415061),i)
  786. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.485123575, 0.800115585, 0.135903358, -0.000153154135, -0.00734659936, 0.999972999, -0.0196102634, 0.999780715, 0.0073421835, -0.999807715, -0.0196086094, -0.000297189312),i)
  787. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  788. i=i/2
  789. else
  790. break
  791. end
  792. end
  793. for i=0,0.1,0.001 do
  794. if animpose == "Idle" and cananim then
  795. swait()
  796. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  797. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.49999994, 1, 0, -4.3619707e-08, -0.0647336245, -0.997902572, -0.143231794, 0.98761338, -0.0640661567, 0.989689171, 0.142931372, -0.00927195605),i)
  798. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, 0.0391067117, -4.37113883e-08, 0, 1, -0.0612497553, 0.998122454, -2.67731193e-09, -0.998122454, -0.0612497553, -4.3629317e-08),i)
  799. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  800. i=i/2
  801. else
  802. break
  803. end
  804. end
  805. end
  806. if animpose == "Running" and cananim then
  807. for i = 0, 0.25, 0.01 do
  808. if animpose == "Running" and cananim then
  809. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.0358745977, 0.99935627, 0, 0.99935627, 0.0358745977),i)
  810. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, 8.94069672e-08, -4.37113883e-08, 0, -1, 0.342020363, 0.939692557, -1.49501851e-08, 0.939692557, -0.342020363, -4.10752676e-08),i)
  811. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000024, 5.96046448e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025269, 2.18557012e-08, -0.866025269, 0.500000179, -3.78551661e-08),i)
  812. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, -2.98023224e-08, -4.37113883e-08, 0, -1, -0.5, 0.866025388, 2.18556941e-08, 0.866025388, 0.5, -3.78551732e-08),i)
  813. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.49011612e-08, -4.37113883e-08, 0, 1, -0.5, 0.866025388, -2.18556941e-08, -0.866025388, -0.5, -3.78551732e-08),i)
  814. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.106743492, 0.994286597, 0, 0.994286597, 0.106743492),i)
  815. swait()
  816. i=i/i*1.5
  817. else
  818. break
  819. end
  820. end
  821. for i = 0, 0.25, 0.01 do
  822. if animpose == "Running" and cananim then
  823. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.999985278, 0, -0.00542885857, -0.00542835938, -0.0135572571, 0.999893367, -7.36004295e-05, 0.99990809, 0.0135570578),i)
  824. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, -1.1920929e-07, -4.37113883e-08, 0, -1, -0.499999791, 0.866025567, 2.18556853e-08, 0.866025567, 0.499999791, -3.78551803e-08),i)
  825. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, -2.38418579e-07, -4.37113883e-08, 0, 1, -0.342020005, 0.939692616, -1.49501691e-08, -0.939692616, -0.342020005, -4.10752676e-08),i)
  826. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.483990371, 0.00582697988, -4.37113883e-08, 0, -1, 0.57357651, 0.819151998, -2.50718255e-08, 0.819151998, -0.57357651, -3.58062699e-08),i)
  827. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, -2.98023224e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025329, 2.18557012e-08, -0.866025329, 0.500000179, -3.78551697e-08),i)
  828. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.103604339, 0.994618595, 0, 0.994618595, 0.103604339),i)
  829. swait()
  830. i=i/i*1.5
  831. else
  832. break
  833. end
  834. end
  835. end
  836.  
  837. if animpose == "Jumping" and cananim then
  838. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.082511276, 0.996590137, 0, 0.996590137, 0.082511276),0.2)
  839. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.495160788, 0.605178833, 0.315436631, 0.00363327051, -0.0117048975, -0.999924898, -0.296433508, 0.95497489, -0.012255826, 0.955046594, 0.296455771, -4.17464108e-08),0.2)
  840. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.10612049, 0.994353294, 4.63867389e-09, -0.994353294, 0.10612049, -4.34645635e-08),0.2)
  841. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.36747598e-08, -0.0409301594, -0.999162018, -1.78911408e-09, 0.999162018, -0.0409301594, 1, 0, -4.37113883e-08),0.2)
  842. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36556142e-08, 0.0504997671, 0.998724043, 2.20741492e-09, 0.998724043, -0.0504997671, -1, 0, -4.37113883e-08),0.2)
  843. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.106113546, 0.99435401, 0, 0.99435401, -0.106113546),0.2)
  844. end
  845. end
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