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- local spamming = false
- local player = game.Players.LocalPlayer
- local char = player.Character
- repeat wait() char = player.Character until char
- char.Archivable = true
- local old = char:Clone()
- function reset()
- local charr = player.Character
- local framer = char:FindFirstChild("HumanoidRootPart")
- local frame
- if framer then
- frame = framer.CFrame
- end
- if charr then
- local new = old:Clone()
- if new then
- new.Parent = workspace
- char:Remove()
- player.Character = new
- char = player.Character
- workspace.CurrentCamera.CameraSubject = new:WaitForChild("Humanoid")
- player.Character:SetPrimaryPartCFrame(frame)
- end
- end
- end
- function spam()
- spamming = true
- while wait() do
- if spamming == true then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA("SpecialMesh") then v:Destroy() end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v.Parent = game.Workspace
- end
- end
- --reset()
- game.ReplicatedStorage.RemoteEvents.AvatarOriginalCharacter:FireServer()
- else
- break
- end
- end
- end
- local mouse = player:GetMouse()
- if mouse then
- mouse.KeyDown:Connect(function(key)
- if key:lower() == "q" then
- if spamming == false then
- spamming = true
- else
- if spamming == true then
- spamming = false
- end
- end
- end
- end)
- end
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