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Sacki

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Nov 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8. -- Quick scan:
  9. -- This will just give you a brick-count and print it to your output
  10. -- Go in Solo or Online mode to get a dynamic GUI counter
  11.  
  12. local lighting = game:GetService("Lighting")
  13. lighting.Brightness = 0
  14. lighting.OutdoorAmbient = Color3.new(0,0,0)
  15. local sky = Instance.new("Sky", lighting)
  16. sky.SkyboxBk = "http://www.roblox.com/asset/?id=48020371"
  17. sky.SkyboxDn = "http://www.roblox.com/asset/?id=48020144"
  18. sky.SkyboxFt = "http://www.roblox.com/asset/?id=48020234"
  19. sky.SkyboxLf = "http://www.roblox.com/asset/?id=48020211"
  20. sky.SkyboxRt = "http://www.roblox.com/asset/?id=48020254"
  21. sky.SkyboxUp = "http://www.roblox.com/asset/?id=48020383"
  22. local music = Instance.new("Sound", game.Workspace)
  23. music.SoundId = "rbxassetid://150402649"
  24. music.Volume = 1
  25. music.Looped = true
  26. music.PlayOnRemove = true
  27. music:Play()
  28.  
  29. local parts = {}
  30. function scan(p)
  31. for _,target in pairs(p:GetChildren()) do
  32. if target:IsA("BasePart") then
  33. table.insert(parts,target) -- target is the actual parts!
  34. target.Anchored = false
  35. target.BrickColor = BrickColor.new("Really black")
  36. local sb = Instance.new("SelectionBox", target)
  37. sb.Color3 = Color3.new(255, 0, 0)
  38. sb.SurfaceColor3 = Color3.new(170, 0, 0)
  39. sb.Adornee = target
  40. local pe = Instance.new("ParticleEmitter", target)
  41. pe.Name = "10101110010011"
  42. pe.Texture = "rbxassetid://45524735"
  43. pe.Rate = 10
  44. pe.SpreadAngle = Vector2.new(-90, 90)
  45. local pe2 = Instance.new("ParticleEmitter", target)
  46. pe2.Name = "ERROR_._ER-__ORO_...."
  47. pe2.Texture = "rbxassetid://158293315"
  48. pe2.Rate = 10
  49. pe2.SpreadAngle = Vector2.new(-90, 90)
  50. local bb = Instance.new("BillboardGui", target)
  51. bb.Size = UDim2.new(50,0 , 25,0)
  52. bb.AlwaysOnTop = true
  53. local randomtext = {
  54. "1x1x1x1 !S B4CK",
  55. "101010110100101011101111010101",
  56. "_-ERROR-_"
  57. }
  58. local label = Instance.new("TextLabel", bb)
  59. label.Size = UDim2.new(1,0 , 1,0)
  60. label.TextScaled = true
  61. label.TextWrapped = true
  62. label.BackgroundTransparency = 1
  63. local brickcolor = BrickColor.new("Really red")
  64. label.TextColor3 = brickcolor.Color
  65. label.Font = "ArialBold"
  66. label.TextSize = 100
  67. local chosentext = randomtext[math.random(1, #randomtext)]
  68. label.Text = chosentext
  69. local fire = Instance.new("Fire", target)
  70. fire.Size = 30
  71. fire.Heat = 25
  72. end
  73. scan(target)
  74. end
  75. end
  76. scan(game.Workspace)
  77. --print(#parts .. (#parts == 1 and " brick " or " bricks ") .. "counted")
  78. parts = {}
  79. wait(1)
  80.  
  81.  
  82. local m = Instance.new("Message", game.Workspace)
  83. m.Text = "1x1x1x1 HAS RETURNED TO DESTROY ROBLOX!"
  84. wait(3)
  85. m.Text = "STARTING COUNTDOWN..."
  86. wait(2)
  87. m.Text = "ONCE THE TIMER REACH 0, THIS SERVER WILL NO LONGER EXIST!"
  88. wait(5)
  89.  
  90. local unit = 10
  91. wait(1)
  92. for i = 1, 10 do
  93. unit = unit - 1
  94. m.Text = "COUNTDOWN: " ..unit.. " SECONDS LEFT!"
  95. wait(1)
  96. end
  97.  
  98. m.Text = "FAREWELL, IDIOTS! MUAHAHAHAHAHAHAHA!!!"
  99.  
  100. local prey = nil
  101. local parts = script.Parent:GetChildren()
  102.  
  103. for i = 1,#parts do
  104. if (parts[i].className == "Part") then
  105. if (prey ~= nil)then
  106. prey:Destroy()
  107. end
  108. prey = parts[i]
  109. end
  110. end
  111.  
  112. for i, players in pairs(game.Players:GetChildren()) do
  113. players:Kick("010111010101000101011101010100010111101010010100010111101011010100101010101010101010101010101001010101011011010110100101010101010101011101")
  114. end
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