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Aug 8th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. --BY quuisiYT (aka. quu ;3)
  151. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  152. wait(2)
  153.  
  154. local hl1id = "rbxassetid://687964979"
  155. local hl2id = "rbxassetid://658979528"
  156. local ger1 = "rbxassetid://1353780582"
  157. local jl2 = "rbxassetid://1087356234"
  158. local plr = game.Players.LocalPlayer
  159. repeat wait(.4) until plr.Character
  160. local char = plr.Character
  161. local uis = game:GetService("UserInputService")
  162. local runsrv = game:GetService("RunService")
  163. char.Animate:Destroy()
  164. local armright = char.Torso["Right Shoulder"]
  165. local armleft = char.Torso["Left Shoulder"]
  166. local legright = char.Torso["Right Hip"]
  167. local legleft = char.Torso["Left Hip"]
  168. local legrightold = legright.C0
  169. local legleftold = legleft.C0
  170. local armrightold = armright.C0
  171. local armleftold = armleft.C0
  172. local neckold = char.Torso.Neck.C0
  173. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  174. local cantrigger = false
  175. local humanoid = char.Humanoid
  176. humanoid.Name = "Humen"
  177. local Runningy = false
  178. local FinishedRunning = false
  179. local cansay = false
  180. local mouse = plr:getMouse();
  181. local tokeel = nil
  182. local mode = 0
  183. local marcel = nil
  184. local hing = nil
  185. local scrin = nil
  186. if workspace:FindFirstChild("marcel") then else
  187. local marcel2 = Instance.new("Sound",workspace)
  188. marcel2.SoundId = "rbxassetid://1447435947"
  189. marcel2.Looped =true
  190. marcel = marcel2
  191. marcel.Volume = 10
  192. end
  193. marcel.Name = "marcel"
  194. marcel:Play()
  195. local backup = char.Humen:Clone()
  196. local backup2 = marcel:Clone()
  197. runsrv.RenderStepped:Connect(function()
  198. if marcel then
  199. backup2.TimePosition = marcel.TimePosition
  200. end
  201. if workspace:FindFirstChild("marcel") then else
  202. backup2.Parent = workspace
  203. marcel = backup2
  204. marcel:Play()
  205. backup2 = workspace.marcel:Clone()
  206.  
  207. end
  208.  
  209.  
  210. if char:FindFirstChild("Humen") then else
  211. backup.Parent = char
  212. humanoid = backup
  213. backup = char.Humen:Clone()
  214.  
  215. end
  216. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  217. v:Stop()
  218. end
  219. char.Humen.MaxHealth = 1e35345354345
  220. char.Humen.Health = 1e35345354345
  221. if char:FindFirstChild("yes") then else
  222. local force = Instance.new("ForceField",char)
  223. force.Visible = false
  224. force.Name = "yes"
  225. end
  226. end)
  227.  
  228. char.Torso.Anchored = true
  229.  
  230. runsrv.RenderStepped:Connect(function()
  231. if workspace:FindFirstChild("Table"..plr.Name) then else
  232. local table = Instance.new("Model")
  233. local part = Instance.new("Part")
  234. local part_2 = Instance.new("Part")
  235. local part_3 = Instance.new("Part")
  236. local main = Instance.new("Part")
  237. local part_4 = Instance.new("Part")
  238. local part_5 = Instance.new("Part")
  239. local laptop = Instance.new("Model")
  240. local keyboard = Instance.new("Part")
  241. local decal = Instance.new("Decal")
  242. local hinge = Instance.new("Part")
  243. local decal_2 = Instance.new("Decal")
  244. local part_6 = Instance.new("Part")
  245. local decal_3 = Instance.new("Decal")
  246. local decal_4 = Instance.new("Decal")
  247. local screen = Instance.new("Part")
  248. local decal_5 = Instance.new("Decal")
  249. local floor = Instance.new("Part")
  250. local mesh = Instance.new("BlockMesh")
  251.  
  252. table.PrimaryPart = floor
  253. table.Name = "Table"..plr.Name
  254. table.Parent = workspace
  255. part.Anchored = true
  256. part.Size = Vector3.new(5.819, 0.692, 3.055)
  257. part.Orientation = Vector3.new(0, -34.32, 0)
  258. part.Material = Enum.Material.SmoothPlastic
  259. part.BottomSurface = Enum.SurfaceType.Smooth
  260. part.BrickColor = BrickColor.new("Br. yellowish orange")
  261. part.TopSurface = Enum.SurfaceType.Smooth
  262. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  263. part.Parent = table
  264. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  265. part_2.Anchored = true
  266. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  267. part_2.Orientation = Vector3.new(0, 34.32, 0)
  268. part_2.Material = Enum.Material.SmoothPlastic
  269. part_2.BottomSurface = Enum.SurfaceType.Smooth
  270. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  271. part_2.TopSurface = Enum.SurfaceType.Smooth
  272. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  273. part_2.Parent = table
  274. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  275. part_3.Anchored = true
  276. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  277. part_3.BottomSurface = Enum.SurfaceType.Smooth
  278. part_3.Material = Enum.Material.SmoothPlastic
  279. part_3.TopSurface = Enum.SurfaceType.Smooth
  280. part_3.Orientation = Vector3.new(0, 34.32, 0)
  281. part_3.Parent = table
  282. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  283. main.Anchored = true
  284. main.Size = Vector3.new(10.357, 2.387, 2.57)
  285. main.BottomSurface = Enum.SurfaceType.Smooth
  286. main.Material = Enum.Material.SmoothPlastic
  287. main.TopSurface = Enum.SurfaceType.Smooth
  288. main.Name = "main"
  289. main.Parent = table
  290. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  291. part_4.Anchored = true
  292. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  293. part_4.BottomSurface = Enum.SurfaceType.Smooth
  294. part_4.Material = Enum.Material.SmoothPlastic
  295. part_4.TopSurface = Enum.SurfaceType.Smooth
  296. part_4.Orientation = Vector3.new(0, -34.32, 0)
  297. part_4.Parent = table
  298. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  299. part_5.Anchored = true
  300. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  301. part_5.Material = Enum.Material.SmoothPlastic
  302. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  303. part_5.BottomSurface = Enum.SurfaceType.Smooth
  304. part_5.TopSurface = Enum.SurfaceType.Smooth
  305. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  306. part_5.Parent = table
  307. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  308. laptop.PrimaryPart = keyboard
  309. laptop.Name = "Laptop"
  310. laptop.Parent = table
  311. keyboard.Anchored = true
  312. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  313. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  314. keyboard.Material = Enum.Material.SmoothPlastic
  315. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  316. keyboard.Name = "keyboard"
  317. keyboard.TopSurface = Enum.SurfaceType.Smooth
  318. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  319. keyboard.Parent = laptop
  320. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  321. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  322. decal.Face = Enum.NormalId.Top
  323. decal.Parent = keyboard
  324. hinge.Anchored = true
  325. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  326. hinge.BottomSurface = Enum.SurfaceType.Smooth
  327. hinge.Material = Enum.Material.SmoothPlastic
  328. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  329. hinge.Name = "Hinge"
  330. hinge.BrickColor = BrickColor.new("Dark stone grey")
  331. hinge.Transparency = 1
  332. hinge.TopSurface = Enum.SurfaceType.Smooth
  333. hinge.Parent = laptop
  334. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  335. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  336. decal_2.Face = Enum.NormalId.Top
  337. decal_2.Parent = hinge
  338. part_6.Anchored = true
  339. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  340. part_6.Orientation = Vector3.new(12.32, 0, 0)
  341. part_6.Material = Enum.Material.SmoothPlastic
  342. part_6.BottomSurface = Enum.SurfaceType.Smooth
  343. part_6.BrickColor = BrickColor.new("Dark stone grey")
  344. part_6.TopSurface = Enum.SurfaceType.Smooth
  345. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  346. part_6.Parent = laptop
  347. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  348. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  349. decal_3.Parent = part_6
  350. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  351. decal_4.Face = Enum.NormalId.Back
  352. decal_4.Parent = part_6
  353. screen.Anchored = true
  354. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  355. screen.BottomSurface = Enum.SurfaceType.Smooth
  356. screen.Material = Enum.Material.SmoothPlastic
  357. screen.TopSurface = Enum.SurfaceType.Smooth
  358. screen.Name = "Screen"
  359. screen.Parent = table
  360. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  361. decal_5.Texture = "rbxassetid://1447523984"
  362. decal_5.Face = Enum.NormalId.Back
  363. decal_5.Parent = screen
  364. floor.Anchored = true
  365. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  366. floor.BottomSurface = Enum.SurfaceType.Smooth
  367. floor.Material = Enum.Material.SmoothPlastic
  368. floor.TopSurface = Enum.SurfaceType.Smooth
  369. floor.Name = "floor"
  370. floor.Parent = table
  371. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  372. mesh.Scale = Vector3.new(1, 0.591, 1)
  373. mesh.Parent = floor
  374. hing = hinge
  375. scrin = part_6
  376. workspace.CurrentCamera.CameraSubject = part_6
  377. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  378. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  379. end
  380. end)
  381. local root = char.HumanoidRootPart
  382. local oldroot = nil
  383.  
  384. for i = 1,15 do
  385. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  386. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  387. runsrv.RenderStepped:wait()
  388. end
  389.  
  390. oldroot = root.CFrame
  391.  
  392. wait(2.6) -- - b
  393.  
  394.  
  395. for i = 1,470 do
  396. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  397. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  398. runsrv.RenderStepped:wait()
  399. end
  400.  
  401.  
  402. for i = 1,10 do
  403. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  404. runsrv.RenderStepped:Wait()
  405. end
  406.  
  407.  
  408. wait(3)
  409.  
  410.  
  411. for i = 1,10 do
  412. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  413. runsrv.RenderStepped:Wait()
  414. end
  415.  
  416. wait(.5)
  417.  
  418.  
  419. for i = 1,30 do
  420. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  421. runsrv.RenderStepped:Wait()
  422. end --a
  423. function laptopkapputt()
  424. armright.C0 = armrightold
  425. armleft.C0 = armleftold
  426. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  427. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  428. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  429. root.CFrame = oldroot
  430. local hingepos = hing.Position
  431.  
  432. for i = 1,13 do
  433. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  434.  
  435. runsrv.RenderStepped:wait()
  436. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  437. end
  438. for i = 1,13 do
  439. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  440.  
  441. runsrv.RenderStepped:wait()
  442. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  443. end
  444. end
  445.  
  446.  
  447. function laptopkapputt2()
  448. armright.C0 = armrightold
  449. armleft.C0 = armleftold
  450. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  451. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  452. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  453. root.CFrame = oldroot
  454. local hingepos = hing.Position
  455.  
  456. for i = 1,4 do
  457. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  458.  
  459. runsrv.RenderStepped:wait()
  460. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  461. end
  462. for i = 1,4 do
  463. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  464.  
  465. runsrv.RenderStepped:wait()
  466. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  467. end
  468. end
  469. wait(1)
  470. laptopkapputt()
  471. wait(.3)
  472. laptopkapputt2()
  473. wait(.3)
  474. laptopkapputt2()
  475. for i = 1,50 do
  476. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  477. runsrv.RenderStepped:Wait()
  478. end
  479. wait(1)
  480.  
  481. laptopkapputt2()
  482. wait(.3)
  483. laptopkapputt2()
  484. wait(5)
  485. laptopkapputt2()
  486. wait(.2)
  487. laptopkapputt2()
  488. wait(.2)
  489. laptopkapputt2()
  490. wait(.3)
  491. for i = 1,50 do
  492. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  493. runsrv.RenderStepped:Wait()
  494. end
  495. armright.C0 = armrightold
  496. armleft.C0 = armleftold
  497. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  498. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  499. root.CFrame = oldroot
  500.  
  501. local hingepos = hing.Position
  502.  
  503. for i = 1,13 do
  504. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  505.  
  506. runsrv.RenderStepped:wait()
  507. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  508. end
  509.  
  510. wait(.5)
  511.  
  512. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  513.  
  514. for i = 1,90 do
  515. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  516. runsrv.RenderStepped:Wait()
  517. end
  518.  
  519. armright.C0 = armrightold
  520. armleft.C0 = armleftold
  521. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  522. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  523. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  524. root.CFrame = oldroot
  525. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  526. wait(.7)
  527. for x=1,9 do
  528. for i = 1,14 do
  529. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  530. runsrv.RenderStepped:wait()
  531. end
  532. wait()
  533. for i = 1,14 do
  534. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  535. runsrv.RenderStepped:wait()
  536. end
  537. wait(.1)
  538. end
  539. for i = 1,10 do
  540. for i = 1,4 do
  541. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  542. runsrv.RenderStepped:wait()
  543. end
  544. wait()
  545. for i = 1,4 do
  546. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  547. runsrv.RenderStepped:wait()
  548. end
  549. wait()
  550. end
  551. wait(.5)
  552. for i = 1,300 do
  553. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  554. runsrv.RenderStepped:Wait()
  555. end
  556. wait(1.4)
  557. for i = 1,70 do
  558. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  559. runsrv.RenderStepped:Wait()
  560. end
  561. wait(.2)
  562. laptopkapputt2()
  563. wait()
  564. laptopkapputt2()
  565. wait()
  566. laptopkapputt2()
  567. wait()
  568. laptopkapputt2()
  569. wait()
  570. armright.C0 = armrightold
  571. armleft.C0 = armleftold
  572. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  573. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  574. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  575. root.CFrame = oldroot
  576. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  577. wait(1.7)
  578. for i = 1,500 do
  579. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  580. runsrv.RenderStepped:Wait()
  581. end
  582. local fish = Instance.new("Part")
  583. local mesh = Instance.new("SpecialMesh")
  584.  
  585. fish.Anchored = true
  586. fish.CanCollide = false
  587. fish.Name = "fish"
  588. fish.Transparency = 0
  589. fish.TopSurface = Enum.SurfaceType.Smooth
  590. fish.BottomSurface = Enum.SurfaceType.Smooth
  591. fish.Parent = workspace
  592. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  593. mesh.MeshType = Enum.MeshType.FileMesh
  594. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  595. mesh.MeshId = "rbxassetid://711628355"
  596. mesh.TextureId = "rbxassetid://711628404"
  597. mesh.Parent = fish
  598. for i = 1,15 do
  599. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  600. runsrv.RenderStepped:Wait()
  601. end
  602. wait(1)
  603. for i = 1,15 do
  604. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  605. runsrv.RenderStepped:Wait()
  606. end
  607.  
  608. for i = 1,620 do
  609. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  610. runsrv.RenderStepped:Wait()
  611. end
  612. for i = 1,40 do
  613. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  614. runsrv.RenderStepped:wait()
  615. end
  616. for i = 1,40 do
  617. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  618. runsrv.RenderStepped:wait()
  619. end
  620.  
  621. for i = 1,30 do
  622. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  623. runsrv.RenderStepped:Wait()
  624. end
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