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Oct 5th, 2018
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = owner
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  84.  
  85.  
  86.  
  87. local char = owner
  88. for i,v in pairs(char:children()) do
  89. if v:IsA("Accessory") then
  90. v:Destroy()
  91. end
  92. end
  93. local aura = Instance.new("ParticleEmitter",game.Players.owner.Character.Torso)
  94. aura.Size = NumberSequence.new(0)
  95. aura.Lifetime = NumberRange.new(0)
  96. aura.LightEmission = 0
  97. local jun = owner
  98. local Player=owner
  99. repeat wait()
  100. until Player
  101. local Char=Player.Character
  102. repeat wait()
  103. until Char
  104. local CurrentEffects={}
  105. local CurrentDamages={}
  106. local Human=Char.Humanoid
  107. local LArm=Char["Left Arm"]
  108. local RArm=Char["Right Arm"]
  109. local LLeg=Char["Left Leg"]
  110. local RLeg=Char["Right Leg"]
  111. local Torso=Char.Torso
  112. local RS=Torso["Right Shoulder"]
  113. local LS=Torso["Left Shoulder"]
  114. local RH=Torso["Right Hip"]
  115. local LH=Torso["Left Hip"]
  116. local Head=Char.Head
  117. local Neck=Torso.Neck
  118. local RootPart=Char.HumanoidRootPart
  119. local RootJoint=RootPart.RootJoint
  120. local equipped=false
  121. local Debounce=false
  122. local Anim="Idle"
  123. local chat = game:GetService("Chat")
  124. local Lighting=game.Lighting
  125. local cf=CFrame.new
  126. local v3=Vector3.new
  127. local c3=Color3.new
  128. local it=Instance.new
  129. local angles=CFrame.Angles
  130. local rad=math.rad
  131. local ran=math.random
  132. local huge=math.huge
  133. local attacking=false
  134. local attacktype=1
  135. local Portalling=false
  136. local p = owner
  137. local char = p.Character
  138. local larm = char["Left Arm"]
  139. local rarm = char["Right Arm"]
  140. local lleg = char["Left Leg"]
  141. local rleg = char["Right Leg"]
  142. local hed = char.Head
  143. local symbolimg = "rbxassetid://349165228"
  144. local torso = char.Torso
  145. local hum = char.Humanoid
  146. local cam = game.Workspace.CurrentCamera
  147. local root = char.HumanoidRootPart
  148. local deb = false
  149. local shot = 0
  150. local debris=game:service"Debris"
  151. local l = game:GetService("Lighting")
  152. local rs = game:GetService("RunService").RenderStepped
  153. local eColors = {"Royal purple", "Really black"}
  154. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  155. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  156. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  157. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  158. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  159. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  160. r=game:service'RunService'.RenderStepped
  161. --------------------------------------------------------------------
  162.  
  163.  
  164.  
  165. local Transforming = true
  166. Human.WalkSpeed = 0
  167.  
  168.  
  169. Player:ClearCharacterAppearance()
  170. wait(0.1)
  171. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  172. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  173. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  174. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  175. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  176. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  177. Player.Character.Head.face:Destroy()
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  186. selectionBoxOfTorso.Adornee = Torso
  187. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  188. selectionBoxOfTorso.LineThickness = 0.01
  189. selectionBoxOfTorso.Transparency = 0
  190.  
  191. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  192. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  193. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  194. selectionBoxOfRightArm.LineThickness = 0.01
  195. selectionBoxOfRightArm.Transparency = 0
  196.  
  197. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  198. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  199. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  200. selectionBoxOfRightLeg.LineThickness = 0.01
  201. selectionBoxOfRightLeg.Transparency = 0
  202.  
  203. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  204. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  205. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  206. selectionBoxOfLeftArm.LineThickness = 0.01
  207. selectionBoxOfLeftArm.Transparency = 0
  208.  
  209. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  210. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  211. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  212. selectionBoxOfLeftLeg.LineThickness = 0.01
  213. selectionBoxOfLeftLeg.Transparency = 0
  214.  
  215.  
  216. LightOnBody = Instance.new("PointLight", Head)
  217. LightOnBody.Brightness = 3000
  218. LightOnBody.Range = 20
  219. LightOnBody.Color = Color3.new(0, 225, 0)
  220.  
  221.  
  222.  
  223. local p = owner
  224. local char = p.Character
  225. GodOfDestruction = Instance.new("Model",game.Players.owner.Character.Torso)
  226. GodOfDestruction.Name = "GodOfDestruction"
  227. humanoid = Instance.new("Humanoid",game.Players.owner.Character.Torso.GodOfDestruction)
  228. shirt = Instance.new("Shirt",game.Players.owner.Character.Torso.GodOfDestruction)
  229. shirt.Name = "Shirt"
  230. pants = Instance.new("Pants",game.Players.owner.Character.Torso.GodOfDestruction)
  231. pants.Name = "Pants"
  232. torso = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  233. torso.Size = Vector3.new(2,2,1)
  234. torso.Rotation = Vector3.new(0,180,0)
  235. torso.Position = Vector3.new(0,4,0)
  236. torso.BrickColor = BrickColor.new("Really black")
  237. torso.Name = "Torso"
  238. head = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  239. head.Size = Vector3.new(1.25,1.25,1.25)
  240. head.BrickColor = BrickColor.new("Really black")
  241. head.Name = "Head"
  242. head.Position = Vector3.new(0,6,0)
  243. headmesh = Instance.new("SpecialMesh",head)
  244. headmesh.MeshType = "Head"
  245. larm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  246. larm.Size = Vector3.new(1,2,1)
  247. larm.BrickColor = BrickColor.new("Really black")
  248. larm.Name = "Left Arm"
  249. larm.Position = Vector3.new(-2,4,0)
  250. rarm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  251. rarm.Size = Vector3.new(1,2,1)
  252. rarm.BrickColor = BrickColor.new("Really black")
  253. rarm.Name = "Right Arm"
  254. rarm.Position = Vector3.new(2,4,0)
  255. lleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  256. lleg.Size = Vector3.new(1,2,1)
  257. lleg.Name = "Left Leg"
  258. lleg.Position = Vector3.new(1,2,0)
  259. lleg.BrickColor = BrickColor.new("Really black")
  260. rleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  261. rleg.Size = Vector3.new(1,2,1)
  262. rleg.Name = "Right Leg"
  263. rleg.Position = Vector3.new(-1,2,0)
  264. rleg.BrickColor = BrickColor.new("Really black")
  265. headweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Head)
  266. headweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Head
  267. headweld.Part1 = torso
  268. headweld.C0 = CFrame.new(0, -1.5, 0)
  269. larmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  270. larmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  271. larmweld.Part1 = lard
  272. larmweld.C0 = CFrame.new(1.5, 0, 0)
  273. rarmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  274. rarmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  275. rarmweld.Part1 = rarm
  276. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  277. rlegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  278. rlegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  279. rlegweld.Part1 = rleg
  280. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  281. llegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  282. llegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  283. llegweld.Part1 = llet
  284. llegweld.C0 = CFrame.new(0.5, -2, 0)
  285. npctoplayer = Instance.new("Weld",game.Players.owner.Character.Torso)
  286. npctoplayer.Part0 = game.Players.owner.Character.Torso
  287. npctoplayer.Part1 = torso
  288. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  289.  
  290.  
  291. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  292. selectionBoxOfTorso.Adornee = torso
  293. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  294. selectionBoxOfTorso.LineThickness = 0.01
  295. selectionBoxOfTorso.Transparency = 0
  296.  
  297. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  298. selectionBoxOfRightArm.Adornee =rarm
  299. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  300. selectionBoxOfRightArm.LineThickness = 0.01
  301. selectionBoxOfRightArm.Transparency = 0
  302.  
  303. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  304. selectionBoxOfRightLeg.Adornee =rleg
  305. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  306. selectionBoxOfRightLeg.LineThickness = 0.01
  307. selectionBoxOfRightLeg.Transparency = 0
  308.  
  309. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  310. selectionBoxOfLeftArm.Adornee = larm
  311. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  312. selectionBoxOfLeftArm.LineThickness = 0.01
  313. selectionBoxOfLeftArm.Transparency = 0
  314.  
  315. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  316. selectionBoxOfLeftLeg.Adornee = lleg
  317. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  318. selectionBoxOfLeftLeg.LineThickness = 0.01
  319. selectionBoxOfLeftLeg.Transparency = 0
  320.  
  321.  
  322. LightOnBody = Instance.new("PointLight", head)
  323. LightOnBody.Brightness = 3000
  324. LightOnBody.Range = 20
  325. LightOnBody.Color = Color3.new(225, 0, 0)
  326.  
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334. CV="Pastel blue"
  335.  
  336. local txt = Instance.new("BillboardGui", GodOfDestruction)
  337. txt.Adornee = head
  338. txt.Name = "_status"
  339. txt.Size = UDim2.new(2, 0, 1.2, 0)
  340. txt.StudsOffset = Vector3.new(-9, 8, 0)
  341. local text = Instance.new("TextLabel", txt)
  342. text.Size = UDim2.new(10, 0, 7, 0)
  343. text.FontSize = "Size24"
  344. text.TextScaled = true
  345. text.TextTransparency = 0
  346. text.BackgroundTransparency = 1
  347. text.TextTransparency = 0
  348. text.TextStrokeTransparency = 0
  349. text.Font = "Antique"
  350. text.TextStrokeColor3 = Color3.new(225,0,0)
  351.  
  352. v=Instance.new("Part")
  353. v.Name = "ColorBrick"
  354. v.Parent=Player.Character
  355. v.FormFactor="Symmetric"
  356. v.Anchored=true
  357. v.CanCollide=false
  358. v.BottomSurface="Smooth"
  359. v.TopSurface="Smooth"
  360. v.Size=Vector3.new(10,5,3)
  361. v.Transparency=1
  362. v.CFrame=Char.Torso.CFrame
  363. v.BrickColor=BrickColor.new(CV)
  364. v.Transparency=1
  365. text.TextColor3 = Color3.new(0,0,0)
  366. v.Shape="Block"
  367. text.Text = "God Of Destruction"
  368.  
  369.  
  370.  
  371.  
  372. local ChatService = game:GetService("Chat")
  373.  
  374. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  375. wait(4)
  376. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  377. wait(4)
  378. ChatService:Chat(Head, "Lets do this...", "Green")
  379.  
  380.  
  381. local close = -10
  382. for i=1,10 do
  383. wait(0.2)
  384. close = close + 1
  385. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  386. end
  387. game.Players.owner.Character.Torso.GodOfDestruction:Destroy()
  388. wait(0.1)
  389. local p = owner
  390. local char = p.Character
  391. local larm = char["Left Arm"]
  392. local rarm = char["Right Arm"]
  393. local lleg = char["Left Leg"]
  394. local rleg = char["Right Leg"]
  395. local hed = char.Head
  396. local torso = char.Torso
  397. local hum = char.Humanoid
  398. local cam = game.Workspace.CurrentCamera
  399. local root = char.HumanoidRootPart
  400. local deb = false
  401. local shot = 0
  402. local debris=game:service"Debris"
  403. local l = game:GetService("Lighting")
  404. local rs = game:GetService("RunService").RenderStepped
  405.  
  406.  
  407. Debounces = {
  408. CanAttack = true;
  409. NoIdl = false;
  410. Slashing = false;
  411. Slashed = false;
  412. RPunch = false;
  413. Invisible = false;
  414. RPunched = false;
  415. LPunch = false;
  416. LPunched = false;
  417. }
  418. local Touche = {char.Name, }
  419.  
  420.  
  421. function genWeld(a,b)
  422. local w = Instance.new("Weld",a)
  423. w.Part0 = a
  424. w.Part1 = b
  425. return w
  426. end
  427. function weld(a, b)
  428. local weld = Instance.new("Weld")
  429. weld.Name = "W"
  430. weld.Part0 = a
  431. weld.Part1 = b
  432. weld.C0 = a.CFrame:inverse() * b.CFrame
  433. weld.Parent = a
  434. return weld;
  435. end
  436. ----------------------------------------------------
  437. function Lerp(c1,c2,al)
  438. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  439. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  440. for i,v in pairs(com1) do
  441. com1[i] = v+(com2[i]-v)*al
  442. end
  443. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  444. end
  445. ----------------------------------------------------
  446. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  447. local wld = Instance.new("Weld", wp1)
  448. wld.Part0 = wp0
  449. wld.Part1 = wp1
  450. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  451. end
  452. ----------------------------------------------------
  453. function weld5(part0, part1, c0, c1)
  454. weeld=Instance.new("Weld", part0)
  455. weeld.Part0=part0
  456. weeld.Part1=part1
  457. weeld.C0=c0
  458. weeld.C1=c1
  459. return weeld
  460. end
  461. ----------------------------------------------------
  462. function HasntTouched(plrname)
  463. local ret = true
  464. for _, v in pairs(Touche) do
  465. if v == plrname then
  466. ret = false
  467. end
  468. end
  469. return ret
  470. end
  471. ----------------------------------------------------
  472.  
  473. newWeld(torso, larm, -1.5, 0.5, 0)
  474. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  475. newWeld(torso, rarm, 1.5, 0.5, 0)
  476. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. newWeld(torso, hed, 0, 1.5, 0)
  478. newWeld(torso, lleg, -0.5, -1, 0)
  479. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  480. newWeld(torso, rleg, 0.5, -1, 0)
  481. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. newWeld(root, torso, 0, -1, 0)
  483. torso.Weld.C1 = CFrame.new(0, -1, 0)
  484.  
  485.  
  486. p = Instance.new("Part")
  487. p.BrickColor = BrickColor.new("Dark indigo")
  488. p.Transparency = 1
  489. TorsoColor = p.BrickColor
  490.  
  491.  
  492. local Transforming = true
  493. hum.WalkSpeed = 0
  494.  
  495.  
  496.  
  497.  
  498. local fx = Instance.new("Part",Torso)
  499. wit = p.BrickColor.Color
  500. wit2 = Color3.new(85,0,127)
  501. local glowz = Instance.new("ParticleEmitter",fx)
  502. glowz.LightEmission = 1
  503. glowz.Texture = "rbxassetid://284205403"
  504. glowz.Color = ColorSequence.new(wit)
  505. glowz.Size = NumberSequence.new(5)
  506. glowz.Speed = NumberRange.new(25,50)
  507. glowz.LockedToPart = false
  508. glowz.Transparency = NumberSequence.new(0.75)
  509. glowz.RotSpeed = NumberRange.new(-2000,2000)
  510. glowz.Lifetime = NumberRange.new(1)
  511. glowz.Rate = 50000
  512. glowz.VelocitySpread = 9001
  513. local glowz2 = Instance.new("ParticleEmitter",fx)
  514. glowz2.LightEmission = 0.5
  515. glowz.Texture = "rbxassetid://284205403"
  516. glowz2.Color = ColorSequence.new(wit2)
  517. glowz2.Size = NumberSequence.new(5)
  518. glowz2.Speed = NumberRange.new(25,50)
  519. glowz2.LockedToPart = false
  520. glowz2.Transparency = NumberSequence.new(0.75)
  521. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  522. glowz2.Lifetime = NumberRange.new(1)
  523. glowz2.Rate = 50000
  524. glowz2.VelocitySpread = 9001
  525. fx.Anchored = true
  526. fx.Material = "Neon"
  527. fx.CanCollide = false
  528. fx.Locked = true
  529. fx.Transparency = 1
  530. fx.Material = "Neon"
  531. fx.Size = Vector3.new(1,1,1)
  532. fx.TopSurface = "SmoothNoOutlines"
  533. fx.BottomSurface = "SmoothNoOutlines"
  534. fx.BrickColor = BrickColor.new("Really black")
  535. fxm = Instance.new("SpecialMesh",fx)
  536. fxm.MeshType = "Sphere"
  537. local sa2 = Instance.new("Sound",Torso)
  538. sa2.SoundId = "rbxassetid://93724183"
  539. sa2.Pitch = 0.5
  540. sa2.Volume = 5
  541. sa2.Looped = false
  542. sa2:Play()
  543. local value = 1
  544. fxm.Scale = Vector3.new(1,1,1)
  545. for i = 1, 20 do rs:wait()
  546. value = value - 0.05
  547. fx.Transparency = fx.Transparency - (1/20)
  548. fx.CFrame = Torso.CFrame
  549. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  550. rs:wait()
  551. end
  552.  
  553.  
  554. selectionBoxOfTorso:Destroy()
  555. selectionBoxOfRightArm:Destroy()
  556. selectionBoxOfRightLeg:Destroy()
  557. selectionBoxOfLeftArm:Destroy()
  558. selectionBoxOfLeftLeg:Destroy()
  559. LightOnBody:Destroy()
  560.  
  561.  
  562. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  563. selectionBoxOfTorso.Adornee = Torso
  564. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  565. selectionBoxOfTorso.LineThickness = 0.01
  566. selectionBoxOfTorso.Transparency = 0
  567.  
  568. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  569. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  570. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  571. selectionBoxOfRightArm.LineThickness = 0.01
  572. selectionBoxOfRightArm.Transparency = 0
  573.  
  574. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  575. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  576. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  577. selectionBoxOfRightLeg.LineThickness = 0.01
  578. selectionBoxOfRightLeg.Transparency = 0
  579.  
  580. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  581. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  582. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  583. selectionBoxOfLeftArm.LineThickness = 0.01
  584. selectionBoxOfLeftArm.Transparency = 0
  585.  
  586. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  587. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  588. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  589. selectionBoxOfLeftLeg.LineThickness = 0.01
  590. selectionBoxOfLeftLeg.Transparency = 0
  591.  
  592.  
  593.  
  594.  
  595. local Orbd = Instance.new("Part", char)
  596. Orbd.Name = "Orbd"
  597. Orbd.Shape = Enum.PartType.Ball
  598. Orbd.CanCollide = false
  599.  
  600. Orbd.BrickColor = BrickColor.new("Royal purple")
  601.  
  602. Orbd.Transparency = 0
  603. Orbd.Material = "Neon"
  604. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  605. Orbd.TopSurface = Enum.SurfaceType.Smooth
  606. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  607.  
  608. local Weld = Instance.new("Weld", Orbd)
  609. Weld.Part0 = char.Head
  610. Weld.Part1 = Orbd
  611. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  612. local glov = Instance.new("PointLight", Orbd)
  613. glov.Brightness = 3000
  614. glov.Range = 20
  615. glov.Color = Color3.new(255, 0, 255)
  616.  
  617. --------------------------------------------------------
  618. local Orbvc = Instance.new("Part", char)
  619. Orbvc.Name = "Orbvc"
  620. Orbvc.Shape = Enum.PartType.Ball
  621. Orbvc.CanCollide = false
  622.  
  623. Orbvc.BrickColor = BrickColor.new("Royal purple")
  624.  
  625. Orbvc.Transparency = 0
  626. Orbvc.Material = "Neon"
  627. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  628. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  629. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  630.  
  631. local Weld = Instance.new("Weld", Orbvc)
  632. Weld.Part0 = char.Head
  633. Weld.Part1 = Orbvc
  634. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  635. local glo = Instance.new("PointLight", Orbvc)
  636. glo.Brightness = 3000
  637. glo.Range = 20
  638. glo.Color = Color3.new(255, 0, 255)
  639. ----------------------------------------------------
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650. function FindNearestTorso(Position,Distance,SinglePlayer)
  651. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  652. local List = {}
  653. for i,v in pairs(workspace:GetChildren())do
  654. if v:IsA("Model")then
  655. if v:findFirstChild("Torso")then
  656. if v ~= char then
  657. if(v.Torso.Position -Position).magnitude <= Distance then
  658. table.insert(List,v)
  659. end
  660. end
  661. end
  662. end
  663. end
  664. return List
  665. end
  666.  
  667.  
  668.  
  669.  
  670. GroundWave1 = function()
  671. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  672. local Colors = {"Royal purple", "Really black"}
  673. local wave = Instance.new("Part", Torso)
  674. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  675. wave.Anchored = true
  676. wave.CanCollide = false
  677. wave.Locked = true
  678. wave.Size = Vector3.new(1, 1, 1)
  679. wave.TopSurface = "Smooth"
  680. wave.BottomSurface = "Smooth"
  681. wave.Transparency = 0.35
  682. wave.CFrame = HandCF
  683. wm = Instance.new("SpecialMesh", wave)
  684. wm.MeshId = "rbxassetid://3270017"
  685. coroutine.wrap(function()
  686. for i = 1, 30, 1 do
  687. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  688. wave.Size = wm.Scale
  689. wave.CFrame = HandCF
  690. wave.Transparency = i/30
  691. wait()
  692. end
  693. wait()
  694. wave:Destroy()
  695. end)()
  696. end
  697. ----------------------------------------------------
  698.  
  699.  
  700. GroundWave3 = function()
  701. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  702. local Colors = {"Royal purple", "Royal purple"}
  703. local wave = Instance.new("Part", torso)
  704. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  705. wave.Anchored = true
  706. wave.CanCollide = false
  707. wave.Locked = true
  708. wave.Size = Vector3.new(1, 1, 1)
  709. wave.TopSurface = "Smooth"
  710. wave.BottomSurface = "Smooth"
  711. wave.Transparency = 0.35
  712. wave.CFrame = HandCF
  713. wm = Instance.new("SpecialMesh", wave)
  714. wm.MeshId = "rbxassetid://3270017"
  715. coroutine.wrap(function()
  716. for i = 1, 14, 1 do
  717. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  718. wave.Size = wm.Scale
  719. wave.CFrame = HandCF
  720. wave.Transparency = i/14
  721. wait()
  722. end
  723. wait()
  724. wave:Destroy()
  725. end)()
  726. end
  727.  
  728.  
  729.  
  730.  
  731.  
  732. local acos = math.acos
  733. local sqrt = math.sqrt
  734. local Vec3 = Vector3.new
  735. local fromAxisAngle = CFrame.fromAxisAngle
  736.  
  737. local function toAxisAngle(CFr)
  738. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  739. local Angle = math.acos((R00+R11+R22-1)/2)
  740. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  741. A = A == 0 and 0.00001 or A
  742. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  743. B = B == 0 and 0.00001 or B
  744. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  745. C = C == 0 and 0.00001 or C
  746. local x = (R21-R12)/sqrt(A)
  747. local y = (R02-R20)/sqrt(B)
  748. local z = (R10-R01)/sqrt(C)
  749. return Vec3(x,y,z),Angle
  750. end
  751.  
  752. local acos = math.acos
  753. local sqrt = math.sqrt
  754. local Vec3 = Vector3.new
  755. local fromAxisAngle = CFrame.fromAxisAngle
  756.  
  757. local function toAxisAngle(CFr)
  758. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  759. local Angle = math.acos((R00+R11+R22-1)/2)
  760. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  761. A = A == 0 and 0.00001 or A
  762. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  763. B = B == 0 and 0.00001 or B
  764. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  765. C = C == 0 and 0.00001 or C
  766. local x = (R21-R12)/sqrt(A)
  767. local y = (R02-R20)/sqrt(B)
  768. local z = (R10-R01)/sqrt(C)
  769. return Vec3(x,y,z),Angle
  770. end
  771.  
  772. function ApplyTrig(Num,Func)
  773. local Min,Max = Func(0),Func(1)
  774. local i = Func(Num)
  775. return (i-Min)/(Max-Min)
  776. --[[if Func == "sin" then
  777. return (math.sin((1-Num)*math.pi)+1)/2
  778. elseif Func == "cos" then
  779. return (math.cos((1-Num)*math.pi)+1)/2
  780. end]]
  781. end
  782.  
  783. function LerpCFrame(CFrame1,CFrame2,Num)
  784. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  785. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  786. end
  787.  
  788.  
  789.  
  790. local togglecamshake = true
  791.  
  792. function camshake(partoz, magn, intens)
  793. if togglecamshake == true then
  794. return
  795. end
  796. for _, guy in pairs(workspace:GetChildren()) do
  797. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  798. coroutine.resume(coroutine.create(function()
  799. local humz = guy:FindFirstChild("Humanoid")
  800. local torse = guy:FindFirstChild("Torso")
  801. for _ = 1, 5 * intens do
  802. wait()
  803. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  804. end
  805. humz.CameraOffset = Vector3.new(0, 0, 0)
  806. end))
  807. end
  808. end
  809. end
  810.  
  811.  
  812. function Crater(Torso,Radius)
  813. Spawn(function()
  814. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  815. local Ignore = {}
  816. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  817. if v.Character ~= nil then
  818. Ignore[#Ignore+1] = v.Character
  819. end
  820. end
  821. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  822. if Hit == nil then return end
  823. local Parts = {}
  824. for i = 1,360,10 do
  825. local P = Instance.new("Part",Torso.Parent)
  826. P.Anchored = true
  827. P.FormFactor = "Custom"
  828. P.BrickColor = BrickColor.new("Royal purple")
  829. P.Material = "Granite"
  830. P.TopSurface = "Smooth"
  831. P.BottomSurface = "Smooth"
  832. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  833. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  834. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  835. if math.random(0,5) == 0 then -- rubble
  836. local P = Instance.new("Part",Torso.Parent)
  837. P.Anchored = true
  838. P.FormFactor = "Custom"
  839. P.BrickColor = BrickColor.new("Royal Purple")
  840. P.Material = Hit.Material
  841. P.TopSurface = "Smooth"
  842. P.BottomSurface = "Smooth"
  843. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  844. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  845. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  846. end
  847. end
  848. for i = 0,1,0.05 do
  849. for i2,v in pairs(Parts) do
  850. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  851. end
  852. wait(0.02)
  853. end
  854. for i,v in pairs(Parts) do
  855. if v[1].Size.X > 2.1 then
  856. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  857. end
  858. v[1].Anchored = false
  859. end
  860. for i = 0,1,0.05 do
  861. for i2,v in pairs(Parts) do
  862. v[1].Transparency = i
  863. if i == 1 then
  864. v[1]:Destroy()
  865. elseif i >= 0.25 then
  866. v[1].CanCollide = false
  867. end
  868. end
  869. wait(0.02)
  870. end
  871. Parts = nil
  872. end)
  873. end
  874.  
  875.  
  876.  
  877. GroundWave = function()
  878. if Transforming == true then
  879. local value = 5
  880. local value2 = 10
  881. local value3 = 20
  882. local sa2 = Instance.new("Sound",Torso)
  883. sa2.SoundId = "rbxassetid://393621716"
  884. sa2.Pitch = 1
  885. sa2.Volume = 10
  886. sa2.Looped = false
  887. sa2:Play()
  888. local wave = Instance.new("Part", Torso)
  889. local glowz = Instance.new("ParticleEmitter",wave)
  890. glowz.LightEmission = 1
  891. glowz.Texture = "rbxassetid://284205403"
  892. glowz.Color = ColorSequence.new(wit)
  893. glowz.Size = NumberSequence.new(30)
  894. glowz.Speed = NumberRange.new(25,100)
  895. glowz.LockedToPart = false
  896. glowz.Transparency = NumberSequence.new(0.75)
  897. glowz.RotSpeed = NumberRange.new(-2000,2000)
  898. glowz.Lifetime = NumberRange.new(1)
  899. glowz.Rate = 50000
  900. glowz.VelocitySpread = 9001
  901. local glowz2 = Instance.new("ParticleEmitter",wave)
  902. glowz2.LightEmission = 1
  903. glowz.Texture = "rbxassetid://284205403"
  904. glowz2.Color = ColorSequence.new(wit)
  905. glowz2.Size = NumberSequence.new(30)
  906. glowz2.Speed = NumberRange.new(25,100)
  907. glowz2.LockedToPart = false
  908. glowz2.Transparency = NumberSequence.new(0.75)
  909. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  910. glowz2.Lifetime = NumberRange.new(1)
  911. glowz2.Rate = 50000
  912. glowz2.VelocitySpread = 9001
  913. wave.BrickColor = BrickColor.new("Really black")
  914. wave.Anchored = true
  915. wave.CanCollide = false
  916. wave.Locked = true
  917. wave.Size = Vector3.new(1, 1, 1)
  918. wave.TopSurface = "Smooth"
  919. wave.BottomSurface = "Smooth"
  920. wave.Transparency = 0.35
  921. wave.CFrame = fx.CFrame
  922. wave.Material = "Neon"
  923. wm = Instance.new("SpecialMesh", wave)
  924. wm.MeshType = "Sphere"
  925. wm.Scale = Vector3.new(1,1,1)
  926. local wave2 = Instance.new("Part", Torso)
  927. wave2.BrickColor = TorsoColor
  928. wave2.Anchored = true
  929. wave2.CanCollide = false
  930. wave2.Locked = true
  931. wave2.Size = Vector3.new(1, 1, 1)
  932. wave2.TopSurface = "Smooth"
  933. wave2.BottomSurface = "Smooth"
  934. wave2.Transparency = 0.35
  935. wave2.CFrame = fx.CFrame
  936. wave2.Material = "Neon"
  937. wm2 = Instance.new("SpecialMesh", wave2)
  938. wm2.MeshType = "FileMesh"
  939. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  940. wm2.Scale = Vector3.new(1,1,1)
  941. local wave3 = Instance.new("Part", Torso)
  942. wave3.BrickColor = BrickColor.new("Really black")
  943. wave3.Anchored = true
  944. wave3.CanCollide = false
  945. wave3.Locked = true
  946. wave3.Size = Vector3.new(1, 1, 1)
  947. wave3.TopSurface = "Smooth"
  948. wave3.BottomSurface = "Smooth"
  949. wave3.Transparency = 0.35
  950. wave3.CFrame = fx.CFrame
  951. wave3.Material = "Neon"
  952. wm3 = Instance.new("SpecialMesh", wave3)
  953. wm3.MeshType = "FileMesh"
  954. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  955. wm3.Scale = Vector3.new(1,1,1)
  956. coroutine.wrap(function()
  957. for i = 1, 18, 1 do
  958. value = value - 0.5
  959. value2 = value2 - 0.75*1.5
  960. value3 = value3 - 0.475*1.5
  961. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  962. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  963. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  964. --wave.Size = wm.Scale
  965. wave.CFrame = fx.CFrame
  966. wave.Transparency = i/14
  967. --wave2.Size = wm2.Scale
  968. wave2.CFrame = fx.CFrame
  969. wave2.Rotation = Vector3.new(90, 0, 0)
  970. wave2.Transparency = i/14
  971. --wave3.Size = wm3.Scale
  972. wave3.CFrame = fx.CFrame
  973. wave3.Rotation = Vector3.new(90, 0, 0)
  974. wave3.Transparency = i/14
  975. wait()
  976. glowz.Rate = 0
  977. glowz2.Rate = 0
  978. end
  979. wait()
  980. wave:Destroy()
  981. wave2:Destroy()
  982. wave3:Destroy()
  983. end)()
  984. elseif Transforming == false then
  985. wait()
  986. end
  987. end
  988.  
  989. for i = 1, 100 do rs:wait()
  990. fx.CFrame = Torso.CFrame
  991. end
  992.  
  993. spawn(function()
  994. while wait(1) do
  995. GroundWave()
  996. end
  997. end)
  998.  
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004. local RbxUtility = LoadLibrary("RbxUtility")
  1005. local Create = RbxUtility.Create
  1006.  
  1007. function RemoveOutlines(part)
  1008. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1009. end
  1010. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1011. local Part = Create("Part"){
  1012. Parent = Parent,
  1013. Reflectance = Reflectance,
  1014. Transparency = Transparency,
  1015. CanCollide = false,
  1016. Locked = true,
  1017. BrickColor = BrickColor.new(tostring(BColor)),
  1018. Name = Name,
  1019. Size = Size,
  1020. Material = Material,
  1021. }
  1022. RemoveOutlines(Part)
  1023. return Part
  1024. end
  1025. local Effects = {}
  1026.  
  1027.  
  1028.  
  1029. wait(2)
  1030. local Muss = Instance.new("Sound",char)
  1031. Muss.SoundId = "rbxassetid://186942568"
  1032. Muss.Pitch = 1
  1033. Muss.Volume = 0
  1034. Muss.Looped = true
  1035. Muss:Play()
  1036. Transforming = false
  1037.  
  1038.  
  1039. local value2 = 1
  1040. for i = 1, 20 do rs:wait()
  1041. value2 = value2 - 0.05
  1042. glowz.Rate = 0
  1043. glowz2.Rate = 0
  1044. fx.Transparency = fx.Transparency + (1/20)
  1045. fx.CFrame = torso.CFrame
  1046. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1047. rs:wait()
  1048. end
  1049.  
  1050.  
  1051. local Mus = Instance.new("Sound",char)
  1052. Mus.SoundId = "rbxassetid://752647397"
  1053. Mus.Pitch = 1
  1054. Mus.Volume = 40
  1055. Mus.Looped = false
  1056. wait(0.3)
  1057. Mus:Play()
  1058.  
  1059. glowz:Destroy()
  1060. glowz2:Destroy()
  1061. for i = 1,20 do
  1062.  
  1063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1068. end
  1069. wait(1)
  1070. for i = 1,20 do
  1071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1074.  
  1075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1077.  
  1078. end
  1079.  
  1080.  
  1081. wait(5)
  1082.  
  1083. wait(1.3)
  1084. for i = 1,20 do
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1086.  
  1087.  
  1088. end
  1089. wait(0.4)
  1090. for i = 1,20 do
  1091.  
  1092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1093. end
  1094. wait(0.6)
  1095. for i = 1,20 do
  1096. wait()
  1097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1102. end
  1103. wait(0.2)
  1104. for i = 1,20 do
  1105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1108.  
  1109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1111.  
  1112. end
  1113. wait()
  1114.  
  1115. camshake(torso, 48, 6)
  1116. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1117. if v:FindFirstChild('Humanoid') then
  1118. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1119. end
  1120. end
  1121.  
  1122.  
  1123.  
  1124.  
  1125. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1126. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1127. end
  1128.  
  1129. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1130. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1131. end
  1132. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1133. TBlast.BrickColor = BrickColor.new("Pink")
  1134. TBlast.Transparency = 1
  1135. TBlast.Anchored = true
  1136. TBlast.CanCollide = false
  1137. TBlast.CFrame = root.CFrame
  1138. TBlast.Size = Vector3.new(2,2,2)
  1139. TBMesh.Parent = TBlast
  1140. TBMesh.MeshType = "Sphere"
  1141. game.Lighting.Brightness = 0
  1142. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1143. game.Lighting.TimeOfDay = 0.1
  1144. game.Lighting.FogEnd = 1000
  1145. game.Lighting.FogColor = TBlast.BrickColor.Color
  1146. game.Lighting.TimeOfDay = "00:00:00"
  1147. game.Lighting.Ambient = Color3.new(0,0,0)
  1148. game.Lighting.FogColor = Color3.new(0,0,0)
  1149. game.Lighting.FogEnd = 500
  1150. game.Lighting.FogStart = 0
  1151. game.Lighting.GlobalShadows = true
  1152.  
  1153.  
  1154.  
  1155. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1156. local valuer = 5
  1157. local valuer2 = 10
  1158. local valuer3 = 15
  1159. local sa2 = Instance.new("Sound",torso)
  1160. sa2.SoundId = "rbxassetid://130972023"
  1161. sa2.Pitch = 1
  1162. sa2.Volume = 5
  1163. sa2.Looped = false
  1164. sa2:Play()
  1165. local sar2 = Instance.new("Sound",torso)
  1166. sar2.SoundId = "rbxassetid://153274423"
  1167. sar2.Pitch = 1
  1168. sar2.Volume = 5
  1169. sar2.Looped = false
  1170. sar2:Play()
  1171. Crater(torso,67)
  1172.  
  1173. GroundWave4 = function()
  1174.  
  1175. local wave = Instance.new("Part", torso)
  1176. wave.BrickColor = BrickColor.new("Royal purple")
  1177. wave.Anchored = true
  1178. wave.CanCollide = false
  1179. wave.Locked = true
  1180. wave.Size = Vector3.new(1, 1, 1)
  1181. wave.TopSurface = "Smooth"
  1182. wave.BottomSurface = "Smooth"
  1183. wave.Transparency = 0.35
  1184. wave.CFrame = fx.CFrame
  1185. wm = Instance.new("SpecialMesh", wave)
  1186. wm.MeshType = "Sphere"
  1187. wm.Scale = Vector3.new(1,1,1)
  1188. coroutine.wrap(function()
  1189. for i = 1, 18, 1 do
  1190. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1191. --wave.Size = wm.Scale
  1192. wave.CFrame = fx.CFrame
  1193. wave.Transparency = i/14
  1194. wait()
  1195. end
  1196. wait()
  1197. wave:Destroy()
  1198. end)()
  1199.  
  1200. end
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206. GroundWave1()
  1207.  
  1208.  
  1209. CV="Pastel blue"
  1210.  
  1211. local txt = Instance.new("BillboardGui", Char)
  1212. txt.Adornee = Char .Head
  1213. txt.Name = "_status"
  1214. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1215. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1216. local text = Instance.new("TextLabel", txt)
  1217. text.Size = UDim2.new(10, 0, 7, 0)
  1218. text.FontSize = "Size24"
  1219. text.TextScaled = true
  1220. text.TextTransparency = 0
  1221. text.BackgroundTransparency = 1
  1222. text.TextTransparency = 0
  1223. text.TextStrokeTransparency = 0
  1224. text.Font = "Antique"
  1225. text.TextStrokeColor3 = Color3.new(170,0,255)
  1226.  
  1227. v=Instance.new("Part")
  1228. v.Name = "ColorBrick"
  1229. v.Parent=Player.Character
  1230. v.FormFactor="Symmetric"
  1231. v.Anchored=true
  1232. v.CanCollide=false
  1233. v.BottomSurface="Smooth"
  1234. v.TopSurface="Smooth"
  1235. v.Size=Vector3.new(10,5,3)
  1236. v.Transparency=1
  1237. v.CFrame=Char.Torso.CFrame
  1238. v.BrickColor=BrickColor.new(CV)
  1239. v.Transparency=1
  1240. text.TextColor3 = Color3.new(0,0,0)
  1241. v.Shape="Block"
  1242. text.Text = "The Omni-God of Erradication"
  1243.  
  1244.  
  1245.  
  1246.  
  1247. ROW = function(out, trans, s, wt, t, ang, plus)
  1248. for i = 1, 360, 360/t do
  1249. local c = Instance.new("Part", game.Workspace)
  1250. c.FormFactor = 3
  1251. c.TopSurface = 0
  1252. c.BottomSurface = 0
  1253. c.Size = s
  1254. c.Anchored = true
  1255. c.CanCollide = wt
  1256. c.Material=workspace.Base.Material
  1257. c.Transparency = trans
  1258. c.BrickColor = workspace.Base.BrickColor
  1259. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1260. c.Locked=true
  1261. game.Debris:AddItem(c,15)
  1262. end
  1263. end
  1264.  
  1265. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273. local wave = Instance.new("Part", torso)
  1274. wave.BrickColor = TorsoColor
  1275. wave.Anchored = true
  1276. wave.CanCollide = false
  1277. wave.Locked = true
  1278. wave.Size = Vector3.new(1, 1, 1)
  1279. wave.TopSurface = "Smooth"
  1280. wave.BottomSurface = "Smooth"
  1281. wave.Transparency = 0.35
  1282. wave.CFrame = HandCF
  1283. wm = Instance.new("SpecialMesh", wave)
  1284. wm.MeshId = "rbxassetid://3270017"
  1285. local wave2 = Instance.new("Part", torso)
  1286. wave2.BrickColor = BrickColor.new("Really black")
  1287. wave2.Anchored = true
  1288. wave2.CanCollide = false
  1289. wave2.Locked = true
  1290. wave2.Size = Vector3.new(1, 1, 1)
  1291. wave2.TopSurface = "Smooth"
  1292. wave2.BottomSurface = "Smooth"
  1293. wave2.Transparency = 0.35
  1294. wave2.CFrame = HandCF
  1295. wm2 = Instance.new("SpecialMesh", wave2)
  1296. wm2.MeshId = "rbxassetid://3270017"
  1297. local wave3 = Instance.new("Part", torso)
  1298. wave3.BrickColor = TorsoColor
  1299. wave3.Anchored = true
  1300. wave3.CanCollide = false
  1301. wave3.Locked = true
  1302. wave3.Size = Vector3.new(1, 1, 1)
  1303. wave3.TopSurface = "Smooth"
  1304. wave3.BottomSurface = "Smooth"
  1305. wave3.Transparency = 0.35
  1306. wave3.CFrame = HandCF
  1307. wm3 = Instance.new("SpecialMesh", wave3)
  1308. wm3.MeshId = "rbxassetid://3270017"
  1309. coroutine.wrap(function()
  1310. for i = 1, 14, 1 do
  1311. valuer = valuer - 0.35
  1312. valuer2 = valuer - 0.45
  1313. valuer3 = valuer3 - 0.475
  1314. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1315. wave.Size = wm.Scale
  1316. wave.CFrame = HandCF
  1317. wave.Transparency = i/14
  1318. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1319. wave2.Size = wm2.Scale
  1320. wave2.CFrame = HandCF
  1321. wave2.Transparency = i/14
  1322. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1323. wave3.Size = wm2.Scale
  1324. wave3.CFrame = HandCF
  1325. wave3.Transparency = i/14
  1326. wait()
  1327. end
  1328. wait()
  1329. wave:Destroy()
  1330. wave2:Destroy()
  1331. end)()
  1332.  
  1333. local torso = game.Players.owner.Character.Torso
  1334. local block = Instance.new("Part",torso)
  1335. block.Size = Vector3.new(0.1,0.1,0.1)
  1336. block.Position = block.Position + Vector3.new(2,2,2)
  1337. block.Transparency = 1
  1338. local weld = Instance.new("Weld",torso)
  1339. weld.Part0 = torso
  1340. weld.Part1 = block
  1341. weld.C0 = CFrame.new(0,5,0)
  1342. local tables = {5,4,3,2,1}
  1343. local part = Instance.new("ParticleEmitter")
  1344. part.Parent = game.Players.owner.Character.Torso
  1345. part.LockedToPart = true
  1346.  
  1347. part.Texture = "rbxassetid://300899196"
  1348. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1349. part.Transparency = NumberSequence.new(0.7)
  1350. part.Lifetime = NumberRange.new(2)
  1351. part.Rate = 30
  1352. local part2 = Instance.new("ParticleEmitter",block)
  1353. part2.Lifetime = NumberRange.new(5)
  1354. part2.Speed = NumberRange.new(0)
  1355. part2.Size = NumberSequence.new(18)
  1356. part2.LockedToPart = true
  1357. part2.Transparency = NumberSequence.new(0.5)
  1358. part2.Rate = 3
  1359. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1360. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1361. local model = Instance.new("Model",torso)
  1362.  
  1363. local ball0 = Instance.new("Part",model)
  1364. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1365. ball0.Transparency = 0.5
  1366. ball0.BrickColor = BrickColor.new("Royal purple")
  1367. ball0.Size = Vector3.new(1,1,1)
  1368. ball0mesh = Instance.new("SpecialMesh",ball0)
  1369. ball0mesh.MeshType = "Sphere"
  1370. ball0mesh.Scale = Vector3.new(1,1,1)
  1371. ballweld = Instance.new("Weld",model)
  1372. ballweld.Part0 = torso
  1373. ballweld.Part1 = ball0
  1374.  
  1375.  
  1376.  
  1377.  
  1378. for i = 1,15 do
  1379. wait(0.1)
  1380. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1381. part2.Size = NumberSequence.new(15)
  1382. for i = 1 , 3 do
  1383. wait()
  1384. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1385.  
  1386. end
  1387.  
  1388. wait(0.1)
  1389. part2.Size = NumberSequence.new(8)
  1390. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1391. ball0mesh.Scale = Vector3.new(1,1,1)
  1392.  
  1393. end
  1394.  
  1395. hum.WalkSpeed = 16
  1396. Muss.Volume = 8
  1397.  
  1398.  
  1399. Charging = true
  1400. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1401. function FDebris()
  1402. repeat
  1403. local p = Instance.new('Part',Torso)
  1404. p.formFactor = 'Custom'
  1405. p.Size = Vector3.new(1,1,1)
  1406. p.BrickColor = BrickColor.new("Dark indigo")
  1407. p.CanCollide = false
  1408. p.Transparency = 0.2
  1409. p.Anchored = true
  1410. p.Locked=true
  1411. p.Material = "Neon"
  1412. s = math.random(1,40)/10
  1413. local m = Instance.new("BlockMesh",p)
  1414. m.Scale = Vector3.new(s,s,s)
  1415. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1416. --[[coroutine.wrap(function()
  1417. wait(2)
  1418. while Charging == true do
  1419. wait(2)
  1420. GroundWave1()
  1421. wait(2)
  1422. end
  1423. end)()]]--
  1424.  
  1425. spawn(function()
  1426. while rs:wait() do
  1427. if p.Transparency >= 1 then p:Destroy() break end
  1428. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1429. p.Transparency = p.Transparency+0.01
  1430. end
  1431. end)
  1432. wait(.3)
  1433. until Charging == false
  1434. end
  1435.  
  1436.  
  1437. spawn(function()
  1438. while wait(.01)
  1439. do
  1440. FDebris()
  1441. end
  1442. end)
  1443.  
  1444.  
  1445.  
  1446. FloatPart = function()
  1447. local Part = Instance.new('Part',Torso)
  1448. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1449. Part.Anchored = true
  1450. Part.Material = 'Neon'
  1451. Part.CanCollide = false
  1452. Part.BrickColor = BrickColor.new("Royal purple")
  1453. local Mesh = Instance.new('SpecialMesh',Part)
  1454. Mesh.Scale = Vector3.new(4,4,.2)
  1455. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1456. Mesh.VertexColor = Vector3.new(0,170,255)
  1457. spawn(function()
  1458. for i = 1,30 do
  1459. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1460. Part.Transparency = Part.Transparency + .035
  1461. game["Run Service"].RenderStepped:wait()
  1462. end
  1463. Part:Destroy()
  1464. end)
  1465. end;
  1466.  
  1467. DubPart = function()
  1468. local Part = Instance.new('Part',Torso)
  1469. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1470. Part.Anchored = true
  1471. Part.CanCollide = false
  1472. Part.Material = 'Neon'
  1473. Part.BrickColor = BrickColor.new(SecondaryColor)
  1474. local Mesh = Instance.new('SpecialMesh',Part)
  1475. Mesh.Scale = Vector3.new(7,7,.2)
  1476. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1477. Mesh.VertexColor = Vector3.new(0,170,255)
  1478. spawn(function()
  1479. for i = 1,30 do
  1480. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1481. Part.Transparency = Part.Transparency + .035
  1482. game["Run Service"].RenderStepped:wait()
  1483. end
  1484. Part:Destroy()
  1485. end)
  1486. end;
  1487.  
  1488. Fade = function(Item,t)
  1489. spawn(function()
  1490. for i = 1,20 do
  1491. Item.Transparency = Item.Transparency + .05
  1492. if t then
  1493. wait(t)
  1494. else
  1495. wait()
  1496. end
  1497. end
  1498. Item:Destroy()
  1499. end)
  1500. end
  1501.  
  1502. Particle = function(PrimaryColor)
  1503. local Part = Instance.new('Part',Torso)
  1504. Part.BrickColor = BrickColor.new(PrimaryColor)
  1505. Part.Anchored = true
  1506. Part.Transparency = .3
  1507. Part.CanCollide = false
  1508. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1509. local Mesh = Instance.new('BlockMesh',Part)
  1510. Mesh.Scale = Vector3.new(.05,.1,.1)
  1511. spawn(function()
  1512. for i = 1,40 do
  1513. Part.Transparency = Part.Transparency + .0125
  1514. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1515. game["Run Service"].RenderStepped:wait()
  1516. end
  1517. Part:Destroy()
  1518. end)
  1519. end;
  1520.  
  1521. --[[spawn(function()
  1522. while wait() do
  1523. wait(.05)
  1524. FloatPart()
  1525. wait(.08)
  1526. FloatPart()
  1527. wait(.05)
  1528. DubPart()
  1529. wait(.08)
  1530. end
  1531. end)]]
  1532.  
  1533. game["Run Service"].RenderStepped:connect(function(_)
  1534. Particle("Royale purple")
  1535. Particle("Really black")
  1536. Particle("Royal purple")
  1537. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1538. end)
  1539.  
  1540.  
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. function FindNearestTorso(Position,Distance,SinglePlayer)
  1556. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1557. local List = {}
  1558. for i,v in pairs(workspace:GetChildren())do
  1559. if v:IsA("Model")then
  1560. if v:findFirstChild("Torso")then
  1561. if v ~= char then
  1562. if(v.Torso.Position -Position).magnitude <= Distance then
  1563. table.insert(List,v)
  1564. end
  1565. end
  1566. end
  1567. end
  1568. end
  1569. return List
  1570. end
  1571.  
  1572.  
  1573.  
  1574.  
  1575. vt = Vector3.new
  1576.  
  1577.  
  1578.  
  1579. local player = owner
  1580. local pchar = player.Character
  1581. local cam = workspace.CurrentCamera
  1582.  
  1583. local rad = math.rad
  1584. bodyparts = {}
  1585. local keysDown = {}
  1586. local flySpeed = 0
  1587. local MAX_FLY_SPEED = 150
  1588.  
  1589. local canFly = false
  1590. local flyToggled = false
  1591.  
  1592. local forward, side = 0, 0
  1593. local lastForward, lastSide = 0, 0
  1594.  
  1595. local floatBP = Instance.new("BodyPosition")
  1596. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1597. local flyBV = Instance.new("BodyVelocity")
  1598. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1599. local turnBG = Instance.new("BodyGyro")
  1600. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1601.  
  1602. keysDown[key] = true
  1603.  
  1604. if key == "f" then
  1605. flyToggled = not flyToggled
  1606.  
  1607. if not flyToggled then
  1608. stanceToggle = "Normal"
  1609. floatBP.Parent = nil
  1610. flyBV.Parent = nil
  1611. turnBG.Parent = nil
  1612. root.Velocity = Vector3.new()
  1613. pchar.Humanoid.PlatformStand = false
  1614. end
  1615. end
  1616.  
  1617. end)
  1618. keysDown[key] = nil
  1619. end)
  1620.  
  1621. local function updateFly()
  1622.  
  1623.  
  1624.  
  1625.  
  1626. if not flyToggled then return end
  1627.  
  1628. lastForward = forward
  1629. lastSide = side
  1630.  
  1631. forward = 0
  1632. side = 0
  1633.  
  1634. if keysDown.w then
  1635. forward = forward + 1
  1636. end
  1637. if keysDown.s then
  1638. forward = forward - 1
  1639. end
  1640. if keysDown.a then
  1641. side = side - 1
  1642. end
  1643. if keysDown.d then
  1644. side = side + 1
  1645. end
  1646.  
  1647. canFly = (forward ~= 0 or side ~= 0)
  1648.  
  1649. if canFly then
  1650. stanceToggle = "Floating"
  1651. turnBG.Parent = root
  1652. floatBP.Parent = nil
  1653. flyBV.Parent = root
  1654.  
  1655. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1656. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1657. else
  1658. floatBP.position = root.Position
  1659. floatBP.Parent = root
  1660.  
  1661. flySpeed = flySpeed - 1
  1662. if flySpeed < 0 then flySpeed = 0 end
  1663. end
  1664.  
  1665. local camCF = cam.CoordinateFrame
  1666. local in_forward = canFly and forward or lastForward
  1667. local in_side = canFly and side or lastSide
  1668.  
  1669. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1670.  
  1671. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1672. end
  1673.  
  1674. game:service'RunService'.RenderStepped:connect(function()
  1675. if flyToggled then
  1676. pchar.Humanoid.PlatformStand = true
  1677. end
  1678. updateFly()
  1679. end)
  1680.  
  1681.  
  1682.  
  1683. if key == "b" then
  1684. hum.WalkSpeed = 0
  1685. if Debounces.CanAttack == true then
  1686. Debounces.CanAttack = false
  1687. Debounces.NoIdl = true
  1688. Debounces.on = true
  1689. v = Instance.new("Sound")
  1690. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1691. v.Parent = char
  1692. v.Looped = false
  1693. v.Pitch = 1
  1694. v.Volume = 3000
  1695. wait(0.01)
  1696. v:Play()
  1697. wait()
  1698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1704. if Debounces.on == false then
  1705. end
  1706. wait()
  1707. end
  1708. wait()
  1709.  
  1710.  
  1711. local function Shockwave7()
  1712. local ENERGY = Instance.new("Part", Char)
  1713. ENERGY.Name = "ENERGY"
  1714. ENERGY.CanCollide = false
  1715. ENERGY.BrickColor = BrickColor.new("Really black")
  1716. ENERGY.Transparency = 0.2
  1717. ENERGY.TopSurface = 0
  1718. ENERGY.BottomSurface = 0
  1719. ENERGY.Anchored = true
  1720. local cm = Instance.new("CylinderMesh", ENERGY)
  1721. cm.Scale = Vector3.new(1, 20, 1)
  1722. ENERGY.Size = Vector3.new(5, 20, 5)
  1723. ENERGY.CFrame = char.Torso.CFrame
  1724. ENERGY.Touched:connect(function(hit)
  1725. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1726. local Occlude = true
  1727. local NotOccludes = {
  1728. char.Name;
  1729. "Wings";
  1730. "Scythe";
  1731. "Thingy";
  1732. "Thingy2"; -- put all of the names in a table pls
  1733. }
  1734. for i,v in pairs(NotOccludes) do
  1735. if hit.Parent.Name == v then
  1736. Occlude = false
  1737. end
  1738. end
  1739. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1740. if Occlude then
  1741. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1742. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1743. end
  1744. end
  1745. end)
  1746. for i = 1, 50 do
  1747. ENERGY.CFrame = char.Torso.CFrame
  1748. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1749. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1750. wait()
  1751. end
  1752. ENERGY:Destroy()
  1753. end
  1754. Shockwave7()
  1755.  
  1756.  
  1757. pt=Instance.new('Part',torso)
  1758. pt.Anchored=true
  1759. pt.CanCollide=false
  1760. pt.Locked = true
  1761. pt.FormFactor='Custom'
  1762. pt.Size=Vector3.new(1,1,1)
  1763. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1764. pt.Transparency=.6
  1765. pt.BrickColor=BrickColor.new('Royal purple')
  1766. msh=Instance.new('SpecialMesh',pt)
  1767. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1768. msh.Scale=Vector3.new(8,4,8)
  1769. pt2=pt:clone()
  1770. pt2.Parent = torso
  1771. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1772. pt2.BrickColor=BrickColor.new("Really black")
  1773. msh2=msh:clone()
  1774. msh2.Parent=pt2
  1775. msh2.Scale=Vector3.new(10,5,10)
  1776.  
  1777. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1778. bl = Instance.new("Part", char)
  1779. bl.Locked = true
  1780. bl.Name = "Shell"
  1781. bl.BrickColor = BrickColor.new("Royal purple")
  1782. bl.Anchored = true
  1783. bl.CanCollide = false
  1784. bl.Transparency = 0
  1785. bl.Reflectance = 0
  1786. bl.BottomSurface = 0
  1787. bl.TopSurface = 0
  1788. bl.Shape = 0
  1789. blm = Instance.new("SpecialMesh",bl)
  1790. blm.MeshType = "Sphere"
  1791. blm.Scale = Vector3.new(1,1,1)
  1792. blm.MeshId = "rbxassetid://9982590"
  1793.  
  1794. coroutine.resume(coroutine.create(function()
  1795. for i=1, math.huge, 4 do
  1796. rs:wait()
  1797. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1798. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1799. bl.Transparency = bl.Transparency + 0.005
  1800. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1801. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1802. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1803. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1804. end
  1805. end))
  1806.  
  1807. for i = 1, 15 do
  1808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1814. if Debounces.on == false then
  1815. break
  1816. end
  1817. wait()
  1818. end
  1819. for i = 1, 15 do
  1820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1826. if Debounces.on == false then
  1827. break
  1828. end
  1829. wait()
  1830. end
  1831. for i = 1, 15 do
  1832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1838. if Debounces.on == false then
  1839. break
  1840. end
  1841. wait()
  1842. end
  1843. for i = 1, 15 do
  1844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1850. if Debounces.on == false then
  1851. break
  1852. end
  1853. wait()
  1854. end
  1855. for i = 1, 15 do
  1856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1862. if Debounces.on == false then
  1863. break
  1864. end
  1865. wait()
  1866. end
  1867. for i = 1, 10 do
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1874. if Debounces.on == false then
  1875. break
  1876. end
  1877. wait()
  1878. end
  1879. wait(1.4)
  1880. Debounces.NoIdl = false
  1881. hum.WalkSpeed = 5
  1882. Debounces.on = false
  1883. wait()
  1884. if Debounces.CanAttack == false then
  1885. Debounces.CanAttack = true
  1886. v:Destroy()
  1887. bl:Destroy()
  1888. blm:Destroy()
  1889. pt:Destroy()
  1890. pt2:Destroy()
  1891. msh:Destroy()
  1892. msh2:Destroy()
  1893. end
  1894. end
  1895. end)
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901. local grabbed = false
  1902. local cf = CFrame.new
  1903. local mr = math.rad
  1904. local angles = CFrame.Angles
  1905. local ud = UDim2.new
  1906. local c3 = Color3.new
  1907. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1908. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1909. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1910. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1911.  
  1912. clerp = function(a, b, t)
  1913. return a:lerp(b, t)
  1914. end
  1915.  
  1916. local RbxUtility = LoadLibrary("RbxUtility")
  1917. local Create = RbxUtility.Create
  1918. RemoveOutlines = function(part)
  1919. part.TopSurface = 10
  1920. end
  1921.  
  1922. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1923. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1924. RemoveOutlines(Part)
  1925. return Part
  1926. end
  1927.  
  1928. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1929. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1930. if Mesh == "SpecialMesh" then
  1931. Msh.MeshType = MeshType
  1932. Msh.MeshId = MeshId
  1933. end
  1934. return Msh
  1935. end
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942.  
  1943. ArtificialHB = Instance.new("BindableEvent", script)
  1944. ArtificialHB.Name = "Heartbeat"
  1945. script:WaitForChild("Heartbeat")
  1946. frame = 0.033333333333333
  1947. tf = 0
  1948. allowframeloss = false
  1949. tossremainder = false
  1950. lastframe = tick()
  1951. script.Heartbeat:Fire()
  1952. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1953. tf = tf + s
  1954. if frame <= tf then
  1955. if allowframeloss then
  1956. script.Heartbeat:Fire()
  1957. lastframe = tick()
  1958. else
  1959. for i = 1, math.floor(tf / frame) do
  1960. script.Heartbeat:Fire()
  1961. end
  1962. lastframe = tick()
  1963. end
  1964. if tossremainder then
  1965. tf = 0
  1966. else
  1967. tf = tf - frame * math.floor(tf / frame)
  1968. end
  1969. end
  1970. end
  1971. )
  1972. swait = function(num)
  1973. if num == 0 or num == nil then
  1974. ArtificialHB.Event:wait()
  1975. else
  1976. for i = 0, num do
  1977. ArtificialHB.Event:wait()
  1978. end
  1979. end
  1980. end
  1981.  
  1982.  
  1983.  
  1984.  
  1985.  
  1986.  
  1987.  
  1988.  
  1989.  
  1990. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1991. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1992. return Weld
  1993. end
  1994.  
  1995. rayCast = function(Position, Direction, Range, Ignore)
  1996. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1997. end
  1998.  
  1999. CreateSound = function(id, par, vol, pit)
  2000. coroutine.resume(coroutine.create(function()
  2001. local sou = Instance.new("Sound", par or workspace)
  2002. sou.Volume = vol
  2003. sou.Pitch = pit or 1
  2004. sou.SoundId = id
  2005. swait()
  2006. sou:play()
  2007. game:GetService("Debris"):AddItem(sou, 6)
  2008. end
  2009. ))
  2010. end
  2011.  
  2012. local getclosest = function(obj, distance)
  2013. local last, lastx = distance + 1, nil
  2014. for i,v in pairs(workspace:GetChildren()) do
  2015. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2016. local t = v.Torso
  2017. local dist = t.Position - obj.Position.magnitude
  2018. if dist <= distance and dist < last then
  2019. last = dist
  2020. lastx = v
  2021. end
  2022. end
  2023. end
  2024. return lastx
  2025. end
  2026.  
  2027. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2028. if hit.Parent == nil then
  2029. return
  2030. end
  2031. local h = hit.Parent:FindFirstChild("Humanoid")
  2032. for _,v in pairs(hit.Parent:children()) do
  2033. if v:IsA("Humanoid") then
  2034. h = v
  2035. end
  2036. end
  2037. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2038. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2039. return
  2040. end
  2041. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").owner, Parent = h})
  2042. game:GetService("Debris"):AddItem(c, 0.5)
  2043. if HitSound ~= nil and HitPitch ~= nil then
  2044. CreateSound(HitSound, hit, 1, HitPitch)
  2045. end
  2046. local Damage = math.random(minim, maxim)
  2047. local blocked = false
  2048. local block = hit.Parent:findFirstChild("Block")
  2049. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2050. blocked = true
  2051. block.Value = block.Value - 1
  2052. print(block.Value)
  2053. end
  2054. if blocked == false then
  2055. h.Health = h.Health - Damage
  2056. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2057. else
  2058. h.Health = h.Health - Damage / 2
  2059. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2060. end
  2061. if Type == "Knockdown" then
  2062. local hum = hit.Parent.Humanoid
  2063. hum.PlatformStand = true
  2064. coroutine.resume(coroutine.create(function(HHumanoid)
  2065. swait(1)
  2066. HHumanoid.PlatformStand = false
  2067. end
  2068. ), hum)
  2069. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2070. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2071. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2072. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2073. game:GetService("Debris"):AddItem(rl, 0.5)
  2074. else
  2075. do
  2076. if Type == "Debuff" then
  2077. print'hi'
  2078. else
  2079. if Type == "Up" then
  2080. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2081. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2082. else
  2083. do
  2084. if Type == "DarkUp" then
  2085. coroutine.resume(coroutine.create(function()
  2086. for i = 0, 1, 0.1 do
  2087. swait()
  2088. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2089. end
  2090. end
  2091. ))
  2092. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2093. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2094. else
  2095. do
  2096. if Type == "Snare" then
  2097. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2098. game:GetService("Debris"):AddItem(bp, 1)
  2099. else
  2100. do
  2101. if Type == "Freeze" then
  2102. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2103. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2104. hit.Parent.Torso.Anchored = true
  2105. coroutine.resume(coroutine.create(function(Part)
  2106. swait(1.5)
  2107. Part.Anchored = false
  2108. end), hit.Parent.Torso)
  2109. game:GetService("Debris"):AddItem(BodPos, 3)
  2110. game:GetService("Debris"):AddItem(BodGy, 3)
  2111. end
  2112. do
  2113. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2114. game:GetService("Debris"):AddItem(debounce, Delay)
  2115. c = Instance.new("ObjectValue")
  2116. c.Name = "creator"
  2117. c.Value = Player
  2118. c.Parent = h
  2119. game:GetService("Debris"):AddItem(c, 0.5)
  2120. end
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132.  
  2133. ShowDamage = function(Pos, Text, Time, Color)
  2134. local Rate = 0.033333333333333
  2135. if not Pos then
  2136. local Pos = Vector3.new(0, 0, 0)
  2137. end
  2138. local Text = Text or ""
  2139. local Time = Time or 2
  2140. if not Color then
  2141. local Color = Color3.new(1, 0, 1)
  2142. end
  2143. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2144. EffectPart.Anchored = true
  2145. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2146. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2147. game.Debris:AddItem(EffectPart, Time + 0.1)
  2148. EffectPart.Parent = game:GetService("Workspace")
  2149. delay(0, function()
  2150. local Frames = Time / Rate
  2151. for Frame = 1, Frames do
  2152. wait(Rate)
  2153. local Percent = Frame / Frames
  2154. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2155. TextLabel.TextTransparency = Percent
  2156. end
  2157. if EffectPart and EffectPart.Parent then
  2158. EffectPart:Destroy()
  2159. end
  2160. end
  2161. )
  2162. end
  2163.  
  2164. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2165. for _,c in pairs(workspace:children()) do
  2166. local hum = c:findFirstChild("Humanoid")
  2167. if hum ~= nil then
  2168. local head = c:findFirstChild("Torso")
  2169. if head ~= nil then
  2170. local targ = head.Position - Part.Position
  2171. local mag = targ.magnitude
  2172. if mag <= magni and c.Name ~= Player.Name then
  2173. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2174. end
  2175. end
  2176. end
  2177. end
  2178. end
  2179.  
  2180.  
  2181.  
  2182.  
  2183.  
  2184. local effect = Instance.new("Model", Char)
  2185. effect.Name = "Effects"
  2186.  
  2187.  
  2188.  
  2189.  
  2190.  
  2191. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2192. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2193. prt.Anchored = true
  2194. prt.CFrame = cframe
  2195. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2196. game:GetService("Debris"):AddItem(prt, 10)
  2197. if Type == 1 or Type == nil then
  2198. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2199. else
  2200. if Type == 2 then
  2201. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2202. end
  2203. end
  2204. end
  2205.  
  2206.  
  2207.  
  2208.  
  2209. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2210. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2211. prt.Anchored = true
  2212. prt.CFrame = cframe
  2213. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2214. game:GetService("Debris"):AddItem(prt, 10)
  2215. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2216. end
  2217.  
  2218.  
  2219.  
  2220. local grabbing = false
  2221. WindFloor = function()
  2222.  
  2223. end
  2224.  
  2225.  
  2226.  
  2227. bc = BrickColor.new
  2228. function WindFloor2()
  2229. local shur = Instance.new("Part",char)
  2230. local gahd = Instance.new("Sound",shur)
  2231. gahd.SoundId = "rbxassetid://402981977"
  2232. gahd.Volume = 5
  2233. gahd.Pitch = 0.75
  2234. gahd:Play()
  2235. shur.Transparency = 1
  2236. shur.Material = "Neon"
  2237. shur.BrickColor = bc("Royal purple")
  2238. shur.Anchored = true
  2239. shur.Rotation = vt(0,math.random(-500,500),0)
  2240. shur.Size = vt(1,0.2,1)
  2241. shur.CanCollide = false
  2242. local dec = Instance.new("Decal",shur)
  2243. dec.Texture = symbolimg
  2244. dec.Face = "Top"
  2245. local dec2 = dec:Clone()
  2246. dec2.Parent = shur
  2247. dec2.Face = "Bottom"
  2248. local Meshshur = Instance.new("CylinderMesh",shur)
  2249. Meshshur.Scale = vt(0,1,0)
  2250. local value1 = 1*2.25
  2251. for i = 0, 50 do
  2252. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2253. value1 = value1 - 0.015*2.25
  2254. wait(0)
  2255. end
  2256. local spart = Instance.new("Part",char)
  2257. local tick = Instance.new("Sound",spart)
  2258. tick.SoundId = "rbxassetid://414516914"
  2259. tick.Volume = 2.5
  2260. tick.Pitch = 0.45
  2261. tick:Play()
  2262. spart.Size = vt(1,1,1)
  2263. spart.BrickColor = BrickColor.new("Royal purple")
  2264. spart.Transparency = 0.1
  2265. spart.Anchored = true
  2266. spart.CanCollide = false
  2267. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2268. local expld = Instance.new("Explosion", spart)
  2269. expld.BlastRadius = 27.5
  2270. expld.Position = spart.Position
  2271. local mesh = Instance.new("SpecialMesh",spart)
  2272. mesh.MeshType = "FileMesh"
  2273. mesh.Scale = vt(1,0.01,1)
  2274. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2275. local parz = spart:Clone()
  2276. local mshe = parz.Mesh
  2277. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2278. parz.CFrame = spart.CFrame
  2279. parz.Parent = char
  2280. local par2 = spart:Clone()
  2281. local msh = par2.Mesh
  2282. par2.Mesh.MeshType = "Sphere"
  2283. par2.Material = "Neon"
  2284. par2.CFrame = spart.CFrame
  2285. par2.BrickColor = BrickColor.new("Royal purple")
  2286. par2.Parent = char
  2287. local par3 = spart:Clone()
  2288. local msh3 = par2.Mesh
  2289. msh3.Scale = vt(15,0,15)
  2290. par3.Mesh.MeshType = "Sphere"
  2291. par3.Material = "Neon"
  2292. par3.CFrame = spart.CFrame
  2293. par3.BrickColor = BrickColor.new("Royal purple")
  2294. par3.Parent = char
  2295. for i = 0, 150 do
  2296. spart.Transparency = spart.Transparency + 0.01
  2297. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2298. spart.Position = spart.Position
  2299. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2300. par2.Transparency = par2.Transparency + 0.01
  2301. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2302. par2.Position = par2.Position
  2303. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2304. par3.Transparency = par2.Transparency + 0.05
  2305. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2306. par3.Position = par2.Position
  2307. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2308. parz.Transparency = par2.Transparency + 0.01
  2309. mshe.Scale = msh.Scale + vt(4,1,4)
  2310. parz.Position = parz.Position
  2311. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2312. wait(0)
  2313. end
  2314. for i = 0, 100 do
  2315. dec.Transparency = dec.Transparency + 0.015
  2316. dec2.Transparency = dec.Transparency
  2317. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2318. value1 = value1 - 0.015*2.25
  2319. wait(0)
  2320. end
  2321. shur:Destroy()
  2322. par2:Destroy()
  2323. spart:Destroy()
  2324. end
  2325.  
  2326.  
  2327.  
  2328.  
  2329.  
  2330.  
  2331.  
  2332. function BlastStorm()
  2333.  
  2334. local lag = Instance.new("Sound", workspace)
  2335. lag.SoundId = "rbxassetid://752783199"
  2336. lag.Volume = 20000
  2337. lag.Pitch = 1
  2338. lag:Play()
  2339. wait(0)
  2340. local ff = Instance.new("ForceField",char)
  2341. local shur = Instance.new("Part",char)
  2342. local gahd = Instance.new("Sound",char)
  2343. gahd.SoundId = "rbxassetid://402981977"
  2344. gahd.Volume = 2.5
  2345. gahd.Pitch = 0.6
  2346. gahd:Play()
  2347. shur.Transparency = 1
  2348. shur.Material = "Neon"
  2349. shur.BrickColor = bc("Royal purple")
  2350. shur.Anchored = true
  2351. shur.Size = vt(1,0.2,1)
  2352. shur.CanCollide = false
  2353. local dec = Instance.new("Decal",shur)
  2354. dec.Texture = symbolimg
  2355. dec.Face = "Top"
  2356. local dec2 = dec:Clone()
  2357. dec2.Parent = shur
  2358. dec2.Face = "Bottom"
  2359. local Meshshur = Instance.new("CylinderMesh",shur)
  2360. Meshshur.Scale = vt(0,1,0)
  2361. local value1 = 1*12.5
  2362. for i = 0, 50 do
  2363. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2364. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2365. value1 = value1 - 0.015*12.5
  2366. wait(0)
  2367. end
  2368.  
  2369. wait(0)
  2370. local spart = Instance.new("Part",char)
  2371. local tick = Instance.new("Sound",char)
  2372. tick.SoundId = "rbxassetid://414516914"
  2373. tick.Volume = 2.5
  2374. tick.Pitch = 0.4
  2375. tick:Play()
  2376. local tickz = Instance.new("Sound",char)
  2377. tickz.SoundId = "rbxassetid://435742675"
  2378. tickz.Volume = 1
  2379. tickz.Pitch = 1
  2380. tickz:Play()
  2381. local tickr = Instance.new("Sound",char)
  2382. tickr.SoundId = "rbxassetid://435742675"
  2383. tickr.Volume = 2.5
  2384. tickr.Pitch = 0.5
  2385. tickr:Play()
  2386. local tickel = Instance.new("Sound",char)
  2387. tickel.SoundId = "rbxassetid://2248511"
  2388. tickel.Volume = 3
  2389. tickel.Pitch = 0.2
  2390. tickel:Play()
  2391. spart.Size = vt(1,1,1)
  2392. spart.BrickColor = BrickColor.new("Royal purple")
  2393. spart.Transparency = 0.1
  2394. spart.Anchored = true
  2395. spart.CanCollide = false
  2396. local expld = Instance.new("Explosion", spart)
  2397. expld.BlastRadius = 500000
  2398. expld.Position = spart.Position
  2399. local mesh = Instance.new("SpecialMesh",spart)
  2400. mesh.MeshType = "FileMesh"
  2401. mesh.Scale = vt(1,0.01,1)
  2402. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2403. local parz = spart:Clone()
  2404. local mshe = parz.Mesh
  2405. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2406. parz.CFrame = spart.CFrame
  2407. parz.Parent = char
  2408. local par2 = spart:Clone()
  2409. local msh = par2.Mesh
  2410. par2.Mesh.MeshType = "Sphere"
  2411. par2.Material = "Neon"
  2412. par2.CFrame = spart.CFrame
  2413. par2.BrickColor = BrickColor.new("Royal purple")
  2414. par2.Parent = char
  2415. for i = 0, 200 do
  2416. spart.Transparency = spart.Transparency + 0.005
  2417. mesh.Scale = mesh.Scale + vt(10,1,10)
  2418. spart.Position = spart.Position
  2419. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2420. par2.Transparency = par2.Transparency + 0.005
  2421. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2422. par2.Position = par2.Position
  2423. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2424. parz.Transparency = par2.Transparency + 0.005
  2425. mshe.Scale = msh.Scale + vt(6,1,6)
  2426. parz.Position = parz.Position
  2427. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2428. wait(0)
  2429. end
  2430. ff:Destroy()
  2431. for i = 0, 100 do
  2432. dec.Transparency = dec.Transparency + 0.015
  2433. dec2.Transparency = dec.Transparency
  2434. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2435. value1 = value1 - 0.015*12.5
  2436. wait(0)
  2437. end
  2438. shur:Destroy()
  2439. par2:Destroy()
  2440. spart:Destroy()
  2441. tick:Destroy()
  2442. tickr:Destroy()
  2443. tickz:Destroy()
  2444. tickel:Destroy()
  2445. end
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454. local maincolor = Color3.new(170/255,0/255,255/255)
  2455.  
  2456.  
  2457.  
  2458. function noobyisscripter()
  2459. local hitted = false
  2460. local valuesize = 5
  2461. local lb = Instance.new("Part")
  2462. lb.Parent = char
  2463. lb.Material = "Neon"
  2464. lb.BrickColor = BrickColor.new(maincolor)
  2465. lb.CanCollide = false
  2466. lb.Shape = "Ball"
  2467. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2468. lb.Anchored = false
  2469. lb.Size = vt(1,1,1)
  2470. local thing = Instance.new("SpecialMesh",lb)
  2471. thing.MeshType = "Sphere"
  2472. local trail = Instance.new("ParticleEmitter",lb)
  2473. trail.Texture = "rbxassetid://296874871"
  2474. trail.LightEmission = 0.95
  2475. trail.Color = ColorSequence.new(maincolor)
  2476. trail.Rate = 10000
  2477. trail.Lifetime = NumberRange.new(1.5)
  2478. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2479. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2480. trail.Speed = NumberRange.new(0,0)
  2481. trail.RotSpeed = NumberRange.new(-500,500)
  2482. local bv = Instance.new("BodyVelocity")
  2483. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2484. bv.Parent = lb
  2485. wait(0.1)
  2486. pewdiepie=lb.Touched:connect(function(hit)
  2487. if hitted == false then
  2488. local sd = Instance.new("Sound",lb)
  2489. sd.SoundId = "rbxassetid://138210320"
  2490. sd.Volume = 2.5
  2491. sd:Play()
  2492. hitted = true
  2493. trail.Rate = 0
  2494. lb.Anchored = true
  2495. local explosion = Instance.new("Explosion",lb)
  2496. explosion.BlastRadius = 10
  2497. explosion.Position = lb.Position
  2498. local ex = Instance.new("ParticleEmitter",lb)
  2499. ex.Texture = "rbxassetid://296874871"
  2500. ex.LightEmission = 0.95
  2501. ex.Color = ColorSequence.new(maincolor)
  2502. ex.Rate = 10000
  2503. ex.Lifetime = NumberRange.new(1.75)
  2504. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2505. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2506. ex.Speed = NumberRange.new(25,45)
  2507. ex.VelocitySpread = 90000
  2508. ex.RotSpeed = NumberRange.new(-500,500)
  2509. for i = 0, 19 do
  2510. wait()
  2511. valuesize = valuesize - 0.25
  2512. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2513. end
  2514. ex.Rate = 0
  2515. for i = 0, 9 do
  2516. wait()
  2517. lb.Transparency = lb.Transparency + 0.1
  2518. end
  2519. wait(5)
  2520. lb:Destroy()
  2521. end
  2522. end)
  2523. end
  2524.  
  2525.  
  2526. if key == "g" then
  2527. if Debounces.CanAttack == true then
  2528. Debounces.CanAttack = false
  2529. Debounces.on = true
  2530. Debounces.NoIdl = true
  2531. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2532. shot1 = Instance.new("Sound",Torso)
  2533. shot1.SoundId = "rbxassetid://200633492"
  2534. shot1.Looped = false
  2535. shot1.Pitch = 3
  2536. shot1.Volume = 400
  2537. shot1:Play()
  2538. Debounces.RPunch = true
  2539. Debounces.LPunch = true
  2540. Debounces.ks = true
  2541. Debounces.ks2 = true
  2542. for i = 1, 3 do
  2543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2549. if Debounces.on == false then break end
  2550. wait()
  2551. end
  2552. shot1 = Instance.new("Sound",Torso)
  2553. shot1.SoundId = "rbxassetid://200633492"
  2554. shot1.Looped = false
  2555. shot1.Pitch = 3
  2556. shot1.Volume = 400
  2557. shot1:Play()
  2558. wait(0.5)
  2559. noobyisscripter()
  2560. for i = 1, 3 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2567. if Debounces.on == false then break end
  2568. wait()
  2569. end
  2570. shot1 = Instance.new("Sound",Torso)
  2571. shot1.SoundId = "rbxassetid://200633492"
  2572. shot1.Looped = false
  2573. shot1.Pitch = 3
  2574. shot1.Volume = 400
  2575. shot1:Play()
  2576. wait(0.5)
  2577. noobyisscripter()
  2578. for i = 1, 3 do
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. shot1 = Instance.new("Sound",Torso)
  2589. shot1.SoundId = "rbxassetid://200633492"
  2590. shot1.Looped = false
  2591. shot1.Pitch = 3
  2592. shot1.Volume = 400
  2593. shot1:Play()
  2594. wait(0.5)
  2595. noobyisscripter()
  2596. for i = 1, 3 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2603. if Debounces.on == false then break end
  2604. wait()
  2605. end
  2606. shot1 = Instance.new("Sound",Torso)
  2607. shot1.SoundId = "rbxassetid://200633492"
  2608. shot1.Looped = false
  2609. shot1.Pitch = 3
  2610. shot1.Volume = 400
  2611. shot1:Play()
  2612. wait(0.5)
  2613. noobyisscripter()
  2614. for i = 1, 3 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2621. if Debounces.on == false then break end
  2622. wait()
  2623. end
  2624. shot1 = Instance.new("Sound",Torso)
  2625. shot1.SoundId = "rbxassetid://200633492"
  2626. shot1.Looped = false
  2627. shot1.Pitch = 3
  2628. shot1.Volume = 400
  2629. shot1:Play()
  2630. wait(0.5)
  2631. noobyisscripter()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. shot1 = Instance.new("Sound",Torso)
  2643. shot1.SoundId = "rbxassetid://200633492"
  2644. shot1.Looped = false
  2645. shot1.Pitch = 3
  2646. shot1.Volume = 400
  2647. shot1:Play()
  2648. wait(0.5)
  2649. noobyisscripter()
  2650. for i = 1, 3 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660. shot1 = Instance.new("Sound",Torso)
  2661. shot1.SoundId = "rbxassetid://200633492"
  2662. shot1.Looped = false
  2663. shot1.Pitch = 3
  2664. shot1.Volume = 400
  2665. shot1:Play()
  2666. wait(0.5)
  2667. noobyisscripter()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. shot1 = Instance.new("Sound",Torso)
  2679. shot1.SoundId = "rbxassetid://200633492"
  2680. shot1.Looped = false
  2681. shot1.Pitch = 3
  2682. shot1.Volume = 400
  2683. shot1:Play()
  2684. wait(0.5)
  2685. noobyisscripter()
  2686. for i = 1, 3 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2693. if Debounces.on == false then break end
  2694. wait()
  2695. end
  2696. shot1 = Instance.new("Sound",Torso)
  2697. shot1.SoundId = "rbxassetid://200633492"
  2698. shot1.Looped = false
  2699. shot1.Pitch = 3
  2700. shot1.Volume = 400
  2701. shot1:Play()
  2702. wait(0.5)
  2703. noobyisscripter()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. shot1 = Instance.new("Sound",Torso)
  2715. shot1.SoundId = "rbxassetid://200633492"
  2716. shot1.Looped = false
  2717. shot1.Pitch = 3
  2718. shot1.Volume = 400
  2719. shot1:Play()
  2720. wait(0.5)
  2721. noobyisscripter()
  2722. for i = 1, 3 do
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2729. if Debounces.on == false then break end
  2730. wait()
  2731. end
  2732. shot1 = Instance.new("Sound",Torso)
  2733. shot1.SoundId = "rbxassetid://200633492"
  2734. shot1.Looped = false
  2735. shot1.Pitch = 3
  2736. shot1.Volume = 400
  2737. shot1:Play()
  2738. wait(0.5)
  2739. noobyisscripter()
  2740. for i = 1, 3 do
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2747. if Debounces.on == false then break end
  2748. wait()
  2749. end
  2750. shot1 = Instance.new("Sound",Torso)
  2751. shot1.SoundId = "rbxassetid://200633492"
  2752. shot1.Looped = false
  2753. shot1.Pitch = 3
  2754. shot1.Volume = 400
  2755. shot1:Play()
  2756. wait(0.5)
  2757. noobyisscripter()
  2758. for i = 1, 3 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. shot1 = Instance.new("Sound",Torso)
  2769. shot1.SoundId = "rbxassetid://200633492"
  2770. shot1.Looped = false
  2771. shot1.Pitch = 3
  2772. shot1.Volume = 400
  2773. shot1:Play()
  2774. wait(0.5)
  2775. noobyisscripter()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. shot1 = Instance.new("Sound",Torso)
  2787. shot1.SoundId = "rbxassetid://200633492"
  2788. shot1.Looped = false
  2789. shot1.Pitch = 3
  2790. shot1.Volume = 400
  2791. shot1:Play()
  2792. wait(0.5)
  2793. noobyisscripter()
  2794. for i = 1, 3 do
  2795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. shot1 = Instance.new("Sound",Torso)
  2805. shot1.SoundId = "rbxassetid://200633492"
  2806. shot1.Looped = false
  2807. shot1.Pitch = 3
  2808. shot1.Volume = 400
  2809. shot1:Play()
  2810. wait(0.5)
  2811. noobyisscripter()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. shot1 = Instance.new("Sound",Torso)
  2823. shot1.SoundId = "rbxassetid://200633492"
  2824. shot1.Looped = false
  2825. shot1.Pitch = 3
  2826. shot1.Volume = 400
  2827. shot1:Play()
  2828. wait(0.5)
  2829. noobyisscripter()
  2830. for i = 1, 3 do
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. end
  2840. shot1 = Instance.new("Sound",Torso)
  2841. shot1.SoundId = "rbxassetid://200633492"
  2842. shot1.Looped = false
  2843. shot1.Pitch = 3
  2844. shot1.Volume = 400
  2845. shot1:Play()
  2846. wait(0.5)
  2847. noobyisscripter()
  2848. for i = 1, 3 do
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2855. if Debounces.on == false then break end
  2856. wait()
  2857. end
  2858. shot1 = Instance.new("Sound",Torso)
  2859. shot1.SoundId = "rbxassetid://200633492"
  2860. shot1.Looped = false
  2861. shot1.Pitch = 3
  2862. shot1.Volume = 400
  2863. shot1:Play()
  2864. wait(0.5)
  2865. noobyisscripter()
  2866. for i = 1, 3 do
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2873. if Debounces.on == false then break end
  2874. wait()
  2875. end
  2876. shot1 = Instance.new("Sound",Torso)
  2877. shot1.SoundId = "rbxassetid://200633492"
  2878. shot1.Looped = false
  2879. shot1.Pitch = 3
  2880. shot1.Volume = 400
  2881. shot1:Play()
  2882. wait(0.5)
  2883. noobyisscripter()
  2884. for i = 1, 3 do
  2885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2891. if Debounces.on == false then break end
  2892. wait()
  2893. end
  2894.  
  2895. Debounces.LPunch = false
  2896. Debounces.RPunch = false
  2897. Debounces.ks = false
  2898. Debounces.ks2 = false
  2899. if Debounces.CanAttack == false then
  2900. Debounces.CanAttack = true
  2901. Debounces.on = false
  2902. Debounces.NoIdl = false
  2903. end
  2904. end
  2905. end
  2906. end)
  2907.  
  2908.  
  2909.  
  2910. (function(key)
  2911. if key == "r" then
  2912.  
  2913. if Debounces.CanAttack == true then
  2914. Debounces.CanAttack = false
  2915. Debounces.NoIdl = true
  2916. Debounces.on = true
  2917. game:GetService("Chat"):Chat(game.Players.owner.Character,"Here is all of my energy","Red")
  2918. function FindNearestTorso(Position,Distance,SinglePlayer)
  2919. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2920. local List = {}
  2921. for i,v in pairs(workspace:GetChildren())do
  2922. if v:IsA("Model")then
  2923. if v:findFirstChild("Torso")then
  2924. if v ~= char then
  2925. if(v.Torso.Position -Position).magnitude <= Distance then
  2926. table.insert(List,v)
  2927. end
  2928. end
  2929. end
  2930. end
  2931. end
  2932. return List
  2933. end
  2934. z = Instance.new("Sound",hed)
  2935. z.SoundId = "rbxassetid://232213955"
  2936. z.Pitch = 1
  2937. z.Volume = 1
  2938. wait(0.2)
  2939. z:Play()
  2940. sp = Instance.new("Part",hed)
  2941. sp.Anchored = true
  2942. sp.CanCollide = false
  2943. sp.Locked = false
  2944. sp.Transparency = 0
  2945. sp.Material = "Neon"
  2946. sp.Size = Vector3.new(1,1,1)
  2947. sp.TopSurface = "SmoothNoOutlines"
  2948. sp.BottomSurface = "SmoothNoOutlines"
  2949. sp.BrickColor = BrickColor.new("Royal purple")
  2950. spm = Instance.new("SpecialMesh",sp)
  2951. spm.MeshType = "Sphere"
  2952. spm.Scale = Vector3.new(100,100,100)
  2953. sp2 = Instance.new("Part", rarm)
  2954. sp2.Name = "Energy"
  2955. sp2.BrickColor = BrickColor.new("Royal purple")
  2956. sp2.Size = Vector3.new(1,1,1)
  2957. sp2.Shape = "Ball"
  2958. sp2.CanCollide = false
  2959. sp2.Anchored = true
  2960. sp2.Locked = true
  2961. sp2.TopSurface = 0
  2962. sp2.BottomSurface = 0
  2963. sp2.Transparency = 1
  2964. spm2 = Instance.new("SpecialMesh",sp2)
  2965. spm2.MeshId = "rbxassetid://9982590"
  2966. spm2.Scale = Vector3.new(100,100,100)
  2967. for i = 1, 20 do
  2968. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2969. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2976. if Debounces.on == false then break end
  2977. rs:wait()
  2978. end
  2979. for i = 1, 100, 20 do rs:wait()
  2980. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2981. end
  2982. for i = 1, 20 do
  2983. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2990. if Debounces.on == false then break end
  2991. rs:wait()
  2992. end
  2993. sp.Transparency = 0
  2994. for i = 1, 20 do
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3001. if Debounces.on == false then break end
  3002. rs:wait()
  3003. end
  3004. wait(1)
  3005. sp.Transparency = 0
  3006. sp2.Transparency = 0.84
  3007. for i = 1, 20 do
  3008. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3009. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3010. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3017. if Debounces.on == false then break end
  3018. rs:wait()
  3019. end
  3020. for i = 1, 2880, 50 do
  3021. rs:wait()
  3022. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3023. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3024. rs:wait()
  3025. end
  3026. sp:Destroy()
  3027. sp2:Destroy()
  3028. game:GetService("Chat"):Chat(game.Players.owner.Character,"TAKE THIS!","Red")
  3029. local X = Instance.new("Part",char)
  3030. local O = Instance.new("ObjectValue",X)
  3031. O.Name = "creator"
  3032. X.Locked = true
  3033. X.Name = "Shell"
  3034. X.Anchored = false
  3035. X.CanCollide = false
  3036. X.Transparency = 0
  3037. X.Reflectance = 0
  3038. X.BottomSurface = 0
  3039. X.TopSurface = 0
  3040. X.Shape = 0
  3041. local V = Instance.new("ObjectValue",X)
  3042. V.Value = char
  3043. V.Name = "creator"
  3044. X.BrickColor = BrickColor.new("Royal purple")
  3045. X.Size = Vector3.new(1,1,1)
  3046. X.Material = "Neon"
  3047. local Z = Instance.new("SpecialMesh",X)
  3048. Z.MeshType = "Sphere"
  3049. Z.Scale = Vector3.new(100,100,100)
  3050. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3051. local bv = Instance.new("BodyVelocity",X)
  3052. bv.maxForce = Vector3.new(99999,99999,99999)
  3053. bv.velocity = X.CFrame.lookVector*65
  3054.  
  3055. Explode = X.Touched:connect(function(hit)
  3056.  
  3057. local cf = X.CFrame
  3058. bv:Destroy()
  3059. X.Anchored = true
  3060. Z:Remove()
  3061. Explode:disconnect()
  3062.  
  3063. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3064. for i = 1, 360, 360/t do
  3065. local c = Instance.new("Part", game.Workspace)
  3066. c.FormFactor = 3
  3067. c.TopSurface = 0
  3068. c.BottomSurface = 0
  3069. c.Size = s
  3070. c.Anchored = true
  3071. c.CanCollide = wt
  3072. c.Material=workspace.Base.Material
  3073. c.Transparency = trans
  3074. c.BrickColor = workspace.Base.BrickColor
  3075. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3076. c.Locked=true
  3077. game.Debris:AddItem(c,25)
  3078. end
  3079. end
  3080.  
  3081. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3082.  
  3083.  
  3084. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3085. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3086. if part then
  3087. local cfremz = CFrame.new(positi)
  3088. debris(cfremz, part, 30)
  3089. end
  3090.  
  3091. X.Size = Vector3.new(6,6,6)
  3092. X.Touched:connect(function(hit) end)
  3093. X.CanCollide = false
  3094. local part3 = Instance.new("Part", rarm)
  3095. part3.Anchored=true
  3096. part3.CanCollide=false
  3097. part3.Locked = true
  3098. part3.TopSurface = "SmoothNoOutlines"
  3099. part3.BottomSurface = "SmoothNoOutlines"
  3100. part3.FormFactor='Custom'
  3101. part3.Size=Vector3.new(2,2, 2)
  3102. part3.CFrame=X.CFrame
  3103. part3.Transparency=0
  3104. part3.BrickColor=TorsoColor
  3105. local mesh3 = Instance.new("SpecialMesh",part3)
  3106. mesh3.MeshType = "Sphere"
  3107. mesh3.Scale = Vector3.new(2,2,2)
  3108. --debris:AddItem(X,8)
  3109. local part4 = Instance.new("Part", rarm)
  3110. part4.Material = "Neon"
  3111. part4.Anchored=true
  3112. part4.CanCollide=false
  3113. part4.Locked = true
  3114. part4.TopSurface = "SmoothNoOutlines"
  3115. part4.BottomSurface = "SmoothNoOutlines"
  3116. part4.FormFactor='Custom'
  3117. part4.Size=Vector3.new(2,2, 2)
  3118. part4.CFrame=X.CFrame
  3119. part4.Transparency=0
  3120. part4.BrickColor=BrickColor.new("Black")
  3121. local mesh4 = Instance.new("SpecialMesh",part4)
  3122. mesh4.MeshType = "Sphere"
  3123. mesh4.Scale = Vector3.new(1,1,1)
  3124. local part7 = Instance.new("Part", rarm)
  3125. part7.Material = "Neon"
  3126. part7.Anchored=true
  3127. part7.CanCollide=false
  3128. part7.Locked = true
  3129. part7.TopSurface = "SmoothNoOutlines"
  3130. part7.BottomSurface = "SmoothNoOutlines"
  3131. part7.FormFactor='Custom'
  3132. part7.Size=Vector3.new(2,2, 2)
  3133. part7.CFrame=X.CFrame
  3134. part7.Transparency=0
  3135. part7.BrickColor=BrickColor.new("Really black")
  3136. local mesh7 = Instance.new("SpecialMesh",part7)
  3137. mesh7.MeshType = "Sphere"
  3138. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3139. --[[X.Touched:connect(function(ht)
  3140. hit = ht.Parent
  3141. if ht and hit:IsA("Model") then
  3142. if hit:FindFirstChild("Humanoid") then
  3143. if hit.Name ~= p.Name then
  3144. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3145. wait(.3)
  3146. end
  3147. end
  3148. elseif ht and hit:IsA("Hat") then
  3149. if hit.Parent.Name ~= p.Name then
  3150. if hit.Parent:FindFirstChild("Humanoid") then
  3151. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3152. wait(.3)
  3153. end
  3154. end
  3155. end
  3156. end)
  3157. part3.Touched:connect(function(ht)
  3158. hit = ht.Parent
  3159. if ht and hit:IsA("Model") then
  3160. if hit:FindFirstChild("Humanoid") then
  3161. if hit.Name ~= p.Name then
  3162. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3163. wait(.3)
  3164. end
  3165. end
  3166. elseif ht and hit:IsA("Hat") then
  3167. if hit.Parent.Name ~= p.Name then
  3168. if hit.Parent:FindFirstChild("Humanoid") then
  3169. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3170. wait(.3)
  3171. end
  3172. end
  3173. end
  3174. end)]]--
  3175. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3176. if v:FindFirstChild('Humanoid') then
  3177. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3178. v.Humanoid.PlatformStand = true
  3179. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3180. end
  3181. end
  3182.  
  3183. local acos = math.acos
  3184. local sqrt = math.sqrt
  3185. local Vec3 = Vector3.new
  3186. local fromAxisAngle = CFrame.fromAxisAngle
  3187.  
  3188. local function toAxisAngle(CFr)
  3189. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3190. local Angle = math.acos((R00+R11+R22-1)/2)
  3191. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3192. A = A == 0 and 0.00001 or A
  3193. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3194. B = B == 0 and 0.00001 or B
  3195. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3196. C = C == 0 and 0.00001 or C
  3197. local x = (R21-R12)/sqrt(A)
  3198. local y = (R02-R20)/sqrt(B)
  3199. local z = (R10-R01)/sqrt(C)
  3200. return Vec3(x,y,z),Angle
  3201. end
  3202.  
  3203. function ApplyTrig(Num,Func)
  3204. local Min,Max = Func(0),Func(1)
  3205. local i = Func(Num)
  3206. return (i-Min)/(Max-Min)
  3207. end
  3208.  
  3209. function LerpCFrame(CFrame1,CFrame2,Num)
  3210. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3211. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3212. end
  3213.  
  3214. function Crater(Torso,Radius)
  3215. Spawn(function()
  3216. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3217. local Ignore = {}
  3218. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3219. if v.Character ~= nil then
  3220. Ignore[#Ignore+1] = v.Character
  3221. end
  3222. end
  3223. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3224. if Hit == nil then return end
  3225. local Parts = {}
  3226. for i = 1,360,10 do
  3227. local P = Instance.new("Part",Torso.Parent)
  3228. P.Anchored = true
  3229. P.FormFactor = "Custom"
  3230. P.BrickColor = Hit.BrickColor
  3231. P.Material = Hit.Material
  3232. P.TopSurface = "Smooth"
  3233. P.BottomSurface = "Smooth"
  3234. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3235. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3236. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3237. if math.random(0,5) == 0 then -- rubble
  3238. local P = Instance.new("Part",Torso.Parent)
  3239. P.Anchored = true
  3240. P.FormFactor = "Custom"
  3241. P.BrickColor = Hit.BrickColor
  3242. P.Material = Hit.Material
  3243. P.TopSurface = "Smooth"
  3244. P.BottomSurface = "Smooth"
  3245. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3246. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3247. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3248. end
  3249. end
  3250. for i = 0,1,0.05 do
  3251. for i2,v in pairs(Parts) do
  3252. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3253. end
  3254. wait(0.02)
  3255. end
  3256. for i,v in pairs(Parts) do
  3257. if v[1].Size.X > 2.1 then
  3258. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3259. end
  3260. v[1].Anchored = false
  3261. end
  3262. for i = 0,1,0.05 do
  3263. for i2,v in pairs(Parts) do
  3264. v[1].Transparency = i
  3265. if i == 1 then
  3266. v[1]:Destroy()
  3267. elseif i >= 0.25 then
  3268. v[1].CanCollide = false
  3269. end
  3270. end
  3271. wait(0.02)
  3272. end
  3273. Parts = nil
  3274. end)
  3275. end
  3276.  
  3277.  
  3278. Part = function(x,y,z,color,tr,cc,an,parent)
  3279. local p = Instance.new('Part',parent or Weapon)
  3280. p.formFactor = 'Custom'
  3281. p.Size = Vector3.new(x,y,z)
  3282. p.BrickColor = BrickColor.new(color)
  3283. p.CanCollide = cc
  3284. p.Transparency = tr
  3285. p.Anchored = an
  3286. p.TopSurface,p.BottomSurface = 0,0
  3287. p.Locked=true
  3288. p:BreakJoints()
  3289. return p end
  3290.  
  3291. Mesh = function(par,num,x,y,z)
  3292. local msh = _
  3293. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3294. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3295. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3296. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3297. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3298. end msh.Scale = Vector3.new(x,y,z)
  3299. return msh end
  3300.  
  3301. function explosion(col1,col2,cfr,sz,rng,dmg)
  3302. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3303. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3304. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3305. v1,v2,v3=sz.x,sz.y,sz.z
  3306. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3307. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3308. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3309. a.CFrame=cfr
  3310. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3311. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3312.  
  3313. Spawn(function()
  3314. while wait() do
  3315. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3316. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3317. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3318. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3319. a.Transparency=a.Transparency+0.05
  3320. a2.Transparency=a2.Transparency+0.05
  3321. a3.Transparency=a3.Transparency+0.05
  3322. end
  3323. end)
  3324. end
  3325.  
  3326. Crater(X,120)
  3327. Crater(X,220)
  3328. Crater(X,320)
  3329. z = Instance.new("Sound",workspace)
  3330. z.SoundId = "rbxassetid://231917744"
  3331. z.Pitch = .5
  3332. z.Volume = 5
  3333. z1 = Instance.new("Sound",workspace)
  3334. z1.SoundId = "rbxassetid://231917744"
  3335. z1.Pitch = .5
  3336. z1.Volume = 5
  3337. z2 = Instance.new("Sound",workspace)
  3338. z2.SoundId = "rbxassetid://231917744"
  3339. z2.Pitch = .5
  3340. z2.Volume = 5
  3341. z3 = Instance.new("Sound",workspace)
  3342. z3.SoundId = "rbxassetid://245537790"
  3343. z3.Pitch = .7
  3344. z3.Volume = 5
  3345. z4 = Instance.new("Sound",workspace)
  3346. z4.SoundId = "rbxassetid://245537790"
  3347. z4.Pitch = .7
  3348. z4.Volume = 5
  3349. z4a = Instance.new("Sound",workspace)
  3350. z4a.SoundId = "rbxassetid://419447292"
  3351. z4a.Pitch = 1
  3352. z4a.Volume = 5
  3353. z3a = Instance.new("Sound",workspace)
  3354. z3a.SoundId = "rbxassetid://421328847"
  3355. z3a.Pitch = 1
  3356. z3a.Volume = 5
  3357. wait(0.1)
  3358. z:Play()
  3359. z1:Play()
  3360. z2:Play()
  3361. z3:Play()
  3362. z4:Play()
  3363. z3a:Play()
  3364. z4a:Play()
  3365.  
  3366. local part=Instance.new('Part',rarm)
  3367. part.Anchored=true
  3368. part.CanCollide=false
  3369. part.Locked = true
  3370. part.FormFactor='Custom'
  3371. part.Size=Vector3.new(2,2,2)
  3372. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3373. part.Transparency=0
  3374. part.BrickColor=BrickColor.new('Really black')
  3375. local mesh=Instance.new('SpecialMesh',part)
  3376. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3377. mesh.Scale=Vector3.new(4,4,4)
  3378. local part2=part:clone()
  3379. part2.Parent = rarm
  3380. part2.BrickColor=TorsoColor
  3381. local part5=part:clone()
  3382. part5.Parent = rarm
  3383. part5.BrickColor=TorsoColor
  3384. local part6=part:clone()
  3385. part6.Parent = rarm
  3386. part6.BrickColor=BrickColor.new("Black")
  3387. local mesh2=mesh:clone()
  3388. mesh2.Parent=part2
  3389. mesh2.Scale=Vector3.new(6, 6, 6)
  3390. local mesh5=mesh:clone()
  3391. mesh5.Parent=part5
  3392. mesh5.Scale=Vector3.new(6, 6, 6)
  3393. local mesh6=mesh:clone()
  3394. mesh6.Parent=part6
  3395. mesh6.Scale=Vector3.new(6, 6, 6)
  3396. local blast = Instance.new("Part", rarm)
  3397. blast.BrickColor = BrickColor.new("Really black")
  3398. blast.Anchored = true
  3399. blast.CanCollide = false
  3400. blast.Locked = true
  3401. blast.Size = Vector3.new(2, 2, 2)
  3402. blast.TopSurface = "Smooth"
  3403. blast.BottomSurface = "Smooth"
  3404. blast.Transparency = 0
  3405. blast.CFrame = HandCF
  3406. local bm = Instance.new("SpecialMesh", blast)
  3407. bm.Scale = Vector3.new(10,2,10)
  3408. bm.MeshId = "rbxassetid://3270017"
  3409. local blast2 = Instance.new("Part", rarm)
  3410. blast2.BrickColor = BrickColor.new("Really black")
  3411. blast2.Anchored = true
  3412. blast2.CanCollide = false
  3413. blast2.Locked = true
  3414. blast2.Size = Vector3.new(2, 2, 2)
  3415. blast2.TopSurface = "Smooth"
  3416. blast2.BottomSurface = "Smooth"
  3417. blast2.Transparency = 0
  3418. blast2.CFrame = HandCF
  3419. local bm2 = Instance.new("SpecialMesh", blast2)
  3420. bm2.Scale = Vector3.new(6,2,6)
  3421. bm2.MeshId = "rbxassetid://3270017"
  3422. local blast3 = Instance.new("Part", rarm)
  3423. blast3.BrickColor = BrickColor.new("Really black")
  3424. blast3.Anchored = true
  3425. blast3.CanCollide = false
  3426. blast3.Locked = true
  3427. blast3.Size = Vector3.new(1, 1, 1)
  3428. blast3.TopSurface = "Smooth"
  3429. blast3.BottomSurface = "Smooth"
  3430. blast3.Transparency = 0
  3431. blast3.CFrame = HandCF
  3432. local bm3 = Instance.new("SpecialMesh", blast3)
  3433. bm3.Scale = Vector3.new(6,2,6)
  3434. bm3.MeshId = "rbxassetid://3270017"
  3435. for i = 1,120 do rs:wait()
  3436. X.Transparency = X.Transparency + (1/120)
  3437. part.Transparency = part.Transparency + (1/120)
  3438. part2.Transparency = part2.Transparency + (1/120)
  3439. part3.Transparency = part3.Transparency + (1/120)
  3440. part4.Transparency = part4.Transparency + (1/120)
  3441. part5.Transparency = part5.Transparency + (1/120)
  3442. part6.Transparency = part6.Transparency + (1/120)
  3443. part7.Transparency = part7.Transparency + (1/120)
  3444. blast.Transparency = blast.Transparency + (1/120)
  3445. blast2.Transparency = blast2.Transparency + (1/120)
  3446. blast3.Transparency = blast3.Transparency + (1/120)
  3447. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3448. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3449. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3450. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3451. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3452. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3453. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3454. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3455. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3456. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3457. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3458. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3459. X.CFrame = cf
  3460. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3461. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3462. part3.CFrame=X.CFrame
  3463. part4.CFrame=X.CFrame
  3464. part7.CFrame=X.CFrame
  3465. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3466. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3467. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3468. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3469. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3470. rs:wait()
  3471. end
  3472. X:Destroy()
  3473. part:Destroy()
  3474. part2:Destroy()
  3475. part3:Destroy()
  3476. part4:Destroy()
  3477. part5:Destroy()
  3478. part6:Destroy()
  3479. blast:Destroy()
  3480. blast2:Destroy()
  3481. blast3:Destroy()
  3482. z:Destroy()
  3483. z1:Destroy()
  3484. z2:Destroy()
  3485. z3:Destroy()
  3486. z4:Destroy()
  3487. for i = 1, 20 do
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. if Debounces.CanAttack == false then
  3498. Debounces.CanAttack = true
  3499. Debounces.NoIdl = false
  3500. Debounces.on = false
  3501. end
  3502. end)
  3503. end
  3504. end
  3505. end)
  3506.  
  3507.  
  3508.  
  3509.  
  3510.  
  3511.  
  3512.  
  3513. WindFloor = function()
  3514. local useRageVer = false
  3515. local locor = 0
  3516. if TrackFunction ~= nil then
  3517. TrackFunction:disconnect()
  3518. TrackFunction = nil
  3519. end
  3520. Ult = true
  3521. Ragemode = false
  3522. CanInterrupt(false)
  3523. PlayerIsAttacking = true
  3524. local cl = 0
  3525. local clastframe = lastframe
  3526. BodyVel.velocity = Vector3.new()
  3527. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3528. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3529. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3530. local cl = 0
  3531. DesiredWalkspeed = 0
  3532. p = Instance.new("Sound", vPlayer.Character.Torso)
  3533. p.Volume = 0.8
  3534. p.Pitch = 1
  3535. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3536. p:Play()
  3537. game:GetService("Debris"):AddItem(p, 3)
  3538. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3539. pb.Volume = 1
  3540. pb.Pitch = 0.85
  3541. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3542. pb:Play()
  3543. game:GetService("Debris"):AddItem(pb, 10)
  3544. do
  3545. for i = 1, 8 do
  3546. swait()
  3547. cl = cl + i * 0.02
  3548. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3549. if i == 4 then
  3550. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3551. pc.Mesh.MeshType = "FileMesh"
  3552. pc.Anchored = true
  3553. pc.CanCollide = false
  3554. pc.Parent = workspace
  3555. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3556. pc.Name = "Shockwave"
  3557. game:GetService("Debris"):AddItem(pc, 5)
  3558. coroutine.resume(coroutine.create(function(p)
  3559. for ii = 1, 10 do
  3560. p.Transparency = ii / 10
  3561. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3562. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3563. swait()
  3564. end
  3565. p:Remove()
  3566. end), pc)
  3567. end
  3568. end
  3569. end
  3570. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3571. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3572. cl = 0
  3573. clastframe = lastframe
  3574. for i = 1, 6 do
  3575. swait()
  3576. cl = cl + i * 0.05
  3577. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3578. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3579. eff.Parent = workspace
  3580. eff.Name = "BloodEffect"
  3581. eff.Anchored = true
  3582. eff.CanCollide = false
  3583. game:GetService("Debris"):AddItem(eff, 5)
  3584. coroutine.resume(coroutine.create(function(p, V, x)
  3585. A = vPlayer.Character.Torso.Velocity / 60
  3586. for i = 1, 12 do
  3587. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3588. p.Transparency = 0.75 + i / 48
  3589. p.CFrame = p.CFrame * V + A
  3590. swait()
  3591. end
  3592. p:Remove()
  3593. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3594. if i ~= 1 and (i ~= 4 or i == 6) then
  3595. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3596. pc.Mesh.MeshType = "FileMesh"
  3597. pc.Anchored = true
  3598. pc.CanCollide = false
  3599. pc.Parent = workspace
  3600. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3601. pc.Name = "Shockwave"
  3602. game:GetService("Debris"):AddItem(pc, 5)
  3603. coroutine.resume(coroutine.create(function(p)
  3604. for ii = 1, 7 do
  3605. p.Transparency = ii / 7
  3606. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3607. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3608. swait()
  3609. end
  3610. p:Remove()
  3611. end), pc)
  3612. end
  3613. end
  3614. swait()
  3615. for i = 1, 20 do
  3616. do
  3617. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3618. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3619. if i == 5 or i == 10 then
  3620. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3621. pc.Mesh.MeshType = "FileMesh"
  3622. pc.Anchored = true
  3623. pc.CanCollide = false
  3624. pc.Parent = workspace
  3625. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3626. pc.Name = "Shockwave"
  3627. game:GetService("Debris"):AddItem(pc, 5)
  3628. coroutine.resume(coroutine.create(function(p)
  3629. for ii = 1, 13 do
  3630. p.Transparency = ii / 13
  3631. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3632. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3633. swait()
  3634. end
  3635. p:Remove()
  3636. end), pc)
  3637. else
  3638. do
  3639. do
  3640. if i == 2 or i == 10 then
  3641. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3642. pc.Mesh.MeshType = "FileMesh"
  3643. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3644. pc.Parent = workspace
  3645. pc.Anchored = true
  3646. pc.CanCollide = false
  3647. pc.Transparency = 0.5
  3648. game:GetService("Debris"):AddItem(pc, 5)
  3649. coroutine.resume(coroutine.create(function(p)
  3650. for ii = 1, 20 do
  3651. p.Transparency = ii / 20
  3652. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3653. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3654. swait()
  3655. end
  3656. p:Remove()
  3657. end), pc)
  3658. end
  3659. if i % 4 == 0 then
  3660. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3661. applyCameraShake(v, 80 + i * 10, 4)
  3662. end
  3663. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3664. pc.Mesh.MeshType = "FileMesh"
  3665. pc.Anchored = true
  3666. pc.CanCollide = false
  3667. pc.Parent = workspace
  3668. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3669. pc.Name = "Shockwave"
  3670. game:GetService("Debris"):AddItem(pc, 5)
  3671. coroutine.resume(coroutine.create(function(p)
  3672. for ii = 1, 10 do
  3673. p.Transparency = ii / 10
  3674. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3675. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3676. swait()
  3677. end
  3678. p:Remove()
  3679. end), pc)
  3680. else
  3681. do
  3682. do
  3683. if i % 1 == 0 then
  3684. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3685. eff.Parent = workspace
  3686. eff.Name = "BloodEffect"
  3687. eff.Anchored = true
  3688. eff.CanCollide = false
  3689. game:GetService("Debris"):AddItem(eff, 5)
  3690. coroutine.resume(coroutine.create(function(p, V, x)
  3691. A = vPlayer.Character.Torso.Velocity / 60
  3692. for i = 1, 8 do
  3693. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3694. p.Transparency = 0.2
  3695. p.CFrame = p.CFrame * V + A
  3696. swait()
  3697. end
  3698. p:Remove()
  3699. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3700. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3701. eff.Parent = workspace
  3702. eff.Name = "BloodEffect"
  3703. eff.Anchored = true
  3704. eff.CanCollide = false
  3705. game:GetService("Debris"):AddItem(eff, 5)
  3706. coroutine.resume(coroutine.create(function(p, V, x)
  3707. A = vPlayer.Character.Torso.Velocity / 60
  3708. for i = 1, 12 do
  3709. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3710. p.Transparency = 0.75 + i / 48
  3711. p.CFrame = p.CFrame * V + A
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3716. end
  3717. do
  3718. fwait()
  3719. end
  3720. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3721.  
  3722. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3723.  
  3724. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3725.  
  3726. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3727.  
  3728. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3729.  
  3730. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3731.  
  3732. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3733.  
  3734. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3735.  
  3736. end
  3737. end
  3738. end
  3739. end
  3740. end
  3741. end
  3742. end
  3743. end
  3744. cl = 0
  3745. clastframe = lastframe
  3746. for i = 1, 6 do
  3747. swait()
  3748. cl = cl + i * 0.05
  3749. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3750. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3751. pc.CanCollide = false
  3752. pc.Anchored = true
  3753. pc.Parent = workspace
  3754. game:GetService("Debris"):AddItem(pc, 5)
  3755. coroutine.resume(coroutine.create(function(p)
  3756. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3757. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3758. for i = 1, 30 do
  3759. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3760. p.Transparency = i / 30
  3761. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3762. swait()
  3763. end
  3764. p:Remove()
  3765. end), pc)
  3766. end
  3767. cl = 0
  3768. clastframe = lastframe
  3769. local Grabbee = nil
  3770. for i = 1, 15 do
  3771. fwait()
  3772. do
  3773. if i == 3 then
  3774. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3775. pc.Mesh.MeshType = "FileMesh"
  3776. pc.Anchored = true
  3777. pc.CanCollide = false
  3778. pc.Parent = workspace
  3779. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3780. pc.Name = "Shockwave"
  3781. game:GetService("Debris"):AddItem(pc, 5)
  3782. coroutine.resume(coroutine.create(function(p)
  3783. for ii = 1, 10 do
  3784. p.Transparency = ii / 10
  3785. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3786. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3787. swait()
  3788. end
  3789. p:Remove()
  3790. end), pc)
  3791. end
  3792. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3793. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3794. Grabbee = v
  3795. do break end
  3796. end
  3797. do
  3798. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3799. pc.CanCollide = false
  3800. pc.Anchored = true
  3801. pc.Parent = workspace
  3802. game:GetService("Debris"):AddItem(pc, 5)
  3803. coroutine.resume(coroutine.create(function(p)
  3804. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3805. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3806. for i = 1, 20 do
  3807. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3808. p.Transparency = i / 20
  3809. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3810. swait()
  3811. end
  3812. p:Remove()
  3813. end), pc)
  3814. do
  3815. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3816. pc.CanCollide = false
  3817. pc.Anchored = true
  3818. pc.Parent = workspace
  3819. game:GetService("Debris"):AddItem(pc, 5)
  3820. coroutine.resume(coroutine.create(function(p)
  3821. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3822. for i = 1, 20 do
  3823. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3824. p.Transparency = 0.5 + i / 40
  3825. p.CFrame = p.CFrame * R
  3826. swait()
  3827. end
  3828. p:Remove()
  3829. end), pc)
  3830. if i <= 6 then
  3831. cl = cl + i * 0.05
  3832. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3833. end
  3834. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3835.  
  3836. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3837.  
  3838. end
  3839. end
  3840. end
  3841. end
  3842. if Grabbee ~= nil then
  3843. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3844. Grabbee.Stats.Stun.Value = 999
  3845. end
  3846. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3847. cbuff.Name = "DecreaseDef"
  3848. cbuff.Value = -2
  3849. Mana.Value = Mana.Value - 10
  3850. if useRageVer == true then
  3851. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3852. else
  3853. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3854. end
  3855. local Grabdone = false
  3856. gpos = Instance.new("BodyPosition")
  3857. gpos.Name = ":<"
  3858. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3859. gpos.P = 5000
  3860. gpos.D = 600
  3861. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3862. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3863. coroutine.resume(coroutine.create(function(NNoob)
  3864. nubgyro = nil
  3865. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3866. if NNoob.Parent == nil then
  3867. break
  3868. else
  3869. if NNoob.Humanoid.Health < 0 then
  3870. break
  3871. end
  3872. end
  3873. NNoob.Humanoid.PlatformStand = true
  3874. if nubgyro == nil or nubpos == nil then
  3875. if NNoob.Torso:FindFirstChild(":>") then
  3876. NNoob.Torso[":>"]:Remove()
  3877. end
  3878. if NNoob.Torso:FindFirstChild(":<") then
  3879. NNoob.Torso[":<"]:Remove()
  3880. end
  3881. nubgyro = Instance.new("BodyGyro")
  3882. nubgyro.Name = ":>"
  3883. nubgyro.Parent = NNoob.Torso
  3884. nubgyro.P = 5000
  3885. nubgyro.D = 200
  3886. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3887. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3888. nubpos = Instance.new("BodyPosition")
  3889. nubpos.Name = ":<"
  3890. nubpos.Parent = NNoob.Torso
  3891. nubpos.P = 8000
  3892. nubpos.D = 200
  3893. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3894. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3895. else
  3896. if nubgyro.Parent == nil then
  3897. nubgyro = nil
  3898. nubpos = nil
  3899. else
  3900. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3901. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3902. end
  3903. end
  3904. swait()
  3905. end
  3906. if nubpos and nubgyro then
  3907. nubpos:Remove()
  3908. nubgyro:Remove()
  3909. if NNoob:FindFirstChild("Humanoid") then
  3910. NNoob.Humanoid.PlatformStand = false
  3911. end
  3912. end
  3913. end), Grabbee)
  3914. p = Instance.new("Sound", vPlayer.Character.Torso)
  3915. p.Volume = 1
  3916. p.Pitch = 0.9
  3917. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3918. p:Play()
  3919. game:GetService("Debris"):AddItem(p, 3)
  3920. BodyVel.velocity = Vector3.new()
  3921. cl = 0
  3922. clastframe = lastframe
  3923. for i = 1, 7 do
  3924. swait()
  3925. cl = cl + i * 0.036
  3926. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3927. end
  3928. cl = 0
  3929. clastframe = lastframe
  3930. for i = 1, 8 do
  3931. swait()
  3932. cl = cl + i * 0.028
  3933. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3934. end
  3935. p = Instance.new("Sound", vPlayer.Character.Torso)
  3936. p.Volume = 1
  3937. p.Pitch = 0.55
  3938. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3939. p:Play()
  3940. game:GetService("Debris"):AddItem(p, 3)
  3941. p = Instance.new("Sound", vPlayer.Character.Torso)
  3942. p.Volume = 1
  3943. p.Pitch = 1
  3944. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3945. p:Play()
  3946. game:GetService("Debris"):AddItem(p, 3)
  3947. p = Instance.new("Sound", vPlayer.Character.Torso)
  3948. p.Volume = 1
  3949. p.Pitch = 0.4
  3950. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3951. p:Play()
  3952. game:GetService("Debris"):AddItem(p, 3)
  3953. p = Instance.new("Sound", Grabbee.Torso)
  3954. p.Volume = 1
  3955. p.Pitch = 1
  3956. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3957. p:Play()
  3958. game:GetService("Debris"):AddItem(p, 3)
  3959. local sees = math.ceil(Mana.Value / borb)
  3960. local sees2 = (math.ceil(Corruption / borb))
  3961. local partic1, partic2 = nil, nil
  3962. partic1 = Instance.new("ParticleEmitter")
  3963. partic1.Name = "AttackParticleEmitter3"
  3964. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3965. partic1.LightEmission = 0
  3966. partic1.ZOffset = 2
  3967. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3968. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3969. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3970. partic1.Rate = 80
  3971. partic1.VelocitySpread = 180
  3972. partic1.Speed = NumberRange.new(6, 10)
  3973. partic1.Lifetime = NumberRange.new(1, 1.2)
  3974. partic1.Rotation = NumberRange.new(-180, 180)
  3975. partic1.RotSpeed = NumberRange.new(-100, 100)
  3976. partic1.Parent = Grabbee.Torso
  3977. if useRageVer then
  3978. partic2 = Instance.new("ParticleEmitter", p)
  3979. partic2.Name = "AttackParticleEmitter3"
  3980. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3981. partic2.LightEmission = 0
  3982. partic2.ZOffset = 1
  3983. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3984. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3985. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3986. partic2.Rate = 60
  3987. partic2.VelocitySpread = 180
  3988. partic2.Speed = NumberRange.new(1, 2)
  3989. partic2.Lifetime = NumberRange.new(1, 1.2)
  3990. partic2.Rotation = NumberRange.new(-180, 180)
  3991. partic2.RotSpeed = NumberRange.new(-100, 100)
  3992. partic2.Acceleration = Vector3.new(0, 10, 0)
  3993. partic2.Parent = Grabbee.Torso
  3994. end
  3995. for i = 1, borb + borb % 2 do
  3996. swait()
  3997. if i % 2 == 0 then
  3998. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3999. local st = Grabbee:FindFirstChild("Stats")
  4000. if st and st:FindFirstChild("Mana") then
  4001. if st.Mana.Value >= 3 then
  4002. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4003. st.Mana.Value = st.Mana.Value - 3
  4004. else
  4005. st.Mana.Value = 0
  4006. end
  4007. end
  4008. end
  4009. do
  4010. if sees <= Mana.Value then
  4011. Mana.Value = Mana.Value - sees
  4012. else
  4013. Mana.Value = 0
  4014. end
  4015. if useRageVer then
  4016. if sees2 <= Corruption then
  4017. Corruption = Corruption - sees2
  4018. else
  4019. Corruption = 0
  4020. end
  4021. end
  4022. if useRageVer == true and i % 2 == 0 then
  4023. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4024. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4025. end
  4026. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4027. eb.Parent = workspace
  4028. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4029. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4030. game:GetService("Debris"):AddItem(eb, 3)
  4031. coroutine.resume(coroutine.create(function(p)
  4032. local r = math.random(-3, 3) * 9
  4033. if r > -12 and r < 1 then
  4034. r = -12
  4035. else
  4036. if r < 12 and r > -1 then
  4037. r = 12
  4038. end
  4039. end
  4040. for i = 1, 12 do
  4041. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4042. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4043. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4044. swait()
  4045. end
  4046. p:Remove()
  4047. end), eb)
  4048. end
  4049. do
  4050. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4051. eff.Parent = workspace
  4052. eff.Name = "BloodEffect"
  4053. eff.Anchored = true
  4054. eff.CanCollide = false
  4055. game:GetService("Debris"):AddItem(eff, 5)
  4056. coroutine.resume(coroutine.create(function(p, V, x)
  4057. A = vPlayer.Character.Torso.Velocity / 60
  4058. for i = 1, 8 do
  4059. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4060. p.Transparency = 0.75 + i / 32
  4061. p.CFrame = p.CFrame * V + A
  4062. swait()
  4063. end
  4064. p:Remove()
  4065. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4066. if i % 5 == 0 then
  4067. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4068. applyCameraShake(v, 120, 5)
  4069. end
  4070. applyCameraShake(vPlayer.Character, 120, 5)
  4071. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4072. pc.Mesh.MeshType = "FileMesh"
  4073. pc.Anchored = true
  4074. pc.CanCollide = false
  4075. pc.Parent = workspace
  4076. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4077. pc.Name = "Shockwave"
  4078. game:GetService("Debris"):AddItem(pc, 5)
  4079. coroutine.resume(coroutine.create(function(p)
  4080. for ii = 1, 13 do
  4081. p.Transparency = ii / 13
  4082. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4083. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4084. swait()
  4085. end
  4086. p:Remove()
  4087. end), pc)
  4088. end
  4089. do
  4090. if Grabbee.Parent == nil then
  4091. break
  4092. else
  4093. if Grabbee:FindFirstChild("Humanoid") == nil then
  4094. break
  4095. end
  4096. end
  4097. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4098. eff.Parent = workspace
  4099. eff.Name = "BloodEffect"
  4100. eff.Anchored = true
  4101. eff.CanCollide = false
  4102. game:GetService("Debris"):AddItem(eff, 5)
  4103. coroutine.resume(coroutine.create(function(p, V, x)
  4104. A = vPlayer.Character.Torso.Velocity / 60
  4105. for i = 1, 12 do
  4106. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4107. p.Transparency = 0.25 + i / 48
  4108. p.CFrame = p.CFrame * V + A
  4109. swait()
  4110. end
  4111. p:Remove()
  4112. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4113. do
  4114. if i % 3 == 0 then
  4115. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4116. pc.CanCollide = false
  4117. pc.Anchored = true
  4118. pc.Parent = workspace
  4119. game:GetService("Debris"):AddItem(pc, 5)
  4120. coroutine.resume(coroutine.create(function(p)
  4121. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4122. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4123. for i = 1, 20 do
  4124. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4125. p.Transparency = i / 20
  4126. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4127. swait()
  4128. end
  4129. p:Remove()
  4130. end), pc)
  4131. end
  4132. end
  4133. end
  4134. end
  4135. end
  4136. end
  4137. cl = 0
  4138. clastframe = lastframe
  4139. for i = 1, 5 do
  4140. wait()
  4141. cl = cl + i * 0.07
  4142. if i == 3 then
  4143. Grabdone = true
  4144. partic1.Enabled = false
  4145. game:GetService("Debris"):AddItem(partic1, 5)
  4146. if partic2 then
  4147. partic2.Enabled = false
  4148. game:GetService("Debris"):AddItem(partic2, 5)
  4149. end
  4150. p = Instance.new("Sound", vPlayer.Character.Torso)
  4151. p.Volume = 1
  4152. p.Pitch = 0.95
  4153. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4154. p:Play()
  4155. game:GetService("Debris"):AddItem(p, 3)
  4156. if Grabbee:FindFirstChild("Stats") then
  4157. if Grabbee.Stats.Mana.Value >= 10 then
  4158. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4159. else
  4160. Grabbee.Stats.Mana.Value = 0
  4161. end
  4162. if Grabbee.Stats.Stunned.Value == false then
  4163. Grabbee.Stats.Stun.Value = 999
  4164. end
  4165. end
  4166. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4167. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4168. pc.Mesh.MeshType = "FileMesh"
  4169. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4170. pc.Parent = workspace
  4171. pc.Anchored = true
  4172. pc.CanCollide = false
  4173. pc.Transparency = 0.5
  4174. game:GetService("Debris"):AddItem(pc, 5)
  4175. coroutine.resume(coroutine.create(function(p)
  4176. for ii = 1, 28 do
  4177. p.Transparency = ii / 28
  4178. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4179. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4180. swait()
  4181. end
  4182. p:Remove()
  4183. end), pc)
  4184. for loel = 1, 8 do
  4185. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4186. eff.Parent = workspace
  4187. eff.Name = "BloodEffect"
  4188. eff.Anchored = true
  4189. eff.CanCollide = false
  4190. game:GetService("Debris"):AddItem(eff, 5)
  4191. coroutine.resume(coroutine.create(function(p, V, x)
  4192. for i = 1, 25 do
  4193. p.Transparency = 0.5 + i / 50
  4194. p.CFrame = p.CFrame + x / 2
  4195. swait()
  4196. end
  4197. p:Remove()
  4198. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4199. end
  4200. for loel = 1, 3 do
  4201. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4202. eff.Parent = workspace
  4203. eff.Name = "BloodEffect"
  4204. eff.Anchored = true
  4205. eff.CanCollide = false
  4206. game:GetService("Debris"):AddItem(eff, 5)
  4207. coroutine.resume(coroutine.create(function(p, V, x)
  4208. for i = 1, 25 do
  4209. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4210. p.Transparency = 0.25 + i / 18.75
  4211. p.CFrame = p.CFrame * V
  4212. swait()
  4213. end
  4214. p:Remove()
  4215. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4216. end
  4217. end
  4218. do
  4219. do
  4220. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4221. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4222.  
  4223. end
  4224. end
  4225. end
  4226. cbuff:Remove()
  4227. gpos:Remove()
  4228. else
  4229. do
  4230. for i = 1, 4 do
  4231. fwait()
  4232. BodyVel.velocity = BodyVel.velocity / 1.25
  4233. end
  4234. do
  4235. cl = 0
  4236. coroutine.resume(coroutine.create(function(p)
  4237. for i = 1, 30 do
  4238. p.Volume = 1 - i / 30
  4239. swait()
  4240. end
  4241. p:Stop()
  4242. end), pb)
  4243. clastframe = lastframe
  4244. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4245. for i = 1, 15 do
  4246. fwait()
  4247. BodyVel.velocity = BodyVel.velocity / 1.2
  4248. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4249. end
  4250. if Grabbee == nil then
  4251. Cooldowns["4"] = CooldownsB["4"] / 3
  4252. else
  4253. Cooldowns["4"] = CooldownsB["4"]
  4254. end
  4255. end
  4256. end
  4257. end
  4258. CanInterrupt(true)
  4259. PlayerIsAttacking = false
  4260. BodyVel.Parent = nil
  4261. BodyGyro.Parent = nil
  4262. Ult = false
  4263. end
  4264.  
  4265.  
  4266.  
  4267.  
  4268. k = k:lower()
  4269. if k == "q" then
  4270. BlastStorm()
  4271. end
  4272. if k == "e" then
  4273. WindFloor2()
  4274. end
  4275. if k == "t" then
  4276. WindFloor()
  4277. end
  4278. end)
  4279.  
  4280.  
  4281.  
  4282.  
  4283.  
  4284.  
  4285.  
  4286.  
  4287. local BC = BrickColor.new
  4288. local Col3 = Color3.new
  4289. local Inst = Instance.new
  4290. local Ud2 = UDim2.new
  4291. local FONT = "SourceSansLight"
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299. Colour1 = BC("Pastel Blue")
  4300. Colour2 = BC("Black")
  4301. Colour3 = BC("Ghost grey")
  4302. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4303. Chaos_UI.Name = "Chaos UI"
  4304. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4305.  
  4306.  
  4307. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4308. Moves.BackgroundTransparency = .8
  4309. Moves.BorderSizePixel = 0
  4310. Moves.Name = "Moves"
  4311. Moves.Position = Ud2(-.2, 0, .4, 0)
  4312. Moves.Size = Ud2(.2, 0, .5, 0)
  4313. Moves.ScrollBarThickness = 8
  4314. OM.Name = "VML"
  4315. OM.Position = Ud2(.002, 0, .83, 0)
  4316. OM.Size = Ud2(.05, 0, .08, 0)
  4317. OM.Visible = false
  4318. OM.Style = "RobloxRoundButton"
  4319. OM.Font = FONT
  4320. OM.Text = "View Move List"
  4321. OM.TextColor3 = Col3(1,1,1)
  4322. OM.TextScaled = true
  4323. local Title = Inst("TextLabel", Moves)
  4324. Title.BackgroundTransparency = 1
  4325. Title.Name = "Title"
  4326. Title.Size = Ud2(1, 0, .014, 0)
  4327. Title.Font = FONT
  4328. Title.Text = "Move List"
  4329. Title.TextColor3 = Col3(1,1,1)
  4330. Title.TextScaled = true
  4331. Title.TextStrokeTransparency = 0
  4332.  
  4333. OM.Visible = true
  4334.  
  4335. function Create_Moves_In_List()
  4336. local ah = .012
  4337. local am = .012
  4338. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4339. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4340. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4341. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4342. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4343. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4344. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4345. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4346. end
  4347. Create_Moves_In_List()
  4348.  
  4349.  
  4350. local mopen = false
  4351. if not Debounces.UIAction and not mopen then
  4352. Debounces.UIAction = true
  4353. OM.Text = "Hide Move List"
  4354. mopen = true
  4355. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4356. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4357. wait(.3)
  4358. Debounces.UIAction = false
  4359. elseif not Debounces.UIAction and mopen then
  4360. Debounces.UIAction = true
  4361. OM.Text = "View Move List"
  4362. mopen = false
  4363. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4364. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4365. wait(.3)
  4366. Debounces.UIAction = false
  4367. end
  4368. end)
  4369.  
  4370.  
  4371.  
  4372.  
  4373.  
  4374. local animpose = "Idle"
  4375. local lastanimpose = "Idle"
  4376. local sine = 0
  4377. local change = 1
  4378. local val = 0
  4379. local ffing = false
  4380. -------------------------------
  4381. game:GetService("RunService").RenderStepped:connect(function()
  4382. --[[if char.Humanoid.Jump == true then
  4383. jump = true
  4384. else
  4385. jump = false
  4386. end]]
  4387. char.Humanoid.FreeFalling:connect(function(f)
  4388. if f then
  4389. ffing = true
  4390. else
  4391. ffing = false
  4392. end
  4393. end)
  4394. sine = sine + change
  4395. if jumpn == true then
  4396. animpose = "Jumping"
  4397. elseif ffing == true then
  4398. animpose = "Freefalling"
  4399. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4400. animpose = "Idle"
  4401. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4402. animpose = "Walking"
  4403. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4404. animpose = "Running"
  4405. end
  4406. if animpose ~= lastanimpose then
  4407. sine = 0
  4408. if Debounces.NoIdl == false then
  4409. if animpose == "Idle" then
  4410. for i = 1, 2 do
  4411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4417. end
  4418. elseif animpose == "Walking" then
  4419. for i = 1, 2 do
  4420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4426. end
  4427. elseif animpose == "Running" then
  4428. for i = 1, 2 do
  4429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4435. wait()
  4436. end
  4437. end
  4438. else
  4439. end
  4440. end
  4441. lastanimpose = animpose
  4442. if Debounces.NoIdl == false then
  4443. if animpose == "Idle" then
  4444. change = 0.5
  4445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4448. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4452. elseif animpose == "Walking" then
  4453. change = 1
  4454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4460. elseif animpose == "Running" then
  4461. change = 1
  4462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4468. end
  4469. end
  4470. end)
  4471.  
  4472. hum.MaxHealth = math.huge
  4473. wait(3)
  4474. hum.Health = math.huge
  4475.  
  4476.  
  4477. spawn(function()
  4478. while wait(2)
  4479. do
  4480. GroundWave3()
  4481. end
  4482. end)
  4483.  
  4484.  
  4485. while true do --Loop
  4486. wait(0.04)
  4487. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4488. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4489. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4490. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4491. wait(0.04)
  4492. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4493. wait(0.04)
  4494. end
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