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- print'Cubot by COOLBRAYDENNOOB Loaded.'
- --[[
- Hello.
- This is some random script i wrote while completely bored, and had no internet.
- Its a command bot i guess. Lol.
- The worst command you can run on this is kill. It kills you. lel.
- Please do not steal.
- Please do not abuse if you add abusive commands.
- Feel free to modify, if you can find your way through this nightmare of coding.
- The way the commands are styled Command then Semicolon.
- EX:
- ff;
- kill;
- Have fun with this really bad script.
- i think this is gonna be a local script. Idk l0l
- gyazo to the rescueee.
- ]]--
- print"Basic Commands: ff,kill,god,fire,punish,unpunish,heal,nohead,yeshead,freeze,thaw,notorso,yestorso,neon,invisible,visible,nohuman,explode,unname"
- local p=game.Players.LocalPlayer
- function chatted(m)
- if m:lower()=="ff;" then
- local ff=Instance.new("ForceField")
- ff.Parent=p.Character
- end
- if m:lower()=="kill;" then
- p.Character.Humanoid.Health=0
- end
- if m:lower()=="god;" then
- p.Character.Humanoid.MaxHealth=math.huge
- p.Character.Humanoid.Health=math.huge
- end
- if m:lower()=="fire;" then
- local fire=Instance.new("Fire")
- fire.Parent=p.Character.Torso
- end
- if m:lower()=="punish;" then
- p.Character.Parent=game.Lighting
- end
- if m:lower()=="unpunish;" then
- if game.Lighting:FindFirstChild(p.Name) then
- game.Lighting:FindFirstChild(p.Name).Parent=game.Workspace
- end
- end
- if m:lower()=="heal;" then
- p.Character.Humanoid.Health=p.Character.Humanoid.MaxHealth
- end
- if m:lower()=="nohead;" then
- p.Character.Head.Transparency=1
- p.Character.Head.CanCollide=false
- end
- if m:lower()=="yeshead;" then
- p.Character.Head.Transparency=0
- p.Character.Head.CanCollide=true
- end
- if m:lower()=="freeze;" then
- p.Character.Torso.Anchored=true
- p.Character["Left Leg"].Anchored=true
- p.Character["Right Leg"].Anchored=true
- p.Character["Left Arm"].Anchored=true
- p.Character["Right Arm"].Anchored=true
- p.Character.Head.Anchored=true
- end
- if m:lower()=="thaw;" then
- p.Character.Torso.Anchored=false
- p.Character["Left Leg"].Anchored=false
- p.Character["Right Leg"].Anchored=false
- p.Character["Left Arm"].Anchored=false
- p.Character["Right Arm"].Anchored=false
- p.Character.Head.Anchored=false
- end
- if m:lower()=="notorso;" then
- p.Character.Torso.Transparency=1
- p.Character.Torso.CanCollide=false
- end
- if m:lower()=="yestorso;" then
- p.Character.Torso.Transparency=0
- p.Character.Torso.CanCollide=true
- end
- if m:lower()=="neon;" then
- p.Character.Torso.Material="Neon"
- p.Character["Left Leg"].Material="Neon"
- p.Character["Right Leg"].Material="Neon"
- p.Character["Left Arm"].Material="Neon"
- p.Character["Right Arm"].Material="Neon"
- p.Character.Head.Material="Neon"
- end
- if m:lower()=="invisible;" then
- p.Character.Torso.Transparency=1
- p.Character["Left Leg"].Transparency=1
- p.Character["Right Leg"].Transparency=1
- p.Character["Left Arm"].Transparency=1
- p.Character["Right Arm"].Transparency=1
- p.Character.Head.Transparency=1
- end
- if m:lower()=="visible;" then
- p.Character.Torso.Transparency=0
- p.Character["Left Leg"].Transparency=0
- p.Character["Right Leg"].Transparency=0
- p.Character["Left Arm"].Transparency=0
- p.Character["Right Arm"].Transparency=0
- p.Character.Head.Transparency=0
- end
- if m:lower()=="grillby;" then
- p.Character.Torso.Transparency=1
- p.Character["Left Leg"].Transparency=1
- p.Character["Right Leg"].Transparency=1
- p.Character["Left Arm"].Transparency=1
- p.Character["Right Arm"].Transparency=1
- p.Character.Head.Transparency=1
- local fiahh=Instance.new("Fire")
- fiahh.Parent=p.Character.Torso
- fiahh:Clone()
- fiahh:Clone()
- fiahh:Clone()
- fiahh:Clone()
- local fiah=Instance.new("Fire")
- fiah.Parent=p.Character.Head
- local fia=Instance.new("Fire")
- fia.Parent=p.Character["Left Arm"]
- fia:Clone()
- fia:Clone()
- local fi=Instance.new("Fire")
- fi.Parent=p.Character["Right Arm"]
- fi:Clone()
- fi:Clone()
- local f=Instance.new("Fire")
- f.Parent=p.Character["Left Leg"]
- f:Clone()
- local f2=Instance.new("Fire")
- f2.Parent=p.Character["Right Leg"]
- f2:Clone()
- end
- if m:lower()=="explode;" then
- local x=Instance.new("Explosion")
- x.Position=p.Character.Torso.Position
- x.Parent=game.Workspace
- end
- if m:lower()=="nohuman;" then
- p.Character.Humanoid:Destroy()
- end
- if m:lower()=="unname;" then
- p.Character.Head.Transparency=1
- local pa=Instance.new("Part")
- pa.Parent=p.Character
- pa.Name="FakeHead"
- pa.BrickColor=p.Character.Head.BrickColor
- local mesh=p.Character.Head.Mesh:Clone()
- mesh.Parent=pa
- pa.Size=p.Character.Head.Size
- mesh.Scale=Vector3.new(1.25, 1.25, 1.25)
- local w=Instance.new("Weld")
- w.Parent=p.Character.Head
- w.Part0=p.Character.Head
- w.Part1=pa
- end
- end
- p.Chatted:connect(function(me)
- chatted(me)
- end)
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