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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --The Script is Created by Cohenfan31
- --[[EDIT: Genkadda_Omega (WIP)]]
- -- Messy atm, will clean up when finished
- --[[Thank you to Fang and Asriel/Frisk for helping fix cero and adding the nightshift blast]]
- --[[Thanks to PixelFire for the gauntlet]]
- --[[ TODO List:
- Fix Cero beam angle (it's a bit off compared to the other one)
- Redo some animations entirely
- Make a toggle for turning future voice sfx on/off(?)
- More attacks, including alternate attacks when dashing
- Add a throw
- Fix animation while flying with someone grabbed
- Changes:
- - Added a boosted/holy mode that can be toggled with H
- - While in this mode, attacks are more varied and powerful
- - Different dashing animation
- - Other effects, will make a complete list when
- - Added Cero Beam and Nightshift Blast from Zerioth
- - Added other, larger beam
- - Made the standard two swipes with q actually hit both times
- - Probably more I forgot
- Controls:
- Q = Swing sword twice
- E = Slap
- R = Overhead downwards swing
- T = Pelvic thrust
- Y = Nightshift blast
- G = Spinning attack
- C = Cero beam
- V = Large beam
- Z = Grab
- Left Ctrl = Sprint/Dash
- F = Toggle flight
- H = Switch between dark/light mode
- ]]
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local CanAttack = true
- local shot = 0
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local stanceToggle = "Normal"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- math.randomseed(os.time())
- hum.MaxHealth = 9001
- wait(1)
- hum.Health = 9001
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char
- --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813"
- ----------------------------------------------------
- --[[Additional Variables]]
- local lightspeed = math.random(0.1,0.2)
- local holy = false -- Is in holy/angel of death form?
- local eColors = {"Really red", "Really red"}
- local idz = {"161006212", "161006195"}
- local Effects={}
- hs = Instance.new("Sound",torso)
- hs.SoundId = "http://www.roblox.com/asset/?id=149560784"
- hs.Pitch = 1.2
- hs.Volume = 0
- hs.Looped = true
- ds = Instance.new("Sound",torso)
- ds.SoundId = "http://roblox.com/asset/?id=149560784"
- ds.Pitch = 0.3
- ds.Volume = 0
- ds.Looped = true
- ----------------------------------------------------
- z = Instance.new("Sound", char)
- z.SoundId = "rbxassetid://389780352"-- Cartton Imortallity :381955589 -- My Heart: 154299074 -- Sao Crossing: 246056418 -- SAN HOLO DOnkeykong: 246056418 -- "Innocence" - Sword Art Online OP 2: 142357253 -- OnePunch Hero: 339250412 (Fav) -- Sethbling: 170902050
- z.Looped = true
- z.Volume = 1
- wait(.1)
- z:Play()
- ----------------------------------------------------
- hed.face.Texture = "rbxassetid://110112292"
- char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
- char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
- char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
- char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
- -------------------------------------------------------------------
- ds:play()
- if holy == false then
- eColors = {"Really red", "Really red"}
- else if holy == true then
- eColors = {"Royal purple"}
- end
- end
- ----------------------------------------------------
- --[[Additional Functions]]
- cf=CFrame.new
- vt=Vector3.new
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- ----------------------------------------------------
- Debounces = {
- CanAttack = true;
- CanJoke = true;
- NoIdl = false;
- Slashing = false;
- Slashed = false;
- Slapping = false;
- Slapped = false;
- ks = false;
- }
- local Touche = {char.Name, }
- ----------------------------------------------------
- function HasntTouched(plrname)
- local ret = true
- for _, v in pairs(Touche) do
- if v == plrname then
- ret = false
- end
- end
- return ret
- end
- ----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- mod=Instance.new('Model',char)
- function Burst()
- part=Instance.new('Part',mod)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0)
- part.Transparency=.7
- if holy ~= true then
- part.BrickColor=BrickColor.new('Really red')
- else
- part.BrickColor=BrickColor.new('Really red')
- end
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh.Scale=Vector3.new(10,5,10)
- part2=part:clone()
- part2.Parent=mod
- if holy ~= true then
- part2.BrickColor=BrickColor.new('Really red')
- else
- part2.BrickColor=BrickColor.new('Really red')
- end
- mesh2=mesh:clone()
- mesh2.Parent=part2
- mesh2.Scale=Vector3.new(5,2.5,5)
- coroutine.resume(coroutine.create(function()
- for i=0,1,0.1 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
- part2.CFrame=part2.CFrame
- part2.Transparency=i
- mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
- end
- part.Parent=nil
- part2.Parent=nil
- end))
- end
- ----------------------------------------------------
- mod4 = Instance.new("Model",char)
- ptez = {0.7, 0.8, 0.9, 1}
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- function Slam()
- part=Instance.new('Part',mod4)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
- part.Transparency=.7
- if holy ~= true then
- part.BrickColor=BrickColor.new('Really red')
- else
- part.BrickColor=BrickColor.new('Really red')
- end
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
- mesh.Scale=Vector3.new(3,3,3)
- part2=Instance.new('Part',mod4)
- part2.Anchored=true
- part2.CanCollide=false
- part2.FormFactor='Custom'
- part2.Size=Vector3.new(.2,.2,.2)
- part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
- part2.Transparency=.7
- if holy ~= true then
- part2.BrickColor=BrickColor.new('Really red')
- else
- part2.BrickColor=BrickColor.new('Really red')
- end
- mesh2=Instance.new('SpecialMesh',part2)
- mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh2.Scale=Vector3.new(3,1.5,3)
- x = Instance.new("Sound",char)
- x.SoundId = "http://www.roblox.com/asset/?id=142070127"
- x.Pitch = ptez[math.random(1,#ptez)]
- x.Volume = 1
- wait(.1)
- x1 = Instance.new("Sound",char)
- x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
- x1.Pitch = ptez[math.random(1,#ptez)]
- x1.Volume = 1
- wait(.1)
- x:Play()
- x1:Play()
- for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(99999999,99999999))
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=0,0.62,0.13 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
- part2.CFrame=part2.CFrame
- part2.Transparency=i
- mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
- end
- part.Parent=nil
- part2.Parent=nil
- x:Destroy()
- end))
- end
- ----------------------------------------------------PUNCH FUNC
- function Punch()
- part=Instance.new('Part',mod4)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
- part.Transparency=.7
- part.BrickColor=BrickColor.new('Really red')
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
- mesh.Scale=Vector3.new(3,3,3)
- part2=Instance.new('Part',mod4)
- part2.Anchored=true
- part2.CanCollide=false
- part2.FormFactor='Custom'
- part2.Size=Vector3.new(.2,.2,.2)
- part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
- part2.Transparency=.7
- part2.BrickColor=BrickColor.new('Really red')
- mesh2=Instance.new('SpecialMesh',part2)
- mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh2.Scale=Vector3.new(3,1.5,3)
- for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(20000000,60000000))
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=0,0.62,0.4 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
- part2.CFrame=part2.CFrame
- part2.Transparency=i
- mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
- end
- part.Parent=nil
- part2.Parent=nil
- end))
- end
- ----------------------------------------------------
- GroundWave = function()
- local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
- local Colors = {"Royal purple", "Really red"}
- local wave = Instance.new("Part", torso)
- if holy == false then
- wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
- else
- wave.BrickColor = BrickColor.new("Really red")
- end
- wave.Anchored = true
- wave.CanCollide = false
- wave.Material = "Neon"
- wave.Locked = true
- wave.Size = Vector3.new(1, 1, 1)
- wave.TopSurface = "Smooth"
- wave.BottomSurface = "Smooth"
- wave.Transparency = 0.35
- wave.CFrame = HandCF
- wm = Instance.new("SpecialMesh", wave)
- wm.MeshId = "rbxassetid://3270017"
- coroutine.wrap(function()
- for i = 1, 14, 1 do
- wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
- wave.Size = wm.Scale
- wave.CFrame = HandCF
- wave.Transparency = i/14
- wait()
- end
- wait()
- wave:Destroy()
- end)()
- end
- ----------------------------------------------------
- Magik = function()
- Spawn(function()
- local function lerp(a,b,c)
- return a+(b-a)*c
- end
- local function rndRange(rng)
- return math.random(-rng*1000,rng*1000)/1000
- end
- local magik = Instance.new("Part", larm)
- local Colors = {"Really red", "Royal purple"}
- magik.Anchored = true
- magik.Locked = true
- magik.Material = "Neon"
- magik.FormFactor = "Custom"
- magik.Size = Vector3.new(1.2, 1.2, 1.2)
- magik.TopSurface = "Smooth"
- magik.BottomSurface = "Smooth"
- magik.Transparency = 0
- magik.CanCollide = false
- if holy == false then
- magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
- else
- magik.BrickColor = BrickColor.new("Really red")
- end
- local mr = math.rad
- local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
- local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
- magik.CFrame = cf
- for i = 0, 1, .05 do
- local newTrans = lerp(0.5, 1, i)
- local ns = lerp(1,1.2,i)
- magik.Transparency = newTrans
- magik.Size = Vector3.new(ns,ns,ns)
- magik.CFrame = cf
- rs:wait()
- end
- magik:Destroy()
- wait()
- end)
- end
- ----------------------------------------------------
- Magik2 = function()
- Spawn(function()
- if stanceToggle == "Melee" then
- local function lerp(a,b,c)
- return a+(b-a)*c
- end
- local function rndRange(rng)
- return math.random(-rng*1000,rng*1000)/1000
- end
- local magik2 = Instance.new("Part", rarm)
- local Colors = {"Really red", "Royal purple"}
- magik2.Anchored = true
- magik2.Locked = true
- magik2.FormFactor = "Custom"
- magik2.Size = Vector3.new(1.2, 1.2, 1.2)
- magik2.TopSurface = "Smooth"
- magik2.BottomSurface = "Smooth"
- magik2.Transparency = 0
- magik2.Material = "Neon"
- magik2.CanCollide = false
- if holy == false then
- magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
- else
- magik2.BrickColor = BrickColor.new("Really red")
- end
- local mr = math.rad
- local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
- local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
- magik2.CFrame = cf
- for i = 0, 1, .05 do
- local newTrans = lerp(0.5, 1, i)
- local ns = lerp(1,1.2,i)
- magik2.Transparency = newTrans
- magik2.Size = Vector3.new(ns,ns,ns)
- magik2.CFrame = cf
- rs:wait()
- end
- magik2:Destroy()
- elseif stanceToggle ~= "Melee" then
- wait()
- end
- end)
- end
- ----------------------------------------------------
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------[[Dissolve function]]
- function Dissolve(ret)
- ret.BrickColor = BrickColor.new("Really red")
- for i = 1, 10 do wait()
- for i,v in pairs(ret:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- v.Transparency = v.Transparency + 0.1
- end
- end
- end
- ret:Destroy()
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- ----------------------------------------------------
- --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916
- z = Instance.new("Sound",char) --music
- z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)]
- z.Looped = true
- z.Volume = 1
- z.Pitch = .72
- wait(1)
- z:Play()
- hum.WalkSpeed = 10
- --[[partic = Instance.new("ParticleEmitter",hed)
- partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255))
- partic.LightEmission = .95
- partic.VelocityInheritance = 0
- partic.Rate = 300
- partic.Texture = "rbxassetid:// 241650934" --56561915392079955
- partic.Lifetime = NumberRange.new(0.1,0.2)
- partic.RotSpeed = NumberRange.new(100,100)
- partic.Speed = NumberRange.new(2,6)
- partic.Enabled = true
- partic.LockedToPart = true]]
- --Nah
- ----------------------------------------------------
- ----------------------------------------------------
- local m = Instance.new("Model")
- m.Name = "Genkadda"
- p1 = Instance.new("Part", m)
- p1.Material = "Metal"
- p1.BrickColor = BrickColor.new("Really red")
- p1.Name = "BladePart"
- p1.FormFactor = Enum.FormFactor.Symmetric
- p1.Size = Vector3.new(1, 1, 1)
- p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006)
- p1.CanCollide = false
- p1.Locked = true
- p1.Elasticity = 0
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- b1 = Instance.new("BlockMesh", p1)
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(0.299999923, 1, 0.120000005)
- p2 = Instance.new("Part", m)
- p2.Material = "Metal"
- p2.BrickColor = BrickColor.new("Really red")
- p2.FormFactor = Enum.FormFactor.Symmetric
- p2.Size = Vector3.new(1, 1, 1)
- p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094)
- p2.CanCollide = false
- p2.Locked = true
- p2.Elasticity = 0
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("BlockMesh", p2)
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
- p3 = Instance.new("Part", m)
- p3.Material = "Metal"
- p3.BrickColor = BrickColor.new("Really red")
- p3.FormFactor = Enum.FormFactor.Symmetric
- p3.Size = Vector3.new(1, 2, 1)
- p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005)
- p3.CanCollide = false
- p3.Locked = true
- p3.Elasticity = 0
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("BlockMesh", p3)
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
- p4 = Instance.new("Part", m)
- p4.Material = "Metal"
- p4.BrickColor = BrickColor.new("Really red")
- p4.Name = "BladePart"
- p4.FormFactor = Enum.FormFactor.Symmetric
- p4.Size = Vector3.new(1, 1, 1)
- p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005)
- p4.CanCollide = false
- p4.Locked = true
- p4.Elasticity = 0
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("BlockMesh", p4)
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(0.299999923, 1, 0.120000005)
- p5 = Instance.new("Part", m)
- p5.Material = "Metal"
- p5.BrickColor = BrickColor.new("Really red")
- p5.Name = "Hilt"
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(1, 0.400000006, 1.60000014)
- p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166)
- p5.CanCollide = false
- p5.Locked = true
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("BlockMesh", p5)
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952)
- p6 = Instance.new("Part", m)
- p6.Material = "Metal"
- p6.BrickColor = BrickColor.new("Really red")
- p6.Name = "Handle"
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(1.29999995, 1, 1)
- p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005)
- p6.CanCollide = false
- p6.Locked = true
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshType = Enum.MeshType.Cylinder
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(1, 0.200000003, 0.200000003)
- p7 = Instance.new("Part", m)
- p7.Material = "Metal"
- p7.BrickColor = BrickColor.new("Really red")
- p7.FormFactor = Enum.FormFactor.Symmetric
- p7.Size = Vector3.new(1, 1, 1)
- p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156)
- p7.CanCollide = false
- p7.Locked = true
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b7.TextureId = ""
- b7.MeshType = Enum.MeshType.FileMesh
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- p8 = Instance.new("Part", m)
- p8.Material = "Metal"
- p8.BrickColor = BrickColor.new("Really red")
- p8.Name = "BladePart"
- p8.FormFactor = Enum.FormFactor.Symmetric
- p8.Size = Vector3.new(1, 1, 1)
- p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005)
- p8.CanCollide = false
- p8.Locked = true
- p8.Elasticity = 0
- p8.BottomSurface = Enum.SurfaceType.Smooth
- p8.TopSurface = Enum.SurfaceType.Smooth
- b8 = Instance.new("BlockMesh", p8)
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.299999923, 1, 0.120000005)
- p9 = Instance.new("Part", m)
- p9.Material = "Metal"
- p9.BrickColor = BrickColor.new("Really red")
- p9.Name = "BladePart"
- p9.FormFactor = Enum.FormFactor.Symmetric
- p9.Size = Vector3.new(1, 1, 1)
- p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005)
- p9.CanCollide = false
- p9.Locked = true
- p9.Elasticity = 0
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("BlockMesh", p9)
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.299999923, 1, 0.120000005)
- p10 = Instance.new("Part", m)
- p10.Material = "Metal"
- p10.BrickColor = BrickColor.new("Really red")
- p10.Name = "BladeTip"
- p10.FormFactor = Enum.FormFactor.Symmetric
- p10.Size = Vector3.new(1, 1, 2)
- p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971)
- p10.CanCollide = false
- p10.Locked = true
- p10.Elasticity = 0
- p10.BottomSurface = Enum.SurfaceType.Smooth
- p10.TopSurface = Enum.SurfaceType.Smooth
- b10 = Instance.new("SpecialMesh", p10)
- b10.MeshType = Enum.MeshType.Wedge
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928)
- p11 = Instance.new("Part", m)
- p11.Material = "Metal"
- p11.BrickColor = BrickColor.new("Really red")
- p11.Name = "BladePart"
- p11.FormFactor = Enum.FormFactor.Symmetric
- p11.Size = Vector3.new(1, 1, 1)
- p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005)
- p11.CanCollide = false
- p11.Locked = true
- p11.Elasticity = 0
- p11.BottomSurface = Enum.SurfaceType.Smooth
- p11.TopSurface = Enum.SurfaceType.Smooth
- b11 = Instance.new("BlockMesh", p11)
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(0.299999923, 1, 0.120000005)
- p12 = Instance.new("Part", m)
- p12.Material = "Metal"
- p12.BrickColor = BrickColor.new("Really red")
- p12.Name = "BladeTip2"
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(1, 1, 2.4000001)
- p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727)
- p12.CanCollide = false
- p12.Locked = true
- p12.Elasticity = 0
- p12.BottomSurface = Enum.SurfaceType.Smooth
- p12.TopSurface = Enum.SurfaceType.Smooth
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshType = Enum.MeshType.Wedge
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928)
- p13 = Instance.new("Part", m)
- p13.Material = "Metal"
- p13.BrickColor = BrickColor.new("Royal purple")
- p13.Transparency = 1
- p13.Name = "HitBox"
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999)
- p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006)
- p13.CanCollide = false
- p13.Locked = true
- p13.BottomSurface = Enum.SurfaceType.Smooth
- p13.TopSurface = Enum.SurfaceType.Smooth
- w1 = Instance.new("Weld", p1)
- w1.Name = "Part_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006)
- w1.Part1 = p2
- w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Part_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
- w2.Part1 = p3
- w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
- w3 = Instance.new("Weld", p3)
- w3.Name = "BladePart_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
- w3.Part1 = p4
- w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Hilt_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
- w4.Part1 = p5
- w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Handle_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
- w5.Part1 = p6
- w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
- w6 = Instance.new("Weld", p6)
- w6.Name = "Part_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
- w6.Part1 = p7
- w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
- w7 = Instance.new("Weld", p7)
- w7.Name = "BladePart_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
- w7.Part1 = p8
- w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
- w8 = Instance.new("Weld", p8)
- w8.Name = "BladePart_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
- w8.Part1 = p9
- w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
- w9 = Instance.new("Weld", p9)
- w9.Name = "BladeTip_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
- w9.Part1 = p10
- w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
- w10 = Instance.new("Weld", p10)
- w10.Name = "BladePart_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
- w10.Part1 = p11
- w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
- w11 = Instance.new("Weld", p11)
- w11.Name = "BladeTip2_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
- w11.Part1 = p12
- w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
- w12 = Instance.new("Weld", p12)
- w12.Name = "HitBox_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
- w12.Part1 = p13
- w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
- m.Parent = char
- m:MakeJoints()
- ----------------------------------------------------
- local cor = Instance.new("Part", char.Genkadda)
- cor.Name = "Thingy"
- cor.Locked = true
- cor.BottomSurface = 0
- cor.CanCollide = false
- cor.Size = Vector3.new(1, 9, 1)
- cor.Transparency = 1
- cor.TopSurface = 0
- corw = Instance.new("Weld", cor)
- corw.Part0 = rarm
- corw.Part1 = cor
- corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90))
- corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- weld1 = Instance.new("Weld", char.Genkadda)
- weld1.Part0 = cor
- weld1.Part1 = p6
- weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
- ---------------------------------------------------- Gauntlet
- m=Instance.new('Model',char)
- m.Parent = char
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=char.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
- MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
- TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
- mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
- MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
- mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
- mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
- TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
- mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
- mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823))
- MNweld=weld(m,char["Right Leg"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00872802734, 0.00284510851, -0.0114479065, 0.000559218752, 0.00461495388, -0.999989212, 0.0116515048, 0.999921441, 0.00462115649, 0.999931991, -0.0116539635, 0.000505403674))
- FB1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928))
- FB1weld=weld(m,MN,FB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.466812134, -0.259373605, 4.19616699e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- FB10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB10weld=weld(m,MN,FB10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-05, -0.907726586, -0.0001745224, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
- mesh("SpecialMesh",FB10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557))
- FB11weld=weld(m,MN,FB11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 0.415454417))
- FB12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823))
- FB12weld=weld(m,MN,FB12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-05, 0.648371816, 1.38282776e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- FB2weld=weld(m,MN,FB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
- FB3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB3weld=weld(m,MN,FB3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000141143799, -0.907841623, 0.725996017, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
- mesh("SpecialMesh",FB3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB4weld=weld(m,MN,FB4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000263214111, -0.495628834, 1.08177543, -1, -0.000208274461, -0.000166981248, -2.93208286e-05, 0.707433105, -0.706780434, 0.000265331706, -0.706780314, -0.707433105))
- mesh("SpecialMesh",FB4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- FB5weld=weld(m,MN,FB5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
- FB6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB6weld=weld(m,MN,FB6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.129679263, 3.29017639e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928))
- FB7weld=weld(m,MN,FB7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.466838837, -0.259338915, -8.58306885e-06, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- FB8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB8weld=weld(m,MN,FB8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000205993652, -0.764207125, 0.546924591, -0.999995053, -0.000121198129, -0.00017335522, -0.000163274352, 0.965882957, 0.258978456, 0.000135882699, 0.258978575, -0.96587801))
- mesh("SpecialMesh",FB8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB9weld=weld(m,MN,FB9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023651123, 0.648379326, -0.000217437744, -0.99999994, 0.00030120369, -0.00014261005, -0.000301247928, -0.999999821, 0.000302845408, -0.000142518838, 0.000302889268, 1))
- mesh("SpecialMesh",FB9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- TN1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- TN1weld=weld(m,MN,TN1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
- TN2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557))
- TN2weld=weld(m,MN,TN2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.899999917, 0.899999917, 0.419567823))
- TN3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- TN3weld=weld(m,MN,TN3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
- TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
- mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- AM1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","AM1",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- AM1weld=weld(m,TG1,AM1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.24249268e-05, 0.166828156, 3.09944153e-05, -0.000157195085, 1, 9.1494876e-05, -0.99999994, -0.000157169881, -0.000279594213, -0.000279579312, -9.1555652e-05, 0.99999994))
- mesh("SpecialMesh",AM1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P1weld=weld(m,TG1,P1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.911342621, 0.703609467, 0.114207745, 0.706984818, 0.683136642, 0.183021277, -0.707228661, 0.682939231, 0.182815671, -0.000104348175, -0.258685827, 0.965961576))
- mesh("SpecialMesh",P1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P10weld=weld(m,TG1,P10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.00679016e-05, -0.524249077, 0.166728973, 0.000105811283, -0.000137583454, -1, 0.000479714101, -0.999999821, 0.000137644194, -0.999999821, -0.000479728915, -0.000105744228))
- mesh("SpecialMesh",P10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- P11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P11weld=weld(m,TG1,P11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731900215, 0.270252228, -0.114115238, 0.258668154, 0.93309164, -0.249861524, -0.965966165, 0.249754369, -0.0673211813, -0.000412817113, 0.258771658, 0.965938509))
- mesh("SpecialMesh",P11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P12",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P12weld=weld(m,TG1,P12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731903076, 0.27022934, 0.114096642, 0.258535415, 0.933087707, 0.250022143, -0.966005266, 0.24975659, 0.066811718, -0.000106466934, -0.258798361, 0.965934813))
- mesh("SpecialMesh",P12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P13",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P13weld=weld(m,TG1,P13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000140666962, -0.333644867, 0.357366562, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P14",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P14weld=weld(m,TG1,P14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-06, -0.333572388, -0.119208813, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P15",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- P15weld=weld(m,TG1,P15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, 1.16415322e-10, -9.31322575e-10, 1.16415322e-10, 1, -1.79352355e-09, -9.31322575e-10, -1.79352355e-09, 1))
- mesh("SpecialMesh",P15,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- P16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P16",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P16weld=weld(m,TG1,P16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000156879425, -0.524261951, 0.166660309, 0.000348402828, -0.99999994, -0.00028672372, 1.2637116e-05, -0.000286738126, 0.99999994, -0.999999881, -0.000348406611, 1.25393271e-05))
- mesh("SpecialMesh",P16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- P2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P2weld=weld(m,TG1,P2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114342928, -1.26896286, 0.703344345, -8.68691131e-05, 0.25868696, -0.965961158, -0.706778944, -0.683370173, -0.18294476, -0.707434416, 0.682705104, 0.182893887))
- mesh("SpecialMesh",P2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P3",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P3weld=weld(m,TG1,P3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9112854, 0.703716278, -0.114027977, 0.707162201, 0.682978034, -0.182929516, -0.707051754, 0.683040321, -0.183125019, -0.000122674741, 0.258839428, 0.965920746))
- mesh("SpecialMesh",P3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P4",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P4weld=weld(m,TG1,P4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04713726, -0.0560836792, 0.589748383, -0.433230519, 0.499762714, 0.750031829, 0.249949813, 0.866157889, -0.432767093, -0.865926266, -1.81881187e-05, -0.500163496))
- mesh("SpecialMesh",P4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P5",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P5weld=weld(m,TG1,P5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110613346, -1.25364304, 0.687784195, 2.46139243e-05, -0.258755654, -0.96594286, -0.706809103, -0.683316648, 0.183028057, -0.707404375, 0.682732642, -0.182907671))
- mesh("SpecialMesh",P5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P6",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P6weld=weld(m,TG1,P6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552225113, -0.590129852, 1.40441322, 0.249802664, 0.865931273, -0.433314741, 0.865909696, 0.000505216594, 0.500199974, 0.433357745, -0.50016278, -0.749692082))
- mesh("SpecialMesh",P6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P7",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P7weld=weld(m,TG1,P7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76527071, 0.166690826, 0.0566182137, 0.000211901963, -0.499973178, -0.866040885, -0.999999881, -0.000433116395, 5.36441803e-06, -0.000377777033, 0.866040766, -0.499973238))
- mesh("SpecialMesh",P7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P8",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P8weld=weld(m,TG1,P8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.58035278e-05, -0.333610535, 0.11908865, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P9weld=weld(m,TG1,P9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.72340393e-05, -0.333576202, -0.357462883, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG2weld=weld(m,char["HumanoidRootPart"],TG2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76916337, -1.09253693, -3.17651272, -0.203467354, -0.97908175, 0.000212302519, 0.014012184, -0.00312875048, -0.999896944, 0.978981495, -0.203443378, 0.0143556716))
- mesh("SpecialMesh",TG2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1))
- mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- R1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R1",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R1weld=weld(m,TG2,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134754181, -0.445617676, 1.47668266, 0.865856409, -0.250035048, -0.433330387, 0.000181133975, -0.865997136, 0.500049055, -0.500292599, -0.433049113, -0.749783754))
- mesh("SpecialMesh",R1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R10",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R10weld=weld(m,TG2,R10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.765271187, -0.000122070312, 0.0565447211, -0.49987632, 6.51674345e-05, -0.866096556, -0.000113177681, 0.999999881, 0.000140445307, 0.866096616, 0.000168018509, -0.49987638))
- mesh("SpecialMesh",R10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R11weld=weld(m,TG2,R11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775099754, 0.109127045, -0.114162922, 0.93301934, -0.258937955, -0.249852076, 0.250070184, 0.965893984, -0.0671848729, 0.258727312, 0.000204227865, 0.965950489))
- mesh("SpecialMesh",R11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R12",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R12weld=weld(m,TG2,R12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.5340271e-05, -0.166751862, -0.357446432, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R13",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R13weld=weld(m,TG2,R13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775063515, 0.109107971, 0.114238739, 0.933033288, -0.258907735, 0.249831468, 0.250103503, 0.96590209, 0.0669436976, -0.258645028, 2.30353326e-05, 0.965972483))
- mesh("SpecialMesh",R13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R14",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- R14weld=weld(m,TG2,R14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 4.8160553e-05, 5.29289246e-05, -0.000261391891, -0.999999881, -0.000371804461, 0.99999994, -0.000261496811, 0.000282098801, -0.000282215682, -0.000371729024, 0.999999881))
- mesh("SpecialMesh",R14,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- R15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R15",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R15weld=weld(m,TG2,R15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000193595886, -0.524248123, -0.000160217285, -1, -1.53651927e-05, -0.000401128491, -0.000401158031, -0.000155125745, 0.999999881, -1.54274312e-05, 1, 0.000155119225))
- mesh("SpecialMesh",R15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- R16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R16",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R16weld=weld(m,TG2,R16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.10623169e-06, -0.524226427, -0.000118255615, -1.7896502e-05, 3.39159742e-05, -1, -0.99999994, -0.00018825283, 1.79418876e-05, -0.000188252423, 1, 3.39206308e-05))
- mesh("SpecialMesh",R16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- R2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R2weld=weld(m,TG2,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110644341, -1.37159348, 0.569787979, -0.25872317, 0.000103516504, -0.965960801, -0.683125854, 0.706990838, 0.183048159, 0.68293786, 0.707234144, -0.182844043))
- mesh("SpecialMesh",R2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R3",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R3weld=weld(m,TG2,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11937332, -0.014339447, 0.445285797, 0.499887019, 0.432952553, 0.75011003, 0.866090596, -0.250205398, -0.432763666, 0.000315477257, 0.865996122, -0.500050545))
- mesh("SpecialMesh",R3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R4",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R4weld=weld(m,TG2,R4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114369392, -1.38692093, 0.585348129, 0.258709073, 0.00012283586, -0.965955317, -0.683140814, 0.707019031, -0.182873711, 0.682926297, 0.707194507, 0.182996109))
- mesh("SpecialMesh",R4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R5",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R5weld=weld(m,TG2,R5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02929306, 0.585784912, -0.114109039, 0.682771325, -0.707353652, -0.182959229, 0.683289289, 0.706859827, -0.182934627, 0.258725971, -0.000111560337, 0.965950847))
- mesh("SpecialMesh",R5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R6",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R6weld=weld(m,TG2,R6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166820526, 0.357390642, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R7",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R7weld=weld(m,TG2,R7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166748047, -0.11918807, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R8weld=weld(m,TG2,R8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02933121, 0.585668564, 0.114168167, 0.682898223, -0.707234383, 0.182947412, 0.683152735, 0.706979275, 0.182982892, -0.258751839, 2.23368406e-05, 0.965943873))
- mesh("SpecialMesh",R8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R9weld=weld(m,TG2,R9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.33786011e-05, -0.166786194, 0.119110346, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG3weld=weld(m,char["HumanoidRootPart"],TG3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.31476164, 0.203437805, 2.80334663, -0.128740072, -0.991682827, 0.00021147728, 0.0140880942, -0.00204598904, -0.999902606, 0.991582751, -0.128720194, 0.0142298341))
- mesh("SpecialMesh",TG3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381))
- mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- B1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B1weld=weld(m,TG3,B1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.70809412, 0.00481796265, -0.0214853287, 0.53710258, -0.0329185463, -0.842881262, -0.0168763734, -0.999461472, 0.0282779075, -0.843353331, -0.00096894661, -0.537363231))
- mesh("SpecialMesh",B1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B10weld=weld(m,TG3,B10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166755676, -0.119180202, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B10,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B11weld=weld(m,TG3,B11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775104523, 0.109054565, -0.114163399, 0.93302691, -0.258820474, -0.249937788, 0.249989182, 0.965924561, -0.0670276657, 0.258770257, 5.44674695e-05, 0.965937078))
- mesh("SpecialMesh",B11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B12",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B12weld=weld(m,TG3,B12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, -0.16677475, -0.357437134, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B13",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B13weld=weld(m,TG3,B13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166809082, 0.357398033, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B14",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B14weld=weld(m,TG3,B14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775089264, 0.109050751, 0.114126205, 0.933031797, -0.258863419, 0.249890804, 0.250038087, 0.965917766, 0.0670325682, -0.258728862, -5.84023073e-05, 0.965954661))
- mesh("SpecialMesh",B14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B15",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B15weld=weld(m,TG3,B15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000216007233, -0.524245262, -0.000152587891, -1.00000429, -3.11442855e-05, -0.000386493775, -0.000390294503, -0.000265599228, 1.00000381, -2.74346676e-05, 1.00000393, 0.000270009041))
- mesh("SpecialMesh",B15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- B16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B16",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B16weld=weld(m,TG3,B16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977258682, -0.0517673492, 0.351222992, -0.542918801, -0.399409056, 0.738729894, 0.839790225, -0.257581204, 0.47791937, -0.000600833155, 0.879847884, 0.475267261))
- mesh("SpecialMesh",B16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B2weld=weld(m,TG3,B2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110642433, -1.37159348, 0.569799423, -0.258739293, 0.00030168239, -0.965950191, -0.683101058, 0.706977069, 0.183202252, 0.682960927, 0.707241893, -0.182715356))
- mesh("SpecialMesh",B2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B3",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B3weld=weld(m,TG3,B3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114408493, -1.38694382, 0.585298538, 0.258632272, 0.000245507807, -0.965980828, -0.683182418, 0.707017481, -0.182730928, 0.682920158, 0.7072016, 0.183024958))
- mesh("SpecialMesh",B3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B4",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B4weld=weld(m,TG3,B4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.14712524e-05, -0.524226665, -0.000114440918, -0.000117740456, 0.000170248561, -1.00000381, -1.00000441, -0.000197534246, 0.000121528283, -0.000193700951, 1.00000393, 0.000174695626))
- mesh("SpecialMesh",B4,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- B5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B5",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- B5weld=weld(m,TG3,B5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381))
- mesh("SpecialMesh",B5,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- B6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B6",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B6weld=weld(m,TG3,B6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746879578, -0.356079102, 1.3260231, -0.846059859, 0.246211126, -0.472827435, 0.0127377426, -0.877367735, -0.479661644, -0.532944143, -0.411842138, 0.73916626))
- mesh("SpecialMesh",B6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B7",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B7weld=weld(m,TG3,B7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02930832, 0.585767746, -0.114040375, 0.682766974, -0.707316399, -0.183130339, 0.683257401, 0.706901014, -0.182916299, 0.258831084, -0.000232725404, 0.965924442))
- mesh("SpecialMesh",B7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B8weld=weld(m,TG3,B8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02937317, 0.585603714, 0.114164352, 0.682955801, -0.707211196, 0.182828441, 0.683118403, 0.707007945, 0.183033586, -0.258707404, -0.000107087195, 0.965960801))
- mesh("SpecialMesh",B8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B9weld=weld(m,TG3,B9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24249268e-05, -0.166786194, 0.11911726, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG4weld=weld(m,char["HumanoidRootPart"],TG4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.701898575, -1.07242584, 3.10196733, 0.247876227, -0.968791723, 0.000235861822, 0.0139541421, 0.00332688913, -0.999897122, 0.968691289, 0.247854009, 0.0143433129))
- mesh("SpecialMesh",TG4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM4",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM4weld=weld(m,TG4,AM4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1))
- mesh("SpecialMesh",AM4,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- Q1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q1weld=weld(m,TG4,Q1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02936554, 0.58564949, 0.114022255, 0.682914674, -0.707203865, 0.183003649, 0.683140576, 0.707009733, 0.182910576, -0.258740425, 0.000104899518, 0.965946913))
- mesh("SpecialMesh",Q1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q10weld=weld(m,TG4,Q10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.91278076e-05, -0.524228096, -0.00012588501, -0.000225846947, 8.19889829e-05, -1.00000644, -1.00000012, -0.000232773818, 0.000224219271, -0.000232745646, 1.00000644, 8.20420682e-05))
- mesh("SpecialMesh",Q10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- Q11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q11",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q11weld=weld(m,TG4,Q11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746479034, -0.356128693, 1.32600975, -0.846081793, 0.246080905, -0.472852886, 0.0128138652, -0.877419651, -0.479552537, -0.532899082, -0.411799699, 0.739215553))
- mesh("SpecialMesh",Q11,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q12",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q12weld=weld(m,TG4,Q12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977277756, -0.0517272949, 0.351173401, -0.542923808, -0.399282485, 0.73878783, 0.839781821, -0.257620722, 0.477910042, -0.000494024833, 0.87988919, 0.47517857))
- mesh("SpecialMesh",Q12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q13",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q13weld=weld(m,TG4,Q13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708095074, 0.00480651855, -0.0214424133, 0.537001133, -0.0329830386, -0.842936516, -0.016877139, -0.999455392, 0.0283556767, -0.843412697, -0.0010006763, -0.53726542))
- mesh("SpecialMesh",Q13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q14",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q14weld=weld(m,TG4,Q14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110631943, -1.37159348, 0.569797516, -0.258814424, 0.000158959068, -0.965927124, -0.683109343, 0.706977546, 0.183151439, 0.682917833, 0.707235932, -0.182867393))
- mesh("SpecialMesh",Q14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q15",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q15weld=weld(m,TG4,Q15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114351273, -1.38692474, 0.585363388, 0.258614838, 0.000151800923, -0.965980589, -0.68317169, 0.707010865, -0.182789415, 0.682931006, 0.707202673, 0.182947218))
- mesh("SpecialMesh",Q15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q16",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q16weld=weld(m,TG4,Q16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02927017, 0.585828781, -0.1140728, 0.682736814, -0.707362711, -0.183043808, 0.683264673, 0.706848323, -0.183054447, 0.258872002, -9.22912732e-05, 0.965909958))
- mesh("SpecialMesh",Q16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q2",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q2weld=weld(m,TG4,Q2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95639038e-05, -0.166786194, 0.119113445, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q3",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q3weld=weld(m,TG4,Q3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.57492065e-05, -0.166748047, -0.119185925, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q4",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q4weld=weld(m,TG4,Q4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775097847, 0.109146118, -0.114173889, 0.932992756, -0.258940458, -0.249948949, 0.250075579, 0.965893269, -0.0671743006, 0.258818179, 0.000166995451, 0.965926051))
- mesh("SpecialMesh",Q4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q5",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q5weld=weld(m,TG4,Q5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-05, -0.166755676, -0.357444286, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q6",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q6weld=weld(m,TG4,Q6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.44137573e-05, -0.166820526, 0.357393742, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q7",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- Q7weld=weld(m,TG4,Q7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1))
- mesh("SpecialMesh",Q7,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- Q8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q8weld=weld(m,TG4,Q8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.77507782, 0.109096527, 0.11418438, 0.933048368, -0.258882731, 0.249801114, 0.250101715, 0.965908766, 0.0668535084, -0.258592248, 9.8134391e-05, 0.965986609))
- mesh("SpecialMesh",Q8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q9weld=weld(m,TG4,Q9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000154495239, -0.524244308, -0.000152587891, -1, -2.11830047e-05, -0.000211575112, -0.000211558785, -0.000157893635, 1, -2.12165178e-05, 0.99999994, 0.00015788991))
- mesh("SpecialMesh",Q9,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
- MNweld=weld(m,char["Left Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
- TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
- mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
- MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
- mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
- mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
- TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
- mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
- mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823))
- MNweld=weld(m,char["Left Leg"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00872802734, 0.00284510851, -0.0114479065, 0.000559218752, 0.00461495388, -0.999989212, 0.0116515048, 0.999921441, 0.00462115649, 0.999931991, -0.0116539635, 0.000505403674))
- FB1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928))
- FB1weld=weld(m,MN,FB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.466812134, -0.259373605, 4.19616699e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- FB10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB10weld=weld(m,MN,FB10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-05, -0.907726586, -0.0001745224, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
- mesh("SpecialMesh",FB10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557))
- FB11weld=weld(m,MN,FB11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 0.415454417))
- FB12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823))
- FB12weld=weld(m,MN,FB12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-05, 0.648371816, 1.38282776e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- FB2weld=weld(m,MN,FB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
- FB3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB3weld=weld(m,MN,FB3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000141143799, -0.907841623, 0.725996017, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1))
- mesh("SpecialMesh",FB3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB4weld=weld(m,MN,FB4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000263214111, -0.495628834, 1.08177543, -1, -0.000208274461, -0.000166981248, -2.93208286e-05, 0.707433105, -0.706780434, 0.000265331706, -0.706780314, -0.707433105))
- mesh("SpecialMesh",FB4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- FB5weld=weld(m,MN,FB5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
- FB6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB6weld=weld(m,MN,FB6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.129679263, 3.29017639e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- FB7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928))
- FB7weld=weld(m,MN,FB7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.466838837, -0.259338915, -8.58306885e-06, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",FB7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- FB8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116))
- FB8weld=weld(m,MN,FB8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000205993652, -0.764207125, 0.546924591, -0.999995053, -0.000121198129, -0.00017335522, -0.000163274352, 0.965882957, 0.258978456, 0.000135882699, 0.258978575, -0.96587801))
- mesh("SpecialMesh",FB8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- FB9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823))
- FB9weld=weld(m,MN,FB9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023651123, 0.648379326, -0.000217437744, -0.99999994, 0.00030120369, -0.00014261005, -0.000301247928, -0.999999821, 0.000302845408, -0.000142518838, 0.000302889268, 1))
- mesh("SpecialMesh",FB9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- TN1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- TN1weld=weld(m,MN,TN1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
- TN2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557))
- TN2weld=weld(m,MN,TN2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.899999917, 0.899999917, 0.419567823))
- TN3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823))
- TN3weld=weld(m,MN,TN3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012))
- mesh("SpecialMesh",TN3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
- TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
- mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- AM1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","AM1",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- AM1weld=weld(m,TG1,AM1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.24249268e-05, 0.166828156, 3.09944153e-05, -0.000157195085, 1, 9.1494876e-05, -0.99999994, -0.000157169881, -0.000279594213, -0.000279579312, -9.1555652e-05, 0.99999994))
- mesh("SpecialMesh",AM1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P1weld=weld(m,TG1,P1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.911342621, 0.703609467, 0.114207745, 0.706984818, 0.683136642, 0.183021277, -0.707228661, 0.682939231, 0.182815671, -0.000104348175, -0.258685827, 0.965961576))
- mesh("SpecialMesh",P1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P10weld=weld(m,TG1,P10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.00679016e-05, -0.524249077, 0.166728973, 0.000105811283, -0.000137583454, -1, 0.000479714101, -0.999999821, 0.000137644194, -0.999999821, -0.000479728915, -0.000105744228))
- mesh("SpecialMesh",P10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- P11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P11weld=weld(m,TG1,P11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731900215, 0.270252228, -0.114115238, 0.258668154, 0.93309164, -0.249861524, -0.965966165, 0.249754369, -0.0673211813, -0.000412817113, 0.258771658, 0.965938509))
- mesh("SpecialMesh",P11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P12",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P12weld=weld(m,TG1,P12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731903076, 0.27022934, 0.114096642, 0.258535415, 0.933087707, 0.250022143, -0.966005266, 0.24975659, 0.066811718, -0.000106466934, -0.258798361, 0.965934813))
- mesh("SpecialMesh",P12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P13",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P13weld=weld(m,TG1,P13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000140666962, -0.333644867, 0.357366562, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P14",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P14weld=weld(m,TG1,P14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-06, -0.333572388, -0.119208813, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P15",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- P15weld=weld(m,TG1,P15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, 1.16415322e-10, -9.31322575e-10, 1.16415322e-10, 1, -1.79352355e-09, -9.31322575e-10, -1.79352355e-09, 1))
- mesh("SpecialMesh",P15,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- P16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P16",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P16weld=weld(m,TG1,P16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000156879425, -0.524261951, 0.166660309, 0.000348402828, -0.99999994, -0.00028672372, 1.2637116e-05, -0.000286738126, 0.99999994, -0.999999881, -0.000348406611, 1.25393271e-05))
- mesh("SpecialMesh",P16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- P2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P2weld=weld(m,TG1,P2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114342928, -1.26896286, 0.703344345, -8.68691131e-05, 0.25868696, -0.965961158, -0.706778944, -0.683370173, -0.18294476, -0.707434416, 0.682705104, 0.182893887))
- mesh("SpecialMesh",P2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P3",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P3weld=weld(m,TG1,P3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9112854, 0.703716278, -0.114027977, 0.707162201, 0.682978034, -0.182929516, -0.707051754, 0.683040321, -0.183125019, -0.000122674741, 0.258839428, 0.965920746))
- mesh("SpecialMesh",P3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P4",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P4weld=weld(m,TG1,P4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04713726, -0.0560836792, 0.589748383, -0.433230519, 0.499762714, 0.750031829, 0.249949813, 0.866157889, -0.432767093, -0.865926266, -1.81881187e-05, -0.500163496))
- mesh("SpecialMesh",P4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- P5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P5",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P5weld=weld(m,TG1,P5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110613346, -1.25364304, 0.687784195, 2.46139243e-05, -0.258755654, -0.96594286, -0.706809103, -0.683316648, 0.183028057, -0.707404375, 0.682732642, -0.182907671))
- mesh("SpecialMesh",P5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","P6",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- P6weld=weld(m,TG1,P6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552225113, -0.590129852, 1.40441322, 0.249802664, 0.865931273, -0.433314741, 0.865909696, 0.000505216594, 0.500199974, 0.433357745, -0.50016278, -0.749692082))
- mesh("SpecialMesh",P6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- P7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P7",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- P7weld=weld(m,TG1,P7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76527071, 0.166690826, 0.0566182137, 0.000211901963, -0.499973178, -0.866040885, -0.999999881, -0.000433116395, 5.36441803e-06, -0.000377777033, 0.866040766, -0.499973238))
- mesh("SpecialMesh",P7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- P8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P8",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P8weld=weld(m,TG1,P8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.58035278e-05, -0.333610535, 0.11908865, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- P9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","P9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- P9weld=weld(m,TG1,P9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.72340393e-05, -0.333576202, -0.357462883, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527))
- mesh("SpecialMesh",P9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG2weld=weld(m,char["HumanoidRootPart"],TG2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76916337, -1.09253693, -3.17651272, -0.203467354, -0.97908175, 0.000212302519, 0.014012184, -0.00312875048, -0.999896944, 0.978981495, -0.203443378, 0.0143556716))
- mesh("SpecialMesh",TG2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1))
- mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- R1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R1",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R1weld=weld(m,TG2,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134754181, -0.445617676, 1.47668266, 0.865856409, -0.250035048, -0.433330387, 0.000181133975, -0.865997136, 0.500049055, -0.500292599, -0.433049113, -0.749783754))
- mesh("SpecialMesh",R1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R10",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R10weld=weld(m,TG2,R10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.765271187, -0.000122070312, 0.0565447211, -0.49987632, 6.51674345e-05, -0.866096556, -0.000113177681, 0.999999881, 0.000140445307, 0.866096616, 0.000168018509, -0.49987638))
- mesh("SpecialMesh",R10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R11weld=weld(m,TG2,R11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775099754, 0.109127045, -0.114162922, 0.93301934, -0.258937955, -0.249852076, 0.250070184, 0.965893984, -0.0671848729, 0.258727312, 0.000204227865, 0.965950489))
- mesh("SpecialMesh",R11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R12",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R12weld=weld(m,TG2,R12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.5340271e-05, -0.166751862, -0.357446432, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R13",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R13weld=weld(m,TG2,R13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775063515, 0.109107971, 0.114238739, 0.933033288, -0.258907735, 0.249831468, 0.250103503, 0.96590209, 0.0669436976, -0.258645028, 2.30353326e-05, 0.965972483))
- mesh("SpecialMesh",R13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- R14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R14",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- R14weld=weld(m,TG2,R14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 4.8160553e-05, 5.29289246e-05, -0.000261391891, -0.999999881, -0.000371804461, 0.99999994, -0.000261496811, 0.000282098801, -0.000282215682, -0.000371729024, 0.999999881))
- mesh("SpecialMesh",R14,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- R15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R15",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R15weld=weld(m,TG2,R15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000193595886, -0.524248123, -0.000160217285, -1, -1.53651927e-05, -0.000401128491, -0.000401158031, -0.000155125745, 0.999999881, -1.54274312e-05, 1, 0.000155119225))
- mesh("SpecialMesh",R15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- R16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R16",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R16weld=weld(m,TG2,R16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.10623169e-06, -0.524226427, -0.000118255615, -1.7896502e-05, 3.39159742e-05, -1, -0.99999994, -0.00018825283, 1.79418876e-05, -0.000188252423, 1, 3.39206308e-05))
- mesh("SpecialMesh",R16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- R2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R2weld=weld(m,TG2,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110644341, -1.37159348, 0.569787979, -0.25872317, 0.000103516504, -0.965960801, -0.683125854, 0.706990838, 0.183048159, 0.68293786, 0.707234144, -0.182844043))
- mesh("SpecialMesh",R2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R3",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R3weld=weld(m,TG2,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11937332, -0.014339447, 0.445285797, 0.499887019, 0.432952553, 0.75011003, 0.866090596, -0.250205398, -0.432763666, 0.000315477257, 0.865996122, -0.500050545))
- mesh("SpecialMesh",R3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R4",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- R4weld=weld(m,TG2,R4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114369392, -1.38692093, 0.585348129, 0.258709073, 0.00012283586, -0.965955317, -0.683140814, 0.707019031, -0.182873711, 0.682926297, 0.707194507, 0.182996109))
- mesh("SpecialMesh",R4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- R5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R5",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R5weld=weld(m,TG2,R5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02929306, 0.585784912, -0.114109039, 0.682771325, -0.707353652, -0.182959229, 0.683289289, 0.706859827, -0.182934627, 0.258725971, -0.000111560337, 0.965950847))
- mesh("SpecialMesh",R5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R6",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R6weld=weld(m,TG2,R6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166820526, 0.357390642, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R7",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R7weld=weld(m,TG2,R7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166748047, -0.11918807, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- R8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","R8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- R8weld=weld(m,TG2,R8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02933121, 0.585668564, 0.114168167, 0.682898223, -0.707234383, 0.182947412, 0.683152735, 0.706979275, 0.182982892, -0.258751839, 2.23368406e-05, 0.965943873))
- mesh("SpecialMesh",R8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- R9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","R9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- R9weld=weld(m,TG2,R9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.33786011e-05, -0.166786194, 0.119110346, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168))
- mesh("SpecialMesh",R9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG3weld=weld(m,char["HumanoidRootPart"],TG3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.31476164, 0.203437805, 2.80334663, -0.128740072, -0.991682827, 0.00021147728, 0.0140880942, -0.00204598904, -0.999902606, 0.991582751, -0.128720194, 0.0142298341))
- mesh("SpecialMesh",TG3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381))
- mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- B1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B1weld=weld(m,TG3,B1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.70809412, 0.00481796265, -0.0214853287, 0.53710258, -0.0329185463, -0.842881262, -0.0168763734, -0.999461472, 0.0282779075, -0.843353331, -0.00096894661, -0.537363231))
- mesh("SpecialMesh",B1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B10weld=weld(m,TG3,B10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166755676, -0.119180202, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B10,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B11",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B11weld=weld(m,TG3,B11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775104523, 0.109054565, -0.114163399, 0.93302691, -0.258820474, -0.249937788, 0.249989182, 0.965924561, -0.0670276657, 0.258770257, 5.44674695e-05, 0.965937078))
- mesh("SpecialMesh",B11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B12",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B12weld=weld(m,TG3,B12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, -0.16677475, -0.357437134, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B13",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B13weld=weld(m,TG3,B13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166809082, 0.357398033, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- B14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B14",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B14weld=weld(m,TG3,B14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775089264, 0.109050751, 0.114126205, 0.933031797, -0.258863419, 0.249890804, 0.250038087, 0.965917766, 0.0670325682, -0.258728862, -5.84023073e-05, 0.965954661))
- mesh("SpecialMesh",B14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- B15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B15",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B15weld=weld(m,TG3,B15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000216007233, -0.524245262, -0.000152587891, -1.00000429, -3.11442855e-05, -0.000386493775, -0.000390294503, -0.000265599228, 1.00000381, -2.74346676e-05, 1.00000393, 0.000270009041))
- mesh("SpecialMesh",B15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- B16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B16",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B16weld=weld(m,TG3,B16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977258682, -0.0517673492, 0.351222992, -0.542918801, -0.399409056, 0.738729894, 0.839790225, -0.257581204, 0.47791937, -0.000600833155, 0.879847884, 0.475267261))
- mesh("SpecialMesh",B16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B2",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B2weld=weld(m,TG3,B2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110642433, -1.37159348, 0.569799423, -0.258739293, 0.00030168239, -0.965950191, -0.683101058, 0.706977069, 0.183202252, 0.682960927, 0.707241893, -0.182715356))
- mesh("SpecialMesh",B2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B3",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B3weld=weld(m,TG3,B3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114408493, -1.38694382, 0.585298538, 0.258632272, 0.000245507807, -0.965980828, -0.683182418, 0.707017481, -0.182730928, 0.682920158, 0.7072016, 0.183024958))
- mesh("SpecialMesh",B3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B4",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B4weld=weld(m,TG3,B4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.14712524e-05, -0.524226665, -0.000114440918, -0.000117740456, 0.000170248561, -1.00000381, -1.00000441, -0.000197534246, 0.000121528283, -0.000193700951, 1.00000393, 0.000174695626))
- mesh("SpecialMesh",B4,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- B5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B5",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- B5weld=weld(m,TG3,B5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381))
- mesh("SpecialMesh",B5,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- B6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B6",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- B6weld=weld(m,TG3,B6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746879578, -0.356079102, 1.3260231, -0.846059859, 0.246211126, -0.472827435, 0.0127377426, -0.877367735, -0.479661644, -0.532944143, -0.411842138, 0.73916626))
- mesh("SpecialMesh",B6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- B7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B7",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B7weld=weld(m,TG3,B7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02930832, 0.585767746, -0.114040375, 0.682766974, -0.707316399, -0.183130339, 0.683257401, 0.706901014, -0.182916299, 0.258831084, -0.000232725404, 0.965924442))
- mesh("SpecialMesh",B7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","B8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- B8weld=weld(m,TG3,B8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02937317, 0.585603714, 0.114164352, 0.682955801, -0.707211196, 0.182828441, 0.683118403, 0.707007945, 0.183033586, -0.258707404, -0.000107087195, 0.965960801))
- mesh("SpecialMesh",B8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- B9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","B9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- B9weld=weld(m,TG3,B9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24249268e-05, -0.166786194, 0.11911726, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779))
- mesh("SpecialMesh",B9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- TG4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603))
- TG4weld=weld(m,char["HumanoidRootPart"],TG4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.701898575, -1.07242584, 3.10196733, 0.247876227, -0.968791723, 0.000235861822, 0.0139541421, 0.00332688913, -0.999897122, 0.968691289, 0.247854009, 0.0143433129))
- mesh("SpecialMesh",TG4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- AM4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM4",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- AM4weld=weld(m,TG4,AM4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1))
- mesh("SpecialMesh",AM4,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
- Q1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q1",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q1weld=weld(m,TG4,Q1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02936554, 0.58564949, 0.114022255, 0.682914674, -0.707203865, 0.183003649, 0.683140576, 0.707009733, 0.182910576, -0.258740425, 0.000104899518, 0.965946913))
- mesh("SpecialMesh",Q1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q10",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q10weld=weld(m,TG4,Q10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.91278076e-05, -0.524228096, -0.00012588501, -0.000225846947, 8.19889829e-05, -1.00000644, -1.00000012, -0.000232773818, 0.000224219271, -0.000232745646, 1.00000644, 8.20420682e-05))
- mesh("SpecialMesh",Q10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- Q11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q11",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q11weld=weld(m,TG4,Q11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746479034, -0.356128693, 1.32600975, -0.846081793, 0.246080905, -0.472852886, 0.0128138652, -0.877419651, -0.479552537, -0.532899082, -0.411799699, 0.739215553))
- mesh("SpecialMesh",Q11,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q12",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q12weld=weld(m,TG4,Q12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977277756, -0.0517272949, 0.351173401, -0.542923808, -0.399282485, 0.73878783, 0.839781821, -0.257620722, 0.477910042, -0.000494024833, 0.87988919, 0.47517857))
- mesh("SpecialMesh",Q12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q13",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q13weld=weld(m,TG4,Q13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708095074, 0.00480651855, -0.0214424133, 0.537001133, -0.0329830386, -0.842936516, -0.016877139, -0.999455392, 0.0283556767, -0.843412697, -0.0010006763, -0.53726542))
- mesh("SpecialMesh",Q13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q14",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q14weld=weld(m,TG4,Q14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110631943, -1.37159348, 0.569797516, -0.258814424, 0.000158959068, -0.965927124, -0.683109343, 0.706977546, 0.183151439, 0.682917833, 0.707235932, -0.182867393))
- mesh("SpecialMesh",Q14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q15",Vector3.new(0.238282621, 0.238282651, 0.238282651))
- Q15weld=weld(m,TG4,Q15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114351273, -1.38692474, 0.585363388, 0.258614838, 0.000151800923, -0.965980589, -0.68317169, 0.707010865, -0.182789415, 0.682931006, 0.707202673, 0.182947218))
- mesh("SpecialMesh",Q15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Q16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q16",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q16weld=weld(m,TG4,Q16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02927017, 0.585828781, -0.1140728, 0.682736814, -0.707362711, -0.183043808, 0.683264673, 0.706848323, -0.183054447, 0.258872002, -9.22912732e-05, 0.965909958))
- mesh("SpecialMesh",Q16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
- Q2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q2",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q2weld=weld(m,TG4,Q2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95639038e-05, -0.166786194, 0.119113445, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q3",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q3weld=weld(m,TG4,Q3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.57492065e-05, -0.166748047, -0.119185925, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q4",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q4weld=weld(m,TG4,Q4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775097847, 0.109146118, -0.114173889, 0.932992756, -0.258940458, -0.249948949, 0.250075579, 0.965893269, -0.0671743006, 0.258818179, 0.000166995451, 0.965926051))
- mesh("SpecialMesh",Q4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q5",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q5weld=weld(m,TG4,Q5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-05, -0.166755676, -0.357444286, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q6",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q6weld=weld(m,TG4,Q6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.44137573e-05, -0.166820526, 0.357393742, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135))
- mesh("SpecialMesh",Q6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
- Q7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Q7",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- Q7weld=weld(m,TG4,Q7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1))
- mesh("SpecialMesh",Q7,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
- Q8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q8",Vector3.new(0.476565242, 0.238282651, 0.238282651))
- Q8weld=weld(m,TG4,Q8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.77507782, 0.109096527, 0.11418438, 0.933048368, -0.258882731, 0.249801114, 0.250101715, 0.965908766, 0.0668535084, -0.258592248, 9.8134391e-05, 0.965986609))
- mesh("SpecialMesh",Q8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Q9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Q9",Vector3.new(0.953130484, 0.231713057, 0.238282651))
- Q9weld=weld(m,TG4,Q9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000154495239, -0.524244308, -0.000152587891, -1, -2.11830047e-05, -0.000211575112, -0.000211558785, -0.000157893635, 1, -2.12165178e-05, 0.99999994, 0.00015788991))
- mesh("SpecialMesh",Q9,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
- MNweld=weld(m,char["Torso"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
- TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
- mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
- MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
- MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
- MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
- mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
- MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
- MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
- MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
- mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
- MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
- mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
- MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
- mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
- MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
- mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
- TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
- mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
- TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
- mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
- mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
- TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
- TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
- TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
- TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
- mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
- MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
- MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
- mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
- MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823))
- --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
- TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
- mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
- local edit = function(name,mat,col)
- name.Material = mat
- name.BrickColor = BrickColor.new(col)
- end
- local dark = function()
- edit(TR1,"Neon","Really red")
- edit(TR2,"Neon","Really red")
- edit(TR3,"Neon","Really red")
- edit(TR4,"Neon","Really red")
- edit(TR5,"Neon","Really red")
- edit(TR6,"Neon","Really red")
- edit(TR7,"Neon","Really red")
- edit(MN,"Neon","Really red")
- --
- end
- local light = function()
- edit(TR1,"Neon","Really red")
- edit(TR2,"Neon","Really red")
- edit(TR3,"Neon","Really red")
- edit(TR4,"Neon","Really red")
- edit(TR5,"Neon","Really red")
- edit(TR6,"Neon","Really red")
- edit(TR7,"Neon","Really red")
- edit(MN,"Neon","Really red")
- --
- end
- dark()
- --Messy
- ----------------------------------------------------
- function Vanish()
- for i = 1, 10 do wait()
- for i,v in pairs(char.Genkadda:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.Transparency = v.Transparency + 0.1
- end
- end
- end
- end
- end
- ----------------------------------------------------
- function Appear()
- for i = 1, 10 do wait()
- for i,v in pairs(char.Genkadda:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.Transparency = v.Transparency - 0.1
- end
- end
- end
- end
- end
- ----------------------------------------------------
- local player = game.Players.LocalPlayer
- local pchar = player.Character
- local mouse = player:GetMouse()
- local cam = workspace.CurrentCamera
- local rad = math.rad
- local keysDown = {}
- local flySpeed = 0
- local MAX_FLY_SPEED = 150
- local canFly = false
- local flyToggled = false
- local forward, side = 0, 0
- local lastForward, lastSide = 0, 0
- local floatBP = Instance.new("BodyPosition")
- floatBP.maxForce = Vector3.new(0, math.huge, 0)
- local flyBV = Instance.new("BodyVelocity")
- flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- local turnBG = Instance.new("BodyGyro")
- turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- mouse.KeyDown:connect(function(key)
- keysDown[key] = true
- if key == "f" then
- flyToggled = not flyToggled
- if not flyToggled then
- stanceToggle = "Normal"
- floatBP.Parent = nil
- flyBV.Parent = nil
- turnBG.Parent = nil
- root.Velocity = Vector3.new()
- pchar.Humanoid.PlatformStand = false
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- keysDown[key] = nil
- end)
- local function updateFly()
- if not flyToggled then return end
- lastForward = forward
- lastSide = side
- forward = 0
- side = 0
- if keysDown.w then
- forward = forward + 1
- end
- if keysDown.s then
- forward = forward - 1
- end
- if keysDown.a then
- side = side - 1
- end
- if keysDown.d then
- side = side + 1
- end
- canFly = (forward ~= 0 or side ~= 0)
- if canFly then
- stanceToggle = "Floating"
- turnBG.Parent = root
- floatBP.Parent = nil
- flyBV.Parent = root
- flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
- if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
- else
- floatBP.position = root.Position
- floatBP.Parent = root
- flySpeed = flySpeed - 1
- if flySpeed < 0 then flySpeed = 0 end
- end
- local camCF = cam.CoordinateFrame
- local in_forward = canFly and forward or lastForward
- local in_side = canFly and side or lastSide
- flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
- in_forward * 0.2, 0).p) - camCF.p) * flySpeed
- turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
- 0)
- end
- game:service'RunService'.RenderStepped:connect(function()
- if flyToggled then
- pchar.Humanoid.PlatformStand = true
- end
- updateFly()
- end)
- ----------------------------------------------------
- p13.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.Slashing == true and Debounces.Slashed == false then
- Debounces.Slashed = true
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(200000000,250000000))
- wait(.3)
- Debounces.Slashed = false
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.Slashing == true and Debounces.Slashed == false then
- Debounces.Slashed = true
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(200000000,250000000))
- wait(.3)
- Debounces.Slashed = false
- end
- end
- end
- end
- end)
- ----------------------------------------------------
- local ptz = {0.7, 0.8, 0.9, 1}
- ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
- idz = {"161006212", "161006195"}
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- if holy == true then
- for i = 1, 8 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- else
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- end
- z = Instance.new("Sound", hed)
- z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- wait(.01)
- z:Play()
- if holy == true then
- --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
- so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
- else
- so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
- end
- Debounces.Slashing = true
- if holy == true then
- for i = 1, 5 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- else
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- end
- z1 = Instance.new("Sound", hed)
- z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
- z1.Pitch = ptz[math.random(1,#ptz)]
- z1.Volume = 1
- wait(.01)
- z1:Play()
- if holy == true then
- --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
- so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
- else
- so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
- end
- Debounces.Slashing = true
- for i = 1, 26 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- Debounces.Slashing = false
- z:Destroy()
- z1:Destroy()
- cor.Weld.C1 = CFrame.Angles(0,0,0)
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- -------------------------------
- pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- Debounces.ks = true
- larm.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.Slapping == true and Debounces.Slapped == false then
- Debounces.Slapped = true
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- z1 = Instance.new("Sound",char)
- z1.SoundId = "rbxassetid://261010715"
- z1.Pitch = pts[math.random(1,#pts)]
- z1.Volume = 1
- z2 = Instance.new("Sound",char)
- z2.SoundId = "rbxassetid://261010715"
- z2.Pitch = z1.Pitch
- z2.Volume = 1
- z3 = Instance.new("Sound",char)
- z3.SoundId = "rbxassetid://261010715"
- z3.Pitch = z1.Pitch
- z3.Volume = 1
- z1:Play()
- z2:Play()
- z3:Play()
- Debounces.ks=false
- end
- hit:FindFirstChild("Humanoid"):TakeDamage(10)
- hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
- wait(.5)
- Debounces.Slapped = false
- z:Destroy()
- z1:Destroy()
- z2:Destroy()
- z3:Destroy()
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.Slapping == true and Debounces.Slapped == false then
- Debounces.Slapped = true
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- z1 = Instance.new("Sound",char)
- z1.SoundId = "rbxassetid://261010715"
- z1.Pitch = pts[math.random(1,#pts)]
- z1.Volume = 1
- z2 = Instance.new("Sound",char)
- z2.SoundId = "rbxassetid://261010715"
- z2.Pitch = z1.Pitch
- z2.Volume = 1
- z3 = Instance.new("Sound",char)
- z3.SoundId = "rbxassetid://261010715"
- z3.Pitch = z1.Pitch
- z3.Volume = 1
- z1:Play()
- z2:Play()
- z3:Play()
- Debounces.ks=false
- end
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
- wait(.5)
- Debounces.Slapped = false
- z:Destroy()
- z1:Destroy()
- z2:Destroy()
- z3:Destroy()
- end
- end
- end
- end
- end)
- for i = 1, 14 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- Debounces.Slapping = true
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- Debounces.Slapping = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- -------------------------------
- ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- if holy ~= true then
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- else
- for i = 1, 10 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- end
- Debounces.Slashing = true
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://206083107"
- z.Pitch = .75
- z.Volume = .65
- wait(0.1)
- z:Play()
- z1 = Instance.new("Sound", hed)
- z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
- z1.Pitch = ptz[math.random(1,#ptz)]
- z1.Volume = 1
- wait(.01)
- z1:Play()
- if holy == true then
- so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
- else
- so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
- end
- if holy ~= true then
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- else
- for i = 1, 10 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- end
- Debounces.Slashing = false
- cor.Weld.C1 = CFrame.Angles(0,0,0)
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- -------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- -------------------------------
- local ptz3 = {0.5, 0.6, 0.7}
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- Debounces.Slashing = true
- z = Instance.new("Sound", hed)
- z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- if holy == true then
- eColors = {"Really red"}
- for i,v in pairs(char.m:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- end
- end
- for i,v in pairs(char.m:GetChildren()) do
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- for i,v in pairs(char.m:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- end
- end
- for i,v in pairs(char.m:GetChildren()) do
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- char.Humanoid.WalkSpeed = 50
- GroundWave()
- so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)])
- so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5)
- so("http://www.roblox.com/asset/?id=241816017",hed,1,1)
- else
- so("http://roblox.com/asset/?id=200633029",hed,1,0.9)
- end
- for i = 1, 8 do
- z:play()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
- if Debounces.on==false then break end
- rs:wait(2)
- end
- for i = 1, 2880, 48 do
- torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0))
- rs:wait(4)
- end
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- Debounces.Slashing = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- char.Humanoid.WalkSpeed = 10
- end
- end
- end
- end)
- ----------------------------------------------------
- pt = {6.6, 6.8, 7, 7.2, 7.4}
- mouse.KeyDown:connect(function(key)
- if key == "l" then
- if Debounces.CanJoke == true then
- Debounces.CanJoke = false
- u = Instance.new("Sound",char)
- u.SoundId = "http://www.roblox.com/asset/?id=261303790"
- u.Pitch = pt[math.random(1,#pt)]
- u.Volume = 1
- u2 = Instance.new("Sound",char)
- u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
- u2.Pitch = u.Pitch
- u2.Volume = 1
- u3 = Instance.new("Sound",char)
- u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
- u3.Pitch = u.Pitch
- u3.Volume = 1
- wait(.01)
- u:Play()
- u2:Play()
- u3:Play()
- wait(1.5)
- u:Destroy()
- u2:Destroy()
- u3:Destroy()
- if Debounces.CanJoke == false then
- Debounces.CanJoke = true
- end
- end
- end
- end)
- ------------------------------- BEGIN GRABPUNCH
- mouse.KeyDown:connect(function(key)
- if key == "x" then
- Debounces.on = true
- Debounces.NoIdl = true
- Debounces.ks = true
- if Grab == false then
- gp = nil
- if Melee == false then
- Melee = true
- Vanish()
- stanceToggle = "Melee"
- elseif Melee == true then
- Melee = false
- Appear()
- stanceToggle = "Normal"
- end
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- con1=larm.Touched:connect(function(hit) -- this is grab
- ht = hit.Parent
- hum1=ht:FindFirstChild('Humanoid')
- if hum1 ~= nil then
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Volume = 1
- z:Play()
- Debounces.ks=false
- end
- hum1.PlatformStand=true
- gp = ht
- Grab = true
- asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
- asd.Parent = larm
- asd.Name = "asd"
- asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
- --[[elseif hum1 == nil then
- con1:disconnect()
- wait() return]]--
- end
- end)
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- if hum1 == nil then
- Debounces.on = false
- Debounces.NoIdl = false
- end
- con1:disconnect()
- elseif Grab == true then
- Grab = false
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://200633636"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- con1:disconnect()
- Debounces.on = false
- Debounces.NoIdl = false
- if gp ~= nil then
- gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
- for i,v in pairs(larm:GetChildren()) do
- if v.Name == "asd" and v:IsA("Weld") then
- v:Remove()
- end
- end
- --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
- bv.maxForce = Vector3.new(400000, 400000, 400000)
- bv.P = 125000
- bv.velocity = char.Head.CFrame.lookVector * 200]]--
- hum1=nil
- ht=nil
- Debounces.on = false
- Debounces.NoIdl = false
- elseif ht == nil then wait()
- Grab = false
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- -------------------------------------------------
- ----------------------------------------------------Cero
- mouse.KeyDown:connect(function(key)
- if key == "c" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- char.Humanoid.WalkSpeed = .01
- Debounces.on = true
- Vanish()
- xx = Instance.new("Sound")
- xx.SoundId = "http://www.roblox.com/asset/?id=199145659"
- xx.Parent = char.Head
- xx.Looped = false
- xx.Pitch = .88
- xx.Volume = 1
- wait(.1)
- xx:Play()
- if holy == true then
- so("http://roblox.com/asset/?id=231917788",hed,1,1)
- else
- end
- if holy ~= true then
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
- if Debounces.on==false then break end
- wait()
- end
- wait(1)
- else
- for i = 1, 5 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
- if Debounces.on==false then break end
- wait()
- end
- wait(1)
- end
- x = Instance.new("Sound")
- x.SoundId = "http://www.roblox.com/asset/?id=142070127"
- x2 = Instance.new("Sound")
- x2.SoundId = "http://www.roblox.com/asset/?id=183763506"
- x.Parent = char.Head
- x2.Parent = char.Head
- x.Looped = false
- x2.Looped = false
- x.Pitch = .88
- x.Volume = 1
- x2.Pitch = .88
- x2.Volume = 1
- wait(.1)
- x:Play()
- x2:Play()
- Debounces.on = false
- Debounces.Here = false
- for i = 1, 6 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4)
- wait()
- end
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- if holy ~= true then
- rng.BrickColor = BrickColor.new("Royal purple")
- else
- rng.BrickColor = BrickColor.new("Really red")
- end
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0.35
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.Material = "Neon"
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
- rngm.Scale = Vector3.new(10, 10, 1)
- local bem = Instance.new("Part", char)
- bem.Anchored = true
- if holy ~= true then
- bem.BrickColor = BrickColor.new("Really red")
- else
- bem.BrickColor = BrickColor.new("Really red")
- end
- bem.Material = "Neon"
- bem.CanCollide = false
- bem.FormFactor = 3
- bem.Name = "Beam" .. shot
- bem.Size = Vector3.new(1, 1, 1)
- bem.Transparency = 0.35
- bem.TopSurface = 0
- bem.BottomSurface = 0
- local bemm = Instance.new("SpecialMesh", bem)
- bemm.MeshType = 4
- bemm.Scale = Vector3.new(1, 4, 4)
- local out = Instance.new("Part", char)
- out.Anchored = true
- if holy ~= true then
- out.BrickColor = BrickColor.new("Really red")
- else
- out.BrickColor = BrickColor.new("Really red")
- end
- out.Material = "Neon"
- out.CanCollide = false
- out.FormFactor = 3
- out.Name = "Out"
- out.Size = Vector3.new(1, 1, 1)
- out.Transparency = 0.35
- out.TopSurface = 0
- out.BottomSurface = 0
- local outm = Instance.new("SpecialMesh", out)
- outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
- outm.Scale = Vector3.new(2, 2, 2)
- local bnd = Instance.new("Part", char)
- bnd.Anchored = true
- if holy ~= true then
- bnd.BrickColor = BrickColor.new("Really red")
- else
- bnd.BrickColor = BrickColor.new("Really red")
- end
- bnd.Material = "Neon"
- bnd.CanCollide = false
- bnd.FormFactor = 3
- bnd.Name = "BEnd"
- bnd.Size = Vector3.new(1, 1, 1)
- bnd.Transparency = 0.35
- bnd.TopSurface = 0
- bnd.BottomSurface = 0
- local bndm = Instance.new("SpecialMesh", bnd)
- bndm.MeshType = 3
- bndm.Scale = Vector3.new(4, 4, 4)
- out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
- bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
- rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
- Debounces.Shewt = true
- coroutine.wrap(function()
- for i = 1, 20, 0.2 do
- rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
- rng.Transparency = i/20
- wait()
- end
- wait()
- rng:Destroy()
- end)()
- if Debounces.Shewt == true then
- char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
- print("Hit")
- hit = ht.Parent
- if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
- print("Yes")
- if HasntTouched(hit.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit:FindFirstChild("Humanoid").PlatformStand = true
- hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(180000000,630000000))
- wait(1)
- hit:FindFirstChild("Humanoid").PlatformStand = false
- end)()
- table.insert(Touche, hit.Name)
- deb = false
- end
- elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
- print("Yes")
- if HasntTouched(hit.Parent.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
- hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
- wait(1)
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
- end)()
- table.insert(Touche, hit.Parent.Name)
- deb = false
- for i, v in pairs(Touche) do
- print(v)
- end
- end
- end
- end)
- end
- for i = 0, 200, 7 do
- bem.Size = Vector3.new(i, 1, 1)
- bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0)
- wait()
- end
- wait()
- Debounces.Shewt = false
- bem:Destroy()
- out:Destroy()
- bnd:Destroy()
- char.Humanoid.WalkSpeed = 10
- Debounces.Ready = false
- for i, v in pairs(Touche) do
- table.remove(Touche, i)
- end
- wait()
- table.insert(Touche, char.Name)
- Debounces.NoIdl = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- cor.Weld.C1 = CFrame.Angles(0,0,0)
- Debounces.on = false
- Appear()
- end
- end
- end
- end)
- -------------------------------
- ----------------------------------------------------EDIT END
- Grab = false
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- Debounces.on = true
- Debounces.NoIdl = true
- Debounces.ks = true
- if Grab == false then
- gp = nil
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- con1=larm.Touched:connect(function(hit) -- this is grab
- ht = hit.Parent
- hum1=ht:FindFirstChild('Humanoid')
- if hum1 ~= nil then
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- Debounces.ks=false
- end
- hum1.PlatformStand=true
- gp = ht
- Grab = true
- asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
- asd.Parent = larm
- asd.Name = "asd"
- asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
- stanceToggle = "Grabbed"
- --[[elseif hum1 == nil then
- con1:disconnect()
- wait() return]]--
- end
- end)
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2)
- end
- con1:disconnect()
- Debounces.on = false
- Debounces.NoIdl = false
- elseif Grab == true then
- Grab = false
- --[[for i = 1, 16 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
- if Debounces.on == false then end
- rs:wait()
- end]]--
- for i = 1, 16 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- if Debounces.on == false then end
- rs:wait()
- end
- Slam()
- if gp ~= nil then
- for i,v in pairs(larm:GetChildren()) do
- if v.Name == "asd" and v:IsA("Weld") then
- v:Remove()
- end
- end
- for i = 1, 16 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
- if Debounces.on == false then end
- rs:wait()
- end
- stanceToggle = "Normal"
- --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
- bv.maxForce = Vector3.new(400000, 400000, 400000)
- bv.P = 125000
- bv.velocity = char.Head.CFrame.lookVector * 200]]--
- ht=nil
- Debounces.on = false
- Debounces.NoIdl = false
- elseif ht == nil then wait()
- Grab = false
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- ----------------------------------------------------
- Charging = false
- chargewait = false
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- if Charging == false and chargewait == false then
- Charging = true
- chargewait = true
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- if holy ~= true then
- holy = true
- else holy = false
- end
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- pt=Instance.new('Part',torso)
- pt.Anchored=true
- pt.CanCollide=false
- pt.Locked = true
- pt.Material = "Neon"
- pt.FormFactor='Custom'
- pt.Size=Vector3.new(1,1,1)
- pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
- pt.Transparency=.6
- if holy == true then
- pt.BrickColor=BrickColor.new('Really red')
- else
- pt.BrickColor = BrickColor.new("Really red")
- end
- msh=Instance.new('SpecialMesh',pt)
- msh.MeshId='http://www.roblox.com/asset/?id=20329976'
- msh.Scale=Vector3.new(8,4,8)
- pt2=pt:clone()
- pt2.Parent = torso
- pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
- if holy == true then
- pt2.BrickColor=BrickColor.new('Really red')
- else
- pt2.BrickColor = BrickColor.new("Really red")
- end
- msh2=msh:clone()
- msh2.Parent=pt2
- msh2.Scale=Vector3.new(10,5,10)
- custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
- bl = Instance.new("Part", char)
- bl.Locked = true
- bl.Name = "Shell"
- if holy == true then
- bl.BrickColor = BrickColor.new("Really red")
- else
- bl.BrickColor = BrickColor.new("Really red")
- end
- bl.Anchored = true
- bl.Material = "Neon"
- bl.CanCollide = false
- bl.Transparency = 0
- bl.Reflectance = 0
- bl.BottomSurface = 0
- bl.TopSurface = 0
- bl.Shape = 0
- blm = Instance.new("SpecialMesh",bl)
- blm.MeshType = "Sphere"
- blm.Scale = Vector3.new(1,1,1)
- so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2)
- so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8)
- so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
- if holy == true then
- light()
- ds:stop()
- hs:play()
- eColors = {"Really red"}
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- end
- end
- for i,v in pairs(char.m:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- end
- end
- for i,v in pairs(char.m:GetChildren()) do
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Neon"
- end
- else
- dark()
- hs:stop()
- ds:play()
- eColors = {"Really red", "Royal purple"}
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Royal purple")
- v.Material = "Metal"
- end
- end
- end
- for i,v in pairs(char.m:GetChildren()) do
- if v:IsA("Part") or v:IsA("WedgePart") then
- if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
- v.BrickColor = BrickColor.new("Really red")
- v.Material = "Metal"
- end
- end
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=1, math.huge, 4 do
- if Charging == true then
- rs:wait()
- bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
- blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
- bl.Transparency = bl.Transparency + 0.05
- pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
- pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
- msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
- msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
- elseif Charging == false then break
- end
- end
- end))
- repeat
- local p = Instance.new('Part',torso)
- p.formFactor = 'Custom'
- p.Size = Vector3.new(1,1,1)
- if holy == true then
- p.BrickColor = BrickColor.new("Really red")
- else
- p.BrickColor = BrickColor.new("Royal purple")
- end
- p.CanCollide = false
- p.Transparency = 0
- p.Anchored = true
- p.Locked=true
- p.Material = "Neon"
- s = math.random(1,40)/10
- local m = Instance.new("BlockMesh",p)
- m.Scale = Vector3.new(s,s,s)
- p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
- --[[coroutine.wrap(function()
- wait(2)
- while Charging == true do
- wait(2)
- GroundWave1()
- wait(2)
- end
- end)()]]--
- Spawn(function()
- while rs:wait() do
- if Charging == true then
- rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
- larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
- hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
- torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
- lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
- rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
- elseif Charging == false then break
- end
- end
- end)
- Spawn(function()
- while rs:wait() do
- if p.Transparency >= 1 then p:Destroy() break end
- p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
- p.Transparency = p.Transparency+0.01
- end
- end)
- wait(.3)
- until Charging == false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyUp:connect(function(key)
- if key == "h" then
- if Charging == true and chargewait == true then
- chargewait = false
- wait(1)
- Charging = false
- --[[for i,v in pairs (torso:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end]]
- --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
- pt:Destroy()
- pt2:Destroy()
- bl:Destroy()
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- Debounces.grab = false
- end
- end
- end
- end)
- ----------------------------------------------------
- Sit = false
- mouse.KeyDown:connect(function(key)
- if key == "b" then
- if Sit == false then
- Sit = true
- hum.WalkSpeed = 0.1
- stanceToggle = "Sitting"
- elseif Sit == true then
- Sit = false
- hum.WalkSpeed = 7
- stanceToggle = "Normal"
- end
- end
- end)
- -------------------------------
- Melee = false
- mouse.KeyDown:connect(function(key)
- if key == "m" then
- if Melee == false then
- Melee = true
- Vanish()
- stanceToggle = "Melee"
- elseif Melee == true then
- Melee = false
- Appear()
- stanceToggle = "Normal"
- end
- end
- end)
- -------------------------------
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- hum.WalkSpeed = 50
- BV = Instance.new("BodyVelocity", torso)
- BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- BV.P = 300000
- BV.Velocity = Vector3.new(0,200,0)
- game:GetService("Debris"):AddItem(BV,.07)
- for i = 1, 20 do
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.53,0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.53,0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
- if Debounces.on == false then break end
- wait()
- end
- BV:Destroy()
- if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
- for i = 1, 30 do
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.53,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.53,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)
- if Debounces.on == false then break end
- wait()
- end
- end
- hum.WalkSpeed = 16
- Debounces.on = false
- Debounces.NoIdl = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if string.byte(key) == 50 then
- if Debounces.CanAttack == true then
- if stanceToggle ~= "Floating" then
- char.Humanoid.WalkSpeed = 60
- Burst()
- elseif Debounces.CanAttack == false then
- elseif stanceToggle == "Floating" then
- wait()
- end
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if string.byte(key) == 50 then
- char.Humanoid.WalkSpeed = 9
- end
- end)
- -------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "p" then
- if CanAttack == true then
- CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- for i = 1, 20 do
- cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
- if Debounces.on == false then
- break
- end
- wait()
- end
- wait()
- z = Instance.new("Sound")
- z.SoundId = "http://www.roblox.com/asset/?id=159218913"
- z.Parent = char.Head
- z.Looped = false
- z.Pitch = 1
- z.Volume = 1
- wait(.01)
- z:Play()
- Debounces.Slashing = true
- for i = 1, 20 do
- cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6)
- wait()
- if Debounces.on == false then
- break
- end
- wait()
- end
- Debounces.Slashing = false
- Debounces.NoIdl = false
- wait()
- if CanAttack == false then
- CanAttack = true
- end
- end
- end
- end)
- --------------------------------
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "v" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1, 15 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2.7)
- end
- so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
- x = Instance.new("Sound",char.Head)
- x.SoundId = "rbxassetid://183763515"
- x.Pitch = 0.7
- x.Volume = .8
- x3 = Instance.new("Sound",char.Head)
- x3.SoundId = "rbxassetid://183763487"
- x3.Pitch = 1
- x3.Volume = .8
- wait(.1)
- x:Play()
- x3:Play()
- if holy == true then
- so("http://roblox.com/asset/?id=233091161",hed,1,0.6)
- so("http://roblox.com/asset/?id=2233091183",hed,1,1)
- else
- end
- Debounces.on = false
- Debounces.Here = false
- shot = shot + 1
- local rng = Instance.new("Part", larm)
- rng.Anchored = true
- if holy ~= true then
- rng.BrickColor = BrickColor.new("Really red")
- else
- rng.BrickColor = BrickColor.new("Really red")
- end
- rng.Material = "Neon"
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0.35
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng2 = rng:clone()
- rng3 = rng2:clone()
- rng4 = rng2:clone()
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
- rngm.Scale = Vector3.new(10, 10, 1)
- rngm2 = rngm:clone()
- rngm2.Scale = Vector3.new(5, 5, 3)
- rngm3=rngm2:clone()
- rngm3.Parent = rng3
- rngm3.Scale = Vector3.new(8, 8, 1)
- rngm4 = rngm2:clone()
- rngm4.Parent = rng4
- rngm4.Scale = Vector3.new(6, 6, 1)
- local bem = Instance.new("Part", larm)
- bem.Anchored = true
- if holy == false then
- bem.BrickColor = BrickColor.new("Royal purple")
- else
- bem.BrickColor = BrickColor.new("Really red")
- end
- bem.CanCollide = false
- bem.Material = "Neon"
- bem.FormFactor = 3
- bem.Name = "Beam" .. shot
- bem.Size = Vector3.new(1, 1, 1)
- bem.Transparency = 0.35
- bem.TopSurface = 0
- bem.BottomSurface = 0
- local bemm = Instance.new("SpecialMesh", bem)
- bemm.MeshType = 4
- bemm.Scale = Vector3.new(1, 4, 4)
- local out = Instance.new("Part", larm)
- out.Anchored = true
- out.Material = "Neon"
- if holy == false then
- out.BrickColor = BrickColor.new("Royal purple")
- else
- out.BrickColor = BrickColor.new("Really red")
- end
- out.CanCollide = false
- out.FormFactor = 3
- out.Name = "Out"
- out.Size = Vector3.new(4, 4, 4)
- out.Transparency = 0.35
- out.TopSurface = 0
- out.BottomSurface = 0
- local outm = Instance.new("SpecialMesh", out)
- outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
- outm.Scale = Vector3.new(6, 4, 6)
- local bnd = Instance.new("Part", larm)
- bnd.Anchored = true
- bnd.BrickColor = BrickColor.new("Really red")
- bnd.CanCollide = false
- bnd.FormFactor = 3
- bnd.Name = "Bend"
- bnd.Size = Vector3.new(1, 1, 1)
- bnd.Transparency = 1
- bnd.TopSurface = 0
- bnd.BottomSurface = 0
- local bndm = Instance.new("SpecialMesh", bnd)
- bndm.MeshType = 3
- bndm.Scale = Vector3.new(8, 8, 8)
- out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
- bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
- rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
- rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
- rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
- Debounces.Shewt = true
- coroutine.wrap(function()
- for i = 1, 20, 0.2 do
- rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
- rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
- rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
- rng.Transparency = i/20
- rng3.Transparency = 1/24
- rng4.Transparency = i/26
- wait()
- end
- wait()
- rng:Destroy()
- end)()
- if Debounces.Shewt == true then
- larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
- hit = ht.Parent
- if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
- if HasntTouched(hit.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit:FindFirstChild("Humanoid").PlatformStand = true
- hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(240000000,730000000))
- end)()
- table.insert(Touche, hit.Name)
- deb = false
- end
- elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
- if HasntTouched(hit.Parent.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
- hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
- wait(1)
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
- end)()
- table.insert(Touche, hit.Parent.Name)
- deb = false
- for i, v in pairs(Touche) do
- print(v)
- end
- end
- end
- end)
- end
- for i = 0, 260, 8 do
- bem.Size = Vector3.new(i, 3, 3)
- out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
- bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
- bnd.Size = Vector3.new(1,1,1)
- bndm.Scale = Vector3.new(8,8,8)
- if i % 10 == 0 then
- local newRng = rng2:Clone()
- newRng.Parent = larm
- newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
- local newRngm = rngm2:clone()
- newRngm.Parent=newRng
- coroutine.wrap(function()
- for i = 1, 10, 0.2 do
- newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
- newRng.Transparency = i/10
- wait()
- end
- wait()
- newRng:Destroy()
- end)()
- end
- wait()
- end
- wait()
- Debounces.Shewt = false
- bem:Destroy()
- out:Destroy()
- bnd:Destroy()
- Debounces.Ready = false
- for i, v in pairs(Touche) do
- table.remove(Touche, i)
- end
- wait()
- table.insert(Touche, char.Name)
- Debounces.NoIdl = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- end
- end
- end
- end)
- ----------------------------------------------------
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "y" then
- if CanAttack == true then
- CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
- if Debounces.on == false then
- break
- end
- wait()
- end
- wait()
- if Daytime == true then
- Daytime = false
- l.TimeOfDay = 24
- else
- Daytime = true
- l.TimeOfDay = 12
- l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
- end
- char.Humanoid.MaxHealth = math.huge
- c = Instance.new("Sound")
- c.SoundId = "http://www.roblox.com/asset/?id=152758283"
- c.Parent = m
- c.Looped = false
- if Daytime == true then
- c.Pitch = -1
- elseif Daytime == false then
- c.Pitch = 1.12
- end
- c.Volume = 1
- wait(.01)
- c:Play()
- local Shockwave = function()
- local Wave = Instance.new("Part", game.Workspace--[[?]])
- Wave.Name = "Shockwave"
- Wave.BrickColor = BrickColor.new("Royal purple")
- Wave.Size = Vector3.new(1, 1, 1)
- Wave.Shape = "Ball"
- Wave.CanCollide = false
- Wave.Anchored = true
- Wave.TopSurface = 0
- Wave.BottomSurface = 0
- Wave.Touched:connect(function(hit)
- print(hit.Name)
- if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
- if hit.Parent.Name ~= char.Name then
- print("Damaged " .. hit.Parent.Name)
- hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
- hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
- end
- end
- end)
- Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
- Delay(0, function()
- --
- -- Okay.
- if Daytime == false then
- for i = 1, 38, 1 do
- Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
- Wave.CFrame = char.Torso.CFrame
- local t = i / 38
- Wave.Transparency = t
- wait()
- end
- else
- for i = 38, 1, -1 do
- Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
- Wave.CFrame = char.Torso.CFrame
- local t = i / 38
- Wave.Transparency = t
- wait()
- end
- end
- Wave:Destroy()
- end)
- Delay(0, function()
- while wait() do
- if Wave ~= nil then
- Wave.CFrame = char.Torso.CFrame
- else
- break
- end
- end
- end)
- end
- Shockwave()
- for i = 1, 20 do
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6)
- wait()
- if Debounces.on == false then
- break
- end
- wait()
- end
- wait(2)
- Debounces.NoIdl = false
- if CanAttack == false then
- CanAttack = true
- wait()
- end
- end -- for the canattack thing
- end
- end)
- -------------------------------
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local grab = false
- local sine = 0
- local change = 1
- local val = 0
- local ffing = false
- local jump = false
- -------------------------------
- --[[if stanceToggle == "Sitting" then
- if wait(math.random(1,2)) == 1 then
- stanceToggle = "Sitting2"
- wait(8)
- stanceToggle = "Sitting"
- end
- end]]--
- -------------------------------
- game:GetService("RunService").RenderStepped:connect(function()
- if char.Humanoid.Jump == true then
- jump = true
- else
- jump = false
- end
- char.Humanoid.FreeFalling:connect(function(f)
- if f then
- ffing = true
- else
- ffing = false
- end
- end)
- sine = sine + change
- if jump == true then
- animpose = "Jumping"
- elseif ffing == true then
- animpose = "Freefalling"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
- animpose = "Idle"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
- animpose = "Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
- animpose = "Running"
- end
- if animpose ~= lastanimpose then
- sine = 0
- if Debounces.NoIdl == false then
- if stanceToggle == "Normal" and holy ~= true then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
- cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- elseif stanceToggle == "Sitting" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
- elseif stanceToggle == "Floating" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
- wait()
- end
- else
- end
- end
- lastanimpose = animpose
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- if stanceToggle == "Normal" and holy ~= true then
- change = 0.5
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
- elseif stanceToggle == "Normal" and holy == true then
- change = 0.8
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
- elseif stanceToggle == "Melee" and holy ~= true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- elseif stanceToggle == "Melee" and holy == true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
- elseif stanceToggle == "Sitting" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
- elseif stanceToggle == "Floating" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
- elseif stanceToggle == "Grabbed" and holy ~= true then
- grab = true
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
- elseif stanceToggle == "Grabbed" and holy == true then
- grab = true
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
- end
- elseif animpose == "Walking" then
- if stanceToggle == "Normal" and holy ~= true then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
- elseif stanceToggle == "Normal" and holy == true then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
- end
- elseif stanceToggle == "Melee" and holy ~= true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
- elseif stanceToggle == "Melee" and holy == true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
- elseif stanceToggle == "Floating" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- elseif stanceToggle == "Grabbed" and holy ~= true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
- elseif stanceToggle == "Grabbed" and holy == true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- end
- elseif animpose == "Running" then
- if stanceToggle == "Normal" and holy ~= true then
- change = 1
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
- elseif stanceToggle == "Normal" and holy == true then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
- elseif stanceToggle == "Floating" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
- end
- end
- end
- end)
- Spawn(function()
- while wait() do
- updateFly()
- end
- end)
- Spawn(function()
- while wait(.1) do
- Magik()
- end
- end)
- Spawn(function()
- while wait(.1) do
- Magik2()
- end
- end)
- Spawn(function()
- while wait(4) do
- GroundWave()
- end
- end)
- function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
- --[[Part0 = Vector3 (Start pos)
- Part1 = Vector3 (End pos)
- Times = number (Amount of lightning parts)
- Offset = number (Offset)
- Color = color (brickcolor value)
- Thickness = number (thickness)
- Trans = number (transparency)
- ]]--
- local magz = (Part0 - Part1).magnitude
- local curpos = Part0
- local trz = {-Offset,Offset}
- for i=1,Times do
- local li = Instance.new("Part", torso)
- li.Name = "Lightning"
- li.TopSurface =0
- li.Material = "Neon"
- li.BottomSurface = 0
- li.Anchored = true
- li.Locked = true
- li.Transparency = Trans or 0.4
- li.BrickColor = BrickColor.new(Color)
- li.formFactor = "Custom"
- li.CanCollide = false
- li.Size = Vector3.new(Thickness,Thickness,magz/Times)
- local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
- local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
- if Times == i then
- local magz2 = (curpos - Part1).magnitude
- li.Size = Vector3.new(Thickness,Thickness,magz2)
- li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
- else
- li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
- end
- curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
- game.Debris:AddItem(li,.1)
- end
- end
- BodyParts = {} -- Parts to emit lightning effects from
- for _, v in pairs(char.Genkadda:GetChildren()) do
- if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then
- table.insert(BodyParts, v)
- end
- end
- Bounding = {} -- Calculate the bounding boxes
- for _, v in pairs(BodyParts) do
- local temp = {X=nil, Y=nil, Z=nil}
- temp.X = v.Size.X/2 * 10
- temp.Y = v.Size.Y/2 * 10
- temp.Z = v.Size.Z/2 * 10
- Bounding[v.Name] = temp
- --table.insert(Bounding, v.Name, temp)
- end
- while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10
- if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]]
- if holy == true then
- lightspeed = math.random(0.1,0.2)
- else
- lightspeed = math.random(0.5,1)
- end
- local Body1 = BodyParts[math.random(#BodyParts)]
- local Body2 = BodyParts[math.random(#BodyParts)]
- local Pos1 = Vector3.new(
- math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
- math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
- math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
- )
- local Pos2 = Vector3.new(
- math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
- math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
- math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
- )
- local SPos1 = Body1.Position + Pos1
- local SPos2 = Body2.Position + Pos2
- Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
- end
- end
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