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- // Panorama
- "addon"
- {
- "Unassigned" "Unassigned Team"
- "Spectator" "Spectator Team"
- "Neutrals" "Neutral Team"
- "NoTeam" "No Team"
- "DOTA_GoodGuys" "Teal Tiger"
- "DOTA_BadGuys" "Yellow Monkey"
- "DOTA_Custom1" "Pink Dragon"
- "DOTA_Custom2" "Orange Dog"
- "DOTA_Custom3" "Blue Rooster"
- "DOTA_Custom4" "Green Ram"
- "DOTA_Custom5" "Brown Rat"
- "DOTA_Custom6" "Cyan Boar"
- "DOTA_Custom7" "Olive Snake"
- "DOTA_Custom8" "Purple Horse"
- "addonname" "Stick Arena"
- //------------------------
- // Information Panel
- //------------------------
- "overthrow_game_info_header_objective" "Stick Arena"
- "overthrow_brief_description" "Stick Arena is a remake of a multiplayer shooter flashgame. The rules are simple - grab a weapon and start attacking people."
- "overthrow_game_info_header_how_to_play" "How to Play"
- "overthrow_game_info_throne" "1. Grab a weapon."
- "overthrow_game_info_coins" "2. Start shooting, clubbing, and slicing other players. "
- "overthrow_game_info_items" "3. The first player to reach 15 kills wins the game."
- "overthrow_game_info_tips_header" "Tips"
- "overthrow_game_info_tip01" "- Use the AK-47 is in a narrow passage way to ensure you don't miss!"
- "overthrow_game_info_tip02" "- Abuse the vision of players' screens by sniping them from far away when they can't see you."
- "overthrow_game_info_tip03" "- If you find yourself getting killed by melee heroes, try using the shotgun. The closer an enemy is to the shotgun, the more damage it does."
- "overthrow_game_info_tip04" "- The hammer has a short range. It is best used against players with weapons that have a channel time so you can get in position to hammer them."
- }
- // Regular
- "lang"
- {
- "Language" "English"
- "Tokens"
- {
- "game_mode_15" "Stick Arena"
- "addon_game_name" "Stick Arena"
- //"DOTA_Basics" "ABILITIES"
- //"DOTA_Upgrades" "ITEMS"
- //"DOTA_Shop_Category_Basics" "ABILITIES"
- //"DOTA_Shop_Category_Upgrades" "ITEMS"
- //------------------------
- // Items
- //------------------------
- //Sniper
- "DOTA_Tooltip_ability_item_sniper_stickarena" "Sniper"
- "DOTA_Tooltip_ability_item_sniper_stickarena_Description" "Shoots one powerful bullet."
- "DOTA_Tooltip_ability_item_sniper_stickarena_Lore" "Some say it is OP. They're probably right."
- "DOTA_Tooltip_ability_item_sniper_stickarena_speed" "PROJECTILE SPEED:"
- "DOTA_Tooltip_ability_item_sniper_stickarena_radius" "PROJECTILE RADIUS:"
- "DOTA_Tooltip_ability_item_sniper_stickarena_distance" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_sniper_stickarena_bonus_movement_speed" "MOVEMENT SPEED:"
- //"DOTA_Tooltip_ability_item_sniper_stickarena_damage" "DAMAGE:"
- //Shotgun
- "DOTA_Tooltip_ability_item_shotgun_stickarena" "Shotgun"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_Description" "Shoots a random number of bullets in a somewhat random direction."
- "DOTA_Tooltip_ability_item_shotgun_stickarena_Lore" "The first shotgun to have a random number of barrels for each shot."
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_damage" "PROJECTILE DAMAGE:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_radius" "PROJECTILE RADIUS:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_speed" "PROJECTILE SPEED:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_distance" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_count_min" "MINIMUM PROJECTILES:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_count_max" "MAXIMUM PROJECTILES:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_bonus_movement_speed" "MOVEMENT SPEED:"
- //Katana
- "DOTA_Tooltip_ability_item_katana_stickarena" "Katana"
- "DOTA_Tooltip_ability_item_katana_stickarena_Description" "Slices people quickly."
- "DOTA_Tooltip_ability_item_katana_stickarena_Lore" "Notice: Side effects may include turning you into a bear. EquipTea is not responsible for any side effects. It is recommended that you panic and run in circles until you are no longer a bear if this affects you."
- "DOTA_Tooltip_ability_item_katana_stickarena_speed" "PROJECTILE SPEED:"
- "DOTA_Tooltip_ability_item_katana_stickarena_radius" "AREA OF EFFECT RADIUS:"
- "DOTA_Tooltip_ability_item_katana_stickarena_distance" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_katana_stickarena_bonus_movement_speed" "MOVEMENT SPEED:"
- //Hammer
- "DOTA_Tooltip_ability_item_hammer_stickarena" "Hammer"
- "DOTA_Tooltip_ability_item_hammer_stickarena_Description" "Clubs people very hard."
- "DOTA_Tooltip_ability_item_hammer_stickarena_Lore" "Sadly, Omniknight's hammer models did not work for some reason, so we're stuck with something that looks nothing like a hammer."
- "DOTA_Tooltip_ability_item_hammer_stickarena_range" "RANGE:"
- "DOTA_Tooltip_ability_item_hammer_stickarena_radius" "HAMMER RADIUS:"
- "DOTA_Tooltip_ability_item_hammer_stickarena_bonus_movement_speed" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_hammer_stickarena_cast_point" "CAST POINT:"
- //AK-47
- "DOTA_Tooltip_ability_item_ak_stickarena" "AK-47"
- "DOTA_Tooltip_ability_item_ak_stickarena_Description" "Shoots bursts of bullets for a duration."
- "DOTA_Tooltip_ability_item_ak_stickarena_Lore" "What, this weapon is weird to use? You try making a machine gun in this engine! Send your angry emails to Valve asking them to add support for mouse input."
- "DOTA_Tooltip_ability_item_ak_stickarena_projectile_speed" "PROJECTILE SPEED:"
- "DOTA_Tooltip_ability_item_ak_stickarena_projectile_radius" "PROJECTILE RADIUS:"
- "DOTA_Tooltip_ability_item_ak_stickarena_projectile_distance" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_ak_stickarena_burst_count" "BURST COUNT:"
- "DOTA_Tooltip_ability_item_ak_stickarena_channel_time" "CHANNEL TIME:"
- "DOTA_Tooltip_ability_item_ak_stickarena_bonus_movement_speed" "MOVEMENT SPEED:"
- //Rocket Launcher
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena" "Rocket Launcher"
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_Description" "Shoots a rocket."
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_Lore" "The gunpowder for this weapon was supplied by the Techies."
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_aoe_radius" "AREA OF EFFECT RADIUS:"
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_projectile_speed" "PROJECTILE SPEED:"
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_projectile_distance" "CAST RANGE:"
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_channel_time" "CHANNEL TIME:"
- "DOTA_Tooltip_ability_item_rocket_launcher_stickarena_bonus_movement_speed" "MOVEMENT SPEED:"
- //Blah
- "DOTA_Tooltip_ability_item_ak_stickarena_projectile_damage" "PROJECTILE DAMAGE:"
- "DOTA_Tooltip_ability_item_ak_stickarena_think_interval" "THINK INTERVAL:"
- "DOTA_Tooltip_ability_item_ak_stickarena_ticks_between_bursts" "TICKS BETWEEN BURSTS:"
- "DOTA_Tooltip_ability_item_bow_stickarena" "Bow"
- "DOTA_Tooltip_ability_item_bow_stickarena_Description" "Fires an arrow that deals damage."
- "DOTA_Tooltip_ability_item_bow_stickarena_speed" "SPEED:"
- "DOTA_Tooltip_ability_item_bow_stickarena_width" "WIDTH:"
- "DOTA_Tooltip_ability_item_bow_stickarena_distance" "DISTANCE:"
- "DOTA_Tooltip_ability_item_hammer_stickarena_aoe" "AOE:"
- "DOTA_Tooltip_ability_item_katana_stickarena_range" "RANGE:"
- "DOTA_Tooltip_ability_item_katana_stickarena_aoe" "AOE:"
- "DOTA_Tooltip_ability_item_shotgun_stickarena_projectile_distance" "PROJECTILE DISTANCE:"
- "DOTA_Tooltip_ability_item_sniper_stickarena_damage" "DAMAGE:"
- }
- }
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