SNAKERBLX

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Apr 28th, 2018
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  1. --just change the middle value for jump the other 2 are not needed
  2. --anything under 1000 doesnt change jumppower
  3. local jp = Vector3.new(0, 2500, 0)
  4. local obese = game:GetService('Players')
  5. local a = Instance.new("BodyForce")
  6. a.Parent = obese.LocalPlayer.Character.HumanoidRootPart
  7. a.Force = jp
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