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Animescapetower

Form Two Fixed

Jan 18th, 2018
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  1. local s = Instance.new("Sound")
  2. s.Name = "BGMusic"
  3. s.SoundId = "http://www.roblox.com/asset/?id=262177651"
  4. s.Pitch = 1
  5. s.Volume = 1
  6. s.Looped = true
  7. s.archivable = false
  8. s.Parent = game.Workspace
  9. wait(0.1)
  10. s:play()
  11.  
  12.  
  13.  
  14. wait(0.016666666666667)
  15. Effects = {}
  16. local Player = game.Players.localPlayer
  17. local Character = Player.Character
  18. local Humanoid = Character.Humanoid
  19. local mouse = Player:GetMouse()
  20. local m = Instance.new("Model", Character)
  21. m.Name = "WeaponModel"
  22. local LeftArm = Character["Left Arm"]
  23. local RightArm = Character["Right Arm"]
  24. local LeftLeg = Character["Left Leg"]
  25. local RightLeg = Character["Right Leg"]
  26. local Head = Character.Head
  27. local Torso = Character.Torso
  28. local cam = game.Workspace.CurrentCamera
  29. local RootPart = Character.HumanoidRootPart
  30. local RootJoint = RootPart.RootJoint
  31. local equipped = false
  32. local attack = false
  33. local Anim = "Idle"
  34. local idle = 0
  35. local attacktype = 1
  36. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  37. local velocity = RootPart.Velocity.y
  38. local sine = 0
  39. local change = 1
  40. local grabbed = false
  41. local cn = CFrame.new
  42. local mr = math.rad
  43. local angles = CFrame.Angles
  44. local ud = UDim2.new
  45. local c3 = Color3.new
  46. cf = CFrame.new
  47. vt = Vector3.new
  48. local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  49. Humanoid.Animator:Destroy()
  50. Character.Animate:Destroy()
  51. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  52. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  53. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  54. RSH = nil
  55. RW = Instance.new("Weld")
  56. LW = Instance.new("Weld")
  57. RH = Torso["Right Hip"]
  58. LH = Torso["Left Hip"]
  59. RSH = Torso["Right Shoulder"]
  60. LSH = Torso["Left Shoulder"]
  61. RSH.Parent = nil
  62. LSH.Parent = nil
  63. RW.Name = "RW"
  64. RW.Part0 = Torso
  65. RW.C0 = cn(1.5, 0.5, 0)
  66. RW.C1 = cn(0, 0.5, 0)
  67. RW.Part1 = RightArm
  68. RW.Parent = Torso
  69. LW.Name = "LW"
  70. LW.Part0 = Torso
  71. LW.C0 = cn(-1.5, 0.5, 0)
  72. LW.C1 = cn(0, 0.5, 0)
  73. LW.Part1 = LeftArm
  74. LW.Parent = Torso
  75. clerp = function(a, b, t)
  76. return a:lerp(b, t)
  77. end
  78.  
  79. ArtificialHB = Instance.new("BindableEvent", script)
  80. ArtificialHB.Name = "Heartbeat"
  81. script:WaitForChild("Heartbeat")
  82. frame = 0.033333333333333
  83. tf = 0
  84. allowframeloss = false
  85. tossremainder = false
  86. lastframe = tick()
  87. script.Heartbeat:Fire()
  88. game:GetService("RunService").Heartbeat:connect(function(s, p)
  89. tf = tf + s
  90. if frame <= tf then
  91. if allowframeloss then
  92. script.Heartbeat:Fire()
  93. lastframe = tick()
  94. else
  95. for i = 1, math.floor(tf / frame) do
  96. script.Heartbeat:Fire()
  97. end
  98. lastframe = tick()
  99. end
  100. if tossremainder then
  101. tf = 0
  102. else
  103. tf = tf - frame * math.floor(tf / frame)
  104. end
  105. end
  106. end
  107. )
  108. swait = function(num)
  109. if num == 0 or num == nil then
  110. ArtificialHB.Event:wait()
  111. else
  112. for i = 0, num do
  113. ArtificialHB.Event:wait()
  114. end
  115. end
  116. end
  117.  
  118. local RbxUtility = LoadLibrary("RbxUtility")
  119. local Create = RbxUtility.Create
  120. RemoveOutlines = function(part)
  121. part.TopSurface = 10
  122. end
  123.  
  124. Bin = Instance.new("HopperBin")
  125. Bin.Name = "Grandfather"
  126. Bin.Parent = Player.Backpack
  127. local co1 = 5
  128. local co2 = 15
  129. local co3 = 20
  130. local co4 = 60
  131. local cooco = 5
  132. local cooldown1 = 0
  133. local cooldown2 = 0
  134. local cooldown3 = 0
  135. local cooldown4 = 0
  136. local coolcool = 0
  137. local maxEnergy = 100
  138. local Energy = 0
  139. local skill1stam = 10
  140. local skill2stam = 30
  141. local skill3stam = 40
  142. local skill4stam = 60
  143. local recovermana = 5
  144. local skillcolorscheme = BrickColor.new("Toothpaste").Color
  145. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  146. makeframe = function(par, trans, pos, size, color)
  147. local frame = Instance.new("Frame", par)
  148. frame.BackgroundTransparency = trans
  149. frame.BorderSizePixel = 0
  150. frame.Position = pos
  151. frame.Size = size
  152. frame.BackgroundColor3 = color
  153. return frame
  154. end
  155.  
  156. makelabel = function(par, text)
  157. local label = Instance.new("TextLabel", par)
  158. label.BackgroundTransparency = 1
  159. label.Size = UDim2.new(1, 0, 1, 0)
  160. label.Position = UDim2.new(0, 0, 0, 0)
  161. label.TextColor3 = Color3.new(255, 255, 255)
  162. label.TextStrokeTransparency = 0
  163. label.FontSize = Enum.FontSize.Size32
  164. label.Font = Enum.Font.SourceSansBold
  165. label.BorderSizePixel = 0
  166. label.TextScaled = true
  167. label.Text = text
  168. end
  169.  
  170. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  171. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  172. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  173. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  174. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  175. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  176. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  177. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  178. text1 = Instance.new("TextLabel", framesk1)
  179. text1.BackgroundTransparency = 1
  180. text1.Size = UDim2.new(1, 0, 1, 0)
  181. text1.Position = UDim2.new(0, 0, 0, 0)
  182. text1.TextColor3 = Color3.new(255, 255, 255)
  183. text1.TextStrokeTransparency = 0
  184. text1.FontSize = Enum.FontSize.Size18
  185. text1.Font = Enum.Font.SourceSansBold
  186. text1.BorderSizePixel = 0
  187. text1.TextScaled = true
  188. text1.Text = "[Z]\n Charging Phantom"
  189. text2 = Instance.new("TextLabel", framesk2)
  190. text2.BackgroundTransparency = 1
  191. text2.Size = UDim2.new(1, 0, 1, 0)
  192. text2.Position = UDim2.new(0, 0, 0, 0)
  193. text2.TextColor3 = Color3.new(255, 255, 255)
  194. text2.TextStrokeTransparency = 0
  195. text2.FontSize = Enum.FontSize.Size18
  196. text2.Font = Enum.Font.SourceSansBold
  197. text2.BorderSizePixel = 0
  198. text2.TextScaled = true
  199. text2.Text = "[X]\n Burst"
  200. text3 = Instance.new("TextLabel", framesk3)
  201. text3.BackgroundTransparency = 1
  202. text3.Size = UDim2.new(1, 0, 1, 0)
  203. text3.Position = UDim2.new(0, 0, 0, 0)
  204. text3.TextColor3 = Color3.new(255, 255, 255)
  205. text3.TextStrokeTransparency = 0
  206. text3.FontSize = Enum.FontSize.Size18
  207. text3.Font = Enum.Font.SourceSansBold
  208. text3.BorderSizePixel = 0
  209. text3.TextScaled = false
  210. text3.Text = "[C]\n Slayer"
  211. text4 = Instance.new("TextLabel", framesk4)
  212. text4.BackgroundTransparency = 1
  213. text4.Size = UDim2.new(1, 0, 1, 0)
  214. text4.Position = UDim2.new(0, 0, 0, 0)
  215. text4.TextColor3 = Color3.new(255, 255, 255)
  216. text4.TextStrokeTransparency = 0
  217. text4.FontSize = Enum.FontSize.Size18
  218. text4.Font = Enum.Font.SourceSansBold
  219. text4.BorderSizePixel = 0
  220. text4.TextScaled = true
  221. text4.Text = "[V]\n Deathbringer"
  222. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  223. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  224. RemoveOutlines(Part)
  225. return Part
  226. end
  227.  
  228. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  229. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  230. if Mesh == "SpecialMesh" then
  231. Msh.MeshType = MeshType
  232. Msh.MeshId = MeshId
  233. end
  234. return Msh
  235. end
  236.  
  237. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  238. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  239. return Weld
  240. end
  241.  
  242. rayCast = function(Position, Direction, Range, Ignore)
  243. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  244. end
  245.  
  246. CreateSound = function(id, par, vol, pit)
  247. coroutine.resume(coroutine.create(function()
  248. local sou = Instance.new("Sound", par or workspace)
  249. sou.Volume = vol
  250. sou.Pitch = pit or 1
  251. sou.SoundId = id
  252. swait()
  253. sou:play()
  254. game:GetService("Debris"):AddItem(sou, 6)
  255. end
  256. ))
  257. end
  258.  
  259. local getclosest = function(obj, distance)
  260. local last, lastx = distance + 1, nil
  261. for i,v in pairs(workspace:GetChildren()) do
  262. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  263. local t = v.Torso
  264. local dist = t.Position - obj.Position.magnitude
  265. if dist <= distance and dist < last then
  266. last = dist
  267. lastx = v
  268. end
  269. end
  270. end
  271. return lastx
  272. end
  273.  
  274. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  275. if hit.Parent == nil then
  276. return
  277. end
  278. local h = hit.Parent:FindFirstChild("Humanoid")
  279. for _,v in pairs(hit.Parent:children()) do
  280. if v:IsA("Humanoid") then
  281. h = v
  282. end
  283. end
  284. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  285. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  286. return
  287. end
  288. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  289. game:GetService("Debris"):AddItem(c, 0.5)
  290. if HitSound ~= nil and HitPitch ~= nil then
  291. CreateSound(HitSound, hit, 1, HitPitch)
  292. end
  293. local Damage = math.random(minim, maxim)
  294. local blocked = false
  295. local block = hit.Parent:findFirstChild("Block")
  296. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  297. blocked = true
  298. block.Value = block.Value - 1
  299. print(block.Value)
  300. end
  301. if blocked == false then
  302. h.Health = h.Health - Damage
  303. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  304. else
  305. h.Health = h.Health - Damage / 2
  306. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  307. end
  308. if Type == "Knockdown" then
  309. local hum = hit.Parent.Humanoid
  310. hum.PlatformStand = true
  311. coroutine.resume(coroutine.create(function(HHumanoid)
  312. swait(1)
  313. HHumanoid.PlatformStand = false
  314. end
  315. ), hum)
  316. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  317. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  318. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  319. game:GetService("Debris"):AddItem(bodvol, 0.5)
  320. game:GetService("Debris"):AddItem(rl, 0.5)
  321. else
  322. do
  323. if Type == "Normal" then
  324. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  325. if knockback > 0 then
  326. vp.Parent = hit.Parent.Torso
  327. end
  328. game:GetService("Debris"):AddItem(vp, 0.5)
  329. else
  330. do
  331. if Type == "Up" then
  332. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  333. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  334. else
  335. do
  336. if Type == "DarkUp" then
  337. coroutine.resume(coroutine.create(function()
  338. for i = 0, 1, 0.1 do
  339. swait()
  340. BlockEffect(BrickColor.new("Really blue"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  341. end
  342. end
  343. ))
  344. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  345. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  346. else
  347. do
  348. if Type == "Snare" then
  349. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  350. game:GetService("Debris"):AddItem(bp, 1)
  351. else
  352. do
  353. if Type == "Freeze" then
  354. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  355. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  356. hit.Parent.Torso.Anchored = true
  357. coroutine.resume(coroutine.create(function(Part)
  358. swait(1.5)
  359. Part.Anchored = false
  360. end
  361. ), hit.Parent.Torso)
  362. game:GetService("Debris"):AddItem(BodPos, 3)
  363. game:GetService("Debris"):AddItem(BodGy, 3)
  364. end
  365. do
  366. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  367. game:GetService("Debris"):AddItem(debounce, Delay)
  368. c = Instance.new("ObjectValue")
  369. c.Name = "creator"
  370. c.Value = Player
  371. c.Parent = h
  372. game:GetService("Debris"):AddItem(c, 0.5)
  373. end
  374. end
  375. end
  376. end
  377. end
  378. end
  379. end
  380. end
  381. end
  382. end
  383. end
  384. end
  385. end
  386.  
  387. ShowDamage = function(Pos, Text, Time, Color)
  388. local Rate = 0.033333333333333
  389. if not Pos then
  390. local Pos = Vector3.new(0, 0, 0)
  391. end
  392. local Text = Text or ""
  393. local Time = Time or 2
  394. if not Color then
  395. local Color = Color3.new(1, 0, 1)
  396. end
  397. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  398. EffectPart.Anchored = true
  399. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  400. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  401. game.Debris:AddItem(EffectPart, Time + 0.1)
  402. EffectPart.Parent = game:GetService("Workspace")
  403. delay(0, function()
  404. local Frames = Time / Rate
  405. for Frame = 1, Frames do
  406. wait(Rate)
  407. local Percent = Frame / Frames
  408. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  409. TextLabel.TextTransparency = Percent
  410. end
  411. if EffectPart and EffectPart.Parent then
  412. EffectPart:Destroy()
  413. end
  414. end
  415. )
  416. end
  417.  
  418. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  419. for _,c in pairs(workspace:children()) do
  420. local hum = c:findFirstChild("Humanoid")
  421. if hum ~= nil then
  422. local head = c:findFirstChild("Torso")
  423. if head ~= nil then
  424. local targ = head.Position - Part.Position
  425. local mag = targ.magnitude
  426. if mag <= magni and c.Name ~= Player.Name then
  427. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  428. end
  429. end
  430. end
  431. end
  432. end
  433.  
  434. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really blue", "Handle", Vector3.new(0.301086754, 1.6108675, 0.501086771))
  435. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100143433, -0.0490188599, -0.948987007, 1, 3.96515679e-005, -4.57561896e-007, 4.59127648e-007, -3.94877134e-005, 1, 3.96515534e-005, -0.999999881, -3.94877352e-005))
  436. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  437. FakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really blue", "FakeHandle", Vector3.new(0.301086754, 1.01086748, 0.501086771))
  438. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.100002289, -2.38418579e-007, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  439. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  440. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(4.96793175, 0.301086754, 0.301086754))
  441. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.15510941, -1.90734863e-005, 0.702292681, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  442. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  443. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(0.534429014, 0.301086754, 0.602173686))
  444. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.90629196, -0.00159835815, 0.551736951, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  445. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  446. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.609700918, 0.301086754, 0.301086754))
  447. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0284621716, -0.00449371338, -1.81086731, -5.12749975e-005, 3.94578965e-005, 1, -1, -3.49058809e-007, -5.1274983e-005, 3.47035609e-007, -1, 3.94579147e-005))
  448. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.575000048, 1))
  449. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  450. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00508117676, 1.5098114, 0.11826086, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  451. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.574999988, 1, 1))
  452. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(1.50543368, 0.301086754, 1.8065207))
  453. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0426602364, 0.00109100342, 9.48926163, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  454. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  455. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.316141129, 0.301086754))
  456. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.333436251, 0.000793457031, 8.35922623, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  457. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  458. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(1.50543368, 0.451630175, 0.301086754))
  459. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.9184494, -2.67028809e-005, 0.70228529, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  460. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.999999642))
  461. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(0.752716839, 0.301086754, 1.35489058))
  462. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-10.0154343, -0.00157928467, -0.426794767, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  463. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  464. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.316141129, 0.301086754))
  465. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0425262451, 0.000827789307, 8.81126785, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  466. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  467. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  468. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00466156006, 1.81087875, -0.333374381, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  469. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.574999988, 1, 1))
  470. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.308614165, 0.301086754, 0.301086754))
  471. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0284621716, -0.00449371338, -1.50976944, -5.12749975e-005, 3.94578965e-005, 1, -1, -3.49058809e-007, -5.1274983e-005, 3.47035609e-007, -1, 3.94579147e-005))
  472. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.575000048, 1))
  473. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  474. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00520324707, 1.8109169, 0.268797398, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  475. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.574999988, 1, 1))
  476. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 1.27961898))
  477. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-10.5423431, -0.00157928467, -0.313881636, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  478. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  479. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.451630175, 0.481738806, 0.602173507))
  480. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0487370491, -0.000247955322, 2.86176682, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  481. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  482. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(6.32282209, 0.301086754, 1.50543368))
  483. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.32712173, -1.90734863e-005, -0.0505013466, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  484. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.331195503, 0.481738806, 0.451630056))
  485. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.70939636, -7.2479248e-005, -0.0504274368, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  486. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.451630175, 0.481738806, 0.602173507))
  487. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0490119457, -0.000259399414, 2.56068802, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  488. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  489. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.316141129, 0.301086754))
  490. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.418473721, 0.000823974609, 9.26318741, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  491. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  492. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  493. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000705718994, 2.03668594, -0.401076674, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  494. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  495. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  496. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00479888916, 1.50979996, -0.182814002, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  497. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.574999988, 1, 1))
  498. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(1.0538038, 0.301086754, 1.0538038))
  499. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.335342526, -0.00140380859, 10.1657486, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  500. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  501. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.90326035, 0.451630175, 1.80652046))
  502. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71409225, -1.90734863e-005, -0.0504274368, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  503. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(1.20434725, 0.301086754, 0.301086754))
  504. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.35922241, -0.000736236572, -0.12569809, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  505. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  506. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.90326035, 0.46668449, 0.602173507))
  507. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.048728466, -0.000244140625, 2.56388092, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  508. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  509. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  510. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71409225, 0.00185012817, 0.928104281, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  511. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.50000006, 0.5))
  512. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  513. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, 0.125941753, -0.757068634, 1, 1.37518157e-008, -6.78005599e-005, 6.78005526e-005, -6.78751094e-005, 1, 9.14985776e-009, -1, -6.78751094e-005))
  514. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  515. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.90326035, 0.46668449, 0.602173507))
  516. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0487220287, -0.000247955322, 2.86184311, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  517. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  518. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  519. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.0245597363, 2.70542908, 1, 1.37518157e-008, -6.78005599e-005, 6.78005526e-005, -6.78751094e-005, 1, 9.14985776e-009, -1, -6.78751094e-005))
  520. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  521. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.903260231))
  522. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.03665924, -1.90734863e-005, -0.0504274368, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  523. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  524. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  525. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, -0.175084352, -0.305431366, 1, 1.37518157e-008, -6.78005599e-005, 6.78005526e-005, -6.78751094e-005, 1, 9.14985776e-009, -1, -6.78751094e-005))
  526. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  527. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 1.20434701, 0.301086754))
  528. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000682830811, 1.3592453, 0.201077223, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  529. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  530. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(1.65597737, 0.301086754, 0.301086754))
  531. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.13341141, -0.000728607178, 0.175384045, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  532. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  533. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 4.66684437, 0.301086754))
  534. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-006, -0.372001648, 0.0505459309, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  535. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  536. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  537. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000690460205, 2.03668976, 0.502177, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  538. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  539. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  540. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.14440918e-005, 0.756229401, 0.201057196, 1, 4.53288976e-007, -0.000242933747, -4.62881871e-007, 1, -3.94877243e-005, 0.000242933733, 3.94878407e-005, 1))
  541. CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  542. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  543. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71409225, 3.81469727e-006, -1.02897382, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  544. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.50000006, 0.5))
  545. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  546. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00428390503, 2.18722153, 0.652512789, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  547. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  548. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  549. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.71954346, -1.90734863e-005, -0.930585861, -5.97323947e-007, 1, -3.94876188e-005, -1, -5.98872589e-007, -3.92196453e-005, -3.92196707e-005, 3.94875933e-005, 1))
  550. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.50000006, 0.5))
  551. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 1.65597713, 0.301086754))
  552. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000690460205, 1.13343048, -0.25054419, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  553. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  554. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  555. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00430297852, 2.18722153, -0.55182302, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  556. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  557. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  558. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.304611206, -0.250566363, 1, 4.53288976e-007, -0.000242933747, -4.62881871e-007, 1, -3.94877243e-005, 0.000242933733, 3.94878407e-005, 1))
  559. CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  560. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(4.66684532, 0.301086754, 0.301086754))
  561. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.372020721, -1.90734863e-005, 0.0248427391, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  562. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  563. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  564. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71954346, 3.81469727e-006, -1.03216434, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  565. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.50000006, 0.5))
  566. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  567. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.90734863e-005, -2.70624924, 0.0505087376, 1, 4.53288976e-007, -0.000242933747, -4.62881871e-007, 1, -3.94877243e-005, 0.000242933733, 3.94878407e-005, 1))
  568. CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  569. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  570. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.70625687, -0.100024939, 1, 4.53288976e-007, -0.000242933747, -4.62881871e-007, 1, -3.94877243e-005, 0.000242933733, 3.94878407e-005, 1))
  571. CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  572. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.451630175, 0.46668449, 1.80652046))
  573. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71692657, -1.90734863e-005, -0.0504274368, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  574. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.301086754, 3.01086736, 0.301086754))
  575. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.20000458, -0.0999996662, 1, 0, -1.21810548e-013, 0, 1, 0, -1.21810548e-013, 0, 1))
  576. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  577. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.316141129, 0.301086754))
  578. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.334261298, 0.000827789307, 9.2624855, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  579. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  580. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Part", "Neon", Vector3.new(0.301086754, 0.301086754, 1.20434701))
  581. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.18719864, -0.00431060791, -0.0504274368, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  582. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  583. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", "Neon", Vector3.new(6.47336626, 0.301086754, 0.301086754))
  584. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.40240479, -0.00157928467, -0.803154707, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  585. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  586. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Part", "Neon", Vector3.new(0.752716839, 0.451630175, 0.301086754))
  587. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.54207611, -1.90734863e-005, 0.476480961, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  588. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  589. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  590. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.71826172, -0.155326843, 0.928016305, -4.03840176e-007, 1, -3.94877716e-005, 0.999999642, 3.67844393e-007, -0.000911563693, -0.000911563693, -3.94881281e-005, -0.999999702))
  591. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.525000036, 0.5))
  592. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  593. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71409225, -0.151596069, 1.02904379, 5.33462469e-007, -1, 3.94429662e-005, 0.999999642, 4.97507472e-007, -0.000911563693, 0.000911563693, 3.94434392e-005, 0.999999702))
  594. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  595. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  596. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71826935, -0.155357361, 1.02902567, 5.23053018e-007, -1, 3.9487677e-005, 0.999999642, 4.87057321e-007, -0.000911563693, 0.000911563693, 3.9488139e-005, 0.999999702))
  597. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.525000036, 0.5))
  598. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  599. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.71409225, -0.149482727, 1.02903473, -5.33462469e-007, 1, -3.94429662e-005, -0.999999642, -4.97507472e-007, 0.000911563693, 0.000911563693, 3.94434392e-005, 0.999999702))
  600. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  601. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  602. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.71826935, -0.153251648, 1.02901638, -5.33462469e-007, 1, -3.94429662e-005, -0.999999642, -4.97507472e-007, 0.000911563693, 0.000911563693, 3.94434392e-005, 0.999999702))
  603. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.525000036, 0.5))
  604. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  605. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71409225, -0.149520874, 0.928028941, 4.03840204e-007, -1, 3.94877716e-005, -0.999999642, -3.6784445e-007, 0.000911563693, -0.000911563693, -3.94881281e-005, -0.999999702))
  606. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  607. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.90326035, 0.301086754, 0.301086754))
  608. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.71409225, -0.151580811, 0.928034782, -4.03840204e-007, 1, -3.94877716e-005, 0.999999642, 3.6784445e-007, -0.000911563693, -0.000911563693, -3.94881281e-005, -0.999999702))
  609. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  610. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Black", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  611. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.71826935, -0.153282166, 0.928025723, 3.93224127e-007, -1, 3.93387672e-005, -0.999999642, -3.57364172e-007, 0.000911563693, -0.000911563693, -3.93391128e-005, -0.999999702))
  612. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.525000036, 0.5))
  613. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  614. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000545501709, -4.74642563, -0.626800418, -0.999999642, -4.28963403e-007, 0.000911563693, 4.64959157e-007, -1, 3.94877243e-005, 0.000911563693, 3.94881354e-005, 0.999999702))
  615. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  616. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  617. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000541687012, -4.74642563, 0.777341485, 0.999999642, 4.28269175e-007, -0.000911593495, 4.64266122e-007, -1, 3.94877243e-005, -0.000911593495, -3.94881354e-005, -0.999999702))
  618. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  619. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Wedge", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  620. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0018157959, -10.5423431, 1.0290426, -0.999999642, -4.27670102e-007, 0.000911563693, 4.63665856e-007, -1, 3.94877243e-005, 0.000911563693, 3.94881354e-005, 0.999999702))
  621. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  622. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really blue", "Wedge", Vector3.new(0.451630175, 0.301086754, 0.301086754))
  623. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000541687012, -3.99372101, -0.47625947, -0.999999642, -4.87055274e-007, 0.000911593495, 5.23011408e-007, -1, 3.94429735e-005, 0.000911593495, 3.94434355e-005, 0.999999702))
  624. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  625. Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Wedge", Vector3.new(0.301086754, 0.301086754, 0.301086754))
  626. WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0018119812, 9.48854065, 1.0290426, 0.999999642, 2.18837357e-007, -0.000911563693, -2.54833196e-007, 1, -3.94878916e-005, 0.000911563693, 3.94881099e-005, 0.999999702))
  627. CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  628. Hitbox = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really Black", "Hitbox", Vector3.new(7.72282219, 0.301086754, 2.30543375))
  629. HitboxWeld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.0271225, -1.90734863e-005, -0.0505013466, 4.57603875e-007, -1, 3.94877279e-005, -1, -4.59169627e-007, -3.96519026e-005, 3.96519208e-005, -3.94877097e-005, -1))
  630. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really Really blue", "Part", "Neon", Vector3.new(0.301086754, 0.316141129, 0.301086754))
  631. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.419298887, 0.000789642334, 8.35991287, -0.000899777107, 0.000873938261, -0.999999285, -0.999999642, 3.91341673e-005, 0.000899811625, 3.99205201e-005, 0.999999702, 0.000873902754))
  632. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  633. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  634. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  635. prt.Anchored = true
  636. prt.CFrame = cframe
  637. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  638. game:GetService("Debris"):AddItem(prt, 10)
  639. if Type == 1 or Type == nil then
  640. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  641. else
  642. if Type == 2 then
  643. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  644. end
  645. end
  646. end
  647.  
  648. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  649. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  650. prt.Anchored = true
  651. prt.CFrame = cframe
  652. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  653. game:GetService("Debris"):AddItem(prt, 10)
  654. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  655. end
  656.  
  657. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  658. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  659. prt.Anchored = true
  660. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  661. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  662. game:GetService("Debris"):AddItem(prt, 10)
  663. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  664. end
  665.  
  666. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  667. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  668. prt.Anchored = true
  669. prt.CFrame = cframe
  670. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  671. game:GetService("Debris"):AddItem(prt, 10)
  672. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  673. end
  674.  
  675. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  676. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  677. prt.Anchored = true
  678. prt.CFrame = cframe
  679. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  680. game:GetService("Debris"):AddItem(prt, 10)
  681. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  682. end
  683.  
  684. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  685. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  686. prt.Anchored = true
  687. prt.CFrame = cframe
  688. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  689. game:GetService("Debris"):AddItem(prt, 10)
  690. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  691. end
  692.  
  693. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  694. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  695. prt.Anchored = true
  696. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  697. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  698. local num = math.random(10, 50) / 1000
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  701. end
  702.  
  703. attackone = function()
  704. attack = true
  705. Humanoid.WalkSpeed = 0
  706. local con = Hitbox.Touched:connect(function(hit)
  707. Damagefunc(Hitbox, hit, 8, 18, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  708. end
  709. )
  710. for i = 0, 1, 0.13 do
  711. swait()
  712. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  713. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  714. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  715. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3)
  716. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  717. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  718. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  719. end
  720. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  721. for i = 0, 1, 0.1 do
  722. swait()
  723. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  724. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  725. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.5)
  726. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5)
  727. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5)
  728. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5)
  729. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(3)), 0.5)
  730. end
  731. con:disconnect()
  732. Humanoid.WalkSpeed = 15
  733. attack = false
  734. end
  735.  
  736. local attackready = false
  737. finale = function()
  738. attack = true
  739. attackready = true
  740. Humanoid.WalkSpeed = 0
  741. for i = 0, 1, 0.13 do
  742. swait()
  743. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  744. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  745. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  746. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3)
  747. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  748. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  749. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  750. end
  751. ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Really blue"), "ref", Vector3.new())
  752. ref.Anchored = true
  753. ref.CanCollide = false
  754. ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5, 0)
  755. coroutine.resume(coroutine.create(function()
  756. for i = 0, 5, 0.1 do
  757. swait()
  758. ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5 - 5 * i, 0)
  759. end
  760. end
  761. ))
  762. coroutine.resume(coroutine.create(function()
  763. while attackready do
  764. wait(0.15)
  765. BlockEffect(BrickColor.new("Toothpaste"), ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07, 1)
  766. SphereEffect(BrickColor.new("Toothpaste"), ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07)
  767. end
  768. end
  769. ))
  770. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  771. for i = 0, 2, 0.05 do
  772. swait()
  773. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  774. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3)
  775. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  776. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3)
  777. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  778. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3)
  779. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  780. end
  781. for i = 0, 2, 0.05 do
  782. swait()
  783. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  784. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3)
  785. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  786. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3)
  787. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  788. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3)
  789. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  790. end
  791. for i = 0, 1, 0.1 do
  792. swait()
  793. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  794. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  795. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  796. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3)
  797. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  798. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3)
  799. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  800. end
  801. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -25)
  802. MagniDamage(ref, 100, 30, 40, 10, "Knockdown")
  803. BlockEffect(BrickColor.new("Toothpaste"), ref.CFrame, 150, 150, 150, 15, 15, 15, 0.07, 1)
  804. SphereEffect(BrickColor.new("Toothpaste"), ref.CFrame, 150, 150, 150, 51, 51, 51, 0.07)
  805. SphereEffect(BrickColor.new("Toothpaste"), ref.CFrame, 20, 100, 20, 10, 100, 10, 0.07)
  806. for i = 0, 1, 0.1 do
  807. swait()
  808. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  809. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  810. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  811. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3)
  812. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3)
  813. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3)
  814. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  815. end
  816. ref.Parent = nil
  817. Humanoid.WalkSpeed = 15
  818. attack = false
  819. attackready = false
  820. end
  821.  
  822. local slashndash = false
  823. Slashy = function()
  824. attack = true
  825. Humanoid.WalkSpeed = 0
  826. for i = 0, 1, 0.1 do
  827. swait()
  828. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3)
  829. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(50)), 0.3)
  830. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3)
  831. LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-85)), 0.3)
  832. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3)
  833. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3)
  834. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  835. end
  836. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  837. for i = 0, 1, 0.1 do
  838. swait()
  839. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  840. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  841. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.5)
  842. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5)
  843. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5)
  844. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5)
  845. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(3)), 0.5)
  846. end
  847. ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Really blue"), "ref", Vector3.new())
  848. ref.Anchored = true
  849. ref.CanCollide = false
  850. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5)
  851. game.Debris:AddItem(ref, 1)
  852. for i = 0, 10, 0.5 do
  853. swait()
  854. CreateSound("http://www.roblox.com/asset/?id=192410089", Handle, 1, 0.7)
  855. SphereEffect(BrickColor.new("Toothpaste"), ref.CFrame, 2, 10 * i * 2, 2, 0.5, 5, 0.5, 0.05)
  856. BlockEffect(BrickColor.new("Toothpaste"), ref.CFrame * CFrame.new(0, -0.5, 0), 10, 10, 10, 0.5 * i, 0.5 * i, 0.5 * i, 0.05)
  857. MagniDamage(ref, 6, 5, 13, 0, "Normal")
  858. ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5 * i)
  859. end
  860. if slashndash == true then
  861. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -50)
  862. BlockEffect(BrickColor.new("Toothpaste"), RootPart.CFrame, 10, 10, 10, 5, 5, 5, 0.05)
  863. for i = 0, 1, 0.13 do
  864. swait()
  865. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  866. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  867. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-140), math.rad(-90)), 0.3)
  868. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  869. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  870. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  871. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  872. end
  873. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  874. for i = 0, 1, 0.13 do
  875. swait()
  876. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  877. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  878. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(0), math.rad(-50), math.rad(-90)), 0.3)
  879. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  880. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  881. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  882. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3)
  883. end
  884. end
  885. do
  886. wait(1)
  887. Humanoid.WalkSpeed = 15
  888. slashndash = false
  889. attack = false
  890. end
  891. end
  892.  
  893. spinattack = function()
  894. attack = true
  895. Humanoid.WalkSpeed = 5
  896. for i = 0, 1, 0.13 do
  897. swait()
  898. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  899. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  900. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.3)
  901. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(-30)), 0.3)
  902. RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3)
  903. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3)
  904. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  905. end
  906. for i = 0, 3 do
  907. swait()
  908. MagniDamage(RootPart, 15, 10, 15, 0, "Normal")
  909. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
  910. for i = 0, 1, 0.1 do
  911. swait()
  912. Torso.Velocity = RootPart.CFrame.lookVector * 75
  913. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3)
  914. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(60)), 0.3)
  915. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(0), math.rad(-20), math.rad(90)), 0.3)
  916. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3)
  917. RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3)
  918. LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3)
  919. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
  920. end
  921. end
  922. Humanoid.WalkSpeed = 15
  923. attack = false
  924. end
  925.  
  926. attacktwo = function()
  927. attack = true
  928. local con = Hitbox.Touched:connect(function(hit)
  929. Damagefunc(Hitbox, hit, 8, 18, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  930. end
  931. )
  932. Humanoid.WalkSpeed = 5
  933. for i = 0, 1, 0.13 do
  934. swait()
  935. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  936. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  937. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.3)
  938. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  939. RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3)
  940. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3)
  941. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  942. end
  943. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
  944. for i = 0, 1, 0.1 do
  945. swait()
  946. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.3)
  947. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(60)), 0.3)
  948. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(0), math.rad(-20), math.rad(90)), 0.3)
  949. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  950. RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3)
  951. LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3)
  952. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
  953. end
  954. con:disconnect()
  955. Humanoid.WalkSpeed = 15
  956. attack = false
  957. end
  958.  
  959. attackthree = function()
  960. attack = true
  961. local con = Hitbox.Touched:connect(function(hit)
  962. Damagefunc(Hitbox, hit, 8, 18, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  963. end
  964. )
  965. Humanoid.WalkSpeed = 5
  966. for i = 0, 1, 0.13 do
  967. swait()
  968. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  969. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  970. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-140), math.rad(-90)), 0.3)
  971. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  972. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  973. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  974. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
  975. end
  976. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  977. for i = 0, 1, 0.13 do
  978. swait()
  979. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  980. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  981. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(0), math.rad(-50), math.rad(-90)), 0.3)
  982. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
  983. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  984. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  985. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3)
  986. end
  987. con:disconnect()
  988. Humanoid.WalkSpeed = 15
  989. attack = false
  990. end
  991.  
  992. Naildrive = function()
  993. attack = true
  994. Humanoid.WalkSpeed = 5
  995. local con = Hitbox.Touched:connect(function(hit)
  996. Damagefunc(Hitbox, hit, 8, 28, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  997. end
  998. )
  999. for i = 0, 1, 0.1 do
  1000. swait()
  1001. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.4)
  1002. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(90)), 0.4)
  1003. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-140), math.rad(-90)), 0.3)
  1004. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1005. RH.C0 = clerp(RH.C0, cn(1, -1, -0.5) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1006. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(20)), 0.3)
  1007. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(160), math.rad(0), math.rad(10)), 0.3)
  1008. end
  1009. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
  1010. for i = 0, 1, 0.1 do
  1011. Torso.Velocity = RootPart.CFrame.lookVector * 50
  1012. swait()
  1013. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(90)), 0.3)
  1014. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3)
  1015. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(200), math.rad(-90)), 0.3)
  1016. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1017. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1018. LH.C0 = clerp(LH.C0, cn(-1, -1, -0.5) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1019. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3)
  1020. end
  1021. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
  1022. for i = 0, 1, 0.08 do
  1023. swait()
  1024. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1025. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(10), math.rad(70)), 0.3)
  1026. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(250), math.rad(-90)), 0.3)
  1027. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3)
  1028. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1029. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1030. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(400), math.rad(0), math.rad(0)), 0.3)
  1031. end
  1032. CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1.2)
  1033. for i = 0, 1, 0.1 do
  1034. swait()
  1035. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  1036. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1037. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(300), math.rad(-90)), 0.3)
  1038. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -1) * angles(math.rad(0), math.rad(-200), math.rad(-90)), 0.3)
  1039. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3)
  1040. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3)
  1041. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3)
  1042. end
  1043. con:disconnect()
  1044. Humanoid.WalkSpeed = 15
  1045. attack = false
  1046. end
  1047.  
  1048. ob1u = function()
  1049. end
  1050.  
  1051. ob1d = function()
  1052. if attack == false and attacktype == 1 then
  1053. attacktype = 2
  1054. attackone()
  1055. else
  1056. if attack == false and attacktype == 2 then
  1057. attacktype = 3
  1058. attacktwo()
  1059. else
  1060. if attack == false and attacktype == 3 then
  1061. attacktype = 1
  1062. attackthree()
  1063. end
  1064. end
  1065. end
  1066. end
  1067.  
  1068. key = function(k)
  1069. k = k:lower()
  1070. if attack == false and k == "z" and co1 <= cooldown1 then
  1071. cooldown1 = 0
  1072. Naildrive()
  1073. else
  1074. if attack == false and k == "x" and co2 <= cooldown2 then
  1075. cooldown2 = cooldown2 / 2
  1076. Slashy()
  1077. else
  1078. if attack == true and k == "x" then
  1079. cooldown2 = 0
  1080. slashndash = true
  1081. else
  1082. if attack == false and k == "c" and co3 <= cooldown3 then
  1083. cooldown3 = 0
  1084. spinattack()
  1085. else
  1086. if attack == false and k == "v" and co4 <= cooldown4 then
  1087. cooldown4 = 0
  1088. finale()
  1089. end
  1090. end
  1091. end
  1092. end
  1093. end
  1094. end
  1095.  
  1096. ds = function(mouse)
  1097. end
  1098.  
  1099. s = function(mouse)
  1100. print("Selected")
  1101. mouse.Button1Down:connect(function()
  1102. ob1d(mouse)
  1103. end
  1104. )
  1105. mouse.Button1Up:connect(function()
  1106. ob1u(mouse)
  1107. end
  1108. )
  1109. mouse.KeyDown:connect(key)
  1110. end
  1111.  
  1112. Bin.Selected:connect(s)
  1113. Bin.Deselected:connect(ds)
  1114. local walk = 0
  1115. local walkforw = false
  1116. updateskills = function()
  1117. if cooldown1 <= co1 then
  1118. cooldown1 = cooldown1 + 0.033333333333333
  1119. end
  1120. if cooldown2 <= co2 then
  1121. cooldown2 = cooldown2 + 0.033333333333333
  1122. end
  1123. if cooldown3 <= co3 then
  1124. cooldown3 = cooldown3 + 0.033333333333333
  1125. end
  1126. if cooldown4 <= co4 then
  1127. cooldown4 = cooldown4 + 0.033333333333333
  1128. end
  1129. end
  1130.  
  1131. while 1 do
  1132. swait()
  1133. updateskills()
  1134. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1135. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1136. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1137. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1138. for i,v in pairs(Character:GetChildren()) do
  1139. if v:IsA("Part") then
  1140. v.Material = "SmoothPlastic"
  1141. else
  1142. if v:IsA("Hat") then
  1143. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1144. end
  1145. end
  1146. end
  1147. walk = walk + 1.2
  1148. if 15 - 5 * (Humanoid.WalkSpeed / 16) <= walk then
  1149. walk = 0
  1150. if walkforw == true then
  1151. walkforw = false
  1152. else
  1153. if walkforw == false then
  1154. walkforw = true
  1155. end
  1156. end
  1157. end
  1158. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1159. velocity = RootPart.Velocity.y
  1160. sine = sine + change
  1161. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1162. if equipped == true or equipped == false then
  1163. if 1 < RootPart.Velocity.y and hit == nil then
  1164. Anim = "Jump"
  1165. if attack == false then
  1166. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1167. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1168. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(115), math.rad(205)), 0.3)
  1169. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
  1170. RH.C0 = clerp(RH.C0, cn(1, -0.5, -0.4) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-30)), 0.3)
  1171. LH.C0 = clerp(LH.C0, cn(-1, -0.8, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(20)), 0.3)
  1172. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3)
  1173. end
  1174. else
  1175. if RootPart.Velocity.y < -1 and hit == nil then
  1176. Anim = "Fall"
  1177. if attack == false then
  1178. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1179. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1180. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(120), math.rad(205)), 0.3)
  1181. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-60)), 0.3)
  1182. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(30)), 0.3)
  1183. LH.C0 = clerp(LH.C0, cn(-1, -1, -0.3) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(-20)), 0.3)
  1184. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3)
  1185. end
  1186. else
  1187. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1188. Anim = "Idle"
  1189. if attack == false then
  1190. change = 1
  1191. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos((sine) / 25)) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1192. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(20)), 0.3)
  1193. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(110 - 3 * math.cos((sine) / 23)), math.rad(205 + 3 * math.cos((sine) / 23))), 0.3)
  1194. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10 - 5 * math.cos((sine) / 23))), 0.3)
  1195. RH.C0 = clerp(RH.C0, cn(1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * RHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(-7)), 0.3)
  1196. LH.C0 = clerp(LH.C0, cn(-1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * LHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(5)), 0.3)
  1197. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3)
  1198. end
  1199. else
  1200. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1201. Anim = "Walk"
  1202. if attack == false then
  1203. change = 2
  1204. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2 * math.cos((sine) / 7))), 0.3)
  1205. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(-2 * math.cos((sine) / 7))), 0.3)
  1206. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(110), math.rad(205)), 0.3)
  1207. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30 * math.cos((sine) / 10)), math.rad(0), math.rad(-5)), 0.3)
  1208. RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos((sine) / 8) / 2, -0.03 + math.sin((sine) / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin((sine) / 8)), 0.3)
  1209. LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos((sine) / 8) / 2, -0.03 - math.sin((sine) / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin((sine) / 8)), 0.3)
  1210. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(23), math.rad(-20), math.rad(0)), 0.3)
  1211. end
  1212. end
  1213. end
  1214. end
  1215. end
  1216. end
  1217. if 0 < #Effects then
  1218. for e = 1, #Effects do
  1219. if Effects[e] ~= nil then
  1220. local Thing = Effects[e]
  1221. if Thing ~= nil then
  1222. local Part = Thing[1]
  1223. local Mode = Thing[2]
  1224. local Delay = Thing[3]
  1225. local IncX = Thing[4]
  1226. local IncY = Thing[5]
  1227. local IncZ = Thing[6]
  1228. if Thing[1].Transparency <= 1 then
  1229. if Thing[2] == "Block1" then
  1230. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1231. Mesh = Thing[1].Mesh
  1232. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1233. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1234. else
  1235. if Thing[2] == "Block2" then
  1236. Thing[1].CFrame = Thing[1].CFrame
  1237. Mesh = Thing[7]
  1238. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1239. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1240. else
  1241. if Thing[2] == "Cylinder" then
  1242. Mesh = Thing[1].Mesh
  1243. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1244. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1245. else
  1246. if Thing[2] == "Blood" then
  1247. Mesh = Thing[7]
  1248. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1249. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1250. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1251. else
  1252. if Thing[2] == "Elec" then
  1253. Mesh = Thing[1].Mesh
  1254. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1255. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1256. else
  1257. if Thing[2] == "Disappear" then
  1258. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1259. else
  1260. if Thing[2] == "Shatter" then
  1261. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1262. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1263. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1264. Thing[6] = Thing[6] + Thing[5]
  1265. end
  1266. end
  1267. end
  1268. end
  1269. end
  1270. end
  1271. end
  1272. else
  1273. Part.Parent = nil
  1274. table.remove(Effects, e)
  1275. end
  1276. end
  1277. end
  1278. end
  1279. end
  1280. end
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