Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
- print("FE Compatibility: by WaverlyCole & Mokiros")
- InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput"
- local function NewFakeEvent()
- local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
- return Fake
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Function then
- Trigger.Function(...)
- end
- end
- Mouse.TrigEvent = TriggerEvent
- UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then end
- if Input.MouseEvent then
- Mouse.Target = Input.Target
- Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then
- return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
- end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do
- if Key==Input.KeyCode then
- Action.Function(Action.Name,Input.UserInputState,Input)
- end
- end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse
- InternalData["ContextActionService"] = ContextActionService
- InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner
- local Event = script:WaitForChild("UserInput")
- local UserInputService = game:GetService("UserInputService")
- local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input)
- UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target
- Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)
- return InternalData["Mouse"]
- end
- end
- return function (self,...)
- return RealPlayer[Index](RealPlayer,...)
- end
- else
- if Index == "PlrObj" then
- return RealPlayer
- end
- return RealPlayer[Index]
- end
- end;
- __tostring = function(self)
- return RealPlayer.Name
- end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- if Service:lower() == "players" then
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "localplayer" then
- return Sandbox(owner)
- end
- return RealService[Index2]
- end
- end;
- __tostring = function(self)
- return RealGame:GetService(Service).Name
- end
- })
- elseif Service:lower() == "contextactionservice" then
- return InternalData["ContextActionService"]
- elseif Service:lower() == "contextactionservice" then
- return InternalData["UserInputService"]
- elseif Service:lower() == "runservice" then
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "bindtorenderstep" then
- return function (self,Name,Priority,Function)
- return RealGame:GetService("RunService").Stepped:Connect(Function)
- end
- end
- if Index2:lower() == "renderstepped" then
- return RealService["Stepped"]
- end
- return RealService[Index2]
- end
- end
- })
- else
- return RealGame:GetService(Service)
- end
- end
- end
- return function (self,...)
- return RealGame[Index](RealGame,...)
- end
- else
- if game:GetService(Index) then
- return game:GetService(Index)
- end
- return RealGame[Index]
- end
- else
- return nil
- end
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
- print("Complete! Running...")
- plr = game:GetService("Players").LocalPlayer
- char = plr.Character
- hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
- Camera = cam
- local CamInterrupt = false
- local TwoD = false
- local TargetInfo = {nil, nil}
- cam.CameraType = "Custom"
- t = char.Torso
- h = char.Head
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- tors = char.Torso
- lleg = char["Left Leg"]
- root = char.HumanoidRootPart
- hed = char.Head
- rleg = char["Right Leg"]
- rarm = char["Right Arm"]
- larm = char["Left Arm"]
- radian = math.rad
- random = math.random
- Vec3 = Vector3.new
- Inst = Instance.new
- cFrame = CFrame.new
- Euler = CFrame.fromEulerAnglesXYZ
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- local eff = true
- local shielding = false
- local Booleans = {
- CamFollow = true,
- GyroUse = true
- }
- function lerp(object, newCFrame, alpha)
- return object:lerp(newCFrame, alpha)
- end
- local Directer = Inst("BodyGyro", root)
- Directer.MaxTorque = Vec3(0, 0, 0)
- Directer.P = 600000
- local CPart = Inst("Part")
- CPart.Anchored = true
- CPart.CanCollide = false
- CPart.Locked = true
- CPart.Transparency = 1
- local rainbowmode = false
- local chaosmode = false
- kan = Instance.new("Sound",char)
- kan.Volume = 1.25
- kan.TimePosition = 0
- kan.PlaybackSpeed = 1
- kan.Pitch = 1
- kan.SoundId = "rbxassetid://382893859"
- kan.Name = "wrecked"
- kan.Looped = true
- kan:Play()
- function newTheme(ID,timepos,pitch,vol)
- local kanz = kan
- --kanz:Stop()
- --kanz.Volume = vol
- --kanz.TimePosition = timepos
- kanz.PlaybackSpeed = pitch
- kanz.Pitch = pitch
- kanz.SoundId = ID
- kanz.Name = "wrecked"
- kanz.Looped = true
- kanz.Volume = 0.3
- --kanz:Play()
- --coroutine.resume(coroutine.create(function()
- --wait(0.05)
- --end))
- end
- function newThemeCust(ID,timepos,pitch,vol)
- local kanz = kan
- kanz:Stop()
- kanz.Volume = vol
- kanz.TimePosition = timepos
- kanz.PlaybackSpeed = pitch
- kanz.Pitch = pitch
- kanz.SoundId = ID
- kanz.Name = "wrecked"
- kanz.Looped = true
- kanz:Play()
- coroutine.resume(coroutine.create(function()
- wait(0.05)
- end))
- end
- function CameraShake(Times, Power, PlayerTarget)
- coroutine.resume(coroutine.create(function()
- FV = Instance.new("BoolValue", PlayerTarget)
- FV.Name = "CameraShake"
- for ShakeNum=1,Times do
- swait()
- local ef=Power
- if ef>=1 then
- Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
- else
- ef=Power*10
- Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
- end
- end
- Humanoid.CameraOffset = Vector3.new(0,0,0)
- FV:Destroy()
- end))
- end
- function CameraEnshaking(Length,Intensity)
- coroutine.resume(coroutine.create(function()
- local intensity = 1*Intensity
- local rotM = 0.01*Intensity
- for i = 0, Length, 0.1 do
- swait()
- intensity = intensity - 0.05*Intensity/Length
- rotM = rotM - 0.0005*Intensity/Length
- hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
- cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
- end
- Humanoid.CameraOffset = Vec3(0, 0, 0)
- end))
- end
- CamShake=function(Part,Distan,Power,Times)
- local de=Part.Position
- for i,v in pairs(workspace:children()) do
- if v:IsA("Model") and v:findFirstChild("Humanoid") then
- for _,c in pairs(v:children()) do
- if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
- local Noob=v.Humanoid
- if Noob~=nil then
- coroutine.resume(coroutine.create(function()
- FV = Instance.new("BoolValue", Noob)
- FV.Name = "CameraShake"
- for ShakeNum=1,Times do
- swait()
- local ef=Power
- if ef>=1 then
- Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
- else
- ef=Power*10
- Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
- end
- end
- Humanoid.CameraOffset = Vector3.new(0,0,0)
- FV:Destroy()
- end))
- CameraShake(Times, Power, Noob)
- end
- end
- end
- end
- end
- end
- function chatfunc(text,color)
- local chat = coroutine.wrap(function()
- if Character:FindFirstChild("TalkingBillBoard")~= nil then
- Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",Character)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "SciFi"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = color
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "SciFi"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0,0,0)
- tecks3.TextStrokeColor3 = color
- tecks3.Size = UDim2.new(1,0,0.5,0)
- coroutine.resume(coroutine.create(function()
- while true do
- swait(1)
- plr.Character.wrecked.Volume = 0.3
- if chaosmode == true then
- tecks2.TextColor3 = BrickColor.random().Color
- tecks3.TextStrokeColor3 = BrickColor.random().Color
- end
- tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
- tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
- tecks2.Rotation = math.random(-5,5)
- tecks3.Rotation = math.random(-5,5)
- end
- end))
- for i = 1,string.len(text),1 do
- CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
- tecks2.Text = string.sub(text,1,i)
- tecks3.Text = string.sub(text,1,i)
- swait(1)
- end
- wait(1)
- local randomrot = math.random(1,2)
- if randomrot == 1 then
- for i = 1, 50 do
- swait()
- tecks2.Rotation = tecks2.Rotation - .75
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Rotation = tecks2.Rotation + .75
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- elseif randomrot == 2 then
- for i = 1, 50 do
- swait()
- tecks2.Rotation = tecks2.Rotation + .75
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Rotation = tecks2.Rotation - .75
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- local Create = LoadLibrary("RbxUtility").Create
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Name = "EffectSoundo",
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 10)
- end))
- end;
- };
- ["LongSound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 30)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- local halocolor = BrickColor.new("Lime green")
- local halocolor2 = BrickColor.new("Lime green")
- local starcolor = BrickColor.new("Lime green")
- local lunacolor = BrickColor.new("Lime green")
- local lunacolor2 = BrickColor.new("Lime green")
- local wepcolor = BrickColor.new("Really red")
- local maincolor = BrickColor.new("Deep orange")
- local m = Instance.new("Model",char)
- local m2 = Instance.new("Model",char)
- local m3 = Instance.new("Model",char)
- local mw1 = Instance.new("Model",char)
- local mw2 = Instance.new("Model",char)
- local extrawingmod1 = Instance.new("Model",char)
- local extrawingmod2 = Instance.new("Model",char)
- function CreateParta(parent,transparency,reflectance,material,brickcolor)
- local p = Instance.new("Part")
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Parent = parent
- p.Size = Vector3.new(0.1,0.1,0.1)
- p.Transparency = transparency
- p.Reflectance = reflectance
- p.CanCollide = false
- p.Locked = true
- p.BrickColor = brickcolor
- p.Material = material
- return p
- end
- function CreateMesh(parent,meshtype,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = meshtype
- mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
- return mesh
- end
- function CreateSpecialMesh(parent,meshid,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = meshid
- mesh.Scale = Vector3.new(x1,y1,z1)
- return mesh
- end
- function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = meshid
- mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
- mesh.Scale = Vector3.new(x1,y1,z1)
- mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
- return mesh
- end
- function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
- local weld = Instance.new("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
- weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
- return weld
- end
- --------------
- local secondchar = Instance.new("Model",char)
- local GhostCol = BrickColor.new("Dark blue")
- local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(sectors,"Brick",2*8,2*8,1*8)
- local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
- local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
- local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
- local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
- local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
- CreateMesh(seched,"Brick",1*8,1*8,1*8)
- local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- --------------
- local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
- CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
- CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0,0,0)
- local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local valuaring = 10
- for i = 0, 49 do
- valuaring = valuaring + 10
- rn = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(rn,"Brick",0.25,0.1,0.1)
- CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- end
- handlex = CreateParta(mw2,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0,0,0)
- CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local valuaring = 10
- for i = 0, 49 do
- valuaring = valuaring + 10
- rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(rn,"Brick",0.5,0.2,0.2)
- CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- end
- local handle = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- --- Left wing.
- local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- tl1 = Instance.new('Trail',wed)
- tl1.Attachment0 = A0
- tl1.Attachment1 = A1
- --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tl1.LightEmission = 1
- tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tl1.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tl1.Lifetime = 0.6
- local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- tl2 = Instance.new('Trail',wed)
- tl2.Attachment0 = A0
- tl2.Attachment1 = A1
- --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tl2.LightEmission = 1
- tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tl2.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tl2.Lifetime = 0.6
- local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- wed = CreateParta(mw1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- tl3 = Instance.new('Trail',wed)
- tl3.Attachment0 = A0
- tl3.Attachment1 = A1
- --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tl3.LightEmission = 1
- tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tl3.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tl3.Lifetime = 0.6
- tl1.Enabled = false
- tl2.Enabled = false
- tl3.Enabled = false
- local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- -- Right wing.
- local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- tr1 = Instance.new('Trail',wed)
- tr1.Attachment0 = A0
- tr1.Attachment1 = A1
- --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tr1.LightEmission = 1
- tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tr1.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tr1.Lifetime = 0.6
- local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- tr2 = Instance.new('Trail',wed)
- tr2.Attachment0 = A0
- tr2.Attachment1 = A1
- --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tr2.LightEmission = 1
- tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tr2.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tr2.Lifetime = 0.6
- local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A0 = Instance.new('Attachment',wed)
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(mw2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- A1 = Instance.new('Attachment',wed)
- tr3 = Instance.new('Trail',wed)
- tr3.Attachment0 = A0
- tr3.Attachment1 = A1
- --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
- tr3.LightEmission = 1
- tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- tr3.Color = ColorSequence.new(BrickColor.new('Dark blue').Color)
- tr3.Lifetime = 0.6
- local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
- CreateMesh(handle,"Brick",0.5,0.5,0.5)
- local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,0.5)
- CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,0.5,3)
- CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
- CreateMesh(wed,"Wedge",0.05,3,0.5)
- CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ---- HERES THE RING
- --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",1.02,1.02,1.02)
- CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",0.9,0.9,1.025)
- CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",1.025,0.9,0.9)
- CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(gan,"Brick",1.075,0.1,1.075)
- CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(gan,"Brick",1.075,0.1,1.075)
- CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m2,0,0,"Neon",halocolor2)
- CreateMesh(gan,"Brick",1.095,0.035,1.095)
- CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m2,0,0,"Neon",halocolor2)
- CreateMesh(gan,"Brick",1.095,0.035,1.095)
- CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
- CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
- CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
- CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
- CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
- CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- --- second ring
- ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",1.02,1.02,1.02)
- CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",0.9,0.9,1.025)
- CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(ran,"Wedge",1.025,0.9,0.9)
- CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(gan,"Brick",1.075,0.1,1.075)
- CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateMesh(gan,"Brick",1.075,0.1,1.075)
- CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m2,0,0,"Neon",halocolor2)
- CreateMesh(gan,"Brick",1.095,0.035,1.095)
- CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gan = CreateParta(m2,0,0,"Neon",halocolor2)
- CreateMesh(gan,"Brick",1.095,0.035,1.095)
- CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
- CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
- CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
- CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
- CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
- CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
- CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
- for i, v in pairs(m:GetChildren()) do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Glass"
- end
- end
- for i, v in pairs(m2:GetChildren()) do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Granite"
- end
- end
- for i, v in pairs(m3:GetChildren()) do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Neon"
- end
- end
- for i, v in pairs(mw2:GetChildren()) do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Neon"
- end
- end
- for i, v in pairs(mw1:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Neon"
- end
- end
- for i, v in pairs(extrawingmod1:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Neon"
- end
- end
- for i, v in pairs(extrawingmod2:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1
- v.BrickColor = BrickColor.new("Dark blue")
- v.Material = "Neon"
- end
- end
- local MAINRUINCOLOR = BrickColor.new("Dark blue")
- ------
- --Thanks for using Build2Script Plugin by jarredbcv!
- local player = "LocalPlayer"
- local Character = game.Players[player].Character
- local Torso = Character.Torso
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local RootPart = Character.HumanoidRootPart
- local m = Instance.new("Model")
- m.Name = "VTX"
- --[[m1 = Instance.new("Model")
- m1.Name = "Torso"
- m1.Parent = m
- m2 = Instance.new("Model")
- m2.Name = "Head"
- m2.Parent = m
- m3 = Instance.new("Model")
- m3.Name = "RightArm"
- m3.Parent = m
- m4 = Instance.new("Model")
- m4.Name = "LeftLeg"
- m4.Parent = m
- m5 = Instance.new("Model")
- m5.Name = "RightLeg"
- m5.Parent = m
- m6 = Instance.new("Model")
- m6.Name = "LeftArm"
- m6.Parent = m--]]
- p1 = Instance.new("Part", m)
- p1.BrickColor = BrickColor.new("Dark blue")
- p1.Material = Enum.Material.SmoothPlastic
- p1.Reflectance = 0.5
- p1.Name = "DiamondMesh"
- p1.CFrame = CFrame.new(4.43766785, 155.454346, 39.9999847, -4.37113883e-008, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -1, -4.3159529e-005, -4.37113883e-008)
- p1.CanCollide = false
- p1.FormFactor = Enum.FormFactor.Symmetric
- p1.Elasticity = 0
- p1.Size = Vector3.new(0.512455523, 0.512455463, 0.512455463)
- b1 = Instance.new("SpecialMesh", p1)
- b1.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b1.TextureId = ""
- b1.MeshType = Enum.MeshType.FileMesh
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(0.512455523, 0.230604947, 0.102491096)
- --[[p2 = Instance.new("Part", m)
- p2.BrickColor = BrickColor.new("Dark blue")
- p2.Name = "Torso"
- p2.CFrame = CFrame.new(3.81999993, 156.276108, 40, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
- p2.CanCollide = false
- p2.FormFactor = Enum.FormFactor.Symmetric
- p2.Size = Vector3.new(2, 2, 1)
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth--]]
- p2 = Torso
- p3 = Instance.new("Part", m)
- p3.BrickColor = BrickColor.new("Dark blue")
- p3.Material = Enum.Material.SmoothPlastic
- p3.Name = "apart"
- p3.CFrame = CFrame.new(3.18215108, 156.94046, 39.948761, 3.0473866e-005, -1, -3.05175763e-005, -3.05603571e-005, -3.05185094e-005, 1, -1, -3.04729328e-005, -3.05612884e-005)
- p3.CanCollide = false
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(0.819928885, 0.256227732, 0.973665357)
- p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("SpecialMesh", p3)
- b2.MeshType = Enum.MeshType.Brick
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(1, 1.01999998, 0.5)
- p4 = Instance.new("Part", m)
- p4.BrickColor = BrickColor.new("Dark blue")
- p4.Material = Enum.Material.Neon
- p4.Name = "apart"
- p4.CFrame = CFrame.new(4.59140301, 156.658615, 39.9999924, -1, 4.30663385e-005, 4.43833414e-010, 1.85536919e-009, 5.3449472e-005, -1, -4.30663349e-005, -1, -5.3449472e-005)
- p4.CanCollide = false
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b3 = Instance.new("SpecialMesh", p4)
- b3.MeshType = Enum.MeshType.Cylinder
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.421655804, 0.25, 0.25)
- p5 = Instance.new("Part", m)
- p5.BrickColor = BrickColor.new("Dark blue")
- p5.Material = Enum.Material.SmoothPlastic
- p5.Name = "apart"
- p5.CFrame = CFrame.new(4.28393078, 155.428711, 39.9999886, -4.37102727e-008, 2.75157674e-012, 1, -4.3159529e-005, 1, -1.96809236e-012, -1, -4.3159529e-005, -4.37139782e-008)
- p5.CanCollide = false
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("SpecialMesh", p5)
- b4.MeshType = Enum.MeshType.Cylinder
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(0.417481065, 1, 1)
- p6 = Instance.new("Part", m)
- p6.BrickColor = BrickColor.new("Dark blue")
- p6.Name = "apart"
- p6.CFrame = CFrame.new(4.59140301, 157.171066, 39.9999886, -1, 4.30663385e-005, 4.43833775e-010, 1.85536952e-009, 5.3449472e-005, -1, -4.30663349e-005, -1, -5.3449472e-005)
- p6.CanCollide = false
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b5 = Instance.new("SpecialMesh", p6)
- b5.MeshType = Enum.MeshType.Cylinder
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(0.421655804, 0.25, 0.25)
- p7 = Instance.new("Part", m)
- p7.BrickColor = BrickColor.new("Dark blue")
- p7.Material = Enum.Material.Neon
- p7.Name = "apart"
- p7.CFrame = CFrame.new(4.07894754, 156.453629, 39.974369, 1, 2.75143797e-012, -2.37226807e-014, -8.16291479e-014, 1, 0, -3.6618486e-012, 0, 1)
- p7.CanCollide = false
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(0.512455523, 1.94733071, 0.768683136)
- p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("SpecialMesh", p7)
- b6.MeshType = Enum.MeshType.Brick
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(1.04999995, 0.899999976, 0.25)
- p8 = Instance.new("Part", m)
- p8.BrickColor = BrickColor.new("Dark blue")
- p8.Material = Enum.Material.SmoothPlastic
- p8.Name = "apart"
- p8.CFrame = CFrame.new(4.38642168, 155.428711, 39.9999886, 1, 2.75143797e-012, -2.37226807e-014, -8.16291479e-014, 1, 0, -3.6618486e-012, 0, 1)
- p8.CanCollide = false
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b7 = Instance.new("SpecialMesh", p8)
- b7.MeshType = Enum.MeshType.Cylinder
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.417481065, 1, 1)
- p9 = Instance.new("Part", m)
- p9.BrickColor = BrickColor.new("Dark blue")
- p9.Material = Enum.Material.Neon
- p9.Name = "apart"
- p9.CFrame = CFrame.new(4.59140301, 156.914856, 39.9999886, -1, 9.14653137e-005, 3.05217691e-005, 9.14681077e-005, 1, 9.14653137e-005, -3.05133999e-005, 9.14681077e-005, -1)
- p9.CanCollide = false
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("SpecialMesh", p9)
- b8.MeshType = Enum.MeshType.Brick
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.421655804, 0.5, 0.150000006)
- p10 = Instance.new("Part", m)
- p10.BrickColor = BrickColor.new("Dark blue")
- p10.Material = Enum.Material.SmoothPlastic
- p10.Name = "apart"
- p10.CFrame = CFrame.new(2.66969562, 157.811615, 40.8967972, -3.05612921e-005, 1, -3.05175745e-005, -3.04729328e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738642e-005)
- p10.CanCollide = false
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("SpecialMesh", p10)
- b9.MeshType = Enum.MeshType.Brick
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.5, 1.00999999, 1.00999999)
- p11 = Instance.new("Part", m)
- p11.BrickColor = BrickColor.new("Dark blue")
- p11.Material = Enum.Material.Neon
- p11.Name = "apart"
- p11.CFrame = CFrame.new(2.66969562, 157.811615, 39.1032066, -3.05612921e-005, 1, -3.05175745e-005, -3.04729328e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738642e-005)
- p11.CanCollide = false
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b10 = Instance.new("SpecialMesh", p11)
- b10.MeshType = Enum.MeshType.Brick
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.25, 1.01999998, 1.01999998)
- p12 = Instance.new("Part", m)
- p12.BrickColor = BrickColor.new("Dark blue")
- p12.Material = Enum.Material.SmoothPlastic
- p12.Name = "apart"
- p12.CFrame = CFrame.new(2.66969562, 157.811615, 39.1032104, -3.05612921e-005, 1, -3.05175745e-005, -3.04729328e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738642e-005)
- p12.CanCollide = false
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("SpecialMesh", p12)
- b11.MeshType = Enum.MeshType.Brick
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(0.5, 1.00999999, 1.00999999)
- p13 = Instance.new("Part", m)
- p13.BrickColor = BrickColor.new("Dark blue")
- p13.Material = Enum.Material.Neon
- p13.Name = "apart"
- p13.CFrame = CFrame.new(4.2839303, 155.428711, 40, -4.37154632e-008, -3.63797881e-012, 1, -4.31595254e-005, 1, 0, -1, -4.3159529e-005, -4.37144365e-008)
- p13.CanCollide = false
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b12 = Instance.new("SpecialMesh", p13)
- b12.MeshType = Enum.MeshType.Cylinder
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(0.208740532, 1.00999999, 1.00999999)
- p14 = Instance.new("Part", m)
- p14.BrickColor = BrickColor.new("Dark blue")
- p14.Material = Enum.Material.SmoothPlastic
- p14.Name = "apart"
- p14.CFrame = CFrame.new(3.82271981, 155.428711, 40, 1, -3.63780295e-012, 4.07496259e-012, 1.88656274e-012, 1, -3.63797881e-012, -3.04822834e-012, 8.24700363e-020, 1)
- p14.CanCollide = false
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(1.02491105, 0.245498881, 2.04982185)
- p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("SpecialMesh", p14)
- b13.MeshType = Enum.MeshType.Brick
- b13.Name = "Mesh"
- b13.Scale = Vector3.new(1.00999999, 0.421655744, 1.00999999)
- p15 = Instance.new("Part", m)
- p15.BrickColor = BrickColor.new("Dark blue")
- p15.Material = Enum.Material.Neon
- p15.Name = "apart"
- p15.CFrame = CFrame.new(4.59140301, 156.914841, 39.7437744, -1, 4.30663349e-005, 4.50222831e-010, 1.85340143e-009, 5.34494757e-005, -1, -4.30663349e-005, -1, -5.3449472e-005)
- p15.CanCollide = false
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b14 = Instance.new("SpecialMesh", p15)
- b14.MeshType = Enum.MeshType.Cylinder
- b14.Name = "Mesh"
- b14.Scale = Vector3.new(0.421655804, 0.25, 0.25)
- p16 = Instance.new("Part", m)
- p16.BrickColor = BrickColor.new("Dark blue")
- p16.Material = Enum.Material.Neon
- p16.Name = "apart"
- p16.CFrame = CFrame.new(2.66969585, 157.811615, 40.8968086, -3.05612921e-005, 1, -3.05175745e-005, -3.04729328e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738605e-005)
- p16.CanCollide = false
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("SpecialMesh", p16)
- b15.MeshType = Enum.MeshType.Brick
- b15.Name = "Mesh"
- b15.Scale = Vector3.new(0.25, 1.01999998, 1.01999998)
- p17 = Instance.new("Part", m)
- p17.BrickColor = BrickColor.new("Dark blue")
- p17.Material = Enum.Material.SmoothPlastic
- p17.Name = "apart"
- p17.CFrame = CFrame.new(4.59140301, 156.914825, 40.0000038, -1, 4.30663349e-005, 4.51109372e-010, 1.85536919e-009, 5.34494684e-005, -1, -4.30663349e-005, -1, -5.34494793e-005)
- p17.CanCollide = false
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("SpecialMesh", p17)
- b16.MeshType = Enum.MeshType.Cylinder
- b16.Name = "Mesh"
- b16.Scale = Vector3.new(0.417480975, 1, 1)
- p18 = Instance.new("Part", m)
- p18.BrickColor = BrickColor.new("Dark blue")
- p18.Material = Enum.Material.Neon
- p18.Name = "apart"
- p18.CFrame = CFrame.new(4.59140301, 156.914825, 40.2562294, -1, 4.30663349e-005, 4.51109372e-010, 1.85536919e-009, 5.34494684e-005, -1, -4.30663349e-005, -1, -5.34494793e-005)
- p18.CanCollide = false
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b17 = Instance.new("SpecialMesh", p18)
- b17.MeshType = Enum.MeshType.Cylinder
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(0.421655804, 0.25, 0.25)
- p19 = Instance.new("Part", m)
- p19.BrickColor = BrickColor.new("Dark blue")
- p19.Material = Enum.Material.Neon
- p19.Name = "apart"
- p19.CFrame = CFrame.new(4.59140301, 156.914825, 40.0000038, -1, 4.30663349e-005, 4.51109372e-010, 1.85536919e-009, 5.34494684e-005, -1, -4.30663349e-005, -1, -5.34494793e-005)
- p19.CanCollide = false
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("SpecialMesh", p19)
- b18.MeshType = Enum.MeshType.Brick
- b18.Name = "Mesh"
- b18.Scale = Vector3.new(0.421655804, 0.5, 0.150000006)
- p20 = Instance.new("Part", m)
- p20.BrickColor = BrickColor.new("Dark blue")
- p20.Material = Enum.Material.SmoothPlastic
- p20.Name = "apart"
- p20.CFrame = CFrame.new(4.46329021, 156.914825, 40.0000191, -3.05612921e-005, 1, -3.05175745e-005, -3.04729401e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738533e-005)
- p20.CanCollide = false
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(2.04982209, 0.256227732, 1.02491093)
- p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b19 = Instance.new("SpecialMesh", p20)
- b19.MeshType = Enum.MeshType.Torso
- b19.Name = "Mesh"
- p21 = Instance.new("Part", m)
- p21.BrickColor = BrickColor.new("Dark blue")
- p21.Material = Enum.Material.SmoothPlastic
- p21.Name = "apart"
- p21.CFrame = CFrame.new(4.07894802, 156.453613, 39.9743843, 1, -3.63797881e-012, 4.9720783e-012, 0, 1, 7.27595761e-012, -2.30360175e-012, 1.27329258e-011, 1)
- p21.CanCollide = false
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(0.512455523, 1.94733071, 0.768683136)
- p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b20 = Instance.new("SpecialMesh", p21)
- b20.MeshType = Enum.MeshType.Brick
- b20.Name = "Mesh"
- b20.Scale = Vector3.new(1.03999996, 1.00999999, 1.00999999)
- p22 = Instance.new("Part", m)
- p22.BrickColor = BrickColor.new("Dark blue")
- p22.Material = Enum.Material.Neon
- p22.Name = "apart"
- p22.CFrame = CFrame.new(3.18215108, 156.940445, 39.9487801, 3.04738605e-005, -1, -3.05175818e-005, -3.05603644e-005, -3.05185094e-005, 1, -1, -3.0472931e-005, -3.05612739e-005)
- p22.CanCollide = false
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(0.819928885, 0.256227732, 0.973665357)
- p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b21 = Instance.new("SpecialMesh", p22)
- b21.MeshType = Enum.MeshType.Brick
- b21.Name = "Mesh"
- b21.Scale = Vector3.new(1, 1.02999997, 0.25)
- p23 = Instance.new("Part", m)
- p23.BrickColor = BrickColor.new("Dark blue")
- p23.Material = Enum.Material.SmoothPlastic
- p23.Name = "apart"
- p23.CFrame = CFrame.new(3.82272005, 156.402344, 40.0000038, 1, -3.63797881e-012, 4.97202279e-012, 0, 1, 7.27595761e-012, -2.30448993e-012, 1.45519152e-011, 1)
- p23.CanCollide = false
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(1.02491105, 2.04982185, 2.04982185)
- p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p24 = Instance.new("Part", m)
- p24.BrickColor = BrickColor.new("Dark blue")
- p24.Material = Enum.Material.SmoothPlastic
- p24.Name = "apart"
- p24.CFrame = CFrame.new(3.82272005, 155.172455, 39.4875526, 1, -3.63797881e-012, 4.97202279e-012, 0, 1, 7.27595761e-012, -2.30448993e-012, 1.45519152e-011, 1)
- p24.CanCollide = false
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(1.02491105, 0.409964383, 1.02491093)
- p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b22 = Instance.new("SpecialMesh", p24)
- b22.MeshType = Enum.MeshType.Brick
- b22.Name = "Mesh"
- b22.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p25 = Instance.new("Part", m)
- p25.BrickColor = BrickColor.new("Dark blue")
- p25.Material = Enum.Material.SmoothPlastic
- p25.Name = "apart"
- p25.CFrame = CFrame.new(3.82272005, 155.172455, 40.512455, 1, -3.63797881e-012, 4.97202279e-012, 0, 1, 7.27595761e-012, -2.30448993e-012, 1.45519152e-011, 1)
- p25.CanCollide = false
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = Vector3.new(1.02491105, 0.409964383, 1.02491093)
- p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b23 = Instance.new("SpecialMesh", p25)
- b23.MeshType = Enum.MeshType.Brick
- b23.Name = "Mesh"
- b23.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p26 = Instance.new("Part", m)
- p26.BrickColor = BrickColor.new("Dark blue")
- p26.Material = Enum.Material.SmoothPlastic
- p26.Name = "apart"
- p26.CFrame = CFrame.new(2.66969609, 157.8116, 39.1032181, -3.05612921e-005, 1, -3.05175745e-005, -3.04729401e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738514e-005)
- p26.CanCollide = false
- p26.FormFactor = Enum.FormFactor.Custom
- p26.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b24 = Instance.new("SpecialMesh", p26)
- b24.MeshType = Enum.MeshType.Brick
- b24.Name = "Mesh"
- p27 = Instance.new("Part", m)
- p27.BrickColor = BrickColor.new("Dark blue")
- p27.Material = Enum.Material.SmoothPlastic
- p27.Name = "apart"
- p27.CFrame = CFrame.new(3.82269621, 157.4785, 40.0000038, 5.34812571e-005, -1, -4.31585941e-005, 1, 5.34812607e-005, 1.38243195e-009, 9.4587449e-010, -4.31585941e-005, 1)
- p27.CanCollide = false
- p27.FormFactor = Enum.FormFactor.Custom
- p27.Size = Vector3.new(0.245498881, 1.02491093, 1.02491093)
- p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b25 = Instance.new("SpecialMesh", p27)
- b25.MeshType = Enum.MeshType.Cylinder
- b25.Name = "Mesh"
- b25.Scale = Vector3.new(0.417481065, 1, 1)
- p28 = Instance.new("Part", m)
- p28.BrickColor = BrickColor.new("Dark blue")
- p28.Material = Enum.Material.SmoothPlastic
- p28.Name = "apart"
- p28.CFrame = CFrame.new(3.18215108, 157.8116, 39.1032181, -3.05612921e-005, 1, -3.05175745e-005, -3.04729401e-005, -3.05185094e-005, -1, -1, -3.05603608e-005, 3.04738533e-005)
- p28.CanCollide = false
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = Vector3.new(0.256227762, 0.768683195, 0.768683195)
- p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b26 = Instance.new("SpecialMesh", p28)
- b26.MeshType = Enum.MeshType.Wedge
- b26.Name = "Mesh"
- p29 = Instance.new("Part", m)
- p29.BrickColor = BrickColor.new("Dark blue")
- p29.Material = Enum.Material.SmoothPlastic
- p29.Name = "apart"
- p29.CFrame = CFrame.new(3.82272005, 156.556107, 40.0000076, 1, -3.63797881e-012, 4.9720783e-012, 0, 1, 7.27595761e-012, -2.30360175e-012, 1.27329258e-011, 1)
- p29.CanCollide = false
- p29.FormFactor = Enum.FormFactor.Custom
- p29.Size = Vector3.new(1.02491105, 1.74234843, 1.84483957)
- p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b27 = Instance.new("SpecialMesh", p29)
- b27.MeshType = Enum.MeshType.Brick
- b27.Name = "Mesh"
- b27.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p30 = Instance.new("Part", m)
- p30.BrickColor = BrickColor.new("Dark blue")
- p30.Material = Enum.Material.SmoothPlastic
- p30.Name = "apart"
- p30.CFrame = CFrame.new(2.92592335, 156.914825, 39.1032219, -0.000152631605, -1, -3.05091999e-005, 6.0986782e-005, -3.05185058e-005, 1, -1, 0.000152629742, 6.09914605e-005)
- p30.CanCollide = false
- p30.FormFactor = Enum.FormFactor.Custom
- p30.Size = Vector3.new(0.256227762, 0.768683195, 1.02491093)
- p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b28 = Instance.new("SpecialMesh", p30)
- b28.MeshType = Enum.MeshType.Wedge
- b28.Name = "Mesh"
- p31 = Instance.new("Part", m)
- p31.BrickColor = BrickColor.new("Dark blue")
- p31.Material = Enum.Material.SmoothPlastic
- p31.Name = "apart"
- p31.CFrame = CFrame.new(2.92592359, 156.91481, 40.8968201, -0.000152631605, -1, -3.05091999e-005, 6.0986782e-005, -3.05185058e-005, 1, -1, 0.000152629742, 6.09914605e-005)
- p31.CanCollide = false
- p31.FormFactor = Enum.FormFactor.Custom
- p31.Size = Vector3.new(0.256227762, 0.768683195, 1.02491093)
- p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b29 = Instance.new("SpecialMesh", p31)
- b29.MeshType = Enum.MeshType.Wedge
- b29.Name = "Mesh"
- p32 = Instance.new("Part", m)
- p32.BrickColor = BrickColor.new("Dark blue")
- p32.Material = Enum.Material.SmoothPlastic
- p32.Name = "apart"
- p32.CFrame = CFrame.new(3.82272077, 156.556091, 40.9736748, 1, 3.05171161e-005, 3.05180401e-005, 3.05180401e-005, -1, -3.04301611e-005, 3.05171125e-005, 3.04310706e-005, -1)
- p32.CanCollide = false
- p32.FormFactor = Enum.FormFactor.Custom
- p32.Size = Vector3.new(1.02491105, 1.74234843, 0.245498881)
- p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b30 = Instance.new("SpecialMesh", p32)
- b30.MeshType = Enum.MeshType.Wedge
- b30.Name = "Mesh"
- b30.Scale = Vector3.new(1.00999999, 1.00999999, 0.333984762)
- p33 = Instance.new("Part", m)
- p33.BrickColor = BrickColor.new("Dark blue")
- p33.Material = Enum.Material.SmoothPlastic
- p33.Name = "apart"
- p33.CFrame = CFrame.new(2.66969681, 157.8116, 40.8968201, -3.05612957e-005, 1, -3.05175763e-005, -3.04729383e-005, -3.05185094e-005, -1, -1, -3.05603571e-005, 3.04738496e-005)
- p33.CanCollide = false
- p33.FormFactor = Enum.FormFactor.Custom
- p33.Size = Vector3.new(0.256227762, 0.256227732, 0.768683195)
- p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b31 = Instance.new("SpecialMesh", p33)
- b31.MeshType = Enum.MeshType.Brick
- b31.Name = "Mesh"
- p34 = Instance.new("Part", m)
- p34.BrickColor = BrickColor.new("Dark blue")
- p34.Material = Enum.Material.SmoothPlastic
- p34.Name = "apart"
- p34.CFrame = CFrame.new(3.82269669, 157.581009, 40.0000153, 5.34812571e-005, -1, -4.31585904e-005, 1, 5.34812607e-005, 1.38061296e-009, 9.47693479e-010, -4.31585977e-005, 1)
- p34.CanCollide = false
- p34.FormFactor = Enum.FormFactor.Custom
- p34.Size = Vector3.new(0.245498881, 1.02491093, 1.02491093)
- p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b32 = Instance.new("SpecialMesh", p34)
- b32.MeshType = Enum.MeshType.Cylinder
- b32.Name = "Mesh"
- b32.Scale = Vector3.new(0.417481065, 0.899999976, 1)
- p35 = Instance.new("Part", m)
- p35.BrickColor = BrickColor.new("Dark blue")
- p35.Material = Enum.Material.SmoothPlastic
- p35.Name = "apart"
- p35.CFrame = CFrame.new(3.82272053, 155.633682, 40.4612274, 1, 3.05171161e-005, 3.05180365e-005, 3.05180401e-005, -1, -3.04301593e-005, 3.05171143e-005, 3.04310706e-005, -1)
- p35.CanCollide = false
- p35.FormFactor = Enum.FormFactor.Custom
- p35.Size = Vector3.new(1.02491105, 0.245498881, 0.922419906)
- p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b33 = Instance.new("SpecialMesh", p35)
- b33.MeshType = Enum.MeshType.Wedge
- b33.Name = "Mesh"
- b33.Scale = Vector3.new(1.00999999, 0.421655744, 1)
- p36 = Instance.new("Part", m)
- p36.BrickColor = BrickColor.new("Dark blue")
- p36.Material = Enum.Material.SmoothPlastic
- p36.Name = "apart"
- p36.CFrame = CFrame.new(3.82272053, 156.556107, 39.0263557, -1, -3.04301484e-005, 3.05180511e-005, 3.04310906e-005, -1, 3.05171161e-005, 3.05171197e-005, 3.0518022e-005, 1)
- p36.CanCollide = false
- p36.FormFactor = Enum.FormFactor.Custom
- p36.Size = Vector3.new(1.02491105, 1.74234843, 0.245498881)
- p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b34 = Instance.new("SpecialMesh", p36)
- b34.MeshType = Enum.MeshType.Wedge
- b34.Name = "Mesh"
- b34.Scale = Vector3.new(1.00999999, 1.00999999, 0.333984762)
- p37 = Instance.new("Part", m)
- p37.BrickColor = BrickColor.new("Dark blue")
- p37.Material = Enum.Material.SmoothPlastic
- p37.Name = "apart"
- p37.CFrame = CFrame.new(3.82272053, 155.633682, 39.5388374, -1, -3.04301484e-005, 3.05180511e-005, 3.04310906e-005, -1, 3.05171161e-005, 3.05171197e-005, 3.0518022e-005, 1)
- p37.CanCollide = false
- p37.FormFactor = Enum.FormFactor.Custom
- p37.Size = Vector3.new(1.02491105, 0.245498881, 0.922419906)
- p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b35 = Instance.new("SpecialMesh", p37)
- b35.MeshType = Enum.MeshType.Wedge
- b35.Name = "Mesh"
- b35.Scale = Vector3.new(1.00999999, 0.421655744, 1)
- p38 = Instance.new("Part", m)
- p38.BrickColor = BrickColor.new("Dark blue")
- p38.Material = Enum.Material.SmoothPlastic
- p38.Name = "apart"
- p38.CFrame = CFrame.new(3.18215156, 157.811584, 40.8968277, -3.05612957e-005, 1, -3.05175708e-005, -3.04729365e-005, -3.05185131e-005, -1, -1, -3.05603608e-005, 3.04738478e-005)
- p38.CanCollide = false
- p38.FormFactor = Enum.FormFactor.Custom
- p38.Size = Vector3.new(0.256227762, 0.768683195, 0.768683195)
- p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b36 = Instance.new("SpecialMesh", p38)
- b36.MeshType = Enum.MeshType.Wedge
- b36.Name = "Mesh"
- p39 = Instance.new("Part", m)
- p39.BrickColor = BrickColor.new("Dark blue")
- p39.Material = Enum.Material.SmoothPlastic
- p39.Name = "apart"
- p39.CFrame = CFrame.new(3.18215156, 156.940414, 39.9487991, 3.04738587e-005, -1, -3.05175854e-005, -3.05603608e-005, -3.05185022e-005, 1, -1, -3.0472931e-005, -3.05612703e-005)
- p39.CanCollide = false
- p39.FormFactor = Enum.FormFactor.Custom
- p39.Size = Vector3.new(0.819928885, 0.256227732, 0.973665357)
- p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b37 = Instance.new("SpecialMesh", p39)
- b37.MeshType = Enum.MeshType.Brick
- b37.Name = "Mesh"
- b37.Scale = Vector3.new(1, 1.00999999, 1.00999999)
- p40 = Instance.new("Part", m)
- p40.BrickColor = BrickColor.new("Dark blue")
- p40.Material = Enum.Material.SmoothPlastic
- p40.Name = "apart"
- p40.CFrame = CFrame.new(3.18215179, 156.94043, 40.0000381, 3.04738587e-005, -1, -3.05175854e-005, -3.05603608e-005, -3.05185022e-005, 1, -1, -3.0472931e-005, -3.05612703e-005)
- p40.CanCollide = false
- p40.FormFactor = Enum.FormFactor.Custom
- p40.Size = Vector3.new(1.53736663, 0.256227732, 0.973665357)
- p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b38 = Instance.new("SpecialMesh", p40)
- b38.MeshType = Enum.MeshType.Torso
- b38.Name = "Mesh"
- p41 = Instance.new("Part", m)
- p41.BrickColor = BrickColor.new("Dark blue")
- p41.Material = Enum.Material.SmoothPlastic
- p41.Name = "apart"
- p41.CFrame = CFrame.new(4.43766689, 158.093491, 39.9999962, -1, 4.30663349e-005, 4.51109372e-010, 1.85900717e-009, 5.34494684e-005, -1, -4.30663422e-005, -1, -5.34494757e-005)
- p41.CanCollide = false
- p41.FormFactor = Enum.FormFactor.Custom
- p41.Size = Vector3.new(0.409964442, 0.922419786, 0.922419786)
- p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b39 = Instance.new("SpecialMesh", p41)
- b39.MeshType = Enum.MeshType.Sphere
- b39.Name = "Mesh"
- p42 = Instance.new("Part", m)
- p42.BrickColor = BrickColor.new("Dark blue")
- p42.Material = Enum.Material.SmoothPlastic
- p42.Name = "apart"
- p42.CFrame = CFrame.new(3.82272005, 158.093506, 39.2825584, -3.05612848e-005, -1, -3.05175745e-005, -3.05603535e-005, 3.05185167e-005, -1, 1, -3.05603608e-005, -3.05612921e-005)
- p42.CanCollide = false
- p42.FormFactor = Enum.FormFactor.Custom
- p42.Size = Vector3.new(0.307473212, 0.512455463, 0.512455463)
- p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b40 = Instance.new("SpecialMesh", p42)
- b40.MeshType = Enum.MeshType.Sphere
- b40.Name = "Mesh"
- p43 = Instance.new("Part", m)
- p43.BrickColor = BrickColor.new("Dark blue")
- p43.Material = Enum.Material.SmoothPlastic
- p43.Name = "apart"
- p43.CFrame = CFrame.new(4.3864212, 158.093475, 39.9999924, -1, 4.30663349e-005, 4.50970816e-010, 1.8563604e-009, 5.34494684e-005, -1, -4.30663422e-005, -1, -5.3449472e-005)
- p43.CanCollide = false
- p43.FormFactor = Enum.FormFactor.Custom
- p43.Size = Vector3.new(0.245498881, 0.922419786, 0.922419786)
- p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b41 = Instance.new("SpecialMesh", p43)
- b41.MeshType = Enum.MeshType.Cylinder
- b41.Name = "Mesh"
- b41.Scale = Vector3.new(0.417480975, 1, 1)
- p44 = Instance.new("Part", m)
- p44.BrickColor = BrickColor.new("Dark blue")
- p44.Material = Enum.Material.SmoothPlastic
- p44.Name = "apart"
- p44.CFrame = CFrame.new(4.18143892, 158.093475, 39.9999886, -4.37157723e-008, -2.66764388e-012, -1, 1, -3.05612884e-005, -4.37103154e-008, -3.05612884e-005, -1, -2.66975331e-012)
- p44.CanCollide = false
- p44.FormFactor = Enum.FormFactor.Custom
- p44.Size = Vector3.new(0.245498881, 1.02491093, 1.02491093)
- p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b42 = Instance.new("SpecialMesh", p44)
- b42.MeshType = Enum.MeshType.Cylinder
- b42.Name = "Mesh"
- b42.Scale = Vector3.new(0.626221538, 1, 1)
- p45 = Instance.new("Part", m)
- p45.BrickColor = BrickColor.new("Dark blue")
- p45.Material = Enum.Material.Neon
- p45.Name = "apart"
- p45.CFrame = CFrame.new(4.18143892, 158.093475, 39.9999886, -4.37157723e-008, -2.66764388e-012, -1, 1, -3.05612884e-005, -4.37103154e-008, -3.05612884e-005, -1, -2.66975331e-012)
- p45.CanCollide = false
- p45.FormFactor = Enum.FormFactor.Custom
- p45.Size = Vector3.new(0.245498881, 1.02491093, 1.02491093)
- p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b43 = Instance.new("SpecialMesh", p45)
- b43.MeshType = Enum.MeshType.Cylinder
- b43.Name = "Mesh"
- b43.Scale = Vector3.new(0.313110769, 1.00999999, 1.00999999)
- p46 = Instance.new("Part", m)
- p46.BrickColor = BrickColor.new("Dark blue")
- p46.Material = Enum.Material.SmoothPlastic
- p46.Name = "apart"
- p46.CFrame = CFrame.new(3.82271981, 158.093491, 40.7174263, -3.05612884e-005, -1, -3.05175763e-005, -3.05603571e-005, 3.05185131e-005, -1, 1, -3.05603571e-005, -3.05612884e-005)
- p46.CanCollide = false
- p46.FormFactor = Enum.FormFactor.Custom
- p46.Size = Vector3.new(0.307473212, 0.512455463, 0.512455463)
- p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b44 = Instance.new("SpecialMesh", p46)
- b44.MeshType = Enum.MeshType.Sphere
- b44.Name = "Mesh"
- p47 = Instance.new("Part", m)
- p47.BrickColor = BrickColor.new("Dark blue")
- --[[p47.Name = "Head"
- p47.CFrame = CFrame.new(3.81999993, 157.776108, 40, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
- p47.CanCollide = false
- p47.FormFactor = Enum.FormFactor.Symmetric
- p47.Size = Vector3.new(2, 1, 1)
- p47.BottomSurface = Enum.SurfaceType.Smooth
- p47.TopSurface = Enum.SurfaceType.Smooth--]]
- p47 = Head
- p48 = Instance.new("Part", m)
- p48.BrickColor = BrickColor.new("Dark blue")
- p48.Material = Enum.Material.Neon
- p48.Name = "apart"
- p48.CFrame = CFrame.new(3.05403709, 158.529068, 39.8975182, -3.05612884e-005, 1, -3.05166468e-005, 6.10798015e-005, -3.05147805e-005, -1, -1, -3.05631511e-005, -6.10788702e-005)
- p48.CanCollide = false
- p48.FormFactor = Enum.FormFactor.Custom
- p48.Size = Vector3.new(0.245498881, 0.512455463, 0.245498881)
- p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b45 = Instance.new("SpecialMesh", p48)
- b45.MeshType = Enum.MeshType.Wedge
- b45.Name = "Mesh"
- b45.Scale = Vector3.new(0.208740532, 1.00999999, 0.626221359)
- p49 = Instance.new("Part", m)
- p49.BrickColor = BrickColor.new("Dark blue")
- p49.Material = Enum.Material.SmoothPlastic
- p49.Name = "apart"
- p49.CFrame = CFrame.new(4.69389391, 158.09346, 39.9999847, -1, 4.30663385e-005, 4.47471393e-010, 1.85536919e-009, 5.34494684e-005, -1, -4.30663385e-005, -1, -5.34494757e-005)
- p49.CanCollide = false
- p49.FormFactor = Enum.FormFactor.Custom
- p49.Size = Vector3.new(0.245498881, 0.409964353, 0.245498881)
- p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b46 = Instance.new("SpecialMesh", p49)
- b46.MeshType = Enum.MeshType.Brick
- b46.Name = "Mesh"
- b46.Scale = Vector3.new(0.417481035, 1.00999999, 0.834961772)
- p50 = Instance.new("Part", m)
- p50.BrickColor = BrickColor.new("Dark blue")
- p50.Material = Enum.Material.SmoothPlastic
- p50.Name = "apart"
- p50.CFrame = CFrame.new(4.64264822, 158.09346, 39.9999847, -1, 4.30663385e-005, 4.47471393e-010, 1.85536919e-009, 5.34494684e-005, -1, -4.30663385e-005, -1, -5.34494757e-005)
- p50.CanCollide = false
- p50.FormFactor = Enum.FormFactor.Custom
- p50.Size = Vector3.new(0.245498881, 0.409964353, 0.307473242)
- p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b47 = Instance.new("SpecialMesh", p50)
- b47.MeshType = Enum.MeshType.Brick
- b47.Name = "Mesh"
- b47.Scale = Vector3.new(0.417481035, 1, 1)
- p51 = Instance.new("Part", m)
- p51.BrickColor = BrickColor.new("Dark blue")
- p51.Material = Enum.Material.Neon
- p51.Name = "apart"
- p51.CFrame = CFrame.new(3.05403709, 158.195969, 39.8974838, -0.000274701917, -0.99999994, -3.04719488e-005, 0.000183053358, -3.05222311e-005, 1, -0.99999994, 0.000274696329, 0.000183061755)
- p51.CanCollide = false
- p51.FormFactor = Enum.FormFactor.Custom
- p51.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b48 = Instance.new("SpecialMesh", p51)
- b48.MeshType = Enum.MeshType.Wedge
- b48.Name = "Mesh"
- b48.Scale = Vector3.new(0.208740532, 1.00999999, 1)
- p52 = Instance.new("Part", m)
- p52.BrickColor = BrickColor.new("Dark blue")
- p52.Material = Enum.Material.SmoothPlastic
- p52.Name = "apart"
- p52.CFrame = CFrame.new(3.2077713, 158.272842, 40.7174377, 0.000228409393, -0.965923071, 0.258828998, -0.000213359453, 0.258829027, 0.96592319, -0.99999994, -0.000275849539, -0.00014696976)
- p52.CanCollide = false
- p52.FormFactor = Enum.FormFactor.Custom
- p52.Size = Vector3.new(0.245498881, 1.02491093, 0.245498881)
- p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b49 = Instance.new("SpecialMesh", p52)
- b49.MeshType = Enum.MeshType.Wedge
- b49.Name = "Mesh"
- b49.Scale = Vector3.new(0.208740532, 1, 0.626221359)
- p53 = Instance.new("Part", m)
- p53.BrickColor = BrickColor.new("Dark blue")
- p53.Material = Enum.Material.SmoothPlastic
- p53.Name = "apart"
- p53.CFrame = CFrame.new(3.82271767, 158.093475, 39.9999886, -3.05612375e-005, -1, -3.04430723e-005, -3.05603317e-005, 3.0502677e-005, -1.00000012, 1, -3.05603717e-005, -3.05613357e-005)
- p53.CanCollide = false
- p53.FormFactor = Enum.FormFactor.Custom
- p53.Size = Vector3.new(1.43487537, 0.512455463, 0.512455463)
- p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b50 = Instance.new("SpecialMesh", p53)
- b50.MeshType = Enum.MeshType.Cylinder
- b50.Name = "Mesh"
- p54 = Instance.new("Part", m)
- p54.BrickColor = BrickColor.new("Dark blue")
- p54.Material = Enum.Material.SmoothPlastic
- p54.Name = "apart"
- p54.CFrame = CFrame.new(3.82271767, 158.093491, 39.4363022, 3.07936716e-008, -3.99507094e-011, 1, -1.00000012, -0.000152631663, -2.78741936e-008, 0.000152631561, -1, 2.18273732e-011)
- p54.CanCollide = false
- p54.FormFactor = Enum.FormFactor.Custom
- p54.Size = Vector3.new(1.02491105, 0.245498881, 1.02491093)
- p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b51 = Instance.new("SpecialMesh", p54)
- b51.MeshType = Enum.MeshType.Torso
- b51.Name = "Mesh"
- b51.Scale = Vector3.new(1, 0.417480916, 1)
- p55 = Instance.new("Part", m)
- p55.BrickColor = BrickColor.new("Dark blue")
- p55.Material = Enum.Material.SmoothPlastic
- p55.Name = "apart"
- p55.CFrame = CFrame.new(3.05403447, 158.195984, 39.6669159, -0.000274701975, -0.99999994, -3.05464528e-005, 0.000183053344, -3.05380709e-005, 1.00000012, -1, 0.000274696329, 0.000183061798)
- p55.CanCollide = false
- p55.FormFactor = Enum.FormFactor.Custom
- p55.Size = Vector3.new(0.358718932, 0.512455463, 0.512455463)
- p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b52 = Instance.new("SpecialMesh", p55)
- b52.MeshType = Enum.MeshType.Wedge
- b52.Name = "Mesh"
- p56 = Instance.new("Part", m)
- p56.BrickColor = BrickColor.new("Dark blue")
- p56.Material = Enum.Material.SmoothPlastic
- p56.Name = "apart"
- p56.CFrame = CFrame.new(2.7465601, 158.529114, 39.8975143, -0.000274701975, -0.999999881, -3.05464528e-005, 0.000183053344, -3.05380672e-005, 1.00000012, -1, 0.0002746963, 0.000183061798)
- p56.CanCollide = false
- p56.FormFactor = Enum.FormFactor.Custom
- p56.Size = Vector3.new(0.245498881, 0.245498881, 0.245498881)
- p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b53 = Instance.new("SpecialMesh", p56)
- b53.MeshType = Enum.MeshType.Wedge
- b53.Name = "Mesh"
- b53.Scale = Vector3.new(0.417481065, 0.417480946, 0.626221359)
- p57 = Instance.new("Part", m)
- p57.BrickColor = BrickColor.new("Dark blue")
- p57.Material = Enum.Material.SmoothPlastic
- p57.Name = "apart"
- p57.CFrame = CFrame.new(3.05403423, 158.529099, 40.1024895, -3.05613503e-005, 0.999999881, -3.04421301e-005, 6.10797433e-005, -3.04989571e-005, -1.00000012, -1, -3.05630856e-005, -6.10789066e-005)
- p57.CanCollide = false
- p57.FormFactor = Enum.FormFactor.Custom
- p57.Size = Vector3.new(0.245498881, 0.512455463, 0.245498881)
- p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b54 = Instance.new("SpecialMesh", p57)
- b54.MeshType = Enum.MeshType.Wedge
- b54.Name = "Mesh"
- b54.Scale = Vector3.new(0.417481065, 1, 0.626221359)
- p58 = Instance.new("Part", m)
- p58.BrickColor = BrickColor.new("Dark blue")
- p58.Material = Enum.Material.SmoothPlastic
- p58.Name = "apart"
- p58.CFrame = CFrame.new(3.82271719, 158.093506, 40.5636864, -1.18223397e-007, 6.08786355e-011, 0.999999881, 1.00000012, -4.36484697e-008, 5.95373422e-008, 4.37539711e-008, 1, 6.57935928e-011)
- p58.CanCollide = false
- p58.FormFactor = Enum.FormFactor.Custom
- p58.Size = Vector3.new(1.02491105, 0.245498881, 1.02491093)
- p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b55 = Instance.new("SpecialMesh", p58)
- b55.MeshType = Enum.MeshType.Torso
- b55.Name = "Mesh"
- b55.Scale = Vector3.new(1, 0.417480916, 1)
- p59 = Instance.new("Part", m)
- p59.BrickColor = BrickColor.new("Dark blue")
- p59.Material = Enum.Material.SmoothPlastic
- p59.Name = "apart"
- p59.CFrame = CFrame.new(3.82271719, 158.093506, 39.9999809, 5.34067403e-005, -0.999999881, -4.31585322e-005, 1.00000012, 5.34654391e-005, 1.43842538e-009, 9.74580416e-010, -4.31586632e-005, 1)
- p59.CanCollide = false
- p59.FormFactor = Enum.FormFactor.Custom
- p59.Size = Vector3.new(1.02491105, 1.02491093, 1.02491093)
- p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b56 = Instance.new("SpecialMesh", p59)
- b56.MeshType = Enum.MeshType.Brick
- b56.Name = "Mesh"
- p60 = Instance.new("Part", m)
- p60.BrickColor = BrickColor.new("Dark blue")
- p60.Material = Enum.Material.Neon
- p60.Name = "apart"
- p60.CFrame = CFrame.new(3.05403423, 158.529114, 40.1024895, -3.05613539e-005, 0.999999881, -3.04421301e-005, 6.10797433e-005, -3.04989553e-005, -1.00000012, -1, -3.05630856e-005, -6.10789139e-005)
- p60.CanCollide = false
- p60.FormFactor = Enum.FormFactor.Custom
- p60.Size = Vector3.new(0.245498881, 0.512455463, 0.245498881)
- p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b57 = Instance.new("SpecialMesh", p60)
- b57.MeshType = Enum.MeshType.Wedge
- b57.Name = "Mesh"
- b57.Scale = Vector3.new(0.208740532, 1.00999999, 0.626221359)
- p61 = Instance.new("Part", m)
- p61.BrickColor = BrickColor.new("Dark blue")
- p61.Material = Enum.Material.SmoothPlastic
- p61.Name = "apart"
- p61.CFrame = CFrame.new(3.05403423, 158.19603, 39.89748, -0.000274701946, -0.999999821, -3.05464564e-005, 0.000183053315, -3.05380599e-005, 1.00000012, -0.99999994, 0.000274696271, 0.000183061798)
- p61.CanCollide = false
- p61.FormFactor = Enum.FormFactor.Custom
- p61.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b58 = Instance.new("SpecialMesh", p61)
- b58.MeshType = Enum.MeshType.Wedge
- b58.Name = "Mesh"
- b58.Scale = Vector3.new(0.417481065, 1, 1)
- p62 = Instance.new("Part", m)
- p62.BrickColor = BrickColor.new("Dark blue")
- p62.Material = Enum.Material.SmoothPlastic
- p62.Name = "apart"
- p62.CFrame = CFrame.new(3.20776844, 158.272903, 40.7686882, 0.000228409335, -0.965923011, 0.258828908, -0.000213359541, 0.258829057, 0.965923309, -0.99999994, -0.000275849598, -0.000146969687)
- p62.CanCollide = false
- p62.FormFactor = Enum.FormFactor.Custom
- p62.Size = Vector3.new(0.245498881, 1.02491093, 0.245498881)
- p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b59 = Instance.new("SpecialMesh", p62)
- b59.MeshType = Enum.MeshType.Wedge
- b59.Name = "Mesh"
- b59.Scale = Vector3.new(0.208740532, 1, 0.626221359)
- p63 = Instance.new("Part", m)
- p63.BrickColor = BrickColor.new("Dark blue")
- p63.Material = Enum.Material.SmoothPlastic
- p63.Name = "apart"
- p63.CFrame = CFrame.new(3.05403471, 158.196045, 40.1024666, -0.000274702004, -0.999999821, -3.05771828e-005, 0.000183053315, -3.04877758e-005, 1.00000024, -1, 0.000274696242, 0.000183061857)
- p63.CanCollide = false
- p63.FormFactor = Enum.FormFactor.Custom
- p63.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b60 = Instance.new("SpecialMesh", p63)
- b60.MeshType = Enum.MeshType.Wedge
- b60.Name = "Mesh"
- b60.Scale = Vector3.new(0.417481065, 1, 1)
- p64 = Instance.new("Part", m)
- p64.BrickColor = BrickColor.new("Dark blue")
- p64.Material = Enum.Material.SmoothPlastic
- p64.Name = "apart"
- p64.CFrame = CFrame.new(2.7465601, 158.529175, 40.3330841, -0.000274702004, -0.999999762, -3.05771828e-005, 0.000183053315, -3.0487774e-005, 1.00000024, -1, 0.000274696213, 0.000183061857)
- p64.CanCollide = false
- p64.FormFactor = Enum.FormFactor.Custom
- p64.Size = Vector3.new(0.358718932, 0.245498881, 0.245498881)
- p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b61 = Instance.new("SpecialMesh", p64)
- b61.MeshType = Enum.MeshType.Wedge
- b61.Name = "Mesh"
- b61.Scale = Vector3.new(1, 0.417480946, 0.626221359)
- p65 = Instance.new("Part", m)
- p65.BrickColor = BrickColor.new("Dark blue")
- p65.Material = Enum.Material.SmoothPlastic
- p65.Name = "apart"
- p65.CFrame = CFrame.new(2.74655938, 158.52919, 39.6668968, -0.000274702004, -0.999999702, -3.05771828e-005, 0.000183053315, -3.04877722e-005, 1.00000024, -1, 0.000274696184, 0.000183061857)
- p65.CanCollide = false
- p65.FormFactor = Enum.FormFactor.Custom
- p65.Size = Vector3.new(0.358718932, 0.245498881, 0.245498881)
- p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b62 = Instance.new("SpecialMesh", p65)
- b62.MeshType = Enum.MeshType.Wedge
- b62.Name = "Mesh"
- b62.Scale = Vector3.new(1, 0.417480946, 0.626221359)
- p66 = Instance.new("Part", m)
- p66.BrickColor = BrickColor.new("Dark blue")
- p66.Material = Enum.Material.SmoothPlastic
- p66.Name = "apart"
- p66.CFrame = CFrame.new(3.05403376, 158.196106, 40.3330727, -0.000274702004, -0.999999642, -3.05771828e-005, 0.000183053315, -3.04877703e-005, 1.00000024, -1, 0.000274696155, 0.000183061857)
- p66.CanCollide = false
- p66.FormFactor = Enum.FormFactor.Custom
- p66.Size = Vector3.new(0.358718932, 0.512455463, 0.512455463)
- p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b63 = Instance.new("SpecialMesh", p66)
- b63.MeshType = Enum.MeshType.Wedge
- b63.Name = "Mesh"
- p67 = Instance.new("Part", m)
- p67.BrickColor = BrickColor.new("Dark blue")
- p67.Material = Enum.Material.Neon
- p67.Name = "apart"
- p67.CFrame = CFrame.new(3.05403376, 158.196106, 40.1024437, -0.000274702004, -0.999999583, -3.05771828e-005, 0.000183053315, -3.04877685e-005, 1.00000024, -1, 0.000274696125, 0.000183061857)
- p67.CanCollide = false
- p67.FormFactor = Enum.FormFactor.Custom
- p67.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b64 = Instance.new("SpecialMesh", p67)
- b64.MeshType = Enum.MeshType.Wedge
- b64.Name = "Mesh"
- b64.Scale = Vector3.new(0.208740532, 1.00999999, 1)
- p68 = Instance.new("Part", m)
- p68.BrickColor = BrickColor.new("Dark blue")
- p68.Material = Enum.Material.SmoothPlastic
- p68.Name = "apart"
- p68.CFrame = CFrame.new(2.74655938, 158.529221, 40.1024551, -0.000274702004, -0.999999523, -3.05771828e-005, 0.000183053315, -3.04877667e-005, 1.00000024, -1, 0.000274696096, 0.000183061857)
- p68.CanCollide = false
- p68.FormFactor = Enum.FormFactor.Custom
- p68.Size = Vector3.new(0.245498881, 0.245498881, 0.245498881)
- p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b65 = Instance.new("SpecialMesh", p68)
- b65.MeshType = Enum.MeshType.Wedge
- b65.Name = "Mesh"
- b65.Scale = Vector3.new(0.417481065, 0.417480946, 0.626221359)
- p69 = Instance.new("Part", m)
- p69.BrickColor = BrickColor.new("Dark blue")
- p69.Material = Enum.Material.SmoothPlastic
- p69.Name = "apart"
- p69.CFrame = CFrame.new(3.05403352, 158.529205, 40.3330612, -3.05614631e-005, 0.999999523, -3.04113782e-005, 6.10796851e-005, -3.05492649e-005, -1.00000024, -1, -3.05628819e-005, -6.10789648e-005)
- p69.CanCollide = false
- p69.FormFactor = Enum.FormFactor.Custom
- p69.Size = Vector3.new(0.358718932, 0.512455463, 0.245498881)
- p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b66 = Instance.new("SpecialMesh", p69)
- b66.MeshType = Enum.MeshType.Wedge
- b66.Name = "Mesh"
- b66.Scale = Vector3.new(1, 1, 0.626221359)
- p70 = Instance.new("Part", m)
- p70.BrickColor = BrickColor.new("Dark blue")
- p70.Material = Enum.Material.SmoothPlastic
- p70.Name = "apart"
- p70.CFrame = CFrame.new(3.05403328, 158.529221, 39.89748, -3.05614631e-005, 0.999999523, -3.04113782e-005, 6.10796851e-005, -3.05492649e-005, -1.00000024, -1, -3.05628819e-005, -6.10789648e-005)
- p70.CanCollide = false
- p70.FormFactor = Enum.FormFactor.Custom
- p70.Size = Vector3.new(0.245498881, 0.512455463, 0.245498881)
- p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b67 = Instance.new("SpecialMesh", p70)
- b67.MeshType = Enum.MeshType.Wedge
- b67.Name = "Mesh"
- b67.Scale = Vector3.new(0.417481065, 1, 0.626221359)
- p71 = Instance.new("Part", m)
- p71.BrickColor = BrickColor.new("Dark blue")
- p71.Material = Enum.Material.Neon
- p71.Name = "apart"
- p71.CFrame = CFrame.new(3.82271624, 158.093628, 40.6661491, -3.05610884e-005, -0.999999523, -3.04123096e-005, -3.05602262e-005, 3.05529975e-005, -1.00000024, 1, -3.05606263e-005, -3.0561383e-005)
- p71.CanCollide = false
- p71.FormFactor = Enum.FormFactor.Custom
- p71.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b68 = Instance.new("SpecialMesh", p71)
- b68.MeshType = Enum.MeshType.Cylinder
- b68.Name = "Mesh"
- b68.Scale = Vector3.new(0.208740488, 1.00999999, 1.00999999)
- p72 = Instance.new("Part", m)
- p72.BrickColor = BrickColor.new("Dark blue")
- p72.Material = Enum.Material.SmoothPlastic
- p72.Name = "apart"
- p72.CFrame = CFrame.new(3.05403328, 158.529221, 39.6668777, -3.05614631e-005, 0.999999523, -3.04113764e-005, 6.10796851e-005, -3.05492686e-005, -1.00000024, -1, -3.05628819e-005, -6.10789648e-005)
- p72.CanCollide = false
- p72.FormFactor = Enum.FormFactor.Custom
- p72.Size = Vector3.new(0.358718932, 0.512455463, 0.245498881)
- p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b69 = Instance.new("SpecialMesh", p72)
- b69.MeshType = Enum.MeshType.Wedge
- b69.Name = "Mesh"
- b69.Scale = Vector3.new(1, 1, 0.626221359)
- p73 = Instance.new("Part", m)
- p73.BrickColor = BrickColor.new("Dark blue")
- p73.Material = Enum.Material.SmoothPlastic
- p73.Name = "apart"
- p73.CFrame = CFrame.new(3.20776749, 158.27298, 39.2312889, 0.000228409161, -0.965922713, 0.258828849, -0.000213359599, 0.258829117, 0.965923429, -1, -0.00027584983, -0.000146969658)
- p73.CanCollide = false
- p73.FormFactor = Enum.FormFactor.Custom
- p73.Size = Vector3.new(0.245498881, 1.02491093, 0.245498881)
- p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b70 = Instance.new("SpecialMesh", p73)
- b70.MeshType = Enum.MeshType.Wedge
- b70.Name = "Mesh"
- b70.Scale = Vector3.new(0.208740532, 1, 0.626221359)
- p74 = Instance.new("Part", m)
- p74.BrickColor = BrickColor.new("Dark blue")
- p74.Material = Enum.Material.SmoothPlastic
- p74.Name = "apart"
- p74.CFrame = CFrame.new(3.20777059, 158.27298, 39.282547, 0.000228409161, -0.965922713, 0.258828819, -0.000213359614, 0.258829117, 0.965923369, -1.00000012, -0.000275849859, -0.000146969644)
- p74.CanCollide = false
- p74.FormFactor = Enum.FormFactor.Custom
- p74.Size = Vector3.new(0.245498881, 1.02491093, 0.245498881)
- p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b71 = Instance.new("SpecialMesh", p74)
- b71.MeshType = Enum.MeshType.Wedge
- b71.Name = "Mesh"
- b71.Scale = Vector3.new(0.208740532, 1, 0.626221359)
- p75 = Instance.new("Part", m)
- p75.BrickColor = BrickColor.new("Dark blue")
- p75.Material = Enum.Material.Neon
- p75.Name = "apart"
- p75.CFrame = CFrame.new(3.82271242, 158.093628, 39.3337746, -3.05610592e-005, -0.999999583, -3.03685665e-005, -3.05602152e-005, 3.05473804e-005, -1.00000036, 1.00000024, -3.05606482e-005, -3.05614085e-005)
- p75.CanCollide = false
- p75.FormFactor = Enum.FormFactor.Custom
- p75.Size = Vector3.new(0.245498881, 0.512455463, 0.512455463)
- p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b72 = Instance.new("SpecialMesh", p75)
- b72.MeshType = Enum.MeshType.Cylinder
- b72.Name = "Mesh"
- b72.Scale = Vector3.new(0.208740488, 1.00999999, 1.00999999)
- p76 = Instance.new("Part", m)
- p76.BrickColor = BrickColor.new("Dark blue")
- p76.Material = Enum.Material.Neon
- p76.Name = "apart"
- p76.CFrame = CFrame.new(4.6938858, 158.093613, 39.999958, -0.999999583, 4.30660984e-005, 1.49448169e-007, 3.07118171e-008, 5.34493374e-005, -1.00000036, -4.30666332e-005, -1.00000024, -5.34495957e-005)
- p76.CanCollide = false
- p76.FormFactor = Enum.FormFactor.Custom
- p76.Size = Vector3.new(0.245498881, 0.409964353, 0.245498881)
- p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b73 = Instance.new("SpecialMesh", p76)
- b73.MeshType = Enum.MeshType.Brick
- b73.Name = "Mesh"
- b73.Scale = Vector3.new(0.421655834, 1.01999998, 0.333984703)
- p77 = Instance.new("Part", m)
- p77.BrickColor = BrickColor.new("Dark blue")
- p77.Material = Enum.Material.Neon
- p77.Name = "apart"
- p77.CFrame = CFrame.new(2.74655533, 158.529221, 40.1024628, -0.000274702033, -0.999999523, -3.06209367e-005, 0.000183053286, -3.04933837e-005, 1.00000036, -1.00000012, 0.000274696125, 0.0001830619)
- p77.CanCollide = false
- p77.FormFactor = Enum.FormFactor.Custom
- p77.Size = Vector3.new(0.245498881, 0.245498881, 0.245498881)
- p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b74 = Instance.new("SpecialMesh", p77)
- b74.MeshType = Enum.MeshType.Wedge
- b74.Name = "Mesh"
- b74.Scale = Vector3.new(0.208740532, 0.417480946, 0.632483602)
- p78 = Instance.new("Part", m)
- p78.BrickColor = BrickColor.new("Dark blue")
- p78.Material = Enum.Material.Neon
- p78.Name = "apart"
- p78.CFrame = CFrame.new(2.74655509, 158.529236, 39.8974838, -0.000274702033, -0.999999464, -3.06209367e-005, 0.000183053286, -3.04933819e-005, 1.00000036, -1.00000012, 0.000274696096, 0.0001830619)
- p78.CanCollide = false
- p78.FormFactor = Enum.FormFactor.Custom
- p78.Size = Vector3.new(0.245498881, 0.245498881, 0.245498881)
- p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b75 = Instance.new("SpecialMesh", p78)
- b75.MeshType = Enum.MeshType.Wedge
- b75.Name = "Mesh"
- b75.Scale = Vector3.new(0.208740532, 0.417480946, 0.632483602)
- p79 = Instance.new("Part", m)
- p79.BrickColor = BrickColor.new("Dark blue")
- p79.Material = Enum.Material.SmoothPlastic
- p79.Name = "apart"
- p79.CFrame = CFrame.new(3.82272029, 157.171036, 41.537384, 1, 7.27595761e-012, 0, 0, 0.999999881, -2.98023224e-008, 0, 2.98023224e-008, 0.999999881)
- p79.CanCollide = false
- p79.FormFactor = Enum.FormFactor.Custom
- p79.Size = Vector3.new(1.02491105, 0.512455463, 1.02491093)
- p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b76 = Instance.new("SpecialMesh", p79)
- b76.MeshType = Enum.MeshType.Brick
- b76.Name = "Mesh"
- b76.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p80 = Instance.new("Part", m)
- p80.BrickColor = BrickColor.new("Dark blue")
- p80.Material = Enum.Material.SmoothPlastic
- p80.Name = "apart"
- p80.CFrame = CFrame.new(3.82272029, 157.350388, 41.9729614, 1, 7.27595761e-012, 0, 0, 0.999999881, -2.98023224e-008, 0, 2.98023224e-008, 0.999999881)
- p80.CanCollide = false
- p80.FormFactor = Enum.FormFactor.Custom
- p80.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b77 = Instance.new("SpecialMesh", p80)
- b77.MeshType = Enum.MeshType.Cylinder
- b77.Name = "Mesh"
- b77.Scale = Vector3.new(1.01999998, 1, 1)
- p81 = Instance.new("Part", m)
- p81.BrickColor = BrickColor.new("Dark blue")
- p81.Material = Enum.Material.SmoothPlastic
- p81.Name = "apart"
- p81.CFrame = CFrame.new(3.41275811, 157.555359, 42.3316841, 1, 1.11727404e-005, -4.16862822e-005, -4.16866351e-005, 0.500085592, -0.865975857, 1.11713871e-005, 0.865975857, 0.500085592)
- p81.CanCollide = false
- p81.FormFactor = Enum.FormFactor.Custom
- p81.Size = Vector3.new(0.245498881, 0.768683195, 0.245498881)
- p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b78 = Instance.new("SpecialMesh", p81)
- b78.MeshType = Enum.MeshType.Wedge
- b78.Name = "Mesh"
- b78.Scale = Vector3.new(0.417481035, 1, 0.626221299)
- p82 = Instance.new("Part", m)
- p82.BrickColor = BrickColor.new("Dark blue")
- p82.Material = Enum.Material.SmoothPlastic
- p82.Name = "apart"
- p82.CFrame = CFrame.new(3.82271981, 156.018005, 41.4092636, 1, 3.05180438e-005, -3.05171125e-005, -3.05171106e-005, 0.99999994, 3.05180401e-005, 3.05180401e-005, -3.05171106e-005, 0.99999994)
- p82.CanCollide = false
- p82.FormFactor = Enum.FormFactor.Custom
- p82.Size = Vector3.new(1.02491105, 0.256227732, 0.768683195)
- p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b79 = Instance.new("SpecialMesh", p82)
- b79.MeshType = Enum.MeshType.Wedge
- b79.Name = "Mesh"
- b79.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p83 = Instance.new("Part", m)
- p83.BrickColor = BrickColor.new("Dark blue")
- p83.Material = Enum.Material.SmoothPlastic
- p83.Name = "apart"
- p83.CFrame = CFrame.new(3.82271981, 156.018005, 41.9217148, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)
- p83.CanCollide = false
- p83.FormFactor = Enum.FormFactor.Custom
- p83.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b80 = Instance.new("SpecialMesh", p83)
- b80.MeshType = Enum.MeshType.Brick
- b80.Name = "Mesh"
- b80.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p84 = Instance.new("Part", m)
- p84.BrickColor = BrickColor.new("Dark blue")
- p84.Material = Enum.Material.SmoothPlastic
- p84.Name = "apart"
- p84.CFrame = CFrame.new(3.82271981, 155.633667, 41.5373764, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)
- p84.CanCollide = false
- p84.FormFactor = Enum.FormFactor.Custom
- p84.Size = Vector3.new(1.02491105, 0.512455463, 1.02491093)
- p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b81 = Instance.new("SpecialMesh", p84)
- b81.MeshType = Enum.MeshType.Brick
- b81.Name = "Mesh"
- b81.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p85 = Instance.new("Part", m)
- p85.BrickColor = BrickColor.new("Dark blue")
- p85.Material = Enum.Material.SmoothPlastic
- p85.Name = "apart"
- p85.CFrame = CFrame.new(4.23268604, 157.555389, 42.331665, 1, 1.11727377e-005, -4.16862786e-005, -4.16866387e-005, 0.500085652, -0.865975916, 1.1171388e-005, 0.865975916, 0.500085652)
- p85.CanCollide = false
- p85.FormFactor = Enum.FormFactor.Custom
- p85.Size = Vector3.new(0.245498881, 0.768683195, 0.245498881)
- p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b82 = Instance.new("SpecialMesh", p85)
- b82.MeshType = Enum.MeshType.Wedge
- b82.Name = "Mesh"
- b82.Scale = Vector3.new(0.417481035, 1, 0.626221299)
- p86 = Instance.new("Part", m)
- p86.BrickColor = BrickColor.new("Dark blue")
- p86.Material = Enum.Material.SmoothPlastic
- p86.Name = "apart"
- p86.CFrame = CFrame.new(3.82272005, 156.402374, 41.9217072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p86.CanCollide = false
- p86.FormFactor = Enum.FormFactor.Custom
- p86.Size = Vector3.new(1.02491105, 0.512455463, 0.256227732)
- p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b83 = Instance.new("SpecialMesh", p86)
- b83.MeshType = Enum.MeshType.Wedge
- b83.Name = "Mesh"
- b83.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p87 = Instance.new("Part", m)
- p87.BrickColor = BrickColor.new("Dark blue")
- p87.Material = Enum.Material.SmoothPlastic
- p87.Name = "apart"
- p87.CFrame = CFrame.new(3.82272005, 155.633698, 41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p87.CanCollide = false
- p87.FormFactor = Enum.FormFactor.Custom
- p87.Size = Vector3.new(1.02491105, 0.512455463, 0.973665357)
- p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b84 = Instance.new("SpecialMesh", p87)
- b84.MeshType = Enum.MeshType.Brick
- b84.Name = "Mesh"
- b84.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
- p88 = Instance.new("Part", m)
- p88.BrickColor = BrickColor.new("Dark blue")
- p88.Material = Enum.Material.SmoothPlastic
- p88.Name = "apart"
- p88.CFrame = CFrame.new(3.82272005, 157.350418, 41.9729462, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p88.CanCollide = false
- p88.FormFactor = Enum.FormFactor.Custom
- p88.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b85 = Instance.new("SpecialMesh", p88)
- b85.MeshType = Enum.MeshType.Cylinder
- b85.Name = "Mesh"
- b85.Scale = Vector3.new(1.02999997, 0.5, 0.5)
- p89 = Instance.new("Part", m)
- p89.BrickColor = BrickColor.new("Dark blue")
- p89.Material = Enum.Material.Neon
- p89.Name = "apart"
- p89.CFrame = CFrame.new(3.82272005, 155.633698, 41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p89.CanCollide = false
- p89.FormFactor = Enum.FormFactor.Custom
- p89.Size = Vector3.new(1.02491105, 0.512455463, 0.973665357)
- p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b86 = Instance.new("SpecialMesh", p89)
- b86.MeshType = Enum.MeshType.Brick
- b86.Name = "Mesh"
- b86.Scale = Vector3.new(0.25, 1.02999997, 1.02999997)
- p90 = Instance.new("Part", m)
- p90.BrickColor = BrickColor.new("Dark blue")
- p90.Material = Enum.Material.SmoothPlastic
- p90.Name = "apart"
- p90.CFrame = CFrame.new(3.82272005, 156.402374, 41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p90.CanCollide = false
- p90.FormFactor = Enum.FormFactor.Custom
- p90.Size = Vector3.new(1.02491105, 2.04982185, 1.02491093)
- p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- --[[p91 = Instance.new("Part", m)
- p91.BrickColor = BrickColor.new("Bright orange")
- p91.Name = "Right Arm"
- p91.CFrame = CFrame.new(3.81999993, 156.276108, 41.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
- p91.CanCollide = false
- p91.FormFactor = Enum.FormFactor.Symmetric
- p91.Size = Vector3.new(1, 2, 1)
- p91.BottomSurface = Enum.SurfaceType.Smooth
- p91.TopSurface = Enum.SurfaceType.Smooth--]]
- p91 = RightArm
- p92 = Instance.new("Part", m)
- p92.BrickColor = BrickColor.new("Dark blue")
- p92.Material = Enum.Material.SmoothPlastic
- p92.Name = "apart"
- p92.CFrame = CFrame.new(3.82272005, 154.35257, 39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p92.CanCollide = false
- p92.FormFactor = Enum.FormFactor.Custom
- p92.Size = Vector3.new(1.02491105, 2.04982185, 1.02491093)
- p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- --[[p93 = Instance.new("Part", m)
- p93.BrickColor = BrickColor.new("Earth green")
- p93.Name = "Left Leg"
- p93.CFrame = CFrame.new(3.81999993, 154.276123, 39.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
- p93.CanCollide = false
- p93.FormFactor = Enum.FormFactor.Symmetric
- p93.Size = Vector3.new(1, 2, 1)
- p93.BottomSurface = Enum.SurfaceType.Smooth
- p93.TopSurface = Enum.SurfaceType.Smooth--]]
- p93 = LeftLeg
- p94 = Instance.new("Part", m)
- p94.BrickColor = BrickColor.new("Dark blue")
- p94.Material = Enum.Material.SmoothPlastic
- p94.Name = "apart"
- p94.CFrame = CFrame.new(3.82272005, 154.403824, 39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p94.CanCollide = false
- p94.FormFactor = Enum.FormFactor.Custom
- p94.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b87 = Instance.new("SpecialMesh", p94)
- b87.MeshType = Enum.MeshType.Brick
- b87.Name = "Mesh"
- b87.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p95 = Instance.new("Part", m)
- p95.BrickColor = BrickColor.new("Dark blue")
- p95.Material = Enum.Material.SmoothPlastic
- p95.Name = "apart"
- p95.CFrame = CFrame.new(3.8483429, 153.558273, 39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p95.CanCollide = false
- p95.FormFactor = Enum.FormFactor.Custom
- p95.Size = Vector3.new(0.973665535, 0.256227732, 0.307473242)
- p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b88 = Instance.new("SpecialMesh", p95)
- b88.MeshType = Enum.MeshType.Brick
- b88.Name = "Mesh"
- b88.Scale = Vector3.new(1.02999997, 1.00999999, 1.00999999)
- p96 = Instance.new("Part", m)
- p96.BrickColor = BrickColor.new("Dark blue")
- p96.Material = Enum.Material.Neon
- p96.Name = "apart"
- p96.CFrame = CFrame.new(3.82272005, 154.403824, 39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p96.CanCollide = false
- p96.FormFactor = Enum.FormFactor.Custom
- p96.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b89 = Instance.new("SpecialMesh", p96)
- b89.MeshType = Enum.MeshType.Brick
- b89.Name = "Mesh"
- b89.Scale = Vector3.new(1.02999997, 1.00999999, 0.25)
- p97 = Instance.new("Part", m)
- p97.BrickColor = BrickColor.new("Dark blue")
- p97.Material = Enum.Material.Neon
- p97.Name = "apart"
- p97.CFrame = CFrame.new(3.8483429, 153.558273, 39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p97.CanCollide = false
- p97.FormFactor = Enum.FormFactor.Custom
- p97.Size = Vector3.new(0.973665535, 0.256227732, 0.307473242)
- p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b90 = Instance.new("SpecialMesh", p97)
- b90.MeshType = Enum.MeshType.Brick
- b90.Name = "Mesh"
- b90.Scale = Vector3.new(1.03999996, 0.5, 1.00999999)
- p98 = Instance.new("Part", m)
- p98.BrickColor = BrickColor.new("Dark blue")
- p98.Material = Enum.Material.SmoothPlastic
- p98.Name = "apart"
- p98.CFrame = CFrame.new(3.56649303, 154.045105, 39.4362946, -4.37113883e-008, 0, -1, 9.29513355e-010, 1, -4.06303176e-017, 1, -9.29513355e-010, -4.37113883e-008)
- p98.CanCollide = false
- p98.FormFactor = Enum.FormFactor.Custom
- p98.Size = Vector3.new(0.922420025, 0.409964412, 0.512455404)
- p98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b91 = Instance.new("SpecialMesh", p98)
- b91.MeshType = Enum.MeshType.Wedge
- b91.Name = "Mesh"
- b91.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p99 = Instance.new("Part", m)
- p99.BrickColor = BrickColor.new("Dark blue")
- p99.Material = Enum.Material.SmoothPlastic
- p99.Name = "apart"
- p99.CFrame = CFrame.new(3.8483429, 153.558273, 39.4875336, -4.37113883e-008, -2.16840434e-019, 1, -4.3159529e-005, 1, -1.88656317e-012, -1, -4.3159529e-005, -4.37113883e-008)
- p99.CanCollide = false
- p99.FormFactor = Enum.FormFactor.Custom
- p99.Size = Vector3.new(0.922419965, 0.256227762, 0.973665476)
- p99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b92 = Instance.new("SpecialMesh", p99)
- b92.MeshType = Enum.MeshType.Torso
- b92.Name = "Mesh"
- b92.Scale = Vector3.new(1, 1, 1.01999998)
- p100 = Instance.new("Part", m)
- p100.BrickColor = BrickColor.new("Dark blue")
- p100.Material = Enum.Material.SmoothPlastic
- p100.Name = "apart"
- p100.CFrame = CFrame.new(3.82272005, 154.403824, 39.4875298, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p100.CanCollide = false
- p100.FormFactor = Enum.FormFactor.Custom
- p100.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b93 = Instance.new("SpecialMesh", p100)
- b93.MeshType = Enum.MeshType.Brick
- b93.Name = "Mesh"
- b93.Scale = Vector3.new(1.01999998, 1.00999999, 0.5)
- p101 = Instance.new("Part", m)
- p101.BrickColor = BrickColor.new("Dark blue")
- p101.Material = Enum.Material.SmoothPlastic
- p101.Name = "apart"
- p101.CFrame = CFrame.new(3.82272005, 153.378906, 39.4875298, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p101.CanCollide = false
- p101.FormFactor = Enum.FormFactor.Custom
- p101.Size = Vector3.new(1.02491105, 0.245498881, 1.02491093)
- p101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b94 = Instance.new("SpecialMesh", p101)
- b94.MeshType = Enum.MeshType.Brick
- b94.Name = "Mesh"
- b94.Scale = Vector3.new(1.00999999, 0.421655744, 1.00999999)
- p102 = Instance.new("Part", m)
- p102.BrickColor = BrickColor.new("Dark blue")
- p102.Material = Enum.Material.SmoothPlastic
- p102.Name = "apart"
- p102.CFrame = CFrame.new(3.82272005, 153.635132, 39.4875298, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p102.CanCollide = false
- p102.FormFactor = Enum.FormFactor.Custom
- p102.Size = Vector3.new(1.02491105, 0.409964383, 1.02491093)
- p102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b95 = Instance.new("SpecialMesh", p102)
- b95.MeshType = Enum.MeshType.Brick
- b95.Name = "Mesh"
- b95.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- --[[p103 = Instance.new("Part", m)
- p103.BrickColor = BrickColor.new("Dark blue")
- p103.Name = "Right Leg"
- p103.CFrame = CFrame.new(3.81999993, 154.276123, 40.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
- p103.CanCollide = false
- p103.FormFactor = Enum.FormFactor.Symmetric
- p103.Size = Vector3.new(1, 2, 1)
- p103.BottomSurface = Enum.SurfaceType.Smooth
- p103.TopSurface = Enum.SurfaceType.Smooth--]]
- p103 = RightLeg
- p104 = Instance.new("Part", m)
- p104.BrickColor = BrickColor.new("Dark blue")
- p104.Material = Enum.Material.SmoothPlastic
- p104.Name = "apart"
- p104.CFrame = CFrame.new(3.82272005, 154.35257, 40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p104.CanCollide = false
- p104.FormFactor = Enum.FormFactor.Custom
- p104.Size = Vector3.new(1.02491105, 2.04982185, 1.02491093)
- p104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p105 = Instance.new("Part", m)
- p105.BrickColor = BrickColor.new("Dark blue")
- p105.Material = Enum.Material.SmoothPlastic
- p105.Name = "apart"
- p105.CFrame = CFrame.new(3.82272005, 154.403824, 40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p105.CanCollide = false
- p105.FormFactor = Enum.FormFactor.Custom
- p105.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b96 = Instance.new("SpecialMesh", p105)
- b96.MeshType = Enum.MeshType.Brick
- b96.Name = "Mesh"
- b96.Scale = Vector3.new(1.01999998, 1.00999999, 0.5)
- p106 = Instance.new("Part", m)
- p106.BrickColor = BrickColor.new("Dark blue")
- p106.Material = Enum.Material.SmoothPlastic
- p106.Name = "apart"
- p106.CFrame = CFrame.new(3.82272005, 154.403824, 40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p106.CanCollide = false
- p106.FormFactor = Enum.FormFactor.Custom
- p106.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b97 = Instance.new("SpecialMesh", p106)
- b97.MeshType = Enum.MeshType.Brick
- b97.Name = "Mesh"
- b97.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p107 = Instance.new("Part", m)
- p107.BrickColor = BrickColor.new("Dark blue")
- p107.Material = Enum.Material.SmoothPlastic
- p107.Name = "apart"
- p107.CFrame = CFrame.new(3.56649303, 154.045105, 40.5636902, -4.37113883e-008, 0, -1, 9.29513355e-010, 1, -4.06303176e-017, 1, -9.29513355e-010, -4.37113883e-008)
- p107.CanCollide = false
- p107.FormFactor = Enum.FormFactor.Custom
- p107.Size = Vector3.new(0.922420025, 0.409964412, 0.512455404)
- p107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b98 = Instance.new("SpecialMesh", p107)
- b98.MeshType = Enum.MeshType.Wedge
- b98.Name = "Mesh"
- b98.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p108 = Instance.new("Part", m)
- p108.BrickColor = BrickColor.new("Dark blue")
- p108.Material = Enum.Material.SmoothPlastic
- p108.Name = "apart"
- p108.CFrame = CFrame.new(3.8483429, 153.558273, 40.5124359, -4.37113883e-008, -2.16840434e-019, 1, -4.3159529e-005, 1, -1.88656317e-012, -1, -4.3159529e-005, -4.37113883e-008)
- p108.CanCollide = false
- p108.FormFactor = Enum.FormFactor.Custom
- p108.Size = Vector3.new(0.922419965, 0.256227762, 0.973665476)
- p108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b99 = Instance.new("SpecialMesh", p108)
- b99.MeshType = Enum.MeshType.Torso
- b99.Name = "Mesh"
- b99.Scale = Vector3.new(1, 1, 1.01999998)
- p109 = Instance.new("Part", m)
- p109.BrickColor = BrickColor.new("Dark blue")
- p109.Material = Enum.Material.SmoothPlastic
- p109.Name = "apart"
- p109.CFrame = CFrame.new(3.82272005, 153.635132, 40.5124359, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p109.CanCollide = false
- p109.FormFactor = Enum.FormFactor.Custom
- p109.Size = Vector3.new(1.02491105, 0.409964383, 1.02491093)
- p109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b100 = Instance.new("SpecialMesh", p109)
- b100.MeshType = Enum.MeshType.Brick
- b100.Name = "Mesh"
- b100.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p110 = Instance.new("Part", m)
- p110.BrickColor = BrickColor.new("Dark blue")
- p110.Material = Enum.Material.SmoothPlastic
- p110.Name = "apart"
- p110.CFrame = CFrame.new(3.82272005, 153.378906, 40.5124359, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p110.CanCollide = false
- p110.FormFactor = Enum.FormFactor.Custom
- p110.Size = Vector3.new(1.02491105, 0.245498881, 1.02491093)
- p110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b101 = Instance.new("SpecialMesh", p110)
- b101.MeshType = Enum.MeshType.Brick
- b101.Name = "Mesh"
- b101.Scale = Vector3.new(1.00999999, 0.421655744, 1.00999999)
- p111 = Instance.new("Part", m)
- p111.BrickColor = BrickColor.new("Dark blue")
- p111.Material = Enum.Material.SmoothPlastic
- p111.Name = "apart"
- p111.CFrame = CFrame.new(3.8483429, 153.558273, 40.5124359, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p111.CanCollide = false
- p111.FormFactor = Enum.FormFactor.Custom
- p111.Size = Vector3.new(0.973665535, 0.256227732, 0.307473242)
- p111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b102 = Instance.new("SpecialMesh", p111)
- b102.MeshType = Enum.MeshType.Brick
- b102.Name = "Mesh"
- b102.Scale = Vector3.new(1.02999997, 1.00999999, 1.00999999)
- p112 = Instance.new("Part", m)
- p112.BrickColor = BrickColor.new("Dark blue")
- p112.Material = Enum.Material.Neon
- p112.Name = "apart"
- p112.CFrame = CFrame.new(3.8483429, 153.558273, 40.5124359, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p112.CanCollide = false
- p112.FormFactor = Enum.FormFactor.Custom
- p112.Size = Vector3.new(0.973665535, 0.256227732, 0.307473242)
- p112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b103 = Instance.new("SpecialMesh", p112)
- b103.MeshType = Enum.MeshType.Brick
- b103.Name = "Mesh"
- b103.Scale = Vector3.new(1.03999996, 0.5, 1.00999999)
- p113 = Instance.new("Part", m)
- p113.BrickColor = BrickColor.new("Dark blue")
- p113.Material = Enum.Material.Neon
- p113.Name = "apart"
- p113.CFrame = CFrame.new(3.82272005, 154.403824, 40.5124359, 1, -2.16840434e-019, 0, -2.16840434e-019, 1, 8.24642978e-020, 0, 8.24642848e-020, 1)
- p113.CanCollide = false
- p113.FormFactor = Enum.FormFactor.Custom
- p113.Size = Vector3.new(1.02491105, 1.12740207, 0.409964353)
- p113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b104 = Instance.new("SpecialMesh", p113)
- b104.MeshType = Enum.MeshType.Brick
- b104.Name = "Mesh"
- b104.Scale = Vector3.new(1.02999997, 1.00999999, 0.25)
- p114 = Instance.new("Part", m)
- p114.BrickColor = BrickColor.new("Dark blue")
- p114.Material = Enum.Material.SmoothPlastic
- p114.Name = "apart"
- p114.CFrame = CFrame.new(3.82272005, 157.350449, 38.0270462, 1, -2.72848411e-012, 1.07291953e-012, 0, 1, 0, 6.20303808e-012, 0, 1)
- p114.CanCollide = false
- p114.FormFactor = Enum.FormFactor.Custom
- p114.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b105 = Instance.new("SpecialMesh", p114)
- b105.MeshType = Enum.MeshType.Cylinder
- b105.Name = "Mesh"
- b105.Scale = Vector3.new(1.01999998, 1, 1)
- p115 = Instance.new("Part", m)
- p115.BrickColor = BrickColor.new("Dark blue")
- p115.Material = Enum.Material.SmoothPlastic
- p115.Name = "apart"
- p115.CFrame = CFrame.new(3.82272005, 157.171097, 38.4626236, 1, -2.72848411e-012, 1.07291953e-012, 0, 1, 0, 6.20303808e-012, 0, 1)
- p115.CanCollide = false
- p115.FormFactor = Enum.FormFactor.Custom
- p115.Size = Vector3.new(1.02491105, 0.512455463, 1.02491093)
- p115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b106 = Instance.new("SpecialMesh", p115)
- b106.MeshType = Enum.MeshType.Brick
- b106.Name = "Mesh"
- b106.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- --[[p116 = Instance.new("Part", m)
- p116.BrickColor = BrickColor.new("Dark blue")
- p116.Name = "Left Arm"
- p116.CFrame = CFrame.new(3.81999993, 156.276138, 38.5000076, -4.37103154e-008, -2.72848411e-012, -1, 0, 1, 0, 1, 0, -4.37175913e-008)
- p116.CanCollide = false
- p116.FormFactor = Enum.FormFactor.Symmetric
- p116.Size = Vector3.new(1, 2, 1)
- p116.BottomSurface = Enum.SurfaceType.Smooth
- p116.TopSurface = Enum.SurfaceType.Smooth--]]
- p116 = LeftArm
- p117 = Instance.new("Part", m)
- p117.BrickColor = BrickColor.new("Dark blue")
- p117.Material = Enum.Material.SmoothPlastic
- p117.Name = "apart"
- p117.CFrame = CFrame.new(4.232687, 157.55545, 37.668335, -1, 4.16358271e-005, 1.11714198e-005, 1.11466707e-005, 0.500072539, -0.865983546, -4.16424664e-005, -0.865983546, -0.500072539)
- p117.CanCollide = false
- p117.FormFactor = Enum.FormFactor.Custom
- p117.Size = Vector3.new(0.245498881, 0.768683195, 0.245498881)
- p117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b107 = Instance.new("SpecialMesh", p117)
- b107.MeshType = Enum.MeshType.Wedge
- b107.Name = "Mesh"
- b107.Scale = Vector3.new(0.417481035, 1, 0.626221299)
- p118 = Instance.new("Part", m)
- p118.BrickColor = BrickColor.new("Dark blue")
- p118.Material = Enum.Material.SmoothPlastic
- p118.Name = "apart"
- p118.CFrame = CFrame.new(3.82272029, 156.018066, 38.0782814, 1, -2.6537661e-012, 0, -8.34776692e-013, 1, 0, 3.63797881e-012, 0, 1)
- p118.CanCollide = false
- p118.FormFactor = Enum.FormFactor.Custom
- p118.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b108 = Instance.new("SpecialMesh", p118)
- b108.MeshType = Enum.MeshType.Brick
- b108.Name = "Mesh"
- b108.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p119 = Instance.new("Part", m)
- p119.BrickColor = BrickColor.new("Dark blue")
- p119.Material = Enum.Material.SmoothPlastic
- p119.Name = "apart"
- p119.CFrame = CFrame.new(3.82272029, 156.402405, 38.0782814, -1, 3.04301539e-005, 3.05180438e-005, 3.04310852e-005, 1, 3.04301557e-005, -3.05171197e-005, 3.04310852e-005, -1)
- p119.CanCollide = false
- p119.FormFactor = Enum.FormFactor.Custom
- p119.Size = Vector3.new(1.02491105, 0.512455463, 0.256227732)
- p119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b109 = Instance.new("SpecialMesh", p119)
- b109.MeshType = Enum.MeshType.Wedge
- b109.Name = "Mesh"
- b109.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p120 = Instance.new("Part", m)
- p120.BrickColor = BrickColor.new("Dark blue")
- p120.Material = Enum.Material.SmoothPlastic
- p120.Name = "apart"
- p120.CFrame = CFrame.new(3.82272005, 157.350449, 38.0270424, 1, -9.09494702e-013, 9.09494702e-013, -9.09494702e-013, 1, 0, 1.36424205e-012, 0, 1)
- p120.CanCollide = false
- p120.FormFactor = Enum.FormFactor.Custom
- p120.Size = Vector3.new(1.02491105, 0.256227732, 0.256227732)
- p120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b110 = Instance.new("SpecialMesh", p120)
- b110.MeshType = Enum.MeshType.Cylinder
- b110.Name = "Mesh"
- b110.Scale = Vector3.new(1.02999997, 0.5, 0.5)
- p121 = Instance.new("Part", m)
- p121.BrickColor = BrickColor.new("Dark blue")
- p121.Material = Enum.Material.SmoothPlastic
- p121.Name = "apart"
- p121.CFrame = CFrame.new(3.41275764, 157.555435, 37.6683273, -1, 4.16358271e-005, 1.1171418e-005, 1.11466707e-005, 0.500072539, -0.865983546, -4.16424627e-005, -0.865983546, -0.500072539)
- p121.CanCollide = false
- p121.FormFactor = Enum.FormFactor.Custom
- p121.Size = Vector3.new(0.245498881, 0.768683195, 0.245498881)
- p121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b111 = Instance.new("SpecialMesh", p121)
- b111.MeshType = Enum.MeshType.Wedge
- b111.Name = "Mesh"
- b111.Scale = Vector3.new(0.417481035, 1, 0.626221299)
- p122 = Instance.new("Part", m)
- p122.BrickColor = BrickColor.new("Dark blue")
- p122.Material = Enum.Material.SmoothPlastic
- p122.Name = "apart"
- p122.CFrame = CFrame.new(3.82272029, 156.018051, 38.590744, -1, 3.04301557e-005, 3.05180438e-005, 3.04310852e-005, 1, 3.04301557e-005, -3.05171179e-005, 3.04310852e-005, -1)
- p122.CanCollide = false
- p122.FormFactor = Enum.FormFactor.Custom
- p122.Size = Vector3.new(1.02491105, 0.256227732, 0.768683195)
- p122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b112 = Instance.new("SpecialMesh", p122)
- b112.MeshType = Enum.MeshType.Wedge
- b112.Name = "Mesh"
- b112.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p123 = Instance.new("Part", m)
- p123.BrickColor = BrickColor.new("Dark blue")
- p123.Material = Enum.Material.SmoothPlastic
- p123.Name = "apart"
- p123.CFrame = CFrame.new(3.82272005, 155.633713, 38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p123.CanCollide = false
- p123.FormFactor = Enum.FormFactor.Custom
- p123.Size = Vector3.new(1.02491105, 0.512455463, 1.02491093)
- p123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b113 = Instance.new("SpecialMesh", p123)
- b113.MeshType = Enum.MeshType.Brick
- b113.Name = "Mesh"
- b113.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- p124 = Instance.new("Part", m)
- p124.BrickColor = BrickColor.new("Dark blue")
- p124.Material = Enum.Material.Neon
- p124.Name = "apart"
- p124.CFrame = CFrame.new(3.82272005, 155.633713, 38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p124.CanCollide = false
- p124.FormFactor = Enum.FormFactor.Custom
- p124.Size = Vector3.new(1.02491105, 0.512455463, 0.973665357)
- p124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b114 = Instance.new("SpecialMesh", p124)
- b114.MeshType = Enum.MeshType.Brick
- b114.Name = "Mesh"
- b114.Scale = Vector3.new(0.25, 1.02999997, 1.02999997)
- p125 = Instance.new("Part", m)
- p125.BrickColor = BrickColor.new("Dark blue")
- p125.Material = Enum.Material.SmoothPlastic
- p125.Name = "apart"
- p125.CFrame = CFrame.new(3.82272005, 155.633713, 38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p125.CanCollide = false
- p125.FormFactor = Enum.FormFactor.Custom
- p125.Size = Vector3.new(1.02491105, 0.512455463, 0.973665357)
- p125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b115 = Instance.new("SpecialMesh", p125)
- b115.MeshType = Enum.MeshType.Brick
- b115.Name = "Mesh"
- b115.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
- p126 = Instance.new("Part", m)
- p126.BrickColor = BrickColor.new("Dark blue")
- p126.Material = Enum.Material.SmoothPlastic
- p126.Name = "apart"
- p126.CFrame = CFrame.new(3.82272005, 156.40239, 38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p126.CanCollide = false
- p126.FormFactor = Enum.FormFactor.Custom
- p126.Size = Vector3.new(1.02491105, 2.04982185, 1.02491093)
- p126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- w1 = Instance.new("Weld", p1)
- w1.Name = "Torso_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(40.0074806, -173.696487, -4.43766594, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w1.Part1 = p2
- w1.C1 = CFrame.new(-40, -174.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w2 = Instance.new("Weld", p2)
- w2.Name = "apart_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(-40, -174.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w2.Part1 = p3
- w2.C1 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w3 = Instance.new("Weld", p3)
- w3.Name = "apart_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w3.Part1 = p4
- w3.C1 = CFrame.new(4.59312534, 39.9904404, 174.904617, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w4 = Instance.new("Weld", p4)
- w4.Name = "apart_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(4.59312534, 39.9904404, 174.904617, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w4.Part1 = p5
- w4.C1 = CFrame.new(40.0074806, -173.670853, -4.28392887, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w5 = Instance.new("Weld", p5)
- w5.Name = "apart_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(40.0074806, -173.670853, -4.28392887, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w5.Part1 = p6
- w5.C1 = CFrame.new(4.59312534, 39.9904099, 175.417068, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w6 = Instance.new("Weld", p6)
- w6.Name = "apart_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(4.59312534, 39.9904099, 175.417068, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w6.Part1 = p7
- w6.C1 = CFrame.new(-4.07894802, -174.697495, -39.9743652, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7 = Instance.new("Weld", p7)
- w7.Name = "apart_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(-4.07894802, -174.697495, -39.9743652, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7.Part1 = p8
- w7.C1 = CFrame.new(-4.38642216, -173.672577, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8 = Instance.new("Weld", p8)
- w8.Name = "apart_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(-4.38642216, -173.672577, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8.Part1 = p9
- w8.C1 = CFrame.new(4.57660246, -175.162796, 39.9838219, -1, 9.14681077e-005, -3.05134035e-005, 9.14653137e-005, 1, 9.14681077e-005, 3.05217691e-005, 9.14653137e-005, -1)
- w9 = Instance.new("Weld", p9)
- w9.Name = "apart_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(4.57660246, -175.162796, 39.9838219, -1, 9.14681077e-005, -3.05134035e-005, 9.14653137e-005, 1, 9.14681077e-005, 3.05217691e-005, 9.14653137e-005, -1)
- w9.Part1 = p10
- w9.C1 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w10 = Instance.new("Weld", p10)
- w10.Name = "apart_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w10.Part1 = p11
- w10.C1 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w11 = Instance.new("Weld", p11)
- w11.Name = "apart_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w11.Part1 = p12
- w11.C1 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w12 = Instance.new("Weld", p12)
- w12.Name = "apart_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w12.Part1 = p13
- w12.C1 = CFrame.new(40.0074806, -173.670853, -4.28392887, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w13 = Instance.new("Weld", p13)
- w13.Name = "apart_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(40.0074806, -173.670853, -4.28392887, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w13.Part1 = p14
- w13.C1 = CFrame.new(-3.82272005, -173.672577, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14 = Instance.new("Weld", p14)
- w14.Name = "apart_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(-3.82272005, -173.672577, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14.Part1 = p15
- w14.C1 = CFrame.new(4.59311438, 39.7341995, 175.160828, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w15 = Instance.new("Weld", p15)
- w15.Name = "apart_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(4.59311438, 39.7341995, 175.160828, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w15.Part1 = p16
- w15.C1 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w16 = Instance.new("Weld", p16)
- w16.Name = "apart_Weld"
- w16.Part0 = p16
- w16.C0 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w16.Part1 = p17
- w16.C1 = CFrame.new(4.59312534, 39.9904251, 175.160843, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w17 = Instance.new("Weld", p17)
- w17.Name = "apart_Weld"
- w17.Part0 = p17
- w17.C0 = CFrame.new(4.59312534, 39.9904251, 175.160843, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w17.Part1 = p18
- w17.C1 = CFrame.new(4.59313631, 40.2466507, 175.160858, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w18 = Instance.new("Weld", p18)
- w18.Name = "apart_Weld"
- w18.Part0 = p18
- w18.C0 = CFrame.new(4.59313631, 40.2466507, 175.160858, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w18.Part1 = p19
- w18.C1 = CFrame.new(4.59312534, 39.9904251, 175.160843, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w19 = Instance.new("Weld", p19)
- w19.Name = "apart_Weld"
- w19.Part0 = p19
- w19.C0 = CFrame.new(4.59312534, 39.9904251, 175.160843, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w19.Part1 = p20
- w19.C1 = CFrame.new(40.0054741, -4.45672226, 175.157623, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w20 = Instance.new("Weld", p20)
- w20.Name = "apart_Weld"
- w20.Part0 = p20
- w20.C0 = CFrame.new(40.0054741, -4.45672226, 175.157623, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w20.Part1 = p21
- w20.C1 = CFrame.new(-4.07894802, -174.697495, -39.9743652, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w21 = Instance.new("Weld", p21)
- w21.Name = "apart_Weld"
- w21.Part0 = p21
- w21.C0 = CFrame.new(-4.07894802, -174.697495, -39.9743652, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w21.Part1 = p22
- w21.C1 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w22 = Instance.new("Weld", p22)
- w22.Name = "apart_Weld"
- w22.Part0 = p22
- w22.C0 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w22.Part1 = p23
- w22.C1 = CFrame.new(-3.82272005, -174.64624, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w23 = Instance.new("Weld", p23)
- w23.Name = "apart_Weld"
- w23.Part0 = p23
- w23.C0 = CFrame.new(-3.82272005, -174.64624, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w23.Part1 = p24
- w23.C1 = CFrame.new(-3.82272005, -173.416351, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w24 = Instance.new("Weld", p24)
- w24.Name = "apart_Weld"
- w24.Part0 = p24
- w24.C0 = CFrame.new(-3.82272005, -173.416351, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w24.Part1 = p25
- w24.C1 = CFrame.new(-3.82272005, -173.416351, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w25 = Instance.new("Weld", p25)
- w25.Name = "apart_Weld"
- w25.Part0 = p25
- w25.C0 = CFrame.new(-3.82272005, -173.416351, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w25.Part1 = p26
- w25.C1 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w26 = Instance.new("Weld", p26)
- w26.Name = "apart_Weld"
- w26.Part0 = p26
- w26.C0 = CFrame.new(39.1086426, -2.66312814, 176.054382, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w26.Part1 = p27
- w26.C1 = CFrame.new(-175.722595, 3.81502461, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w27 = Instance.new("Weld", p27)
- w27.Name = "apart_Weld"
- w27.Part0 = p27
- w27.C0 = CFrame.new(-175.722595, 3.81502461, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w27.Part1 = p28
- w27.C1 = CFrame.new(39.1086578, -3.17558312, 176.054398, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w28 = Instance.new("Weld", p28)
- w28.Name = "apart_Weld"
- w28.Part0 = p28
- w28.C0 = CFrame.new(39.1086578, -3.17558312, 176.054398, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w28.Part1 = p29
- w28.C1 = CFrame.new(-3.82272005, -174.799988, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w29 = Instance.new("Weld", p29)
- w29.Name = "apart_Weld"
- w29.Part0 = p29
- w29.C0 = CFrame.new(-3.82272005, -174.799988, -39.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w29.Part1 = p30
- w29.C1 = CFrame.new(39.0929604, 2.92530036, -175.160995, -0.000152631605, 6.09867893e-005, -1, -1, -3.05185058e-005, 0.000152629742, -3.05091962e-005, 1, 6.09914459e-005)
- w30 = Instance.new("Weld", p30)
- w30.Name = "apart_Weld"
- w30.Part0 = p30
- w30.C0 = CFrame.new(39.0929604, 2.92530036, -175.160995, -0.000152631605, 6.09867893e-005, -1, -1, -3.05185058e-005, 0.000152629742, -3.05091962e-005, 1, 6.09914459e-005)
- w30.Part1 = p31
- w30.C1 = CFrame.new(40.8865547, 2.92502666, -175.161102, -0.000152631605, 6.09867893e-005, -1, -1, -3.05185058e-005, 0.000152629742, -3.05091962e-005, 1, 6.09914459e-005)
- w31 = Instance.new("Weld", p31)
- w31.Name = "apart_Weld"
- w31.Part0 = p31
- w31.C0 = CFrame.new(40.8865547, 2.92502666, -175.161102, -0.000152631605, 6.09867893e-005, -1, -1, -3.05185058e-005, 0.000152629742, -3.05091962e-005, 1, 6.09914459e-005)
- w31.Part1 = p32
- w31.C1 = CFrame.new(-3.82930517, 174.798615, 40.9788513, 1, 3.05180401e-005, 3.05171143e-005, 3.05171125e-005, -1, 3.0431087e-005, 3.05180438e-005, -3.04301557e-005, -1)
- w32 = Instance.new("Weld", p32)
- w32.Name = "apart_Weld"
- w32.Part0 = p32
- w32.C0 = CFrame.new(-3.82930517, 174.798615, 40.9788513, 1, 3.05180401e-005, 3.05171143e-005, 3.05171125e-005, -1, 3.0431087e-005, 3.05180438e-005, -3.04301557e-005, -1)
- w32.Part1 = p33
- w32.C1 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w33 = Instance.new("Weld", p33)
- w33.Name = "apart_Weld"
- w33.Part0 = p33
- w33.C0 = CFrame.new(40.9022369, -2.6630733, 176.054321, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w33.Part1 = p34
- w33.C1 = CFrame.new(-175.825089, 3.81501913, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w34 = Instance.new("Weld", p34)
- w34.Name = "apart_Weld"
- w34.Part0 = p34
- w34.C0 = CFrame.new(-175.825089, 3.81501913, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w34.Part1 = p35
- w34.C1 = CFrame.new(-3.8292613, 173.876205, 40.4663696, 1, 3.05180401e-005, 3.05171143e-005, 3.05171125e-005, -1, 3.0431087e-005, 3.05180438e-005, -3.04301557e-005, -1)
- w35 = Instance.new("Weld", p35)
- w35.Name = "apart_Weld"
- w35.Part0 = p35
- w35.C0 = CFrame.new(-3.8292613, 173.876205, 40.4663696, 1, 3.05180401e-005, 3.05171143e-005, 3.05171125e-005, -1, 3.0431087e-005, 3.05180438e-005, -3.04301557e-005, -1)
- w35.Part1 = p36
- w35.C1 = CFrame.new(3.81620979, 174.79892, -39.0317726, -1, 3.0431087e-005, 3.05171143e-005, -3.04301557e-005, -1, 3.05180401e-005, 3.05180438e-005, 3.05171125e-005, 1)
- w36 = Instance.new("Weld", p36)
- w36.Name = "apart_Weld"
- w36.Part0 = p36
- w36.C0 = CFrame.new(3.81620979, 174.79892, -39.0317726, -1, 3.0431087e-005, 3.05171143e-005, -3.04301557e-005, -1, 3.05180401e-005, 3.05180438e-005, 3.05171125e-005, 1)
- w36.Part1 = p37
- w36.C1 = CFrame.new(3.81622219, 173.87648, -39.5442276, -1, 3.0431087e-005, 3.05171143e-005, -3.04301557e-005, -1, 3.05180401e-005, 3.05180438e-005, 3.05171125e-005, 1)
- w37 = Instance.new("Weld", p37)
- w37.Name = "apart_Weld"
- w37.Part0 = p37
- w37.C0 = CFrame.new(3.81622219, 173.87648, -39.5442276, -1, 3.0431087e-005, 3.05171143e-005, -3.04301557e-005, -1, 3.05180401e-005, 3.05180438e-005, 3.05171125e-005, 1)
- w37.Part1 = p38
- w37.C1 = CFrame.new(40.9022522, -3.17552829, 176.054337, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w38 = Instance.new("Weld", p38)
- w38.Name = "apart_Weld"
- w38.Part0 = p38
- w38.C0 = CFrame.new(40.9022522, -3.17552829, 176.054337, -3.05612884e-005, -3.04729328e-005, -1, 1, -3.05185094e-005, -3.05603571e-005, -3.05175781e-005, -1, 3.0473866e-005)
- w38.Part1 = p39
- w38.C1 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w39 = Instance.new("Weld", p39)
- w39.Name = "apart_Weld"
- w39.Part0 = p39
- w39.C0 = CFrame.new(39.9540176, 3.18871474, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w39.Part1 = p40
- w39.C1 = CFrame.new(40.0052567, 3.18871641, -175.183014, 3.0473866e-005, -3.05603571e-005, -1, -1, -3.05185094e-005, -3.04729328e-005, -3.05175781e-005, 1, -3.05612884e-005)
- w40 = Instance.new("Weld", p41)
- w40.Name = "apart_Weld"
- w40.Part0 = p41
- w40.C0 = CFrame.new(4.43938923, 39.9903679, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w40.Part1 = p42
- w40.C1 = CFrame.new(-39.2770424, 3.8185389, 176.338669, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w41 = Instance.new("Weld", p42)
- w41.Name = "apart_Weld"
- w41.Part0 = p42
- w41.C0 = CFrame.new(-39.2770424, 3.8185389, 176.338669, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w41.Part1 = p43
- w41.C1 = CFrame.new(4.38814354, 39.9903717, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w42 = Instance.new("Weld", p43)
- w42.Name = "apart_Weld"
- w42.Part0 = p43
- w42.C0 = CFrame.new(4.38814354, 39.9903717, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w42.Part1 = p44
- w42.C1 = CFrame.new(-176.336121, 40.0053749, 4.18144655, -4.37113883e-008, 1, -3.05612884e-005, 0, -3.05612884e-005, -1, -1, -4.37113883e-008, 1.3358764e-012)
- w43 = Instance.new("Weld", p44)
- w43.Name = "apart_Weld"
- w43.Part0 = p44
- w43.C0 = CFrame.new(-176.336121, 40.0053749, 4.18144655, -4.37113883e-008, 1, -3.05612884e-005, 0, -3.05612884e-005, -1, -1, -4.37113883e-008, 1.3358764e-012)
- w43.Part1 = p45
- w43.C1 = CFrame.new(-176.336121, 40.0053749, 4.18144655, -4.37113883e-008, 1, -3.05612884e-005, 0, -3.05612884e-005, -1, -1, -4.37113883e-008, 1.3358764e-012)
- w44 = Instance.new("Weld", p45)
- w44.Name = "apart_Weld"
- w44.Part0 = p45
- w44.C0 = CFrame.new(-176.336121, 40.0053749, 4.18144655, -4.37113883e-008, 1, -3.05612884e-005, 0, -3.05612884e-005, -1, -1, -4.37113883e-008, 1.3358764e-012)
- w44.Part1 = p46
- w44.C1 = CFrame.new(-40.7119179, 3.81858277, 176.338715, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w45 = Instance.new("Weld", p46)
- w45.Name = "Head_Weld"
- w45.Part0 = p46
- w45.C0 = CFrame.new(-40.7119179, 3.81858277, 176.338715, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w45.Part1 = p47
- w45.C1 = CFrame.new(-40, -176.019974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w46 = Instance.new("Weld", p47)
- w46.Name = "apart_Weld"
- w46.Part0 = p47
- w46.C0 = CFrame.new(-40, -176.019974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w46.Part1 = p48
- w46.C1 = CFrame.new(39.8868141, -3.04742336, 176.775467, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w47 = Instance.new("Weld", p48)
- w47.Name = "apart_Weld"
- w47.Part0 = p48
- w47.C0 = CFrame.new(39.8868141, -3.04742336, 176.775467, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w47.Part1 = p49
- w47.C1 = CFrame.new(4.69561625, 39.9903564, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w48 = Instance.new("Weld", p49)
- w48.Name = "apart_Weld"
- w48.Part0 = p49
- w48.C0 = CFrame.new(4.69561625, 39.9903564, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w48.Part1 = p50
- w48.C1 = CFrame.new(4.64437056, 39.9903603, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w49 = Instance.new("Weld", p50)
- w49.Name = "apart_Weld"
- w49.Part0 = p50
- w49.C0 = CFrame.new(4.64437056, 39.9903603, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w49.Part1 = p51
- w49.C1 = CFrame.new(39.8660278, 3.04846263, -176.447052, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w50 = Instance.new("Weld", p51)
- w50.Name = "apart_Weld"
- w50.Part0 = p51
- w50.C0 = CFrame.new(39.8660278, 3.04846263, -176.447052, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w50.Part1 = p52
- w50.C1 = CFrame.new(40.7543678, -42.5779533, -171.325851, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w51 = Instance.new("Weld", p52)
- w51.Name = "apart_Weld"
- w51.Part0 = p52
- w51.C0 = CFrame.new(40.7543678, -42.5779533, -171.325851, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w51.Part1 = p53
- w51.C1 = CFrame.new(-39.9944801, 3.81856084, 176.338684, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w52 = Instance.new("Weld", p53)
- w52.Name = "apart_Weld"
- w52.Part0 = p53
- w52.C0 = CFrame.new(-39.9944801, 3.81856084, 176.338684, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w52.Part1 = p54
- w52.C1 = CFrame.new(176.331329, 39.4632111, -3.82271242, -4.37113883e-008, -1, 0.000152631605, 0, -0.000152631605, -1, 1, -4.37113883e-008, 6.67173912e-012)
- w53 = Instance.new("Weld", p54)
- w53.Name = "apart_Weld"
- w53.Part0 = p54
- w53.C0 = CFrame.new(176.331329, 39.4632111, -3.82271242, -4.37113883e-008, -1, 0.000152631605, 0, -0.000152631605, -1, 1, -4.37113883e-008, 6.67173912e-012)
- w53.Part1 = p55
- w53.C1 = CFrame.new(39.6354523, 3.04852581, -176.447006, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w54 = Instance.new("Weld", p55)
- w54.Name = "apart_Weld"
- w54.Part0 = p55
- w54.C0 = CFrame.new(39.6354523, 3.04852581, -176.447006, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w54.Part1 = p56
- w54.C1 = CFrame.new(39.8659096, 2.74099851, -176.780167, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w55 = Instance.new("Weld", p56)
- w55.Name = "apart_Weld"
- w55.Part0 = p56
- w55.C0 = CFrame.new(39.8659096, 2.74099851, -176.780167, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w55.Part1 = p57
- w55.C1 = CFrame.new(40.0917892, -3.04741716, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w56 = Instance.new("Weld", p57)
- w56.Name = "apart_Weld"
- w56.Part0 = p57
- w56.C0 = CFrame.new(40.0917892, -3.04741716, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w56.Part1 = p58
- w56.C1 = CFrame.new(-176.337341, -40.5636826, -3.82272768, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
- w57 = Instance.new("Weld", p58)
- w57.Name = "apart_Weld"
- w57.Part0 = p58
- w57.C0 = CFrame.new(-176.337341, -40.5636826, -3.82272768, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
- w57.Part1 = p59
- w57.C1 = CFrame.new(-176.33754, 3.81501579, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w58 = Instance.new("Weld", p59)
- w58.Name = "apart_Weld"
- w58.Part0 = p59
- w58.C0 = CFrame.new(-176.33754, 3.81501579, -39.9998207, 5.34812607e-005, 1, 9.31994482e-010, -1, 5.34812607e-005, -4.31585977e-005, -4.31585977e-005, 1.37618184e-009, 1)
- w58.Part1 = p60
- w58.C1 = CFrame.new(40.0917892, -3.04741716, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w59 = Instance.new("Weld", p60)
- w59.Name = "apart_Weld"
- w59.Part0 = p60
- w59.C0 = CFrame.new(40.0917892, -3.04741716, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w59.Part1 = p61
- w59.C1 = CFrame.new(39.8660278, 3.04846263, -176.447052, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w60 = Instance.new("Weld", p61)
- w60.Name = "apart_Weld"
- w60.Part0 = p61
- w60.C0 = CFrame.new(39.8660278, 3.04846263, -176.447052, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w60.Part1 = p62
- w60.C1 = CFrame.new(40.8056221, -42.5779381, -171.325836, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w61 = Instance.new("Weld", p62)
- w61.Name = "apart_Weld"
- w61.Part0 = p62
- w61.C0 = CFrame.new(40.8056221, -42.5779381, -171.325836, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w61.Part1 = p63
- w61.C1 = CFrame.new(40.0710144, 3.04840636, -176.447083, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w62 = Instance.new("Weld", p63)
- w62.Name = "apart_Weld"
- w62.Part0 = p63
- w62.C0 = CFrame.new(40.0710144, 3.04840636, -176.447083, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w62.Part1 = p64
- w62.C1 = CFrame.new(40.3014908, 2.74087882, -176.780243, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w63 = Instance.new("Weld", p64)
- w63.Name = "apart_Weld"
- w63.Part0 = p64
- w63.C0 = CFrame.new(40.3014908, 2.74087882, -176.780243, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w63.Part1 = p65
- w63.C1 = CFrame.new(39.6353073, 2.74106169, -176.780121, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w64 = Instance.new("Weld", p65)
- w64.Name = "apart_Weld"
- w64.Part0 = p65
- w64.C0 = CFrame.new(39.6353073, 2.74106169, -176.780121, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w64.Part1 = p66
- w64.C1 = CFrame.new(40.3016357, 3.04834294, -176.447128, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w65 = Instance.new("Weld", p66)
- w65.Name = "apart_Weld"
- w65.Part0 = p66
- w65.C0 = CFrame.new(40.3016357, 3.04834294, -176.447128, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w65.Part1 = p67
- w65.C1 = CFrame.new(40.0710144, 3.04840636, -176.447083, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w66 = Instance.new("Weld", p67)
- w66.Name = "apart_Weld"
- w66.Part0 = p67
- w66.C0 = CFrame.new(40.0710144, 3.04840636, -176.447083, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w66.Part1 = p68
- w66.C1 = CFrame.new(40.0708847, 2.74094224, -176.780197, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w67 = Instance.new("Weld", p68)
- w67.Name = "apart_Weld"
- w67.Part0 = p68
- w67.C0 = CFrame.new(40.0708847, 2.74094224, -176.780197, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w67.Part1 = p69
- w67.C1 = CFrame.new(40.3223953, -3.04741025, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w68 = Instance.new("Weld", p69)
- w68.Name = "apart_Weld"
- w68.Part0 = p69
- w68.C0 = CFrame.new(40.3223953, -3.04741025, 176.775482, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w68.Part1 = p70
- w68.C1 = CFrame.new(39.8868141, -3.04742336, 176.775467, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w69 = Instance.new("Weld", p70)
- w69.Name = "apart_Weld"
- w69.Part0 = p70
- w69.C0 = CFrame.new(39.8868141, -3.04742336, 176.775467, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w69.Part1 = p71
- w69.C1 = CFrame.new(-40.6606789, 3.81858134, 176.338699, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w70 = Instance.new("Weld", p71)
- w70.Name = "apart_Weld"
- w70.Part0 = p71
- w70.C0 = CFrame.new(-40.6606789, 3.81858134, 176.338699, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w70.Part1 = p72
- w70.C1 = CFrame.new(39.6562119, -3.04743052, 176.775452, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w71 = Instance.new("Weld", p72)
- w71.Name = "apart_Weld"
- w71.Part0 = p72
- w71.C0 = CFrame.new(39.6562119, -3.04743052, 176.775452, -3.05612884e-005, 6.10798015e-005, -1, 1, -3.05147805e-005, -3.05631511e-005, -3.05166468e-005, -1, -6.10788702e-005)
- w71.Part1 = p73
- w71.C1 = CFrame.new(39.2682533, -42.5783615, -171.326065, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w72 = Instance.new("Weld", p73)
- w72.Name = "apart_Weld"
- w72.Part0 = p73
- w72.C0 = CFrame.new(39.2682533, -42.5783615, -171.326065, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w72.Part1 = p74
- w72.C1 = CFrame.new(39.3195076, -42.5783463, -171.326065, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w73 = Instance.new("Weld", p74)
- w73.Name = "apart_Weld"
- w73.Part0 = p74
- w73.C0 = CFrame.new(39.3195076, -42.5783463, -171.326065, 0.000228409437, -0.000213359424, -1, -0.965923131, 0.258829027, -0.000275849598, 0.258829057, 0.965923131, -0.000146969804)
- w73.Part1 = p75
- w73.C1 = CFrame.new(-39.3282967, 3.81854057, 176.338669, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w74 = Instance.new("Weld", p75)
- w74.Name = "apart_Weld"
- w74.Part0 = p75
- w74.C0 = CFrame.new(-39.3282967, 3.81854057, 176.338669, -3.05612884e-005, -3.05603571e-005, 1, -1, 3.05185131e-005, -3.05603571e-005, -3.05175781e-005, -1, -3.05612884e-005)
- w74.Part1 = p76
- w74.C1 = CFrame.new(4.69561625, 39.9903564, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w75 = Instance.new("Weld", p76)
- w75.Name = "apart_Weld"
- w75.Part0 = p76
- w75.C0 = CFrame.new(4.69561625, 39.9903564, 176.339478, -1, 1.85528792e-009, -4.30663385e-005, 4.30663385e-005, 5.3449472e-005, -1, 4.46585241e-010, -1, -5.3449472e-005)
- w75.Part1 = p77
- w75.C1 = CFrame.new(40.0708847, 2.74094224, -176.780197, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w76 = Instance.new("Weld", p77)
- w76.Name = "apart_Weld"
- w76.Part0 = p77
- w76.C0 = CFrame.new(40.0708847, 2.74094224, -176.780197, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w76.Part1 = p78
- w76.C1 = CFrame.new(39.8659096, 2.74099851, -176.780167, -0.000274701917, 0.000183053373, -0.99999994, -0.99999994, -3.05222311e-005, 0.000274696329, -3.0471947e-005, 1, 0.000183061755)
- w77 = Instance.new("Weld", p79)
- w77.Name = "apart_Weld"
- w77.Part0 = p79
- w77.C0 = CFrame.new(-3.82272005, -175.414932, -41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w77.Part1 = p80
- w77.C1 = CFrame.new(-3.82272005, -175.594284, -41.9729462, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w78 = Instance.new("Weld", p80)
- w78.Name = "apart_Weld"
- w78.Part0 = p80
- w78.C0 = CFrame.new(-3.82272005, -175.594284, -41.9729462, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w78.Part1 = p81
- w78.C1 = CFrame.new(-3.40590239, -124.572937, 131.068604, 1, -4.16866387e-005, 1.1171388e-005, 1.11727377e-005, 0.500085652, 0.865975916, -4.16862786e-005, -0.865975916, 0.500085652)
- w79 = Instance.new("Weld", p81)
- w79.Name = "apart_Weld"
- w79.Part0 = p81
- w79.C0 = CFrame.new(-3.40590239, -124.572937, 131.068604, 1, -4.16866387e-005, 1.1171388e-005, 1.11727377e-005, 0.500085652, 0.865975916, -4.16862786e-005, -0.865975916, 0.500085652)
- w79.Part1 = p82
- w79.C1 = CFrame.new(-3.81866574, -174.260757, -41.4144592, 1, -3.05171125e-005, 3.05180438e-005, 3.05180438e-005, 1, -3.05171125e-005, -3.05171125e-005, 3.05180438e-005, 1)
- w80 = Instance.new("Weld", p82)
- w80.Name = "apart_Weld"
- w80.Part0 = p82
- w80.C0 = CFrame.new(-3.81866574, -174.260757, -41.4144592, 1, -3.05171125e-005, 3.05180438e-005, 3.05180438e-005, 1, -3.05171125e-005, -3.05171125e-005, 3.05180438e-005, 1)
- w80.Part1 = p83
- w80.C1 = CFrame.new(-3.82272005, -174.261902, -41.9217072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w81 = Instance.new("Weld", p83)
- w81.Name = "apart_Weld"
- w81.Part0 = p83
- w81.C0 = CFrame.new(-3.82272005, -174.261902, -41.9217072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w81.Part1 = p84
- w81.C1 = CFrame.new(-3.82272005, -173.877563, -41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w82 = Instance.new("Weld", p84)
- w82.Name = "apart_Weld"
- w82.Part0 = p84
- w82.C0 = CFrame.new(-3.82272005, -173.877563, -41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w82.Part1 = p85
- w82.C1 = CFrame.new(-4.22583055, -124.572945, 131.068649, 1, -4.16866387e-005, 1.1171388e-005, 1.11727377e-005, 0.500085652, 0.865975916, -4.16862786e-005, -0.865975916, 0.500085652)
- w83 = Instance.new("Weld", p85)
- w83.Name = "apart_Weld"
- w83.Part0 = p85
- w83.C0 = CFrame.new(-4.22583055, -124.572945, 131.068649, 1, -4.16866387e-005, 1.1171388e-005, 1.11727377e-005, 0.500085652, 0.865975916, -4.16862786e-005, -0.865975916, 0.500085652)
- w83.Part1 = p86
- w83.C1 = CFrame.new(-3.82272005, -174.64624, -41.9217072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w84 = Instance.new("Weld", p86)
- w84.Name = "apart_Weld"
- w84.Part0 = p86
- w84.C0 = CFrame.new(-3.82272005, -174.64624, -41.9217072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w84.Part1 = p87
- w84.C1 = CFrame.new(-3.82272005, -173.877563, -41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w85 = Instance.new("Weld", p87)
- w85.Name = "apart_Weld"
- w85.Part0 = p87
- w85.C0 = CFrame.new(-3.82272005, -173.877563, -41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w85.Part1 = p88
- w85.C1 = CFrame.new(-3.82272005, -175.594284, -41.9729462, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w86 = Instance.new("Weld", p88)
- w86.Name = "apart_Weld"
- w86.Part0 = p88
- w86.C0 = CFrame.new(-3.82272005, -175.594284, -41.9729462, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w86.Part1 = p89
- w86.C1 = CFrame.new(-3.82272005, -173.877563, -41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w87 = Instance.new("Weld", p89)
- w87.Name = "apart_Weld"
- w87.Part0 = p89
- w87.C0 = CFrame.new(-3.82272005, -173.877563, -41.5629883, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w87.Part1 = p90
- w87.C1 = CFrame.new(-3.82272005, -174.64624, -41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w88 = Instance.new("Weld", p90)
- w88.Name = "Right Arm_Weld"
- w88.Part0 = p90
- w88.C0 = CFrame.new(-3.82272005, -174.64624, -41.5373688, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w88.Part1 = p91
- w88.C1 = CFrame.new(-41.5, -174.519974, 3.82000184, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w89 = Instance.new("Weld", p92)
- w89.Name = "Left Leg_Weld"
- w89.Part0 = p92
- w89.C0 = CFrame.new(-3.82272005, -172.59642, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w89.Part1 = p93
- w89.C1 = CFrame.new(-39.5, -172.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w90 = Instance.new("Weld", p93)
- w90.Name = "apart_Weld"
- w90.Part0 = p93
- w90.C0 = CFrame.new(-39.5, -172.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w90.Part1 = p94
- w90.C1 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w91 = Instance.new("Weld", p94)
- w91.Name = "apart_Weld"
- w91.Part0 = p94
- w91.C0 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w91.Part1 = p95
- w91.C1 = CFrame.new(-3.8483429, -171.802124, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w92 = Instance.new("Weld", p95)
- w92.Name = "apart_Weld"
- w92.Part0 = p95
- w92.C0 = CFrame.new(-3.8483429, -171.802124, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w92.Part1 = p96
- w92.C1 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w93 = Instance.new("Weld", p96)
- w93.Name = "apart_Weld"
- w93.Part0 = p96
- w93.C0 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w93.Part1 = p97
- w93.C1 = CFrame.new(-3.8483429, -171.802124, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w94 = Instance.new("Weld", p97)
- w94.Name = "apart_Weld"
- w94.Part0 = p97
- w94.C0 = CFrame.new(-3.8483429, -171.802124, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w94.Part1 = p98
- w94.C1 = CFrame.new(-39.4362946, -172.288956, 3.5664947, -4.37113883e-008, 9.29513355e-010, 1, 0, 1, -9.29513355e-010, -1, -4.06303176e-017, -4.37113883e-008)
- w95 = Instance.new("Weld", p98)
- w95.Name = "apart_Weld"
- w95.Part0 = p98
- w95.C0 = CFrame.new(-39.4362946, -172.288956, 3.5664947, -4.37113883e-008, 9.29513355e-010, 1, 0, 1, -9.29513355e-010, -1, -4.06303176e-017, -4.37113883e-008)
- w95.Part1 = p99
- w95.C1 = CFrame.new(39.4949493, -171.800415, -3.84834123, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w96 = Instance.new("Weld", p99)
- w96.Name = "apart_Weld"
- w96.Part0 = p99
- w96.C0 = CFrame.new(39.4949493, -171.800415, -3.84834123, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w96.Part1 = p100
- w96.C1 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w97 = Instance.new("Weld", p100)
- w97.Name = "apart_Weld"
- w97.Part0 = p100
- w97.C0 = CFrame.new(-3.82272005, -172.647675, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w97.Part1 = p101
- w97.C1 = CFrame.new(-3.82272005, -171.622757, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w98 = Instance.new("Weld", p101)
- w98.Name = "apart_Weld"
- w98.Part0 = p101
- w98.C0 = CFrame.new(-3.82272005, -171.622757, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w98.Part1 = p102
- w98.C1 = CFrame.new(-3.82272005, -171.878983, -39.4875336, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w99 = Instance.new("Weld", p103)
- w99.Name = "apart_Weld"
- w99.Part0 = p103
- w99.C0 = CFrame.new(-40.5, -172.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w99.Part1 = p104
- w99.C1 = CFrame.new(-3.82272005, -172.59642, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w100 = Instance.new("Weld", p104)
- w100.Name = "apart_Weld"
- w100.Part0 = p104
- w100.C0 = CFrame.new(-3.82272005, -172.59642, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w100.Part1 = p105
- w100.C1 = CFrame.new(-3.82272005, -172.647675, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w101 = Instance.new("Weld", p105)
- w101.Name = "apart_Weld"
- w101.Part0 = p105
- w101.C0 = CFrame.new(-3.82272005, -172.647675, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w101.Part1 = p106
- w101.C1 = CFrame.new(-3.82272005, -172.647675, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w102 = Instance.new("Weld", p106)
- w102.Name = "apart_Weld"
- w102.Part0 = p106
- w102.C0 = CFrame.new(-3.82272005, -172.647675, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w102.Part1 = p107
- w102.C1 = CFrame.new(-40.5636902, -172.288956, 3.5664947, -4.37113883e-008, 9.29513355e-010, 1, 0, 1, -9.29513355e-010, -1, -4.06303176e-017, -4.37113883e-008)
- w103 = Instance.new("Weld", p107)
- w103.Name = "apart_Weld"
- w103.Part0 = p107
- w103.C0 = CFrame.new(-40.5636902, -172.288956, 3.5664947, -4.37113883e-008, 9.29513355e-010, 1, 0, 1, -9.29513355e-010, -1, -4.06303176e-017, -4.37113883e-008)
- w103.Part1 = p108
- w103.C1 = CFrame.new(40.5198517, -171.800369, -3.84834123, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w104 = Instance.new("Weld", p108)
- w104.Name = "apart_Weld"
- w104.Part0 = p108
- w104.C0 = CFrame.new(40.5198517, -171.800369, -3.84834123, -4.37113883e-008, -4.3159529e-005, -1, 0, 1, -4.3159529e-005, 1, -1.88656295e-012, -4.37113883e-008)
- w104.Part1 = p109
- w104.C1 = CFrame.new(-3.82272005, -171.878983, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w105 = Instance.new("Weld", p109)
- w105.Name = "apart_Weld"
- w105.Part0 = p109
- w105.C0 = CFrame.new(-3.82272005, -171.878983, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w105.Part1 = p110
- w105.C1 = CFrame.new(-3.82272005, -171.622757, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w106 = Instance.new("Weld", p110)
- w106.Name = "apart_Weld"
- w106.Part0 = p110
- w106.C0 = CFrame.new(-3.82272005, -171.622757, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w106.Part1 = p111
- w106.C1 = CFrame.new(-3.8483429, -171.802124, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w107 = Instance.new("Weld", p111)
- w107.Name = "apart_Weld"
- w107.Part0 = p111
- w107.C0 = CFrame.new(-3.8483429, -171.802124, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w107.Part1 = p112
- w107.C1 = CFrame.new(-3.8483429, -171.802124, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w108 = Instance.new("Weld", p112)
- w108.Name = "apart_Weld"
- w108.Part0 = p112
- w108.C0 = CFrame.new(-3.8483429, -171.802124, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w108.Part1 = p113
- w108.C1 = CFrame.new(-3.82272005, -172.647675, -40.5124359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w109 = Instance.new("Weld", p114)
- w109.Name = "apart_Weld"
- w109.Part0 = p114
- w109.C0 = CFrame.new(-3.82272005, -175.594284, -38.0270386, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w109.Part1 = p115
- w109.C1 = CFrame.new(-3.82272005, -175.414932, -38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w110 = Instance.new("Weld", p115)
- w110.Name = "Left Arm_Weld"
- w110.Part0 = p115
- w110.C0 = CFrame.new(-3.82272005, -175.414932, -38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w110.Part1 = p116
- w110.C1 = CFrame.new(-38.5, -174.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w111 = Instance.new("Weld", p116)
- w111.Name = "apart_Weld"
- w111.Part0 = p116
- w111.C0 = CFrame.new(-38.5, -174.519974, 3.8200016, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
- w111.Part1 = p117
- w111.C1 = CFrame.new(4.23229599, -55.2924156, 171.076126, -1, 1.11466697e-005, -4.16424627e-005, 4.16358271e-005, 0.500072539, -0.865983546, 1.11714171e-005, -0.865983546, -0.500072539)
- w112 = Instance.new("Weld", p117)
- w112.Name = "apart_Weld"
- w112.Part0 = p117
- w112.C0 = CFrame.new(4.23229599, -55.2924156, 171.076126, -1, 1.11466697e-005, -4.16424627e-005, 4.16358271e-005, 0.500072539, -0.865983546, 1.11714171e-005, -0.865983546, -0.500072539)
- w112.Part1 = p118
- w112.C1 = CFrame.new(-3.82272005, -174.261902, -38.0782776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w113 = Instance.new("Weld", p118)
- w113.Name = "apart_Weld"
- w113.Part0 = p118
- w113.C0 = CFrame.new(-3.82272005, -174.261902, -38.0782776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w113.Part1 = p119
- w113.C1 = CFrame.new(3.81856751, -174.647522, 38.0728455, -1, 3.04310852e-005, -3.05171179e-005, 3.04301557e-005, 1, 3.04310852e-005, 3.05180438e-005, 3.04301557e-005, -1)
- w114 = Instance.new("Weld", p119)
- w114.Name = "apart_Weld"
- w114.Part0 = p119
- w114.C0 = CFrame.new(3.81856751, -174.647522, 38.0728455, -1, 3.04310852e-005, -3.05171179e-005, 3.04301557e-005, 1, 3.04310852e-005, 3.05180438e-005, 3.04301557e-005, -1)
- w114.Part1 = p120
- w114.C1 = CFrame.new(-3.82272005, -175.594284, -38.0270386, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w115 = Instance.new("Weld", p120)
- w115.Name = "apart_Weld"
- w115.Part0 = p120
- w115.C0 = CFrame.new(-3.82272005, -175.594284, -38.0270386, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w115.Part1 = p121
- w115.C1 = CFrame.new(3.41236687, -55.2923851, 171.076141, -1, 1.11466697e-005, -4.16424627e-005, 4.16358271e-005, 0.500072539, -0.865983546, 1.11714171e-005, -0.865983546, -0.500072539)
- w116 = Instance.new("Weld", p121)
- w116.Name = "apart_Weld"
- w116.Part0 = p121
- w116.C0 = CFrame.new(3.41236687, -55.2923851, 171.076141, -1, 1.11466697e-005, -4.16424627e-005, 4.16358271e-005, 0.500072539, -0.865983546, 1.11714171e-005, -0.865983546, -0.500072539)
- w116.Part1 = p122
- w116.C1 = CFrame.new(3.81859493, -174.263199, 38.5853233, -1, 3.04310852e-005, -3.05171179e-005, 3.04301557e-005, 1, 3.04310852e-005, 3.05180438e-005, 3.04301557e-005, -1)
- w117 = Instance.new("Weld", p122)
- w117.Name = "apart_Weld"
- w117.Part0 = p122
- w117.C0 = CFrame.new(3.81859493, -174.263199, 38.5853233, -1, 3.04310852e-005, -3.05171179e-005, 3.04301557e-005, 1, 3.04310852e-005, 3.05180438e-005, 3.04301557e-005, -1)
- w117.Part1 = p123
- w117.C1 = CFrame.new(-3.82272005, -173.877563, -38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w118 = Instance.new("Weld", p123)
- w118.Name = "apart_Weld"
- w118.Part0 = p123
- w118.C0 = CFrame.new(-3.82272005, -173.877563, -38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w118.Part1 = p124
- w118.C1 = CFrame.new(-3.82272005, -173.877563, -38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w119 = Instance.new("Weld", p124)
- w119.Name = "apart_Weld"
- w119.Part0 = p124
- w119.C0 = CFrame.new(-3.82272005, -173.877563, -38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w119.Part1 = p125
- w119.C1 = CFrame.new(-3.82272005, -173.877563, -38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w120 = Instance.new("Weld", p125)
- w120.Name = "apart_Weld"
- w120.Part0 = p125
- w120.C0 = CFrame.new(-3.82272005, -173.877563, -38.4369965, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w120.Part1 = p126
- w120.C1 = CFrame.new(-3.82272005, -174.64624, -38.462616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- m.Parent = game:service("Workspace")
- m:MakeJoints()
- RightArm.Transparency=1
- LeftArm.Transparency=1
- LeftLeg.Transparency=1
- RightLeg.Transparency=1
- ------
- --//====================================================\\--
- --|| CREATED BY SHACKLUSTER
- --\\====================================================//--
- wait(0.2)
- Player = game:GetService("Players").LocalPlayer
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- Mouse = Player:GetMouse()
- RootPart = Character["HumanoidRootPart"]
- Torso = Character["Torso"]
- Head = Character["Head"]
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart["RootJoint"]
- Neck = Torso["Neck"]
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- local sick = Instance.new("Sound",Torso)
- sick.SoundId = "rbxassetid://342929664"
- sick.Looped = true
- sick.Pitch = 1
- sick.Volume = 3
- sick:Play()
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- --//=================================\\
- --|| USEFUL VALUES
- --\\=================================//
- Animation_Speed = 3
- Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
- local Speed = 35
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local DAMAGEMULTIPLIER = 1
- local ANIM = "Idle"
- local ATTACK = false
- local EQUIPPED = false
- local HOLD = false
- local COMBO = 1
- local Rooted = false
- local SINE = 0
- local KEYHOLD = false
- local CHANGE = 2 / Animation_Speed
- local WALKINGANIM = false
- local VALUE1 = false
- local VALUE2 = false
- local ROBLOXIDLEANIMATION = IT("Animation")
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- --ROBLOXIDLEANIMATION.Parent = Humanoid
- local WEAPONGUI = IT("ScreenGui", PlayerGui)
- WEAPONGUI.Name = "Weapon GUI"
- local Effects = IT("Folder", Character)
- Effects.Name = "Effects"
- local ANIMATOR = Humanoid.Animator
- local ANIMATE = Character.Animate
- local UNANCHOR = true
- local LAUGHS = {834001699,834001752,834001797,834001828}
- local SONGS = {342929664,342929664,342929664,0}
- local CHOICE = MRANDOM(1,4)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SAZERENOS' ARTIFICIAL HEARTBEAT
- --\\=================================//
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SOME FUNCTIONS
- --\\=================================//
- function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
- return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
- end
- function PositiveAngle(NUMBER)
- if NUMBER >= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function NegativeAngle(NUMBER)
- if NUMBER <= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function Swait(NUMBER)
- if NUMBER == 0 or NUMBER == nil then
- ArtificialHB.Event:wait()
- else
- for i = 1, NUMBER do
- ArtificialHB.Event:wait()
- end
- end
- end
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = IT(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or VT(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
- local NEWPART = IT("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.Anchored = true
- if ANCHOR == false then
- NEWPART.Anchored = false
- end
- NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = Torso.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- local function weldBetween(a, b)
- local weldd = IT("Weld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CF()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = ACOS(cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((1 - t) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- else
- if (1 + cosTheta) > 0.0001 then
- local theta = ACOS(-cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((t - 1) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function Clerp(a, b, t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
- local frame = IT("Frame")
- frame.BackgroundTransparency = TRANSPARENCY
- frame.BorderSizePixel = BORDERSIZEPIXEL
- frame.Position = POSITION
- frame.Size = SIZE
- frame.BackgroundColor3 = COLOR
- frame.BorderColor3 = BORDERCOLOR
- frame.Name = NAME
- frame.Parent = PARENT
- return frame
- end
- function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
- local label = IT("TextLabel")
- label.BackgroundTransparency = 1
- label.Size = UD2(1, 0, 1, 0)
- label.Position = UD2(0, 0, 0, 0)
- label.TextColor3 = TEXTCOLOR
- label.TextStrokeTransparency = STROKETRANSPARENCY
- label.TextTransparency = TRANSPARENCY
- label.FontSize = TEXTFONTSIZE
- label.Font = TEXTFONT
- label.BorderSizePixel = BORDERSIZEPIXEL
- label.TextScaled = false
- label.Text = TEXT
- label.Name = NAME
- label.Parent = PARENT
- return label
- end
- function NoOutlines(PART)
- PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
- local NEWWELD = IT(TYPE)
- NEWWELD.Part0 = PART0
- NEWWELD.Part1 = PART1
- NEWWELD.C0 = C0
- NEWWELD.C1 = C1
- NEWWELD.Parent = PARENT
- return NEWWELD
- end
- local S = IT("Sound")
- function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
- local NEWSOUND = nil
- coroutine.resume(coroutine.create(function()
- NEWSOUND = S:Clone()
- NEWSOUND.Parent = PARENT
- NEWSOUND.Volume = VOLUME
- NEWSOUND.Pitch = PITCH
- NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
- NEWSOUND:play()
- if DOESLOOP == true then
- NEWSOUND.Looped = true
- else
- repeat wait(1) until NEWSOUND.Playing == false
- NEWSOUND:remove()
- end
- end))
- return NEWSOUND
- end
- function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- function WACKYEFFECT(Table)
- local TYPE = (Table.EffectType or "Sphere")
- local SIZE = (Table.Size or VT(1,1,1))
- local ENDSIZE = (Table.Size2 or VT(0,0,0))
- local TRANSPARENCY = (Table.Transparency or 0)
- local ENDTRANSPARENCY = (Table.Transparency2 or 1)
- local CFRAME = (Table.CFrame or Torso.CFrame)
- local MOVEDIRECTION = (Table.MoveToPos or nil)
- local ROTATION1 = (Table.RotationX or 0)
- local ROTATION2 = (Table.RotationY or 0)
- local ROTATION3 = (Table.RotationZ or 0)
- local MATERIAL = (Table.Material or "Neon")
- local COLOR = (Table.Color or C3(0,0,255))
- local TIME = (Table.Time or 45)
- local SOUNDID = (Table.SoundID or nil)
- local SOUNDPITCH = (Table.SoundPitch or nil)
- local SOUNDVOLUME = (Table.SoundVolume or nil)
- coroutine.resume(coroutine.create(function()
- local PLAYSSOUND = false
- local SOUND = nil
- local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
- if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
- PLAYSSOUND = true
- SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
- end
- EFFECT.Color = COLOR
- local MSH = nil
- if TYPE == "Sphere" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
- elseif TYPE == "Block" then
- MSH = IT("BlockMesh",EFFECT)
- MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
- elseif TYPE == "Wave" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
- elseif TYPE == "Ring" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
- elseif TYPE == "Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
- elseif TYPE == "Round Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
- elseif TYPE == "Swirl" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
- elseif TYPE == "Skull" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
- elseif TYPE == "Crystal" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
- end
- if MSH ~= nil then
- local MOVESPEED = nil
- if MOVEDIRECTION ~= nil then
- MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
- end
- local GROWTH = SIZE - ENDSIZE
- local TRANS = TRANSPARENCY - ENDTRANSPARENCY
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
- else
- EFFECT.CFrame = CFRAME
- end
- for LOOP = 1, TIME+1 do
- Swait()
- MSH.Scale = MSH.Scale - GROWTH/TIME
- if TYPE == "Wave" then
- MSH.Offset = VT(0,0,-MSH.Scale.X/8)
- end
- EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
- else
- EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
- end
- if MOVEDIRECTION ~= nil then
- local ORI = EFFECT.Orientation
- EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
- EFFECT.Orientation = ORI
- end
- end
- if PLAYSSOUND == false then
- EFFECT:remove()
- else
- SOUND.Stopped:Connect(function()
- EFFECT:remove()
- end)
- end
- else
- if PLAYSSOUND == false then
- EFFECT:remove()
- else
- repeat Swait() until SOUND.Playing == false
- EFFECT:remove()
- end
- end
- end))
- end
- function MakeForm(PART,TYPE)
- if TYPE == "Cyl" then
- local MSH = IT("CylinderMesh",PART)
- elseif TYPE == "Ball" then
- local MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Sphere"
- elseif TYPE == "Wedge" then
- local MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Wedge"
- end
- end
- Debris = game:GetService("Debris")
- function CastProperRay(StartPos, EndPos, Distance, Ignore)
- local DIRECTION = CF(StartPos,EndPos).lookVector
- return Raycast(StartPos, DIRECTION, Distance, Ignore)
- end
- function turnto(position)
- RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
- end
- function SpawnTrail(FROM,TO,BIG)
- local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Dark blue", "Trail", VT(0,0,0))
- MakeForm(TRAIL,"Cyl")
- local DIST = (FROM - TO).Magnitude
- if BIG == true then
- TRAIL.Size = VT(0.5,DIST,0.5)
- else
- TRAIL.Size = VT(0.25,DIST,0.25)
- end
- TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
- coroutine.resume(coroutine.create(function()
- for i = 1, 5 do
- Swait()
- TRAIL.Transparency = TRAIL.Transparency + 0.1
- end
- TRAIL:remove()
- end))
- end
- local asd = Instance.new("ParticleEmitter")
- asd.Color = ColorSequence.new(Color3.new(170, 0, 0), Color3.new(170, 0, 0))
- asd.LightEmission = .1
- asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- asd.Transparency = bbb
- asd.Size = aaa
- asd.ZOffset = .9
- asd.Acceleration = Vector3.new(0, -15, 0)
- asd.LockedToPart = false
- asd.EmissionDirection = "Back"
- asd.Lifetime = NumberRange.new(1, 2)
- asd.Rotation = NumberRange.new(-100, 100)
- asd.RotSpeed = NumberRange.new(-100, 100)
- asd.Speed = NumberRange.new(10)
- asd.Enabled = false
- asd.VelocitySpread = 999
- function getbloody(victim,amount)
- local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size)
- PART.CFrame = victim.CFrame
- local HITPLAYERSOUNDS = {"356551938","264486467"}
- Debris:AddItem(PART,5)
- CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
- CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
- CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
- local prtcl = asd:Clone()
- prtcl.Parent = PART
- prtcl:Emit(amount*10)
- end
- local Particle = IT("ParticleEmitter",nil)
- Particle.Enabled = false
- Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
- Particle.LightEmission = 0.5
- Particle.Rate = 150
- Particle.ZOffset = 1
- Particle.Rotation = NumberRange.new(-180, 180)
- Particle.RotSpeed = NumberRange.new(-180, 180)
- Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
- Particle.Color = ColorSequence.new(C3(0,0,255),C3(0,0,255))
- --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
- function ParticleEmitter(Table)
- local PRTCL = Particle:Clone()
- local Speed = Table.Speed or 5
- local Drag = Table.Drag or 0
- local Size1 = Table.Size1 or 1
- local Size2 = Table.Size2 or 5
- local Lifetime1 = Table.Lifetime1 or 1
- local Lifetime2 = Table.Lifetime2 or 1.5
- local Parent = Table.Parent or Torso
- local Emit = Table.Emit or 100
- local Offset = Table.Offset or 360
- local Acel = Table.Acel or VT(0,0,0)
- local Enabled = Table.Enabled or false
- PRTCL.Parent = Parent
- PRTCL.Size = NumberSequence.new(Size1,Size2)
- PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
- PRTCL.Speed = NumberRange.new(Speed)
- PRTCL.VelocitySpread = Offset
- PRTCL.Drag = Drag
- PRTCL.Acceleration = Acel
- if Enabled == false then
- PRTCL:Emit(Emit)
- Debris:AddItem(PRTCL,Lifetime2)
- else
- PRTCL.Enabled = true
- end
- return PRTCL
- end
- --//=================================\\
- --|| WEAPON CREATION
- --\\=================================//
- local Handle = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,1.2,0.2),false)
- local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0.8,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.5,0.6),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.4,0.4,0.4),false)
- MakeForm(Part,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- for i = 1, 8 do
- local Piece = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0,0.35,0.41),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
- end
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0.5,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0.39,0.41,0.39),false)
- MakeForm(Part,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.5,0.5),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.4,0.5),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0,0.6),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
- local RightBarrel = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.28,5,0.28),false)
- MakeForm(RightBarrel,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, RightBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0,0.2,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
- local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0.2,0,0.2),false)
- MakeForm(RightHole,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, RightHole, CF(0, 2.5, 0), CF(0, 0, 0))
- local Handle = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,1.2,0.2),false)
- local LeftArmGraps = CreateWeldOrSnapOrMotor("Weld", Handle, LeftArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0.8,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.5,0.6),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.4,0.4,0.4),false)
- MakeForm(Part,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- for i = 1, 8 do
- local Piece = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0,0.35,0.41),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
- end
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0.5,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0.39,0.41,0.39),false)
- MakeForm(Part,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.5,0.5),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.3,0.4,0.5),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.2,0,0.6),false)
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
- local LeftBarrel = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0.28,5,0.28),false)
- MakeForm(LeftBarrel,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, Handle, LeftBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
- local Part = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Part", VT(0,0.2,0.2),false)
- MakeForm(Part,"Wedge")
- CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
- local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Dark red", "Eye", VT(0.2,0,0.2),false)
- MakeForm(LeftHole,"Cyl")
- CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, LeftHole, CF(0, 2.5, 0), CF(0, 0, 0))
- local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.6,0.1,1)/2,false)
- MakeForm(Eye,"Ball")
- CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
- local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.6,0.1,1)/2,false)
- MakeForm(Eye,"Ball")
- CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
- local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.1,1,1)/2,false)
- MakeForm(Eye,"Ball")
- CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
- local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.1,1,1)/2,false)
- MakeForm(Eye,"Ball")
- CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
- local A = IT("Attachment",Torso)
- A.Position = VT(1,1.3,0)
- A.Orientation = VT(-0.098, -89.999, 0.227)
- local B = IT("Attachment",Torso)
- B.Position = VT(-1.3,-0.6,0)
- B.Orientation = VT(-88.911, -68.808, 158.782)
- local ChainLink = IT("Beam",Torso)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(C3(0,0,255))
- ChainLink.TextureSpeed = 1
- ChainLink.FaceCamera = true
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 3
- ChainLink.Attachment0 = A
- ChainLink.Attachment1 = B
- ChainLink.CurveSize0 = 1.6
- ChainLink.CurveSize1 = 1.6
- ChainLink.FaceCamera = true
- ChainLink.Transparency = NumberSequence.new(0)
- local ChainLink = IT("Beam",Torso)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(C3(0,0,255))
- ChainLink.TextureSpeed = 1
- ChainLink.FaceCamera = true
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 3
- ChainLink.Attachment0 = B
- ChainLink.Attachment1 = A
- ChainLink.CurveSize0 = 1.6
- ChainLink.CurveSize1 = 1.6
- ChainLink.FaceCamera = true
- ChainLink.Transparency = NumberSequence.new(0)
- local A = IT("Attachment",Torso)
- A.Position = VT(1.3,-0.85,0)
- A.Orientation = VT(-0.098, -89.999, 0.227)
- local B = IT("Attachment",Torso)
- B.Position = VT(-1,2,0)
- B.Orientation = VT(-88.911, -68.808, 158.782)
- local ChainLink = IT("Beam",Torso)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(C3(0,0,255))
- ChainLink.TextureSpeed = 1
- ChainLink.FaceCamera = true
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 3
- ChainLink.Attachment0 = A
- ChainLink.Attachment1 = B
- ChainLink.CurveSize0 = 1.3
- ChainLink.CurveSize1 = 1.3
- ChainLink.FaceCamera = true
- ChainLink.Transparency = NumberSequence.new(0)
- local ChainLink = IT("Beam",Torso)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(C3(0,0,255))
- ChainLink.TextureSpeed = 1
- ChainLink.FaceCamera = true
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 3
- ChainLink.Attachment0 = B
- ChainLink.Attachment1 = A
- ChainLink.CurveSize0 = 1.3
- ChainLink.CurveSize1 = 1.3
- ChainLink.FaceCamera = true
- ChainLink.Transparency = NumberSequence.new(0)
- local A = IT("Attachment",RightBarrel)
- A.Position = VT(0,-2.5,0)
- local B = IT("Attachment",RightBarrel)
- B.Position = VT(0,2.5,0)
- local Trail = IT("Trail",RightBarrel)
- Trail.Attachment0 = A
- Trail.Attachment1 = B
- Trail.Lifetime = 0.2
- Trail.Color = ColorSequence.new(BRICKC"Dark blue".Color)
- Trail.Transparency = NumberSequence.new(0, 1)
- Trail.Enabled = false
- local PRT = ParticleEmitter({Speed = 0.3, Drag = 3, Size1 = 0.1, Size2 = 0.3, Lifetime1 = 0.2, Lifetime2 = 1, Parent = RightLeg, Emit = 100, Offset = 360, Enabled = true})
- PRT.LockedToPart = true
- local PRT = ParticleEmitter({Speed = 0.3, Drag = 3, Size1 = 0.1, Size2 = 0.3, Lifetime1 = 0.2, Lifetime2 = 1, Parent = LeftLeg, Emit = 100, Offset = 360, Enabled = true})
- PRT.LockedToPart = true
- local PRT = ParticleEmitter({Speed = 0.3, Drag = 3, Size1 = 0.1, Size2 = 0.3, Lifetime1 = 0.3, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = true})
- PRT.LockedToPart = true
- local PRT = ParticleEmitter({Speed = 0.3, Drag = 3, Size1 = 0.1, Size2 = 0.3, Lifetime1 = 0.2, Lifetime2 = 1, Parent = RightArm, Emit = 100, Offset = 360, Enabled = true})
- PRT.LockedToPart = true
- local PRT = ParticleEmitter({Speed = 0.3, Drag = 3, Size1 = 0.1, Size2 = 0.3, Lifetime1 = 0.2, Lifetime2 = 1, Parent = LeftArm, Emit = 100, Offset = 360, Enabled = true})
- PRT.LockedToPart = true
- for _, c in pairs(Character:GetDescendants()) do
- if c and c.Parent then
- if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
- local ACCESSORY = c.Parent
- c.Parent = Character
- if c then
- if c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment") then
- weldBetween(Head,c)
- else
- weldBetween(Torso,c)
- end
- end
- ACCESSORY:remove()
- elseif c.Parent.ClassName ~= "Accessory" and c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then
- c.Material = "Neon"
- c.Color = C3(0,0,255)
- if c:FindFirstChildOfClass("SpecialMesh") then
- c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
- end
- if c == Head then
- if c:FindFirstChild("face") then
- c.face:remove()
- end
- end
- elseif c.ClassName == "Part" and c.Name == "Eye" then
- c.Color = C3(0,0,255)
- c.Material = "Neon"
- elseif c.ClassName == "CharacterMesh" or c.Name == "Body Colors" then
- c:remove()
- elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then
- c:remove()
- end
- end
- end
- local BODY = {}
- for _, c in pairs(Character:GetDescendants()) do
- if c:IsA("BasePart") and c.Name ~= "Handle" then
- if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
- elseif c:IsA("JointInstance") then
- table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
- end
- end
- function refit()
- Character.Parent = workspace
- for e = 1, #BODY do
- if BODY[e] ~= nil then
- local STUFF = BODY[e]
- local PART = STUFF[1]
- local PARENT = STUFF[2]
- local MATERIAL = STUFF[3]
- local COLOR = STUFF[4]
- local TRANSPARENCY = STUFF[5]
- --local SIZE = STUFF[6]
- local NAME = STUFF[7]
- if PART.ClassName == "Part" and PART ~= RootPart then
- PART.Material = MATERIAL
- PART.Transparency = TRANSPARENCY
- PART.Name = NAME
- end
- if PART.Parent ~= PARENT then
- Humanoid:remove()
- PART.Parent = PARENT
- Humanoid = IT("Humanoid",Character)
- end
- end
- end
- end
- local SKILLTEXTCOLOR = C3(0,0,255)
- local SKILLFONT = "Fantasy"
- local SKILLTEXTSIZE = 6
- Humanoid.Died:connect(function()
- refit()
- end)
- local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 1 Frame")
- local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 2 Frame")
- local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.215, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 3 Frame")
- local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.525, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 4 Frame")
- local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 5 Frame")
- local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.85, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 6 Frame")
- local SKILL7FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.85, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,255), C3(0, 0, 255), "Skill 7 Frame")
- local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Fire", SKILLTEXTCOLOR, SKILLTEXTSIZE-1, SKILLFONT, 0, 2, 0, "Text 1")
- local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Lift", SKILLTEXTCOLOR, SKILLTEXTSIZE-1, SKILLFONT, 0, 2, 0, "Text 2")
- local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Cleave", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3")
- local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Lock n' load", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4")
- local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Morning Star", SKILLTEXTCOLOR, SKILLTEXTSIZE+1, SKILLFONT, 0, 2, 0, "Text 5")
- local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[G] Deathbound", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 6")
- local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[CLICK] Execute", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 7")
- --//=================================\\
- --|| DAMAGE FUNCTIONS
- --\\=================================//
- function StatLabel(CFRAME, TEXT, COLOR)
- local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Dark blue", "Effect", VT())
- STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5)))
- local BODYGYRO = IT("BodyGyro", STATPART)
- game:GetService("Debris"):AddItem(STATPART ,5)
- local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
- BILLBOARDGUI.Adornee = STATPART
- BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
- BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
- BILLBOARDGUI.AlwaysOnTop = false
- local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
- TEXTLABEL.BackgroundTransparency = 1
- TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
- TEXTLABEL.Text = TEXT
- TEXTLABEL.Font = SKILLFONT
- TEXTLABEL.FontSize="Size42"
- TEXTLABEL.TextColor3 = COLOR
- TEXTLABEL.TextStrokeTransparency = 0
- TEXTLABEL.TextScaled = true
- TEXTLABEL.TextWrapped = true
- coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
- for i = 1, 50 do
- Swait()
- STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2)
- TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50)
- TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency
- end
- THEPART.Parent = nil
- end),STATPART, TEXTLABEL)
- end
- --//=================================\\
- --|| DAMAGING
- --\\=================================//
- function Kill(Char)
- local NewCharacter = IT("Model",Effects)
- NewCharacter.Name = "Ow im ded ;-;"
- for _, c in pairs(Char:GetDescendants()) do
- if c:IsA("BasePart") and c.Transparency == 0 then
- if c.Parent == Char then
- getbloody(c,5)
- end
- c:BreakJoints()
- c.Material = "Glass"
- c.Color = C3(0,0,255)
- c.CanCollide = true
- c.Transparency = 0.3
- if c:FindFirstChildOfClass("SpecialMesh") then
- c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
- end
- if c.Name == "Head" then
- c:ClearAllChildren()
- c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y)
- end
- if c.ClassName == "MeshPart" then
- c.TextureID = ""
- end
- if c:FindFirstChildOfClass("BodyPosition") then
- c:FindFirstChildOfClass("BodyPosition"):remove()
- end
- if c:FindFirstChildOfClass("ParticleEmitter") then
- c:FindFirstChildOfClass("ParticleEmitter"):remove()
- end
- c.Parent = NewCharacter
- c.Name = "DeadPart"
- c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15
- c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45))
- end
- end
- Char:remove()
- Debris:AddItem(NewCharacter,5)
- end
- function ApplyAoE(POSITION,RANGE,BRUTAL)
- local CHILDREN = workspace:GetDescendants()
- for index, CHILD in pairs(CHILDREN) do
- if CHILD.ClassName == "Model" and CHILD ~= Character then
- local HUM = CHILD:FindFirstChildOfClass("Humanoid")
- if HUM then
- local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
- if TORSO then
- if (TORSO.Position - POSITION).Magnitude <= RANGE then
- if BRUTAL == true then
- Kill(CHILD)
- else
- CHILD:BreakJoints()
- end
- end
- end
- end
- end
- end
- end
- function BulletDetection(FROM,TO,BRUTAL)
- local AIMHIT,AIMPOS,NORMAL = CastProperRay(FROM,TO,2000,Character)
- coroutine.resume(coroutine.create(function()
- if AIMHIT ~= nil then
- if AIMHIT.Parent ~= Character then
- if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid") then
- if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then
- if BRUTAL == true then
- Kill(AIMHIT.Parent)
- else
- getbloody(AIMHIT,15)
- AIMHIT.Parent:BreakJoints()
- if AIMHIT.Name == "Head" then
- AIMHIT.Name = "HEADSHOT"
- AIMHIT:remove()
- end
- end
- else
- if BRUTAL == true then
- Kill(AIMHIT.Parent.Parent)
- else
- AIMHIT.Parent.Parent:BreakJoints()
- end
- end
- end
- end
- end
- end))
- SpawnTrail(FROM,AIMPOS)
- return AIMHIT,AIMPOS,NORMAL
- end
- --//=================================\\
- --|| ATTACK FUNCTIONS AND STUFF
- --\\=================================//
- function Unload()
- ATTACK = true
- Rooted = false
- repeat
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 175
- GYRO.P = 20000
- GYRO.MaxTorque = VT(0,40000,0)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- if COMBO == 1 then
- COMBO = 2
- for i=0, 0.6, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = LeftHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- CreateSound(145080998, LeftHole, 7, 1, false)
- BulletDetection(LeftHole.Position,Mouse.Hit.p,false)
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- elseif COMBO == 2 then
- COMBO = 1
- for i=0, 0.6, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- CreateSound(145080998, RightHole, 7, 1, false)
- BulletDetection(RightHole.Position,Mouse.Hit.p,false)
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- end
- GYRO:remove()
- until KEYHOLD == false
- ATTACK = false
- Rooted = false
- end
- function Psyo()
- if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
- if TORSO and HUM.Health > 0 then
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 275
- GYRO.P = 20000
- GYRO.MaxTorque = VT(0,40000,0)
- for i=0, 0.8, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position,TORSO.Position)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- local MAGIC = ParticleEmitter({Speed = 5, Drag = 3, Size1 = 1.7, Size2 = 0, Lifetime1 = 1, Lifetime2 = 3, Parent = TORSO, Emit = 100, Offset = 360, Enabled = true})
- MAGIC.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
- local grav = Instance.new("BodyPosition",TORSO)
- grav.D = 1500
- grav.P = 20000
- grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- grav.position = TORSO.Position+VT(0,15,0)
- Debris:AddItem(grav,10)
- Debris:AddItem(MAGIC,10)
- CreateSound(429459101, Torso, 7, 1, false)
- CreateSound(429459101, TORSO, 7, 1, false)
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(125), RAD(-45), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(125), RAD(45), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- GYRO:remove()
- ATTACK = false
- Rooted = false
- end
- end
- end
- function Cleave()
- ATTACK = true
- Rooted = false
- local TARGET = nil
- local TORS = nil
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 175
- GYRO.P = 20000
- GYRO.MaxTorque = VT(0,40000,0)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- local RANGE = 5
- CreateSound(541909867, Torso, 7, 1, false)
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(12,0.5,12), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootPart.CFrame = RootPart.CFrame * CF(0,0,-2)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- local CHILDREN = workspace:GetDescendants()
- for index, CHILD in pairs(CHILDREN) do
- if CHILD.ClassName == "Model" and CHILD ~= Character then
- local HUM = CHILD:FindFirstChildOfClass("Humanoid")
- if HUM then
- local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
- if TORSO then
- if (TORSO.Position - LeftHole.Position).Magnitude <= RANGE + TORSO.Size.Magnitude/5 then
- RANGE = (TORSO.Position - LeftHole.Position).Magnitude
- TARGET = HUM
- TORS = TORSO
- end
- end
- end
- end
- end
- if TARGET then
- break
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-80)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(80)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-80)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- GYRO:remove()
- if TORS and TARGET then
- CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 10, 1, false)
- Rooted = true
- local BODYPOSITION = IT("BodyPosition", TORS)
- BODYPOSITION.P = 2000
- BODYPOSITION.D = 100
- BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0))
- BODYPOSITION.Position = TORS.Position
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- for i=0, 0.4, 0.1 / Animation_Speed do
- Swait()
- TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0))
- BODYPOSITION.Position = TORS.Position
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(145), RAD(0), RAD(-65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- local LOOP = 0
- local LOOP2 = 0
- for i=0, 5, 0.1 / Animation_Speed do
- Swait()
- LOOP = LOOP + 1
- TORS.Anchored = true
- LOOP2 = LOOP2 + 1
- if LOOP2 >= 5 then
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- CreateSound(145080998, RightHole, 7, 1, false)
- SpawnTrail(RightHole.Position,RightHole.CFrame*CF(0,500,0).p)
- LOOP2 = 0
- getbloody(TORS,1)
- end
- TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0))
- BODYPOSITION.Position = TORS.Position
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(145 + 2 * SIN(LOOP / 12)), RAD(0), RAD(-65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- BODYPOSITION:remove()
- if TORS then
- TORS.Anchored = false
- Kill(TORS.Parent)
- end
- end
- ATTACK = false
- Rooted = false
- end
- function Lock_n_Load()
- if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
- if TORSO and HUM.Health > 0 then
- CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 7, 1, false)
- ATTACK = true
- Rooted = true
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 175
- GYRO.P = 20000
- GYRO.MaxTorque = VT(0,40000,0)
- if COMBO == 1 then
- COMBO = 2
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position,TORSO.Position)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = LeftHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- CreateSound(145080998, LeftHole, 7, 1, false)
- BulletDetection(LeftHole.Position,TORSO.Position,false)
- for i=0, 0.4, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- elseif COMBO == 2 then
- COMBO = 1
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position,TORSO.Position)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- CreateSound(145080998, RightHole, 7, 1, false)
- BulletDetection(RightHole.Position,TORSO.Position,false)
- for i=0, 0.4, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- end
- GYRO:remove()
- ATTACK = false
- Rooted = false
- end
- end
- end
- function Morning_Star()
- ATTACK = true
- Rooted = true
- CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 7, 1, false)
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- coroutine.resume(coroutine.create(function()
- local POS = Mouse.Hit.p
- local RAY = CreatePart(3, Effects, "Neon", 0, 0, "Dark blue", "Strike", VT(0,2000,0))
- MakeForm(RAY,"Cyl")
- local SPHERE = CreatePart(3, Effects, "Neon", 0, 0, "Dark blue", "Strike", VT(0,0,0))
- MakeForm(SPHERE,"Ball")
- local SHIELD = CreatePart(3, Effects, "Neon", 0, 0.5, "Dark blue", "Strike", VT(0,0,0))
- MakeForm(SHIELD,"Ball")
- SHIELD.CFrame = CF(POS)
- RAY.CFrame = CF(POS)
- SPHERE.CFrame = CF(POS)
- CreateSound(440145570, SPHERE, 10, 0.8, false)
- CreateSound(415700134, SPHERE, 10, 0.8, false)
- for i = 1, 200 do
- Swait()
- WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(SPHERE.Size.X*1.2,5+(i),SPHERE.Size.X*1.2), Transparency = 0, Transparency2 = 1, CFrame = SPHERE.CFrame*ANGLES(RAD(0), RAD(i), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = i, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- RAY.Size = RAY.Size + VT(0.05,0,0.05)
- SPHERE.Size = SPHERE.Size + VT(2,2,2)
- SHIELD.Size = SPHERE.Size + VT(3,3,3)
- ApplyAoE(SPHERE.Position,SPHERE.Size.X/2,true)
- end
- for i = 1, 45 do
- Swait()
- RAY.Transparency = RAY.Transparency + 1/45
- SPHERE.Transparency = RAY.Transparency
- SHIELD.Transparency = SPHERE.Transparency + 1/45
- end
- RAY:remove()
- SHIELD:remove()
- SPHERE:remove()
- end))
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(-45), RAD(85)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(45), RAD(-85)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- ATTACK = false
- Rooted = false
- end
- function Deathbound()
- CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 10, 1, false)
- ATTACK = true
- Rooted = true
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- local DONE = false
- local GATE = nil
- local GATESPIN = true
- coroutine.resume(coroutine.create(function()
- repeat
- Swait()
- if GATE ~= nil then
- GATE.CFrame = GATE.CFrame * ANGLES(RAD(0), RAD(-3), RAD(0))
- end
- until GATESPIN == false
- end))
- coroutine.resume(coroutine.create(function()
- repeat
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2 - 0.25 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- until DONE == true
- Swait(50)
- for i = 1, 35 do
- Swait(4)
- local FIRED = false
- local CHILDREN = workspace:GetDescendants()
- for index, CHILD in pairs(CHILDREN) do
- if CHILD.ClassName == "Model" and CHILD ~= Character then
- local HUM = CHILD:FindFirstChildOfClass("Humanoid")
- if HUM then
- local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
- if TORSO then
- if (TORSO.Position - GATE.Position).Magnitude <= GATE.Size.X/2.5 + TORSO.Size.Magnitude/5 then
- local HITFLOOR,HITPOS = Raycast(TORSO.Position, (CF(TORSO.Position, TORSO.Position + VT(0, -1, 0))).lookVector, 15, Character)
- local CFRAME = CF(HITPOS)*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)))
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = 145080998, SoundPitch = 1.5, SoundVolume = 6})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p)
- Kill(CHILD)
- FIRED = true
- break
- end
- end
- end
- end
- end
- if FIRED == false then
- local CFRAME = GATE.CFrame*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0,MRANDOM(2,math.ceil(GATE.Size.X/2.5)))*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)))
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = 145080998, SoundPitch = 1.5, SoundVolume = 6})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p)
- local HITBOD = Raycast(CFRAME.p, (CF(CFRAME.p, CFRAME.p + VT(0, 1, 0))).lookVector, 1000, Character)
- if HITBOD ~= nil then
- if HITBOD.Parent:FindFirstChildOfClass("Humanoid") then
- Kill(HITBOD.Parent)
- end
- end
- end
- end
- for i = 1, 45 do
- Swait()
- GATE.Size = GATE.Size - VT(3,0,3)
- end
- GATESPIN = false
- GATE:remove()
- end))
- Swait(15)
- local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 15, Character)
- GATE = CreatePart(3, Effects, "Neon", 0, 1, "Dark blue", "Gate", VT(0,0,0))
- local DECAL = IT("Decal",GATE)
- DECAL.Texture = "http://www.roblox.com/asset/?id=68854060"
- DECAL.Face = "Top"
- GATE.CFrame = CF(HITPOS)
- CreateSound(160772554, GATE, 7, 1.3, false)
- for i = 1, 45 do
- Swait()
- GATE.Size = GATE.Size + VT(3,0,3)
- end
- CreateSound(145080998, RightHole, 7, 1, false)
- CreateSound(145080998, LeftHole, 7, 1, false)
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- ATTACK = false
- Rooted = false
- DONE = true
- end
- function Execute()
- ATTACK = true
- Rooted = false
- local Part = CreatePart(3, Character, "Neon", 0, 0, "Dark blue", "Part", VT(0,1,4),false)
- Part.Color = C3(0,0,255)
- MakeForm(Part,"Wedge")
- Part.CanCollide = true
- CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(135)) *CF(0, 0.5, 0), CF(0, 0, 0))
- for i=10, 10, 10 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 10 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 10 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(125), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 10 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 10 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 10 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 10 / Animation_Speed)
- end
- Trail.Enabled = true
- CreateSound(541909867, RightBarrel, 7, 1, false)
- local TOCH = Part.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then
- Kill(hit.Parent)
- end
- end)
- for i=0, 0.35, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.25, -0.3) * ANGLES(RAD(50), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- TOCH:disconnect()
- Trail.Enabled = false
- for i=0, 0.35, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(60)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-55)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.25, -0.3) * ANGLES(RAD(50), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- Part:remove()
- ATTACK = false
- Rooted = false
- end
- --//=================================\\
- --|| ASSIGN THINGS TO KEYS
- --\\=================================//
- function MouseDown(Mouse)
- if ATTACK == false then
- Execute()
- end
- end
- function MouseUp(Mouse)
- HOLD = false
- end
- function KeyDown(Key)
- KEYHOLD = true
- if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then
- if Key == "z" and ATTACK == false then
- Unload()
- elseif Key == "b" and ATTACK == false then
- Psyo()
- elseif Key == "c" and ATTACK == false then
- Cleave()
- elseif Key == "v" and ATTACK == false then
- Lock_n_Load()
- elseif Key == "g" and ATTACK == false then
- Deathbound()
- elseif Key == "x" and ATTACK == false then
- Morning_Star()
- elseif Key == "t" then
- CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 10, 1, false)
- elseif Key == "1" and ATTACK == false then
- if CHOICE ~= 1 then
- CHOICE = 1
- sick:Play()
- end
- elseif Key == "2" and ATTACK == false then
- if CHOICE ~= 2 then
- CHOICE = 2
- sick:Play()
- end
- elseif Key == "3" and ATTACK == false then
- if CHOICE ~= 3 then
- CHOICE = 3
- sick:Play()
- end
- elseif Key == "4" and ATTACK == false then
- if CHOICE ~= 4 then
- CHOICE = 4
- sick:Play()
- end
- end
- end
- end
- function KeyUp(Key)
- if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then
- KEYHOLD = false
- end
- end
- Mouse.Button1Down:connect(function(NEWKEY)
- MouseDown(NEWKEY)
- end)
- Mouse.Button1Up:connect(function(NEWKEY)
- MouseUp(NEWKEY)
- end)
- Mouse.KeyDown:connect(function(NEWKEY)
- KeyDown(NEWKEY)
- end)
- Mouse.KeyUp:connect(function(NEWKEY)
- KeyUp(NEWKEY)
- end)
- --//=================================\\
- --\\=================================//
- function unanchor()
- if UNANCHOR == true then
- g = Character:GetChildren()
- for i = 1, #g do
- if g[i].ClassName == "Part" then
- g[i].Anchored = false
- end
- end
- end
- end
- --//=================================\\
- --|| WRAP THE WHOLE SCRIPT UP
- --\\=================================//
- Humanoid.Changed:connect(function(Jump)
- if Jump == "Jump" and (Disable_Jump == true) then
- Humanoid.Jump = false
- end
- end)
- while true do
- Swait()
- Humanoid.HipHeight = 1.5
- script.Parent = WEAPONGUI
- ANIMATE.Parent = nil
- if Humanoid then
- local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
- IDLEANIMATION:Play()
- end
- SINE = SINE + CHANGE
- local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
- local TORSOVERTICALVELOCITY = RootPart.Velocity.y
- local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
- if ATTACK == false then
- if TORSOVELOCITY < 1 then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- elseif TORSOVELOCITY > 1 then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-25-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 5.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- end
- RightArmGrasp.C0 = Clerp(RightArmGrasp.C0, CF(0, -0.815+0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(90-4.5 * SIN(SINE / 12)), RAD(-1.5 * SIN(SINE / 12)), RAD(0)), 1 / Animation_Speed)
- LeftArmGraps.C0 = Clerp(LeftArmGraps.C0, CF(0, -0.815+0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(90-4.5 * SIN(SINE / 12)), RAD(1.5 * SIN(SINE / 12)), RAD(0)), 1 / Animation_Speed)
- unanchor()
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- if Rooted == false then
- Disable_Jump = false
- Humanoid.WalkSpeed = Speed
- elseif Rooted == true then
- Disable_Jump = true
- Humanoid.WalkSpeed = 0
- end
- for _, c in pairs(Character:GetDescendants()) do
- if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then
- c.Material = "Neon"
- c.Color = C3(0,0,255)
- if c:FindFirstChildOfClass("SpecialMesh") then
- c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
- end
- if c == Head then
- if c:FindFirstChild("face") then
- c.face:remove()
- end
- end
- elseif c.ClassName == "Part" and c.Name == "Eye" then
- c.Color = C3(0,0,255)
- c.Material = "Neon"
- elseif c.ClassName == "CharacterMesh" or c.Name == "Body Colors" then
- c:remove()
- elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then
- c:remove()
- end
- end
- refit()
- Humanoid.Name = "Deadeyes"
- sick.Parent = Torso
- sick:resume()
- sick.Volume = 5
- sick.Pitch = 1
- sick.SoundId = "rbxassetid://"..SONGS[CHOICE]
- if Head:FindFirstChildOfClass("Sound") then
- Head:FindFirstChildOfClass("Sound"):remove()
- end
- end
- --//=================================\\
- --\\=================================//
- --//====================================================\\--
- --|| END OF SCRIPT
- --\\====================================================//--
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement