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WagnerJunio07

Hang

Dec 24th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. PLRS = game:GetService("Players")
  88. Hanger = owner
  89. Victim = owner
  90. NAME = "DiamondTombstone" --Name of the nub ur lyinching
  91. ChangeSkinColor = true --Change skin color like rocsim
  92. SkinColor = BrickColor.new("Reddish brown") --Color plz
  93. RemoveChar = true --Prevents the victim from respawning
  94. o1 = Instance.new("Model")
  95. o2 = Instance.new("Part")
  96. o3 = Instance.new("Part")
  97. o4 = Instance.new("SpecialMesh")
  98. o5 = Instance.new("Part")
  99. o6 = Instance.new("Part")
  100. o7 = Instance.new("Part")
  101. o8 = Instance.new("Part")
  102. o9 = Instance.new("Part")
  103. o10 = Instance.new("SpecialMesh")
  104. o11 = Instance.new("Part")
  105. o12 = Instance.new("Part")
  106. o13 = Instance.new("ClickDetector")
  107. o14 = Instance.new("Part")
  108. o15 = Instance.new("Part")
  109. o16 = Instance.new("SpecialMesh")
  110. o17 = Instance.new("Part")
  111. o18 = Instance.new("SpecialMesh")
  112. o19 = Instance.new("Part")
  113. o20 = Instance.new("SpecialMesh")
  114. o21 = Instance.new("Part")
  115. o22 = Instance.new("SpecialMesh")
  116. o23 = Instance.new("Part")
  117. o24 = Instance.new("Part")
  118. o25 = Instance.new("Part")
  119. o26 = Instance.new("SpecialMesh")
  120. o27 = Instance.new("Part")
  121. o28 = Instance.new("SpecialMesh")
  122. o29 = Instance.new("Part")
  123. o30 = Instance.new("SpecialMesh")
  124. o31 = Instance.new("Part")
  125. o32 = Instance.new("BlockMesh")
  126. o33 = Instance.new("Part")
  127. o34 = Instance.new("Part")
  128. o35 = Instance.new("Part")
  129. o36 = Instance.new("Part")
  130. o37 = Instance.new("SpecialMesh")
  131. o38 = Instance.new("Part")
  132. o39 = Instance.new("SpecialMesh")
  133. o40 = Instance.new("Part")
  134. o41 = Instance.new("SpecialMesh")
  135. o42 = Instance.new("Part")
  136. o43 = Instance.new("SpecialMesh")
  137. o44 = Instance.new("Part")
  138. o45 = Instance.new("SpecialMesh")
  139. o46 = Instance.new("Part")
  140. o47 = Instance.new("SpecialMesh")
  141. o48 = Instance.new("Part")
  142. o49 = Instance.new("SpecialMesh")
  143. o50 = Instance.new("Part")
  144. o51 = Instance.new("SpecialMesh")
  145. o52 = Instance.new("Part")
  146. o53 = Instance.new("Part")
  147. o54 = Instance.new("Part")
  148. o55 = Instance.new("Part")
  149. o56 = Instance.new("Part")
  150. o57 = Instance.new("Part")
  151. o1.Name = "Apparatus"
  152. o1.Parent = workspace
  153. o2.Name = "Border"
  154. o2.Parent = o1
  155. o2.Material = Enum.Material.Wood
  156. o2.BrickColor = BrickColor.new("Reddish brown")
  157. o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
  158. o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  159. o2.Anchored = true
  160. o2.Size = Vector3.new(1, 2, 1)
  161. o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  162. o2.BottomSurface = Enum.SurfaceType.Smooth
  163. o2.TopSurface = Enum.SurfaceType.Smooth
  164. o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
  165. o3.Name = "Border"
  166. o3.Parent = o1
  167. o3.Material = Enum.Material.Wood
  168. o3.BrickColor = BrickColor.new("Reddish brown")
  169. o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
  170. o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  171. o3.Anchored = true
  172. o3.Size = Vector3.new(2, 0.400000006, 8)
  173. o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  174. o3.BottomSurface = Enum.SurfaceType.Smooth
  175. o3.TopSurface = Enum.SurfaceType.Smooth
  176. o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  177. o4.Parent = o3
  178. o4.Scale = Vector3.new(0.899999976, 1, 1)
  179. o4.MeshType = Enum.MeshType.Brick
  180. o5.Name = "Border"
  181. o5.Parent = o1
  182. o5.Material = Enum.Material.Wood
  183. o5.BrickColor = BrickColor.new("Reddish brown")
  184. o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
  185. o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
  186. o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
  187. o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
  188. o5.Anchored = true
  189. o5.Shape = Enum.PartType.Ball
  190. o5.Size = Vector3.new(1, 1, 1)
  191. o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
  192. o5.BottomSurface = Enum.SurfaceType.Hinge
  193. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  194. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  195. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  196. o5.TopSurface = Enum.SurfaceType.Hinge
  197. o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
  198. o6.Name = "Border"
  199. o6.Parent = o1
  200. o6.Material = Enum.Material.Wood
  201. o6.BrickColor = BrickColor.new("Reddish brown")
  202. o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
  203. o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
  204. o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
  205. o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
  206. o6.Anchored = true
  207. o6.Shape = Enum.PartType.Ball
  208. o6.Size = Vector3.new(1, 1, 1)
  209. o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
  210. o6.BottomSurface = Enum.SurfaceType.Weld
  211. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  212. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  213. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  214. o6.TopSurface = Enum.SurfaceType.Hinge
  215. o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
  216. o7.Name = "Border"
  217. o7.Parent = o1
  218. o7.Material = Enum.Material.Wood
  219. o7.BrickColor = BrickColor.new("Reddish brown")
  220. o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
  221. o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
  222. o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  223. o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
  224. o7.Anchored = true
  225. o7.Shape = Enum.PartType.Ball
  226. o7.Size = Vector3.new(1, 1, 1)
  227. o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
  228. o7.BottomSurface = Enum.SurfaceType.Weld
  229. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  230. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  231. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  232. o7.TopSurface = Enum.SurfaceType.Hinge
  233. o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
  234. o8.Name = "Border"
  235. o8.Parent = o1
  236. o8.Material = Enum.Material.Wood
  237. o8.BrickColor = BrickColor.new("Reddish brown")
  238. o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
  239. o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
  240. o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
  241. o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
  242. o8.Anchored = true
  243. o8.Shape = Enum.PartType.Ball
  244. o8.Size = Vector3.new(1, 1, 1)
  245. o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
  246. o8.BottomSurface = Enum.SurfaceType.Hinge
  247. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  248. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  249. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  250. o8.TopSurface = Enum.SurfaceType.Hinge
  251. o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  252. o9.Name = "Noose"
  253. o9.Parent = o1
  254. o9.BrickColor = BrickColor.new("Reddish brown")
  255. o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
  256. o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
  257. o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  258. o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
  259. o9.Anchored = true
  260. o9.Size = Vector3.new(1, 2, 1)
  261. o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
  262. o9.BottomSurface = Enum.SurfaceType.Smooth
  263. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  264. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  265. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  266. o9.TopSurface = Enum.SurfaceType.Smooth
  267. o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
  268. o10.Parent = o9
  269. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  270. o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
  271. o10.MeshType = Enum.MeshType.FileMesh
  272. o11.Name = "Border"
  273. o11.Parent = o1
  274. o11.Material = Enum.Material.Wood
  275. o11.BrickColor = BrickColor.new("Reddish brown")
  276. o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
  277. o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  278. o11.Anchored = true
  279. o11.Size = Vector3.new(1, 4, 1)
  280. o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  281. o11.BottomSurface = Enum.SurfaceType.Smooth
  282. o11.TopSurface = Enum.SurfaceType.Smooth
  283. o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
  284. o12.Name = "Tab"
  285. o12.Parent = o1
  286. o12.Material = Enum.Material.Wood
  287. o12.BrickColor = BrickColor.new("Reddish brown")
  288. o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
  289. o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  290. o12.Anchored = true
  291. o12.Size = Vector3.new(3, 2, 5)
  292. o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  293. o12.BottomSurface = Enum.SurfaceType.Smooth
  294. o12.TopSurface = Enum.SurfaceType.Smooth
  295. o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  296. o13.Parent = o12
  297. o14.Name = "Floor"
  298. o14.Parent = o1
  299. o14.Material = Enum.Material.Wood
  300. o14.BrickColor = BrickColor.new("Reddish brown")
  301. o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
  302. o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  303. o14.Anchored = true
  304. o14.Size = Vector3.new(4, 1, 7)
  305. o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  306. o14.BottomSurface = Enum.SurfaceType.Smooth
  307. o14.TopSurface = Enum.SurfaceType.Smooth
  308. o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  309. o15.Name = "Border"
  310. o15.Parent = o1
  311. o15.Material = Enum.Material.Wood
  312. o15.BrickColor = BrickColor.new("Reddish brown")
  313. o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
  314. o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  315. o15.Anchored = true
  316. o15.Size = Vector3.new(2, 10, 1)
  317. o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  318. o15.BottomSurface = Enum.SurfaceType.Smooth
  319. o15.TopSurface = Enum.SurfaceType.Smooth
  320. o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
  321. o16.Parent = o15
  322. o16.Scale = Vector3.new(0.5, 1, 1)
  323. o16.MeshType = Enum.MeshType.Brick
  324. o17.Name = "Border"
  325. o17.Parent = o1
  326. o17.Material = Enum.Material.Wood
  327. o17.BrickColor = BrickColor.new("Reddish brown")
  328. o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
  329. o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  330. o17.Anchored = true
  331. o17.Size = Vector3.new(2, 1, 18)
  332. o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  333. o17.BottomSurface = Enum.SurfaceType.Smooth
  334. o17.TopSurface = Enum.SurfaceType.Smooth
  335. o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
  336. o18.Parent = o17
  337. o18.Scale = Vector3.new(0.5, 1, 1)
  338. o18.MeshType = Enum.MeshType.Brick
  339. o19.Name = "Border"
  340. o19.Parent = o1
  341. o19.Material = Enum.Material.Wood
  342. o19.BrickColor = BrickColor.new("Reddish brown")
  343. o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
  344. o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  345. o19.Anchored = true
  346. o19.Size = Vector3.new(2, 11, 1)
  347. o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  348. o19.BottomSurface = Enum.SurfaceType.Smooth
  349. o19.TopSurface = Enum.SurfaceType.Smooth
  350. o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  351. o20.Parent = o19
  352. o20.Scale = Vector3.new(0.5, 1, 1)
  353. o20.MeshType = Enum.MeshType.Brick
  354. o21.Name = "Border"
  355. o21.Parent = o1
  356. o21.Material = Enum.Material.Wood
  357. o21.BrickColor = BrickColor.new("Reddish brown")
  358. o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
  359. o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  360. o21.Anchored = true
  361. o21.Size = Vector3.new(2, 0.400000006, 8)
  362. o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  363. o21.BottomSurface = Enum.SurfaceType.Smooth
  364. o21.TopSurface = Enum.SurfaceType.Smooth
  365. o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
  366. o22.Parent = o21
  367. o22.Scale = Vector3.new(0.899999976, 1, 1)
  368. o22.MeshType = Enum.MeshType.Brick
  369. o23.Name = "Border"
  370. o23.Parent = o1
  371. o23.Material = Enum.Material.Wood
  372. o23.BrickColor = BrickColor.new("Reddish brown")
  373. o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
  374. o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  375. o23.Anchored = true
  376. o23.Size = Vector3.new(1, 1, 1)
  377. o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  378. o23.BottomSurface = Enum.SurfaceType.Smooth
  379. o23.TopSurface = Enum.SurfaceType.Smooth
  380. o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
  381. o24.Name = "Border"
  382. o24.Parent = o1
  383. o24.Material = Enum.Material.Wood
  384. o24.BrickColor = BrickColor.new("Reddish brown")
  385. o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
  386. o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  387. o24.Anchored = true
  388. o24.Size = Vector3.new(1, 1, 1)
  389. o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  390. o24.BottomSurface = Enum.SurfaceType.Smooth
  391. o24.TopSurface = Enum.SurfaceType.Smooth
  392. o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
  393. o25.Name = "Border"
  394. o25.Parent = o1
  395. o25.Material = Enum.Material.Wood
  396. o25.BrickColor = BrickColor.new("Reddish brown")
  397. o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
  398. o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  399. o25.Anchored = true
  400. o25.Size = Vector3.new(2, 0.400000006, 8)
  401. o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  402. o25.BottomSurface = Enum.SurfaceType.Smooth
  403. o25.TopSurface = Enum.SurfaceType.Smooth
  404. o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  405. o26.Parent = o25
  406. o26.Scale = Vector3.new(0.899999976, 1, 1)
  407. o26.MeshType = Enum.MeshType.Brick
  408. o27.Name = "Border"
  409. o27.Parent = o1
  410. o27.Material = Enum.Material.Wood
  411. o27.BrickColor = BrickColor.new("Reddish brown")
  412. o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
  413. o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  414. o27.Anchored = true
  415. o27.Size = Vector3.new(1, 0.400000006, 8)
  416. o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  417. o27.BottomSurface = Enum.SurfaceType.Smooth
  418. o27.TopSurface = Enum.SurfaceType.Smooth
  419. o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
  420. o28.Parent = o27
  421. o28.Scale = Vector3.new(0.899999976, 1, 1)
  422. o28.MeshType = Enum.MeshType.Brick
  423. o29.Name = "Border"
  424. o29.Parent = o1
  425. o29.Material = Enum.Material.Wood
  426. o29.BrickColor = BrickColor.new("Reddish brown")
  427. o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
  428. o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  429. o29.Anchored = true
  430. o29.Size = Vector3.new(2, 0.400000006, 8)
  431. o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  432. o29.BottomSurface = Enum.SurfaceType.Smooth
  433. o29.TopSurface = Enum.SurfaceType.Smooth
  434. o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  435. o30.Parent = o29
  436. o30.Scale = Vector3.new(0.899999976, 1, 1)
  437. o30.MeshType = Enum.MeshType.Brick
  438. o31.Name = "Bonet"
  439. o31.Parent = o1
  440. o31.Material = Enum.Material.Wood
  441. o31.BrickColor = BrickColor.new("Reddish brown")
  442. o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
  443. o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
  444. o31.Anchored = true
  445. o31.Size = Vector3.new(1, 1, 1)
  446. o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
  447. o31.BottomSurface = Enum.SurfaceType.Smooth
  448. o31.TopSurface = Enum.SurfaceType.Smooth
  449. o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
  450. o32.Parent = o31
  451. o32.Offset = Vector3.new(0, 2, 0)
  452. o32.Scale = Vector3.new(1, 5, 1)
  453. o33.Name = "Border"
  454. o33.Parent = o1
  455. o33.Material = Enum.Material.Wood
  456. o33.BrickColor = BrickColor.new("Reddish brown")
  457. o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
  458. o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  459. o33.Anchored = true
  460. o33.Size = Vector3.new(1, 4, 1)
  461. o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  462. o33.BottomSurface = Enum.SurfaceType.Smooth
  463. o33.TopSurface = Enum.SurfaceType.Smooth
  464. o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
  465. o34.Name = "Border"
  466. o34.Parent = o1
  467. o34.Material = Enum.Material.Wood
  468. o34.BrickColor = BrickColor.new("Reddish brown")
  469. o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
  470. o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  471. o34.Anchored = true
  472. o34.Size = Vector3.new(1, 4, 1)
  473. o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  474. o34.BottomSurface = Enum.SurfaceType.Smooth
  475. o34.TopSurface = Enum.SurfaceType.Smooth
  476. o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
  477. o35.Name = "Border"
  478. o35.Parent = o1
  479. o35.Material = Enum.Material.Wood
  480. o35.BrickColor = BrickColor.new("Reddish brown")
  481. o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
  482. o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  483. o35.Anchored = true
  484. o35.Size = Vector3.new(1, 4, 1)
  485. o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  486. o35.BottomSurface = Enum.SurfaceType.Smooth
  487. o35.TopSurface = Enum.SurfaceType.Smooth
  488. o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
  489. o36.Name = "Border"
  490. o36.Parent = o1
  491. o36.Material = Enum.Material.Wood
  492. o36.BrickColor = BrickColor.new("Reddish brown")
  493. o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
  494. o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  495. o36.Anchored = true
  496. o36.Size = Vector3.new(2, 0.400000006, 19)
  497. o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  498. o36.BottomSurface = Enum.SurfaceType.Smooth
  499. o36.TopSurface = Enum.SurfaceType.Smooth
  500. o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  501. o37.Parent = o36
  502. o37.Scale = Vector3.new(0.899999976, 1, 1)
  503. o37.MeshType = Enum.MeshType.Brick
  504. o38.Name = "Border"
  505. o38.Parent = o1
  506. o38.Material = Enum.Material.Wood
  507. o38.BrickColor = BrickColor.new("Reddish brown")
  508. o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
  509. o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  510. o38.Anchored = true
  511. o38.Size = Vector3.new(2, 0.400000006, 19)
  512. o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  513. o38.BottomSurface = Enum.SurfaceType.Smooth
  514. o38.TopSurface = Enum.SurfaceType.Smooth
  515. o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  516. o39.Parent = o38
  517. o39.Scale = Vector3.new(0.899999976, 1, 1)
  518. o39.MeshType = Enum.MeshType.Brick
  519. o40.Name = "Border"
  520. o40.Parent = o1
  521. o40.Material = Enum.Material.Wood
  522. o40.BrickColor = BrickColor.new("Reddish brown")
  523. o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
  524. o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  525. o40.Anchored = true
  526. o40.Size = Vector3.new(2, 0.400000006, 19)
  527. o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  528. o40.BottomSurface = Enum.SurfaceType.Smooth
  529. o40.TopSurface = Enum.SurfaceType.Smooth
  530. o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  531. o41.Parent = o40
  532. o41.Scale = Vector3.new(0.899999976, 1, 1)
  533. o41.MeshType = Enum.MeshType.Brick
  534. o42.Name = "Border"
  535. o42.Parent = o1
  536. o42.Material = Enum.Material.Wood
  537. o42.BrickColor = BrickColor.new("Reddish brown")
  538. o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
  539. o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  540. o42.Anchored = true
  541. o42.Size = Vector3.new(2, 0.400000006, 6)
  542. o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  543. o42.BottomSurface = Enum.SurfaceType.Smooth
  544. o42.TopSurface = Enum.SurfaceType.Smooth
  545. o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  546. o43.Parent = o42
  547. o43.Scale = Vector3.new(0.899999976, 1, 1)
  548. o43.MeshType = Enum.MeshType.Brick
  549. o44.Name = "Border"
  550. o44.Parent = o1
  551. o44.Material = Enum.Material.Wood
  552. o44.BrickColor = BrickColor.new("Reddish brown")
  553. o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
  554. o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  555. o44.Anchored = true
  556. o44.Size = Vector3.new(2, 0.400000006, 6)
  557. o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  558. o44.BottomSurface = Enum.SurfaceType.Smooth
  559. o44.TopSurface = Enum.SurfaceType.Smooth
  560. o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
  561. o45.Parent = o44
  562. o45.Scale = Vector3.new(0.899999976, 1, 1)
  563. o45.MeshType = Enum.MeshType.Brick
  564. o46.Name = "Border"
  565. o46.Parent = o1
  566. o46.Material = Enum.Material.Wood
  567. o46.BrickColor = BrickColor.new("Reddish brown")
  568. o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
  569. o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  570. o46.Anchored = true
  571. o46.Size = Vector3.new(2, 0.400000006, 6)
  572. o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  573. o46.BottomSurface = Enum.SurfaceType.Smooth
  574. o46.TopSurface = Enum.SurfaceType.Smooth
  575. o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
  576. o47.Parent = o46
  577. o47.Scale = Vector3.new(0.899999976, 1, 1)
  578. o47.MeshType = Enum.MeshType.Brick
  579. o48.Name = "Border"
  580. o48.Parent = o1
  581. o48.Material = Enum.Material.Wood
  582. o48.BrickColor = BrickColor.new("Reddish brown")
  583. o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
  584. o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  585. o48.Anchored = true
  586. o48.Size = Vector3.new(2, 0.400000006, 6)
  587. o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  588. o48.BottomSurface = Enum.SurfaceType.Smooth
  589. o48.TopSurface = Enum.SurfaceType.Smooth
  590. o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  591. o49.Parent = o48
  592. o49.Scale = Vector3.new(0.899999976, 1, 1)
  593. o49.MeshType = Enum.MeshType.Brick
  594. o50.Name = "Border"
  595. o50.Parent = o1
  596. o50.Material = Enum.Material.Wood
  597. o50.BrickColor = BrickColor.new("Reddish brown")
  598. o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
  599. o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  600. o50.Anchored = true
  601. o50.Size = Vector3.new(2, 0.400000006, 19)
  602. o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  603. o50.BottomSurface = Enum.SurfaceType.Smooth
  604. o50.TopSurface = Enum.SurfaceType.Smooth
  605. o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  606. o51.Parent = o50
  607. o51.Scale = Vector3.new(0.899999976, 1, 1)
  608. o51.MeshType = Enum.MeshType.Brick
  609. o52.Name = "Border"
  610. o52.Parent = o1
  611. o52.Material = Enum.Material.Wood
  612. o52.BrickColor = BrickColor.new("Reddish brown")
  613. o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
  614. o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  615. o52.Anchored = true
  616. o52.Size = Vector3.new(1, 4, 1)
  617. o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  618. o52.BottomSurface = Enum.SurfaceType.Smooth
  619. o52.TopSurface = Enum.SurfaceType.Smooth
  620. o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  621. o53.Name = "Border"
  622. o53.Parent = o1
  623. o53.Material = Enum.Material.Wood
  624. o53.BrickColor = BrickColor.new("Reddish brown")
  625. o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
  626. o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  627. o53.Anchored = true
  628. o53.Size = Vector3.new(1, 4, 1)
  629. o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  630. o53.BottomSurface = Enum.SurfaceType.Smooth
  631. o53.TopSurface = Enum.SurfaceType.Smooth
  632. o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  633. o54.Name = "Border"
  634. o54.Parent = o1
  635. o54.Material = Enum.Material.Wood
  636. o54.BrickColor = BrickColor.new("Reddish brown")
  637. o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
  638. o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  639. o54.Anchored = true
  640. o54.Size = Vector3.new(1, 3, 1)
  641. o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  642. o54.BottomSurface = Enum.SurfaceType.Smooth
  643. o54.TopSurface = Enum.SurfaceType.Smooth
  644. o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
  645. o55.Name = "Border"
  646. o55.Parent = o1
  647. o55.Material = Enum.Material.Wood
  648. o55.BrickColor = BrickColor.new("Reddish brown")
  649. o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
  650. o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  651. o55.Anchored = true
  652. o55.Size = Vector3.new(1, 3, 1)
  653. o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  654. o55.BottomSurface = Enum.SurfaceType.Smooth
  655. o55.TopSurface = Enum.SurfaceType.Smooth
  656. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  657. o56.Name = "Border"
  658. o56.Parent = o1
  659. o56.Material = Enum.Material.Wood
  660. o56.BrickColor = BrickColor.new("Reddish brown")
  661. o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
  662. o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  663. o56.Anchored = true
  664. o56.Size = Vector3.new(1, 2, 1)
  665. o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  666. o56.BottomSurface = Enum.SurfaceType.Smooth
  667. o56.TopSurface = Enum.SurfaceType.Smooth
  668. o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  669. o57.Name = "TPPART"
  670. o57.Anchored = true
  671. o57.Parent = o1
  672. o57.Transparency = 1
  673. o57.Rotation = Vector3.new(0, -90, 0)
  674. o57.CanCollide = false
  675. o57.Size = Vector3.new(2, 2, 1)
  676. o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
  677. o57.BottomSurface = Enum.SurfaceType.Smooth
  678. o57.TopSurface = Enum.SurfaceType.Smooth
  679.  
  680. o1:MoveTo(Hanger.Character.Torso.Position + Vector3.new(15,0,15))
  681. for a, mod in pairs(Victim.Character:children()) do
  682. if mod:findFirstChild("NameTag") then
  683. Victim.Character.Head.Transparency = 0 mod:Destroy()
  684. end
  685. end
  686.  
  687. local char = Victim.Character
  688. local mod = Instance.new("Model", char)
  689. mod.Name = NAME
  690. local cl = char.Head:Clone()
  691. cl.Parent = mod
  692.  
  693. local hum = Instance.new("Humanoid", mod)
  694. hum.Name = "NameTag"
  695. hum.MaxHealth = 0
  696. hum.Health = 0
  697.  
  698. local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
  699. char.Head.Transparency = 1
  700. Victim.Character.HumanoidRootPart.CFrame = o57.CFrame
  701. Victim.Character.Torso.Anchored = true
  702. Victim.Character.Head.Anchored = true
  703. Victim.Character["Left Arm"].Anchored = true
  704. Victim.Character["Left Leg"].Anchored = true
  705. Victim.Character["Right Arm"].Anchored = true
  706. Victim.Character["Right Leg"].Anchored = true
  707. if ChangeSkinColor == true then
  708. Victim.Character.HumanoidRootPart.Anchored = true
  709. Victim.Character["Left Arm"].BrickColor = SkinColor
  710. Victim.Character["Left Leg"].BrickColor = SkinColor
  711. Victim.Character["Right Arm"].BrickColor = SkinColor
  712. Victim.Character["Right Leg"].BrickColor = SkinColor
  713. Victim.Character.Torso.BrickColor = SkinColor
  714. Victim.Character.Head.BrickColor = SkinColor
  715. cl.BrickColor = SkinColor
  716. end
  717. function LinchJews ()
  718. cl.Anchored = true
  719. for i,v in pairs (Victim.Character:GetChildren()) do
  720. if v:IsA("Hat") or v:IsA("Accessory") then
  721. v.Handle.Anchored = true
  722. end end
  723. o14.Anchored = false
  724. Victim.Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
  725. Victim.Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
  726. Victim.Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
  727. Victim.Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
  728. Victim.Character.Torso.BrickColor = BrickColor.New("Buttermilk")
  729. Victim.Character.Head.BrickColor = BrickColor.New("Buttermilk")
  730. cl.BrickColor = BrickColor.New("Buttermilk")
  731. Victim.Character.Humanoid.Health = 0
  732. wait(3)
  733. o1:Destroy()
  734. if RemoveChar == true then
  735. Victim.Character:Remove()
  736. end
  737. end
  738. o13.MouseClick:connect(LinchJews)
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