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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local TextLabel = Instance.new("TextLabel")
- local Fencing = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.0940988809, 0, 0.0828488395, 0)
- Frame.Size = UDim2.new(0, 531, 0, 429)
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.0131826745, 0, 0.263403267, 0)
- TextButton.Size = UDim2.new(0, 180, 0, 48)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "KILL"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.Position = UDim2.new(0.352165729, 0, 0.263403267, 0)
- TextButton_2.Size = UDim2.new(0, 180, 0, 48)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "FLING (R15)"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextSize = 14
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.Position = UDim2.new(0.708097935, 0, 0.263403267, 0)
- TextButton_3.Size = UDim2.new(0, 145, 0, 48)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "FLING (R6)"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextSize = 14
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0.011299435, 0, 0.139860138, 0)
- TextBox.Size = UDim2.new(0, 515, 0, 51)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = ""
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextBox.TextSize = 14
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.0131826745, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 514, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Argument in textbox (LocalPlayer, Players)"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- Fencing.Name = "Fencing"
- Fencing.Parent = Frame
- Fencing.BackgroundColor3 = Color3.new(1, 1, 1)
- Fencing.Position = UDim2.new(0.352165729, 0, 0.389277399, 0)
- Fencing.Size = UDim2.new(0, 200, 0, 50)
- Fencing.Font = Enum.Font.SourceSans
- Fencing.Text = "Reach (Fencing)"
- Fencing.TextColor3 = Color3.new(0, 0, 0)
- Fencing.TextSize = 14
- TextButton_4.Parent = ScreenGui
- TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_4.Position = UDim2.new(0.104091771, 0, 0.325903267, 0)
- TextButton_4.Size = UDim2.new(0, 180, 0, 48)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "FE GODMODE"
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextSize = 14
- -- Scripts:
- Fencing.MouseButton1Click:connect(function()
- a=Instance.new("SelectionBox",game.Players.LocalPlayer.Backpack.Foil.Handle)
- a.Adornee=game.Players.LocalPlayer.Backpack.Foil.Handle
- game.Players.LocalPlayer.Backpack.Foil.Handle.CanCollide=false
- game.Players.LocalPlayer.Backpack.Foil.Handle.Size=Vector3.new(TextBox.Text, TextBox.Text, TextBox.Text)
- end)
- TextButton_4.MouseButton1Click:connect(function()
- local player = game.Players.LocalPlayer
- if player.Character then
- if player.Character:FindFirstChild("Humanoid") then
- player.Character.Humanoid.Name = "1"
- end
- local l = player.Character["1"]:Clone()
- l.Parent = player.Character
- l.Name = "Humanoid"; wait(0.1)
- player.Character["1"]:Destroy()
- workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- player.Character.Animate.Disabled = false
- end
- end)
- TextButton_3.MouseButton1Click:connect(function()
- power = TextBox.Text -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- TextButton_4.MouseButton1Click:connect(function()
- power = TextBox.Text -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
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