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Destroyer_again2

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Mar 23rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("Execute the c00l Kidd stuff - datlol 2016")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. id = "388774"
  8. game.Players.LocalPlayer.CharacterAppearance = "https://api.roblox.com/v1.1/avatar-fetch/?placeId=0&userId=" .. id
  9.  
  10. wait(4)
  11. Player=game:GetService("Players").LocalPlayer
  12. Character=Player.Character
  13. PlayerGui=Player.PlayerGui
  14. Backpack=Player.Backpack
  15. Torso=Character.Torso
  16. Head=Character.Head
  17. Humanoid=Character.Humanoid
  18. m=Instance.new('Model',Character)
  19. LeftArm=Character["Left Arm"]
  20. LeftLeg=Character["Left Leg"]
  21. RightArm=Character["Right Arm"]
  22. RightLeg=Character["Right Leg"]
  23. LS=Torso["Left Shoulder"]
  24. LH=Torso["Left Hip"]
  25. RS=Torso["Right Shoulder"]
  26. RH=Torso["Right Hip"]
  27. Face = Head.face
  28. Neck=Torso.Neck
  29. it=Instance.new
  30. attacktype=1
  31. vt=Vector3.new
  32. cf=CFrame.new
  33. euler=CFrame.fromEulerAnglesXYZ
  34. angles=CFrame.Angles
  35. cloaked=false
  36. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  37. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  38. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  39. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  40. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  41. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  42. RootPart=Character.HumanoidRootPart
  43. RootJoint=RootPart.RootJoint
  44. RootCF=euler(-1.57,0,3.14)
  45. attack = false
  46. attackdebounce = false
  47. deb=false
  48. equipped=true
  49. hand=false
  50. MMouse=nil
  51. combo=0
  52. mana=0
  53. trispeed=.2
  54. attackmode='none'
  55. local idle=0
  56. local Anim="Idle"
  57. local Effects={}
  58. local gun=false
  59. local shoot=false
  60. player=nil
  61. mana=0
  62.  
  63. mouse=Player:GetMouse()
  64. --save shoulders
  65. RSH, LSH=nil, nil
  66. --welds
  67. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  68. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  69. LH=Torso["Left Hip"]
  70. RH=Torso["Right Hip"]
  71. TorsoColor=Torso.BrickColor
  72. function NoOutline(Part)
  73. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  74. end
  75. player=Player
  76. ch=Character
  77. RSH=ch.Torso["Right Shoulder"]
  78. LSH=ch.Torso["Left Shoulder"]
  79. --
  80. RSH.Parent=nil
  81. LSH.Parent=nil
  82. --
  83. RW.Name="Right Shoulder"
  84. RW.Part0=ch.Torso
  85. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  86. RW.C1=cf(0, 0.5, 0)
  87. RW.Part1=ch["Right Arm"]
  88. RW.Parent=ch.Torso
  89. --
  90. LW.Name="Left Shoulder"
  91. LW.Part0=ch.Torso
  92. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  93. LW.C1=cf(0, 0.5, 0)
  94. LW.Part1=ch["Left Arm"]
  95. LW.Parent=ch.Torso
  96.  
  97. Player=game:GetService('Players').LocalPlayer
  98. Character=Player.Character
  99. Mouse=Player:GetMouse()
  100. m=Instance.new('Model',Character)
  101.  
  102.  
  103. local function weldBetween(a, b)
  104. local weldd = Instance.new("ManualWeld")
  105. weldd.Part0 = a
  106. weldd.Part1 = b
  107. weldd.C0 = CFrame.new()
  108. weldd.C1 = b.CFrame:inverse() * a.CFrame
  109. weldd.Parent = a
  110. return weldd
  111. end
  112.  
  113. function swait(num)
  114. if num==0 or num==nil then
  115. game:service'RunService'.Stepped:wait(0)
  116. else
  117. for i=0,num do
  118. game:service'RunService'.Stepped:wait(0)
  119. end
  120. end
  121. end
  122.  
  123. function nooutline(part)
  124. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  125. end
  126.  
  127. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  128. local fp=it("Part")
  129. fp.formFactor=formfactor
  130. fp.Parent=parent
  131. fp.Reflectance=reflectance
  132. fp.Transparency=transparency
  133. fp.CanCollide=false
  134. fp.Locked=true
  135. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  136. fp.Name=name
  137. fp.Size=size
  138. fp.Position=Character.Torso.Position
  139. nooutline(fp)
  140. fp.Material=material
  141. fp:BreakJoints()
  142. return fp
  143. end
  144.  
  145. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  146. local mesh=it(Mesh)
  147. mesh.Parent=part
  148. if Mesh=="SpecialMesh" then
  149. mesh.MeshType=meshtype
  150. mesh.MeshId=meshid
  151. end
  152. mesh.Offset=offset
  153. mesh.Scale=scale
  154. return mesh
  155. end
  156.  
  157. function weld(parent,part0,part1,c0,c1)
  158. local weld=it("Weld")
  159. weld.Parent=parent
  160. weld.Part0=part0
  161. weld.Part1=part1
  162. weld.C0=c0
  163. weld.C1=c1
  164. return weld
  165. end
  166.  
  167.  
  168. local function CFrameFromTopBack(at, top, back)
  169. local right = top:Cross(back)
  170. return CFrame.new(at.x, at.y, at.z,
  171. right.x, top.x, back.x,
  172. right.y, top.y, back.y,
  173. right.z, top.z, back.z)
  174. end
  175.  
  176. function Triangle(a, b, c)
  177. local edg1 = (c-a):Dot((b-a).unit)
  178. local edg2 = (a-b):Dot((c-b).unit)
  179. local edg3 = (b-c):Dot((a-c).unit)
  180. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  181. a, b, c = a, b, c
  182. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  183. a, b, c = b, c, a
  184. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  185. a, b, c = c, a, b
  186. else
  187. assert(false, "unreachable")
  188. end
  189.  
  190. local len1 = (c-a):Dot((b-a).unit)
  191. local len2 = (b-a).magnitude - len1
  192. local width = (a + (b-a).unit*len1 - c).magnitude
  193.  
  194. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  195.  
  196. local list = {}
  197.  
  198. local TrailColor = ("Dark grey")
  199.  
  200. if len1 > 0.01 then
  201. local w1 = Instance.new('WedgePart', m)
  202. game:GetService("Debris"):AddItem(w1,5)
  203. w1.Material = "SmoothPlastic"
  204. w1.FormFactor = 'Custom'
  205. w1.BrickColor = BrickColor.new(TrailColor)
  206. w1.Transparency = 0
  207. w1.Reflectance = 0
  208. w1.Material = "SmoothPlastic"
  209. w1.CanCollide = false
  210. NoOutline(w1)
  211. local sz = Vector3.new(0.2, width, len1)
  212. w1.Size = sz
  213. local sp = Instance.new("SpecialMesh",w1)
  214. sp.MeshType = "Wedge"
  215. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  216. w1:BreakJoints()
  217. w1.Anchored = true
  218. w1.Parent = workspace
  219. w1.Transparency = 0.7
  220. table.insert(Effects,{w1,"Disappear",.01})
  221. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  222. table.insert(list,w1)
  223. end
  224.  
  225. if len2 > 0.01 then
  226. local w2 = Instance.new('WedgePart', m)
  227. game:GetService("Debris"):AddItem(w2,5)
  228. w2.Material = "SmoothPlastic"
  229. w2.FormFactor = 'Custom'
  230. w2.BrickColor = BrickColor.new(TrailColor)
  231. w2.Transparency = 0
  232. w2.Reflectance = 0
  233. w2.Material = "SmoothPlastic"
  234. w2.CanCollide = false
  235. NoOutline(w2)
  236. local sz = Vector3.new(0.2, width, len2)
  237. w2.Size = sz
  238. local sp = Instance.new("SpecialMesh",w2)
  239. sp.MeshType = "Wedge"
  240. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  241. w2:BreakJoints()
  242. w2.Anchored = true
  243. w2.Parent = workspace
  244. w2.Transparency = 0.7
  245. table.insert(Effects,{w2,"Disappear",.01})
  246. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  247. table.insert(list,w2)
  248. end
  249. return unpack(list)
  250. end
  251.  
  252.  
  253. so = function(id,par,vol,pit)
  254. coroutine.resume(coroutine.create(function()
  255. local sou = Instance.new("Sound",par or workspace)
  256. sou.Volume=vol
  257. sou.Pitch=pit or 1
  258. sou.SoundId=id
  259. swait()
  260. sou:play()
  261. game:GetService("Debris"):AddItem(sou,6)
  262. end))
  263. end
  264.  
  265. function clerp(a,b,t)
  266. local qa = {QuaternionFromCFrame(a)}
  267. local qb = {QuaternionFromCFrame(b)}
  268. local ax, ay, az = a.x, a.y, a.z
  269. local bx, by, bz = b.x, b.y, b.z
  270. local _t = 1-t
  271. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  272. end
  273.  
  274. function QuaternionFromCFrame(cf)
  275. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  276. local trace = m00 + m11 + m22
  277. if trace > 0 then
  278. local s = math.sqrt(1 + trace)
  279. local recip = 0.5/s
  280. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  281. else
  282. local i = 0
  283. if m11 > m00 then
  284. i = 1
  285. end
  286. if m22 > (i == 0 and m00 or m11) then
  287. i = 2
  288. end
  289. if i == 0 then
  290. local s = math.sqrt(m00-m11-m22+1)
  291. local recip = 0.5/s
  292. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  293. elseif i == 1 then
  294. local s = math.sqrt(m11-m22-m00+1)
  295. local recip = 0.5/s
  296. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  297. elseif i == 2 then
  298. local s = math.sqrt(m22-m00-m11+1)
  299. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  300. end
  301. end
  302. end
  303.  
  304. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  305. local xs, ys, zs = x + x, y + y, z + z
  306. local wx, wy, wz = w*xs, w*ys, w*zs
  307. local xx = x*xs
  308. local xy = x*ys
  309. local xz = x*zs
  310. local yy = y*ys
  311. local yz = y*zs
  312. local zz = z*zs
  313. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  314. end
  315.  
  316. function QuaternionSlerp(a, b, t)
  317. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  318. local startInterp, finishInterp;
  319. if cosTheta >= 0.0001 then
  320. if (1 - cosTheta) > 0.0001 then
  321. local theta = math.acos(cosTheta)
  322. local invSinTheta = 1/math.sin(theta)
  323. startInterp = math.sin((1-t)*theta)*invSinTheta
  324. finishInterp = math.sin(t*theta)*invSinTheta
  325. else
  326. startInterp = 1-t
  327. finishInterp = t
  328. end
  329. else
  330. if (1+cosTheta) > 0.0001 then
  331. local theta = math.acos(-cosTheta)
  332. local invSinTheta = 1/math.sin(theta)
  333. startInterp = math.sin((t-1)*theta)*invSinTheta
  334. finishInterp = math.sin(t*theta)*invSinTheta
  335. else
  336. startInterp = t-1
  337. finishInterp = t
  338. end
  339. end
  340. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  341. end
  342.  
  343. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  344.  
  345.  
  346. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  347. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  348. end
  349.  
  350. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  351. if hit.Parent==nil then
  352. return
  353. end
  354. h=hit.Parent:FindFirstChild("Humanoid")
  355. for _,v in pairs(hit.Parent:children()) do
  356. if v:IsA("Humanoid") then
  357. h=v
  358. end
  359. end
  360. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  361. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  362. end
  363. if hit.Parent.className=="Hat" then
  364. hit=hit.Parent.Parent:findFirstChild("Head")
  365. end
  366. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  367. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  368. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  369. return
  370. end]]
  371. -- hs(hit,1.2)
  372. c=Instance.new("ObjectValue")
  373. c.Name="creator"
  374. c.Value=game:service("Players").LocalPlayer
  375. c.Parent=h
  376. game:GetService("Debris"):AddItem(c,.5)
  377. Damage=math.random(minim,maxim)
  378. -- h:TakeDamage(Damage)
  379. blocked=false
  380. block=hit.Parent:findFirstChild("Block")
  381. if block~=nil then
  382. print(block.className)
  383. if block.className=="NumberValue" then
  384. if block.Value>0 then
  385. blocked=true
  386. if decreaseblock==nil then
  387. block.Value=block.Value-1
  388. end
  389. end
  390. end
  391. if block.className=="IntValue" then
  392. if block.Value>0 then
  393. blocked=true
  394. if decreaseblock~=nil then
  395. block.Value=block.Value-1
  396. end
  397. end
  398. end
  399. end
  400. if blocked==false then
  401. -- h:TakeDamage(Damage)
  402. h.Health=h.Health-Damage
  403. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  404. else
  405. h.Health=h.Health-(Damage/2)
  406. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  407. end
  408. if Type=="Knockdown" then
  409. hum=hit.Parent.Humanoid
  410. hum.PlatformStand=true
  411. coroutine.resume(coroutine.create(function(HHumanoid)
  412. swait(1)
  413. HHumanoid.PlatformStand=false
  414. end),hum)
  415. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  416. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  417. local bodvol=Instance.new("BodyVelocity")
  418. bodvol.velocity=angle*knockback
  419. bodvol.P=5000
  420. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  421. bodvol.Parent=hit
  422. rl=Instance.new("BodyAngularVelocity")
  423. rl.P=3000
  424. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  425. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  426. rl.Parent=hit
  427. game:GetService("Debris"):AddItem(bodvol,.5)
  428. game:GetService("Debris"):AddItem(rl,.5)
  429. elseif Type=="Normal" then
  430. vp=Instance.new("BodyVelocity")
  431. vp.P=500
  432. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  433. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  434. if KnockbackType==1 then
  435. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  436. elseif KnockbackType==2 then
  437. vp.velocity=Property.CFrame.lookVector*knockback
  438. end
  439. if knockback>0 then
  440. vp.Parent=hit.Parent.Torso
  441. end
  442. game:GetService("Debris"):AddItem(vp,.5)
  443. elseif Type=="Up" then
  444. local bodyVelocity=Instance.new("BodyVelocity")
  445. bodyVelocity.velocity=vt(0,60,0)
  446. bodyVelocity.P=5000
  447. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  448. bodyVelocity.Parent=hit
  449. game:GetService("Debris"):AddItem(bodyVelocity,1)
  450. rl=Instance.new("BodyAngularVelocity")
  451. rl.P=3000
  452. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  453. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  454. rl.Parent=hit
  455. game:GetService("Debris"):AddItem(rl,.5)
  456. elseif Type=="Snare" then
  457. bp=Instance.new("BodyPosition")
  458. bp.P=2000
  459. bp.D=100
  460. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  461. bp.position=hit.Parent.Torso.Position
  462. bp.Parent=hit.Parent.Torso
  463. game:GetService("Debris"):AddItem(bp,1)
  464. elseif Type=="Target" then
  465. if Targetting==false then
  466. ZTarget=hit.Parent.Torso
  467. coroutine.resume(coroutine.create(function(Part)
  468. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  469. swait(5)
  470. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  471. end),ZTarget)
  472. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  473. targetgui=Instance.new("BillboardGui")
  474. targetgui.Parent=ZTarget
  475. targetgui.Size=UDim2.new(10,100,10,100)
  476. targ=Instance.new("ImageLabel")
  477. targ.Parent=targetgui
  478. targ.BackgroundTransparency=1
  479. targ.Image="rbxassetid://4834067"
  480. targ.Size=UDim2.new(1,0,1,0)
  481. cam.CameraType="Scriptable"
  482. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  483. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  484. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  485. Targetting=true
  486. RocketTarget=ZTarget
  487. for i=1,Property do
  488. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  489. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  490. swait()
  491. end
  492. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  493. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  494. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  495. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  496. end
  497. Targetting=false
  498. RocketTarget=nil
  499. targetgui.Parent=nil
  500. cam.CameraType="Custom"
  501. end
  502. end
  503. debounce=Instance.new("BoolValue")
  504. debounce.Name="DebounceHit"
  505. debounce.Parent=hit.Parent
  506. debounce.Value=true
  507. game:GetService("Debris"):AddItem(debounce,Delay)
  508. c=Instance.new("ObjectValue")
  509. c.Name="creator"
  510. c.Value=Player
  511. c.Parent=h
  512. game:GetService("Debris"):AddItem(c,.5)
  513. CRIT=false
  514. hitDeb=true
  515. AttackPos=6
  516. end
  517. end
  518.  
  519. showDamage=function(Char,Dealt,du,Color)
  520. m=Instance.new("Model")
  521. m.Name=tostring(Dealt)
  522. h=Instance.new("Humanoid")
  523. h.Health=0
  524. h.MaxHealth=0
  525. h.Parent=m
  526. c=Instance.new("Part")
  527. c.Transparency=0
  528. c.BrickColor=Color
  529. c.Name="Head"
  530. c.TopSurface=0
  531. c.BottomSurface=0
  532. c.formFactor="Plate"
  533. c.Size=Vector3.new(1,.4,1)
  534. ms=Instance.new("CylinderMesh")
  535. ms.Scale=Vector3.new(.8,.8,.8)
  536. if CRIT==true then
  537. ms.Scale=Vector3.new(1,1.25,1)
  538. end
  539. ms.Parent=c
  540. c.Reflectance=0
  541. Instance.new("BodyGyro").Parent=c
  542. c.Parent=m
  543. if Char:findFirstChild("Head")~=nil then
  544. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  545. elseif Char.Parent:findFirstChild("Head")~=nil then
  546. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  547. end
  548. f=Instance.new("BodyPosition")
  549. f.P=2000
  550. f.D=100
  551. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  552. f.position=c.Position+Vector3.new(0,3,0)
  553. f.Parent=c
  554. game:GetService("Debris"):AddItem(m,.5+du)
  555. c.CanCollide=false
  556. m.Parent=workspace
  557. c.CanCollide=false
  558. end
  559.  
  560. VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,".","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998))
  561. handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
  562. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
  563. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  564. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  565. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  566. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008))
  567. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  568. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  569. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046))
  570. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  571. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854))
  572. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  573. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014))
  574. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  575. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  576. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014))
  577. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  578. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  579. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014))
  580. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  581. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  582. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014))
  583. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  584. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  585. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014))
  586. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  587. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  588. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008))
  589. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  590. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  591. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008))
  592. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  593. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003))
  594. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854))
  595. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  596. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  597. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008))
  598. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  599. FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003))
  600. FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642))
  601. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  602. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642))
  603. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  604. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
  605. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927))
  606. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  607. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003))
  608. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212))
  609. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  610. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  611. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139))
  612. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  613. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  614. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015))
  615. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  616. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Green","Part",Vector3.new(1, 0.76000005, 0.600000024))
  617. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  618. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  619. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001))
  620. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1))
  621. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
  622. local Decal1 = Instance.new("Decal",FlagLogo)
  623. Decal1.Texture = "http://www.roblox.com/asset/?id=536171037"
  624. Decal1.Face = "Front"
  625. local Decal2 = Instance.new("Decal",FlagLogo)
  626. Decal2.Texture = "http://www.roblox.com/asset/?id=536171037"
  627. Decal2.Face = "Back"
  628. Humanoid.WalkSpeed = 55
  629.  
  630. function ALLAHUAKBAR()
  631. attack = true
  632. local speak = {"PRAISE ALLAH 38294847948238424892428498342429482482984 TIMES A DAY ALLAHUAKBAR"}
  633. local colors = {"Green","Green","Green"} -- The only 3 colors, adding more will error.
  634. local chat = game:GetService("Chat")
  635. chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  636. for i = 0,1,0.05 do
  637. swait()
  638. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  639. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  640. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  641. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  642. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  643. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  644. end
  645. for i = 0,1,0.05 do
  646. swait()
  647. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  648. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  649. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3)
  650. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  651. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  652. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  653. end
  654. for i = 1,20 do
  655. --so("http://roblox.com/asset/?id=197815953",workspace,1,1)
  656. so("rbxassetid://134854740",Torso,1,1.3)
  657. so("rbxassetid://247893371",workspace,1,1)
  658. so("rbxassetid://137994058",Torso,1,1)
  659. so("rbxassetid://165969964",Torso,1,1)
  660. local S = Instance.new("Explosion",workspace)
  661. S.Position = Torso.Position
  662. S.BlastPressure = 90
  663. S.BlastRadius = 95
  664. S.ExplosionType = 3
  665. end
  666. attack = false
  667. end
  668.  
  669. mouse.Button1Down:connect(function()
  670. ALLAHUAKBAR()
  671. end)
  672.  
  673. mouse.KeyDown:connect(function(k)
  674. k=k:lower()
  675.  
  676. end)
  677.  
  678.  
  679. local sine = 0
  680. local change = 1
  681. local val = 0
  682.  
  683. while true do
  684. swait()
  685. sine = sine + change
  686. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  687. local velderp=RootPart.Velocity.y
  688. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  689. if equipped==true or equipped==false then
  690. if attack==false then
  691. idle=idle+1
  692. else
  693. idle=0
  694. end
  695. if idle>=500 then
  696. if attack==false then
  697. --Sheath()
  698. end
  699. end
  700. if RootPart.Velocity.y > 1 and hitfloor==nil then
  701. Anim="Jump"
  702. if attack==false then
  703. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  704. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  705. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  706. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  707. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  708. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  709. end
  710. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  711. Anim="Fall"
  712. if attack==false then
  713. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  714. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  715. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3)
  716. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  717. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  718. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  719. end
  720. elseif torvel<1 and hitfloor~=nil then
  721. Anim="Idle"
  722. if attack==false then
  723. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  724. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  725. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3)
  726. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  727. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  728. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  729. end
  730. elseif torvel>2 and hitfloor~=nil then
  731. Anim="Walk"
  732. if attack==false then
  733. change=3
  734. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  735. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  736. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3)
  737. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3)
  738. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  740. end
  741. end
  742. end
  743. if #Effects>0 then
  744. --table.insert(Effects,{prt,"Block1",delay})
  745. for e=1,#Effects do
  746. if Effects[e]~=nil then
  747. --for j=1,#Effects[e] do
  748. local Thing=Effects[e]
  749. if Thing~=nil then
  750. local Part=Thing[1]
  751. local Mode=Thing[2]
  752. local Delay=Thing[3]
  753. local IncX=Thing[4]
  754. local IncY=Thing[5]
  755. local IncZ=Thing[6]
  756. if Thing[1].Transparency<=1 then
  757. if Thing[2]=="Block1" then
  758. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  759. Mesh=Thing[1].Mesh
  760. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  761. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  762. elseif Thing[2]=="Cylinder" then
  763. Mesh=Thing[1].Mesh
  764. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  765. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  766. elseif Thing[2]=="Blood" then
  767. Mesh=Thing[7]
  768. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  769. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  770. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  771. elseif Thing[2]=="Elec" then
  772. Mesh=Thing[1].Mesh
  773. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  774. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  775. elseif Thing[2]=="Disappear" then
  776. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  777. end
  778. else
  779. Part.Parent=nil
  780. table.remove(Effects,e)
  781. end
  782. end
  783. --end
  784. end
  785. end
  786. end
  787. end
  788. print("PRAISE ALLAH 706 TIMES A DAY!!!!! ALLAHUAKBAR")
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