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- _G.BEDOL = true
- local a = syn and syn.request or http and http.request or http_request or fluxus and fluxus.request or request
- local b = a
- local c = game:GetService("ContextActionService")
- local d = game:GetService("RunService")
- local e = false
- local f = game:GetService("Players").LocalPlayer
- local g = game:GetService("Lighting")
- local h = game:GetService("RbxAnalyticsService")
- local i = "https://raw.githubusercontent.com/3345-c-a-t-s-u-s/MODULES_SCRIPPT_HUB/main/"
- local j =
- loadstring(game:HttpGet("https://raw.githubusercontent.com/3345-c-a-t-s-u-s/NEVERLOSE-UI-Nightly/main/source.lua"))(
- )
- local k = loadstring(game:HttpGet(i .. tostring("TraceEsp.lua")))()
- local l = loadstring(game:HttpGet(i .. tostring("Functions.lua")))()
- local m = {}
- local n = {}
- local o = loadstring(game:HttpGet("https://raw.githubusercontent.com/3345-c-a-t-s-u-s/-beta-/main/MainUI.cpp"))()
- local p = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/Dynissimo/main/Scripts/AkaliNotif.lua"))()
- local q = p.Notify
- local r = game:GetService("HttpService")
- local s
- local t
- local u = "BedolUserSave.txt"
- print("Loading")
- local function v(w, x, y)
- local z
- if y then
- z = r:JSONEncode(y)
- end
- return b({Url = w, Method = x, Headers = {["Content-Type"] = "application/json"}, Body = z})
- end
- print("Fetching API")
- j:Theme("dark")
- local A = game:GetService("Teams").Gootraxian
- local B = "Bat"
- local C = Vector3.new(0, -35, 0)
- local D = workspace.Scripted.ItemSpawner
- local E = false
- local F
- local G = {Time = g.TimeOfDay, Bight = g.Brightness}
- local H = {
- AutoKill = {KillMethod = "All Target", AutoKill = false},
- Items = {Default = "Bat", Aimbot = false},
- Hitbox = {AutoLockedTarget = false, Aimbot = false, OnEsp = false, EspSize = 50},
- ESP = {EspTarget = false, EspItems = false},
- Automatic = {AutoEscape = false, AutoSuicide = false, AutoAttack = false, AutoAttackDistance = 14},
- LocalPlayer = {
- WalkSpeedNumber = 15,
- WalkSpeed = false,
- JumpPowerNumber = 50,
- JumpPower = false,
- NoBlurEffect = false,
- FullBright = false,
- BypassSpawn = false
- }
- }
- for I, J in ipairs(g:GetChildren()) do
- pcall(
- function()
- if J.Enabled then
- J:SetAttribute("Enabled", true)
- end
- end
- )
- end
- n.TeleportSpeed = 6
- n.MaxDistance = 5
- n.Targeted = Vector3.new()
- local K = function(L, M)
- if f.Character then
- M = M or 6
- local N = f.Character.HumanoidRootPart
- local O = typeof(L) == "Vector3" and CFrame.new(L) or L
- local P = (O.Position - N.Position).Unit * M
- N.Velocity = Vector3.new(0, 0, 0)
- N.CFrame = N.CFrame:Lerp(CFrame.new(N.CFrame.Position) * CFrame.new(P), 0.1)
- end
- end
- game.Players.LocalPlayer.Idled:Connect(
- function()
- local Q = game:GetService("VirtualUser")
- Q:CaptureController()
- Q:ClickButton2(Vector2.new(0, 0))
- end
- )
- local function R(S, T, U)
- if not S then
- return
- end
- if not U then
- for V, W in ipairs(S:GetDescendants()) do
- if W.Name == tostring(T) then
- return W, V
- end
- end
- else
- for V, W in ipairs(S:GetDescendants()) do
- if W.ClassName == tostring(U) then
- return W, V
- end
- end
- end
- return false
- end
- local X
- local function Y()
- local Z = v("https://httpbin.org/get", "GET")
- local _ = r:JSONDecode(Z.Body)
- s = _
- end
- local function a0()
- local a1
- local a2 = s.headers
- for I, J in pairs(a2) do
- if type(I) == "string" and I:lower():match("fingerprint") then
- a1 = J
- end
- end
- t = a1
- return a1
- end
- function from_base64(a3)
- local a4 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
- a3 = string.gsub(a3, "[^" .. a4 .. "=]", "")
- return a3:gsub(
- ".",
- function(a5)
- if a5 == "=" then
- return ""
- end
- local a6, a7 = "", a4:find(a5) - 1
- for I = 6, 1, -1 do
- a6 = a6 .. (a7 % 2 ^ I - a7 % 2 ^ (I - 1) > 0 and "1" or "0")
- end
- return a6
- end
- ):gsub(
- "%d%d%d?%d?%d?%d?%d?%d?",
- function(a5)
- if #a5 ~= 8 then
- return ""
- end
- local a8 = 0
- for I = 1, 8 do
- a8 = a8 + (a5:sub(I, I) == "1" and 2 ^ (8 - I) or 0)
- end
- return string.char(a8)
- end
- )
- end
- local function a9()
- pcall(
- function()
- for I, J in ipairs(game:GetService("Players").LocalPlayer.PlayerScripts.Miscellaneous:GetChildren()) do
- if J.Name == "Legitimacy" then
- J:Remove()
- end
- end
- end
- )
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerScripts.LocalScripts.Visual.ObjectVisuals:Remove()
- game:GetService("Players").LocalPlayer.PlayerScripts.LocalScripts.Visual.TouchDetection:Remove()
- end
- )
- end
- Y()
- local function aa(ab)
- local ac = {tostring(ab)}
- for I, J in ipairs(game:GetService("Players"):GetPlayers()) do
- if J.Team == A then
- table.insert(ac, J)
- end
- end
- return ac
- end
- local function ad(ae)
- if typeof(ae) == "Instance" then
- if ae.ClassName == "Model" then
- return ae:GetPivot().Position
- end
- if ae:isA("BasePart") then
- return ae.Position
- end
- else
- if typeof(ae) == "CFrame" then
- return ae.CFrame
- end
- end
- end
- function JSONEncode(af)
- local function ag(ah)
- ah = string.gsub(ah, '(["\\])', "\\%1")
- ah = string.gsub(ah, "[\b]", "\\b")
- ah = string.gsub(ah, "[\f]", "\\f")
- ah = string.gsub(ah, "[\n]", "\\n")
- ah = string.gsub(ah, "[\r]", "\\r")
- ah = string.gsub(ah, "[\t]", "\\t")
- return ah
- end
- local function ai(af)
- local aj = ""
- local ak = type(af)
- if ak == "table" then
- aj = aj .. "{"
- local al = true
- for am, J in pairs(af) do
- task.wait()
- if not al then
- aj = aj .. ","
- end
- al = false
- aj = aj .. '"' .. ag(tostring(am)) .. '":'
- aj = aj .. ai(J)
- end
- aj = aj .. "}"
- elseif ak == "string" then
- aj = aj .. '"' .. ag(af) .. '"'
- elseif ak == "number" or ak == "boolean" then
- aj = aj .. tostring(af)
- else
- aj = aj .. "null"
- end
- return aj
- end
- return ai(af)
- end
- local an =
- loadstring(
- game:HttpGet("https://raw.githubusercontent.com/3345-c-a-t-s-u-s/New-C4-Remote.lua/main/backup/key-system.h")
- )()
- q({Description = "Powered By PandaAuth", Title = "Verified!", Duration = 5})
- print("loaded script")
- pcall(a9)
- q({Description = "KAIJU PARADISE SCRIPT V2 Fixed", Title = "Bedol Hub - Script", Duration = 5})
- local ao
- local ap = H
- local function aq()
- writefile("BedolKP.txt", r:JSONEncode(ap))
- end
- local ar = {
- ["1"] = Enum.KeyCode.One,
- ["2"] = Enum.KeyCode.Two,
- ["3"] = Enum.KeyCode.Three,
- ["4"] = Enum.KeyCode.Four,
- ["5"] = Enum.KeyCode.Five
- }
- local as = {
- ["Bat"] = 0.375,
- ["Bottle"] = 0.295,
- ["Scythe"] = 0.375,
- ["Katana"] = 0.345,
- ["Knife"] = 0.3,
- ["Nunchunks"] = 0.3,
- ["Pipe"] = 0.375,
- ["Crowbar"] = 0.375
- }
- local function at(au, av)
- if au == "Move" then
- if f.Character:FindFirstChildWhichIsA("IntValue") then
- local aw = f.Character:FindFirstChildWhichIsA("IntValue")
- for I, J in ipairs(aw:GetDescendants()) do
- if J.Name == "DmgPoint" then
- if J:isA("Attachment") then
- if not J:GetAttribute("origin") then
- J:SetAttribute("origin", J.CFrame)
- end
- local ax = J.Parent.CFrame:ToObjectSpace(av)
- J.CFrame = ax * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
- end
- end
- end
- end
- else
- if f.Character:FindFirstChildWhichIsA("IntValue") then
- local aw = f.Character:FindFirstChildWhichIsA("IntValue")
- task.spawn(
- function()
- for I, J in ipairs(aw:GetDescendants()) do
- if J.Name == "DmgPoint" then
- if J:isA("Attachment") then
- task.wait()
- if J:GetAttribute("origin") then
- J.CFrame = J:GetAttribute("origin")
- end
- end
- end
- end
- end
- )
- end
- end
- end
- local ay = {Trace = {}, Object = {}, Items = {}}
- local az = {}
- local aA = {}
- local aB = j:AddWindow("BEDOL HUB", "KAIJU PARADISE : V3")
- aB:AddTabLabel("Home")
- local aC = aB:AddTab("Main", "earth")
- local aD = aB:AddTab("Esp", "ads")
- local aE = aB:AddTab("Misc", "folder")
- local aF = aE:AddSection("LocalPlayer", "left")
- local aG = aE:AddSection("Game", "right")
- local aH = aC:AddSection("Auto Kill", "left")
- local aI = aC:AddSection("Tool Items", "right")
- local aJ = aC:AddSection("Hitbox", "left")
- local aK = aD:AddSection("ESP", "left")
- local aL = aC:AddSection("Automatic", "right")
- local aM = aE:AddSection("Info", "right")
- aM:AddButton(
- "Join Discord",
- function()
- pcall(
- function()
- setclipboard(tostring("https://discord.gg/BH6pE7jesa"))
- end
- )
- pcall(
- function()
- toclipboard(tostring("https://discord.gg/BH6pE7jesa"))
- end
- )
- if b then
- b(
- {
- Url = "http://127.0.0.1:6463/rpc?v=1",
- Method = "POST",
- Headers = {["Content-Type"] = "application/json", Origin = "https://discord.com"},
- Body = r:JSONEncode(
- {cmd = "INVITE_BROWSER", nonce = r:GenerateGUID(false), args = {code = "BH6pE7jesa"}}
- )
- }
- )
- end
- end
- )
- aM:AddLabel("Have Fun :)")
- aG:AddToggle(
- "No BlurEffect",
- ap.LocalPlayer.NoBlurEffect,
- function(aN)
- ap.LocalPlayer.NoBlurEffect = aN
- end
- )
- aG:AddToggle(
- "FullBright",
- ap.LocalPlayer.FullBright,
- function(aN)
- ap.LocalPlayer.FullBright = aN
- end
- )
- aG:AddToggle(
- "Bypass [SafeZone]",
- ap.LocalPlayer.BypassSpawn,
- function(aN)
- ap.LocalPlayer.BypassSpawn = aN
- end
- )
- aF:AddToggle(
- "Walk Speed",
- ap.LocalPlayer.WalkSpeed,
- function(aN)
- ap.LocalPlayer.WalkSpeed = aN
- end
- )
- aF:AddSlider(
- "Speed Value",
- 1,
- 27,
- ap.LocalPlayer.WalkSpeedNumber,
- function(aN)
- ap.LocalPlayer.WalkSpeedNumber = aN
- end
- )
- aF:AddToggle(
- "Jump Power",
- ap.LocalPlayer.JumpPower,
- function(aN)
- ap.LocalPlayer.JumpPower = aN
- end
- )
- aF:AddSlider(
- "Power Value",
- 50,
- 500,
- ap.LocalPlayer.JumpPowerNumber,
- function(aN)
- ap.LocalPlayer.JumpPowerNumber = aN
- end
- )
- aK:AddToggle(
- "ESP Target",
- ap.ESP.EspTarget,
- function(aN)
- ap.ESP.EspTarget = aN
- end
- )
- aK:AddToggle(
- "ESP Items",
- ap.ESP.EspItems,
- function(aN)
- ap.ESP.EspItems = aN
- end
- )
- aL:AddToggle(
- "Auto Escape",
- ap.Automatic.AutoEscape,
- function(aN)
- ap.Automatic.AutoEscape = aN
- end
- )
- aL:AddToggle(
- "Auto Suicide",
- ap.Automatic.AutoSuicide,
- function(aN)
- ap.Automatic.AutoSuicide = aN
- end
- )
- aL:AddToggle(
- "Auto Attack",
- ap.Automatic.AutoAttack,
- function(aN)
- ap.Automatic.AutoAttack = aN
- end
- )
- aL:AddSlider(
- "Attack Distance",
- 1,
- 25,
- ap.Automatic.AutoAttackDistance,
- function(aN)
- ap.Automatic.AutoAttackDistance = aN
- end
- )
- aH:AddDropdown(
- "Kill Methods",
- {"All Target"},
- ap.AutoKill.KillMethod,
- function(aN)
- ap.AutoKill.KillMethod = aN
- end
- )
- aH:AddToggle(
- "Auto Kill",
- ap.AutoKill.AutoKill,
- function(aN)
- ap.AutoKill.AutoKill = aN
- end
- )
- aJ:AddToggle(
- "Auto Locked Target",
- ap.Hitbox.AutoLockedTarget,
- function(aN)
- ap.Hitbox.AutoLockedTarget = aN
- end
- )
- aJ:AddToggle(
- "Aimbot",
- ap.Hitbox.Aimbot,
- function(aN)
- ap.Hitbox.Aimbot = aN
- end
- )
- aJ:AddSlider(
- "Aimbot Size",
- 1,
- 100,
- ap.Hitbox.EspSize,
- function(aN)
- ap.Hitbox.EspSize = aN
- end
- )
- aJ:AddToggle(
- "Esp Target",
- ap.Hitbox.OnEsp,
- function(aN)
- ap.Hitbox.OnEsp = aN
- end
- )
- task.spawn(
- function()
- local aO = Instance.new("Part", workspace)
- aO.Anchored = true
- aO.Material = Enum.Material.ForceField
- aO.CanCollide = false
- aO.Transparency = 0.1
- aO.Size = Vector3.new(ap.Hitbox.EspSize, ap.Hitbox.EspSize, ap.Hitbox.EspSize)
- aO.Shape = Enum.PartType.Ball
- f:GetMouse().TargetFilter = aO
- l:NewLoop(
- function()
- game:GetService("TweenService"):Create(
- aO,
- TweenInfo.new(0.05),
- {Size = Vector3.new(ap.Hitbox.EspSize, ap.Hitbox.EspSize, ap.Hitbox.EspSize)}
- ):Play()
- if ap.Hitbox.OnEsp and ap.Hitbox.Aimbot then
- aO.CFrame = f:GetMouse().Hit
- else
- aO.CFrame = CFrame.new(0, 0, 0)
- end
- end
- )
- end
- )
- function m:KeyPress(aP)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):SetKeyDown(aP)
- pcall(keypress, aP)
- task.wait()
- game:GetService("VirtualUser"):SetKeyUp(aP)
- pcall(keyrelease, aP)
- end
- local function aQ(aR)
- for I, J in ipairs(D:GetChildren()) do
- if J:FindFirstChild(aR) then
- return J:FindFirstChild(aR)
- end
- end
- for I, J in ipairs(workspace.Scripted.Interactable:GetChildren()) do
- if J.Name == aR then
- return J
- end
- end
- return nil
- end
- local function aS(aw)
- for I, J in ipairs(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.InventoryGui:GetChildren()) do
- if J.Tool.Value == aw then
- return tostring(J)
- end
- end
- return nil
- end
- local function aT(aU)
- if not aU then
- return
- end
- aU:SetAttribute("AntiCheatTeleport", Vector3.new())
- aU:GetAttributeChangedSignal("AntiCheatTeleport"):Connect(
- function()
- for I = 0, 15 do
- task.wait()
- n:Stop()
- end
- end
- )
- aU:WaitForChild("HumanoidRootPart"):GetPropertyChangedSignal("Position"):Connect(
- function()
- if aU:WaitForChild("HumanoidRootPart").Position == aU:GetAttribute("AntiCheatTeleport") then
- for I = 0, 5 do
- task.wait()
- n:Stop()
- end
- end
- end
- )
- aU:WaitForChild("Humanoid"):GetPropertyChangedSignal("WalkSpeed"):Connect(
- function()
- if ap.LocalPlayer.WalkSpeed then
- aU:WaitForChild("Humanoid").WalkSpeed = ap.LocalPlayer.WalkSpeedNumber
- end
- end
- )
- aU:WaitForChild("Humanoid").UseJumpPower = true
- aU:WaitForChild("Humanoid"):GetPropertyChangedSignal("JumpPower"):Connect(
- function()
- if ap.LocalPlayer.JumpPower then
- aU:WaitForChild("Humanoid").UseJumpPower = true
- aU:WaitForChild("Humanoid").JumpPower = ap.LocalPlayer.JumpPowerNumber
- end
- end
- )
- end
- local function aV(aW, aX)
- local aY
- local aZ = aX or 1000
- for I, J in ipairs(game:GetService("Players"):GetPlayers()) do
- if J.Character then
- if J.Team == A then
- local a_ = (J.Character:FindFirstChild("HumanoidRootPart").Position - aW).Magnitude
- if a_ <= aZ then
- aZ = a_
- aY = J
- end
- end
- end
- end
- return aY
- end
- local function b0(av)
- local b1 = f.Character:FindFirstChild("HumanoidRootPart").Position
- local b2 = Vector3.new(av.X, 0, av.Z)
- local b3 = Vector3.new(b1.X, 0, b1.Z)
- local aZ = (b2 - b3).Magnitude
- return aZ
- end
- local function b4()
- if not f.Character:FindFirstChild(B) and not f.Backpack:FindFirstChild(B) then
- if not f.Character:FindFirstChildWhichIsA("IntValue") then
- local b5 = f.Character:FindFirstChild("HumanoidRootPart").Position + C
- local aw = aQ(B)
- if aw then
- local b6 = ad(aw)
- local b7 = b6 + C
- local b8 = R(aw, "", "ProximityPrompt")
- local aZ = b0(b6)
- if aZ >= 10 then
- n:Start(b5)
- task.wait()
- n:Start(b7)
- task.wait()
- for I = 0, 15 do
- task.wait()
- n:Start(b6)
- if I > 1 then
- fireproximityprompt(b8, 1)
- end
- end
- task.wait()
- n:Start(b7)
- task.wait()
- n:Start(b5)
- else
- for I = 0, 15 do
- task.wait()
- fireproximityprompt(b8, 1)
- end
- end
- else
- q({Description = "Not found Item", Title = "Bedol Hub - Services", Duration = 5})
- end
- end
- end
- if f.Backpack:FindFirstChild(B) then
- local b9 = aS(f.Backpack:FindFirstChild(B))
- if b9 then
- m:KeyPress(ar[b9])
- end
- end
- if f.Character:FindFirstChildWhichIsA("IntValue") then
- m:ScreenClick(Vector2.new())
- end
- end
- local function ba()
- if
- game:GetService("Players").LocalPlayer.PlayerGui.MainGui.WeaponUI.MainFrame.WeaponUI.Cooldown.Bar.Size.X.Scale <=
- 0
- then
- return true
- end
- return false
- end
- function n:Start(L)
- E = true
- local bb = false
- n.Targeted = L
- if typeof(L) == "CFrame" then
- L = L.Position
- end
- if b0(L) <= n.MaxDistance then
- K(L, n.TeleportSpeed * 2)
- bb = true
- end
- repeat
- d.Heartbeat:Wait()
- E = true
- K(L, n.TeleportSpeed)
- if b0(L) <= n.MaxDistance then
- K(L, n.TeleportSpeed * 2)
- bb = true
- end
- until n.Targeted ~= L or bb
- if bb then
- K(L, n.TeleportSpeed * 2)
- end
- E = false
- end
- function n:Stop()
- n.Targeted = Vector3.new(1, 23, 2)
- end
- local function bc()
- local bd = workspace:GetServerTimeNow()
- local be = false
- local bf =
- game:GetService("ReplicatedStorage").Remote.LocalFunction.OnClientEvent:Connect(
- function(bg, bh)
- if bh["IgnorePlayer"] then
- if bh["IgnorePlayer"] == f then
- be = true
- end
- end
- end
- )
- repeat
- task.wait()
- until be or workspace:GetServerTimeNow() - bd > 0.45
- pcall(
- function()
- bf:Disconnect()
- return
- end
- )
- end
- aI:AddButton(
- "Get Item",
- function()
- if ap.AutoKill.AutoKill then
- q({Description = "Turn off the Auto Kill", Title = "Bedol Hub - Services", Duration = 5})
- return
- end
- local aw = aQ(B)
- if aw then
- local b6 = ad(aw)
- local b7 = b6 + C
- local b8 = R(aw, "", "ProximityPrompt")
- local b5 = f.Character:FindFirstChild("HumanoidRootPart").Position + C
- local bi = f.Character:FindFirstChild("HumanoidRootPart").Position
- local aZ = b0(b6)
- if aZ >= 15 then
- n:Start(b5)
- task.wait()
- n:Start(b7)
- task.wait()
- for I = 0, 15 do
- task.wait()
- n:Start(b6)
- if I > 3 then
- fireproximityprompt(b8, 1)
- end
- end
- task.wait(0.15)
- n:Start(b7)
- task.wait()
- n:Start(b5)
- task.wait()
- n:Start(bi)
- else
- for I = 0, 15 do
- task.wait()
- n:Start(b6)
- if I > 3 then
- fireproximityprompt(b8, 1)
- end
- end
- end
- else
- q({Description = "No found Item", Title = "Bedol Hub - Services", Duration = 5})
- end
- end
- )
- aI:AddDropdown(
- "Items",
- {"Bat", "Bottle", "Scythe", "Katana", "Knife", "Nunchunks", "Pipe", "Crowbar"},
- ap.Items.Default,
- function(aN)
- ap.Items.Default = aN
- B = tostring(aN)
- end
- )
- aI:AddToggle(
- "Aimbot",
- ap.Items.Aimbot,
- function(aN)
- ap.Items.Aimbot = aN
- end
- )
- B = ap.Items.Default
- local bj = aC:AddSection("Tool Status", "left")
- local bk = {
- ToolName = bj:AddLabel(""),
- ToolCountdown = bj:AddLabel(""),
- ToolMaxDamges = bj:AddLabel(""),
- ToolAttackDelay = bj:AddLabel("")
- }
- game:GetService("UserInputService").JumpRequest:Connect(
- function()
- if ap.LocalPlayer.JumpPower then
- if f.Character then
- f.Character:WaitForChild("Humanoid").JumpPower = ap.LocalPlayer.JumpPowerNumber
- end
- end
- end
- )
- f:GetPropertyChangedSignal("Team"):Connect(
- function()
- if f.Team == A then
- if ap.Automatic.AutoSuicide then
- q({Description = "Reset", Title = "Bedol Hub - Services", Duration = 5})
- end
- end
- end
- )
- l:NewLoop(
- function()
- if ap.Automatic.AutoEscape then
- if f.PlayerGui:FindFirstChild("Escaping") then
- if f.PlayerGui:FindFirstChild("Escaping"):FindFirstChildWhichIsA("RemoteEvent") then
- f.PlayerGui:FindFirstChild("Escaping"):FindFirstChildWhichIsA("RemoteEvent"):FireServer()
- end
- end
- end
- if ap.Automatic.AutoSuicide then
- if f.Team == A then
- game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("DiedRemote"):FireServer()
- end
- end
- if ap.LocalPlayer.WalkSpeed then
- if f.Character then
- f.Character:WaitForChild("Humanoid").WalkSpeed = ap.LocalPlayer.WalkSpeedNumber
- end
- end
- if ap.LocalPlayer.JumpPower then
- if f.Character then
- f.Character:WaitForChild("Humanoid").JumpPower = ap.LocalPlayer.JumpPowerNumber
- end
- end
- pcall(
- function()
- if f.Character then
- if f.Character:FindFirstChildWhichIsA("IntValue") then
- local aw = f.Character:FindFirstChildWhichIsA("IntValue")
- if aw:FindFirstChild("Setting") then
- local a3 = require(aw:FindFirstChild("Setting"))
- bk.ToolName:Status(true)
- bk.ToolCountdown:Status(true)
- bk.ToolMaxDamges:Status(true)
- bk.ToolAttackDelay:Status(true)
- bk.ToolName:Text("Name: " .. aw.Name)
- bk.ToolCountdown:Text("Countdown: " .. tostring(a3.Cooldown))
- bk.ToolMaxDamges:Text("Max Damage: " .. tostring(a3.MaxHit))
- bk.ToolAttackDelay:Text("Attack Delay: " .. tostring(a3.PrepareTime))
- end
- else
- bk.ToolName:Status(false)
- bk.ToolCountdown:Status(false)
- bk.ToolMaxDamges:Status(false)
- bk.ToolAttackDelay:Status(false)
- end
- end
- end
- )
- pcall(
- function()
- if ap.LocalPlayer.FullBright then
- g.TimeOfDay = 12
- g.GlobalShadows = false
- g.Brightness = 2
- else
- g.TimeOfDay = G.Time
- g.GlobalShadows = true
- g.Brightness = G.Bight
- end
- end
- )
- pcall(
- function()
- if ap.LocalPlayer.NoBlurEffect then
- for I, J in ipairs(g:GetChildren()) do
- pcall(
- function()
- if J.Enabled then
- J.Enabled = false
- end
- end
- )
- end
- else
- for I, J in ipairs(g:GetChildren()) do
- pcall(
- function()
- if J:GetAttribute("Enabled") then
- J.Enabled = true
- end
- end
- )
- end
- end
- end
- )
- if ap.LocalPlayer.BypassSpawn then
- pcall(
- function()
- game:GetService("Players").LocalPlayer.PlayerGui.ClientVariable.BlockSpawn.Value = false
- end
- )
- end
- end
- )
- l:NewLoop(
- function()
- if ap.Items.Aimbot then
- local bl = f:GetMouse().Hit
- local av = aV(bl.Position)
- if av then
- if az[1] ~= av then
- az[1] = av
- pcall(
- function()
- if az[2] then
- az[2]:Delete()
- end
- end
- )
- az[2] =
- k:Tracer(
- av.Character:FindFirstChild("HumanoidRootPart"),
- {AutoDelete = true, Color = Color3.fromRGB(0, 17, 255), AutoUpdate = true}
- )
- az[2]:AddUIEsp(av.DisplayName, "Item Aimbot", Color3.fromRGB(255, 255, 255))
- end
- else
- if az[1] then
- az[1] = nil
- az[2]:Delete()
- end
- end
- else
- pcall(
- function()
- az[1] = nil
- if az[2] then
- az[2]:Delete()
- end
- end
- )
- end
- if ap.Hitbox.AutoLockedTarget then
- local av = aV(f.Character.PrimaryPart.Position)
- if av then
- at("Move", av.Character:FindFirstChild("HumanoidRootPart").CFrame)
- if aA[1] ~= av and ap.Hitbox.OnEsp then
- aA[1] = av
- pcall(
- function()
- if aA[2] then
- aA[2]:Delete()
- end
- end
- )
- aA[2] =
- k:Tracer(
- av.Character:FindFirstChild("HumanoidRootPart"),
- {AutoDelete = true, Color = Color3.fromRGB(255, 0, 4), AutoUpdate = true}
- )
- else
- if not ap.Hitbox.OnEsp then
- pcall(
- function()
- aA[2]:Delete()
- end
- )
- end
- end
- else
- if not ap.Hitbox.Aimbot then
- at("Close")
- pcall(
- function()
- aA[1] = nil
- aA[2]:Delete()
- end
- )
- end
- end
- else
- if not ap.Hitbox.Aimbot then
- at("Close")
- pcall(
- function()
- aA[1] = nil
- aA[2]:Delete()
- end
- )
- end
- end
- pcall(
- function()
- if ap.Hitbox.Aimbot then
- local bl = f:GetMouse().Hit
- local av = aV(bl.Position, ap.Hitbox.EspSize)
- if av then
- if aA[1] ~= av and ap.Hitbox.OnEsp then
- aA[1] = av
- pcall(
- function()
- if aA[2] then
- aA[2]:Delete()
- end
- end
- )
- aA[2] =
- k:Tracer(
- av.Character:FindFirstChild("HumanoidRootPart"),
- {AutoDelete = true, Color = Color3.fromRGB(255, 0, 4), AutoUpdate = true}
- )
- else
- if not ap.Hitbox.OnEsp then
- pcall(
- function()
- aA[2]:Delete()
- end
- )
- end
- end
- if not ap.Hitbox.AutoLockedTarget then
- at("Move", av.Character:FindFirstChild("HumanoidRootPart").CFrame)
- end
- else
- if not ap.Hitbox.AutoLockedTarget then
- at("Close")
- pcall(
- function()
- aA[1] = nil
- aA[2]:Delete()
- end
- )
- end
- end
- else
- if not ap.Hitbox.AutoLockedTarget then
- at("Close")
- pcall(
- function()
- aA[1] = nil
- aA[2]:Delete()
- end
- )
- end
- end
- end
- )
- end
- )
- local function bm()
- local bn = {}
- for I, J in ipairs(workspace:FindFirstChild("Scripted"):FindFirstChild("ItemSpawner"):GetChildren()) do
- if J.Name:find("Spot") then
- if J:FindFirstChildWhichIsA("Model") then
- table.insert(bn, J:FindFirstChildWhichIsA("Model"))
- end
- end
- end
- for I, J in ipairs(workspace:FindFirstChild("Scripted"):FindFirstChild("Interactable"):GetChildren()) do
- if
- J.Name ~= "EmergencyAxe" and J.Name ~= "GarageDoor" and J.Name ~= "Keypad" and J.Name ~= "Lemon" and
- J.Name ~= "PizzaBox" and
- J.Name ~= "TrashCan" and
- J.Name ~= "Ice Cream Sandwich" and
- J.Name ~= "IceCream"
- then
- task.wait()
- if J:isA("Model") then
- table.insert(bn, J)
- end
- end
- end
- return bn
- end
- function m:ScreenClick(bo)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):ClickButton1(bo)
- mouse1click()
- end
- l:NewLoop(
- function()
- pcall(
- function()
- local bp = aV(f.Character.PrimaryPart.Position)
- if ap.Automatic.AutoAttack and not ap.AutoKill.AutoKill then
- local bq = b0(bp.Character.PrimaryPart.Position)
- if bq <= ap.Automatic.AutoAttackDistance then
- if f.Character:FindFirstChildWhichIsA("IntValue") then
- m:ScreenClick(Vector2.new())
- end
- end
- end
- end
- )
- end
- )
- l:NewLoop(
- function()
- pcall(
- function()
- if ap.ESP.EspTarget then
- for V, br in ipairs(game:GetService("Players"):GetPlayers()) do
- if br.Team == A and br.Character then
- if not table.find(ay.Object, br.Character.PrimaryPart) then
- table.insert(ay.Object, br.Character.PrimaryPart)
- local bs =
- k:Tracer(
- br.Character.PrimaryPart,
- {AutoDelete = true, Color = Color3.fromRGB(255, 81, 0), AutoUpdate = true}
- )
- bs:AddUIEsp(br.DisplayName, "Trash", Color3.fromRGB(255, 255, 0))
- table.insert(ay.Trace, {bs, "TRASH", br})
- end
- else
- pcall(
- function()
- if table.find(ay.Object, br.Character.PrimaryPart) then
- for I, J in ipairs(ay.Trace) do
- pcall(
- function()
- if J[3] == br then
- if J[2] == "TRASH" then
- J[1]:Delete()
- table.remove(ay, I)
- end
- end
- end
- )
- end
- end
- end
- )
- end
- end
- else
- ay.Object = {}
- for I, J in ipairs(ay.Trace) do
- pcall(
- function()
- if J[2] == "TRASH" then
- J[1]:Delete()
- table.remove(ay, I)
- end
- end
- )
- end
- end
- end
- )
- if ap.ESP.EspItems then
- local bn = bm()
- for I, J in ipairs(bn) do
- if not table.find(ay.Items, J) then
- table.insert(ay.Items, J)
- local bt = J:FindFirstChildWhichIsA("BasePart")
- local bs = k:Tracer(bt, {AutoDelete = true, Color = Color3.fromRGB(0, 255, 30), AutoUpdate = true})
- local aR
- if J.Parent:isA("Model") then
- aR = J.Parent.Name:gsub("Spot", "")
- else
- aR = J.Name
- end
- bs:AddUIEsp(aR, "Item", Color3.fromRGB(255, 255, 255))
- table.insert(ay.Trace, {bs, "ITEM", J})
- end
- end
- else
- ay.Items = {}
- for I, J in ipairs(ay.Trace) do
- pcall(
- function()
- if J[2] == "ITEM" then
- J[1]:Delete()
- table.remove(ay, I)
- end
- end
- )
- end
- end
- end
- )
- l:NewLoop(
- function()
- if f.Character then
- if E then
- for I, J in ipairs(f.Character:GetDescendants()) do
- if J:isA("BasePart") then
- J.CanCollide = false
- end
- end
- end
- end
- end
- )
- l:NewLoop(
- function()
- if ap.AutoKill.AutoKill then
- for V, br in ipairs(game:GetService("Players"):GetPlayers()) do
- if br.Team == A then
- if br.Character and br.Character:FindFirstChild("Humanoid").Health > 0 then
- if not f.Character:FindFirstChild(B) and not f.Backpack:FindFirstChild(B) then
- b4()
- end
- ao = br
- local bu = br.Character:FindFirstChild("HumanoidRootPart").Position + C
- local b5 = f.Character:FindFirstChild("HumanoidRootPart").Position + C
- n:Start(b5)
- task.wait()
- n:Start(bu)
- task.wait()
- E = true
- local bv, bw =
- pcall(
- function()
- repeat
- task.wait()
- if not f.Character:FindFirstChildWhichIsA("IntValue") then
- b4()
- end
- local bx = br.Character:FindFirstChild("HumanoidRootPart").Velocity / 12
- local by = Vector3.new(bx.X, 0, bx.Z)
- bu = br.Character:FindFirstChild("HumanoidRootPart").Position + C
- b5 = f.Character:FindFirstChild("HumanoidRootPart").Position + C
- if
- ba() and b0(br.Character:FindFirstChild("HumanoidRootPart").Position) <= 14 and
- br.Character:FindFirstChild("Humanoid").WalkSpeed <= 23
- then
- b4()
- if
- not ba() and
- b0(br.Character:FindFirstChild("HumanoidRootPart").Position) <= 14 and
- br.Character:FindFirstChild("Humanoid").WalkSpeed <= 23
- then
- task.wait(as[B] / 5)
- n:Stop()
- local bz =
- game:GetService("RunService").Stepped:Connect(
- function()
- local bA =
- br.Character:FindFirstChild("HumanoidRootPart").Position + by +
- Vector3.new(0, 1, 0)
- f.Character:FindFirstChild("HumanoidRootPart").CFrame =
- CFrame.lookAt(
- bA,
- br.Character:FindFirstChild("HumanoidRootPart").Position +
- Vector3.new(0, -10, 0)
- )
- end
- )
- task.wait(as[B] * 2.5)
- if bz then
- bz:Disconnect()
- end
- f.Character:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(bu + by)
- end
- else
- task.spawn(
- function()
- n:Start(bu + by)
- end
- )
- task.wait(0.1)
- end
- until br.Character:FindFirstChild("Humanoid").Health <= 0 or
- not game.Players:FindFirstChild(tostring(br)) or
- br.Character:FindFirstChild("Torso").Transparency == 1 or
- br.Team ~= A or
- not ap.AutoKill.AutoKill
- end
- )
- if bw then
- warn(bw)
- end
- E = false
- if not ap.AutoKill.AutoKill then
- break
- end
- end
- end
- end
- end
- end
- )
- aT(f.Character)
- f.CharacterAdded:Connect(aT)
- l:NewLoop(
- function()
- task.wait(2)
- aq()
- end
- )
- print("[BEDOL HUB]: Aimbot is not Support Solara")
- local bB
- bB =
- hookmetamethod(
- game,
- "__namecall",
- function(self, ...)
- local bC = {...}
- if getnamecallmethod() == "FireServer" and tostring(self) == "Custom" then
- if ap.Items.Aimbot and az[1] then
- bC[2] = az[1].Character.PrimaryPart.Position
- return bB(self, unpack(bC))
- end
- end
- return bB(self, ...)
- end
- )
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