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Vintage-Furry

Vodo test

Aug 19th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,s)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8. -------------------------------------------------------
  9. --A script By makhail07
  10.  
  11. --Discord Creterisk#2958
  12. -------------------------------------------------------
  13.  
  14. local FavIDs = {
  15. 340106355, --Nefl Crystals
  16. 927529620, --Dimension
  17. 876981900, --Fantasy
  18. 398987889, --Ordinary Days
  19. 1117396305, --Oh wait, it's you.
  20. 885996042, --Action Winter Journey
  21. 919231299, --Sprawling Idiot Effigy
  22. 743466274, --Good Day Sunshine
  23. 727411183, --Knife Fight
  24. 1402748531, --The Earth Is Counting On You!
  25. 595230126 --Robot Language
  26. }
  27.  
  28.  
  29.  
  30. --The reality of my life isn't real but a Universe -makhail07
  31. wait()
  32. local plr = game:service'Players'.LocalPlayer
  33. print('Local User is '..plr.Name)
  34. local char = plr.Character
  35. local hum = char.Humanoid
  36. local ra = char["Right Arm"]
  37. local la= char["Left Arm"]
  38. local rl= char["Right Leg"]
  39. local ll = char["Left Leg"]
  40. local hed = char.Head
  41. local root = char.HumanoidRootPart
  42. local rootj = root.RootJoint
  43. local tors = char.Torso
  44. local mouse = plr:GetMouse()
  45. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  46. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  47. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  48.  
  49.  
  50. -------------------------------------------------------
  51. --Start Good Stuff--
  52. -------------------------------------------------------
  53. CF = CFrame.new
  54. angles = CFrame.Angles
  55. attack = false
  56. Euler = CFrame.fromEulerAnglesXYZ
  57. Rad = math.rad
  58. IT = Instance.new
  59. BrickC = BrickColor.new
  60. Cos = math.cos
  61. Acos = math.acos
  62. Sin = math.sin
  63. Asin = math.asin
  64. Abs = math.abs
  65. Mrandom = math.random
  66. Floor = math.floor
  67. -------------------------------------------------------
  68. --End Good Stuff--
  69. -------------------------------------------------------
  70. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  71. RSH, LSH = nil, nil
  72. RW = Instance.new("Weld")
  73. LW = Instance.new("Weld")
  74. RH = tors["Right Hip"]
  75. LH = tors["Left Hip"]
  76. RSH = tors["Right Shoulder"]
  77. LSH = tors["Left Shoulder"]
  78. RSH.Parent = nil
  79. LSH.Parent = nil
  80. RW.Name = "RW"
  81. RW.Part0 = tors
  82. RW.C0 = CF(1.5, 0.5, 0)
  83. RW.C1 = CF(0, 0.5, 0)
  84. RW.Part1 = ra
  85. RW.Parent = tors
  86. LW.Name = "LW"
  87. LW.Part0 = tors
  88. LW.C0 = CF(-1.5, 0.5, 0)
  89. LW.C1 = CF(0, 0.5, 0)
  90. LW.Part1 = la
  91. LW.Parent = tors
  92. Effects = {}
  93.  
  94. -------------------------------------------------------
  95. --Start HeartBeat--
  96. -------------------------------------------------------
  97. ArtificialHB = Instance.new("BindableEvent", script)
  98. ArtificialHB.Name = "Heartbeat"
  99. script:WaitForChild("Heartbeat")
  100.  
  101. frame = 1 / 60
  102. tf = 0
  103. allowframeloss = false
  104. tossremainder = false
  105.  
  106.  
  107. lastframe = tick()
  108. script.Heartbeat:Fire()
  109.  
  110.  
  111. game:GetService("RunService").Heartbeat:connect(function(s, p)
  112. tf = tf + s
  113. if tf >= frame then
  114. if allowframeloss then
  115. script.Heartbeat:Fire()
  116. lastframe = tick()
  117. else
  118. for i = 1, math.floor(tf / frame) do
  119. script.Heartbeat:Fire()
  120. end
  121. lastframe = tick()
  122. end
  123. if tossremainder then
  124. tf = 0
  125. else
  126. tf = tf - frame * math.floor(tf / frame)
  127. end
  128. end
  129. end)
  130. -------------------------------------------------------
  131. --End HeartBeat--
  132. -------------------------------------------------------
  133.  
  134. -------------------------------------------------------
  135. --Start Important Functions--
  136. -------------------------------------------------------
  137. function swait(num)
  138. if num == 0 or num == nil then
  139. game:service("RunService").Stepped:wait(0)
  140. else
  141. for i = 0, num do
  142. game:service("RunService").Stepped:wait(0)
  143. end
  144. end
  145. end
  146. function thread(f)
  147. coroutine.resume(coroutine.create(f))
  148. end
  149. function clerp(a, b, t)
  150. local qa = {
  151. QuaternionFromCFrame(a)
  152. }
  153. local qb = {
  154. QuaternionFromCFrame(b)
  155. }
  156. local ax, ay, az = a.x, a.y, a.z
  157. local bx, by, bz = b.x, b.y, b.z
  158. local _t = 1 - t
  159. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  160. end
  161. function QuaternionFromCFrame(cf)
  162. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  163. local trace = m00 + m11 + m22
  164. if trace > 0 then
  165. local s = math.sqrt(1 + trace)
  166. local recip = 0.5 / s
  167. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  168. else
  169. local i = 0
  170. if m00 < m11 then
  171. i = 1
  172. end
  173. if m22 > (i == 0 and m00 or m11) then
  174. i = 2
  175. end
  176. if i == 0 then
  177. local s = math.sqrt(m00 - m11 - m22 + 1)
  178. local recip = 0.5 / s
  179. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  180. elseif i == 1 then
  181. local s = math.sqrt(m11 - m22 - m00 + 1)
  182. local recip = 0.5 / s
  183. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  184. elseif i == 2 then
  185. local s = math.sqrt(m22 - m00 - m11 + 1)
  186. local recip = 0.5 / s
  187. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  188. end
  189. end
  190. end
  191. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  192. local xs, ys, zs = x + x, y + y, z + z
  193. local wx, wy, wz = w * xs, w * ys, w * zs
  194. local xx = x * xs
  195. local xy = x * ys
  196. local xz = x * zs
  197. local yy = y * ys
  198. local yz = y * zs
  199. local zz = z * zs
  200. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  201. end
  202. function QuaternionSlerp(a, b, t)
  203. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  204. local startInterp, finishInterp
  205. if cosTheta >= 1.0E-4 then
  206. if 1 - cosTheta > 1.0E-4 then
  207. local theta = math.acos(cosTheta)
  208. local invSinTheta = 1 / Sin(theta)
  209. startInterp = Sin((1 - t) * theta) * invSinTheta
  210. finishInterp = Sin(t * theta) * invSinTheta
  211. else
  212. startInterp = 1 - t
  213. finishInterp = t
  214. end
  215. elseif 1 + cosTheta > 1.0E-4 then
  216. local theta = math.acos(-cosTheta)
  217. local invSinTheta = 1 / Sin(theta)
  218. startInterp = Sin((t - 1) * theta) * invSinTheta
  219. finishInterp = Sin(t * theta) * invSinTheta
  220. else
  221. startInterp = t - 1
  222. finishInterp = t
  223. end
  224. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  225. end
  226. function rayCast(Position, Direction, Range, Ignore)
  227. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  228. end
  229. local RbxUtility = LoadLibrary("RbxUtility")
  230. local Create = RbxUtility.Create
  231.  
  232. -------------------------------------------------------
  233. --Start Damage Function--
  234. -------------------------------------------------------
  235. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  236. if hit.Parent == nil then
  237. return
  238. end
  239. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  240. for _, v in pairs(hit.Parent:children()) do
  241. if v:IsA("Humanoid") then
  242. h = v
  243. end
  244. end
  245. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  246.  
  247. hit.Parent:FindFirstChild("Head"):BreakJoints()
  248. end
  249.  
  250. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  251. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  252. if hit.Parent.DebounceHit.Value == true then
  253. return
  254. end
  255. end
  256. if insta == true then
  257. hit.Parent:FindFirstChild("Head"):BreakJoints()
  258. end
  259. local c = Create("ObjectValue"){
  260. Name = "creator",
  261. Value = game:service("Players").LocalPlayer,
  262. Parent = h,
  263. }
  264. game:GetService("Debris"):AddItem(c, .5)
  265. if HitSound ~= nil and HitPitch ~= nil then
  266. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  267. end
  268. local Damage = math.random(minim, maxim)
  269. local blocked = false
  270. local block = hit.Parent:findFirstChild("Block")
  271. if block ~= nil then
  272. if block.className == "IntValue" then
  273. if block.Value > 0 then
  274. blocked = true
  275. block.Value = block.Value - 1
  276. print(block.Value)
  277. end
  278. end
  279. end
  280. if blocked == false then
  281. h.Health = h.Health - Damage
  282. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  283. else
  284. h.Health = h.Health - (Damage / 2)
  285. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  286. end
  287. if Type == "Knockdown" then
  288. local hum = hit.Parent.Humanoid
  289. hum.PlatformStand = true
  290. coroutine.resume(coroutine.create(function(HHumanoid)
  291. swait(1)
  292. HHumanoid.PlatformStand = false
  293. end), hum)
  294. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  295. local bodvol = Create("BodyVelocity"){
  296. velocity = angle * knockback,
  297. P = 5000,
  298. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  299. Parent = hit,
  300. }
  301. local rl = Create("BodyAngularVelocity"){
  302. P = 3000,
  303. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  304. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  305. Parent = hit,
  306. }
  307. game:GetService("Debris"):AddItem(bodvol, .5)
  308. game:GetService("Debris"):AddItem(rl, .5)
  309. elseif Type == "Normal" then
  310. local vp = Create("BodyVelocity"){
  311. P = 500,
  312. maxForce = Vector3.new(math.huge, 0, math.huge),
  313. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  314. }
  315. if knockback > 0 then
  316. vp.Parent = hit.Parent.Torso
  317. end
  318. game:GetService("Debris"):AddItem(vp, .5)
  319. elseif Type == "Up" then
  320. local bodyVelocity = Create("BodyVelocity"){
  321. velocity = Vector3.new(0, 20, 0),
  322. P = 5000,
  323. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  324. Parent = hit,
  325. }
  326. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  327. elseif Type == "DarkUp" then
  328. coroutine.resume(coroutine.create(function()
  329. for i = 0, 1, 0.1 do
  330. swait()
  331. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  332. end
  333. end))
  334. local bodyVelocity = Create("BodyVelocity"){
  335. velocity = Vector3.new(0, 20, 0),
  336. P = 5000,
  337. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  338. Parent = hit,
  339. }
  340. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  341. elseif Type == "Snare" then
  342. local bp = Create("BodyPosition"){
  343. P = 2000,
  344. D = 100,
  345. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  346. position = hit.Parent.Torso.Position,
  347. Parent = hit.Parent.Torso,
  348. }
  349. game:GetService("Debris"):AddItem(bp, 1)
  350. elseif Type == "Freeze" then
  351. local BodPos = Create("BodyPosition"){
  352. P = 50000,
  353. D = 1000,
  354. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  355. position = hit.Parent.Torso.Position,
  356. Parent = hit.Parent.Torso,
  357. }
  358. local BodGy = Create("BodyGyro") {
  359. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  360. P = 20e+003,
  361. Parent = hit.Parent.Torso,
  362. cframe = hit.Parent.Torso.CFrame,
  363. }
  364. hit.Parent.Torso.Anchored = true
  365. coroutine.resume(coroutine.create(function(Part)
  366. swait(1.5)
  367. Part.Anchored = false
  368. end), hit.Parent.Torso)
  369. game:GetService("Debris"):AddItem(BodPos, 3)
  370. game:GetService("Debris"):AddItem(BodGy, 3)
  371. end
  372. local debounce = Create("BoolValue"){
  373. Name = "DebounceHit",
  374. Parent = hit.Parent,
  375. Value = true,
  376. }
  377. game:GetService("Debris"):AddItem(debounce, Delay)
  378. c = Create("ObjectValue"){
  379. Name = "creator",
  380. Value = Player,
  381. Parent = h,
  382. }
  383. game:GetService("Debris"):AddItem(c, .5)
  384. end
  385. end
  386. -------------------------------------------------------
  387. --End Damage Function--
  388. -------------------------------------------------------
  389.  
  390. -------------------------------------------------------
  391. --Start Damage Function Customization--
  392. -------------------------------------------------------
  393. function ShowDamage(Pos, Text, Time, Color)
  394. local Rate = (1 / 30)
  395. local Pos = (Pos or Vector3.new(0, 0, 0))
  396. local Text = (Text or "")
  397. local Time = (Time or 2)
  398. local Color = (Color or Color3.new(1, 0, 1))
  399. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  400. EffectPart.Anchored = true
  401. local BillboardGui = Create("BillboardGui"){
  402. Size = UDim2.new(3, 0, 3, 0),
  403. Adornee = EffectPart,
  404. Parent = EffectPart,
  405. }
  406. local TextLabel = Create("TextLabel"){
  407. BackgroundTransparency = 1,
  408. Size = UDim2.new(1, 0, 1, 0),
  409. Text = Text,
  410. Font = "Bodoni",
  411. TextColor3 = Color,
  412. TextScaled = true,
  413. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  414. Parent = BillboardGui,
  415. }
  416. game.Debris:AddItem(EffectPart, (Time))
  417. EffectPart.Parent = game:GetService("Workspace")
  418. delay(0, function()
  419. local Frames = (Time / Rate)
  420. for Frame = 1, Frames do
  421. wait(Rate)
  422. local Percent = (Frame / Frames)
  423. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  424. TextLabel.TextTransparency = Percent
  425. end
  426. if EffectPart and EffectPart.Parent then
  427. EffectPart:Destroy()
  428. end
  429. end)
  430. end
  431. -------------------------------------------------------
  432. --End Damage Function Customization--
  433. -------------------------------------------------------
  434.  
  435. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  436. for _, c in pairs(workspace:children()) do
  437. local hum = c:findFirstChild("Humanoid")
  438. if hum ~= nil then
  439. local head = c:findFirstChild("Head")
  440. if head ~= nil then
  441. local targ = head.Position - Part.Position
  442. local mag = targ.magnitude
  443. if magni >= mag and c.Name ~= plr.Name then
  444. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  445. end
  446. end
  447. end
  448. end
  449. end
  450.  
  451.  
  452. CFuncs = {
  453. Part = {
  454. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  455. local Part = Create("Part")({
  456. Parent = Parent,
  457. Reflectance = Reflectance,
  458. Transparency = Transparency,
  459. CanCollide = false,
  460. Locked = true,
  461. BrickColor = BrickColor.new(tostring(BColor)),
  462. Name = Name,
  463. Size = Size,
  464. Material = Material
  465. })
  466. RemoveOutlines(Part)
  467. return Part
  468. end
  469. },
  470. Mesh = {
  471. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  472. local Msh = Create(Mesh)({
  473. Parent = Part,
  474. Offset = OffSet,
  475. Scale = Scale
  476. })
  477. if Mesh == "SpecialMesh" then
  478. Msh.MeshType = MeshType
  479. Msh.MeshId = MeshId
  480. end
  481. return Msh
  482. end
  483. },
  484. Mesh = {
  485. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  486. local Msh = Create(Mesh)({
  487. Parent = Part,
  488. Offset = OffSet,
  489. Scale = Scale
  490. })
  491. if Mesh == "SpecialMesh" then
  492. Msh.MeshType = MeshType
  493. Msh.MeshId = MeshId
  494. end
  495. return Msh
  496. end
  497. },
  498. Weld = {
  499. Create = function(Parent, Part0, Part1, C0, C1)
  500. local Weld = Create("Weld")({
  501. Parent = Parent,
  502. Part0 = Part0,
  503. Part1 = Part1,
  504. C0 = C0,
  505. C1 = C1
  506. })
  507. return Weld
  508. end
  509. },
  510. Sound = {
  511. Create = function(id, par, vol, pit)
  512. coroutine.resume(coroutine.create(function()
  513. local S = Create("Sound")({
  514. Volume = vol,
  515. Pitch = pit or 1,
  516. SoundId = id,
  517. Parent = par or workspace
  518. })
  519. wait()
  520. S:play()
  521. game:GetService("Debris"):AddItem(S, 6)
  522. end))
  523. end
  524. },
  525. ParticleEmitter = {
  526. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  527. local fp = Create("ParticleEmitter")({
  528. Parent = Parent,
  529. Color = ColorSequence.new(Color1, Color2),
  530. LightEmission = LightEmission,
  531. Size = Size,
  532. Texture = Texture,
  533. Transparency = Transparency,
  534. ZOffset = ZOffset,
  535. Acceleration = Accel,
  536. Drag = Drag,
  537. LockedToPart = LockedToPart,
  538. VelocityInheritance = VelocityInheritance,
  539. EmissionDirection = EmissionDirection,
  540. Enabled = Enabled,
  541. Lifetime = LifeTime,
  542. Rate = Rate,
  543. Rotation = Rotation,
  544. RotSpeed = RotSpeed,
  545. Speed = Speed,
  546. VelocitySpread = VelocitySpread
  547. })
  548. return fp
  549. end
  550. }
  551. }
  552. function RemoveOutlines(part)
  553. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  554. end
  555. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  556. local Part = Create("Part")({
  557. formFactor = FormFactor,
  558. Parent = Parent,
  559. Reflectance = Reflectance,
  560. Transparency = Transparency,
  561. CanCollide = false,
  562. Locked = true,
  563. BrickColor = BrickColor.new(tostring(BColor)),
  564. Name = Name,
  565. Size = Size,
  566. Material = Material
  567. })
  568. RemoveOutlines(Part)
  569. return Part
  570. end
  571. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  572. local Msh = Create(Mesh)({
  573. Parent = Part,
  574. Offset = OffSet,
  575. Scale = Scale
  576. })
  577. if Mesh == "SpecialMesh" then
  578. Msh.MeshType = MeshType
  579. Msh.MeshId = MeshId
  580. end
  581. return Msh
  582. end
  583. function CreateWeld(Parent, Part0, Part1, C0, C1)
  584. local Weld = Create("Weld")({
  585. Parent = Parent,
  586. Part0 = Part0,
  587. Part1 = Part1,
  588. C0 = C0,
  589. C1 = C1
  590. })
  591. return Weld
  592. end
  593.  
  594.  
  595. -------------------------------------------------------
  596. --Start Effect Function--
  597. -------------------------------------------------------
  598. EffectModel = Instance.new("Model", char)
  599. Effects = {
  600. Block = {
  601. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  602. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  603. prt.Anchored = true
  604. prt.CFrame = cframe
  605. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  606. game:GetService("Debris"):AddItem(prt, 10)
  607. if Type == 1 or Type == nil then
  608. table.insert(Effects, {
  609. prt,
  610. "Block1",
  611. delay,
  612. x3,
  613. y3,
  614. z3,
  615. msh
  616. })
  617. elseif Type == 2 then
  618. table.insert(Effects, {
  619. prt,
  620. "Block2",
  621. delay,
  622. x3,
  623. y3,
  624. z3,
  625. msh
  626. })
  627. else
  628. table.insert(Effects, {
  629. prt,
  630. "Block3",
  631. delay,
  632. x3,
  633. y3,
  634. z3,
  635. msh
  636. })
  637. end
  638. end
  639. },
  640. Sphere = {
  641. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  642. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  643. prt.Anchored = true
  644. prt.CFrame = cframe
  645. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  646. game:GetService("Debris"):AddItem(prt, 10)
  647. table.insert(Effects, {
  648. prt,
  649. "Cylinder",
  650. delay,
  651. x3,
  652. y3,
  653. z3,
  654. msh
  655. })
  656. end
  657. },
  658. Cylinder = {
  659. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  660. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  661. prt.Anchored = true
  662. prt.CFrame = cframe
  663. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  664. game:GetService("Debris"):AddItem(prt, 10)
  665. table.insert(Effects, {
  666. prt,
  667. "Cylinder",
  668. delay,
  669. x3,
  670. y3,
  671. z3,
  672. msh
  673. })
  674. end
  675. },
  676. Wave = {
  677. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  678. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  679. prt.Anchored = true
  680. prt.CFrame = cframe
  681. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  682. game:GetService("Debris"):AddItem(prt, 10)
  683. table.insert(Effects, {
  684. prt,
  685. "Cylinder",
  686. delay,
  687. x3 / 60,
  688. y3 / 60,
  689. z3 / 60,
  690. msh
  691. })
  692. end
  693. },
  694. Ring = {
  695. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  696. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  697. prt.Anchored = true
  698. prt.CFrame = cframe
  699. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  700. game:GetService("Debris"):AddItem(prt, 10)
  701. table.insert(Effects, {
  702. prt,
  703. "Cylinder",
  704. delay,
  705. x3,
  706. y3,
  707. z3,
  708. msh
  709. })
  710. end
  711. },
  712. Break = {
  713. Create = function(brickcolor, cframe, x1, y1, z1)
  714. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  715. prt.Anchored = true
  716. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  717. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. local num = math.random(10, 50) / 1000
  719. game:GetService("Debris"):AddItem(prt, 10)
  720. table.insert(Effects, {
  721. prt,
  722. "Shatter",
  723. num,
  724. prt.CFrame,
  725. math.random() - math.random(),
  726. 0,
  727. math.random(50, 100) / 100
  728. })
  729. end
  730. },
  731. Spiral = {
  732. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  733. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  734. prt.Anchored = true
  735. prt.CFrame = cframe
  736. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  737. game:GetService("Debris"):AddItem(prt, 10)
  738. table.insert(Effects, {
  739. prt,
  740. "Cylinder",
  741. delay,
  742. x3,
  743. y3,
  744. z3,
  745. msh
  746. })
  747. end
  748. },
  749. Push = {
  750. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  751. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  752. prt.Anchored = true
  753. prt.CFrame = cframe
  754. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  755. game:GetService("Debris"):AddItem(prt, 10)
  756. table.insert(Effects, {
  757. prt,
  758. "Cylinder",
  759. delay,
  760. x3,
  761. y3,
  762. z3,
  763. msh
  764. })
  765. end
  766. }
  767. }
  768. -------------------------------------------------------
  769. --End Effect Function--
  770. -------------------------------------------------------
  771.  
  772. function CreateSound(ID, PARENT, VOLUME, PITCH)
  773. local NSound = nil
  774. coroutine.resume(coroutine.create(function()
  775. NSound = Instance.new("Sound", PARENT)
  776. NSound.Volume = VOLUME
  777. NSound.Pitch = PITCH
  778. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  779. swait()
  780. NSound:play()
  781. game:GetService("Debris"):AddItem(NSound, 10)
  782. end))
  783. return NSound
  784. end
  785.  
  786. --Very lazi from here to below except the animations but who cares /shrug
  787. function chatfunc(text)
  788. local chat = coroutine.wrap(function()
  789. if char:FindFirstChild("TalkingBillBoard")~= nil then
  790. char:FindFirstChild("TalkingBillBoard"):destroy()
  791. end
  792. local naeeym2 = Instance.new("BillboardGui",char)
  793. naeeym2.Size = UDim2.new(0,100,0,40)
  794. naeeym2.StudsOffset = Vector3.new(0,3,0)
  795. naeeym2.Adornee = char.Head
  796. naeeym2.Name = "TalkingBillBoard"
  797. local tecks2 = Instance.new("TextLabel",naeeym2)
  798. tecks2.BackgroundTransparency = 1
  799. tecks2.BorderSizePixel = 0
  800. tecks2.Text = ""
  801. tecks2.Font = "Bodoni"
  802. tecks2.TextSize = 30
  803. tecks2.TextStrokeTransparency = 0
  804. tecks2.TextColor3 = Color3.new(255,0,0)
  805. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  806. tecks2.Size = UDim2.new(1,0,0.5,0)
  807. local tecks3 = Instance.new("TextLabel",naeeym2)
  808. tecks3.BackgroundTransparency = 1
  809. tecks3.BorderSizePixel = 0
  810. tecks3.Text = ""
  811. tecks3.Font = "Bodoni"
  812. tecks3.TextSize = 30
  813. tecks3.TextStrokeTransparency = 0
  814. tecks3.TextColor3 = Color3.new(255,0,0)
  815. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  816. tecks3.Size = UDim2.new(1,0,0.5,0)
  817. coroutine.resume(coroutine.create(function()
  818. while tecks3 ~= nil do
  819. swait()
  820. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  821. tecks3.Rotation = math.random(-3,3)
  822. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  823. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  824. end
  825. end))
  826. for i = 1,string.len(text),1 do
  827. tecks2.Text = string.sub(text,1,i)
  828. tecks3.Text = string.sub(text,1,i)
  829. wait(0.01)
  830. end
  831. wait(2)
  832. for i = 1, 50 do
  833. swait()
  834. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  835. tecks2.Rotation = tecks2.Rotation - .8
  836. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  837. tecks2.TextTransparency = tecks2.TextTransparency + .04
  838. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  839. tecks3.Rotation = tecks2.Rotation + .8
  840. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  841. tecks3.TextTransparency = tecks2.TextTransparency + .04
  842. end
  843. naeeym2:Destroy()
  844. end)
  845. chat()
  846. end
  847. function onChatted(msg)
  848. chatfunc(msg)
  849. end
  850. --plr.Chatted:connect(onChatted)
  851.  
  852. abss = Instance.new("BillboardGui",char)
  853. abss.Size = UDim2.new(10,0,10,0)
  854. abss.Enabled = false
  855. imgl = Instance.new("ImageLabel",abss)
  856. imgl.Position = UDim2.new(0,0,0,0)
  857. imgl.Size = UDim2.new(1,0,1,0)
  858. imgl.Image = "rbxassetid://153485522"
  859. imgl.BackgroundTransparency = 1
  860. imgl.ImageColor3 = Color3.new(.9,0,0)
  861. img2 = Instance.new("ImageLabel",abss)
  862. img2.Position = UDim2.new(0,0,0,0)
  863. img2.Size = UDim2.new(1,0,1,0)
  864. img2.Image = "rbxassetid://153485522"
  865. img2.BackgroundTransparency = 1
  866. img2.ImageColor3 = Color3.new(.9,0,0)
  867.  
  868. function TargetSelect(person)
  869. local dd=coroutine.wrap(function()
  870. if targetted ~= person then
  871. targetted = person
  872. img2.Size = UDim2.new(1,0,1,0)
  873. img2.ImageTransparency = 0
  874. img2.Position = UDim2.new(0,0,0,0)
  875. for i = 0, 2, 0.1 do
  876. swait()
  877. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  878. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  879. img2.ImageTransparency = img2.ImageTransparency + 0.05
  880. end
  881. end
  882. end)
  883. dd()
  884. end
  885.  
  886. function dmg(dude)
  887. if dude.Name ~= char then
  888. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  889. local bgf = Instance.new("BodyGyro",dude.Head)
  890. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  891. local val = Instance.new("BoolValue",dude)
  892. val.Name = "IsHit"
  893. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  894. local partasdeff = Instance.new("ParticleEmitter",torsy)
  895. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  896. partasdeff.LightEmission = .1
  897. partasdeff.Size = NumberSequence.new(0.2)
  898. partasdeff.Texture = "rbxassetid://771221224"
  899. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  900. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  901. partasdeff.Transparency = bbb
  902. partasdeff.Size = aaa
  903. partasdeff.ZOffset = .9
  904. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  905. partasdeff.LockedToPart = false
  906. partasdeff.EmissionDirection = "Back"
  907. partasdeff.Lifetime = NumberRange.new(1, 2)
  908. partasdeff.Rate = 1000
  909. partasdeff.Rotation = NumberRange.new(-100, 100)
  910. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  911. partasdeff.Speed = NumberRange.new(6)
  912. partasdeff.VelocitySpread = 10000
  913. partasdeff.Enabled=false
  914. partasdeff:Emit(30)
  915. coroutine.wrap(function()
  916. targetted = nil
  917. swait(30)
  918. dude:BreakJoints()
  919. swait(5)
  920. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  921. for i=0,1,.05 do
  922. for a,v in pairs(dude:GetChildren()) do
  923. if v:IsA("BasePart") then
  924. v.Transparency = i
  925. end
  926. end
  927. swait()
  928. end
  929. for a,v in pairs(dude:GetChildren()) do
  930. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  931. v.ParticleEmitter.Enabled = false
  932. end
  933. game:service'Debris':AddItem(v,2)
  934. end
  935. end)()
  936. end
  937. end
  938.  
  939. --lazi
  940. function kdown(dd)
  941. if dd.Name ~= char then
  942. dd.Humanoid.PlatformStand = true
  943. local bgf = Instance.new("BodyGyro",dd.Head)
  944. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  945. local val = Instance.new("BoolValue",dd)
  946. val.Name = "IsHit"
  947. end
  948. end
  949.  
  950. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  951. --local buddy
  952. for _, c in pairs(workspace:children()) do
  953. local hum = c:findFirstChild("Humanoid")
  954. if hum ~= nil then
  955. local head = c:findFirstChild("Torso")
  956. if head ~= nil then
  957. local targ = head.Position - Part.Position
  958. local mag = targ.magnitude
  959. if mag <= Magnitude and c.Name ~= plr.Name then
  960. if c.Name ~= char then
  961. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  962. local asd = Instance.new("ParticleEmitter",c.Torso)
  963. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  964. asd.LightEmission = .1
  965. asd.Size = NumberSequence.new(0.2)
  966. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  967. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  968. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  969. asd.Transparency = bbb
  970. asd.Size = aaa
  971. asd.ZOffset = .9
  972. asd.Acceleration = Vector3.new(0, -5, 0)
  973. asd.LockedToPart = false
  974. asd.EmissionDirection = "Back"
  975. asd.Lifetime = NumberRange.new(1, 2)
  976. asd.Rate = 1000
  977. asd.Rotation = NumberRange.new(-100, 100)
  978. asd.RotSpeed = NumberRange.new(-100, 100)
  979. asd.Speed = NumberRange.new(6)
  980. asd.VelocitySpread = 10000
  981. asd.Enabled=true
  982. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  983. dmg(c)
  984. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  985. coroutine.wrap(function()
  986. wait(.2)
  987. asd.Enabled = false
  988. wait(2)
  989. asd:Remove()
  990. end)()
  991. else
  992. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  993. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  994.  
  995. end
  996. end
  997. end
  998. end
  999. end
  1000. end
  1001. end
  1002.  
  1003. -------------------------------------------------------
  1004. --End Important Functions--
  1005. -------------------------------------------------------
  1006.  
  1007. --[[
  1008. Thanks for using Build-To-Lua by jarredbcv.
  1009. ]]--
  1010.  
  1011. New = function(Object, Parent, Name, Data)
  1012. local Object = Instance.new(Object)
  1013. for Index, Value in pairs(Data or {}) do
  1014. Object[Index] = Value
  1015. end
  1016. Object.Parent = Parent
  1017. Object.Name = Name
  1018. return Object
  1019. end
  1020.  
  1021. Doll = New("Model",char,"Doll",{})
  1022. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1023. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1024. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1026. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1027. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1031. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1034. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1039. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1040. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1047. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1048. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1056. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1057. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1060. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1064. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1065. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1069. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1073. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1074. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1077. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1082. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1083. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1090. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1091. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1098. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1099. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1106. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1107. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1108. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1109. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1110. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1111. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1112. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1113. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1114. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1116. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1117. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1118. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1119. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1120. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1121.  
  1122. --lazi xd
  1123. Needle = New("Model",char,"Needle",{})
  1124. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1125. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1126.  
  1127.  
  1128. for _, v in pairs(Doll:GetChildren()) do
  1129. if v:IsA'BasePart' then
  1130. v.CanCollide = false
  1131. end
  1132. end
  1133.  
  1134. for _, v in pairs(Needle:GetChildren()) do
  1135. if v:IsA'BasePart' then
  1136. v.CanCollide = false
  1137. end
  1138. end
  1139.  
  1140.  
  1141. local NewInstance = function(instance,parent,properties)
  1142. local inst = Instance.new(instance,parent)
  1143. if(properties)then
  1144. for i,v in next, properties do
  1145. pcall(function() inst[i] = v end)
  1146. end
  1147. end
  1148. return inst;
  1149. end
  1150. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1151.  
  1152. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1153.  
  1154.  
  1155.  
  1156. -------------------------------------------------------
  1157. --Start Music Option--
  1158. -------------------------------------------------------
  1159. local Music = Instance.new("Sound",tors)
  1160. Music.Volume = 2.5
  1161. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1162. Music.Looped = true
  1163. Music.Pitch = .9 --Pitcher
  1164. Music:Play()
  1165. -------------------------------------------------------
  1166. --End Music Option--
  1167. -------------------------------------------------------
  1168.  
  1169.  
  1170. -------------------------------------------------------
  1171. --Start Attacks N Stuff--
  1172. -------------------------------------------------------
  1173. local sine=0
  1174. function LockOn()
  1175. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1176. TargetSelect(mouse.Target.Parent)
  1177. CreateSound("743521450", char, 1, .8)
  1178. end
  1179. end
  1180.  
  1181.  
  1182.  
  1183. function Stab_Them_For_FUN()
  1184. attack = true
  1185. hum.WalkSpeed = 0
  1186. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1187. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1188. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1189. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1190. partasdeff.LightEmission = .1
  1191. partasdeff.Size = NumberSequence.new(0.2)
  1192. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1193. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1194. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1195. partasdeff.Transparency = bbb
  1196. partasdeff.Size = aaa
  1197. partasdeff.ZOffset = .9
  1198. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1199. partasdeff.LockedToPart = false
  1200. partasdeff.EmissionDirection = "Back"
  1201. partasdeff.Lifetime = NumberRange.new(1, 2)
  1202. partasdeff.Rate = 1000
  1203. partasdeff.Rotation = NumberRange.new(-100, 100)
  1204. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1205. partasdeff.Speed = NumberRange.new(6)
  1206. partasdeff.VelocitySpread = 10000
  1207. partasdeff.Enabled=false
  1208. for i = 0, 1.4, 0.1 do
  1209. swait()
  1210. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1211. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1212. if Mrandom(1,15) == 1 then
  1213. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1214. end
  1215. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1216. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1217. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1218. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1219. end
  1220. dmg(targetted)
  1221. partasdeff.Enabled=true
  1222. CreateSound("429400881", torsy, 10, .8)
  1223. for i = 0, 1.4, 0.1 do
  1224. swait()
  1225. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1226. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1227. if Mrandom(1,15) == 1 then
  1228. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1229. end
  1230. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1231. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1232. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1233. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1234. end
  1235. partasdeff.Enabled=false
  1236. for i = 0, 1.4, 0.1 do
  1237. swait()
  1238. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1239. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1240. if Mrandom(1,15) == 1 then
  1241. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1242. end
  1243. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1244. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1245. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1246. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1247. end
  1248. attack = false
  1249. hum.WalkSpeed = 8
  1250. elseif targetted.Name == "makhail07" then
  1251. for i = 0, 2.4, 0.1 do
  1252. swait()
  1253. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1254. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1255. if Mrandom(1,15) == 1 then
  1256. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1257. end
  1258. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1259. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1260. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1261. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1262. end
  1263. for i = 0, 2.4, 0.1 do
  1264. swait()
  1265. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1266. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1267. if Mrandom(1,15) == 1 then
  1268. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1269. end
  1270. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1271. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1272. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1273. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1274. end
  1275. coroutine.wrap(function()
  1276. wait(2)
  1277. --partasdeff:Remove()
  1278. end)()
  1279. local sel = Mrandom(1,3)
  1280. if sel == 1 then
  1281. chatfunc("Hmhmhm, Why try?")
  1282. elseif sel == 2 then
  1283. chatfunc("Stop it that's my creator.")
  1284. elseif sel == 3 then
  1285. chatfunc("I can't do that...")
  1286. end
  1287. wait(2)
  1288. hum.WalkSpeed = 8
  1289. attack = false
  1290. elseif targetted.Name == "Salvo_Starly" then
  1291. for i = 0, 2.4, 0.1 do
  1292. swait()
  1293. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1294. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1295. if Mrandom(1,15) == 1 then
  1296. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1297. end
  1298. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1299. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1300. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1301. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1302. end
  1303. for i = 0, 2.4, 0.1 do
  1304. swait()
  1305. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1306. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1307. if Mrandom(1,15) == 1 then
  1308. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1309. end
  1310. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1311. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1312. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1313. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1314. end
  1315. coroutine.wrap(function()
  1316. wait(2)
  1317. --partasdeff:Remove()
  1318. end)()
  1319. local sel = Mrandom(1,3)
  1320. if sel == 1 then
  1321. chatfunc("Sorry about that.")
  1322. elseif sel == 2 then
  1323. chatfunc("H-Hello. I almost killed you.")
  1324. elseif sel == 3 then
  1325. chatfunc("OwO?")
  1326. end
  1327. wait(2)
  1328. hum.WalkSpeed = 8
  1329. attack = false
  1330. elseif targetted.Name == "Nebula_Zorua" then
  1331. for i = 0, 2.4, 0.1 do
  1332. swait()
  1333. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1334. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1335. if Mrandom(1,15) == 1 then
  1336. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1337. end
  1338. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1339. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1340. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1341. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1342. end
  1343. for i = 0, 2.4, 0.1 do
  1344. swait()
  1345. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1346. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1347. if Mrandom(1,15) == 1 then
  1348. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1349. end
  1350. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1351. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1352. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1353. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1354. end
  1355. coroutine.wrap(function()
  1356. wait(2)
  1357. --partasdeff:Remove()
  1358. end)()
  1359. local sel = Mrandom(1,3)
  1360. if sel == 1 then
  1361. chatfunc("Sorry, Nebula.")
  1362. elseif sel == 2 then
  1363. chatfunc("Theres no need to harm you. Yet...")
  1364. elseif sel == 3 then
  1365. chatfunc("My mistake.")
  1366. end
  1367. wait(2)
  1368. hum.WalkSpeed = 8
  1369. attack = false
  1370. elseif targetted.Name == "KillerDarkness0105" then
  1371. for i = 0, 2.4, 0.1 do
  1372. swait()
  1373. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1374. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1375. if Mrandom(1,15) == 1 then
  1376. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1377. end
  1378. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1379. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1380. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1381. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1382. end
  1383. for i = 0, 2.4, 0.1 do
  1384. swait()
  1385. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1386. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1387. if Mrandom(1,15) == 1 then
  1388. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1389. end
  1390. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1391. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1393. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1394. end
  1395. coroutine.wrap(function()
  1396. wait(2)
  1397. --partasdeff:Remove()
  1398. end)()
  1399. local sel = Mrandom(1,3)
  1400. if sel == 1 then
  1401. chatfunc("Hm, Killer it's been a while.")
  1402. elseif sel == 2 then
  1403. chatfunc("No need for this.")
  1404. elseif sel == 3 then
  1405. chatfunc("Hello, sorry.")
  1406. end
  1407. wait(2)
  1408. hum.WalkSpeed = 8
  1409. attack = false
  1410. end
  1411. end
  1412.  
  1413. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1414. attack = true
  1415. hum.WalkSpeed = 0
  1416. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1417. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1418. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1419. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1420. partasdeff.LightEmission = .1
  1421. partasdeff.Size = NumberSequence.new(0.2)
  1422. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1423. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1424. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1425. partasdeff.Transparency = bbb
  1426. partasdeff.Size = aaa
  1427. partasdeff.ZOffset = .9
  1428. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1429. partasdeff.LockedToPart = false
  1430. partasdeff.EmissionDirection = "Back"
  1431. partasdeff.Lifetime = NumberRange.new(1, 2)
  1432. partasdeff.Rate = 1000
  1433. partasdeff.Rotation = NumberRange.new(-100, 100)
  1434. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1435. partasdeff.Speed = NumberRange.new(6)
  1436. partasdeff.VelocitySpread = 10000
  1437. partasdeff.Enabled=false
  1438. for i = 0, 1.2, 0.1 do
  1439. swait()
  1440. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1441. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1442. if Mrandom(1,15) == 1 then
  1443. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1444. end
  1445. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1446. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1447. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1448. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1449. end
  1450. HW.Part0 = root
  1451. for i = 0, 1.8, 0.1 do
  1452. swait()
  1453. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1454. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1455. if Mrandom(1,15) == 1 then
  1456. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1457. end
  1458. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1459. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1460. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1461. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1462. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1463. end
  1464. kdown(targetted)
  1465. for i = 0, 1.6, 0.1 do
  1466. swait()
  1467. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1468. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1469. if Mrandom(1,15) == 1 then
  1470. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1471. end
  1472. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1473. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1474. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1475. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1476. end
  1477. for i = 1,7 do
  1478. partasdeff.Enabled = false
  1479. for i = 0, 1.6, 0.1 do
  1480. swait()
  1481. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1482. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1483. if Mrandom(1,15) == 1 then
  1484. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1485. end
  1486. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1487. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1488. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1489. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1490. end
  1491. CreateSound("429400881", torsy, 10, 1)
  1492. partasdeff.Enabled = true
  1493. for i = 0, 1.6, 0.1 do
  1494. swait()
  1495. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1496. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1497. if Mrandom(1,15) == 1 then
  1498. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1499. end
  1500. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1501. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1502. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1503. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1504. end
  1505. end
  1506. partasdeff.Enabled = false
  1507. dmg(targetted)
  1508. attack = false
  1509. HW.Part0 = ra
  1510. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1511. hum.WalkSpeed = 8
  1512. elseif targetted.Name == "makhail07" then
  1513. for i = 0, 3.2, 0.1 do
  1514. swait()
  1515. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1516. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1517. if Mrandom(1,15) == 1 then
  1518. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1519. end
  1520. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1521. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1522. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1523. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1524. end
  1525. for i = 0, 1.8, 0.1 do
  1526. swait()
  1527. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1528. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1529. if Mrandom(1,15) == 1 then
  1530. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1531. end
  1532. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1533. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1534. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1535. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1536. end
  1537. coroutine.wrap(function()
  1538. wait(2)
  1539. --partasdeff:Remove()
  1540. end)()
  1541. local sel = Mrandom(1,3)
  1542. if sel == 1 then
  1543. chatfunc("Hah you tried.")
  1544. elseif sel == 2 then
  1545. chatfunc("No,no that's wrong.")
  1546. elseif sel == 3 then
  1547. chatfunc("Oops, I almost smashed myself to pieces.")
  1548. end
  1549. wait(2)
  1550. hum.WalkSpeed = 8
  1551. attack = false
  1552. elseif targetted.Name == "Salvo_Starly" then
  1553. for i = 0, 3.2, 0.1 do
  1554. swait()
  1555. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1556. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1557. if Mrandom(1,15) == 1 then
  1558. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1559. end
  1560. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1561. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1562. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1563. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1564. end
  1565. for i = 0, 1.8, 0.1 do
  1566. swait()
  1567. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1568. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1569. if Mrandom(1,15) == 1 then
  1570. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1571. end
  1572. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1573. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1574. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1575. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1576. end
  1577. coroutine.wrap(function()
  1578. wait(2)
  1579. --partasdeff:Remove()
  1580. end)()
  1581. local sel = Mrandom(1,3)
  1582. if sel == 1 then
  1583. chatfunc("Ooooopsy.")
  1584. elseif sel == 2 then
  1585. chatfunc("OOF I almost smashed you.")
  1586. elseif sel == 3 then
  1587. chatfunc("Give me, wait...Salvo?")
  1588. end
  1589. wait(2)
  1590. hum.WalkSpeed = 8
  1591. attack = false
  1592. elseif targetted.Name == "Nebula_Zorua" then
  1593. for i = 0, 3.2, 0.1 do
  1594. swait()
  1595. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1596. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1597. if Mrandom(1,15) == 1 then
  1598. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1599. end
  1600. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1601. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1602. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1603. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1604. end
  1605. for i = 0, 1.8, 0.1 do
  1606. swait()
  1607. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1608. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1609. if Mrandom(1,15) == 1 then
  1610. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1611. end
  1612. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1613. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1614. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1615. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1616. end
  1617. coroutine.wrap(function()
  1618. wait(2)
  1619. --partasdeff:Remove()
  1620. end)()
  1621. local sel = Mrandom(1,3)
  1622. if sel == 1 then
  1623. chatfunc("Lucky I know you...")
  1624. elseif sel == 2 then
  1625. chatfunc("Nebu?")
  1626. elseif sel == 3 then
  1627. chatfunc("VSB = Bad, GSB = Good")
  1628. end
  1629. wait(2)
  1630. hum.WalkSpeed = 8
  1631. attack = false
  1632. elseif targetted.Name == "KillerDarkness0105" then
  1633. for i = 0, 3.2, 0.1 do
  1634. swait()
  1635. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1636. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1637. if Mrandom(1,15) == 1 then
  1638. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1639. end
  1640. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1641. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1642. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1643. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1644. end
  1645. for i = 0, 1.8, 0.1 do
  1646. swait()
  1647. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1648. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1649. if Mrandom(1,15) == 1 then
  1650. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1651. end
  1652. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1653. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1655. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1656. end
  1657. coroutine.wrap(function()
  1658. wait(2)
  1659. --partasdeff:Remove()
  1660. end)()
  1661. local sel = Mrandom(1,3)
  1662. if sel == 1 then
  1663. chatfunc("AaaaAA Killer, what are you doing?")
  1664. elseif sel == 2 then
  1665. chatfunc("Are you finished with those touhou scripts?")
  1666. elseif sel == 3 then
  1667. chatfunc("Oh hi, sorry for that.")
  1668. end
  1669. wait(2)
  1670. hum.WalkSpeed = 8
  1671. attack = false
  1672. end
  1673. end
  1674.  
  1675. function Get_Over_Here_And_PERISH()
  1676. attack = true
  1677. hum.WalkSpeed = 0
  1678. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1679. for i = 0, 2, 0.1 do
  1680. swait()
  1681. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1682. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1683. if Mrandom(1,15) == 1 then
  1684. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1685. end
  1686. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1687. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1688. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1689. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1690. end
  1691. coroutine.resume(coroutine.create(function()
  1692. for i = 1,10 do
  1693. swait()
  1694. local Pully = Create("BodyPosition")({
  1695. P = 9000,
  1696. D = 1000,
  1697. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1698. position = ra.Position - ra.CFrame.lookVector * 6,
  1699. Parent = torsy
  1700. })
  1701. game:GetService("Debris"):AddItem(Pully, 0.2)
  1702. wait()
  1703. end
  1704. end))
  1705. CreateSound("541909814", torsy, 10, 1)
  1706. CreateSound("131228548", hed, 10, 1)
  1707. for i = 0, 2.2, 0.1 do
  1708. swait()
  1709. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1710. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1711. if Mrandom(1,15) == 1 then
  1712. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1713. end
  1714. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1715. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1716. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1717. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1718. end
  1719. attack = false
  1720. hum.WalkSpeed = 8
  1721. end
  1722.  
  1723. function The_End_offfff()
  1724. attack = true
  1725. hum.WalkSpeed = 0
  1726. Music:Stop()
  1727. for _, v in pairs(Doll:GetChildren()) do
  1728. if v:IsA'BasePart' then
  1729. v:Remove()
  1730. end
  1731. end
  1732. for _, v in pairs(Needle:GetChildren()) do
  1733. if v:IsA'BasePart' then
  1734. v:Remove()
  1735. end
  1736. end
  1737. for i = 0,6,0.1 do
  1738. swait()
  1739. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1740. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1741. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1742. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1743. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1744. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1745. end
  1746. CreateSound("1093102664", hed, 10, 1)
  1747. for i = 0,4,0.1 do
  1748. swait()
  1749. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1750. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1751. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1752. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1753. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1754. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1755. end
  1756. for i = 0,6,0.1 do
  1757. swait()
  1758. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1759. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1760. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1761. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1762. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1763. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1764. end
  1765. wait(2)
  1766. dmg(char)
  1767. end
  1768.  
  1769. -------------------------------------------------------
  1770. --End Attacks N Stuff--
  1771. -------------------------------------------------------
  1772. mouse.Button1Down:connect(function()
  1773. if attack == false and targetted ~= nil then
  1774. Stab_Them_For_FUN()
  1775. end
  1776. end)
  1777.  
  1778.  
  1779. mouse.KeyDown:connect(function(key)
  1780. if attack == false then
  1781. if key == 'q' then
  1782. LockOn()
  1783. elseif key == 'f' then
  1784. chatfunc("Come on now child everythings okay...")
  1785. elseif key == 'e' and targetted ~= nil then
  1786. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1787. elseif key == 'x' and targetted ~= nil then
  1788. Get_Over_Here_And_PERISH()
  1789. elseif key == 'r' and targetted ~= nil then
  1790. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1791. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1792. elseif key == 'p' then
  1793. The_End_offfff()
  1794. end
  1795. end
  1796. end)
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802.  
  1803. -------------------------------------------------------
  1804. --Start Animations--
  1805. -------------------------------------------------------
  1806. local equipped = false
  1807. hum.WalkSpeed = 8
  1808. hed.face.Texture = "rbxassetid://1471407701"
  1809. local idle = 0
  1810. local change = 1
  1811. local val = 0
  1812. local toim = 0
  1813. local idleanim = 0.4
  1814. hum.Animator.Parent = nil
  1815. while true do
  1816. swait()
  1817. game.Lighting.TimeOfDay = "00:00:00"
  1818. --game.Lighting.FogEnd = 50
  1819. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1820. Music.Parent = tors
  1821.  
  1822. imgl.Rotation = imgl.Rotation + 3
  1823. img2.Rotation = img2.Rotation + 3
  1824. if targetted ~= nil then
  1825. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1826. abss.Enabled = true
  1827. elseif targetted == nil then
  1828. abss.Adornee = nil
  1829. abss.Enabled = false
  1830. end
  1831.  
  1832. while true and imgl.Rotation >= 360 do
  1833. imgl.Rotation = 0
  1834. img2.Rotation = 0
  1835. end
  1836.  
  1837. sine = sine + change
  1838. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1839. local velderp = root.Velocity.y
  1840. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1841. if equipped == true or equipped == false then
  1842. if attack == false then
  1843. idle = idle + 1
  1844. else
  1845. idle = 0
  1846. end
  1847. if 1 < root.Velocity.y and hitfloor == nil then
  1848. Anim = "Jump"
  1849. if attack == false then
  1850. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1851. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1852. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1853. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1854. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1855. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1856. end
  1857. elseif -1 > root.Velocity.y and hitfloor == nil then
  1858. Anim = "Fall"
  1859. if attack == false then
  1860. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1861. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1862. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1863. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1864. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1865. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1866. end
  1867. elseif torvel < 1 and hitfloor ~= nil then
  1868. Anim = "Idle"
  1869. change = .6
  1870. if attack == false then
  1871. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1872. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1873. if Mrandom(1,15) == 1 then
  1874. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1875. end
  1876. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1877. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1878. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1879. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1880. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1881. end
  1882. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1883. Anim = "Walk"
  1884. change = .4
  1885. if attack == false then
  1886. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1887. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1888. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1889. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1890. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1891. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1892. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1893. end
  1894. end
  1895. end
  1896. if 0 < #Effects then
  1897. for e = 1, #Effects do
  1898. if Effects[e] ~= nil then
  1899. local Thing = Effects[e]
  1900. if Thing ~= nil then
  1901. local Part = Thing[1]
  1902. local Mode = Thing[2]
  1903. local Delay = Thing[3]
  1904. local IncX = Thing[4]
  1905. local IncY = Thing[5]
  1906. local IncZ = Thing[6]
  1907. if 1 >= Thing[1].Transparency then
  1908. if Thing[2] == "Block1" then
  1909. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1910. local Mesh = Thing[1].Mesh
  1911. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1912. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1913. elseif Thing[2] == "Block2" then
  1914. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1915. local Mesh = Thing[7]
  1916. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1917. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1918. elseif Thing[2] == "Block3" then
  1919. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1920. local Mesh = Thing[7]
  1921. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1922. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1923. elseif Thing[2] == "Cylinder" then
  1924. local Mesh = Thing[1].Mesh
  1925. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1926. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1927. elseif Thing[2] == "Blood" then
  1928. local Mesh = Thing[7]
  1929. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1930. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1931. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1932. elseif Thing[2] == "Elec" then
  1933. local Mesh = Thing[1].Mesh
  1934. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1935. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1936. elseif Thing[2] == "Disappear" then
  1937. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1938. elseif Thing[2] == "Shatter" then
  1939. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1940. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1941. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1942. Thing[6] = Thing[6] + Thing[5]
  1943. end
  1944. else
  1945. Part.Parent = nil
  1946. table.remove(Effects, e)
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end
  1952. end
  1953. -------------------------------------------------------
  1954. --End Animations And Script--
  1955. -------------------------------------------------------
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