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- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local char = Player.Character
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local services={}
- local cmds={}
- local std={}
- local Version = 'Haise Sasaki, For personal use only. Version 2.0'
- wait(0.1)
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=']'
- local scriptprefix='\\'
- local split=" "
- --| CMD List |--
- CMDs = {
- '1. cmds',
- '2. ftgr',
- '3. ftgt',
- '4. ftgy',
- '5. ftgf',
- '6. ftgg',
- '7. ftgh',
- '8. shadar',
- '9. shadat',
- '10. shaday',
- '11. shadaf',
- '12. shadag',
- '13. shadah',
- '14. icebr',
- '15. icebt',
- '16. iceby',
- '17. icebf',
- '18. icebg',
- '19. icebh',
- '20. rashr',
- '21. rasht',
- '22. rashy',
- '23. rashf',
- '24. rashg',
- '25. rashh',
- '26. fastlvl', --spam left control
- '27. addnin',
- '28. addtai',
- '29. addra',
- '30. addgen',
- '31. addsum',
- '32. goto plr',
- '33. ctp', --click to tp
- '34. byakar',
- '35. byakat',
- '36. byakay',
- '37. byakaf',
- '38. byakag',
- '39. byakah',
- '40. byakbr',
- '41. byakbt',
- '42. byakby',
- '43. byakbf',
- '44. byakrg',
- '45. byakah',
- '46. byakcr',
- '47. byakct',
- '48. byakcy',
- '49. byakcf',
- '50. byakcg',
- '51. byakch',
- '52. shadar',
- '53. shadat',
- '54. shaday',
- '55. shadaf',
- '56. shadag',
- '57. shadah', --rest of the shadow moves are further down the list, SORRY :(
- '58. tenscr',
- '59. tensar',
- '60. tensat',
- '61. tensay',
- '62. tensaf',
- '63. tensag',
- '64. tensah',
- '65. tensbr',
- '66. tensbt',
- '67. tensby',
- '68. tensbf',
- '69. tensbg',
- '70. tensbh',
- '71. tenscr',
- '72. tensct',
- '73. tenscy',
- '74. tenscf',
- '75. tenscg',
- '76. tensch',
- '77. infchak', --inf chakra
- '78. infblo', --inf block
- '79. stormar',
- '80. stormat',
- '81. stormay',
- '82. stormaf',
- '83. stormag',
- '84. stormah',
- '85. stormbr',
- '86. stormbt',
- '87. stormby',
- '88. stormbf',
- '89. stormbg',
- '90. stormbh',
- '91. stormcr',
- '92. stormct',
- '93. stormcy',
- '94. stormcf',
- '95. stormcg',
- '96. stormch',
- '97. kamr',
- '98. kamt',
- '99. kamy',
- '100. kamf',
- '101. kamg',
- '102. kamh',
- '103. allmodes',
- '104. firear',
- '105. fireat',
- '106. fireay',
- '107. fireaf',
- '108. fireag',
- '109. fireah',
- '110. firebr',
- '111. firebt',
- '112. fireby',
- '113. firebf',
- '114. firebg',
- '115. firebh',
- '116. firecr',
- '117. firect',
- '118. firecy',
- '119. firecf',
- '120. firecg',
- '121. firech',
- '122. firedr',
- '123. firedt',
- '124. firedy',
- '125. firedf',
- '126. firedg',
- '127. firedh',
- '128. fireer',
- '129. fireet',
- '130. fireey',
- '130. fireef',
- '132. fireeg',
- '133. fireeh',
- '134. mikunai1',
- '135. mikunai2',
- '136. mikunai3',
- '137. shur1',
- '138. shur2',
- '139. shur3',
- '140. ocho1',
- '141. ocho2',
- '142. ocho3',
- '143. katan1',
- '144. katan2',
- '145. katan3',
- '146. exec1',
- '147. exec2',
- '148. exec3',
- '149. trip1',
- '150. trip2',
- '151. trip3',
- '152. sasa1',
- '153. sasa2',
- '154. sasa3',
- '155. hira1',
- '156. hira2',
- '157. hira3',
- '158. same1',
- '159. same2',
- '160. same3',
- '161. gunb1',
- '162. gunb2',
- '163. gunb3',
- '164. thunswo1',
- '165. thunswo2',
- '166. thunswo3',
- '167. kunai1',
- '168. kunai2',
- '169. kunai3',
- '170. sai1',
- '171. sai2',
- '172. sai3',
- '173. sasa1',
- '174. sasa2',
- '175. sasa3',
- '176. omoi1',
- '177. omoi2',
- '178. omoi3',
- '179. mirf1',
- '180. mirf2',
- '181. mirf3',
- '182. windm1',
- '183. windm2',
- '184. windm3',
- '185. sasb1',
- '186. sasb2',
- '187. sasb3',
- '188. spin1',
- '189. spin2',
- '190. spin3',
- '191. spin4',
- '192. tpbyp', --bypass tp
- '193. sasb3',
- '194. dblexp',
- '195. vers',
- '196. waterar',
- '197. waterat',
- '198. wateray',
- '199. wateraf',
- '200. waterag',
- '201. waterah',
- '202. waterbr',
- '203. waterbt',
- '204. waterby',
- '205. waterbf',
- '206. waterbg',
- '207. waterah',
- '208. watercr',
- '209. waterct',
- '210. watercy',
- '211. watercf',
- '212. watercg',
- '213. waterch',
- '214. waterdr',
- '215. waterdt',
- '216. waterdy',
- '217. waterdf',
- '218. waterdg',
- '219. waterdh',
- '220. waterer',
- '221. wateret',
- '222. waterey',
- '223. wateref',
- '224. watereg',
- '225. watereh',
- '226. akar',
- '227. akat',
- '228. akay',
- '229. akaf',
- '230. akag',
- '231. akah',
- '232. akbr',
- '233. akbt',
- '234. akby',
- '235. akbf',
- '236. akbg',
- '237. akbh',
- '238. akcr',
- '239. akct',
- '240. akcy',
- '241. akcf',
- '242. akcg',
- '243. akch',
- '244. rinar',
- '245. rinat',
- '246. rinay',
- '247. rinaf',
- '248. rinag',
- '249. rinah',
- '250. rinbr',
- '251. rinbt',
- '252. rinby',
- '253. rinbf',
- '254. rinbg',
- '255. rinbh',
- '256. rincr',
- '257. rinct',
- '258. rincy',
- '259. rincf',
- '260. rincg',
- '261. rinch',
- '262. sharar',
- '263. sharat',
- '264. sharay',
- '265. sharaf',
- '266. sharag',
- '267. sharah',
- '268. sharbr',
- '269. sharbt',
- '270. sharby',
- '271. sharbf',
- '272. sharbg',
- '273. sharbh',
- '274. sharcr',
- '275. sharct',
- '276. sharcy',
- '277. sharcf',
- '278. sharcg',
- '279. sharch',
- '280. magar',
- '281. magat',
- '282. magay',
- '283. magaf',
- '284. magag',
- '284. magah',
- '285. magbr',
- '286. magbt',
- '287. magby',
- '288. magbf',
- '289. magbg',
- '290. magbh',
- '291. magcr',
- '292. magct',
- '293. magcy',
- '294. magcf',
- '295. magcg',
- '296. magch',
- '297. momoar',
- '298. momoat',
- '299. momoay',
- '300. momoaf',
- '301. momoag',
- '302. momoah',
- '303. momobr',
- '304. momobt',
- '305. momoby',
- '306. momobf',
- '307. momobg',
- '308. momobh',
- '309. momocr',
- '310. momoct',
- '311. momocy',
- '312. momocf',
- '313. momocg',
- '314. momoch',
- '315. tensar',
- '316. tensat',
- '317. tensay',
- '318. tensaf',
- '319. tensag',
- '320. tensah',
- '321. tensbr',
- '322. tensbt',
- '323. tensby',
- '324. tensbf',
- '325. tensbg',
- '326. tensbh',
- '327. tenscr',
- '328. tensct',
- '329. tenscy',
- '331. tenscf',
- '332. tenscg',
- '333. tensch',
- '334. woodar',
- '335. woodat',
- '336. wooday',
- '337. woodaf',
- '338. woodag',
- '339. woodah',
- '340. woodbr',
- '350. woodbt',
- '351. woodby',
- '352. woodbf',
- '353. woodbg',
- '354. woodbh',
- '355. woodcr',
- '356. woodct',
- '357. woodcy',
- '358. woodcf',
- '359. woodcg',
- '360. woodch',
- '361. shadbr',
- '362. shadbt',
- '363. shadby',
- '364. shadbf',
- '365. shadbg',
- '366. shadbh',
- '367. shadcr',
- '368. shadct',
- '369. shadcy',
- '370. shadcf',
- '371. shadcg',
- '372. shadch',
- '373. lavaar',
- '374. lavaat',
- '375. lavaay',
- '376. lavaaf',
- '377. lavaag',
- '378. lavaah',
- '379. lavabr',
- '380. lavabt',
- '381. lavaby',
- '382. lavabf',
- '383. lavabg',
- '384. lavabh',
- '385. lavacr',
- '386. lavact',
- '387. lavacy',
- '388. lavacf',
- '389. lavacg',
- '390. lavach',
- '391. ligar',
- '392. ligat',
- '393. ligay',
- '394. ligaf',
- '395. ligag',
- '396. ligah',
- '397. ligbr',
- '398. ligbt',
- '399. ligby',
- '400. ligbf',
- '401. ligbg',
- '402. ligbh',
- '403. ligcr',
- '404. ligct',
- '405. ligcy',
- '406. ligcf',
- '407. ligcg',
- '408. ligch',
- '409. ligdr',
- '410. ligdt',
- '411. ligdy',
- '412. ligdf',
- '413. ligdg',
- '414. ligdh',
- '415. liger',
- '416. liget',
- '417. ligey',
- '418. ligef',
- '419. ligeg',
- '420. ligeh',
- }
- --| Lib |--
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl)
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str)
- cmd = findCmd(s_cmd[1])
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)
- local args=getArgs(a)
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- nameTable[#nameTable+1]=admin
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- --| Commands |--
- addcmd('goto','go to a player',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- end
- end)
- addcmd('ctp','ctp',{},
- function(args)
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "l" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- addcmd('ftgr','ftgr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "ftg")
- end)
- addcmd('ftgt','ftgt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "ftg")
- end)
- addcmd('ftgy','ftgy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "ftg")
- end)
- addcmd('ftgf','ftgf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "ftg")
- end)
- addcmd('ftgg','ftgg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "ftg")
- end)
- addcmd('ftgh','ftgh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "ftg")
- end)
- --end ftg move
- addcmd('rashr','rashr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "rashomon")
- end)
- addcmd('rasht','rasht',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "rashomon")
- end)
- addcmd('rashy','rashy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "rashomon")
- end)
- addcmd('rashf','rashf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "rashomon")
- end)
- addcmd('rashg','rashg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "rashomon")
- end)
- addcmd('rashh','rashh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "rashomon")
- end)
- --end rashomon move
- addcmd('shadar','shadar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "shadowa")
- end)
- addcmd('shadat','shadat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "shadowa")
- end)
- addcmd('shaday','shaday',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "shadowa")
- end)
- addcmd('shadaf','shadaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "shadowa")
- end)
- addcmd('shadag','shadag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "shadowa")
- end)
- addcmd('shadah','shadah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "shadowa")
- end)
- --end shadow moves
- addcmd('icebr','icebr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "iceb")
- end)
- addcmd('icebt','icebt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "iceb")
- end)
- addcmd('iceby','iceby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "iceb")
- end)
- addcmd('icebf','icebf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "iceb")
- end)
- addcmd('icebg','icebg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "iceb")
- end)
- addcmd('icebh','icebh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "iceb")
- end)
- --end ice moves
- addcmd('tenscr','tenscr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseiganc")
- end)
- addcmd('tensct','tensct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseiganc")
- end)
- addcmd('tenscy','tenscy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseiganc")
- end)
- addcmd('tenscf','tenscf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseiganc")
- end)
- addcmd('tenscg','tenscg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseiganc")
- end)
- addcmd('tensch','tensch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseiganc")
- end)
- addcmd('tensar','tensar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseigana")
- end)
- addcmd('tensat','tensat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseigana")
- end)
- addcmd('tensay','tensay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseigana")
- end)
- addcmd('tensaf','tensaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseigana")
- end)
- addcmd('tensag','tensag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseigana")
- end)
- addcmd('tensah','tensah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseigana")
- end)
- addcmd('tensbr','tensbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseiganb")
- end)
- addcmd('tensbt','tensbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseiganb")
- end)
- addcmd('tensby','tensby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseiganb")
- end)
- addcmd('tensbf','tensbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseiganb")
- end)
- addcmd('tensbg','tensbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseiganb")
- end)
- addcmd('tensbh','tensbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseiganb")
- end)
- --end tenseigan moves
- addcmd('stormar','stormar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "storma")
- end)
- addcmd('stormat','stormat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "storma")
- end)
- addcmd('stormay','stormay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "storma")
- end)
- addcmd('stormah','stormah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "storma")
- end)
- addcmd('stormah','stormah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "storma")
- end)
- addcmd('stormah','stormah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "storma")
- end)
- addcmd('stormbr','stormbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "stormb")
- end)
- addcmd('stormbt','stormbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "stormb")
- end)
- addcmd('stormby','stormby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "stormb")
- end)
- addcmd('stormbf','stormbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "stormb")
- end)
- addcmd('stormbg','stormbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "stormb")
- end)
- addcmd('stormbh','stormbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "stormb")
- end)
- addcmd('stormcr','stormcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "stormc")
- end)
- addcmd('stormct','stormct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "stormc")
- end)
- addcmd('stormcy','stormcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "stormc")
- end)
- addcmd('stormcf','stormcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "stormc")
- end)
- addcmd('stormcg','stormcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "stormc")
- end)
- addcmd('stormch','stormch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "stormc")
- end)
- --end storm moves
- addcmd('byakar','byakar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "byakugana")
- end)
- addcmd('byakat','byakat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "byakugana")
- end)
- addcmd('byakay','byakay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "byakugana")
- end)
- addcmd('byakaf','byakaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "byakugana")
- end)
- addcmd('byakag','byakag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "byakugana")
- end)
- addcmd('byakah','byakah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "byakugana")
- end)
- addcmd('byakbr','byakbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "byakuganb")
- end)
- addcmd('byakbt','byakbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "byakuganb")
- end)
- addcmd('byakby','byakby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "byakuganb")
- end)
- addcmd('byakbf','byakbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "byakuganb")
- end)
- addcmd('byakbg','byakbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "byakuganb")
- end)
- addcmd('byakbh','byakbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "byakuganb")
- end)
- addcmd('byakcr','byakcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "byakuganc")
- end)
- addcmd('byakct','byakct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "byakuganc")
- end)
- addcmd('byakcy','byakcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "byakuganc")
- end)
- addcmd('byakcf','byakcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "byakuganc")
- end)
- addcmd('byakcg','byakcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "byakuganc")
- end)
- addcmd('byakch','byakch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "byakuganc")
- end)
- --end byakugan moves
- addcmd('akar','akar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "chojia")
- end)
- addcmd('akat','akat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "chojia")
- end)
- addcmd('akay','akay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "chojia")
- end)
- addcmd('akaf','akaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "chojia")
- end)
- addcmd('akag','akag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "chojia")
- end)
- addcmd('akah','akah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "chojia")
- end)
- addcmd('akbr','akbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "chojib")
- end)
- addcmd('akbt','akbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "chojib")
- end)
- addcmd('akby','akby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "chojib")
- end)
- addcmd('akbf','akbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "chojib")
- end)
- addcmd('akbg','akbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "chojib")
- end)
- addcmd('akbh','akbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "chojib")
- end)
- addcmd('akcr','akcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "chojic")
- end)
- addcmd('akct','akct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "chojic")
- end)
- addcmd('akcy','akcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "chojic")
- end)
- addcmd('akcf','akcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "chojic")
- end)
- addcmd('akcg','akcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "chojic")
- end)
- addcmd('akch','akch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "chojic")
- end)
- --end akimichi moves
- addcmd('rinar','rinar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "rinnegana")
- end)
- addcmd('rinat','rinat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "rinnegana")
- end)
- addcmd('rinay','rinay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "rinnegana")
- end)
- addcmd('rinaf','rinaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "rinnegana")
- end)
- addcmd('rinag','rinag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "rinnegana")
- end)
- addcmd('rinah','rinah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "rinnegana")
- end)
- addcmd('rinbr','rinbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "rinneganb")
- end)
- addcmd('rinbt','rinbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "rinneganb")
- end)
- addcmd('rinby','rinby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "rinneganb")
- end)
- addcmd('rinbf','rinbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "rinneganb")
- end)
- addcmd('rinbg','rinbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "rinneganb")
- end)
- addcmd('rinbh','rinbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "rinneganb")
- end)
- addcmd('rincr','rincr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "rinneganc")
- end)
- addcmd('rinct','rinct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "rinneganc")
- end)
- addcmd('rincy','rincy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "rinneganc")
- end)
- addcmd('rincf','rincf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "rinneganc")
- end)
- addcmd('rincg','rincg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "rinneganc")
- end)
- addcmd('rinch','rinch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "rinneganc")
- end)
- --end rinnegan moves
- addcmd('sharar','sharar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sharingana")
- end)
- addcmd('sharat','sharay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sharingana")
- end)
- addcmd('sharaf','sharaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sharingana")
- end)
- addcmd('sharag','sharag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sharingana")
- end)
- addcmd('sharah','sharah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sharingana")
- end)
- addcmd('sharar','sharar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sharingana")
- end)
- addcmd('sharbr','sharbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sharinganb")
- end)
- addcmd('sharbt','sharbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sharinganb")
- end)
- addcmd('sharby','sharby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sharinganb")
- end)
- addcmd('sharbf','sharbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sharinganb")
- end)
- addcmd('sharbg','sharbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sharinganb")
- end)
- addcmd('sharbh','sharbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sharinganb")
- end)
- addcmd('sharcr','sharcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sharinganc")
- end)
- addcmd('sharct','sharct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sharinganc")
- end)
- addcmd('sharcy','sharcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sharinganc")
- end)
- addcmd('sharcf','sharcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sharinganc")
- end)
- addcmd('sharcg','sharcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sharinganc")
- end)
- addcmd('sharch','sharch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sharinganc")
- end)
- --end sharingan moves
- addcmd('magar','magar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sanda")
- end)
- addcmd('magat','magat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sanda")
- end)
- addcmd('magay','magay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sanda")
- end)
- addcmd('magaf','magaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sanda")
- end)
- addcmd('magag','magag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sanda")
- end)
- addcmd('magah','magah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sanda")
- end)
- addcmd('magbr','magbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sandb")
- end)
- addcmd('magbt','magbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sandb")
- end)
- addcmd('magby','magby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sandb")
- end)
- addcmd('magbf','magbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sandb")
- end)
- addcmd('magbg','magbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sandb")
- end)
- addcmd('magbh','magbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sandb")
- end)
- addcmd('magcr','magcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "sharinganc")
- end)
- addcmd('magct','magct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "sharinganc")
- end)
- addcmd('magcy','magcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "sharinganc")
- end)
- addcmd('magcf','magcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "sharinganc")
- end)
- addcmd('magcg','magcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "sharinganc")
- end)
- addcmd('magch','magch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "sharinganc")
- end)
- --end magnet moves
- addcmd('momoar','momoar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "momoa")
- end)
- addcmd('momoat','momoat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "momoa")
- end)
- addcmd('momoay','momoay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "momoa")
- end)
- addcmd('momoaf','momoaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "momoa")
- end)
- addcmd('momoag','momoag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "momoa")
- end)
- addcmd('momoah','momoah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "momoa")
- end)
- addcmd('momobr','momobr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "momob")
- end)
- addcmd('momobt','momobt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "momob")
- end)
- addcmd('momoby','momoby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "momob")
- end)
- addcmd('momobf','momobf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "momob")
- end)
- addcmd('momobg','momobg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "momob")
- end)
- addcmd('momobh','momobh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "momob")
- end)
- addcmd('momocr','momocr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "momoc")
- end)
- addcmd('momoct','momoct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "momoc")
- end)
- addcmd('momocy','momocy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "momoc")
- end)
- addcmd('momocf','momocf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "momoc")
- end)
- addcmd('momocg','momocg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "momoc")
- end)
- addcmd('momoch','momoch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "momoc")
- end)
- --end momoshiki moves
- addcmd('tensar','tensar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseigana")
- end)
- addcmd('tensat','tensat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseigana")
- end)
- addcmd('tensay','tensay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseigana")
- end)
- addcmd('tensaf','tensaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseigana")
- end)
- addcmd('tensag','tensag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseigana")
- end)
- addcmd('tensah','tensah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseigana")
- end)
- addcmd('tensbr','tensbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseiganb")
- end)
- addcmd('tensbt','tensbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseiganb")
- end)
- addcmd('tensby','tensby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseiganb")
- end)
- addcmd('tensbf','tensbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseiganb")
- end)
- addcmd('tensbg','tensbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseiganb")
- end)
- addcmd('tensbh','tensbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseiganb")
- end)
- addcmd('tenscr','tenscr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "tenseiganc")
- end)
- addcmd('tensct','tensct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "tenseiganc")
- end)
- addcmd('tenscy','tenscy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "tenseiganc")
- end)
- addcmd('tenscf','tenscf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "tenseiganc")
- end)
- addcmd('tenscg','tenscg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "tenseiganc")
- end)
- addcmd('tensch','tensch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "tenseiganc")
- end)
- --end tenseigan moves
- addcmd('woodar','woodar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "wooda")
- end)
- addcmd('woodat','woodat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "wooda")
- end)
- addcmd('wooday','wooday',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "wooda")
- end)
- addcmd('woodaf','woodaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "wooda")
- end)
- addcmd('woodag','woodag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "wooda")
- end)
- addcmd('woodah','woodah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "wooda")
- end)
- addcmd('woodbr','woodbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "woodb")
- end)
- addcmd('woodbt','woodbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "woodb")
- end)
- addcmd('woodby','woodby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "woodb")
- end)
- addcmd('woodbf','woodbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "woodb")
- end)
- addcmd('woodbg','woodbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "woodb")
- end)
- addcmd('woodbh','woodbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "woodb")
- end)
- addcmd('woodcr','woodcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "woodc")
- end)
- addcmd('woodct','woodct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "woodc")
- end)
- addcmd('woodcy','woodcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "woodc")
- end)
- addcmd('woodcf','woodcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "woodc")
- end)
- addcmd('woodcg','woodcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "woodc")
- end)
- addcmd('woodch','woodch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "woodc")
- end)
- --end wood moves
- addcmd('shadbr','shadbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "shadowb")
- end)
- addcmd('shadbt','shadbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "shadowb")
- end)
- addcmd('shadby','shadby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "shadowb")
- end)
- addcmd('shadbf','shadbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "shadowb")
- end)
- addcmd('shadbg','shadbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "shadowb")
- end)
- addcmd('shadbh','shadbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "shadowb")
- end)
- addcmd('shadcr','shadcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "shadowc")
- end)
- addcmd('shadct','shadct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "shadowc")
- end)
- addcmd('shadcy','shadcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "shadowc")
- end)
- addcmd('shadcf','shadcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "shadowc")
- end)
- addcmd('shadcg','shadcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "shadowc")
- end)
- addcmd('shadch','shadch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "shadowc")
- end)
- --end shadow moves
- addcmd('lavaar','lavaar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lavaa")
- end)
- addcmd('lavaat','lavaat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lavaa")
- end)
- addcmd('lavaay','lavaay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lavaa")
- end)
- addcmd('lavaaf','lavaaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lavaa")
- end)
- addcmd('lavaag','lavaag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lavaa")
- end)
- addcmd('lavaah','lavaah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lavaa")
- end)
- addcmd('lavabr','lavabr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lavab")
- end)
- addcmd('lavabt','lavabt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lavab")
- end)
- addcmd('lavaby','lavaby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lavab")
- end)
- addcmd('lavabf','lavabf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lavab")
- end)
- addcmd('lavabg','lavabg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lavab")
- end)
- addcmd('lavabh','lavabh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lavab")
- end)
- addcmd('lavacr','lavacr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lavac")
- end)
- addcmd('lavact','lavact',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lavac")
- end)
- addcmd('lavacy','lavacy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lavac")
- end)
- addcmd('lavacf','lavacf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lavac")
- end)
- addcmd('lavacg','lavacg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lavac")
- end)
- addcmd('lavach','lavach',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lavac")
- end)
- --end lava moves
- addcmd('allmodes','allmodes',{},
- function(args)
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].zetsu.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].slugsummon.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].gourd.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].woodsage.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].cursemark.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].gates.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].kisame.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].konan.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].hidan.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].sevenh.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.localPlayer.PlayerGui.MainGui.menu[Element].mist.lock.Image =("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.localPlayer.PlayerGui.MainGui.menu[Element].icedragon.lock.Image =("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.localPlayer.PlayerGui.MainGui.menu[Element].kamui.lock.Image =("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.localPlayer.PlayerGui.MainGui.menu[Element].susanoo.lock.Image =("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].hawksummon.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].frogsummon.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].snakesummon.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].ftg.lock.Image = ("rbxassetid://1494129610")
- local Element = "Sub"
- game.Players.LocalPlayer.PlayerGui.MainGui.menu[Element].rashomon.lock.Image = ("rbxassetid://1494129610")
- end)
- --end unlock allmodes
- addcmd('addnin','addnin',{},
- function(args)
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("addpoint", "Ninjutsu")
- end
- end)
- addcmd('addtai','addtai',{},
- function(args)
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("addpoint", "Taijutsu")
- end
- end)
- addcmd('addra','addra',{},
- function(args)
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("addpoint", "Rage")
- end
- end)
- addcmd('addsum','addsum',{},
- function(args)
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("addpoint", "Defense")
- end
- end)
- addcmd('addgen','addgen',{},
- function(args)
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("addpoint", "Stamina")
- end
- end)
- --end stats
- addcmd('fastlvl','fastlvl',{},
- function(args)
- local function Combat()
- coroutine.wrap(function()
- for i=1, 100 do
- while wait() do
- game.Players.LocalPlayer.keyinput:FireServer("firepower", 4)
- wait()
- game.Players.LocalPlayer.keyinput:FireServer("charge", true)
- end
- end
- end)()
- end
- local User = game:GetService("UserInputService")
- User.InputBegan:Connect(function(Key,IsChat)
- if IsChat then return end
- if Key.KeyCode == Enum.KeyCode.LeftControl then
- Combat()
- end
- end)
- end)
- --end fastlvl
- addcmd('mikunai1','mikunai1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "minatokunai")
- end)
- addcmd('mikunai2','mikunai2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "minatokunai")
- end)
- addcmd('mikunai3','mikunai3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "minatokunai")
- end)
- addcmd('shur1','shur1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "shuriken")
- end)
- addcmd('shur2','shur2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "shuriken")
- end)
- addcmd('shur3','shur3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "shruiken")
- end)
- addcmd('ocho1','ocho1',{}, --orochimaru sword
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "ocho")
- end)
- addcmd('ocho2','ocho2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "ocho")
- end)
- addcmd('ocho3','ocho3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "ocho")
- end)
- addcmd('katan1','katan1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "katana")
- end)
- addcmd('katan2','katan2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "katana")
- end)
- addcmd('katan3','katan3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "katana")
- end)
- addcmd('exec1','exec1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "executioner")
- end)
- addcmd('exec2','exec2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "executioner")
- end)
- addcmd('exec3','exec3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "executioner")
- end)
- addcmd('trip1','trip1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "triplebladed")
- end)
- addcmd('trip2','trip2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "triplebladed")
- end)
- addcmd('trip3','trip3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "triplebladed")
- end)
- addcmd('sasa1','sasa1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "sasukea")
- end)
- addcmd('sasa2','sasa2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "sasukea")
- end)
- addcmd('sasa3','sasa3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "sasukea")
- end)
- addcmd('hira1','hira1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "hira")
- end)
- addcmd('hira2','hira2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "hira")
- end)
- addcmd('hira3','hira3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "hira")
- end)
- addcmd('same1','same1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "samehada")
- end)
- addcmd('same2','same2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "samehada")
- end)
- addcmd('same3','same3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "samehada")
- end)
- addcmd('gunb1','gunb1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "gunbai")
- end)
- addcmd('gunb2','gunb2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "gunbai")
- end)
- addcmd('gunb3','gunb3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "gunbai")
- end)
- addcmd('thunswo1','thunswo1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "swordthunder")
- end)
- addcmd('thunswo2','thunswo2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "swordthunder")
- end)
- addcmd('thunswo3','thunswo3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "swordthunder")
- end)
- addcmd('kunai1','kunai1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "kunai")
- end)
- addcmd('kunai2','kunai2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "kunai")
- end)
- addcmd('kunai3','kunai3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "kunai")
- end)
- addcmd('sai1','sai1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "sai")
- end)
- addcmd('sai2','sai2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "sai")
- end)
- addcmd('sai3','sai3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "sai")
- end)
- addcmd('omoi1','omoi1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "omoi")
- end)
- addcmd('omoi2','omoi2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "omoi")
- end)
- addcmd('omoi3','omoi3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "omoi")
- end)
- addcmd('mirf1','mirf1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "mirfune")
- end)
- addcmd('mirf2','mirf2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "mirfune")
- end)
- addcmd('mirf3','mirf3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "mirfune")
- end)
- addcmd('windm1','windm1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "windmill")
- end)
- addcmd('windm2','windm2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "windmill")
- end)
- addcmd('windm3','windm3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "windmill")
- end)
- addcmd('sasb1','sasb1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "1", "sasukeb")
- end)
- addcmd('sasb2','sasb2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "2", "sasukeb")
- end)
- addcmd('sasb3','sasb3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equipwep", "3", "sasukeb")
- end)
- --end weps
- addcmd('firear','firear',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "firea")
- end)
- addcmd('fireat','fireat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "firea")
- end)
- addcmd('fireay','fireay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "firea")
- end)
- addcmd('fireaf','fireaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "firea")
- end)
- addcmd('fireag','fireag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "firea")
- end)
- addcmd('fireah','fireah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "firea")
- end)
- addcmd('firebr','frirebr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "fireb")
- end)
- addcmd('firebt','firebt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "fireb")
- end)
- addcmd('fireby','fireby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "fireb")
- end)
- addcmd('firebf','firebf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "fireb")
- end)
- addcmd('firebg','firebg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "fireb")
- end)
- addcmd('firebh','firebh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "fireb")
- end)
- addcmd('firecr','firecr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "firec")
- end)
- addcmd('firect','firect',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "firec")
- end)
- addcmd('firecy','firecy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "firec")
- end)
- addcmd('firecf','firecf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "firec")
- end)
- addcmd('firecg','firecg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "firec")
- end)
- addcmd('firech','firech',{''},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "firec")
- end)
- addcmd('firedr','firedr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "fired")
- end)
- addcmd('firedt','firedt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "fired")
- end)
- addcmd('firedy','firedy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "fired")
- end)
- addcmd('firedf','firedf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "fired")
- end)
- addcmd('firedg','firedg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "fired")
- end)
- addcmd('firedh','firedh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "fired")
- end)
- addcmd('fireer','fireer',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "firee")
- end)
- addcmd('fireet','fireet',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "firee")
- end)
- addcmd('fireey','fireey',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "firee")
- end)
- addcmd('fireef','fireef',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "firee")
- end)
- addcmd('fireeg','fireeg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "firee")
- end)
- addcmd('fireeh','fireeh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "firee")
- end)
- --end fire
- addcmd('waterar','waterar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "watera")
- end)
- addcmd('waterat','waterat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "watera")
- end)
- addcmd('wateray','wateray',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "watera")
- end)
- addcmd('wateraf','wateraf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "watera")
- end)
- addcmd('waterag','waterag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "watera")
- end)
- addcmd('waterah','waterah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "watera")
- end)
- --end watera
- addcmd('waterbr','waterbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "waterb")
- end)
- addcmd('waterbt','waterbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "waterb")
- end)
- addcmd('waterby','waterby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "waterb")
- end)
- addcmd('waterbf','waterbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "waterb")
- end)
- addcmd('waterbg','waterbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "waterb")
- end)
- addcmd('waterbh','waterbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "waterb")
- end)
- --end waterb
- addcmd('watercr','watercr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "waterc")
- end)
- addcmd('waterct','waterct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "waterc")
- end)
- addcmd('watercy','watercy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "waterc")
- end)
- addcmd('watercf','watercf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "waterc")
- end)
- addcmd('watercg','watercg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "waterc")
- end)
- addcmd('waterch','waterch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "waterc")
- end)
- --end waterc
- addcmd('waterdr','waterdr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "waterd")
- end)
- addcmd('waterdt','waterdt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "waterd")
- end)
- addcmd('waterdy','waterdy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "waterd")
- end)
- addcmd('waterdf','waterdf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "waterd")
- end)
- addcmd('waterdg','waterdg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "waterd")
- end)
- addcmd('waterdh','waterdh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "waterd")
- end)
- --end waterd
- addcmd('waterer','waterer',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "watere")
- end)
- addcmd('wateret','wateret',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "watere")
- end)
- addcmd('waterey','waterey',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "watere")
- end)
- addcmd('wateref','wateref',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "watere")
- end)
- addcmd('watereg','watereg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "watere")
- end)
- addcmd('watereh','watereh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "watere")
- end)
- --end water
- addcmd('ligar','ligar',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lightninga")
- end)
- addcmd('ligat','ligat',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lightninga")
- end)
- addcmd('ligay','ligay',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lightninga")
- end)
- addcmd('ligaf','ligaf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lightninga")
- end)
- addcmd('ligag','ligag',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lightninga")
- end)
- addcmd('ligah','ligah',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lightninga")
- end)
- --end lightninga
- addcmd('ligbr','ligbr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lightningb")
- end)
- addcmd('ligbt','ligbt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lightningb")
- end)
- addcmd('ligby','ligby',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lightningb")
- end)
- addcmd('ligbf','ligbf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lightningb")
- end)
- addcmd('ligbg','ligbg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lightningb")
- end)
- addcmd('ligbh','ligbh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lightningb")
- end)
- --end waterb
- addcmd('ligcr','ligcr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lightningc")
- end)
- addcmd('ligct','ligct',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lightningc")
- end)
- addcmd('ligcy','ligcy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lightningc")
- end)
- addcmd('ligcf','ligcf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lightningc")
- end)
- addcmd('ligcg','ligcg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lightningc")
- end)
- addcmd('ligch','ligch',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lightningc")
- end)
- --end waterc
- addcmd('ligdr','ligdr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lightningd")
- end)
- addcmd('ligdt','ligdt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lightningd")
- end)
- addcmd('ligdy','ligdy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lightningd")
- end)
- addcmd('ligdf','ligdf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lightningd")
- end)
- addcmd('ligdg','ligdg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lightningd")
- end)
- addcmd('ligdh','ligdh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lightningd")
- end)
- --end waterd
- addcmd('liger','liger',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "lightninge")
- end)
- addcmd('liget','liget',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "lightninge")
- end)
- addcmd('ligey','ligey',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "lightninge")
- end)
- addcmd('ligef','ligef',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "lightninge")
- end)
- addcmd('ligeg','ligeg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "lightninge")
- end)
- addcmd('ligeh','ligeh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "lightninge")
- end)
- --end lightning
- addcmd('infchak','infchak',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("charge", true)
- end)
- addcmd('infblo','infchak',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("block", true)
- end)
- addcmd('spin4','spin4',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("respin", 4)
- end)
- addcmd('spin3','spin3',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("respin", 3)
- end)
- addcmd('spin2','spin2',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("respin", 2)
- end)
- addcmd('spin1','spin1',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("respin", 1)
- end)
- addcmd('dblexp','gives double exp',{},
- function(args)
- game.Players.LocalPlayer.dblexp.Value = true
- end)
- addcmd('tpbyp','bypasses anti tp',{},
- function(args)
- if not getgenv().MTAPIMutex then loadstring(game:HttpGet("https://pastebin.com/raw/UwFCVrhS", true))() end
- game.Players.LocalPlayer.Character.HumanoidRootPart:AddPropertyEmulator("Position")
- game.Players.LocalPlayer.Character.HumanoidRootPart:AddPropertyEmulator("CFrame")
- end)
- addcmd('kamr','kamr',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "r", "kamui")
- end)
- addcmd('kamt','kamt',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "t", "kamui")
- end)
- addcmd('kamy','kamy',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "y", "kamui")
- end)
- addcmd('kamf','kamf',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "f", "kamui")
- end)
- addcmd('kamg','kamg',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "g", "kamui")
- end)
- addcmd('kamh','kamh',{},
- function(args)
- game.Players.LocalPlayer.keyinput:FireServer("equippowerz", "h", "kamui")
- end)
- --end kamui
- addcmd('vers','vers',{},
- function(args)
- Notify("Version is " .. Version)
- end)
- --| Don't.. Touch.. |--
- --| CMD Bar |--
- CMDbar = Instance.new('ScreenGui', game.CoreGui)
- CMDbar.Name = 'GUI'
- cmdBAR = Instance.new('TextBox', CMDbar)
- cmdBAR.Name = 'CMDbar'
- cmdBAR.Active = true
- cmdBAR.BackgroundColor = BrickColor.new(0,0,0)
- cmdBAR.BackgroundTransparency = 0.5
- cmdBAR.BorderColor = BrickColor.new(0,0,0)
- cmdBAR.BorderSizePixel = 0
- cmdBAR.Position = UDim2.new(0,0,1,-25)
- cmdBAR.Size = UDim2.new(0,200,0,20)
- cmdBAR.Font = 'SourceSans'
- cmdBAR.FontSize = 'Size18'
- cmdBAR.Text = 'Press ; to Execute a Command'
- cmdBAR.TextColor = BrickColor.new(255,255,255)
- --| Data |--
- DATA = Instance.new('Folder', game.ContextActionService)
- DATA.Name = 'Data'
- Paper = Instance.new('BlockMesh', DATA)
- Paper.Name = 'Paper'
- Paper.Scale = Vector3.new(1,1,0.1)
- ayylmao = Instance.new('Hat', DATA)
- ayylmao.Name = 'ayylmao'
- ayyHandle = Instance.new('Part', ayylmao)
- ayyHandle.Name = 'Handle'
- ayyHandle.Size = Vector3.new(2,2.4,2)
- ayyHandle.FormFactor = 'Plate'
- ayyMesh = Instance.new('SpecialMesh', ayyHandle)
- ayyMesh.Scale = Vector3.new(1,1.02,1)
- ayyMesh.MeshType = 'FileMesh'
- ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689'
- ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796'
- Float = Instance.new('Part', DATA)
- Float.Name = 'Float'
- Float.Transparency = 1
- Float.Size = Vector3.new(6,1,6)
- Float.Anchored = true
- cmdGUI = Instance.new('ScreenGui', DATA)
- cmdGUI.Name = 'CMDs'
- cmdMAIN = Instance.new('Frame', cmdGUI)
- cmdMAIN.Name = 'MAIN'
- cmdMAIN.Active = true
- cmdMAIN.BackgroundColor = BrickColor.new(0,0,0)
- cmdMAIN.BackgroundTransparency = 0.5
- cmdMAIN.BorderColor = BrickColor.new(0,0,0)
- cmdMAIN.BorderSizePixel = 0
- cmdMAIN.Position = UDim2.new(0,10,0,350)
- cmdMAIN.Size = UDim2.new(0,170,0,15)
- cmdMAIN.Draggable = true
- cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN)
- cmdCMDs.Name = 'CMDs'
- cmdCMDs.BackgroundColor = BrickColor.new(0,0,0)
- cmdCMDs.BackgroundTransparency = 0.8
- cmdCMDs.BorderColor = BrickColor.new(0,0,0)
- cmdCMDs.BorderSizePixel = 0
- cmdCMDs.Position = UDim2.new(0,0,0,15)
- cmdCMDs.Size = UDim2.new(0,200,0,150)
- cmdCMDs.CanvasSize = UDim2.new(0,0,0,0)
- cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.ScrollBarThickness = 2
- cmdExit = Instance.new('TextButton', cmdMAIN)
- cmdExit.Name = 'Exit'
- cmdExit.BackgroundColor = BrickColor.new(255,0,0)
- cmdExit.BackgroundTransparency = 0.5
- cmdExit.BorderColor = BrickColor.new(255,0,0)
- cmdExit.BorderSizePixel = 0
- cmdExit.Position = UDim2.new(0,185,0,0)
- cmdExit.Size = UDim2.new(0,15,0,15)
- cmdExit.Text = ""
- ExitScript = Instance.new('LocalScript', cmdExit)
- ExitScript.Source =
- [[
- script.Parent.MouseButton1Down:connect(function()
- script.Parent.Parent.Parent:Destroy()
- end)
- ]]
- cmdMin = Instance.new('TextButton', cmdMAIN)
- cmdMin.Name = 'MM'
- cmdMin.BackgroundColor = BrickColor.new(140,140,140)
- cmdMin.BackgroundTransparency = 0.5
- cmdMin.BorderColor = BrickColor.new(140,140,140)
- cmdMin.BorderSizePixel = 0
- cmdMin.Position = UDim2.new(0,170,0,0)
- cmdMin.Size = UDim2.new(0,15,0,15)
- cmdMin.Text = ""
- MinScript = Instance.new('LocalScript', cmdMin)
- MinScript.Source =
- [[
- local CMDs = script.Parent.Parent.CMDs
- script.Parent.MouseButton1Down:connect(function()
- if CMDs.Visible == true then
- CMDs.Visible = false
- elseif CMDs.Visible == false then
- CMDs.Visible = true
- end
- end)
- ]]
- cmdEx = Instance.new('TextLabel', cmdMAIN)
- cmdEx.Name = 'Example'
- cmdEx.BackgroundColor = BrickColor.new(0,0,0)
- cmdEx.BackgroundTransparency = 0.8
- cmdEx.BorderColor = BrickColor.new(0,0,0)
- cmdEx.BorderSizePixel = 0
- cmdEx.Position = UDim2.new(0,5,0,20)
- cmdEx.Size = UDim2.new(0,190,0,20)
- cmdEx.Visible = false
- cmdEx.TextColor = BrickColor.new(255,255,255)
- cmdEx.TextXAlignment = 'Left'
- duckGUI = Instance.new('ScreenGui', DATA)
- duckGUI.Name = 'Duck'
- duckImage = Instance.new('ImageLabel', duckGUI)
- duckImage.BackgroundTransparency = 1
- duckImage.Position = UDim2.new(0,-300,1,-150)
- duckImage.Size = UDim2.new(0,300,0,300)
- duckImage.Rotation = -30
- duckImage.Image = 'rbxassetid://301388647'
- duckScript = Instance.new('LocalScript', duckGUI)
- duckScript.Source =
- [[
- local duck = script.Parent.ImageLabel
- wait(2)
- duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil)
- ]]
- espMAIN = Instance.new('BillboardGui', DATA)
- espMAIN.Name = 'MAIN'
- espMAIN.AlwaysOnTop = true
- espMAIN.ExtentsOffset = Vector3.new(0,1,0)
- espMAIN.Size = UDim2.new(0,5,0,5)
- espMAIN.StudsOffset = Vector3.new(0,1,0)
- espDot = Instance.new('Frame', espMAIN)
- espDot.BackgroundColor = BrickColor.new(42,181,255)
- espDot.BackgroundTransparency = 0.3
- espDot.BorderSizePixel = 0
- espDot.Position = UDim2.new(-0.5,0,-0.5,0)
- espDot.Size = UDim2.new(2,0,2,0)
- espDot.Visible = false
- espDot.ZIndex = 10
- espName = Instance.new('TextLabel', espMAIN)
- espName.Name = 'Name'
- espName.BackgroundColor = BrickColor.new(0,0,0)
- espName.BackgroundTransparency = 1
- espName.BorderColor = BrickColor.new(0,0,0)
- espName.BorderSizePixel = 0
- espName.Position = UDim2.new(0,0,0,-35)
- espName.Size = UDim2.new(1,0,10,0)
- espName.Visible = false
- espName.ZIndex = 10
- notifyMAIN = Instance.new('ScreenGui', DATA)
- notifyMAIN.Name = 'Notification'
- notifyNOT = Instance.new('Frame', notifyMAIN)
- notifyNOT.Name = 'NOTIFY'
- notifyNOT.BackgroundColor = BrickColor.new(0,0,0)
- notifyNOT.BackgroundTransparency = 0.5
- notifyNOT.BorderColor = BrickColor.new(255,255,255)
- notifyNOT.BorderSizePixel = 2
- notifyNOT.Position = UDim2.new(0,-200,0.7,0)
- notifyNOT.Size = UDim2.new(0,200,0,30)
- notifyNOTE = Instance.new('TextLabel', notifyNOT)
- notifyNOTE.Name = 'NOTE'
- notifyNOTE.BackgroundColor = BrickColor.new(255,255,255)
- notifyNOTE.BackgroundTransparency = 1
- notifyNOTE.BorderColor = BrickColor.new(255,255,255)
- notifyNOTE.BorderSizePixel = 0
- notifyNOTE.Size = UDim2.new(1,0,1,0)
- notifyNOTE.ZIndex = 10
- notifyNOTE.FontSize = 'Size18'
- notifyNOTE.Font = 'SourceSans'
- notifyNOTE.Text = 'NOTIFY'
- notifyNOTE.TextColor = BrickColor.new(255,255,255)
- notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255)
- notifyNOTE.TextStrokeTransparency = 0.8
- tpTool = Instance.new('HopperBin', DATA)
- tpTool.Name = 'Teleport'
- tpScript = Instance.new('LocalScript', tpTool)
- tpScript.Source =
- [[
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Tool = script.Parent
- Mouse.Button1Down:connect(function()
- if Mouse.Target and Tool.Active then
- Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0)
- end
- end)
- ]]
- modJAIL = Instance.new('Model', DATA)
- modJAIL.Name = 'JAIL'
- botJAIL = Instance.new('Part', modJAIL)
- botJAIL.Name = 'BOTTOM'
- botJAIL.BrickColor = BrickColor.new('Black')
- botJAIL.Transparency = 0.5
- botJAIL.Position = Vector3.new(-6.2,0.5,-11.6)
- botJAIL.Anchored = true
- botJAIL.Locked = true
- botJAIL.Size = Vector3.new(6,1,6)
- botJAIL.TopSurface = 'Smooth'
- botJAIL.BottomSurface = 'Smooth'
- topJAIL = Instance.new('Part', modJAIL)
- topJAIL.Name = 'BOTTOM'
- topJAIL.BrickColor = BrickColor.new('Black')
- topJAIL.Transparency = 0.5
- topJAIL.Position = Vector3.new(-6.2,7.5,-11.6)
- topJAIL.Anchored = true
- topJAIL.Locked = true
- topJAIL.Size = Vector3.new(6,1,6)
- topJAIL.TopSurface = 'Smooth'
- topJAIL.BottomSurface = 'Smooth'
- p1 = Instance.new('Part', modJAIL)
- p1.Name = 'MAIN'
- p1.BrickColor = BrickColor.new('Black')
- p1.Transparency = 1
- p1.Position = Vector3.new(-8.7,4,-11.6)
- p1.Rotation = Vector3.new(-180,0,-180)
- p1.Anchored = true
- p1.Locked = true
- p1.Size = Vector3.new(1,6,4)
- p1.TopSurface = 'Smooth'
- p1.BottomSurface = 'Smooth'
- p2 = Instance.new('Part', modJAIL)
- p2.BrickColor = BrickColor.new('Black')
- p2.Transparency = 0.5
- p2.Position = Vector3.new(-3.7,4,-14.1)
- p2.Anchored = true
- p2.Locked = true
- p2.Size = Vector3.new(1,6,1)
- p2.TopSurface = 'Smooth'
- p2.BottomSurface = 'Smooth'
- p3 = Instance.new('Part', modJAIL)
- p3.BrickColor = BrickColor.new('Black')
- p3.Transparency = 0.5
- p3.Position = Vector3.new(-8.7,4,-9.1)
- p3.Anchored = true
- p3.Locked = true
- p3.Size = Vector3.new(1,6,1)
- p3.TopSurface = 'Smooth'
- p3.BottomSurface = 'Smooth'
- p4 = Instance.new('Part', modJAIL)
- p4.BrickColor = BrickColor.new('Black')
- p4.Transparency = 0.5
- p4.Position = Vector3.new(-3.7,4,-9.1)
- p4.Anchored = true
- p4.Locked = true
- p4.Size = Vector3.new(1,6,1)
- p4.TopSurface = 'Smooth'
- p4.BottomSurface = 'Smooth'
- p5 = Instance.new('Part', modJAIL)
- p5.BrickColor = BrickColor.new('Black')
- p5.Transparency = 0.5
- p5.Position = Vector3.new(-8.7,4,-14.1)
- p5.Anchored = true
- p5.Locked = true
- p5.Size = Vector3.new(1,6,1)
- p5.TopSurface = 'Smooth'
- p5.BottomSurface = 'Smooth'
- p6 = Instance.new('Part', modJAIL)
- p6.BrickColor = BrickColor.new('Black')
- p6.Transparency = 1
- p6.Position = Vector3.new(-6.2,4,-14.1)
- p6.Rotation = Vector3.new(0,90,0)
- p6.Anchored = true
- p6.Locked = true
- p6.Size = Vector3.new(1,6,4)
- p6.TopSurface = 'Smooth'
- p6.BottomSurface = 'Smooth'
- p7 = Instance.new('Part', modJAIL)
- p7.BrickColor = BrickColor.new('Black')
- p7.Transparency = 1
- p7.Position = Vector3.new(-3.7,4,-11.6)
- p7.Anchored = true
- p7.Locked = true
- p7.Size = Vector3.new(1,6,4)
- p7.TopSurface = 'Smooth'
- p7.BottomSurface = 'Smooth'
- p8 = Instance.new('Part', modJAIL)
- p8.BrickColor = BrickColor.new('Black')
- p8.Transparency = 1
- p8.Position = Vector3.new(-6.2,4,-9.1)
- p8.Rotation = Vector3.new(0,90,0)
- p8.Anchored = true
- p8.Locked = true
- p8.Size = Vector3.new(1,6,4)
- p8.TopSurface = 'Smooth'
- p8.BottomSurface = 'Smooth'
- -- CMDs GUI --
- CMDsFolder = Instance.new("Folder", game.CoreGui)
- for i,v in pairs(CMDs) do
- CMDsValue = Instance.new("StringValue", CMDsFolder)
- CMDsValue.Value = v
- CMDsValue.RobloxLocked = true
- end
- local function commands()
- local cmds = DATA.CMDs:Clone()
- cmds.Parent = Player.PlayerGui
- local CMDsV = CMDsFolder:GetChildren()
- for i = 1, #CMDsV do
- local YSize = 25
- local Position = ((i * YSize) - YSize)
- local newcmd = cmds.MAIN.Example:Clone()
- newcmd.Parent = cmds.MAIN.CMDs
- newcmd.Visible = true
- newcmd.Position = UDim2.new(0,5,0, Position + 5)
- newcmd.Text = "" .. CMDsV[i].Value
- cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30)
- end
- end
- addcmd('cmds','prints cmds',{},
- function(args)
- commands()
- end)
- --| Command Bar |--
- CMDbar.CMDbar.FocusLost:connect(function(enterpressed)
- if enterpressed and CMDbar.CMDbar.Text ~= "" then
- spawn(function ()
- execCmd(CMDbar.CMDbar.Text, Player)
- end)
- end
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil)
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 59 then
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil)
- CMDbar.CMDbar:CaptureFocus()
- end
- end)
- --| More Functions |--
- local NOTIFY = DATA.Notification
- NOTIFY.Parent = game.CoreGui
- local duck = DATA.Duck:Clone()
- duck.Parent = Player.PlayerGui
- local usingNOTE = false
- function Notify(msg)
- if usingNOTE == false then
- if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then
- spawn(function()
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- NOTIFY.NOTIFY.NOTE.Text = msg
- usingNOTE = true
- wait(2.5)
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- usingNOTE = false
- end)
- end
- end
- end
- --| Notifications |--
- wait(1)
- if game.Workspace.FilteringEnabled == true then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0)
- Notify('Filtering is ENABLED.')
- elseif game.Workspace.FilteringEnabled == false then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0)
- Notify('Filtering is Disabled.')
- end
- wait(3.5)
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255)
- Notify('Loaded commands!')
- wait(3.5)
- Notify('Welcome!')
- Player.PlayerGui.Duck:Destroy()
- --[[
- addcmd('name','desc',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- end
- end)
- --]]
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