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- --Another bad allahu akbar joke (NOW WITH GOOD WALKING ANIMATION)
- allahtrapbar = Instance.new("Sound", game.Players.LocalPlayer.Character)
- allahtrapbar.SoundId = "rbxassetid://660625064"
- allahtrapbar.Volume = 100
- allahtrapbar:Play()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30
- mouse = game.Players.LocalPlayer:GetMouse()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- llegweld.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rlegweld.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- runnin = false
- function walk(key)
- key = key:lower()
- if key == "w" or key == "a" or key == "s" or key == "d" then
- if not runnin then
- runnin = true
- while runnin do
- for i = 0,1 , 0.3 do
- wait()
- rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.8),i)
- lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.8),i)
- rlegweld.C0 = rlegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.8),i)
- llegweld.C0 = llegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.8),i)
- end
- for i = 0,1 , 0.3 do
- wait()
- rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-1.6),i)
- lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-1.6),i)
- rlegweld.C0 = rlegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,1.6),i)
- llegweld.C0 = llegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,1.6),i)
- end
- for i = 0,1 , 0.3 do
- wait()
- rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.8),i)
- lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.8),i)
- rlegweld.C0 = rlegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.8),i)
- llegweld.C0 = llegweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.8),i)
- end
- end
- end
- end
- end
- mouse.KeyDown:connect(walk)
- function stahp(key)
- key = key:lower()
- if key == "w" or key == "a" or key == "s" or key == "d" then
- if runnin then
- runnin = false
- end
- end
- end
- mouse.KeyUp:connect(stahp)
- wait(20.698019413242491)
- allahtrapbar11 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- allahtrapbar11.SoundId = "rbxassetid://396873260"
- allahtrapbar11.PlaybackSpeed = 0.25
- allahtrapbar11.Volume = 100
- allahtrapbar11:Play()
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"ALLAHU AKBAR!!!","Red")
- wait(2)
- allahtrapbar1 = Instance.new("Sound", workspace)
- allahtrapbar1.SoundId = "rbxassetid://660625064"
- allahtrapbar1.TimePosition = allahtrapbar.TimePosition
- allahtrapbar1.Volume = 100
- allahtrapbar1:Play()
- allahtrapbar:destroy()
- bomb = Instance.new("Explosion", workspace)
- bomb.Position = game.Players.LocalPlayer.Character.Torso.Position
- bomb.BlastRadius = 50
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