Advertisement
munciseek

Untitled

Jan 1st, 2025
24
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.71 KB | None | 0 0
  1. ---====== Load spawner ======---
  2.  
  3. local spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Entity%20Spawner/V2/Source.lua"))()
  4.  
  5. ---====== Create entity ======---
  6.  
  7. local entity = spawner.Create({
  8. Entity = {
  9. Name = "Smiley",
  10. Asset = "rbxassetid://72343617413913",
  11. HeightOffset = 0
  12. },
  13. Lights = {
  14. Flicker = {
  15. Enabled = true,
  16. Duration = 1
  17. },
  18. Shatter = true,
  19. Repair = false
  20. },
  21. Earthquake = {
  22. Enabled = false
  23. },
  24. CameraShake = {
  25. Enabled = true,
  26. Range = 100,
  27. Values = {3.5, 20, 0.1, 1} -- Magnitude, Roughness, FadeIn, FadeOut
  28. },
  29. Movement = {
  30. Speed = 300,
  31. Delay = 2,
  32. Reversed = false
  33. },
  34. Rebounding = {
  35. Enabled = true,
  36. Type = "Ambush", -- "Blitz"
  37. Min = 5,
  38. Max = 5,
  39. Delay = 0.1
  40. },
  41. Damage = {
  42. Enabled = true,
  43. Range = 40,
  44. Amount = 125
  45. },
  46. Crucifixion = {
  47. Enabled = true,
  48. Range = 40,
  49. Resist = false,
  50. Break = false
  51. },
  52. Death = {
  53. Type = "Guiding", -- "Curious"
  54. Hints = {"You died to Smiley", "It's like Rush", "Need to hide", "Keep going"},
  55. Cause = ""
  56. }
  57. })
  58.  
  59. ---====== Debug entity ======---
  60. entity:SetCallback("OnRebounding", function(startOfRebound)
  61. if startOfRebound == true then
  62. else
  63. game:GetService("Workspace").Smiley.SmileyNew.SpawnSound.Volume = "10"
  64. game:GetService("Workspace").Smiley.SmileyNew.SpawnSound.RollOffMinDistance = "50"
  65. game:GetService("Workspace").Smiley.SmileyNew.SpawnSound.RollOffMaxDistance = "100000"
  66. game:GetService("Workspace").Smiley.SmileyNew.SpawnSound:Play()
  67. if game.Workspace:FindFirstChild("Smiley") then
  68. game.Workspace.Smiley.SmileyNew.Attachment.ParticleEmitter.Color = ColorSequence.new({
  69. ColorSequenceKeypoint.new(0, Color3.new(1, 0.47058823529, 0.47058823529)),
  70. ColorSequenceKeypoint.new(0, Color3.new(1, 0.47058823529, 0.47058823529)),
  71. ColorSequenceKeypoint.new(0.470588, Color3.new(1, 0.47058823529, 0.47058823529)),
  72. ColorSequenceKeypoint.new(0.470588, Color3.new(1, 0.47058823529, 0.47058823529)),
  73. ColorSequenceKeypoint.new(1, Color3.new(1, 0.47058823529, 0.47058823529))
  74. })
  75. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Smiley is angry!",true)
  76. end
  77. end
  78. end)
  79. entity:SetCallback("OnDamagePlayer", function(newHealth)
  80. if newHealth == 0 then
  81. local jumpscare = loadstring(game:HttpGet("https://pastebin.com/raw/MwNSDg7E"))()
  82. local JS = jumpscare.Create({
  83. image = {
  84. Asset = "rbxassetid://11843873291"
  85. },
  86. Audio = {
  87. Asset = "rbxassetid://10483790459",
  88. AC = false -- Play full audio
  89. }
  90. })
  91. JS:Run()
  92. else
  93. end
  94. end)
  95. ---====== Run entity ======---
  96.  
  97. entity:Run()
  98.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement