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BobMe

Mep11

Mar 25th, 2018
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  1. --[[dont u even dare take credit
  2. cus dis mai law ok and if u break my law i keel u in sb
  3.  
  4. btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself.
  5. + i did a small update so you still have your clothes on when small ok?
  6. + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok
  7. my anims have improved so much that you haven't seen my latest works
  8. ++ This is an edit of Memo1332, please, everything said above, please follow.
  9. +++ yes one other person of mine helped out with the camera, and no its not just a simple "id changing" i'm not at your level of
  10. skill.
  11. ++++ btw if someone else uses this in VoidSB ill be amazed; this is my favorite mini meep by far :p
  12. +++++ dam with each mep i love it even more and more. c;
  13. ~AmbientOcclusion (formerly madiik)
  14. ]]--
  15.  
  16. local ran,err = ypcall(function()
  17. plr = game:service'Players'.LocalPlayer
  18. char = plr.Character
  19. mouse = plr:GetMouse()
  20. humanoid = char:findFirstChild("Humanoid")
  21. torso = char:findFirstChild("Torso")
  22. head = char.Head
  23. ra = char:findFirstChild("Right Arm")
  24. la = char:findFirstChild("Left Arm")
  25. rl = char:findFirstChild("Right Leg")
  26. ll = char:findFirstChild("Left Leg")
  27. rs = torso:findFirstChild("Right Shoulder")
  28. ls = torso:findFirstChild("Left Shoulder")
  29. rh = torso:findFirstChild("Right Hip")
  30. lh = torso:findFirstChild("Left Hip")
  31. neck = torso:findFirstChild("Neck")
  32. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  33. anim = char:findFirstChild("Animate")
  34. rootpart = char:findFirstChild("HumanoidRootPart")
  35. camera = workspace.CurrentCamera
  36. do --Removing ROBLOX's new Looped bug >_>
  37. local function rec(x)
  38. for i,v in pairs(x:children()) do
  39. if v:IsA'Animation' then
  40. v.AnimationId = 'rbxassetid://28159255'
  41. end
  42. rec(v)
  43. end
  44. end
  45. rec(anim) --the Animate script
  46. end
  47.  
  48. humanoid.Jump = true
  49.  
  50. wait(.4)
  51.  
  52.  
  53. if anim then
  54. anim:Destroy()
  55. end
  56.  
  57.  
  58. rj.C0 = CFrame.new()
  59. rj.C1 = CFrame.new()
  60.  
  61.  
  62. super_annoying = Instance.new("Sound", head)
  63. super_annoying.SoundId = "http://www.roblox.com/asset/?id=818971480"
  64. super_annoying.Volume = 10
  65. super_annoying.Pitch = 1.15
  66. super_annoying.Looped = true
  67. barrel_roll = Instance.new("Sound", head)
  68. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  69. barrel_roll.Volume = 10
  70. barrel_roll.Looped = true
  71. dubstep_gun = Instance.new("Sound", head)
  72. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=1247011377"
  73. dubstep_gun.Volume = 10
  74. dubstep_gun.Pitch = 1.10
  75. dubstep_gun.Looped = true
  76. you_are_pirate = Instance.new("Sound", head)
  77. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  78. you_are_pirate.Volume = 10
  79. you_are_pirate.Looped = true
  80. cant_touch = Instance.new("Sound", head)
  81. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  82. cant_touch.Volume = 10
  83. cant_touch.Pitch = 1.15
  84. cant_touch.Looped = true
  85. gangy_style = Instance.new("Sound", head)
  86. gangy_style.SoundId = "http://www.roblox.com/asset/?id=838491143"
  87. gangy_style.Volume = 10
  88. gangy_style.Looped = true
  89. gangy_style.Pitch = 1.15
  90. fox_say = Instance.new("Sound", head)
  91. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  92. fox_say.Volume = 10
  93. fox_say.Looped = true
  94. durk = Instance.new("Sound", head)
  95. durk.SoundId = "http://www.roblox.com/asset/?id=422902176"
  96. durk.Volume = 10
  97. durk.Pitch = 1.05
  98. durk.Looped = true
  99. sax_guy = Instance.new("Sound", head)
  100. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  101. sax_guy.Volume = 10
  102. sax_guy.Pitch = 1.15
  103. sax_guy.Looped = true
  104. heman = Instance.new("Sound", head)
  105. heman.SoundId = "http://www.roblox.com/asset/?id=427801633"
  106. heman.Volume = 10
  107. heman.Looped = true
  108. heman.Pitch = 1.1
  109. justin = Instance.new("Sound", head)
  110. justin.SoundId = "http://www.roblox.com/asset/?id=777393771"
  111. justin.Volume = 10
  112. justin.Pitch = 1.05
  113. justin.Looped = true
  114. brony_music = Instance.new("Sound", head)
  115. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  116. brony_music.Volume = 10
  117. brony_music.Pitch = 1.3
  118. brony_music.Looped = true
  119. spitfire = Instance.new("Sound", head)
  120. spitfire.SoundId = "http://www.roblox.com/asset/?id=882519869"
  121. spitfire.Volume = 10
  122. spitfire.Looped = true
  123. spitfire.Pitch = 1
  124. burn_dem = Instance.new("Sound", head)
  125. burn_dem.SoundId = "http://www.roblox.com/asset/?id=228951484"
  126. burn_dem.Volume = 10
  127. burn_dem.Pitch = 1
  128. burn_dem.Looped = true
  129. aj = Instance.new("Sound", head)
  130. aj.SoundId = "rbxassetid://596364831"
  131. aj.Volume = 10
  132. aj.Pitch = 1.15
  133. aj.Looped = true
  134.  
  135. Instance.new("HumanoidController", game:service'ControllerService')
  136. Instance.new("SkateboardController", game:service'ControllerService')
  137. Instance.new("VehicleController", game:service'ControllerService')
  138.  
  139.  
  140.  
  141.  
  142. --minimize
  143. rh.Parent = nil
  144. lh.Parent = nil
  145. rs.Parent = nil
  146. ls.Parent = nil
  147. neck.Parent = nil
  148. rj.Parent = nil
  149.  
  150.  
  151. rl.FormFactor = "Custom"
  152. ll.FormFactor = "Custom"
  153. ra.FormFactor = "Custom"
  154. la.FormFactor = "Custom"
  155. torso.FormFactor = "Custom"
  156. head.FormFactor = "Custom"
  157. rootpart.FormFactor = "Custom"
  158.  
  159.  
  160.  
  161.  
  162. rootpart.Size = Vector3.new(.4, .4, .2)
  163. rl.Size = Vector3.new(.2, .4, .2)
  164. ll.Size = Vector3.new(.2, .4, .2)
  165. ra.Size = Vector3.new(.2, .4, .2)
  166. la.Size = Vector3.new(.2, .4, .2)
  167. torso.Size = Vector3.new(.4, .4, .2)
  168. head.Size = Vector3.new(.4, .2, .2)
  169.  
  170. rh.Parent = torso
  171. lh.Parent = torso
  172. rs.Parent = torso
  173. ls.Parent = torso
  174. neck.Parent = torso
  175. rj.Parent = rootpart
  176.  
  177. rootpart.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  178. torso.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  179. head.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  180. rl.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  181. ll.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  182. ra.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  183. la.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  184.  
  185.  
  186. if torso:findFirstChild("roblox") then
  187. local p = Instance.new("Part", char)
  188. p.FormFactor = "Custom"
  189. p.Size = torso.Size
  190. p.Transparency = 1
  191. p:BreakJoints()
  192. local w = Instance.new("Weld", char)
  193. w.Part0 = p
  194. w.Part1 = torso
  195. torso:findFirstChild("roblox").Parent = p
  196. end
  197.  
  198.  
  199. --[[mesh1 = Instance.new("SpecialMesh", torso)
  200. mesh1.Name = "Mesh"
  201. mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
  202. mesh1.MeshId = "rbxasset://fonts/torso.mesh"
  203. mesh2 = Instance.new("SpecialMesh", la)
  204. mesh2.Name = "Mesh"
  205. mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
  206. mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
  207. mesh3 = Instance.new("SpecialMesh", ra)
  208. mesh3.Name = "Mesh"
  209. mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
  210. mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
  211. mesh4 = Instance.new("SpecialMesh", ll)
  212. mesh4.Name = "Mesh"
  213. mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
  214. mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
  215. mesh5 = Instance.new("SpecialMesh", rl)
  216. mesh5.Name = "Mesh"
  217. mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
  218. mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]]
  219.  
  220.  
  221. --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
  222.  
  223. ls.C0 = CFrame.new(-.3,.1,0)
  224. ls.C1 = CFrame.new(0,.1,0)
  225. rs.C0 = CFrame.new(.3,.1,0)
  226. rs.C1 = CFrame.new(0,.1,0)
  227. rh.C0 = CFrame.new(.1,-.2,0)
  228. rh.C1 = CFrame.new(0, .2, 0)
  229. lh.C0 = CFrame.new(-.1,-.2,0)
  230. lh.C1 = CFrame.new(0, .2, 0)
  231. neck.C0 = CFrame.new(0,.2,0)
  232. neck.C1 = CFrame.new(0,-.1,0)
  233.  
  234. bodyc = char:findFirstChild("Body Colors")
  235. if bodyc then
  236. bodyc:Destroy()
  237. end
  238.  
  239. wait(1)
  240.  
  241. local body = {}
  242. for i,v in pairs(char:children()) do
  243. if v:IsA'BasePart' then
  244. print(v.Name)
  245. body[v.Name] = {Color = v.BrickColor}
  246. end
  247. end
  248.  
  249. print(body.Torso)
  250. function restorecolors()
  251. for _,bp in pairs(char:children()) do
  252. if bp:IsA("BasePart") then
  253. bp.BrickColor = body[bp.Name].Color
  254. end
  255. end
  256. end
  257.  
  258.  
  259. local LightForTorso = Instance.new("PointLight", head)
  260. LightForTorso.Color = torso.BrickColor.Color
  261. LightForTorso.Range = 7
  262. LightForTorso.Brightness = 1.5
  263.  
  264.  
  265.  
  266.  
  267. local slidecount = 0
  268. local slidecountmax = 0
  269. local anim = ""
  270. local lastanim = anim
  271. local speed = 0
  272. local looking = false
  273. local dancing = false
  274. local superannoying = false
  275. local barrelroll = false
  276. local dubstepgun = false
  277. local foxie = false
  278. local durka = false
  279. local saxguy = false
  280. local heya = false
  281. local jb = false
  282. local bronymusic = false
  283. local sheddy = false
  284. local burndem = false
  285. local global_wait = 0
  286.  
  287. count = 0
  288. countspeed = 1
  289. sine = 0
  290. sinespeed = 1
  291.  
  292.  
  293.  
  294. humanoid.WalkSpeed = 6
  295.  
  296.  
  297. local controllerService = game:GetService("ControllerService")
  298. local controller = controllerService:GetChildren()[1]
  299.  
  300.  
  301. local colors = {"White", "Hot pink"}
  302.  
  303. humanoid.Died:connect(function()
  304. for cframe_parts = 0, 100 do
  305. local p = Instance.new("Part")
  306. p.FormFactor = "Custom"
  307. p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  308. p.Size = Vector3.new(1, 1, 1)
  309. Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
  310. p.Locked = true
  311. p.CanCollide = false
  312. p.Anchored = true
  313. p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
  314. p.Parent = workspace
  315. game:service'Debris':AddItem(p, 5)
  316. coroutine.wrap(function()
  317. while wait() do
  318. if p ~= nil then
  319. p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
  320. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
  321. p.Transparency = p.Transparency + 0.015
  322. else
  323. break
  324. end
  325. end
  326. end)()
  327. end
  328. for _,v in pairs(char:children()) do
  329. if v:IsA("Part") then
  330. v:Destroy()
  331. end
  332. end
  333.  
  334. end)
  335.  
  336.  
  337. mouse.KeyDown:connect(function(k)
  338.  
  339. if string.byte(k) == 50 then
  340.  
  341. if dancing then return end
  342. sitting = not sitting
  343. if sitting then
  344. local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
  345. local hitz,enz = workspace:FindPartOnRay(ray, char)
  346.  
  347.  
  348. if hitz then
  349. controller.Parent = nil
  350. humanoid.WalkSpeed = 0
  351. coroutine.wrap(function()
  352. while wait() do
  353. humanoid.PlatformStand = true
  354. if sitting == false then humanoid.PlatformStand = false break end
  355. end
  356. end)()
  357. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  358. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  359. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  360. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  361. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  362.  
  363. miniweld = Instance.new("Weld", char)
  364. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  365. miniweld.Part0 = hitz
  366. miniweld.Part1 = rootpart
  367. else
  368. sitting = false
  369. return
  370. end
  371. else
  372. if miniweld then
  373. miniweld:Destroy()
  374. end
  375. controller.Parent = controllerService
  376. humanoid.PlatformStand = true
  377. humanoid.WalkSpeed = 6
  378. end
  379. end
  380.  
  381. plr = game.Players.LocalPlayer
  382. player = game.Players.LocalPlayer.Name
  383.  
  384. ---Global Functions---
  385.  
  386. function Chatted2(Speaker,Message)
  387. if Message:sub(1,6):lower():match('!play') then
  388. justin.SoundId='rbxassetid://'..Message:sub(6)
  389. print(justin.SoundId)
  390. elseif Message == ('!DanceC') then
  391. if not sitting and not dancing then
  392. dancing = true
  393. wait()
  394. dubstepgun = true
  395. wait()
  396. dubstep_gun:play()
  397. end
  398. elseif Message == ('!DanceZ') then
  399. if not sitting and not dancing then
  400. dancing = true
  401. wait()
  402. superannoying = true
  403. wait()
  404. super_annoying:play()
  405. end
  406. elseif Message == ('!DanceX') then
  407. if not sitting and not dancing then
  408. dancing = true
  409. barrelroll = true
  410. barrel_roll:play()
  411. hat = Instance.new("Part", char)
  412. hat.FormFactor = "Custom"
  413. hat.CanCollide = false
  414. hat.Size = torso.Size
  415. hat.Locked = true
  416. hat:breakJoints()
  417. local hatmesh = Instance.new("SpecialMesh", hat)
  418. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  419. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  420. hatmesh.Scale = Vector3.new(.22, .2, .22)
  421. local hatweld = Instance.new("Weld", hat)
  422. hatweld.Part0 = hat
  423. hatweld.Part1 = torso
  424. end
  425. elseif Message == ('!StopDa') then
  426. superannoying = false
  427. barrelroll = false
  428. heya = false
  429. dubstepgun = false
  430. youpirate = false
  431. canttouch = false
  432. gangnam = false
  433. sheddy = false
  434. durka = false
  435. saxguy = false
  436. foxie = false
  437. burndem = false
  438. bronymusic = false
  439. aj:stop()
  440. brony_music:stop()
  441. fox_say:stop()
  442. spitfire:stop()
  443. durk:Stop()
  444. heman:stop()
  445. justin:stop()
  446. jb = false
  447. restorecolors()
  448. burn_dem:stop()
  449. if hat then
  450. hat:Destroy()
  451. end
  452. sax_guy:stop()
  453. gangy_style:stop()
  454. cant_touch:stop()
  455. you_are_pirate:stop()
  456. dubstep_gun:stop()
  457. super_annoying:stop()
  458. barrel_roll:stop()
  459. dancing = false
  460. global_wait = 0
  461. LightForTorso.Color = torso.BrickColor.Color
  462. elseif Message == ('!DanceV') then
  463. if not sitting and not dancing then
  464. dancing = true
  465. youpirate = true
  466. you_are_pirate:play()
  467. hat = Instance.new("Part", char)
  468. hat.FormFactor = "Custom"
  469. hat.CanCollide = false
  470. hat.Size = head.Size
  471. hat.Locked = true
  472. hat:breakJoints()
  473. local hatmesh = Instance.new("SpecialMesh", hat)
  474. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  475. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  476. hatmesh.Scale = Vector3.new(.2, .2, .2)
  477. local hatweld = Instance.new("Weld", hat)
  478. hatweld.Part0 = hat
  479. hatweld.Part1 = head
  480. hatweld.C0 = CFrame.new(0, -0.15, 0)
  481. end
  482. elseif Message == ('!DanceB') then
  483. if not sitting and not dancing then
  484. dancing = true
  485. bronymusic = true
  486. brony_music:play()
  487. for _,bp in pairs(char:children()) do
  488. if bp:IsA("BasePart") then
  489. bp.BrickColor = BrickColor.new("Pink")
  490. end
  491. end
  492. hat = Instance.new("Part", char)
  493. hat.FormFactor = "Custom"
  494. hat.CanCollide = false
  495. hat.Size = head.Size
  496. hat.Locked = true
  497. hat.BrickColor = BrickColor.new("Hot pink")
  498. hat:breakJoints()
  499. local hatmesh = Instance.new("SpecialMesh", hat)
  500. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  501. hatmesh.Scale = Vector3.new(.1, .2, .1)
  502. local hatweld = Instance.new("Weld", hat)
  503. hatweld.Part0 = hat
  504. hatweld.Part1 = head
  505. hatweld.C0 = CFrame.new(0, -0.1, 0.05)
  506. end
  507. elseif Message == ('!DanceN') then
  508. if not sitting and not dancing then
  509. dancing = true
  510. wait()
  511. gangnam = true
  512. gangy_style:play()
  513. end
  514. elseif Message == ('!DanceM') then
  515. if not sitting and not dancing then
  516. dancing = true
  517. wait()
  518. canttouch = true
  519. cant_touch:play()
  520. end
  521. elseif Message == ('!DanceL') then
  522. if not sitting and not dancing then
  523. dancing = true
  524. foxie = true
  525. fox_say:play()
  526. hat = Instance.new("Part", char)
  527. hat.FormFactor = "Custom"
  528. hat.CanCollide = false
  529. hat.Size = head.Size
  530. hat.Locked = true
  531. hat:breakJoints()
  532. local hatmesh = Instance.new("SpecialMesh", hat)
  533. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  534. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  535. hatmesh.Scale = Vector3.new(.2, .2, .2)
  536. local hatweld = Instance.new("Weld", hat)
  537. hatweld.Part0 = hat
  538. hatweld.Part1 = head
  539. hatweld.C0 = CFrame.new(0, -0.1, 0)
  540. end
  541. elseif Message == ('!DanceK') then
  542. if not sitting and not dancing then
  543. dancing = true
  544. wait()
  545. sheddy = true
  546. spitfire:play()
  547. end
  548. elseif Message == ('!DanceJ') then
  549. if not sitting and not dancing then
  550. dancing = true
  551. justin:play()
  552. jb = true
  553. hat = Instance.new("Part", char)
  554. hat.FormFactor = "Custom"
  555. hat.CanCollide = false
  556. hat.Size = head.Size
  557. hat.Locked = true
  558. hat.BrickColor = BrickColor.new("Hot pink")
  559. hat:breakJoints()
  560. local hatmesh = Instance.new("SpecialMesh", hat)
  561. hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
  562. hatmesh.VertexColor = Vector3.new(1,0,1)
  563. hatmesh.Scale = Vector3.new(.23, .23, .23)
  564. wait()
  565. local hatweld = Instance.new("Weld", hat)
  566. hatweld.Part0 = hat
  567. hatweld.Part1 = head
  568. hatweld.C0 = CFrame.new(0.025, -0.05, 0)
  569. hat2 = Instance.new("Part", char)
  570. hat2.FormFactor = "Custom"
  571. hat2.CanCollide = false
  572. hat2.Size = head.Size
  573. hat2.Locked = true
  574. hat2.BrickColor = BrickColor.new("Carnation pink")
  575. hat2:breakJoints()
  576. local hatmesh2 = Instance.new("SpecialMesh", hat2)
  577. hatmesh2.MeshId = "rbxassetid://1003673450"
  578. hatmesh2.VertexColor = Vector3.new(1,0.4,1)
  579. hatmesh2.Scale = Vector3.new(.0015, .003, .003)
  580. local hatweld2 = Instance.new("Weld", hat2)
  581. hatweld2.Part0 = hat2
  582. hatweld2.Part1 = head
  583. hatweld2.C0 = CFrame.new(0, -0.15, 0)
  584. end
  585. elseif Message == ('!DanceH') then
  586. if not sitting and not dancing then
  587. dancing = true
  588. wait()
  589. heman:play()
  590. heya = true
  591. end
  592. elseif Message == ('!DanceG') then
  593. if not sitting and not dancing then
  594. dancing = true
  595. saxguy = true
  596. sax_guy:play()
  597. hat = Instance.new("Part", char)
  598. hat.FormFactor = "Custom"
  599. hat.CanCollide = false
  600. hat.Size = head.Size
  601. hat.Locked = true
  602. hat:breakJoints()
  603. local hatmesh = Instance.new("SpecialMesh", hat)
  604. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  605. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  606. hatmesh.Scale = Vector3.new(.25, .25, .25)
  607. local hatweld = Instance.new("Weld", hat)
  608. hatweld.Part0 = hat
  609. hatweld.Part1 = la
  610. hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  611. end
  612. elseif Message == ('!DanceF') then
  613. if not sitting and not dancing then
  614. dancing = true
  615. wait()
  616. durka = true
  617. durk:Play()
  618. end
  619. elseif Message == ('!DanceR') then
  620. if not sitting and not dancing then
  621. dancing = true
  622. wait()
  623. burndem = true
  624. burn_dem:play()
  625. end
  626. elseif Message == ('!DanceT') then
  627. if not sitting and not dancing then
  628. dancing = true
  629. aj:play()
  630. end
  631. end
  632. end
  633. game.Players.PlayerAdded:connect(function(Plyr)
  634. if plr.Name == player then
  635. Plyr.Chatted:connect(function(Message) Chatted2(Plyr,Message) end)
  636. end
  637. end)
  638. for i,v in pairs(game.Players:GetPlayers()) do
  639. if plr.Name == player then
  640. v.Chatted:connect(function(Message) Chatted2(v,Message) end)
  641. end
  642. end
  643. ---Local Functions---
  644. plr = game.Players.LocalPlayer
  645. plr.Chatted:connect(function(message)
  646. if string.sub(message:lower(), 1, 6) == ";play " then
  647. justin.SoundId = "rbxassetid://".. message:sub(6) ..""
  648. end
  649. end)
  650. ---End Of Functions---
  651.  
  652. if k == "y" then
  653. superannoying = false
  654. barrelroll = false
  655. heya = false
  656. dubstepgun = false
  657. youpirate = false
  658. canttouch = false
  659. gangnam = false
  660. sheddy = false
  661. durka = false
  662. saxguy = false
  663. foxie = false
  664. burndem = false
  665. bronymusic = false
  666. brony_music:stop()
  667. fox_say:stop()
  668. spitfire:stop()
  669. heman:stop()
  670. justin:stop()
  671. jb = false
  672. game.Players.LocalPlayer.Character.Part:Destroy()
  673. game.Players.LocalPlayer.Character.Part:Destroy()
  674. restorecolors()
  675. burn_dem:stop()
  676. durk:Stop()
  677. if hat then
  678. hat:Destroy()
  679. hat:Destroy()
  680. end
  681. sax_guy:stop()
  682. gangy_style:stop()
  683. cant_touch:stop()
  684. you_are_pirate:stop()
  685. dubstep_gun:stop()
  686. super_annoying:stop()
  687. barrel_roll:stop()
  688. dancing = false
  689. global_wait = 0
  690. LightForTorso.Color = torso.BrickColor.Color
  691. end
  692.  
  693. if k == "z" then
  694. if dancing then return end
  695. if not sitting then
  696. dancing = true
  697. superannoying = true
  698. super_annoying:play()
  699. end
  700. end
  701. if k == "k" then
  702. if dancing then return end
  703. if not sitting then
  704. dancing = true
  705. sheddy = true
  706. spitfire:play()
  707. end
  708. end
  709.  
  710. if k == "n" then
  711. if dancing then return end
  712. if not sitting then
  713. dancing = true
  714. gangnam = true
  715. gangy_style:play()
  716. end
  717. end
  718.  
  719. if k == "r" then
  720. if dancing then return end
  721. if not sitting then
  722. dancing = true
  723. burndem = true
  724. burn_dem:play()
  725. end
  726. end
  727.  
  728.  
  729. if k == "x" then
  730. if dancing then return end
  731. if not sitting then
  732. dancing = true
  733. barrelroll = true
  734. barrel_roll:play()
  735. hat = Instance.new("Part", char)
  736. hat.FormFactor = "Custom"
  737. hat.CanCollide = false
  738. hat.Size = torso.Size
  739. hat.Locked = true
  740. hat:breakJoints()
  741. local hatmesh = Instance.new("SpecialMesh", hat)
  742. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  743. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  744. hatmesh.Scale = Vector3.new(.22, .2, .22)
  745. local hatweld = Instance.new("Weld", hat)
  746. hatweld.Part0 = hat
  747. hatweld.Part1 = torso
  748. end
  749. end
  750. if k == "h" then
  751. if dancing then return end
  752. if not sitting then
  753. dancing = true
  754. heman:play()
  755. heya = true
  756. end
  757. end
  758. if k == "j" then
  759. if dancing then return end
  760. if not sitting then
  761. dancing = true
  762. justin:play()
  763. jb = true
  764. hat = Instance.new("Part", char)
  765. hat.FormFactor = "Custom"
  766. hat.CanCollide = false
  767. hat.Size = head.Size
  768. hat.Locked = true
  769. hat.BrickColor = BrickColor.new("Hot pink")
  770. hat:breakJoints()
  771. local hatmesh = Instance.new("SpecialMesh", hat)
  772. hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
  773. hatmesh.VertexColor = Vector3.new(1,0,1)
  774. hatmesh.Scale = Vector3.new(.23, .23, .23)
  775. wait()
  776. local hatweld = Instance.new("Weld", hat)
  777. hatweld.Part0 = hat
  778. hatweld.Part1 = head
  779. hatweld.C0 = CFrame.new(0.025, -0.05, 0)
  780. hat2 = Instance.new("Part", char)
  781. hat2.FormFactor = "Custom"
  782. hat2.CanCollide = false
  783. hat2.Size = head.Size
  784. hat2.Locked = true
  785. hat2.BrickColor = BrickColor.new("Carnation pink")
  786. hat2:breakJoints()
  787. local hatmesh2 = Instance.new("SpecialMesh", hat2)
  788. hatmesh2.MeshId = "rbxassetid://1003673450"
  789. hatmesh2.VertexColor = Vector3.new(1,0.4,1)
  790. hatmesh2.Scale = Vector3.new(.0015, .003, .003)
  791. local hatweld2 = Instance.new("Weld", hat2)
  792. hatweld2.Part0 = hat2
  793. hatweld2.Part1 = head
  794. hatweld2.C0 = CFrame.new(0, -0.15, 0)
  795. end
  796. end
  797. if k == "c" then
  798. if dancing then return end
  799. if not sitting then
  800. dancing = true
  801. dubstepgun = true
  802. dubstep_gun:play()
  803. end
  804. end
  805. if k == "v" then
  806. if dancing then return end
  807. if not sitting then
  808. dancing = true
  809. youpirate = true
  810. you_are_pirate:play()
  811. hat = Instance.new("Part", char)
  812. hat.FormFactor = "Custom"
  813. hat.CanCollide = false
  814. hat.Size = head.Size
  815. hat.Locked = true
  816. hat:breakJoints()
  817. local hatmesh = Instance.new("SpecialMesh", hat)
  818. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  819. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  820. hatmesh.Scale = Vector3.new(.2, .2, .2)
  821. local hatweld = Instance.new("Weld", hat)
  822. hatweld.Part0 = hat
  823. hatweld.Part1 = head
  824. hatweld.C0 = CFrame.new(0, -0.15, 0)
  825. end
  826. end
  827. if k == "m" then
  828. if dancing then return end
  829. if not sitting then
  830. dancing = true
  831. canttouch = true
  832. cant_touch:play()
  833. end
  834. end
  835. if k == "b" then
  836. if dancing then return end
  837. if not sitting then
  838. dancing = true
  839. bronymusic = true
  840. brony_music:play()
  841. for _,bp in pairs(char:children()) do
  842. if bp:IsA("BasePart") then
  843. bp.BrickColor = BrickColor.new("Pink")
  844. end
  845. end
  846. hat = Instance.new("Part", char)
  847. hat.FormFactor = "Custom"
  848. hat.CanCollide = false
  849. hat.Size = head.Size
  850. hat.Locked = true
  851. hat.BrickColor = BrickColor.new("Hot pink")
  852. hat:breakJoints()
  853. local hatmesh = Instance.new("SpecialMesh", hat)
  854. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  855. hatmesh.Scale = Vector3.new(.1, .2, .1)
  856. local hatweld = Instance.new("Weld", hat)
  857. hatweld.Part0 = hat
  858. hatweld.Part1 = head
  859. hatweld.C0 = CFrame.new(0, -0.1, 0.05)
  860. end
  861. end
  862.  
  863. if k == "l" then
  864. if dancing then return end
  865. if not sitting then
  866. dancing = true
  867. foxie = true
  868. fox_say:play()
  869. hat = Instance.new("Part", char)
  870. hat.FormFactor = "Custom"
  871. hat.CanCollide = false
  872. hat.Size = head.Size
  873. hat.Locked = true
  874. hat:breakJoints()
  875. local hatmesh = Instance.new("SpecialMesh", hat)
  876. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  877. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  878. hatmesh.Scale = Vector3.new(.2, .2, .2)
  879. local hatweld = Instance.new("Weld", hat)
  880. hatweld.Part0 = hat
  881. hatweld.Part1 = head
  882. hatweld.C0 = CFrame.new(0, -0.1, 0)
  883. end
  884.  
  885. end
  886. if k == "f" then
  887. if dancing then return end
  888. if not sitting then
  889. dancing = true
  890. durka = true
  891. durk:Play()
  892. end
  893. end
  894. if k == "g" then
  895. if dancing then return end
  896. if not sitting then
  897. dancing = true
  898. saxguy = true
  899. sax_guy:play()
  900. hat = Instance.new("Part", char)
  901. hat.FormFactor = "Custom"
  902. hat.CanCollide = false
  903. hat.Size = head.Size
  904. hat.Locked = true
  905. hat:breakJoints()
  906. local hatmesh = Instance.new("SpecialMesh", hat)
  907. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  908. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  909. hatmesh.Scale = Vector3.new(.25, .25, .25)
  910. local hatweld = Instance.new("Weld", hat)
  911. hatweld.Part0 = hat
  912. hatweld.Part1 = la
  913. hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  914. end
  915. end
  916.  
  917.  
  918.  
  919.  
  920. if k == "q" then
  921. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  922. if sitting then return end
  923. looking = true
  924. rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4)
  925. end
  926. if k == "e" then
  927. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  928. if sitting then return end
  929. looking = true
  930. rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
  931. end
  932. if k == "t" then
  933. if dancing then return end
  934. if sitting then return end
  935. dancing = true
  936. aj:play()
  937. end
  938. if k == "p" then
  939. if plr.Character.Humanoid.JumpPower ~= 32 then
  940. plr.Character.Humanoid.JumpPower = 32
  941. warn("Jump Power is now 32; press U for normal jump power")
  942. end
  943. end
  944. if k == "u" then
  945. if plr.Character.Humanoid.JumpPower ~= 50 then
  946. plr.Character.Humanoid.JumpPower = 50
  947. print("Jump Power is now normal; 50")
  948. end
  949. end
  950. if string.byte(k) == 93 then
  951. if plr.Character.Humanoid.WalkSpeed ~= 3
  952. then
  953. plr.Character.Humanoid.WalkSpeed = 3
  954. warn("Walkspeed is now 3 press shift to return to normal")
  955. end
  956. end
  957. if string.byte(k) == 48 or string.byte(k) == 47 then
  958. if sitting then return end
  959. humanoid.WalkSpeed = 18
  960. end
  961. if string.byte(k) == 52 then
  962. if sitting then return end
  963. humanoid.WalkSpeed = 6
  964. end
  965. end)
  966.  
  967. mouse.KeyUp:connect(function(k)
  968. if string.byte(k) == 48 or string.byte(k) == 47 then
  969. if sitting then return end
  970. humanoid.WalkSpeed = 6
  971. end
  972. if k == "y" then
  973. superannoying = false
  974. barrelroll = false
  975. heya = false
  976. dubstepgun = false
  977. youpirate = false
  978. canttouch = false
  979. gangnam = false
  980. sheddy = false
  981. durka = false
  982. saxguy = false
  983. foxie = false
  984. burndem = false
  985. bronymusic = false
  986. aj:stop()
  987. brony_music:stop()
  988. fox_say:stop()
  989. spitfire:stop()
  990. durk:Stop()
  991. heman:stop()
  992. justin:stop()
  993. jb = false
  994. restorecolors()
  995. burn_dem:stop()
  996. if hat then
  997. hat:Destroy()
  998. end
  999. sax_guy:stop()
  1000. gangy_style:stop()
  1001. cant_touch:stop()
  1002. you_are_pirate:stop()
  1003. dubstep_gun:stop()
  1004. super_annoying:stop()
  1005. barrel_roll:stop()
  1006. dancing = false
  1007. global_wait = 0
  1008. LightForTorso.Color = torso.BrickColor.Color
  1009. end
  1010.  
  1011.  
  1012. if k == "q" then
  1013. if looking then
  1014. if sitting then return end
  1015. rj.C0 = CFrame.new()
  1016. looking = false
  1017. end
  1018. end
  1019.  
  1020. if k == "e" then
  1021. if looking then
  1022. if sitting then return end
  1023. rj.C0 = CFrame.new()
  1024. looking = false
  1025. end
  1026. end
  1027. end)
  1028.  
  1029.  
  1030. game:service'RunService'.Stepped:connect(function()
  1031. count = (count % 100) + (countspeed/2)
  1032. angle = math.pi * math.sin(math.pi*2/100*count)
  1033.  
  1034. if slidecount < slidecountmax then
  1035. slidecount = slidecount + speed
  1036. end
  1037. if slidecount > slidecountmax then
  1038. slidecount = slidecount - speed
  1039. end
  1040. if global_wait == 380 then global_wait = 0 end
  1041.  
  1042. sine = sine + sinespeed
  1043. if not dancing then
  1044. if not sitting then
  1045. local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
  1046. local hitz, enz = workspace:FindPartOnRay(ray, char)
  1047. if not hitz then
  1048. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
  1049. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
  1050. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0)
  1051. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0)
  1052. if not looking then
  1053. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1054. end
  1055. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1056. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  1057.  
  1058. -- idle anim
  1059.  
  1060. anim = "Idle"
  1061. if anim ~= lastanim then
  1062. if lastanim == "Walking" then
  1063. speed = 0.5
  1064. slidecount = 1
  1065. slidecountmax = 0
  1066. elseif lastanim == "Running" then
  1067. speed = 2.5
  1068. slidecount = 5
  1069. slidecountmax = 0
  1070. else
  1071. slidecount = 0
  1072. slidecountmax = 0
  1073. end
  1074. end
  1075. countspeed = 1
  1076. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0)
  1077. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0)
  1078. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0)
  1079. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0)
  1080. if not looking then
  1081. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1082. end
  1083. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1084. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then
  1085. looking = false
  1086. -- walk anim
  1087. anim = "Walking"
  1088. if anim ~= lastanim then
  1089. speed = 0.2
  1090. slidecount = 0
  1091. slidecountmax = 1
  1092. if lastanim == "Running" then
  1093. slidecount = 5
  1094. end
  1095. end
  1096. countspeed = 6
  1097. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
  1098. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
  1099. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
  1100. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
  1101. rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1102. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1103. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then
  1104. --run anim
  1105. anim = "Running"
  1106. if anim ~= lastanim then
  1107. speed = 1
  1108. slidecount = 0
  1109. slidecountmax = 5
  1110. if lastanim == "Walking" then
  1111. slidecount = 1
  1112. end
  1113. end
  1114.  
  1115. looking = false
  1116. countspeed = 9
  1117. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
  1118. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
  1119. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
  1120. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
  1121. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1122. rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
  1123. end
  1124.  
  1125. lastanim = anim
  1126. else
  1127. countspeed = 1
  1128. local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
  1129. local hitz, enz = workspace:FindPartOnRay(ray, char)
  1130. if not hitz then
  1131. rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0)
  1132. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
  1133. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
  1134. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
  1135. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
  1136. else
  1137. rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0)
  1138. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  1139. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  1140. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  1141. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  1142. end
  1143.  
  1144. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0)
  1145. end
  1146. else
  1147. if superannoying then
  1148. countspeed = 5
  1149. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1150. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1151. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1152. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1153. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1154. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1155. elseif barrelroll then
  1156. countspeed = 5
  1157. sinespeed = 0.1
  1158. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
  1159. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
  1160. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03))
  1161. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
  1162. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1163. rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
  1164. elseif dubstepgun then
  1165. global_wait = (global_wait % 380) + 1
  1166. countspeed = 5
  1167. if global_wait < 249 - 40 then
  1168. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
  1169. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
  1170. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1171. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1172. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1173. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1174. elseif global_wait > 249 - 40 then
  1175. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
  1176. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  1177. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
  1178. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
  1179. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1180. rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
  1181. end
  1182. elseif youpirate then
  1183. global_wait = (global_wait % 380) + 1
  1184. countspeed = 5
  1185. if global_wait < 79 then
  1186. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  1187. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  1188. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1189. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1190. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1191. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1192. elseif global_wait < 299 then
  1193. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
  1194. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  1195. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
  1196. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
  1197. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
  1198. rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1199. elseif global_wait > 299 then
  1200. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  1201. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  1202. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1203. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1204. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1205. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1206. end
  1207. elseif canttouch then
  1208. countspeed = 5
  1209. global_wait = (global_wait % 160) + 1
  1210. if global_wait == 160 then global_wait = 0 end
  1211. if global_wait < 39 then
  1212. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1213. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1214. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1215. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1216. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1217. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
  1218. elseif global_wait < 79 then
  1219. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1220. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1221. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1222. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1223. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1224. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
  1225. elseif global_wait < 119 then
  1226. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  1227. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  1228. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1229. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1230. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1231. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1232. torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
  1233. elseif global_wait > 119 then
  1234. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17)
  1235. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17)
  1236. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1237. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1238. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1239. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1240. torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
  1241. end
  1242. elseif gangnam then
  1243. countspeed = 5
  1244. if global_wait == 180 then global_wait = 0 end
  1245. global_wait = (global_wait % 180) + 1
  1246. if global_wait < 89 then
  1247. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1248. rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
  1249. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1250. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1251. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1252. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1253. elseif global_wait > 89 then
  1254. ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1255. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
  1256. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1257. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1258. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1259. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1260. end
  1261. elseif foxie then
  1262. countspeed = 5
  1263. global_wait = (global_wait % 380) + 2
  1264. if global_wait < 89 then
  1265. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
  1266. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
  1267. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1268. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1269. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1270. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1271. elseif global_wait > 89 then
  1272. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
  1273. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
  1274. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1275. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1276. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
  1277. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1278. end
  1279. elseif durka then
  1280. countspeed = 2
  1281. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
  1282. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
  1283. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
  1284. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
  1285. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1286. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1287. elseif saxguy then
  1288. countspeed = 5
  1289. ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
  1290. rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
  1291. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
  1292. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
  1293. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0)
  1294. rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1295. elseif heya then
  1296. countspeed = 5
  1297. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
  1298. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
  1299. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1300. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1301. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1302. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
  1303. elseif jb then
  1304. countspeed = 5
  1305. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
  1306. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
  1307. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1308. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1309. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1310. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1311. elseif bronymusic then
  1312. countspeed = 5
  1313. ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
  1314. rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
  1315. lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
  1316. rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
  1317. neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
  1318. rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
  1319. elseif sheddy then
  1320. countspeed = 7
  1321. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1322. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1323. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1324. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1325. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1326. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1327. elseif burndem then
  1328. countspeed = 4
  1329. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1330. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1331. lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1332. rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1333. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1334. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1335. elseif aj.IsPlaying then
  1336. countspeed = 5
  1337. ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0)
  1338. rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0)
  1339. lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06)
  1340. rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06)
  1341. neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1342. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0)
  1343. end
  1344. end
  1345. end)
  1346.  
  1347.  
  1348. plr.Chatted:connect(function(msg)
  1349. game:service'Chat':Chat(head, msg, 1)
  1350. if msg == "die/" then
  1351. char:breakJoints()
  1352. end
  1353. end)
  1354.  
  1355. end)
  1356. if not ran and err then
  1357. print(err)
  1358. end
  1359.  
  1360. mouse.Button1Down:connect(function()
  1361. if plr.Character.Parent ~= workspace.Camera then
  1362. if mouse ~= nil then
  1363. if mouse.Target ~= nil then
  1364. part = mouse.Target
  1365. bp = Instance.new("BodyPosition",part)
  1366. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1367. bp.Position = part.Position
  1368. particles = Instance.new("ParticleEmitter",part)
  1369. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  1370. particles.Size = NumberSequence.new(1)
  1371. particles.Texture = "rbxassetid://292289455"
  1372. particles.VelocitySpread = 360
  1373. particles.Speed = NumberRange.new(0)
  1374. particles.RotSpeed = NumberRange.new(0)
  1375. particles.Rotation = NumberRange.new(0)
  1376. particles.Rate = 250
  1377. particles.Lifetime = NumberRange.new(.2,.4)
  1378. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  1379. dwn = true
  1380. end
  1381. end
  1382. while dwn == true do
  1383. wait()
  1384. bp.Position = mouse.hit.p
  1385. if part then
  1386. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1387. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1388. end
  1389. end
  1390. end
  1391. end
  1392. end)
  1393. mouse.Button1Up:connect(function()
  1394. dwn = false
  1395. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  1396. if bp then bp:Destroy() end
  1397. if particles then particles:Destroy() end
  1398. end)
  1399.  
  1400. mouse.KeyDown:connect(function(key)
  1401. if key == "c" then
  1402. local clone = part:Clone()
  1403. clone.Parent = workspace
  1404. clone.Anchored = false
  1405. clone:ClearAllChildren()
  1406. clone.CanCollide = true
  1407. bp.Parent = clone
  1408. particles.Parent = clone
  1409. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1410. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1411. end
  1412. part:Destroy()
  1413. part = clone
  1414. end
  1415. end)
  1416.  
  1417. base = Instance.new("ScreenGui",plr.PlayerGui)
  1418. bbg = Instance.new("BillboardGui",plr.Character.Head)
  1419. bbg.Size = UDim2.new(0,200,0,50)
  1420. bbg.StudsOffset = Vector3.new(0,1.5,0)
  1421. bbgTl = Instance.new("TextLabel",bbg)
  1422. bbgTl.BackgroundTransparency = 1
  1423. bbgTl.Size = UDim2.new(10,0,1,0)
  1424. bbgTl.Position = UDim2.new(-4.5,-3,0,0)
  1425. bbgTl.Font = "SourceSansBold"
  1426. bbgTl.Text = " "
  1427. bbgTl.TextSize = 38
  1428. bbgTl.TextStrokeColor3 = Color3.new(0.3,0.3,0.3)
  1429. bbgTl.TextColor3 = Color3.new(0,0,0)
  1430. bbgTl.TextStrokeTransparency = 0
  1431. bbgTl.TextWrapped = true
  1432.  
  1433. local plr = game.Players.LocalPlayer
  1434. Instance.new("ForceField",plr.Character).Visible = false
  1435.  
  1436. bbgTl.Text = "Mini Meep Edit By Memo1332"
  1437. wait(4)
  1438. bbgTl.Text = " "
  1439.  
  1440. local Loc = game.Players.LocalPlayer.Backpack
  1441. LocalPlayer = game.Players.LocalPlayer.Character
  1442. camera = game.Workspace.Camera
  1443. camera.CameraSubject = LocalPlayer.Head
  1444. game.Workspace.Camera.CameraType = 3
  1445. script.Parent = Loc
  1446.  
  1447. plr = game.Players.LocalPlayer
  1448. player = game.Players.LocalPlayer.Name
  1449.  
  1450. while true do
  1451. wait(0.1)
  1452. plr.Character.Humanoid.MaxHealth = math.huge
  1453. if plr.Character.Head:FindFirstChild("Sound")==nil then
  1454. super_annoying = Instance.new("Sound", head)
  1455. super_annoying.SoundId = "http://www.roblox.com/asset/?id=818971480"
  1456. super_annoying.Volume = 10
  1457. super_annoying.Pitch = 1.15
  1458. super_annoying.Looped = true
  1459. barrel_roll = Instance.new("Sound", head)
  1460. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  1461. barrel_roll.Volume = 10
  1462. barrel_roll.Looped = true
  1463. dubstep_gun = Instance.new("Sound", head)
  1464. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=1247011377"
  1465. dubstep_gun.Volume = 10
  1466. dubstep_gun.Pitch = 1.10
  1467. dubstep_gun.Looped = true
  1468. you_are_pirate = Instance.new("Sound", head)
  1469. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  1470. you_are_pirate.Volume = 10
  1471. you_are_pirate.Looped = true
  1472. cant_touch = Instance.new("Sound", head)
  1473. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  1474. cant_touch.Volume = 10
  1475. cant_touch.Pitch = 1.15
  1476. cant_touch.Looped = true
  1477. gangy_style = Instance.new("Sound", head)
  1478. gangy_style.SoundId = "http://www.roblox.com/asset/?id=838491143"
  1479. gangy_style.Volume = 10
  1480. gangy_style.Looped = true
  1481. gangy_style.Pitch = 1.15
  1482. fox_say = Instance.new("Sound", head)
  1483. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  1484. fox_say.Volume = 10
  1485. fox_say.Looped = true
  1486. durk = Instance.new("Sound", head)
  1487. durk.SoundId = "http://www.roblox.com/asset/?id=422902176"
  1488. durk.Volume = 10
  1489. durk.Pitch = 1.05
  1490. durk.Looped = true
  1491. sax_guy = Instance.new("Sound", head)
  1492. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  1493. sax_guy.Volume = 10
  1494. sax_guy.Pitch = 1.15
  1495. sax_guy.Looped = true
  1496. heman = Instance.new("Sound", head)
  1497. heman.SoundId = "http://www.roblox.com/asset/?id=427801633"
  1498. heman.Volume = 10
  1499. heman.Looped = true
  1500. heman.Pitch = 1.1
  1501. justin = Instance.new("Sound", head)
  1502. justin.SoundId = "http://www.roblox.com/asset/?id=777393771"
  1503. justin.Volume = 10
  1504. justin.Pitch = 1.05
  1505. justin.Looped = true
  1506. brony_music = Instance.new("Sound", head)
  1507. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  1508. brony_music.Volume = 10
  1509. brony_music.Pitch = 1.3
  1510. brony_music.Looped = true
  1511. spitfire = Instance.new("Sound", head)
  1512. spitfire.SoundId = "http://www.roblox.com/asset/?id=882519869"
  1513. spitfire.Volume = 10
  1514. spitfire.Looped = true
  1515. spitfire.Pitch = 1
  1516. burn_dem = Instance.new("Sound", head)
  1517. burn_dem.SoundId = "http://www.roblox.com/asset/?id=228951484"
  1518. burn_dem.Volume = 10
  1519. burn_dem.Pitch = 1
  1520. burn_dem.Looped = true
  1521. aj = Instance.new("Sound", head)
  1522. aj.SoundId = "rbxassetid://596364831"
  1523. aj.Volume = 10
  1524. aj.Pitch = 1.15
  1525. aj.Looped = true
  1526. end
  1527. end
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