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- oc = oc or function(...) return ... end
- for _,v in pairs(script:GetChildren()) do
- pcall(function() v.Value = "" end)
- v:Destroy()
- end
- local plyr = game.Players
- local PN = plyr.LocalPlayer
- local BinName = "Fly"
- local bin = script.Parent
- if not bin:IsA("HopperBin") then
- bin = Instance.new("HopperBin",PN.Backpack)
- bin.Name = BinName
- end
- local power = 8
- local Roy = PN.Character
- local PlayerGui = PN.PlayerGui
- local Tail = Roy.Humanoid
- local weight = 0
- local kill = true
- local rain = false
- local lava = false
- local sit = false
- local wide = true
- local showchat = true
- local oscol = "Really red"
- local obcol = "Really red"
- local olwcol = "New Yeller"
- local orwcol = "New Yeller"
- local ollcol = "Really red"
- local orlcol = "Really red"
- local olacol = "Really red"
- local oracol = "Really red"
- local orecol = "New Yeller"
- local olecol = "New Yeller"
- local ohcol = "Really red"
- local owwcol = "New Yeller"
- local ospcol = "Really red"
- local name = ""
- local bf = Instance.new("BodyForce",Roy.Torso)
- for i,v in pairs(Roy:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- if v:IsA("Hat") then
- v.Handle.Transparency = 1
- end
- end
- Roy.Head.face.Transparency = 1
- function weld(p0,p1,c0,c1)
- local w = Instance.new("Weld",p0)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- return w
- end
- local part = Instance.new("Part") -- A pre-made part to clone...
- part.Name = "Part"
- part.Anchored = false
- part.CanCollide = false
- part.Transparency = 0
- part.BrickColor = BrickColor.new("Really red")
- part.FormFactor = "Custom"
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.Locked = true
- part.Size = Vector3.new(.2,.2,.2)
- part:BreakJoints()
- local Roym = Instance.new("Model",Roy)
- Roym.Name = "RoyModel"
- local sm = Instance.new("Model",Roym) -- 'Dragon' text
- sm.Name = "Dragon"
- Instance.new("Humanoid",sm).MaxHealth = 0
- local hd = part:Clone()
- hd.Parent = sm
- hd.Transparency = .98
- hd.Name = "Head"
- o = Instance.new("BlockMesh",hd)
- o.Scale = Vector3.new(0,0,0)
- weld(hd,Roy.Head,CFrame.new(0,-1.75,0))
- local nm = Instance.new("Model",Roym) -- 'Dragon' text
- nm.Parent = Roym
- nm.Name = tostring(name)
- local sd = part:Clone()
- sd.Parent = nm
- sd.Transparency = .98
- sd.Name = "Head"
- h = Instance.new("BlockMesh",sd)
- h.Scale = Vector3.new(0,0,0)
- Instance.new("Humanoid",nm).MaxHealth = 0
- weld(sd,Roy.Head,CFrame.new(0,-1.95,0))
- local RoyS = Instance.new("Model",Roym) -- Skin
- RoyS.Name = "Skin"
- local RoyB = Instance.new("Model",Roym) -- Belly plate
- RoyB.Name = "Belly Plate"
- local RoyHF = Instance.new("Model",Roym)-- Fangs
- RoyHF.Name = "Fangs and"
- local RoyRL = Instance.new("Model",Roym)-- Claws Below
- RoyRL.Name = "Right Leg Claws"
- local RoyLL = Instance.new("Model",Roym)
- RoyLL.Name = "Left Leg Claws"
- local RoyRA = Instance.new("Model",Roym)
- RoyRA.Name = "Right Arm Claws"
- local RoyLA = Instance.new("Model",Roym)
- RoyLA.Name = "Left Arm Claws"
- local RoyH = Instance.new("Model",Roym) -- Horns
- RoyH.Name = "Horns"
- local RoyE = Instance.new("Model",Roym) -- Eyes
- RoyE.Name = "Eyes"
- local RoyLW = Instance.new("Model",Roym) -- Wings
- RoyLW.Name = "Left Wing"
- local RoyRW = Instance.new("Model",Roym)
- RoyRW.Name = "Right Wing"
- local RoySP = Instance.new("Model",Roym) --Spikes
- RoySP.Name = "Spikes"
- local RoyF = Instance.new("Model",Roym) --Spikes
- RoyF.Name = "Fire"
- ----- Basic Body -----
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.2)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.2)
- bp1 = part:Clone()
- bp1.Parent = RoyS
- bm1 = Instance.new("SpecialMesh",bp1)
- bm1.MeshType = "Sphere"
- bm1.Scale = (Roy.Torso.Size+Vector3.new(0.1,-0.1,0.25) )/part.Size
- bw1 = weld(Roy.Torso,bp1,CFrame.new(0,0,0))
- bp2 = part:Clone()
- bp2.Parent = RoyS
- bm2 = Instance.new("CylinderMesh",bp2)
- bm2.Scale = (Roy["Right Arm"].Size+Vector3.new(-0.2,-0,-0.2) )/part.Size
- bw2 = weld(Roy["Right Arm"],bp2,CFrame.new(0.1,-.1,0)*CFrame.Angles(0,0,math.rad(25)))
- sbp2 = part:Clone()
- sbp2.Parent = RoyS
- sbm2 = Instance.new("SpecialMesh",sbp2)
- sbm2.Scale = (Roy["Right Arm"].Size+Vector3.new(-0.25,-1.05,-0.25) )/part.Size
- sbm2.MeshType = "Sphere"
- sbw2 = weld(Roy["Right Arm"],sbp2,CFrame.new(-0.4,0.7,0)*CFrame.Angles(0,0,math.rad(90)))
- bp3 = part:Clone()
- bp3.Parent = RoyS
- bm3 = Instance.new("CylinderMesh",bp3)
- bm3.Scale = (Roy["Right Leg"].Size+Vector3.new(-0.2,0,-0.2) )/part.Size
- bw3 = weld(Roy["Right Leg"],bp3,CFrame.new(0.15,0,0)*CFrame.Angles(0,0,math.rad(5)))
- sbp3 = part:Clone()
- sbp3.Parent = RoyS
- sbm3 = Instance.new("SpecialMesh",sbp3)
- sbm3.Scale = (Roy["Right Arm"].Size+Vector3.new(-0.24,-1.3,-0.4) )/part.Size
- sbm3.MeshType = "Sphere"
- sbw3 = weld(Roy["Right Leg"],sbp3,CFrame.new(0.05,1.1,0))
- bp4 = part:Clone()
- bp4.Parent = RoyS
- bm4 = Instance.new("CylinderMesh",bp4)
- bm4.Scale = (Roy["Right Leg"].Size+Vector3.new(-0.2,0,-0.2) )/part.Size
- bw4 = weld(Roy["Left Leg"],bp4,CFrame.new(-0.15,0,0)*CFrame.Angles(0,0,math.rad(-5)))
- sbp4 = part:Clone()
- sbp4.Parent = RoyS
- sbm4 = Instance.new("SpecialMesh",sbp4)
- sbm4.Scale = (Roy["Right Arm"].Size+Vector3.new(-0.24,-1.3,-0.4))/part.Size
- sbm4.MeshType = "Sphere"
- sbw4 = weld(Roy["Left Leg"],sbp4,CFrame.new(-0.05,1.1,0) )
- bp5 = part:Clone()
- bp5.Parent = RoyS
- bm5 = Instance.new("CylinderMesh",bp5)
- bm5.Scale = (Roy["Right Leg"].Size+Vector3.new(-0.2,0,-0.2) )/part.Size
- bw5 = weld(Roy["Left Arm"],bp5,CFrame.new(-0.1,-0.1,0)*CFrame.Angles(0,0,math.rad(-25)))
- sbp5 = part:Clone()
- sbp5.Parent = RoyS
- sbm5 = Instance.new("SpecialMesh",sbp5)
- sbm5.Scale = (Roy["Right Arm"].Size+Vector3.new(-0.25,-1.05,-0.25))/part.Size
- sbm5.MeshType = "Sphere"
- sbw5 = weld(Roy["Left Arm"],sbp5,CFrame.new(0.4,0.7,0)*CFrame.Angles(0,0,math.rad(90)))
- bp6 = part:Clone()
- bp6.Parent = RoyS
- bm6 = Instance.new("SpecialMesh",bp6)
- bm6.MeshType = "Sphere"
- bm6.Scale = (Roy.Torso.Size+Vector3.new(-0.15,-0.45,0.45) )/part.Size
- bw6 = weld(Roy.Torso,bp6,CFrame.new(0,-0.25,-0.15))
- wait(0.015)
- --Joints
- jp1 = part:Clone()
- jp1.Parent = RoyS
- jm1 = Instance.new("SpecialMesh",jp1)
- jm1.MeshType = "Sphere"
- jm1.Scale = (Vector3.new(0.975,0.975,0.975) )/part.Size
- jw1 = weld(Roy.Torso,jp1,CFrame.new(0.65,-0.65,0))
- jp2 = part:Clone()
- jp2.Parent = RoyS
- jm2 = Instance.new("SpecialMesh",jp2)
- jm2.MeshType = "Sphere"
- jm2.Scale = (Vector3.new(0.975,0.975,0.975) )/part.Size
- jw2 = weld(Roy.Torso,jp2,CFrame.new(-0.65,-0.65,0))
- jp3 = part:Clone()
- jp3.Parent = RoyS
- jm3 = Instance.new("SpecialMesh",jp3)
- jm3.MeshType = "Sphere"
- jm3.Scale = (Vector3.new(0.95,0.85,0.85) )/part.Size
- jw3 = weld(Roy.Torso,jp3,CFrame.new(0.8,0.675,0))
- jp4 = part:Clone()
- jp4.Parent = RoyS
- jm4 = Instance.new("SpecialMesh",jp4)
- jm4.MeshType = "Sphere"
- jm4.Scale = (Vector3.new(0.95,0.85,0.85) )/part.Size
- jw4 = weld(Roy.Torso,jp4,CFrame.new(-0.8,0.675,0))
- jp5 = part:Clone()
- jp5.Parent = RoyS
- jm5 = Instance.new("SpecialMesh",jp5)
- jm5.MeshType = "Sphere"
- jm5.Scale = (Vector3.new(1.6,0.9,0.9) )/part.Size
- jw5 = weld(Roy.Torso,jp5,CFrame.new(-0.6,0.875,0))
- jp6 = part:Clone()
- jp6.Parent = RoyS
- jm6 = Instance.new("SpecialMesh",jp6)
- jm6.MeshType = "Sphere"
- jm6.Scale = (Vector3.new(1.6,0.9,0.9) )/part.Size
- jw6 = weld(Roy.Torso,jp6,CFrame.new(0.6,0.875,0))
- jp7 = part:Clone()
- jp7.Parent = RoyS
- jm7 = Instance.new("SpecialMesh",jp7)
- jm7.MeshType = "Sphere"
- jm7.Scale = (Vector3.new(1.25,1.25,0.5) )/part.Size
- jw7 = weld(Roy.Torso,jp7,CFrame.new(0,0.6,-0.25))
- --Others
- op1 = part:Clone()
- op1.Parent = RoyS
- om1 = Instance.new("BlockMesh",op1)
- om1.Scale = (Roy["Left Leg"].Size+Vector3.new(0.1,-1.4,0.75))/part.Size
- ow1 = weld(Roy["Left Leg"],op1,CFrame.new(-0.225,-0.65,-0.25)*CFrame.Angles(0,math.rad(15),0) )
- op2 = part:Clone()
- op2.Parent = RoyS
- om2 = Instance.new("BlockMesh",op2)
- om2.Scale = (Roy["Left Leg"].Size+Vector3.new(0.1,-1.4,0.75))/part.Size
- ow2 = weld(Roy["Right Leg"],op2,CFrame.new(0.225,-0.65,-0.25)*CFrame.Angles(0,math.rad(-15),0) )
- op3 = part:Clone()
- op3.Parent = RoyS
- om3 = Instance.new("BlockMesh",op3)
- om3.Scale = (Roy["Left Leg"].Size+Vector3.new(0.05,-0.75,-0.1))/part.Size
- ow3 = weld(Roy["Right Arm"],op3,CFrame.new(0.35,-0.65,0)*CFrame.Angles(0,0,math.rad(15)) )
- op4 = part:Clone()
- op4.Parent = RoyS
- om4 = Instance.new("BlockMesh",op4)
- om4.Scale = (Roy["Left Leg"].Size+Vector3.new(0.05,-0.75,-0.1))/part.Size
- ow4 = weld(Roy["Left Arm"],op4,CFrame.new(-0.35,-0.65,0)*CFrame.Angles(0,0,math.rad(-15)) )
- -- Leg Claws
- wait(0.015)
- clp1 = part:Clone()
- clp1.Parent = RoyS
- clm1 = Instance.new("CylinderMesh",clp1)
- clm1.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5))/part.Size
- clw1 = weld(op1,clp1,CFrame.new(0,-0.1,-0.75)*CFrame.Angles(math.rad(90),0,0) )
- clp2 = part:Clone()
- clp2.Parent = RoyS
- clm2 = Instance.new("CylinderMesh",clp2)
- clm2.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5) )/part.Size
- clw2 = weld(op1,clp2,CFrame.new(0.45,-0.1,-0.65)*CFrame.Angles(math.rad(90),0,math.rad(10)) )
- clp3 = part:Clone()
- clp3.Parent = RoyS
- clm3 = Instance.new("CylinderMesh",clp3)
- clm3.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5))/part.Size
- clw3 = weld(op1,clp3,CFrame.new(-0.45,-0.1,-0.65)*CFrame.Angles(math.rad(90),0,math.rad(-10)))
- clp4 = part:Clone()
- clp4.Parent = RoyS
- clm4 = Instance.new("CylinderMesh",clp4)
- clm4.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5))/part.Size
- clw4 = weld(op2,clp4,CFrame.new(0,-0.1,-0.75)*CFrame.Angles(math.rad(90),0,0))
- clp5 = part:Clone()
- clp5.Parent = RoyS
- clm5 = Instance.new("CylinderMesh",clp5)
- clm5.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5))/part.Size
- clw5 = weld(op2,clp5,CFrame.new(0.45,-0.1,-0.65)*CFrame.Angles(math.rad(90),0,math.rad(10)))
- clp6 = part:Clone()
- clp6.Parent = RoyS
- clm6 = Instance.new("CylinderMesh",clp6)
- clm6.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.5,-0.9,0.5))/part.Size
- clw6 = weld(op2,clp6,CFrame.new(-0.45,-0.1,-0.65)*CFrame.Angles(math.rad(90),0,math.rad(-10)))
- wait(0.015)
- --Leg Claw Nails
- clnp1 = part:Clone()
- clnp1.Parent = RoyRL
- clnp1.BrickColor = BrickColor.new("New Yeller")
- clnm1 = Instance.new("SpecialMesh")
- clnm1.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm1.MeshType = "Sphere"
- clnm1.Parent = clnp1
- clnw1 = weld(clp1,clnp1,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp12 = part:Clone()
- clnp12.Parent = RoyRL
- clnp12.BrickColor = BrickColor.new("New Yeller")
- clnm12 = Instance.new("SpecialMesh")
- clnm12.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm12.MeshType = "Sphere"
- clnm12.Parent = clnp12
- clnw12 = weld(clnp1,clnp12,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp13 = part:Clone()
- clnp13.Parent = RoyRL
- clnp13.BrickColor = BrickColor.new("New Yeller")
- clnm13 = Instance.new("SpecialMesh")
- clnm13.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm13.MeshType = "Sphere"
- clnm13.Parent = clnp13
- clnw13 = weld(clnp12,clnp13,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp14 = part:Clone()
- clnp14.Parent = RoyRL
- clnp14.BrickColor = BrickColor.new("New Yeller")
- clnm14 = Instance.new("SpecialMesh")
- clnm14.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm14.MeshType = "Sphere"
- clnm14.Parent = clnp14
- clnw14 = weld(clnp13,clnp14,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp15 = part:Clone()
- clnp15.Parent = RoyRL
- clnp15.BrickColor = BrickColor.new("New Yeller")
- clnm15 = Instance.new("SpecialMesh")
- clnm15.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm15.MeshType = "Sphere"
- clnm15.Parent = clnp15
- clnw15 = weld(clnp14,clnp15,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp16 = part:Clone()
- clnp16.Parent = RoyRL
- clnp16.BrickColor = BrickColor.new("New Yeller")
- clnm16 = Instance.new("SpecialMesh")
- clnm16.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm16.MeshType = "Sphere"
- clnm16.Parent = clnp16
- clnw16 = weld(clnp15,clnp16,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp17 = part:Clone()
- clnp17.Parent = RoyRL
- clnp17.BrickColor = BrickColor.new("New Yeller")
- clnm17 = Instance.new("SpecialMesh")
- clnm17.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm17.MeshType = "Sphere"
- clnm17.Parent = clnp17
- clnw17 = weld(clnp16,clnp17,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp2 = part:Clone()
- clnp2.Parent = RoyRL
- clnp2.BrickColor = BrickColor.new("New Yeller")
- clnm2 = Instance.new("SpecialMesh")
- clnm2.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm2.MeshType = "Sphere"
- clnm2.Parent = clnp2
- clnw2 = weld(clp2,clnp2,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp22 = part:Clone()
- clnp22.Parent = RoyRL
- clnp22.BrickColor = BrickColor.new("New Yeller")
- clnm22 = Instance.new("SpecialMesh")
- clnm22.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm22.MeshType = "Sphere"
- clnm22.Parent = clnp22
- clnw22 = weld(clnp2,clnp22,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp23 = part:Clone()
- clnp23.Parent = RoyRL
- clnp23.BrickColor = BrickColor.new("New Yeller")
- clnm23 = Instance.new("SpecialMesh")
- clnm23.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm23.MeshType = "Sphere"
- clnm23.Parent = clnp23
- clnw23 = weld(clnp22,clnp23,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp24 = part:Clone()
- clnp24.Parent = RoyRL
- clnp24.BrickColor = BrickColor.new("New Yeller")
- clnm24 = Instance.new("SpecialMesh")
- clnm24.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm24.MeshType = "Sphere"
- clnm24.Parent = clnp24
- clnw24 = weld(clnp23,clnp24,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp25 = part:Clone()
- clnp25.Parent = RoyRL
- clnp25.BrickColor = BrickColor.new("New Yeller")
- clnm25 = Instance.new("SpecialMesh")
- clnm25.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm25.MeshType = "Sphere"
- clnm25.Parent = clnp25
- clnw25 = weld(clnp24,clnp25,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp26 = part:Clone()
- clnp26.Parent = RoyRL
- clnp26.BrickColor = BrickColor.new("New Yeller")
- clnm26 = Instance.new("SpecialMesh")
- clnm26.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm26.MeshType = "Sphere"
- clnm26.Parent = clnp26
- clnw26 = weld(clnp25,clnp26,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp27 = part:Clone()
- clnp27.Parent = RoyRL
- clnp27.BrickColor = BrickColor.new("New Yeller")
- clnm27 = Instance.new("SpecialMesh")
- clnm27.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm27.MeshType = "Sphere"
- clnm27.Parent = clnp27
- clnw27 = weld(clnp26,clnp27,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp3 = part:Clone()
- clnp3.Parent = RoyRL
- clnp3.BrickColor = BrickColor.new("New Yeller")
- clnm3 = Instance.new("SpecialMesh")
- clnm3.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm3.MeshType = "Sphere"
- clnm3.Parent = clnp3
- clnw3 = weld(clp3,clnp3,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp32 = part:Clone()
- clnp32.Parent = RoyRL
- clnp32.BrickColor = BrickColor.new("New Yeller")
- clnm32 = Instance.new("SpecialMesh")
- clnm32.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm32.MeshType = "Sphere"
- clnm32.Parent = clnp32
- clnw32 = weld(clnp3,clnp32,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp33 = part:Clone()
- clnp33.Parent = RoyRL
- clnp33.BrickColor = BrickColor.new("New Yeller")
- clnm33 = Instance.new("SpecialMesh")
- clnm33.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm33.MeshType = "Sphere"
- clnm33.Parent = clnp33
- clnw33 = weld(clnp32,clnp33,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp34 = part:Clone()
- clnp34.Parent = RoyRL
- clnp34.BrickColor = BrickColor.new("New Yeller")
- clnm34 = Instance.new("SpecialMesh")
- clnm34.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm34.MeshType = "Sphere"
- clnm34.Parent = clnp34
- clnw34 = weld(clnp33,clnp34,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp35 = part:Clone()
- clnp35.Parent = RoyRL
- clnp35.BrickColor = BrickColor.new("New Yeller")
- clnm35 = Instance.new("SpecialMesh")
- clnm35.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm35.MeshType = "Sphere"
- clnm35.Parent = clnp35
- clnw35 = weld(clnp34,clnp35,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp36 = part:Clone()
- clnp36.Parent = RoyRL
- clnp36.BrickColor = BrickColor.new("New Yeller")
- clnm36 = Instance.new("SpecialMesh")
- clnm36.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm36.MeshType = "Sphere"
- clnm36.Parent = clnp36
- clnw36 = weld(clnp35,clnp36,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp37 = part:Clone()
- clnp37.Parent = RoyRL
- clnp37.BrickColor = BrickColor.new("New Yeller")
- clnm37 = Instance.new("SpecialMesh")
- clnm37.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm37.MeshType = "Sphere"
- clnm37.Parent = clnp37
- clnw37 = weld(clnp36,clnp37,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp4 = part:Clone()
- clnp4.Parent = RoyRL
- clnp4.BrickColor = BrickColor.new("New Yeller")
- clnm4 = Instance.new("SpecialMesh")
- clnm4.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm4.MeshType = "Sphere"
- clnm4.Parent = clnp4
- clnw4 = weld(clp4,clnp4,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp42 = part:Clone()
- clnp42.Parent = RoyRL
- clnp42.BrickColor = BrickColor.new("New Yeller")
- clnm42 = Instance.new("SpecialMesh")
- clnm42.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm42.MeshType = "Sphere"
- clnm42.Parent = clnp42
- clnw42 = weld(clnp4,clnp42,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp43 = part:Clone()
- clnp43.Parent = RoyRL
- clnp43.BrickColor = BrickColor.new("New Yeller")
- clnm43 = Instance.new("SpecialMesh")
- clnm43.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm43.MeshType = "Sphere"
- clnm43.Parent = clnp43
- clnw43 = weld(clnp42,clnp43,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp44 = part:Clone()
- clnp44.Parent = RoyRL
- clnp44.BrickColor = BrickColor.new("New Yeller")
- clnm44 = Instance.new("SpecialMesh")
- clnm44.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm44.MeshType = "Sphere"
- clnm44.Parent = clnp44
- clnw44 = weld(clnp43,clnp44,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp45 = part:Clone()
- clnp45.Parent = RoyRL
- clnp45.BrickColor = BrickColor.new("New Yeller")
- clnm45 = Instance.new("SpecialMesh")
- clnm45.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm45.MeshType = "Sphere"
- clnm45.Parent = clnp45
- clnw45 = weld(clnp44,clnp45,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp46 = part:Clone()
- clnp46.Parent = RoyRL
- clnp46.BrickColor = BrickColor.new("New Yeller")
- clnm46 = Instance.new("SpecialMesh")
- clnm46.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm46.MeshType = "Sphere"
- clnm46.Parent = clnp46
- clnw46 = weld(clnp45,clnp46,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp47 = part:Clone()
- clnp47.Parent = RoyRL
- clnp47.BrickColor = BrickColor.new("New Yeller")
- clnm47 = Instance.new("SpecialMesh")
- clnm47.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm47.MeshType = "Sphere"
- clnm47.Parent = clnp47
- clnw47 = weld(clnp46,clnp47,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp5 = part:Clone()
- clnp5.Parent = RoyRL
- clnp5.BrickColor = BrickColor.new("New Yeller")
- clnm5 = Instance.new("SpecialMesh")
- clnm5.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm5.MeshType = "Sphere"
- clnm5.Parent = clnp5
- clnw5 = weld(clp5,clnp5,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp52 = part:Clone()
- clnp52.Parent = RoyRL
- clnp52.BrickColor = BrickColor.new("New Yeller")
- clnm52 = Instance.new("SpecialMesh")
- clnm52.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm52.MeshType = "Sphere"
- clnm52.Parent = clnp52
- clnw52 = weld(clnp5,clnp52,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp53 = part:Clone()
- clnp53.Parent = RoyRL
- clnp53.BrickColor = BrickColor.new("New Yeller")
- clnm53 = Instance.new("SpecialMesh")
- clnm53.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm53.MeshType = "Sphere"
- clnm53.Parent = clnp53
- clnw53 = weld(clnp52,clnp53,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp54 = part:Clone()
- clnp54.Parent = RoyRL
- clnp54.BrickColor = BrickColor.new("New Yeller")
- clnm54 = Instance.new("SpecialMesh")
- clnm54.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm54.MeshType = "Sphere"
- clnm54.Parent = clnp54
- clnw54 = weld(clnp53,clnp54,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp55 = part:Clone()
- clnp55.Parent = RoyRL
- clnp55.BrickColor = BrickColor.new("New Yeller")
- clnm55 = Instance.new("SpecialMesh")
- clnm55.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm55.MeshType = "Sphere"
- clnm55.Parent = clnp55
- clnw55 = weld(clnp54,clnp55,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp56 = part:Clone()
- clnp56.Parent = RoyRL
- clnp56.BrickColor = BrickColor.new("New Yeller")
- clnm56 = Instance.new("SpecialMesh")
- clnm56.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm56.MeshType = "Sphere"
- clnm56.Parent = clnp56
- clnw56 = weld(clnp55,clnp56,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp57 = part:Clone()
- clnp57.Parent = RoyRL
- clnp57.BrickColor = BrickColor.new("New Yeller")
- clnm57 = Instance.new("SpecialMesh")
- clnm57.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm57.MeshType = "Sphere"
- clnm57.Parent = clnp57
- clnw57 = weld(clnp56,clnp57,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp6 = part:Clone()
- clnp6.Parent = RoyRL
- clnp6.BrickColor = BrickColor.new("New Yeller")
- clnm6 = Instance.new("SpecialMesh")
- clnm6.Scale = (Vector3.new(0.4,0.6,0.4) )/part.Size
- clnm6.MeshType = "Sphere"
- clnm6.Parent = clnp6
- clnw6 = weld(clp6,clnp6,CFrame.new(0,-0.6,0)*CFrame.Angles(math.rad(20),0,0) )
- clnp62 = part:Clone()
- clnp62.Parent = RoyRL
- clnp62.BrickColor = BrickColor.new("New Yeller")
- clnm62 = Instance.new("SpecialMesh")
- clnm62.Scale = (Vector3.new(0.35,0.6,0.35) )/part.Size
- clnm62.MeshType = "Sphere"
- clnm62.Parent = clnp62
- clnw62 = weld(clnp6,clnp62,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp63 = part:Clone()
- clnp63.Parent = RoyRL
- clnp63.BrickColor = BrickColor.new("New Yeller")
- clnm63 = Instance.new("SpecialMesh")
- clnm63.Scale = (Vector3.new(0.3,0.6,0.3) )/part.Size
- clnm63.MeshType = "Sphere"
- clnm63.Parent = clnp63
- clnw63 = weld(clnp62,clnp63,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp64 = part:Clone()
- clnp64.Parent = RoyRL
- clnp64.BrickColor = BrickColor.new("New Yeller")
- clnm64 = Instance.new("SpecialMesh")
- clnm64.Scale = (Vector3.new(0.25,0.6,0.25) )/part.Size
- clnm64.MeshType = "Sphere"
- clnm64.Parent = clnp64
- clnw64 = weld(clnp63,clnp64,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp65 = part:Clone()
- clnp65.Parent = RoyRL
- clnp65.BrickColor = BrickColor.new("New Yeller")
- clnm65 = Instance.new("SpecialMesh")
- clnm65.Scale = (Vector3.new(0.2,0.6,0.2) )/part.Size
- clnm65.MeshType = "Sphere"
- clnm65.Parent = clnp65
- clnw65 = weld(clnp64,clnp65,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp66 = part:Clone()
- clnp66.Parent = RoyRL
- clnp66.BrickColor = BrickColor.new("New Yeller")
- clnm66 = Instance.new("SpecialMesh")
- clnm66.Scale = (Vector3.new(0.15,0.6,0.15) )/part.Size
- clnm66.MeshType = "Sphere"
- clnm66.Parent = clnp66
- clnw66 = weld(clnp65,clnp66,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- clnp67 = part:Clone()
- clnp67.Parent = RoyRL
- clnp67.BrickColor = BrickColor.new("New Yeller")
- clnm67 = Instance.new("SpecialMesh")
- clnm67.Scale = (Vector3.new(0.1,0.6,0.1) )/part.Size
- clnm67.MeshType = "Sphere"
- clnm67.Parent = clnp67
- clnw67 = weld(clnp66,clnp67,CFrame.new(0,-0.225,0)*CFrame.Angles(math.rad(-5),0,0) )
- wait(0.015)
- --Arm Claws
- cap1 = part:Clone()
- cap1.Parent = RoyS
- cam1 = Instance.new("CylinderMesh",cap1)
- cam1.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75) )/part.Size
- caw1 = weld(op4,cap1,CFrame.new(-0.0,-0.75,-0.25)*CFrame.Angles(0,math.rad(0),0) )
- cap2 = part:Clone()
- cap2.Parent = RoyS
- cam2 = Instance.new("CylinderMesh",cap2)
- cam2.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75) )/part.Size
- caw2 = weld(op4,cap2,CFrame.new(-0.45,-0.75,-0.25)*CFrame.Angles(0,0,math.rad(-10)) )
- cap3 = part:Clone()
- cap3.Parent = RoyS
- cam3 = Instance.new("CylinderMesh")
- cam3.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75) )/part.Size
- cam3.Parent = cap3
- caw3 = weld(op4,cap3,CFrame.new(0.45,-0.75,-0.25)*CFrame.Angles(0,0,math.rad(10)) )
- cap4 = part:Clone()
- cap4.Parent = RoyS
- cam4 = Instance.new("CylinderMesh",cap4)
- cam4.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75))/part.Size
- caw4 = weld(op3,cap4,CFrame.new(0,-0.75,-0.25)*CFrame.Angles(0,math.rad(0),0) )
- cap5 = part:Clone()
- cap5.Parent = RoyS
- cam5 = Instance.new("CylinderMesh",cap5)
- cam5.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75) )/part.Size
- caw5 = weld(op3,cap5,CFrame.new(0.45,-0.75,-0.25)*CFrame.Angles(0,0,math.rad(10)) )
- cap6 = part:Clone()
- cap6.Parent = RoyS
- cam6 = Instance.new("CylinderMesh",cap6)
- cam6.Scale = (Roy["Left Leg"].Size+Vector3.new(-0.75,-1,-0.75) )/part.Size
- caw6 = weld(op3,cap6,CFrame.new(-0.45,-0.75,-0.25)*CFrame.Angles(0,0,math.rad(-10)))
- wait(0.015)
- --Arm Claw Nails
- canp1 = part:Clone()
- canp1.Parent = RoyLA
- canp1.BrickColor = BrickColor.new("New Yeller")
- canm1 = Instance.new("SpecialMesh",canp1)
- canm1.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm1.MeshType = "Sphere"
- canw1 = weld(cap1,canp1,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp12 = part:Clone()
- canp12.Parent = RoyLA
- canp12.BrickColor = BrickColor.new("New Yeller")
- canm12 = Instance.new("SpecialMesh",canp12)
- canm12.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm12.MeshType = "Sphere"
- canw12 = weld(canp12,canp1,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp13 = part:Clone()
- canp13.Parent = RoyLA
- canp13.BrickColor = BrickColor.new("New Yeller")
- canm13 = Instance.new("SpecialMesh",canp13)
- canm13.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm13.MeshType = "Sphere"
- canw13 = weld(canp13,canp12,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp14 = part:Clone()
- canp14.Parent = RoyLA
- canp14.BrickColor = BrickColor.new("New Yeller")
- canm14 = Instance.new("SpecialMesh",canp14)
- canm14.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm14.MeshType = "Sphere"
- canw14 = weld(canp14,canp13,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp15 = part:Clone()
- canp15.Parent = RoyLA
- canp15.BrickColor = BrickColor.new("New Yeller")
- canm15 = Instance.new("SpecialMesh",canp15)
- canm15.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm15.MeshType = "Sphere"
- canw15 = weld(canp15,canp14,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- canp2 = part:Clone()
- canp2.Parent = RoyLA
- canp2.BrickColor = BrickColor.new("New Yeller")
- canm2 = Instance.new("SpecialMesh",canp2)
- canm2.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm2.MeshType = "Sphere"
- canw2 = weld(cap2,canp2,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp22 = part:Clone()
- canp22.Parent = RoyLA
- canp22.BrickColor = BrickColor.new("New Yeller")
- canm22 = Instance.new("SpecialMesh",canp22)
- canm22.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm22.MeshType = "Sphere"
- canw22 = weld(canp22,canp2,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp23 = part:Clone()
- canp23.Parent = RoyLA
- canp23.BrickColor = BrickColor.new("New Yeller")
- canm23 = Instance.new("SpecialMesh",canp23)
- canm23.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm23.MeshType = "Sphere"
- canw23 = weld(canp23,canp22,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp24 = part:Clone()
- canp24.Parent = RoyLA
- canp24.BrickColor = BrickColor.new("New Yeller")
- canm24 = Instance.new("SpecialMesh",canp24)
- canm24.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm24.MeshType = "Sphere"
- canw24 = weld(canp24,canp23,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp25 = part:Clone()
- canp25.Parent = RoyLA
- canp25.BrickColor = BrickColor.new("New Yeller")
- canm25 = Instance.new("SpecialMesh",canp25)
- canm25.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm25.MeshType = "Sphere"
- canw25 = weld(canp25,canp24,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- canp3 = part:Clone()
- canp3.Parent = RoyLA
- canp3.BrickColor = BrickColor.new("New Yeller")
- canm3 = Instance.new("SpecialMesh",canp3)
- canm3.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm3.MeshType = "Sphere"
- canw3 = weld(cap3,canp3,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp32 = part:Clone()
- canp32.Parent = RoyLA
- canp32.BrickColor = BrickColor.new("New Yeller")
- canm32 = Instance.new("SpecialMesh",canp32)
- canm32.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm32.MeshType = "Sphere"
- canw32 = weld(canp32,canp3,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp33 = part:Clone()
- canp33.Parent = RoyLA
- canp33.BrickColor = BrickColor.new("New Yeller")
- canm33 = Instance.new("SpecialMesh",canp33)
- canm33.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm33.MeshType = "Sphere"
- canw33 = weld(canp33,canp32,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp34 = part:Clone()
- canp34.Parent = RoyLA
- canp34.BrickColor = BrickColor.new("New Yeller")
- canm34 = Instance.new("SpecialMesh",canp34)
- canm34.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm34.MeshType = "Sphere"
- canw34 = weld(canp34,canp33,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp35 = part:Clone()
- canp35.Parent = RoyLA
- canp35.BrickColor = BrickColor.new("New Yeller")
- canm35 = Instance.new("SpecialMesh",canp35)
- canm35.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm35.MeshType = "Sphere"
- canw35 = weld(canp35,canp34,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- canp4 = part:Clone()
- canp4.Parent = RoyRA
- canp4.BrickColor = BrickColor.new("New Yeller")
- canm4 = Instance.new("SpecialMesh",canp4)
- canm4.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm4.MeshType = "Sphere"
- canw4 = weld(cap4,canp4,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp42 = part:Clone()
- canp42.Parent = RoyRA
- canp42.BrickColor = BrickColor.new("New Yeller")
- canm42 = Instance.new("SpecialMesh",canp42)
- canm42.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm42.MeshType = "Sphere"
- canw42 = weld(canp42,canp4,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp43 = part:Clone()
- canp43.Parent = RoyRA
- canp43.BrickColor = BrickColor.new("New Yeller")
- canm43 = Instance.new("SpecialMesh",canp43)
- canm43.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm43.MeshType = "Sphere"
- canw43 = weld(canp43,canp42,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp44 = part:Clone()
- canp44.Parent = RoyRA
- canp44.BrickColor = BrickColor.new("New Yeller")
- canm44 = Instance.new("SpecialMesh",canp44)
- canm44.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm44.MeshType = "Sphere"
- canw44 = weld(canp44,canp43,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp45 = part:Clone()
- canp45.Parent = RoyRA
- canp45.BrickColor = BrickColor.new("New Yeller")
- canm45 = Instance.new("SpecialMesh",canp45)
- canm45.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm45.MeshType = "Sphere"
- canw45 = weld(canp45,canp44,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- canp5 = part:Clone()
- canp5.Parent = RoyRA
- canp5.BrickColor = BrickColor.new("New Yeller")
- canm5 = Instance.new("SpecialMesh",canp5)
- canm5.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm5.MeshType = "Sphere"
- canw5 = weld(cap5,canp5,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp52 = part:Clone()
- canp52.Parent = RoyRA
- canp52.BrickColor = BrickColor.new("New Yeller")
- canm52 = Instance.new("SpecialMesh",canp52)
- canm52.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm52.MeshType = "Sphere"
- canw52 = weld(canp52,canp5,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp53 = part:Clone()
- canp53.Parent = RoyRA
- canp53.BrickColor = BrickColor.new("New Yeller")
- canm53 = Instance.new("SpecialMesh",canp53)
- canm53.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm53.MeshType = "Sphere"
- canw53 = weld(canp53,canp52,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp54 = part:Clone()
- canp54.Parent = RoyRA
- canp54.BrickColor = BrickColor.new("New Yeller")
- canm54 = Instance.new("SpecialMesh",canp54)
- canm54.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm54.MeshType = "Sphere"
- canw54 = weld(canp54,canp53,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp55 = part:Clone()
- canp55.Parent = RoyRA
- canp55.BrickColor = BrickColor.new("New Yeller")
- canm55 = Instance.new("SpecialMesh",canp55)
- canm55.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm55.MeshType = "Sphere"
- canw55 = weld(canp55,canp54,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- canp6 = part:Clone()
- canp6.Parent = RoyRA
- canp6.BrickColor = BrickColor.new("New Yeller")
- canm6 = Instance.new("SpecialMesh",canp6)
- canm6.Scale = (Vector3.new(0.25,0.25,0.4))/part.Size
- canm6.MeshType = "Sphere"
- canw6 = weld(cap6,canp6,CFrame.new(0,-0.45,0)*CFrame.Angles(math.rad(-90),0,0))
- canp62 = part:Clone()
- canp62.Parent = RoyRA
- canp62.BrickColor = BrickColor.new("New Yeller")
- canm62 = Instance.new("SpecialMesh",canp62)
- canm62.Scale = (Vector3.new(0.2,0.2,0.4))/part.Size
- canm62.MeshType = "Sphere"
- canw62 = weld(canp62,canp6,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp63 = part:Clone()
- canp63.Parent = RoyRA
- canp63.BrickColor = BrickColor.new("New Yeller")
- canm63 = Instance.new("SpecialMesh",canp63)
- canm63.Scale = (Vector3.new(0.15,0.15,0.4))/part.Size
- canm63.MeshType = "Sphere"
- canw63 = weld(canp63,canp62,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp64 = part:Clone()
- canp64.Parent = RoyRA
- canp64.BrickColor = BrickColor.new("New Yeller")
- canm64 = Instance.new("SpecialMesh",canp64)
- canm64.Scale = (Vector3.new(0.1,0.1,0.4))/part.Size
- canm64.MeshType = "Sphere"
- canw64 = weld(canp64,canp63,CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(5),0,0))
- canp65 = part:Clone()
- canp65.Parent = RoyRA
- canp65.BrickColor = BrickColor.new("New Yeller")
- canm65 = Instance.new("SpecialMesh",canp65)
- canm65.Scale = (Vector3.new(0.05,0.05,0.4))/part.Size
- canm65.MeshType = "Sphere"
- canw65 = weld(canp65,canp64,CFrame.new(0,-0.025,0.05)*CFrame.Angles(math.rad(10),0,0))
- --neck
- wait(0.015)
- np1 = part:Clone()
- np1.Parent = RoyS
- nm1 = Instance.new("BlockMesh",np1)
- nm1.Scale = (Roy.Head.Size+Vector3.new(-1,1,-.3))/part.Size
- nw1 = weld(Roy.Torso,np1,CFrame.new(0,1.75,0))--Head
- hp1 = part:Clone()
- hp1.Parent = RoyS
- hm1 = Instance.new("BlockMesh",hp1)
- hm1.Scale = (Roy.Head.Size+Vector3.new(0,1,1))/part.Size
- hw1 = weld(Roy.Head,hp1,CFrame.new(0,1.25,-0.35))
- hp2 = part:Clone()
- hp2.Parent = RoyE
- hp2.BrickColor = BrickColor.new("White")
- hm2 = Instance.new("BlockMesh",hp2)
- hm2.Scale = (Roy.Head.Size+Vector3.new(-1.5,-0.5,-0.9))/part.Size
- hw2 = weld(hp1,hp2,CFrame.new(-0.45,0.2,-1))
- hp3 = part:Clone()
- hp3.Parent = RoyE
- hp3.BrickColor = BrickColor.new("White")
- hm3 = Instance.new("BlockMesh",hp3)
- hm3.Scale = (Roy.Head.Size+Vector3.new(-1.5,-0.5,-0.9))/part.Size
- hw3 = Instance.new("Weld")
- hw3.Part0 = hp1
- hw3.Part1 = hp3
- hw3.Parent = Roy.Torso
- hw3.C0 = CFrame.new(0.45,0.2,-1)
- hp4 = part:Clone()
- hp4.Parent = RoyE
- hp4.BrickColor = BrickColor.new("New Yeller")
- hm4 = Instance.new("BlockMesh",hp4)
- hm4.Scale = (Roy.Head.Size+Vector3.new(-1.7,-0.7,-0.9))/part.Size
- hw4 = Instance.new("Weld")
- hw4.Part0 = hp2
- hw4.Part1 = hp4
- hw4.Parent = Roy.Torso
- hw4.C0 = CFrame.new(0,0,-0.01)
- hp5 = part:Clone()
- hp5.Parent = RoyE
- hp5.BrickColor = BrickColor.new("New Yeller")
- hm5 = Instance.new("BlockMesh",hp5)
- hm5.Scale = (Roy.Head.Size+Vector3.new(-1.7,-0.7,-0.9))/part.Size
- hw5 = Instance.new("Weld")
- hw5.Part0 = hp3
- hw5.Part1 = hp5
- hw5.Parent = Roy.Torso
- hw5.C0 = CFrame.new(0,0,-0.01)
- hp6 = part:Clone()
- hp6.Parent = RoyE
- hp6.BrickColor = BrickColor.new("Really black")
- hm6 = Instance.new("BlockMesh",hp6)
- hm6.Scale = (Roy.Head.Size+Vector3.new(-1.8,-0.8,-0.9))/part.Size
- hw6 = Instance.new("Weld")
- hw6.Part0 = hp4
- hw6.Part1 = hp6
- hw6.Parent = Roy.Torso
- hw6.C0 = CFrame.new(0,0,-0.01)
- hp7 = part:Clone()
- hp7.Parent = RoyE
- hp7.BrickColor = BrickColor.new("Really black")
- hm7 = Instance.new("BlockMesh",hp7)
- hm7.Scale = (Roy.Head.Size+Vector3.new(-1.8,-0.8,-0.9))/part.Size
- hw7 = Instance.new("Weld")
- hw7.Part0 = hp5
- hw7.Part1 = hp7
- hw7.Parent = Roy.Torso
- hw7.C0 = CFrame.new(0,0,-0.01)
- hp8 = part:Clone()
- hp8.Parent = RoyS
- hm8 = Instance.new("BlockMesh",hp8)
- hm8.Scale = (Roy.Head.Size+Vector3.new(-.45,-0.5,0.5))/part.Size
- hw8 = Instance.new("Weld")
- hw8.Part0 = hp1
- hw8.Part1 = hp8
- hw8.Parent = Roy.Torso
- hw8.C0 = CFrame.new(0,-0.5,-1.4)
- hp9 = part:Clone()
- hp9.Parent = RoyS
- hm9 = Instance.new("BlockMesh",hp9)
- hm9.Scale = (Roy.Head.Size+Vector3.new(-.55,-0.8,0.4))/part.Size
- hw9 = Instance.new("Weld")
- hw9.Part0 = hp1
- hw9.Part1 = hp9
- hw9.Parent = Roy.Torso
- hw9.C0 = CFrame.new(0,-0.85,-1.25)
- --Snout
- sp1 = part:Clone()
- sp1.Parent = RoyS
- sm1 = Instance.new("CylinderMesh",sp1)
- sm1.Scale = (Roy.Head.Size+Vector3.new(-1.6,-0.825,-0.6) )/part.Size
- sw1 = weld(hp8,sp1,CFrame.new(-0.325,0.35,-.6)*CFrame.Angles(math.rad(90),0,0))
- sp2 = part:Clone()
- sp2.Parent = RoyS
- sm2 = Instance.new("CylinderMesh",sp2)
- sm2.Scale = (Roy.Head.Size+Vector3.new(-1.6,-0.825,-0.6) )/part.Size
- sw2 = weld(hp8,sp2,CFrame.new(0.325,0.35,-.6)*CFrame.Angles(math.rad(90),0,0))
- --temples
- tep1 = part:Clone()
- tep1.Parent = Roym
- tep1.BrickColor = BrickColor.new("Really black")
- tem1 = Instance.new("CylinderMesh",tep1)
- tem1.Scale = (Roy.Head.Size+Vector3.new(-1.7,-0.825,-0.7) )/part.Size
- tew1 = weld(sp1,tep1,CFrame.new(0,-0.01,0))
- tep2 = part:Clone()
- tep2.Parent = Roym
- tep2.BrickColor = BrickColor.new("Really black")
- tem2 = Instance.new("CylinderMesh",tep2)
- tem2.Scale = (Roy.Head.Size+Vector3.new(-1.7,-0.825,-0.7) )/part.Size
- tew2 = weld(sp2,tep2,CFrame.new(-0,-0.01,0))
- --Fangs
- fp1 = part:Clone()
- fp1.Parent = RoyHF
- fp1.BrickColor = BrickColor.new("White")
- fm1 = Instance.new("SpecialMesh",fp1)
- fm1.Scale = (Roy.Head.Size+Vector3.new(-1.85,-0.8,-0.4))/part.Size
- fm1.MeshType = "Wedge"
- fw1 = weld(hp8,fp1,CFrame.new(-0.3,-.5,-.65)*CFrame.Angles(math.rad(-90),0,0))
- fp2 = part:Clone()
- fp2.Parent = RoyHF
- fp2.BrickColor = BrickColor.new("White")
- fm2 = Instance.new("SpecialMesh",fp2)
- fm2.Scale = (Roy.Head.Size+Vector3.new(-1.85,-0.8,-0.4))/part.Size
- fm2.MeshType = "Wedge"
- fw2 = weld(hp8,fp2,CFrame.new(0.3,-.5,-.65)*CFrame.Angles(math.rad(-90),0,0))
- wait(0.015)
- --Tail
- tp0 = part:Clone()
- tp0.Parent = RoyS
- tp0.Transparency = 0
- tp0.BrickColor = BrickColor.new("Really red")
- tm0 = Instance.new("SpecialMesh",tp0)
- tm0.Scale = (Vector3.new(0.9,0.9,0.9))/part.Size
- tm0.MeshType = "Sphere"
- tw0 = weld(Roy.Torso,tp0,CFrame.new(0,-0.35,0.3) )
- tp1 = part:Clone()
- tp1.Parent = RoyS
- tp1.BrickColor = BrickColor.new("Really red")
- tm1 = Instance.new("SpecialMesh",tp1)
- tm1.Scale = (Vector3.new(0.8,1.2,0.8))/part.Size
- tm1.MeshType = "Sphere"
- tw1 = weld(tp0,tp1,CFrame.new(0,0,0)*CFrame.Angles(math.rad(315),0,0) )
- tp2 = part:Clone()
- tp2.Parent = RoyS
- tp2.BrickColor = BrickColor.new("Really red")
- tm2 = Instance.new("SpecialMesh",tp2)
- tm2.Scale = (Vector3.new(0.775,1,0.775))/part.Size
- tm2.MeshType = "Sphere"
- tw2 = Instance.new("Weld")
- tw2.Part0 = tp1
- tw2.Part1 = tp2
- tw2.Parent = Roy.Torso
- tw2.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tp3 = part:Clone()
- tp3.Parent = RoyS
- tp3.BrickColor = BrickColor.new("Really red")
- tm3 = Instance.new("SpecialMesh",tp3)
- tm3.Scale = (Vector3.new(0.75,1,0.75))/part.Size
- tm3.MeshType = "Sphere"
- tw3 = weld(tp2,tp3,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp4 = part:Clone()
- tp4.Parent = RoyS
- tp4.BrickColor = BrickColor.new("Really red")
- tm4 = Instance.new("SpecialMesh")
- tm4.Scale = (Vector3.new(0.725,1,0.725) )/part.Size
- tm4.Parent = tp4
- tm4.MeshType = "Sphere"
- tw4 = weld(tp3,tp4,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp5 = part:Clone()
- tp5.Parent = RoyS
- tp5.BrickColor = BrickColor.new("Really red")
- tm5 = Instance.new("SpecialMesh")
- tm5.Scale = (Vector3.new(0.7,1,0.7) )/part.Size
- tm5.MeshType = "Sphere"
- tm5.Parent = tp5
- tw5 = weld(tp4,tp5,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp6 = part:Clone()
- tp6.Parent = RoyS
- tp6.BrickColor = BrickColor.new("Really red")
- tm6 = Instance.new("SpecialMesh",tp6)
- tm6.Scale = (Vector3.new(0.675,1,0.675))/part.Size
- tm6.MeshType = "Sphere"
- tw6 = weld(tp5,tp6,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp7 = part:Clone()
- tp7.Parent = RoyS
- tp7.BrickColor = BrickColor.new("Really red")
- tm7 = Instance.new("SpecialMesh",tp7)
- tm7.Scale = (Vector3.new(0.65,1,0.65))/part.Size
- tm7.MeshType = "Sphere"
- tw7 = weld(tp6,tp7,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp8 = part:Clone()
- tp8.Parent = RoyS
- tp8.BrickColor = BrickColor.new("Really red")
- tm8 = Instance.new("SpecialMesh")
- tm8.Scale = (Vector3.new(0.625,1,0.625) )/part.Size
- tm8.Parent = tp8
- tm8.MeshType = "Sphere"
- tw8 = weld(tp7,tp8,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp9 = part:Clone()
- tp9.Parent = RoyS
- tp9.BrickColor = BrickColor.new("Really red")
- tm9 = Instance.new("SpecialMesh",tp9)
- tm9.Scale = (Vector3.new(0.6,1,0.6))/part.Size
- tm9.MeshType = "Sphere"
- tw9 = weld(tp8,tp9,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp10 = part:Clone()
- tp10.Parent = RoyS
- tp10.BrickColor = BrickColor.new("Really red")
- tm10 = Instance.new("SpecialMesh",tp10)
- tm10.Scale = (Vector3.new(0.575,1,0.575))/part.Size
- tm10.MeshType = "Sphere"
- tw10 = weld(tp9,tp10,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp11 = part:Clone()
- tp11.Parent = RoyS
- tp11.BrickColor = BrickColor.new("Really red")
- tm11 = Instance.new("SpecialMesh",tp11)
- tm11.Scale = (Vector3.new(0.55,1,0.55))/part.Size
- tm11.MeshType = "Sphere"
- tw11 = weld(tp10,tp11,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp12 = part:Clone()
- tp12.Parent = RoyS
- tp12.BrickColor = BrickColor.new("Really red")
- tm12 = Instance.new("SpecialMesh",tp12)
- tm12.Scale = (Vector3.new(0.525,1,0.525))/part.Size
- tm12.MeshType = "Sphere"
- tw12 = weld(tp11,tp12,CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp13 = part:Clone()
- tp13.Parent = RoyS
- tp13.BrickColor = BrickColor.new("Really red")
- tm13 = Instance.new("SpecialMesh",tp13)
- tm13.Scale = (Vector3.new(0.5,1,0.5))/part.Size
- tm13.MeshType = "Sphere"
- tw13 = weld(tp12,tp13,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp14 = part:Clone()
- tp14.Parent = RoyS
- tp14.BrickColor = BrickColor.new("Really red")
- tm14 = Instance.new("SpecialMesh")
- tm14.Scale = (Vector3.new(0.475,1,0.475) )/part.Size
- tm14.Parent = tp14
- tm14.MeshType = "Sphere"
- tw14 = weld(tp13,tp14,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp15 = part:Clone()
- tp15.Parent = RoyS
- tp15.BrickColor = BrickColor.new("Really red")
- tm15 = Instance.new("SpecialMesh",tp15)
- tm15.Scale = (Vector3.new(0.45,1,0.45))/part.Size
- tm15.MeshType = "Sphere"
- tw15 = weld(tp14,tp15,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp16 = part:Clone()
- tp16.Parent = RoyS
- tp16.BrickColor = BrickColor.new("Really red")
- tm16 = Instance.new("SpecialMesh",tp16)
- tm16.Scale = (Vector3.new(0.425,1,0.425))/part.Size
- tm16.MeshType = "Sphere"
- tw16 = weld(tp15,tp16,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp17 = part:Clone()
- tp17.Parent = RoyS
- tp17.BrickColor = BrickColor.new("Really red")
- tm17 = Instance.new("SpecialMesh",tp17)
- tm17.Scale = (Vector3.new(0.4,1,0.4))/part.Size
- tm17.MeshType = "Sphere"
- tw17 = weld(tp16,tp17,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp18 = part:Clone()
- tp18.Parent = RoyS
- tp18.BrickColor = BrickColor.new("Really red")
- tm18 = Instance.new("SpecialMesh",tp18)
- tm18.Scale = (Vector3.new(0.375,1,0.375))/part.Size
- tm18.MeshType = "Sphere"
- tw18 = weld(tp17,tp18,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp19 = part:Clone()
- tp19.Parent = RoyS
- tp19.BrickColor = BrickColor.new("Really red")
- tm19 = Instance.new("SpecialMesh",tp19)
- tm19.Scale = (Vector3.new(0.35,1,0.35))/part.Size
- tm19.MeshType = "Sphere"
- tw19 = weld(tp18,tp19,CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0))
- tp20 = part:Clone()
- tp20.Parent = RoyS
- tp20.BrickColor = BrickColor.new("Really red")
- tm20 = Instance.new("SpecialMesh",tp20)
- tm20.Scale = (Vector3.new(0.325,1,0.325))/part.Size
- tm20.MeshType = "Sphere"
- tw20 = weld(tp19,tp20,CFrame.new(0,-0.25,-0))
- tp21 = part:Clone()
- tp21.Parent = RoyS
- tp21.BrickColor = BrickColor.new("Really red")
- tm21 = Instance.new("SpecialMesh",tp21)
- tm21.Scale = (Vector3.new(0.3,1,0.3))/part.Size
- tm21.MeshType = "Sphere"
- tw21 = weld(tp20,tp21,CFrame.new(0,-0.25,-0))
- tp22 = part:Clone()
- tp22.Parent = RoyS
- tp22.BrickColor = BrickColor.new("Really red")
- tm22 = Instance.new("SpecialMesh",tp22)
- tm22.Scale = (Vector3.new(0.275,1,0.275))/part.Size
- tm22.MeshType = "Sphere"
- tw22 = weld(tp21,tp22,CFrame.new(0,-0.25,-0))
- tp23 = part:Clone()
- tp23.Parent = RoyS
- tp23.BrickColor = BrickColor.new("Really red")
- tm23 = Instance.new("SpecialMesh",tp23)
- tm23.Scale = (Vector3.new(0.25,1,0.25))/part.Size
- tm23.MeshType = "Sphere"
- tw23 = weld(tp22,tp23,CFrame.new(0,-0.25,-0))
- tp24 = part:Clone()
- tp24.Parent = RoyS
- tp24.BrickColor = BrickColor.new("Really red")
- tm24 = Instance.new("SpecialMesh",tp24)
- tm24.Scale = (Vector3.new(0.225,1,0.225))/part.Size
- tm24.MeshType = "Sphere"
- tw24 = weld(tp23,tp24,CFrame.new(0,-0.25,-0))
- tp25 = part:Clone()
- tp25.Parent = RoyS
- tp25.BrickColor = BrickColor.new("Really red")
- tm25 = Instance.new("SpecialMesh",tp25)
- tm25.Scale = (Vector3.new(0.2,1,0.2))/part.Size
- tm25.MeshType = "Sphere"
- tw25 = weld(tp24,tp25,CFrame.new(0,-0.25,-0))
- tp26 = part:Clone()
- tp26.Parent = RoyS
- tp26.BrickColor = BrickColor.new("Really red")
- tm26 = Instance.new("SpecialMesh",tp26)
- tm26.Scale = (Vector3.new(0.175,1,0.175))/part.Size
- tm26.MeshType = "Sphere"
- tw26 = weld(tp25,tp26,CFrame.new(0,-0.25,-0))
- tp27 = part:Clone()
- tp27.Parent = RoyS
- tp27.BrickColor = BrickColor.new("Really red")
- tm27 = Instance.new("SpecialMesh",tp27)
- tm27.Scale = (Vector3.new(0.15,1,0.15))/part.Size
- tm27.MeshType = "Sphere"
- tw27 = weld(tp26,tp27,CFrame.new(0,-0.25,-0))
- tp28 = part:Clone()
- tp28.Parent = RoyS
- tp28.BrickColor = BrickColor.new("Really red")
- tm28 = Instance.new("SpecialMesh",tp28)
- tm28.Scale = (Vector3.new(0.1,1,0.1))/part.Size
- tm28.MeshType = "Sphere"
- tw28 = weld(tp27,tp28,CFrame.new(0,-0.25,-0))
- --Belly Plate
- wait(0.015)
- bpp0 = part:Clone()
- bpp0.Parent = RoyB
- bpp0.BrickColor = BrickColor.new("Olive")
- bpm0 = Instance.new("SpecialMesh")
- bpm0.Scale = (Vector3.new(0.75,0.55,0.35) )/part.Size
- bpm0.Parent = bpp0
- bpm0.MeshType = "Sphere"
- bpw0 = weld(Roy.Torso,bpp0,CFrame.new(0,0.75,-0.35))
- bpp1 = part:Clone()
- bpp1.Parent = RoyB
- bpp1.BrickColor = BrickColor.new("Olive")
- bpm1 = Instance.new("SpecialMesh")
- bpm1.Scale = (Vector3.new(0.9,0.55,0.5) )/part.Size
- bpm1.Parent = bpp1
- bpm1.MeshType = "Sphere"
- bpw1 = weld(Roy.Torso,bpp1,CFrame.new(0,0.6,-0.35))
- bpp2 = part:Clone()
- bpp2.Parent = RoyB
- bpp2.BrickColor = BrickColor.new("Olive")
- bpm2 = Instance.new("SpecialMesh")
- bpm2.Scale = (Vector3.new(1.2,0.55,0.575))/part.Size
- bpm2.Parent = bpp2
- bpm2.MeshType = "Sphere"
- bpw2 = weld(Roy.Torso,bpp2,CFrame.new(0,0.45,-0.4))
- bpp3 = part:Clone()
- bpp3.Parent = RoyB
- bpp3.BrickColor = BrickColor.new("Olive")
- bpm3 = Instance.new("SpecialMesh",bpp3)
- bpm3.Scale = (Vector3.new(1.4,0.55,0.65))/part.Size
- bpm3.MeshType = "Sphere"
- bpw3 = weld(Roy.Torso,bpp3,CFrame.new(0,0.25,-0.425))
- bpp4 = part:Clone()
- bpp4.Parent = RoyB
- bpp4.BrickColor = BrickColor.new("Olive")
- bpm4 = Instance.new("SpecialMesh",bpp4)
- bpm4.Scale = (Vector3.new(1.5,0.55,0.725))/part.Size
- bpm4.MeshType = "Sphere"
- bpw4 = weld(Roy.Torso,bpp4,CFrame.new(0,0.05,-0.5))
- bpp5 = part:Clone()
- bpp5.Parent = RoyB
- bpp5.BrickColor = BrickColor.new("Olive")
- bpm5 = Instance.new("SpecialMesh",bpp5)
- bpm5.Scale = (Vector3.new(1.6,0.55,0.8))/part.Size
- bpm5.MeshType = "Sphere"
- bpw5 = weld(Roy.Torso,bpp5,CFrame.new(0,-0.15,-0.55))
- bpp6 = part:Clone()
- bpp6.Parent = RoyB
- bpp6.BrickColor = BrickColor.new("Olive")
- bpm6 = Instance.new("SpecialMesh",bpp6)
- bpm6.Scale = (Vector3.new(1.6,0.55,0.725))/part.Size
- bpm6.MeshType = "Sphere"
- bpw6 = weld(Roy.Torso,bpp6,CFrame.new(0,-0.35,-0.575))
- bpp7 = part:Clone()
- bpp7.Parent = RoyB
- bpp7.BrickColor = BrickColor.new("Olive")
- bpm7 = Instance.new("SpecialMesh",bpp7)
- bpm7.Scale = (Vector3.new(1.5,0.55,0.65))/part.Size
- bpm7.MeshType = "Sphere"
- bpw7 = weld(Roy.Torso,bpp7,CFrame.new(0,-0.55,-0.575))
- bpp8 = part:Clone()
- bpp8.Parent = RoyB
- bpp8.BrickColor = BrickColor.new("Olive")
- bpm8 = Instance.new("SpecialMesh",bpp8)
- bpm8.Scale = (Vector3.new(1.4,0.55,0.575))/part.Size
- bpm8.MeshType = "Sphere"
- bpw8 = weld(Roy.Torso,bpp8,CFrame.new(0,-0.75,-0.525))
- bpp9 = part:Clone()
- bpp9.Parent = RoyB
- bpp9.BrickColor = BrickColor.new("Olive")
- bpm9 = Instance.new("SpecialMesh",bpp9)
- bpm9.Scale = (Vector3.new(1.1,0.55,0.575))/part.Size
- bpm9.MeshType = "Sphere"
- bpw9 = weld(Roy.Torso,bpp9,CFrame.new(0,-0.9,-0.35))
- bpp10 = part:Clone()
- bpp10.Parent = RoyB
- bpp10.BrickColor = BrickColor.new("Olive")
- bpm10 = Instance.new("SpecialMesh",bpp10)
- bpm10.Scale = (Vector3.new(0.9,0.55,0.575))/part.Size
- bpm10.MeshType = "Sphere"
- bpw10 = weld(Roy.Torso,bpp10,CFrame.new(0,-0.95,-0.15))
- bpp11 = part:Clone()
- bpp11.Parent = RoyB
- bpp11.BrickColor = BrickColor.new("Olive")
- bpm11 = Instance.new("SpecialMesh",bpp11)
- bpm11.Scale = (Vector3.new(0.757,0.55,0.575))/part.Size
- bpm11.MeshType = "Sphere"
- bpw11 = weld(Roy.Torso,bpp11,CFrame.new(0,-0.9,0.15))
- bpp12 = part:Clone()
- bpp12.Parent = RoyB
- bpp12.BrickColor = BrickColor.new("Olive")
- bpm12 = Instance.new("SpecialMesh",bpp12)
- bpm12.Scale = (Vector3.new(0.25,0.55,0.575))/part.Size
- bpm12.MeshType = "Sphere"
- bpw12 = weld(Roy.Torso,bpp12,CFrame.new(0,-0.8,0.45))
- bpp13 = part:Clone()
- bpp13.Parent = RoyB
- bpp13.BrickColor = BrickColor.new("Olive")
- bpm13 = Instance.new("SpecialMesh",bpp13)
- bpm13.Scale = tm1.Scale+Vector3.new(-0.1,0,0)
- bpm13.MeshType = "Sphere"
- bpw13 = weld(tp1,bpp13,CFrame.new(0,0,-0.125))
- bpp14 = part:Clone()
- bpp14.Parent = RoyB
- bpp14.BrickColor = BrickColor.new("Olive")
- bpm14 = Instance.new("SpecialMesh",bpp14)
- bpm14.Scale = tm2.Scale+Vector3.new(-0.1,0,0)
- bpm14.MeshType = "Sphere"
- bpw14 = weld(tp2,bpp14,CFrame.new(0,0,-0.125))
- bpp15 = part:Clone()
- bpp15.Parent = RoyB
- bpp15.BrickColor = BrickColor.new("Olive")
- bpm15 = Instance.new("SpecialMesh",bpp15)
- bpm15.Scale = tm3.Scale+Vector3.new(-0.1,0,0)
- bpm15.MeshType = "Sphere"
- bpw15 = weld(tp3,bpp15,CFrame.new(0,0,-0.125))
- bpp16 = part:Clone()
- bpp16.Parent = RoyB
- bpp16.BrickColor = BrickColor.new("Olive")
- bpm16 = Instance.new("SpecialMesh",bpp16)
- bpm16.Scale = tm4.Scale+Vector3.new(-0.1,0,0)
- bpm16.MeshType = "Sphere"
- bpw16 = Instance.new("Weld")
- bpw16.Part0 = tp4
- bpw16.Part1 = bpp16
- bpw16.Parent = Roy.Torso
- bpw16.C0 = CFrame.new(0,0,-0.125)
- bpp17 = part:Clone()
- bpp17.Parent = RoyB
- bpp17.BrickColor = BrickColor.new("Olive")
- bpm17 = Instance.new("SpecialMesh",bpp17)
- bpm17.Scale = tm5.Scale+Vector3.new(-0.1,0,0)
- bpm17.MeshType = "Sphere"
- bpw17 = Instance.new("Weld")
- bpw17.Part0 = tp5
- bpw17.Part1 = bpp17
- bpw17.Parent = Roy.Torso
- bpw17.C0 = CFrame.new(0,0,-0.125)
- bpp18 = part:Clone()
- bpp18.Parent = RoyB
- bpp18.BrickColor = BrickColor.new("Olive")
- bpm18 = Instance.new("SpecialMesh",bpp18)
- bpm18.Scale = tm6.Scale+Vector3.new(-0.1,0,0)
- bpm18.MeshType = "Sphere"
- bpw18 = Instance.new("Weld")
- bpw18.Part0 = tp6
- bpw18.Part1 = bpp18
- bpw18.Parent = Roy.Torso
- bpw18.C0 = CFrame.new(0,0,-0.125)
- bpp19 = part:Clone()
- bpp19.Parent = RoyB
- bpp19.BrickColor = BrickColor.new("Olive")
- bpm19 = Instance.new("SpecialMesh",bpp19)
- bpm19.Scale = tm7.Scale+Vector3.new(-0.1,0,0)
- bpm19.MeshType = "Sphere"
- bpw19 = Instance.new("Weld")
- bpw19.Part0 = tp7
- bpw19.Part1 = bpp19
- bpw19.Parent = Roy.Torso
- bpw19.C0 = CFrame.new(0,0,-0.125)
- bpp20 = part:Clone()
- bpp20.Parent = RoyB
- bpp20.BrickColor = BrickColor.new("Olive")
- bpm20 = Instance.new("SpecialMesh",bpp20)
- bpm20.Scale = tm8.Scale+Vector3.new(-0.1,0,0)
- bpm20.MeshType = "Sphere"
- bpw20 = Instance.new("Weld")
- bpw20.Part0 = tp8
- bpw20.Part1 = bpp20
- bpw20.Parent = Roy.Torso
- bpw20.C0 = CFrame.new(0,0,-0.125)
- bpp21 = part:Clone()
- bpp21.Parent = RoyB
- bpp21.BrickColor = BrickColor.new("Olive")
- bpm21 = Instance.new("SpecialMesh",bpp21)
- bpm21.Scale = tm9.Scale+Vector3.new(-0.1,0,0)
- bpm21.MeshType = "Sphere"
- bpw21 = Instance.new("Weld")
- bpw21.Part0 = tp9
- bpw21.Part1 = bpp21
- bpw21.Parent = Roy.Torso
- bpw21.C0 = CFrame.new(0,0,-0.125)
- bpp22 = part:Clone()
- bpp22.Parent = RoyB
- bpp22.BrickColor = BrickColor.new("Olive")
- bpm22 = Instance.new("SpecialMesh",bpp22)
- bpm22.Scale = tm10.Scale+Vector3.new(-0.1,0,0)
- bpm22.MeshType = "Sphere"
- bpw22 = Instance.new("Weld")
- bpw22.Part0 = tp10
- bpw22.Part1 = bpp22
- bpw22.Parent = Roy.Torso
- bpw22.C0 = CFrame.new(0,0,-0.125)
- bpp23 = part:Clone()
- bpp23.Parent = RoyB
- bpp23.BrickColor = BrickColor.new("Olive")
- bpm23 = Instance.new("SpecialMesh",bpp23)
- bpm23.Scale = tm11.Scale+Vector3.new(-0.1,0,0)
- bpm23.MeshType = "Sphere"
- bpw23 = Instance.new("Weld")
- bpw23.Part0 = tp11
- bpw23.Part1 = bpp23
- bpw23.Parent = Roy.Torso
- bpw23.C0 = CFrame.new(0,0,-0.125)
- bpp24 = part:Clone()
- bpp24.Parent = RoyB
- bpp24.BrickColor = BrickColor.new("Olive")
- bpm24 = Instance.new("SpecialMesh",bpp24)
- bpm24.Scale = tm12.Scale+Vector3.new(-0.1,0,0)
- bpm24.MeshType = "Sphere"
- bpw24 = Instance.new("Weld")
- bpw24.Part0 = tp12
- bpw24.Part1 = bpp24
- bpw24.Parent = Roy.Torso
- bpw24.C0 = CFrame.new(0,0,-0.125)
- bpp25 = part:Clone()
- bpp25.Parent = RoyB
- bpp25.BrickColor = BrickColor.new("Olive")
- bpm25 = Instance.new("SpecialMesh",bpp25)
- bpm25.Scale = tm13.Scale+Vector3.new(-0.1,0,0)
- bpm25.MeshType = "Sphere"
- bpw25 = Instance.new("Weld")
- bpw25.Part0 = tp13
- bpw25.Part1 = bpp25
- bpw25.Parent = Roy.Torso
- bpw25.C0 = CFrame.new(0,0,-0.125)
- bpp26 = part:Clone()
- bpp26.Parent = RoyB
- bpp26.BrickColor = BrickColor.new("Olive")
- bpm26 = Instance.new("SpecialMesh",bpp26)
- bpm26.Scale = tm14.Scale+Vector3.new(-0.1,0,0)
- bpm26.MeshType = "Sphere"
- bpw26 = Instance.new("Weld")
- bpw26.Part0 = tp14
- bpw26.Part1 = bpp26
- bpw26.Parent = Roy.Torso
- bpw26.C0 = CFrame.new(0,0,-0.125)
- bpp27 = part:Clone()
- bpp27.Parent = RoyB
- bpp27.BrickColor = BrickColor.new("Olive")
- bpm27 = Instance.new("SpecialMesh",bpp27)
- bpm27.Scale = tm15.Scale+Vector3.new(-0.1,0,0)
- bpm27.MeshType = "Sphere"
- bpw27 = Instance.new("Weld")
- bpw27.Part0 = tp15
- bpw27.Part1 = bpp27
- bpw27.Parent = Roy.Torso
- bpw27.C0 = CFrame.new(0,0,-0.125)
- bpp28 = part:Clone()
- bpp28.Parent = RoyB
- bpp28.BrickColor = BrickColor.new("Olive")
- bpm28 = Instance.new("SpecialMesh",bpp28)
- bpm28.Scale = tm16.Scale+Vector3.new(-0.1,0,0)
- bpm28.MeshType = "Sphere"
- bpw28 = Instance.new("Weld")
- bpw28.Part0 = tp16
- bpw28.Part1 = bpp28
- bpw28.Parent = Roy.Torso
- bpw28.C0 = CFrame.new(0,0,-0.125)
- bpp29 = part:Clone()
- bpp29.Parent = RoyB
- bpp29.BrickColor = BrickColor.new("Olive")
- bpm29 = Instance.new("SpecialMesh",bpp29)
- bpm29.Scale = tm17.Scale+Vector3.new(-0.1,0,0)
- bpm29.MeshType = "Sphere"
- bpw29 = Instance.new("Weld")
- bpw29.Part0 = tp17
- bpw29.Part1 = bpp29
- bpw29.Parent = Roy.Torso
- bpw29.C0 = CFrame.new(0,0.1,-0.12)
- bpp30 = part:Clone()
- bpp30.Parent = RoyB
- bpp30.BrickColor = BrickColor.new("Olive")
- bpm30 = Instance.new("SpecialMesh",bpp30)
- bpm30.Scale = tm18.Scale+Vector3.new(-0.1,0,0)
- bpm30.MeshType = "Sphere"
- bpw30 = Instance.new("Weld")
- bpw30.Part0 = tp18
- bpw30.Part1 = bpp30
- bpw30.Parent = Roy.Torso
- bpw30.C0 = CFrame.new(0,0.1,-0.12)
- bpp31 = part:Clone()
- bpp31.Parent = RoyB
- bpp31.BrickColor = BrickColor.new("Olive")
- bpm31 = Instance.new("SpecialMesh",bpp31)
- bpm31.Scale = tm19.Scale+Vector3.new(-0.1,0,0)
- bpm31.MeshType = "Sphere"
- bpw31 = Instance.new("Weld")
- bpw31.Part0 = tp19
- bpw31.Part1 = bpp31
- bpw31.Parent = Roy.Torso
- bpw31.C0 = CFrame.new(0,0.1,-0.1)
- bpp32 = part:Clone()
- bpp32.Parent = RoyB
- bpp32.BrickColor = BrickColor.new("Olive")
- bpm32 = Instance.new("SpecialMesh",bpp32)
- bpm32.Scale = tm20.Scale+Vector3.new(-0.1,0,0)
- bpm32.MeshType = "Sphere"
- bpw32 = Instance.new("Weld")
- bpw32.Part0 = tp20
- bpw32.Part1 = bpp32
- bpw32.Parent = Roy.Torso
- bpw32.C0 = CFrame.new(0,0.1,-0.1)
- bpp33 = part:Clone()
- bpp33.Parent = RoyB
- bpp33.BrickColor = BrickColor.new("Olive")
- bpm33 = Instance.new("SpecialMesh",bpp33)
- bpm33.Scale = tm21.Scale+Vector3.new(-0.1,0,0)
- bpm33.MeshType = "Sphere"
- bpw33 = Instance.new("Weld")
- bpw33.Part0 = tp21
- bpw33.Part1 = bpp33
- bpw33.Parent = Roy.Torso
- bpw33.C0 = CFrame.new(0,0.1,-0.1)
- bpp34 = part:Clone()
- bpp34.Parent = RoyB
- bpp34.BrickColor = BrickColor.new("Olive")
- bpm34 = Instance.new("SpecialMesh",bpp34)
- bpm34.Scale = tm22.Scale+Vector3.new(-0.1,0,0)
- bpm34.MeshType = "Sphere"
- bpw34 = Instance.new("Weld")
- bpw34.Part0 = tp22
- bpw34.Part1 = bpp34
- bpw34.Parent = Roy.Torso
- bpw34.C0 = CFrame.new(0,0.1,-0.075)
- bpp35 = part:Clone()
- bpp35.Parent = RoyB
- bpp35.BrickColor = BrickColor.new("Olive")
- bpm35 = Instance.new("SpecialMesh",bpp35)
- bpm35.Scale = tm23.Scale+Vector3.new(-0.1,0,0)
- bpm35.MeshType = "Sphere"
- bpw35 = Instance.new("Weld")
- bpw35.Part0 = tp23
- bpw35.Part1 = bpp35
- bpw35.Parent = Roy.Torso
- bpw35.C0 = CFrame.new(0,0.1,-0.075)
- bpp36 = part:Clone()
- bpp36.Parent = RoyB
- bpp36.BrickColor = BrickColor.new("Olive")
- bpm36 = Instance.new("SpecialMesh",bpp36)
- bpm36.Scale = tm24.Scale+Vector3.new(-0.1,0,0)
- bpm36.MeshType = "Sphere"
- bpw36 = Instance.new("Weld")
- bpw36.Part0 = tp24
- bpw36.Part1 = bpp36
- bpw36.Parent = Roy.Torso
- bpw36.C0 = CFrame.new(0,0.1,-0.075)
- wait(0.015)
- --Spikes
- sp1 = part:Clone()
- sp1.Parent = RoySP
- sp1.BrickColor = BrickColor.new("Really red")
- sm1 = Instance.new("SpecialMesh",sp1)
- sm1.Scale = (Vector3.new(0.1,1.5,0.5))/part.Size
- sm1.MeshType = "Wedge"
- sw1 = weld(hp1,sp1,CFrame.new(0,1.75,-0.5))
- sp2 = part:Clone()
- sp2.Parent = RoySP
- sp2.BrickColor = BrickColor.new("Really red")
- sm2 = Instance.new("SpecialMesh",sp2)
- sm2.Scale = (Vector3.new(0.1,1.25,0.5))/part.Size
- sm2.MeshType = "Wedge"
- sw2 = weld(hp1,sp2,CFrame.new(0,1.5,0.25))
- sp3 = part:Clone()
- sp3.Parent = RoySP
- sp3.BrickColor = BrickColor.new("Really red")
- sm3 = Instance.new("SpecialMesh",sp3)
- sm3.Scale = (Vector3.new(0.1,1,0.5))/part.Size
- sm3.MeshType = "Wedge"
- sw3 = weld(hp1,sp3,CFrame.new(0,0.5,1.5)*CFrame.Angles(math.rad(90),0,0))
- sp4 = part:Clone()
- sp4.Parent = RoySP
- sp4.BrickColor = BrickColor.new("Really red")
- sm4 = Instance.new("SpecialMesh",sp4)
- sm4.Scale = (Vector3.new(0.1,0.9,0.5))/part.Size
- sm4.MeshType = "Wedge"
- sw4 = weld(hp1,sp4,CFrame.new(0,-0.7,1.45)*CFrame.Angles(math.rad(90),0,0))
- sp5 = part:Clone()
- sp5.Parent = RoySP
- sp5.BrickColor = BrickColor.new("Really red")
- sm5 = Instance.new("SpecialMesh",sp5)
- sm5.Scale = (Vector3.new(0.1,0.85,0.5))/part.Size
- sm5.MeshType = "Wedge"
- sw5 = weld(Roy.Torso,sp5,CFrame.new(0,1.25,0.75)*CFrame.Angles(math.rad(90),0,0))
- sp6 = part:Clone()
- sp6.Parent = RoySP
- sp6.BrickColor = BrickColor.new("Really red")
- sm6 = Instance.new("SpecialMesh",sp6)
- sm6.Scale = (Vector3.new(0.1,0.7,0.5))/part.Size
- sm6.MeshType = "Wedge"
- sw6 = weld(Roy.Torso,sp6,CFrame.new(0,0.4,0.75)*CFrame.Angles(math.rad(90),0,0))
- sp7 = part:Clone()
- sp7.Parent = RoySP
- sp7.BrickColor = BrickColor.new("Really red")
- sm7 = Instance.new("SpecialMesh",sp7)
- sm7.Scale = (Vector3.new(0.1,0.675,0.5))/part.Size
- sm7.MeshType = "Wedge"
- sw7 = weld(tp1,sp7,CFrame.new(0,0,.65)*CFrame.Angles(math.rad(90),0,0))
- sp8 = part:Clone()
- sp8.Parent = RoySP
- sp8.BrickColor = BrickColor.new("Really red")
- sm8 = Instance.new("SpecialMesh",sp8)
- sm8.Scale = (Vector3.new(0.1,0.65,0.25))/part.Size
- sm8.MeshType = "Wedge"
- sw8 = weld(tp3,sp8,CFrame.new(0,0,.625)*CFrame.Angles(math.rad(90),0,0))
- sp9 = part:Clone()
- sp9.Parent = RoySP
- sp9.BrickColor = BrickColor.new("Really red")
- sm9 = Instance.new("SpecialMesh",sp9)
- sm9.Scale = (Vector3.new(0.1,0.57,0.25))/part.Size
- sm9.MeshType = "Wedge"
- sw9 = Instance.new("Weld")
- sw9.Part0 = tp5
- sw9.Part1 = sp9
- sw9.Parent = Roy.Torso
- sw9.C0 = CFrame.new(0,0,.6)*CFrame.Angles(math.rad(90),0,0)
- sp10 = part:Clone()
- sp10.Parent = RoySP
- sp10.BrickColor = BrickColor.new("Really red")
- sm10 = Instance.new("SpecialMesh",sp10)
- sm10.Scale = (Vector3.new(0.1,0.57,0.25))/part.Size
- sm10.MeshType = "Wedge"
- sw10 = Instance.new("Weld")
- sw10.Part0 = tp7
- sw10.Part1 = sp10
- sw10.Parent = Roy.Torso
- sw10.C0 = CFrame.new(0,0,.56)*CFrame.Angles(math.rad(90),0,0)
- sp11 = part:Clone()
- sp11.Parent = RoySP
- sp11.BrickColor = BrickColor.new("Really red")
- sm11 = Instance.new("SpecialMesh",sp11)
- sm11.Scale = (Vector3.new(0.1,0.54,0.25))/part.Size
- sm11.MeshType = "Wedge"
- sw11 = Instance.new("Weld")
- sw11.Part0 = tp9
- sw11.Part1 = sp11
- sw11.Parent = Roy.Torso
- sw11.C0 = CFrame.new(0,0,.52)*CFrame.Angles(math.rad(90),0,0)
- sp12 = part:Clone()
- sp12.Parent = RoySP
- sp12.BrickColor = BrickColor.new("Really red")
- sm12 = Instance.new("SpecialMesh",sp12)
- sm12.Scale = (Vector3.new(0.1,0.46,0.25))/part.Size
- sm12.MeshType = "Wedge"
- sw12 = Instance.new("Weld")
- sw12.Part0 = tp11
- sw12.Part1 = sp12
- sw12.Parent = Roy.Torso
- sw12.C0 = CFrame.new(0,0,.44)*CFrame.Angles(math.rad(90),0,0)
- sp13 = part:Clone()
- sp13.Parent = RoySP
- sp13.BrickColor = BrickColor.new("Really red")
- sm13 = Instance.new("SpecialMesh",sp13)
- sm13.Scale = (Vector3.new(0.1,0.46,0.25))/part.Size
- sm13.MeshType = "Wedge"
- sw13 = Instance.new("Weld")
- sw13.Part0 = tp13
- sw13.Part1 = sp13
- sw13.Parent = Roy.Torso
- sw13.C0 = CFrame.new(0,0,.44)*CFrame.Angles(math.rad(90),0,0)
- sp14 = part:Clone()
- sp14.Parent = RoySP
- sp14.BrickColor = BrickColor.new("Really red")
- sm14 = Instance.new("SpecialMesh",sp14)
- sm14.Scale = (Vector3.new(0.1,0.42,0.25))/part.Size
- sm14.MeshType = "Wedge"
- sw14 = Instance.new("Weld")
- sw14.Part0 = tp15
- sw14.Part1 = sp14
- sw14.Parent = Roy.Torso
- sw14.C0 = CFrame.new(0,0,.4)*CFrame.Angles(math.rad(90),0,0)
- sp15 = part:Clone()
- sp15.Parent = RoySP
- sp15.BrickColor = BrickColor.new("Really red")
- sm15 = Instance.new("SpecialMesh",sp15)
- sm15.Scale = (Vector3.new(0.1,0.35,0.25))/part.Size
- sm15.MeshType = "Wedge"
- sw15 = Instance.new("Weld")
- sw15.Part0 = tp17
- sw15.Part1 = sp15
- sw15.Parent = Roy.Torso
- sw15.C0 = CFrame.new(0,0,.33)*CFrame.Angles(math.rad(90),0,0)
- sp16 = part:Clone()
- sp16.Parent = RoySP
- sp16.BrickColor = BrickColor.new("Really red")
- sm16 = Instance.new("SpecialMesh",sp16)
- sm16.Scale = (Vector3.new(0.1,0.28,0.25))/part.Size
- sm16.MeshType = "Wedge"
- sw16 = Instance.new("Weld")
- sw16.Part0 = tp19
- sw16.Part1 = sp16
- sw16.Parent = Roy.Torso
- sw16.C0 = CFrame.new(0,0,.26)*CFrame.Angles(math.rad(90),0,0)
- sp17 = part:Clone()
- sp17.Parent = RoySP
- sp17.BrickColor = BrickColor.new("Really red")
- sm17 = Instance.new("SpecialMesh",sp17)
- sm17.Scale = (Vector3.new(0.1,0.28,0.25))/part.Size
- sm17.MeshType = "Wedge"
- sw17 = Instance.new("Weld")
- sw17.Part0 = tp21
- sw17.Part1 = sp17
- sw17.Parent = Roy.Torso
- sw17.C0 = CFrame.new(0,0,.26)*CFrame.Angles(math.rad(90),0,0)
- sp18 = part:Clone()
- sp18.Parent = RoySP
- sp18.BrickColor = BrickColor.new("Really red")
- sm18 = Instance.new("SpecialMesh",sp18)
- sm18.Scale = (Vector3.new(0.1,0.22,0.25))/part.Size
- sm18.MeshType = "Wedge"
- sw18 = Instance.new("Weld")
- sw18.Part0 = tp23
- sw18.Part1 = sp18
- sw18.Parent = Roy.Torso
- sw18.C0 = CFrame.new(0,0,.2)*CFrame.Angles(math.rad(90),0,0)
- sp19 = part:Clone()
- sp19.Parent = RoySP
- sp19.BrickColor = BrickColor.new("Really red")
- sm19 = Instance.new("SpecialMesh",sp19)
- sm19.Scale = (Vector3.new(0.1,0.21,0.25))/part.Size
- sm19.MeshType = "Wedge"
- sw19 = Instance.new("Weld")
- sw19.Part0 = tp25
- sw19.Part1 = sp19
- sw19.Parent = Roy.Torso
- sw19.C0 = CFrame.new(0,0,.19)*CFrame.Angles(math.rad(90),0,0)
- wait(0.015)
- --Facial Horns
- jlhp1 = part:Clone()
- jlhp1.Parent = RoyS
- jlhp1.BrickColor = BrickColor.new("Really red")
- jlhm1 = Instance.new("SpecialMesh",jlhp1)
- jlhm1.Scale = (Vector3.new(1,0.75,1))/part.Size
- jlhm1.MeshType = "Sphere"
- jlhw1 = weld(hp1,jlhp1,CFrame.new(-0.55,0.65,0.75)*CFrame.Angles(math.rad(245),0,math.rad(-1)))
- lhp1 = part:Clone()
- lhp1.Parent = RoyH
- lhp1.BrickColor = BrickColor.new("New Yeller")
- lhm1 = Instance.new("SpecialMesh")
- lhm1.Scale = (Vector3.new(0.9,0.9,0.9) )/part.Size
- lhm1.Parent = lhp1
- lhm1.MeshType = "Sphere"
- lhw1 = Instance.new("Weld")
- lhw1.Part0 = jlhp1
- lhw1.Part1 = lhp1
- lhw1.Parent = Roy.Torso
- lhw1.C0 = CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(0),0,0)
- lhp2 = part:Clone()
- lhp2.Parent = RoyH
- lhp2.BrickColor = BrickColor.new("New Yeller")
- lhm2 = Instance.new("SpecialMesh")
- lhm2.Scale = (Vector3.new(0.8,0.9,0.8) )/part.Size
- lhm2.Parent = lhp2
- lhm2.MeshType = "Sphere"
- lhw2 = weld(lhp1,lhp2,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp3 = part:Clone()
- lhp3.Parent = RoyH
- lhp3.BrickColor = BrickColor.new("New Yeller")
- lhm3 = Instance.new("SpecialMesh")
- lhm3.Scale = (Vector3.new(0.7,0.9,0.7) )/part.Size
- lhm3.Parent = lhp3
- lhm3.MeshType = "Sphere"
- lhw3 = weld(lhp2,lhp3,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp4 = part:Clone()
- lhp4.Parent = RoyH
- lhp4.BrickColor = BrickColor.new("New Yeller")
- lhm4 = Instance.new("SpecialMesh")
- lhm4.Scale = (Vector3.new(0.6,0.9,0.6) )/part.Size
- lhm4.Parent = lhp4
- lhm4.MeshType = "Sphere"
- lhw4 = weld(lhp3,lhp4,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp5 = part:Clone()
- lhp5.Parent = RoyH
- lhp5.BrickColor = BrickColor.new("New Yeller")
- lhm5 = Instance.new("SpecialMesh")
- lhm5.Scale = (Vector3.new(0.5,0.9,0.5) )/part.Size
- lhm5.Parent = lhp5
- lhm5.MeshType = "Sphere"
- lhw5 = weld(lhp4,lhp5,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp6 = part:Clone()
- lhp6.Parent = RoyH
- lhp6.BrickColor = BrickColor.new("New Yeller")
- lhm6 = Instance.new("SpecialMesh")
- lhm6.Scale = (Vector3.new(0.4,0.9,0.4) )/part.Size
- lhm6.Parent = lhp6
- lhm6.MeshType = "Sphere"
- lhw6 = weld(lhp5,lhp6,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp7 = part:Clone()
- lhp7.Parent = RoyH
- lhp7.BrickColor = BrickColor.new("New Yeller")
- lhm7 = Instance.new("SpecialMesh")
- lhm7.Scale = (Vector3.new(0.3,0.9,0.3) )/part.Size
- lhm7.Parent = lhp7
- lhm7.MeshType = "Sphere"
- lhw7 = weld(lhp6,lhp7,CFrame.new(0,-0.3,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp8 = part:Clone()
- lhp8.Parent = RoyH
- lhp8.BrickColor = BrickColor.new("New Yeller")
- lhm8 = Instance.new("SpecialMesh")
- lhm8.Scale = (Vector3.new(0.2,0.9,0.2) )/part.Size
- lhm8.Parent = lhp8
- lhm8.MeshType = "Sphere"
- lhw8 = weld(lhp7,lhp8,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- lhp9 = part:Clone()
- lhp9.Parent = RoyH
- lhp9.BrickColor = BrickColor.new("New Yeller")
- lhm9 = Instance.new("SpecialMesh")
- lhm9.Scale = (Vector3.new(0.1,0.9,0.1) )/part.Size
- lhm9.Parent = lhp9
- lhm9.MeshType = "Sphere"
- lhw9 = weld(lhp8,lhp9,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- jrhp1 = part:Clone()
- jrhp1.Parent = RoyS
- jrhp1.BrickColor = BrickColor.new("Really red")
- jrhm1 = Instance.new("SpecialMesh",jrhp1)
- jrhm1.Scale = (Vector3.new(1,0.8,1))/part.Size
- jrhm1.MeshType = "Sphere"
- jrhw1 = weld(hp1,jrhp1,CFrame.new(0.55,0.65,0.75)*CFrame.Angles(math.rad(245),0,math.rad(1)))
- rhp1 = part:Clone()
- rhp1.Parent = RoyH
- rhp1.BrickColor = BrickColor.new("New Yeller")
- rhm1 = Instance.new("SpecialMesh",rhp1)
- rhm1.Scale = (Vector3.new(0.9,0.9,0.9))/part.Size
- rhm1.MeshType = "Sphere"
- rhw1 = weld(jrhp1,rhp1,CFrame.new(0,-0.275,0))
- rhp2 = part:Clone()
- rhp2.Parent = RoyH
- rhp2.BrickColor = BrickColor.new("New Yeller")
- rhm2 = Instance.new("SpecialMesh",rhp2)
- rhm2.Scale = (Vector3.new(0.8,0.9,0.8))/part.Size
- rhm2.MeshType = "Sphere"
- rhw2 = weld(rhp1,rhp2,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp3 = part:Clone()
- rhp3.Parent = RoyH
- rhp3.BrickColor = BrickColor.new("New Yeller")
- rhm3 = Instance.new("SpecialMesh")
- rhm3.Scale = (Vector3.new(0.7,0.9,0.7) )/part.Size
- rhm3.Parent = rhp3
- rhm3.MeshType = "Sphere"
- rhw3 = weld(rhp2,rhp3,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp4 = part:Clone()
- rhp4.Parent = RoyH
- rhp4.BrickColor = BrickColor.new("New Yeller")
- rhm4 = Instance.new("SpecialMesh",rhp4)
- rhm4.Scale = (Vector3.new(0.6,0.9,0.6))/part.Size
- rhm4.MeshType = "Sphere"
- rhw4 = weld(rhp3,rhp4,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp5 = part:Clone()
- rhp5.Parent = RoyH
- rhp5.BrickColor = BrickColor.new("New Yeller")
- rhm5 = Instance.new("SpecialMesh")
- rhm5.Scale = (Vector3.new(0.5,0.9,0.5) )/part.Size
- rhm5.Parent = rhp5
- rhm5.MeshType = "Sphere"
- rhw5 = weld(rhp4,rhp5,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp6 = part:Clone()
- rhp6.Parent = RoyH
- rhp6.BrickColor = BrickColor.new("New Yeller")
- rhm6 = Instance.new("SpecialMesh")
- rhm6.Scale = (Vector3.new(0.4,0.9,0.4) )/part.Size
- rhm6.Parent = rhp6
- rhm6.MeshType = "Sphere"
- rhw6 = weld(rhp5,rhp6,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp7 = part:Clone()
- rhp7.Parent = RoyH
- rhp7.BrickColor = BrickColor.new("New Yeller")
- rhm7 = Instance.new("SpecialMesh",rhp7)
- rhm7.Scale = (Vector3.new(0.3,0.9,0.3))/part.Size
- rhm7.MeshType = "Sphere"
- rhw7 = weld(rhp6,rhp7,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp8 = part:Clone()
- rhp8.Parent = RoyH
- rhp8.BrickColor = BrickColor.new("New Yeller")
- rhm8 = Instance.new("SpecialMesh",rhp8)
- rhm8.Scale = (Vector3.new(0.2,0.9,0.2))/part.Size
- rhm8.MeshType = "Sphere"
- rhw8 = weld(rhp7,rhp8,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- rhp9 = part:Clone()
- rhp9.Parent = RoyH
- rhp9.BrickColor = BrickColor.new("New Yeller")
- rhm9 = Instance.new("SpecialMesh")
- rhm9.Scale = (Vector3.new(0.1,0.9,0.1) )/part.Size
- rhm9.Parent = rhp9
- rhm9.MeshType = "Sphere"
- rhw9 = weld(rhp8,rhp9,CFrame.new(0,-0.275,0)*CFrame.Angles(math.rad(2.5),0,0))
- wait(0.015)
- --Wing Base Joints!
- wbp1 = part:Clone()
- wbp1.Parent = RoyLW
- wbm1 = Instance.new("SpecialMesh",wbp1)
- wbm1.Scale = (Vector3.new(0.75,0.75,0.75))/part.Size
- wbm1.MeshType = "Sphere"
- wbw1 = weld(Roy.Torso,wbp1,CFrame.new(-0.3,0.5,0.225)*CFrame.Angles(math.rad(35),0,0))
- wbp2 = part:Clone()
- wbp2.Parent = RoyRW
- wbm2 = Instance.new("SpecialMesh")
- wbm2.Scale = (Vector3.new(0.75,0.75,0.75) )/part.Size
- wbm2.Parent = wbp2
- wbm2.MeshType = "Sphere"
- wbw2 = weld(Roy.Torso,wbp2,CFrame.new(0.3,0.5,0.225)*CFrame.Angles(math.rad(35),0,0))
- -- Left
- lwp1 = part:Clone()
- lwp1.Parent = RoyLW
- lwm1 = Instance.new("CylinderMesh",lwp1)
- lwm1.Scale = (Vector3.new(0.5,1,0.5) )/part.Size
- lww1 = weld(wbp1,lwp1,CFrame.new(0,0.3,0.3)*CFrame.Angles(math.rad(35),0,0))
- lwp2 = part:Clone()
- lwp2.Parent = RoyLW
- lwm2 = Instance.new("CylinderMesh",lwp2)
- lwm2.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww2 = weld(lwp1,lwp2,CFrame.new(0,0.7,-0.1)*CFrame.Angles(math.rad(-15),0,0))
- lwp3 = part:Clone()
- lwp3.Parent = RoyLW
- lwm3 = Instance.new("CylinderMesh",lwp3)
- lwm3.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww3 = weld(lwp2,lwp3,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- lwp4 = part:Clone()
- lwp4.Parent = RoyLW
- lwm4 = Instance.new("CylinderMesh",lwp4)
- lwm4.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww4 = weld(lwp3,lwp4,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- lwp5 = part:Clone()
- lwp5.Parent = RoyLW
- lwm5 = Instance.new("CylinderMesh",lwp5)
- lwm5.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww5 = weld(lwp4,lwp5,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- lwp6 = part:Clone()
- lwp6.Parent = RoyLW
- lwm6 = Instance.new("CylinderMesh",lwp6)
- lwm6.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww6 = weld(lwp5,lwp6,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- lwp7 = part:Clone()
- lwp7.Parent = RoyLW
- lwm7 = Instance.new("CylinderMesh",lwp7)
- lwm7.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww7 = weld(lwp6,lwp7,CFrame.new(0,0.25,0.3)*CFrame.Angles(math.rad(90),0,0))
- lwp8 = part:Clone()
- lwp8.Parent = RoyLW
- lwm8 = Instance.new("CylinderMesh",lwp8)
- lwm8.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww8 = weld(lwp7,lwp8,CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(5),0,0))
- lwp9 = part:Clone()
- lwp9.Parent = RoyLW
- lwm9 = Instance.new("CylinderMesh",lwp9)
- lwm9.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww9 = weld(lwp8,lwp9,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- lwp10 = part:Clone()
- lwp10.Parent = RoyLW
- lwm10 = Instance.new("CylinderMesh",lwp10)
- lwm10.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww10 = weld(lwp9,lwp10,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- lwp11 = part:Clone()
- lwp11.Parent = RoyLW
- lwm11 = Instance.new("CylinderMesh",lwp11)
- lwm11.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- lww11 = weld(lwp10,lwp11,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- lwp12 = part:Clone()
- lwp12.Parent = RoyLW
- lwm12 = Instance.new("CylinderMesh",lwp12)
- lwm12.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- lww12 = Instance.new("Weld")
- lww12.Part0 = lwp11
- lww12.Part1 = lwp12
- lww12.Parent = Roy.Torso
- lww12.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp13 = part:Clone()
- lwp13.Parent = RoyLW
- lwm13 = Instance.new("CylinderMesh",lwp13)
- lwm13.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- lww13 = Instance.new("Weld")
- lww13.Part0 = lwp12
- lww13.Part1 = lwp13
- lww13.Parent = Roy.Torso
- lww13.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp14 = part:Clone()
- lwp14.Parent = RoyLW
- lwm14 = Instance.new("SpecialMesh",lwp14)
- lwm14.Scale = (Vector3.new(0.5,1,1))/part.Size
- lwm14.MeshType = "Sphere"
- lww14 = Instance.new("Weld")
- lww14.Part0 = lwp7
- lww14.Part1 = lwp14
- lww14.Parent = Roy.Torso
- lww14.C0 = CFrame.new(0,0,0.3)
- lwp15 = part:Clone()
- lwp15.Parent = RoyLW
- lwm15 = Instance.new("CylinderMesh",lwp15)
- lwm15.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww15 = Instance.new("Weld")
- lww15.Part0 = lwp14
- lww15.Part1 = lwp15
- lww15.Parent = Roy.Torso
- lww15.C0 = CFrame.new(0,0.6,0.3)*CFrame.Angles(math.rad(30),0,0)
- lwp16 = part:Clone()
- lwp16.Parent = RoyLW
- lwm16 = Instance.new("CylinderMesh",lwp16)
- lwm16.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww16 = Instance.new("Weld")
- lww16.Part0 = lwp15
- lww16.Part1 = lwp16
- lww16.Parent = Roy.Torso
- lww16.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp17 = part:Clone()
- lwp17.Parent = RoyLW
- lwm17 = Instance.new("CylinderMesh",lwp17)
- lwm17.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- lww17 = Instance.new("Weld")
- lww17.Part0 = lwp16
- lww17.Part1 = lwp17
- lww17.Parent = Roy.Torso
- lww17.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp18 = part:Clone()
- lwp18.Parent = RoyLW
- lwm18 = Instance.new("CylinderMesh",lwp18)
- lwm18.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- lww18 = Instance.new("Weld")
- lww18.Part0 = lwp17
- lww18.Part1 = lwp18
- lww18.Parent = Roy.Torso
- lww18.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp19 = part:Clone()
- lwp19.Parent = RoyLW
- lwm19 = Instance.new("CylinderMesh",lwp19)
- lwm19.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- lww19 = Instance.new("Weld")
- lww19.Part0 = lwp18
- lww19.Part1 = lwp19
- lww19.Parent = Roy.Torso
- lww19.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- lwp20 = part:Clone()
- lwp20.Parent = RoyLW
- lwm20 = Instance.new("CylinderMesh",lwp20)
- lwm20.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww20 = Instance.new("Weld")
- lww20.Part0 = lwp14
- lww20.Part1 = lwp20
- lww20.Parent = Roy.Torso
- lww20.C0 = CFrame.new(0,0.225,0.6)*CFrame.Angles(math.rad(60),0,0)
- lwp21 = part:Clone()
- lwp21.Parent = RoyLW
- lwm21 = Instance.new("CylinderMesh",lwp21)
- lwm21.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- lww21 = Instance.new("Weld")
- lww21.Part0 = lwp20
- lww21.Part1 = lwp21
- lww21.Parent = Roy.Torso
- lww21.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- lwp22 = part:Clone()
- lwp22.Parent = RoyLW
- lwm22 = Instance.new("CylinderMesh",lwp22)
- lwm22.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- lww22 = Instance.new("Weld")
- lww22.Part0 = lwp21
- lww22.Part1 = lwp22
- lww22.Parent = Roy.Torso
- lww22.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- lwp23 = part:Clone()
- lwp23.Parent = RoyLW
- lwm23 = Instance.new("CylinderMesh",lwp23)
- lwm23.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- lww23 = Instance.new("Weld")
- lww23.Part0 = lwp22
- lww23.Part1 = lwp23
- lww23.Parent = Roy.Torso
- lww23.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- lwp24 = part:Clone()
- lwp24.Parent = RoyLW
- lwm24 = Instance.new("CylinderMesh",lwp24)
- lwm24.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- lww24 = Instance.new("Weld")
- lww24.Part0 = lwp23
- lww24.Part1 = lwp24
- lww24.Parent = Roy.Torso
- lww24.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- -- Right Wing
- rwp1 = part:Clone()
- rwp1.Parent = RoyRW
- rwm1 = Instance.new("CylinderMesh",rwp1)
- rwm1.Scale = (Vector3.new(0.5,1,0.5) )/part.Size
- rww1 = weld(wbp2,rwp1,CFrame.new(0,0.3,0.3)*CFrame.Angles(math.rad(35),0,0))
- rwp2 = part:Clone()
- rwp2.Parent = RoyRW
- rwm2 = Instance.new("CylinderMesh",rwp2)
- rwm2.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww2 = weld(rwp1,rwp2,CFrame.new(0,0.7,-0.1)*CFrame.Angles(math.rad(-15),0,0))
- rwp3 = part:Clone()
- rwp3.Parent = RoyRW
- rwm3 = Instance.new("CylinderMesh",rwp3)
- rwm3.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww3 = weld(rwp2,rwp3,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- rwp4 = part:Clone()
- rwp4.Parent = RoyRW
- rwm4 = Instance.new("CylinderMesh",rwp4)
- rwm4.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww4 = weld(rwp3,rwp4,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- rwp5 = part:Clone()
- rwp5.Parent = RoyRW
- rwm5 = Instance.new("CylinderMesh",rwp5)
- rwm5.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww5 = weld(rwp4,rwp5,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- rwp6 = part:Clone()
- rwp6.Parent = RoyRW
- rwm6 = Instance.new("CylinderMesh",rwp6)
- rwm6.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww6 = weld(rwp5,rwp6,CFrame.new(0,0.7,-0.05)*CFrame.Angles(math.rad(-5),0,0))
- rwp7 = part:Clone()
- rwp7.Parent = RoyRW
- rwm7 = Instance.new("CylinderMesh",rwp7)
- rwm7.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww7 = weld(rwp6,rwp7,CFrame.new(0,0.25,0.3)*CFrame.Angles(math.rad(90),0,0))
- rwp8 = part:Clone()
- rwp8.Parent = RoyRW
- rwm8 = Instance.new("CylinderMesh",rwp8)
- rwm8.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww8 = weld(rwp7,rwp8,CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(5),0,0))
- rwp9 = part:Clone()
- rwp9.Parent = RoyRW
- rwm9 = Instance.new("CylinderMesh",rwp9)
- rwm9.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww9 = weld(rwp8,rwp9,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- rwp10 = part:Clone()
- rwp10.Parent = RoyRW
- rwm10 = Instance.new("CylinderMesh",rwp10)
- rwm10.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww10 = weld(rwp9,rwp10,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- rwp11 = part:Clone()
- rwp11.Parent = RoyRW
- rwm11 = Instance.new("CylinderMesh",rwp11)
- rwm11.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- rww11 = weld(rwp10,rwp11,CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0))
- rwp12 = part:Clone()
- rwp12.Parent = RoyRW
- rwm12 = Instance.new("CylinderMesh",rwp12)
- rwm12.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- rww12 = Instance.new("Weld")
- rww12.Part0 = rwp11
- rww12.Part1 = rwp12
- rww12.Parent = Roy.Torso
- rww12.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp13 = part:Clone()
- rwp13.Parent = RoyRW
- rwm13 = Instance.new("CylinderMesh",rwp13)
- rwm13.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- rww13 = Instance.new("Weld")
- rww13.Part0 = rwp12
- rww13.Part1 = rwp13
- rww13.Parent = Roy.Torso
- rww13.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp14 = part:Clone()
- rwp14.Parent = RoyRW
- rwm14 = Instance.new("SpecialMesh",rwp14)
- rwm14.Scale = (Vector3.new(0.5,1,1))/part.Size
- rwm14.MeshType = "Sphere"
- rww14 = Instance.new("Weld")
- rww14.Part0 = rwp7
- rww14.Part1 = rwp14
- rww14.Parent = Roy.Torso
- rww14.C0 = CFrame.new(0,0,0.3)
- rwp15 = part:Clone()
- rwp15.Parent = RoyRW
- rwm15 = Instance.new("CylinderMesh",rwp15)
- rwm15.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww15 = Instance.new("Weld")
- rww15.Part0 = rwp14
- rww15.Part1 = rwp15
- rww15.Parent = Roy.Torso
- rww15.C0 = CFrame.new(0,0.6,0.3)*CFrame.Angles(math.rad(30),0,0)
- rwp16 = part:Clone()
- rwp16.Parent = RoyRW
- rwm16 = Instance.new("CylinderMesh",rwp16)
- rwm16.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww16 = Instance.new("Weld")
- rww16.Part0 = rwp15
- rww16.Part1 = rwp16
- rww16.Parent = Roy.Torso
- rww16.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp17 = part:Clone()
- rwp17.Parent = RoyRW
- rwm17 = Instance.new("CylinderMesh",rwp17)
- rwm17.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- rww17 = Instance.new("Weld")
- rww17.Part0 = rwp16
- rww17.Part1 = rwp17
- rww17.Parent = Roy.Torso
- rww17.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp18 = part:Clone()
- rwp18.Parent = RoyRW
- rwm18 = Instance.new("CylinderMesh",rwp18)
- rwm18.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- rww18 = Instance.new("Weld")
- rww18.Part0 = rwp17
- rww18.Part1 = rwp18
- rww18.Parent = Roy.Torso
- rww18.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp19 = part:Clone()
- rwp19.Parent = RoyRW
- rwm19 = Instance.new("CylinderMesh",rwp19)
- rwm19.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- rww19 = Instance.new("Weld")
- rww19.Part0 = rwp18
- rww19.Part1 = rwp19
- rww19.Parent = Roy.Torso
- rww19.C0 = CFrame.new(0,0.7,0.075)*CFrame.Angles(math.rad(10),0,0)
- rwp20 = part:Clone()
- rwp20.Parent = RoyRW
- rwm20 = Instance.new("CylinderMesh",rwp20)
- rwm20.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww20 = Instance.new("Weld")
- rww20.Part0 = rwp14
- rww20.Part1 = rwp20
- rww20.Parent = Roy.Torso
- rww20.C0 = CFrame.new(0,0.225,0.6)*CFrame.Angles(math.rad(60),0,0)
- rwp21 = part:Clone()
- rwp21.Parent = RoyRW
- rwm21 = Instance.new("CylinderMesh",rwp21)
- rwm21.Scale = (Vector3.new(0.4,1,0.4) )/part.Size
- rww21 = Instance.new("Weld")
- rww21.Part0 = rwp20
- rww21.Part1 = rwp21
- rww21.Parent = Roy.Torso
- rww21.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- rwp22 = part:Clone()
- rwp22.Parent = RoyRW
- rwm22 = Instance.new("CylinderMesh",rwp22)
- rwm22.Scale = (Vector3.new(0.3,1,0.3) )/part.Size
- rww22 = Instance.new("Weld")
- rww22.Part0 = rwp21
- rww22.Part1 = rwp22
- rww22.Parent = Roy.Torso
- rww22.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- rwp23 = part:Clone()
- rwp23.Parent = RoyRW
- rwm23 = Instance.new("CylinderMesh",rwp23)
- rwm23.Scale = (Vector3.new(0.2,1,0.2) )/part.Size
- rww23 = Instance.new("Weld")
- rww23.Part0 = rwp22
- rww23.Part1 = rwp23
- rww23.Parent = Roy.Torso
- rww23.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- rwp24 = part:Clone()
- rwp24.Parent = RoyRW
- rwm24 = Instance.new("CylinderMesh",rwp24)
- rwm24.Scale = (Vector3.new(0.1,1,0.1) )/part.Size
- rww24 = Instance.new("Weld")
- rww24.Part0 = rwp23
- rww24.Part1 = rwp24
- rww24.Parent = Roy.Torso
- rww24.C0 = CFrame.new(0,0.7,0.05)*CFrame.Angles(math.rad(10),0,0)
- --Wing Webbing (Right)
- ww = Instance.new("Model",Roym)
- rwwp1 = part:Clone()
- rwwp1.Parent = ww
- rwwp1.BrickColor = BrickColor.new("Toothpaste")
- rwwm1 = Instance.new("BlockMesh",rwwp1)
- rwwm1.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww1 = weld(rwp1,rwwp1,CFrame.new(0,0,0.3))
- rwwp2 = part:Clone()
- rwwp2.Parent = ww
- rwwp2.BrickColor = BrickColor.new("Toothpaste")
- rwwm2 = Instance.new("BlockMesh",rwwp2)
- rwwm2.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww2 = weld(rwp2,rwwp2,CFrame.new(0,0,0.3))
- rwwp3 = part:Clone()
- rwwp3.Parent = ww
- rwwp3.BrickColor = BrickColor.new("Toothpaste")
- rwwm3 = Instance.new("BlockMesh",rwwp3)
- rwwm3.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww3 = weld(rwp3,rwwp3,CFrame.new(0,0,0.3))
- rwwp4 = part:Clone()
- rwwp4.Parent = ww
- rwwp4.BrickColor = BrickColor.new("Toothpaste")
- rwwm4 = Instance.new("BlockMesh",rwwp4)
- rwwm4.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww4 = weld(rwp4,rwwp4,CFrame.new(0,0,0.3))
- rwwp5 = part:Clone()
- rwwp5.Parent = ww
- rwwp5.BrickColor = BrickColor.new("Toothpaste")
- rwwm5 = Instance.new("BlockMesh",rwwp5)
- rwwm5.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww5 = weld(rwp5,rwwp5,CFrame.new(0,0,0.3))
- rwwp6 = part:Clone()
- rwwp6.Parent = ww
- rwwp6.BrickColor = BrickColor.new("Toothpaste")
- rwwm6 = Instance.new("BlockMesh",rwwp6)
- rwwm6.Scale = (Vector3.new(0.1,0.3,0.7))/part.Size
- rwww6 = weld(rwp6,rwwp6,CFrame.new(0,0,0.3))
- rwwp7 = part:Clone()
- rwwp7.Parent = ww
- rwwp7.BrickColor = BrickColor.new("Toothpaste")
- rwwm7 = Instance.new("BlockMesh",rwwp7)
- rwwm7.Scale = (Vector3.new(0.1,0.3,0.7))/part.Size
- rwww7 = weld(rwp7,rwwp7,CFrame.new(0,0,0.3))
- rwwp8 = part:Clone()
- rwwp8.Parent = ww
- rwwp8.BrickColor = BrickColor.new("Toothpaste")
- rwwm8 = Instance.new("BlockMesh",rwwp8)
- rwwm8.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww8 = weld(rwp8,rwwp8,CFrame.new(0,0,0.3))
- rwwp9 = part:Clone()
- rwwp9.Parent = ww
- rwwp9.BrickColor = BrickColor.new("Toothpaste")
- rwwm9 = Instance.new("BlockMesh",rwwp9)
- rwwm9.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww9 = weld(rwp9,rwwp9,CFrame.new(0,0,0.3))
- rwwp10 = part:Clone()
- rwwp10.Parent = ww
- rwwp10.BrickColor = BrickColor.new("Toothpaste")
- rwwm10 = Instance.new("BlockMesh",rwwp10)
- rwwm10.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww10 = weld(rwp10,rwwp10,CFrame.new(0,0,0.3))
- rwwp11 = part:Clone()
- rwwp11.Parent = ww
- rwwp11.BrickColor = BrickColor.new("Toothpaste")
- rwwm11 = Instance.new("BlockMesh",rwwp11)
- rwwm11.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww11 = weld(rwp11,rwwp11,CFrame.new(0,0,0.3))
- rwwp12 = part:Clone()
- rwwp12.Parent = ww
- rwwp12.BrickColor = BrickColor.new("Toothpaste")
- rwwm12 = Instance.new("BlockMesh",rwwp12)
- rwwm12.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww12 = weld(rwp12,rwwp12,CFrame.new(0,0,0.3))
- rwwp13 = part:Clone()
- rwwp13.Parent = ww
- rwwp13.BrickColor = BrickColor.new("Toothpaste")
- rwwm13 = Instance.new("BlockMesh",rwwp13)
- rwwm13.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww13 = weld(rwp15,rwwp13,CFrame.new(0,0,0.3))
- rwwp14 = part:Clone()
- rwwp14.Parent = ww
- rwwp14.BrickColor = BrickColor.new("Toothpaste")
- rwwm14 = Instance.new("BlockMesh",rwwp14)
- rwwm14.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww14 = Instance.new("Weld")
- rwww14.Part0 = rwp15
- rwww14.Part1 = rwwp14
- rwww14.Parent = Roy.Torso
- rwww14.C0 = CFrame.new(0,0,0.3)
- rwwp15 = part:Clone()
- rwwp15.Parent = ww
- rwwp15.BrickColor = BrickColor.new("Toothpaste")
- rwwm15 = Instance.new("BlockMesh",rwwp15)
- rwwm15.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww15 = weld(rwp16,rwwp15,CFrame.new(0,0,0.3))
- rwwp16 = part:Clone()
- rwwp16.Parent = ww
- rwwp16.BrickColor = BrickColor.new("Toothpaste")
- rwwm16 = Instance.new("BlockMesh",rwwp16)
- rwwm16.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww16 = weld(rwp17,rwwp16,CFrame.new(0,0,0.3))
- rwwp17 = part:Clone()
- rwwp17.Parent = ww
- rwwp17.BrickColor = BrickColor.new("Toothpaste")
- rwwm17 = Instance.new("BlockMesh",rwwp17)
- rwwm17.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww17 = weld(rwp18,rwwp17,CFrame.new(0,0,0.3))
- rwwp18 = part:Clone()
- rwwp18.Parent = ww
- rwwp18.BrickColor = BrickColor.new("Toothpaste")
- rwwm18 = Instance.new("BlockMesh",rwwp18)
- rwwm18.Scale = (Vector3.new(0.1,1,0.4))/part.Size
- rwww18 = Instance.new("Weld")
- rwww18.Part0 = rwp20
- rwww18.Part1 = rwwp18
- rwww18.Parent = Roy.Torso
- rwww18.C0 = CFrame.new(0,0,0.3)
- rwwp19 = part:Clone()
- rwwp19.Parent = ww
- rwwp19.BrickColor = BrickColor.new("Toothpaste")
- rwwm19 = Instance.new("BlockMesh")
- rwwm19.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm19.Parent = rwwp19
- rwww19 = Instance.new("Weld")
- rwww19.Part0 = rwp21
- rwww19.Part1 = rwwp19
- rwww19.Parent = Roy.Torso
- rwww19.C0 = CFrame.new(0,0,0.3)
- rwwp20 = part:Clone()
- rwwp20.Parent = ww
- rwwp20.BrickColor = BrickColor.new("Toothpaste")
- rwwm20 = Instance.new("BlockMesh",rwwp20)
- rwwm20.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww20 = weld(rwp22,rwwp20,CFrame.new(0,0,0.3))
- rwwp21 = part:Clone()
- rwwp21.Parent = ww
- rwwp21.BrickColor = BrickColor.new("Toothpaste")
- rwwm21 = Instance.new("BlockMesh",rwwp21)
- rwwm21.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- rwww21 = weld(rwp23,rwwp21,CFrame.new(0,0,0.3))
- rwwp22 = part:Clone()
- rwwp22.Parent = ww
- rwwp22.BrickColor = BrickColor.new("Toothpaste")
- rwwm22 = Instance.new("BlockMesh")
- rwwm22.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm22.Parent = rwwp22
- rwww22 = weld(rwwp2,rwwp22,CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(35),0,0))
- rwwp23 = part:Clone()
- rwwp23.Parent = ww
- rwwp23.BrickColor = BrickColor.new("Toothpaste")
- rwwm23 = Instance.new("BlockMesh")
- rwwm23.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm23.Parent = rwwp23
- rwww23 = weld(rwwp22,rwwp23,CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(80),0,0))
- rwwp24 = part:Clone()
- rwwp24.Parent = ww
- rwwp24.BrickColor = BrickColor.new("Toothpaste")
- rwwm24 = Instance.new("BlockMesh")
- rwwm24.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm24.Parent = rwwp24
- rwww24 = weld(rwwp23,rwwp24,CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),0,0))
- rwwp25 = part:Clone()
- rwwp25.Parent = ww
- rwwp25.BrickColor = BrickColor.new("Toothpaste")
- rwwm25 = Instance.new("BlockMesh")
- rwwm25.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm25.Parent = rwwp25
- rwww25 = weld(rwwp3,rwwp25,CFrame.new(0,0,.2)*CFrame.Angles(math.rad(0),0,0))
- rwwp26 = part:Clone()
- rwwp26.Parent = ww
- rwwp26.BrickColor = BrickColor.new("Toothpaste")
- rwwm26 = Instance.new("BlockMesh")
- rwwm26.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm26.Parent = rwwp26
- rwww26 = weld(rwwp24,rwwp26,CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-90),0,0))
- rwwp27 = part:Clone()
- rwwp27.Parent = ww
- rwwp27.BrickColor = BrickColor.new("Toothpaste")
- rwwm27 = Instance.new("BlockMesh")
- rwwm27.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- rwwm27.Parent = rwwp27
- rwww27 = weld(rwwp26,rwwp27,CFrame.new(0,0,.2)*CFrame.Angles(math.rad(45),0,0))
- --Wing Webbing (Left)
- lwwp1 = part:Clone()
- lwwp1.Parent = ww
- lwwp1.BrickColor = BrickColor.new("Toothpaste")
- lwwm1 = Instance.new("BlockMesh",lwwp1)
- lwwm1.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww1 = weld(lwp1,lwwp1,CFrame.new(0,0,0.3))
- lwwp2 = part:Clone()
- lwwp2.Parent = ww
- lwwp2.BrickColor = BrickColor.new("Toothpaste")
- lwwm2 = Instance.new("BlockMesh",lwwp2)
- lwwm2.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww2 = weld(lwp2,lwwp2,CFrame.new(0,0,0.3))
- lwwp3 = part:Clone()
- lwwp3.Parent = ww
- lwwp3.BrickColor = BrickColor.new("Toothpaste")
- lwwm3 = Instance.new("BlockMesh",lwwp3)
- lwwm3.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww3 = weld(lwp3,lwwp3,CFrame.new(0,0,0.3))
- lwwp4 = part:Clone()
- lwwp4.Parent = ww
- lwwp4.BrickColor = BrickColor.new("Toothpaste")
- lwwm4 = Instance.new("BlockMesh",lwwp4)
- lwwm4.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww4 = weld(lwp4,lwwp4,CFrame.new(0,0,0.3))
- lwwp5 = part:Clone()
- lwwp5.Parent = ww
- lwwp5.BrickColor = BrickColor.new("Toothpaste")
- lwwm5 = Instance.new("BlockMesh",lwwp5)
- lwwm5.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww5 = weld(lwp5,lwwp5,CFrame.new(0,0,0.3))
- lwwp6 = part:Clone()
- lwwp6.Parent = ww
- lwwp6.BrickColor = BrickColor.new("Toothpaste")
- lwwm6 = Instance.new("BlockMesh",lwwp6)
- lwwm6.Scale = (Vector3.new(0.1,0.3,0.7))/part.Size
- lwww6 = weld(lwp6,lwwp6,CFrame.new(0,0,0.3))
- lwwp7 = part:Clone()
- lwwp7.Parent = ww
- lwwp7.BrickColor = BrickColor.new("Toothpaste")
- lwwm7 = Instance.new("BlockMesh",lwwp7)
- lwwm7.Scale = (Vector3.new(0.1,0.3,0.7))/part.Size
- lwww7 = weld(lwp7,lwwp7,CFrame.new(0,0,0.3))
- lwwp8 = part:Clone()
- lwwp8.Parent = ww
- lwwp8.BrickColor = BrickColor.new("Toothpaste")
- lwwm8 = Instance.new("BlockMesh",lwwp8)
- lwwm8.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww8 = weld(lwp8,lwwp8,CFrame.new(0,0,0.3))
- lwwp9 = part:Clone()
- lwwp9.Parent = ww
- lwwp9.BrickColor = BrickColor.new("Toothpaste")
- lwwm9 = Instance.new("BlockMesh",lwwp9)
- lwwm9.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww9 = weld(lwp9,lwwp9,CFrame.new(0,0,0.3))
- lwwp10 = part:Clone()
- lwwp10.Parent = ww
- lwwp10.BrickColor = BrickColor.new("Toothpaste")
- lwwm10 = Instance.new("BlockMesh",lwwp10)
- lwwm10.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww10 = weld(lwp10,lwwp10,CFrame.new(0,0,0.3))
- lwwp11 = part:Clone()
- lwwp11.Parent = ww
- lwwp11.BrickColor = BrickColor.new("Toothpaste")
- lwwm11 = Instance.new("BlockMesh",lwwp11)
- lwwm11.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww11 = weld(lwp11,lwwp11,CFrame.new(0,0,0.3))
- lwwp12 = part:Clone()
- lwwp12.Parent = ww
- lwwp12.BrickColor = BrickColor.new("Toothpaste")
- lwwm12 = Instance.new("BlockMesh",lwwp12)
- lwwm12.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww12 = weld(lwp12,lwwp12,CFrame.new(0,0,0.3))
- lwwp13 = part:Clone()
- lwwp13.Parent = ww
- lwwp13.BrickColor = BrickColor.new("Toothpaste")
- lwwm13 = Instance.new("BlockMesh",lwwp13)
- lwwm13.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww13 = weld(lwp15,lwwp13,CFrame.new(0,0,0.3))
- lwwp14 = part:Clone()
- lwwp14.Parent = ww
- lwwp14.BrickColor = BrickColor.new("Toothpaste")
- lwwm14 = Instance.new("BlockMesh",lwwp14)
- lwwm14.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww14 = Instance.new("Weld")
- lwww14.Part0 = lwp15
- lwww14.Part1 = lwwp14
- lwww14.Parent = Roy.Torso
- lwww14.C0 = CFrame.new(0,0,0.3)
- lwwp15 = part:Clone()
- lwwp15.Parent = ww
- lwwp15.BrickColor = BrickColor.new("Toothpaste")
- lwwm15 = Instance.new("BlockMesh",lwwp15)
- lwwm15.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww15 = weld(lwp16,lwwp15,CFrame.new(0,0,0.3))
- lwwp16 = part:Clone()
- lwwp16.Parent = ww
- lwwp16.BrickColor = BrickColor.new("Toothpaste")
- lwwm16 = Instance.new("BlockMesh",lwwp16)
- lwwm16.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww16 = weld(lwp17,lwwp16,CFrame.new(0,0,0.3))
- lwwp17 = part:Clone()
- lwwp17.Parent = ww
- lwwp17.BrickColor = BrickColor.new("Toothpaste")
- lwwm17 = Instance.new("BlockMesh",lwwp17)
- lwwm17.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww17 = weld(lwp18,lwwp17,CFrame.new(0,0,0.3))
- lwwp18 = part:Clone()
- lwwp18.Parent = ww
- lwwp18.BrickColor = BrickColor.new("Toothpaste")
- lwwm18 = Instance.new("BlockMesh",lwwp18)
- lwwm18.Scale = (Vector3.new(0.1,1,0.4))/part.Size
- lwww18 = Instance.new("Weld")
- lwww18.Part0 = lwp20
- lwww18.Part1 = lwwp18
- lwww18.Parent = Roy.Torso
- lwww18.C0 = CFrame.new(0,0,0.3)
- lwwp19 = part:Clone()
- lwwp19.Parent = ww
- lwwp19.BrickColor = BrickColor.new("Toothpaste")
- lwwm19 = Instance.new("BlockMesh")
- lwwm19.Scale = (Vector3.new(0.1,1,0.7) )/part.Size
- lwwm19.Parent = lwwp19
- lwww19 = Instance.new("Weld")
- lwww19.Part0 = lwp21
- lwww19.Part1 = lwwp19
- lwww19.Parent = Roy.Torso
- lwww19.C0 = CFrame.new(0,0,0.3)
- lwwp20 = part:Clone()
- lwwp20.Parent = ww
- lwwp20.BrickColor = BrickColor.new("Toothpaste")
- lwwm20 = Instance.new("BlockMesh",lwwp20)
- lwwm20.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww20 = weld(lwp22,lwwp20,CFrame.new(0,0,0.3))
- lwwp21 = part:Clone()
- lwwp21.Parent = ww
- lwwp21.BrickColor = BrickColor.new("Toothpaste")
- lwwm21 = Instance.new("BlockMesh",lwwp21)
- lwwm21.Scale = (Vector3.new(0.1,1,0.7))/part.Size
- lwww21 = weld(lwp23,lwwp21,CFrame.new(0,0,0.3))
- exp1 = part:Clone()
- exp1.Parent = RoyS
- exp1.BrickColor = BrickColor.new("Really red")
- exp1.Transparency = 0
- exm1 = Instance.new("SpecialMesh")
- exm1.Scale = (Vector3.new(0.5,0.2,0.5) )/part.Size
- exm1.Parent = exp1
- exm1.MeshType = "Sphere"
- exw1 = weld(hp1,exp1,CFrame.new(-0.55,0.75,-0.925)*CFrame.Angles(0,0,math.rad(15)))
- exp2 = part:Clone()
- exp2.Parent = RoyS
- exp2.BrickColor = BrickColor.new("Really red")
- exp2.Transparency = 0
- exm2 = Instance.new("SpecialMesh",exp2)
- exm2.Scale = (Vector3.new(0.5,0.2,0.5))/part.Size
- exm2.MeshType = "Sphere"
- exw2 = weld(hp1,exp2,CFrame.new(-0.275,0.75,-0.925)*CFrame.Angles(0,0,math.rad(-15)))
- exp3 = part:Clone()
- exp3.Parent = RoyS
- exp3.BrickColor = BrickColor.new("Really red")
- exp3.Transparency = 0
- exm3 = Instance.new("SpecialMesh",exp3)
- exm3.Scale = (Vector3.new(0.5,0.2,0.5))/part.Size
- exm3.MeshType = "Sphere"
- exw3 = Instance.new("Weld")
- exw3.Part0 = hp1
- exw3.Part1 = exp3
- exw3.Parent = Roy.Torso
- exw3.C0 = CFrame.new(0.55,0.75,-0.925)*CFrame.Angles(0,0,math.rad(-15))
- exp4 = part:Clone()
- exp4.Parent = RoyS
- exp4.BrickColor = BrickColor.new("Really red")
- exp4.Transparency = 0
- exm4 = Instance.new("SpecialMesh",exp4)
- exm4.Scale = (Vector3.new(0.5,0.2,0.5))/part.Size
- exm4.MeshType = "Sphere"
- exw4 = weld(hp1,exp4,CFrame.new(0.275,0.75,-0.925)*CFrame.Angles(0,0,math.rad(15)))
- wait(0.015)
- wait(0.3)
- kill = true
- BGGui = Instance.new("ScreenGui")
- BGGui.Parent = PlayerGui
- BGGui.Name = "BGGui"
- BGA = Instance.new("ImageLabel")
- BGA.Parent = BGGui
- BGA.Size = UDim2.new(0, 170, 0, 60)
- BGA.Position = UDim2.new(0, 0, 0, 150) -- To get one right under this do (0, 0, 0, 200)
- BGA.BackgroundColor3 = Color3.new(math.rad(255),0,math.rad(155))
- BGA.BackgroundTransparency = 0.5
- BGS = Instance.new("ImageLabel")
- BGS.Parent = BGGui
- BGS.Size = UDim2.new(0, 170, 0, 60)
- BGS.Position = UDim2.new(0, 0, 0, 215) -- To get one right under this do (0, 0, 0, 200)
- BGS.BackgroundColor3 = Color3.new(math.rad(255),0,math.rad(144))
- BGS.BackgroundTransparency = 0.5
- BGE = Instance.new("ImageLabel")
- BGE.Parent = BGGui
- BGE.Size = UDim2.new(0, 170, 0, 115)
- BGE.Position = UDim2.new(0, 175, 0, 215) -- To get one right under this do (0, 0, 0, 200)
- BGE.BackgroundColor3 = Color3.new(math.rad(100),0,math.rad(100))
- BGE.BackgroundTransparency = 0.5
- BGW = Instance.new("ImageLabel")
- BGW.Parent = BGGui
- BGW.Size = UDim2.new(0, 115, 0, 60)
- BGW.Position = UDim2.new(0, 175, 0, 150) -- To get one right under this do (0, 0, 0, 200)
- BGW.BackgroundColor3 = Color3.new(math.rad(100),0,math.rad(100))
- BGW.BackgroundTransparency = 0.5
- a1 = Instance.new("TextButton")
- a1.Parent = BGA
- a1.Size = UDim2.new(0, 50, 0, 50)
- a1.Position = UDim2.new(0, 5, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- a1.Text = "look"
- function looking1()
- if looking then return end
- looking = true
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(-0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(-0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = Roy.Torso.Neck.DesiredAngle +0.05
- wait()
- end
- wait(1)
- Roy.Torso.Neck.DesiredAngle = 0.0
- wait(1)
- for i = 1, 8 do
- hw4.C0 = hw4.C0*CFrame.new(0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = Roy.Torso.Neck.DesiredAngle -0.05
- wait()
- end
- wait(1)
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(-0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(-0.0249,0,0)
- wait()
- end
- Roy.Torso.Neck.DesiredAngle = 0
- looking = false
- end
- a1.MouseButton1Down:connect(looking1)
- a2 = Instance.new("TextButton")
- a2.Parent = BGA
- a2.Size = UDim2.new(0, 50, 0, 50)
- a2.Position = UDim2.new(0, 115, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- a2.Text = "R-Look"
- function SSLook1()
- if looking then return end
- looking = true
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = -0.3
- wait(0.015)
- end
- wait(4)
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(-0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(-0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = 0
- wait(0.015)
- end
- looking = false
- end
- a2.MouseButton1Down:connect(SSLook1)
- a3 = Instance.new("TextButton")
- a3.Parent = BGA
- a3.Size = UDim2.new(0, 50, 0, 50)
- a3.Position = UDim2.new(0, 60, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- a3.Text = "L-Look"
- function SSLook2()
- if looking then return end
- looking = true
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(-0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(-0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = 0.3
- wait(0.015)
- end
- wait(4)
- for i = 1, 4 do
- hw4.C0 = hw4.C0*CFrame.new(0.0249,0,0)
- hw5.C0 = hw5.C0*CFrame.new(0.0249,0,0)
- Roy.Torso.Neck.DesiredAngle = 0
- wait(0.015)
- end
- looking = false
- end
- a3.MouseButton1Down:connect(SSLook2)
- S1 = Instance.new("TextButton",BGS)
- S1.Text = " Skin Color Change"
- S1.Size = UDim2.new(0,50,0,50)
- S1.Position = UDim2.new(0,5,0,5)
- S1.TextWrap = true
- function SChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- oscol = CTBo.Text
- for i,v in pairs(RoyS:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(oscol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S1.MouseButton1Down:connect(SChange)
- S2 = Instance.new("TextButton",BGS)
- S2.Text = "Belly Color Change"
- S2.Size = UDim2.new(0,50,0,50)
- S2.Position = UDim2.new(0,60,0,5)
- S2.TextWrap = true
- function BChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- obcol = CTBo.Text
- for i,v in pairs(RoyB:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(obcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S2.MouseButton1Down:connect(BChange)
- S3 = Instance.new("TextButton")
- S3.Parent = BGS
- S3.Size = UDim2.new(0, 50, 0, 50)
- S3.Position = UDim2.new(0, 115, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- S3.Text = "Glasses"
- function Glasses()
- if gm then gm:Destroy() ggui:Destroy() gm = nil ggui = nil return end
- gm = Instance.new("Model",Roy)
- gm.Name = "Glasses"
- glap1 = Instance.new("Part")
- glap1.Parent = gm
- glap1.BrickColor = BrickColor.new("Bright yellow")
- glap1.Reflectance = 0.2
- glap1.Size = Vector3.new(1,1,1)
- glap1.TopSurface = "Smooth"
- glap1.BottomSurface = "Smooth"
- glap1.CanCollide = false
- glap1.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam1 = Instance.new("BlockMesh")
- glam1.Parent = glap1
- glam1.Scale = Vector3.new(0.1,0.1,2.15)
- local glaw1 = weld(hp1,glap1,CFrame.new(1,0.3,-0.1))
- glap2 = Instance.new("Part")
- glap2.Parent = gm
- glap2.BrickColor = BrickColor.new("Bright yellow")
- glap2.Reflectance = 0.2
- glap2.Size = Vector3.new(1,1,1)
- glap2.TopSurface = "Smooth"
- glap2.BottomSurface = "Smooth"
- glap2.CanCollide = false
- glap2.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam2 = Instance.new("BlockMesh")
- glam2.Parent = glap2
- glam2.Scale = Vector3.new(0.1,0.1,2.15)
- local glaw2 = weld(hp1,glap2,CFrame.new(-1,0.3,-0.1))
- glap3 = Instance.new("Part")
- glap3.Parent = gm
- glap3.BrickColor = BrickColor.new("Bright yellow")
- glap3.Reflectance = 0.2
- glap3.Size = Vector3.new(1,1,1)
- glap3.TopSurface = "Smooth"
- glap3.BottomSurface = "Smooth"
- glap3.CanCollide = false
- glap3.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam3 = Instance.new("BlockMesh")
- glam3.Parent = glap3
- glam3.Scale = Vector3.new(0.35,0.1,0.1)
- local glaw3 = weld(hp1,glap3,CFrame.new(-0.85,0.3,-1.2))
- glap4 = Instance.new("Part")
- glap4.Parent = gm
- glap4.BrickColor = BrickColor.new("Bright yellow")
- glap4.Reflectance = 0.2
- glap4.Size = Vector3.new(1,1,1)
- glap4.TopSurface = "Smooth"
- glap4.BottomSurface = "Smooth"
- glap4.CanCollide = false
- glap4.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam4 = Instance.new("BlockMesh")
- glam4.Parent = glap4
- glam4.Scale = Vector3.new(0.35,0.1,0.1)
- local glaw4 = weld(hp1,glap4,CFrame.new(0.85,0.3,-1.2))
- glap5 = Instance.new("Part")
- glap5.Parent = gm
- glap5.BrickColor = BrickColor.new("Really black")
- glap5.Reflectance = 0.2
- glap5.Transparency = 0.05
- glap5.Size = Vector3.new(1,1,1)
- glap5.TopSurface = "Smooth"
- glap5.BottomSurface = "Smooth"
- glap5.FormFactor = "Symmetric"
- glap5.CanCollide = false
- glap5.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam5 = Instance.new("BlockMesh")
- glam5.Parent = glap5
- glam5.Scale = Vector3.new(0.65,0.6,0.05)
- local glaw5 = weld(hp1,glap5,CFrame.new(0.45,0.2,-1.2))
- glap6 = Instance.new("Part")
- glap6.Parent = gm
- glap6.BrickColor = BrickColor.new("Really black")
- glap6.Reflectance = 0.2
- glap6.Transparency = 0.05
- glap6.Size = Vector3.new(1,1,1)
- glap6.TopSurface = "Smooth"
- glap6.BottomSurface = "Smooth"
- glap6.CanCollide = false
- glap6.FormFactor = "Symmetric"
- glap6.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam6 = Instance.new("BlockMesh")
- glam6.Parent = glap6
- glam6.Scale = Vector3.new(0.65,0.6,0.05)
- local glaw6 = weld(hp1,glap6,CFrame.new(-0.45,0.2,-1.2))
- glap7 = Instance.new("Part")
- glap7.Parent = gm
- glap7.BrickColor = BrickColor.new("Bright yellow")
- glap7.Reflectance = 0.2
- glap7.Size = Vector3.new(1,1,1)
- glap7.TopSurface = "Smooth"
- glap7.BottomSurface = "Smooth"
- glap7.CanCollide = false
- glap7.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- glam7 = Instance.new("BlockMesh")
- glam7.Parent = glap7
- glam7.Scale = Vector3.new(0.35,0.1,0.1)
- local glaw7 = weld(hp1,glap7,CFrame.new(0,0.3,-1.185))
- ggui = Instance.new("ScreenGui")
- ggui.Parent = BGGui
- gbg = Instance.new("ImageLabel",ggui)
- gbg.Size = UDim2.new(0,285,0,100)
- gbg.Position = UDim2.new(0,300,0,450)
- wtb = Instance.new("TextButton",gbg)
- wtb.Size = UDim2.new(0,90,0,45)
- wtb.Position = UDim2.new(0,5,0,5)
- wtb.Text = "Change Lenses"
- function ChangeColor()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Lenses"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseG()
- CG:Remove()
- glap5.BrickColor = BrickColor.new(tostring(CTBo.Text))
- glap6.BrickColor = BrickColor.new(tostring(CTBo.Text))
- end
- CTBu.MouseButton1Down:connect(ColorChooseG)
- end
- wtb.MouseButton1Down:connect(ChangeColor)
- rctb1 = Instance.new("TextButton",gbg)
- rctb1.Size = UDim2.new(0,90,0,45)
- rctb1.Position = UDim2.new(0,190,0,50)
- rctb1.Text = "Recolor Rims"
- function Recolor()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseR()
- if CTBo.Text == "Gold" then
- CG:Remove()
- glap1.BrickColor = BrickColor.new("Bright yellow")
- glap2.BrickColor = BrickColor.new("Bright yellow")
- glap3.BrickColor = BrickColor.new("Bright yellow")
- glap4.BrickColor = BrickColor.new("Bright yellow")
- glap7.BrickColor = BrickColor.new("Bright yellow")
- glap1.Reflectance = 0.2
- glap2.Reflectance = 0.2
- glap3.Reflectance = 0.2
- glap4.Reflectance = 0.2
- glap7.Reflectance = 0.2
- elseif CTBo.Text == "Silver" then
- CG:Remove()
- glap1.BrickColor = BrickColor.new("Light grey")
- glap2.BrickColor = BrickColor.new("Light grey")
- glap3.BrickColor = BrickColor.new("Light grey")
- glap4.BrickColor = BrickColor.new("Light grey")
- glap7.BrickColor = BrickColor.new("Light grey")
- glap1.Reflectance = 0.2
- glap2.Reflectance = 0.2
- glap3.Reflectance = 0.2
- glap4.Reflectance = 0.2
- glap7.Reflectance = 0.2
- else
- CG:Remove()
- glap1.BrickColor = BrickColor.new(tostring(CTBo.Text))
- glap2.BrickColor = BrickColor.new(tostring(CTBo.Text))
- glap3.BrickColor = BrickColor.new(tostring(CTBo.Text))
- glap4.BrickColor = BrickColor.new(tostring(CTBo.Text))
- glap7.BrickColor = BrickColor.new(tostring(CTBo.Text))
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseR)
- end
- rctb1.MouseButton1Down:connect(Recolor)
- end
- S3.MouseButton1Down:connect(Glasses)
- S4 = Instance.new("TextButton",BGS)
- S4.Text = "Left Arm Claw Change"
- S4.Size = UDim2.new(0,50,0,50)
- S4.Position = UDim2.new(0,5,0,60)
- S4.TextWrap = true
- function LACChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- olacol = CTBo.Text
- for i,v in pairs(RoyLA:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(olacol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S4.MouseButton1Down:connect(LACChange)
- S5 = Instance.new("TextButton",BGS)
- S5.Text = "Right Arm Claw Change"
- S5.Size = UDim2.new(0,50,0,50)
- S5.Position = UDim2.new(0,5,0,115)
- S5.TextWrap = true
- function RACChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- oracol = CTBo.Text
- for i,v in pairs(RoyRA:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(oracol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S5.MouseButton1Down:connect(RACChange)
- S6 = Instance.new("TextButton",BGS)
- S6.Text = "Left Leg Claw Change"
- S6.Size = UDim2.new(0,50,0,50)
- S6.Position = UDim2.new(0,60,0,60)
- S6.TextWrap = true
- function LLCChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- ollcol = CTBo.Text
- for i,v in pairs(RoyLL:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(ollcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S6.MouseButton1Down:connect(LLCChange)
- S7 = Instance.new("TextButton",BGS)
- S7.Text = "Right Leg Claw Change"
- S7.Size = UDim2.new(0,50,0,50)
- S7.Position = UDim2.new(0,60,0,115)
- S7.TextWrap = true
- function RLCChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- orlcol = CTBo.Text
- for i,v in pairs(RoyRL:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(orlcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S7.MouseButton1Down:connect(RLCChange)
- S8 = Instance.new("TextButton",BGS)
- S8.Text = "Left Eye Change"
- S8.Size = UDim2.new(0,50,0,50)
- S8.Position = UDim2.new(0,115,0,60)
- S8.TextWrap = true
- function LEChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- olecol = CTBo.Text
- hp5.BrickColor = BrickColor.new(olecol)
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S8.MouseButton1Down:connect(LEChange)
- S9 = Instance.new("TextButton",BGS)
- S9.Text = "Right Eye Change"
- S9.Size = UDim2.new(0,50,0,50)
- S9.Position = UDim2.new(0,115,0,115)
- S9.TextWrap = true
- function REChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- orecol = CTBo.Text
- hp4.BrickColor = BrickColor.new(orecol)
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S9.MouseButton1Down:connect(REChange)
- S10 = Instance.new("TextButton",BGS)
- S10.Text = "Horn Change"
- S10.Size = UDim2.new(0,50,0,50)
- S10.Position = UDim2.new(0,5,0,170)
- S10.TextWrap = true
- function HChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- ohcol = CTBo.Text
- for i,v in pairs(RoyH:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(ohcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S10.MouseButton1Down:connect(HChange)
- S11 = Instance.new("TextButton",BGS)
- S11.Text = "Wing Webbing Change"
- S11.Size = UDim2.new(0,50,0,50)
- S11.Position = UDim2.new(0,60,0,170)
- S11.TextWrap = true
- function WWChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- owwcol = CTBo.Text
- for i,v in pairs(ww:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(owwcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S11.MouseButton1Down:connect(WWChange)
- S12 = Instance.new("TextButton",BGS)
- S12.Text = "Name Change"
- S12.Size = UDim2.new(0,50,0,50)
- S12.Position = UDim2.new(0,115,0,170)
- S12.TextWrap = true
- function NChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- name = CTBo.Text
- nm.Name = tostring(name)
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S12.MouseButton1Down:connect(NChange)
- S13 = Instance.new("TextButton",BGS)
- S13.Text = "Wings Change"
- S13.Size = UDim2.new(0,50,0,50)
- S13.Position = UDim2.new(0,5,0,225)
- S13.TextWrap = true
- function WChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- olwcol = CTBo.Text
- orwcol = CTBo.Text
- for i,v in pairs(RoyLW:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(olwcol))
- end
- end
- for i,v in pairs(RoyRW:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(orwcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S13.MouseButton1Down:connect(WChange)
- S14 = Instance.new("TextButton",BGS)
- S14.Text = "Left Wing Change"
- S14.Size = UDim2.new(0,50,0,50)
- S14.Position = UDim2.new(0,60,0,225)
- S14.TextWrap = true
- function LWChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- olwcol = CTBo.Text
- for i,v in pairs(RoyLW:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(olwcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S14.MouseButton1Down:connect(LWChange)
- S15 = Instance.new("TextButton",BGS)
- S15.Text = "Right Wing Change"
- S15.Size = UDim2.new(0,50,0,50)
- S15.Position = UDim2.new(0,115,0,225)
- S15.TextWrap = true
- function RWChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- orwcol = CTBo.Text
- for i,v in pairs(RoyRW:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(orwcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S15.MouseButton1Down:connect(RWChange)
- S16 = Instance.new("TextButton",BGS)
- S16.Text = "Spikes Change"
- S16.Size = UDim2.new(0,50,0,50)
- S16.Position = UDim2.new(0,5,0,280)
- S16.TextWrap = true
- function SPChange()
- if CG then CG:Destroy() end
- CG = Instance.new("ScreenGui",PlayerGui)
- CG.Name = "Color Rims"
- CBG = Instance.new("ImageLabel",CG)
- CBG.Size = UDim2.new(0,150,0,100)
- CBG.Position = UDim2.new(0,350,0,250)
- CBG.BackgroundColor3 = Color3.new(math.rad(100),math.rad(50),0)
- CTBo = Instance.new("TextBox",CBG)
- CTBo.Size = CBG.Size+UDim2.new(0,-10,0,-65)
- CTBo.Position = UDim2.new(0,5,0,60)
- CTBu = Instance.new("TextButton",CBG)
- CTBu.Text = "Confirm"
- CTBu.Size = UDim2.new(0,50,0,50)
- CTBu.Position = UDim2.new(0,5,0,5)
- function ColorChooseS()
- CG:Remove()
- ospcol = CTBo.Text
- for i,v in pairs(RoySP:GetChildren()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new(tostring(ospcol))
- end
- end
- end
- CTBu.MouseButton1Down:connect(ColorChooseS)
- end
- S16.MouseButton1Down:connect(SPChange)
- S17 = Instance.new("TextButton",BGS)
- S17.Text = "Fangs"
- S17.Size = UDim2.new(0,50,0,50)
- S17.Position = UDim2.new(0,60,0,280)
- S17.TextWrap = true
- function Fangs()
- for i,v in pairs(RoyHF:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- else
- v.Transparency = 0
- end
- end
- end
- S17.MouseButton1Down:connect(Fangs)
- S18 = Instance.new("TextButton",BGS)
- S18.Text = "Spikes"
- S18.Size = UDim2.new(0,50,0,50)
- S18.Position = UDim2.new(0,115,0,280)
- S18.TextWrap = true
- function Spikes()
- for i,v in pairs(RoySP:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- else
- v.Transparency = 0
- end
- end
- end
- S18.MouseButton1Down:connect(Spikes)
- S19 = Instance.new("TextButton",BGS)
- S19.Text = "Horns"
- S19.Size = UDim2.new(0,50,0,50)
- S19.Position = UDim2.new(0,5,0,335)
- S19.TextWrap = true
- function Horns()
- for i,v in pairs(RoyH:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- jlhp1.Transparency = 1
- jrhp1.Transparency = 1
- else
- v.Transparency = 0
- jlhp1.Transparency = 0
- jrhp1.Transparency = 0
- end
- end
- end
- S19.MouseButton1Down:connect(Horns)
- S20 = Instance.new("TextButton",BGS)
- S20.Text = "Wings"
- S20.Size = UDim2.new(0,50,0,50)
- S20.Position = UDim2.new(0,60,0,335)
- S20.TextWrap = true
- function Wings()
- for i,v in pairs(RoyLW:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- else
- v.Transparency = 0
- end
- end
- for i,v in pairs(RoyRW:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- bin.Parent = game.Lighting
- else
- v.Transparency = 0
- bin.Parent = PN.Backpack
- end
- end
- for i,v in pairs(ww:GetChildren()) do
- if v.Transparency ~= 1 then
- v.Transparency = 1
- else
- v.Transparency = 0
- end
- end
- end
- S20.MouseButton1Down:connect(Wings)
- CT1 = Instance.new("TextButton",BGW)
- CT1.Size = UDim2.new(0,50,0,50)
- CT1.Position = UDim2.new(0,5,0,5)
- CT1.Text = "2D Roy"
- function R2D()
- showchat = true
- if gm then Glasses() end
- for i,s in pairs (Roym:GetChildren()) do
- if s:IsA("BasePart") then
- s.Transparency = 1
- elseif s:IsA("Model") then
- for i,n in pairs (s:GetChildren()) do
- if n:IsA("BasePart") then
- n.Transparency = 1
- end
- end
- wait()
- end
- end
- for i,v in pairs(Roy:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- if v:IsA("Hat") then
- v.Handle.Transparency = 1
- end
- end
- Roy.Head.face.Transparency = 1
- BGA.Visible = false
- BGS.Visible = false
- BGE.Visible = false
- bin.Parent = Lighting
- r2D = Instance.new("Part")
- r2D.Parent = Roy.Torso
- r2D.BrickColor = BrickColor.new("Bright yellow")
- r2D.Transparency = 1
- r2D.Size = Vector3.new(1,1,1)
- r2D.TopSurface = "Smooth"
- r2D.BottomSurface = "Smooth"
- r2D.CanCollide = false
- r2D.Position = Roy.Torso.Position+Vector3.new(0,0,0)
- r2Dm = Instance.new("BlockMesh")
- r2Dm.Parent = r2D
- r2Dm.Scale = Vector3.new(0.1,5,5)
- r2Dw = Instance.new("Weld")
- r2Dw.Part0 = Roy.Torso
- r2Dw.Part1 = r2D
- r2Dw.Parent = Roy.Torso
- r2Dw.C0 = CFrame.new(0,-0.575,0)
- r2DD1 = Instance.new("Decal", r2D)
- r2DD1.Face = "Left"
- r2DD1.Texture = "http://www.roblox.com/asset/?id=84306326"
- r2DD2 = Instance.new("Decal", r2D)
- r2DD2.Face = "Right"
- r2DD2.Texture = "http://www.roblox.com/asset/?id=84306356"
- CT1.Visible = false
- CT2.Visible = true
- CT3.Visible = true
- CT4.Visible = true
- end
- CT1.MouseButton1Down:connect(R2D)
- CT2 = Instance.new("TextButton",BGW)
- CT2.Size = UDim2.new(0,50,0,50)
- CT2.Position = UDim2.new(0,60,0,5)
- CT2.Text = "3D Roy"
- CT2.Visible = false
- function R3D()
- showchat = true
- if wide ~= true then
- for i = 1,weight do
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.005)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.005)
- end
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.2)
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.2)
- end
- wide = true
- if r2D then
- r2D:Remove()
- end
- for i,s in pairs (Roym:GetChildren()) do
- if s:IsA("BasePart") then
- s.Transparency = 0
- elseif s:IsA("Model") then
- for i,n in pairs (s:GetChildren()) do
- if n:IsA("BasePart") then
- n.Transparency = 0
- sd.Transparency = 0.9
- hd.Transparency = 0.9
- end
- end
- end
- end
- for i,v in pairs(Roy:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- if v:IsA("Hat") then
- v.Handle.Transparency = 1
- end
- end
- Roy.Head.face.Transparency = 1
- BGA.Visible = true
- BGS.Visible = true
- BGE.Visible = true
- CT1.Visible = true
- CT2.Visible = false
- CT3.Visible = true
- CT4.Visible = true
- end
- CT2.MouseButton1Down:connect(R3D)
- CT3 = Instance.new("TextButton",BGW)
- CT3.Size = UDim2.new(0,50,0,50)
- CT3.Position = UDim2.new(0,115,0,5)
- CT3.Text = "Transparent Roy"
- CT3.TextWrap = true
- function RTP()
- showchat = true
- if wide ~= true then
- for i = 1,weight do
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.005)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.005)
- end
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.2)
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.2)
- end
- wide = true
- if r2D then
- r2D:Remove()
- end
- for i,s in pairs (Roym:GetChildren()) do
- if s:IsA("BasePart") then
- s.Transparency = .25
- elseif s:IsA("Model") then
- for i,n in pairs (s:GetChildren()) do
- if n:IsA("BasePart") then
- n.Transparency = .25
- sd.Transparency = 0.9
- hd.Transparency = 0.9
- end
- end
- wait()
- end
- end
- for i,v in pairs(Roy:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- if v:IsA("Hat") then
- v.Handle.Transparency = 1
- end
- end
- Roy.Head.face.Transparency = 1
- BGA.Visible = true
- BGS.Visible = true
- BGE.Visible = true
- CT1.Visible = true
- CT2.Visible = true
- CT3.Visible = false
- CT4.Visible = true
- end
- CT3.MouseButton1Down:connect(RTP)
- CT4 = Instance.new("TextButton",BGW)
- CT4.Size = UDim2.new(0,50,0,50)
- CT4.Position = UDim2.new(0,170,0,5)
- CT4.Text = "Roy's Appearance"
- CT4.TextWrap = true
- function RAP()
- showchat = false
- if wide == true then
- for i = 1,weight do
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,-0.005)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,-0.005)
- end
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,-0.2)
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,-0.2)
- end
- wide = false
- if r2D then
- r2D:Remove()
- end
- for i,s in pairs (Roym:GetChildren()) do
- if s:IsA("BasePart") then
- s.Transparency = 1
- elseif s:IsA("Model") then
- for i,n in pairs (s:GetChildren()) do
- if n:IsA("BasePart") then
- n.Transparency = 1
- sd.Transparency = 1
- hd.Transparency = 1
- end
- end
- end
- end
- for i,v in pairs(Roy:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 0
- end
- if v:IsA("Hat") then
- v.Handle.Transparency = 0
- end
- end
- Roy.Head.face.Transparency = 0
- BGA.Visible = true
- BGS.Visible = true
- BGE.Visible = true
- CT1.Visible = true
- CT2.Visible = true
- CT3.Visible = true
- CT4.Visible = false
- end
- CT4.MouseButton1Down:connect(RAP)
- w1 = Instance.new("TextButton")
- w1.Parent = BGE
- w1.Size = UDim2.new(0, 50, 0, 50)
- w1.Position = UDim2.new(0, 5, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- w1.Text = "Weight Shift up"
- w1.TextWrap = true
- function Weight1()
- if weight >= 40 then
- return
- else
- weight = weight+1
- bpm0.Scale = bpm0.Scale+Vector3.new(0.005,0.0025,0.005)
- bpm1.Scale = bpm1.Scale+Vector3.new(0.005,0.01,0.035)
- bpm2.Scale = bpm2.Scale+Vector3.new(0.005,0.01,0.0375)
- bpm3.Scale = bpm3.Scale+Vector3.new(0.0075,0.01,0.0525)
- bpm4.Scale = bpm4.Scale+Vector3.new(0.01,0.01,0.0575)
- bpm5.Scale = bpm5.Scale+Vector3.new(0.0075,0.01,0.055)
- bpm6.Scale = bpm6.Scale+Vector3.new(0.01,0.01,0.055)
- bpm7.Scale = bpm7.Scale+Vector3.new(0.01,0.01,0.055)
- bpm8.Scale = bpm8.Scale+Vector3.new(0.01,0.01,0.055)
- bpm9.Scale = bpm9.Scale+Vector3.new(0.01,0.01,0.055)
- bm1.Scale = bm1.Scale+Vector3.new(0.01,0,0.01)
- bm6.Scale = bm6.Scale+Vector3.new(0,0.01,0.055)
- bw1.C0 = bw1.C0*CFrame.new(0,0,-0.001)
- bw6.C0 = bw6.C0*CFrame.new(0,-0.001,-0.0055)
- bpw0.C0 = bpw0.C0*CFrame.new(0,-0.001,-0.00325)
- bpw1.C0 = bpw1.C0*CFrame.new(0,-0.0025,-0.003)
- bpw2.C0 = bpw2.C0*CFrame.new(0,-0.0025,-0.00375)
- bpw3.C0 = bpw3.C0*CFrame.new(0,-0.0025,-0.00525)
- bpw4.C0 = bpw4.C0*CFrame.new(0,-0.0025,-0.00575)
- bpw5.C0 = bpw5.C0*CFrame.new(0,-0.0025,-0.0055)
- bpw6.C0 = bpw6.C0*CFrame.new(0,-0.0025,-0.0055)
- bpw7.C0 = bpw7.C0*CFrame.new(0,-0.0025,-0.0055)
- bpw8.C0 = bpw8.C0*CFrame.new(0,-0.0025,-0.0055)
- bpw9.C0 = bpw9.C0*CFrame.new(0,-0.0025,-0.0055)
- jm1.Scale = jm1.Scale+Vector3.new(0.015,0.015,0.015)
- jm2.Scale = jm2.Scale+Vector3.new(0.015,0.015,0.015)
- jm3.Scale = jm3.Scale+Vector3.new(0.015,0.015,0.015)
- jm4.Scale = jm4.Scale+Vector3.new(0.015,0.015,0.015)
- jw1.C0 = jw1.C0*CFrame.new(0.0015,0,0)
- jw2.C0 = jw2.C0*CFrame.new(-0.0015,0,0)
- Roy.Humanoid.WalkSpeed = Roy.Humanoid.WalkSpeed-0.1
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,0.005)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,0.005)
- for s = 1,28 do
- getfenv(1)["tm"..s].Scale = getfenv(1)["tm"..s].Scale+Vector3.new(0.01,0,0.01)
- end
- for b = 13,36 do
- getfenv(1)["bpm"..b].Scale = getfenv(1)["bpm"..b].Scale+Vector3.new(0.0075,0,0.0075)
- end
- print(Roy.Humanoid.WalkSpeed)
- end
- end
- w1.MouseButton1Down:connect(Weight1)
- w2 = Instance.new("TextButton")
- w2.Parent = BGE
- w2.Size = UDim2.new(0, 50, 0, 50)
- w2.Position = UDim2.new(0, 60, 0, 5) -- To get one right under this do (0, 0, 0, 200)
- w2.Text = "Weight Shift down"
- w2.TextWrap = true
- function Weight2()
- if weight <= 0 then
- return
- else
- weight = weight-1
- bpm1.Scale = bpm1.Scale+Vector3.new(-0.005,0,-0.035)
- bpm2.Scale = bpm2.Scale+Vector3.new(-0.005,0,-0.0375)
- bpm3.Scale = bpm3.Scale+Vector3.new(-0.0075,0,-0.0525)
- bpm4.Scale = bpm4.Scale+Vector3.new(-0.0075,0,-0.0575)
- bpm5.Scale = bpm5.Scale+Vector3.new(-0.0075,0,-0.055)
- bpm6.Scale = bpm6.Scale+Vector3.new(-0.01,0,-0.055)
- bpm7.Scale = bpm7.Scale+Vector3.new(-0.01,0,-0.055)
- bpm8.Scale = bpm8.Scale+Vector3.new(-0.01,0,-0.055)
- bpm9.Scale = bpm9.Scale+Vector3.new(-0.01,0,-0.055)
- bm1.Scale = bm1.Scale+Vector3.new(-0.01,0,-0.01)
- bm6.Scale = bm6.Scale+Vector3.new(0,-0.005,-0.055)
- bw1.C0 = bw1.C0*CFrame.new(0,0,0.001)
- bw6.C0 = bw6.C0*CFrame.new(0,0.001,0.0055)
- bpw0.C0 = bpw0.C0*CFrame.new(0,0.001,0.0035)
- bpw1.C0 = bpw1.C0*CFrame.new(0,0.0025,0.003)
- bpw2.C0 = bpw2.C0*CFrame.new(0,0.0025,0.00375)
- bpw3.C0 = bpw3.C0*CFrame.new(0,0.0025,0.00525)
- bpw4.C0 = bpw4.C0*CFrame.new(0,0.0025,0.00575)
- bpw5.C0 = bpw5.C0*CFrame.new(0,0.0025,0.0055)
- bpw6.C0 = bpw6.C0*CFrame.new(0,0.0025,0.0055)
- bpw7.C0 = bpw7.C0*CFrame.new(0,0.0025,0.0055)
- bpw8.C0 = bpw8.C0*CFrame.new(0,0.0025,0.0055)
- bpw9.C0 = bpw9.C0*CFrame.new(0,0.0025,0.0055)
- jm1.Scale = jm1.Scale+Vector3.new(-0.015,-0.015,-0.015)
- jm2.Scale = jm2.Scale+Vector3.new(-0.015,-0.015,-0.015)
- jm3.Scale = jm3.Scale+Vector3.new(-0.015,-0.015,-0.015)
- jm4.Scale = jm4.Scale+Vector3.new(-0.015,-0.015,-0.015)
- jw1.C0 = jw1.C0*CFrame.new(-0.0015,0,0)
- jw2.C0 = jw2.C0*CFrame.new(0.0015,0,0)
- Roy.Humanoid.WalkSpeed = Roy.Humanoid.WalkSpeed+0.1
- Roy.Torso["Left Hip"].C0 = Roy.Torso["Left Hip"].C0*CFrame.new(0,0,-0.005)
- Roy.Torso["Right Hip"].C0 = Roy.Torso["Right Hip"].C0*CFrame.new(0,0,-0.005)
- for s = 1,28 do
- getfenv(1)["tm"..s].Scale = getfenv(1)["tm"..s].Scale+Vector3.new(-0.01,0,-0.01)
- end
- for b = 13,36 do
- getfenv(1)["bpm"..b].Scale = getfenv(1)["bpm"..b].Scale+Vector3.new(-0.005,0,-0.005)
- end
- print(Roy.Humanoid.WalkSpeed)
- end
- end
- w2.MouseButton1Down:connect(Weight2)
- function onChatted(msg)
- if showchat == true then
- game:GetService("Chat"):Chat(Roy.Head, tostring(msg))
- for i = 1,2 do
- for i = 0, 4 do
- hw8.C0 = hw8.C0*CFrame.new(0,0.0149,0)
- hw9.C0 = hw9.C0*CFrame.new(0,-0.0249,0)*CFrame.Angles(math.rad(-2.5),0,0)
- wait(0.015)
- end
- for i = 0, 4 do
- hw8.C0 = hw8.C0*CFrame.new(0,-0.0149,0)
- hw9.C0 = hw9.C0*CFrame.new(0,0.0249,0)*CFrame.Angles(math.rad(2.5),0,0)
- wait(0.015)
- end
- hw9.C0 = CFrame.new(0,-0.85,-1.25)
- hw8.C0 = CFrame.new(0,-0.5,-1.4)
- end
- wait()
- end
- end
- PN.Chatted:connect(onChatted)
- for i,c in pairs (Roy:GetChildren()) do
- if c:IsA("BasePart") then
- c.Touched:connect(function(hit)
- if kill == true and not hit:IsDescendantOf(Roy) and game.Players:GetPlayerFromCharacter(hit.Parent) then
- hit.Parent:BreakJoints()
- sm.Name = "Dragon"
- nm.Name = name
- end end)
- end
- end
- --mediafire
- Torso = Roy.Torso
- Head = Roy.Head
- LeftArm = Roy["Left Arm"]
- LeftLeg = Roy["Left Leg"]
- RightArm = Roy["Right Arm"]
- RightLeg = Roy["Right Leg"]
- LS = Torso["Left Shoulder"]
- LH = Torso["Left Hip"]
- RS = Torso["Right Shoulder"]
- RH = Torso["Right Hip"]
- char = Torso
- fly = false
- land = false
- airborne = false
- equipped = false
- mode = "Nothing"
- winganim = false
- anim = "Nothing"
- wait()
- bpos = Instance.new("BodyPosition")
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bpos.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- fly = false
- char = Torso
- airborne = false
- right = false
- function click(mouse)
- equipped = true
- if airborne == true then
- fly = true
- RS.C0 = RS.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(180),math.rad(180),0)
- LS.C0 = LS.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(180),math.rad(-180),0)
- LH.C0 = LH.C0*CFrame.new(0,0,0)*CFrame.Angles(0,0,math.rad(-45))
- RH.C0 = RH.C0*CFrame.new(0,0,-0)*CFrame.Angles(0,0,math.rad(45))
- tw1.C0 = tw1.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),0,0)
- for i = 2,28 do
- getfenv(1)["tw"..i].C0 = getfenv(1)["tw"..i].C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(.5),0,0)
- end
- while fly and selected do
- pos = mouse.Hit.p
- bpos.position = Torso.Position + (pos-Torso.Position).unit * power
- gyro.cframe = CFrame.new(Torso.Position,pos) * CFrame.Angles(-1.5,0,0)
- wait(0.1)
- end
- RS.C0 = RS.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(180),math.rad(-180),0)
- LS.C0 = LS.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(180),math.rad(180),0)
- LH.C0 = LH.C0*CFrame.new(0,0,0)*CFrame.Angles(0,0,math.rad(45))
- RH.C0 = RH.C0*CFrame.new(0,0,0)*CFrame.Angles(0,0,math.rad(-45))
- tw1.C0 = tw1.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),0,0)
- tw2.C0 = tw2.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw3.C0 = tw3.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw4.C0 = tw4.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw5.C0 = tw5.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw6.C0 = tw6.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw7.C0 = tw7.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw8.C0 = tw8.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw9.C0 = tw9.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw10.C0 = tw10.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw11.C0 = tw11.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw12.C0 = tw12.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw13.C0 = tw13.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw14.C0 = tw14.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw15.C0 = tw15.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw16.C0 = tw16.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw17.C0 = tw17.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw18.C0 = tw18.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw19.C0 = tw19.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw20.C0 = tw20.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw21.C0 = tw21.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw22.C0 = tw22.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw23.C0 = tw23.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw24.C0 = tw24.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw25.C0 = tw25.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw26.C0 = tw26.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw27.C0 = tw27.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- tw28.C0 = tw28.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.5),0,0)
- Torso.CFrame= Torso.CFrame+Vector3.new(0,-0.2,0)
- end
- end
- function clickrelease(mouse)
- if airborne == true then
- fly = false
- end
- end
- function keydown(key)
- if key == "f" then
- if equipped == false then
- equipped = true
- Roy.Humanoid.PlatformStand = true
- Roy.Torso.Velocity = Vector3.new(0,100,0)
- wait(0.5)
- if Roy.Animate then
- Roy.Animate.Disabled = true
- end
- RS.CurrentAngle = 0
- LS.CurrentAngle = 0
- LH.CurrentAngle = 0
- RH.CurrentAngle = 0
- wbw1.C0 = wbw1.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(-40),0)
- wbw2.C0 = wbw2.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(40),0)
- tw1.C0 = tw1.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw2.C0 = tw2.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw3.C0 = tw3.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw4.C0 = tw4.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw5.C0 = tw5.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw6.C0 = tw6.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw7.C0 = tw7.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw8.C0 = tw8.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw9.C0 = tw9.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw10.C0 = tw10.C0*CFrame.new(0,0,-0.05)*CFrame.Angles(math.rad(5),0,0)
- tw11.C0 = tw11.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(5),0,0)
- tw12.C0 = tw12.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(5),0,0)
- tw13.C0 = tw13.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(5),0,0)
- tw14.C0 = tw14.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(5),0,0)
- tw15.C0 = tw15.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(5),0,0)
- tw16.C0 = tw16.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(4),0,0)
- tw17.C0 = tw17.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(4),0,0)
- tw18.C0 = tw18.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(4),0,0)
- tw19.C0 = tw19.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(4),0,0)
- tw20.C0 = tw20.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(3),0,0)
- tw21.C0 = tw21.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(3),0,0)
- tw22.C0 = tw22.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(3),0,0)
- tw23.C0 = tw23.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(3),0,0)
- tw24.C0 = tw24.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(2),0,0)
- tw25.C0 = tw25.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(2),0,0)
- tw26.C0 = tw26.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(2),0,0)
- tw27.C0 = tw27.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(2),0,0)
- tw28.C0 = tw28.C0*CFrame.new(0,0,-0.025)*CFrame.Angles(math.rad(1),0,0)
- hw1.C0 = hw1.C0*CFrame.new(0,0.5,0.55)*CFrame.Angles(math.rad(35),0,0)
- mode = "fly"
- bpos = Instance.new("BodyPosition")
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bpos.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- airborne = true
- bpos.Parent = Torso
- bpos.position = Torso.Position + Vector3.new(0,5,0)
- gyro.Parent = Torso
- winganim = true
- while airborne do
- if winganim then
- for i = 1,5 do
- wbw1.C0 = wbw1.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(-10),0)
- wbw2.C0 = wbw2.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(10),0)
- for k = 1,28 do
- getfenv(1)["tw"..k].C0= getfenv(1)["tw"..k].C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(.2),0,0)
- end
- Torso.CFrame= Torso.CFrame+Vector3.new(0,0.2,0)
- wait(0.05)
- end
- for i = 1,5 do
- wbw1.C0 = wbw1.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(10),0)
- wbw2.C0 = wbw2.C0*CFrame.new(-0,0,0)*CFrame.Angles(0,math.rad(-10),0)
- for j = 1,28 do
- getfenv(1)["tw"..j].C0= getfenv(1)["tw"..j].C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.2),0,0)
- end
- Torso.CFrame= Torso.CFrame+Vector3.new(0,-0.2,0)
- wait(0.05)
- end
- end
- wait()
- end
- winganim = false
- fly = false
- wait(.1)
- mode = "land"
- if Roy.Animate then
- Roy.Animate.Disabled = false
- end
- gyro.Parent = nil
- Roy.Humanoid.PlatformStand = false
- for i = 1, 20 do
- bpos.position = Roy.Torso.Position+Vector3.new(0,-0.3,0)
- wait()
- end
- bpos.Parent = nil
- wbw1.C0 = CFrame.new(-0.3,0.3,0.225)*CFrame.Angles(math.rad(35),0,0)
- wbw2.C0 = CFrame.new(0.3,0.3,0.225)*CFrame.Angles(math.rad(35),0,0)
- tw1.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(315),0,0)
- tw2.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw3.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw4.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)--300 mark
- tw5.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw6.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw7.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw8.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw9.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw10.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw11.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw12.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw13.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw14.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw15.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw16.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw17.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw18.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw19.C0 = CFrame.new(0,-0.25,-0)*CFrame.Angles(math.rad(-2.5),0,0)
- tw20.C0 = CFrame.new(0,-0.25,-0)
- tw21.C0 = CFrame.new(0,-0.25,-0)
- tw22.C0 = CFrame.new(0,-0.25,-0)
- tw23.C0 = CFrame.new(0,-0.25,-0)
- tw24.C0 = CFrame.new(0,-0.25,-0)
- tw25.C0 = CFrame.new(0,-0.25,-0)
- tw26.C0 = CFrame.new(0,-0.25,-0)
- tw27.C0 = CFrame.new(0,-0.25,-0)
- tw28.C0 = CFrame.new(0,-0.25,-0)
- hw1.C0 = CFrame.new(0,1.25,-0.35)
- end
- end
- if key == "e" then
- equipped = false
- gyro.cframe = CFrame.new(0,0,0)
- wait(1)
- airborne = false
- end
- end
- function onSelected(mouse)
- selected = true
- mouse.Button1Down:connect(oc(function() click(mouse) end))
- mouse.Button1Up:connect(oc(function() clickrelease(mouse) end))
- mouse.KeyDown:connect(oc(keydown))
- end
- function onDeselected(mouse)
- selected = false
- equipped = false
- wait(1)
- if not selected then
- airborne = false
- end
- end
- bin.Selected:connect(oc(onSelected))
- bin.Deselected:connect(oc(onDeselected))
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