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ZEdKasat

pygame b

Aug 1st, 2021
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Python 0.78 KB | None | 0 0
  1. import pygame # importing the module
  2. WIDTH = 800
  3. HEIGHT = 600
  4. pygame.init() # initializing the module
  5. window = pygame.display.set_mode((WIDTH, HEIGHT))  # making the window of size WIDTH and HEIGHT
  6.  
  7. run = True           # Game status -> game is running
  8. # clock = pygame.time.Clock()  # initialize clock
  9.  
  10. while run:           #-> while the game is running
  11.     # clock.tick(60)   # 60 frames per second
  12.     window.fill((0, 0, 0))
  13.     for event in pygame.event.get():  # for each event occuring in the window
  14.         if event.type == pygame.QUIT:  # checking if the close button was pressed
  15.             run = False     # update game status to stop (not running)
  16.  
  17.     pygame.display.flip()  # update our window with all the changes that we have done
  18. pygame.quit() # close the window
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