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- The Rocketman
- Level 3 FIRE Machine/Tuner/Normal
- 1500/1000
- Half-man and half-rocket, this android travels through lightning speed and initiates various protocols from space to transform into various forms, whichever seems fit.
- Fusion Space Protocol
- Quick-Play Spell
- Tribute 1 "The Rocketman"; Special Summon 1 "The Rocketman Force" from your Extra Deck. If this card in your GY and you have "The Rocketman" on your field or in your GY: You can activate 1 of these effects;
- ● Add this card to your hand, and if you do, Special Summon 1 "The Rocketman" from your hand, Deck, or GY.
- ● Banish this card, and if you do, add 1 "Synchro Space Protocol" from your Deck to your hand.
- You can only use each effect of "Fusion Space Protocol" once per turn.
- Synchro Space Protocol
- Quick-Play Spell
- Tribute 1 "The Rocketman"; Special Summon 1 "The Rocketman Solstice" from your Extra Deck. If this card in your GY and you have "The Rocketman" on your field or in your GY: You can activate 1 of these effects;
- ● Add this card to your hand, and if you do, Special Summon 1 "The Rocketman" from your hand, Deck, or GY.
- ● Banish this card, and if you do, add 1 "Xyz Space Protocol" from your Deck to your hand.
- You can only use each effect of "Synchro Space Protocol" once per turn.
- Xyz Space Protocol
- Quick-Play Spell
- Target 1 "The Rocketman" you control; Special Summon 1 "The Rocketman Equinox" from your Extra Deck, and if you do, attach this card and that target to the Summoned monster as material. If this card in your GY and you have "The Rocketman" on your field or in your GY: You can activate 1 of these effects;
- ● Add this card to your hand, and if you do, Special Summon 1 "The Rocketman" from your hand, Deck, or GY.
- ● Banish this card, and if you do, add 1 "Link Space Protocol" from your Deck to your hand.
- You can only use each effect of "Xyz Space Protocol" once per turn.
- Link Space Protocol
- Quick-Play Spell
- Tribute 1 "The Rocketman"; Special Summon 1 "The Rocketman Lightyear" from your Extra Deck. If this card in your GY and you have "The Rocketman" on your field or in your GY: You can activate 1 of these effects;
- ● Add this card to your hand, and if you do, Special Summon 1 "The Rocketman" from your hand, Deck, or GY.
- ● Banish this card, and if you do, add 1 of your banished "Space Protocol" Spells to your hand, except "Link Space Protocol".
- You can only use each effect of "Link Space Protocol" once per turn.
- The Rocketman Force
- Level 7 FIRE Machine/Fusion/Effect
- 2500/2000
- "The Rocketman" + 1 Machine monster
- If this card is Special Summoned by the effect of "Fusion Space Protocol": You can target 1 monster your opponent controls; inflict damage to your opponent equal to its ATK, then change that monster's ATK to 0. You can send 1 "Fusion Space Protocol" or 1 "The Rocketman" from your hand or face-up field to the GY; this card gains 1000 ATK until the end of this turn. You can only use each effect of "The Rocketman Force" once per turn.
- The Rocketman Solstice
- Level 7 FIRE Machine/Synchro/Effect
- 2500/2000
- "The Rocketman" + 1+ non-Tuner monsters
- If this card is Special Summoned by the effect of "Synchro Space Protocol": You can target 1 monster your opponent controls; destroy it. You can send 1 "Synchro Space Protocol" or 1 "The Rocketman" from your hand or face-up field to the GY; this card can attack directly this turn. You can only use each effect of "The Rocketman Solstice" once per turn.
- The Rocketman Equinox
- Rank 3 FIRE Machine/Xyz/Effect
- 2500/2000
- 2 Level 3 FIRE Machine monsters
- If this card is Special Summoned by the effect of "Xyz Space Protocol": Until the end of your opponent's next turn, this card cannot be destroyed by battle. You can only use this effect of "The Rocketman Equinox" once per turn. At the start of the Damage Step, if this card battles a monster: You can detach 1 material from this card; destroy that monster.
- The Rocketman Lightyear
- Link-3 FIRE Machine/Link/Effect
- 2500/BL T BR
- 2+ monsters, including "The Rocketman"
- If this card is Special Summoned by the effect of "Link Space Protocol": You can target 1 face-up card your opponent controls; negate its effects. You can send 1 "Link Space Protocol" or 1 "The Rocketman" from your hand or face-up field to the GY; this card can make up to 2 attacks during each Battle Phase this turn. You can only use each effect of "The Rocketman Lightyear" once per turn.
- Rocketman's Initiation
- Normal Spell
- Special Summon 1 "The Rocketman" monster from your Deck. You can only activate 1 "Rocketman's Initiation" per turn.
- Rocketman's Installment
- Quick-Play Spell
- Target 1 "The Rocketman" Fusion, Synchro, Xyz, or Link Monster you control; it gains the following effects until the end of this turn.
- ● When an attack is declared involving this card and an opponent's monster: You can make this card's ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
- ● If this card you control would be destroyed by battle or card effect, you can shuffle 1 of your "The Rocketman" that is banished or in your GY into the Deck instead.
- You can only activate 1 "Rocketman's Installment" per turn.
- Rocketman's Calling
- Normal Spell
- Discard 1 card; add 1 "The Rocketman" and 1 "Space Protocol" Spell from your Deck to your hand. You can only activate 1 "Rocketman's Calling" per turn.
- Rocketman's Meteorite
- Continuous Trap
- Each time a face-up "The Rocketman" Fusion, Synchro, Xyz, or Link Monster(s) you control is destroyed, place 1 The Rocketman Counter on this card for each of those monsters. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can remove 1 The Rocketman Counter from this card; Special Summon 1 "The Rocketman" from your hand, Deck, or GY. You can only use this effect of "Rocketman's Meteorite" once per turn.
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