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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Seat10 = Instance.new("Seat")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Seat14 = Instance.new("Seat")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Model24 = Instance.new("Model")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Model27 = Instance.new("Model")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Seat30 = Instance.new("Seat")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Seat34 = Instance.new("Seat")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Seat43 = Instance.new("Seat")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- Seat49 = Instance.new("Seat")
- Part50 = Instance.new("Part")
- Model51 = Instance.new("Model")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Model59 = Instance.new("Model")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- mas = Instance.new("Model",game:GetService("Lighting"))
- SpawnLocation0 = Instance.new("SpawnLocation")
- Decal1 = Instance.new("Decal")
- Weld2 = Instance.new("Weld")
- SpawnLocation0.Parent = mas
- SpawnLocation0.CFrame = CFrame.new(-242.945099, -39.7754669, 26.6105957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation0.Position = Vector3.new(-242.945099, -39.7754669, 26.6105957)
- SpawnLocation0.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- SpawnLocation0.Size = Vector3.new(12, 1, 12)
- SpawnLocation0.Anchored = true
- SpawnLocation0.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation0.BrickColor = BrickColor.new("Camo")
- SpawnLocation0.Material = Enum.Material.Grass
- SpawnLocation0.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation0.brickColor = BrickColor.new("Camo")
- Decal1.Parent = SpawnLocation0
- Decal1.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal1.Face = Enum.NormalId.Top
- Weld2.Parent = SpawnLocation0
- Weld2.C0 = CFrame.new(-96.8849869, 0.0250000004, 134.289993, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld2.C1 = CFrame.new(-50.3399963, -0.5, 174.929993, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld2.Part0 = Part163
- Weld2.Part1 = SpawnLocation0
- Weld2.part1 = SpawnLocation0
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Model67 = Instance.new("Model")
- Model68 = Instance.new("Model")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Model71 = Instance.new("Model")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Model77 = Instance.new("Model")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Model93 = Instance.new("Model")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Model96 = Instance.new("Model")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Seat99 = Instance.new("Seat")
- Model100 = Instance.new("Model")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Seat103 = Instance.new("Seat")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Model130 = Instance.new("Model")
- Part131 = Instance.new("Part")
- Seat132 = Instance.new("Seat")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Model136 = Instance.new("Model")
- Part137 = Instance.new("Part")
- Seat138 = Instance.new("Seat")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Decal143 = Instance.new("Decal")
- Part144 = Instance.new("Part")
- Model145 = Instance.new("Model")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Model155 = Instance.new("Model")
- Model156 = Instance.new("Model")
- Model157 = Instance.new("Model")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Model164 = Instance.new("Model")
- Part165 = Instance.new("Part")
- CylinderMesh166 = Instance.new("CylinderMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Decal169 = Instance.new("Decal")
- Decal170 = Instance.new("Decal")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Decal173 = Instance.new("Decal")
- Decal174 = Instance.new("Decal")
- Part175 = Instance.new("Part")
- CylinderMesh176 = Instance.new("CylinderMesh")
- Model177 = Instance.new("Model")
- Part178 = Instance.new("Part")
- CylinderMesh179 = Instance.new("CylinderMesh")
- Part180 = Instance.new("Part")
- CylinderMesh181 = Instance.new("CylinderMesh")
- Part182 = Instance.new("Part")
- CylinderMesh183 = Instance.new("CylinderMesh")
- Part184 = Instance.new("Part")
- CylinderMesh185 = Instance.new("CylinderMesh")
- Part186 = Instance.new("Part")
- CylinderMesh187 = Instance.new("CylinderMesh")
- Part188 = Instance.new("Part")
- CylinderMesh189 = Instance.new("CylinderMesh")
- Part190 = Instance.new("Part")
- CylinderMesh191 = Instance.new("CylinderMesh")
- Part192 = Instance.new("Part")
- Decal193 = Instance.new("Decal")
- Decal194 = Instance.new("Decal")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-214.972122, 37.8372498, 120.240479, 0.819669425, 0.339222729, -0.461595148, -0, 0.805805564, 0.592180252, 0.572836936, -0.485392034, 0.660494089)
- Camera0.CoordinateFrame = CFrame.new(-214.972122, 37.8372498, 120.240479, 0.819669425, 0.339222729, -0.461595148, -0, 0.805805564, 0.592180252, 0.572836936, -0.485392034, 0.660494089)
- Camera0.Focus = CFrame.new(-163.872971, -27.7178345, 47.1229706, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-163.872971, -27.7178345, 47.1229706, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model1.Parent = mas
- Model1.PrimaryPart = Part118
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-143.075012, -23.8254738, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-143.075012, -23.8254738, 36.7605972)
- Part2.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part2.Size = Vector3.new(1, 9.60000038, 23)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Light stone grey")
- Part2.brickColor = BrickColor.new("Light stone grey")
- Part3.Name = "Smooth Block Model"
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(-143.075012, -10.625474, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-143.075012, -10.625474, 36.7605972)
- Part3.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part3.Size = Vector3.new(1, 14.4000006, 23)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Light stone grey")
- Part3.brickColor = BrickColor.new("Light stone grey")
- Model4.Parent = Model1
- Model4.PrimaryPart = Part6
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model4
- Part5.CFrame = CFrame.new(-147.575012, -27.0254745, 39.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Position = Vector3.new(-147.575012, -27.0254745, 39.2605972)
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part5.Size = Vector3.new(2, 3.20000005, 2)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Light grey metallic")
- Part5.brickColor = BrickColor.new("Light grey metallic")
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model4
- Part6.CFrame = CFrame.new(-147.575012, -25.2254753, 39.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(-147.575012, -25.2254753, 39.2605972)
- Part6.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part6.Size = Vector3.new(6, 0.400000006, 6)
- Part6.Anchored = true
- Part6.BrickColor = BrickColor.new("Bright red")
- Part6.FrontSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Bright red")
- Model7.Parent = Model4
- Model7.PrimaryPart = Seat10
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(-147.575012, -24.6321144, 47.4606018, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part8.Orientation = Vector3.new(-90, -180, 0)
- Part8.Position = Vector3.new(-147.575012, -24.6321144, 47.4606018)
- Part8.Rotation = Vector3.new(-90, 0, -180)
- Part8.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part8.Size = Vector3.new(6, 0.400000006, 4)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Bright red")
- Part8.FrontSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Bright red")
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model7
- Part9.CFrame = CFrame.new(-147.575012, -27.6254749, 45.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part9.Orientation = Vector3.new(0, -90, 0)
- Part9.Position = Vector3.new(-147.575012, -27.6254749, 45.2605972)
- Part9.Rotation = Vector3.new(0, -90, 0)
- Part9.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part9.Size = Vector3.new(2, 2, 6)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Light grey metallic")
- Part9.brickColor = BrickColor.new("Light grey metallic")
- Seat10.Parent = Model7
- Seat10.CFrame = CFrame.new(-147.575012, -26.4254742, 45.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat10.Position = Vector3.new(-147.575012, -26.4254742, 45.2605972)
- Seat10.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat10.Size = Vector3.new(6, 0.400000006, 4)
- Seat10.Anchored = true
- Seat10.BrickColor = BrickColor.new("Bright red")
- Seat10.TopSurface = Enum.SurfaceType.Smooth
- Seat10.brickColor = BrickColor.new("Bright red")
- Model11.Parent = Model4
- Model11.PrimaryPart = Seat14
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model11
- Part12.CFrame = CFrame.new(-147.575012, -24.6254749, 31.0605965, 1, -0, 0, 0, -0, 1, 0, -1, 0)
- Part12.Orientation = Vector3.new(-90, 0, 0)
- Part12.Position = Vector3.new(-147.575012, -24.6254749, 31.0605965)
- Part12.Rotation = Vector3.new(-90, 0, 0)
- Part12.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part12.Size = Vector3.new(6, 0.400000006, 4)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Bright red")
- Part12.FrontSurface = Enum.SurfaceType.Weld
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Bright red")
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model11
- Part13.CFrame = CFrame.new(-147.575012, -27.6254749, 33.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Position = Vector3.new(-147.575012, -27.6254749, 33.2605972)
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part13.Size = Vector3.new(2, 2, 6)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Light grey metallic")
- Part13.brickColor = BrickColor.new("Light grey metallic")
- Seat14.Parent = Model11
- Seat14.CFrame = CFrame.new(-147.575012, -26.4188633, 33.2605972, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat14.Orientation = Vector3.new(0, 180, 0)
- Seat14.Position = Vector3.new(-147.575012, -26.4188633, 33.2605972)
- Seat14.Rotation = Vector3.new(-180, 0, -180)
- Seat14.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat14.Size = Vector3.new(6, 0.400000006, 4)
- Seat14.Anchored = true
- Seat14.BrickColor = BrickColor.new("Bright red")
- Seat14.TopSurface = Enum.SurfaceType.Smooth
- Seat14.brickColor = BrickColor.new("Bright red")
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(-149.575012, -18.4254742, 39.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part15.Orientation = Vector3.new(0, -180, 0)
- Part15.Position = Vector3.new(-149.575012, -18.4254742, 39.2605972)
- Part15.Rotation = Vector3.new(180, 0, -180)
- Part15.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part15.Size = Vector3.new(14, 1.20000005, 20)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("White")
- Part15.TopSurface = Enum.SurfaceType.Weld
- Part15.brickColor = BrickColor.new("White")
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(-151.575012, -16.0254745, 29.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part16.Orientation = Vector3.new(0, -90, 0)
- Part16.Position = Vector3.new(-151.575012, -16.0254745, 29.7605972)
- Part16.Rotation = Vector3.new(0, -90, 0)
- Part16.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part16.Size = Vector3.new(1, 3.60000014, 10)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("White")
- Part16.brickColor = BrickColor.new("White")
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(-143.075012, -34.625473, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(-143.075012, -34.625473, 36.7605972)
- Part17.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part17.Size = Vector3.new(1, 9.60000038, 23)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Light stone grey")
- Part17.brickColor = BrickColor.new("Light stone grey")
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(-144.075012, -33.4254761, 35.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part18.Orientation = Vector3.new(0, -180, 0)
- Part18.Position = Vector3.new(-144.075012, -33.4254761, 35.2605972)
- Part18.Rotation = Vector3.new(180, 0, -180)
- Part18.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part18.Size = Vector3.new(1, 6, 12)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Bright red")
- Part18.brickColor = BrickColor.new("Bright red")
- Decal19.Parent = Part18
- Decal19.Texture = "http://www.roblox.com/asset/?id=2974656"
- Decal19.Face = Enum.NormalId.Right
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model1
- Part20.CFrame = CFrame.new(-149.075012, -18.4254742, 24.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part20.Orientation = Vector3.new(0, -180, 0)
- Part20.Position = Vector3.new(-149.075012, -18.4254742, 24.7605972)
- Part20.Rotation = Vector3.new(180, 0, -180)
- Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part20.Size = Vector3.new(13, 1.20000005, 1)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("White")
- Part20.TopSurface = Enum.SurfaceType.Weld
- Part20.brickColor = BrickColor.new("White")
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model1
- Part21.CFrame = CFrame.new(-143.575012, -18.4254742, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part21.Orientation = Vector3.new(0, -180, 0)
- Part21.Position = Vector3.new(-143.575012, -18.4254742, 27.2605972)
- Part21.Rotation = Vector3.new(180, 0, -180)
- Part21.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part21.Size = Vector3.new(2, 1.20000005, 4)
- Part21.Anchored = true
- Part21.BrickColor = BrickColor.new("White")
- Part21.TopSurface = Enum.SurfaceType.Weld
- Part21.brickColor = BrickColor.new("White")
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model1
- Part22.CFrame = CFrame.new(-175.775009, -16.6254749, 47.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part22.Orientation = Vector3.new(90, -90, 0)
- Part22.Position = Vector3.new(-175.775009, -16.6254749, 47.2605972)
- Part22.Rotation = Vector3.new(90, 0, 90)
- Part22.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part22.Size = Vector3.new(2, 0.400000006, 2)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Brick yellow")
- Part22.FrontSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Brick yellow")
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model1
- Part23.CFrame = CFrame.new(-175.075012, -11.2254725, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part23.Orientation = Vector3.new(0, -180, 0)
- Part23.Position = Vector3.new(-175.075012, -11.2254725, 36.7605972)
- Part23.Rotation = Vector3.new(180, 0, -180)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Size = Vector3.new(1, 3.60000014, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Dark stone grey")
- Model24.Parent = Model1
- Model24.PrimaryPart = Part26
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model24
- Part25.CFrame = CFrame.new(-171.575012, -16.2254715, 36.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part25.Orientation = Vector3.new(0, -90, 0)
- Part25.Position = Vector3.new(-171.575012, -16.2254715, 36.2605972)
- Part25.Rotation = Vector3.new(0, -90, 0)
- Part25.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part25.Size = Vector3.new(2, 3.20000005, 2)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Light grey metallic")
- Part25.brickColor = BrickColor.new("Light grey metallic")
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model24
- Part26.CFrame = CFrame.new(-171.575012, -14.4254742, 36.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-171.575012, -14.4254742, 36.2605972)
- Part26.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part26.Size = Vector3.new(6, 0.400000006, 6)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Bright red")
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Bright red")
- Model27.Parent = Model24
- Model27.PrimaryPart = Seat30
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model27
- Part28.CFrame = CFrame.new(-171.575012, -13.8319921, 44.4606018, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part28.Orientation = Vector3.new(-90, -180, 0)
- Part28.Position = Vector3.new(-171.575012, -13.8319921, 44.4606018)
- Part28.Rotation = Vector3.new(-90, 0, -180)
- Part28.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part28.Size = Vector3.new(6, 0.400000006, 4)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Bright red")
- Part28.FrontSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Bright red")
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model27
- Part29.CFrame = CFrame.new(-171.575012, -16.8254738, 42.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Position = Vector3.new(-171.575012, -16.8254738, 42.2605972)
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part29.Size = Vector3.new(2, 2, 6)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Light grey metallic")
- Part29.brickColor = BrickColor.new("Light grey metallic")
- Seat30.Parent = Model27
- Seat30.CFrame = CFrame.new(-171.575012, -15.625474, 42.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat30.Position = Vector3.new(-171.575012, -15.625474, 42.2605972)
- Seat30.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat30.Size = Vector3.new(6, 0.400000006, 4)
- Seat30.Anchored = true
- Seat30.BrickColor = BrickColor.new("Bright red")
- Seat30.TopSurface = Enum.SurfaceType.Smooth
- Seat30.brickColor = BrickColor.new("Bright red")
- Model31.Parent = Model24
- Model31.PrimaryPart = Seat34
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model31
- Part32.CFrame = CFrame.new(-171.575012, -13.8254738, 28.0605965, 1, -0, 0, 0, -0, 1, 0, -1, 0)
- Part32.Orientation = Vector3.new(-90, 0, 0)
- Part32.Position = Vector3.new(-171.575012, -13.8254738, 28.0605965)
- Part32.Rotation = Vector3.new(-90, 0, 0)
- Part32.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part32.Size = Vector3.new(6, 0.400000006, 4)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Bright red")
- Part32.FrontSurface = Enum.SurfaceType.Weld
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Bright red")
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model31
- Part33.CFrame = CFrame.new(-171.575012, -16.8254738, 30.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-171.575012, -16.8254738, 30.2605972)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part33.Size = Vector3.new(2, 2, 6)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Light grey metallic")
- Part33.brickColor = BrickColor.new("Light grey metallic")
- Seat34.Parent = Model31
- Seat34.CFrame = CFrame.new(-171.575012, -15.6187582, 30.2605972, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat34.Orientation = Vector3.new(0, 180, 0)
- Seat34.Position = Vector3.new(-171.575012, -15.6187582, 30.2605972)
- Seat34.Rotation = Vector3.new(-180, 0, -180)
- Seat34.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat34.Size = Vector3.new(6, 0.400000006, 4)
- Seat34.Anchored = true
- Seat34.BrickColor = BrickColor.new("Bright red")
- Seat34.TopSurface = Enum.SurfaceType.Smooth
- Seat34.brickColor = BrickColor.new("Bright red")
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model1
- Part35.CFrame = CFrame.new(-151.075012, -38.2254753, 35.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part35.Orientation = Vector3.new(0, -180, 0)
- Part35.Position = Vector3.new(-151.075012, -38.2254753, 35.2605972)
- Part35.Rotation = Vector3.new(180, 0, -180)
- Part35.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part35.Size = Vector3.new(5, 2.4000001, 20)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("White")
- Part35.brickColor = BrickColor.new("White")
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model1
- Part36.CFrame = CFrame.new(-175.075012, -22.0254745, 42.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part36.Orientation = Vector3.new(0, -180, 0)
- Part36.Position = Vector3.new(-175.075012, -22.0254745, 42.2605972)
- Part36.Rotation = Vector3.new(180, 0, -180)
- Part36.Transparency = 0.30000001192093
- Part36.Size = Vector3.new(1, 3.60000014, 10)
- Part36.Anchored = true
- Part36.Reflectance = 0.5
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model1
- Part37.CFrame = CFrame.new(-175.075012, -19.6254749, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part37.Orientation = Vector3.new(0, -180, 0)
- Part37.Position = Vector3.new(-175.075012, -19.6254749, 36.7605972)
- Part37.Rotation = Vector3.new(180, 0, -180)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(1, 1.20000005, 23)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model1
- Part38.CFrame = CFrame.new(-157.075012, -16.0254745, 27.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(-157.075012, -16.0254745, 27.7605972)
- Part38.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part38.Size = Vector3.new(1, 3.60000014, 5)
- Part38.Anchored = true
- Part38.BrickColor = BrickColor.new("White")
- Part38.brickColor = BrickColor.new("White")
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model1
- Part39.CFrame = CFrame.new(-175.075012, -22.0254745, 47.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part39.Orientation = Vector3.new(0, -180, 0)
- Part39.Position = Vector3.new(-175.075012, -22.0254745, 47.7605972)
- Part39.Rotation = Vector3.new(180, 0, -180)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Size = Vector3.new(1, 3.60000014, 1)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dark stone grey")
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model1
- Part40.CFrame = CFrame.new(-166.075012, -18.4254742, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part40.Orientation = Vector3.new(0, -180, 0)
- Part40.Position = Vector3.new(-166.075012, -18.4254742, 36.7605972)
- Part40.Rotation = Vector3.new(180, 0, -180)
- Part40.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part40.Size = Vector3.new(19, 1.20000005, 25)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("White")
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.brickColor = BrickColor.new("White")
- Model41.Parent = Model1
- Model41.PrimaryPart = Part45
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(-173.775009, -35.4321098, 43.7605972, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part42.Orientation = Vector3.new(-90, 90, 0)
- Part42.Position = Vector3.new(-173.775009, -35.4321098, 43.7605972)
- Part42.Rotation = Vector3.new(-90, 0, 90)
- Part42.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part42.Size = Vector3.new(9, 0.400000006, 4)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Bright red")
- Part42.FrontSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Bright red")
- Seat43.Parent = Model41
- Seat43.CFrame = CFrame.new(-171.575012, -37.2254753, 43.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat43.Orientation = Vector3.new(0, -90, 0)
- Seat43.Position = Vector3.new(-171.575012, -37.2254753, 43.7605972)
- Seat43.Rotation = Vector3.new(0, -90, 0)
- Seat43.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat43.Size = Vector3.new(9, 0.400000006, 4)
- Seat43.Anchored = true
- Seat43.BrickColor = BrickColor.new("Bright red")
- Seat43.TopSurface = Enum.SurfaceType.Smooth
- Seat43.brickColor = BrickColor.new("Bright red")
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model41
- Part44.CFrame = CFrame.new(-171.575012, -38.4254761, 43.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part44.Orientation = Vector3.new(0, -180, 0)
- Part44.Position = Vector3.new(-171.575012, -38.4254761, 43.7605972)
- Part44.Rotation = Vector3.new(180, 0, -180)
- Part44.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part44.Size = Vector3.new(2, 2, 9)
- Part44.Anchored = true
- Part44.BrickColor = BrickColor.new("Light grey metallic")
- Part44.brickColor = BrickColor.new("Light grey metallic")
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model41
- Part45.CFrame = CFrame.new(-165.575012, -36.0254745, 43.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part45.Orientation = Vector3.new(0, -90, 0)
- Part45.Position = Vector3.new(-165.575012, -36.0254745, 43.2605972)
- Part45.Rotation = Vector3.new(0, -90, 0)
- Part45.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part45.Size = Vector3.new(10, 0.400000006, 6)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Bright red")
- Part45.FrontSurface = Enum.SurfaceType.Weld
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Bright red")
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model41
- Part46.CFrame = CFrame.new(-165.575012, -37.8254738, 46.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part46.Orientation = Vector3.new(0, -180, 0)
- Part46.Position = Vector3.new(-165.575012, -37.8254738, 46.2605972)
- Part46.Rotation = Vector3.new(180, 0, -180)
- Part46.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part46.Size = Vector3.new(2, 3.20000005, 4)
- Part46.Anchored = true
- Part46.BrickColor = BrickColor.new("Light grey metallic")
- Part46.brickColor = BrickColor.new("Light grey metallic")
- Model47.Parent = Model41
- Model47.PrimaryPart = Seat49
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model47
- Part48.CFrame = CFrame.new(-157.375015, -35.4254761, 43.7605972, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part48.Orientation = Vector3.new(-90, -90, 0)
- Part48.Position = Vector3.new(-157.375015, -35.4254761, 43.7605972)
- Part48.Rotation = Vector3.new(-90, 0, -90)
- Part48.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part48.Size = Vector3.new(9, 0.400000006, 4)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Bright red")
- Part48.FrontSurface = Enum.SurfaceType.Weld
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Bright red")
- Seat49.Parent = Model47
- Seat49.CFrame = CFrame.new(-159.575012, -37.218853, 43.7605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Seat49.Orientation = Vector3.new(0, 90, 0)
- Seat49.Position = Vector3.new(-159.575012, -37.218853, 43.7605972)
- Seat49.Rotation = Vector3.new(0, 90, 0)
- Seat49.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat49.Size = Vector3.new(9, 0.400000006, 4)
- Seat49.Anchored = true
- Seat49.BrickColor = BrickColor.new("Bright red")
- Seat49.TopSurface = Enum.SurfaceType.Smooth
- Seat49.brickColor = BrickColor.new("Bright red")
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model47
- Part50.CFrame = CFrame.new(-159.575012, -38.4254761, 43.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Position = Vector3.new(-159.575012, -38.4254761, 43.7605972)
- Part50.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part50.Size = Vector3.new(2, 2, 9)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Light grey metallic")
- Part50.brickColor = BrickColor.new("Light grey metallic")
- Model51.Name = "Cash register"
- Model51.Parent = Model1
- Model51.PrimaryPart = Part53
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model51
- Part52.CFrame = CFrame.new(-153.075012, -32.625473, 32.7605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Position = Vector3.new(-153.075012, -32.625473, 32.7605972)
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part52.Size = Vector3.new(1, 0.800000012, 1)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Bright red")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Bright red")
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model51
- Part53.CFrame = CFrame.new(-152.075012, -32.4254761, 34.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(-152.075012, -32.4254761, 34.2605972)
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part53.Transparency = 0.30000001192093
- Part53.Size = Vector3.new(4, 1.20000005, 1)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Bright blue")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Bright blue")
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model51
- Part54.CFrame = CFrame.new(-151.575012, -35.625473, 34.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part54.Orientation = Vector3.new(0, 90, 0)
- Part54.Position = Vector3.new(-151.575012, -35.625473, 34.2605972)
- Part54.Rotation = Vector3.new(0, 90, 0)
- Part54.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part54.Size = Vector3.new(4, 0.400000006, 4)
- Part54.Anchored = true
- Part54.BrickColor = BrickColor.new("Grey")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Grey")
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model51
- Part55.CFrame = CFrame.new(-152.075012, -34.8254738, 34.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Position = Vector3.new(-152.075012, -34.8254738, 34.2605972)
- Part55.Rotation = Vector3.new(0, 90, 0)
- Part55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Size = Vector3.new(4, 1.20000005, 3)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Dark stone grey")
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Dark stone grey")
- Part56.Name = "Smooth Block Model"
- Part56.Parent = Model51
- Part56.CFrame = CFrame.new(-152.575012, -33.625473, 34.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part56.Orientation = Vector3.new(0, 90, 0)
- Part56.Position = Vector3.new(-152.575012, -33.625473, 34.2605972)
- Part56.Rotation = Vector3.new(0, 90, 0)
- Part56.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part56.Anchored = true
- Part56.BrickColor = BrickColor.new("Grey")
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Grey")
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model1
- Part57.CFrame = CFrame.new(-175.775009, -16.6254749, 26.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part57.Orientation = Vector3.new(90, -90, 0)
- Part57.Position = Vector3.new(-175.775009, -16.6254749, 26.2605972)
- Part57.Rotation = Vector3.new(90, 0, 90)
- Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part57.Size = Vector3.new(2, 0.400000006, 2)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Dark orange")
- Part57.FrontSurface = Enum.SurfaceType.Weld
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Dark orange")
- Part58.Name = "Smooth Block Model"
- Part58.Parent = Model1
- Part58.CFrame = CFrame.new(-174.075012, -29.2254753, 26.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part58.Orientation = Vector3.new(0, -180, 0)
- Part58.Position = Vector3.new(-174.075012, -29.2254753, 26.7605972)
- Part58.Rotation = Vector3.new(180, 0, -180)
- Part58.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part58.Size = Vector3.new(3, 1.20000005, 5)
- Part58.Anchored = true
- Part58.BrickColor = BrickColor.new("White")
- Part58.TopSurface = Enum.SurfaceType.Weld
- Part58.brickColor = BrickColor.new("White")
- Model59.Parent = Model1
- Model59.PrimaryPart = Part60
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model59
- Part60.CFrame = CFrame.new(-175.775009, -26.6254749, 35.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part60.Orientation = Vector3.new(90, -90, 0)
- Part60.Position = Vector3.new(-175.775009, -26.6254749, 35.2605972)
- Part60.Rotation = Vector3.new(90, 0, 90)
- Part60.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part60.Size = Vector3.new(2, 0.400000006, 2)
- Part60.Anchored = true
- Part60.BrickColor = BrickColor.new("Brick yellow")
- Part60.FrontSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Brick yellow")
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model59
- Part61.CFrame = CFrame.new(-175.775009, -26.6254749, 32.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part61.Orientation = Vector3.new(90, -90, 0)
- Part61.Position = Vector3.new(-175.775009, -26.6254749, 32.2605972)
- Part61.Rotation = Vector3.new(90, 0, 90)
- Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part61.Size = Vector3.new(2, 0.400000006, 2)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Dark orange")
- Part61.FrontSurface = Enum.SurfaceType.Weld
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Dark orange")
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model1
- Part62.CFrame = CFrame.new(-175.075012, -30.4254742, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part62.Orientation = Vector3.new(0, -180, 0)
- Part62.Position = Vector3.new(-175.075012, -30.4254742, 36.7605972)
- Part62.Rotation = Vector3.new(180, 0, -180)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Size = Vector3.new(1, 1.20000005, 23)
- Part62.Anchored = true
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Dark stone grey")
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model1
- Part63.CFrame = CFrame.new(-175.075012, -22.0254745, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part63.Orientation = Vector3.new(0, -180, 0)
- Part63.Position = Vector3.new(-175.075012, -22.0254745, 36.7605972)
- Part63.Rotation = Vector3.new(180, 0, -180)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Size = Vector3.new(1, 3.60000014, 1)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Dark stone grey")
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model1
- Part64.CFrame = CFrame.new(-175.075012, -22.0254745, 31.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part64.Orientation = Vector3.new(0, -180, 0)
- Part64.Position = Vector3.new(-175.075012, -22.0254745, 31.2605972)
- Part64.Rotation = Vector3.new(180, 0, -180)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Transparency = 0.30000001192093
- Part64.Size = Vector3.new(1, 3.60000014, 10)
- Part64.Anchored = true
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.Reflectance = 0.5
- Part64.brickColor = BrickColor.new("Dark stone grey")
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model1
- Part65.CFrame = CFrame.new(-175.075012, -32.8337708, 45.2605972, -1, -1.21545402e-19, -2.23526609e-23, -1.21545402e-19, 1, 4.90737177e-20, 2.23526609e-23, 4.90737177e-20, -1)
- Part65.Orientation = Vector3.new(0, -180, 0)
- Part65.Position = Vector3.new(-175.075012, -32.8337708, 45.2605972)
- Part65.Rotation = Vector3.new(-180, 0, 180)
- Part65.Transparency = 0.30000001192093
- Part65.Size = Vector3.new(1, 3.60000014, 4)
- Part65.Anchored = true
- Part65.Reflectance = 0.5
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model1
- Part66.CFrame = CFrame.new(-175.075012, -26.8254738, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(-175.075012, -26.8254738, 36.7605972)
- Part66.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part66.Size = Vector3.new(1, 3.60000014, 23)
- Part66.Anchored = true
- Part66.BrickColor = BrickColor.new("Light stone grey")
- Part66.brickColor = BrickColor.new("Light stone grey")
- Model67.Parent = Model1
- Model67.PrimaryPart = Part69
- Model68.Parent = Model67
- Model68.PrimaryPart = Part69
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model68
- Part69.CFrame = CFrame.new(-175.775024, -26.6255169, 41.2605782, -2.81772736e-06, -1, -8.37452916e-08, -1.05379795e-05, 8.37749852e-08, -1, 1, -2.81772645e-06, -1.05379795e-05)
- Part69.Orientation = Vector3.new(90, -90, 0)
- Part69.Position = Vector3.new(-175.775024, -26.6255169, 41.2605782)
- Part69.Rotation = Vector3.new(90, 0, 90)
- Part69.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part69.Size = Vector3.new(2, 0.400000006, 2)
- Part69.Anchored = true
- Part69.BrickColor = BrickColor.new("Brick yellow")
- Part69.FrontSurface = Enum.SurfaceType.Weld
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Brick yellow")
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model68
- Part70.CFrame = CFrame.new(-175.775024, -26.6255112, 38.2605782, -2.81772736e-06, -1, -8.37452916e-08, -1.05379795e-05, 8.37749852e-08, -1, 1, -2.81772645e-06, -1.05379795e-05)
- Part70.Orientation = Vector3.new(90, -90, 0)
- Part70.Position = Vector3.new(-175.775024, -26.6255112, 38.2605782)
- Part70.Rotation = Vector3.new(90, 0, 90)
- Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part70.Size = Vector3.new(2, 0.400000006, 2)
- Part70.Anchored = true
- Part70.BrickColor = BrickColor.new("Dark orange")
- Part70.FrontSurface = Enum.SurfaceType.Weld
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Dark orange")
- Model71.Parent = Model67
- Model71.PrimaryPart = Part72
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model71
- Part72.CFrame = CFrame.new(-175.775009, -26.6254749, 47.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part72.Orientation = Vector3.new(90, -90, 0)
- Part72.Position = Vector3.new(-175.775009, -26.6254749, 47.2605972)
- Part72.Rotation = Vector3.new(90, 0, 90)
- Part72.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part72.Size = Vector3.new(2, 0.400000006, 2)
- Part72.Anchored = true
- Part72.BrickColor = BrickColor.new("Brick yellow")
- Part72.FrontSurface = Enum.SurfaceType.Weld
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Brick yellow")
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model71
- Part73.CFrame = CFrame.new(-175.775009, -26.6254749, 44.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part73.Orientation = Vector3.new(90, -90, 0)
- Part73.Position = Vector3.new(-175.775009, -26.6254749, 44.2605972)
- Part73.Rotation = Vector3.new(90, 0, 90)
- Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part73.Size = Vector3.new(2, 0.400000006, 2)
- Part73.Anchored = true
- Part73.BrickColor = BrickColor.new("Dark orange")
- Part73.FrontSurface = Enum.SurfaceType.Weld
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Dark orange")
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model1
- Part74.CFrame = CFrame.new(-175.075012, -11.2254725, 25.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part74.Orientation = Vector3.new(0, -180, 0)
- Part74.Position = Vector3.new(-175.075012, -11.2254725, 25.7605972)
- Part74.Rotation = Vector3.new(180, 0, -180)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(1, 3.60000014, 1)
- Part74.Anchored = true
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Dark stone grey")
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model1
- Part75.CFrame = CFrame.new(-175.775009, -16.6254749, 29.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part75.Orientation = Vector3.new(90, -90, 0)
- Part75.Position = Vector3.new(-175.775009, -16.6254749, 29.2605972)
- Part75.Rotation = Vector3.new(90, 0, 90)
- Part75.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part75.Size = Vector3.new(2, 0.400000006, 2)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Brick yellow")
- Part75.FrontSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Brick yellow")
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model1
- Part76.CFrame = CFrame.new(-175.775009, -16.6254749, 32.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part76.Orientation = Vector3.new(90, -90, 0)
- Part76.Position = Vector3.new(-175.775009, -16.6254749, 32.2605972)
- Part76.Rotation = Vector3.new(90, 0, 90)
- Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part76.Size = Vector3.new(2, 0.400000006, 2)
- Part76.Anchored = true
- Part76.BrickColor = BrickColor.new("Dark orange")
- Part76.FrontSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Dark orange")
- Model77.Parent = Model1
- Model77.PrimaryPart = Part81
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model77
- Part78.CFrame = CFrame.new(-165.575012, -36.4254761, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part78.Orientation = Vector3.new(0, -180, 0)
- Part78.Position = Vector3.new(-165.575012, -36.4254761, 27.2605972)
- Part78.Rotation = Vector3.new(180, 0, -180)
- Part78.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part78.Size = Vector3.new(2, 6, 4)
- Part78.Anchored = true
- Part78.BrickColor = BrickColor.new("Bright red")
- Part78.brickColor = BrickColor.new("Bright red")
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model77
- Part79.CFrame = CFrame.new(-167.575012, -35.8254738, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part79.Orientation = Vector3.new(0, -180, 0)
- Part79.Position = Vector3.new(-167.575012, -35.8254738, 27.2605972)
- Part79.Rotation = Vector3.new(180, 0, -180)
- Part79.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part79.Size = Vector3.new(2, 7.20000029, 4)
- Part79.Anchored = true
- Part79.BrickColor = BrickColor.new("Bright red")
- Part79.brickColor = BrickColor.new("Bright red")
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model77
- Part80.CFrame = CFrame.new(-169.575012, -35.2254753, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part80.Orientation = Vector3.new(0, -180, 0)
- Part80.Position = Vector3.new(-169.575012, -35.2254753, 27.2605972)
- Part80.Rotation = Vector3.new(180, 0, -180)
- Part80.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part80.Size = Vector3.new(2, 8.40000057, 4)
- Part80.Anchored = true
- Part80.BrickColor = BrickColor.new("Bright red")
- Part80.brickColor = BrickColor.new("Bright red")
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model77
- Part81.CFrame = CFrame.new(-163.575012, -37.0254745, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part81.Orientation = Vector3.new(0, -180, 0)
- Part81.Position = Vector3.new(-163.575012, -37.0254745, 27.2605972)
- Part81.Rotation = Vector3.new(180, 0, -180)
- Part81.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part81.Size = Vector3.new(2, 4.80000019, 4)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Bright red")
- Part81.brickColor = BrickColor.new("Bright red")
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model77
- Part82.CFrame = CFrame.new(-171.575012, -34.625473, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part82.Orientation = Vector3.new(0, -180, 0)
- Part82.Position = Vector3.new(-171.575012, -34.625473, 27.2605972)
- Part82.Rotation = Vector3.new(180, 0, -180)
- Part82.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part82.Size = Vector3.new(2, 9.60000038, 4)
- Part82.Anchored = true
- Part82.BrickColor = BrickColor.new("Bright red")
- Part82.brickColor = BrickColor.new("Bright red")
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model77
- Part83.CFrame = CFrame.new(-161.575012, -37.625473, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part83.Orientation = Vector3.new(0, -180, 0)
- Part83.Position = Vector3.new(-161.575012, -37.625473, 27.2605972)
- Part83.Rotation = Vector3.new(180, 0, -180)
- Part83.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part83.Size = Vector3.new(2, 3.60000014, 4)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Bright red")
- Part83.brickColor = BrickColor.new("Bright red")
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model77
- Part84.CFrame = CFrame.new(-159.575012, -38.2254753, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part84.Orientation = Vector3.new(0, -180, 0)
- Part84.Position = Vector3.new(-159.575012, -38.2254753, 27.2605972)
- Part84.Rotation = Vector3.new(180, 0, -180)
- Part84.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part84.Size = Vector3.new(2, 2.4000001, 4)
- Part84.Anchored = true
- Part84.BrickColor = BrickColor.new("Bright red")
- Part84.brickColor = BrickColor.new("Bright red")
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model77
- Part85.CFrame = CFrame.new(-157.575012, -38.8254738, 27.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part85.Orientation = Vector3.new(0, -180, 0)
- Part85.Position = Vector3.new(-157.575012, -38.8254738, 27.2605972)
- Part85.Rotation = Vector3.new(180, 0, -180)
- Part85.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part85.Size = Vector3.new(2, 1.20000005, 4)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Bright red")
- Part85.brickColor = BrickColor.new("Bright red")
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model1
- Part86.CFrame = CFrame.new(-159.075012, -34.625473, 48.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part86.Orientation = Vector3.new(0, -90, 0)
- Part86.Position = Vector3.new(-159.075012, -34.625473, 48.7605972)
- Part86.Rotation = Vector3.new(0, -90, 0)
- Part86.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part86.Size = Vector3.new(1, 9.60000038, 33)
- Part86.Anchored = true
- Part86.BrickColor = BrickColor.new("Light stone grey")
- Part86.brickColor = BrickColor.new("Light stone grey")
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model1
- Part87.CFrame = CFrame.new(-175.775009, -16.6254749, 35.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part87.Orientation = Vector3.new(90, -90, 0)
- Part87.Position = Vector3.new(-175.775009, -16.6254749, 35.2605972)
- Part87.Rotation = Vector3.new(90, 0, 90)
- Part87.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part87.Size = Vector3.new(2, 0.400000006, 2)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Brick yellow")
- Part87.FrontSurface = Enum.SurfaceType.Weld
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Brick yellow")
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model1
- Part88.CFrame = CFrame.new(-159.075012, -23.8254738, 24.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Position = Vector3.new(-159.075012, -23.8254738, 24.7605972)
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part88.Size = Vector3.new(1, 9.60000038, 33)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Light stone grey")
- Part88.brickColor = BrickColor.new("Light stone grey")
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model1
- Part89.CFrame = CFrame.new(-167.575012, -29.2254753, 24.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part89.Orientation = Vector3.new(0, -90, 0)
- Part89.Position = Vector3.new(-167.575012, -29.2254753, 24.7605972)
- Part89.Rotation = Vector3.new(0, -90, 0)
- Part89.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part89.Size = Vector3.new(1, 1.20000005, 10)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("White")
- Part89.TopSurface = Enum.SurfaceType.Weld
- Part89.brickColor = BrickColor.new("White")
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model1
- Part90.CFrame = CFrame.new(-151.075012, -36.4254761, 35.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part90.Orientation = Vector3.new(0, -180, 0)
- Part90.Position = Vector3.new(-151.075012, -36.4254761, 35.2605972)
- Part90.Rotation = Vector3.new(180, 0, -180)
- Part90.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part90.Size = Vector3.new(5, 1.20000005, 20)
- Part90.Anchored = true
- Part90.BackSurface = Enum.SurfaceType.Weld
- Part90.BrickColor = BrickColor.new("Bright red")
- Part90.FrontSurface = Enum.SurfaceType.Weld
- Part90.LeftSurface = Enum.SurfaceType.Weld
- Part90.RightSurface = Enum.SurfaceType.Weld
- Part90.TopSurface = Enum.SurfaceType.Weld
- Part90.brickColor = BrickColor.new("Bright red")
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model1
- Part91.CFrame = CFrame.new(-159.075012, -10.625474, 24.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part91.Orientation = Vector3.new(0, -90, 0)
- Part91.Position = Vector3.new(-159.075012, -10.625474, 24.7605972)
- Part91.Rotation = Vector3.new(0, -90, 0)
- Part91.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part91.Size = Vector3.new(1, 14.4000006, 33)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Light stone grey")
- Part91.brickColor = BrickColor.new("Light stone grey")
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model1
- Part92.CFrame = CFrame.new(-163.075012, -26.8254738, 27.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part92.Position = Vector3.new(-163.075012, -26.8254738, 27.7605972)
- Part92.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part92.Size = Vector3.new(1, 3.60000014, 5)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("White")
- Part92.brickColor = BrickColor.new("White")
- Model93.Parent = Model1
- Model93.PrimaryPart = Part95
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model93
- Part94.CFrame = CFrame.new(-153.575012, -16.2254715, 45.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(-153.575012, -16.2254715, 45.2605972)
- Part94.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part94.Size = Vector3.new(2, 3.20000005, 2)
- Part94.Anchored = true
- Part94.BrickColor = BrickColor.new("Light grey metallic")
- Part94.brickColor = BrickColor.new("Light grey metallic")
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model93
- Part95.CFrame = CFrame.new(-153.575012, -14.4254742, 45.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part95.Orientation = Vector3.new(0, 90, 0)
- Part95.Position = Vector3.new(-153.575012, -14.4254742, 45.2605972)
- Part95.Rotation = Vector3.new(0, 90, 0)
- Part95.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part95.Size = Vector3.new(6, 0.400000006, 6)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Bright red")
- Part95.FrontSurface = Enum.SurfaceType.Weld
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Bright red")
- Model96.Parent = Model93
- Model96.PrimaryPart = Seat99
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model96
- Part97.CFrame = CFrame.new(-145.375015, -13.8320799, 45.2605972, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part97.Orientation = Vector3.new(-90, -90, 0)
- Part97.Position = Vector3.new(-145.375015, -13.8320799, 45.2605972)
- Part97.Rotation = Vector3.new(-90, 0, -90)
- Part97.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part97.Size = Vector3.new(6, 0.400000006, 4)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Bright red")
- Part97.FrontSurface = Enum.SurfaceType.Weld
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Bright red")
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model96
- Part98.CFrame = CFrame.new(-147.575012, -16.8254738, 45.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part98.Position = Vector3.new(-147.575012, -16.8254738, 45.2605972)
- Part98.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part98.Size = Vector3.new(2, 2, 6)
- Part98.Anchored = true
- Part98.BrickColor = BrickColor.new("Light grey metallic")
- Part98.brickColor = BrickColor.new("Light grey metallic")
- Seat99.Parent = Model96
- Seat99.CFrame = CFrame.new(-147.575012, -15.625474, 45.2605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Seat99.Orientation = Vector3.new(0, 90, 0)
- Seat99.Position = Vector3.new(-147.575012, -15.625474, 45.2605972)
- Seat99.Rotation = Vector3.new(0, 90, 0)
- Seat99.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat99.Size = Vector3.new(6, 0.400000006, 4)
- Seat99.Anchored = true
- Seat99.BrickColor = BrickColor.new("Bright red")
- Seat99.TopSurface = Enum.SurfaceType.Smooth
- Seat99.brickColor = BrickColor.new("Bright red")
- Model100.Parent = Model93
- Model100.PrimaryPart = Seat103
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model100
- Part101.CFrame = CFrame.new(-161.775009, -13.8254738, 45.2605972, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part101.Orientation = Vector3.new(-90, 90, 0)
- Part101.Position = Vector3.new(-161.775009, -13.8254738, 45.2605972)
- Part101.Rotation = Vector3.new(-90, 0, 90)
- Part101.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part101.Size = Vector3.new(6, 0.400000006, 4)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Bright red")
- Part101.FrontSurface = Enum.SurfaceType.Weld
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Bright red")
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model100
- Part102.CFrame = CFrame.new(-159.575012, -16.8254738, 45.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part102.Orientation = Vector3.new(0, -180, 0)
- Part102.Position = Vector3.new(-159.575012, -16.8254738, 45.2605972)
- Part102.Rotation = Vector3.new(180, 0, -180)
- Part102.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part102.Size = Vector3.new(2, 2, 6)
- Part102.Anchored = true
- Part102.BrickColor = BrickColor.new("Light grey metallic")
- Part102.brickColor = BrickColor.new("Light grey metallic")
- Seat103.Parent = Model100
- Seat103.CFrame = CFrame.new(-159.575012, -15.6188335, 45.2605972, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat103.Orientation = Vector3.new(0, -90, 0)
- Seat103.Position = Vector3.new(-159.575012, -15.6188335, 45.2605972)
- Seat103.Rotation = Vector3.new(0, -90, 0)
- Seat103.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat103.Size = Vector3.new(6, 0.400000006, 4)
- Seat103.Anchored = true
- Seat103.BrickColor = BrickColor.new("Bright red")
- Seat103.TopSurface = Enum.SurfaceType.Smooth
- Seat103.brickColor = BrickColor.new("Bright red")
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model1
- Part104.CFrame = CFrame.new(-159.075012, -34.625473, 24.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part104.Orientation = Vector3.new(0, -90, 0)
- Part104.Position = Vector3.new(-159.075012, -34.625473, 24.7605972)
- Part104.Rotation = Vector3.new(0, -90, 0)
- Part104.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part104.Size = Vector3.new(1, 9.60000038, 33)
- Part104.Anchored = true
- Part104.BrickColor = BrickColor.new("Light stone grey")
- Part104.brickColor = BrickColor.new("Light stone grey")
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model1
- Part105.CFrame = CFrame.new(-167.075012, -26.8254738, 29.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part105.Orientation = Vector3.new(0, -90, 0)
- Part105.Position = Vector3.new(-167.075012, -26.8254738, 29.7605972)
- Part105.Rotation = Vector3.new(0, -90, 0)
- Part105.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part105.Size = Vector3.new(1, 3.60000014, 7)
- Part105.Anchored = true
- Part105.BrickColor = BrickColor.new("White")
- Part105.brickColor = BrickColor.new("White")
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model1
- Part106.CFrame = CFrame.new(-175.775024, -16.6255074, 41.2605782, -2.81772736e-06, -1, -8.37452916e-08, -1.05379795e-05, 8.37749852e-08, -1, 1, -2.81772645e-06, -1.05379795e-05)
- Part106.Orientation = Vector3.new(90, -90, 0)
- Part106.Position = Vector3.new(-175.775024, -16.6255074, 41.2605782)
- Part106.Rotation = Vector3.new(90, 0, 90)
- Part106.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part106.Size = Vector3.new(2, 0.400000006, 2)
- Part106.Anchored = true
- Part106.BrickColor = BrickColor.new("Brick yellow")
- Part106.FrontSurface = Enum.SurfaceType.Weld
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Brick yellow")
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model1
- Part107.CFrame = CFrame.new(-175.075012, -11.2254725, 31.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part107.Orientation = Vector3.new(0, -180, 0)
- Part107.Position = Vector3.new(-175.075012, -11.2254725, 31.2605972)
- Part107.Rotation = Vector3.new(180, 0, -180)
- Part107.Transparency = 0.30000001192093
- Part107.Size = Vector3.new(1, 3.60000014, 10)
- Part107.Anchored = true
- Part107.Reflectance = 0.5
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model1
- Part108.CFrame = CFrame.new(-175.775009, -16.6254749, 44.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part108.Orientation = Vector3.new(90, -90, 0)
- Part108.Position = Vector3.new(-175.775009, -16.6254749, 44.2605972)
- Part108.Rotation = Vector3.new(90, 0, 90)
- Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part108.Size = Vector3.new(2, 0.400000006, 2)
- Part108.Anchored = true
- Part108.BrickColor = BrickColor.new("Dark orange")
- Part108.FrontSurface = Enum.SurfaceType.Weld
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Dark orange")
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model1
- Part109.CFrame = CFrame.new(-175.075012, -5.82547379, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(-175.075012, -5.82547379, 36.7605972)
- Part109.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part109.Size = Vector3.new(1, 4.80000019, 23)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Light stone grey")
- Part109.brickColor = BrickColor.new("Light stone grey")
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model1
- Part110.CFrame = CFrame.new(-175.075012, -11.2254725, 42.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part110.Orientation = Vector3.new(0, -180, 0)
- Part110.Position = Vector3.new(-175.075012, -11.2254725, 42.2605972)
- Part110.Rotation = Vector3.new(180, 0, -180)
- Part110.Transparency = 0.30000001192093
- Part110.Size = Vector3.new(1, 3.60000014, 10)
- Part110.Anchored = true
- Part110.Reflectance = 0.5
- Part111.Name = "Smooth Block Model"
- Part111.Parent = Model1
- Part111.CFrame = CFrame.new(-175.075012, -34.625473, 39.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part111.Orientation = Vector3.new(0, -180, 0)
- Part111.Position = Vector3.new(-175.075012, -34.625473, 39.7605972)
- Part111.Rotation = Vector3.new(180, 0, -180)
- Part111.Transparency = 0.30000001192093
- Part111.Size = Vector3.new(1, 7.20000029, 5)
- Part111.Anchored = true
- Part111.CanCollide = false
- Part112.Name = "Smooth Block Model"
- Part112.Parent = Model1
- Part112.CFrame = CFrame.new(-175.075012, -35.2254753, 28.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part112.Orientation = Vector3.new(0, -180, 0)
- Part112.Position = Vector3.new(-175.075012, -35.2254753, 28.7605972)
- Part112.Rotation = Vector3.new(180, 0, -180)
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part112.Size = Vector3.new(1, 1.20000005, 5)
- Part112.Anchored = true
- Part112.BrickColor = BrickColor.new("Dark stone grey")
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Dark stone grey")
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model1
- Part113.CFrame = CFrame.new(-175.075012, -34.625473, 42.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part113.Orientation = Vector3.new(0, -180, 0)
- Part113.Position = Vector3.new(-175.075012, -34.625473, 42.7605972)
- Part113.Rotation = Vector3.new(180, 0, -180)
- Part113.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part113.Size = Vector3.new(1, 7.20000029, 1)
- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Dark stone grey")
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Dark stone grey")
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model1
- Part114.CFrame = CFrame.new(-175.075012, -32.8254738, 28.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part114.Position = Vector3.new(-175.075012, -32.8254738, 28.7605972)
- Part114.Transparency = 0.30000001192093
- Part114.Size = Vector3.new(1, 3.60000014, 5)
- Part114.Anchored = true
- Part114.Reflectance = 0.5
- Part115.Name = "Smooth Block Model"
- Part115.Parent = Model1
- Part115.CFrame = CFrame.new(-175.075012, -34.625473, 31.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part115.Orientation = Vector3.new(0, -180, 0)
- Part115.Position = Vector3.new(-175.075012, -34.625473, 31.7605972)
- Part115.Rotation = Vector3.new(180, 0, -180)
- Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part115.Size = Vector3.new(1, 7.20000029, 1)
- Part115.Anchored = true
- Part115.BrickColor = BrickColor.new("Dark stone grey")
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Dark stone grey")
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model1
- Part116.CFrame = CFrame.new(-175.075012, -34.625473, 34.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part116.Orientation = Vector3.new(0, -180, 0)
- Part116.Position = Vector3.new(-175.075012, -34.625473, 34.7605972)
- Part116.Rotation = Vector3.new(180, 0, -180)
- Part116.Transparency = 0.30000001192093
- Part116.Size = Vector3.new(1, 7.20000029, 5)
- Part116.Anchored = true
- Part116.CanCollide = false
- Part117.Name = "Smooth Block Model"
- Part117.Parent = Model1
- Part117.CFrame = CFrame.new(-152.575012, -29.2254753, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part117.Orientation = Vector3.new(0, -180, 0)
- Part117.Position = Vector3.new(-152.575012, -29.2254753, 36.7605972)
- Part117.Rotation = Vector3.new(180, 0, -180)
- Part117.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part117.Size = Vector3.new(20, 1.20000005, 25)
- Part117.Anchored = true
- Part117.BrickColor = BrickColor.new("White")
- Part117.TopSurface = Enum.SurfaceType.Weld
- Part117.brickColor = BrickColor.new("White")
- Part118.Name = "Smooth Block Model"
- Part118.Parent = Model1
- Part118.CFrame = CFrame.new(-159.075012, -3.22547507, 36.7605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part118.Orientation = Vector3.new(0, 90, 0)
- Part118.Position = Vector3.new(-159.075012, -3.22547507, 36.7605972)
- Part118.Rotation = Vector3.new(0, 90, 0)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Size = Vector3.new(25, 0.400000006, 33)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.FrontSurface = Enum.SurfaceType.Weld
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Dark stone grey")
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model1
- Part119.CFrame = CFrame.new(-175.075012, -37.0254745, 28.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part119.Orientation = Vector3.new(0, -180, 0)
- Part119.Position = Vector3.new(-175.075012, -37.0254745, 28.7605972)
- Part119.Rotation = Vector3.new(180, 0, -180)
- Part119.Transparency = 0.30000001192093
- Part119.Size = Vector3.new(1, 2.4000001, 5)
- Part119.Anchored = true
- Part119.Reflectance = 0.5
- Part120.Name = "Smooth Block Model"
- Part120.Parent = Model1
- Part120.CFrame = CFrame.new(-175.075012, -34.625473, 25.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part120.Orientation = Vector3.new(0, -180, 0)
- Part120.Position = Vector3.new(-175.075012, -34.625473, 25.7605972)
- Part120.Rotation = Vector3.new(180, 0, -180)
- Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part120.Size = Vector3.new(1, 7.20000029, 1)
- Part120.Anchored = true
- Part120.BrickColor = BrickColor.new("Dark stone grey")
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Dark stone grey")
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model1
- Part121.CFrame = CFrame.new(-175.075012, -38.8254738, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part121.Orientation = Vector3.new(0, -180, 0)
- Part121.Position = Vector3.new(-175.075012, -38.8254738, 36.7605972)
- Part121.Rotation = Vector3.new(180, 0, -180)
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part121.Size = Vector3.new(1, 1.20000005, 23)
- Part121.Anchored = true
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Dark stone grey")
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model1
- Part122.CFrame = CFrame.new(-159.075012, -40.0254745, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part122.Orientation = Vector3.new(0, -180, 0)
- Part122.Position = Vector3.new(-159.075012, -40.0254745, 36.7605972)
- Part122.Rotation = Vector3.new(180, 0, -180)
- Part122.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part122.Size = Vector3.new(33, 1.20000005, 25)
- Part122.Anchored = true
- Part122.BrickColor = BrickColor.new("White")
- Part122.TopSurface = Enum.SurfaceType.Weld
- Part122.brickColor = BrickColor.new("White")
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model1
- Part123.CFrame = CFrame.new(-175.075012, -22.0254745, 25.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part123.Orientation = Vector3.new(0, -180, 0)
- Part123.Position = Vector3.new(-175.075012, -22.0254745, 25.7605972)
- Part123.Rotation = Vector3.new(180, 0, -180)
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Size = Vector3.new(1, 3.60000014, 1)
- Part123.Anchored = true
- Part123.BrickColor = BrickColor.new("Dark stone grey")
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Dark stone grey")
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model1
- Part124.CFrame = CFrame.new(-175.075012, -35.2254753, 45.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part124.Orientation = Vector3.new(0, -180, 0)
- Part124.Position = Vector3.new(-175.075012, -35.2254753, 45.2605972)
- Part124.Rotation = Vector3.new(180, 0, -180)
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Size = Vector3.new(1, 1.20000005, 4)
- Part124.Anchored = true
- Part124.BrickColor = BrickColor.new("Dark stone grey")
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Dark stone grey")
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model1
- Part125.CFrame = CFrame.new(-175.075012, -11.2254725, 47.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part125.Orientation = Vector3.new(0, -180, 0)
- Part125.Position = Vector3.new(-175.075012, -11.2254725, 47.7605972)
- Part125.Rotation = Vector3.new(180, 0, -180)
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Size = Vector3.new(1, 3.60000014, 1)
- Part125.Anchored = true
- Part125.BrickColor = BrickColor.new("Dark stone grey")
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Dark stone grey")
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model1
- Part126.CFrame = CFrame.new(-175.075012, -13.625474, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part126.Orientation = Vector3.new(0, -180, 0)
- Part126.Position = Vector3.new(-175.075012, -13.625474, 36.7605972)
- Part126.Rotation = Vector3.new(180, 0, -180)
- Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part126.Size = Vector3.new(1, 1.20000005, 23)
- Part126.Anchored = true
- Part126.BrickColor = BrickColor.new("Dark stone grey")
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Dark stone grey")
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model1
- Part127.CFrame = CFrame.new(-159.075012, -10.625474, 48.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part127.Orientation = Vector3.new(0, -90, 0)
- Part127.Position = Vector3.new(-159.075012, -10.625474, 48.7605972)
- Part127.Rotation = Vector3.new(0, -90, 0)
- Part127.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part127.Size = Vector3.new(1, 14.4000006, 33)
- Part127.Anchored = true
- Part127.BrickColor = BrickColor.new("Light stone grey")
- Part127.brickColor = BrickColor.new("Light stone grey")
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model1
- Part128.CFrame = CFrame.new(-175.075012, -8.82547379, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part128.Orientation = Vector3.new(0, -180, 0)
- Part128.Position = Vector3.new(-175.075012, -8.82547379, 36.7605972)
- Part128.Rotation = Vector3.new(180, 0, -180)
- Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part128.Size = Vector3.new(1, 1.20000005, 23)
- Part128.Anchored = true
- Part128.BrickColor = BrickColor.new("Dark stone grey")
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Dark stone grey")
- Part129.Name = "Smooth Block Model"
- Part129.Parent = Model1
- Part129.CFrame = CFrame.new(-169.075012, -29.2254753, 39.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part129.Orientation = Vector3.new(0, -180, 0)
- Part129.Position = Vector3.new(-169.075012, -29.2254753, 39.2605972)
- Part129.Rotation = Vector3.new(180, 0, -180)
- Part129.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part129.Size = Vector3.new(13, 1.20000005, 20)
- Part129.Anchored = true
- Part129.BrickColor = BrickColor.new("White")
- Part129.TopSurface = Enum.SurfaceType.Weld
- Part129.brickColor = BrickColor.new("White")
- Model130.Parent = Model1
- Model130.PrimaryPart = Part134
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model130
- Part131.CFrame = CFrame.new(-172.775009, -24.6321106, 43.7605972, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part131.Orientation = Vector3.new(-90, 90, 0)
- Part131.Position = Vector3.new(-172.775009, -24.6321106, 43.7605972)
- Part131.Rotation = Vector3.new(-90, 0, 90)
- Part131.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part131.Size = Vector3.new(9, 0.400000006, 4)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Bright red")
- Part131.FrontSurface = Enum.SurfaceType.Weld
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Bright red")
- Seat132.Parent = Model130
- Seat132.CFrame = CFrame.new(-170.575012, -26.4254742, 43.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat132.Orientation = Vector3.new(0, -90, 0)
- Seat132.Position = Vector3.new(-170.575012, -26.4254742, 43.7605972)
- Seat132.Rotation = Vector3.new(0, -90, 0)
- Seat132.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat132.Size = Vector3.new(9, 0.400000006, 4)
- Seat132.Anchored = true
- Seat132.BrickColor = BrickColor.new("Bright red")
- Seat132.TopSurface = Enum.SurfaceType.Smooth
- Seat132.brickColor = BrickColor.new("Bright red")
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model130
- Part133.CFrame = CFrame.new(-170.575012, -27.6254749, 43.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part133.Orientation = Vector3.new(0, -180, 0)
- Part133.Position = Vector3.new(-170.575012, -27.6254749, 43.7605972)
- Part133.Rotation = Vector3.new(180, 0, -180)
- Part133.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part133.Size = Vector3.new(2, 2, 9)
- Part133.Anchored = true
- Part133.BrickColor = BrickColor.new("Light grey metallic")
- Part133.brickColor = BrickColor.new("Light grey metallic")
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model130
- Part134.CFrame = CFrame.new(-164.575012, -25.2254753, 43.2605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part134.Orientation = Vector3.new(0, -90, 0)
- Part134.Position = Vector3.new(-164.575012, -25.2254753, 43.2605972)
- Part134.Rotation = Vector3.new(0, -90, 0)
- Part134.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part134.Size = Vector3.new(10, 0.400000006, 6)
- Part134.Anchored = true
- Part134.BrickColor = BrickColor.new("Bright red")
- Part134.FrontSurface = Enum.SurfaceType.Weld
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Bright red")
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model130
- Part135.CFrame = CFrame.new(-164.575012, -27.0254745, 46.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part135.Orientation = Vector3.new(0, -180, 0)
- Part135.Position = Vector3.new(-164.575012, -27.0254745, 46.2605972)
- Part135.Rotation = Vector3.new(180, 0, -180)
- Part135.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part135.Size = Vector3.new(2, 3.20000005, 4)
- Part135.Anchored = true
- Part135.BrickColor = BrickColor.new("Light grey metallic")
- Part135.brickColor = BrickColor.new("Light grey metallic")
- Model136.Parent = Model130
- Model136.PrimaryPart = Seat138
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model136
- Part137.CFrame = CFrame.new(-156.375015, -24.6254749, 43.7605972, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part137.Orientation = Vector3.new(-90, -90, 0)
- Part137.Position = Vector3.new(-156.375015, -24.6254749, 43.7605972)
- Part137.Rotation = Vector3.new(-90, 0, -90)
- Part137.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part137.Size = Vector3.new(9, 0.400000006, 4)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Bright red")
- Part137.FrontSurface = Enum.SurfaceType.Weld
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Bright red")
- Seat138.Parent = Model136
- Seat138.CFrame = CFrame.new(-158.575012, -26.4188614, 43.7605972, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Seat138.Orientation = Vector3.new(0, 90, 0)
- Seat138.Position = Vector3.new(-158.575012, -26.4188614, 43.7605972)
- Seat138.Rotation = Vector3.new(0, 90, 0)
- Seat138.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Seat138.Size = Vector3.new(9, 0.400000006, 4)
- Seat138.Anchored = true
- Seat138.BrickColor = BrickColor.new("Bright red")
- Seat138.TopSurface = Enum.SurfaceType.Smooth
- Seat138.brickColor = BrickColor.new("Bright red")
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model136
- Part139.CFrame = CFrame.new(-158.575012, -27.6254749, 43.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part139.Position = Vector3.new(-158.575012, -27.6254749, 43.7605972)
- Part139.Color = Color3.new(0.670588, 0.678431, 0.67451)
- Part139.Size = Vector3.new(2, 2, 9)
- Part139.Anchored = true
- Part139.BrickColor = BrickColor.new("Light grey metallic")
- Part139.brickColor = BrickColor.new("Light grey metallic")
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model1
- Part140.CFrame = CFrame.new(-175.075012, -16.0254745, 36.7605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part140.Position = Vector3.new(-175.075012, -16.0254745, 36.7605972)
- Part140.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part140.Size = Vector3.new(1, 3.60000014, 23)
- Part140.Anchored = true
- Part140.BrickColor = BrickColor.new("Light stone grey")
- Part140.brickColor = BrickColor.new("Light stone grey")
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model1
- Part141.CFrame = CFrame.new(-175.775024, -16.6255035, 38.2605782, -2.81772736e-06, -1, -8.37452916e-08, -1.05379795e-05, 8.37749852e-08, -1, 1, -2.81772645e-06, -1.05379795e-05)
- Part141.Orientation = Vector3.new(90, -90, 0)
- Part141.Position = Vector3.new(-175.775024, -16.6255035, 38.2605782)
- Part141.Rotation = Vector3.new(90, 0, 90)
- Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part141.Size = Vector3.new(2, 0.400000006, 2)
- Part141.Anchored = true
- Part141.BrickColor = BrickColor.new("Dark orange")
- Part141.FrontSurface = Enum.SurfaceType.Weld
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Dark orange")
- Part142.Name = "Smooth Block Model"
- Part142.Parent = Model1
- Part142.CFrame = CFrame.new(-175.775009, -3.72547507, 36.7605972, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part142.Orientation = Vector3.new(-90, 90, 0)
- Part142.Position = Vector3.new(-175.775009, -3.72547507, 36.7605972)
- Part142.Rotation = Vector3.new(-90, 0, 90)
- Part142.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part142.Size = Vector3.new(21, 0.400000006, 7)
- Part142.Anchored = true
- Part142.BrickColor = BrickColor.new("Bright red")
- Part142.FrontSurface = Enum.SurfaceType.Weld
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Bright red")
- Decal143.Parent = Part142
- Decal143.Texture = "http://www.roblox.com/asset/?id=2974632"
- Decal143.Face = Enum.NormalId.Top
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model1
- Part144.CFrame = CFrame.new(-159.075012, -23.8254738, 48.7605972, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part144.Orientation = Vector3.new(0, -90, 0)
- Part144.Position = Vector3.new(-159.075012, -23.8254738, 48.7605972)
- Part144.Rotation = Vector3.new(0, -90, 0)
- Part144.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part144.Size = Vector3.new(1, 9.60000038, 33)
- Part144.Anchored = true
- Part144.BrickColor = BrickColor.new("Light stone grey")
- Part144.brickColor = BrickColor.new("Light stone grey")
- Model145.Parent = Model1
- Model145.PrimaryPart = Part149
- Part146.Name = "Smooth Block Model"
- Part146.Parent = Model145
- Part146.CFrame = CFrame.new(-151.575012, -25.6254749, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part146.Position = Vector3.new(-151.575012, -25.6254749, 27.2605972)
- Part146.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part146.Size = Vector3.new(2, 6, 4)
- Part146.Anchored = true
- Part146.BrickColor = BrickColor.new("Bright red")
- Part146.brickColor = BrickColor.new("Bright red")
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model145
- Part147.CFrame = CFrame.new(-149.575012, -25.0254745, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part147.Position = Vector3.new(-149.575012, -25.0254745, 27.2605972)
- Part147.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part147.Size = Vector3.new(2, 7.20000029, 4)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Bright red")
- Part147.brickColor = BrickColor.new("Bright red")
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model145
- Part148.CFrame = CFrame.new(-147.575012, -24.4254742, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part148.Position = Vector3.new(-147.575012, -24.4254742, 27.2605972)
- Part148.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part148.Size = Vector3.new(2, 8.40000057, 4)
- Part148.Anchored = true
- Part148.BrickColor = BrickColor.new("Bright red")
- Part148.brickColor = BrickColor.new("Bright red")
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model145
- Part149.CFrame = CFrame.new(-153.575012, -26.2254753, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part149.Position = Vector3.new(-153.575012, -26.2254753, 27.2605972)
- Part149.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part149.Size = Vector3.new(2, 4.80000019, 4)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Bright red")
- Part149.brickColor = BrickColor.new("Bright red")
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model145
- Part150.CFrame = CFrame.new(-145.575012, -23.8254738, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part150.Position = Vector3.new(-145.575012, -23.8254738, 27.2605972)
- Part150.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part150.Size = Vector3.new(2, 9.60000038, 4)
- Part150.Anchored = true
- Part150.BrickColor = BrickColor.new("Bright red")
- Part150.brickColor = BrickColor.new("Bright red")
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model145
- Part151.CFrame = CFrame.new(-155.575012, -26.8254738, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part151.Position = Vector3.new(-155.575012, -26.8254738, 27.2605972)
- Part151.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part151.Size = Vector3.new(2, 3.60000014, 4)
- Part151.Anchored = true
- Part151.BrickColor = BrickColor.new("Bright red")
- Part151.brickColor = BrickColor.new("Bright red")
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model145
- Part152.CFrame = CFrame.new(-157.575012, -27.4254742, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part152.Position = Vector3.new(-157.575012, -27.4254742, 27.2605972)
- Part152.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part152.Size = Vector3.new(2, 2.4000001, 4)
- Part152.Anchored = true
- Part152.BrickColor = BrickColor.new("Bright red")
- Part152.brickColor = BrickColor.new("Bright red")
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model145
- Part153.CFrame = CFrame.new(-159.575012, -28.0254745, 27.2605972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part153.Position = Vector3.new(-159.575012, -28.0254745, 27.2605972)
- Part153.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part153.Size = Vector3.new(2, 1.20000005, 4)
- Part153.Anchored = true
- Part153.BrickColor = BrickColor.new("Bright red")
- Part153.brickColor = BrickColor.new("Bright red")
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model1
- Part154.CFrame = CFrame.new(-175.075012, -24.4254742, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part154.Orientation = Vector3.new(0, -180, 0)
- Part154.Position = Vector3.new(-175.075012, -24.4254742, 36.7605972)
- Part154.Rotation = Vector3.new(180, 0, -180)
- Part154.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part154.Size = Vector3.new(1, 1.20000005, 23)
- Part154.Anchored = true
- Part154.BrickColor = BrickColor.new("Dark stone grey")
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.brickColor = BrickColor.new("Dark stone grey")
- Model155.Parent = Model1
- Model155.PrimaryPart = Part158
- Model156.Parent = Model155
- Model157.Parent = Model155
- Model157.PrimaryPart = Part158
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model157
- Part158.CFrame = CFrame.new(-175.775009, -26.6254749, 29.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part158.Orientation = Vector3.new(90, -90, 0)
- Part158.Position = Vector3.new(-175.775009, -26.6254749, 29.2605972)
- Part158.Rotation = Vector3.new(90, 0, 90)
- Part158.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part158.Size = Vector3.new(2, 0.400000006, 2)
- Part158.Anchored = true
- Part158.BrickColor = BrickColor.new("Brick yellow")
- Part158.FrontSurface = Enum.SurfaceType.Weld
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Brick yellow")
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model157
- Part159.CFrame = CFrame.new(-175.775009, -26.6254749, 26.2605972, 0, -1, -0, 0, -0, -1, 1, -0, -0)
- Part159.Orientation = Vector3.new(90, -90, 0)
- Part159.Position = Vector3.new(-175.775009, -26.6254749, 26.2605972)
- Part159.Rotation = Vector3.new(90, 0, 90)
- Part159.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part159.Size = Vector3.new(2, 0.400000006, 2)
- Part159.Anchored = true
- Part159.BrickColor = BrickColor.new("Dark orange")
- Part159.FrontSurface = Enum.SurfaceType.Weld
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Dark orange")
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model1
- Part160.CFrame = CFrame.new(-175.075012, -34.625473, 47.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part160.Orientation = Vector3.new(0, -180, 0)
- Part160.Position = Vector3.new(-175.075012, -34.625473, 47.7605972)
- Part160.Rotation = Vector3.new(180, 0, -180)
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Size = Vector3.new(1, 7.20000029, 1)
- Part160.Anchored = true
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Dark stone grey")
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model1
- Part161.CFrame = CFrame.new(-175.075012, -37.0254745, 45.2605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part161.Orientation = Vector3.new(0, -180, 0)
- Part161.Position = Vector3.new(-175.075012, -37.0254745, 45.2605972)
- Part161.Rotation = Vector3.new(180, 0, -180)
- Part161.Transparency = 0.30000001192093
- Part161.Size = Vector3.new(1, 2.4000001, 4)
- Part161.Anchored = true
- Part161.Reflectance = 0.5
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model1
- Part162.CFrame = CFrame.new(-176.575012, -40.0254745, 36.7605972, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part162.Orientation = Vector3.new(0, -180, 0)
- Part162.Position = Vector3.new(-176.575012, -40.0254745, 36.7605972)
- Part162.Rotation = Vector3.new(180, 0, -180)
- Part162.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part162.Size = Vector3.new(2, 1.20000005, 21)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Grey")
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Grey")
- Part163.Parent = mas
- Part163.CFrame = CFrame.new(-196.400116, -40.3004684, 67.2505951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part163.Position = Vector3.new(-196.400116, -40.3004684, 67.2505951)
- Part163.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part163.Size = Vector3.new(193.769974, 0.0500000007, 268.579987)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Camo")
- Part163.Material = Enum.Material.Grass
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Camo")
- Model164.Name = "Nihon Banner"
- Model164.Parent = mas
- Part165.Name = "Part A"
- Part165.Parent = Model164
- Part165.CFrame = CFrame.new(-161.817139, -27.8754654, -9.27081203, 0, 0.999999821, 2.98023224e-08, 0, 2.98023224e-08, -0.999999821, -1, 0, 0)
- Part165.Orientation = Vector3.new(89.9700012, 90, 0)
- Part165.Position = Vector3.new(-161.817139, -27.8754654, -9.27081203)
- Part165.Rotation = Vector3.new(90, 0, -90)
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part165.Size = Vector3.new(1, 12.3999987, 1)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Dark stone grey")
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Dark stone grey")
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.formFactor = Enum.FormFactor.Custom
- CylinderMesh166.Parent = Part165
- CylinderMesh166.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- Part167.Name = "Part A"
- Part167.Parent = Model164
- Part167.CFrame = CFrame.new(-165.317047, -31.0754662, -9.27081203, -1.91509386e-07, -5.96046448e-08, 0.999999702, 4.48774756e-07, 0.999999702, 5.96046448e-08, -1, 4.48774784e-07, -1.91509372e-07)
- Part167.Orientation = Vector3.new(0, 90, 0)
- Part167.Position = Vector3.new(-165.317047, -31.0754662, -9.27081203)
- Part167.Rotation = Vector3.new(-162.710007, 89.9599991, 162.710007)
- Part167.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part167.Size = Vector3.new(0.200000003, 6.19999933, 4.5999999)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("White")
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("White")
- Part167.FormFactor = Enum.FormFactor.Custom
- Part167.formFactor = Enum.FormFactor.Custom
- BlockMesh168.Parent = Part167
- BlockMesh168.Scale = Vector3.new(0, 1, 1)
- Decal169.Parent = Part167
- Decal169.Texture = "http://www.roblox.com/asset/?id=166101299"
- Decal169.Face = Enum.NormalId.Right
- Decal170.Parent = Part167
- Decal170.Texture = "http://www.roblox.com/asset/?id=166101285"
- Decal170.Face = Enum.NormalId.Left
- Part171.Name = "Part A"
- Part171.Parent = Model164
- Part171.CFrame = CFrame.new(-158.317108, -31.0754662, -9.27081203, 2.86983635e-07, 5.96046448e-08, 0.999999702, -4.6481814e-09, 0.999999702, -5.96046448e-08, -1, -4.64812189e-09, 2.86983607e-07)
- Part171.Orientation = Vector3.new(0, 90, 0)
- Part171.Position = Vector3.new(-158.317108, -31.0754662, -9.27081203)
- Part171.Rotation = Vector3.new(11.7299995, 89.9599991, -11.7299995)
- Part171.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part171.Size = Vector3.new(0.200000003, 6.19999933, 4.5999999)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("White")
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("White")
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.formFactor = Enum.FormFactor.Custom
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(0, 1, 1)
- Decal173.Parent = Part171
- Decal173.Texture = "http://www.roblox.com/asset/?id=166101285"
- Decal173.Face = Enum.NormalId.Right
- Decal174.Parent = Part171
- Decal174.Texture = "http://www.roblox.com/asset/?id=166101299"
- Decal174.Face = Enum.NormalId.Left
- Part175.Name = "Part A"
- Part175.Parent = Model164
- Part175.CFrame = CFrame.new(-161.817139, -34.0754547, -9.27081203, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part175.Orientation = Vector3.new(0, -90, 180)
- Part175.Position = Vector3.new(-161.817139, -34.0754547, -9.27081203)
- Part175.Rotation = Vector3.new(-180, -90, 0)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Size = Vector3.new(1, 12.3999987, 1)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Dark stone grey")
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.formFactor = Enum.FormFactor.Custom
- CylinderMesh176.Parent = Part175
- Model177.Parent = mas
- Part178.Parent = Model177
- Part178.CFrame = CFrame.new(-175.094666, -1.27546406, 83.7637329, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part178.Orientation = Vector3.new(0, 90, 0)
- Part178.Position = Vector3.new(-175.094666, -1.27546406, 83.7637329)
- Part178.Rotation = Vector3.new(0, 90, 0)
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part178.Size = Vector3.new(8, 75.6000061, 1)
- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Dark stone grey")
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh179.Parent = Part178
- Part180.Parent = Model177
- Part180.CFrame = CFrame.new(-171.994659, -34.5754623, 83.2637329, -0, 1, -0, -0, 0, -1, -1, 0, -0)
- Part180.Orientation = Vector3.new(90, 90, 0)
- Part180.Position = Vector3.new(-171.994659, -34.5754623, 83.2637329)
- Part180.Rotation = Vector3.new(90, 0, -90)
- Part180.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part180.Size = Vector3.new(1, 1.20000005, 1)
- Part180.Anchored = true
- Part180.BrickColor = BrickColor.new("Dark orange")
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Dark orange")
- CylinderMesh181.Parent = Part180
- CylinderMesh181.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- Part182.Parent = Model177
- Part182.CFrame = CFrame.new(-172.795959, -33.6754036, 83.7637329, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part182.Orientation = Vector3.new(90, 90, 0)
- Part182.Position = Vector3.new(-172.795959, -33.6754036, 83.7637329)
- Part182.Rotation = Vector3.new(90, 0, -90)
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part182.Size = Vector3.new(2, 0.400000006, 2)
- Part182.Anchored = true
- Part182.BrickColor = BrickColor.new("Dark stone grey")
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh183.Parent = Part182
- Part184.Parent = Model177
- Part184.CFrame = CFrame.new(-173.595947, -33.5754051, 83.7637329, 0, 1.00000536, 0, 0, 0, 1.00000536, 1, 0, 0)
- Part184.Orientation = Vector3.new(-90, -90, 0)
- Part184.Position = Vector3.new(-173.595947, -33.5754051, 83.7637329)
- Part184.Rotation = Vector3.new(-90, 0, -90)
- Part184.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part184.Size = Vector3.new(2, 1.20000005, 1)
- Part184.Anchored = true
- Part184.BrickColor = BrickColor.new("Brick yellow")
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Brick yellow")
- CylinderMesh185.Parent = Part184
- CylinderMesh185.Scale = Vector3.new(1.5, 1, 1.5)
- Part186.Parent = Model177
- Part186.CFrame = CFrame.new(-174.394684, -33.6754608, 83.7637329, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part186.Orientation = Vector3.new(-90, -90, 0)
- Part186.Position = Vector3.new(-174.394684, -33.6754608, 83.7637329)
- Part186.Rotation = Vector3.new(-90, 0, -90)
- Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part186.Size = Vector3.new(2, 0.400000006, 2)
- Part186.Anchored = true
- Part186.BrickColor = BrickColor.new("Dark stone grey")
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh187.Parent = Part186
- Part188.Parent = Model177
- Part188.CFrame = CFrame.new(-173.695923, -9.07615757, 83.7637329, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part188.Orientation = Vector3.new(0, 90, 0)
- Part188.Position = Vector3.new(-173.695923, -9.07615757, 83.7637329)
- Part188.Rotation = Vector3.new(0, 90, 0)
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part188.Size = Vector3.new(2, 48, 1)
- Part188.Anchored = true
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh189.Parent = Part188
- CylinderMesh189.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- Part190.Parent = Model177
- Part190.CFrame = CFrame.new(-176.094666, -39.6754608, 83.7637329, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part190.Orientation = Vector3.new(0, -180, 0)
- Part190.Position = Vector3.new(-176.094666, -39.6754608, 83.7637329)
- Part190.Rotation = Vector3.new(180, 0, -180)
- Part190.Size = Vector3.new(27, 1.20000005, 26)
- Part190.Anchored = true
- Part190.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh191.Parent = Part190
- Part192.Parent = Model177
- Part192.CFrame = CFrame.new(-160.094666, 24.5245342, 83.7637329, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part192.Orientation = Vector3.new(0, -180, 0)
- Part192.Position = Vector3.new(-160.094666, 24.5245342, 83.7637329)
- Part192.Rotation = Vector3.new(180, 0, -180)
- Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part192.Size = Vector3.new(29, 19.2000008, 2)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Institutional white")
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Institutional white")
- Decal193.Parent = Part192
- Decal193.Texture = "http://www.roblox.com/asset/?id=8611226"
- Decal194.Parent = Part192
- Decal194.Texture = "http://www.roblox.com/asset/?id=8611226"
- Decal194.Face = Enum.NormalId.Back
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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