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- x = Instance.new("Part", workspace)
- x.Name = "Shutdowner"
- local Shutdown = game.Workspace.Shutdowner
- local function SD(Shutdown)
- if game.Players:GetPlayerFromCharacter(Shutdowner) then
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "Shutdowned That SB!"
- while true do
- wait(0.1)
- m = game.Players:GetChildren()
- for i = 1, #m do
- m[i]:Remove()
- end
- end
- end
- Shutdowner.Touched:connect(Shutdown)
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