Derek1017

AdminBow

Feb 20th, 2015
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text 0.13 KB | None | 0 0
  1. p= game.Workspace:GetChildren()
  2. for i= 1, #p do
  3. if p[i].className == "Part" then
  4. p[i].Velocity = Vector3.new(10000,0,0)
  5. end
  6. end
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