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DarkHarw

Ultimate Random Night 0.9.3 GUI fixed by JanHarw489 aka Ossas

Feb 5th, 2022 (edited)
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  1. repeat wait() until game:IsLoaded()
  2. local Venyx = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/Venyx-UI-Library/main/source2.lua"))()
  3. local UI = Venyx.new({
  4. title = "Ultimate Custom Night"
  5. })
  6.  
  7. local Themes = {
  8. Background = Color3.fromRGB(24, 24, 24),
  9. Glow = Color3.fromRGB(0, 0, 0),
  10. Accent = Color3.fromRGB(10, 10, 10),
  11. LightContrast = Color3.fromRGB(20, 20, 20),
  12. DarkContrast = Color3.fromRGB(14, 14, 14),
  13. TextColor = Color3.fromRGB(255, 255, 255)
  14. }
  15.  
  16. local Main = UI:addPage({
  17. title = "Main",
  18. icon = 887262219
  19. })
  20.  
  21. local Gameplaydiv = Main:addSection({
  22. title = "Gameplay"
  23. })
  24.  
  25. local playerd = Main:addSection({
  26. title = "Local Player"
  27. })
  28.  
  29. local funpolice = Main:addSection({
  30. title = "Fun"
  31. })
  32.  
  33. Gameplaydiv:addTextbox({
  34. title = "Music (DISABLED!! because it would kick u)",
  35. default = "Audio ID",
  36. callback = function(value, focusLost)
  37. if (focusLost) then
  38. PlaySound:FireServer(
  39. "rbxassetid://"..value,
  40. 0.5,
  41. 100,
  42. CFrame.new(217.891998, 4.30000496, -126.300003)
  43. )
  44. end
  45. end
  46. })
  47.  
  48.  
  49. Gameplaydiv:addButton({
  50. title = "God guard (patched not working)",
  51. callback = function()
  52. game.ReplicatedStorage.ChangeGameValue:FireServer("Night In Progress",false)
  53. end
  54. })
  55.  
  56. Gameplaydiv:addButton({
  57. title = "Destroy gui",
  58. callback = function()
  59. game:GetService("CoreGui")["Ultimate Custom Night"]:Destroy()
  60. end
  61. })
  62.  
  63. Gameplaydiv:addButton({
  64. title = "This gui will get back end updates",
  65. callback = function()
  66. msg = Instance.new("Message",workspace)
  67. msg.Text = "This gui will recive back end updates!"
  68.  
  69. wait(5)
  70.  
  71. game:GetService("Workspace").Message:Destroy()
  72. end
  73. })
  74.  
  75. Gameplaydiv:addButton({
  76. title = "Ungod guard (patched not working)",
  77. callback = function()
  78. game.ReplicatedStorage.ChangeGameValue:FireServer("Night In Progress",true)
  79. end
  80. })
  81.  
  82. Gameplaydiv:addButton({
  83. title = "Guard lose",
  84. callback = function()
  85. game.ReplicatedStorage.ChangeGameValue:FireServer("GameOver",true)
  86. end
  87. })
  88.  
  89. playerd:addTextbox({
  90. title = "Appearance",
  91. default = "Golden Freddy",
  92. callback = function(text, focusLost)
  93. if (focusLost) then
  94. local BuildSuit = game:GetService("ReplicatedStorage").BuildSuit
  95. BuildSuit:FireServer(
  96. game:GetService("ReplicatedStorage")[text],
  97. text
  98. )
  99. end
  100. end
  101. })
  102.  
  103. playerd:addTextbox({
  104. title = "Visibility",
  105. default = "0-1",
  106. callback = function(text, focusLost)
  107. if (focusLost) then
  108. game:GetService("ReplicatedStorage").CharacterVisibility:FireServer(text)
  109. end
  110. end
  111. })
  112. funpolice:addTextbox({
  113. title = "Current Camera",
  114. default = "Camera text",
  115. callback = function(text, focusLost)
  116. if (focusLost) then
  117. game.ReplicatedStorage.ChangeGameValue:FireServer("Current Cam",text)
  118. end
  119. end
  120. })
  121.  
  122. local Officetabu = UI:addPage({
  123. title = "Office",
  124. icon = 675667326
  125. })
  126.  
  127. local Errorsdiv = Officetabu:addSection({
  128. title = "Errors"
  129. })
  130.  
  131. local Officediv = Officetabu:addSection({
  132. title = "General Stuff"
  133. })
  134.  
  135. Officediv:addButton({
  136. title = "Toggle mask",
  137. callback = function()
  138. game.ReplicatedStorage.Mask:FireServer(CFrame.new(217.891785, 5.65532875, -126.302475, -0.9961918, 0.00731724687, -0.0868812427, 0, 0.99647218, 0.0839241296, 0.0871888325, 0.0836045295, -0.992677391))
  139. end
  140. })
  141.  
  142. Officediv:addTextbox({
  143. title = "Flicker time",
  144. default = "420000000000",
  145. callback = function(text, focusLost)
  146. if (focusLost) then
  147. local args = {
  148. [1] = tonumber(text)
  149. }
  150. game:GetService("ReplicatedStorage").Flicker:FireServer(unpack(args))
  151. end
  152. end
  153. })
  154.  
  155. Officediv:addToggle({
  156. title = "Mask Disabled",
  157. toggled = nil,
  158. callback = function(value)
  159. local args = {
  160. [1] = "Mask Disabled",
  161. [2] = value
  162. }
  163. game:GetService("ReplicatedStorage").ChangeGameValue:FireServer(unpack(args))
  164. end})
  165.  
  166. Officediv:addToggle({
  167. title = "Camera Disabled",
  168. toggled = nil,
  169. callback = function(value)
  170. local args = {
  171. [1] = "Camera Disabled",
  172. [2] = value
  173. }
  174. game:GetService("ReplicatedStorage").ChangeGameValue:FireServer(unpack(args))
  175. end})
  176.  
  177. Officediv:addToggle({
  178. title = "Door Disabled",
  179. toggled = nil,
  180. callback = function(value)
  181. local args = {
  182. [1] = "Door Disabled",
  183. [2] = value
  184. }
  185. game:GetService("ReplicatedStorage").ChangeGameValue:FireServer(unpack(args))
  186. end})
  187.  
  188. Officediv:addToggle({
  189. title = "Light Disabled",
  190. toggled = nil,
  191. callback = function(value)
  192. local args = {
  193. [1] = "Light Disabled",
  194. [2] = value
  195. }
  196. game:GetService("ReplicatedStorage").ChangeGameValue:FireServer(unpack(args))
  197. end})
  198.  
  199. Errorsdiv:addButton({
  200. title = "Give ventilation error",
  201. callback = function()
  202. game.ReplicatedStorage.ChangeGameValue:FireServer("AC Error",true)
  203. end
  204. })
  205.  
  206. Errorsdiv:addButton({
  207. title = "Give camera error",
  208. callback = function()
  209. game.ReplicatedStorage.ChangeGameValue:FireServer("Camera Error",true)
  210. end
  211. })
  212.  
  213. Errorsdiv:addButton({
  214. title = "Give door error",
  215. callback = function()
  216. game.ReplicatedStorage.ChangeGameValue:FireServer("Door Error",true)
  217. end
  218. })
  219.  
  220. Errorsdiv:addButton({
  221. title = "Give audio error",
  222. callback = function()
  223. game.ReplicatedStorage.ChangeGameValue:FireServer("Audio Error",true)
  224. end
  225. })
  226.  
  227. Errorsdiv:addButton({
  228. title = "Give lights error",
  229. callback = function()
  230. game.ReplicatedStorage.ChangeGameValue:FireServer("Light Error",true)
  231. end
  232. })
  233.  
  234. Errorsdiv:addButton({
  235. title = "⚠Give all errors⚠",
  236. callback = function()
  237. game.ReplicatedStorage.ChangeGameValue:FireServer("Audio Error",true)
  238. game.ReplicatedStorage.ChangeGameValue:FireServer("AC Error",true)
  239. game.ReplicatedStorage.ChangeGameValue:FireServer("Camera Error",true)
  240. game.ReplicatedStorage.ChangeGameValue:FireServer("Door Error",true)
  241. game.ReplicatedStorage.ChangeGameValue:FireServer("Light Error",true)
  242. end
  243. })
  244.  
  245. Errorsdiv:addButton({
  246. title = "Disable ventilation error",
  247. callback = function()
  248. game.ReplicatedStorage.ChangeGameValue:FireServer("AC Error",false)
  249. end
  250. })
  251.  
  252. Errorsdiv:addButton({
  253. title = "Disable camera error",
  254. callback = function()
  255. game.ReplicatedStorage.ChangeGameValue:FireServer("Camera Error",false)
  256. end
  257. })
  258.  
  259. Errorsdiv:addButton({
  260. title = "Diasble door error",
  261. callback = function()
  262. game.ReplicatedStorage.ChangeGameValue:FireServer("Door Error",false)
  263. end
  264. })
  265.  
  266. Errorsdiv:addButton({
  267. title = "Disable audio error",
  268. callback = function()
  269. game.ReplicatedStorage.ChangeGameValue:FireServer("Audio Error",false)
  270. end
  271. })
  272.  
  273. Errorsdiv:addButton({
  274. title = "Disable lights error",
  275. callback = function()
  276. game.ReplicatedStorage.ChangeGameValue:FireServer("Light Error",false)
  277. end
  278. })
  279.  
  280. Errorsdiv:addButton({
  281. title = "⚠Disable all errors⚠",
  282. callback = function()
  283. game.ReplicatedStorage.ChangeGameValue:FireServer("Audio Error",false)
  284. game.ReplicatedStorage.ChangeGameValue:FireServer("AC Error",false)
  285. game.ReplicatedStorage.ChangeGameValue:FireServer("Camera Error",false)
  286. game.ReplicatedStorage.ChangeGameValue:FireServer("Door Error",false)
  287. game.ReplicatedStorage.ChangeGameValue:FireServer("Light Error",false)
  288. end
  289. })
  290.  
  291. local Theme = UI:addPage({
  292. title = "Theme",
  293. icon = 4890363233
  294. })
  295.  
  296. local Colors = Theme:addSection({
  297. title = "Colors"
  298. })
  299.  
  300. for theme, color in pairs(Themes) do
  301. Colors:addColorPicker({
  302. title = theme,
  303. default = color,
  304. callback = function(color3)
  305. UI:setTheme({
  306. theme = theme,
  307. color3 = color3
  308. })
  309. end
  310. })
  311. end
  312.  
  313. UI:SelectPage({
  314. page = UI.pages[1],
  315. toggle = true
  316. })
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