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nightfall edit

Mar 25th, 2019
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  1. -----------//THE NIGHTFALL\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = Taunt
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14.  
  15. --Recreated from the game Before the dawn: Redux.--
  16. --Those who used this right when it was released, yes it was broken, it's fixed now--
  17. --Impale dem suckazz and reeeeeeeeee--
  18.  
  19. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  23. local function NewFakeEvent()
  24. local Bind = Instance.new("BindableEvent")
  25. local Fake;Fake = {Connections = {},
  26. fakeEvent=true;
  27. Connect=function(self,Func)
  28. Bind.Event:connect(Func)
  29. self.Connections[Bind] = true
  30. return setmetatable({Connected = true},{
  31. __index = function (self,Index)
  32. if Index:lower() == "disconnect" then
  33. return function() Fake.Connections[Bind] = false;self.Connected = false end
  34. end
  35. return Fake[Index]
  36. end;
  37. __tostring = function() return "Connection" end;
  38. })
  39. end}
  40. Fake.connect = Fake.Connect;return Fake;
  41. end
  42. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  43. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  44. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  45. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  46. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  47. local function TriggerEvent(self,Event,...)
  48. local Trigger = Mouse[Event]
  49. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  50. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  51. end
  52. end
  53. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  54. Event.OnServerEvent:Connect(function(FiredBy,Input)
  55. if FiredBy.Name ~= owner.Name then return end
  56. if Input.MouseEvent then
  57. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  58. else
  59. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  60. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  61. for _,Action in pairs(ContextActionService.Actions) do
  62. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  63. end
  64. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  65. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  66. end
  67. end)
  68. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  69. Event.Parent = NLS([[
  70. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  71. local Input = function(Input,gameProcessedEvent)
  72. if gameProcessedEvent then return end
  73. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  74. end
  75. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  76. local Hit,Target
  77. while wait(1/30) do
  78. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  79. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  80. end
  81. end
  82. ]],owner.Character)
  83. end
  84. RealGame = game;game = setmetatable({},{
  85. __index = function (self,Index)
  86. local Sandbox = function (Thing)
  87. if Thing:IsA("Player") then
  88. local RealPlayer = Thing
  89. return setmetatable({},{
  90. __index = function (self,Index)
  91. local Type = type(RealPlayer[Index])
  92. if Type == "function" then
  93. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  94. return function (self)return InternalData["Mouse"] end
  95. end
  96. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  97. end
  98. return RealPlayer[Index]
  99. end;
  100. __tostring = function(self) return RealPlayer.Name end
  101. })
  102. end
  103. end
  104. if RealGame[Index] then
  105. local Type = type(RealGame[Index])
  106. if Type == "function" then
  107. if Index:lower() == "getservice" or Index:lower() == "service" then
  108. return function (self,Service)
  109. local FakeServices = {
  110. ["players"] = function()
  111. return setmetatable({},{
  112. __index = function (self2,Index2)
  113. local RealService = RealGame:GetService(Service)
  114. local Type2 = type(Index2)
  115. if Type2 == "function" then
  116. return function (self,...) return RealService[Index2](RealService,...)end
  117. else
  118. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  119. return RealService[Index2]
  120. end
  121. end;
  122. __tostring = function(self) return RealGame:GetService(Service).Name end
  123. })
  124. end;
  125. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  126. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  127. ["runservice"] = function()
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...) return RealService[Index2](RealService,...) end
  134. else
  135. local RunServices = {
  136. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  137. ["renderstepped"] = function() return RealService["Stepped"] end
  138. }
  139. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  140. return RealService[Index2]
  141. end
  142. end
  143. })
  144. end
  145. }
  146. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  147. return RealGame:GetService(Service)
  148. end
  149. end
  150. return function (self,...) return RealGame[Index](RealGame,...) end
  151. else
  152. if game:GetService(Index) then return game:GetService(Index) end
  153. return RealGame[Index]
  154. end
  155. end
  156. return nil
  157. end
  158. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  159.  
  160. -----------//THE NIGHTFALL\\-----------
  161. --[[Movelist
  162. Mouseclick = 3 combos
  163. -Attack 1 = Downwards slash
  164. -Attack 2 = Power slash
  165. -Attack 3 = Whirlwind slash
  166. Q = Impale
  167. E = Forward dash
  168. R = Ear destroyer
  169. T = Taunt
  170. Y = Cutting storm
  171. U = Homing Cutting storm
  172. ---------]]
  173.  
  174. --Recreated from the game Before the dawn: Redux.--
  175. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  176. --Impale dem suckazz and reeeeeeee--
  177.  
  178. Player=game.Players.LocalPlayer
  179. Character=Player.Character
  180. Character.Humanoid.Name = "nightfall"
  181. hum = Character.nightfall
  182. LeftArm=Character["Left Arm"]
  183. LeftLeg=Character["Left Leg"]
  184. RightArm=Character["Right Arm"]
  185. RightLeg=Character["Right Leg"]
  186. Root=Character["HumanoidRootPart"]
  187. Head=Character["Head"]
  188. Torso=Character["Torso"]
  189. Neck=Torso["Neck"]
  190. walking = false
  191. singularitybounce = false
  192. jumping = false
  193. targetfound = false
  194. grabbed = false
  195. attacking = false
  196. firsttime = false
  197. dash1 = true
  198. dash2 = false
  199. tauntdebounce = false
  200. mouse = Player:GetMouse()
  201. position = nil
  202. MseGuide = true
  203. running = false
  204. settime = 0
  205. sine = 0
  206. t = 0
  207. ws = 19
  208. jp = 85
  209. secondform = false
  210. change = 1
  211. combo1 = true
  212. dancing = false
  213. equip = false
  214. dgs = 75
  215. dedlaff = false
  216. combo2 = false
  217. spin1 = true
  218. spin2 = false
  219. switch1 = true
  220. switch2 = false
  221. firsttime2 = false
  222. isattacking = false
  223. combo3 = false
  224. gunallowance = false
  225. cooldown = false
  226. shooting = false
  227. RunSrv = game:GetService("RunService")
  228. RenderStepped = game:GetService("RunService").RenderStepped
  229. removeuseless = game:GetService("Debris")
  230. local slasher = {1543186629,1543187082,1543187280,1543186883}
  231. local slasher2 = {220834019,220834000,220833976,220833967}
  232. slash = #slasher
  233. slash2 = #slasher2
  234. screenGui = Instance.new("ScreenGui")
  235. screenGui.Parent = script.Parent
  236.  
  237. local HEADLERP = Instance.new("ManualWeld")
  238. HEADLERP.Parent = Head
  239. HEADLERP.Part0 = Head
  240. HEADLERP.Part1 = Head
  241. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local TORSOLERP = Instance.new("ManualWeld")
  244. TORSOLERP.Parent = Root
  245. TORSOLERP.Part0 = Torso
  246. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. local ROOTLERP = Instance.new("ManualWeld")
  249. ROOTLERP.Parent = Root
  250. ROOTLERP.Part0 = Root
  251. ROOTLERP.Part1 = Torso
  252. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  253.  
  254. local RIGHTARMLERP = Instance.new("ManualWeld")
  255. RIGHTARMLERP.Parent = RightArm
  256. RIGHTARMLERP.Part0 = RightArm
  257. RIGHTARMLERP.Part1 = Torso
  258. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  259.  
  260. local LEFTARMLERP = Instance.new("ManualWeld")
  261. LEFTARMLERP.Parent = LeftArm
  262. LEFTARMLERP.Part0 = LeftArm
  263. LEFTARMLERP.Part1 = Torso
  264. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  265.  
  266. local RIGHTLEGLERP = Instance.new("ManualWeld")
  267. RIGHTLEGLERP.Parent = RightLeg
  268. RIGHTLEGLERP.Part0 = RightLeg
  269. RIGHTLEGLERP.Part1 = Torso
  270. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  271.  
  272. local LEFTLEGLERP = Instance.new("ManualWeld")
  273. LEFTLEGLERP.Parent = LeftLeg
  274. LEFTLEGLERP.Part0 = LeftLeg
  275. LEFTLEGLERP.Part1 = Torso
  276. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  277.  
  278. local function weldBetween(a, b)
  279. local weld = Instance.new("ManualWeld", a)
  280. weld.Part0 = a
  281. weld.Part1 = b
  282. weld.C0 = a.CFrame:inverse() * b.CFrame
  283. return weld
  284. end
  285.  
  286. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  287. A = Instance.new("Attachment", PARENT)
  288. A.Position = POSITION1
  289. A.Name = "A"
  290. B = Instance.new("Attachment", PARENT)
  291. B.Position = POSITION2
  292. B.Name = "B"
  293. tr1 = Instance.new("Trail", PARENT)
  294. tr1.Attachment0 = A
  295. tr1.Attachment1 = B
  296. tr1.Enabled = true
  297. tr1.Lifetime = LIFETIME
  298. tr1.TextureMode = "Static"
  299. tr1.LightInfluence = 0
  300. tr1.Color = COLOR
  301. tr1.Transparency = NumberSequence.new(0, 1)
  302. end
  303.  
  304. footsteps = Instance.new("Sound",Torso)
  305. footsteps.SoundId = "rbxassetid://1244506786"
  306. footsteps.Volume = 0
  307. footsteps.Looped = true
  308. footsteps.Pitch = 1.6
  309. footsteps.Name = "fp"
  310. footsteps:Play()
  311.  
  312. slash = slasher[math.random(1,#slasher)]
  313. slashs = Instance.new("Sound",RightArm)
  314. slashs.SoundId = "rbxassetid://"..slash
  315. slashs.Volume = 10
  316. slashs.Pitch = 1
  317. slashs.Name = "slashs"
  318.  
  319. introsound = Instance.new("Sound",Torso)
  320. introsound.SoundId = "rbxassetid://1842444810"
  321. introsound.Volume = 4
  322. introsound:Play()
  323.  
  324. coroutine.wrap(function()
  325. doomtheme = Instance.new("Sound",Torso)
  326. doomtheme.Volume = 0
  327. doomtheme.SoundId = "rbxassetid://729655571"
  328. doomtheme.Looped = true
  329. doomtheme:Play()
  330. doomtheme.Name = "doomtheme"
  331. for i = 1, 20 do
  332. doomtheme.Volume = doomtheme.Volume + .1
  333. wait()
  334. end
  335. end)()
  336.  
  337. Torso.ChildRemoved:connect(function(removed)
  338. if removed.Name == "doomtheme" then
  339. doomtheme = Instance.new("Sound",Torso)
  340. doomtheme.SoundId = "rbxassetid://729655571"
  341. doomtheme.Looped = true
  342. doomtheme.Volume = 2
  343. doomtheme:Play()
  344. doomtheme.Name = "doomtheme"
  345. end
  346. end)
  347.  
  348. Torso.ChildRemoved:connect(function(removed)
  349. if removed.Name == "slashs" then
  350. slash = slasher[math.random(1,#slasher)]
  351. slashs = Instance.new("Sound",RightArm)
  352. slashs.SoundId = "rbxassetid://"..slash
  353. slashs.Volume = 10
  354. slashs.Pitch = 1
  355. slashs.Name = "slashs"
  356. end
  357. end)
  358.  
  359. Torso.ChildRemoved:connect(function(removed)
  360. if removed.Name == "fp" then
  361. footsteps = Instance.new("Sound",Torso)
  362. footsteps.SoundId = "rbxassetid://1244506786"
  363. footsteps.Volume = 0
  364. footsteps.Looped = true
  365. footsteps.Pitch = 1.6
  366. footsteps.Name = "fp"
  367. footsteps:Play()
  368. end
  369. end)
  370.  
  371. leftlocation = Instance.new("Part",LeftArm)
  372. leftlocation.Size = Vector3.new(1,1,1)
  373. leftlocation.Transparency = 1
  374. leftlocation.Name = "leftlocation"
  375. leftlocationweld = weldBetween(leftlocation,LeftArm)
  376. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  377. rightlocation = Instance.new("Part",RightArm)
  378. rightlocation.Size = Vector3.new(1,1,1)
  379. rightlocation.Transparency = 1
  380. rightlocation.Name = "rightlocation"
  381. rightlocationweld = weldBetween(rightlocation,RightArm)
  382. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  383.  
  384. A = Instance.new("Attachment", rightlocation)
  385. A.Position = Vector3.new(.1,.3,.1)
  386. A.Name = "A"
  387. B = Instance.new("Attachment", rightlocation)
  388. B.Position = Vector3.new(-.1,-.3,-.1)
  389. B.Name = "B"
  390. tr1 = Instance.new("Trail", rightlocation)
  391. tr1.Attachment0 = A
  392. tr1.Attachment1 = B
  393. tr1.Enabled = false
  394. tr1.Lifetime = .6
  395. tr1.TextureMode = "Static"
  396. tr1.LightInfluence = 0
  397. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  398. tr1.Transparency = NumberSequence.new(0, 1)
  399.  
  400. shirt = Instance.new("Shirt", Character)
  401. shirt.Name = "Shirt"
  402. pants = Instance.new("Pants", Character)
  403. pants.Name = "Pants"
  404. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"----lol
  405. Character.Pants.PantsTemplate = "rbxassetid://676428351"
  406.  
  407.  
  408. torso1 = Instance.new("CharacterMesh",Character)
  409. torso1.MeshId = 319346857
  410. torso1.BodyPart = "Torso"
  411.  
  412. arm1 = Instance.new("CharacterMesh",Character)
  413. arm1.MeshId = 303665934
  414. arm1.OverlayTextureId = 1539341292
  415. arm1.BodyPart = "LeftArm"
  416.  
  417. arm2 = Instance.new("CharacterMesh",Character)
  418. arm2.MeshId = 98332573
  419. arm2.OverlayTextureId = 6347925
  420. arm2.BodyPart = "RightArm"
  421.  
  422. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  423.  
  424. leftlocation = Instance.new("Part",LeftArm)
  425. leftlocation.Size = Vector3.new(1,1,1)
  426. leftlocation.Transparency = 1
  427. leftlocation.Name = "leftlocation"
  428. leftlocationweld = weldBetween(leftlocation,LeftArm)
  429. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  430. rightlocation = Instance.new("Part",RightArm)
  431. rightlocation.Size = Vector3.new(1,1,1)
  432. rightlocation.Transparency = 1
  433. rightlocation.Name = "rightlocation"
  434. rightlocationweld = weldBetween(rightlocation,RightArm)
  435. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  436.  
  437. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  438. particlemiter1.Enabled = false
  439. particlemiter1.Color = particlecolor
  440. particlemiter1.Texture = "rbxassetid://886346744"
  441. particlemiter1.Lifetime = NumberRange.new(.05)
  442. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  443. particlemiter1.Rate = 4
  444. particlemiter1.Rotation = NumberRange.new(0,360)
  445. particlemiter1.RotSpeed = NumberRange.new(0)
  446. particlemiter1.Speed = NumberRange.new(0)
  447. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  448. particlemiter2.Enabled = false
  449. particlemiter2.Color = particlecolor
  450. particlemiter2.Texture = "rbxassetid://886346744"
  451. particlemiter2.Rotation = NumberRange.new(0,360)
  452. particlemiter2.Lifetime = NumberRange.new(.05)
  453. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  454. particlemiter2.Rate = 4
  455. particlemiter2.RotSpeed = NumberRange.new(0)
  456. particlemiter2.Speed = NumberRange.new(0)
  457. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  458. particlemiter4.Enabled = false
  459. particlemiter4.Color = particlecolor
  460. particlemiter4.Texture = "rbxassetid://886346744"
  461. particlemiter4.Lifetime = NumberRange.new(.05)
  462. particlemiter4.Rotation = NumberRange.new(0,360)
  463. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  464. particlemiter4.Rate = 4
  465. particlemiter4.RotSpeed = NumberRange.new(0)
  466. particlemiter4.Speed = NumberRange.new(0)
  467. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  468. particlemiter5.Enabled = false
  469. particlemiter5.Color = particlecolor
  470. particlemiter5.Texture = "rbxassetid://886346744"
  471. particlemiter5.Rotation = NumberRange.new(0,360)
  472. particlemiter5.Lifetime = NumberRange.new(.05)
  473. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  474. particlemiter5.Rate = 4
  475. particlemiter5.RotSpeed = NumberRange.new(0)
  476. particlemiter5.Speed = NumberRange.new(0)
  477. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  478. particlemiter6.Enabled = false
  479. particlemiter6.Color = particlecolor
  480. particlemiter6.Texture = "rbxassetid://886346744"
  481. particlemiter6.Rotation = NumberRange.new(0,360)
  482. particlemiter6.Lifetime = NumberRange.new(.05)
  483. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  484. particlemiter6.Rate = 4
  485. particlemiter6.RotSpeed = NumberRange.new(0)
  486. particlemiter6.Speed = NumberRange.new(0)
  487. particlemiter7 = Instance.new("ParticleEmitter", Head)
  488. particlemiter7.Enabled = false
  489. particlemiter7.Color = particlecolor
  490. particlemiter7.Texture = "rbxassetid://886346744"
  491. particlemiter7.Rotation = NumberRange.new(0,360)
  492. particlemiter7.Lifetime = NumberRange.new(.05)
  493. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  494. particlemiter7.Rate = 4
  495. particlemiter7.RotSpeed = NumberRange.new(0)
  496. particlemiter7.Speed = NumberRange.new(0)
  497.  
  498. coroutine.wrap(function()
  499. while true do
  500. wait(7)
  501. particlemiter1.Enabled = true
  502. particlemiter2.Enabled = true
  503. particlemiter4.Enabled = true
  504. particlemiter5.Enabled = true
  505. particlemiter6.Enabled = true
  506. particlemiter7.Enabled = true
  507. swait(60)
  508. particlemiter1.Enabled = false
  509. particlemiter2.Enabled = false
  510. particlemiter4.Enabled = false
  511. particlemiter5.Enabled = false
  512. particlemiter6.Enabled = false
  513. particlemiter7.Enabled = false
  514. wait(11)
  515. particlemiter1.Enabled = true
  516. particlemiter2.Enabled = true
  517. particlemiter4.Enabled = true
  518. particlemiter5.Enabled = true
  519. particlemiter6.Enabled = true
  520. particlemiter7.Enabled = true
  521. swait(60)
  522. particlemiter1.Enabled = false
  523. particlemiter2.Enabled = false
  524. particlemiter4.Enabled = false
  525. particlemiter5.Enabled = false
  526. particlemiter6.Enabled = false
  527. particlemiter7.Enabled = false
  528. wait(4)
  529. particlemiter1.Enabled = true
  530. particlemiter2.Enabled = true
  531. particlemiter4.Enabled = true
  532. particlemiter5.Enabled = true
  533. particlemiter6.Enabled = true
  534. particlemiter7.Enabled = true
  535. swait(60)
  536. particlemiter1.Enabled = false
  537. particlemiter2.Enabled = false
  538. particlemiter4.Enabled = false
  539. particlemiter5.Enabled = false
  540. particlemiter6.Enabled = false
  541. particlemiter7.Enabled = false
  542. swait()
  543. end
  544. end)()
  545.  
  546. Head.BrickColor = BrickColor.new("Really black")
  547.  
  548.  
  549. mas = Instance.new("Model",Head)
  550. mas.Name = "Model2Script"
  551. o1 = Instance.new("Model")
  552. o2 = Instance.new("Part")
  553. o3 = Instance.new("Part")
  554. o4 = Instance.new("Part")
  555. o5 = Instance.new("Part")
  556. o6 = Instance.new("Part")
  557. o7 = Instance.new("Part")
  558. o8 = Instance.new("Part")
  559. o9 = Instance.new("Part")
  560. o10 = Instance.new("Part")
  561. o11 = Instance.new("Part")
  562. o12 = Instance.new("Part")
  563. o13 = Instance.new("Part")
  564. o14 = Instance.new("Part")
  565. o15 = Instance.new("Part")
  566. o16 = Instance.new("Part")
  567. o17 = Instance.new("Part")
  568. o18 = Instance.new("Part")
  569. o19 = Instance.new("Part")
  570. o20 = Instance.new("Part")
  571. o21 = Instance.new("Part")
  572. o22 = Instance.new("Part")
  573. o23 = Instance.new("Part")
  574. o24 = Instance.new("Part")
  575. o25 = Instance.new("Part")
  576. o26 = Instance.new("Part")
  577. o27 = Instance.new("Part")
  578. o28 = Instance.new("Part")
  579. o29 = Instance.new("Part")
  580. o30 = Instance.new("Part")
  581. o31 = Instance.new("Part")
  582. o32 = Instance.new("Part")
  583. o33 = Instance.new("Part")
  584. o34 = Instance.new("Part")
  585. o35 = Instance.new("Part")
  586. o36 = Instance.new("Part")
  587. o37 = Instance.new("Part")
  588. o1.Parent = mas
  589. o2.Name = "Head"
  590. o2.Parent = o1
  591. o2.Material = Enum.Material.SmoothPlastic
  592. o2.BrickColor = BrickColor.new("Really black")
  593. o2.Transparency = 1
  594. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  595. o2.FormFactor = Enum.FormFactor.Symmetric
  596. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  597. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  598. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  599. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  600. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  601. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  602. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  603. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  604. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  605. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  606. o3.Parent = o2
  607. o3.BrickColor = BrickColor.new("Fossil")
  608. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  609. o3.CanCollide = false
  610. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  611. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  612. o3.BottomSurface = Enum.SurfaceType.Smooth
  613. o3.TopSurface = Enum.SurfaceType.Smooth
  614. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  615. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  616. o4.Parent = o2
  617. o4.Material = Enum.Material.Neon
  618. o4.BrickColor = BrickColor.new("Eggplant")
  619. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  620. o4.CanCollide = false
  621. o4.Shape = Enum.PartType.Ball
  622. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  623. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  624. o4.BottomSurface = Enum.SurfaceType.Smooth
  625. o4.TopSurface = Enum.SurfaceType.Smooth
  626. o4.Color = Color3.new(0.482353, 0, 0.482353)
  627. o4.Color = Color3.new(0.482353, 0, 0.482353)
  628. o5.Parent = o2
  629. o5.BrickColor = BrickColor.new("Fossil")
  630. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  631. o5.CanCollide = false
  632. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  633. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  634. o5.BottomSurface = Enum.SurfaceType.Smooth
  635. o5.TopSurface = Enum.SurfaceType.Smooth
  636. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  637. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  638. o6.Parent = o2
  639. o6.BrickColor = BrickColor.new("Fossil")
  640. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  641. o6.CanCollide = false
  642. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  643. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  644. o6.BottomSurface = Enum.SurfaceType.Smooth
  645. o6.TopSurface = Enum.SurfaceType.Smooth
  646. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  647. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  648. o7.Parent = o2
  649. o7.BrickColor = BrickColor.new("Fossil")
  650. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  651. o7.CanCollide = false
  652. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  653. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  654. o7.BottomSurface = Enum.SurfaceType.Smooth
  655. o7.TopSurface = Enum.SurfaceType.Smooth
  656. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  657. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  658. o8.Parent = o2
  659. o8.BrickColor = BrickColor.new("Fossil")
  660. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  661. o8.CanCollide = false
  662. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  663. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  664. o8.BottomSurface = Enum.SurfaceType.Smooth
  665. o8.TopSurface = Enum.SurfaceType.Smooth
  666. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  667. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  668. o9.Parent = o2
  669. o9.BrickColor = BrickColor.new("Fossil")
  670. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  671. o9.CanCollide = false
  672. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  673. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  674. o9.BottomSurface = Enum.SurfaceType.Smooth
  675. o9.TopSurface = Enum.SurfaceType.Smooth
  676. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  677. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  678. o10.Parent = o2
  679. o10.BrickColor = BrickColor.new("Fossil")
  680. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  681. o10.CanCollide = false
  682. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  683. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  684. o10.BottomSurface = Enum.SurfaceType.Smooth
  685. o10.TopSurface = Enum.SurfaceType.Smooth
  686. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  687. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  688. o11.Parent = o2
  689. o11.Material = Enum.Material.Metal
  690. o11.BrickColor = BrickColor.new("Pearl")
  691. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  692. o11.CanCollide = false
  693. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  694. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  695. o11.BottomSurface = Enum.SurfaceType.Smooth
  696. o11.TopSurface = Enum.SurfaceType.Smooth
  697. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  698. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  699. o12.Parent = o2
  700. o12.Material = Enum.Material.Metal
  701. o12.BrickColor = BrickColor.new("Pearl")
  702. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  703. o12.CanCollide = false
  704. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  705. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  706. o12.BottomSurface = Enum.SurfaceType.Smooth
  707. o12.TopSurface = Enum.SurfaceType.Smooth
  708. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  709. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  710. o13.Parent = o2
  711. o13.BrickColor = BrickColor.new("Fossil")
  712. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  713. o13.CanCollide = false
  714. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  715. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  716. o13.BottomSurface = Enum.SurfaceType.Smooth
  717. o13.TopSurface = Enum.SurfaceType.Smooth
  718. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  719. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  720. o14.Parent = o2
  721. o14.Material = Enum.Material.SmoothPlastic
  722. o14.BrickColor = BrickColor.new("Really black")
  723. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  724. o14.CanCollide = false
  725. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  726. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  727. o14.BottomSurface = Enum.SurfaceType.Smooth
  728. o14.TopSurface = Enum.SurfaceType.Smooth
  729. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  730. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  731. o15.Parent = o2
  732. o15.Material = Enum.Material.Metal
  733. o15.BrickColor = BrickColor.new("Pearl")
  734. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  735. o15.CanCollide = false
  736. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  737. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  738. o15.BottomSurface = Enum.SurfaceType.Smooth
  739. o15.TopSurface = Enum.SurfaceType.Smooth
  740. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  741. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  742. o16.Parent = o2
  743. o16.BrickColor = BrickColor.new("Fossil")
  744. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  745. o16.CanCollide = false
  746. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  747. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  748. o16.BottomSurface = Enum.SurfaceType.Smooth
  749. o16.TopSurface = Enum.SurfaceType.Smooth
  750. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  751. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  752. o17.Parent = o2
  753. o17.Material = Enum.Material.Metal
  754. o17.BrickColor = BrickColor.new("Pearl")
  755. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  756. o17.CanCollide = false
  757. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  758. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  759. o17.BottomSurface = Enum.SurfaceType.Smooth
  760. o17.TopSurface = Enum.SurfaceType.Smooth
  761. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  762. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  763. o18.Parent = o2
  764. o18.Material = Enum.Material.Neon
  765. o18.BrickColor = BrickColor.new("Eggplant")
  766. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  767. o18.CanCollide = false
  768. o18.Shape = Enum.PartType.Cylinder
  769. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  770. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  771. o18.BottomSurface = Enum.SurfaceType.Smooth
  772. o18.TopSurface = Enum.SurfaceType.Smooth
  773. o18.Color = Color3.new(0.482353, 0, 0.482353)
  774. o18.Color = Color3.new(0.482353, 0, 0.482353)
  775. o19.Parent = o2
  776. o19.Material = Enum.Material.Metal
  777. o19.BrickColor = BrickColor.new("Pearl")
  778. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  779. o19.CanCollide = false
  780. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  781. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  782. o19.BottomSurface = Enum.SurfaceType.Smooth
  783. o19.TopSurface = Enum.SurfaceType.Smooth
  784. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  785. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  786. o20.Parent = o2
  787. o20.Material = Enum.Material.Metal
  788. o20.BrickColor = BrickColor.new("Pearl")
  789. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  790. o20.CanCollide = false
  791. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  792. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  793. o20.BottomSurface = Enum.SurfaceType.Smooth
  794. o20.TopSurface = Enum.SurfaceType.Smooth
  795. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  796. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  797. o21.Parent = o2
  798. o21.Material = Enum.Material.Metal
  799. o21.BrickColor = BrickColor.new("Pearl")
  800. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  801. o21.CanCollide = false
  802. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  803. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  804. o21.BottomSurface = Enum.SurfaceType.Smooth
  805. o21.TopSurface = Enum.SurfaceType.Smooth
  806. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  807. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  808. o22.Parent = o2
  809. o22.Material = Enum.Material.Metal
  810. o22.BrickColor = BrickColor.new("Pearl")
  811. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  812. o22.CanCollide = false
  813. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  814. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  815. o22.BottomSurface = Enum.SurfaceType.Smooth
  816. o22.TopSurface = Enum.SurfaceType.Smooth
  817. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  818. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  819. o23.Parent = o2
  820. o23.Material = Enum.Material.Metal
  821. o23.BrickColor = BrickColor.new("Pearl")
  822. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  823. o23.CanCollide = false
  824. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  825. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  826. o23.BottomSurface = Enum.SurfaceType.Smooth
  827. o23.TopSurface = Enum.SurfaceType.Smooth
  828. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  829. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  830. o24.Parent = o2
  831. o24.Material = Enum.Material.Metal
  832. o24.BrickColor = BrickColor.new("Pearl")
  833. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  834. o24.CanCollide = false
  835. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  836. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  837. o24.BottomSurface = Enum.SurfaceType.Smooth
  838. o24.TopSurface = Enum.SurfaceType.Smooth
  839. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  840. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  841. o25.Parent = o2
  842. o25.BrickColor = BrickColor.new("Fossil")
  843. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  844. o25.CanCollide = false
  845. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  846. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  847. o25.BottomSurface = Enum.SurfaceType.Smooth
  848. o25.TopSurface = Enum.SurfaceType.Smooth
  849. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  850. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  851. o26.Parent = o2
  852. o26.BrickColor = BrickColor.new("Fossil")
  853. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  854. o26.CanCollide = false
  855. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  856. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  857. o26.BottomSurface = Enum.SurfaceType.Smooth
  858. o26.TopSurface = Enum.SurfaceType.Smooth
  859. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  860. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  861. o27.Parent = o2
  862. o27.Material = Enum.Material.SmoothPlastic
  863. o27.BrickColor = BrickColor.new("Really black")
  864. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  865. o27.Shape = Enum.PartType.Cylinder
  866. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  867. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  868. o27.BottomSurface = Enum.SurfaceType.Smooth
  869. o27.TopSurface = Enum.SurfaceType.Smooth
  870. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  871. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  872. o28.Parent = o2
  873. o28.Material = Enum.Material.SmoothPlastic
  874. o28.BrickColor = BrickColor.new("Really black")
  875. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  876. o28.CanCollide = false
  877. o28.Shape = Enum.PartType.Cylinder
  878. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  879. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  880. o28.BottomSurface = Enum.SurfaceType.Smooth
  881. o28.TopSurface = Enum.SurfaceType.Smooth
  882. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  883. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  884. o29.Parent = o2
  885. o29.Material = Enum.Material.Neon
  886. o29.BrickColor = BrickColor.new("Eggplant")
  887. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  888. o29.CanCollide = false
  889. o29.Shape = Enum.PartType.Ball
  890. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  891. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  892. o29.BottomSurface = Enum.SurfaceType.Smooth
  893. o29.TopSurface = Enum.SurfaceType.Smooth
  894. o29.Color = Color3.new(0.482353, 0, 0.482353)
  895. o29.Color = Color3.new(0.482353, 0, 0.482353)
  896. o30.Parent = o2
  897. o30.Material = Enum.Material.Neon
  898. o30.BrickColor = BrickColor.new("Eggplant")
  899. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  900. o30.CanCollide = false
  901. o30.Shape = Enum.PartType.Ball
  902. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  903. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  904. o30.BottomSurface = Enum.SurfaceType.Smooth
  905. o30.TopSurface = Enum.SurfaceType.Smooth
  906. o30.Color = Color3.new(0.482353, 0, 0.482353)
  907. o30.Color = Color3.new(0.482353, 0, 0.482353)
  908. o31.Parent = o2
  909. o31.BrickColor = BrickColor.new("Fossil")
  910. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  911. o31.CanCollide = false
  912. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  913. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  914. o31.BottomSurface = Enum.SurfaceType.Smooth
  915. o31.TopSurface = Enum.SurfaceType.Smooth
  916. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  917. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  918. o32.Name = "r"
  919. o32.Parent = o2
  920. o32.Material = Enum.Material.SmoothPlastic
  921. o32.BrickColor = BrickColor.new("Really black")
  922. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  923. o32.CanCollide = false
  924. o32.Shape = Enum.PartType.Cylinder
  925. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  926. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  927. o32.BottomSurface = Enum.SurfaceType.Smooth
  928. o32.TopSurface = Enum.SurfaceType.Smooth
  929. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  930. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  931. o33.Parent = o2
  932. o33.BrickColor = BrickColor.new("Fossil")
  933. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  934. o33.CanCollide = false
  935. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  936. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  937. o33.BottomSurface = Enum.SurfaceType.Smooth
  938. o33.TopSurface = Enum.SurfaceType.Smooth
  939. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  940. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  941. o34.Parent = o2
  942. o34.Material = Enum.Material.Neon
  943. o34.BrickColor = BrickColor.new("Eggplant")
  944. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  945. o34.CanCollide = false
  946. o34.Shape = Enum.PartType.Ball
  947. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  948. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  949. o34.BottomSurface = Enum.SurfaceType.Smooth
  950. o34.TopSurface = Enum.SurfaceType.Smooth
  951. o34.Color = Color3.new(0.482353, 0, 0.482353)
  952. o34.Color = Color3.new(0.482353, 0, 0.482353)
  953. o35.Parent = o2
  954. o35.Material = Enum.Material.Metal
  955. o35.BrickColor = BrickColor.new("Pearl")
  956. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  957. o35.CanCollide = false
  958. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  959. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  960. o35.BottomSurface = Enum.SurfaceType.Smooth
  961. o35.TopSurface = Enum.SurfaceType.Smooth
  962. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  963. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  964. o36.Parent = o2
  965. o36.Material = Enum.Material.Metal
  966. o36.BrickColor = BrickColor.new("Pearl")
  967. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  968. o36.CanCollide = false
  969. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  970. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  971. o36.BottomSurface = Enum.SurfaceType.Smooth
  972. o36.TopSurface = Enum.SurfaceType.Smooth
  973. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  974. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  975. o37.Parent = o2
  976. o37.BrickColor = BrickColor.new("Fossil")
  977. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  978. o37.CanCollide = false
  979. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  980. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  981. o37.BottomSurface = Enum.SurfaceType.Smooth
  982. o37.TopSurface = Enum.SurfaceType.Smooth
  983. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  984. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  985. mas.Parent = workspace
  986. mas:MakeJoints()
  987.  
  988. mas2 = Instance.new("Model",RightArm)
  989. mas2.Name = "Model2Script2"
  990. ov = Instance.new("Model")
  991. o2 = Instance.new("WedgePart")
  992. o3 = Instance.new("WedgePart")
  993. o4 = Instance.new("WedgePart")
  994. o5 = Instance.new("Part")
  995. o6 = Instance.new("Part")
  996. o7 = Instance.new("Part")
  997. o8 = Instance.new("WedgePart")
  998. o9m = Instance.new("Part")
  999. ov.Parent = mas2
  1000. o2.Parent = ov
  1001. o2.Material = Enum.Material.Neon
  1002. o2.BrickColor = BrickColor.new("Alder")
  1003. o2.Transparency = 0.1
  1004. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  1005. o2.Anchored = true
  1006. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  1007. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  1008. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. o2.Color = Color3.new(0.705882, 0.501961, 1)
  1014. o2.Color = Color3.new(0.705882, 0.501961, 1)
  1015. o3.Parent = ov
  1016. o3.Material = Enum.Material.Neon
  1017. o3.BrickColor = BrickColor.new("Alder")
  1018. o3.Transparency = 0.1
  1019. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  1020. o3.Anchored = true
  1021. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1022. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  1023. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1029. o3.Color = Color3.new(0.705882, 0.501961, 1)
  1030. o4.Parent = ov
  1031. o4.Material = Enum.Material.Neon
  1032. o4.BrickColor = BrickColor.new("Alder")
  1033. o4.Transparency = 0.1
  1034. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1035. o4.Anchored = true
  1036. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1037. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1038. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1044. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1045. o5.Parent = ov
  1046. o5.Material = Enum.Material.Neon
  1047. o5.BrickColor = BrickColor.new("Alder")
  1048. o5.Transparency = 0.1
  1049. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1050. o5.Anchored = true
  1051. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1052. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1053. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1060. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1061. o6.Parent = ov
  1062. o6.Material = Enum.Material.Neon
  1063. o6.BrickColor = BrickColor.new("Alder")
  1064. o6.Transparency = 0.1
  1065. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1066. o6.Anchored = true
  1067. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1068. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1069. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1076. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1077. o7.Parent = ov
  1078. o7.Material = Enum.Material.Neon
  1079. o7.BrickColor = BrickColor.new("Alder")
  1080. o7.Transparency = 0.1
  1081. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1082. o7.Anchored = true
  1083. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1084. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1085. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1092. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1093. o8.Parent = ov
  1094. o8.Material = Enum.Material.Neon
  1095. o8.BrickColor = BrickColor.new("Alder")
  1096. o8.Transparency = 0.1
  1097. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1098. o8.Anchored = true
  1099. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1100. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1101. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1107. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1108. o9m.Parent = ov
  1109. o9m.Material = Enum.Material.Neon
  1110. o9m.BrickColor = BrickColor.new("Alder")
  1111. o9m.Transparency = 0.1
  1112. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1113. o9m.Anchored = true
  1114. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1115. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1116. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1117. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1123. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1124. mas2.Parent = workspace
  1125. mas2:MakeJoints()
  1126.  
  1127. nightfallknifelocater = Instance.new("Part",RightArm)
  1128. nightfallknifelocater.CanCollide = false
  1129. nightfallknifelocater.Transparency = 1
  1130. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1131. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1132. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1133.  
  1134.  
  1135. hair = Instance.new("Part",Character)
  1136. hair.Size = Vector3.new(2,2,2)
  1137. hair.CFrame = Head.CFrame
  1138. hair.CanCollide = false
  1139. hairweld = Instance.new("Weld",hair)
  1140. hairweld.Part0 = hair
  1141. hairweld.Part1 = Head
  1142. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  1143. mhair = Instance.new("SpecialMesh", hair)
  1144. mhair.MeshType = "FileMesh"
  1145. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  1146. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  1147.  
  1148. function weld()
  1149. local parts,last = {}
  1150. local function scan(o1)
  1151. for _,v in pairs(o1:GetChildren()) do
  1152. if (v:IsA("BasePart")) then
  1153. if (last) then
  1154. local w = Instance.new("Weld")
  1155. w.Name = ("%s_Weld"):format(v.Name)
  1156. w.Part0,w.Part1 = last,nightfallmasklocater
  1157. w.C0 = last.CFrame:inverse()
  1158. w.Parent = last
  1159. end
  1160. last = v
  1161. table.insert(parts,v)
  1162. end
  1163. scan(v)
  1164. end
  1165. end
  1166. scan(o1)
  1167. for _,v in pairs(parts) do
  1168. v.CanCollide = false
  1169. v.Anchored = false
  1170. v.Parent = Head
  1171. end
  1172. end
  1173.  
  1174. weld()
  1175.  
  1176. function weld2()
  1177. local parts,last = {}
  1178. local function scan(ov)
  1179. for _,v in pairs(ov:GetChildren()) do
  1180. if (v:IsA("BasePart")) then
  1181. if (last) then
  1182. local w = Instance.new("Weld")
  1183. w.Name = ("%s_Weld"):format(v.Name)
  1184. w.Part0,w.Part1 = last,nightfallknifelocater
  1185. w.C0 = last.CFrame:inverse()
  1186. w.Parent = last
  1187. end
  1188. last = v
  1189. table.insert(parts,v)
  1190. end
  1191. scan(v)
  1192. end
  1193. end
  1194. scan(ov)
  1195. for _,v in pairs(parts) do
  1196. v.CanCollide = false
  1197. v.Anchored = false
  1198. v.Parent = RightArm
  1199. end
  1200. end
  1201.  
  1202. weld2()
  1203.  
  1204. for i,v in pairs(Character:GetChildren()) do
  1205. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  1206. v:Remove()
  1207. end
  1208. end
  1209.  
  1210. shirt = Instance.new("Shirt", Character)
  1211. shirt.Name = "Shirt"
  1212. pants = Instance.new("Pants", Character)
  1213. pants.Name = "Pants"
  1214. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"----lol
  1215. Character.Pants.PantsTemplate = "rbxassetid://676428351"
  1216.  
  1217.  
  1218. coroutine.wrap(function()
  1219. while wait() do
  1220. if secondform then
  1221. Head.face.Texture = "rbxassetid://1127768638"
  1222. else
  1223. Head.face.Texture = "rbxassetid://629947734"
  1224. end
  1225. hum.WalkSpeed = ws
  1226. hum.JumpPower = jp
  1227. LeftArm.BrickColor = BrickColor.new("Really black")
  1228. RightArm.BrickColor = BrickColor.new("Really black")
  1229. Head.BrickColor = BrickColor.new("Really black")
  1230. Torso.BrickColor = BrickColor.new("Really black")
  1231. LeftLeg.BrickColor = BrickColor.new("Really black")
  1232. RightLeg.BrickColor = BrickColor.new("Really black")
  1233. end
  1234. end)()
  1235. godmode = coroutine.wrap(function()
  1236. for i,v in pairs(Character:GetChildren()) do
  1237. if v:IsA("BasePart") and v ~= Root then
  1238. v.Anchored = false
  1239. end
  1240. end
  1241. hum.MaxHealth = math.huge
  1242. wait(.00001)
  1243. hum.Health = math.huge
  1244. end)
  1245. godmode()
  1246. ff = Instance.new("ForceField", Character)
  1247. ff.Visible = false
  1248.  
  1249. coroutine.wrap(function()
  1250. for i,v in pairs(Character:GetChildren()) do
  1251. if v.Name == "Animate" then v:Remove()
  1252. end
  1253. end
  1254. end)()
  1255.  
  1256. function damagealll(Radius,Position)
  1257. local Returning = {}
  1258. for _,v in pairs(workspace:GetChildren()) do
  1259. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1260. if v:FindFirstChild("Torso") then
  1261. local Mag = (v.Torso.Position - Position).magnitude
  1262. if Mag < Radius then
  1263. table.insert(Returning,v)
  1264. end
  1265. elseif v:FindFirstChild("UpperTorso") then
  1266. local Mag = (v.UpperTorso.Position - Position).magnitude
  1267. if Mag < Radius then
  1268. table.insert(Returning,v)
  1269. end
  1270. end
  1271. end
  1272. end
  1273. return Returning
  1274. end
  1275.  
  1276. ArtificialHB = Instance.new("BindableEvent", script)
  1277. ArtificialHB.Name = "Heartbeat"
  1278. script:WaitForChild("Heartbeat")
  1279.  
  1280. frame = 1 / 60
  1281. tf = 0
  1282. allowframeloss = false
  1283. tossremainder = false
  1284.  
  1285.  
  1286. lastframe = tick()
  1287. script.Heartbeat:Fire()
  1288.  
  1289.  
  1290. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1291. tf = tf + s
  1292. if tf >= frame then
  1293. if allowframeloss then
  1294. script.Heartbeat:Fire()
  1295. lastframe = tick()
  1296. else
  1297. for i = 1, math.floor(tf / frame) do
  1298. script.Heartbeat:Fire()
  1299. end
  1300. lastframe = tick()
  1301. end
  1302. if tossremainder then
  1303. tf = 0
  1304. else
  1305. tf = tf - frame * math.floor(tf / frame)
  1306. end
  1307. end
  1308. end)
  1309.  
  1310. function swait(num)
  1311. if num == 0 or num == nil then
  1312. game:service("RunService").Stepped:wait(0)
  1313. else
  1314. for i = 0, num do
  1315. game:service("RunService").Stepped:wait(0)
  1316. end
  1317. end
  1318. end
  1319.  
  1320. for _,n in pairs(Character:GetChildren()) do
  1321. if n:IsA("Accessory") then n:Remove() end
  1322. end
  1323. for _,x in pairs(Character:GetChildren()) do
  1324. if x:IsA("Decal") then x:Remove() end
  1325. end
  1326.  
  1327. function ray(pos, dir, rang, ignoredesc)
  1328. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1329. end
  1330.  
  1331. function ray2(startpos, endpos, distance, ignore)
  1332. local dir = CFrame.new(startpos,endpos).lookVector
  1333. return ray(startpos, dir, distance, ignore)
  1334. end
  1335.  
  1336. coroutine.wrap(function()
  1337. while true do
  1338. for i,v in pairs(Torso:GetChildren()) do
  1339. if v.Name == "explodball" then
  1340. v.Size = v.Size + Vector3.new(2,2,2)
  1341. v.Transparency = v.Transparency + .08
  1342. end
  1343. end
  1344. for i,v in pairs(Torso:GetDescendants()) do
  1345. if v.Name == "explodmesh" then
  1346. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1347. v.Parent.Transparency = v.Parent.Transparency + .06
  1348. end
  1349. end
  1350. for i,v in pairs(Torso:GetDescendants()) do
  1351. if v.Name == "explodmesh2" then
  1352. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1353. v.Parent.Transparency = v.Parent.Transparency + .06
  1354. end
  1355. end
  1356. swait()
  1357. end
  1358. end)()
  1359.  
  1360. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1361. so = Instance.new("Sound")
  1362. so.Parent = PARENT
  1363. so.SoundId = "rbxassetid://"..ID
  1364. so.Volume = VOL
  1365. so.Looped = LOOP
  1366. so:Play()
  1367. removeuseless:AddItem(so,REMOVE)
  1368. end
  1369.  
  1370. mouse.Button1Down:connect(function()
  1371. if debounce then return end
  1372. debounce = true
  1373. if combo1 then
  1374. combo1 = false
  1375. combo2 = true
  1376. combo3 = false
  1377. attacking = true
  1378. ws = 12
  1379. g1 = Instance.new("BodyGyro", Root)
  1380. g1.D = 175
  1381. g1.P = 20000
  1382. g1.MaxTorque = Vector3.new(0,9000,0)
  1383. for i = 1, 12 do
  1384. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1385. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1386. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1387. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1388. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1389. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1390. swait()
  1391. end
  1392. tr1.Enabled = true
  1393. slash = slasher[math.random(1,#slasher)]
  1394. slashs.SoundId = "rbxassetid://"..slash
  1395. slashs:Play()
  1396. hitbox = Instance.new("Part",Torso)
  1397. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1398. hitbox.Anchored = true
  1399. hitbox.Transparency = 1
  1400. hitbox.Size = Vector3.new(1,1,1)
  1401. hitbox.CanCollide = false
  1402. Hit = damagealll(3,hitbox.Position)
  1403. for _,v in pairs(Hit) do
  1404. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1405. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1406. slash2 = slasher2[math.random(1,#slasher2)]
  1407. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1408. damagesound.SoundId = "rbxassetid://"..slash2
  1409. damagesound.Volume = 8
  1410. damagesound:Play()
  1411. removeuseless:AddItem(damagesound,4)
  1412. slachtoffer:TakeDamage(math.random(29,52))
  1413. end
  1414. end
  1415. ws = 6
  1416. for i = 1, 12 do
  1417. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1418. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1419. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1420. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1421. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1422. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1423. swait()
  1424. end
  1425. removeuseless:AddItem(g1,.001)
  1426. hitbox:Remove()
  1427. tr1.Enabled = false
  1428. attacking = false
  1429. debounce = false
  1430. ws = 19
  1431. elseif combo2 then
  1432. combo1 = false
  1433. combo2 = false
  1434. combo3 = true
  1435. attacking = true
  1436. ws = 12
  1437. g1 = Instance.new("BodyGyro", Root)
  1438. g1.D = 175
  1439. g1.P = 20000
  1440. g1.MaxTorque = Vector3.new(0,9000,0)
  1441. for i = 1, 12 do
  1442. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1443. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1444. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1445. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1446. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1447. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1448. swait()
  1449. end
  1450. tr1.Enabled = true
  1451. slash = slasher[math.random(1,#slasher)]
  1452. slashs.SoundId = "rbxassetid://"..slash
  1453. slashs:Play()
  1454. hitbox = Instance.new("Part",Torso)
  1455. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1456. hitbox.Anchored = true
  1457. hitbox.Transparency = 1
  1458. hitbox.Size = Vector3.new(1,1,1)
  1459. hitbox.CanCollide = false
  1460. Hit = damagealll(3,hitbox.Position)
  1461. for _,v in pairs(Hit) do
  1462. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1463. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1464. slachtoffer:TakeDamage(math.random(34,42))
  1465. slash2 = slasher2[math.random(1,#slasher2)]
  1466. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1467. damagesound.SoundId = "rbxassetid://"..slash2
  1468. damagesound.Volume = 8
  1469. damagesound:Play()
  1470. removeuseless:AddItem(damagesound,4)
  1471. end
  1472. end
  1473. for i = 1, 12 do
  1474. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1475. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1476. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1477. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1478. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1479. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1480. swait()
  1481. end
  1482. removeuseless:AddItem(g1,.001)
  1483. tr1.Enabled = false
  1484. debounce = false
  1485. hitbox:Remove()
  1486. attacking = false
  1487. ws = 19
  1488. elseif combo3 then
  1489. combo1 = true
  1490. combo2 = false
  1491. combo3 = false
  1492. attacking = true
  1493. spinny = 0
  1494. ws = 16
  1495. local spinnysound = Instance.new("Sound",Torso)
  1496. spinnysound.SoundId = "rbxassetid://1290491542"
  1497. spinnysound.Volume = 8
  1498. spinnysound.Pitch = .8
  1499. spinnysound:Play()
  1500. tr1.Enabled = true
  1501. hitbox = Instance.new("Part",Torso)
  1502. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1503. hitbox.Anchored = true
  1504. hitbox.Transparency = 1
  1505. hitbox.Size = Vector3.new(1,1,1)
  1506. hitbox.CanCollide = false
  1507. if spin1 then
  1508. spin1 = false
  1509. spin2 = true
  1510. else
  1511. spin1 = true
  1512. spin2 = false
  1513. end
  1514. for i = 1, 45 do
  1515. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1516. local Hit = damagealll(3,hitbox.Position)
  1517. for _,v in pairs(Hit) do
  1518. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1519. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1520. slachtoffer:TakeDamage(math.random(1,3))
  1521. end
  1522. end
  1523. if spin1 then
  1524. spinny = spinny - 45
  1525. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1526. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1527. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1528. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1529. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1530. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1531. elseif spin2 then
  1532. spinny = spinny - 45
  1533. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1534. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1535. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1536. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1537. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1538. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1539. end
  1540. swait()
  1541. end
  1542. tr1.Enabled = false
  1543. spinnysound:Remove()
  1544. attacking = false
  1545. debounce = false
  1546. spinny = 0
  1547. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1548. ws = 19
  1549. end
  1550. end)
  1551.  
  1552.  
  1553. mouse.KeyDown:connect(function(Press)
  1554. Press=Press:lower()
  1555. if Press=='f' then
  1556. if levitate then
  1557. if tauntdebounce then return end
  1558. tauntdebounce = true
  1559. laughing = true
  1560. coroutine.wrap(function()
  1561. while laughing do
  1562. local b1 = Instance.new("BillboardGui",Head)
  1563. b1.Size = UDim2.new(0,4,0,1.6)
  1564. b1.StudsOffset = Vector3.new(0,0,0)
  1565. b1.Name = "laff"
  1566. b1.AlwaysOnTop = true
  1567. b1.Adornee = Head
  1568. removeuseless:AddItem(b1,3)
  1569. local b2 = Instance.new("TextLabel",b1)
  1570. b2.BackgroundTransparency = 1
  1571. b2.Text = "HaHaHaHaHaHa..."
  1572. b2.Font = "Garamond"
  1573. b2.TextSize = 0
  1574. b2.Name = "lafftext"
  1575. b2.TextStrokeTransparency = 0
  1576. b2.TextColor3 = BrickColor.new("Really red").Color
  1577. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1578. b2.Size = UDim2.new(1,0,.5,0)
  1579. table.insert(laughingtable,b2)
  1580. removeuseless:AddItem(b1,2)
  1581. coroutine.wrap(function()
  1582. if zxc then return end
  1583. zxc = true
  1584. while true do
  1585. swait()
  1586. for i,v in pairs(Head:GetChildren()) do
  1587. if v.Name == "laff" then
  1588. v.StudsOffset = v.StudsOffset + Vector3.new(math.random(-2,2),.3,math.random(-2,2))
  1589. end
  1590. end
  1591. for i,v in pairs(laughingtable) do
  1592. v.TextTransparency = v.TextTransparency + .025
  1593. v.TextStrokeTransparency = v.TextStrokeTransparency + 0.25
  1594. v.TextSize = v.TextSize + 2
  1595. v.Rotation = v.Rotation + .1
  1596. end
  1597. end
  1598. end)()
  1599. swait(10)
  1600. end
  1601. end)()
  1602. laugh = laughs[math.random(1,#laughs)]
  1603. laughy = Instance.new("Sound",Head)
  1604. laughy.SoundId = "rbxassetid://"..laugh
  1605. laughy.Volume = 10
  1606. laughy:Play()
  1607. wait(1)
  1608. wait(laughy.TimeLength)
  1609. laughing = false
  1610. laughy:Remove()
  1611. tauntdebounce = false
  1612. else
  1613. if mouse.Target ~= nil then
  1614. if debounce then return end
  1615. attacking = true
  1616. tps = Instance.new("Sound", Torso)
  1617. tps.Volume = 5
  1618. tps.SoundId = "rbxassetid://1894958339"
  1619. tps:Play()
  1620. removeuseless:AddItem(tps,2)
  1621. g1 = Instance.new("BodyGyro", Root)
  1622. g1.D = 175
  1623. g1.P = 20000
  1624. g1.MaxTorque = Vector3.new(0,9000,0)
  1625. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  1626. removeuseless:AddItem(g1,.05)
  1627. Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  1628. wait(.1)
  1629. attacking = false
  1630. debounce = false
  1631. end
  1632. end
  1633. end
  1634. end)
  1635.  
  1636. mouse.KeyDown:connect(function(Press)
  1637. Press=Press:lower()
  1638. if Press=='q' then
  1639. if mouse.Target ~= nil then
  1640. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1641. if debounce then return end
  1642. debounce = true
  1643. attacking = true
  1644. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1645. SOUND(Torso,862693565,10,false,5)
  1646. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"
  1647. arm1.OverlayTextureId = 0
  1648. arm2.OverlayTextureId = 653553298
  1649. RightArm.BrickColor = BrickColor.new("Really black")
  1650. for i = 1, 400 do
  1651. if targetfound then break end
  1652. local Hit = damagealll(5,Torso.Position)
  1653. for _,v in pairs(Hit) do
  1654. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1655. targetfound = true
  1656. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1657. end
  1658. end
  1659. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1660. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1661. else
  1662. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1663. end
  1664. footsteps.Volume = 2
  1665. footsteps.Pitch = 2.2
  1666. ws = 30
  1667. change = 2
  1668. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1669. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1670. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1671. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1672. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1673. swait()
  1674. end
  1675. if targetfound then
  1676. ws = 0
  1677. enemy.WalkSpeed = 0
  1678. SOUND(rightlocation,862701802,9,false,5)
  1679. footsteps.Volume = 0
  1680. footsteps.Pitch = 1.6
  1681. for i = 1, 12 do
  1682. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1683. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1684. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1685. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1686. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1687. swait()
  1688. end
  1689. locationpartz = Instance.new("Part",Torso)
  1690. locationpartz.Size = Vector3.new(1,1,1)
  1691. locationpartz.Anchored = false
  1692. locationpartz.Transparency = 1
  1693. locationpartz.CanCollide = false
  1694. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1695. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1696. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1697. else
  1698. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1699. end
  1700. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1701. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1702. else
  1703. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1704. end
  1705. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1706. locationpartz.Anchored = true
  1707. SOUND(RightArm,877870515,7,false,6)
  1708. for i = 1, 250 do
  1709. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1710. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1711. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1712. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1713. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1714. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1715. swait()
  1716. end
  1717. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1718. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1719. else
  1720. ded = Instance.new("Sound",enemy.Parent.Torso)
  1721. end
  1722. ded.SoundId = "rbxassetid://429400881"
  1723. ded.Volume = 9
  1724. ded.Pitch = .9
  1725. ded:Play()
  1726. coroutine.wrap(function()
  1727. local energyplosion = Instance.new("Part",Torso)
  1728. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1729. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1730. else
  1731. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1732. end
  1733. energyplosion.Size = Vector3.new(.1,.1,.1)
  1734. energyplosion.BrickColor = BrickColor.new("Alder")
  1735. energyplosion.Anchored = true
  1736. energyplosion.CanCollide = false
  1737. energyplosion.Transparency = 0
  1738. energyplosion.Shape = "Ball"
  1739. energyplosion.Material = "Neon"
  1740. for i = 1, 20 do
  1741. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1742. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1743. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1744. energyplosion.Transparency = energyplosion.Transparency + .05
  1745. swait()
  1746. end
  1747. hum.CameraOffset = Vector3.new(0,0,0)
  1748. enemy.CameraOffset = Vector3.new(0,0,0)
  1749. energyplosion:Remove()
  1750. end)()
  1751. locationpartz:Remove()
  1752. targetfound = false
  1753. arm1.MeshId = 303665934
  1754. arm1.OverlayTextureId = 1539341292
  1755. arm2.MeshId = 98332573
  1756. arm2.OverlayTextureId = 6347925
  1757. footsteps.Volume = 0
  1758. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"
  1759. enemy.Parent:BreakJoints()
  1760. coroutine.wrap(function()
  1761. tauntsoundz = Instance.new("Sound", Head)
  1762. tauntsoundz.Volume = 10
  1763. tauntsoundz.SoundId = "rbxassetid://246480487"
  1764. tauntsoundz.Looped = false
  1765. tauntsoundz:Play()
  1766. wait(3)
  1767. wait(tauntsoundz.TimeLength)
  1768. tauntsoundz:Remove()
  1769. end)()
  1770. change = .5
  1771. for i = 1, 90 do
  1772. swait()
  1773. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1774. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1775. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1776. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1777. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1778. end
  1779. attacking = false
  1780. debounce = false
  1781. else
  1782. footsteps.Pitch = 1.6
  1783. targetfound = false
  1784. arm1.MeshId = 303665934
  1785. arm1.OverlayTextureId = 1539341292
  1786. arm2.MeshId = 98332573
  1787. arm2.OverlayTextureId = 6347925
  1788. footsteps.Volume = 0
  1789. Character.Shirt.ShirtTemplate = "rbxassetid://676428254"
  1790. debounce = false
  1791. attacking = false
  1792. end
  1793. end
  1794. end
  1795. elseif Press=='y' then
  1796. if debounce then return end
  1797. debounce = true
  1798. attacking = true
  1799. ws = 12
  1800. g1 = Instance.new("BodyGyro", Root)
  1801. g1.D = 175
  1802. g1.P = 20000
  1803. g1.MaxTorque = Vector3.new(0,9000,0)
  1804. local chargo = Instance.new("Sound",rightlocation)
  1805. chargo.SoundId = "rbxassetid://306181935"
  1806. chargo.Volume = 7
  1807. chargo.Looped = false
  1808. chargo.Pitch = 1.1
  1809. chargo:Play()
  1810. removeuseless:AddItem(chargo,5)
  1811. for i = 1, 120 do
  1812. coroutine.wrap(function()
  1813. local sk = Instance.new("Part",Torso)
  1814. sk.CanCollide = false
  1815. sk.Anchored = true
  1816. sk.BrickColor = BrickColor.new("Alder")
  1817. sk.Name = "sk"
  1818. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1819. local skmesh = Instance.new("SpecialMesh",sk)
  1820. skmesh.MeshId = "rbxassetid://662586858"
  1821. skmesh.Name = "wave"
  1822. skmesh.Scale = Vector3.new(.01,.001,.01)
  1823. for i = 1, 20 do
  1824. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1825. sk.Transparency = sk.Transparency + .05
  1826. swait()
  1827. end
  1828. sk:Remove()
  1829. end)()
  1830. coroutine.wrap(function()
  1831. local wshockwave = Instance.new("Part", Torso)
  1832. wshockwave.Size = Vector3.new(1,1,1)
  1833. wshockwave.CanCollide = false
  1834. wshockwave.Anchored = true
  1835. wshockwave.Transparency = .45
  1836. wshockwave.BrickColor = BrickColor.new("Alder")
  1837. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1838. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1839. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1840. wshockwavemesh.Name = "wswm"
  1841. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1842. removeuseless:AddItem(wshockwave,2)
  1843. for i = 1, 20 do
  1844. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1845. wshockwave.Transparency = wshockwave.Transparency + .05
  1846. swait()
  1847. end
  1848. wshockwave:Remove()
  1849. end)()
  1850. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1851. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1852. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1853. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1854. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1855. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1856. swait()
  1857. end
  1858. coroutine.wrap(function()
  1859. local bullet = Instance.new("Part",Torso)
  1860. bullet.CanCollide = false
  1861. bullet.Anchored = false
  1862. bullet.Size = Vector3.new(2,2,2)
  1863. bullet.Transparency = .5
  1864. bullet.Shape = "Ball"
  1865. bullet.Material = "Neon"
  1866. bullet.BrickColor = BrickColor.new("Alder")
  1867. bullet.CFrame = rightlocation.CFrame
  1868. energloop = Instance.new("Sound",bullet)
  1869. energloop.Volume = 6
  1870. energloop.SoundId = "rbxassetid://2607597779"
  1871. energloop.Looped = true
  1872. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  1873. local bov = Instance.new("BodyVelocity",bullet)
  1874. bov.maxForce = Vector3.new(99999,99999,99999)
  1875. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1876. bov.velocity = bullet.CFrame.lookVector*180
  1877. for i = 1, 225 do
  1878. local Hit = damagealll(15,bullet.Position)
  1879. for _,v in pairs(Hit) do
  1880. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1881. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1882. slachtoffer:TakeDamage(math.random(3,10))
  1883. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1884. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1885. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1886. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1887. removeuseless:AddItem(vel,.1)
  1888. end
  1889. end
  1890. local sk = Instance.new("Part",Torso)
  1891. sk.CanCollide = false
  1892. sk.Anchored = true
  1893. sk.BrickColor = BrickColor.new("Alder")
  1894. sk.Name = "sk"
  1895. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1896. local skmesh = Instance.new("SpecialMesh",sk)
  1897. skmesh.MeshId = "rbxassetid://662586858"
  1898. skmesh.Name = "wave"
  1899. skmesh.Scale = Vector3.new(.01,.001,.01)
  1900. coroutine.wrap(function()
  1901. for i = 1, 20 do
  1902. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1903. sk.Transparency = sk.Transparency + .05
  1904. swait()
  1905. end
  1906. sk:Remove()
  1907. end)()
  1908. local wshockwave = Instance.new("Part", Torso)
  1909. wshockwave.Size = Vector3.new(1,1,1)
  1910. wshockwave.CanCollide = false
  1911. wshockwave.Anchored = true
  1912. wshockwave.Transparency = .45
  1913. wshockwave.BrickColor = BrickColor.new("Alder")
  1914. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1915. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1916. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1917. wshockwavemesh.Name = "wswm"
  1918. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1919. removeuseless:AddItem(wshockwave,2)
  1920. coroutine.wrap(function()
  1921. for i = 1, 20 do
  1922. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1923. wshockwave.Transparency = wshockwave.Transparency + .05
  1924. swait()
  1925. end
  1926. wshockwave:Remove()
  1927. end)()
  1928. swait()
  1929. end
  1930. bullet:Remove()
  1931. end)()
  1932. energloop:Play()
  1933. local bems = Instance.new("Sound",rightlocation)
  1934. bems.SoundId = "rbxassetid://1351572613"
  1935. bems.Volume = 8
  1936. bems:Play()
  1937. removeuseless:AddItem(bems,5)
  1938. for i = 1, 12 do
  1939. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1940. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1941. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1942. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1943. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1944. swait()
  1945. end
  1946. removeuseless:AddItem(g1,.001)
  1947. debounce = false
  1948. attacking = false
  1949. elseif Press=='u' then
  1950. if mouse.Target ~= nil then
  1951. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1952. if debounce then return end
  1953. debounce = true
  1954. attacking = true
  1955. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1956. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1957. ws = 12
  1958. g1 = Instance.new("BodyGyro", Root)
  1959. g1.D = 175
  1960. g1.P = 20000
  1961. g1.MaxTorque = Vector3.new(0,9000,0)
  1962. local chargo = Instance.new("Sound",rightlocation)
  1963. chargo.SoundId = "rbxassetid://306181935"
  1964. chargo.Volume = 7
  1965. chargo.Looped = false
  1966. chargo.Pitch = 1.1
  1967. chargo:Play()
  1968. removeuseless:AddItem(chargo,5)
  1969. for i = 1, 120 do
  1970. coroutine.wrap(function()
  1971. local sk = Instance.new("Part",Torso)
  1972. sk.CanCollide = false
  1973. sk.Anchored = true
  1974. sk.BrickColor = BrickColor.new("Alder")
  1975. sk.Name = "sk"
  1976. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1977. local skmesh = Instance.new("SpecialMesh",sk)
  1978. skmesh.MeshId = "rbxassetid://662586858"
  1979. skmesh.Name = "wave"
  1980. skmesh.Scale = Vector3.new(.01,.001,.01)
  1981. for i = 1, 20 do
  1982. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1983. sk.Transparency = sk.Transparency + .05
  1984. swait()
  1985. end
  1986. sk:Remove()
  1987. end)()
  1988. coroutine.wrap(function()
  1989. local wshockwave = Instance.new("Part", Torso)
  1990. wshockwave.Size = Vector3.new(1,1,1)
  1991. wshockwave.CanCollide = false
  1992. wshockwave.Anchored = true
  1993. wshockwave.Transparency = .45
  1994. wshockwave.BrickColor = BrickColor.new("Alder")
  1995. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1996. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1997. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1998. wshockwavemesh.Name = "wswm"
  1999. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2000. removeuseless:AddItem(wshockwave,2)
  2001. for i = 1, 20 do
  2002. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  2003. wshockwave.Transparency = wshockwave.Transparency + .05
  2004. swait()
  2005. end
  2006. wshockwave:Remove()
  2007. end)()
  2008. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2010. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  2011. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  2012. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2013. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2014. swait()
  2015. end
  2016. coroutine.wrap(function()
  2017. local bullet = Instance.new("Part",Torso)
  2018. bullet.CanCollide = false
  2019. bullet.Anchored = false
  2020. bullet.Size = Vector3.new(2,2,2)
  2021. bullet.Transparency = .5
  2022. bullet.Shape = "Ball"
  2023. bullet.Material = "Neon"
  2024. bullet.BrickColor = BrickColor.new("Alder")
  2025. bullet.CFrame = rightlocation.CFrame
  2026. energloop = Instance.new("Sound",bullet)
  2027. energloop.Volume = 6
  2028. energloop.SoundId = "rbxassetid://2607597779"
  2029. energloop.Looped = true
  2030. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  2031. maxsped = 45
  2032. local bov = Instance.new("RocketPropulsion",bullet)
  2033. bov.MaxThrust = 4000
  2034. bov.MaxSpeed = maxsped
  2035. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  2036. bov.Target = ETorso
  2037. bov.TargetRadius = math.huge
  2038. bov:fire()
  2039. for i = 1, 1001 do
  2040. maxsped = maxsped + 1
  2041. bov.MaxSpeed = maxsped
  2042. local Hit = damagealll(15,bullet.Position)
  2043. for _,v in pairs(Hit) do
  2044. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  2045. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2046. slachtoffer:TakeDamage(1)
  2047. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2048. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2049. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2050. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  2051. removeuseless:AddItem(vel,.1)
  2052. end
  2053. end
  2054. local sk = Instance.new("Part",Torso)
  2055. sk.CanCollide = false
  2056. sk.Anchored = true
  2057. sk.BrickColor = BrickColor.new("Alder")
  2058. sk.Name = "sk"
  2059. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2060. local skmesh = Instance.new("SpecialMesh",sk)
  2061. skmesh.MeshId = "rbxassetid://662586858"
  2062. skmesh.Name = "wave"
  2063. skmesh.Scale = Vector3.new(.01,.001,.01)
  2064. coroutine.wrap(function()
  2065. for i = 1, 20 do
  2066. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  2067. sk.Transparency = sk.Transparency + .05
  2068. swait()
  2069. end
  2070. sk:Remove()
  2071. end)()
  2072. local wshockwave = Instance.new("Part", Torso)
  2073. wshockwave.Size = Vector3.new(1,1,1)
  2074. wshockwave.CanCollide = false
  2075. wshockwave.Anchored = true
  2076. wshockwave.Transparency = .45
  2077. wshockwave.BrickColor = BrickColor.new("Alder")
  2078. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2079. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2080. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2081. wshockwavemesh.Name = "wswm"
  2082. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2083. removeuseless:AddItem(wshockwave,2)
  2084. coroutine.wrap(function()
  2085. for i = 1, 20 do
  2086. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2087. wshockwave.Transparency = wshockwave.Transparency + .05
  2088. swait()
  2089. end
  2090. wshockwave:Remove()
  2091. end)()
  2092. swait()
  2093. end
  2094. bullet:Remove()
  2095. end)()
  2096. energloop:Play()
  2097. local bems = Instance.new("Sound",rightlocation)
  2098. bems.SoundId = "rbxassetid://1351572613"
  2099. bems.Volume = 8
  2100. bems:Play()
  2101. removeuseless:AddItem(bems,5)
  2102. for i = 1, 12 do
  2103. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2104. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2105. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2106. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2107. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2108. swait()
  2109. end
  2110. removeuseless:AddItem(g1,.001)
  2111. debounce = false
  2112. attacking = false
  2113. end
  2114. end
  2115. elseif Press=='t' then
  2116. if oofing then return end
  2117. if dedlaff then return end
  2118. if tauntdebounce == true then return end
  2119. if debounce then return end
  2120. debounce = true
  2121. attacking = true
  2122. ws = 4
  2123. coroutine.wrap(function()
  2124. for i = 1, 60 do
  2125. swait()
  2126. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2127. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2128. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2129. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2130. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2131. end
  2132. debounce = false
  2133. attacking = false
  2134. ws = 19
  2135. end)()
  2136. tauntdebounce = true
  2137. tauntsound = Instance.new("Sound", Head)
  2138. tauntsound.Volume = 10
  2139. tauntsound.SoundId = "rbxassetid://246480487"
  2140. tauntsound.Looped = false
  2141. tauntsound:Play()
  2142. wait(3)
  2143. wait(tauntsound.TimeLength)
  2144. tauntsound:Remove()
  2145. wait(1)
  2146. tauntdebounce = false
  2147. end
  2148. end)
  2149.  
  2150. mouse.KeyDown:connect(function(Press)
  2151. Press=Press:lower()
  2152. if Press=='r' then
  2153. if mouse.Target ~= nil then
  2154. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2155. if debounce then return end
  2156. debounce = true
  2157. attacking = true
  2158. ws = 8
  2159. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2160. for i = 1, 20 do
  2161. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  2162. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  2163. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2164. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2165. swait()
  2166. end
  2167. for i = 1, 20 do
  2168. if grabbed then break end
  2169. local Hit = damagealll(5,rightlocation.Position)
  2170. for _,v in pairs(Hit) do
  2171. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2172. grabbed = true
  2173. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2174. end
  2175. end
  2176. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2177. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2178. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2179. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2180. swait()
  2181. end
  2182. if grabbed then
  2183. change = .5
  2184. ws = 0
  2185. jp = 0
  2186. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2187. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2188. for i = 1, 35 do
  2189. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2190. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2191. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2192. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2193. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2194. swait()
  2195. end
  2196. rawr = Instance.new("Sound",Head)
  2197. rawr.SoundId = "rbxassetid://246480487"
  2198. rawr.Volume = 8
  2199. rawr.Pitch = 1.05
  2200. rawr:Play()
  2201. wait(.35)
  2202. for i = 1, 60 do
  2203. if enemy.Health > 1 then
  2204. enemy:TakeDamage(1)
  2205. end
  2206. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2207. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2208. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2209. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2210. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2211. swait()
  2212. end
  2213. hum.CameraOffset = Vector3.new(0,0,0)
  2214. g1 = Instance.new("BodyGyro", Root)
  2215. g1.D = 175
  2216. g1.P = 20000
  2217. g1.MaxTorque = Vector3.new(0,9000,0)
  2218. for i = 1, 25 do
  2219. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2220. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2221. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2222. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2223. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2224. swait()
  2225. end
  2226. g1:Remove()
  2227. enemyweld:Remove()
  2228. throwo = Instance.new("Sound",enemy.Parent.Head)
  2229. throwo.SoundId = "rbxassetid://2314640406"
  2230. throwo.Volume = 10
  2231. throwo.Pitch = .95
  2232. throwo:Play()
  2233. enemy:TakeDamage(math.random(4,10))
  2234. removeuseless:AddItem(throwo,4)
  2235. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2236. bov.maxForce = Vector3.new(99999,99999,99999)
  2237. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2238. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2239. removeuseless:AddItem(bov,.25)
  2240. for i = 1, 25 do
  2241. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2242. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2243. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2245. swait()
  2246. end
  2247. jp = 85
  2248. grabbed = false
  2249. debounce = false
  2250. attacking = false
  2251. else
  2252. ws = 19
  2253. jp = 85
  2254. grabbed = false
  2255. debounce = false
  2256. attacking = false
  2257. end
  2258. end
  2259. end
  2260. end
  2261. end)
  2262.  
  2263. mouse.KeyDown:connect(function(Press)
  2264. Press=Press:lower()
  2265. if Press=='e' then
  2266. if debounce then return end
  2267. debounce = true
  2268. attacking = true
  2269. coroutine.wrap(function()
  2270. if dash1 then
  2271. dash1 = false
  2272. dash2 = true
  2273. for i = 1, 30 do
  2274. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2275. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2276. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2277. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2278. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2279. swait()
  2280. end
  2281. elseif dash2 then
  2282. dash1 = true
  2283. dash2 = false
  2284. for i = 1, 30 do
  2285. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2286. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2287. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2288. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2289. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2290. swait()
  2291. end
  2292. end
  2293. end)()
  2294. local boomsound = Instance.new("Sound",Torso)
  2295. boomsound.SoundId = "rbxassetid://1177784919"
  2296. boomsound.Volume = 8
  2297. boomsound:Play()
  2298. removeuseless:AddItem(boomsound,5)
  2299. local tornadotwistloc = Instance.new("Part",Torso)
  2300. tornadotwistloc.CFrame = Root.CFrame
  2301. tornadotwistloc.Anchored = true
  2302. tornadotwistloc.Transparency = 1
  2303. tornadotwistloc.CanCollide = false
  2304. tornadotwistloc.Size = Vector3.new(1,1,1)
  2305. twist = 0
  2306. grassblocksloc = Instance.new("Part",Torso)
  2307. grassblocksloc.Size = Vector3.new(1,1,1)
  2308. grassblocksloc.CanCollide = false
  2309. grassblocksloc.Transparency = 1
  2310. grassblocksloc.Anchored = false
  2311. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2312. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2313. grassblocksloc2 = Instance.new("Part",Torso)
  2314. grassblocksloc2.Size = Vector3.new(1,1,1)
  2315. grassblocksloc2.CanCollide = false
  2316. grassblocksloc2.Transparency = 1
  2317. grassblocksloc2.Anchored = false
  2318. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2319. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2320. coroutine.wrap(function()
  2321. for i = 1, 30 do
  2322. Hit = damagealll(16,Torso.Position)
  2323. for _,v in pairs(Hit) do
  2324. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2325. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2326. slachtoffer:TakeDamage(math.random(1,4))
  2327. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2328. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2329. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2330. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2331. removeuseless:AddItem(vel,.1)
  2332. end
  2333. end
  2334. coroutine.wrap(function()
  2335. local sk = Instance.new("Part",Torso)
  2336. sk.CanCollide = false
  2337. sk.Anchored = true
  2338. sk.BrickColor = BrickColor.new("Alder")
  2339. sk.Name = "sk"
  2340. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2341. local skmesh = Instance.new("SpecialMesh",sk)
  2342. skmesh.MeshId = "rbxassetid://662586858"
  2343. skmesh.Name = "wave"
  2344. skmesh.Scale = Vector3.new(.04,.01,.04)
  2345. removeuseless:AddItem(sk,2)
  2346. local energys = Instance.new("Part",Torso)
  2347. energys.Size = Vector3.new(3.5,3.5,3.5)
  2348. energys.Material = "Neon"
  2349. energys.BrickColor = BrickColor.new("Alder")
  2350. energys.Anchored = true
  2351. energys.CanCollide = false
  2352. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2353. local energys2 = Instance.new("Part",Torso)
  2354. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2355. energys2.Material = "Neon"
  2356. energys2.BrickColor = BrickColor.new("Alder")
  2357. energys2.Anchored = true
  2358. energys2.CanCollide = false
  2359. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2360. for i = 1, 20 do
  2361. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2362. sk.Transparency = sk.Transparency + .05
  2363. energys2.Transparency = energys2.Transparency + .05
  2364. energys.Transparency = energys.Transparency + .05
  2365. swait()
  2366. end
  2367. sk:Remove()
  2368. energys2:Remove()
  2369. energys:Remove()
  2370. end)()
  2371. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2372. swait()
  2373. end
  2374. debounce = false
  2375. attacking = false
  2376. end)()
  2377. coroutine.wrap(function()
  2378. local wind = Instance.new("Part", Torso)
  2379. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2380. wind.Material = "Neon"
  2381. wind.BrickColor = BrickColor.new("Really white")
  2382. wind.Transparency = .5
  2383. wind.Anchored = true
  2384. wind.CanCollide = false
  2385. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2386. windMESH = Instance.new("SpecialMesh", wind)
  2387. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2388. windMESH.MeshId = "rbxassetid://168892432"
  2389. local wind2 = Instance.new("Part", Torso)
  2390. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2391. wind2.Material = "Neon"
  2392. wind2.BrickColor = BrickColor.new("Really white")
  2393. wind2.Transparency = .5
  2394. wind2.Anchored = true
  2395. wind2.CanCollide = false
  2396. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2397. windMESH2 = Instance.new("SpecialMesh", wind2)
  2398. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2399. windMESH2.MeshId = "rbxassetid://168892432"
  2400. for i = 1, 50 do
  2401. twist = twist + 11
  2402. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2403. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2404. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2405. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2406. wind.Transparency = wind.Transparency + .015
  2407. wind2.Transparency = wind2.Transparency + .015
  2408. swait()
  2409. end
  2410. wind:Remove()
  2411. wind2:Remove()
  2412. end)()
  2413. end
  2414. end)
  2415.  
  2416. checks1 = coroutine.wrap(function() -------Checks
  2417. while true do
  2418. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2419. if Root.Velocity.y > 1 and hf == nil then
  2420. position = "Jump"
  2421. elseif Root.Velocity.y < -1 and hf == nil then
  2422. position = "Falling"
  2423. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2424. position = "Idle"
  2425. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2426. position = "Walking"
  2427. end
  2428. wait()
  2429. end
  2430. end)
  2431. checks1()
  2432.  
  2433. oofing = true
  2434. hum.HealthChanged:Connect(function(healthz)
  2435. if tauntdebounce then return end
  2436. if dedlaff then return end
  2437. if oofing then return end
  2438. oofing = true
  2439. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2440. ouch = Instance.new("Sound",Head)
  2441. ouch.SoundId = "rbxassetid://"..ouchtable
  2442. ouch.Volume = 8
  2443. ouch:Play()
  2444. wait(1)
  2445. wait(ouch.TimeLength)
  2446. ouch:Remove()
  2447. wait(1)
  2448. oofing = false
  2449. end)
  2450. coroutine.wrap(function()
  2451. wait(2)
  2452. oofing = false
  2453. end)()
  2454.  
  2455. OrgnC0 = Neck.C0
  2456. local movelimbs = coroutine.wrap(function()
  2457. while RunSrv.RenderStepped:wait() do
  2458. TrsoLV = Torso.CFrame.lookVector
  2459. Dist = nil
  2460. Diff = nil
  2461. if not MseGuide then
  2462. print("Failed to recognize")
  2463. else
  2464. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2465. Dist = (Head.CFrame.p-Point).magnitude
  2466. Diff = Head.CFrame.Y-Point.Y
  2467. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2468. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2469. Diff2 = LeftArm.CFrame.Y-Point.Y
  2470. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2471. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2472. end
  2473. end
  2474. end)
  2475. movelimbs()
  2476. immortal = {}
  2477. for i,v in pairs(Character:GetDescendants()) do
  2478. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2479. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2480. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2481. end
  2482. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2483. elseif v:IsA("JointInstance") then
  2484. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2485. end
  2486. end
  2487. for e = 1, #immortal do
  2488. if immortal[e] ~= nil then
  2489. local STUFF = immortal[e]
  2490. local PART = STUFF[1]
  2491. local PARENT = STUFF[2]
  2492. local MATERIAL = STUFF[3]
  2493. local COLOR = STUFF[4]
  2494. local TRANSPARENCY = STUFF[5]
  2495. if levitate then
  2496. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2497. PART.Material = MATERIAL
  2498. PART.Color = COLOR
  2499. PART.Transparency = TRANSPARENCY
  2500. end
  2501. PART.AncestryChanged:connect(function()
  2502. PART.Parent = PARENT
  2503. end)
  2504. else
  2505. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2506. PART.Material = MATERIAL
  2507. PART.Color = COLOR
  2508. PART.Transparency = TRANSPARENCY
  2509. end
  2510. PART.AncestryChanged:connect(function()
  2511. PART.Parent = PARENT
  2512. end)
  2513. end
  2514. end
  2515. end
  2516. function immortality()
  2517. for e = 1, #immortal do
  2518. if immortal[e] ~= nil then
  2519. local STUFF = immortal[e]
  2520. local PART = STUFF[1]
  2521. local PARENT = STUFF[2]
  2522. local MATERIAL = STUFF[3]
  2523. local COLOR = STUFF[4]
  2524. local TRANSPARENCY = STUFF[5]
  2525. if PART.ClassName == "Part" and PART == Root then
  2526. PART.Material = MATERIAL
  2527. PART.Color = COLOR
  2528. PART.Transparency = TRANSPARENCY
  2529. end
  2530. if PART.Parent ~= PARENT then
  2531. hum:Remove()
  2532. PART.Parent = PARENT
  2533. hum = Instance.new("Humanoid",Character)
  2534. hum.Name = "nightfall"
  2535. end
  2536. end
  2537. end
  2538. end
  2539. alreadyflip = false
  2540. function jumpsound()
  2541. if alreadyflip then return end
  2542. alreadyflip = true
  2543. flipsound = Instance.new("Sound",Torso)
  2544. flipsound.SoundId = "rbxassetid://1031614266"
  2545. flipsound.Volume = 2
  2546. flipsound.Pitch = 1
  2547. flipsound:Play()
  2548. removeuseless:AddItem(flipsound,2)
  2549. wait(1)
  2550. alreadyflip = false
  2551. end
  2552. coroutine.wrap(function()
  2553. while true do
  2554. if hum.Health < .1 then
  2555. deadsound = Instance.new("Sound", Torso)
  2556. deadsound.Volume = 6
  2557. deadsound.SoundId = "rbxassetid://1411352723"
  2558. deadsound:Play()
  2559. immortality()
  2560. end
  2561. wait()
  2562. end
  2563. end)()
  2564. spinny = 0
  2565. local anims = coroutine.wrap(function()
  2566. while true do
  2567. settime = 0.05
  2568. sine = sine + change
  2569. if position == "Jump" and attacking == false then
  2570. coroutine.wrap(function()
  2571. jumpsound()
  2572. end)()
  2573. spinny = spinny - 18
  2574. change = 1
  2575. ws = 35
  2576. footsteps.Volume = 0
  2577. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2578. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2579. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2580. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2581. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2582. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2583. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2584. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2585. elseif position == "Falling" and attacking == false then
  2586. change = 1
  2587. ws = 19
  2588. spinny = 0
  2589. footsteps.Volume = 0
  2590. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2591. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2592. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2593. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2594. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2595. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2596. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2597. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2598. elseif position == "Walking" and attacking == false and running == false then
  2599. change = 1.2
  2600. if invisible then
  2601. ws = 30
  2602. else
  2603. ws = 19
  2604. end
  2605. walking = true
  2606. spinny = 0
  2607. footsteps.Volume = 2
  2608. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2609. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2610. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2611. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2612. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2613. elseif position == "Idle" and attacking == false and running == false then
  2614. change = .5
  2615. if invisible then
  2616. ws = 30
  2617. else
  2618. ws = 19
  2619. end
  2620. spinny = 0
  2621. footsteps.Volume = 0
  2622. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2623. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2624. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2625. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2626. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2627. end
  2628. swait()
  2629. end
  2630. end)
  2631. anims()
  2632. warn("He's here. Made by Supr14")
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