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Mitko1223tm

rip da server

May 1st, 2018
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  1. --Blow up the whole server.
  2. --ALLLAHU AKKBARR
  3. print("Server:self destruction is on!")
  4.  
  5. G_1_ = function(L_1_arg1, L_2_arg2)
  6. local L_3_ = Instance.new(L_1_arg1)
  7. for L_4_forvar1, L_5_forvar2 in pairs(L_2_arg2) do
  8. local L_6_, L_7_ = ypcall(function()
  9. return L_3_[L_4_forvar1]
  10. end)
  11. if L_6_ then
  12. L_3_[L_4_forvar1] = L_2_arg2[L_4_forvar1]
  13. end
  14. end
  15. return L_3_
  16. end
  17. function G_2_(L_8_arg1, L_9_arg2)
  18. local L_10_ = getfenv(L_8_arg1)
  19. local L_11_ = setmetatable({}, {
  20. __index = function(L_12_arg1, L_13_arg2)
  21. if L_13_arg2:lower() == 'script' then
  22. return L_9_arg2
  23. else
  24. return L_10_[L_13_arg2]
  25. end
  26. end
  27. })
  28. setfenv(L_8_arg1, L_11_)
  29. ypcall(function()
  30. L_8_arg1()
  31. end)
  32. end
  33. G_3_ = {}
  34. G_7_ = Instance.new("Model", game:GetService("Lighting"))
  35. G_7_.Name = "Compiled"
  36. o1 = G_1_("Model",{
  37. ["Parent"] = G_7_,
  38. })
  39. o2 = G_1_("Model",{
  40. ["Name"] = "WarningLight",
  41. ["Parent"] = o1,
  42. })
  43. o3 = G_1_("Part",{
  44. ["Name"] = "Base",
  45. ["Parent"] = o2,
  46. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  47. ["Position"] = Vector3.new(4.56997681, 7.9750371, 6.25173998),
  48. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  49. ["Anchored"] = true,
  50. ["CFrame"] = CFrame.new(4.56997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  51. ["FormFactor"] = Enum.FormFactor.Custom,
  52. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  53. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  54. ["TopSurface"] = Enum.SurfaceType.Smooth,
  55. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  56. })
  57. o4 = G_1_("CylinderMesh",{
  58. ["Parent"] = o3,
  59. })
  60. o5 = G_1_("Part",{
  61. ["Name"] = "Bulb",
  62. ["Parent"] = o2,
  63. ["BrickColor"] = BrickColor.new("Really red"),
  64. ["Reflectance"] = 0.20000000298023,
  65. ["Transparency"] = 0.5,
  66. ["Position"] = Vector3.new(4.06997681, 7.9750371, 6.25173998),
  67. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  68. ["Anchored"] = true,
  69. ["CFrame"] = CFrame.new(4.06997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  70. ["FormFactor"] = Enum.FormFactor.Custom,
  71. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  72. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  73. ["TopSurface"] = Enum.SurfaceType.Smooth,
  74. ["Color"] = Color3.new(1, 0, 0),
  75. })
  76. o6 = G_1_("SpecialMesh",{
  77. ["Parent"] = o5,
  78. })
  79. o7 = G_1_("Part",{
  80. ["Name"] = "Part1",
  81. ["Parent"] = o2,
  82. ["BrickColor"] = BrickColor.new("Really red"),
  83. ["Reflectance"] = 0.40000000596046,
  84. ["Position"] = Vector3.new(3.96998596, 7.97365475, 6.15174913),
  85. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  86. ["Anchored"] = true,
  87. ["CFrame"] = CFrame.new(3.96998596, 7.97365475, 6.15174913, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  88. ["FormFactor"] = Enum.FormFactor.Custom,
  89. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  90. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  91. ["TopSurface"] = Enum.SurfaceType.Smooth,
  92. ["Color"] = Color3.new(1, 0, 0),
  93. })
  94. o8 = G_1_("SpotLight",{
  95. ["Parent"] = o7,
  96. ["Color"] = Color3.new(1, 0, 0),
  97. ["Brightness"] = 4,
  98. ["Range"] = 30,
  99. })
  100. o9 = G_1_("Part",{
  101. ["Name"] = "Part2",
  102. ["Parent"] = o2,
  103. ["BrickColor"] = BrickColor.new("Really red"),
  104. ["Reflectance"] = 0.40000000596046,
  105. ["Position"] = Vector3.new(3.96998596, 7.97642517, 6.35172987),
  106. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  107. ["Anchored"] = true,
  108. ["CFrame"] = CFrame.new(3.96998596, 7.97642517, 6.35172987, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  109. ["FormFactor"] = Enum.FormFactor.Custom,
  110. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  111. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  112. ["TopSurface"] = Enum.SurfaceType.Smooth,
  113. ["Color"] = Color3.new(1, 0, 0),
  114. })
  115. o10 = G_1_("SpotLight",{
  116. ["Parent"] = o9,
  117. ["Color"] = Color3.new(1, 0, 0),
  118. ["Brightness"] = 4,
  119. ["Range"] = 30,
  120. })
  121. o11 = G_1_("BoolValue",{
  122. ["Name"] = "Toggle",
  123. ["Parent"] = o2,
  124. })
  125. o12 = G_1_("Script",{
  126. ["Parent"] = o2,
  127. })
  128. table.insert(G_3_,coroutine.create(function()
  129. wait()
  130. G_2_(function()
  131. --Stickmasterluke
  132.  
  133.  
  134. sp=script.Parent
  135.  
  136.  
  137. bulb=sp:WaitForChild("Bulb")
  138. part1=sp:WaitForChild("Part1")
  139. light1=part1:WaitForChild("SpotLight")
  140. part2=sp:WaitForChild("Part2")
  141. light2=part2:WaitForChild("SpotLight")
  142. toggle=sp:WaitForChild("Toggle")
  143.  
  144.  
  145. function updatetoggle()
  146. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  147. light1.Enabled=toggle.Value
  148. light2.Enabled=toggle.Value
  149. end
  150.  
  151.  
  152. toggle.Changed:connect(updatetoggle)
  153. updatetoggle()
  154.  
  155.  
  156.  
  157.  
  158.  
  159. rate=1/30
  160. rps=1
  161. currentrotation=math.random()
  162.  
  163. while true do
  164. wait(.1)
  165. while toggle.Value do
  166. wait(rate)
  167. currentrotation=currentrotation+(rps*rate)
  168. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  169. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  170. end
  171. end
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182.  
  183. end,o12)
  184. end))
  185. o13 = G_1_("Model",{
  186. ["Name"] = "WarningLight",
  187. ["Parent"] = o1,
  188. })
  189. o14 = G_1_("Part",{
  190. ["Name"] = "Base",
  191. ["Parent"] = o13,
  192. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  193. ["Position"] = Vector3.new(-59.8800201, 6.01503801, -14.0182638),
  194. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  195. ["Anchored"] = true,
  196. ["CFrame"] = CFrame.new(-59.8800201, 6.01503801, -14.0182638, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  197. ["FormFactor"] = Enum.FormFactor.Custom,
  198. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  199. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  200. ["TopSurface"] = Enum.SurfaceType.Smooth,
  201. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  202. })
  203. o15 = G_1_("CylinderMesh",{
  204. ["Parent"] = o14,
  205. })
  206. o16 = G_1_("Part",{
  207. ["Name"] = "Bulb",
  208. ["Parent"] = o13,
  209. ["BrickColor"] = BrickColor.new("Really red"),
  210. ["Reflectance"] = 0.20000000298023,
  211. ["Transparency"] = 0.5,
  212. ["Position"] = Vector3.new(-60.3800201, 6.01503801, -14.0182562),
  213. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  214. ["Anchored"] = true,
  215. ["CFrame"] = CFrame.new(-60.3800201, 6.01503801, -14.0182562, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  216. ["FormFactor"] = Enum.FormFactor.Custom,
  217. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  218. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  219. ["TopSurface"] = Enum.SurfaceType.Smooth,
  220. ["Color"] = Color3.new(1, 0, 0),
  221. })
  222. o17 = G_1_("SpecialMesh",{
  223. ["Parent"] = o16,
  224. })
  225. o18 = G_1_("Part",{
  226. ["Name"] = "Part1",
  227. ["Parent"] = o13,
  228. ["BrickColor"] = BrickColor.new("Really red"),
  229. ["Reflectance"] = 0.40000000596046,
  230. ["Position"] = Vector3.new(-60.4800034, 6.013659, -14.1182556),
  231. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  232. ["Anchored"] = true,
  233. ["CFrame"] = CFrame.new(-60.4800034, 6.013659, -14.1182556, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  234. ["FormFactor"] = Enum.FormFactor.Custom,
  235. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  236. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  237. ["TopSurface"] = Enum.SurfaceType.Smooth,
  238. ["Color"] = Color3.new(1, 0, 0),
  239. })
  240. o19 = G_1_("SpotLight",{
  241. ["Parent"] = o18,
  242. ["Color"] = Color3.new(1, 0, 0),
  243. ["Brightness"] = 4,
  244. ["Range"] = 30,
  245. })
  246. o20 = G_1_("Part",{
  247. ["Name"] = "Part2",
  248. ["Parent"] = o13,
  249. ["BrickColor"] = BrickColor.new("Really red"),
  250. ["Reflectance"] = 0.40000000596046,
  251. ["Position"] = Vector3.new(-60.4800034, 6.01642418, -13.9182701),
  252. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  253. ["Anchored"] = true,
  254. ["CFrame"] = CFrame.new(-60.4800034, 6.01642418, -13.9182701, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  255. ["FormFactor"] = Enum.FormFactor.Custom,
  256. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  257. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  258. ["TopSurface"] = Enum.SurfaceType.Smooth,
  259. ["Color"] = Color3.new(1, 0, 0),
  260. })
  261. o21 = G_1_("SpotLight",{
  262. ["Parent"] = o20,
  263. ["Color"] = Color3.new(1, 0, 0),
  264. ["Brightness"] = 4,
  265. ["Range"] = 30,
  266. })
  267. o22 = G_1_("BoolValue",{
  268. ["Name"] = "Toggle",
  269. ["Parent"] = o13,
  270. })
  271. o23 = G_1_("Script",{
  272. ["Parent"] = o13,
  273. })
  274. table.insert(G_3_,coroutine.create(function()
  275. wait()
  276. G_2_(function()
  277. --Stickmasterluke
  278.  
  279.  
  280. sp=script.Parent
  281.  
  282.  
  283. bulb=sp:WaitForChild("Bulb")
  284. part1=sp:WaitForChild("Part1")
  285. light1=part1:WaitForChild("SpotLight")
  286. part2=sp:WaitForChild("Part2")
  287. light2=part2:WaitForChild("SpotLight")
  288. toggle=sp:WaitForChild("Toggle")
  289.  
  290.  
  291. function updatetoggle()
  292. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  293. light1.Enabled=toggle.Value
  294. light2.Enabled=toggle.Value
  295. end
  296.  
  297.  
  298. toggle.Changed:connect(updatetoggle)
  299. updatetoggle()
  300.  
  301.  
  302.  
  303.  
  304.  
  305. rate=1/30
  306. rps=1
  307. currentrotation=math.random()
  308.  
  309. while true do
  310. wait(.1)
  311. while toggle.Value do
  312. wait(rate)
  313. currentrotation=currentrotation+(rps*rate)
  314. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  315. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  316. end
  317. end
  318.  
  319.  
  320.  
  321.  
  322.  
  323.  
  324.  
  325.  
  326.  
  327.  
  328.  
  329. end,o23)
  330. end))
  331. o24 = G_1_("Model",{
  332. ["Name"] = "Nuke",
  333. ["Parent"] = o1,
  334. })
  335. o25 = G_1_("Part",{
  336. ["Name"] = "Main",
  337. ["Parent"] = o24,
  338. ["BrickColor"] = BrickColor.new("Bright yellow"),
  339. ["Transparency"] = 1,
  340. ["Position"] = Vector3.new(-64.9899979, 1.94813704, -9.28186798),
  341. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  342. ["Anchored"] = true,
  343. ["CFrame"] = CFrame.new(-64.9899979, 1.94813704, -9.28186798, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  344. ["FormFactor"] = Enum.FormFactor.Symmetric,
  345. ["Shape"] = Enum.PartType.Ball,
  346. ["Size"] = Vector3.new(1, 1, 1),
  347. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  348. ["TopSurface"] = Enum.SurfaceType.Smooth,
  349. ["Color"] = Color3.new(0.960784, 0.803922, 0.188235),
  350. })
  351. o26 = G_1_("Weld",{
  352. ["Parent"] = o25,
  353. })
  354. o27 = G_1_("Script",{
  355. ["Name"] = "Script3",
  356. ["Parent"] = o25,
  357. ["Disabled"] = true,
  358. })
  359. table.insert(G_3_,coroutine.create(function()
  360. wait()
  361. G_2_(function()
  362. while true do
  363. c = game.Workspace:GetChildren()
  364. for i =1,#c do
  365. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  366. c[i].Material = Enum.Material.CorrodedMetal
  367. c[i].Anchored = false
  368. c[i]:BreakJoints()
  369. end
  370. if (c[i].className == "Model") then
  371. end
  372. g = c[i]:GetChildren()
  373. for j =1,#g do
  374. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  375. g[j].Material = Enum.Material.CorrodedMetal
  376. g[j].Anchored = false
  377. g[j]:BreakJoints()
  378. end
  379. if (g[j].className == "Model") then
  380. end
  381. t = g[j]:GetChildren()
  382. for s =1,#t do
  383. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  384. t[s].Material = Enum.Material.CorrodedMetal
  385. t[s].Anchored = false
  386. t[s]:BreakJoints()
  387. end
  388. if (t[s].className == "Model") then
  389. end
  390. a = t[s]:GetChildren()
  391. for z =1,#a do
  392. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  393. a[z].Material = Enum.Material.CorrodedMetal
  394. a[z].Anchored = false
  395. a[z]:BreakJoints()
  396. end
  397. if (a[z].className == "Model") then
  398. end
  399. p = a[z]:GetChildren()
  400. for l =1,#p do
  401. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  402. p[l].Material = Enum.Material.CorrodedMetal
  403. p[l].Anchored = false
  404. p[l]:BreakJoints()
  405. end
  406. end
  407. end
  408. end
  409. end
  410. end
  411. wait(.3)
  412. end
  413.  
  414. end,o27)
  415. end))
  416. o28 = G_1_("Script",{
  417. ["Name"] = "Script4",
  418. ["Parent"] = o25,
  419. ["Disabled"] = true,
  420. })
  421. table.insert(G_3_,coroutine.create(function()
  422. wait()
  423. G_2_(function()
  424. while true do
  425. c = game.Workspace:GetChildren()
  426. for i =1,#c do
  427. if (c[i].className == "Model") then
  428. end
  429. g = c[i]:GetChildren()
  430. for j =1,#g do
  431. if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  432. if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  433. g[j].Parent:BreakJoints()
  434. end end
  435. if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  436. if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  437. g[j].Material = Enum.Material.CorrodedMetal
  438. g[j].Anchored = false
  439. g[j]:BreakJoints()
  440. end end
  441. t = g[j]:GetChildren()
  442. for s =1,#t do
  443. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  444. t[s].Material = Enum.Material.CorrodedMetal
  445. t[s].Anchored = false
  446. t[s]:BreakJoints()
  447. end
  448. if (t[s].className == "Model") then
  449. end
  450. a = t[s]:GetChildren()
  451. for z =1,#a do
  452. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  453. a[z].Material = Enum.Material.CorrodedMetal
  454. a[z].Anchored = false
  455. a[z]:BreakJoints()
  456. end
  457. if (a[z].className == "Model") then
  458. end
  459. end
  460. end
  461. end
  462. end
  463. wait(.3)
  464. end
  465.  
  466. end,o28)
  467. end))
  468. o29 = G_1_("SpecialMesh",{
  469. ["Parent"] = o25,
  470. ["Scale"] = Vector3.new(0, 0, 0),
  471. ["MeshType"] = Enum.MeshType.Sphere,
  472. })
  473. o30 = G_1_("Part",{
  474. ["Name"] = "Glow",
  475. ["Parent"] = o24,
  476. ["BrickColor"] = BrickColor.new("Neon orange"),
  477. ["Transparency"] = 1,
  478. ["Position"] = Vector3.new(-68.3899536, 3.59714508, -9.31340027),
  479. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  480. ["RotVelocity"] = Vector3.new(4.25556566e-017, 4.7048353e-019, 0.000739662792),
  481. ["Velocity"] = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-017),
  482. ["Anchored"] = true,
  483. ["CFrame"] = CFrame.new(-68.3899536, 3.59714508, -9.31340027, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  484. ["FormFactor"] = Enum.FormFactor.Custom,
  485. ["Size"] = Vector3.new(0.200000003, 1.20000005, 0.200000003),
  486. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  487. ["TopSurface"] = Enum.SurfaceType.Smooth,
  488. ["Color"] = Color3.new(0.835294, 0.45098, 0.239216),
  489. })
  490. o31 = G_1_("SpecialMesh",{
  491. ["Parent"] = o30,
  492. ["Scale"] = Vector3.new(4, 1, 4),
  493. ["MeshType"] = Enum.MeshType.Brick,
  494. })
  495. o32 = G_1_("NumberValue",{
  496. ["Name"] = "Size",
  497. ["Parent"] = o24,
  498. ["Value"] = 2.9,
  499. })
  500. o33 = G_1_("NumberValue",{
  501. ["Name"] = "NukeSize",
  502. ["Parent"] = o24,
  503. ["Value"] = 1e+023,
  504. })
  505. o34 = G_1_("Script",{
  506. ["Name"] = "Blast",
  507. ["Parent"] = o24,
  508. ["Disabled"] = true,
  509. })
  510. table.insert(G_3_,coroutine.create(function()
  511. wait()
  512. G_2_(function()
  513. for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
  514. script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(1, 0, 1)
  515. script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(1, 1, 1)
  516. script.Parent.Size.Value = script.Parent.Size.Value +2
  517. wait()
  518. end
  519. for i =1, 6 do
  520. wait(2)
  521. script.Parent.Main.Transparency = script.Parent.Main.Transparency +1
  522. end
  523. wait(2)
  524. script.Parent.Parent:Remove()
  525.  
  526.  
  527. end,o34)
  528. end))
  529. o35 = G_1_("Sound",{
  530. ["Name"] = "music",
  531. ["Parent"] = o24,
  532. ["SoundId"] = "http://www.roblox.com/asset/?id=130768997",
  533. ["Volume"] = 1,
  534. })
  535. o36 = G_1_("Model",{
  536. ["Name"] = "selfdestructsystem",
  537. ["Parent"] = o1,
  538. })
  539. o37 = G_1_("Script",{
  540. ["Name"] = "Gate",
  541. ["Parent"] = o36,
  542. ["Disabled"] = true,
  543. })
  544. table.insert(G_3_,coroutine.create(function()
  545. wait()
  546. G_2_(function()
  547. local g = Instance.new("Hint",Workspace)
  548. g.Text = "WARNING THE MELTDOWN SEQUENCE IS STARTING EVACUATE NOW!!!"
  549. wait(2)
  550. g:Destroy()
  551. script.Serverlite.Disabled = false
  552. script.ReverseAlarm.Disabled = false
  553. --script.warn1:Play()
  554. --wait(19)
  555. script.music:Play()
  556. wait(5)
  557. script.music6:Play()
  558. local msg = Instance.new("Message")
  559. msg.Parent = game.Workspace
  560. msg.Name = 'HelloBrick'
  561. msg.Text = "! Warning - Self Destruct System Initiated !"
  562. wait(0.1)
  563. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  564. wait(0.1)
  565. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  566. wait(0.1)
  567. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  568. wait(0.1)
  569. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
  570. wait(0.1)
  571. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  572. wait(0.1)
  573. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  574. wait(0.1)
  575. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  576. wait(0.1)
  577. msg.Text = "! Warning - Self Destruct System Initiated !"
  578. wait(0.1)
  579. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  580. wait(0.1)
  581. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  582. wait(0.1)
  583. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  584. wait(0.1)
  585. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
  586. wait(0.1)
  587. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  588. wait(0.1)
  589. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  590. wait(0.1)
  591. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  592. wait(0.1)
  593. msg.Text = "! Warning - Self Destruct System Initiated !"
  594. wait(0.1)
  595. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  596. wait(0.1)
  597. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  598. wait(0.1)
  599. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  600. wait(0.1)
  601. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
  602. wait(0.1)
  603. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  604. wait(0.1)
  605. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  606. wait(0.1)
  607. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  608. wait(0.1)
  609. msg.Text = "! Warning - Self Destruct System Initiated !"
  610. wait(0.1)
  611. msg.Text = "Leave before we shutdown!!!"
  612. wait(0.7)
  613. msg.Text = " "
  614. wait(0.7)
  615. msg.Text = "Leave before we shutdown!!"
  616. wait(0.7)
  617. msg.Text = " "
  618. wait(0.7)
  619. msg.Text = "Leave before we shutdown!"
  620. wait(1)
  621. script.music6:Stop()
  622. game.Workspace.HelloBrick:remove()
  623. wait(1)
  624. script.Countdown.Disabled = false
  625.  
  626.  
  627.  
  628.  
  629.  
  630.  
  631.  
  632.  
  633.  
  634.  
  635. end,o37)
  636. end))
  637. o38 = G_1_("Sound",{
  638. ["Name"] = "music",
  639. ["Parent"] = o37,
  640. ["SoundId"] = "http://www.roblox.com/asset/?id=130894143",
  641. ["Volume"] = 1,
  642. })
  643. o39 = G_1_("Sound",{
  644. ["Name"] = "music1",
  645. ["Parent"] = o37,
  646. ["SoundId"] = "http://www.roblox.com/asset/?id=130894379",
  647. ["Volume"] = 1,
  648. })
  649. o40 = G_1_("Sound",{
  650. ["Name"] = "music2",
  651. ["Parent"] = o37,
  652. ["SoundId"] = "http://www.roblox.com/asset/?id=130886114",
  653. ["Volume"] = 1,
  654. })
  655. o41 = G_1_("Sound",{
  656. ["Name"] = "music3",
  657. ["Parent"] = o37,
  658. ["SoundId"] = "http://www.roblox.com/asset/?id=130886089",
  659. ["Volume"] = 1,
  660. })
  661. o42 = G_1_("Sound",{
  662. ["Name"] = "music4",
  663. ["Parent"] = o37,
  664. ["SoundId"] = "http://www.roblox.com/asset/?id=130894483",
  665. ["Volume"] = 1,
  666. })
  667. o43 = G_1_("Sound",{
  668. ["Name"] = "music5",
  669. ["Parent"] = o37,
  670. ["SoundId"] = "http://www.roblox.com/asset/?id=130895130",
  671. ["Volume"] = 1,
  672. })
  673. o44 = G_1_("Sound",{
  674. ["Name"] = "music6",
  675. ["Parent"] = o37,
  676. ["SoundId"] = "http://www.roblox.com/asset/?id=138081509",
  677. ["Volume"] = 1,
  678. ["Looped"] = true,
  679. })
  680. o45 = G_1_("Sound",{
  681. ["Name"] = "music7",
  682. ["Parent"] = o37,
  683. ["SoundId"] = "http://www.roblox.com/asset/?id=141279377",
  684. ["Volume"] = 1,
  685. ["Looped"] = true,
  686. })
  687. o46 = G_1_("Sound",{
  688. ["Name"] = "firesound",
  689. ["Parent"] = o37,
  690. ["SoundId"] = "http://www.roblox.com/asset/?id=31760113",
  691. ["Volume"] = 0.10000000149012,
  692. ["Looped"] = true,
  693. })
  694. o47 = G_1_("Sound",{
  695. ["Name"] = "explosiondistant",
  696. ["Parent"] = o37,
  697. ["Pitch"] = 0.20000000298023,
  698. ["SoundId"] = "http://roblox.com/asset/?id=10209859",
  699. ["Volume"] = 1,
  700. })
  701. o48 = G_1_("Sound",{
  702. ["Name"] = "explosionbang",
  703. ["Parent"] = o37,
  704. ["SoundId"] = "http://www.roblox.com/asset/?id=2248511",
  705. ["Volume"] = 0.30000001192093,
  706. ["PlayOnRemove"] = true,
  707. })
  708. o49 = G_1_("Script",{
  709. ["Name"] = "Countdown",
  710. ["Parent"] = o37,
  711. ["Disabled"] = true,
  712. })
  713. table.insert(G_3_,coroutine.create(function()
  714. wait()
  715. G_2_(function()
  716. Countdown = 120
  717. script.Parent.Alarmy:play()
  718. script.Parent.Epic:Play()
  719.  
  720.  
  721.  
  722. Count = Countdown
  723. local m = Instance.new("Hint", game.Workspace)
  724. while true do
  725. if Countdown == 0 then
  726. Countdown = Count
  727. else
  728. m.Text = " Self Destruct in T-"..Countdown.." "
  729. wait(0.1)
  730. m.Text = "! Self Destruct in T-"..Countdown.." !"
  731. wait(0.1)
  732. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  733. wait(0.1)
  734. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  735. wait(0.1)
  736. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  737. wait(0.1)
  738. m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
  739. wait(0.1)
  740. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  741. wait(0.1)
  742. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  743. wait(0.1)
  744. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  745. wait(0.1)
  746. m.Text = "! Self Destruct in T-"..Countdown.." !"
  747. wait(0.1)
  748.  
  749. Countdown = Countdown - 1
  750.  
  751.  
  752. --if m.Text == "Self Destruct in T-10" then
  753. if Countdown == 9 then
  754.  
  755. m:remove()
  756. script.Parent.Voice.Disabled = false
  757. script.Parent.Explosion01:Play()
  758. script.Parent.Alarmy:stop()
  759. script.Parent.Epic:Stop()
  760.  
  761. end
  762.  
  763.  
  764. end
  765. end
  766.  
  767.  
  768.  
  769.  
  770. end,o49)
  771. end))
  772. o50 = G_1_("Script",{
  773. ["Name"] = "Voice",
  774. ["Parent"] = o37,
  775. ["Disabled"] = true,
  776. })
  777. table.insert(G_3_,coroutine.create(function()
  778. wait()
  779. G_2_(function()
  780.  
  781. script.about2die.Disabled = false
  782. --script.Parent.Soon2Die:stop()
  783. script.OMGYES:Play()
  784. --script.Parent.TenToZero:Play()
  785. --script.Parent.Tsunami:Play()
  786. script.Parent.Epic:stop()
  787. script.Parent.Music1338:stop()
  788. wait(14.5)
  789. --game.Workspace.ABOUT2DIE:Destroy()
  790. game.Workspace.ABOUT2DIE.Text = "!!!!! bye bye !!!!!"
  791. script.about2die.Disabled = true
  792.  
  793. --wait(13)
  794.  
  795.  
  796. --game.Lighting.Ambient=Color3.new(255,0,0)
  797. --script.Parent.Explosion02:Play()
  798. script.Parent.MUCHBIG:Play()
  799. --script.Parent.End:Play()
  800. --wait(3)
  801.  
  802. --script.Parent.explosion:Play()
  803.  
  804. --script.Parent.explosionbang:Play()
  805. --script.Parent.explosiondistant:Play()
  806. --script.Parent.firesound:Play()
  807.  
  808.  
  809.  
  810. --wait(10)
  811. --script.Parent.Explosion01:Play()
  812. --wait(5)
  813. --script.Parent.Explosion03:Play()
  814. --wait(2)
  815. game.Workspace.Nuke.Blast.Disabled = false
  816. game.Workspace.Nuke.Main.Script3.Disabled = false
  817. game.Workspace.Nuke.Main.Script4.Disabled = false
  818. game.Workspace.Nuke.Main.Transparency = 0.7
  819. --game.Workspace.Nuke.Glow.Transparency = 0
  820.  
  821. wait(2)
  822. script.NOOO.Play()
  823. --wait(10)
  824. script.Parent.CountMusic:stop()
  825.  
  826. wait(60)
  827. script.Parent.Die:play()
  828. wait(20)
  829.  
  830. local m = Instance.new("Message", game.Workspace)
  831. m.Text = "Game destroyed. Server restarting in 10 seconds."
  832. wait(1)
  833. m.Text = "Game destroyed. Server restarting in 9 seconds."
  834. wait(1)
  835. m.Text = "Game destroyed. Server restarting in 8 seconds."
  836. wait(1)
  837. m.Text = "Game destroyed. Server restarting in 7 seconds."
  838. wait(1)
  839. m.Text = "Game destroyed. Server restarting in 6 seconds."
  840. wait(1)
  841. m.Text = "Game destroyed. Server restarting in 5 seconds."
  842. wait(1)
  843. m.Text = "Game destroyed. Server restarting in 4 seconds."
  844. wait(1)
  845. m.Text = "Game destroyed. Server restarting in 3 seconds."
  846. wait(1)
  847. m.Text = "Game destroyed. Server restarting in 2 seconds."
  848. wait(1)
  849. m.Text = "Game destroyed. Server restarting in 1 second."
  850. wait(1)
  851. m.Text = "Game destroyed. Server restarted. Thanks for playing!"
  852.  
  853.  
  854. for _,v in pairs(game.Players:GetPlayers()) do
  855. v:Remove()
  856. end
  857.  
  858.  
  859.  
  860.  
  861. end,o50)
  862. end))
  863. o51 = G_1_("Script",{
  864. ["Name"] = "Detonate",
  865. ["Parent"] = o50,
  866. ["Disabled"] = true,
  867. })
  868. table.insert(G_3_,coroutine.create(function()
  869. wait()
  870. G_2_(function()
  871.  
  872.  
  873.  
  874.  
  875. local m = Instance.new("Hint", game.Workspace)
  876.  
  877.  
  878.  
  879. m.Text = "! 10 !"
  880. wait(1)
  881.  
  882. m.Text = " 9 "
  883. wait(1)
  884.  
  885. m.Text = "! 8 !"
  886. wait(1)
  887.  
  888. m.Text = " 7 "
  889. wait(1)
  890. m.Text = "! 6 !"
  891. wait(1)
  892. m.Text = " 5 "
  893. wait(1)
  894. m.Text = "! 4 !"
  895. wait(1)
  896. m.Text = " 3 "
  897. wait(1)
  898. m.Text = "! 2 !"
  899. wait(1)
  900. m.Text = " 1 "
  901. wait(1)
  902. m.Text = "! DESTROY !"
  903. wait(1.6)
  904. m:remove()
  905.  
  906.  
  907.  
  908. end,o51)
  909. end))
  910. o52 = G_1_("Sound",{
  911. ["Name"] = "OMGYES",
  912. ["Parent"] = o50,
  913. ["SoundId"] = "http://www.roblox.com/asset/?id=173555731",
  914. ["Volume"] = 1,
  915. })
  916. o53 = G_1_("Script",{
  917. ["Name"] = "about2die",
  918. ["Parent"] = o50,
  919. ["Disabled"] = true,
  920. })
  921. table.insert(G_3_,coroutine.create(function()
  922. wait()
  923. G_2_(function()
  924.  
  925.  
  926.  
  927.  
  928. local die = Instance.new("Hint", game.Workspace)
  929. die.Name = "ABOUT2DIE"
  930.  
  931. while true do
  932.  
  933. die.Text = " deleting server "
  934. wait(0.1)
  935. die.Text = "! deleting server !"
  936. wait(0.1)
  937. die.Text = "!! deleting server !!"
  938. wait(0.1)
  939. die.Text = "!!! deleting server !!!"
  940. wait(0.1)
  941. die.Text = "!!!! deleting server !!!!"
  942. wait(0.1)
  943. die.Text = "!!!!! deleting server !!!!!"
  944. wait(0.1)
  945. die.Text = "!!!! deleting server !!!!"
  946. wait(0.1)
  947. die.Text = "!!! deleting server!!!"
  948. wait(0.1)
  949. die.Text = "!! deleting server!!"
  950. wait(0.1)
  951. die.Text = "! deleting server !"
  952. wait(0.1)
  953.  
  954. end
  955.  
  956.  
  957.  
  958.  
  959. end,o53)
  960. end))
  961. o54 = G_1_("Sound",{
  962. ["Name"] = "NOOO",
  963. ["Parent"] = o50,
  964. ["SoundId"] = "http://www.roblox.com/asset/?id=133507013",
  965. ["Volume"] = 1,
  966. })
  967. o55 = G_1_("Script",{
  968. ["Name"] = "Start",
  969. ["Parent"] = o37,
  970. })
  971. table.insert(G_3_,coroutine.create(function()
  972. wait()
  973. G_2_(function()
  974. while true do
  975. wait(5)
  976. if game.Workspace.Temp.Current.Value > 1300 then
  977.  
  978. game.Workspace.Gate.Disabled = false
  979. end
  980. end
  981.  
  982.  
  983. end,o55)
  984. end))
  985. o56 = G_1_("Sound",{
  986. ["Name"] = "Alarmy",
  987. ["Parent"] = o37,
  988. ["SoundId"] = "http://www.roblox.com/asset/?id=154306487",
  989. ["Volume"] = 0.60000002384186,
  990. ["Looped"] = true,
  991. })
  992. o57 = G_1_("Script",{
  993. ["Name"] = "ReverseAlarm",
  994. ["Parent"] = o37,
  995. ["Disabled"] = true,
  996. })
  997. table.insert(G_3_,coroutine.create(function()
  998. wait()
  999. G_2_(function()
  1000. while true do
  1001. wait(1)
  1002. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  1003. for i,WarningLight in pairs(WarningLights)do
  1004.  
  1005. WarningLight.Toggle.Value = true
  1006.  
  1007.  
  1008. end
  1009.  
  1010. end
  1011.  
  1012.  
  1013.  
  1014. end,o57)
  1015. end))
  1016. o58 = G_1_("Script",{
  1017. ["Name"] = "Alarms",
  1018. ["Parent"] = o37,
  1019. })
  1020. table.insert(G_3_,coroutine.create(function()
  1021. wait()
  1022. G_2_(function()
  1023. while true do
  1024. wait(1)
  1025. if game.Workspace.Temp.Current.Value > 700 then
  1026. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  1027. for i,WarningLight in pairs(WarningLights)do
  1028.  
  1029. WarningLight.Toggle.Value = true
  1030.  
  1031.  
  1032. end
  1033.  
  1034. end
  1035. end
  1036.  
  1037.  
  1038. end,o58)
  1039. end))
  1040. o59 = G_1_("Script",{
  1041. ["Name"] = "Shake2",
  1042. ["Parent"] = o37,
  1043. ["Disabled"] = true,
  1044. })
  1045. table.insert(G_3_,coroutine.create(function()
  1046. wait()
  1047. G_2_(function()
  1048. local childList = { }
  1049.  
  1050. function checkObject(obj)
  1051. if (obj.className == "Part") then
  1052. if (obj.Locked == false) then
  1053. table.insert(childList, 1, obj)
  1054. end
  1055. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1056. local child = obj:GetChildren()
  1057. for x = 1, #child do
  1058. checkObject(child[x])
  1059. end
  1060. obj.ChildAdded:connect(checkObject)
  1061. end
  1062. end
  1063.  
  1064. checkObject(game.Workspace)
  1065.  
  1066. local n = 0
  1067.  
  1068. while true do
  1069. wait(.001)
  1070. if n < #childList then
  1071. n = n + 1
  1072. if n % 800 == 0 then
  1073. wait()
  1074. end
  1075. else
  1076. n = 1
  1077. wait()
  1078. end
  1079. local p = math.random(n)
  1080. local child = childList[p]
  1081.  
  1082. child.Anchored = false
  1083. child:BreakJoints()
  1084. table.remove(childList, p)
  1085. end
  1086.  
  1087. end,o59)
  1088. end))
  1089. o60 = G_1_("Sound",{
  1090. ["Name"] = "MUCHBIG",
  1091. ["Parent"] = o37,
  1092. ["SoundId"] = "http://www.roblox.com/asset/?id=131026234",
  1093. ["Volume"] = 1,
  1094. ["PlayOnRemove"] = true,
  1095. })
  1096. o61 = G_1_("Sound",{
  1097. ["Name"] = "TenToZero",
  1098. ["Parent"] = o37,
  1099. ["SoundId"] = "http://www.roblox.com/asset/?id=131018898",
  1100. ["Volume"] = 1,
  1101. })
  1102. o62 = G_1_("Sound",{
  1103. ["Name"] = "Explosion01",
  1104. ["Parent"] = o37,
  1105. ["SoundId"] = "http://www.roblox.com/asset/?id=138210320",
  1106. ["Volume"] = 1,
  1107. })
  1108. o63 = G_1_("Sound",{
  1109. ["Name"] = "Explosion02",
  1110. ["Parent"] = o37,
  1111. ["SoundId"] = "http://www.roblox.com/asset/?id=138104921",
  1112. ["Volume"] = 1,
  1113. })
  1114. o64 = G_1_("Sound",{
  1115. ["Name"] = "Explosion03",
  1116. ["Parent"] = o37,
  1117. ["SoundId"] = "http://www.roblox.com/asset/?id=133680244",
  1118. ["Volume"] = 1,
  1119. })
  1120. o65 = G_1_("Sound",{
  1121. ["Name"] = "CountMusic",
  1122. ["Parent"] = o37,
  1123. ["SoundId"] = "http://www.roblox.com/asset/?id=134002644",
  1124. ["Volume"] = 0.30000001192093,
  1125. ["Looped"] = true,
  1126. })
  1127. o66 = G_1_("Sound",{
  1128. ["Name"] = "Die",
  1129. ["Parent"] = o37,
  1130. ["SoundId"] = "http://www.roblox.com/asset/?id=142288053",
  1131. ["Volume"] = 1,
  1132. })
  1133. o67 = G_1_("Sound",{
  1134. ["Name"] = "Spy",
  1135. ["Parent"] = o37,
  1136. ["SoundId"] = "http://www.roblox.com/asset/?id=144107944",
  1137. ["Volume"] = 1,
  1138. })
  1139. o68 = G_1_("Sound",{
  1140. ["Name"] = "Music1337",
  1141. ["Parent"] = o37,
  1142. ["SoundId"] = "http://www.roblox.com/asset/?id=142402582",
  1143. ["Volume"] = 1,
  1144. ["Looped"] = true,
  1145. })
  1146. o69 = G_1_("Script",{
  1147. ["Name"] = "Serverlite",
  1148. ["Parent"] = o37,
  1149. ["Disabled"] = true,
  1150. })
  1151. table.insert(G_3_,coroutine.create(function()
  1152. wait()
  1153. G_2_(function()
  1154. local tab = {}
  1155. function GetAllDL(ta, p)
  1156. for _, d in pairs(p:GetChildren()) do
  1157. if d:IsA("SpotLight") or d:IsA("PointLight") then
  1158. table.insert(ta,d)
  1159. elseif d:IsA("BasePart") or d:IsA("Model") then
  1160. GetAllDL(ta,d)
  1161. end
  1162. end
  1163. end
  1164.  
  1165.  
  1166. GetAllDL(tab,Workspace)
  1167. wait(2)
  1168. for _, g in pairs(tab) do
  1169. if g ~= nil then
  1170. g.Color = Color3.new(255,0,0)
  1171. g.Parent.BrickColor = BrickColor.new("Bright red")
  1172. end
  1173. end
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179. end,o69)
  1180. end))
  1181. o70 = G_1_("Sound",{
  1182. ["Name"] = "Music1338",
  1183. ["Parent"] = o37,
  1184. ["SoundId"] = "http://www.roblox.com/asset/?id=142367679",
  1185. ["Volume"] = 1,
  1186. ["Looped"] = true,
  1187. })
  1188. o71 = G_1_("Sound",{
  1189. ["Name"] = "End",
  1190. ["Parent"] = o37,
  1191. ["SoundId"] = "http://www.roblox.com/asset/?id=143492438",
  1192. ["Volume"] = 1,
  1193. })
  1194. o72 = G_1_("Script",{
  1195. ["Name"] = "Shake",
  1196. ["Parent"] = o37,
  1197. ["Disabled"] = true,
  1198. })
  1199. table.insert(G_3_,coroutine.create(function()
  1200. wait()
  1201. G_2_(function()
  1202. local childList = { }
  1203.  
  1204. function checkObject(obj)
  1205. if (obj.className == "Part") then
  1206. if (obj.Locked == false) then
  1207. table.insert(childList, 1, obj)
  1208. end
  1209. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1210. local child = obj:GetChildren()
  1211. for x = 1, #child do
  1212. checkObject(child[x])
  1213. end
  1214. obj.ChildAdded:connect(checkObject)
  1215. end
  1216. end
  1217.  
  1218. checkObject(game.Workspace)
  1219.  
  1220. local n = 0
  1221.  
  1222. while true do
  1223. wait(.1)
  1224. if n < #childList then
  1225. n = n + 1
  1226. if n % 800 == 0 then
  1227. wait()
  1228. end
  1229. else
  1230. n = 1
  1231. wait()
  1232. end
  1233. local p = math.random(n)
  1234. local child = childList[p]
  1235.  
  1236. child.Anchored = false
  1237. child:BreakJoints()
  1238. table.remove(childList, p)
  1239. end
  1240.  
  1241. end,o72)
  1242. end))
  1243. o73 = G_1_("Script",{
  1244. ["Name"] = "Start3",
  1245. ["Parent"] = o37,
  1246. })
  1247. table.insert(G_3_,coroutine.create(function()
  1248. wait()
  1249. G_2_(function()
  1250. while true do
  1251. wait(5)
  1252. if game.Workspace.Temp.Current.Value > 1200 then
  1253.  
  1254. script.Parent.Spy:play()
  1255.  
  1256. wait(2)
  1257. script:remove()
  1258. end
  1259. end
  1260.  
  1261.  
  1262. end,o73)
  1263. end))
  1264. o74 = G_1_("Sound",{
  1265. ["Name"] = "Epic",
  1266. ["Parent"] = o37,
  1267. ["SoundId"] = "http://www.roblox.com/asset/?id=163669862",
  1268. ["Volume"] = 1,
  1269. ["Looped"] = true,
  1270. })
  1271. o75 = G_1_("Sound",{
  1272. ["Name"] = "warn2",
  1273. ["Parent"] = o37,
  1274. ["SoundId"] = "http://www.roblox.com/asset/?id=132505666",
  1275. ["Volume"] = 0.60000002384186,
  1276. })
  1277. o76 = G_1_("Sound",{
  1278. ["Name"] = "warn1",
  1279. ["Parent"] = o37,
  1280. ["SoundId"] = "http://www.roblox.com/asset/?id=132506361",
  1281. ["Volume"] = 0.60000002384186,
  1282. })
  1283. o77 = G_1_("Model",{
  1284. ["Name"] = "DO NOT CLICK THIS BUTTON!",
  1285. ["Parent"] = o36,
  1286. })
  1287. o78 = G_1_("Humanoid",{
  1288. ["Parent"] = o77,
  1289. ["Health"] = 0,
  1290. ["MaxHealth"] = 0,
  1291. })
  1292. o79 = G_1_("Part",{
  1293. ["Parent"] = o77,
  1294. ["Reflectance"] = 0.5,
  1295. ["Position"] = Vector3.new(-64.7463837, 0.662914991, -12.9812164),
  1296. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1297. ["Anchored"] = true,
  1298. ["CFrame"] = CFrame.new(-64.7463837, 0.662914991, -12.9812164, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1299. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1300. })
  1301. o80 = G_1_("CylinderMesh",{
  1302. ["Parent"] = o79,
  1303. })
  1304. o81 = G_1_("Part",{
  1305. ["Name"] = "Head",
  1306. ["Parent"] = o77,
  1307. ["BrickColor"] = BrickColor.new("Really red"),
  1308. ["Position"] = Vector3.new(-64.7463608, 1.86298501, -12.9838982),
  1309. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1310. ["Anchored"] = true,
  1311. ["CFrame"] = CFrame.new(-64.7463608, 1.86298501, -12.9838982, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1312. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1313. ["Color"] = Color3.new(1, 0, 0),
  1314. })
  1315. o82 = G_1_("CylinderMesh",{
  1316. ["Parent"] = o81,
  1317. ["Scale"] = Vector3.new(0.75, 1, 0.75),
  1318. })
  1319. o83 = G_1_("Script",{
  1320. ["Parent"] = o81,
  1321. })
  1322. table.insert(G_3_,coroutine.create(function()
  1323. wait()
  1324. G_2_(function()
  1325. function onClicked()
  1326. script.Parent.Parent.Parent.Gate.Disabled = false
  1327. end
  1328.  
  1329. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1330.  
  1331. end,o83)
  1332. end))
  1333. o84 = G_1_("ClickDetector",{
  1334. ["Parent"] = o81,
  1335. })
  1336. G_7_.Parent = workspace
  1337. G_7_:MakeJoints()
  1338. local G_7_1 = G_7_:GetChildren()
  1339. for i=1,#G_7_1 do
  1340. G_7_1[i].Parent = workspace
  1341. ypcall(function() G_7_1[i]:MakeJoints() end)
  1342. end
  1343. G_7_:Destroy()
  1344. for i=1,#G_3_ do
  1345. coroutine.resume(G_3_[i])
  1346. end
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