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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain,Attachment,Status,Animator,Accessory
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o10 = Instance.new("Sound")
- o11 = Instance.new("RemoteEvent")
- o12 = Instance.new("Sound")
- o13 = Instance.new("RemoteEvent")
- o14 = Instance.new("Sound")
- o15 = Instance.new("RemoteEvent")
- o16 = Instance.new("Sound")
- o17 = Instance.new("RemoteEvent")
- o18 = Instance.new("Sound")
- o19 = Instance.new("RemoteEvent")
- o20 = Instance.new("Sound")
- o21 = Instance.new("RemoteEvent")
- o22 = Instance.new("Sound")
- o23 = Instance.new("RemoteEvent")
- o24 = Instance.new("Sound")
- o25 = Instance.new("RemoteEvent")
- o26 = Instance.new("Sound")
- o27 = Instance.new("RemoteEvent")
- o28 = Instance.new("Decal")
- o29 = Instance.new("Part")
- o30 = Instance.new("Decal")
- o39 = Instance.new("Motor6D")
- o40 = Instance.new("Motor6D")
- o41 = Instance.new("Motor6D")
- o42 = Instance.new("Motor6D")
- o43 = Instance.new("Motor6D")
- o44 = Instance.new("Part")
- o47 = Instance.new("Part")
- o50 = Instance.new("Part")
- o52 = Instance.new("Part")
- o54 = Instance.new("Humanoid")
- o57 = Instance.new("Part")
- o59 = Instance.new("Motor6D")
- o60 = Instance.new("Script")
- o61 = Instance.new("LocalScript")
- o62 = Instance.new("Script")
- o63 = Instance.new("LocalScript")
- o64 = Instance.new("StringValue")
- o65 = Instance.new("Animation")
- o66 = Instance.new("NumberValue")
- o67 = Instance.new("Animation")
- o68 = Instance.new("NumberValue")
- o69 = Instance.new("StringValue")
- o70 = Instance.new("Animation")
- o71 = Instance.new("StringValue")
- o72 = Instance.new("Animation")
- o73 = Instance.new("StringValue")
- o74 = Instance.new("Animation")
- o75 = Instance.new("StringValue")
- o76 = Instance.new("Animation")
- o77 = Instance.new("StringValue")
- o78 = Instance.new("Animation")
- o79 = Instance.new("StringValue")
- o80 = Instance.new("Animation")
- o81 = Instance.new("StringValue")
- o82 = Instance.new("Animation")
- o83 = Instance.new("NumberValue")
- o84 = Instance.new("BodyColors")
- o85 = Instance.new("Shirt")
- o87 = Instance.new("Part")
- o88 = Instance.new("SpecialMesh")
- o90 = Instance.new("Vector3Value")
- o91 = Instance.new("Weld")
- o92 = Instance.new("Pants")
- o93 = Instance.new("Model")
- o94 = Instance.new("Model")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("BodyGyro")
- o99 = Instance.new("Part")
- o100 = Instance.new("BlockMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("BlockMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("BlockMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("BlockMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("BlockMesh")
- o109 = Instance.new("BodyGyro")
- o110 = Instance.new("Part")
- o111 = Instance.new("BlockMesh")
- o112 = Instance.new("Part")
- o113 = Instance.new("Part")
- o114 = Instance.new("Part")
- o115 = Instance.new("BlockMesh")
- o116 = Instance.new("Part")
- o117 = Instance.new("BlockMesh")
- o118 = Instance.new("BodyGyro")
- o119 = Instance.new("WedgePart")
- o120 = Instance.new("Script")
- o121 = Instance.new("Part")
- o122 = Instance.new("Part")
- o123 = Instance.new("Script")
- o124 = Instance.new("Model")
- o125 = Instance.new("Model")
- o126 = Instance.new("Part")
- o127 = Instance.new("BlockMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("BlockMesh")
- o130 = Instance.new("BodyGyro")
- o131 = Instance.new("Part")
- o132 = Instance.new("BlockMesh")
- o133 = Instance.new("Model")
- o134 = Instance.new("Part")
- o135 = Instance.new("BlockMesh")
- o136 = Instance.new("Part")
- o137 = Instance.new("BlockMesh")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("BodyGyro")
- o141 = Instance.new("Part")
- o142 = Instance.new("BlockMesh")
- o143 = Instance.new("Part")
- o144 = Instance.new("Part")
- o145 = Instance.new("Part")
- o146 = Instance.new("Part")
- o147 = Instance.new("Part")
- o148 = Instance.new("Part")
- o149 = Instance.new("Part")
- o150 = Instance.new("Part")
- o151 = Instance.new("Part")
- o152 = Instance.new("Part")
- o153 = Instance.new("Part")
- o154 = Instance.new("Part")
- o155 = Instance.new("Part")
- o156 = Instance.new("Part")
- o157 = Instance.new("BlockMesh")
- o158 = Instance.new("Model")
- o159 = Instance.new("Part")
- o160 = Instance.new("BlockMesh")
- o161 = Instance.new("Part")
- o162 = Instance.new("BlockMesh")
- o163 = Instance.new("Part")
- o164 = Instance.new("BlockMesh")
- o165 = Instance.new("Part")
- o166 = Instance.new("BlockMesh")
- o167 = Instance.new("Part")
- o168 = Instance.new("BlockMesh")
- o169 = Instance.new("Part")
- o170 = Instance.new("BlockMesh")
- o171 = Instance.new("Part")
- o172 = Instance.new("SpecialMesh")
- o173 = Instance.new("Part")
- o174 = Instance.new("SpecialMesh")
- o175 = Instance.new("Part")
- o176 = Instance.new("CylinderMesh")
- o177 = Instance.new("Part")
- o178 = Instance.new("CylinderMesh")
- o179 = Instance.new("Part")
- o180 = Instance.new("BlockMesh")
- o181 = Instance.new("Part")
- o182 = Instance.new("BlockMesh")
- o183 = Instance.new("Part")
- o184 = Instance.new("BlockMesh")
- o185 = Instance.new("Part")
- o186 = Instance.new("BlockMesh")
- o187 = Instance.new("Part")
- o188 = Instance.new("BlockMesh")
- o189 = Instance.new("Part")
- o190 = Instance.new("BlockMesh")
- o191 = Instance.new("WedgePart")
- o192 = Instance.new("WedgePart")
- o193 = Instance.new("Part")
- o194 = Instance.new("BlockMesh")
- o195 = Instance.new("Decal")
- o196 = Instance.new("Model")
- o197 = Instance.new("Part")
- o198 = Instance.new("BlockMesh")
- o199 = Instance.new("BodyVelocity")
- o200 = Instance.new("BodyGyro")
- o201 = Instance.new("BodyAngularVelocity")
- o202 = Instance.new("Part")
- o203 = Instance.new("Part")
- o204 = Instance.new("Part")
- o205 = Instance.new("Part")
- o206 = Instance.new("Part")
- o207 = Instance.new("Part")
- o208 = Instance.new("Part")
- o209 = Instance.new("Part")
- o210 = Instance.new("VehicleSeat")
- o211 = Instance.new("BlockMesh")
- o212 = Instance.new("Model")
- o213 = Instance.new("Part")
- o214 = Instance.new("BodyGyro")
- o215 = Instance.new("Part")
- o216 = Instance.new("BlockMesh")
- o217 = Instance.new("Part")
- o218 = Instance.new("BlockMesh")
- o219 = Instance.new("BodyGyro")
- o220 = Instance.new("Part")
- o221 = Instance.new("Part")
- o222 = Instance.new("Part")
- o223 = Instance.new("BlockMesh")
- o224 = Instance.new("Part")
- o225 = Instance.new("BlockMesh")
- o226 = Instance.new("Part")
- o227 = Instance.new("BlockMesh")
- o228 = Instance.new("Part")
- o229 = Instance.new("BlockMesh")
- o230 = Instance.new("Part")
- o231 = Instance.new("BlockMesh")
- o232 = Instance.new("Part")
- o233 = Instance.new("BlockMesh")
- o234 = Instance.new("Part")
- o235 = Instance.new("BlockMesh")
- o236 = Instance.new("BodyGyro")
- o237 = Instance.new("BoolValue")
- o238 = Instance.new("NumberValue")
- o239 = Instance.new("Script")
- o240 = Instance.new("Model")
- o241 = Instance.new("Model")
- o242 = Instance.new("Model")
- o243 = Instance.new("Part")
- o244 = Instance.new("BlockMesh")
- o245 = Instance.new("Part")
- o246 = Instance.new("BodyGyro")
- o247 = Instance.new("Part")
- o248 = Instance.new("BlockMesh")
- o249 = Instance.new("Part")
- o250 = Instance.new("BlockMesh")
- o251 = Instance.new("Part")
- o252 = Instance.new("BlockMesh")
- o253 = Instance.new("Part")
- o254 = Instance.new("BlockMesh")
- o255 = Instance.new("Part")
- o256 = Instance.new("BlockMesh")
- o257 = Instance.new("BodyGyro")
- o258 = Instance.new("Part")
- o259 = Instance.new("BlockMesh")
- o260 = Instance.new("Part")
- o261 = Instance.new("Part")
- o262 = Instance.new("Part")
- o263 = Instance.new("BlockMesh")
- o264 = Instance.new("Part")
- o265 = Instance.new("BlockMesh")
- o266 = Instance.new("BodyGyro")
- o267 = Instance.new("WedgePart")
- o268 = Instance.new("Script")
- o269 = Instance.new("Part")
- o270 = Instance.new("Part")
- o271 = Instance.new("Script")
- o272 = Instance.new("Model")
- o273 = Instance.new("Model")
- o274 = Instance.new("Part")
- o275 = Instance.new("BlockMesh")
- o276 = Instance.new("Part")
- o277 = Instance.new("BlockMesh")
- o278 = Instance.new("BodyGyro")
- o279 = Instance.new("Part")
- o280 = Instance.new("BlockMesh")
- o281 = Instance.new("Model")
- o282 = Instance.new("Part")
- o283 = Instance.new("BlockMesh")
- o284 = Instance.new("Part")
- o285 = Instance.new("BlockMesh")
- o286 = Instance.new("Part")
- o287 = Instance.new("BlockMesh")
- o288 = Instance.new("BodyGyro")
- o289 = Instance.new("Part")
- o290 = Instance.new("BlockMesh")
- o291 = Instance.new("Part")
- o292 = Instance.new("Part")
- o293 = Instance.new("Part")
- o294 = Instance.new("Part")
- o295 = Instance.new("Part")
- o296 = Instance.new("Part")
- o297 = Instance.new("Part")
- o298 = Instance.new("Part")
- o299 = Instance.new("Part")
- o300 = Instance.new("Part")
- o301 = Instance.new("Part")
- o302 = Instance.new("Part")
- o303 = Instance.new("Part")
- o304 = Instance.new("Part")
- o305 = Instance.new("BlockMesh")
- o306 = Instance.new("Model")
- o307 = Instance.new("Part")
- o308 = Instance.new("BlockMesh")
- o309 = Instance.new("Part")
- o310 = Instance.new("BlockMesh")
- o311 = Instance.new("Part")
- o312 = Instance.new("BlockMesh")
- o313 = Instance.new("Part")
- o314 = Instance.new("BlockMesh")
- o315 = Instance.new("Part")
- o316 = Instance.new("BlockMesh")
- o317 = Instance.new("Part")
- o318 = Instance.new("BlockMesh")
- o319 = Instance.new("Part")
- o320 = Instance.new("SpecialMesh")
- o321 = Instance.new("Part")
- o322 = Instance.new("SpecialMesh")
- o323 = Instance.new("Part")
- o324 = Instance.new("CylinderMesh")
- o325 = Instance.new("Part")
- o326 = Instance.new("CylinderMesh")
- o327 = Instance.new("Part")
- o328 = Instance.new("BlockMesh")
- o329 = Instance.new("Part")
- o330 = Instance.new("BlockMesh")
- o331 = Instance.new("Part")
- o332 = Instance.new("BlockMesh")
- o333 = Instance.new("Part")
- o334 = Instance.new("BlockMesh")
- o335 = Instance.new("Part")
- o336 = Instance.new("BlockMesh")
- o337 = Instance.new("Part")
- o338 = Instance.new("BlockMesh")
- o339 = Instance.new("WedgePart")
- o340 = Instance.new("WedgePart")
- o341 = Instance.new("Part")
- o342 = Instance.new("BlockMesh")
- o343 = Instance.new("Decal")
- o344 = Instance.new("Model")
- o345 = Instance.new("Part")
- o346 = Instance.new("BlockMesh")
- o347 = Instance.new("BodyVelocity")
- o348 = Instance.new("BodyGyro")
- o349 = Instance.new("BodyAngularVelocity")
- o350 = Instance.new("Part")
- o351 = Instance.new("Part")
- o352 = Instance.new("Part")
- o353 = Instance.new("Part")
- o354 = Instance.new("Part")
- o355 = Instance.new("Part")
- o356 = Instance.new("Part")
- o357 = Instance.new("Part")
- o358 = Instance.new("VehicleSeat")
- o359 = Instance.new("BlockMesh")
- o360 = Instance.new("Model")
- o361 = Instance.new("Part")
- o362 = Instance.new("BodyGyro")
- o363 = Instance.new("Part")
- o364 = Instance.new("BlockMesh")
- o365 = Instance.new("Part")
- o366 = Instance.new("BlockMesh")
- o367 = Instance.new("BodyGyro")
- o368 = Instance.new("Part")
- o369 = Instance.new("Part")
- o370 = Instance.new("Part")
- o371 = Instance.new("BlockMesh")
- o372 = Instance.new("Part")
- o373 = Instance.new("BlockMesh")
- o374 = Instance.new("Part")
- o375 = Instance.new("BlockMesh")
- o376 = Instance.new("Part")
- o377 = Instance.new("BlockMesh")
- o378 = Instance.new("Part")
- o379 = Instance.new("BlockMesh")
- o380 = Instance.new("Part")
- o381 = Instance.new("BlockMesh")
- o382 = Instance.new("Part")
- o383 = Instance.new("BlockMesh")
- o384 = Instance.new("BodyGyro")
- o385 = Instance.new("BoolValue")
- o386 = Instance.new("NumberValue")
- o387 = Instance.new("Script")
- o388 = Instance.new("Part")
- o389 = Instance.new("Script")
- o3.Name = "timetodie23232223"
- o3.Parent = mas
- o3.Archivable = false
- o3.PrimaryPart = o4
- o4.Name = "Head"
- o4.Parent = o3
- o4.BrickColor = BrickColor.new("Pastel brown")
- o4.Position = Vector3.new(17.7204132, 6.49158525, -64.3456573)
- o4.Rotation = Vector3.new(-0.779999971, -71.7399979, -0.74000001)
- o4.Locked = true
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(2, 1, 1)
- o4.CFrame = CFrame.new(17.7204132, 6.49158525, -64.3456573, 0.31333515, 0.0040404941, -0.949634016, -1.2052622e-05, 0.99999094, 0.00425077416, 0.949642599, -0.0013204664, 0.313332349)
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(1, 0.8, 0.6)
- o4.Position = Vector3.new(17.7204132, 6.49158525, -64.3456573)
- o5.Parent = o4
- o5.Scale = Vector3.new(1.25, 1.25, 1.25)
- o10.Name = "GettingUp"
- o10.Parent = o4
- o10.Archivable = false
- o10.SoundId = "rbxasset://sounds/action_get_up.mp3"
- o10.Volume = 0.64999997615814
- o11.Name = "CharacterSoundEvent"
- o11.Parent = o10
- o12.Name = "Died"
- o12.Parent = o4
- o12.Archivable = false
- o12.SoundId = "rbxasset://sounds/uuhhh.mp3"
- o12.Volume = 0.64999997615814
- o13.Name = "CharacterSoundEvent"
- o13.Parent = o12
- o14.Name = "FreeFalling"
- o14.Parent = o4
- o14.Archivable = false
- o14.SoundId = "rbxasset://sounds/action_falling.mp3"
- o14.TimePosition = 0.20132762541471
- o14.Volume = 0.43581286072731
- o14.Looped = true
- o15.Name = "CharacterSoundEvent"
- o15.Parent = o14
- o16.Name = "Jumping"
- o16.Parent = o4
- o16.Archivable = false
- o16.SoundId = "rbxasset://sounds/action_jump.mp3"
- o16.Volume = 0.64999997615814
- o17.Name = "CharacterSoundEvent"
- o17.Parent = o16
- o18.Name = "Landing"
- o18.Parent = o4
- o18.Archivable = false
- o18.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- o18.Volume = 0.95878827571869
- o19.Name = "CharacterSoundEvent"
- o19.Parent = o18
- o20.Name = "Splash"
- o20.Parent = o4
- o20.Archivable = false
- o20.SoundId = "rbxasset://sounds/impact_water.mp3"
- o20.Volume = 0.64999997615814
- o21.Name = "CharacterSoundEvent"
- o21.Parent = o20
- o22.Name = "Running"
- o22.Parent = o4
- o22.Archivable = false
- o22.Pitch = 1.8500000238419
- o22.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- o22.TimePosition = 0.24883699102916
- o22.Volume = 0.64999997615814
- o22.Looped = true
- o23.Name = "CharacterSoundEvent"
- o23.Parent = o22
- o24.Name = "Swimming"
- o24.Parent = o4
- o24.Archivable = false
- o24.Pitch = 1.6000000238419
- o24.SoundId = "rbxasset://sounds/action_swim.mp3"
- o24.Volume = 0.64999997615814
- o24.Looped = true
- o25.Name = "CharacterSoundEvent"
- o25.Parent = o24
- o26.Name = "Climbing"
- o26.Parent = o4
- o26.Archivable = false
- o26.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- o26.TimePosition = 0.55266019626176
- o26.Volume = 0.64999997615814
- o26.Looped = true
- o27.Name = "CharacterSoundEvent"
- o27.Parent = o26
- o28.Name = "face"
- o28.Parent = o4
- o28.Texture = "http://www.roblox.com/asset/?id=13038247"
- o29.Name = "Torso"
- o29.Parent = o3
- o29.BrickColor = BrickColor.new("Pastel brown")
- o29.Position = Vector3.new(17.7183933, 4.98485947, -64.3449936)
- o29.Rotation = Vector3.new(0, -71.9000015, 0)
- o29.Locked = true
- o29.FormFactor = Enum.FormFactor.Symmetric
- o29.Size = Vector3.new(2, 2, 1)
- o29.CFrame = CFrame.new(17.7183933, 4.98485947, -64.3449936, 0.31062001, -7.89743382e-08, -0.950534165, 1.34689468e-08, 1, -7.86827172e-08, 0.950534165, 1.16377317e-08, 0.31062001)
- o29.LeftSurface = Enum.SurfaceType.Weld
- o29.RightSurface = Enum.SurfaceType.Weld
- o29.Color = Color3.new(1, 0.8, 0.6)
- o29.Position = Vector3.new(17.7183933, 4.98485947, -64.3449936)
- o30.Name = "roblox"
- o30.Parent = o29
- o39.Name = "Right Shoulder"
- o39.Parent = o29
- o39.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o39.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o39.Part0 = o29
- o39.Part1 = o47
- o39.CurrentAngle = -0.0049100578762591
- o39.DesiredAngle = -0.068458385765553
- o39.MaxVelocity = 0.10000000149012
- o40.Name = "Left Shoulder"
- o40.Parent = o29
- o40.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o40.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o40.Part0 = o29
- o40.Part1 = o44
- o40.CurrentAngle = 0.0029170834459364
- o40.DesiredAngle = -0.068458385765553
- o40.MaxVelocity = 0.10000000149012
- o41.Name = "Right Hip"
- o41.Parent = o29
- o41.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o41.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o41.Part0 = o29
- o41.Part1 = o52
- o41.DesiredAngle = 0.068458385765553
- o41.MaxVelocity = 0.10000000149012
- o42.Name = "Left Hip"
- o42.Parent = o29
- o42.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o42.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o42.Part0 = o29
- o42.Part1 = o50
- o42.DesiredAngle = 0.068458385765553
- o42.MaxVelocity = 0.10000000149012
- o43.Name = "Neck"
- o43.Parent = o29
- o43.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o43.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o43.Part0 = o29
- o43.Part1 = o4
- o43.CurrentAngle = -0.0014613557141274
- o43.MaxVelocity = 0.10000000149012
- o44.Name = "Left Arm"
- o44.Parent = o3
- o44.BrickColor = BrickColor.new("Pastel brown")
- o44.Position = Vector3.new(17.2545013, 4.96865273, -65.774292)
- o44.Rotation = Vector3.new(-0.099999994, -72.2799988, -0.409999996)
- o44.CanCollide = false
- o44.Locked = true
- o44.FormFactor = Enum.FormFactor.Symmetric
- o44.Size = Vector3.new(1, 2, 1)
- o44.CFrame = CFrame.new(17.2545013, 4.96865273, -65.774292, 0.304385155, 0.00215932587, -0.952546597, -0.00541328406, 0.999985218, 0.000537071726, 0.952533603, 0.00499293581, 0.304392338)
- o44.Color = Color3.new(1, 0.8, 0.6)
- o44.Position = Vector3.new(17.2545013, 4.96865273, -65.774292)
- o47.Name = "Right Arm"
- o47.Parent = o3
- o47.BrickColor = BrickColor.new("Pastel brown")
- o47.Position = Vector3.new(18.1880455, 4.96892214, -62.9176826)
- o47.Rotation = Vector3.new(0.610000014, -71.7399979, 0.879999995)
- o47.CanCollide = false
- o47.Locked = true
- o47.FormFactor = Enum.FormFactor.Symmetric
- o47.Size = Vector3.new(1, 2, 1)
- o47.CFrame = CFrame.new(18.1880455, 4.96892214, -62.9176826, 0.31326279, -0.00480183959, -0.949654281, 0.00520798052, 0.999980867, -0.00333833904, 0.949652135, -0.00389998732, 0.313281804)
- o47.Color = Color3.new(1, 0.8, 0.6)
- o47.Position = Vector3.new(18.1880455, 4.96892214, -62.9176826)
- o50.Name = "Left Leg"
- o50.Parent = o3
- o50.BrickColor = BrickColor.new("Pastel brown")
- o50.Position = Vector3.new(17.5630836, 2.9976089, -64.8202591)
- o50.Rotation = Vector3.new(0, -71.9000015, 0)
- o50.CanCollide = false
- o50.Locked = true
- o50.FormFactor = Enum.FormFactor.Symmetric
- o50.Size = Vector3.new(1, 2, 1)
- o50.CFrame = CFrame.new(17.5630836, 2.9976089, -64.8202591, 0.31062001, -7.89743382e-08, -0.950534165, 1.34689468e-08, 1, -7.86827172e-08, 0.950534165, 1.16377317e-08, 0.31062001)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(1, 0.8, 0.6)
- o50.Position = Vector3.new(17.5630836, 2.9976089, -64.8202591)
- o52.Name = "Right Leg"
- o52.Parent = o3
- o52.BrickColor = BrickColor.new("Pastel brown")
- o52.Position = Vector3.new(17.873703, 2.9914031, -63.8697281)
- o52.Rotation = Vector3.new(0, -71.9000015, 0)
- o52.CanCollide = false
- o52.Locked = true
- o52.FormFactor = Enum.FormFactor.Symmetric
- o52.Size = Vector3.new(1, 2, 1)
- o52.CFrame = CFrame.new(17.873703, 2.9914031, -63.8697281, 0.31062001, -7.89743382e-08, -0.950534165, 1.34689468e-08, 1, -7.86827172e-08, 0.950534165, 1.16377317e-08, 0.31062001)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(1, 0.8, 0.6)
- o52.Position = Vector3.new(17.873703, 2.9914031, -63.8697281)
- o54.Parent = o3
- o54.RightLeg = o52
- o54.LeftLeg = o50
- o54.Torso = o57
- o57.Name = "HumanoidRootPart"
- o57.Parent = o3
- o57.Transparency = 1
- o57.Position = Vector3.new(17.7183933, 5, -64.3449936)
- o57.Rotation = Vector3.new(0, -71.9000015, 0)
- o57.CanCollide = false
- o57.Locked = true
- o57.FormFactor = Enum.FormFactor.Symmetric
- o57.Size = Vector3.new(2, 2, 1)
- o57.CFrame = CFrame.new(17.7183933, 5, -64.3449936, 0.31062001, -7.89743382e-08, -0.950534165, 1.34689468e-08, 1, -7.86827172e-08, 0.950534165, 1.16377317e-08, 0.31062001)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Position = Vector3.new(17.7183933, 5, -64.3449936)
- o59.Name = "RootJoint"
- o59.Parent = o57
- o59.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o59.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o59.Part0 = o57
- o59.Part1 = o29
- o59.MaxVelocity = 0.10000000149012
- o60.Name = "Sound"
- o60.Parent = o3
- runDummyScript(function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
- local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
- local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
- local DefaultServerSoundEvent = nil
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not SoundEventFolder then
- SoundEventFolder = Instance.new("Folder")
- SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
- SoundEventFolder.Archivable = false
- SoundEventFolder.Parent = ReplicatedStorage
- end
- DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- else
- DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- end
- if not DefaultServerSoundEvent then
- if useSoundDispatcher then
- DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
- else
- DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
- end
- DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
- DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
- end
- local function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- sound.Parent = parent
- if DefaultServerSoundEvent then
- local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
- CharacterSoundEvent.Name = "CharacterSoundEvent"
- CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
- if type(playing) ~= "boolean" then
- return
- end
- if type(resetPosition) ~= "boolean" then
- return
- end
- if player.Character ~= script.Parent then
- return
- end
- for _, p in pairs(Players:GetPlayers()) do
- if p ~= player then
- -- Connect to the dispatcher to check if the player has loaded.
- if useSoundDispatcher then
- SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
- else
- DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
- end
- end
- end
- end)
- end
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if not head then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end,o60)
- o61.Name = "LocalSound"
- o61.Parent = o60
- runDummyScript(function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- local SoundService = game:GetService("SoundService")
- local soundEventFolderName = "DefaultSoundEvents"
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local AddCharacterLoadedEvent = nil
- local RemoveCharacterEvent = nil
- local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not soundEventFolder then
- soundEventFolder = Instance.new("Folder", ReplicatedStorage)
- soundEventFolder.Name = soundEventFolderName
- soundEventFolder.Archivable = false
- end
- -- Load the RemoveCharacterEvent
- RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
- if RemoveCharacterEvent == nil then
- RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
- RemoveCharacterEvent.Name = "RemoveCharacterEvent"
- end
- AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
- if AddCharacterLoadedEvent == nil then
- AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
- AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
- end
- -- Notify the server a new character has been loaded
- AddCharacterLoadedEvent:FireServer()
- -- Notify the sound dispatcher this character has left.
- game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
- RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
- end)
- end
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- if Humanoid then break end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- local DefaultServerSoundEvent = nil
- if useSoundDispatcher then
- DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
- else
- DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
- end
- if DefaultServerSoundEvent then
- DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
- if resetPosition and sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if sound.IsPlaying ~= playing then
- sound.Playing = playing
- end
- end)
- end
- end
- local IsSoundFilteringEnabled = function()
- return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, true)
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, false)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, false)
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, true)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- local fallSpeed = 0
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
- stateUpdated(Enum.HumanoidStateType.Running, speed)
- end;
- [Enum.HumanoidStateType.Running] = function(speed)
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
- -- Play a landing sound if the character dropped from a large distance
- local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
- local freeFallSound = Sounds[SFX.FreeFalling]
- freeFallSound.Volume = vol
- Util.Play(freeFallSound)
- fallSpeed = 0
- end
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and speed > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- elseif speed ~= nil then
- stopPlayingLoopedSoundsExcept()
- end
- else
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function(speed)
- local threshold
- if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
- if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function(speed)
- local sound = Sounds[SFX.Climbing]
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and math.abs(speed) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- Util.Pause(sound)
- stopPlayingLoopedSoundsExcept(sound)
- end
- else
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end;
- [Enum.HumanoidStateType.Seated] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state, speed)
- if stateUpdateHandler[state] ~= nil then
- if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
- or state == Enum.HumanoidStateType.Climbing
- or state == Enum.HumanoidStateType.Swimming
- or state == Enum.HumanoidStateType.RunningNoPhysics) then
- stateUpdateHandler[state](speed)
- else
- stateUpdateHandler[state]()
- end
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
- Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
- Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end,o61)
- o62.Name = "Health"
- o62.Parent = o3
- runDummyScript(function()
- -- Gradually regenerates the Humanoid's Health over time.
- local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
- local REGEN_STEP = 1 -- Wait this long between each regeneration step.
- --------------------------------------------------------------------------------
- local Character = script.Parent
- local Humanoid = Character:WaitForChild'Humanoid'
- --------------------------------------------------------------------------------
- while true do
- while Humanoid.Health < Humanoid.MaxHealth do
- local dt = wait(REGEN_STEP)
- local dh = dt*REGEN_RATE*Humanoid.MaxHealth
- Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
- end
- Humanoid.HealthChanged:Wait()
- end
- end,o62)
- o63.Name = "Animate"
- o63.Parent = o3
- runDummyScript(function()
- local Figure = script.Parent
- local Torso = Figure:WaitForChild("Torso")
- local RightShoulder = Torso:WaitForChild("Right Shoulder")
- local LeftShoulder = Torso:WaitForChild("Left Shoulder")
- local RightHip = Torso:WaitForChild("Right Hip")
- local LeftHip = Torso:WaitForChild("Left Hip")
- local Neck = Torso:WaitForChild("Neck")
- local Humanoid = Figure:WaitForChild("Humanoid")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
- },
- run = {
- { id = "run.xml", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance1 = {
- { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- local dances = {"dance1", "dance2", "dance3"}
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- currentAnimTrack.Priority = Enum.AnimationPriority.Core
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid, priority)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- if priority then
- toolAnimTrack.Priority = priority
- end
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed > 0.01 then
- playAnimation("walk", 0.1, Humanoid)
- if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
- setAnimationSpeed(speed / 14.5)
- end
- pose = "Running"
- else
- if emoteNames[currentAnim] == nil then
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed > 0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- -- print("Wha " .. pose)
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- local desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool and tool:FindFirstChild("Handle") then
- local animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- local emote = ""
- if msg == "/e dance" then
- emote = dances[math.random(1, #dances)]
- elseif (string.sub(msg, 1, 3) == "/e ") then
- emote = string.sub(msg, 4)
- elseif (string.sub(msg, 1, 7) == "/emote ") then
- emote = string.sub(msg, 8)
- end
- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- playAnimation(emote, 0.1, Humanoid)
- end
- end)
- -- main program
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent ~= nil do
- local _, time = wait(0.1)
- move(time)
- end
- end,o63)
- o64.Name = "idle"
- o64.Parent = o63
- o65.Name = "Animation1"
- o65.Parent = o64
- o65.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- o66.Name = "Weight"
- o66.Parent = o65
- o66.Value = 9
- o67.Name = "Animation2"
- o67.Parent = o64
- o67.AnimationId = "http://www.roblox.com/asset/?id=180435792"
- o68.Name = "Weight"
- o68.Parent = o67
- o68.Value = 1
- o69.Name = "walk"
- o69.Parent = o63
- o70.Name = "WalkAnim"
- o70.Parent = o69
- o70.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- o71.Name = "run"
- o71.Parent = o63
- o72.Name = "RunAnim"
- o72.Parent = o71
- o72.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- o73.Name = "jump"
- o73.Parent = o63
- o74.Name = "JumpAnim"
- o74.Parent = o73
- o74.AnimationId = "http://www.roblox.com/asset/?id=125750702"
- o75.Name = "climb"
- o75.Parent = o63
- o76.Name = "ClimbAnim"
- o76.Parent = o75
- o76.AnimationId = "http://www.roblox.com/asset/?id=180436334"
- o77.Name = "toolnone"
- o77.Parent = o63
- o78.Name = "ToolNoneAnim"
- o78.Parent = o77
- o78.AnimationId = "http://www.roblox.com/asset/?id=182393478"
- o79.Name = "fall"
- o79.Parent = o63
- o80.Name = "FallAnim"
- o80.Parent = o79
- o80.AnimationId = "http://www.roblox.com/asset/?id=180436148"
- o81.Name = "sit"
- o81.Parent = o63
- o82.Name = "SitAnim"
- o82.Parent = o81
- o82.AnimationId = "http://www.roblox.com/asset/?id=178130996"
- o83.Name = "ScaleDampeningPercent"
- o83.Parent = o63
- o83.Value = 0.39999997615814
- o84.Parent = o3
- o84.HeadColor = BrickColor.new("Pastel brown")
- o84.LeftArmColor = BrickColor.new("Pastel brown")
- o84.LeftLegColor = BrickColor.new("Pastel brown")
- o84.RightArmColor = BrickColor.new("Pastel brown")
- o84.RightLegColor = BrickColor.new("Pastel brown")
- o84.TorsoColor = BrickColor.new("Pastel brown")
- o85.Name = "Shirt"
- o85.Parent = o3
- o85.ShirtTemplate = "http://www.roblox.com/asset/?id=1439532842"
- o87.Name = "Handle"
- o87.Parent = mas
- o87.Position = Vector3.new(17.6877842, 6.87856674, -64.3350449)
- o87.Rotation = Vector3.new(1.41999996, -72, 1.35000002)
- o87.CanCollide = false
- o87.Locked = true
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(1.45002651, 2.35999823, 1.24000001)
- o87.CFrame = CFrame.new(17.6877842, 6.87856674, -64.3350449, 0.308945656, -0.00730458461, -0.951051652, -1.36099579e-05, 0.999970496, -0.00768473186, 0.951079667, 0.00238711806, 0.308936417)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Position = Vector3.new(17.6877842, 6.87856674, -64.3350449)
- o88.Parent = o87
- o88.MeshId = "http://www.roblox.com/asset/?id=188565062 "
- o88.TextureId = "http://www.roblox.com/asset/?id=188565095 "
- o88.MeshType = Enum.MeshType.FileMesh
- o90.Name = "OriginalSize"
- o90.Parent = o87
- o90.Value = Vector3.new(1.45002651, 2.35999823, 1.24000001)
- o91.Name = "AccessoryWeld"
- o91.Parent = o87
- o91.C0 = CFrame.new(8.65748007e-09, 0.199999809, -0.0252722446, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o91.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o91.Part0 = o87
- o91.Part1 = o4
- o92.Name = "Pants"
- o92.Parent = o3
- o92.PantsTemplate = "http://www.roblox.com/asset/?id=1439542143"
- o93.Name = "Mech"
- o93.Parent = mas
- o94.Name = "Right Arm"
- o94.Parent = o93
- o95.Parent = o94
- o95.BrickColor = BrickColor.new("Bright yellow")
- o95.Position = Vector3.new(88.0083008, 16.884943, -7.66569138)
- o95.Rotation = Vector3.new(135.099991, -35.5, 178.649994)
- o95.RotVelocity = Vector3.new(-0.209452838, -1.92070842, -0.292566657)
- o95.Velocity = Vector3.new(7.36330175, 3.94653511, 2.48333263)
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Plate
- o95.Size = Vector3.new(1, 1.60000002, 1)
- o95.CFrame = CFrame.new(88.0083008, 16.884943, -7.66569138, -0.81384927, -0.0191215668, -0.580761373, 0.393155217, 0.717833161, -0.574582517, 0.427876562, -0.695952892, -0.576689839)
- o95.BottomSurface = Enum.SurfaceType.Smooth
- o95.FrontSurface = Enum.SurfaceType.Weld
- o95.LeftSurface = Enum.SurfaceType.Hinge
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o95.Position = Vector3.new(88.0083008, 16.884943, -7.66569138)
- o95.velocity = Vector3.new(7.36330175, 3.94653511, 2.48333263)
- o96.Parent = o95
- o97.Name = "Hand"
- o97.Parent = o94
- o97.BrickColor = BrickColor.new("Bright yellow")
- o97.Position = Vector3.new(91.8874207, 18.3393078, -6.29534388)
- o97.Rotation = Vector3.new(-42.5099983, -47.2700005, 2.11999989)
- o97.RotVelocity = Vector3.new(-0.152592033, 2.30488586, -2.39141703)
- o97.Velocity = Vector3.new(4.15855598, 3.26912165, 4.28793049)
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Plate
- o97.Size = Vector3.new(3, 1.60000002, 1)
- o97.CFrame = CFrame.new(91.8874207, 18.3393078, -6.29534388, 0.678024113, -0.0250579342, -0.734611988, 0.523316741, 0.718271434, 0.458502918, 0.51616174, -0.69531244, 0.500119209)
- o97.BottomSurface = Enum.SurfaceType.Smooth
- o97.FrontSurface = Enum.SurfaceType.Weld
- o97.TopSurface = Enum.SurfaceType.Smooth
- o97.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o97.Position = Vector3.new(91.8874207, 18.3393078, -6.29534388)
- o97.velocity = Vector3.new(4.15855598, 3.26912165, 4.28793049)
- o98.Parent = o97
- o98.CFrame = CFrame.new(-617.000305, 67.5616455, -784.998657, 0.999999404, 0.000768159225, -0.000768159225, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108634122, -0.707106352, 0.707106352)
- o98.maxTorque = Vector3.new(400000, 400000, 400000)
- o98.MaxTorque = Vector3.new(400000, 400000, 400000)
- o99.Parent = o94
- o99.BrickColor = BrickColor.new("Bright yellow")
- o99.Position = Vector3.new(89.0319977, 20.3898888, -11.189332)
- o99.Rotation = Vector3.new(-113.889999, -17.5799999, -142.360001)
- o99.RotVelocity = Vector3.new(2.03566718, -0.231833175, 0.523985803)
- o99.Velocity = Vector3.new(7.44132423, 7.69934845, 13.0295887)
- o99.FormFactor = Enum.FormFactor.Plate
- o99.Size = Vector3.new(3, 0.400000006, 1)
- o99.CFrame = CFrame.new(89.0319977, 20.3898888, -11.189332, -0.754837751, 0.582198977, -0.302099884, 0.0286226328, 0.489379168, 0.871601284, 0.655286789, 0.649270594, -0.38606593)
- o99.BottomSurface = Enum.SurfaceType.Smooth
- o99.LeftSurface = Enum.SurfaceType.Hinge
- o99.TopSurface = Enum.SurfaceType.Smooth
- o99.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o99.Position = Vector3.new(89.0319977, 20.3898888, -11.189332)
- o99.velocity = Vector3.new(7.44132423, 7.69934845, 13.0295887)
- o100.Parent = o99
- o101.Parent = o94
- o101.BrickColor = BrickColor.new("Bright yellow")
- o101.Position = Vector3.new(88.9963226, 19.6056042, -10.5621185)
- o101.Rotation = Vector3.new(-128.37999, 2.18000007, -144.550003)
- o101.RotVelocity = Vector3.new(2.57248068, -1.00584173, 0.779343367)
- o101.Velocity = Vector3.new(7.83039522, 6.78118467, 11.9685955)
- o101.CanCollide = false
- o101.FormFactor = Enum.FormFactor.Plate
- o101.Size = Vector3.new(3, 1.60000002, 1)
- o101.CFrame = CFrame.new(88.9963226, 19.6056042, -10.5621185, -0.814000428, 0.5796206, 0.0379899926, 0.384422898, 0.488536716, 0.783296049, 0.435454965, 0.652207613, -0.620484531)
- o101.BottomSurface = Enum.SurfaceType.Smooth
- o101.FrontSurface = Enum.SurfaceType.Weld
- o101.TopSurface = Enum.SurfaceType.Smooth
- o101.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o101.Position = Vector3.new(88.9963226, 19.6056042, -10.5621185)
- o101.velocity = Vector3.new(7.83039522, 6.78118467, 11.9685955)
- o102.Parent = o101
- o103.Parent = o94
- o103.BrickColor = BrickColor.new("Bright yellow")
- o103.Position = Vector3.new(88.7436142, 20.1624966, -11.5078497)
- o103.Rotation = Vector3.new(-41.4099998, -54.3499985, -93.6999969)
- o103.RotVelocity = Vector3.new(2.5308373, -0.387472749, 0.330733031)
- o103.Velocity = Vector3.new(5.22147894, 15.5594311, 11.695878)
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Plate
- o103.Size = Vector3.new(1, 0.600000024, 3)
- o103.CFrame = CFrame.new(88.7436142, 20.1624966, -11.5078497, -0.0375639908, 0.58163619, -0.812581241, -0.783021986, 0.488082975, 0.385556728, 0.62085551, 0.650752127, 0.437099427)
- o103.BottomSurface = Enum.SurfaceType.Smooth
- o103.RightSurface = Enum.SurfaceType.Weld
- o103.TopSurface = Enum.SurfaceType.Hinge
- o103.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o103.Position = Vector3.new(88.7436142, 20.1624966, -11.5078497)
- o103.velocity = Vector3.new(5.22147894, 15.5594311, 11.695878)
- o104.Parent = o103
- o105.Parent = o94
- o105.BrickColor = BrickColor.new("Bright yellow")
- o105.Position = Vector3.new(88.8466339, 16.4914379, -8.07816887)
- o105.Rotation = Vector3.new(-128.410004, 2.14999986, -144.410004)
- o105.RotVelocity = Vector3.new(2.5308373, -0.387472749, 0.330733031)
- o105.Velocity = Vector3.new(5.10671139, 6.91353989, 2.44494319)
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Plate
- o105.Size = Vector3.new(1, 1.60000002, 1)
- o105.CFrame = CFrame.new(88.8466339, 16.4914379, -8.07816887, -0.812581539, 0.581636429, 0.037555676, 0.385557503, 0.488088727, 0.783016503, 0.437100381, 0.650744557, -0.62086612)
- o105.BackSurface = Enum.SurfaceType.Weld
- o105.BottomSurface = Enum.SurfaceType.Smooth
- o105.TopSurface = Enum.SurfaceType.Smooth
- o105.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o105.Position = Vector3.new(88.8466339, 16.4914379, -8.07816887)
- o105.velocity = Vector3.new(5.10671139, 6.91353989, 2.44494319)
- o106.Parent = o105
- o107.Name = "For"
- o107.Parent = o94
- o107.BrickColor = BrickColor.new("Bright yellow")
- o107.Position = Vector3.new(90.3276901, 17.9420204, -6.62409592)
- o107.Rotation = Vector3.new(134.759995, -35.7399979, 177.839996)
- o107.RotVelocity = Vector3.new(0.238766387, 0.841262758, 0.906581044)
- o107.Velocity = Vector3.new(4.50641251, 6.88481236, 4.34001064)
- o107.FormFactor = Enum.FormFactor.Plate
- o107.Size = Vector3.new(3, 0.400000006, 4)
- o107.CFrame = CFrame.new(90.3276901, 17.9420204, -6.62409592, -0.811131239, -0.0305468515, -0.584065914, 0.387950689, 0.71921587, -0.576388657, 0.437676132, -0.694115579, -0.571527004)
- o107.BottomSurface = Enum.SurfaceType.Smooth
- o107.TopSurface = Enum.SurfaceType.Smooth
- o107.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o107.Position = Vector3.new(90.3276901, 17.9420204, -6.62409592)
- o107.velocity = Vector3.new(4.50641251, 6.88481236, 4.34001064)
- o108.Parent = o107
- o108.Scale = Vector3.new(1, 4, 1)
- o109.Parent = o107
- o109.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 0.000768211903, -0.000768211903, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108641572, -0.707106352, 0.707106352)
- o110.Parent = o94
- o110.BrickColor = BrickColor.new("Bright yellow")
- o110.Position = Vector3.new(89.371582, 20.6481133, -10.8274126)
- o110.Rotation = Vector3.new(-41.4399986, -54.4699974, -93.7699966)
- o110.RotVelocity = Vector3.new(2.57118607, -1.01088691, 0.778652847)
- o110.Velocity = Vector3.new(7.3216095, 9.36310863, 14.9259882)
- o110.CanCollide = false
- o110.FormFactor = Enum.FormFactor.Plate
- o110.Size = Vector3.new(1, 0.600000024, 3)
- o110.CFrame = CFrame.new(89.371582, 20.6481133, -10.8274126, -0.0382119678, 0.579845011, -0.813830256, -0.783449233, 0.488156408, 0.38459152, 0.620279908, 0.652290642, 0.435625732)
- o110.BottomSurface = Enum.SurfaceType.Hinge
- o110.RightSurface = Enum.SurfaceType.Weld
- o110.TopSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o110.Position = Vector3.new(89.371582, 20.6481133, -10.8274126)
- o110.velocity = Vector3.new(7.3216095, 9.36310863, 14.9259882)
- o111.Parent = o110
- o112.Parent = o94
- o112.BrickColor = BrickColor.new("Bright yellow")
- o112.Position = Vector3.new(91.2339325, 18.5121269, -5.47416306)
- o112.Rotation = Vector3.new(-45.3799973, 42.6800003, 1.94999993)
- o112.RotVelocity = Vector3.new(-0.153864413, 2.3092432, -2.39285731)
- o112.Velocity = Vector3.new(6.38465595, 5.12209606, 5.94928885)
- o112.CanCollide = false
- o112.FormFactor = Enum.FormFactor.Plate
- o112.Size = Vector3.new(1, 0.400000006, 3)
- o112.CFrame = CFrame.new(91.2339325, 18.5121269, -5.47416306, 0.734773219, -0.0250047036, 0.677850783, -0.458338618, 0.718365014, 0.523331106, -0.50003159, -0.69521904, 0.516374707)
- o112.BottomSurface = Enum.SurfaceType.Smooth
- o112.RightSurface = Enum.SurfaceType.Weld
- o112.TopSurface = Enum.SurfaceType.Hinge
- o112.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o112.Position = Vector3.new(91.2339325, 18.5121269, -5.47416306)
- o112.velocity = Vector3.new(6.38465595, 5.12209606, 5.94928885)
- o113.Parent = o94
- o113.BrickColor = BrickColor.new("Bright yellow")
- o113.Position = Vector3.new(91.2272644, 19.0797424, -6.0220933)
- o113.Rotation = Vector3.new(-45.3799973, 42.6899986, 1.94999993)
- o113.RotVelocity = Vector3.new(-0.167833298, 2.34702539, -2.40647125)
- o113.Velocity = Vector3.new(6.67252922, 4.26928568, 6.03229046)
- o113.CanCollide = false
- o113.FormFactor = Enum.FormFactor.Plate
- o113.Size = Vector3.new(1, 0.400000006, 3)
- o113.CFrame = CFrame.new(91.2272644, 19.0797424, -6.0220933, 0.734658659, -0.0249847081, 0.677976668, -0.458444118, 0.718361676, 0.523245156, -0.50010556, -0.695221126, 0.516296566)
- o113.BottomSurface = Enum.SurfaceType.Hinge
- o113.RightSurface = Enum.SurfaceType.Weld
- o113.TopSurface = Enum.SurfaceType.Smooth
- o113.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o113.Position = Vector3.new(91.2272644, 19.0797424, -6.0220933)
- o113.velocity = Vector3.new(6.67252922, 4.26928568, 6.03229046)
- o114.Parent = o94
- o114.BrickColor = BrickColor.new("Bright yellow")
- o114.Position = Vector3.new(89.7029877, 16.1059742, -8.47699165)
- o114.Rotation = Vector3.new(134.759995, -35.7199974, 177.839996)
- o114.RotVelocity = Vector3.new(0.237825006, 0.801051915, 0.961556613)
- o114.Velocity = Vector3.new(4.80759811, 5.09911251, 4.37688255)
- o114.CanCollide = false
- o114.FormFactor = Enum.FormFactor.Plate
- o114.Size = Vector3.new(1, 1.60000002, 1)
- o114.CFrame = CFrame.new(89.7029877, 16.1059742, -8.47699165, -0.811264396, -0.0305669829, -0.583879828, 0.387784272, 0.719252348, -0.576457262, 0.43757683, -0.694078505, -0.571647882)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.FrontSurface = Enum.SurfaceType.Weld
- o114.RightSurface = Enum.SurfaceType.Hinge
- o114.TopSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o114.Position = Vector3.new(89.7029877, 16.1059742, -8.47699165)
- o114.velocity = Vector3.new(4.80759811, 5.09911251, 4.37688255)
- o115.Parent = o114
- o116.Name = "Back"
- o116.Parent = o94
- o116.BrickColor = BrickColor.new("Bright yellow")
- o116.Position = Vector3.new(88.9939728, 18.0567169, -9.27673721)
- o116.Rotation = Vector3.new(143.12999, -35.579998, -177.349991)
- o116.RotVelocity = Vector3.new(2.53757596, -0.409277916, 0.354587317)
- o116.Velocity = Vector3.new(5.19900656, 10.1058931, 6.44607544)
- o116.CanCollide = false
- o116.FormFactor = Enum.FormFactor.Plate
- o116.Size = Vector3.new(3, 3, 1.60000002)
- o116.CFrame = CFrame.new(88.9939728, 18.0567169, -9.27673721, -0.812479079, 0.0375512801, -0.58177954, 0.385610789, 0.783054531, -0.487989694, 0.437240303, -0.620813429, -0.650695682)
- o116.BottomSurface = Enum.SurfaceType.Smooth
- o116.TopSurface = Enum.SurfaceType.Weld
- o116.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o116.Position = Vector3.new(88.9939728, 18.0567169, -9.27673721)
- o116.velocity = Vector3.new(5.19900656, 10.1058931, 6.44607544)
- o117.Parent = o116
- o118.Parent = o116
- o118.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o119.Name = "Tip"
- o119.Parent = o94
- o119.Position = Vector3.new(93.3465424, 30.5244389, -18.4211502)
- o119.Rotation = Vector3.new(45.9399986, 1.42999995, -42.7199974)
- o119.RotVelocity = Vector3.new(-0.168278068, 2.33859444, -2.39472389)
- o119.Velocity = Vector3.new(5.00715494, 0.424890012, -0.804749966)
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2, 3, 2)
- o119.CFrame = CFrame.new(93.3465424, 30.5244389, -18.4211502, 0.734489501, 0.678159356, 0.0250005256, -0.458555132, 0.523127317, -0.718376577, -0.500252247, 0.516175985, 0.695205033)
- o119.BottomSurface = Enum.SurfaceType.Smooth
- o119.Position = Vector3.new(93.3465424, 30.5244389, -18.4211502)
- o119.velocity = Vector3.new(5.00715494, 0.424890012, -0.804749966)
- o120.Parent = o119
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- script.Parent.Touched:connect(onTouched)
- end,o120)
- o121.Parent = o94
- o121.BrickColor = BrickColor.new("Really black")
- o121.Position = Vector3.new(93.4444046, 18.0555954, -6.85450602)
- o121.Rotation = Vector3.new(45.9399986, 1.42999995, 47.2799988)
- o121.RotVelocity = Vector3.new(-0.154376954, 2.31546092, -2.40104651)
- o121.Velocity = Vector3.new(2.01753712, 1.32553053, 1.03536439)
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 6)
- o121.CFrame = CFrame.new(93.4444046, 18.0555954, -6.85450602, 0.678256989, -0.734398365, 0.0250080172, 0.523058593, 0.458606899, -0.718392491, 0.516117454, 0.500336528, 0.695190012)
- o121.BackSurface = Enum.SurfaceType.Weld
- o121.BottomSurface = Enum.SurfaceType.Weld
- o121.FrontSurface = Enum.SurfaceType.Weld
- o121.LeftSurface = Enum.SurfaceType.Weld
- o121.RightSurface = Enum.SurfaceType.Weld
- o121.TopSurface = Enum.SurfaceType.Weld
- o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o121.Position = Vector3.new(93.4444046, 18.0555954, -6.85450602)
- o121.velocity = Vector3.new(2.01753712, 1.32553053, 1.03536439)
- o122.Name = "Blade"
- o122.Parent = o94
- o122.Position = Vector3.new(93.5460129, 25.1418228, -13.2007923)
- o122.Rotation = Vector3.new(45.9399986, 1.42999995, 47.2799988)
- o122.RotVelocity = Vector3.new(-0.154376954, 2.31546092, -2.40104651)
- o122.Velocity = Vector3.new(4.33731937, 0.101844072, -0.293855906)
- o122.FormFactor = Enum.FormFactor.Symmetric
- o122.Size = Vector3.new(3, 2, 13)
- o122.CFrame = CFrame.new(93.5460129, 25.1418228, -13.2007923, 0.678256512, -0.73439908, 0.0250192694, 0.523058414, 0.458598018, -0.718399405, 0.516118169, 0.500345588, 0.695180774)
- o122.BackSurface = Enum.SurfaceType.Weld
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.FrontSurface = Enum.SurfaceType.Weld
- o122.RightSurface = Enum.SurfaceType.Weld
- o122.TopSurface = Enum.SurfaceType.Smooth
- o122.Position = Vector3.new(93.5460129, 25.1418228, -13.2007923)
- o122.velocity = Vector3.new(4.33731937, 0.101844072, -0.293855906)
- o123.Parent = o122
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- script.Parent.Touched:connect(onTouched)
- end,o123)
- o124.Name = "Legs"
- o124.Parent = o93
- o125.Name = "Right Leg"
- o125.Parent = o124
- o126.Parent = o125
- o126.BrickColor = BrickColor.new("Bright green")
- o126.Position = Vector3.new(91.6830597, 11.2296772, -13.0625458)
- o126.Rotation = Vector3.new(-179.309998, -40.9799995, -177.539993)
- o126.RotVelocity = Vector3.new(0.0746221021, -0.00228225673, 0.149771392)
- o126.Velocity = Vector3.new(1.49202454, -1.81463051, -0.141711682)
- o126.CanCollide = false
- o126.FormFactor = Enum.FormFactor.Plate
- o126.Size = Vector3.new(4, 2, 4)
- o126.CFrame = CFrame.new(91.6830597, 11.2296772, -13.0625458, -0.754287422, 0.0324688554, -0.655741155, 0.0351207703, 0.999341667, 0.00908300839, 0.655604303, -0.0161786601, -0.75493145)
- o126.BottomSurface = Enum.SurfaceType.Weld
- o126.TopSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o126.Position = Vector3.new(91.6830597, 11.2296772, -13.0625458)
- o126.velocity = Vector3.new(1.49202454, -1.81463051, -0.141711682)
- o127.Parent = o126
- o128.Name = "Main"
- o128.Parent = o125
- o128.BrickColor = BrickColor.new("Bright green")
- o128.Position = Vector3.new(91.544487, 6.22839022, -12.9659796)
- o128.Rotation = Vector3.new(-179.309998, -40.9799995, -177.539993)
- o128.RotVelocity = Vector3.new(0.0745212212, -0.00240876409, 0.149887651)
- o128.Velocity = Vector3.new(2.25255132, -3.45594311, -0.517239034)
- o128.FormFactor = Enum.FormFactor.Plate
- o128.Size = Vector3.new(4, 8.00000095, 4)
- o128.CFrame = CFrame.new(91.544487, 6.22839022, -12.9659796, -0.754194677, 0.0324668288, -0.655848384, 0.0351037569, 0.999341726, 0.00910194125, 0.655711949, -0.0161570068, -0.754839003)
- o128.BottomSurface = Enum.SurfaceType.Smooth
- o128.TopSurface = Enum.SurfaceType.Smooth
- o128.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o128.Position = Vector3.new(91.544487, 6.22839022, -12.9659796)
- o128.velocity = Vector3.new(2.25255132, -3.45594311, -0.517239034)
- o129.Parent = o128
- o130.Parent = o128
- o130.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o131.Parent = o125
- o131.BrickColor = BrickColor.new("Bright green")
- o131.Position = Vector3.new(91.7567673, 12.4177694, -13.0588121)
- o131.Rotation = Vector3.new(-179.309998, -40.9899979, -177.529999)
- o131.RotVelocity = Vector3.new(0.0744789988, -0.0024499218, 0.150191218)
- o131.Velocity = Vector3.new(1.32567048, -4.1335125, -0.0665094554)
- o131.CanCollide = false
- o131.FormFactor = Enum.FormFactor.Plate
- o131.Size = Vector3.new(3, 0.400000006, 4)
- o131.CFrame = CFrame.new(91.7567673, 12.4177694, -13.0588121, -0.754126966, 0.0324948691, -0.655926049, 0.0351434387, 0.999339521, 0.00909908116, 0.655787647, -0.0161866024, -0.754773736)
- o131.BottomSurface = Enum.SurfaceType.Weld
- o131.LeftSurface = Enum.SurfaceType.Hinge
- o131.TopSurface = Enum.SurfaceType.Smooth
- o131.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o131.Position = Vector3.new(91.7567673, 12.4177694, -13.0588121)
- o131.velocity = Vector3.new(1.32567048, -4.1335125, -0.0665094554)
- o132.Parent = o131
- o133.Name = "Left Leg"
- o133.Parent = o124
- o134.Parent = o133
- o134.BrickColor = BrickColor.new("Bright green")
- o134.Position = Vector3.new(94.7348862, 11.0781403, -15.6619339)
- o134.Rotation = Vector3.new(-179.369995, -40.9899979, -177.569992)
- o134.RotVelocity = Vector3.new(0.0769127905, -0.00271208677, 0.147381514)
- o134.Velocity = Vector3.new(1.52885842, -3.48671675, -0.158932477)
- o134.CanCollide = false
- o134.FormFactor = Enum.FormFactor.Plate
- o134.Size = Vector3.new(4, 2, 4)
- o134.CFrame = CFrame.new(94.7348862, 11.0781403, -15.6619339, -0.754127145, 0.0320055373, -0.655948281, 0.0351442248, 0.99934715, 0.0083561549, 0.655787408, -0.0167509131, -0.754759908)
- o134.BottomSurface = Enum.SurfaceType.Weld
- o134.TopSurface = Enum.SurfaceType.Smooth
- o134.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o134.Position = Vector3.new(94.7348862, 11.0781403, -15.6619339)
- o134.velocity = Vector3.new(1.52885842, -3.48671675, -0.158932477)
- o135.Parent = o134
- o136.Parent = o133
- o136.BrickColor = BrickColor.new("Bright green")
- o136.Position = Vector3.new(94.7962952, 12.2896023, -15.6691751)
- o136.Rotation = Vector3.new(-179.369995, -41, -177.569992)
- o136.RotVelocity = Vector3.new(0.077695094, -0.00292496616, 0.147251263)
- o136.Velocity = Vector3.new(1.38346934, -0.25135991, -0.0632321611)
- o136.CanCollide = false
- o136.FormFactor = Enum.FormFactor.Plate
- o136.Size = Vector3.new(3, 0.400000006, 4)
- o136.CFrame = CFrame.new(94.7962952, 12.2896023, -15.6691751, -0.754060388, 0.0320278183, -0.656024218, 0.0351964645, 0.999345303, 0.00833188836, 0.655861378, -0.0168061573, -0.75469476)
- o136.BottomSurface = Enum.SurfaceType.Weld
- o136.RightSurface = Enum.SurfaceType.Hinge
- o136.TopSurface = Enum.SurfaceType.Smooth
- o136.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o136.Position = Vector3.new(94.7962952, 12.2896023, -15.6691751)
- o136.velocity = Vector3.new(1.38346934, -0.25135991, -0.0632321611)
- o137.Parent = o136
- o138.Name = "Main"
- o138.Parent = o133
- o138.BrickColor = BrickColor.new("Bright green")
- o138.Position = Vector3.new(94.6099396, 6.09404802, -15.5578861)
- o138.Rotation = Vector3.new(-179.369995, -41, -177.569992)
- o138.RotVelocity = Vector3.new(0.0770984367, -0.00252378569, 0.147866279)
- o138.Velocity = Vector3.new(2.25690317, -1.2015444, -0.529273689)
- o138.FormFactor = Enum.FormFactor.Plate
- o138.Size = Vector3.new(4, 8.00000095, 4)
- o138.CFrame = CFrame.new(94.6099396, 6.09404802, -15.5578861, -0.754050851, 0.0319894962, -0.656037211, 0.0351676568, 0.999346375, 0.00830668584, 0.655873895, -0.0168065242, -0.754684031)
- o138.BottomSurface = Enum.SurfaceType.Smooth
- o138.TopSurface = Enum.SurfaceType.Smooth
- o138.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o138.Position = Vector3.new(94.6099396, 6.09404802, -15.5578861)
- o138.velocity = Vector3.new(2.25690317, -1.2015444, -0.529273689)
- o139.Parent = o138
- o140.Parent = o138
- o140.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o141.Parent = o133
- o141.BrickColor = BrickColor.new("Bright green")
- o141.Position = Vector3.new(93.2999344, 12.3602505, -14.3500605)
- o141.Rotation = Vector3.new(-177.809998, -40.9399986, -176.550003)
- o141.RotVelocity = Vector3.new(0.00315364986, 0.00514296722, 0.202708259)
- o141.Velocity = Vector3.new(1.28789151, -1.47622347, -0.0240247417)
- o141.CanCollide = false
- o141.FormFactor = Enum.FormFactor.Plate
- o141.Size = Vector3.new(1, 0.400000006, 4)
- o141.CFrame = CFrame.new(93.2999344, 12.3602505, -14.3500605, -0.754045427, 0.0455189608, -0.655257046, 0.035202343, 0.998952985, 0.0288586281, 0.655878246, -0.00128395844, -0.75488025)
- o141.BottomSurface = Enum.SurfaceType.Smooth
- o141.TopSurface = Enum.SurfaceType.Weld
- o141.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o141.Position = Vector3.new(93.2999344, 12.3602505, -14.3500605)
- o141.velocity = Vector3.new(1.28789151, -1.47622347, -0.0240247417)
- o142.Parent = o141
- o143.Parent = o133
- o143.BrickColor = BrickColor.new("Bright green")
- o143.Position = Vector3.new(93.1784515, 12.3104744, -17.5419693)
- o143.Rotation = Vector3.new(-179.369995, -41, -177.559998)
- o143.RotVelocity = Vector3.new(0.0773780271, -0.00276370696, 0.147475079)
- o143.Velocity = Vector3.new(1.36157656, -1.94814301, -0.0661744624)
- o143.FormFactor = Enum.FormFactor.Plate
- o143.Size = Vector3.new(2, 0.400000006, 1)
- o143.CFrame = CFrame.new(93.1784515, 12.3104744, -17.5419693, -0.753976464, 0.0320669711, -0.656121969, 0.0352306329, 0.999341607, 0.00834884588, 0.65595597, -0.0168146864, -0.754615664)
- o143.BottomSurface = Enum.SurfaceType.Smooth
- o143.FrontSurface = Enum.SurfaceType.Weld
- o143.TopSurface = Enum.SurfaceType.Smooth
- o143.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o143.Position = Vector3.new(93.1784515, 12.3104744, -17.5419693)
- o143.velocity = Vector3.new(1.36157656, -1.94814301, -0.0661744624)
- o144.Parent = o133
- o144.BrickColor = BrickColor.new("Bright green")
- o144.Position = Vector3.new(92.5450211, 4.33330345, -17.0793571)
- o144.Rotation = Vector3.new(-179.369995, -41, -177.569992)
- o144.RotVelocity = Vector3.new(0.0773780271, -0.00276370696, 0.147475079)
- o144.Velocity = Vector3.new(2.53673196, -2.07735443, -0.68518281)
- o144.FormFactor = Enum.FormFactor.Plate
- o144.Size = Vector3.new(3, 0.400000006, 1)
- o144.CFrame = CFrame.new(92.5450211, 4.33330345, -17.0793571, -0.753976464, 0.0320548229, -0.656120241, 0.0352306366, 0.999343455, 0.00833523646, 0.65595597, -0.0168287475, -0.754612923)
- o144.BottomSurface = Enum.SurfaceType.Smooth
- o144.FrontSurface = Enum.SurfaceType.Weld
- o144.TopSurface = Enum.SurfaceType.Smooth
- o144.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o144.Position = Vector3.new(92.5450211, 4.33330345, -17.0793571)
- o144.velocity = Vector3.new(2.53673196, -2.07735443, -0.68518281)
- o145.Parent = o133
- o145.BrickColor = BrickColor.new("Bright green")
- o145.Position = Vector3.new(92.519371, 3.53383303, -17.0659008)
- o145.Rotation = Vector3.new(-179.369995, -41, -177.569992)
- o145.RotVelocity = Vector3.new(0.0773780271, -0.00276370696, 0.147475079)
- o145.Velocity = Vector3.new(2.65459657, -2.08217835, -0.747115135)
- o145.FormFactor = Enum.FormFactor.Plate
- o145.Size = Vector3.new(3, 0.400000006, 1)
- o145.CFrame = CFrame.new(92.519371, 3.53383303, -17.0659008, -0.753976464, 0.0320558436, -0.656121731, 0.0352306366, 0.999342382, 0.00833364576, 0.65595597, -0.0168275163, -0.754614472)
- o145.BottomSurface = Enum.SurfaceType.Smooth
- o145.FrontSurface = Enum.SurfaceType.Weld
- o145.TopSurface = Enum.SurfaceType.Smooth
- o145.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o145.Position = Vector3.new(92.519371, 3.53383303, -17.0659008)
- o145.velocity = Vector3.new(2.65459657, -2.08217835, -0.747115135)
- o146.Parent = o133
- o146.BrickColor = BrickColor.new("Bright green")
- o146.Position = Vector3.new(92.69767, 8.3169508, -17.1311703)
- o146.Rotation = Vector3.new(-179.360001, -41, -177.559998)
- o146.RotVelocity = Vector3.new(0.0772945732, -0.0027409324, 0.147835821)
- o146.Velocity = Vector3.new(1.94680119, -3.68618512, -0.378043622)
- o146.FormFactor = Enum.FormFactor.Plate
- o146.Size = Vector3.new(3, 0.400000006, 1)
- o146.CFrame = CFrame.new(92.69767, 8.3169508, -17.1311703, -0.75404197, 0.0321301967, -0.656044304, 0.0352951214, 0.999338686, 0.00836699735, 0.655877233, -0.0168389175, -0.75468421)
- o146.BottomSurface = Enum.SurfaceType.Smooth
- o146.FrontSurface = Enum.SurfaceType.Weld
- o146.TopSurface = Enum.SurfaceType.Smooth
- o146.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o146.Position = Vector3.new(92.69767, 8.3169508, -17.1311703)
- o146.velocity = Vector3.new(1.94680119, -3.68618512, -0.378043622)
- o147.Parent = o133
- o147.BrickColor = BrickColor.new("Bright green")
- o147.Position = Vector3.new(92.517746, 2.72066379, -17.036869)
- o147.Rotation = Vector3.new(-179.360001, -41, -177.559998)
- o147.RotVelocity = Vector3.new(0.0772945732, -0.0027409324, 0.147835821)
- o147.Velocity = Vector3.new(2.77387428, -3.72007346, -0.81109941)
- o147.FormFactor = Enum.FormFactor.Plate
- o147.Size = Vector3.new(3, 0.400000006, 1)
- o147.CFrame = CFrame.new(92.517746, 2.72066379, -17.036869, -0.75404197, 0.0321313515, -0.656039894, 0.0352951214, 0.999341786, 0.00837784633, 0.655877233, -0.0168377552, -0.754679739)
- o147.BottomSurface = Enum.SurfaceType.Smooth
- o147.FrontSurface = Enum.SurfaceType.Weld
- o147.TopSurface = Enum.SurfaceType.Smooth
- o147.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o147.Position = Vector3.new(92.517746, 2.72066379, -17.036869)
- o147.velocity = Vector3.new(2.77387428, -3.72007346, -0.81109941)
- o148.Parent = o133
- o148.BrickColor = BrickColor.new("Bright green")
- o148.Position = Vector3.new(92.7748413, 10.7152328, -17.1715183)
- o148.Rotation = Vector3.new(-179.369995, -41, -177.559998)
- o148.RotVelocity = Vector3.new(0.0772945732, -0.0027409324, 0.147835821)
- o148.Velocity = Vector3.new(1.59235966, -3.6716578, -0.192457929)
- o148.FormFactor = Enum.FormFactor.Plate
- o148.Size = Vector3.new(3, 0.400000006, 1)
- o148.CFrame = CFrame.new(92.7748413, 10.7152328, -17.1715183, -0.75404197, 0.032119561, -0.656043291, 0.0352951251, 0.999339879, 0.00835393462, 0.655877233, -0.0168512184, -0.754682362)
- o148.BottomSurface = Enum.SurfaceType.Smooth
- o148.FrontSurface = Enum.SurfaceType.Weld
- o148.TopSurface = Enum.SurfaceType.Smooth
- o148.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o148.Position = Vector3.new(92.7748413, 10.7152328, -17.1715183)
- o148.velocity = Vector3.new(1.59235966, -3.6716578, -0.192457929)
- o149.Parent = o133
- o149.BrickColor = BrickColor.new("Bright green")
- o149.Position = Vector3.new(92.6080704, 5.12730217, -17.0690956)
- o149.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o149.RotVelocity = Vector3.new(0.0767231956, -0.00352315744, 0.149000764)
- o149.Velocity = Vector3.new(2.38353419, 0.373195201, -0.613777459)
- o149.FormFactor = Enum.FormFactor.Plate
- o149.Size = Vector3.new(3, 0.400000006, 1)
- o149.CFrame = CFrame.new(92.6080704, 5.12730217, -17.0690956, -0.754121423, 0.0321454704, -0.655949295, 0.0352800414, 0.999340951, 0.00841045566, 0.655786693, -0.0167969298, -0.754760861)
- o149.BottomSurface = Enum.SurfaceType.Smooth
- o149.FrontSurface = Enum.SurfaceType.Weld
- o149.TopSurface = Enum.SurfaceType.Smooth
- o149.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o149.Position = Vector3.new(92.6080704, 5.12730217, -17.0690956)
- o149.velocity = Vector3.new(2.38353419, 0.373195201, -0.613777459)
- o150.Parent = o133
- o150.BrickColor = BrickColor.new("Bright green")
- o150.Position = Vector3.new(92.6595078, 6.72623825, -17.0959702)
- o150.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o150.RotVelocity = Vector3.new(0.0767231956, -0.00352315744, 0.149000764)
- o150.Velocity = Vector3.new(2.14538622, 0.382921308, -0.490920752)
- o150.FormFactor = Enum.FormFactor.Plate
- o150.Size = Vector3.new(3, 0.400000006, 1)
- o150.CFrame = CFrame.new(92.6595078, 6.72623825, -17.0959702, -0.754121423, 0.0321464911, -0.655950725, 0.0352800414, 0.999339879, 0.00840886589, 0.655786693, -0.0167956986, -0.754762471)
- o150.BottomSurface = Enum.SurfaceType.Smooth
- o150.FrontSurface = Enum.SurfaceType.Weld
- o150.TopSurface = Enum.SurfaceType.Smooth
- o150.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o150.Position = Vector3.new(92.6595078, 6.72623825, -17.0959702)
- o150.velocity = Vector3.new(2.14538622, 0.382921308, -0.490920752)
- o151.Parent = o133
- o151.BrickColor = BrickColor.new("Bright green")
- o151.Position = Vector3.new(92.6337891, 5.92677164, -17.0825329)
- o151.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o151.RotVelocity = Vector3.new(0.0767231956, -0.00352315744, 0.149000764)
- o151.Velocity = Vector3.new(2.26446009, 0.378058255, -0.552349031)
- o151.FormFactor = Enum.FormFactor.Plate
- o151.Size = Vector3.new(3, 0.400000006, 1)
- o151.CFrame = CFrame.new(92.6337891, 5.92677164, -17.0825329, -0.754121423, 0.0321475118, -0.655952215, 0.0352800414, 0.999338746, 0.00840727519, 0.655786693, -0.0167944655, -0.75476408)
- o151.BottomSurface = Enum.SurfaceType.Smooth
- o151.FrontSurface = Enum.SurfaceType.Weld
- o151.TopSurface = Enum.SurfaceType.Smooth
- o151.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o151.Position = Vector3.new(92.6337891, 5.92677164, -17.0825329)
- o151.velocity = Vector3.new(2.26446009, 0.378058255, -0.552349031)
- o152.Parent = o133
- o152.BrickColor = BrickColor.new("Bright green")
- o152.Position = Vector3.new(92.7623901, 9.92412376, -17.1496964)
- o152.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o152.RotVelocity = Vector3.new(0.0767231956, -0.00352315744, 0.149000764)
- o152.Velocity = Vector3.new(1.66908813, 0.402372897, -0.245206296)
- o152.FormFactor = Enum.FormFactor.Plate
- o152.Size = Vector3.new(3, 0.400000006, 1)
- o152.CFrame = CFrame.new(92.7623901, 9.92412376, -17.1496964, -0.754121423, 0.0321486704, -0.655947626, 0.0352800414, 0.999341965, 0.008418479, 0.655786693, -0.0167933069, -0.754759431)
- o152.BottomSurface = Enum.SurfaceType.Smooth
- o152.FrontSurface = Enum.SurfaceType.Weld
- o152.TopSurface = Enum.SurfaceType.Smooth
- o152.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o152.Position = Vector3.new(92.7623901, 9.92412376, -17.1496964)
- o152.velocity = Vector3.new(1.66908813, 0.402372897, -0.245206296)
- o153.Parent = o133
- o153.BrickColor = BrickColor.new("Bright green")
- o153.Position = Vector3.new(92.7605057, 9.13190269, -17.1212654)
- o153.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o153.RotVelocity = Vector3.new(0.0772594288, -0.00251242262, 0.148599073)
- o153.Velocity = Vector3.new(1.81647837, -1.36312544, -0.304757237)
- o153.FormFactor = Enum.FormFactor.Plate
- o153.Size = Vector3.new(3, 0.400000006, 1)
- o153.CFrame = CFrame.new(92.7605057, 9.13190269, -17.1212654, -0.754144609, 0.0321671218, -0.655921698, 0.0352852792, 0.999340534, 0.00843650755, 0.655759811, -0.0167795476, -0.754784644)
- o153.BottomSurface = Enum.SurfaceType.Smooth
- o153.FrontSurface = Enum.SurfaceType.Weld
- o153.TopSurface = Enum.SurfaceType.Smooth
- o153.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o153.Position = Vector3.new(92.7605057, 9.13190269, -17.1212654)
- o153.velocity = Vector3.new(1.81647837, -1.36312544, -0.304757237)
- o154.Parent = o133
- o154.BrickColor = BrickColor.new("Bright green")
- o154.Position = Vector3.new(92.7090378, 7.53295612, -17.0944176)
- o154.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o154.RotVelocity = Vector3.new(0.0772594288, -0.00251242262, 0.148599073)
- o154.Velocity = Vector3.new(2.05401278, -1.3728478, -0.428420246)
- o154.FormFactor = Enum.FormFactor.Plate
- o154.Size = Vector3.new(3, 0.400000006, 1)
- o154.CFrame = CFrame.new(92.7090378, 7.53295612, -17.0944176, -0.754144609, 0.0321681388, -0.655923128, 0.0352852829, 0.999339461, 0.00843491778, 0.655759811, -0.0167783163, -0.754786253)
- o154.BottomSurface = Enum.SurfaceType.Smooth
- o154.FrontSurface = Enum.SurfaceType.Weld
- o154.TopSurface = Enum.SurfaceType.Smooth
- o154.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o154.Position = Vector3.new(92.7090378, 7.53295612, -17.0944176)
- o154.velocity = Vector3.new(2.05401278, -1.3728478, -0.428420246)
- o155.Parent = o133
- o155.BrickColor = BrickColor.new("Bright green")
- o155.Position = Vector3.new(92.8376541, 11.5302038, -17.1615963)
- o155.Rotation = Vector3.new(-179.360001, -40.9899979, -177.559998)
- o155.RotVelocity = Vector3.new(0.0772594288, -0.00251242262, 0.148599073)
- o155.Velocity = Vector3.new(1.46019447, -1.34854531, -0.119271994)
- o155.FormFactor = Enum.FormFactor.Plate
- o155.Size = Vector3.new(3, 0.400000006, 1)
- o155.CFrame = CFrame.new(92.8376541, 11.5302038, -17.1615963, -0.754144609, 0.0321479216, -0.655921102, 0.0352852829, 0.999341846, 0.00841040071, 0.655759811, -0.0168017019, -0.754782617)
- o155.BottomSurface = Enum.SurfaceType.Smooth
- o155.FrontSurface = Enum.SurfaceType.Weld
- o155.TopSurface = Enum.SurfaceType.Smooth
- o155.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o155.Position = Vector3.new(92.8376541, 11.5302038, -17.1615963)
- o155.velocity = Vector3.new(1.46019447, -1.34854531, -0.119271994)
- o156.Name = "Main"
- o156.Parent = o124
- o156.BrickColor = BrickColor.new("Bright blue")
- o156.Position = Vector3.new(93.3900146, 12.7612, -14.3047857)
- o156.Rotation = Vector3.new(-177.809998, -40.9300003, -176.539993)
- o156.RotVelocity = Vector3.new(0.0038296897, 0.00532454671, 0.203134015)
- o156.Velocity = Vector3.new(1.20844841, -1.4736594, -0.0260498859)
- o156.FormFactor = Enum.FormFactor.Plate
- o156.Size = Vector3.new(7.5, 0.400000006, 3.5)
- o156.CFrame = CFrame.new(93.3900146, 12.7612, -14.3047857, -0.754134297, 0.0455664583, -0.655147135, 0.0353140123, 0.99895364, 0.0288107879, 0.655770063, -0.00139352109, -0.754969478)
- o156.BottomSurface = Enum.SurfaceType.Smooth
- o156.TopSurface = Enum.SurfaceType.Smooth
- o156.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o156.Position = Vector3.new(93.3900146, 12.7612, -14.3047857)
- o156.velocity = Vector3.new(1.20844841, -1.4736594, -0.0260498859)
- o157.Parent = o156
- o158.Name = "Head"
- o158.Parent = o93
- o159.Parent = o158
- o159.Material = Enum.Material.Ice
- o159.BrickColor = BrickColor.new("Bright yellow")
- o159.Position = Vector3.new(93.9654007, 25.1489849, -14.315237)
- o159.Rotation = Vector3.new(-177.819992, -40.9399986, -176.539993)
- o159.RotVelocity = Vector3.new(0.00566377072, 0.00563313859, 0.205220893)
- o159.Velocity = Vector3.new(-1.32276762, -2.0602479, 0.0337530747)
- o159.CanCollide = false
- o159.FormFactor = Enum.FormFactor.Plate
- o159.Size = Vector3.new(6, 0.400000006, 4)
- o159.CFrame = CFrame.new(93.9654007, 25.1489849, -14.315237, -0.754017591, 0.0455477349, -0.655287147, 0.0353171639, 0.998951495, 0.0287704468, 0.655904114, -0.00142754999, -0.754857481)
- o159.BackSurface = Enum.SurfaceType.Weld
- o159.BottomSurface = Enum.SurfaceType.Weld
- o159.FrontSurface = Enum.SurfaceType.Weld
- o159.LeftSurface = Enum.SurfaceType.Weld
- o159.RightSurface = Enum.SurfaceType.Weld
- o159.TopSurface = Enum.SurfaceType.Weld
- o159.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o159.Position = Vector3.new(93.9654007, 25.1489849, -14.315237)
- o159.velocity = Vector3.new(-1.32276762, -2.0602479, 0.0337530747)
- o160.Parent = o159
- o161.Parent = o158
- o161.Material = Enum.Material.Ice
- o161.BrickColor = BrickColor.new("Bright yellow")
- o161.Position = Vector3.new(95.7624893, 22.8569431, -15.944067)
- o161.Rotation = Vector3.new(-177.809998, -40.9500008, -176.539993)
- o161.RotVelocity = Vector3.new(0.00314611709, 0.00413452508, 0.203874484)
- o161.Velocity = Vector3.new(-0.853677154, -2.5992732, -0.000381533988)
- o161.CanCollide = false
- o161.FormFactor = Enum.FormFactor.Plate
- o161.Size = Vector3.new(1, 4.00000191, 4)
- o161.CFrame = CFrame.new(95.7624893, 22.8569431, -15.944067, -0.753956974, 0.0455961898, -0.655354023, 0.0352905281, 0.998949051, 0.0288741272, 0.655975223, -0.00133522309, -0.754796386)
- o161.BottomSurface = Enum.SurfaceType.Weld
- o161.TopSurface = Enum.SurfaceType.Smooth
- o161.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o161.Position = Vector3.new(95.7624893, 22.8569431, -15.944067)
- o161.velocity = Vector3.new(-0.853677154, -2.5992732, -0.000381533988)
- o162.Parent = o161
- o163.Parent = o158
- o163.Material = Enum.Material.Ice
- o163.BrickColor = BrickColor.new("Bright yellow")
- o163.Position = Vector3.new(91.9926987, 23.0333977, -12.6641922)
- o163.Rotation = Vector3.new(-177.809998, -40.9500008, -176.539993)
- o163.RotVelocity = Vector3.new(0.00314611709, 0.00413452508, 0.203874484)
- o163.Velocity = Vector3.new(-0.876091003, -3.37815619, 0.0157599077)
- o163.CanCollide = false
- o163.FormFactor = Enum.FormFactor.Plate
- o163.Size = Vector3.new(1, 4.00000191, 4)
- o163.CFrame = CFrame.new(91.9926987, 23.0333977, -12.6641922, -0.753956974, 0.0455969721, -0.655355215, 0.0352905281, 0.998948157, 0.0288729258, 0.655975223, -0.00133427698, -0.754797637)
- o163.BottomSurface = Enum.SurfaceType.Weld
- o163.TopSurface = Enum.SurfaceType.Smooth
- o163.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o163.Position = Vector3.new(91.9926987, 23.0333977, -12.6641922)
- o163.velocity = Vector3.new(-0.876091003, -3.37815619, 0.0157599077)
- o164.Parent = o163
- o165.Parent = o158
- o165.Material = Enum.Material.Ice
- o165.BrickColor = BrickColor.new("Bright yellow")
- o165.Position = Vector3.new(94.9575424, 24.4994164, -13.1605988)
- o165.Rotation = Vector3.new(-177.809998, -40.9599991, -176.529999)
- o165.RotVelocity = Vector3.new(0.00304692076, 0.00178724655, 0.200524062)
- o165.Velocity = Vector3.new(-1.16838491, 0.562644243, 0.0123228217)
- o165.CanCollide = false
- o165.FormFactor = Enum.FormFactor.Plate
- o165.Size = Vector3.new(4, 0.800000012, 1)
- o165.CFrame = CFrame.new(94.9575424, 24.4994164, -13.1605988, -0.753821433, 0.045664262, -0.655508995, 0.0353500172, 0.998943269, 0.0289023463, 0.656127751, -0.00135638134, -0.75466764)
- o165.BottomSurface = Enum.SurfaceType.Weld
- o165.TopSurface = Enum.SurfaceType.Smooth
- o165.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o165.Position = Vector3.new(94.9575424, 24.4994164, -13.1605988)
- o165.velocity = Vector3.new(-1.16838491, 0.562644243, 0.0123228217)
- o166.Parent = o165
- o167.Parent = o158
- o167.Material = Enum.Material.Ice
- o167.BrickColor = BrickColor.new("Bright yellow")
- o167.Position = Vector3.new(93.7474747, 22.5589504, -12.168005)
- o167.Rotation = Vector3.new(-177.809998, -40.9599991, -176.529999)
- o167.RotVelocity = Vector3.new(0.00656188186, 0.00681178551, 0.209347591)
- o167.Velocity = Vector3.new(-0.791281581, -0.517067432, 0.0232453961)
- o167.CanCollide = false
- o167.FormFactor = Enum.FormFactor.Plate
- o167.Size = Vector3.new(1, 3.20000196, 1)
- o167.CFrame = CFrame.new(93.7474747, 22.5589504, -12.168005, -0.753801703, 0.0456439443, -0.655519307, 0.0354175679, 0.998953521, 0.0288211238, 0.656146765, -0.00148445368, -0.754636467)
- o167.BottomSurface = Enum.SurfaceType.Weld
- o167.TopSurface = Enum.SurfaceType.Smooth
- o167.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o167.Position = Vector3.new(93.7474747, 22.5589504, -12.168005)
- o167.velocity = Vector3.new(-0.791281581, -0.517067432, 0.0232453961)
- o168.Parent = o167
- o169.Parent = o158
- o169.Material = Enum.Material.Ice
- o169.BrickColor = BrickColor.new("Bright yellow")
- o169.Position = Vector3.new(96.0088806, 22.4526958, -14.1364508)
- o169.Rotation = Vector3.new(-177.809998, -40.9599991, -176.539993)
- o169.RotVelocity = Vector3.new(0.00656188186, 0.00681178551, 0.209347591)
- o169.Velocity = Vector3.new(-0.782446027, -0.0307308137, 0.00714395382)
- o169.CanCollide = false
- o169.FormFactor = Enum.FormFactor.Plate
- o169.Size = Vector3.new(1, 3.20000196, 1)
- o169.CFrame = CFrame.new(96.0088806, 22.4526958, -14.1364508, -0.753801703, 0.0456330478, -0.655520022, 0.0354175679, 0.998953998, 0.0288045127, 0.656146765, -0.00149700395, -0.754636407)
- o169.BottomSurface = Enum.SurfaceType.Weld
- o169.TopSurface = Enum.SurfaceType.Smooth
- o169.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o169.Position = Vector3.new(96.0088806, 22.4526958, -14.1364508)
- o169.velocity = Vector3.new(-0.782446027, -0.0307308137, 0.00714395382)
- o170.Parent = o169
- o171.Parent = o158
- o171.Material = Enum.Material.Ice
- o171.BrickColor = BrickColor.new("Bright yellow")
- o171.Position = Vector3.new(94.3117218, 23.3128948, -14.6212206)
- o171.Rotation = Vector3.new(130.869995, -31.1799984, 151.779999)
- o171.RotVelocity = Vector3.new(0.00620810594, 0.00578033132, 0.205503911)
- o171.Velocity = Vector3.new(-0.949372351, -1.99724126, 0.0238357931)
- o171.CanCollide = false
- o171.FormFactor = Enum.FormFactor.Plate
- o171.Size = Vector3.new(1, 0.400001913, 1)
- o171.CFrame = CFrame.new(94.3117218, 23.3128948, -14.6212206, -0.753818452, -0.404606313, -0.517742932, 0.0354697481, 0.761722207, -0.646926343, 0.656124711, -0.506028414, -0.559859753)
- o171.BottomSurface = Enum.SurfaceType.Weld
- o171.TopSurface = Enum.SurfaceType.Smooth
- o171.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o171.Position = Vector3.new(94.3117218, 23.3128948, -14.6212206)
- o171.velocity = Vector3.new(-0.949372351, -1.99724126, 0.0238357931)
- o172.Parent = o171
- o172.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o172.MeshType = Enum.MeshType.Sphere
- o173.Parent = o158
- o173.Material = Enum.Material.Ice
- o173.BrickColor = BrickColor.new("Bright yellow")
- o173.Position = Vector3.new(93.7338943, 23.3029766, -13.7604456)
- o173.Rotation = Vector3.new(153.809998, -38.7199974, 165.059998)
- o173.RotVelocity = Vector3.new(0.00620810594, 0.00578033132, 0.205503911)
- o173.Velocity = Vector3.new(-0.942358494, -2.12133074, 0.0271142535)
- o173.CanCollide = false
- o173.FormFactor = Enum.FormFactor.Plate
- o173.Size = Vector3.new(1, 0.400001913, 1)
- o173.CFrame = CFrame.new(93.7338943, 23.3029766, -13.7604456, -0.753818572, -0.201092437, -0.625567853, 0.0354696736, 0.93815881, -0.344344556, 0.656124532, -0.281750411, -0.700096965)
- o173.BottomSurface = Enum.SurfaceType.Weld
- o173.TopSurface = Enum.SurfaceType.Smooth
- o173.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o173.Position = Vector3.new(93.7338943, 23.3029766, -13.7604456)
- o173.velocity = Vector3.new(-0.942358494, -2.12133074, 0.0271142535)
- o174.Parent = o173
- o174.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o174.MeshType = Enum.MeshType.Sphere
- o175.Parent = o158
- o175.Material = Enum.Material.Ice
- o175.BrickColor = BrickColor.new("Bright yellow")
- o175.Position = Vector3.new(93.8273163, 22.9225216, -13.6396856)
- o175.Rotation = Vector3.new(153.809998, -38.7199974, 165.069992)
- o175.RotVelocity = Vector3.new(0.00402238918, 0.00435505668, 0.204121217)
- o175.Velocity = Vector3.new(-0.859011412, -3.01589012, 0.0119132353)
- o175.CanCollide = false
- o175.FormFactor = Enum.FormFactor.Plate
- o175.Size = Vector3.new(1, 0.400001913, 1)
- o175.CFrame = CFrame.new(93.8273163, 22.9225216, -13.6396856, -0.753909767, -0.201041892, -0.625466347, 0.0354781933, 0.93817538, -0.344327807, 0.65601933, -0.281778604, -0.70017612)
- o175.BottomSurface = Enum.SurfaceType.Weld
- o175.TopSurface = Enum.SurfaceType.Weld
- o175.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o175.Position = Vector3.new(93.8273163, 22.9225216, -13.6396856)
- o175.velocity = Vector3.new(-0.859011412, -3.01589012, 0.0119132353)
- o176.Parent = o175
- o176.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- o177.Parent = o158
- o177.Material = Enum.Material.Ice
- o177.BrickColor = BrickColor.new("Bright yellow")
- o177.Position = Vector3.new(94.4866638, 23.0030022, -14.4106503)
- o177.Rotation = Vector3.new(130.87999, -31.1799984, 151.779999)
- o177.RotVelocity = Vector3.new(0.00402238918, 0.00435505668, 0.204121217)
- o177.Velocity = Vector3.new(-0.878796816, -2.87820196, 0.00936546363)
- o177.CanCollide = false
- o177.FormFactor = Enum.FormFactor.Plate
- o177.Size = Vector3.new(1, 0.400001913, 1)
- o177.CFrame = CFrame.new(94.4866638, 23.0030022, -14.4106503, -0.753909647, -0.404531777, -0.517668605, 0.0354782492, 0.761720002, -0.646927536, 0.656019449, -0.506090045, -0.559927821)
- o177.BottomSurface = Enum.SurfaceType.Weld
- o177.TopSurface = Enum.SurfaceType.Weld
- o177.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o177.Position = Vector3.new(94.4866638, 23.0030022, -14.4106503)
- o177.velocity = Vector3.new(-0.878796816, -2.87820196, 0.00936546363)
- o178.Parent = o177
- o178.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- o179.Parent = o158
- o179.Material = Enum.Material.Ice
- o179.BrickColor = BrickColor.new("Bright yellow")
- o179.Position = Vector3.new(94.2465591, 21.7331505, -13.8673763)
- o179.Rotation = Vector3.new(-177.809998, -40.9399986, -176.529999)
- o179.RotVelocity = Vector3.new(0.0040567643, 0.0020485681, 0.200899541)
- o179.Velocity = Vector3.new(-0.616967797, 0.408688366, 0.00939357746)
- o179.CanCollide = false
- o179.FormFactor = Enum.FormFactor.Plate
- o179.Size = Vector3.new(4, 1.60000169, 1)
- o179.CFrame = CFrame.new(94.2465591, 21.7331505, -13.8673763, -0.753969908, 0.0457196049, -0.655320466, 0.035499204, 0.998950064, 0.028841937, 0.655949056, -0.00151037064, -0.754808307)
- o179.BottomSurface = Enum.SurfaceType.Weld
- o179.TopSurface = Enum.SurfaceType.Smooth
- o179.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o179.Position = Vector3.new(94.2465591, 21.7331505, -13.8673763)
- o179.velocity = Vector3.new(-0.616967797, 0.408688366, 0.00939357746)
- o180.Parent = o179
- o180.Scale = Vector3.new(1, 1.35000002, 1)
- o181.Parent = o158
- o181.Material = Enum.Material.Ice
- o181.BrickColor = BrickColor.new("Bright yellow")
- o181.Position = Vector3.new(94.9018784, 21.7043324, -13.1125698)
- o181.Rotation = Vector3.new(-177.819992, -40.9399986, -176.529999)
- o181.RotVelocity = Vector3.new(0.0040567643, 0.0020485681, 0.200899541)
- o181.Velocity = Vector3.new(-0.609632015, 0.537279606, 0.00793420337)
- o181.CanCollide = false
- o181.FormFactor = Enum.FormFactor.Plate
- o181.Size = Vector3.new(2, 1.60000169, 1)
- o181.CFrame = CFrame.new(94.9018784, 21.7043324, -13.1125698, -0.753969908, 0.0456887931, -0.655322611, 0.0354992114, 0.998951435, 0.0287949611, 0.655949056, -0.00154586928, -0.754808247)
- o181.BottomSurface = Enum.SurfaceType.Weld
- o181.TopSurface = Enum.SurfaceType.Smooth
- o181.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o181.Position = Vector3.new(94.9018784, 21.7043324, -13.1125698)
- o181.velocity = Vector3.new(-0.609632015, 0.537279606, 0.00793420337)
- o182.Parent = o181
- o183.Parent = o158
- o183.Material = Enum.Material.Ice
- o183.BrickColor = BrickColor.new("Bright yellow")
- o183.Position = Vector3.new(94.986496, 23.30793, -13.1084414)
- o183.Rotation = Vector3.new(-177.809998, -40.9500008, -176.529999)
- o183.RotVelocity = Vector3.new(0.00692687184, 0.0069527966, 0.209790245)
- o183.Velocity = Vector3.new(-0.958187044, -0.274749279, 0.022581188)
- o183.CanCollide = false
- o183.FormFactor = Enum.FormFactor.Plate
- o183.Size = Vector3.new(2, 1.60000169, 1)
- o183.CFrame = CFrame.new(94.986496, 23.30793, -13.1084414, -0.753960788, 0.0457687378, -0.655336916, 0.0355121456, 0.998941422, 0.0288835261, 0.655958831, -0.00147373357, -0.754809618)
- o183.BottomSurface = Enum.SurfaceType.Weld
- o183.FrontSurface = Enum.SurfaceType.Weld
- o183.TopSurface = Enum.SurfaceType.Smooth
- o183.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o183.Position = Vector3.new(94.986496, 23.30793, -13.1084414)
- o183.velocity = Vector3.new(-0.958187044, -0.274749279, 0.022581188)
- o184.Parent = o183
- o185.Parent = o158
- o185.Material = Enum.Material.Ice
- o185.BrickColor = BrickColor.new("Bright blue")
- o185.Position = Vector3.new(96.1189499, 20.0480881, -16.2037697)
- o185.Rotation = Vector3.new(-177.809998, -40.9500008, -176.529999)
- o185.RotVelocity = Vector3.new(0.00692687184, 0.0069527966, 0.209790245)
- o185.Velocity = Vector3.new(-0.295825183, -0.0157305002, -0.00787304156)
- o185.FormFactor = Enum.FormFactor.Plate
- o185.Size = Vector3.new(2, 1.60000002, 4)
- o185.CFrame = CFrame.new(96.1189499, 20.0480881, -16.2037697, -0.753960788, 0.0457399152, -0.655335307, 0.0355121456, 0.998945177, 0.0288467631, 0.655958831, -0.0015070748, -0.754805744)
- o185.BottomSurface = Enum.SurfaceType.Weld
- o185.TopSurface = Enum.SurfaceType.Smooth
- o185.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o185.Position = Vector3.new(96.1189499, 20.0480881, -16.2037697)
- o185.velocity = Vector3.new(-0.295825183, -0.0157305002, -0.00787304156)
- o186.Parent = o185
- o187.Parent = o158
- o187.Material = Enum.Material.Ice
- o187.BrickColor = BrickColor.new("Bright blue")
- o187.Position = Vector3.new(91.6179199, 20.2618561, -12.2520714)
- o187.Rotation = Vector3.new(-177.800003, -40.9699974, -176.519989)
- o187.RotVelocity = Vector3.new(0.00522676762, 0.00549929682, 0.206468612)
- o187.Velocity = Vector3.new(-0.311143517, -2.58409333, 0.0191530753)
- o187.FormFactor = Enum.FormFactor.Plate
- o187.Size = Vector3.new(2, 1.60000002, 4)
- o187.CFrame = CFrame.new(91.6179199, 20.2618561, -12.2520714, -0.753700614, 0.0458259545, -0.655631542, 0.0354618281, 0.998939335, 0.0290304702, 0.65626049, -0.00134879258, -0.75454694)
- o187.BottomSurface = Enum.SurfaceType.Weld
- o187.TopSurface = Enum.SurfaceType.Smooth
- o187.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o187.Position = Vector3.new(91.6179199, 20.2618561, -12.2520714)
- o187.velocity = Vector3.new(-0.311143517, -2.58409333, 0.0191530753)
- o188.Parent = o187
- o189.Parent = o158
- o189.Material = Enum.Material.Ice
- o189.BrickColor = BrickColor.new("Bright yellow")
- o189.Position = Vector3.new(94.5471649, 20.1193886, -13.45854)
- o189.Rotation = Vector3.new(-177.789993, -40.9699974, -176.519989)
- o189.RotVelocity = Vector3.new(0.00288072717, 0.00411864882, 0.205126971)
- o189.Velocity = Vector3.new(-0.286856085, -2.87782025, -0.00375807472)
- o189.FormFactor = Enum.FormFactor.Plate
- o189.Size = Vector3.new(4, 1.60000002, 2)
- o189.CFrame = CFrame.new(94.5471649, 20.1193886, -13.45854, -0.753608882, 0.0458548479, -0.655721962, 0.0354650468, 0.998947084, 0.0290970597, 0.656365693, -0.00132713607, -0.754441917)
- o189.BackSurface = Enum.SurfaceType.Weld
- o189.BottomSurface = Enum.SurfaceType.Weld
- o189.TopSurface = Enum.SurfaceType.Smooth
- o189.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o189.Position = Vector3.new(94.5471649, 20.1193886, -13.45854)
- o189.velocity = Vector3.new(-0.286856085, -2.87782025, -0.00375807472)
- o190.Parent = o189
- o191.Parent = o158
- o191.Material = Enum.Material.Ice
- o191.BrickColor = BrickColor.new("Bright yellow")
- o191.Transparency = 1
- o191.Position = Vector3.new(94.7267227, 22.9631004, -14.1678076)
- o191.Rotation = Vector3.new(2.20000005, 40.9799995, -3.48000002)
- o191.RotVelocity = Vector3.new(0.00288072717, 0.00411864882, 0.205126971)
- o191.Velocity = Vector3.new(-0.873099327, -2.83894491, 0.00369434804)
- o191.FormFactor = Enum.FormFactor.Plate
- o191.Size = Vector3.new(1, 0.900000036, 1)
- o191.CFrame = CFrame.new(94.7267227, 22.9631004, -14.1678076, 0.753608882, 0.0458244607, 0.655730307, -0.0354650505, 0.998942912, -0.0290363953, -0.656365693, -0.00136180245, 0.754448235)
- o191.BottomSurface = Enum.SurfaceType.Weld
- o191.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o191.Position = Vector3.new(94.7267227, 22.9631004, -14.1678076)
- o191.velocity = Vector3.new(-0.873099327, -2.83894491, 0.00369434804)
- o192.Parent = o158
- o192.Material = Enum.Material.Ice
- o192.BrickColor = BrickColor.new("Bright yellow")
- o192.Transparency = 1
- o192.Position = Vector3.new(93.9617004, 22.748888, -13.5110502)
- o192.Rotation = Vector3.new(2.21000004, 40.9699974, -3.48000002)
- o192.RotVelocity = Vector3.new(0.00288072717, 0.00411864882, 0.205126971)
- o192.Velocity = Vector3.new(-0.826453567, -2.99776363, 0.0062281182)
- o192.FormFactor = Enum.FormFactor.Plate
- o192.Size = Vector3.new(1, 0.400000006, 1)
- o192.CFrame = CFrame.new(93.9617004, 22.748888, -13.5110502, 0.753608882, 0.0458450206, 0.655727625, -0.0354650542, 0.998944044, -0.0290721655, -0.656365693, -0.00133826572, 0.754447103)
- o192.BottomSurface = Enum.SurfaceType.Weld
- o192.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o192.Position = Vector3.new(93.9617004, 22.748888, -13.5110502)
- o192.velocity = Vector3.new(-0.826453567, -2.99776363, 0.0062281182)
- o193.Parent = o158
- o193.Material = Enum.Material.Ice
- o193.BrickColor = BrickColor.new("Bright yellow")
- o193.Position = Vector3.new(95.6929245, 23.0723801, -12.3173866)
- o193.Rotation = Vector3.new(-177.809998, -40.9799995, -176.519989)
- o193.RotVelocity = Vector3.new(0.00387840136, 0.00181132986, 0.201434001)
- o193.Velocity = Vector3.new(-0.883796394, 0.675241947, 0.010133747)
- o193.CanCollide = false
- o193.FormFactor = Enum.FormFactor.Plate
- o193.Size = Vector3.new(6, 4.4000001, 1)
- o193.CFrame = CFrame.new(95.6929245, 23.0723801, -12.3173866, -0.753515661, 0.0458067544, -0.655846059, 0.0355674997, 0.998939514, 0.0288793594, 0.656467199, -0.00154412701, -0.754367292)
- o193.BottomSurface = Enum.SurfaceType.Weld
- o193.FrontSurface = Enum.SurfaceType.Weld
- o193.TopSurface = Enum.SurfaceType.Smooth
- o193.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o193.Position = Vector3.new(95.6929245, 23.0723801, -12.3173866)
- o193.velocity = Vector3.new(-0.883796394, 0.675241947, 0.010133747)
- o194.Parent = o193
- o195.Name = "face"
- o195.Parent = o193
- o195.Texture = "http://www.roblox.com/asset/?id=7074749"
- o196.Name = "Torso"
- o196.Parent = o93
- o197.Name = "Main"
- o197.Parent = o196
- o197.BrickColor = BrickColor.new("Bright blue")
- o197.Position = Vector3.new(93.7457962, 16.1567383, -14.1849842)
- o197.Rotation = Vector3.new(-177.830002, -40.9799995, -176.529999)
- o197.RotVelocity = Vector3.new(0.00741554005, 0.00659219548, 0.209635735)
- o197.Velocity = Vector3.new(0.535764873, -0.540331185, -0.0201099906)
- o197.FormFactor = Enum.FormFactor.Plate
- o197.Size = Vector3.new(8, 6.4000001, 4)
- o197.CFrame = CFrame.new(93.7457962, 16.1567383, -14.1849842, -0.753576517, 0.0456929281, -0.655779362, 0.0356477723, 0.998947561, 0.0286227074, 0.656392932, -0.00179333799, -0.754426479)
- o197.BottomSurface = Enum.SurfaceType.Weld
- o197.TopSurface = Enum.SurfaceType.Smooth
- o197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o197.Position = Vector3.new(93.7457962, 16.1567383, -14.1849842)
- o197.velocity = Vector3.new(0.535764873, -0.540331185, -0.0201099906)
- o198.Parent = o197
- o199.Parent = o197
- o199.Velocity = Vector3.new(-0, -0, -0)
- o199.velocity = Vector3.new(-0, -0, -0)
- o200.Parent = o197
- o201.Parent = o197
- o201.angularVelocity = Vector3.new(0, -0, 0)
- o201.maxTorque = Vector3.new(0, 4e+10, 0)
- o201.MaxTorque = Vector3.new(0, 4e+10, 0)
- o202.Parent = o196
- o202.BrickColor = BrickColor.new("Bright blue")
- o202.Position = Vector3.new(93.2883835, 16.7774105, -17.0419216)
- o202.Rotation = Vector3.new(-177.830002, -40.9699974, -176.529999)
- o202.RotVelocity = Vector3.new(0.0074718222, 0.00566630624, 0.205844685)
- o202.Velocity = Vector3.new(0.380240947, -2.23001409, -0.0123113077)
- o202.FormFactor = Enum.FormFactor.Plate
- o202.Size = Vector3.new(3, 0.400000006, 1)
- o202.CFrame = CFrame.new(93.2883835, 16.7774105, -17.0419216, -0.753691971, 0.0457077958, -0.655645609, 0.0356909409, 0.998946786, 0.0285952501, 0.656257987, -0.0018342624, -0.754543781)
- o202.BottomSurface = Enum.SurfaceType.Smooth
- o202.FrontSurface = Enum.SurfaceType.Weld
- o202.TopSurface = Enum.SurfaceType.Smooth
- o202.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o202.Position = Vector3.new(93.2883835, 16.7774105, -17.0419216)
- o202.velocity = Vector3.new(0.380240947, -2.23001409, -0.0123113077)
- o203.Parent = o196
- o203.BrickColor = BrickColor.new("Bright blue")
- o203.Position = Vector3.new(93.3980789, 19.1748753, -17.0463276)
- o203.Rotation = Vector3.new(-177.830002, -40.9699974, -176.529999)
- o203.RotVelocity = Vector3.new(0.0074718222, 0.00566630624, 0.205844685)
- o203.Velocity = Vector3.new(-0.113289356, -2.20740104, 0.0049805548)
- o203.FormFactor = Enum.FormFactor.Plate
- o203.Size = Vector3.new(3, 0.400000006, 1)
- o203.CFrame = CFrame.new(93.3980789, 19.1748753, -17.0463276, -0.753691971, 0.045708131, -0.655646145, 0.0356909409, 0.998946428, 0.0285947341, 0.656257987, -0.00183385692, -0.754544258)
- o203.BottomSurface = Enum.SurfaceType.Smooth
- o203.FrontSurface = Enum.SurfaceType.Weld
- o203.TopSurface = Enum.SurfaceType.Smooth
- o203.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o203.Position = Vector3.new(93.3980789, 19.1748753, -17.0463276)
- o203.velocity = Vector3.new(-0.113289356, -2.20740104, 0.0049805548)
- o204.Parent = o196
- o204.BrickColor = BrickColor.new("Bright blue")
- o204.Position = Vector3.new(93.1906052, 14.3751936, -17.0307217)
- o204.Rotation = Vector3.new(-177.819992, -40.9599991, -176.519989)
- o204.RotVelocity = Vector3.new(0.00485347537, 0.00446531735, 0.204835206)
- o204.Velocity = Vector3.new(0.8738873, -3.17220831, -0.0220229141)
- o204.FormFactor = Enum.FormFactor.Plate
- o204.Size = Vector3.new(3, 0.400000006, 1)
- o204.CFrame = CFrame.new(93.1906052, 14.3751936, -17.0307217, -0.753761232, 0.0457982197, -0.655560732, 0.0356781818, 0.998942196, 0.02874537, 0.65617913, -0.00170611113, -0.754613757)
- o204.BottomSurface = Enum.SurfaceType.Smooth
- o204.FrontSurface = Enum.SurfaceType.Weld
- o204.TopSurface = Enum.SurfaceType.Smooth
- o204.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o204.Position = Vector3.new(93.1906052, 14.3751936, -17.0307217)
- o204.velocity = Vector3.new(0.8738873, -3.17220831, -0.0220229141)
- o205.Parent = o196
- o205.BrickColor = BrickColor.new("Bright blue")
- o205.Position = Vector3.new(93.1539688, 13.5760469, -17.0293541)
- o205.Rotation = Vector3.new(-177.819992, -40.9599991, -176.519989)
- o205.RotVelocity = Vector3.new(0.00485347537, 0.00446531735, 0.204835206)
- o205.Velocity = Vector3.new(1.03758681, -3.17971921, -0.0257379599)
- o205.FormFactor = Enum.FormFactor.Plate
- o205.Size = Vector3.new(3, 0.400000006, 1)
- o205.CFrame = CFrame.new(93.1539688, 13.5760469, -17.0293541, -0.753761232, 0.0457985587, -0.655561268, 0.0356781818, 0.998941839, 0.028744854, 0.65617913, -0.00170570554, -0.754614234)
- o205.BottomSurface = Enum.SurfaceType.Smooth
- o205.FrontSurface = Enum.SurfaceType.Weld
- o205.TopSurface = Enum.SurfaceType.Smooth
- o205.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o205.Position = Vector3.new(93.1539688, 13.5760469, -17.0293541)
- o205.velocity = Vector3.new(1.03758681, -3.17971921, -0.0257379599)
- o206.Parent = o196
- o206.BrickColor = BrickColor.new("Bright blue")
- o206.Position = Vector3.new(93.2638855, 15.973506, -17.0334492)
- o206.Rotation = Vector3.new(-177.819992, -40.9599991, -176.519989)
- o206.RotVelocity = Vector3.new(0.00485347537, 0.00446531735, 0.204835206)
- o206.Velocity = Vector3.new(0.54648447, -3.1571846, -0.014592763)
- o206.FormFactor = Enum.FormFactor.Plate
- o206.Size = Vector3.new(3, 0.400000006, 1)
- o206.CFrame = CFrame.new(93.2638855, 15.973506, -17.0334492, -0.753761232, 0.0457988903, -0.655561686, 0.0356781818, 0.998941422, 0.0287443381, 0.65617913, -0.00170530006, -0.75461477)
- o206.BottomSurface = Enum.SurfaceType.Smooth
- o206.FrontSurface = Enum.SurfaceType.Weld
- o206.TopSurface = Enum.SurfaceType.Smooth
- o206.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o206.Position = Vector3.new(93.2638855, 15.973506, -17.0334492)
- o206.velocity = Vector3.new(0.54648447, -3.1571846, -0.014592763)
- o207.Parent = o196
- o207.BrickColor = BrickColor.new("Bright blue")
- o207.Position = Vector3.new(93.3479843, 17.5653038, -17.0295753)
- o207.Rotation = Vector3.new(-177.809998, -40.9599991, -176.519989)
- o207.RotVelocity = Vector3.new(0.00678637857, 0.0052146269, 0.206268027)
- o207.Velocity = Vector3.new(0.216825426, -3.86911392, -0.0046327645)
- o207.FormFactor = Enum.FormFactor.Plate
- o207.Size = Vector3.new(3, 0.400000006, 1)
- o207.CFrame = CFrame.new(93.3479843, 17.5653038, -17.0295753, -0.753777504, 0.0458826497, -0.655537665, 0.0356884226, 0.998937368, 0.0288591068, 0.656159937, -0.00162336754, -0.754632175)
- o207.BottomSurface = Enum.SurfaceType.Smooth
- o207.FrontSurface = Enum.SurfaceType.Weld
- o207.TopSurface = Enum.SurfaceType.Smooth
- o207.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o207.Position = Vector3.new(93.3479843, 17.5653038, -17.0295753)
- o207.velocity = Vector3.new(0.216825426, -3.86911392, -0.0046327645)
- o208.Parent = o196
- o208.BrickColor = BrickColor.new("Bright blue")
- o208.Position = Vector3.new(93.3846893, 18.3644409, -17.0308704)
- o208.Rotation = Vector3.new(-177.809998, -40.9599991, -176.519989)
- o208.RotVelocity = Vector3.new(0.00678637857, 0.0052146269, 0.206268027)
- o208.Velocity = Vector3.new(0.051982224, -3.86153412, 0.000599078834)
- o208.FormFactor = Enum.FormFactor.Plate
- o208.Size = Vector3.new(3, 0.400000006, 1)
- o208.CFrame = CFrame.new(93.3846893, 18.3644409, -17.0308704, -0.753777504, 0.045882985, -0.655538201, 0.0356884226, 0.998937011, 0.0288585946, 0.656159937, -0.00162296207, -0.754632711)
- o208.BottomSurface = Enum.SurfaceType.Smooth
- o208.FrontSurface = Enum.SurfaceType.Weld
- o208.TopSurface = Enum.SurfaceType.Smooth
- o208.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o208.Position = Vector3.new(93.3846893, 18.3644409, -17.0308704)
- o208.velocity = Vector3.new(0.051982224, -3.86153412, 0.000599078834)
- o209.Parent = o196
- o209.BrickColor = BrickColor.new("Bright blue")
- o209.Position = Vector3.new(93.2378616, 15.1678476, -17.0256824)
- o209.Rotation = Vector3.new(-177.809998, -40.9599991, -176.519989)
- o209.RotVelocity = Vector3.new(0.00678637857, 0.0052146269, 0.206268027)
- o209.Velocity = Vector3.new(0.711364269, -3.89185524, -0.0203285608)
- o209.FormFactor = Enum.FormFactor.Plate
- o209.Size = Vector3.new(3, 0.400000006, 1)
- o209.CFrame = CFrame.new(93.2378616, 15.1678476, -17.0256824, -0.753777504, 0.0458833165, -0.655538678, 0.0356884226, 0.998936653, 0.0288580786, 0.656159937, -0.00162255659, -0.754633248)
- o209.BottomSurface = Enum.SurfaceType.Smooth
- o209.FrontSurface = Enum.SurfaceType.Weld
- o209.TopSurface = Enum.SurfaceType.Smooth
- o209.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o209.Position = Vector3.new(93.2378616, 15.1678476, -17.0256824)
- o209.velocity = Vector3.new(0.711364269, -3.89185524, -0.0203285608)
- o210.Name = "Control"
- o210.Parent = o93
- o210.BrickColor = BrickColor.new("Dark stone grey")
- o210.Position = Vector3.new(93.3474503, 20.7721786, -14.9185839)
- o210.Rotation = Vector3.new(-177.809998, -40.9599991, -176.519989)
- o210.RotVelocity = Vector3.new(0.00678637857, 0.0052146269, 0.206268027)
- o210.Velocity = Vector3.new(-0.433642268, -3.88355017, 0.0171330851)
- o210.Size = Vector3.new(2, 1.60000002, 2)
- o210.CFrame = CFrame.new(93.3474503, 20.7721786, -14.9185839, -0.753777504, 0.0458805226, -0.655534744, 0.0356884226, 0.998939574, 0.0288620219, 0.656159937, -0.00162593496, -0.754629016)
- o210.BottomSurface = Enum.SurfaceType.Weld
- o210.TopSurface = Enum.SurfaceType.Smooth
- o210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o210.Position = Vector3.new(93.3474503, 20.7721786, -14.9185839)
- o210.velocity = Vector3.new(-0.433642268, -3.88355017, 0.0171330851)
- o211.Parent = o210
- o212.Name = "Left Arm"
- o212.Parent = o93
- o213.Name = "Hand"
- o213.Parent = o212
- o213.BrickColor = BrickColor.new("Bright yellow")
- o213.Position = Vector3.new(99.7242813, 16.5829716, -16.4620438)
- o213.Rotation = Vector3.new(-29.7199993, 7.76999998, 18.6999989)
- o213.RotVelocity = Vector3.new(-1.10018647, -1.05067956, -0.846196592)
- o213.Velocity = Vector3.new(0.95759064, -1.75169373, 3.75279331)
- o213.CanCollide = false
- o213.FormFactor = Enum.FormFactor.Plate
- o213.Size = Vector3.new(3, 1.60000002, 1)
- o213.CFrame = CFrame.new(99.7242813, 16.5829716, -16.4620438, 0.938530564, -0.31764093, 0.13514708, 0.214925811, 0.844066381, 0.491282374, -0.270124465, -0.43203783, 0.860451281)
- o213.BottomSurface = Enum.SurfaceType.Smooth
- o213.FrontSurface = Enum.SurfaceType.Weld
- o213.TopSurface = Enum.SurfaceType.Smooth
- o213.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o213.Position = Vector3.new(99.7242813, 16.5829716, -16.4620438)
- o213.velocity = Vector3.new(0.95759064, -1.75169373, 3.75279331)
- o214.Parent = o213
- o214.CFrame = CFrame.new(-617.000305, 67.5616455, -784.998657, 0.999999404, 0.000768159225, -0.000768159225, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108634122, -0.707106352, 0.707106352)
- o214.maxTorque = Vector3.new(400000, 400000, 400000)
- o214.MaxTorque = Vector3.new(400000, 400000, 400000)
- o215.Parent = o212
- o215.BrickColor = BrickColor.new("Bright yellow")
- o215.Position = Vector3.new(97.597023, 14.9576855, -18.0947628)
- o215.Rotation = Vector3.new(-90.4700012, 2.89999986, -139.309998)
- o215.RotVelocity = Vector3.new(0.0131261535, -1.46378636, 0.228274107)
- o215.Velocity = Vector3.new(4.73060608, 0.815778315, -0.451480985)
- o215.CanCollide = false
- o215.FormFactor = Enum.FormFactor.Plate
- o215.Size = Vector3.new(1, 1.60000002, 1)
- o215.CFrame = CFrame.new(97.597023, 14.9576855, -18.0947628, -0.757319272, 0.651075423, 0.0506770387, 0.0437905118, -0.026795866, 0.998681009, 0.651574433, 0.758539915, -0.00821738504)
- o215.BackSurface = Enum.SurfaceType.Weld
- o215.BottomSurface = Enum.SurfaceType.Smooth
- o215.TopSurface = Enum.SurfaceType.Smooth
- o215.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o215.Position = Vector3.new(97.597023, 14.9576855, -18.0947628)
- o215.velocity = Vector3.new(4.73060608, 0.815778315, -0.451480985)
- o216.Parent = o215
- o217.Name = "For"
- o217.Parent = o212
- o217.BrickColor = BrickColor.new("Bright yellow")
- o217.Position = Vector3.new(99.0212708, 16.2898598, -16.5316715)
- o217.Rotation = Vector3.new(139.539993, -34.7099991, 157.190002)
- o217.RotVelocity = Vector3.new(-0.162620187, -1.66239965, -0.227774367)
- o217.Velocity = Vector3.new(2.63253927, 0.466444969, 1.51876843)
- o217.FormFactor = Enum.FormFactor.Plate
- o217.Size = Vector3.new(3, 0.400000006, 4)
- o217.CFrame = CFrame.new(99.0212708, 16.2898598, -16.5316715, -0.757780254, -0.318628013, -0.569424868, 0.0456974916, 0.84461236, -0.533425689, 0.650907457, -0.430240393, -0.625469565)
- o217.BottomSurface = Enum.SurfaceType.Smooth
- o217.TopSurface = Enum.SurfaceType.Smooth
- o217.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o217.Position = Vector3.new(99.0212708, 16.2898598, -16.5316715)
- o217.velocity = Vector3.new(2.63253927, 0.466444969, 1.51876843)
- o218.Parent = o217
- o218.Scale = Vector3.new(1, 4, 1)
- o219.Parent = o217
- o219.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 0.000768211903, -0.000768211903, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108641572, -0.707106352, 0.707106352)
- o220.Parent = o212
- o220.BrickColor = BrickColor.new("Bright yellow")
- o220.Position = Vector3.new(100.021225, 16.7631016, -15.408906)
- o220.Rotation = Vector3.new(-141.470001, 69.7900009, 113.049995)
- o220.RotVelocity = Vector3.new(-1.08399761, -1.01468027, -0.777375937)
- o220.Velocity = Vector3.new(-0.409194946, -0.912831783, 3.57517862)
- o220.CanCollide = false
- o220.FormFactor = Enum.FormFactor.Plate
- o220.Size = Vector3.new(1, 0.400000006, 3)
- o220.CFrame = CFrame.new(100.021225, 16.7631016, -15.408906, -0.135276183, -0.317910194, 0.93842113, -0.490879655, 0.844220519, 0.215234846, -0.86065942, -0.431541264, -0.270258635)
- o220.BottomSurface = Enum.SurfaceType.Smooth
- o220.RightSurface = Enum.SurfaceType.Weld
- o220.TopSurface = Enum.SurfaceType.Hinge
- o220.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o220.Position = Vector3.new(100.021225, 16.7631016, -15.408906)
- o220.velocity = Vector3.new(-0.409194946, -0.912831783, 3.57517862)
- o221.Parent = o212
- o221.BrickColor = BrickColor.new("Bright yellow")
- o221.Position = Vector3.new(99.7668915, 17.4384804, -15.7541466)
- o221.Rotation = Vector3.new(-141.470001, 69.7900009, 113.049995)
- o221.RotVelocity = Vector3.new(-1.08399761, -1.01468027, -0.777375937)
- o221.Velocity = Vector3.new(0.466137111, -1.08935905, 2.58500242)
- o221.CanCollide = false
- o221.FormFactor = Enum.FormFactor.Plate
- o221.Size = Vector3.new(1, 0.400000006, 3)
- o221.CFrame = CFrame.new(99.7668915, 17.4384804, -15.7541466, -0.135272935, -0.317910135, 0.93842113, -0.490890741, 0.84421581, 0.215234429, -0.860655248, -0.431546926, -0.270258725)
- o221.BottomSurface = Enum.SurfaceType.Hinge
- o221.RightSurface = Enum.SurfaceType.Weld
- o221.TopSurface = Enum.SurfaceType.Smooth
- o221.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o221.Position = Vector3.new(99.7668915, 17.4384804, -15.7541466)
- o221.velocity = Vector3.new(0.466137111, -1.08935905, 2.58500242)
- o222.Parent = o212
- o222.BrickColor = BrickColor.new("Bright yellow")
- o222.Position = Vector3.new(98.3861465, 14.9176426, -18.7313652)
- o222.Rotation = Vector3.new(139.529999, -34.75, 157.23999)
- o222.RotVelocity = Vector3.new(-0.694987893, -1.70666206, -0.328860849)
- o222.Velocity = Vector3.new(5.82116938, -3.7654562, 1.46073091)
- o222.CanCollide = false
- o222.FormFactor = Enum.FormFactor.Plate
- o222.Size = Vector3.new(1, 1.60000002, 1)
- o222.CFrame = CFrame.new(98.3861465, 14.9176426, -18.7313652, -0.757696688, -0.317862511, -0.569963336, 0.0467998348, 0.844651997, -0.533268571, 0.650926292, -0.43072921, -0.62511301)
- o222.BottomSurface = Enum.SurfaceType.Smooth
- o222.FrontSurface = Enum.SurfaceType.Weld
- o222.RightSurface = Enum.SurfaceType.Hinge
- o222.TopSurface = Enum.SurfaceType.Smooth
- o222.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o222.Position = Vector3.new(98.3861465, 14.9176426, -18.7313652)
- o222.velocity = Vector3.new(5.82116938, -3.7654562, 1.46073091)
- o223.Parent = o222
- o224.Parent = o212
- o224.BrickColor = BrickColor.new("Bright yellow")
- o224.Position = Vector3.new(96.8707581, 15.0112381, -17.4295025)
- o224.Rotation = Vector3.new(139.529999, -34.75, 157.23999)
- o224.RotVelocity = Vector3.new(-0.694987893, -1.70666206, -0.328860849)
- o224.Velocity = Vector3.new(3.63010955, -2.36232543, -1.19057286)
- o224.CanCollide = false
- o224.FormFactor = Enum.FormFactor.Plate
- o224.Size = Vector3.new(1, 1.60000002, 1)
- o224.CFrame = CFrame.new(96.8707581, 15.0112381, -17.4295025, -0.75769639, -0.317861974, -0.56996274, 0.0467998199, 0.844653666, -0.533269703, 0.650926054, -0.430728644, -0.625112236)
- o224.BottomSurface = Enum.SurfaceType.Smooth
- o224.FrontSurface = Enum.SurfaceType.Weld
- o224.LeftSurface = Enum.SurfaceType.Hinge
- o224.TopSurface = Enum.SurfaceType.Smooth
- o224.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o224.Position = Vector3.new(96.8707581, 15.0112381, -17.4295025)
- o224.velocity = Vector3.new(3.63010955, -2.36232543, -1.19057286)
- o225.Parent = o224
- o226.Parent = o212
- o226.BrickColor = BrickColor.new("Bright yellow")
- o226.Position = Vector3.new(97.8465347, 18.9522285, -18.1023273)
- o226.Rotation = Vector3.new(-90.3499985, 2.99000001, -139.319992)
- o226.RotVelocity = Vector3.new(-0.137819052, -1.49958646, 0.185492232)
- o226.Velocity = Vector3.new(3.89540148, -3.95909357, -0.116180599)
- o226.CanCollide = false
- o226.FormFactor = Enum.FormFactor.Plate
- o226.Size = Vector3.new(3, 1.60000002, 1)
- o226.CFrame = CFrame.new(97.8465347, 18.9522285, -18.1023273, -0.757326424, 0.650948048, 0.0521707051, 0.0435718298, -0.0293322783, 0.998616815, 0.651575923, 0.758555412, -0.00614373665)
- o226.BottomSurface = Enum.SurfaceType.Smooth
- o226.FrontSurface = Enum.SurfaceType.Weld
- o226.TopSurface = Enum.SurfaceType.Smooth
- o226.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o226.Position = Vector3.new(97.8465347, 18.9522285, -18.1023273)
- o226.velocity = Vector3.new(3.89540148, -3.95909357, -0.116180599)
- o227.Parent = o226
- o228.Parent = o212
- o228.BrickColor = BrickColor.new("Bright yellow")
- o228.Position = Vector3.new(98.2241211, 19.9361916, -17.7292461)
- o228.Rotation = Vector3.new(-3.82999992, -49.2299995, -94.5799942)
- o228.RotVelocity = Vector3.new(-0.137819052, -1.49958646, 0.185492232)
- o228.Velocity = Vector3.new(3.15341663, -3.83763671, 0.314433962)
- o228.CanCollide = false
- o228.FormFactor = Enum.FormFactor.Plate
- o228.Size = Vector3.new(1, 0.600000024, 3)
- o228.CFrame = CFrame.new(98.2241211, 19.9361916, -17.7292461, -0.0521657392, 0.650946915, -0.757328749, -0.998619497, -0.029334303, 0.0435724221, 0.00614762492, 0.758556247, 0.651578546)
- o228.BottomSurface = Enum.SurfaceType.Hinge
- o228.RightSurface = Enum.SurfaceType.Weld
- o228.TopSurface = Enum.SurfaceType.Smooth
- o228.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o228.Position = Vector3.new(98.2241211, 19.9361916, -17.7292461)
- o228.velocity = Vector3.new(3.15341663, -3.83763671, 0.314433962)
- o229.Parent = o228
- o230.Parent = o212
- o230.BrickColor = BrickColor.new("Bright yellow")
- o230.Position = Vector3.new(98.0620422, 19.9168491, -18.210228)
- o230.Rotation = Vector3.new(-90.1999969, 2.87999988, -139.319992)
- o230.RotVelocity = Vector3.new(-0.123877585, -1.40624201, 0.187901601)
- o230.Velocity = Vector3.new(3.52989507, -2.64260149, 0.643445015)
- o230.FormFactor = Enum.FormFactor.Plate
- o230.Size = Vector3.new(3, 0.400000006, 1)
- o230.CFrame = CFrame.new(98.0620422, 19.9168491, -18.210228, -0.757365942, 0.651060343, 0.0501723215, 0.0403076559, -0.0300758388, 0.998734593, 0.651745439, 0.758429885, -0.00346429949)
- o230.BottomSurface = Enum.SurfaceType.Smooth
- o230.RightSurface = Enum.SurfaceType.Hinge
- o230.TopSurface = Enum.SurfaceType.Smooth
- o230.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o230.Position = Vector3.new(98.0620422, 19.9168491, -18.210228)
- o230.velocity = Vector3.new(3.52989507, -2.64260149, 0.643445015)
- o231.Parent = o230
- o232.Parent = o212
- o232.BrickColor = BrickColor.new("Bright yellow")
- o232.Position = Vector3.new(97.5982819, 19.9541245, -18.4715309)
- o232.Rotation = Vector3.new(-3.82999992, -49.2299995, -94.6199951)
- o232.RotVelocity = Vector3.new(-0.198913962, -1.44127584, 0.141717285)
- o232.Velocity = Vector3.new(4.32312107, -2.7369082, -0.37420398)
- o232.CanCollide = false
- o232.FormFactor = Enum.FormFactor.Plate
- o232.Size = Vector3.new(1, 0.600000024, 3)
- o232.CFrame = CFrame.new(97.5982819, 19.9541245, -18.4715309, -0.05263694, 0.650861859, -0.75736928, -0.998598039, -0.0300539508, 0.0435747504, 0.00559920352, 0.758601069, 0.651531279)
- o232.BottomSurface = Enum.SurfaceType.Smooth
- o232.RightSurface = Enum.SurfaceType.Weld
- o232.TopSurface = Enum.SurfaceType.Hinge
- o232.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o232.Position = Vector3.new(97.5982819, 19.9541245, -18.4715309)
- o232.velocity = Vector3.new(4.32312107, -2.7369082, -0.37420398)
- o233.Parent = o232
- o234.Name = "Back"
- o234.Parent = o212
- o234.BrickColor = BrickColor.new("Bright yellow")
- o234.Position = Vector3.new(97.7768784, 16.9539928, -18.0689831)
- o234.Rotation = Vector3.new(-177.729996, -40.5999985, -176.019989)
- o234.RotVelocity = Vector3.new(-0.068331033, -1.45950389, 0.227694958)
- o234.Velocity = Vector3.new(4.17623806, -1.00441515, -0.0925182998)
- o234.CanCollide = false
- o234.FormFactor = Enum.FormFactor.Plate
- o234.Size = Vector3.new(3, 3, 1.60000002)
- o234.CFrame = CFrame.new(97.7768784, 16.9539928, -18.0689831, -0.757471859, 0.0526397042, -0.650742233, 0.0435528606, 0.998598099, 0.0300823357, 0.6514135, -0.00555516174, -0.758702636)
- o234.BottomSurface = Enum.SurfaceType.Smooth
- o234.TopSurface = Enum.SurfaceType.Weld
- o234.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o234.Position = Vector3.new(97.7768784, 16.9539928, -18.0689831)
- o234.velocity = Vector3.new(4.17623806, -1.00441515, -0.0925182998)
- o235.Parent = o234
- o236.Parent = o234
- o236.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o237.Name = "TS"
- o237.Parent = o93
- o238.Name = "WalkSpeed"
- o238.Parent = o93
- o238.Value = 50
- o239.Parent = o93
- runDummyScript(function()
- --Start Naming Main variables--
- MSCRIPT3 = script
- script = script.Parent
- --Above names script to the script's parent. that makes it easier.--
- Control = script.Control
- Torso = script.Torso.Main
- LarmM = script["Left Arm"]
- Larm = {
- Hand = LarmM.Hand,
- For = LarmM.For,
- Back = LarmM.Back
- }
- RarmM = script["Right Arm"]
- Rarm = {
- Hand = RarmM.Hand,
- For = RarmM.For,
- Back = RarmM.Back
- }
- legs = script.Legs
- Legs = {
- Left = legs["Left Leg"].Main,
- Right = legs["Right Leg"].Main
- }
- larg = {
- H = Larm.Hand.BodyGyro,
- F = Larm.For.BodyGyro,
- B = Larm.Back.BodyGyro
- }
- rarg = {
- H = Rarm.Hand.BodyGyro,
- F = Rarm.For.BodyGyro,
- B = Rarm.Back.BodyGyro
- }
- leg = {
- L = Legs.Right.BodyGyro,
- R = Legs.Left.BodyGyro
- }
- TG = Torso.BodyGyro
- TV = Torso.BodyVelocity
- TBAV = Torso.BodyAngularVelocity
- ---Finish of setting the main variables, long, huh?---
- local highest = math.rad(45)
- local add = math.rad(7)
- local Amount = 0
- local TS = false --Tool Selected
- local Sit = false
- script.TS.Changed:connect(function()
- TS = script.TS.Value
- end)
- Control.ChildAdded:connect(function(c)
- local In = true
- Control.ChildRemoved:connect(function(cc)
- if cc == c then
- In = false
- end
- end)
- if c.Name == "SeatWeld" and c:IsA("Weld") then
- local plyr = game.Players:GetPlayerFromCharacter(c.Part1.Parent)
- if plyr == nil then plyr = game.Players:GetPlayerFromCharacter(c.Part0.Parent) end
- if plyr ~= nil then
- if plyr:findFirstChild("Backpack") == nil then return end
- if plyr.Character:findFirstChild("Right Arm") == nil then return end
- plyr.Character["Right Arm"].ChildAdded:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- c.Part0 = RarmM.Hand
- LarmM.Hand:MakeJoints()
- script.TS.Value = true
- end
- end)
- plyr.Character["Right Arm"].ChildRemoved:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- script.TS.Value = false
- end
- end)
- end
- end
- end)
- Walk = function()
- if Amount >= highest or Amount <= -highest then
- add = -add
- end
- Amount = Amount+add
- leg.L.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- if TS == false then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- else
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Stand = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Sit = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- while true do
- TV.velocity = (Torso.CFrame.lookVector*script.WalkSpeed.Value)*Control.Throttle
- TBAV.angularvelocity = Vector3.new(0,-5,0)*Control.Steer
- rarg.H.cframe = rarg.F.cframe
- larg.H.cframe = larg.F.cframe
- if Control.Throttle ~= 0 then
- Walk()
- elseif Sit == true then
- Sit()
- else
- Stand()
- end
- wait()
- end
- end,o239)
- o240.Name = "NoobMech"
- o240.Parent = mas
- o241.Name = "Mech"
- o241.Parent = o240
- o242.Name = "Right Arm"
- o242.Parent = o241
- o243.Parent = o242
- o243.BrickColor = BrickColor.new("Bright yellow")
- o243.Position = Vector3.new(88.6837311, 16.8852692, -7.23046446)
- o243.Rotation = Vector3.new(134.809998, -35.7599983, 177.889999)
- o243.RotVelocity = Vector3.new(0.181651086, 0.442401707, 1.18366146)
- o243.Velocity = Vector3.new(5.91768265, 2.55620742, 5.18192387)
- o243.CanCollide = false
- o243.FormFactor = Enum.FormFactor.Plate
- o243.Size = Vector3.new(1, 1.60000002, 1)
- o243.CFrame = CFrame.new(88.6837311, 16.8852692, -7.23046446, -0.810905635, -0.0298985243, -0.584412456, 0.388360977, 0.71956104, -0.575690627, 0.437730312, -0.693793178, -0.571876287)
- o243.BottomSurface = Enum.SurfaceType.Smooth
- o243.FrontSurface = Enum.SurfaceType.Weld
- o243.LeftSurface = Enum.SurfaceType.Hinge
- o243.TopSurface = Enum.SurfaceType.Smooth
- o243.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o243.Position = Vector3.new(88.6837311, 16.8852692, -7.23046446)
- o243.velocity = Vector3.new(5.91768265, 2.55620742, 5.18192387)
- o244.Parent = o243
- o245.Name = "Hand"
- o245.Parent = o242
- o245.BrickColor = BrickColor.new("Bright yellow")
- o245.Position = Vector3.new(92.5965271, 18.3403492, -5.86423159)
- o245.Rotation = Vector3.new(-42.4899979, -47.1699982, 2.06999993)
- o245.RotVelocity = Vector3.new(-0.162279814, 2.32741165, -2.39403701)
- o245.Velocity = Vector3.new(4.28679323, 4.59405708, 4.35336828)
- o245.CanCollide = false
- o245.FormFactor = Enum.FormFactor.Plate
- o245.Size = Vector3.new(3, 1.60000002, 1)
- o245.CFrame = CFrame.new(92.5965271, 18.3403492, -5.86423159, 0.679329634, -0.0245757923, -0.733421564, 0.521765769, 0.718959212, 0.459192812, 0.516015232, -0.694617629, 0.501233101)
- o245.BottomSurface = Enum.SurfaceType.Smooth
- o245.FrontSurface = Enum.SurfaceType.Weld
- o245.TopSurface = Enum.SurfaceType.Smooth
- o245.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o245.Position = Vector3.new(92.5965271, 18.3403492, -5.86423159)
- o245.velocity = Vector3.new(4.28679323, 4.59405708, 4.35336828)
- o246.Parent = o245
- o246.CFrame = CFrame.new(-617.000305, 67.5616455, -784.998657, 0.999999404, 0.000768159225, -0.000768159225, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108634122, -0.707106352, 0.707106352)
- o246.maxTorque = Vector3.new(400000, 400000, 400000)
- o246.MaxTorque = Vector3.new(400000, 400000, 400000)
- o247.Parent = o242
- o247.BrickColor = BrickColor.new("Bright yellow")
- o247.Position = Vector3.new(89.7032623, 20.3945923, -10.7436733)
- o247.Rotation = Vector3.new(-113.759995, -17.4699993, -142.050003)
- o247.RotVelocity = Vector3.new(2.17633319, 0.557678759, 0.34384954)
- o247.Velocity = Vector3.new(5.5959034, 13.4616232, 11.6679306)
- o247.FormFactor = Enum.FormFactor.Plate
- o247.Size = Vector3.new(3, 0.400000006, 1)
- o247.CFrame = CFrame.new(89.7032623, 20.3945923, -10.7436733, -0.752158046, 0.586671531, -0.300124705, 0.031221712, 0.486650705, 0.87303853, 0.658242762, 0.647292554, -0.384355128)
- o247.BottomSurface = Enum.SurfaceType.Smooth
- o247.LeftSurface = Enum.SurfaceType.Hinge
- o247.TopSurface = Enum.SurfaceType.Smooth
- o247.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o247.Position = Vector3.new(89.7032623, 20.3945923, -10.7436733)
- o247.velocity = Vector3.new(5.5959034, 13.4616232, 11.6679306)
- o248.Parent = o247
- o249.Parent = o242
- o249.BrickColor = BrickColor.new("Bright yellow")
- o249.Position = Vector3.new(89.6844177, 19.6298409, -10.1319695)
- o249.Rotation = Vector3.new(-128.339996, 2.24000001, -144.279999)
- o249.RotVelocity = Vector3.new(2.50813794, -0.626306534, 0.431302845)
- o249.Velocity = Vector3.new(6.48274851, 9.04834366, 12.2200451)
- o249.CanCollide = false
- o249.FormFactor = Enum.FormFactor.Plate
- o249.Size = Vector3.new(3, 1.60000002, 1)
- o249.CFrame = CFrame.new(89.6844177, 19.6298409, -10.1319695, -0.811307013, 0.583317697, 0.0390054286, 0.386953145, 0.485784858, 0.783760369, 0.438233048, 0.650963545, -0.619837284)
- o249.BottomSurface = Enum.SurfaceType.Smooth
- o249.FrontSurface = Enum.SurfaceType.Weld
- o249.TopSurface = Enum.SurfaceType.Smooth
- o249.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o249.Position = Vector3.new(89.6844177, 19.6298409, -10.1319695)
- o249.velocity = Vector3.new(6.48274851, 9.04834366, 12.2200451)
- o250.Parent = o249
- o251.Parent = o242
- o251.BrickColor = BrickColor.new("Bright yellow")
- o251.Position = Vector3.new(89.4423523, 20.177454, -11.074667)
- o251.Rotation = Vector3.new(-41.3799973, -54.2399979, -93.7699966)
- o251.RotVelocity = Vector3.new(2.60013652, -0.599356771, 0.532967925)
- o251.Velocity = Vector3.new(6.4739666, 13.2278366, 11.7951965)
- o251.CanCollide = false
- o251.FormFactor = Enum.FormFactor.Plate
- o251.Size = Vector3.new(1, 0.600000024, 3)
- o251.CFrame = CFrame.new(89.4423523, 20.177454, -11.074667, -0.038393084, 0.583101809, -0.81149137, -0.783940077, 0.486005455, 0.386311561, 0.619648218, 0.650992334, 0.438457638)
- o251.BottomSurface = Enum.SurfaceType.Smooth
- o251.RightSurface = Enum.SurfaceType.Weld
- o251.TopSurface = Enum.SurfaceType.Hinge
- o251.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o251.Position = Vector3.new(89.4423523, 20.177454, -11.074667)
- o251.velocity = Vector3.new(6.4739666, 13.2278366, 11.7951965)
- o252.Parent = o251
- o253.Parent = o242
- o253.BrickColor = BrickColor.new("Bright yellow")
- o253.Position = Vector3.new(89.5419846, 16.5007992, -7.65088797)
- o253.Rotation = Vector3.new(-128.330002, 2.20000005, -144.300003)
- o253.RotVelocity = Vector3.new(2.60013652, -0.599356771, 0.532967925)
- o253.Velocity = Vector3.new(6.38144064, 4.37864447, 2.29510784)
- o253.CanCollide = false
- o253.FormFactor = Enum.FormFactor.Plate
- o253.Size = Vector3.new(1, 1.60000002, 1)
- o253.CFrame = CFrame.new(89.5419846, 16.5007992, -7.65088797, -0.811489582, 0.583105803, 0.0383724384, 0.386313111, 0.48603195, 0.783922911, 0.438459724, 0.650968969, -0.619671285)
- o253.BackSurface = Enum.SurfaceType.Weld
- o253.BottomSurface = Enum.SurfaceType.Smooth
- o253.TopSurface = Enum.SurfaceType.Smooth
- o253.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o253.Position = Vector3.new(89.5419846, 16.5007992, -7.65088797)
- o253.velocity = Vector3.new(6.38144064, 4.37864447, 2.29510784)
- o254.Parent = o253
- o255.Name = "For"
- o255.Parent = o242
- o255.BrickColor = BrickColor.new("Bright yellow")
- o255.Position = Vector3.new(91.0300598, 17.9274693, -6.19173717)
- o255.Rotation = Vector3.new(134.809998, -35.7799988, 177.889999)
- o255.RotVelocity = Vector3.new(0.174006432, 0.485256702, 1.06206405)
- o255.Velocity = Vector3.new(5.0797081, 4.29426622, 4.5353179)
- o255.FormFactor = Enum.FormFactor.Plate
- o255.Size = Vector3.new(3, 0.400000006, 4)
- o255.CFrame = CFrame.new(91.0300598, 17.9274693, -6.19173717, -0.810713232, -0.0298886672, -0.58468008, 0.388519257, 0.719616055, -0.575504601, 0.43794623, -0.693728626, -0.57178992)
- o255.BottomSurface = Enum.SurfaceType.Smooth
- o255.TopSurface = Enum.SurfaceType.Smooth
- o255.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o255.Position = Vector3.new(91.0300598, 17.9274693, -6.19173717)
- o255.velocity = Vector3.new(5.0797081, 4.29426622, 4.5353179)
- o256.Parent = o255
- o256.Scale = Vector3.new(1, 4, 1)
- o257.Parent = o255
- o257.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 0.000768211903, -0.000768211903, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108641572, -0.707106352, 0.707106352)
- o258.Parent = o242
- o258.BrickColor = BrickColor.new("Bright yellow")
- o258.Position = Vector3.new(90.0603943, 20.6461048, -10.3955393)
- o258.Rotation = Vector3.new(-41.3999977, -54.2700005, -93.659996)
- o258.RotVelocity = Vector3.new(2.50285101, -0.545302987, 0.374766141)
- o258.Velocity = Vector3.new(5.86593151, 11.6009808, 15.0678139)
- o258.CanCollide = false
- o258.FormFactor = Enum.FormFactor.Plate
- o258.Size = Vector3.new(1, 0.600000024, 3)
- o258.CFrame = CFrame.new(90.0603943, 20.6461048, -10.3955393, -0.0372625254, 0.582828879, -0.8117401, -0.782780945, 0.487914562, 0.386255533, 0.621180713, 0.649807572, 0.438046426)
- o258.BottomSurface = Enum.SurfaceType.Hinge
- o258.RightSurface = Enum.SurfaceType.Weld
- o258.TopSurface = Enum.SurfaceType.Smooth
- o258.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o258.Position = Vector3.new(90.0603943, 20.6461048, -10.3955393)
- o258.velocity = Vector3.new(5.86593151, 11.6009808, 15.0678139)
- o259.Parent = o258
- o260.Parent = o242
- o260.BrickColor = BrickColor.new("Bright yellow")
- o260.Position = Vector3.new(91.9392929, 18.5066223, -5.04004431)
- o260.Rotation = Vector3.new(-45.3499985, 42.9099998, 1.95999992)
- o260.RotVelocity = Vector3.new(-0.167730078, 2.31775522, -2.38115597)
- o260.Velocity = Vector3.new(6.46699095, 7.50890207, 6.02597141)
- o260.CanCollide = false
- o260.FormFactor = Enum.FormFactor.Plate
- o260.Size = Vector3.new(1, 0.400000006, 3)
- o260.CFrame = CFrame.new(91.9392929, 18.5066223, -5.04004431, 0.732011259, -0.0249967296, 0.680833757, -0.460088462, 0.718893468, 0.521066904, -0.502471924, -0.694670737, 0.514737487)
- o260.BottomSurface = Enum.SurfaceType.Smooth
- o260.RightSurface = Enum.SurfaceType.Weld
- o260.TopSurface = Enum.SurfaceType.Hinge
- o260.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o260.Position = Vector3.new(91.9392929, 18.5066223, -5.04004431)
- o260.velocity = Vector3.new(6.46699095, 7.50890207, 6.02597141)
- o261.Parent = o242
- o261.BrickColor = BrickColor.new("Bright yellow")
- o261.Position = Vector3.new(91.9192963, 19.0817451, -5.59579754)
- o261.Rotation = Vector3.new(-45.3499985, 42.9099998, 1.95999992)
- o261.RotVelocity = Vector3.new(-0.167730078, 2.31775522, -2.38115597)
- o261.Velocity = Vector3.new(6.54834843, 7.4633007, 5.97585344)
- o261.CanCollide = false
- o261.FormFactor = Enum.FormFactor.Plate
- o261.Size = Vector3.new(1, 0.400000006, 3)
- o261.CFrame = CFrame.new(91.9192963, 19.0817451, -5.59579754, 0.732011318, -0.024995435, 0.680833817, -0.460089743, 0.718892753, 0.521066844, -0.502470791, -0.694671512, 0.514737487)
- o261.BottomSurface = Enum.SurfaceType.Hinge
- o261.RightSurface = Enum.SurfaceType.Weld
- o261.TopSurface = Enum.SurfaceType.Smooth
- o261.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o261.Position = Vector3.new(91.9192963, 19.0817451, -5.59579754)
- o261.velocity = Vector3.new(6.54834843, 7.4633007, 5.97585344)
- o262.Parent = o242
- o262.BrickColor = BrickColor.new("Bright yellow")
- o262.Position = Vector3.new(90.4021606, 16.1160069, -8.03972816)
- o262.Rotation = Vector3.new(134.819992, -35.8199997, 177.909988)
- o262.RotVelocity = Vector3.new(0.166219115, 0.588177443, 0.84975791)
- o262.Velocity = Vector3.new(5.37299395, 7.45520878, 4.82862616)
- o262.CanCollide = false
- o262.FormFactor = Enum.FormFactor.Plate
- o262.Size = Vector3.new(1, 1.60000002, 1)
- o262.CFrame = CFrame.new(90.4021606, 16.1160069, -8.03972816, -0.810351074, -0.0295176841, -0.585200667, 0.389139652, 0.719562471, -0.575152338, 0.438065618, -0.693800092, -0.571611702)
- o262.BottomSurface = Enum.SurfaceType.Smooth
- o262.FrontSurface = Enum.SurfaceType.Weld
- o262.RightSurface = Enum.SurfaceType.Hinge
- o262.TopSurface = Enum.SurfaceType.Smooth
- o262.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o262.Position = Vector3.new(90.4021606, 16.1160069, -8.03972816)
- o262.velocity = Vector3.new(5.37299395, 7.45520878, 4.82862616)
- o263.Parent = o262
- o264.Name = "Back"
- o264.Parent = o242
- o264.BrickColor = BrickColor.new("Bright yellow")
- o264.Position = Vector3.new(89.6646271, 18.0724087, -8.85277557)
- o264.Rotation = Vector3.new(143.119995, -35.75, -177.37999)
- o264.RotVelocity = Vector3.new(2.63546014, -0.210643053, 0.191660255)
- o264.Velocity = Vector3.new(4.99343681, 10.1030617, 7.40109015)
- o264.CanCollide = false
- o264.FormFactor = Enum.FormFactor.Plate
- o264.Size = Vector3.new(3, 3, 1.60000002)
- o264.CFrame = CFrame.new(89.6646271, 18.0724087, -8.85277557, -0.810751557, 0.0370592661, -0.584216237, 0.386808932, 0.782996953, -0.487128913, 0.439386904, -0.620920599, -0.649150789)
- o264.BottomSurface = Enum.SurfaceType.Smooth
- o264.TopSurface = Enum.SurfaceType.Weld
- o264.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o264.Position = Vector3.new(89.6646271, 18.0724087, -8.85277557)
- o264.velocity = Vector3.new(4.99343681, 10.1030617, 7.40109015)
- o265.Parent = o264
- o266.Parent = o264
- o266.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o267.Name = "Tip"
- o267.Parent = o242
- o267.Position = Vector3.new(94.0491486, 30.5359268, -17.9862518)
- o267.Rotation = Vector3.new(45.9799995, 1.40999997, -42.9199982)
- o267.RotVelocity = Vector3.new(-0.161345303, 2.31924748, -2.38727546)
- o267.Velocity = Vector3.new(5.13754511, -2.07523775, -0.793956876)
- o267.FormFactor = Enum.FormFactor.Symmetric
- o267.Size = Vector3.new(2, 3, 2)
- o267.CFrame = CFrame.new(94.0491486, 30.5359268, -17.9862518, 0.732134402, 0.680714667, 0.0246308558, -0.460164249, 0.520937979, -0.718938291, -0.502223015, 0.515025377, 0.694637299)
- o267.BottomSurface = Enum.SurfaceType.Smooth
- o267.Position = Vector3.new(94.0491486, 30.5359268, -17.9862518)
- o267.velocity = Vector3.new(5.13754511, -2.07523775, -0.793956876)
- o268.Parent = o267
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- script.Parent.Touched:connect(onTouched)
- end,o268)
- o269.Parent = o242
- o269.BrickColor = BrickColor.new("Really black")
- o269.Position = Vector3.new(94.1396408, 18.0491085, -6.43007469)
- o269.Rotation = Vector3.new(45.9899979, 1.40999997, 47.1199989)
- o269.RotVelocity = Vector3.new(-0.166679755, 2.3277173, -2.39146566)
- o269.Velocity = Vector3.new(2.14266396, -1.13088441, 1.08435822)
- o269.FormFactor = Enum.FormFactor.Symmetric
- o269.Size = Vector3.new(2, 2, 6)
- o269.CFrame = CFrame.new(94.1396408, 18.0491085, -6.43007469, 0.680215001, -0.732597709, 0.024659371, 0.521230161, 0.459759653, -0.718985438, 0.5153898, 0.501917899, 0.694587469)
- o269.BackSurface = Enum.SurfaceType.Weld
- o269.BottomSurface = Enum.SurfaceType.Weld
- o269.FrontSurface = Enum.SurfaceType.Weld
- o269.LeftSurface = Enum.SurfaceType.Weld
- o269.RightSurface = Enum.SurfaceType.Weld
- o269.TopSurface = Enum.SurfaceType.Weld
- o269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o269.Position = Vector3.new(94.1396408, 18.0491085, -6.43007469)
- o269.velocity = Vector3.new(2.14266396, -1.13088441, 1.08435822)
- o270.Name = "Blade"
- o270.Parent = o242
- o270.Position = Vector3.new(94.2454529, 25.1401215, -12.7709541)
- o270.Rotation = Vector3.new(45.9899979, 1.40999997, 47.1199989)
- o270.RotVelocity = Vector3.new(-0.166679755, 2.3277173, -2.39146566)
- o270.Velocity = Vector3.new(4.34080315, -2.44082642, -0.34387064)
- o270.FormFactor = Enum.FormFactor.Symmetric
- o270.Size = Vector3.new(3, 2, 13)
- o270.CFrame = CFrame.new(94.2454529, 25.1401215, -12.7709541, 0.68021518, -0.732597828, 0.0246516746, 0.5212304, 0.459767669, -0.718980134, 0.515389323, 0.501910388, 0.694593251)
- o270.BackSurface = Enum.SurfaceType.Weld
- o270.BottomSurface = Enum.SurfaceType.Smooth
- o270.FrontSurface = Enum.SurfaceType.Weld
- o270.RightSurface = Enum.SurfaceType.Weld
- o270.TopSurface = Enum.SurfaceType.Smooth
- o270.Position = Vector3.new(94.2454529, 25.1401215, -12.7709541)
- o270.velocity = Vector3.new(4.34080315, -2.44082642, -0.34387064)
- o271.Parent = o270
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- script.Parent.Touched:connect(onTouched)
- end,o271)
- o272.Name = "Legs"
- o272.Parent = o241
- o273.Name = "Right Leg"
- o273.Parent = o272
- o274.Parent = o273
- o274.BrickColor = BrickColor.new("Bright green")
- o274.Position = Vector3.new(92.3769608, 11.2261858, -12.6211662)
- o274.Rotation = Vector3.new(-179.289993, -41.1100006, -177.459991)
- o274.RotVelocity = Vector3.new(0.0765565187, -0.00242949184, 0.153992057)
- o274.Velocity = Vector3.new(1.53136778, -0.0887987465, -0.172659934)
- o274.CanCollide = false
- o274.FormFactor = Enum.FormFactor.Plate
- o274.Size = Vector3.new(4, 2, 4)
- o274.CFrame = CFrame.new(92.3769608, 11.2261858, -12.6211662, -0.752754927, 0.0334009714, -0.657453001, 0.0361388363, 0.999302685, 0.00939077325, 0.657308161, -0.0166906323, -0.753437102)
- o274.BottomSurface = Enum.SurfaceType.Weld
- o274.TopSurface = Enum.SurfaceType.Smooth
- o274.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o274.Position = Vector3.new(92.3769608, 11.2261858, -12.6211662)
- o274.velocity = Vector3.new(1.53136778, -0.0887987465, -0.172659934)
- o275.Parent = o274
- o276.Name = "Main"
- o276.Parent = o273
- o276.BrickColor = BrickColor.new("Bright green")
- o276.Position = Vector3.new(92.2098923, 6.229702, -12.5377893)
- o276.Rotation = Vector3.new(-179.289993, -41.1100006, -177.459991)
- o276.RotVelocity = Vector3.new(0.0765565187, -0.00242949184, 0.153992057)
- o276.Velocity = Vector3.new(2.30058408, -0.120909005, -0.555579185)
- o276.FormFactor = Enum.FormFactor.Plate
- o276.Size = Vector3.new(4, 8.00000095, 4)
- o276.CFrame = CFrame.new(92.2098923, 6.229702, -12.5377893, -0.752754927, 0.0334087312, -0.657452583, 0.0361388363, 0.999302566, 0.00940256659, 0.657308161, -0.0166817401, -0.753437281)
- o276.BottomSurface = Enum.SurfaceType.Smooth
- o276.TopSurface = Enum.SurfaceType.Smooth
- o276.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o276.Position = Vector3.new(92.2098923, 6.229702, -12.5377893)
- o276.velocity = Vector3.new(2.30058408, -0.120909005, -0.555579185)
- o277.Parent = o276
- o278.Parent = o276
- o278.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o279.Parent = o273
- o279.BrickColor = BrickColor.new("Bright green")
- o279.Position = Vector3.new(92.429657, 12.4286919, -12.6340313)
- o279.Rotation = Vector3.new(-179.279999, -41.0900002, -177.449997)
- o279.RotVelocity = Vector3.new(0.079277426, -0.00187240459, 0.153900966)
- o279.Velocity = Vector3.new(1.37251103, -1.11199474, -0.081825614)
- o279.CanCollide = false
- o279.FormFactor = Enum.FormFactor.Plate
- o279.Size = Vector3.new(3, 0.400000006, 4)
- o279.CFrame = CFrame.new(92.429657, 12.4286919, -12.6340313, -0.752895415, 0.0334669575, -0.657288671, 0.0361951068, 0.999300361, 0.00942114554, 0.657144129, -0.0166974962, -0.753579974)
- o279.BottomSurface = Enum.SurfaceType.Weld
- o279.LeftSurface = Enum.SurfaceType.Hinge
- o279.TopSurface = Enum.SurfaceType.Smooth
- o279.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o279.Position = Vector3.new(92.429657, 12.4286919, -12.6340313)
- o279.velocity = Vector3.new(1.37251103, -1.11199474, -0.081825614)
- o280.Parent = o279
- o281.Name = "Left Leg"
- o281.Parent = o272
- o282.Parent = o281
- o282.BrickColor = BrickColor.new("Bright green")
- o282.Position = Vector3.new(95.4132156, 11.0890226, -15.2348137)
- o282.Rotation = Vector3.new(-179.339996, -41.0900002, -177.48999)
- o282.RotVelocity = Vector3.new(0.0790536627, -0.00267616869, 0.151719585)
- o282.Velocity = Vector3.new(1.54441988, -1.16740572, -0.179280251)
- o282.CanCollide = false
- o282.FormFactor = Enum.FormFactor.Plate
- o282.Size = Vector3.new(4, 2, 4)
- o282.CFrame = CFrame.new(95.4132156, 11.0890226, -15.2348137, -0.752990246, 0.0329494253, -0.657206178, 0.036206793, 0.999307215, 0.00861713663, 0.657034814, -0.0173067097, -0.753661573)
- o282.BottomSurface = Enum.SurfaceType.Weld
- o282.TopSurface = Enum.SurfaceType.Smooth
- o282.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o282.Position = Vector3.new(95.4132156, 11.0890226, -15.2348137)
- o282.velocity = Vector3.new(1.54441988, -1.16740572, -0.179280251)
- o283.Parent = o282
- o284.Parent = o281
- o284.BrickColor = BrickColor.new("Bright green")
- o284.Position = Vector3.new(95.4736099, 12.2829657, -15.2427483)
- o284.Rotation = Vector3.new(-179.349991, -41.0900002, -177.5)
- o284.RotVelocity = Vector3.new(0.0794316232, -0.00258747744, 0.152404219)
- o284.Velocity = Vector3.new(1.38033128, -2.78177619, -0.0772640705)
- o284.CanCollide = false
- o284.FormFactor = Enum.FormFactor.Plate
- o284.Size = Vector3.new(3, 0.400000006, 4)
- o284.CFrame = CFrame.new(95.4736099, 12.2829657, -15.2427483, -0.752994299, 0.0329032652, -0.657203913, 0.0361712128, 0.999308705, 0.0085875988, 0.657032192, -0.0173054505, -0.753663898)
- o284.BottomSurface = Enum.SurfaceType.Weld
- o284.RightSurface = Enum.SurfaceType.Hinge
- o284.TopSurface = Enum.SurfaceType.Smooth
- o284.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o284.Position = Vector3.new(95.4736099, 12.2829657, -15.2427483)
- o284.velocity = Vector3.new(1.38033128, -2.78177619, -0.0772640705)
- o285.Parent = o284
- o286.Name = "Main"
- o286.Parent = o281
- o286.BrickColor = BrickColor.new("Bright green")
- o286.Position = Vector3.new(95.2696686, 6.08724833, -15.1353807)
- o286.Rotation = Vector3.new(-179.349991, -41.0900002, -177.5)
- o286.RotVelocity = Vector3.new(0.0794316232, -0.00258747744, 0.152404219)
- o286.Velocity = Vector3.new(2.32430696, -2.8213861, -0.569927633)
- o286.FormFactor = Enum.FormFactor.Plate
- o286.Size = Vector3.new(4, 8.00000095, 4)
- o286.CFrame = CFrame.new(95.2696686, 6.08724833, -15.1353807, -0.752994299, 0.0328926891, -0.657204449, 0.0361712165, 0.999308884, 0.00857151672, 0.657032192, -0.0173175819, -0.753663599)
- o286.BottomSurface = Enum.SurfaceType.Smooth
- o286.TopSurface = Enum.SurfaceType.Smooth
- o286.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o286.Position = Vector3.new(95.2696686, 6.08724833, -15.1353807)
- o286.velocity = Vector3.new(2.32430696, -2.8213861, -0.569927633)
- o287.Parent = o286
- o288.Parent = o286
- o288.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o289.Parent = o281
- o289.BrickColor = BrickColor.new("Bright green")
- o289.Position = Vector3.new(93.9779663, 12.3450785, -13.9214745)
- o289.Rotation = Vector3.new(-177.769989, -41.0400009, -176.459991)
- o289.RotVelocity = Vector3.new(0.00486862799, 0.00457133539, 0.20839192)
- o289.Velocity = Vector3.new(1.32209182, -4.01030493, -0.0313335806)
- o289.CanCollide = false
- o289.FormFactor = Enum.FormFactor.Plate
- o289.Size = Vector3.new(1, 0.400000006, 4)
- o289.CFrame = CFrame.new(93.9779663, 12.3450785, -13.9214745, -0.752848506, 0.0465205386, -0.656561673, 0.0361391045, 0.998906493, 0.0293122437, 0.657200992, -0.00163825764, -0.753727853)
- o289.BottomSurface = Enum.SurfaceType.Smooth
- o289.TopSurface = Enum.SurfaceType.Weld
- o289.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o289.Position = Vector3.new(93.9779663, 12.3450785, -13.9214745)
- o289.velocity = Vector3.new(1.32209182, -4.01030493, -0.0313335806)
- o290.Parent = o289
- o291.Parent = o281
- o291.BrickColor = BrickColor.new("Bright green")
- o291.Position = Vector3.new(93.8504181, 12.3031588, -17.1126938)
- o291.Rotation = Vector3.new(-179.349991, -41.1100006, -177.5)
- o291.RotVelocity = Vector3.new(0.0768854097, -0.0058796308, 0.153140634)
- o291.Velocity = Vector3.new(1.32731247, 0.539075077, -0.0782907382)
- o291.FormFactor = Enum.FormFactor.Plate
- o291.Size = Vector3.new(2, 0.400000006, 1)
- o291.CFrame = CFrame.new(93.8504181, 12.3031588, -17.1126938, -0.752712607, 0.032803338, -0.65753144, 0.0361196026, 0.999311268, 0.00850615278, 0.657357633, -0.0173470862, -0.753379047)
- o291.BottomSurface = Enum.SurfaceType.Smooth
- o291.FrontSurface = Enum.SurfaceType.Weld
- o291.TopSurface = Enum.SurfaceType.Smooth
- o291.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o291.Position = Vector3.new(93.8504181, 12.3031588, -17.1126938)
- o291.velocity = Vector3.new(1.32731247, 0.539075077, -0.0782907382)
- o292.Parent = o281
- o292.BrickColor = BrickColor.new("Bright green")
- o292.Position = Vector3.new(93.2116241, 4.32664394, -16.6452484)
- o292.Rotation = Vector3.new(-179.360001, -41.1100006, -177.509995)
- o292.RotVelocity = Vector3.new(0.0768854097, -0.0058796308, 0.153140634)
- o292.Velocity = Vector3.new(2.54609251, 0.405310035, -0.695324183)
- o292.FormFactor = Enum.FormFactor.Plate
- o292.Size = Vector3.new(3, 0.400000006, 1)
- o292.CFrame = CFrame.new(93.2116241, 4.32664394, -16.6452484, -0.752712607, 0.0327801667, -0.657532632, 0.0361195989, 0.999311626, 0.00847095065, 0.657357633, -0.0173736233, -0.753378391)
- o292.BottomSurface = Enum.SurfaceType.Smooth
- o292.FrontSurface = Enum.SurfaceType.Weld
- o292.TopSurface = Enum.SurfaceType.Smooth
- o292.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o292.Position = Vector3.new(93.2116241, 4.32664394, -16.6452484)
- o292.velocity = Vector3.new(2.54609251, 0.405310035, -0.695324183)
- o293.Parent = o281
- o293.BrickColor = BrickColor.new("Bright green")
- o293.Position = Vector3.new(93.1853943, 3.52720594, -16.6313553)
- o293.Rotation = Vector3.new(-179.360001, -41.1100006, -177.509995)
- o293.RotVelocity = Vector3.new(0.0768854097, -0.0058796308, 0.153140634)
- o293.Velocity = Vector3.new(2.66843748, 0.400225013, -0.756943583)
- o293.FormFactor = Enum.FormFactor.Plate
- o293.Size = Vector3.new(3, 0.400000006, 1)
- o293.CFrame = CFrame.new(93.1853943, 3.52720594, -16.6313553, -0.752712607, 0.0327801667, -0.657532632, 0.0361195989, 0.999311626, 0.00847095065, 0.657357633, -0.0173736233, -0.753378391)
- o293.BottomSurface = Enum.SurfaceType.Smooth
- o293.FrontSurface = Enum.SurfaceType.Weld
- o293.TopSurface = Enum.SurfaceType.Smooth
- o293.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o293.Position = Vector3.new(93.1853943, 3.52720594, -16.6313553)
- o293.velocity = Vector3.new(2.66843748, 0.400225013, -0.756943583)
- o294.Parent = o281
- o294.BrickColor = BrickColor.new("Bright green")
- o294.Position = Vector3.new(93.3428116, 8.32387066, -16.7146645)
- o294.Rotation = Vector3.new(-179.349991, -41.1100006, -177.509995)
- o294.RotVelocity = Vector3.new(0.0768854097, -0.0058796308, 0.153140634)
- o294.Velocity = Vector3.new(1.93436289, 0.430737257, -0.387224466)
- o294.FormFactor = Enum.FormFactor.Plate
- o294.Size = Vector3.new(3, 0.400000006, 1)
- o294.CFrame = CFrame.new(93.3428116, 8.32387066, -16.7146645, -0.752712607, 0.0327913389, -0.657532096, 0.0361196026, 0.999311447, 0.0084879268, 0.657357633, -0.017360827, -0.753378689)
- o294.BottomSurface = Enum.SurfaceType.Smooth
- o294.FrontSurface = Enum.SurfaceType.Weld
- o294.TopSurface = Enum.SurfaceType.Smooth
- o294.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o294.Position = Vector3.new(93.3428116, 8.32387066, -16.7146645)
- o294.velocity = Vector3.new(1.93436289, 0.430737257, -0.387224466)
- o295.Parent = o281
- o295.BrickColor = BrickColor.new("Bright green")
- o295.Position = Vector3.new(93.1820297, 2.73139167, -16.6010628)
- o295.Rotation = Vector3.new(-179.349991, -41.1299973, -177.5)
- o295.RotVelocity = Vector3.new(0.0786998719, -0.00271772197, 0.152001023)
- o295.Velocity = Vector3.new(2.8269527, -1.36919737, -0.83028698)
- o295.FormFactor = Enum.FormFactor.Plate
- o295.Size = Vector3.new(3, 0.400000006, 1)
- o295.CFrame = CFrame.new(93.1820297, 2.73139167, -16.6010628, -0.752471268, 0.0328636281, -0.657804668, 0.0361888148, 0.999308586, 0.00852816366, 0.657630086, -0.0173879694, -0.753140271)
- o295.BottomSurface = Enum.SurfaceType.Smooth
- o295.FrontSurface = Enum.SurfaceType.Weld
- o295.TopSurface = Enum.SurfaceType.Smooth
- o295.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o295.Position = Vector3.new(93.1820297, 2.73139167, -16.6010628)
- o295.velocity = Vector3.new(2.8269527, -1.36919737, -0.83028698)
- o296.Parent = o281
- o296.BrickColor = BrickColor.new("Bright green")
- o296.Position = Vector3.new(93.4449615, 10.7260218, -16.7401485)
- o296.Rotation = Vector3.new(-179.349991, -41.1299973, -177.5)
- o296.RotVelocity = Vector3.new(0.0786998719, -0.00271772197, 0.152001023)
- o296.Velocity = Vector3.new(1.61213863, -1.31828547, -0.200396031)
- o296.FormFactor = Enum.FormFactor.Plate
- o296.Size = Vector3.new(3, 0.400000006, 1)
- o296.CFrame = CFrame.new(93.4449615, 10.7260218, -16.7401485, -0.752471268, 0.0328815058, -0.657803774, 0.0361888111, 0.999308348, 0.00855532568, 0.657630086, -0.0173674971, -0.753140807)
- o296.BottomSurface = Enum.SurfaceType.Smooth
- o296.FrontSurface = Enum.SurfaceType.Weld
- o296.TopSurface = Enum.SurfaceType.Smooth
- o296.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o296.Position = Vector3.new(93.4449615, 10.7260218, -16.7401485)
- o296.velocity = Vector3.new(1.61213863, -1.31828547, -0.200396031)
- o297.Parent = o281
- o297.BrickColor = BrickColor.new("Bright green")
- o297.Position = Vector3.new(93.2609482, 5.12967491, -16.6427345)
- o297.Rotation = Vector3.new(-179.349991, -41.1299973, -177.5)
- o297.RotVelocity = Vector3.new(0.0786998719, -0.00271772197, 0.152001023)
- o297.Velocity = Vector3.new(2.46252441, -1.35392213, -0.641327918)
- o297.FormFactor = Enum.FormFactor.Plate
- o297.Size = Vector3.new(3, 0.400000006, 1)
- o297.CFrame = CFrame.new(93.2609482, 5.12967491, -16.6427345, -0.752471268, 0.0328524522, -0.657805204, 0.0361888111, 0.999308765, 0.00851118751, 0.657630086, -0.0174007621, -0.753139973)
- o297.BottomSurface = Enum.SurfaceType.Smooth
- o297.FrontSurface = Enum.SurfaceType.Weld
- o297.TopSurface = Enum.SurfaceType.Smooth
- o297.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o297.Position = Vector3.new(93.2609482, 5.12967491, -16.6427345)
- o297.velocity = Vector3.new(2.46252441, -1.35392213, -0.641327918)
- o298.Parent = o281
- o298.BrickColor = BrickColor.new("Bright green")
- o298.Position = Vector3.new(93.3253098, 6.72582626, -16.6615906)
- o298.Rotation = Vector3.new(-179.349991, -41.1399994, -177.5)
- o298.RotVelocity = Vector3.new(0.0806373805, -0.00283472519, 0.151417717)
- o298.Velocity = Vector3.new(2.23425269, -2.21815252, -0.522018731)
- o298.FormFactor = Enum.FormFactor.Plate
- o298.Size = Vector3.new(3, 0.400000006, 1)
- o298.CFrame = CFrame.new(93.3253098, 6.72582626, -16.6615906, -0.752349615, 0.0328915976, -0.657942414, 0.0361995101, 0.99930793, 0.00856328756, 0.657768667, -0.0173746068, -0.753019571)
- o298.BottomSurface = Enum.SurfaceType.Smooth
- o298.FrontSurface = Enum.SurfaceType.Weld
- o298.TopSurface = Enum.SurfaceType.Smooth
- o298.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o298.Position = Vector3.new(93.3253098, 6.72582626, -16.6615906)
- o298.velocity = Vector3.new(2.23425269, -2.21815252, -0.522018731)
- o299.Parent = o281
- o299.BrickColor = BrickColor.new("Bright green")
- o299.Position = Vector3.new(93.2989883, 5.92636347, -16.6476936)
- o299.Rotation = Vector3.new(-179.349991, -41.1399994, -177.5)
- o299.RotVelocity = Vector3.new(0.0806373805, -0.00283472519, 0.151417717)
- o299.Velocity = Vector3.new(2.35526609, -2.22325873, -0.586559892)
- o299.FormFactor = Enum.FormFactor.Plate
- o299.Size = Vector3.new(3, 0.400000006, 1)
- o299.CFrame = CFrame.new(93.2989883, 5.92636347, -16.6476936, -0.752349615, 0.0328804217, -0.657942951, 0.0361995064, 0.999308109, 0.00854631141, 0.657768667, -0.0173873957, -0.753019273)
- o299.BottomSurface = Enum.SurfaceType.Smooth
- o299.FrontSurface = Enum.SurfaceType.Weld
- o299.TopSurface = Enum.SurfaceType.Smooth
- o299.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o299.Position = Vector3.new(93.2989883, 5.92636347, -16.6476936)
- o299.velocity = Vector3.new(2.35526609, -2.22325873, -0.586559892)
- o300.Parent = o281
- o300.BrickColor = BrickColor.new("Bright green")
- o300.Position = Vector3.new(93.430603, 9.9236393, -16.7171402)
- o300.Rotation = Vector3.new(-179.349991, -41.1399994, -177.5)
- o300.RotVelocity = Vector3.new(0.0806373805, -0.00283472519, 0.151417717)
- o300.Velocity = Vector3.new(1.75020468, -2.19772983, -0.263856977)
- o300.FormFactor = Enum.FormFactor.Plate
- o300.Size = Vector3.new(3, 0.400000006, 1)
- o300.CFrame = CFrame.new(93.430603, 9.9236393, -16.7171402, -0.752349615, 0.0329027772, -0.657941818, 0.0361995138, 0.999307811, 0.0085802637, 0.657768667, -0.017361816, -0.753019869)
- o300.BottomSurface = Enum.SurfaceType.Smooth
- o300.FrontSurface = Enum.SurfaceType.Weld
- o300.TopSurface = Enum.SurfaceType.Smooth
- o300.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o300.Position = Vector3.new(93.430603, 9.9236393, -16.7171402)
- o300.velocity = Vector3.new(1.75020468, -2.19772983, -0.263856977)
- o301.Parent = o281
- o301.BrickColor = BrickColor.new("Bright green")
- o301.Position = Vector3.new(93.4042435, 9.12410545, -16.7032928)
- o301.Rotation = Vector3.new(-179.349991, -41.1399994, -177.5)
- o301.RotVelocity = Vector3.new(0.0806373805, -0.00283472519, 0.151417717)
- o301.Velocity = Vector3.new(1.87122893, -2.20283771, -0.328404009)
- o301.FormFactor = Enum.FormFactor.Plate
- o301.Size = Vector3.new(3, 0.400000006, 1)
- o301.CFrame = CFrame.new(93.4042435, 9.12410545, -16.7032928, -0.752349615, 0.0328804217, -0.657942951, 0.0361995064, 0.999308109, 0.00854631141, 0.657768667, -0.0173873957, -0.753019273)
- o301.BottomSurface = Enum.SurfaceType.Smooth
- o301.FrontSurface = Enum.SurfaceType.Weld
- o301.TopSurface = Enum.SurfaceType.Smooth
- o301.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o301.Position = Vector3.new(93.4042435, 9.12410545, -16.7032928)
- o301.velocity = Vector3.new(1.87122893, -2.20283771, -0.328404009)
- o302.Parent = o281
- o302.BrickColor = BrickColor.new("Bright green")
- o302.Position = Vector3.new(93.3770294, 7.52965927, -16.6600208)
- o302.Rotation = Vector3.new(-179.339996, -41.1299973, -177.48999)
- o302.RotVelocity = Vector3.new(0.0845098123, 0.00259340671, 0.14958173)
- o302.Velocity = Vector3.new(2.15803838, 0.172763705, -0.485542357)
- o302.FormFactor = Enum.FormFactor.Plate
- o302.Size = Vector3.new(3, 0.400000006, 1)
- o302.CFrame = CFrame.new(93.3770294, 7.52965927, -16.6600208, -0.752494514, 0.0330275632, -0.657769859, 0.0363327451, 0.999302685, 0.00861143321, 0.657595575, -0.017418528, -0.753169715)
- o302.BottomSurface = Enum.SurfaceType.Smooth
- o302.FrontSurface = Enum.SurfaceType.Weld
- o302.TopSurface = Enum.SurfaceType.Smooth
- o302.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o302.Position = Vector3.new(93.3770294, 7.52965927, -16.6600208)
- o302.velocity = Vector3.new(2.15803838, 0.172763705, -0.485542357)
- o303.Parent = o281
- o303.BrickColor = BrickColor.new("Bright green")
- o303.Position = Vector3.new(93.5091324, 11.5270882, -16.7297192)
- o303.Rotation = Vector3.new(-179.339996, -41.1299973, -177.48999)
- o303.RotVelocity = Vector3.new(0.0845098123, 0.00259340671, 0.14958173)
- o303.Velocity = Vector3.new(1.55991518, 0.198414072, -0.148062974)
- o303.FormFactor = Enum.FormFactor.Plate
- o303.Size = Vector3.new(3, 0.400000006, 1)
- o303.CFrame = CFrame.new(93.5091324, 11.5270882, -16.7297192, -0.752494514, 0.0330454409, -0.657768965, 0.0363327414, 0.999302447, 0.00863859523, 0.657595575, -0.0173980538, -0.753170192)
- o303.BottomSurface = Enum.SurfaceType.Smooth
- o303.FrontSurface = Enum.SurfaceType.Weld
- o303.TopSurface = Enum.SurfaceType.Smooth
- o303.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o303.Position = Vector3.new(93.5091324, 11.5270882, -16.7297192)
- o303.velocity = Vector3.new(1.55991518, 0.198414072, -0.148062974)
- o304.Name = "Main"
- o304.Parent = o272
- o304.BrickColor = BrickColor.new("Bright blue")
- o304.Position = Vector3.new(94.0693893, 12.7592325, -13.8750105)
- o304.Rotation = Vector3.new(-177.800003, -41.0699997, -176.470001)
- o304.RotVelocity = Vector3.new(0.0060742856, 0.00374720455, 0.21063149)
- o304.Velocity = Vector3.new(1.26235056, 0.0914738551, -0.0426120311)
- o304.FormFactor = Enum.FormFactor.Plate
- o304.Size = Vector3.new(7.5, 0.400000006, 3.5)
- o304.CFrame = CFrame.new(94.0693893, 12.7592325, -13.8750105, -0.752507806, 0.0464212932, -0.656959116, 0.0363584645, 0.998910189, 0.028911313, 0.657578945, -0.00210841792, -0.753396869)
- o304.BottomSurface = Enum.SurfaceType.Smooth
- o304.TopSurface = Enum.SurfaceType.Smooth
- o304.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o304.Position = Vector3.new(94.0693893, 12.7592325, -13.8750105)
- o304.velocity = Vector3.new(1.26235056, 0.0914738551, -0.0426120311)
- o305.Parent = o304
- o306.Name = "Head"
- o306.Parent = o241
- o307.Parent = o306
- o307.Material = Enum.Material.Ice
- o307.BrickColor = BrickColor.new("Bright yellow")
- o307.Position = Vector3.new(94.6576004, 25.1509895, -13.8946009)
- o307.Rotation = Vector3.new(-177.800003, -41.0599976, -176.470001)
- o307.RotVelocity = Vector3.new(0.0100318398, 0.00583745865, 0.209517643)
- o307.Velocity = Vector3.new(-1.35142398, -0.606722474, 0.06293796)
- o307.CanCollide = false
- o307.FormFactor = Enum.FormFactor.Plate
- o307.Size = Vector3.new(6, 0.400000006, 4)
- o307.CFrame = CFrame.new(94.6576004, 25.1509895, -13.8946009, -0.752636135, 0.0464705192, -0.656808615, 0.036405012, 0.998907864, 0.0289322101, 0.657429516, -0.00211408059, -0.753527343)
- o307.BackSurface = Enum.SurfaceType.Weld
- o307.BottomSurface = Enum.SurfaceType.Weld
- o307.FrontSurface = Enum.SurfaceType.Weld
- o307.LeftSurface = Enum.SurfaceType.Weld
- o307.RightSurface = Enum.SurfaceType.Weld
- o307.TopSurface = Enum.SurfaceType.Weld
- o307.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o307.Position = Vector3.new(94.6576004, 25.1509895, -13.8946009)
- o307.velocity = Vector3.new(-1.35142398, -0.606722474, 0.06293796)
- o308.Parent = o307
- o309.Parent = o306
- o309.Material = Enum.Material.Ice
- o309.BrickColor = BrickColor.new("Bright yellow")
- o309.Position = Vector3.new(96.448349, 22.8640461, -15.5247803)
- o309.Rotation = Vector3.new(-177.789993, -41.0499992, -176.459991)
- o309.RotVelocity = Vector3.new(0.00612782221, 0.00535416137, 0.208784997)
- o309.Velocity = Vector3.new(-0.875043392, -1.1161356, 0.0115106758)
- o309.CanCollide = false
- o309.FormFactor = Enum.FormFactor.Plate
- o309.Size = Vector3.new(1, 4.00000191, 4)
- o309.CFrame = CFrame.new(96.448349, 22.8640461, -15.5247803, -0.752654314, 0.0465753153, -0.656780362, 0.0363689698, 0.998903334, 0.0291328263, 0.657410681, -0.00193785946, -0.753544211)
- o309.BottomSurface = Enum.SurfaceType.Weld
- o309.TopSurface = Enum.SurfaceType.Smooth
- o309.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o309.Position = Vector3.new(96.448349, 22.8640461, -15.5247803)
- o309.velocity = Vector3.new(-0.875043392, -1.1161356, 0.0115106758)
- o310.Parent = o309
- o311.Parent = o306
- o311.Material = Enum.Material.Ice
- o311.BrickColor = BrickColor.new("Bright yellow")
- o311.Position = Vector3.new(92.6850815, 23.0458908, -12.2377272)
- o311.Rotation = Vector3.new(-177.789993, -41.0499992, -176.459991)
- o311.RotVelocity = Vector3.new(0.00612782221, 0.00535416137, 0.208784997)
- o311.Velocity = Vector3.new(-0.895410419, -1.92199194, 0.0327741317)
- o311.CanCollide = false
- o311.FormFactor = Enum.FormFactor.Plate
- o311.Size = Vector3.new(1, 4.00000191, 4)
- o311.CFrame = CFrame.new(92.6850815, 23.0458908, -12.2377272, -0.752654314, 0.0465753153, -0.656780362, 0.0363689698, 0.998903334, 0.0291328263, 0.657410681, -0.00193785946, -0.753544211)
- o311.BottomSurface = Enum.SurfaceType.Weld
- o311.TopSurface = Enum.SurfaceType.Smooth
- o311.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o311.Position = Vector3.new(92.6850815, 23.0458908, -12.2377272)
- o311.velocity = Vector3.new(-0.895410419, -1.92199194, 0.0327741317)
- o312.Parent = o311
- o313.Parent = o306
- o313.Material = Enum.Material.Ice
- o313.BrickColor = BrickColor.new("Bright yellow")
- o313.Position = Vector3.new(95.6377335, 24.5091515, -12.7465229)
- o313.Rotation = Vector3.new(-177.779999, -41.0599976, -176.449997)
- o313.RotVelocity = Vector3.new(0.00762847066, 0.00548308576, 0.209516585)
- o313.Velocity = Vector3.new(-1.21196818, -2.02875948, 0.0370604917)
- o313.CanCollide = false
- o313.FormFactor = Enum.FormFactor.Plate
- o313.Size = Vector3.new(4, 0.800000012, 1)
- o313.CFrame = CFrame.new(95.6377335, 24.5091515, -12.7465229, -0.752639532, 0.0466543213, -0.656791627, 0.0363596268, 0.998899817, 0.029263759, 0.657428086, -0.00183402176, -0.75352931)
- o313.BottomSurface = Enum.SurfaceType.Weld
- o313.TopSurface = Enum.SurfaceType.Smooth
- o313.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o313.Position = Vector3.new(95.6377335, 24.5091515, -12.7465229)
- o313.velocity = Vector3.new(-1.21196818, -2.02875948, 0.0370604917)
- o314.Parent = o313
- o315.Parent = o306
- o315.Material = Enum.Material.Ice
- o315.BrickColor = BrickColor.new("Bright yellow")
- o315.Position = Vector3.new(94.4154892, 22.565836, -11.7566938)
- o315.Rotation = Vector3.new(-177.779999, -41.0599976, -176.449997)
- o315.RotVelocity = Vector3.new(0.00762847066, 0.00548308576, 0.209516585)
- o315.Velocity = Vector3.new(-0.799383938, -2.29239082, 0.0289376378)
- o315.CanCollide = false
- o315.FormFactor = Enum.FormFactor.Plate
- o315.Size = Vector3.new(1, 3.20000196, 1)
- o315.CFrame = CFrame.new(94.4154892, 22.565836, -11.7566938, -0.752639532, 0.0466494262, -0.656787276, 0.0363596268, 0.998903275, 0.0292655379, 0.657428086, -0.00183982297, -0.753524482)
- o315.BottomSurface = Enum.SurfaceType.Weld
- o315.TopSurface = Enum.SurfaceType.Smooth
- o315.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o315.Position = Vector3.new(94.4154892, 22.565836, -11.7566938)
- o315.velocity = Vector3.new(-0.799383938, -2.29239082, 0.0289376378)
- o316.Parent = o315
- o317.Parent = o306
- o317.Material = Enum.Material.Ice
- o317.BrickColor = BrickColor.new("Bright yellow")
- o317.Position = Vector3.new(96.695694, 22.4409008, -13.7141609)
- o317.Rotation = Vector3.new(-177.759995, -41.079998, -176.449997)
- o317.RotVelocity = Vector3.new(0.00645542191, 0.00522599928, 0.210129961)
- o317.Velocity = Vector3.new(-0.788602829, -3.43238258, 0.0119165406)
- o317.CanCollide = false
- o317.FormFactor = Enum.FormFactor.Plate
- o317.Size = Vector3.new(1, 3.20000196, 1)
- o317.CFrame = CFrame.new(96.695694, 22.4409008, -13.7141609, -0.752344787, 0.0467365831, -0.657114029, 0.036312893, 0.998902738, 0.0294620413, 0.657767951, -0.00168907898, -0.75322336)
- o317.BottomSurface = Enum.SurfaceType.Weld
- o317.TopSurface = Enum.SurfaceType.Smooth
- o317.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o317.Position = Vector3.new(96.695694, 22.4409008, -13.7141609)
- o317.velocity = Vector3.new(-0.788602829, -3.43238258, 0.0119165406)
- o318.Parent = o317
- o319.Parent = o306
- o319.Material = Enum.Material.Ice
- o319.BrickColor = BrickColor.new("Bright yellow")
- o319.Position = Vector3.new(94.9747467, 23.3018246, -14.2099009)
- o319.Rotation = Vector3.new(130.839996, -31.3099995, 151.720001)
- o319.RotVelocity = Vector3.new(0.00645542191, 0.00522599928, 0.210129961)
- o319.Velocity = Vector3.new(-0.972099483, -3.7908051, 0.0264678355)
- o319.CanCollide = false
- o319.FormFactor = Enum.FormFactor.Plate
- o319.Size = Vector3.new(1, 0.400001913, 1)
- o319.CFrame = CFrame.new(94.9747467, 23.3018246, -14.2099009, -0.752344787, -0.404833883, -0.51970458, 0.0363128968, 0.76220417, -0.646312296, 0.657767951, -0.505121171, -0.558749557)
- o319.BottomSurface = Enum.SurfaceType.Weld
- o319.TopSurface = Enum.SurfaceType.Smooth
- o319.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o319.Position = Vector3.new(94.9747467, 23.3018246, -14.2099009)
- o319.velocity = Vector3.new(-0.972099483, -3.7908051, 0.0264678355)
- o320.Parent = o319
- o320.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o320.MeshType = Enum.MeshType.Sphere
- o321.Parent = o306
- o321.Material = Enum.Material.Ice
- o321.BrickColor = BrickColor.new("Bright yellow")
- o321.Position = Vector3.new(94.4106827, 23.2994747, -13.3399105)
- o321.Rotation = Vector3.new(153.809998, -38.8799973, 165.059998)
- o321.RotVelocity = Vector3.new(0.00481319288, 0.00173023646, 0.201400533)
- o321.Velocity = Vector3.new(-0.949686587, 0.3053388, 0.0246665925)
- o321.CanCollide = false
- o321.FormFactor = Enum.FormFactor.Plate
- o321.Size = Vector3.new(1, 0.400001913, 1)
- o321.CFrame = CFrame.new(94.4106827, 23.2994747, -13.3399105, -0.75218755, -0.20066826, -0.627661765, 0.0363502242, 0.938405395, -0.343597084, 0.657945633, -0.281256378, -0.698582828)
- o321.BottomSurface = Enum.SurfaceType.Weld
- o321.TopSurface = Enum.SurfaceType.Smooth
- o321.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o321.Position = Vector3.new(94.4106827, 23.2994747, -13.3399105)
- o321.velocity = Vector3.new(-0.949686587, 0.3053388, 0.0246665925)
- o322.Parent = o321
- o322.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o322.MeshType = Enum.MeshType.Sphere
- o323.Parent = o306
- o323.Material = Enum.Material.Ice
- o323.BrickColor = BrickColor.new("Bright yellow")
- o323.Position = Vector3.new(94.490921, 22.9241352, -13.2274408)
- o323.Rotation = Vector3.new(153.809998, -38.8799973, 165.059998)
- o323.RotVelocity = Vector3.new(0.00481319288, 0.00173023646, 0.201400533)
- o323.Velocity = Vector3.new(-0.873898387, 0.320957512, 0.0227211807)
- o323.CanCollide = false
- o323.FormFactor = Enum.FormFactor.Plate
- o323.Size = Vector3.new(1, 0.400001913, 1)
- o323.CFrame = CFrame.new(94.490921, 22.9241352, -13.2274408, -0.75218755, -0.200671539, -0.627660692, 0.0363502204, 0.938403606, -0.343601972, 0.657945633, -0.281260014, -0.698581338)
- o323.BottomSurface = Enum.SurfaceType.Weld
- o323.TopSurface = Enum.SurfaceType.Weld
- o323.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o323.Position = Vector3.new(94.490921, 22.9241352, -13.2274408)
- o323.velocity = Vector3.new(-0.873898387, 0.320957512, 0.0227211807)
- o324.Parent = o323
- o324.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- o325.Parent = o306
- o325.Material = Enum.Material.Ice
- o325.BrickColor = BrickColor.new("Bright yellow")
- o325.Position = Vector3.new(95.1727982, 23.0083389, -13.9864273)
- o325.Rotation = Vector3.new(130.809998, -31.3299999, 151.690002)
- o325.RotVelocity = Vector3.new(0.00703579094, 0.00559982704, 0.207056329)
- o325.Velocity = Vector3.new(-0.88805753, -1.27011907, 0.0211965293)
- o325.CanCollide = false
- o325.FormFactor = Enum.FormFactor.Plate
- o325.Size = Vector3.new(1, 0.400001913, 1)
- o325.CFrame = CFrame.new(95.1727982, 23.0083389, -13.9864273, -0.752057672, -0.405117691, -0.519898951, 0.0364400335, 0.762027681, -0.646513164, 0.658089221, -0.505159736, -0.558336198)
- o325.BottomSurface = Enum.SurfaceType.Weld
- o325.TopSurface = Enum.SurfaceType.Weld
- o325.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o325.Position = Vector3.new(95.1727982, 23.0083389, -13.9864273)
- o325.velocity = Vector3.new(-0.88805753, -1.27011907, 0.0211965293)
- o326.Parent = o325
- o326.Scale = Vector3.new(0.200000003, 1.5, 0.200000003)
- o327.Parent = o306
- o327.Material = Enum.Material.Ice
- o327.BrickColor = BrickColor.new("Bright yellow")
- o327.Position = Vector3.new(94.9091568, 21.7371998, -13.4574347)
- o327.Rotation = Vector3.new(-177.779999, -41.1100006, -176.449997)
- o327.RotVelocity = Vector3.new(0.00703579094, 0.00559982704, 0.207056329)
- o327.Velocity = Vector3.new(-0.621897876, -1.32842958, 0.0137294065)
- o327.CanCollide = false
- o327.FormFactor = Enum.FormFactor.Plate
- o327.Size = Vector3.new(4, 1.60000169, 1)
- o327.CFrame = CFrame.new(94.9091568, 21.7371998, -13.4574347, -0.752057672, 0.0466530807, -0.65744859, 0.0364400335, 0.998906016, 0.029190829, 0.658089221, -0.00199724315, -0.752941966)
- o327.BottomSurface = Enum.SurfaceType.Weld
- o327.TopSurface = Enum.SurfaceType.Smooth
- o327.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o327.Position = Vector3.new(94.9091568, 21.7371998, -13.4574347)
- o327.velocity = Vector3.new(-0.621897876, -1.32842958, 0.0137294065)
- o328.Parent = o327
- o328.Scale = Vector3.new(1, 1.35000002, 1)
- o329.Parent = o306
- o329.Material = Enum.Material.Ice
- o329.BrickColor = BrickColor.new("Bright yellow")
- o329.Position = Vector3.new(95.5784607, 21.7085953, -12.6980324)
- o329.Rotation = Vector3.new(-177.789993, -41.0999985, -176.449997)
- o329.RotVelocity = Vector3.new(0.00749964127, 0.00562095176, 0.211014882)
- o329.Velocity = Vector3.new(-0.62794745, -1.90165615, 0.0139210187)
- o329.CanCollide = false
- o329.FormFactor = Enum.FormFactor.Plate
- o329.Size = Vector3.new(2, 1.60000169, 1)
- o329.CFrame = CFrame.new(95.5784607, 21.7085953, -12.6980324, -0.752077579, 0.0466612913, -0.657429874, 0.0365163013, 0.998902261, 0.029106725, 0.65806216, -0.0021020798, -0.75297004)
- o329.BottomSurface = Enum.SurfaceType.Weld
- o329.TopSurface = Enum.SurfaceType.Smooth
- o329.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o329.Position = Vector3.new(95.5784607, 21.7085953, -12.6980324)
- o329.velocity = Vector3.new(-0.62794745, -1.90165615, 0.0139210187)
- o330.Parent = o329
- o331.Parent = o306
- o331.Material = Enum.Material.Ice
- o331.BrickColor = BrickColor.new("Bright yellow")
- o331.Position = Vector3.new(95.677124, 23.2956409, -12.6876078)
- o331.Rotation = Vector3.new(-177.789993, -41.0900002, -176.449997)
- o331.RotVelocity = Vector3.new(0.00868078321, 0.00541239372, 0.210344225)
- o331.Velocity = Vector3.new(-0.963072002, -3.53271651, 0.0330625661)
- o331.CanCollide = false
- o331.FormFactor = Enum.FormFactor.Plate
- o331.Size = Vector3.new(2, 1.60000169, 1)
- o331.CFrame = CFrame.new(95.677124, 23.2956409, -12.6876078, -0.752260745, 0.046704188, -0.657221973, 0.0365854837, 0.998896897, 0.0290826056, 0.657848954, -0.00214547035, -0.753161073)
- o331.BottomSurface = Enum.SurfaceType.Weld
- o331.FrontSurface = Enum.SurfaceType.Weld
- o331.TopSurface = Enum.SurfaceType.Smooth
- o331.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o331.Position = Vector3.new(95.677124, 23.2956409, -12.6876078)
- o331.velocity = Vector3.new(-0.963072002, -3.53271651, 0.0330625661)
- o332.Parent = o331
- o333.Parent = o306
- o333.Material = Enum.Material.Ice
- o333.BrickColor = BrickColor.new("Bright blue")
- o333.Position = Vector3.new(96.7986374, 20.0330582, -15.7840147)
- o333.Rotation = Vector3.new(-177.789993, -41.0900002, -176.449997)
- o333.RotVelocity = Vector3.new(0.00868078321, 0.00541239372, 0.210344225)
- o333.Velocity = Vector3.new(-0.293565452, -3.26993322, -0.00132928044)
- o333.FormFactor = Enum.FormFactor.Plate
- o333.Size = Vector3.new(2, 1.60000002, 4)
- o333.CFrame = CFrame.new(96.7986374, 20.0330582, -15.7840147, -0.752260745, 0.0467202924, -0.657220781, 0.0365854837, 0.998896182, 0.029107077, 0.657848954, -0.00212701806, -0.753161073)
- o333.BottomSurface = Enum.SurfaceType.Weld
- o333.TopSurface = Enum.SurfaceType.Smooth
- o333.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o333.Position = Vector3.new(96.7986374, 20.0330582, -15.7840147)
- o333.velocity = Vector3.new(-0.293565452, -3.26993322, -0.00132928044)
- o334.Parent = o333
- o335.Parent = o306
- o335.Material = Enum.Material.Ice
- o335.BrickColor = BrickColor.new("Bright blue")
- o335.Position = Vector3.new(92.296669, 20.2609615, -11.8289337)
- o335.Rotation = Vector3.new(-177.769989, -41.079998, -176.440002)
- o335.RotVelocity = Vector3.new(0.00639096694, 0.00277846376, 0.206594259)
- o335.Velocity = Vector3.new(-0.321179569, -0.139585435, 0.0144497082)
- o335.FormFactor = Enum.FormFactor.Plate
- o335.Size = Vector3.new(2, 1.60000002, 4)
- o335.CFrame = CFrame.new(92.296669, 20.2609615, -11.8289337, -0.752310574, 0.0468263775, -0.657156229, 0.0365727767, 0.998891532, 0.0292826369, 0.657792687, -0.00198277971, -0.753210664)
- o335.BottomSurface = Enum.SurfaceType.Weld
- o335.TopSurface = Enum.SurfaceType.Smooth
- o335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o335.Position = Vector3.new(92.296669, 20.2609615, -11.8289337)
- o335.velocity = Vector3.new(-0.321179569, -0.139585435, 0.0144497082)
- o336.Parent = o335
- o337.Parent = o306
- o337.Material = Enum.Material.Ice
- o337.BrickColor = BrickColor.new("Bright yellow")
- o337.Position = Vector3.new(95.2108154, 20.1219845, -13.049036)
- o337.Rotation = Vector3.new(-177.769989, -41.079998, -176.440002)
- o337.RotVelocity = Vector3.new(0.00639096694, 0.00277846376, 0.206594259)
- o337.Velocity = Vector3.new(-0.295857728, 0.470258117, 0.00546466187)
- o337.FormFactor = Enum.FormFactor.Plate
- o337.Size = Vector3.new(4, 1.60000002, 2)
- o337.CFrame = CFrame.new(95.2108154, 20.1219845, -13.049036, -0.752310574, 0.0468334928, -0.657146335, 0.0365727767, 0.998897672, 0.0293119121, 0.657792687, -0.00197498337, -0.753201067)
- o337.BackSurface = Enum.SurfaceType.Weld
- o337.BottomSurface = Enum.SurfaceType.Weld
- o337.TopSurface = Enum.SurfaceType.Smooth
- o337.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o337.Position = Vector3.new(95.2108154, 20.1219845, -13.049036)
- o337.velocity = Vector3.new(-0.295857728, 0.470258117, 0.00546466187)
- o338.Parent = o337
- o339.Parent = o306
- o339.Material = Enum.Material.Ice
- o339.BrickColor = BrickColor.new("Bright yellow")
- o339.Transparency = 1
- o339.Position = Vector3.new(95.4146576, 22.9717674, -13.7446585)
- o339.Rotation = Vector3.new(2.25, 41.0900002, -3.56999993)
- o339.RotVelocity = Vector3.new(0.00615418423, 0.00578158256, 0.209373772)
- o339.Velocity = Vector3.new(-0.891978502, -1.21635413, 0.0184350871)
- o339.FormFactor = Enum.FormFactor.Plate
- o339.Size = Vector3.new(1, 0.900000036, 1)
- o339.CFrame = CFrame.new(95.4146576, 22.9717674, -13.7446585, 0.752212584, 0.0469462462, 0.657250524, -0.0365116931, 0.998892725, -0.0295536481, -0.657908142, -0.00175968383, 0.753100753)
- o339.BottomSurface = Enum.SurfaceType.Weld
- o339.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o339.Position = Vector3.new(95.4146576, 22.9717674, -13.7446585)
- o339.velocity = Vector3.new(-0.891978502, -1.21635413, 0.0184350871)
- o340.Parent = o306
- o340.Material = Enum.Material.Ice
- o340.BrickColor = BrickColor.new("Bright yellow")
- o340.Transparency = 1
- o340.Position = Vector3.new(94.6507568, 22.7586384, -13.0862665)
- o340.Rotation = Vector3.new(2.25, 41.0900002, -3.56999993)
- o340.RotVelocity = Vector3.new(0.00615418423, 0.00578158256, 0.209373772)
- o340.Velocity = Vector3.new(-0.843548298, -1.38034678, 0.0215400066)
- o340.FormFactor = Enum.FormFactor.Plate
- o340.Size = Vector3.new(1, 0.400000006, 1)
- o340.CFrame = CFrame.new(94.6507568, 22.7586384, -13.0862665, 0.752212584, 0.0469603129, 0.65724951, -0.0365116969, 0.998892069, -0.0295750238, -0.657908142, -0.00174357079, 0.753100753)
- o340.BottomSurface = Enum.SurfaceType.Weld
- o340.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o340.Position = Vector3.new(94.6507568, 22.7586384, -13.0862665)
- o340.velocity = Vector3.new(-0.843548298, -1.38034678, 0.0215400066)
- o341.Parent = o306
- o341.Material = Enum.Material.Ice
- o341.BrickColor = BrickColor.new("Bright yellow")
- o341.Position = Vector3.new(96.3601074, 23.0809174, -11.9097548)
- o341.Rotation = Vector3.new(-177.75, -41.0900002, -176.429993)
- o341.RotVelocity = Vector3.new(0.00615418423, 0.00578158256, 0.209373772)
- o341.Velocity = Vector3.new(-0.904222846, -1.02969396, 0.0136406161)
- o341.CanCollide = false
- o341.FormFactor = Enum.FormFactor.Plate
- o341.Size = Vector3.new(6, 4.4000001, 1)
- o341.CFrame = CFrame.new(96.3601074, 23.0809174, -11.9097548, -0.752212584, 0.0469492227, -0.657259643, 0.0365116894, 0.998886168, 0.0295397397, 0.657908142, -0.00175589905, -0.753110349)
- o341.BottomSurface = Enum.SurfaceType.Weld
- o341.FrontSurface = Enum.SurfaceType.Weld
- o341.TopSurface = Enum.SurfaceType.Smooth
- o341.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o341.Position = Vector3.new(96.3601074, 23.0809174, -11.9097548)
- o341.velocity = Vector3.new(-0.904222846, -1.02969396, 0.0136406161)
- o342.Parent = o341
- o343.Name = "face"
- o343.Parent = o341
- o343.Texture = "http://www.roblox.com/asset/?id=7074749"
- o344.Name = "Torso"
- o344.Parent = o241
- o345.Name = "Main"
- o345.Parent = o344
- o345.BrickColor = BrickColor.new("Bright blue")
- o345.Position = Vector3.new(94.3985367, 16.1617775, -13.773015)
- o345.Rotation = Vector3.new(-177.75, -41.1100006, -176.429993)
- o345.RotVelocity = Vector3.new(0.00647753011, 0.00548743736, 0.21181643)
- o345.Velocity = Vector3.new(0.536667824, -2.14277697, -0.0159443226)
- o345.FormFactor = Enum.FormFactor.Plate
- o345.Size = Vector3.new(8, 6.4000001, 4)
- o345.CFrame = CFrame.new(94.3985367, 16.1617775, -13.773015, -0.752003849, 0.0469810925, -0.657491505, 0.0364954434, 0.998888016, 0.0296168141, 0.658147633, -0.00170918205, -0.752896369)
- o345.BottomSurface = Enum.SurfaceType.Weld
- o345.TopSurface = Enum.SurfaceType.Smooth
- o345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o345.Position = Vector3.new(94.3985367, 16.1617775, -13.773015)
- o345.velocity = Vector3.new(0.536667824, -2.14277697, -0.0159443226)
- o346.Parent = o345
- o347.Parent = o345
- o347.Velocity = Vector3.new(-0, -0, -0)
- o347.velocity = Vector3.new(-0, -0, -0)
- o348.Parent = o345
- o349.Parent = o345
- o349.angularVelocity = Vector3.new(0, -0, 0)
- o349.maxTorque = Vector3.new(0, 4e+10, 0)
- o349.MaxTorque = Vector3.new(0, 4e+10, 0)
- o350.Parent = o344
- o350.BrickColor = BrickColor.new("Bright blue")
- o350.Position = Vector3.new(93.946312, 16.7719784, -16.6196613)
- o350.Rotation = Vector3.new(-177.769989, -41.1399994, -176.429993)
- o350.RotVelocity = Vector3.new(0.00556630781, 0.00238789921, 0.207055405)
- o350.Velocity = Vector3.new(0.389072269, 0.195166692, -0.0126027791)
- o350.FormFactor = Enum.FormFactor.Plate
- o350.Size = Vector3.new(3, 0.400000006, 1)
- o350.CFrame = CFrame.new(93.946312, 16.7719784, -16.6196613, -0.751683354, 0.0468585901, -0.657866597, 0.036619138, 0.998893082, 0.0292907171, 0.658506751, -0.00205886178, -0.752581418)
- o350.BottomSurface = Enum.SurfaceType.Smooth
- o350.FrontSurface = Enum.SurfaceType.Weld
- o350.TopSurface = Enum.SurfaceType.Smooth
- o350.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o350.Position = Vector3.new(93.946312, 16.7719784, -16.6196613)
- o350.velocity = Vector3.new(0.389072269, 0.195166692, -0.0126027791)
- o351.Parent = o344
- o351.BrickColor = BrickColor.new("Bright blue")
- o351.Position = Vector3.new(94.0588074, 19.1692867, -16.6245632)
- o351.Rotation = Vector3.new(-177.769989, -41.1399994, -176.429993)
- o351.RotVelocity = Vector3.new(0.00556630781, 0.00238789921, 0.207055405)
- o351.Velocity = Vector3.new(-0.107315063, 0.218486771, 0.000472748652)
- o351.FormFactor = Enum.FormFactor.Plate
- o351.Size = Vector3.new(3, 0.400000006, 1)
- o351.CFrame = CFrame.new(94.0588074, 19.1692867, -16.6245632, -0.751683354, 0.0468585901, -0.657866597, 0.036619138, 0.998893082, 0.0292907171, 0.658506751, -0.00205886178, -0.752581418)
- o351.BottomSurface = Enum.SurfaceType.Smooth
- o351.FrontSurface = Enum.SurfaceType.Weld
- o351.TopSurface = Enum.SurfaceType.Smooth
- o351.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o351.Position = Vector3.new(94.0588074, 19.1692867, -16.6245632)
- o351.velocity = Vector3.new(-0.107315063, 0.218486771, 0.000472748652)
- o352.Parent = o344
- o352.BrickColor = BrickColor.new("Bright blue")
- o352.Position = Vector3.new(93.8338318, 14.3746576, -16.6147499)
- o352.Rotation = Vector3.new(-177.769989, -41.1399994, -176.429993)
- o352.RotVelocity = Vector3.new(0.00556630781, 0.00238789921, 0.207055405)
- o352.Velocity = Vector3.new(0.885462224, 0.171849728, -0.0256784149)
- o352.FormFactor = Enum.FormFactor.Plate
- o352.Size = Vector3.new(3, 0.400000006, 1)
- o352.CFrame = CFrame.new(93.8338318, 14.3746576, -16.6147499, -0.751683354, 0.0468585901, -0.657866597, 0.036619138, 0.998893082, 0.0292907171, 0.658506751, -0.00205886178, -0.752581418)
- o352.BottomSurface = Enum.SurfaceType.Smooth
- o352.FrontSurface = Enum.SurfaceType.Weld
- o352.TopSurface = Enum.SurfaceType.Smooth
- o352.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o352.Position = Vector3.new(93.8338318, 14.3746576, -16.6147499)
- o352.velocity = Vector3.new(0.885462224, 0.171849728, -0.0256784149)
- o353.Parent = o344
- o353.BrickColor = BrickColor.new("Bright blue")
- o353.Position = Vector3.new(93.8097534, 13.5799665, -16.6056194)
- o353.Rotation = Vector3.new(-177.779999, -41.1299973, -176.440002)
- o353.RotVelocity = Vector3.new(0.00932243373, 0.00618539471, 0.214611501)
- o353.Velocity = Vector3.new(1.08310008, -0.66048491, -0.0446957797)
- o353.FormFactor = Enum.FormFactor.Plate
- o353.Size = Vector3.new(3, 0.400000006, 1)
- o353.CFrame = CFrame.new(93.8097534, 13.5799665, -16.6056194, -0.751771152, 0.0468233116, -0.657768786, 0.0367135853, 0.998894393, 0.0291287396, 0.65840131, -0.00223659608, -0.752673149)
- o353.BottomSurface = Enum.SurfaceType.Smooth
- o353.FrontSurface = Enum.SurfaceType.Weld
- o353.TopSurface = Enum.SurfaceType.Smooth
- o353.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o353.Position = Vector3.new(93.8097534, 13.5799665, -16.6056194)
- o353.velocity = Vector3.new(1.08310008, -0.66048491, -0.0446957797)
- o354.Parent = o344
- o354.BrickColor = BrickColor.new("Bright blue")
- o354.Position = Vector3.new(93.9221573, 15.9772787, -16.6109467)
- o354.Rotation = Vector3.new(-177.779999, -41.1299973, -176.440002)
- o354.RotVelocity = Vector3.new(0.00932243373, 0.00618539471, 0.214611501)
- o354.Velocity = Vector3.new(0.568576455, -0.636312127, -0.0230422616)
- o354.FormFactor = Enum.FormFactor.Plate
- o354.Size = Vector3.new(3, 0.400000006, 1)
- o354.CFrame = CFrame.new(93.9221573, 15.9772787, -16.6109467, -0.751771152, 0.0468233116, -0.657768786, 0.0367135853, 0.998894393, 0.0291287396, 0.65840131, -0.00223659608, -0.752673149)
- o354.BottomSurface = Enum.SurfaceType.Smooth
- o354.FrontSurface = Enum.SurfaceType.Weld
- o354.TopSurface = Enum.SurfaceType.Smooth
- o354.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o354.Position = Vector3.new(93.9221573, 15.9772787, -16.6109467)
- o354.velocity = Vector3.new(0.568576455, -0.636312127, -0.0230422616)
- o355.Parent = o344
- o355.BrickColor = BrickColor.new("Bright blue")
- o355.Position = Vector3.new(93.9970932, 17.575491, -16.614502)
- o355.Rotation = Vector3.new(-177.779999, -41.1299973, -176.440002)
- o355.RotVelocity = Vector3.new(0.00932243373, 0.00618539471, 0.214611501)
- o355.Velocity = Vector3.new(0.225559741, -0.620196819, -0.00860654004)
- o355.FormFactor = Enum.FormFactor.Plate
- o355.Size = Vector3.new(3, 0.400000006, 1)
- o355.CFrame = CFrame.new(93.9970932, 17.575491, -16.614502, -0.751771152, 0.0468233116, -0.657768786, 0.0367135853, 0.998894393, 0.0291287396, 0.65840131, -0.00223659608, -0.752673149)
- o355.BottomSurface = Enum.SurfaceType.Smooth
- o355.FrontSurface = Enum.SurfaceType.Weld
- o355.TopSurface = Enum.SurfaceType.Smooth
- o355.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o355.Position = Vector3.new(93.9970932, 17.575491, -16.614502)
- o355.velocity = Vector3.new(0.225559741, -0.620196819, -0.00860654004)
- o356.Parent = o344
- o356.BrickColor = BrickColor.new("Bright blue")
- o356.Position = Vector3.new(94.0345612, 18.3745861, -16.6162796)
- o356.Rotation = Vector3.new(-177.779999, -41.1299973, -176.440002)
- o356.RotVelocity = Vector3.new(0.00932243373, 0.00618539471, 0.214611501)
- o356.Velocity = Vector3.new(0.0540537238, -0.612139225, -0.00138878264)
- o356.FormFactor = Enum.FormFactor.Plate
- o356.Size = Vector3.new(3, 0.400000006, 1)
- o356.CFrame = CFrame.new(94.0345612, 18.3745861, -16.6162796, -0.751771152, 0.0468233116, -0.657768786, 0.0367135853, 0.998894393, 0.0291287396, 0.65840131, -0.00223659608, -0.752673149)
- o356.BottomSurface = Enum.SurfaceType.Smooth
- o356.FrontSurface = Enum.SurfaceType.Weld
- o356.TopSurface = Enum.SurfaceType.Smooth
- o356.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o356.Position = Vector3.new(94.0345612, 18.3745861, -16.6162796)
- o356.velocity = Vector3.new(0.0540537238, -0.612139225, -0.00138878264)
- o357.Parent = o344
- o357.BrickColor = BrickColor.new("Bright blue")
- o357.Position = Vector3.new(93.908577, 15.1819677, -16.5950451)
- o357.Rotation = Vector3.new(-177.779999, -41.1199989, -176.429993)
- o357.RotVelocity = Vector3.new(0.00914987363, 0.0058375923, 0.211277515)
- o357.Velocity = Vector3.new(0.726825476, -2.25513458, -0.0288182478)
- o357.FormFactor = Enum.FormFactor.Plate
- o357.Size = Vector3.new(3, 0.400000006, 1)
- o357.CFrame = CFrame.new(93.908577, 15.1819677, -16.5950451, -0.751905501, 0.046874959, -0.657611549, 0.0367550217, 0.998892009, 0.0291591156, 0.658245564, -0.00223131408, -0.752809405)
- o357.BottomSurface = Enum.SurfaceType.Smooth
- o357.FrontSurface = Enum.SurfaceType.Weld
- o357.TopSurface = Enum.SurfaceType.Smooth
- o357.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o357.Position = Vector3.new(93.908577, 15.1819677, -16.5950451)
- o357.velocity = Vector3.new(0.726825476, -2.25513458, -0.0288182478)
- o358.Name = "Control"
- o358.Parent = o241
- o358.BrickColor = BrickColor.new("Dark stone grey")
- o358.Position = Vector3.new(94.0296707, 20.787159, -14.4909248)
- o358.Rotation = Vector3.new(-177.779999, -41.1199989, -176.429993)
- o358.RotVelocity = Vector3.new(0.00914987363, 0.0058375923, 0.211277515)
- o358.Velocity = Vector3.new(-0.445142418, -2.24880266, 0.0217616484)
- o358.Size = Vector3.new(2, 1.60000002, 2)
- o358.CFrame = CFrame.new(94.0296707, 20.787159, -14.4909248, -0.751905501, 0.0468783155, -0.657602131, 0.0367550217, 0.998898149, 0.029182326, 0.658245564, -0.00222782907, -0.752799988)
- o358.BottomSurface = Enum.SurfaceType.Weld
- o358.TopSurface = Enum.SurfaceType.Smooth
- o358.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o358.Position = Vector3.new(94.0296707, 20.787159, -14.4909248)
- o358.velocity = Vector3.new(-0.445142418, -2.24880266, 0.0217616484)
- o359.Parent = o358
- o360.Name = "Left Arm"
- o360.Parent = o241
- o361.Name = "Hand"
- o361.Parent = o360
- o361.BrickColor = BrickColor.new("Bright yellow")
- o361.Position = Vector3.new(100.37941, 16.5922585, -16.0776367)
- o361.Rotation = Vector3.new(-29.5199986, 7.83999968, 18.6999989)
- o361.RotVelocity = Vector3.new(-1.08781552, -0.989588737, -0.73564291)
- o361.Velocity = Vector3.new(0.839771926, -3.65986347, 3.41876197)
- o361.CanCollide = false
- o361.FormFactor = Enum.FormFactor.Plate
- o361.Size = Vector3.new(3, 1.60000002, 1)
- o361.CFrame = CFrame.new(100.37941, 16.5922585, -16.0776367, 0.938343227, -0.317689419, 0.13632822, 0.215408191, 0.845735192, 0.488191843, -0.270390987, -0.428725332, 0.862022817)
- o361.BottomSurface = Enum.SurfaceType.Smooth
- o361.FrontSurface = Enum.SurfaceType.Weld
- o361.TopSurface = Enum.SurfaceType.Smooth
- o361.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o361.Position = Vector3.new(100.37941, 16.5922585, -16.0776367)
- o361.velocity = Vector3.new(0.839771926, -3.65986347, 3.41876197)
- o362.Parent = o361
- o362.CFrame = CFrame.new(-617.000305, 67.5616455, -784.998657, 0.999999404, 0.000768159225, -0.000768159225, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108634122, -0.707106352, 0.707106352)
- o362.maxTorque = Vector3.new(400000, 400000, 400000)
- o362.MaxTorque = Vector3.new(400000, 400000, 400000)
- o363.Parent = o360
- o363.BrickColor = BrickColor.new("Bright yellow")
- o363.Position = Vector3.new(98.232666, 14.9541626, -17.718771)
- o363.Rotation = Vector3.new(-90.1899948, 3.08999991, -139.209991)
- o363.RotVelocity = Vector3.new(-0.162988037, -1.50651944, 0.20019941)
- o363.Velocity = Vector3.new(4.64901161, -4.02518368, 0.12909095)
- o363.CanCollide = false
- o363.FormFactor = Enum.FormFactor.Plate
- o363.Size = Vector3.new(1, 1.60000002, 1)
- o363.CFrame = CFrame.new(98.232666, 14.9541626, -17.718771, -0.756046176, 0.652293921, 0.0539158881, 0.0429369286, -0.0327687971, 0.998540282, 0.653108478, 0.757257521, -0.00323277409)
- o363.BackSurface = Enum.SurfaceType.Weld
- o363.BottomSurface = Enum.SurfaceType.Smooth
- o363.TopSurface = Enum.SurfaceType.Smooth
- o363.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o363.Position = Vector3.new(98.232666, 14.9541626, -17.718771)
- o363.velocity = Vector3.new(4.64901161, -4.02518368, 0.12909095)
- o364.Parent = o363
- o365.Name = "For"
- o365.Parent = o360
- o365.BrickColor = BrickColor.new("Bright yellow")
- o365.Position = Vector3.new(99.6876831, 16.2610168, -16.1381817)
- o365.Rotation = Vector3.new(139.610001, -34.8400002, 157.190002)
- o365.RotVelocity = Vector3.new(-0.690738499, -1.75252903, -0.354979783)
- o365.Velocity = Vector3.new(2.58444977, -4.99737978, 1.67991495)
- o365.FormFactor = Enum.FormFactor.Plate
- o365.Size = Vector3.new(3, 0.400000006, 4)
- o365.CFrame = CFrame.new(99.6876831, 16.2610168, -16.1381817, -0.756562233, -0.318222761, -0.571268618, 0.0459168591, 0.845595539, -0.531845629, 0.65230757, -0.428605169, -0.625133872)
- o365.BottomSurface = Enum.SurfaceType.Smooth
- o365.TopSurface = Enum.SurfaceType.Smooth
- o365.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o365.Position = Vector3.new(99.6876831, 16.2610168, -16.1381817)
- o365.velocity = Vector3.new(2.58444977, -4.99737978, 1.67991495)
- o366.Parent = o365
- o366.Scale = Vector3.new(1, 4, 1)
- o367.Parent = o365
- o367.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 0.000768211903, -0.000768211903, -1.26694625e-15, 0.707106769, 0.707106769, 0.00108641572, -0.707106352, 0.707106352)
- o368.Parent = o360
- o368.BrickColor = BrickColor.new("Bright yellow")
- o368.Position = Vector3.new(100.682953, 16.7252712, -15.0152254)
- o368.Rotation = Vector3.new(-141.449997, 69.7600021, 113.18)
- o368.RotVelocity = Vector3.new(-1.09624887, -1.04187632, -0.839228988)
- o368.Velocity = Vector3.new(0.0616942048, -0.931950331, 3.94455147)
- o368.CanCollide = false
- o368.FormFactor = Enum.FormFactor.Plate
- o368.Size = Vector3.new(1, 0.400000006, 3)
- o368.CFrame = CFrame.new(100.682953, 16.7252712, -15.0152254, -0.136226669, -0.318076462, 0.938226819, -0.488706172, 0.845378637, 0.215641096, -0.861747384, -0.429141223, -0.270609081)
- o368.BottomSurface = Enum.SurfaceType.Smooth
- o368.RightSurface = Enum.SurfaceType.Weld
- o368.TopSurface = Enum.SurfaceType.Hinge
- o368.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o368.Position = Vector3.new(100.682953, 16.7252712, -15.0152254)
- o368.velocity = Vector3.new(0.0616942048, -0.931950331, 3.94455147)
- o369.Parent = o360
- o369.BrickColor = BrickColor.new("Bright yellow")
- o369.Position = Vector3.new(100.42849, 17.4015751, -15.3585348)
- o369.Rotation = Vector3.new(-141.449997, 69.7600021, 113.189995)
- o369.RotVelocity = Vector3.new(-1.09624887, -1.04187632, -0.839228988)
- o369.Velocity = Vector3.new(0.986953974, -1.09474993, 2.93803501)
- o369.CanCollide = false
- o369.FormFactor = Enum.FormFactor.Plate
- o369.Size = Vector3.new(1, 0.400000006, 3)
- o369.CFrame = CFrame.new(100.42849, 17.4015751, -15.3585348, -0.136229172, -0.318075657, 0.938226759, -0.488698632, 0.845382929, 0.215641603, -0.861751258, -0.429133475, -0.270608962)
- o369.BottomSurface = Enum.SurfaceType.Hinge
- o369.RightSurface = Enum.SurfaceType.Weld
- o369.TopSurface = Enum.SurfaceType.Smooth
- o369.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o369.Position = Vector3.new(100.42849, 17.4015751, -15.3585348)
- o369.velocity = Vector3.new(0.986953974, -1.09474993, 2.93803501)
- o370.Parent = o360
- o370.BrickColor = BrickColor.new("Bright yellow")
- o370.Position = Vector3.new(99.0291901, 14.8871756, -18.3387852)
- o370.Rotation = Vector3.new(139.509995, -34.8699989, 157.259995)
- o370.RotVelocity = Vector3.new(-1.24855983, -1.88048577, -0.678891838)
- o370.Velocity = Vector3.new(5.84876299, -3.15766168, 2.31386232)
- o370.CanCollide = false
- o370.FormFactor = Enum.FormFactor.Plate
- o370.Size = Vector3.new(1, 1.60000002, 1)
- o370.CFrame = CFrame.new(99.0291901, 14.8871756, -18.3387852, -0.756676078, -0.317148834, -0.571714818, 0.0484057814, 0.844886005, -0.532751799, 0.65199554, -0.430794865, -0.623953223)
- o370.BottomSurface = Enum.SurfaceType.Smooth
- o370.FrontSurface = Enum.SurfaceType.Weld
- o370.RightSurface = Enum.SurfaceType.Hinge
- o370.TopSurface = Enum.SurfaceType.Smooth
- o370.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o370.Position = Vector3.new(99.0291901, 14.8871756, -18.3387852)
- o370.velocity = Vector3.new(5.84876299, -3.15766168, 2.31386232)
- o371.Parent = o370
- o372.Parent = o360
- o372.BrickColor = BrickColor.new("Bright yellow")
- o372.Position = Vector3.new(97.5395813, 15.0064192, -17.0198174)
- o372.Rotation = Vector3.new(139.610001, -34.8800011, 157.059998)
- o372.RotVelocity = Vector3.new(-0.348221779, -1.48863876, -0.0685143471)
- o372.Velocity = Vector3.new(3.53440785, -0.328679353, -1.43418682)
- o372.CanCollide = false
- o372.FormFactor = Enum.FormFactor.Plate
- o372.Size = Vector3.new(1, 1.60000002, 1)
- o372.CFrame = CFrame.new(97.5395813, 15.0064192, -17.0198174, -0.755478024, -0.319742411, -0.571854651, 0.0444407873, 0.845809758, -0.531630337, 0.653665066, -0.427048713, -0.624781072)
- o372.BottomSurface = Enum.SurfaceType.Smooth
- o372.FrontSurface = Enum.SurfaceType.Weld
- o372.LeftSurface = Enum.SurfaceType.Hinge
- o372.TopSurface = Enum.SurfaceType.Smooth
- o372.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o372.Position = Vector3.new(97.5395813, 15.0064192, -17.0198174)
- o372.velocity = Vector3.new(3.53440785, -0.328679353, -1.43418682)
- o373.Parent = o372
- o374.Parent = o360
- o374.BrickColor = BrickColor.new("Bright yellow")
- o374.Position = Vector3.new(98.5027847, 18.9569607, -17.6963215)
- o374.Rotation = Vector3.new(-90.3299942, 2.98000002, -139.160004)
- o374.RotVelocity = Vector3.new(-0.17068933, -1.48485887, 0.184422448)
- o374.Velocity = Vector3.new(3.66039038, -0.469342291, -0.566675544)
- o374.CanCollide = false
- o374.FormFactor = Enum.FormFactor.Plate
- o374.Size = Vector3.new(3, 1.60000002, 1)
- o374.CFrame = CFrame.new(98.5027847, 18.9569607, -17.6963215, -0.755503178, 0.653072715, 0.0520671532, 0.0431630313, -0.0296840649, 0.998626947, 0.653721571, 0.756713212, -0.00576219149)
- o374.BottomSurface = Enum.SurfaceType.Smooth
- o374.FrontSurface = Enum.SurfaceType.Weld
- o374.TopSurface = Enum.SurfaceType.Smooth
- o374.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o374.Position = Vector3.new(98.5027847, 18.9569607, -17.6963215)
- o374.velocity = Vector3.new(3.66039038, -0.469342291, -0.566675544)
- o375.Parent = o374
- o376.Parent = o360
- o376.BrickColor = BrickColor.new("Bright yellow")
- o376.Position = Vector3.new(98.8930511, 19.9406872, -17.3152847)
- o376.Rotation = Vector3.new(-3.75, -49.0699997, -94.5599976)
- o376.RotVelocity = Vector3.new(-0.150269777, -1.5480634, 0.19542715)
- o376.Velocity = Vector3.new(2.93779302, -1.93934119, 0.214647144)
- o376.CanCollide = false
- o376.FormFactor = Enum.FormFactor.Plate
- o376.Size = Vector3.new(1, 0.600000024, 3)
- o376.CFrame = CFrame.new(98.8930511, 19.9406872, -17.3152847, -0.0521124974, 0.653107882, -0.755469739, -0.998627484, -0.0301179532, 0.0428484455, 0.00523144938, 0.756665766, 0.653780997)
- o376.BottomSurface = Enum.SurfaceType.Hinge
- o376.RightSurface = Enum.SurfaceType.Weld
- o376.TopSurface = Enum.SurfaceType.Smooth
- o376.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o376.Position = Vector3.new(98.8930511, 19.9406872, -17.3152847)
- o376.velocity = Vector3.new(2.93779302, -1.93934119, 0.214647144)
- o377.Parent = o376
- o378.Parent = o360
- o378.BrickColor = BrickColor.new("Bright yellow")
- o378.Position = Vector3.new(98.4262314, 19.8871346, -17.5747948)
- o378.Rotation = Vector3.new(-89.9499969, 2.5999999, -139.160004)
- o378.RotVelocity = Vector3.new(-0.139797583, -1.4981178, 0.155580088)
- o378.Velocity = Vector3.new(3.01490259, -2.04400802, -0.18016082)
- o378.FormFactor = Enum.FormFactor.Plate
- o378.Size = Vector3.new(3, 0.400000006, 1)
- o378.CFrame = CFrame.new(98.4262314, 19.8871346, -17.5747948, -0.755723655, 0.65331924, 0.0453403182, 0.0337841921, -0.0302488618, 0.998971283, 0.654018641, 0.756478012, 0.000787916826)
- o378.BottomSurface = Enum.SurfaceType.Smooth
- o378.RightSurface = Enum.SurfaceType.Hinge
- o378.TopSurface = Enum.SurfaceType.Smooth
- o378.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o378.Position = Vector3.new(98.4262314, 19.8871346, -17.5747948)
- o378.velocity = Vector3.new(3.01490259, -2.04400802, -0.18016082)
- o379.Parent = o378
- o380.Parent = o360
- o380.BrickColor = BrickColor.new("Bright yellow")
- o380.Position = Vector3.new(98.2668076, 19.9643192, -18.0568695)
- o380.Rotation = Vector3.new(-3.75, -49.0699997, -94.6999969)
- o380.RotVelocity = Vector3.new(-0.150496989, -1.49717724, 0.187092394)
- o380.Velocity = Vector3.new(4.26864481, -4.07941818, -0.710081637)
- o380.CanCollide = false
- o380.FormFactor = Enum.FormFactor.Plate
- o380.Size = Vector3.new(1, 0.600000024, 3)
- o380.CFrame = CFrame.new(98.2668076, 19.9643192, -18.0568695, -0.0536410138, 0.652950883, -0.755498409, -0.998554528, -0.0325104892, 0.0428005233, 0.00338501763, 0.756702185, 0.653750956)
- o380.BottomSurface = Enum.SurfaceType.Smooth
- o380.RightSurface = Enum.SurfaceType.Weld
- o380.TopSurface = Enum.SurfaceType.Hinge
- o380.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o380.Position = Vector3.new(98.2668076, 19.9643192, -18.0568695)
- o380.velocity = Vector3.new(4.26864481, -4.07941818, -0.710081637)
- o381.Parent = o380
- o382.Name = "Back"
- o382.Parent = o360
- o382.BrickColor = BrickColor.new("Bright yellow")
- o382.Position = Vector3.new(98.4433212, 16.9429665, -17.6631641)
- o382.Rotation = Vector3.new(-177.509995, -40.75, -175.929993)
- o382.RotVelocity = Vector3.new(-0.168572918, -1.50254095, 0.204209641)
- o382.Velocity = Vector3.new(4.2475605, -4.74289036, -0.0308323503)
- o382.CanCollide = false
- o382.FormFactor = Enum.FormFactor.Plate
- o382.Size = Vector3.new(3, 3, 1.60000002)
- o382.CFrame = CFrame.new(98.4433212, 16.9429665, -17.6631641, -0.755629659, 0.0538061485, -0.65278542, 0.0426810607, 0.998546898, 0.0329003781, 0.65360707, -0.00300107338, -0.756828129)
- o382.BottomSurface = Enum.SurfaceType.Smooth
- o382.TopSurface = Enum.SurfaceType.Weld
- o382.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o382.Position = Vector3.new(98.4433212, 16.9429665, -17.6631641)
- o382.velocity = Vector3.new(4.2475605, -4.74289036, -0.0308323503)
- o383.Parent = o382
- o384.Parent = o382
- o384.CFrame = CFrame.new(-617.000305, 67.5623474, -784.998657, 0.999999404, 1.26726304e-15, -0.00108641572, -1.26694625e-15, 1, 2.92214429e-16, 0.00108641572, -2.90837842e-16, 0.999999404)
- o385.Name = "TS"
- o385.Parent = o241
- o386.Name = "WalkSpeed"
- o386.Parent = o241
- o386.Value = 50
- o387.Parent = o241
- runDummyScript(function()
- --Start Naming Main variables--
- MSCRIPT3 = script
- script = script.Parent
- --Above names script to the script's parent. that makes it easier.--
- Control = script.Control
- Torso = script.Torso.Main
- LarmM = script["Left Arm"]
- Larm = {
- Hand = LarmM.Hand,
- For = LarmM.For,
- Back = LarmM.Back
- }
- RarmM = script["Right Arm"]
- Rarm = {
- Hand = RarmM.Hand,
- For = RarmM.For,
- Back = RarmM.Back
- }
- legs = script.Legs
- Legs = {
- Left = legs["Left Leg"].Main,
- Right = legs["Right Leg"].Main
- }
- larg = {
- H = Larm.Hand.BodyGyro,
- F = Larm.For.BodyGyro,
- B = Larm.Back.BodyGyro
- }
- rarg = {
- H = Rarm.Hand.BodyGyro,
- F = Rarm.For.BodyGyro,
- B = Rarm.Back.BodyGyro
- }
- leg = {
- L = Legs.Right.BodyGyro,
- R = Legs.Left.BodyGyro
- }
- TG = Torso.BodyGyro
- TV = Torso.BodyVelocity
- TBAV = Torso.BodyAngularVelocity
- ---Finish of setting the main variables, long, huh?---
- local highest = math.rad(45)
- local add = math.rad(7)
- local Amount = 0
- local TS = false --Tool Selected
- local Sit = false
- script.TS.Changed:connect(function()
- TS = script.TS.Value
- end)
- Control.ChildAdded:connect(function(c)
- local In = true
- Control.ChildRemoved:connect(function(cc)
- if cc == c then
- In = false
- end
- end)
- if c.Name == "SeatWeld" and c:IsA("Weld") then
- local plyr = game.Players:GetPlayerFromCharacter(c.Part1.Parent)
- if plyr == nil then plyr = game.Players:GetPlayerFromCharacter(c.Part0.Parent) end
- if plyr ~= nil then
- if plyr:findFirstChild("Backpack") == nil then return end
- if plyr.Character:findFirstChild("Right Arm") == nil then return end
- plyr.Character["Right Arm"].ChildAdded:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- c.Part0 = RarmM.Hand
- LarmM.Hand:MakeJoints()
- script.TS.Value = true
- end
- end)
- plyr.Character["Right Arm"].ChildRemoved:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- script.TS.Value = false
- end
- end)
- end
- end
- end)
- Walk = function()
- if Amount >= highest or Amount <= -highest then
- add = -add
- end
- Amount = Amount+add
- leg.L.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- if TS == false then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- else
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Stand = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Sit = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- while true do
- TV.velocity = (Torso.CFrame.lookVector*script.WalkSpeed.Value)*Control.Throttle
- TBAV.angularvelocity = Vector3.new(0,-5,0)*Control.Steer
- rarg.H.cframe = rarg.F.cframe
- larg.H.cframe = larg.F.cframe
- if Control.Throttle ~= 0 then
- Walk()
- elseif Sit == true then
- Sit()
- else
- Stand()
- end
- wait()
- end
- end,o387)
- o388.Name = "Regen Button"
- o388.Parent = o240
- o388.BrickColor = BrickColor.new("Bright violet")
- o388.Position = Vector3.new(27, 2.60066199, -74)
- o388.Rotation = Vector3.new(0, 90, 0)
- o388.Anchored = true
- o388.FormFactor = Enum.FormFactor.Plate
- o388.Size = Vector3.new(4, 1.20000005, 4)
- o388.CFrame = CFrame.new(27, 2.60066199, -74, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- o388.TopSurface = Enum.SurfaceType.Smooth
- o388.Color = Color3.new(0.419608, 0.196078, 0.486275)
- o388.Position = Vector3.new(27, 2.60066199, -74)
- o389.Name = "Regen"
- o389.Parent = o388
- runDummyScript(function()
- --Made by Life0nMars, just group with the model to get it to work. This button also works for planes.
- --Do not change anything besides the lines mentioned below.
- model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
- messageText = "Regenerating Noob Mech"--If you want a message to appear upon pressing, type it here.
- message = Instance.new("Message")
- message.Text = messageText
- backup = model:clone()
- enabled = true
- function regenerate()
- message.Parent = game.Workspace
- model:remove()
- wait(1)--Change this number to display the regen message as long as you want in seconds.
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- message.Parent = nil
- script.Disabled = true
- script.Parent.BrickColor = BrickColor.new(26)--Black
- wait(15)--Change this number to change the time in between regenerations via the button, in seconds..
- script.Parent.BrickColor = BrickColor.new(104)--Purple
- script.Disabled = false
- end
- function onHit(hit)
- if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
- regenerate()
- end
- end
- script.Parent.Touched:connect(onHit)
- --And it's done. If there's anything wrong with this button, PM me. -EdduTheArdo
- end,o389)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
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