Advertisement
Void_scripter0

God slayer

Feb 2nd, 2019
150
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 123.51 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146.  
  147. --God Slayer
  148.  
  149.  
  150.  
  151.  
  152. --[[wait(0.1)
  153. -------------------------------
  154. local p=game:service("Players").LocalPlayer
  155. if p.Name=="Reruderu" then
  156. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  157. elseif p.Name=="Rerumu" then
  158. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  159. end]]
  160. local p=game:service("Players").LocalPlayer
  161. local char=p.Character
  162. script.Parent=char
  163. local torso=char.Torso
  164. local hed=char.Head
  165. local larm=char:FindFirstChild("Left Arm")
  166. local rarm=char:FindFirstChild("Right Arm")
  167. local lleg=char:FindFirstChild("Left Leg")
  168. local rleg=char:FindFirstChild("Right Leg")
  169. local hum=char.Humanoid
  170. local cam=workspace.CurrentCamera
  171. local root=char.HumanoidRootPart
  172. local mouse=p:GetMouse()
  173. local hb=game:service("RunService").Heartbeat
  174. local rs=game:service("RunService").Stepped
  175. hum.MaxHealth=math.huge
  176. hum.Health=hum.MaxHealth
  177. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  178. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  179. local run = 30
  180. local normal = 16
  181. local color = "Really black"
  182. local color2 = "Really blue"
  183. local righteyebrickcolor = "Really blue"
  184. local NumCol = 0,0,255
  185. local GodSlayer = true
  186. local Full = false
  187. hum.WalkSpeed = 5
  188. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  189. -------------------
  190. local drinks="10722059"
  191. local m="41707332"
  192. local tx="41708701"
  193. local ragesong="590156873"
  194. local breaks="368270172"
  195. local scream="527276541"
  196. local Shirt = "rbxassetid://427841675"
  197. local Pants = "rbxassetid://428282416"
  198. -------------------
  199.  
  200.  
  201. function swait(num)
  202. if num==0 or num==nil then
  203. game:service'RunService'.Stepped:wait(0)
  204. else
  205. for i=0,num do
  206. game:service'RunService'.Stepped:wait(0)
  207. end
  208. end
  209. end
  210.  
  211. function chatfunc(text)
  212. local chat = coroutine.wrap(function()
  213. if char:FindFirstChild("TalkingBillBoard")~= nil then
  214. char:FindFirstChild("TalkingBillBoard"):destroy()
  215. end
  216. local naeeym2 = Instance.new("BillboardGui",char)
  217. naeeym2.Size = UDim2.new(0,100,0,40)
  218. naeeym2.StudsOffset = Vector3.new(0,3,0)
  219. naeeym2.Adornee = char.Head
  220. naeeym2.Name = "TalkingBillBoard"
  221. local tecks2 = Instance.new("TextLabel",naeeym2)
  222. tecks2.BackgroundTransparency = 1
  223. tecks2.BorderSizePixel = 0
  224. tecks2.Text = ""
  225. tecks2.Font = "Fantasy"
  226. tecks2.TextSize = 30
  227. tecks2.TextStrokeTransparency = 0
  228. tecks2.TextColor3 = Color3.new(.6,0,0)
  229. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  230. tecks2.Size = UDim2.new(1,0,0.5,0)
  231. local tecks3 = Instance.new("TextLabel",naeeym2)
  232. tecks3.BackgroundTransparency = 1
  233. tecks3.BorderSizePixel = 0
  234. tecks3.Text = ""
  235. tecks3.Font = "Fantasy"
  236. tecks3.TextSize = 30
  237. tecks3.TextStrokeTransparency = 0
  238. tecks3.TextColor3 = Color3.new(0,0,255)
  239. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  240. tecks3.Size = UDim2.new(1,0,0.5,0)
  241. for i = 1,string.len(text),1 do
  242. tecks2.Text = string.sub(text,1,i)
  243. tecks3.Text = string.sub(text,1,i)
  244. wait(0.01)
  245. end
  246. wait(2)
  247. for i = 1, 50 do
  248. swait()
  249. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  250. tecks2.Rotation = tecks2.Rotation - .8
  251. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  252. tecks2.TextTransparency = tecks2.TextTransparency + .04
  253. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  254. tecks3.Rotation = tecks2.Rotation + .8
  255. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  256. tecks3.TextTransparency = tecks2.TextTransparency + .04
  257. end
  258. naeeym2:Destroy()
  259. end)
  260. chat()
  261. end
  262. function onChatted(msg)
  263. chatfunc(msg)
  264. end
  265. p.Chatted:connect(onChatted)
  266. coroutine.resume(coroutine.create(function()
  267. wait(2)
  268. chatfunc("Allow me to show you what happens when I break my limiter..")
  269. end))
  270.  
  271.  
  272. local s0=Instance.new("Sound",char)
  273. s0.SoundId="rbxassetid://"..ragesong
  274. s0.Volume=1999
  275. s0.Pitch=1
  276. s0.Looped=true
  277.  
  278.  
  279. local s02=Instance.new("Sound",char)
  280. s02.SoundId="rbxassetid://978788235"
  281. s02.Volume=1999
  282. s02.Pitch=1
  283. s02.Looped=false
  284. s02:Play()
  285.  
  286. function Sound(ID,Parent,Vol,Pitch,Loop)
  287. local S0 = Instance.new("Sound",Parent)
  288. S0.SoundId = ID
  289. S0.Volume = Vol
  290. S0.Looped = Loop
  291. S0.Pitch = Pitch
  292. wait(.1)
  293. S0:Play()
  294. end
  295. function weld(a, b, acf)
  296. local w = Instance.new("Weld", a)
  297. w.Part0 = a
  298. w.Part1 = b
  299. w.C0 = acf
  300. end
  301.  
  302.  
  303. wait(9)
  304. char.Head.face:Destroy()
  305. local reye = Instance.new("Part", char)
  306. reye.CanCollide = false
  307. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  308. reye.Material = "Neon"
  309. reye.Size = Vector3.new(.15,.15,.15)
  310. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  311. m1 = Instance.new("SpecialMesh", reye)
  312. m1.MeshType = "Sphere"
  313. m1.Scale = Vector3.new(0.9,0.9,0.9)
  314. reye.Locked = true
  315. reye.Name = "re"
  316.  
  317. local leye = Instance.new("Part", char)
  318. leye.CanCollide = false
  319. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  320. leye.Material = "Neon"
  321. leye.Size = Vector3.new(.15,.15,.15)
  322. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  323. local m = Instance.new("SpecialMesh", leye)
  324. m.MeshType = "Sphere"
  325. m.Scale = Vector3.new(0.9,0.9,0.9)
  326. leye.Locked = true
  327. leye.Name = "le"
  328.  
  329. coroutine.resume(coroutine.create(function(Part,Weld)
  330. while Part.Parent~=nil do
  331. wait(2)
  332. for i=0,1,0.2 do
  333. wait()
  334. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  335. end
  336. for i=0,1,0.2 do
  337. wait()
  338. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  339. end
  340. end
  341. end),leye,weld)
  342.  
  343. coroutine.resume(coroutine.create(function(Part,Weld)
  344. while Part.Parent~=nil do
  345. wait(2)
  346. for z=0,1,0.2 do
  347. wait()
  348. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  349. end
  350. for z=0,1,0.2 do
  351. wait()
  352. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  353. end
  354. end
  355. end),reye,weld)
  356.  
  357.  
  358.  
  359. function fnt(pos,dist,splr)
  360. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  361. local list = {}
  362. for i,v in pairs(workspace:GetChildren())do
  363. if v:IsA("Model")then
  364. if v:findFirstChild("Torso")then
  365. if v ~= char then
  366. if(v.Torso.Position -pos).magnitude <= dist then
  367. table.insert(list,v)
  368. end
  369. end
  370. end
  371. end
  372. end
  373. return list
  374. end
  375. function fnp(pos,dist,splr)
  376. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  377. local list = {}
  378. for i,v in pairs(workspace:GetChildren())do
  379. if v:IsA("Part")then
  380. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  381. if(v.Position -pos).magnitude <= dist then
  382. table.insert(list,v)
  383. end
  384. end
  385. end
  386. end
  387. return list
  388. end
  389. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  390. local wld = Instance.new("Weld", wp1)
  391. wld.Part0 = wp0
  392. wld.Part1 = wp1
  393. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  394. end
  395. local trans=false
  396. ------------------------------------
  397. ------------------------------------
  398. anim="idle"
  399. local sine=0
  400. local add=0
  401. local value=0
  402. local ffing=false
  403. local msgs=0
  404. attack=false
  405. NoAnims=false
  406. ----preparing character----
  407.  
  408.  
  409.  
  410.  
  411.  
  412.  
  413. function NoOutline(Part)
  414. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  415. end
  416. function lerp(a, b, t) -- Linear interpolation
  417. return a + (b - a)*t
  418. end
  419.  
  420. function slerp(a, b, t) --Spherical interpolation
  421. dot = a:Dot(b)
  422. if dot > 0.99999 or dot < -0.99999 then
  423. return t <= 0.5 and a or b
  424. else
  425. r = math.acos(dot)
  426. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  427. end
  428. end
  429.  
  430. function matrixInterpolate(a, b, t)
  431. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  432. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  433. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  434. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  435. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  436. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  437. local t = v1:Dot(v2)
  438. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  439. return CFrame.new()
  440. end
  441. return CFrame.new(
  442. v0.x, v0.y, v0.z,
  443. v1.x, v1.y, v1.z,
  444. v2.x, v2.y, v2.z,
  445. v3.x, v3.y, v3.z)
  446. end
  447. ----------------------------------------------------
  448. function genWeld(a,b)
  449. local w = Instance.new("Weld",a)
  450. w.Part0 = a
  451. w.Part1 = b
  452. return w
  453. end
  454. function weld(a, b)
  455. local weld = Instance.new("Weld")
  456. weld.Name = "W"
  457. weld.Part0 = a
  458. weld.Part1 = b
  459. weld.C0 = a.CFrame:inverse() * b.CFrame
  460. weld.Parent = a
  461. return weld;
  462. end
  463. ----------------------------------------------------
  464. function Lerp(c1,c2,al)
  465. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  466. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  467. for i,v in pairs(com1) do
  468. com1[i] = v+(com2[i]-v)*al
  469. end
  470. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  471. end
  472. ----------------------------------------------------
  473.  
  474.  
  475.  
  476. fw(torso, larm, -1.5, 0.5, 0)
  477. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  478. fw(torso, rarm, 1.5, 0.5, 0)
  479. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  480. fw(torso, hed, 0, 1.5, 0)
  481. fw(torso, lleg, -0.5, -1, 0)
  482. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  483. fw(torso, rleg, 0.5, -1, 0)
  484. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  485. fw(root, torso, 0, -1, 0)
  486. torso.Weld.C1 = CFrame.new(0, -1, 0)
  487. --------------rot------------
  488. local r=0
  489. local radd=0.04
  490. coroutine.wrap(function()
  491. while rs:wait() do
  492. r=r+radd
  493. end
  494. end)()
  495. attack = false
  496. -----------------------------
  497.  
  498. -----------------------------
  499.  
  500.  
  501. if trans == false then
  502. attack=true
  503. NoAnims=true
  504. hum.WalkSpeed=0
  505.  
  506. local fx = Instance.new("Sound",char)
  507. fx.SoundId="rbxassetid://"..drinks
  508. fx.Volume=0
  509. fx.Pitch=1
  510. fx:Play()
  511.  
  512.  
  513.  
  514.  
  515. fx.SoundId="rbxassetid://"..breaks
  516. fx.Volume=10
  517. fx:Play()
  518.  
  519.  
  520.  
  521.  
  522. print("drinked")
  523.  
  524.  
  525.  
  526. coroutine.wrap(function()
  527. while trans == false do
  528. wait(0.2)
  529. local ef = Instance.new("Part",char)
  530. ef.Name="pulse"
  531. ef.BrickColor=BrickColor.new(color2)
  532. ef.Material="Neon"
  533. ef.Shape="Ball"
  534. ef.CanCollide=false
  535. ef.Anchored=true
  536. ef.Size=Vector3.new(1,1,1)
  537. ef.CFrame=root.CFrame
  538.  
  539. local ef2 = ef:Clone()
  540. ef2.Parent=ef
  541. ef2.BrickColor=BrickColor.new(color)
  542. ef2.Name="call"
  543. ef2.Size=Vector3.new(1,1,1)
  544. local em=Instance.new("SpecialMesh",ef2)
  545. em.MeshId="rbxassetid://3270017"
  546. em.Scale=Vector3.new(1,1,0.0001)
  547.  
  548. local ef3 = ef2:Clone()
  549. ef3.Parent=ef
  550. ef3.Name="aura"
  551. ef3.CFrame=root.CFrame
  552. local em2=ef3.Mesh
  553. em2.MeshId="rbxassetid://20329976"
  554. em2.Scale=Vector3.new(1,0.4,1)
  555.  
  556. local ef4 = ef3:Clone()
  557. ef4.Parent=ef
  558. local em3=ef4.Mesh
  559.  
  560. local ef5 = ef2:Clone()
  561. ef5.Parent=ef
  562. local em4=ef5.Mesh
  563.  
  564. coroutine.wrap(function()
  565. for i = 1, 60 do
  566. rs:wait()
  567. ef.Size=ef.Size+Vector3.new(1,1,1)
  568. ef.Transparency=ef.Transparency+1/60
  569. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  570. ef2.Transparency=ef2.Transparency+1/60
  571. em.Scale=em.Scale+Vector3.new(1,1,0)
  572. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  573. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  574. ef3.Transparency=ef3.Transparency+1/60
  575. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  576. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  577. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  578. ef4.Transparency=ef4.Transparency+1/60
  579. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  580. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  581. ef5.Transparency=ef5.Transparency+1/60
  582. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  583. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  584. end
  585. ef:Destroy()
  586. ef2:Destroy()
  587. ef3:Destroy()
  588. ef4:Destroy()
  589. ef5:Destroy()
  590. end)()
  591. end
  592. local ef = Instance.new("Part",char)
  593. ef.Name="pulse"
  594. ef.BrickColor=BrickColor.new(color2)
  595. ef.Material="Neon"
  596. ef.Shape="Ball"
  597. ef.CanCollide=false
  598. ef.Anchored=true
  599. ef.Size=Vector3.new(1,1,1)
  600. ef.CFrame=root.CFrame
  601. local em=Instance.new("SpecialMesh",ef)
  602. em.MeshId="rbxassetid://9982590"
  603. em.Scale=Vector3.new(1,0.3,1)
  604.  
  605. local ef2 = ef:Clone()
  606. ef2.Parent=ef
  607. ef2.Name="aura"
  608. ef2.CFrame=root.CFrame
  609. ef2.Mesh:Destroy()
  610.  
  611. local ef3 = ef:Clone()
  612. ef3.Parent=ef
  613. ef3.Name="aura"
  614. ef3.CFrame=root.CFrame
  615. ef3.Mesh:Destroy()
  616. local em2=Instance.new("SpecialMesh",ef3)
  617. em2.MeshId="rbxassetid://20329976"
  618. em2.Scale=Vector3.new(1,0.3,1)
  619.  
  620. coroutine.wrap(function()
  621. for i = 1, 250 do
  622. ef.Size=ef.Size+Vector3.new(2,2,2)
  623. ef.Transparency=ef.Transparency+1/160
  624. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  625. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  626. ef3.Transparency=ef3.Transparency+1/160
  627. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  628. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  629. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  630. ef2.Transparency=ef2.Transparency+1/160
  631. rs:wait()
  632. end
  633. ef:Destroy()
  634. ef2:Destroy()
  635. ef3:Destroy()
  636. s02:Destroy()
  637.  
  638. end)()
  639. end)()
  640.  
  641. for i = 1, 270 do
  642. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  643. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  644. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  645. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  646. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  647. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  648. rs:wait()
  649. end
  650. wait(8.7)
  651. s0:Play()
  652. trans=true
  653. print("screamed")
  654. for i,v in pairs(char:GetChildren()) do
  655. if v:FindFirstChild("Handle") then
  656. v.Handle.Transparency=1
  657. end
  658. end
  659. hum.WalkSpeed=normal
  660. NoAnims=false
  661. attack=false
  662. end
  663.  
  664.  
  665. ------effects------
  666.  
  667. ypcall(function()
  668. shirt = Instance.new("Shirt", char)
  669. shirt.Name = "Shirt"
  670. pants = Instance.new("Pants", char)
  671. pants.Name = "Pants"
  672. char.Shirt.ShirtTemplate = Shirt
  673. char.Pants.PantsTemplate = Pants
  674. end)
  675.  
  676. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  677. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  678. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  679. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  680.  
  681.  
  682.  
  683. hum = char.Humanoid
  684.  
  685. function CreateMesh(parent, id, x, y, z, texture)
  686. local m=Instance.new("SpecialMesh", parent)
  687. m.MeshType = "FileMesh"
  688. m.MeshId=id
  689. if texture ~= nil then
  690. m.TextureId=texture
  691. end
  692. m.Scale = Vector3.new(x,y,z)
  693. end
  694.  
  695. local euler = CFrame.fromEulerAnglesXYZ
  696.  
  697. Hat=function()
  698. hat = Instance.new("Part", char)
  699. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  700. hat.Name = "PurpleHair"
  701. hat.Locked = true
  702. hat.BrickColor = BrickColor.new("Dark indigo")
  703. hat.CanCollide=true
  704. hat.Size=Vector3.new(1,1,1)
  705. hatw = Instance.new("Weld",hat)
  706. hatw.Part0=hat
  707. hatw.Part1=char['Head']
  708. hatw.C0=CFrame.new(-0.1,-0.4,0)
  709. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  710. end
  711.  
  712.  
  713. Hat2=function()
  714. hat2 = Instance.new("Part", char)
  715. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  716. hat2.Name = "DisguiseScarf"
  717. hat2.Locked = true
  718. hat2.BrickColor = BrickColor.new("Dark indigo")
  719. hat2.CanCollide=true
  720. hat2.Size=Vector3.new(1,1,1)
  721. hat2w = Instance.new("Weld",hat2)
  722. hat2w.Part0=hat2
  723. hat2w.Part1=char['Head']
  724. hat2w.C0=CFrame.new(0,0.5,0)
  725. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  726. end
  727.  
  728. Hat()
  729. Hat2()
  730.  
  731. hum.MaxHealth=math.huge
  732. hum.Health=hum.MaxHealth
  733.  
  734.  
  735. Debounces = {
  736. CanAttack = true;
  737. NoIdl = false;
  738. Slashing = false;
  739. Slashed = false;
  740. RPunch = false;
  741. RPunched = false;
  742. LPunch = false;
  743. LPunched = false;
  744. }
  745. local Touche = {char.Name, }
  746.  
  747.  
  748.  
  749.  
  750.  
  751. CV="Really blue"
  752.  
  753. local txt = Instance.new("BillboardGui", char)
  754. txt.Adornee = char .Head
  755. txt.Name = "_status"
  756. txt.Size = UDim2.new(2, 0, 1.2, 0)
  757. txt.StudsOffset = Vector3.new(-9, 11, 0)
  758. local text = Instance.new("TextLabel", txt)
  759. text.Size = UDim2.new(10, 0, 7, 0)
  760. text.FontSize = "Size24"
  761. text.TextScaled = true
  762. text.TextTransparency = 0
  763. text.BackgroundTransparency = 1
  764. text.TextTransparency = 0
  765. text.TextStrokeTransparency = 0
  766. text.Font = "Antique"
  767. text.TextStrokeColor3 = Color3.new(0,0,255)
  768.  
  769. v=Instance.new("Part")
  770. v.Name = "ColorBrick"
  771. v.Parent=p.Character
  772. v.FormFactor="Symmetric"
  773. v.Anchored=true
  774. v.CanCollide=false
  775. v.BottomSurface="Smooth"
  776. v.TopSurface="Smooth"
  777. v.Size=Vector3.new(10,5,3)
  778. v.Transparency=1
  779. v.CFrame=char.Torso.CFrame
  780. v.BrickColor=BrickColor.new(CV)
  781. v.Transparency=1
  782. text.TextColor3 = Color3.new(0,0,0)
  783. v.Shape="Block"
  784. text.Text = "God Slayer"
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791.  
  792. rarm.Touched:connect(function(ht)
  793. hit = ht.Parent
  794. if ht and hit:IsA("Model") then
  795. if hit:FindFirstChild("Humanoid") then
  796. if hit.Name ~= p.Name then
  797. if Debounces.RPunch == true and Debounces.RPunched == false then
  798. Debounces.RPunched = true
  799. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  800. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  801. if Debounces.ks==true then
  802. z = Instance.new("Sound",hed)
  803. z.SoundId = "rbxassetid://588693156"
  804. z.Pitch = ptz[math.random(1,#ptz)]
  805. z.Volume = 20
  806. z:Play()
  807. end
  808. wait(.2)
  809. Debounces.RPunched = false
  810. end
  811. end
  812. end
  813. elseif ht and hit:IsA("Hat") then
  814. if hit.Parent.Name ~= p.Name then
  815. if hit.Parent:FindFirstChild("Humanoid") then
  816. if Debounces.RPunch == true and Debounces.RPunched == false then
  817. Debounces.RPunched = true
  818. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  819. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  820. if Debounces.ks==true then
  821. z = Instance.new("Sound",hed)
  822. z.SoundId = "rbxassetid://588693156"
  823. z.Pitch = ptz[math.random(1,#ptz)]
  824. z.Volume = 20
  825. z:Play()
  826. end
  827. wait(.2)
  828. Debounces.RPunched = false
  829. end
  830. end
  831. end
  832. end
  833. end)
  834. larm.Touched:connect(function(ht)
  835. hit = ht.Parent
  836. if ht and hit:IsA("Model") then
  837. if hit:FindFirstChild("Humanoid") then
  838. if hit.Name ~= p.Name then
  839. if Debounces.LPunch == true and Debounces.LPunched == false then
  840. Debounces.LPunched = true
  841. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  842. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  843. if Debounces.ks2==true then
  844. z = Instance.new("Sound",hed)
  845. z.SoundId = "rbxassetid://588693156"
  846. z.Pitch = ptz[math.random(1,#ptz)]
  847. z.Volume = 20
  848. z:Play()
  849. end
  850. wait(.2)
  851. Debounces.LPunched = false
  852. end
  853. end
  854. end
  855. elseif ht and hit:IsA("Hat") then
  856. if hit.Parent.Name ~= p.Name then
  857. if hit.Parent:FindFirstChild("Humanoid") then
  858. if Debounces.LPunch == true and Debounces.LPunched == false then
  859. Debounces.LPunched = true
  860. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  861. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  862. if Debounces.ks2==true then
  863. z = Instance.new("Sound",hed)
  864. z.SoundId = "rbxassetid://588693156"
  865. z.Pitch = ptz[math.random(1,#ptz)]
  866. z.Volume = 20
  867. z:Play()
  868. end
  869. wait(.2)
  870. Debounces.LPunched = false
  871. end
  872. end
  873. end
  874. end
  875. end)
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884. local attacktype = 1
  885. local attack = false
  886.  
  887.  
  888.  
  889. function attackone()
  890. Debounces.RPunch = true
  891. Debounces.LPunch = true
  892. attack = true
  893. NoAnims = true
  894. for i = 1, 3 do
  895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  901. if Debounces.on == false then break end
  902. wait()
  903. end
  904. attack = false
  905. NoAnims = false
  906. Debounces.RPunch = false
  907. Debounces.LPunch = false
  908. end
  909.  
  910. function attacktwo()
  911. Debounces.RPunch = true
  912. Debounces.LPunch = true
  913. NoAnims = true
  914. attack = true
  915. for i = 1, 3 do
  916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  922. if Debounces.on == false then break end
  923. wait()
  924. end
  925. attack = false
  926. NoAnims = false
  927. Debounces.RPunch = false
  928. Debounces.LPunch = false
  929.  
  930. end
  931.  
  932.  
  933. function attackthree()
  934. Debounces.RPunch = true
  935. Debounces.LPunch = true
  936. NoAnims = true
  937. attack = true
  938. for i = 1, 3 do
  939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  945. if Debounces.on == false then break end
  946. wait()
  947. end
  948. attack = false
  949. NoAnims = false
  950. Debounces.RPunch = false
  951. Debounces.LPunch = false
  952. end
  953.  
  954.  
  955. function attackfour()
  956. Debounces.RPunch = true
  957. Debounces.LPunch = true
  958. NoAnims = true
  959. attack = true
  960. for i = 1, 3 do
  961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  967. if Debounces.on == false then break end
  968. wait()
  969. end
  970. attack = false
  971. NoAnims = false
  972. Debounces.RPunch = false
  973. Debounces.LPunch = false
  974. end
  975.  
  976.  
  977. mouse.Button1Down:connect(function()
  978. if attack == false and attacktype == 1 then
  979. attacktype = 2
  980. attackone()
  981. elseif attack == false and attacktype == 2 then
  982. attacktype = 3
  983. attacktwo()
  984. elseif attack == false and attacktype == 3 then
  985. attacktype = 4
  986. attackthree()
  987. elseif attack == false and attacktype == 4 then
  988. attacktype = 1
  989. attackfour()
  990. end
  991. end)
  992.  
  993.  
  994. --[[function Transformation()
  995. hum.WalkSpeed = 0
  996. local Portal = Instance.new("Model",char)
  997. local prt1 = Instance.new("Model",Portal)
  998. local prt2 = Instance.new("Model",Portal)
  999. local prt3 = Instance.new("Model",Portal)
  1000. for i = 1,7 do
  1001. local p = Instance.new("Part",prt1)
  1002. p.Locked = true
  1003. p.Anchored = true
  1004. p.Transparency = 1
  1005. p.CanCollide = false
  1006. p.BrickColor = BrickColor.new("Really red")
  1007. p.TopSurface = 0
  1008. p.Material = "Neon"
  1009. p.BottomSurface = 0
  1010. p.Size = Vector3.new(1,1,1)
  1011. local m = Instance.new("SpecialMesh",p)
  1012. m.Name = 'm'
  1013. m.Scale = Vector3.new(1,1,1)
  1014. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1015. end for i = 1,7 do
  1016. local p = Instance.new("Part",prt2)
  1017. p.Locked = true
  1018. p.Anchored = true
  1019. p.CanCollide = false
  1020. p.Transparency = 1
  1021. p.BrickColor = BrickColor.new("Really black")
  1022. p.TopSurface = 0
  1023. p.Material = "Neon"
  1024. p.BottomSurface = 0
  1025. p.Size = Vector3.new(1,1,1)
  1026. local m = Instance.new("SpecialMesh",p)
  1027. m.Name = 'm'
  1028. m.Scale = Vector3.new(1,1,1)
  1029. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1030. end for i = 1,7 do
  1031. local p = Instance.new("Part",prt3)
  1032. p.Locked = true
  1033. p.Anchored = true
  1034. p.CanCollide = false
  1035. p.Transparency = 1
  1036. p.BrickColor = BrickColor.new("Really red")
  1037. p.TopSurface = 0
  1038. p.Material = "Neon"
  1039. p.BottomSurface = 0
  1040. p.Size = Vector3.new(1,1,1)
  1041. local m = Instance.new("SpecialMesh",p)
  1042. m.Name = 'm'
  1043. m.Scale = Vector3.new(1,1,1)
  1044. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1045. end
  1046. local Rot,Rate,Dist,Size = 0,65,65,1
  1047. coroutine.wrap(function()
  1048. while wait()do
  1049. if _DEBOUNCE then break end
  1050. for i,v in pairs(prt1:GetChildren())do
  1051. v.Transparency = v.Transparency -0.035
  1052. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1053. v.m.Scale = Vector3.new(Size,Size,Size)
  1054. end for i,v in pairs(prt2:GetChildren())do
  1055. v.Transparency = v.Transparency -0.035
  1056. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1057. v.m.Scale = Vector3.new(Size,Size,Size)
  1058. end for i,v in pairs(prt3:GetChildren())do
  1059. v.Transparency = v.Transparency -0.035
  1060. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1061. v.m.Scale = Vector3.new(Size,Size,Size)
  1062. end
  1063. Rot = Rot >= 360 and 0 or Rot +Rate
  1064. end end)()
  1065. wait(0.75)
  1066. for i = 1,90 do
  1067. Rate = Rate -(2.3/3)
  1068. Dist = Dist -(1.5/3)
  1069. wait()
  1070. end
  1071. wait(1)
  1072. for i = 1,30 do
  1073. Rate = Rate -(2.3/3)
  1074. Dist = Dist +0.5
  1075. wait()
  1076. end
  1077. wait(2)
  1078. for i = 1,30 do
  1079. Rate = Rate +(9.2/3)
  1080. Dist = Dist -1.75
  1081. wait()
  1082. end
  1083. wait(0.75)
  1084. for i = 1,6 do
  1085. Rate = Rate -4
  1086. Dist = Dist +0.5
  1087. wait()
  1088. end
  1089. Rate = 0
  1090. Dist = 6
  1091. wait(2)
  1092. for i = 1,90 do
  1093. Rate = Rate +0.5
  1094. Dist = Dist +0.2
  1095. wait()
  1096. end
  1097. wait(1)
  1098. for i = 1,30 do
  1099. Dist = Dist -(24/30)
  1100. Size = Size +0.05
  1101. wait()
  1102. end
  1103. -- Scream in pain
  1104.  
  1105.  
  1106. coroutine.resume(coroutine.create(function()
  1107. wait(2)
  1108. game.Lighting.TimeOfDay = "00:00:00"
  1109.  
  1110. hat.Transparency = 1
  1111. Hat3=function()
  1112. hat3 = Instance.new("Part", char)
  1113. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1114. hat3.Name = "RedHair"
  1115. hat3.Locked = true
  1116. hat3.BrickColor = BrickColor.new("Maroon")
  1117. hat3.CanCollide=true
  1118. hat3.Size=Vector3.new(1,1,1)
  1119. hat3w = Instance.new("Weld",hat3)
  1120. hat3w.Part0=hat3
  1121. hat3w.Part1=char['Head']
  1122. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1123. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1124. end
  1125.  
  1126.  
  1127.  
  1128. ypcall(function()
  1129. shirt = Instance.new("Shirt", char)
  1130. shirt.Name = "Shirt"
  1131. pants = Instance.new("Pants", char)
  1132. pants.Name = "Pants"
  1133. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1134. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1135. end)
  1136.  
  1137. ragesong2 = "492913801"
  1138. s02=Instance.new("Sound",char)
  1139. s02.SoundId="rbxassetid://"..ragesong2
  1140. s02.Volume=1999
  1141. s02.Pitch=1
  1142. s02.Looped=true
  1143. righteyebrickcolor = "Really red"
  1144. s0:Stop()
  1145. wait(0.01)
  1146. s02:Play()
  1147. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1148. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1149. text.TextStrokeColor3 = Color3.new(255,0,0)
  1150. hat.BrickColor = BrickColor.new("Maroon")
  1151. Hat3()
  1152. end))
  1153.  
  1154.  
  1155. tran = 0
  1156. for i,v in pairs(char:GetChildren()) do
  1157. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1158. Glow1 = Color3.new(.6,0,.1)
  1159. Glow2 = Color3.new(0,0,0)
  1160.  
  1161. GlowParticle = Instance.new("ParticleEmitter",v)
  1162. GlowParticle.LightEmission = 1
  1163. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1164. GlowParticle.Size = NumberSequence.new(0,2)
  1165.  
  1166. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1167. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1168. GlowParticle.LockedToPart = true
  1169. GlowParticle.Lifetime = NumberRange.new(0.5)
  1170. GlowParticle.Rate= 300
  1171. GlowParticle.Speed =NumberRange.new(0)
  1172. end end
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185.  
  1186. coroutine.wrap(function()
  1187. for i = 1,3 do
  1188. wait()
  1189. end end)()
  1190. wait(1.65)
  1191. _DEBOUNCE = true
  1192. wait()
  1193. Portal:Destroy()
  1194. coroutine.wrap(function()
  1195. local Pos = char.Torso.Position
  1196. local BOOSH = Instance.new("Sound",Workspace)
  1197. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1198. BOOSH.Volume = 1
  1199. BOOSH.Pitch = 0.675
  1200. local Fuse = Instance.new("Sound",Workspace)
  1201. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1202. Fuse.Volume = 1
  1203. Fuse.Pitch = 0.25
  1204. local BOOSH2 = Instance.new("Sound",Workspace)
  1205. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1206. BOOSH2.Volume = 1
  1207. BOOSH2.Pitch = 0.25
  1208. local dsound = true
  1209. local PewPew = Instance.new("Sound",Workspace)
  1210. PewPew.Name = "PewPew"
  1211. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1212. PewPew.Volume = 1
  1213. PewPew.Pitch = 0.32
  1214. local function GetHumanoids()
  1215. local Characters = {}
  1216. for i,v in pairs(Workspace:GetChildren())do
  1217. if v:IsA("Model")then
  1218. local Hu = v:findFirstChild("Humanoid")
  1219. local Torso = v:findFirstChild("Torso")
  1220. if Hu and Torso and v.Name ~= p.Name then
  1221. table.insert(Characters,Torso)
  1222. end end end
  1223. return Characters
  1224. end
  1225. local function Boom()
  1226. for i = 1,25 do
  1227. for _,v in pairs(GetHumanoids())do
  1228. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1229. local h = v.Parent:findFirstChild("Humanoid")
  1230. if h then
  1231. local Moar =(Pos - v.Position).unit
  1232.  
  1233.  
  1234. end end end
  1235. local p = Instance.new("Part",char)
  1236. p.Name = "BlastRing"
  1237. p.TopSurface = 0
  1238. p.BottomSurface = 0
  1239. p.CanCollide = false
  1240. p.Anchored = true
  1241. p.BrickColor = BrickColor.new("Really red")
  1242. p.Size = Vector3.new(1,1,1)
  1243. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1244. local rm = Instance.new("SpecialMesh",p)
  1245. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1246. rm.Name = "BlastMesh"
  1247. rm.Scale = Vector3.new(1,1,1)
  1248. coroutine.wrap(function()
  1249. for n = 1,15 do
  1250. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1251. if 2 +i/5 == 1.2 then
  1252. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1253. end
  1254. p.Transparency = n/15
  1255. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1256. wait()
  1257. end
  1258. p:Destroy()
  1259. end)()
  1260. local p = Instance.new("Part",char)
  1261. p.TopSurface = 0
  1262. p.BottomSurface = 0
  1263. p.formFactor = "Symmetric"
  1264. p.Size = Vector3.new(1,1,1)
  1265. p.Anchored = true
  1266. p.CanCollide = false
  1267. p.BrickColor = BrickColor.new("Really red")
  1268. p.CFrame = CFrame.new(Pos)
  1269. local m = Instance.new("BlockMesh",p)
  1270. coroutine.wrap(function()
  1271. for x = 1,48 do
  1272. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1273. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1274. p.Transparency = x/48
  1275. Wait()
  1276. end
  1277. p:Destroy()
  1278. end)()
  1279. Game:GetService("Debris"):AddItem(p,5)
  1280. local p = Instance.new("Part",char)
  1281. p.Name = "BlastRing"
  1282. p.TopSurface = 0
  1283. p.BottomSurface = 0
  1284. p.CanCollide = false
  1285. p.Anchored = true
  1286. p.BrickColor = BrickColor.new("Really black")
  1287. p.Size = Vector3.new(1,1,1)
  1288. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1289. local m = Instance.new("SpecialMesh",p)
  1290. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1291. m.Scale = Vector3.new(1,0.25,1)
  1292. coroutine.wrap(function()
  1293. for n = 1,13 do
  1294. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1295. if 1 +i/5 == 1.2 then
  1296. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1297. end
  1298. p.Transparency = n/13
  1299. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1300. Wait()
  1301. end
  1302. p:Destroy()
  1303. end)()
  1304. Wait(0.1)
  1305. end for i = 10,19 do
  1306. local p = Instance.new("Part",char)
  1307. p.Name = "BlastRing"
  1308. p.TopSurface = 0
  1309. p.BottomSurface = 0
  1310. p.CanCollide = false
  1311. p.Anchored = true
  1312. p.BrickColor = BrickColor.new("Really red")
  1313. p.Size = Vector3.new(1,1,1)
  1314. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1315. local m = Instance.new("SpecialMesh",p)
  1316. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1317. m.Scale = Vector3.new(1,0.25,1)
  1318. coroutine.wrap(function()
  1319. for n = 1,13 do
  1320. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1321. if 1 +i/5 == 1.2 then
  1322. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1323. end
  1324. p.Transparency = n/13
  1325. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1326. Wait()
  1327. end
  1328. p:Destroy()
  1329. end)()
  1330. local p = Instance.new("Part",char)
  1331. p.Name = "BlastRing"
  1332. p.TopSurface = 0
  1333. p.BottomSurface = 0
  1334. p.CanCollide = false
  1335. p.Anchored = true
  1336. p.BrickColor = BrickColor.new("Really black")
  1337. p.Size = Vector3.new(1,1,1)
  1338. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1339. p.Parent = workspace
  1340. local m = Instance.new("SpecialMesh",p)
  1341. m.Name = "BlastMesh"
  1342. m.Scale = Vector3.new(0.1,0.1,0.1)
  1343. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1344. coroutine.wrap(function()
  1345. for n = 1,15 do
  1346. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1347. if 3+i/5 == 1.2 then
  1348. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1349. end
  1350. p.Transparency = n/15
  1351. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1352. Wait()
  1353. end
  1354. p:Destroy()
  1355. end)()
  1356. for _,v in pairs(GetHumanoids())do
  1357. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1358. local h = v.Parent:findFirstChild("Humanoid")
  1359. if h then
  1360. local Moar =(Pos - v.Position).unit
  1361.  
  1362.  
  1363. end end end
  1364. Wait(0.1)
  1365. end for i = 30,37 do
  1366. for _,v in pairs(GetHumanoids())do
  1367. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1368. local h = v.Parent:findFirstChild("Humanoid")
  1369. if h then
  1370. local Moar =(Pos - v.Position).unit
  1371.  
  1372.  
  1373. end end end end
  1374. dsound = false
  1375. wait(6.5)
  1376. for i = 1,30 do
  1377. BOOSH.Volume = BOOSH.Volume -0.033
  1378. BOOSH2.Volume = BOOSH.Volume
  1379. Fuse.Volume = BOOSH.Volume
  1380. Wait()
  1381. end
  1382. BOOSH:Stop()
  1383. BOOSH2:Stop()
  1384. Fuse:Stop()
  1385. end
  1386. BOOSH2:Play()
  1387. Fuse:Play()
  1388. BOOSH:Play()
  1389. Boom()
  1390. end)()
  1391. hum.WalkSpeed = 5
  1392. end]]
  1393.  
  1394.  
  1395. GroundWave = function()
  1396. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1397. local Colors = {"Really blue", "Really blue"}
  1398. local wave = Instance.new("Part", torso)
  1399. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1400. wave.Anchored = true
  1401. wave.CanCollide = false
  1402. wave.Locked = true
  1403. wave.Size = Vector3.new(1, 1, 1)
  1404. wave.TopSurface = "Smooth"
  1405. wave.BottomSurface = "Smooth"
  1406. wave.Transparency = 0.35
  1407. wave.CFrame = HandCF
  1408. wm = Instance.new("SpecialMesh", wave)
  1409. wm.MeshId = "rbxassetid://3270017"
  1410. coroutine.wrap(function()
  1411. for i = 1, 14, 1 do
  1412. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1413. wave.Size = wm.Scale
  1414. wave.CFrame = HandCF
  1415. wave.Transparency = i/14
  1416. wait()
  1417. end
  1418. wait()
  1419. wave:Destroy()
  1420. end)()
  1421. end
  1422.  
  1423.  
  1424.  
  1425. function BurningEff(part)
  1426. local eff1 = Instance.new("ParticleEmitter",part)
  1427. eff1.Size = NumberSequence.new(.1)
  1428. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1429. eff1.LightEmission = 1
  1430. eff1.Lifetime = NumberRange.new(1)
  1431. eff1.Speed = NumberRange.new(0)
  1432. eff1.Rate = 100
  1433. eff1.Texture = "rbxassetid://284205403"
  1434. eff1.Acceleration = Vector3.new(0,10,0)
  1435. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1436. local eff2 = Instance.new("ParticleEmitter",part)
  1437. eff2.Size = NumberSequence.new(.1)
  1438. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1439. eff2.LightEmission = 1
  1440. eff2.Lifetime = NumberRange.new(0.2)
  1441. eff2.Speed = NumberRange.new(0)
  1442. eff2.Rate = 100
  1443. eff2.Texture = "rbxassetid://347504259"
  1444. eff2.Acceleration = Vector3.new(0,10,0)
  1445. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1446. local eff3 = Instance.new("ParticleEmitter",part)
  1447. eff3.Size = NumberSequence.new(0.2)
  1448. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1449. eff3.LightEmission = 1
  1450. eff3.Lifetime = NumberRange.new(1)
  1451. eff3.Speed = NumberRange.new(0)
  1452. eff3.Rate = 100
  1453. eff3.Texture = "rbxassetid://284205403"
  1454. eff3.Acceleration = Vector3.new(0,10,0)
  1455. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1456. end
  1457.  
  1458.  
  1459. function FullPower()
  1460. NoAnims = true
  1461. attack = true
  1462.  
  1463.  
  1464.  
  1465. Full = true
  1466.  
  1467.  
  1468. for i = 1, 40 do
  1469. wait()
  1470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1476. end
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486. for i = 1, 20 do
  1487. wait()
  1488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1494. end
  1495.  
  1496. s0:Destroy()
  1497. ragesong = "397952612"
  1498. wait(0.001)
  1499. s02 = Instance.new("Sound",char)
  1500. s02.Volume = 90
  1501. s02.SoundId = "rbxassetid://"..ragesong
  1502. s02.Looped = true
  1503. s02.Pitch = 1
  1504. wait(0.001)
  1505. s02:Play()
  1506.  
  1507.  
  1508. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1509. selectionBoxOfTorso.Adornee = torso
  1510. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1511. selectionBoxOfTorso.LineThickness = 0.01
  1512. selectionBoxOfTorso.Transparency = 0
  1513.  
  1514. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1515. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1516. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1517. selectionBoxOfRightArm.LineThickness = 0.01
  1518. selectionBoxOfRightArm.Transparency = 0
  1519.  
  1520. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1521. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1522. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1523. selectionBoxOfRightLeg.LineThickness = 0.01
  1524. selectionBoxOfRightLeg.Transparency = 0
  1525.  
  1526. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1527. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1528. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1529. selectionBoxOfLeftArm.LineThickness = 0.01
  1530. selectionBoxOfLeftArm.Transparency = 0
  1531.  
  1532. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1533. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1534. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1535. selectionBoxOfLeftLeg.LineThickness = 0.01
  1536. selectionBoxOfLeftLeg.Transparency = 0
  1537.  
  1538. BurningEff(reye)
  1539.  
  1540. LightOnBody = Instance.new("PointLight", hed)
  1541. LightOnBody.Brightness = 3000
  1542. LightOnBody.Range = 20
  1543. LightOnBody.Color = Color3.new(0, 0, 255)
  1544.  
  1545. r = game:GetService("RunService").RenderStepped
  1546. Activated = true
  1547. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1548. Debri = coroutine.wrap(function()
  1549. repeat
  1550. local p = Instance.new('Part',torso)
  1551. p.formFactor = 'Custom'
  1552. p.Size = Vector3.new(1,1,1)
  1553. p.BrickColor = workspace.Base.BrickColor
  1554. p.CanCollide = false
  1555. p.Transparency = 0
  1556. p.Anchored = true
  1557. p.Locked=true
  1558. p.Material = workspace.Base.Material
  1559. s = math.random(1,40)/10
  1560. local m = Instance.new("BlockMesh",p)
  1561. m.Scale = Vector3.new(s,s,s)
  1562. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1563. --[[coroutine.wrap(function()
  1564. wait(2)
  1565. while Charging == true do
  1566. wait(2)
  1567. GroundWave1()
  1568. wait(2)
  1569. end
  1570. end)()]]--
  1571.  
  1572. spawn(function()
  1573. while r:wait() do
  1574. if p.Transparency >= 1 then p:Destroy() break end
  1575. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1576. p.Transparency = p.Transparency+0.01
  1577. end
  1578. end)
  1579. wait(.3)
  1580. until Activated == false
  1581. end)
  1582. Debri()
  1583.  
  1584. l = game.Lighting
  1585. l.TimeOfDay = 1
  1586. game.Lighting.Ambient = Color3.new(0,0,0)
  1587. l.Brightness = 0.1
  1588.  
  1589.  
  1590. spawn(function()
  1591. while wait(2)
  1592. do
  1593. GroundWave()
  1594. end
  1595. end)
  1596.  
  1597.  
  1598. local eColors = {"Really blue", "Really blue"}
  1599. coroutine.resume(coroutine.create(function()
  1600. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1601. local magz = (Part0 - Part1).magnitude
  1602. local curpos = Part0
  1603. local trz = {-Offset,Offset}
  1604. for i=1,Times do
  1605. local li = Instance.new("Part", torso)
  1606. li.Name = "Lightning"
  1607. li.TopSurface =0
  1608. li.Material = "Neon"
  1609. li.BottomSurface = 0
  1610. li.Anchored = true
  1611. li.Locked = true
  1612. li.Transparency = Trans or 0.4
  1613. li.BrickColor = BrickColor.new(Color)
  1614. li.formFactor = "Custom"
  1615. li.CanCollide = false
  1616. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1617. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1618. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1619. if Times == i then
  1620. local magz2 = (curpos - Part1).magnitude
  1621. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1622. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1623. else
  1624. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1625. end
  1626. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1627. game.Debris:AddItem(li,.1)
  1628. end
  1629. end
  1630.  
  1631. BodyParts = {}
  1632. for _, v in pairs(char:GetChildren()) do
  1633. if v:IsA("Part") then
  1634. table.insert(BodyParts, v)
  1635. end
  1636. end
  1637.  
  1638. Bounding = {} -- Calculate the bounding boxes
  1639. for _, v in pairs(BodyParts) do
  1640. local temp = {X=nil, Y=nil, Z=nil}
  1641. temp.X = v.Size.X/2 * 10
  1642. temp.Y = v.Size.Y/2 * 10
  1643. temp.Z = v.Size.Z/2 * 10
  1644. Bounding[v.Name] = temp
  1645. end
  1646.  
  1647. while wait(lightspeed) do
  1648. lightspeed = math.random(0.1,0.2)
  1649. local Body1 = BodyParts[math.random(#BodyParts)]
  1650. local Body2 = BodyParts[math.random(#BodyParts)]
  1651. local Pos1 = Vector3.new(
  1652. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1653. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1654. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1655. )
  1656. local Pos2 = Vector3.new(
  1657. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1658. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1659. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1660. )
  1661. local SPos1 = Body1.Position + Pos1
  1662. local SPos2 = Body2.Position + Pos2
  1663. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1664. end
  1665. end))
  1666. for i = 1, 20 do
  1667. wait()
  1668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1674. end
  1675.  
  1676.  
  1677. attack = false
  1678. NoAnims = false
  1679. end
  1680.  
  1681. function weld5(part0, part1, c0, c1)
  1682. weeld=Instance.new("Weld", part0)
  1683. weeld.Part0=part0
  1684. weeld.Part1=part1
  1685. weeld.C0=c0
  1686. weeld.C1=c1
  1687. return weeld
  1688. end
  1689.  
  1690.  
  1691.  
  1692. Grab = false
  1693.  
  1694.  
  1695.  
  1696.  
  1697.  
  1698. fat = Instance.new("BindableEvent",script)
  1699. fat.Name = "Heartbeat"
  1700.  
  1701. script:WaitForChild("Heartbeat")
  1702.  
  1703. frame = 1/30
  1704. tf = 0
  1705. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1706. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1707. lastframe = tick()
  1708. script.Heartbeat:Fire() --ayy lmao
  1709.  
  1710. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1711. tf = tf + s
  1712. if tf >= frame then
  1713. if allowframeloss then
  1714. script.Heartbeat:Fire()
  1715. lastframe=tick()
  1716. else
  1717. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1718. for i=1, math.floor(tf/frame) do
  1719. script.Heartbeat:Fire()
  1720. end
  1721. lastframe=tick()
  1722. end
  1723. if tossremainder then
  1724. tf = 0
  1725. else
  1726. tf = tf - frame * math.floor(tf/frame)
  1727. end
  1728. end
  1729. end)
  1730.  
  1731. function Swait(NUMBER)
  1732. if NUMBER == 0 or NUMBER == nil then
  1733. fat.Event:wait()
  1734. else
  1735. for i = 1, NUMBER do
  1736. fat.Event:wait()
  1737. end
  1738. end
  1739. end
  1740.  
  1741.  
  1742.  
  1743.  
  1744.  
  1745. function GrabAndDrag()
  1746. NoAnims = true
  1747. attack = true
  1748.  
  1749. if Grab == false then
  1750.  
  1751. for i = 1, 20 do
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1758. if Debounces.on == false then break end
  1759. rs:wait(2)
  1760. end
  1761. con1=larm.Touched:connect(function(hit) -- this is grab
  1762. ht = hit.Parent
  1763. hum1=ht:FindFirstChild('Humanoid')
  1764. if hum1 ~= nil then
  1765.  
  1766.  
  1767.  
  1768.  
  1769. z = Instance.new("Sound",char)
  1770. z.SoundId = "rbxassetid://227194112"
  1771. z.Volume = 90
  1772. wait(.1)
  1773. z:Play()
  1774. hum1.PlatformStand=true
  1775. gp = ht
  1776. Grab = true
  1777. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1778. asd.Parent = larm
  1779. asd.Name = "asd"
  1780. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1781.  
  1782.  
  1783. --[[ elseif hum1 == nil then
  1784. con1:disconnect()
  1785. wait() return]]
  1786. end
  1787. end)
  1788.  
  1789.  
  1790. for i = 1, 20 do
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1797. if Debounces.on == false then break end
  1798. rs:wait(2)
  1799. end
  1800. con1:disconnect()
  1801.  
  1802. if gp == nil then
  1803. attack = false
  1804. NoAnims = false
  1805. return end
  1806.  
  1807.  
  1808.  
  1809. --[[for i = 1, 16 do
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1816. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1817. if Debounces.on == false then end
  1818. rs:wait()
  1819. end]]--
  1820. for i = 1, 16 do
  1821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1827. if Debounces.on == false then end
  1828. rs:wait()
  1829. end
  1830.  
  1831.  
  1832. coroutine.resume(coroutine.create(function()
  1833. local BF = Instance.new("BodyVelocity",hed)
  1834. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1835. BF.velocity = root.CFrame.lookVector*120
  1836. wait(2.5)
  1837. BF:remove()
  1838. end))
  1839.  
  1840.  
  1841.  
  1842. z = Instance.new("Sound",char)
  1843. z.SoundId = "rbxassetid://138223085"
  1844. z.Volume = 90
  1845. wait(.1)
  1846. z:Play()
  1847.  
  1848. coroutine.resume(coroutine.create(function()
  1849. for i=1,78 do
  1850. wait()
  1851. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1852. wait(0.01)
  1853. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1854. end
  1855. end))
  1856.  
  1857. coroutine.resume(coroutine.create(function()
  1858. Grabee = gp:FindFirstChild("Torso")
  1859. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1860. wait(0.01)
  1861. for i = 1,78 do
  1862. wait(0.01)
  1863. for i=1, 5 do
  1864. p=Instance.new("Part")
  1865. p.FrontSurface=par.TopSurface
  1866. p.Material=par.Material
  1867. p.BottomSurface=0
  1868. p.Anchored=true p.CanCollide=false
  1869. p.BrickColor=par.BrickColor
  1870. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1871. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1872. p.Parent=char
  1873. game:GetService("Debris"):AddItem(p,2+i*.1)
  1874. if math.random(1,5)==5 then
  1875. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1876. end
  1877. end
  1878. end
  1879.  
  1880. end))
  1881.  
  1882. coroutine.resume(coroutine.create(function()
  1883. Grabee = gp:FindFirstChild("Torso")
  1884. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1885. wait(0.01)
  1886.  
  1887. for i=1, 78 do
  1888. wait(0.01)
  1889. for i=1, 1 do
  1890. p=Instance.new("Part")
  1891. p.TopSurface=par.TopSurface
  1892. p.BottomSurface=par.BottomSurface
  1893. p.Material=par.Material
  1894. p.BottomSurface=0
  1895. p.Anchored=false p.CanCollide=false
  1896. p.BrickColor=par.BrickColor
  1897. p.formFactor="Custom"
  1898. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1899. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1900. p.Parent=char
  1901. game:GetService("Debris"):AddItem(p,3+i*.1)
  1902. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1903. p.RotVelocity=p.Velocity
  1904. if math.random(1,5)==5 then
  1905. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1906. end
  1907. end
  1908. Swait(.025)
  1909. end
  1910.  
  1911. end))
  1912. for i = 1, 100 do
  1913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1919. if Debounces.on == false then end
  1920. rs:wait()
  1921. end
  1922. asd:Destroy()
  1923. gp = nil
  1924. hum1.Health = 0
  1925. attack = false
  1926. ht = nil
  1927. NoAnims = false
  1928. Grab = false
  1929. end
  1930. end
  1931.  
  1932.  
  1933.  
  1934.  
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942. function FindNearestTorso(Position,Distance,SinglePlayer)
  1943. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1944. local List = {}
  1945. for i,v in pairs(workspace:GetChildren())do
  1946. if v:IsA("Model")then
  1947. if v:findFirstChild("Torso")then
  1948. if v ~= char then
  1949. if(v.Torso.Position -Position).magnitude <= Distance then
  1950. table.insert(List,v)
  1951. end
  1952. end
  1953. end
  1954. end
  1955. end
  1956. return List
  1957. end
  1958.  
  1959.  
  1960.  
  1961. function Ring()
  1962.  
  1963.  
  1964. local effspwn = Instance.new("Part")
  1965. local model = Instance.new("Model")
  1966. game.Debris:AddItem(model, 20)
  1967. model.Name = "smasheffects"
  1968. model.Parent = workspace
  1969. effspwn.Name = "spwnr"
  1970. effspwn.Size = Vector3.new(1, 1, 1)
  1971. effspwn.Anchored = true
  1972. effspwn.CanCollide = false
  1973. effspwn.Transparency = 1
  1974. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1975. effspwn.Parent = model
  1976.  
  1977. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1978. if v:FindFirstChild('Humanoid') then
  1979. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1980. v.Humanoid.PlatformStand = true
  1981. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1982. end
  1983. end
  1984. coroutine.resume(coroutine.create(function()
  1985. local shok = Instance.new("Part")
  1986. shok.Name = "wring1"
  1987. shok.BrickColor = BrickColor.new("Really blue")
  1988. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1989. shok.Size = Vector3.new(1, 1, 1)
  1990. shok.Anchored = true
  1991. shok.Material = "Neon"
  1992. shok.Transparency = 0.25
  1993. shok.CanCollide = false
  1994. shok.Parent = model
  1995. game.Debris:AddItem(shok, 12)
  1996. local mesh = Instance.new("SpecialMesh")
  1997. mesh.MeshType = "FileMesh"
  1998. mesh.MeshId = "rbxassetid://3270017"
  1999. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2000. mesh.Parent = shok
  2001. for e = 1, 30 do
  2002. wait()
  2003. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2004. shok.Transparency = shok.Transparency + 0.002
  2005. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2006. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2007. end
  2008. for e = 1, 38 do
  2009. wait()
  2010. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2011. shok.Transparency = shok.Transparency + 0.002
  2012. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2013. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2014. end
  2015. for e = 1, 24 do
  2016. wait()
  2017. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2018. shok.Transparency = shok.Transparency + 0.03
  2019. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2020. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2021. end
  2022. end))
  2023. coroutine.resume(coroutine.create(function()
  2024. local shok = Instance.new("Part")
  2025. shok.Name = "wring2"
  2026. shok.BrickColor = BrickColor.new("Really blue")
  2027. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2028. shok.Size = Vector3.new(1, 1, 1)
  2029. shok.Anchored = true
  2030. shok.Material = "Neon"
  2031. shok.Transparency = 0.25
  2032. shok.CanCollide = false
  2033. shok.Parent = model
  2034. game.Debris:AddItem(shok, 12)
  2035. local mesh = Instance.new("SpecialMesh")
  2036. mesh.MeshType = "FileMesh"
  2037. mesh.MeshId = "rbxassetid://3270017"
  2038. mesh.Scale = Vector3.new(12, 12, 0.05)
  2039. mesh.Parent = shok
  2040. for e = 1, 30 do
  2041. wait()
  2042. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2043. shok.Transparency = shok.Transparency + 0.002
  2044. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2045. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2046. end
  2047. for e = 1, 38 do
  2048. wait()
  2049. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2050. shok.Transparency = shok.Transparency + 0.002
  2051. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2052. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2053. end
  2054. for e = 1, 24 do
  2055. wait()
  2056. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2057. shok.Transparency = shok.Transparency + 0.03
  2058. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2059. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2060. end
  2061. end))
  2062.  
  2063. coroutine.resume(coroutine.create(function()
  2064. local shok = Instance.new("Part")
  2065. shok.Name = "shokwve"
  2066. shok.BrickColor = BrickColor.new("Really black")
  2067. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2068. shok.Size = Vector3.new(1, 1, 1)
  2069. shok.Anchored = true
  2070. shok.Material = "Neon"
  2071. shok.Transparency = 0.6
  2072. shok.CanCollide = false
  2073. shok.Parent = model
  2074. game.Debris:AddItem(shok, 12)
  2075. local mesh = Instance.new("SpecialMesh")
  2076. mesh.MeshType = "FileMesh"
  2077. mesh.MeshId = "rbxassetid://489415447"
  2078. mesh.Scale = Vector3.new(1, 1, 1)
  2079. mesh.Parent = shok
  2080. for e = 1, 12 do
  2081. wait()
  2082. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2083. shok.Transparency = shok.Transparency + 0.002
  2084. end
  2085. for e = 1, 32 do
  2086. wait()
  2087. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2088. shok.Transparency = shok.Transparency + 0.002
  2089. end
  2090. for e = 1, 24 do
  2091. wait()
  2092. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2093. shok.Transparency = shok.Transparency + 0.03
  2094. end
  2095. end))
  2096. coroutine.resume(coroutine.create(function()
  2097. local shok = Instance.new("Part")
  2098. shok.Name = "shock2"
  2099. shok.BrickColor = BrickColor.new("Really black")
  2100. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2101. shok.Size = Vector3.new(1, 1, 1)
  2102. shok.Anchored = true
  2103. shok.Material = "Neon"
  2104. shok.Transparency = 0.35
  2105. shok.CanCollide = false
  2106. shok.Parent = model
  2107. game.Debris:AddItem(shok, 12)
  2108. local mesh = Instance.new("SpecialMesh")
  2109. mesh.MeshType = "FileMesh"
  2110. mesh.MeshId = "rbxassetid://489415447"
  2111. mesh.Scale = Vector3.new(12, 12, 12)
  2112. mesh.Parent = shok
  2113. for e = 1, 15 do
  2114. wait()
  2115. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2116. shok.Transparency = shok.Transparency + 0.004
  2117. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2118. end
  2119. for e = 1, 16 do
  2120. wait()
  2121. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2122. shok.Transparency = shok.Transparency + 0.004
  2123. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2124. end
  2125. for e = 1, 12 do
  2126. wait()
  2127. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2128. shok.Transparency = shok.Transparency + 0.06
  2129. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2130. end
  2131. end))
  2132. coroutine.resume(coroutine.create(function()
  2133. local shok = Instance.new("Part")
  2134. shok.Name = "shock3"
  2135. shok.BrickColor = BrickColor.new("Really blue")
  2136. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2137. shok.Size = Vector3.new(1, 1, 1)
  2138. shok.Anchored = true
  2139. shok.Material = "Neon"
  2140. shok.Transparency = 0.35
  2141. shok.CanCollide = false
  2142. shok.Parent = model
  2143. game.Debris:AddItem(shok, 12)
  2144. local mesh = Instance.new("SpecialMesh")
  2145. mesh.MeshType = "FileMesh"
  2146. mesh.MeshId = "rbxassetid://489415447"
  2147. mesh.Scale = Vector3.new(12, 12, 12)
  2148. mesh.Parent = shok
  2149. for e = 1, 15 do
  2150. wait()
  2151. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2152. shok.Transparency = shok.Transparency + 0.004
  2153. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2154. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2155. end
  2156. for e = 1, 16 do
  2157. wait()
  2158. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2159. shok.Transparency = shok.Transparency + 0.004
  2160. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2161. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2162. end
  2163. for e = 1, 12 do
  2164. wait()
  2165. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2166. shok.Transparency = shok.Transparency + 0.06
  2167. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2168. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2169. end
  2170. end))
  2171.  
  2172. end
  2173.  
  2174.  
  2175.  
  2176.  
  2177.  
  2178.  
  2179.  
  2180. it=Instance.new
  2181. vt=Vector3.new
  2182. cf=CFrame.new
  2183.  
  2184. function NoOutline(Part)
  2185. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2186. end
  2187.  
  2188.  
  2189. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2190. local fp=it("Part")
  2191. fp.formFactor=formfactor
  2192. fp.Parent=parent
  2193. fp.Reflectance=reflectance
  2194. fp.Transparency=transparency
  2195. fp.CanCollide=false
  2196. fp.Locked=true
  2197. fp.BrickColor=brickcolor
  2198. fp.Name=name
  2199. fp.Size=size
  2200. fp.Position=torso.Position
  2201. NoOutline(fp)
  2202. fp.Material="SmoothPlastic"
  2203. fp:BreakJoints()
  2204. return fp
  2205. end
  2206.  
  2207.  
  2208.  
  2209. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2210. local mesh=it(Mesh)
  2211. mesh.Parent=part
  2212. if Mesh=="SpecialMesh" then
  2213. mesh.MeshType=meshtype
  2214. if meshid~="nil" then
  2215. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2216. end
  2217. end
  2218. mesh.Offset=offset
  2219. mesh.Scale=scale
  2220. return mesh
  2221. end
  2222.  
  2223. function weld(parent,part0,part1,c0)
  2224. local weld=it("Weld")
  2225. weld.Parent=parent
  2226. weld.Part0=part0
  2227. weld.Part1=part1
  2228. weld.C0=c0
  2229. return weld
  2230. end
  2231.  
  2232.  
  2233. function swait(num)
  2234. if num==0 or num==nil then
  2235. game:service'RunService'.Stepped:wait(0)
  2236. else
  2237. for i=0,num do
  2238. game:service'RunService'.Stepped:wait(0)
  2239. end
  2240. end
  2241. end
  2242.  
  2243.  
  2244.  
  2245.  
  2246. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2247. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2248. end
  2249.  
  2250. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2251. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2252. prt.Anchored=true
  2253. prt.CFrame=cframe
  2254. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2255. --http://www.roblox.com/asset/?id=4770560
  2256. game:GetService("Debris"):AddItem(prt,2)
  2257. CF=prt.CFrame
  2258. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2259. for i=0,1,0.2 do
  2260. wait()
  2261. Part.CFrame=CF*cf(0,0,-0.4)
  2262. end
  2263. for i=0,1,delay do
  2264. wait()
  2265. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2266. Mesh.Scale=Mesh.Scale
  2267. end
  2268. for i=0,1,0.1 do
  2269. wait()
  2270. Part.Transparency=i
  2271. end
  2272. Part.Parent=nil
  2273. end),prt,msh,CF)
  2274. end
  2275.  
  2276. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2277. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2278. prt.Anchored=true
  2279. prt.Material = "SmoothPlastic"
  2280. prt.CFrame=cframe
  2281. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2282. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2283. game:GetService("Debris"):AddItem(prt,5)
  2284. coroutine.resume(coroutine.create(function(Part,Mesh)
  2285. for i=0,1,delay do
  2286. swait()
  2287. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2288. Part.Transparency=i
  2289. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2290. end
  2291. Part.Parent=nil
  2292. end),prt,msh)
  2293. end
  2294.  
  2295. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2296. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2297. prt.Anchored=true
  2298. prt.Material = "Neon"
  2299. prt.CFrame=cframe
  2300. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2301. game:GetService("Debris"):AddItem(prt,5)
  2302. coroutine.resume(coroutine.create(function(Part,Mesh)
  2303. local rtype = rottype
  2304. for i=0,1,delay do
  2305. swait()
  2306. if rtype == 1 then
  2307. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2308. elseif rtype == 2 then
  2309. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2310. end
  2311. Part.Transparency=i
  2312. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2313. end
  2314. Part.Parent=nil
  2315. end),prt,msh)
  2316. end
  2317.  
  2318. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2319. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2320. prt.Anchored=true
  2321. prt.CFrame=cframe
  2322. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2323. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2324. game:GetService("Debris"):AddItem(prt,5)
  2325. coroutine.resume(coroutine.create(function(Part,Mesh)
  2326. for i=0,1,delay do
  2327. wait()
  2328. Part.Transparency=i
  2329. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2330. end
  2331. Part.Parent=nil
  2332. end),prt,msh)
  2333. end
  2334.  
  2335. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2336. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2337. prt.Anchored=false
  2338. prt.CFrame=cframe
  2339. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2340. local wld=weld(prt,prt,Parent,cframe)
  2341. game:GetService("Debris"):AddItem(prt,5)
  2342. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2343. for i=0,1,delay do
  2344. wait()
  2345. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2346. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2347. Part.Transparency=i
  2348. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2349. end
  2350. Part.Parent=nil
  2351. end),prt,msh,wld)
  2352. end
  2353.  
  2354. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2355. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2356. prt.Anchored=false
  2357. prt.CFrame=cframe
  2358. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2359. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2360. game:GetService("Debris"):AddItem(prt,5)
  2361. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2362. for i=0,1,delay do
  2363. wait()
  2364. Weld.C0=euler(i*20,0,0)
  2365. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2366. Part.Transparency=i
  2367. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2368. end
  2369. Part.Parent=nil
  2370. end),prt,msh,wld)
  2371. end
  2372.  
  2373. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2374. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2375. prt.Anchored=true
  2376. prt.CFrame=cframe
  2377. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2378. game:GetService("Debris"):AddItem(prt,2)
  2379. coroutine.resume(coroutine.create(function(Part,Mesh)
  2380. for i=0,1,delay do
  2381. wait()
  2382. Part.CFrame=Part.CFrame
  2383. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2384. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2385. prt2.Anchored=true
  2386. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2387. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2388. game:GetService("Debris"):AddItem(prt2,2)
  2389. coroutine.resume(coroutine.create(function(Part,Mesh)
  2390. for i=0,1,0.1 do
  2391. wait()
  2392. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2393. end
  2394. Part.Parent=nil
  2395. end),prt2,msh2)
  2396. end
  2397. for i=0,1,delay*2 do
  2398. wait()
  2399. Part.CFrame=Part.CFrame
  2400. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2401. end
  2402. Part.Parent=nil
  2403. end),prt,msh)
  2404. end
  2405.  
  2406. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2407. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2408. prt.Anchored=true
  2409. prt.CFrame=cframe
  2410. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2411. game:GetService("Debris"):AddItem(prt,2)
  2412. coroutine.resume(coroutine.create(function(Part,Mesh)
  2413. for i=0,1,delay do
  2414. wait()
  2415. Part.CFrame=Part.CFrame
  2416. Part.Transparency=i
  2417. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2418. end
  2419. Part.Parent=nil
  2420. end),prt,msh)
  2421. end
  2422.  
  2423. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2424. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2425. prt.Anchored=true
  2426. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2427. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2428. game:GetService("Debris"):AddItem(prt,2)
  2429. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2430. CF=Part.CFrame
  2431. Numbb=0
  2432. randnumb=math.random()/10
  2433. rand1=math.random()/10
  2434. for i=0,1,rand1 do
  2435. wait()
  2436. CF=CF*cf(0,math.random()/2,0)
  2437. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2438. Part.CFrame=CF*euler(Numbb,0,0)
  2439. Part.Transparency=i
  2440. Numbb=Numbb+randnumb
  2441. end
  2442. Part.Parent=nil
  2443. end),prt,CF,Numbb,randnumb)
  2444. end
  2445.  
  2446. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2447. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2448. prt.Anchored=true
  2449. prt.CFrame=cframe
  2450. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2451. game:GetService("Debris"):AddItem(prt,5)
  2452. coroutine.resume(coroutine.create(function(Part,Mesh)
  2453. for i=0,1,delay do
  2454. wait()
  2455. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2456. Part.Transparency=i
  2457. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2458. end
  2459. Part.Parent=nil
  2460. end),prt,msh)
  2461. end
  2462.  
  2463. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2464. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2465. prt.Anchored=true
  2466. prt.CFrame=cframe
  2467. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2468. game:GetService("Debris"):AddItem(prt,2)
  2469. coroutine.resume(coroutine.create(function(Part,Mesh)
  2470. for i=0,1,delay do
  2471. wait()
  2472. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2473. Part.Transparency=i
  2474. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2475. end
  2476. Part.Parent=nil
  2477. end),prt,msh)
  2478. end
  2479.  
  2480. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2481. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2482. prt.Anchored=true
  2483. prt.CFrame=cframe*cf(x,y,z)
  2484. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2485. game:GetService("Debris"):AddItem(prt,5)
  2486. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2487. local num=math.random()
  2488. local num2=math.random(-3,2)+math.random()
  2489. local numm=0
  2490. for i=0,1,delay*2 do
  2491. swait()
  2492. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2493. Part.Transparency=i
  2494. numm=numm+0.01
  2495. end
  2496. Part.Parent=nil
  2497. Mesh.Parent=nil
  2498. end),prt,msh,x,y,z)
  2499. end
  2500.  
  2501.  
  2502.  
  2503. function newRay(start,face,range,wat)
  2504. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2505. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2506. return rey,hit,pos
  2507. end
  2508.  
  2509. function Landing()
  2510. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2511. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2512. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2513. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2514. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2515. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2516.  
  2517. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2518. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2519. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2520. end
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531. function nooutline(part)
  2532. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2533. end
  2534.  
  2535.  
  2536.  
  2537.  
  2538. function debris(cfremz, thepart, amt)
  2539. for j = 1, amt do
  2540. do
  2541. local pr = Instance.new("Part")
  2542. nooutline(pr)
  2543. pr.Name = "debrisobeb"
  2544. pr.Anchored = true
  2545. pr.BrickColor = thepart.BrickColor
  2546. pr.CanCollide = true
  2547. pr.Material = thepart.Material
  2548. pr.Transparency = thepart.Transparency
  2549. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2550. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2551. pr.Parent = workspace
  2552. game.Debris:AddItem(pr, 25)
  2553. delay(15, function()
  2554. if pr then
  2555. pr.CanCollide = false
  2556. pr.Anchored = false
  2557. end
  2558. end)
  2559. end
  2560. end
  2561. for c = 1, amt do
  2562. do
  2563. local pr2 = Instance.new("Part")
  2564. nooutline(pr2)
  2565. pr2.Name = "moredebr"
  2566. pr2.Anchored = false
  2567. pr2.BrickColor = thepart.BrickColor
  2568. pr2.CanCollide = false
  2569. pr2.Material = thepart.Material
  2570. pr2.Transparency = thepart.Transparency
  2571. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2572. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2573. pr2.Parent = workspace
  2574. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2575. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2576. game.Debris:AddItem(pr2, 45)
  2577. delay(2, function()
  2578. pr2.CanCollide = true
  2579. wait(10)
  2580. if pr2 then
  2581. pr2.CanCollide = false
  2582. end
  2583. end)
  2584. end
  2585. end
  2586. end
  2587.  
  2588.  
  2589.  
  2590.  
  2591.  
  2592.  
  2593.  
  2594.  
  2595.  
  2596.  
  2597. function AirSlam()
  2598. NoAnims = true
  2599. attack = true
  2600. for i = 1, 20 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. wait(0.5)
  2611.  
  2612.  
  2613. coroutine.resume(coroutine.create(function()
  2614. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2615. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2616. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2617. end))
  2618.  
  2619. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2620.  
  2621. hum.WalkSpeed = 50
  2622. BV = Instance.new("BodyVelocity", torso)
  2623. BV.maxForce = Vector3.new(0,200000,0)
  2624. BV.P = 100000
  2625. BV.velocity = Vector3.new(0,150,0)
  2626. for i = 1, 20 do
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2633. if Debounces.on == false then break end
  2634. wait()
  2635. end
  2636. BV:Destroy()
  2637.  
  2638. coroutine.resume(coroutine.create(function()
  2639. for i = 1, 2880, 48 do
  2640. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2641. rs:wait(4)
  2642. end
  2643. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2644. end))
  2645.  
  2646. for i = 1, 30 do
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2653. if Debounces.on == false then break end
  2654. wait()
  2655. end
  2656.  
  2657. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2658. for i = 1, 20 do
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. end
  2669. local ry,ht,ps=nil,nil,nil
  2670. while ht==nil do
  2671. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2672. wait()
  2673. end
  2674. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2675. if par then
  2676. local cfremz = CFrame.new(loc)
  2677. debris(cfremz, par, 50)
  2678. end
  2679. coroutine.resume(coroutine.create(function()
  2680. Ring()
  2681. end))
  2682. Landing()
  2683. Sound("rbxassetid://514867425",char,90,1,false)
  2684. hum.WalkSpeed = 5
  2685. for i = 1, 25 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. wait(0.2)
  2696. attack = false
  2697. NoAnims = false
  2698. end
  2699.  
  2700.  
  2701.  
  2702. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2703. local p = Instance.new("Part")
  2704. p.Parent = parent
  2705. p.Size = Vector3.new(1,1,1)
  2706. p.Transparency = transparency
  2707. p.Reflectance = reflectance
  2708. p.CanCollide = false
  2709. p.BrickColor = brickcolor
  2710. p.Material = material
  2711. return p
  2712. end
  2713.  
  2714.  
  2715. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2716. local weld = Instance.new("Weld")
  2717. weld.Parent = parent
  2718. weld.Part0 = part0
  2719. weld.Part1 = part1
  2720. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2721. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2722. return weld
  2723. end
  2724.  
  2725.  
  2726.  
  2727. --[[HandleR = Instance.new("Part")
  2728. HandleR.BrickColor = BrickColor.new("Really blue")
  2729. HandleR.Material = "Neon"
  2730. HandleR.Transparency = 0.3
  2731. HandleR.Size = Vector3.new(1,0.8,4)
  2732. HandleR.CFrame = sorb.CFrame
  2733. HandleRM = Instance.new("SpecialMesh",HandleR)
  2734. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2735. HandleRM.Scale = Vector3.new(1,1,1)
  2736.  
  2737. HandleL = Instance.new("Part")
  2738. HandleL.BrickColor = BrickColor.new("Really blue")
  2739. HandleL.Material = "Neon"
  2740. HandleL.Transparency = 0.3
  2741. HandleL.Size = Vector3.new(1,0.8,4)
  2742. HandleL.CFrame = sorb2.CFrame
  2743. HandleLM = Instance.new("SpecialMesh",HandleL)
  2744. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2745. HandleLM.Scale = Vector3.new(1,1,1)]]
  2746.  
  2747.  
  2748. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2749. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2750. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2751. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2752.  
  2753.  
  2754. v3 = Vector3.new
  2755. rad=math.rad
  2756.  
  2757. kiblade = Instance.new("Part",char)
  2758. kiblade.Name = "Blade"
  2759. kiblade.Size = v3(1,5,1)
  2760. kiblade.Transparency = 1
  2761. kiblade.BrickColor = BrickColor.new("Really blue")
  2762. kiblade.Position = v3(999,999,999)
  2763. kiblade.CanCollide = false
  2764. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2765. kiblademesh.MeshType = "FileMesh"
  2766. kiblademesh.MeshId = "rbxassetid://898849476"
  2767. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2768. kiweld7 = Instance.new("Weld",kiblade)
  2769. kiweld7.Part0 = rarm
  2770. kiweld7.Part1 = kiblade
  2771. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2772. kiblade1 = Instance.new("Part",char)
  2773. kiblade1.Name = "Blade"
  2774. kiblade1.Transparency = 1
  2775. kiblade1.Size = v3(0.1,0.1,0.1)
  2776. kiblade1.Position = v3(999,999,999)
  2777. kiblade1.CanCollide = false
  2778. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2779. kiblademesh.MeshType = "Sphere"
  2780. kiblademesh.Scale = v3(1,1,1)
  2781. kiweld = Instance.new("Weld",kiblade1)
  2782. kiweld.Part0 = rarm
  2783. kiweld.Part1 = kiblade1
  2784. kiweld.C0 = CFrame.new(0,-1,0)
  2785. kiblade2 = Instance.new("Part",char)
  2786. kiblade2.Name = "Blade"
  2787. kiblade2.Size = v3(0.1,0.1,0.1)
  2788. kiblade2.Transparency = 1
  2789. kiblade2.Position = v3(999,999,999)
  2790. kiblade2.CanCollide = false
  2791. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2792. kiblademesh.MeshType = "Sphere"
  2793. kiblademesh.Scale = v3(1,1,1)
  2794. kiweld = Instance.new("Weld",kiblade2)
  2795. kiweld.Part0 = rarm
  2796. kiweld.Part1 = kiblade2
  2797. kiweld.C0 = CFrame.new(0,-4.5,0)
  2798. torso = game.Players.LocalPlayer.Character.Torso
  2799. head = game.Players.LocalPlayer.Character.Head
  2800. torso1 = Instance.new("Attachment",kiblade1)
  2801. head1 = Instance.new("Attachment",kiblade2)
  2802. trail = Instance.new("Trail",torso)
  2803. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2804. trail.Attachment0 = torso1
  2805. trail.Attachment1 = head1
  2806. trail.Lifetime = 0.5
  2807. trail.Enabled = false
  2808.  
  2809.  
  2810.  
  2811.  
  2812. kiblade2 = Instance.new("Part",char)
  2813. kiblade2.Name = "Blade"
  2814. kiblade2.Size = v3(1,5,1)
  2815. kiblade2.Transparency = 1
  2816. kiblade2.BrickColor = BrickColor.new("Really blue")
  2817. kiblade2.Position = v3(999,999,999)
  2818. kiblade2.CanCollide = false
  2819. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2820. kiblademesh2.MeshType = "FileMesh"
  2821. kiblademesh2.MeshId = "rbxassetid://898849476"
  2822. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2823. kiweld72 = Instance.new("Weld",kiblade2)
  2824. kiweld72.Part0 = larm
  2825. kiweld72.Part1 = kiblade2
  2826. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2827. kiblade12 = Instance.new("Part",char)
  2828. kiblade12.Name = "Blade"
  2829. kiblade12.Transparency = 1
  2830. kiblade12.Size = v3(0.1,0.1,0.1)
  2831. kiblade12.Position = v3(999,999,999)
  2832. kiblade12.CanCollide = false
  2833. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2834. kiblademesh2.MeshType = "Sphere"
  2835. kiblademesh2.Scale = v3(1,1,1)
  2836. kiweld2 = Instance.new("Weld",kiblade12)
  2837. kiweld2.Part0 = larm
  2838. kiweld2.Part1 = kiblade12
  2839. kiweld2.C0 = CFrame.new(0,-1,0)
  2840. kiblade22 = Instance.new("Part",char)
  2841. kiblade22.Name = "Blade"
  2842. kiblade22.Size = v3(0.1,0.1,0.1)
  2843. kiblade22.Transparency = 1
  2844. kiblade22.Position = v3(999,999,999)
  2845. kiblade22.CanCollide = false
  2846. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2847. kiblademesh2.MeshType = "Sphere"
  2848. kiblademesh2.Scale = v3(1,1,1)
  2849. kiweld2 = Instance.new("Weld",kiblade22)
  2850. kiweld2.Part0 = larm
  2851. kiweld2.Part1 = kiblade22
  2852. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2853. torso2 = game.Players.LocalPlayer.Character.Torso
  2854. head2 = game.Players.LocalPlayer.Character.Head
  2855. torso12 = Instance.new("Attachment",kiblade12)
  2856. head12 = Instance.new("Attachment",kiblade22)
  2857. trail2 = Instance.new("Trail",torso2)
  2858. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2859. trail2.Attachment0 = torso12
  2860. trail2.Attachment1 = head12
  2861. trail2.Lifetime = 0.5
  2862. trail2.Enabled = false
  2863.  
  2864.  
  2865.  
  2866. local Gibs = game.Workspace
  2867.  
  2868.  
  2869.  
  2870.  
  2871.  
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877.  
  2878.  
  2879. function Kill(Character)
  2880. Character.Humanoid.Health = 0
  2881. local poo = Instance.new("IntValue",Character)
  2882. poo.Name = "haha nope"
  2883. local svch = Character
  2884. local hum = Character:findFirstChild("Humanoid")
  2885. Character.Archivable = true
  2886. local chrclone = Character:clone()
  2887. Character.Archivable = false
  2888.  
  2889. local ch = chrclone:GetChildren()
  2890. local i
  2891. for i = 1,#ch do
  2892. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2893. ch[i]:remove()
  2894. end
  2895. end
  2896. local function Scan(ch)
  2897. local e
  2898. for e = 1,#ch do
  2899. Scan(ch[e]:GetChildren())
  2900. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2901. ch[e]:remove()
  2902. end
  2903. end
  2904. end
  2905. Scan(chrclone:GetChildren())
  2906.  
  2907. local hum2 = chrclone:findFirstChild("Humanoid")
  2908.  
  2909.  
  2910. if hum2 ~= nil then
  2911. hum2.Name = "Humanoid2"
  2912. hum2.PlatformStand = true
  2913. hum2.Sit = true
  2914. hum2.MaxHealth = 0
  2915. hum2.Health = 0
  2916. end
  2917.  
  2918. local ch = Character:GetChildren()
  2919. local i
  2920. for i = 1,#ch do
  2921. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2922. ch[i]:remove()
  2923. end
  2924. end
  2925.  
  2926. wait(0.2)
  2927.  
  2928. local ch = Character:GetChildren()
  2929. local i
  2930. for i = 1,#ch do
  2931. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2932. ch[i]:remove()
  2933. end
  2934. end
  2935. Character = chrclone
  2936. local Torso = Character.Torso
  2937. local movevector = Vector3.new()
  2938.  
  2939. if Torso then
  2940. local Head = Character:FindFirstChild("Head")
  2941. local Limb = Character:FindFirstChild("Right Arm")
  2942. if Limb then
  2943.  
  2944. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2945. local Joint = Instance.new("Glue")
  2946. Joint.Name = "RightShoulder"
  2947. Joint.Part0 = Torso
  2948. Joint.Part1 = Limb
  2949. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2950. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2951. Joint.Parent = Torso
  2952.  
  2953. local B = Instance.new("Part")
  2954. B.TopSurface = 0
  2955. B.BottomSurface = 0
  2956. B.formFactor = "Symmetric"
  2957. B.Size = Vector3.new(1, 1, 1)
  2958. B.Transparency = 1
  2959. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2960. B.Parent = Character
  2961. local W = Instance.new("Weld")
  2962. W.Part0 = Limb
  2963. W.Part1 = B
  2964. W.C0 = CFrame.new(0, -0.5, 0)
  2965. W.Parent = Limb
  2966.  
  2967. end
  2968. local Limb = Character:FindFirstChild("Left Arm")
  2969. if Limb then
  2970.  
  2971. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2972. local Joint = Instance.new("Glue")
  2973. Joint.Name = "LeftShoulder"
  2974. Joint.Part0 = Torso
  2975. Joint.Part1 = Limb
  2976. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2977. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2978. Joint.Parent = Torso
  2979.  
  2980. local B = Instance.new("Part")
  2981. B.TopSurface = 0
  2982. B.BottomSurface = 0
  2983. B.formFactor = "Symmetric"
  2984. B.Size = Vector3.new(1, 1, 1)
  2985. B.Transparency = 1
  2986. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2987. B.Parent = Character
  2988. local W = Instance.new("Weld")
  2989. W.Part0 = Limb
  2990. W.Part1 = B
  2991. W.C0 = CFrame.new(0, -0.5, 0)
  2992. W.Parent = Limb
  2993.  
  2994. end
  2995. local Limb = Character:FindFirstChild("Right Leg")
  2996. if Limb then
  2997.  
  2998. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2999. local Joint = Instance.new("Glue")
  3000. Joint.Name = "RightHip"
  3001. Joint.Part0 = Torso
  3002. Joint.Part1 = Limb
  3003. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3004. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3005. Joint.Parent = Torso
  3006.  
  3007. local B = Instance.new("Part")
  3008. B.TopSurface = 0
  3009. B.BottomSurface = 0
  3010. B.formFactor = "Symmetric"
  3011. B.Size = Vector3.new(1, 1, 1)
  3012. B.Transparency = 1
  3013. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3014. B.Parent = Character
  3015. local W = Instance.new("Weld")
  3016. W.Part0 = Limb
  3017. W.Part1 = B
  3018. W.C0 = CFrame.new(0, -0.5, 0)
  3019. W.Parent = Limb
  3020.  
  3021. end
  3022. local Limb = Character:FindFirstChild("Left Leg")
  3023. if Limb then
  3024.  
  3025. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3026. local Joint = Instance.new("Glue")
  3027. Joint.Name = "LeftHip"
  3028. Joint.Part0 = Torso
  3029. Joint.Part1 = Limb
  3030. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3031. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3032. Joint.Parent = Torso
  3033.  
  3034. local B = Instance.new("Part")
  3035. B.TopSurface = 0
  3036. B.BottomSurface = 0
  3037. B.formFactor = "Symmetric"
  3038. B.Size = Vector3.new(1, 1, 1)
  3039. B.Transparency = 1
  3040. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3041. B.Parent = Character
  3042. local W = Instance.new("Weld")
  3043. W.Part0 = Limb
  3044. W.Part1 = B
  3045. W.C0 = CFrame.new(0, -0.5, 0)
  3046. W.Parent = Limb
  3047.  
  3048. end
  3049. --[
  3050. local Bar = Instance.new("Part")
  3051. Bar.TopSurface = 0
  3052. Bar.BottomSurface = 0
  3053. Bar.formFactor = "Symmetric"
  3054. Bar.Size = Vector3.new(1, 1, 1)
  3055. Bar.Transparency = 1
  3056. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3057. Bar.Parent = Character
  3058. local Weld = Instance.new("Weld")
  3059. Weld.Part0 = Torso
  3060. Weld.Part1 = Bar
  3061. Weld.C0 = CFrame.new(0, 0.5, 0)
  3062. Weld.Parent = Torso
  3063. --]]
  3064. end
  3065. Character.Parent = Gibs
  3066. game.Debris:AddItem(Character, 12)
  3067. if movevector ~= Vector3.new() then
  3068. for i = 1,10 do
  3069. wait()
  3070. Torso.Velocity = Vector3.new(0,0,-100)
  3071. Head.Velocity = movevector * 200
  3072. end
  3073. end
  3074. end
  3075.  
  3076.  
  3077.  
  3078. function SpinSlice()
  3079. NoAnims = true
  3080. attack = true
  3081.  
  3082.  
  3083. Sound("rbxassetid://588738949",char,90,1,false)
  3084. kiblade.Transparency = 0
  3085. kiblade2.Transparency = 0
  3086. trail.Enabled = true
  3087. trail2.Enabled = true
  3088.  
  3089. hum.WalkSpeed = 0
  3090. for i = 1,40 do
  3091. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3092. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3093. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3096. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3097. if Debounces.on == false then break end
  3098. wait()
  3099. end
  3100.  
  3101.  
  3102. coroutine.resume(coroutine.create(function()
  3103. local BF = Instance.new("BodyVelocity",hed)
  3104. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3105. BF.velocity = root.CFrame.lookVector*120
  3106. wait(2.0)
  3107. BF:remove()
  3108. end))
  3109.  
  3110. coroutine.resume(coroutine.create(function()
  3111. Sound("rbxassetid://588734356",char,90,1,false)
  3112. wait(.1)
  3113. Sound("rbxassetid://588734356",char,90,1,false)
  3114. wait(.1)
  3115. Sound("rbxassetid://588734356",char,90,1,false)
  3116. wait(.1)
  3117. Sound("rbxassetid://588734356",char,90,1,false)
  3118. wait(.1)
  3119. Sound("rbxassetid://588734356",char,90,1,false)
  3120. wait(.1)
  3121. Sound("rbxassetid://588734356",char,90,1,false)
  3122. wait(.1)
  3123. Sound("rbxassetid://588734356",char,90,1,false)
  3124. wait(.1)
  3125. Sound("rbxassetid://588734356",char,90,1,false)
  3126. end))
  3127. local HitBox = Instance.new("Part",rarm)
  3128. HitBox.Size = Vector3.new(1,5,1)
  3129. HitBox.CanCollide = false
  3130. HitBox.Transparency = 1
  3131. local HitBox2 = Instance.new("Weld",HitBox)
  3132. HitBox2.Part0 = rarm
  3133. HitBox2.Part1 = HitBox
  3134. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3135. HitBox.Touched:connect(function(hit)
  3136. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3137. Kill(hit.Parent)
  3138. hit.Parent.Humanoid.PlatformStand = true
  3139. end
  3140. end)
  3141.  
  3142. local HitBox2 = Instance.new("Part",larm)
  3143. HitBox2.Size = Vector3.new(1,5,1)
  3144. HitBox2.CanCollide = false
  3145. HitBox2.Transparency = 1
  3146. local HitBox22 = Instance.new("Weld",HitBox2)
  3147. HitBox22.Part0 = larm
  3148. HitBox22.Part1 = HitBox2
  3149. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3150. HitBox2.Touched:connect(function(hit)
  3151. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3152. Kill(hit.Parent)
  3153. hit.Parent.Humanoid.PlatformStand = true
  3154. end
  3155. end)
  3156.  
  3157. for i = 1,40 do
  3158. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3159. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3160. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3163. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3164. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3165. if Debounces.on == false then break end
  3166. wait()
  3167. end
  3168. kiblade.Transparency = 1
  3169. kiblade2.Transparency = 1
  3170. trail.Enabled = false
  3171. trail2.Enabled = false
  3172. HitBox:Destroy()
  3173. HitBox2:Destroy()
  3174. hum.WalkSpeed = 5
  3175. attack = false
  3176. NoAnims = false
  3177. end
  3178.  
  3179.  
  3180.  
  3181.  
  3182. function hito(partoz, magn, dmg, debtim)
  3183. for _, guy in pairs(workspace:GetChildren()) do
  3184. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3185. do
  3186. local humz = guy:FindFirstChildOfClass("Humanoid")
  3187. local hed = guy:FindFirstChild("Head")
  3188. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3189. local db = Instance.new("StringValue")
  3190. db.Name = "alabo"
  3191. db.Parent = hed
  3192. delay(debtim, function()
  3193. db:Destroy()
  3194. end)
  3195. end
  3196. end
  3197. end
  3198. end
  3199. end
  3200.  
  3201.  
  3202.  
  3203. ang = CFrame.Angles
  3204. rd = math.rad
  3205. rd2 = math.random
  3206. ov = false
  3207.  
  3208.  
  3209.  
  3210. nooutline = function(i)
  3211. i.TopSurface = 10
  3212. end
  3213. makepart = function(l, m, n, o, p, q, r)
  3214. local s = Instance.new("Part")
  3215. s.BrickColor = BrickColor.new(l)
  3216. s.Name = m
  3217. s.Transparency = o
  3218. nooutline(s)
  3219. s.Reflectance = n
  3220. s.Material = p
  3221. s.Anchored = true
  3222. s.CanCollide = false
  3223. s.Locked = true
  3224. s.CFrame = r
  3225. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3226. s.Parent = q
  3227. return s
  3228. end
  3229.  
  3230. makemesh = function(t, u, v, w)
  3231. local x = Instance.new("SpecialMesh")
  3232. x.MeshType = t
  3233. x.Scale = u
  3234. if t == "FileMesh" then
  3235. x.MeshId = v
  3236. end
  3237. x.Parent = w
  3238. return x
  3239. end
  3240.  
  3241. local H = {}
  3242.  
  3243.  
  3244. Barrage = function()
  3245. modz = Instance.new("Model")
  3246. modz.Name = "efx"
  3247. modz.Parent = char
  3248. ov = true
  3249. hum.AutoRotate = false
  3250. local aN = nil
  3251. local a9 = true
  3252. local aa = {}
  3253. local ab = {}
  3254. local b7 = {}
  3255. for j = 1, 16 do
  3256. local ac = Instance.new("Part")
  3257. nooutline(ac)
  3258. ac.Anchored = true
  3259. ac.Locked = true
  3260. ac.CanCollide = false
  3261. ac.Material = "Neon"
  3262. ac.Size = Vector3.new(1, 1, 1)
  3263. ac.Transparency = 1
  3264. ac.CFrame = CFrame.new(0, 1000, 0)
  3265. ac.Parent = modz
  3266. ac.BrickColor = BrickColor.new("Really blue")
  3267. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3268. table.insert(aa, ac)
  3269. end
  3270. for j = 1, 40 do
  3271. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3272. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3273. table.insert(ab, a3)
  3274. end
  3275. for j = 1, 30 do
  3276. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3277. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3278. table.insert(b7, a3)
  3279. end
  3280. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3281. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3282. for I,aO in pairs(H) do
  3283. if aO.Parent == rarm or aO.Parent == larm then
  3284. aN = aO.Transparency
  3285. aO.Transparency = 1
  3286. end
  3287. end
  3288. local a8 = Instance.new("BodyGyro")
  3289. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3290. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3291. a8.P = 580000
  3292. a8.D = 250
  3293. a8.Parent = root
  3294. coroutine.resume(coroutine.create(function()
  3295. while a8 do
  3296. swait()
  3297. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3298. end
  3299. end))
  3300. local af = 0
  3301. local ag = 0
  3302. repeat
  3303. ag = ag + 1
  3304. if af == 0 then
  3305. af = 1
  3306. else
  3307. af = af % 14 + 1
  3308. end
  3309. coroutine.resume(coroutine.create(function()
  3310. local ah = aa[af]
  3311. local ai = ab[af]
  3312. local aj = ab[af + 14]
  3313. local ba = b7[af]
  3314. ah.Size = Vector3.new(1, 1, 2)
  3315. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3316. ah.Transparency = 0.25
  3317. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3318. ai.Transparency = 0.35
  3319. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3320. aj.Transparency = 0.45
  3321. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3322. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3323. if af % 2 == 1 then
  3324. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3325. else
  3326. if af % 2 == 0 then
  3327. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3328. end
  3329. end
  3330. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3331. ba.Transparency = 0.4
  3332. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3333. local bb = ah.CFrame * cf(0, 0, -5)
  3334. local bc = aj.CFrame * cf(0, -0.1, 0)
  3335. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3336. local ak = false
  3337. for j = 1, 12 do
  3338. swait()
  3339. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3340. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3341. if a1 and ak == false then
  3342. ak = true
  3343. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3344. do
  3345. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3346. game.Debris:AddItem(a3, 0.5)
  3347. local a5 = rd2(1, 12)
  3348. if a5 == 6 then
  3349. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3350. else
  3351. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3352. end
  3353. coroutine.resume(coroutine.create(function()
  3354. for I = 1, 4 do
  3355. swait()
  3356. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3357. a3.Transparency = a3.Transparency + 0.2
  3358. end
  3359. a3:Destroy()
  3360. end))
  3361. end
  3362. end
  3363. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3364. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3365. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3366. ah.Transparency = ah.Transparency + 0.0725
  3367. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3368. ai.Transparency = ai.Transparency + 0.06
  3369. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3370. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3371. aj.Transparency = aj.Transparency + 0.05
  3372. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3373. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3374. ba.Transparency = ba.Transparency + 0.06
  3375. end
  3376. end))
  3377. swait()
  3378. until ov == false
  3379. for I,aO in pairs(H) do
  3380. if aO.Parent == rarm or aO.Parent == larm then
  3381. aO.Transparency = aN
  3382. end
  3383. end
  3384. b8:Destroy()
  3385. b9:Destroy()
  3386. a8:Destroy()
  3387. hum.AutoRotate = true
  3388. ov = false
  3389. wait(1)
  3390. for I,al in pairs(aa) do
  3391. al:Destroy()
  3392. end
  3393. for I,am in pairs(ab) do
  3394. am:Destroy()
  3395. end
  3396. for I,be in pairs(b7) do
  3397. be:Destroy()
  3398. end
  3399. end
  3400.  
  3401.  
  3402.  
  3403.  
  3404.  
  3405.  
  3406. function Kneel()
  3407.  
  3408. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3409. if v:FindFirstChild('Humanoid') then
  3410.  
  3411. hum2 = v:FindFirstChild('Humanoid')
  3412. hum2.PlatformStand=true
  3413.  
  3414. end
  3415. end
  3416. end
  3417.  
  3418. --[[mouse.KeyDown:connect(function(key)
  3419. if key == "l" and Trans == false and Strength then
  3420. Transformation()
  3421. Trans = true
  3422. end
  3423. end)]]
  3424.  
  3425.  
  3426.  
  3427. mouse.KeyDown:connect(function(key)
  3428. if key == "z" then
  3429. GrabAndDrag()
  3430. end
  3431. end)
  3432.  
  3433.  
  3434. mouse.KeyDown:connect(function(key)
  3435. if key == "x" then
  3436. AirSlam()
  3437. end
  3438. end)
  3439.  
  3440.  
  3441.  
  3442. mouse.KeyDown:connect(function(key)
  3443. if key == "c" then
  3444. SpinSlice()
  3445. end
  3446. end)
  3447.  
  3448.  
  3449. mouse.KeyDown:connect(function(key)
  3450. if key == "p" and Full == false then
  3451. FullPower()
  3452. end
  3453. end)
  3454.  
  3455. mouse.KeyDown:connect(function(key)
  3456. if key == "1" then
  3457. Sound("rbxassetid://966268002",char,90,1,false)
  3458. Kneel()
  3459. end
  3460. end)
  3461.  
  3462. mouse.KeyDown:connect(function(key)
  3463. if key == "v" then
  3464. if ov == false then
  3465. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3466. wait()
  3467. local ChatService = game:GetService("Chat")
  3468. wait()
  3469. local ChatService = game:GetService("Chat")
  3470. coroutine.resume(coroutine.create(function()
  3471. s = 0
  3472. repeat
  3473. s = s + 1
  3474. Barrage()
  3475. wait()
  3476. until not ov
  3477. end))
  3478. if Full == true then
  3479. coroutine.resume(coroutine.create(function()
  3480. s = 0
  3481. repeat
  3482. s = s + 1
  3483. Barrage()
  3484. wait()
  3485. until not ov
  3486. end))
  3487. end
  3488. mouse.KeyUp:connect(function(key)
  3489. if key == "v" then
  3490. wait(0.4)
  3491. ov = false
  3492. wait(0.1)
  3493. end
  3494. end)
  3495. end
  3496. end
  3497. end)
  3498.  
  3499.  
  3500.  
  3501.  
  3502.  
  3503. -----animations-----
  3504.  
  3505. game:GetService("RunService").RenderStepped:connect(function()
  3506. char.Humanoid.FreeFalling:connect(function(f)
  3507. if f then
  3508. ffing = true
  3509. else
  3510. ffing = false
  3511. end
  3512. end)
  3513. sine = sine + add
  3514. if ffing==true then
  3515. anim="jump"
  3516. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3517. anim="idle"
  3518. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3519. anim = "walk"
  3520. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3521. anim = "run"
  3522. end
  3523.  
  3524. if NoAnims==false then
  3525. if anim=="idle" then
  3526. add=0.5
  3527. if trans == false then
  3528. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3529. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3530. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3531. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3532. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3533. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3534. else
  3535. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3536. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3537. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3540. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3541. end
  3542.  
  3543. elseif anim=="walk" then
  3544. add=0.5
  3545. if trans == false then
  3546. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3547. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3548. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3549. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3550. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3551. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3552. else
  3553. change = 0.5
  3554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3560. end
  3561.  
  3562. elseif anim=="run" then
  3563. add=0.5
  3564. if trans == false then
  3565. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3566. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3567. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3568. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3569. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3570. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3571. else
  3572. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3573. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3574. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3575. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3576. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3577. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3578. end
  3579.  
  3580. elseif anim=="jump" then
  3581. add=0.5
  3582. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3583. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3584. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3585. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3586. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3587. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3588.  
  3589. end
  3590. end
  3591.  
  3592. end)
  3593.  
  3594.  
  3595. --[[l = game.Lighting
  3596. l.TimeOfDay = 1
  3597. game.Lighting.Ambient = Color3.new(0,0,0)
  3598. l.Brightness = 0.1]]--
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement