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Mz_TH_edit

aepf

Jun 3rd, 2018
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  1. Player = game.Players.LocalPlayer
  2. Character = Player.Character
  3. local txt = Instance.new("BillboardGui", Character)
  4. txt.Adornee = Character.Head
  5. txt.Name = "_status"
  6. txt.Size = UDim2.new(2, 0, 1.2, 0)
  7. txt.StudsOffset = Vector3.new(-9, 8, 0)
  8. local text = Instance.new("TextLabel", txt)
  9. text.Size = UDim2.new(10, 0, 7, 0)
  10. text.FontSize = "Size24"
  11. text.TextScaled = true
  12. text.TextTransparency = 0
  13. text.BackgroundTransparency = 1
  14. text.TextTransparency = 0
  15. text.TextStrokeTransparency = 0
  16. text.Font = "SciFi"
  17. text.TextStrokeColor3 = Color3.new(0,255,0)
  18. text.Text = "Dark 5MZAZATV!"
  19.  
  20.  
  21.  
  22. --Ive Been Looking at Darks Vids For Quite Some time and i Think he will Like this Script!--
  23.  
  24. absoluteannihilation = false
  25.  
  26. Player=game:GetService("Players").LocalPlayer
  27. Character=Player.Character
  28. Character.Humanoid.Name = "noneofurbusiness"
  29. hum = Character.noneofurbusiness
  30. LeftArm=Character["Left Arm"]
  31. LeftLeg=Character["Left Leg"]
  32. RightArm=Character["Right Arm"]
  33. RightLeg=Character["Right Leg"]
  34. Root=Character["HumanoidRootPart"]
  35. Head=Character["Head"]
  36. Torso=Character["Torso"]
  37. Neck=Torso["Neck"]
  38. walking = false
  39. attacking = false
  40. running = false
  41. change = 0
  42. doombounce = false
  43. swordbounce = false
  44. position = nil
  45. MseGuide = true
  46. settime = 0
  47. sine = 0
  48. t = 0
  49. combo1 = true
  50. dgs = 75
  51. combo2 = false
  52. combo3 = false
  53. mouse = Player:GetMouse()
  54. RunSrv = game:GetService("RunService")
  55. RenderStepped = game:GetService("RunService").RenderStepped
  56. local soundtable = {263033191,263032252,263032172,263032182,263032221}
  57. local lmon3 = {"Next Move is G Which is a Amazing Blade!","Come On Don you Like this Blade!","Dont Forget To Shout What Script you Like Me to Show!"}
  58. local lmon = {"Your Gonna Love this =)","Taste This!","Next Move is Y Which Will Make You Fire a Massive Explosion Killing Players"}
  59. local lmon5 = {"H is a Few Knifes AND WHAT DO YOU know They Can Fly!","Slice And Dice!","Dont Worry i wont Miss =)"}
  60. local lmon7 = {"The Power Of Dark Rises Under!","Suprise."}
  61. local mostrandomsoundtable = {527970724,1026907795,12222058,1282729525,165431824,167293985,717192545,150245085,143796003,948494432,1434756150,130801781,138124641,132470328,602163388,174658105,220042720,292838651,949987327,142347633,141679994,223147718,130759239,257642130,224299497}
  62. rdnm = #soundtable
  63. mostrandom = #mostrandomsoundtable
  64. lmon2 = #lmon
  65. lmon4 = #lmon3
  66. lmon6 = #lmon5
  67. lmon8 = #lmon7
  68. removeuseless = game:GetService("Debris")
  69. damageall={}
  70. Repeater={}
  71. Repeater2={}
  72. nonmeshRepeater={}
  73. nonmeshRepeater2={}
  74. dmgii={}
  75. DamageAll2={}
  76. SlowlyFade={}
  77. th1={}
  78. th2={}
  79. th3={}
  80. Extreme={}
  81. ExtremeM={}
  82. ExtremeM2={}
  83. m3={}
  84. th4={}
  85. th5={}
  86. UpMover={}
  87. openshocktable={}
  88. LessSize={}
  89. ForwardMover={}
  90. local TheColor = BrickColor.new("Lime green")
  91.  
  92. landingsound = Instance.new("Sound", Torso)
  93. landingsound.SoundId = "rbxassetid://379698301"
  94. landingsound.Volume = 4
  95.  
  96. step = Instance.new("Sound", Torso)
  97. step.SoundId = "rbxassetid://337064700"
  98. step.Volume = 3
  99.  
  100. energyburst = Instance.new("Sound", Torso)
  101. energyburst.SoundId = "rbxassetid://278641993"
  102. energyburst.Volume = 3
  103.  
  104. charge = Instance.new("Sound", Torso)
  105. charge.SoundId = "rbxassetid://1620566047"
  106. charge.Volume = 3
  107.  
  108. energyburst2 = Instance.new("Sound", Torso)
  109. energyburst2.SoundId = "rbxassetid://1368637781"
  110. energyburst2.Volume = 3
  111.  
  112. lunge = Instance.new("Sound", Torso)
  113. lunge.SoundId = "rbxassetid://28144425"
  114. lunge.Pitch = .7
  115. lunge.Volume = 5
  116.  
  117. kiready = Instance.new("Sound", Torso)
  118. kiready.SoundId = "rbxassetid://1619519574"
  119. kiready.Pitch = 1
  120. kiready.Volume = 3
  121.  
  122. kigo = Instance.new("Sound", Torso)
  123. kigo.SoundId = "rbxassetid://1620239422"
  124. kigo.Pitch = 1
  125. kigo.Volume = 3
  126.  
  127. lunge2 = Instance.new("Sound", Torso)
  128. lunge2.SoundId = "rbxassetid://28144425"
  129. lunge2.Pitch = .5
  130. lunge2.Volume = 5
  131.  
  132. lunge3 = Instance.new("Sound", Torso)
  133. lunge3.SoundId = "rbxassetid://28144425"
  134. lunge3.Pitch = .6
  135. lunge3.Volume = 5
  136.  
  137. aura = Instance.new("Sound", Torso)
  138. aura.Volume = 2
  139. aura.Looped = true
  140. aura.SoundId = "rbxassetid://1382718007"
  141.  
  142. swordlang = Instance.new("Sound", Torso)
  143. swordlang.SoundId = "rbxassetid://62339698"
  144. swordlang.Volume = 5
  145. swordlang.Pitch = .3
  146.  
  147. daggersheet = Instance.new("Sound", Torso)
  148. daggersheet.SoundId = "rbxassetid://62339698"
  149. daggersheet.Volume = 3
  150.  
  151. local HEADLERP = Instance.new("ManualWeld")
  152. HEADLERP.Parent = Head
  153. HEADLERP.Part0 = Head
  154. HEADLERP.Part1 = Head
  155. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  156.  
  157. local TORSOLERP = Instance.new("ManualWeld")
  158. TORSOLERP.Parent = Root
  159. TORSOLERP.Part0 = Torso
  160. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  161.  
  162. local ROOTLERP = Instance.new("ManualWeld")
  163. ROOTLERP.Parent = Root
  164. ROOTLERP.Part0 = Root
  165. ROOTLERP.Part1 = Torso
  166. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  167.  
  168. local RIGHTARMLERP = Instance.new("ManualWeld")
  169. RIGHTARMLERP.Parent = RightArm
  170. RIGHTARMLERP.Part0 = RightArm
  171. RIGHTARMLERP.Part1 = Torso
  172. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  173.  
  174. local LEFTARMLERP = Instance.new("ManualWeld")
  175. LEFTARMLERP.Parent = LeftArm
  176. LEFTARMLERP.Part0 = LeftArm
  177. LEFTARMLERP.Part1 = Torso
  178. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  179.  
  180. local RIGHTLEGLERP = Instance.new("ManualWeld")
  181. RIGHTLEGLERP.Parent = RightLeg
  182. RIGHTLEGLERP.Part0 = RightLeg
  183. RIGHTLEGLERP.Part1 = Torso
  184. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  185.  
  186. local LEFTLEGLERP = Instance.new("ManualWeld")
  187. LEFTLEGLERP.Parent = LeftLeg
  188. LEFTLEGLERP.Part0 = LeftLeg
  189. LEFTLEGLERP.Part1 = Torso
  190. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  191.  
  192. local function weldBetween(a, b)
  193. local weld = Instance.new("ManualWeld", a)
  194. weld.Part0 = a
  195. weld.Part1 = b
  196. weld.C0 = a.CFrame:inverse() * b.CFrame
  197. return weld
  198. end
  199.  
  200. local function ci(x, c, y, n)
  201. so = Instance.new("Sound", x)
  202. so.SoundId = c
  203. so.Volume = y
  204. so.Looped = n
  205. end
  206.  
  207. godmode = coroutine.wrap(function()
  208. while true do
  209. hum.MaxHealth = math.huge
  210. wait(0.0000001)
  211. hum.Health = math.huge
  212. wait()
  213. end
  214. end)
  215. godmode()
  216. ff = Instance.new("ForceField", Character)
  217. ff.Visible = false
  218.  
  219. function damagealll(Radius,Position)
  220. local Returning = {}
  221. for _,v in pairs(workspace:GetChildren()) do
  222. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') then
  223. local Mag = (v.Torso.Position - Position).magnitude
  224. if Mag < Radius then
  225. table.insert(Returning,v)
  226. end
  227. end
  228. end
  229. return Returning
  230. end
  231.  
  232. doomtheme = Instance.new("Sound", Torso)
  233. doomtheme.Volume = 1
  234. doomtheme.Looped = true
  235. doomtheme.SoundId = "rbxassetid://820203394"
  236. doomtheme:Play()
  237.  
  238. light = Instance.new("PointLight", Torso)
  239. light.Color = Color3.new(0,255,0)
  240. light.Range = 8
  241. light.Brightness = 35
  242.  
  243. pBase = Instance.new("Part", LeftArm)
  244. pBase.BrickColor = BrickColor.new("Really black")
  245. pBase.Material = "Granite"
  246. pBase.Size = Vector3.new(1.05,.3,1.05)
  247. pBase.CanCollide = false
  248. pBasew = weldBetween(pBase,LeftArm)
  249. pBasew.C0 = CFrame.new(0,.92,0)
  250.  
  251. pBase2 = Instance.new("WedgePart", LeftArm)
  252. pBase2.BrickColor = BrickColor.new("Really black")
  253. pBase2.Material = "Granite"
  254. pBase2.Size = Vector3.new(1.05,1.05,1.05)
  255. pBase2.CanCollide = false
  256. pBase2w = weldBetween(pBase2,LeftArm)
  257. pBase2w.C0 = CFrame.new(0,0,-.25) * CFrame.Angles(math.rad(-90),math.rad(-90),math.rad(0))
  258.  
  259. pBase3 = Instance.new("Part", LeftArm)
  260. pBase3.BrickColor = BrickColor.new("Really black")
  261. pBase3.Material = "Granite"
  262. pBase3.Size = Vector3.new(.4,.65,.85)
  263. pBase3.CanCollide = false
  264. pBase3w = weldBetween(pBase3,LeftArm)
  265. pBase3w.C0 = CFrame.new(0.4,.85,0)
  266.  
  267. pBase4 = Instance.new("Part", LeftArm)
  268. pBase4.BrickColor = BrickColor.new("Mid Gray")
  269. pBase4.Material = "Ice"
  270. pBase4.Size = Vector3.new(.3,.45,.75)
  271. pBase4.CanCollide = false
  272. pBase4w = weldBetween(pBase4,LeftArm)
  273. pBase4w.C0 = CFrame.new(0.4,1.03,0)
  274.  
  275. pBase5 = Instance.new("Part", LeftArm)
  276. pBase5.BrickColor = BrickColor.new("Mid Gray")
  277. pBase5.Material = "Glass"
  278. pBase5.Size = Vector3.new(.15,2,.65)
  279. pBase5.CanCollide = false
  280. pBase5w = weldBetween(pBase5,LeftArm)
  281. pBase5w.C0 = CFrame.new(0.4,1.53,0)
  282.  
  283. pBase6 = Instance.new("WedgePart", LeftArm)
  284. pBase6.BrickColor = BrickColor.new("Mid Gray")
  285. pBase6.Material = "Glass"
  286. pBase6.Size = Vector3.new(.15,1.05,.65)
  287. pBase6.CanCollide = false
  288. pBase6w = weldBetween(pBase6,LeftArm)
  289. pBase6w.C0 = CFrame.new(0.4,-3.05,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  290.  
  291. pBase7 = Instance.new("Part", LeftArm)
  292. pBase7.BrickColor = TheColor
  293. pBase7.Material = "Neon"
  294. pBase7.Size = Vector3.new(.07,2,.67)
  295. pBase7.CanCollide = false
  296. pBase7w = weldBetween(pBase7,LeftArm)
  297. pBase7w.C0 = CFrame.new(0.4,1.53,0)
  298.  
  299. pBase8 = Instance.new("WedgePart", LeftArm)
  300. pBase8.BrickColor = TheColor
  301. pBase8.Material = "Neon"
  302. pBase8.Size = Vector3.new(.07,1.05,.65)
  303. pBase8.CanCollide = false
  304. pBase8w = weldBetween(pBase8,LeftArm)
  305. pBase8w.C0 = CFrame.new(0.4,-3.05,0.016) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  306.  
  307. pBase9 = Instance.new("Part", LeftArm)
  308. pBase9.BrickColor = TheColor
  309. pBase9.Material = "Neon"
  310. pBase9.Size = Vector3.new(.07,2,.05)
  311. pBase9.CanCollide = false
  312. pBase9w = weldBetween(pBase9,LeftArm)
  313. pBase9w.C0 = CFrame.new(0.4,2.53,0.31)
  314.  
  315. pBase10 = Instance.new("Part", LeftArm)
  316. pBase10.BrickColor = TheColor
  317. pBase10.Material = "Neon"
  318. pBase10.Size = Vector3.new(.4,.55,.75)
  319. pBase10.CanCollide = false
  320. pBase10w = weldBetween(pBase10,LeftArm)
  321. pBase10w.C0 = CFrame.new(0.42,.85,0)
  322.  
  323. pBase11 = Instance.new("Part", LeftArm)
  324. pBase11.BrickColor = BrickColor.new("Really black")
  325. pBase11.Material = "Granite"
  326. pBase11.Size = Vector3.new(.4,.50,.70)
  327. pBase11.CanCollide = false
  328. pBase11w = weldBetween(pBase11,LeftArm)
  329. pBase11w.C0 = CFrame.new(0.43,.85,0)
  330.  
  331. pBase12 = Instance.new("Part", LeftArm)
  332. pBase12.BrickColor = TheColor
  333. pBase12.Material = "Neon"
  334. pBase12.Size = Vector3.new(.2,.2,.2)
  335. pBase12.CanCollide = false
  336. pBase12.Shape = 0
  337. pBase12w = weldBetween(pBase12,LeftArm)
  338. pBase12w.C0 = CFrame.new(0.5,.135,0)
  339.  
  340. TheCore = Instance.new("Part", LeftArm)
  341. TheCore.CanCollide = false
  342. TheCore.Size = Vector3.new(0,0,0)
  343. TheCore.Material = "Fabric"
  344. TheCore.BrickColor = TheColor
  345. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  346. TheCoreMESH.Scale = Vector3.new(.29,.29,.29)
  347. TheCoreMESH.MeshId = "rbxassetid://1577920967"
  348. TheCoreweld = weldBetween(TheCore, pBase12)
  349. TheCoreweld.C0 = CFrame.new(0, 0.05, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  350.  
  351. larmf = Instance.new("Part", Torso)
  352. larmf.BrickColor = TheColor
  353. larmf.Size = Vector3.new(1.001, 2.001, 1.001)
  354. larmf.Material = "Neon"
  355. larmf.Transparency = .9
  356. larmf.CanCollide = false
  357. larmfweld = weldBetween(larmf,LeftArm)
  358.  
  359. rarmf = Instance.new("Part", Torso)
  360. rarmf.BrickColor = TheColor
  361. rarmf.Size = Vector3.new(1.001, 2.001, 1.001)
  362. rarmf.Material = "Neon"
  363. rarmf.Transparency = .9
  364. rarmf.CanCollide = false
  365. rarmfweld = weldBetween(rarmf,RightArm)
  366.  
  367. llegf = Instance.new("Part", Torso)
  368. llegf.BrickColor = TheColor
  369. llegf.Size = Vector3.new(1.001, 2.001, 1.001)
  370. llegf.Material = "Neon"
  371. llegf.Transparency = .9
  372. llegf.CanCollide = false
  373. llegffweld = weldBetween(llegf,LeftLeg)
  374.  
  375. rlegf = Instance.new("Part", Torso)
  376. rlegf.BrickColor = TheColor
  377. rlegf.Size = Vector3.new(1.001, 2.001, 1.001)
  378. rlegf.Material = "Neon"
  379. rlegf.Transparency = .9
  380. rlegf.CanCollide = false
  381. rlegfweld = weldBetween(rlegf,RightLeg)
  382.  
  383. Torsof = Instance.new("Part", Torso)
  384. Torsof.BrickColor = TheColor
  385. Torsof.Size = Vector3.new(2.001, 2.001, 1.001)
  386. Torsof.Material = "Neon"
  387. Torsof.Transparency = .9
  388. Torsof.CanCollide = false
  389. Torsofweld = weldBetween(Torsof,Torso)
  390.  
  391. local turnoffandon = coroutine.wrap(function()
  392. while wait() do
  393. if transformingpart then
  394. else
  395. for i = 1, 25 do
  396. larmf.Transparency = larmf.Transparency + .01
  397. rarmf.Transparency = rarmf.Transparency + .01
  398. llegf.Transparency = llegf.Transparency + .01
  399. rlegf.Transparency = rlegf.Transparency + .01
  400. Torsof.Transparency = Torsof.Transparency + .01
  401. wait()
  402. end
  403. end
  404. for i = 1, 25 do
  405. if transformingpart then
  406. else
  407. larmf.Transparency = larmf.Transparency - .01
  408. rarmf.Transparency = rarmf.Transparency - .01
  409. llegf.Transparency = llegf.Transparency - .01
  410. rlegf.Transparency = rlegf.Transparency - .01
  411. Torsof.Transparency = Torsof.Transparency - .01
  412. wait()
  413. end
  414. end
  415. end
  416. end)
  417. turnoffandon()
  418.  
  419. checks1 = coroutine.wrap(function() -------Checks
  420. while true do
  421. if Root.Velocity.Magnitude > 2 and running == false then
  422. trail = true
  423. position = "Walking"
  424. elseif Root.Velocity.Magnitude < 0.5 and running == false and nottransform then
  425. trail = false
  426. position = "Idle"
  427. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  428. trail = false
  429. position = "Idle2"
  430. elseif Root.Velocity.Magnitude > 15 then
  431. position = "Running"
  432. else
  433. end
  434. wait()
  435. end
  436. end)
  437. checks1()
  438.  
  439. Trail = coroutine.wrap(function()
  440. while true do
  441. if transformingpart then
  442. elseif trail then
  443. if trailntrue then
  444. for i = 1, 10 do
  445. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  446. Trailn.Transparency = Trailn.Transparency + 0.1
  447. wait()
  448. end
  449. end
  450. elseif not trail then
  451. trailntrue = true
  452. Trailn = Instance.new("Part", Torso)
  453. Trailn.Size = Vector3.new(0.5, 0.5, 0.5)
  454. Trailn.Material = "Neon"
  455. Trailn.BrickColor = TheColor
  456. Trailn.Transparency = 0
  457. Trailn.Anchored = true
  458. Trailn.CanCollide = false
  459. TrailnMESH = Instance.new("SpecialMesh", Trailn)
  460. TrailnMESH.MeshType = "Cylinder"
  461. TrailnMESH.Scale = Vector3.new(.1,0.01,0.01)
  462. Trailn.CFrame = Root.CFrame * CFrame.new(0,-2.9,0) * CFrame.Angles(math.rad(90),math.rad(90),0)
  463. for i = 1, 35 do
  464. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  465. wait()
  466. end
  467. for i = 1, 10 do
  468. TrailnMESH.Scale = TrailnMESH.Scale + Vector3.new(0,.4,.4)
  469. Trailn.Transparency = Trailn.Transparency + .1
  470. wait()
  471. end
  472. Trailn:Remove()
  473. trailntrue = false
  474. end
  475. wait()
  476. end
  477. end)
  478. Trail()
  479.  
  480. OrgnC0 = Neck.C0
  481. local movelimbs = coroutine.wrap(function()
  482. while RunSrv.RenderStepped:wait() do
  483. TrsoLV = Torso.CFrame.lookVector
  484. Dist = nil
  485. Diff = nil
  486. if not MseGuide then
  487. print("l")
  488. else
  489. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  490. Dist = (Head.CFrame.p-Point).magnitude
  491. Diff = Head.CFrame.Y-Point.Y
  492. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  493. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  494. Diff2 = LeftArm.CFrame.Y-Point.Y
  495. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  496. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  497. end
  498. end
  499. end)
  500. movelimbs()
  501.  
  502. mouse.Button1Down:connect(function()
  503. if combo1 then
  504. if debounce then return end
  505. debounce = true
  506. attacking = true
  507. combo1 = false
  508. combo2 = true
  509. hum.WalkSpeed = 10
  510. for i = 1, 6 do
  511. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-55), math.rad(0)), 0.6)
  512. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(-55),0),0.6)
  513. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5,.2,-1) * CFrame.Angles(math.rad(-165),math.rad(0),math.rad(90)), 0.6)
  514. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  515. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  516. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  517. wait()
  518. end
  519. lunge:Play()
  520. htbox = Instance.new("Part", pBase5)
  521. htbox.CFrame = pBase5.CFrame
  522. htbox.Transparency = 1
  523. htbox.CanCollide = false
  524. htbox.Size = Vector3.new(.17,4,.68)
  525. htboxweld = weldBetween(htbox,pBase5)
  526. htbox.Touched:connect(function(hit)
  527. if hit.Parent:IsA("Part") then
  528. elseif hit.Parent:IsA("SpecialMesh") then
  529. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  530. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  531. if damagedebounce == true then return end
  532. damagedebounce = true
  533. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  534. Slachtoffer:TakeDamage(math.random(25,35))
  535. rdnm = soundtable[math.random(1,#soundtable)]
  536. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  537. slashwound.SoundId = "rbxassetid://"..rdnm
  538. slashwound.Volume = 4
  539. slashwound:Play()
  540. removeuseless:AddItem(slashwound,2)
  541. end
  542. end)
  543. trailactivate = true
  544. for i = 1, 6 do
  545. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(55), math.rad(0)), 0.6)
  546. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(55),0),0.6)
  547. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5,1,-1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(90)), 0.6)
  548. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  549. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  550. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  551. wait()
  552. end
  553. attacking = false
  554. debounce = false
  555. damagedebounce = false
  556. htbox:Remove()
  557. trailactivate = false
  558. hum.WalkSpeed = 18
  559. elseif combo2 then
  560. if debounce then return end
  561. hum.WalkSpeed = 8
  562. trailactive = true
  563. debounce = true
  564. attacking = true
  565. combo2 = false
  566. combo3 = true
  567. swordlang:Play()
  568. for i = 1, 6 do
  569. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  570. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.6)
  571. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.6)
  572. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  573. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  574. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  575. wait()
  576. end
  577. htbox = Instance.new("Part", pBase5)
  578. htbox.CFrame = pBase5.CFrame
  579. htbox.Transparency = 1
  580. htbox.CanCollide = false
  581. htbox.Size = Vector3.new(.25,6,.1)
  582. htboxweld = weldBetween(htbox,pBase5)
  583. htbox.Touched:connect(function(hit)
  584. if hit.Parent:IsA("Part") then
  585. elseif hit.Parent:IsA("SpecialMesh") then
  586. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  587. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  588. if damagedebounce == true then return end
  589. damagedebounce = true
  590. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  591. Slachtoffer:TakeDamage(math.random(31,47))
  592. rdnm = soundtable[math.random(1,#soundtable)]
  593. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  594. slashwound.SoundId = "rbxassetid://"..rdnm
  595. slashwound.Volume = 4
  596. slashwound:Play()
  597. removeuseless:AddItem(slashwound,2)
  598. end
  599. end)
  600. lunge2:Play()
  601. for i = 1, 10 do
  602. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  603. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.6)
  604. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.6)
  605. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.6)
  606. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  607. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  608. wait()
  609. end
  610. debounce = false
  611. attacking = false
  612. damagedebounce = false
  613. htbox:Remove()
  614. hum.WalkSpeed = 18
  615. elseif combo3 then
  616. if debounce then return end
  617. debounce = true
  618. trailactivate = true
  619. attacking = true
  620. combo3 = false
  621. trailactivate = false
  622. combo1 = true
  623. t = 0
  624. htbox = Instance.new("Part", pBase5)
  625. htbox.CFrame = pBase5.CFrame
  626. htbox.Transparency = 1
  627. htbox.CanCollide = false
  628. htbox.Size = Vector3.new(.17,4,.68)
  629. htboxweld = weldBetween(htbox,pBase5)
  630. htbox.Touched:connect(function(hit)
  631. if hit.Parent:IsA("Part") then
  632. elseif hit.Parent:IsA("SpecialMesh") then
  633. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  634. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  635. for i = 1, 5 do
  636. if damagedebounce == true then return end
  637. damagedebounce = true
  638. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  639. Slachtoffer:TakeDamage(math.random(7,15))
  640. wait(.1)
  641. damagedebounce = false
  642. wait()
  643. end
  644. rdnm = soundtable[math.random(1,#soundtable)]
  645. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  646. slashwound.SoundId = "rbxassetid://"..rdnm
  647. slashwound.Volume = 4
  648. slashwound:Play()
  649. removeuseless:AddItem(slashwound,2)
  650. end
  651. end)
  652. for i = 1, 5 do
  653. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  654. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  655. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  656. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  657. wait()
  658. end
  659. hum.WalkSpeed = 25
  660. lunge3:Play()
  661. for i = 1, 20 do
  662. t = t + 80
  663. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  664. wait()
  665. end
  666. htbox:Remove()
  667. hum.WalkSpeed = 18
  668. attacking = false
  669. damagedebounce = false
  670. debounce = false
  671. trailactivate = false
  672. end
  673. end)
  674.  
  675. mouse.KeyDown:connect(function(Press)
  676. Press=Press:lower()
  677. if Press=='t' then
  678. if tauntdebounce == true then return end
  679. tauntdebounce = true
  680. RAW = Instance.new("Sound", Torso)
  681. RAW.SoundId = "rbxassetid://857128189"
  682. RAW.Volume = 6
  683. RAW:Play()
  684. RAWPOWER = Instance.new("Part", Torso)
  685. RAWPOWER.Size = Vector3.new(0.5, 0.5, 0.5)
  686. RAWPOWER.Material = "Neon"
  687. RAWPOWER.BrickColor = TheColor
  688. RAWPOWER.Transparency = 0
  689. RAWPOWER.Anchored = true
  690. RAWPOWER.CanCollide = false
  691. RAWPOWERMESH = Instance.new("SpecialMesh", RAWPOWER)
  692. RAWPOWERMESH.MeshType = "Cylinder"
  693. RAWPOWERMESH.Scale = Vector3.new(.1,0.01,0.01)
  694. RAWPOWER.CFrame = Root.CFrame * CFrame.new(0,-2.9,0) * CFrame.Angles(math.rad(90),math.rad(90),0)
  695. for i = 1, 100 do
  696. RAWPOWERMESH.Scale = RAWPOWERMESH.Scale + Vector3.new(0,2,2)
  697. RAWPOWER.Transparency = RAWPOWER.Transparency + 0.01
  698. wait()
  699. end
  700. wait(RAW.TimeLength)
  701. RAWPOWER:Remove()
  702. RAW:Remove()
  703. tauntdebounce = false
  704. end
  705. end)
  706.  
  707. mouse.KeyDown:connect(function(Press)
  708. Press=Press:lower()
  709. if Press=='l' then ------------- Orbital cannon of doom
  710. if doombounce then return end
  711. doombounce = true
  712. if debounce then return end
  713. debounce = true
  714. attacking = true
  715. acti = true
  716. quicklerppp = coroutine.wrap(function()
  717. for i = 1, 10 do
  718. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), 0.4)
  719. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  720. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  721. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, .2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  722. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(3)), 0.5)
  723. wait()
  724. end
  725. end)
  726. quicklerppp()
  727. BallOfDeath = Instance.new("Part", Torso)
  728. BallOfDeath.Material = "Neon"
  729. BallOfDeath.CanCollide = false
  730. BallOfDeath.Anchored = true
  731. BallOfDeath.BrickColor = TheColor
  732. BallOfDeath.Size = Vector3.new(.1,.1,.1)
  733. BallOfDeathShape = Instance.new("SpecialMesh", BallOfDeath)
  734. BallOfDeathShape.MeshType = "Sphere"
  735. BallOfDeathShape.Scale = Vector3.new(1,1,1)
  736. sou = coroutine.wrap(function()
  737. mylegacy = Instance.new("Sound", BallOfDeath)
  738. mylegacy.SoundId = "rbxassetid://965142286"
  739. mylegacy.Looped = true
  740. mylegacy.Volume = 0
  741. mylegacy:Play()
  742. for i = 1, 50 do
  743. mylegacy.Volume = mylegacy.Volume + 1
  744. wait()
  745. end
  746. end)
  747. sou()
  748. for i = 1, 190 do
  749. BallOfDeath.CFrame = pBase5.CFrame * CFrame.new(0,-20,0)
  750. BallOfDeathShape.Scale = BallOfDeathShape.Scale + Vector3.new(2,2,2)
  751. wait()
  752. end
  753. minsou = coroutine.wrap(function()
  754. for i = 1, 50 do
  755. mylegacy.Volume = mylegacy.Volume - 0.08
  756. wait()
  757. end
  758. mylegacy:Remove()
  759. end)
  760. minsou()
  761. quicklerpppp = coroutine.wrap(function()
  762. for i = 1, 10 do
  763. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)), 0.4)
  764. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  765. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  766. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  767. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  768. wait()
  769. end
  770. attacking = false
  771. end)
  772. quicklerpppp()
  773. LightOfDeath = Instance.new("Part", Torso)
  774. LightOfDeath.Size = Vector3.new(0.5, 0.5, 0.5)
  775. LightOfDeath.Material = "Neon"
  776. LightOfDeath.BrickColor = TheColor
  777. LightOfDeath.Transparency = 1
  778. LightOfDeath.Anchored = true
  779. LightOfDeath.CanCollide = false
  780. LightOfDeathMESH = Instance.new("SpecialMesh", LightOfDeath)
  781. LightOfDeathMESH.MeshType = "Cylinder"
  782. LightOfDeathMESH.Scale = Vector3.new(1000,3,3)
  783. LightOfDeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  784. removeuseless:AddItem(LightOfDeath,25)
  785. removeuseless:AddItem(BallOfDeath,25)
  786. positioning = coroutine.wrap(function()
  787. BallOfDeath.CFrame = BallOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.new(0,250,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  788. while acti do
  789. BallOfDeath.CFrame = BallOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.new(0,250,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  790. LightOfDeath.CFrame = LightOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  791. wait()
  792. end
  793. end)
  794. positioning()
  795. wait(1)
  796. debounce = false
  797. attacking = false
  798. quickcourrr = coroutine.wrap(function()
  799. for i = 1, 100 do
  800. LightOfDeath.Transparency = LightOfDeath.Transparency - 0.01
  801. wait()
  802. end
  803. end)
  804. quickcourrr()
  805. soundofdoom = Instance.new("Sound", LightOfDeath)
  806. soundofdoom.SoundId = "rbxassetid://1545630949"
  807. soundofdoom.Volume = 10
  808. soundofdoom:Play()
  809. wait(9)
  810. acti = false
  811. LightOfDeath.Anchored = true
  812. rays = Instance.new("Part", Torso)
  813. rays.Size = Vector3.new(1, 1, 1)
  814. rays.Transparency = 0
  815. rays.BrickColor = TheColor
  816. rays.Material = "Neon"
  817. rays.Anchored = true
  818. rays.CanCollide = false
  819. rays.CFrame = LightOfDeath.CFrame * CFrame.new(250,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  820. raysmesh = Instance.new("SpecialMesh", rays)
  821. raysmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  822. raysmesh.Scale = Vector3.new(1, 1, 1)
  823. rays2 = Instance.new("Part", Torso)
  824. rays2.Size = Vector3.new(1, 1, 1)
  825. rays2.Transparency = 0
  826. rays2.BrickColor = TheColor
  827. rays2.Material = "Neon"
  828. rays2.Anchored = true
  829. rays2.CanCollide = false
  830. rays2.CFrame = LightOfDeath.CFrame * CFrame.new(200,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  831. raysmesh2 = Instance.new("SpecialMesh", rays2)
  832. raysmesh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  833. raysmesh2.Scale = Vector3.new(1, 1, 1)
  834. rays3 = Instance.new("Part", Torso)
  835. rays3.Size = Vector3.new(1, 1, 1)
  836. rays3.Transparency = 0
  837. rays3.BrickColor = TheColor
  838. rays3.Material = "Neon"
  839. rays3.Anchored = true
  840. rays3.CanCollide = false
  841. rays3.CFrame = LightOfDeath.CFrame * CFrame.new(150,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  842. raysmesh3 = Instance.new("SpecialMesh", rays3)
  843. raysmesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  844. raysmesh3.Scale = Vector3.new(1, 1, 1)
  845. rays4 = Instance.new("Part", Torso)
  846. rays4.Size = Vector3.new(1, 1, 1)
  847. rays4.Transparency = 0
  848. rays4.BrickColor = TheColor
  849. rays4.Material = "Neon"
  850. rays4.Anchored = true
  851. rays4.CanCollide = false
  852. rays4.CFrame = LightOfDeath.CFrame * CFrame.new(100,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  853. raysmesh4 = Instance.new("SpecialMesh", rays4)
  854. raysmesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  855. raysmesh4.Scale = Vector3.new(1, 1, 1)
  856. rays5 = Instance.new("Part", Torso)
  857. rays5.Size = Vector3.new(1, 1, 1)
  858. rays5.Transparency = 0
  859. rays5.BrickColor = TheColor
  860. rays5.Material = "Neon"
  861. rays5.Anchored = true
  862. rays5.CanCollide = false
  863. rays5.CFrame = LightOfDeath.CFrame * CFrame.new(50,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  864. raysmesh5 = Instance.new("SpecialMesh", rays5)
  865. raysmesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  866. raysmesh5.Scale = Vector3.new(1, 1, 1)
  867. rays6 = Instance.new("Part", Torso)
  868. rays6.Size = Vector3.new(1, 1, 1)
  869. rays6.Transparency = 0
  870. rays6.BrickColor = TheColor
  871. rays6.Material = "Neon"
  872. rays6.Anchored = true
  873. rays6.CanCollide = false
  874. rays6.CFrame = LightOfDeath.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  875. raysmesh6 = Instance.new("SpecialMesh", rays6)
  876. raysmesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  877. raysmesh6.Scale = Vector3.new(1, 1, 1)
  878. ff = coroutine.wrap(function()
  879. for i = 1, 100 do
  880. raysmesh.Scale = raysmesh.Scale + Vector3.new(6,6,6)
  881. rays.Transparency = rays.Transparency + 0.03
  882. raysmesh2.Scale = raysmesh2.Scale + Vector3.new(6,6,6)
  883. rays2.Transparency = rays2.Transparency + 0.03
  884. raysmesh3.Scale = raysmesh3.Scale + Vector3.new(6,6,6)
  885. rays3.Transparency = rays3.Transparency + 0.03
  886. raysmesh4.Scale = raysmesh4.Scale + Vector3.new(6,6,6)
  887. rays4.Transparency = rays4.Transparency + 0.03
  888. raysmesh5.Scale = raysmesh5.Scale + Vector3.new(6,6,6)
  889. rays5.Transparency = rays5.Transparency + 0.03
  890. raysmesh6.Scale = raysmesh6.Scale + Vector3.new(6,6,6)
  891. rays6.Transparency = rays6.Transparency + 0.03
  892. wait()
  893. end
  894. end)
  895. ff()
  896. blastwave = Instance.new("Part", Torso)
  897. blastwave.Size = Vector3.new(1, 1, 1)
  898. blastwave.Transparency = 0
  899. blastwave.BrickColor = TheColor
  900. blastwave.Material = "Neon"
  901. blastwave.Anchored = true
  902. blastwave.CanCollide = false
  903. blastwave.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  904. removeuseless:AddItem(blastwave,10)
  905. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  906. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  907. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  908. blastwave2 = Instance.new("Part", Torso)
  909. blastwave2.Size = Vector3.new(1, 1, 1)
  910. blastwave2.Transparency = 0
  911. blastwave2.BrickColor = TheColor
  912. blastwave2.Material = "Neon"
  913. blastwave2.Anchored = true
  914. blastwave2.CanCollide = false
  915. blastwave2.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  916. removeuseless:AddItem(blastwave2,10)
  917. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  918. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  919. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  920. blastwave3 = Instance.new("Part", Torso)
  921. blastwave3.Size = Vector3.new(1, 1, 1)
  922. blastwave3.Transparency = 0
  923. blastwave3.BrickColor = TheColor
  924. blastwave3.Material = "Neon"
  925. blastwave3.Anchored = true
  926. blastwave3.CanCollide = false
  927. blastwave3.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  928. removeuseless:AddItem(blastwave3,10)
  929. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  930. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  931. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  932. blastwave4 = Instance.new("Part", Torso)
  933. blastwave4.Size = Vector3.new(1, 1, 1)
  934. blastwave4.Transparency = 0
  935. blastwave4.BrickColor = TheColor
  936. blastwave4.Material = "Neon"
  937. blastwave4.Anchored = true
  938. blastwave4.CanCollide = false
  939. blastwave4.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  940. removeuseless:AddItem(blastwave4,10)
  941. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  942. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  943. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  944. blastwave5 = Instance.new("Part", Torso)
  945. blastwave5.Size = Vector3.new(1, 1, 1)
  946. blastwave5.Transparency = 0
  947. blastwave5.BrickColor = TheColor
  948. blastwave5.Material = "Neon"
  949. blastwave5.Anchored = true
  950. blastwave5.CanCollide = false
  951. blastwave5.CFrame = CFrame.new(LightOfDeath.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  952. removeuseless:AddItem(blastwave5,10)
  953. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  954. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  955. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  956. Blastcircle = Instance.new("Part", Torso)
  957. Blastcircle.Material = "Neon"
  958. Blastcircle.Anchored = true
  959. Blastcircle.Transparency = 0
  960. Blastcircle.CanCollide = false
  961. Blastcircle.BrickColor = TheColor
  962. Blastcircle.Size = Vector3.new(10,10,10)
  963. removeuseless:AddItem(Blastcircle,10)
  964. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  965. BlastShape.MeshType = "Sphere"
  966. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  967. Blastcircle.CFrame = LightOfDeath.CFrame
  968. Blastcircle2 = Instance.new("Part", Torso)
  969. Blastcircle2.Material = "Neon"
  970. Blastcircle2.Anchored = true
  971. Blastcircle2.Transparency = 0
  972. Blastcircle2.CanCollide = false
  973. Blastcircle2.BrickColor = TheColor
  974. Blastcircle2.Size = Vector3.new(10,10,10)
  975. removeuseless:AddItem(Blastcircle2,10)
  976. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  977. BlastShape2.MeshType = "Sphere"
  978. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  979. Blastcircle2.CFrame = LightOfDeath.CFrame
  980. Blastcircle3 = Instance.new("Part", Torso)
  981. Blastcircle3.Material = "Neon"
  982. Blastcircle3.Anchored = true
  983. Blastcircle3.Transparency = 0
  984. Blastcircle3.CanCollide = false
  985. Blastcircle3.BrickColor = TheColor
  986. Blastcircle3.Size = Vector3.new(10,10,10)
  987. removeuseless:AddItem(Blastcircle3,10)
  988. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  989. BlastShape3.MeshType = "Sphere"
  990. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  991. Blastcircle3.CFrame = LightOfDeath.CFrame
  992. Blastcircle4 = Instance.new("Part", Torso)
  993. Blastcircle4.Material = "Neon"
  994. Blastcircle4.Anchored = true
  995. Blastcircle4.Transparency = 0
  996. Blastcircle4.CanCollide = false
  997. Blastcircle4.BrickColor = TheColor
  998. Blastcircle4.Size = Vector3.new(10,10,10)
  999. removeuseless:AddItem(Blastcircle4,10)
  1000. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1001. BlastShape4.MeshType = "Sphere"
  1002. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1003. Blastcircle4.CFrame = LightOfDeath.CFrame
  1004. Blastcircle5 = Instance.new("Part", Torso)
  1005. Blastcircle5.Material = "Neon"
  1006. Blastcircle5.Anchored = true
  1007. Blastcircle5.Transparency = 0
  1008. Blastcircle5.CanCollide = false
  1009. Blastcircle5.BrickColor = TheColor
  1010. Blastcircle5.Size = Vector3.new(10,10,10)
  1011. removeuseless:AddItem(Blastcircle5,10)
  1012. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1013. BlastShape5.MeshType = "Sphere"
  1014. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1015. Blastcircle5.CFrame = LightOfDeath.CFrame
  1016.  
  1017. shockwav = Instance.new("Part", Torso)
  1018. shockwav.Size = Vector3.new(1, 1, 1)
  1019. shockwav.Transparency = 0
  1020. shockwav.BrickColor = TheColor
  1021. shockwav.Material = "Neon"
  1022. shockwav.Anchored = true
  1023. shockwav.CanCollide = false
  1024. shockwav.CFrame = LightOfDeath.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1025. removeuseless:AddItem(shockwav,10)
  1026. dea = Instance.new("SpecialMesh", shockwav)
  1027. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1028. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1029. shockwav.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1030. shockwav2 = Instance.new("Part", Torso)
  1031. shockwav2.Size = Vector3.new(1, 1, 1)
  1032. shockwav2.Transparency = 0
  1033. shockwav2.BrickColor = TheColor
  1034. shockwav2.Material = "Neon"
  1035. shockwav2.Anchored = true
  1036. shockwav2.CanCollide = false
  1037. shockwav2.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1038. removeuseless:AddItem(shockwav2,10)
  1039. dea2 = Instance.new("SpecialMesh", shockwav2)
  1040. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1041. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1042. shockwav2.CFrame = LightOfDeath.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1043. local Hit = damagealll(150,LightOfDeath.Position)
  1044. for _,v in pairs(Hit) do
  1045. local velo2 = Instance.new("BodyVelocity", v)
  1046. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1047. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1048. removeuseless:AddItem(velo2,2)
  1049. if absoluteannihilation then
  1050. v:Remove()
  1051. else
  1052. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1053. v.Humanoid:TakeDamage(math.huge)
  1054. v:BreakJoints()
  1055. end
  1056. end
  1057. opopo = coroutine.wrap(function()
  1058. for i = 1, 200 do
  1059. dea.Scale = dea.Scale + Vector3.new(10,10,10)
  1060. shockwav.Transparency = shockwav.Transparency + 0.02
  1061. dea2.Scale = dea2.Scale + Vector3.new(5,5,5)
  1062. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1063. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(5, .5, 5)
  1064. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(12, 12, 12)
  1065. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(4, .5, 4)
  1066. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(6, .5, 6)
  1067. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(2, .1, 2)
  1068. blastwave.Transparency = blastwave.Transparency + .01
  1069. blastwave2.Transparency = blastwave2.Transparency + .03
  1070. blastwave3.Transparency = blastwave3.Transparency + .02
  1071. blastwave4.Transparency = blastwave4.Transparency + .015
  1072. blastwave5.Transparency = blastwave5.Transparency + .01
  1073. BlastShape.Scale = BlastShape.Scale + Vector3.new(1,1,1)
  1074. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(1.4,1.4,1.4)
  1075. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(1.1,1.1,1.1)
  1076. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(1.05,1.05,1.05)
  1077. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1078. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1079. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1080. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1081. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1082. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(1.5,1.5,1.5)
  1083. wait()
  1084. end
  1085. end)
  1086. opopo()
  1087. waff = coroutine.wrap(function()
  1088. for i = 1, 100 do
  1089. LightOfDeath.Transparency = LightOfDeath.Transparency + 0.03
  1090. BallOfDeath.Transparency = BallOfDeath.Transparency + 0.03
  1091. TheEndTimeWave2 = Instance.new("Part", Torso)
  1092. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1093. TheEndTimeWave2.Transparency = 0.4
  1094. TheEndTimeWave2.BrickColor = TheColor
  1095. TheEndTimeWave2.Material = "Neon"
  1096. TheEndTimeWave2.Anchored = true
  1097. TheEndTimeWave2.CanCollide = false
  1098. TheEndTimeWave2.CFrame = LightOfDeath.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1099. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1100. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1101. DDT2.Scale = Vector3.new(1, 1, 1)
  1102. removeuseless:AddItem(TheEndTimeWave2,3)
  1103. table.insert(th4,TheEndTimeWave2)
  1104. table.insert(ExtremeM,DDT2)
  1105. EnddOrb2 = Instance.new("Part", Torso)
  1106. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1107. EnddOrb2.Material = "Neon"
  1108. EnddOrb2.BrickColor = TheColor
  1109. EnddOrb2.Transparency = 0
  1110. EnddOrb2.Anchored = true
  1111. EnddOrb2.CanCollide = false
  1112. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1113. EnddOrbMESH2.MeshType = "Sphere"
  1114. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1115. EnddOrb2.CFrame = LightOfDeath.CFrame * CFrame.new(0, 0, 0)
  1116. removeuseless:AddItem(EnddOrb2,2)
  1117. table.insert(ExtremeM,EnddOrbMESH2)
  1118. table.insert(SlowlyFade,EnddOrb2)
  1119. wait()
  1120. end
  1121. end)
  1122. waff()
  1123. shockingshock = coroutine.wrap(function()
  1124. for i = 1, 50 do
  1125. shockwave3 = Instance.new("Part", Torso)
  1126. shockwave3.Size = Vector3.new(1, 1, 1)
  1127. shockwave3.Transparency = 0
  1128. shockwave3.BrickColor = TheColor
  1129. shockwave3.Anchored = true
  1130. shockwave3.CanCollide = false
  1131. shockwave3.CFrame = LightOfDeath.CFrame * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(-90))
  1132. sh3 = Instance.new("SpecialMesh", shockwave3)
  1133. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1134. sh3.Scale = Vector3.new(15, 0, 15)
  1135. removeuseless:AddItem(shockwave3,3)
  1136. table.insert(SlowlyFade,shockwave3)
  1137. table.insert(ExtremeM2,sh3)
  1138. wait(.1)
  1139. end
  1140. end)
  1141. shockingshock()
  1142. dmgcollateral = coroutine.wrap(function()
  1143. for i = 1, 50 do
  1144. local Hit2 = damagealll(90,LightOfDeath.Position)
  1145. for _,v in pairs(Hit2) do
  1146. local velo2 = Instance.new("BodyVelocity", v)
  1147. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1148. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1149. removeuseless:AddItem(velo2,2)
  1150. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1151. v.Humanoid:TakeDamage(math.random(47,88))
  1152. wait(1)
  1153. end
  1154. end
  1155. end)
  1156. dmgcollateral()
  1157. rays:Remove()
  1158. rays2:Remove()
  1159. rays3:Remove()
  1160. rays4:Remove()
  1161. rays5:Remove()
  1162. rays6:Remove()
  1163. wait(5)
  1164. doombounce = false
  1165. end
  1166. end)
  1167.  
  1168. mouse.KeyDown:connect(function(Press)
  1169. Press=Press:lower()
  1170. if Press=='r' then
  1171. if debounce then return end
  1172. debounce = true
  1173. attacking = true
  1174. gpf = true
  1175. hum.WalkSpeed = 0
  1176. for i = 1, 3 do
  1177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,3,0), .4)
  1178. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  1179. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  1180. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  1181. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1182. wait()
  1183. end
  1184. quickcour2 = coroutine.wrap(function()
  1185. while gpf do
  1186. local Hit = damagealll(8,Torso.Position)
  1187. for _,v in pairs(Hit) do
  1188. local velo2 = Instance.new("BodyVelocity", v)
  1189. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1190. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1191. removeuseless:AddItem(velo2,2)
  1192. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1193. v.Humanoid:TakeDamage(math.random(15,30))
  1194. vsound = Instance.new("Sound",v.Humanoid.Torso)
  1195. vsound.SoundId = "rbxassetid://944772014"
  1196. vsound.Volume = 3
  1197. vsound:Play()
  1198. removeuseless:AddItem(vsound,5)
  1199. wait(.1)
  1200. end
  1201. wait()
  1202. end
  1203. end)
  1204. quickcour2()
  1205. socnot = coroutine.wrap(function()
  1206. for i = 1, 6 do
  1207. lunge:Play()
  1208. wait(.1)
  1209. end
  1210. end)
  1211. socnot()
  1212. local fly = Instance.new("BodyVelocity", Torso)
  1213. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  1214. fly.Velocity = Root.CFrame.lookVector * 90
  1215. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-.5)
  1216. t = 0
  1217. for i = 1, 20 do
  1218. leftarmeffect = Instance.new("Part", Torso)
  1219. leftarmeffect.BrickColor = TheColor
  1220. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1221. leftarmeffect.Material = "Neon"
  1222. leftarmeffect.Anchored = true
  1223. leftarmeffect.CanCollide = false
  1224. leftarmeffect.CFrame = LeftArm.CFrame
  1225. table.insert(SlowlyFade,leftarmeffect)
  1226. removeuseless:AddItem(leftarmeffect,2)
  1227. rightarmeffect = Instance.new("Part", Torso)
  1228. rightarmeffect.BrickColor = TheColor
  1229. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1230. rightarmeffect.Material = "Neon"
  1231. rightarmeffect.Anchored = true
  1232. rightarmeffect.CanCollide = false
  1233. rightarmeffect.CFrame = RightArm.CFrame
  1234. table.insert(SlowlyFade,rightarmeffect)
  1235. removeuseless:AddItem(rightarmeffect,2)
  1236. leftlegeffect = Instance.new("Part", Torso)
  1237. leftlegeffect.BrickColor = BrickColor.new("Really black")
  1238. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1239. leftlegeffect.Material = "Neon"
  1240. leftlegeffect.Anchored = true
  1241. leftlegeffect.CanCollide = false
  1242. leftlegeffect.CFrame = LeftLeg.CFrame
  1243. table.insert(SlowlyFade,leftlegeffect)
  1244. removeuseless:AddItem(leftlegeffect,2)
  1245. rightlegeffect = Instance.new("Part", Torso)
  1246. rightlegeffect.BrickColor = BrickColor.new("Really black")
  1247. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  1248. rightlegeffect.Material = "Neon"
  1249. rightlegeffect.Anchored = true
  1250. rightlegeffect.CanCollide = false
  1251. rightlegeffect.CFrame = RightLeg.CFrame
  1252. table.insert(SlowlyFade,rightlegeffect)
  1253. removeuseless:AddItem(rightlegeffect,2)
  1254. t = t - 60
  1255. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(t), math.rad(0), math.rad(0)), 0.6)
  1256. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  1257. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  1258. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1259. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1260. wait()
  1261. end
  1262. fly:Remove()
  1263. debounce = false
  1264. damagedebounce = false
  1265. attacking = false
  1266. gpf = false
  1267. hum.WalkSpeed = 18
  1268. end
  1269. end)
  1270.  
  1271. mouse.KeyDown:connect(function(Press)
  1272. Press=Press:lower()
  1273. if Press=='k' then
  1274. if debounce then return end
  1275. debounce = true
  1276. attacking = true
  1277. for i = 1, 6 do
  1278. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.6)
  1279. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1280. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1281. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-32)), 0.6)
  1282. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1283. wait()
  1284. end
  1285. htbox = Instance.new("Part", LeftLeg)
  1286. htbox.Transparency = 1
  1287. htbox.CanCollide = false
  1288. htbox.Size = Vector3.new(1.001,3,1.001)
  1289. htboxweld = weldBetween(htbox,LeftLeg)
  1290. htboxweld.C0 = CFrame.new(0,0,0)
  1291. htbox.Touched:connect(function(hit)
  1292. if hit.Parent:IsA("Part") then
  1293. elseif hit.Parent:IsA("SpecialMesh") then
  1294. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1295. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1296. if damagedebounce == true then return end
  1297. damagedebounce = true
  1298. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  1299. Slachtoffer:TakeDamage(math.random(7,11))
  1300. mostrandom = mostrandomsoundtable[math.random(1,#mostrandomsoundtable)]
  1301. hitsound = Instance.new("Sound", Slachtoffer.Torso)
  1302. hitsound.SoundId = "rbxassetid://"..mostrandom
  1303. hitsound.Volume = 4
  1304. hitsound:Play()
  1305. removeuseless:AddItem(hitsound,4)
  1306. end
  1307. end)
  1308. for i = 1, 6 do
  1309. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1310. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(36), math.rad(0), math.rad(0)), 0.6)
  1311. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, -.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.6)
  1312. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.8, 1.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-72)), 0.6)
  1313. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1314. wait()
  1315. end
  1316. attacking = false
  1317. debounce = false
  1318. damagedebounce = false
  1319. htbox:Remove()
  1320. end
  1321. end)
  1322.  
  1323. mouse.KeyDown:connect(function(Press)
  1324. Press=Press:lower()
  1325. if Press=='j' then
  1326. if debounce then return end
  1327. debounce = true
  1328. attacking = true
  1329. step:Play()
  1330. hum.WalkSpeed = 0
  1331. for i = 1, 6 do
  1332. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.4)
  1333. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, .3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  1334. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(7), math.rad(0)), 0.4)
  1335. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(10), math.rad(0)), 0.4)
  1336. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.4)
  1337. wait()
  1338. end
  1339. local shockwefe = coroutine.wrap(function()
  1340. shockwave = Instance.new("Part", Torso)
  1341. shockwave.Size = Vector3.new(5, 5, 5)
  1342. shockwave.Transparency = 0
  1343. shockwave.BrickColor = TheColor
  1344. shockwave.Anchored = true
  1345. shockwave.CanCollide = false
  1346. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1347. sh1 = Instance.new("SpecialMesh", shockwave)
  1348. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1349. sh1.Scale = Vector3.new(0, 0, 0)
  1350. removeuseless:AddItem(shockwave,2)
  1351. for i = 1, 100 do
  1352. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  1353. shockwave.Transparency = shockwave.Transparency + 0.1
  1354. wait()
  1355. end
  1356. end)
  1357. shockwefe()
  1358. for i = 1, 6 do
  1359. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.6)
  1360. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 1.2, .3) * CFrame.Angles(math.rad(-90), math.rad(30), math.rad(0)), 0.6)
  1361. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-80), math.rad(30), math.rad(0)), 0.6)
  1362. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(10), math.rad(0)), 0.6)
  1363. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.6)
  1364. wait()
  1365. end
  1366. energblast1 = Instance.new("Part", Torso)
  1367. energblast1.BrickColor = TheColor
  1368. energblast1.Anchored = true
  1369. energblast1.Shape = 0
  1370. energblast1.Material = "Neon"
  1371. energblast1.CanCollide = false
  1372. energblast1.Size = Vector3.new(1,1,1)
  1373. energblast1.Transparency = 0
  1374. energblast1.CFrame = Root.CFrame
  1375. removeuseless:AddItem(energblast1,2)
  1376. shockwave2 = Instance.new("Part", Torso)
  1377. shockwave2.Size = Vector3.new(5, 5, 5)
  1378. shockwave2.Transparency = 0
  1379. shockwave2.BrickColor = TheColor
  1380. shockwave2.Anchored = true
  1381. shockwave2.CanCollide = false
  1382. shockwave2.CFrame = energblast1.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1383. sh2 = Instance.new("SpecialMesh", shockwave2)
  1384. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1385. sh2.Scale = Vector3.new(0, 0, 0)
  1386. removeuseless:AddItem(shockwave2,4)
  1387. shockwave3 = Instance.new("Part", Torso)
  1388. shockwave3.Size = Vector3.new(5, 5, 5)
  1389. shockwave3.Transparency = 0
  1390. shockwave3.BrickColor = TheColor
  1391. shockwave3.Anchored = true
  1392. shockwave3.CanCollide = false
  1393. shockwave3.CFrame = energblast1.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1394. sh3 = Instance.new("SpecialMesh", shockwave3)
  1395. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1396. sh3.Scale = Vector3.new(0, 0, 0)
  1397. removeuseless:AddItem(shockwave3,4)
  1398. magicsound = Instance.new("Sound", energblast1)
  1399. magicsound.SoundId = "rbxassetid://750094966"
  1400. magicsound.Volume = 6
  1401. magicsound:Play()
  1402. soundcoroutine = coroutine.wrap(function()
  1403. for i = 1, 100 do
  1404. magicsound.Volume = magicsound.Volume - 0.05
  1405. wait()
  1406. end
  1407. end)
  1408. soundcoroutine()
  1409. removeuseless:AddItem(magicsound,5)
  1410. local Hit = damagealll(35,energblast1.Position)
  1411. for _,v in pairs(Hit) do
  1412. removeuseless:AddItem(velo2,1)
  1413. if absoluteannihilation then
  1414. Slachtoffer:TakeDamage(133773311337733113377331)
  1415. else
  1416. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1417. v.Humanoid:TakeDamage(math.random(28,40))
  1418. end
  1419. end
  1420. local cc = coroutine.wrap(function()
  1421. for i = 1, 60 do
  1422. energblast1.Size = energblast1.Size + Vector3.new(5,5,5)
  1423. energblast1.Transparency = energblast1.Transparency + 0.1
  1424. sh2.Scale = sh2.Scale + Vector3.new(4,4,0)
  1425. shockwave2.Transparency = shockwave2.Transparency + 0.06
  1426. sh3.Scale = sh3.Scale + Vector3.new(5,2,5)
  1427. shockwave3.Transparency = shockwave3.Transparency + 0.07
  1428. wait()
  1429. end
  1430. end)
  1431. cc()
  1432. quicklerp = coroutine.wrap(function()
  1433. for i = 1, 6 do
  1434. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-40), math.rad(2)), 0.6)
  1435. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.6)
  1436. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(0)), 0.6)
  1437. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  1438. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  1439. wait()
  1440. end
  1441. end)
  1442. quicklerp()
  1443. cc2 = coroutine.wrap(function()
  1444. local BV = Instance.new("BodyVelocity", Root)
  1445. BV.maxForce = Vector3.new(0,20000,0)
  1446. BV.P = 1000
  1447. BV.velocity = Vector3.new(0,100,0)
  1448. wait(1)
  1449. BV:Remove()
  1450. end)
  1451. cc2()
  1452. cc3 = coroutine.wrap(function()
  1453. t = 0
  1454. flipsound = Instance.new("Sound", Torso)
  1455. flipsound.SoundId = "rbxassetid://470532887"
  1456. flipsound.Looped = true
  1457. flipsound.Volume = 2
  1458. flipsound.Pitch = 1.3
  1459. flipsound:Play()
  1460. hum.WalkSpeed = 75
  1461. for i = 1, 60 do
  1462. t = t + 40
  1463. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(t), math.rad(0), math.rad(0)), 0.6)
  1464. wait()
  1465. end
  1466. for i = 1, 10 do
  1467. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  1468. wait()
  1469. end
  1470. end)
  1471. cc3()
  1472. for i = 1, 70 do
  1473. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  1474. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  1475. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  1476. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1477. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1478. wait()
  1479. end
  1480. hum.WalkSpeed = 0
  1481. landingsound:Play()
  1482. flipsound:Remove()
  1483. local shockwefe2 = coroutine.wrap(function()
  1484. shockwave2 = Instance.new("Part", Torso)
  1485. shockwave2.Size = Vector3.new(5, 5, 5)
  1486. shockwave2.Transparency = 0
  1487. shockwave2.BrickColor = TheColor
  1488. shockwave2.Anchored = true
  1489. shockwave2.CanCollide = false
  1490. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1491. sh2 = Instance.new("SpecialMesh", shockwave2)
  1492. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1493. sh2.Scale = Vector3.new(0, 0, 0)
  1494. removeuseless:AddItem(shockwave2,1)
  1495. for i = 1, 100 do
  1496. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  1497. shockwave2.Transparency = shockwave2.Transparency + 0.1
  1498. wait()
  1499. end
  1500. end)
  1501. shockwefe2()
  1502. for i = 1, 20 do
  1503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  1504. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1505. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  1506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  1507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  1508. wait()
  1509. end
  1510. hum.WalkSpeed = 18
  1511. debounce = false
  1512. attacking = false
  1513. end
  1514. end)
  1515.  
  1516. mouse.KeyDown:connect(function(Press)
  1517. Press=Press:lower()
  1518. if Press=='p' then
  1519. if debounce then return end
  1520. debounce = true
  1521. attacking = true
  1522. for i = 1, 5 do
  1523. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-35), math.rad(20), math.rad(0)), .6)
  1524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1, 0.1) * CFrame.Angles(math.rad(2), math.rad(15), math.rad(-8)), .6)
  1525. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, .25, -.4) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(0)), 0.6)
  1526. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1527. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-2)), .6)
  1528. wait()
  1529. end
  1530. local shockwefe2 = coroutine.wrap(function()
  1531. shockwave2 = Instance.new("Part", Torso)
  1532. shockwave2.Size = Vector3.new(5, 5, 5)
  1533. shockwave2.Transparency = 0
  1534. shockwave2.BrickColor = TheColor
  1535. shockwave2.Anchored = true
  1536. shockwave2.CanCollide = false
  1537. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1538. sh2 = Instance.new("SpecialMesh", shockwave2)
  1539. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1540. sh2.Scale = Vector3.new(0, 0, 0)
  1541. removeuseless:AddItem(shockwave2,1)
  1542. shockwave3 = Instance.new("Part", Torso)
  1543. shockwave3.Size = Vector3.new(1, 1, 1)
  1544. shockwave3.Transparency = 0
  1545. shockwave3.BrickColor = TheColor
  1546. shockwave3.Anchored = true
  1547. shockwave3.CanCollide = false
  1548. shockwave3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1549. sh3 = Instance.new("SpecialMesh", shockwave3)
  1550. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1551. sh3.Scale = Vector3.new(0, 0, 0)
  1552. removeuseless:AddItem(shockwave3,4)
  1553. for i = 1, 100 do
  1554. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  1555. shockwave2.Transparency = shockwave2.Transparency + 0.1
  1556. sh3.Scale = sh3.Scale + Vector3.new(2.5,.2,2.5)
  1557. shockwave3.Transparency = shockwave3.Transparency + 0.1
  1558. wait()
  1559. end
  1560. end)
  1561. shockwefe2()
  1562. hohoho = coroutine.wrap(function()
  1563. for i = 1, 10 do
  1564. rings = Instance.new("Part", Torso)
  1565. rings.Size = Vector3.new(5, 5, 5)
  1566. rings.Transparency = 0.5
  1567. rings.BrickColor = TheColor
  1568. rings.Anchored = true
  1569. rings.CanCollide = false
  1570. rings.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1571. ringsh = Instance.new("SpecialMesh", rings)
  1572. ringsh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1573. ringsh.Scale = Vector3.new(0, 0, 0)
  1574. removeuseless:AddItem(rings,2)
  1575. table.insert(Repeater,ringsh)
  1576. table.insert(nonmeshRepeater2,rings)
  1577. wait(.1)
  1578. end
  1579. end)
  1580. hohoho()
  1581. local BV = Instance.new("BodyVelocity", Root)
  1582. BV.maxForce = Vector3.new(0,20000,0)
  1583. BV.P = 1000
  1584. BV.velocity = Vector3.new(0,50,0)
  1585. quickcour = coroutine.wrap(function()
  1586. t = 0
  1587. for i = 1, 25 do
  1588. t = t + 1
  1589. Root.CFrame = Root.CFrame * CFrame.Angles(math.rad(0),math.rad(0 + 50),0)
  1590. wait()
  1591. end
  1592. BV:Remove()
  1593. Root.CFrame = Root.CFrame * CFrame.Angles(math.rad(0),math.rad(0),0)
  1594. end)
  1595. quickcour()
  1596. local Hit = damagealll(5,Root.Position)
  1597. for _,v in pairs(Hit) do
  1598. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1599. v.Humanoid:TakeDamage(math.random(37,60))
  1600. end
  1601. quickcour2 = coroutine.wrap(function()
  1602. jumpsound = Instance.new("Sound", Torso)
  1603. jumpsound.Volume = 10
  1604. jumpsound.SoundId = "rbxassetid://1574842373"
  1605. jumpsound:Play()
  1606. removeuseless:AddItem(jumpsound,3)
  1607. for i = 1, 9 do
  1608. lunge:Play()
  1609. wait(.1)
  1610. end
  1611. lunge2:Play()
  1612. end)
  1613. quickcour2()
  1614. for i = 1, 25 do
  1615. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .6)
  1616. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1, 0.1) * CFrame.Angles(math.rad(2), math.rad(15), math.rad(-8)), .6)
  1617. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1, -.1) * CFrame.Angles(math.rad(190), math.rad(0), math.rad(0)), 0.6)
  1618. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  1619. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1620. wait()
  1621. end
  1622. attacking = false
  1623. debounce = false
  1624. end
  1625. end)
  1626.  
  1627. mouse.KeyDown:connect(function(Press)
  1628. Press=Press:lower()
  1629. if Press=='e' then
  1630. if debounce then return end
  1631. debounce = true
  1632. attacking = true
  1633. continue = true
  1634. hum.WalkSpeed = 0
  1635. lmon8 = lmon7[math.random(1,#lmon7)]
  1636. local b1 = Instance.new("BillboardGui",Head)
  1637. b1.Size = UDim2.new(0,100,0,40)
  1638. b1.StudsOffset = Vector3.new(0,3,0)
  1639. b1.Adornee = Head
  1640. local b2 = Instance.new("TextLabel",b1)
  1641. b2.BackgroundTransparency = 1
  1642. b2.Text = ""..lmon8
  1643. b2.Font = "Garamond"
  1644. b2.TextSize = 0
  1645. b2.TextStrokeTransparency = 1
  1646. b2.TextColor3 = BrickColor.new("Lime green").Color
  1647. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1648. b2.Size = UDim2.new(1,0,0.5,0)
  1649. billboardcour = coroutine.wrap(function()
  1650. for i = 1, 10 do
  1651. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  1652. b2.TextSize = b2.TextSize + 3
  1653. wait()
  1654. end
  1655. wait(1)
  1656. for i = 1, 10 do
  1657. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  1658. b2.TextSize = b2.TextSize - 3
  1659. wait()
  1660. end
  1661. b1:Remove()
  1662. end)
  1663. billboardcour()
  1664. for i = 1, 10 do
  1665. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1666. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(5)), 0.4)
  1667. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1668. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, .2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1669. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(3)), 0.5)
  1670. wait()
  1671. end
  1672. lilball = Instance.new("Part", RightArm)
  1673. lilball.Material = "Neon"
  1674. lilball.CanCollide = false
  1675. lilball.Anchored = true
  1676. lilball.Transparency = 1
  1677. lilball.BrickColor = TheColor
  1678. lilball.Size = Vector3.new(.1,.1,.1)
  1679. lilballShape = Instance.new("SpecialMesh", lilball)
  1680. lilballShape.MeshType = "Sphere"
  1681. lilballShape.Scale = Vector3.new(10,10,10)
  1682. lilball.CFrame = RightArm.CFrame * CFrame.new(0,-1.5,0)
  1683. removeuseless:AddItem(lilball,5)
  1684. qucicour = coroutine.wrap(function()
  1685. for i = 1, 10 do
  1686. lilball.Transparency = lilball.Transparency - 0.05
  1687. wait()
  1688. end
  1689. end)
  1690. qucicour()
  1691. SwordPortal = Instance.new("Part", Torso)
  1692. SwordPortal.Size = Vector3.new(0.5, 0.5, 0.5)
  1693. SwordPortal.Material = "Neon"
  1694. SwordPortal.BrickColor = TheColor
  1695. SwordPortal.Transparency = 0
  1696. SwordPortal.Anchored = true
  1697. SwordPortal.CanCollide = false
  1698. SwordPortalMESH = Instance.new("SpecialMesh", SwordPortal)
  1699. SwordPortalMESH.MeshType = "Cylinder"
  1700. SwordPortalMESH.Scale = Vector3.new(.2,0.01,0.01)
  1701. SwordPortal.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1702. swordportalsound = Instance.new("Sound", SwordPortal)
  1703. swordportalsound.SoundId = "rbxassetid://743499393"
  1704. swordportalsound.Volume = 5
  1705. swordportalsound:Play()
  1706. removeuseless:AddItem(swordportalsound,3)
  1707. sizeincreasor = coroutine.wrap(function()
  1708. while continue do
  1709. SwordPortalMESH.Scale = SwordPortalMESH.Scale + Vector3.new(0,8,8)
  1710. wait()
  1711. end
  1712. end)
  1713. sizeincreasor()
  1714. for i = 1, 20 do
  1715. wait()
  1716. end
  1717. continue = false
  1718. local openshocks = coroutine.wrap(function()
  1719. for i = 1, 5 do
  1720. openshock2 = Instance.new("Part", Torso)
  1721. openshock2.Size = Vector3.new(1, 1, 1)
  1722. openshock2.Transparency = 0
  1723. openshock2.BrickColor = TheColor
  1724. openshock2.Material = "Neon"
  1725. openshock2.Anchored = true
  1726. openshock2.CanCollide = false
  1727. openshock2.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1728. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  1729. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1730. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  1731. removeuseless:AddItem(openshock2,2)
  1732. table.insert(ExtremeM,DDTopenshock2)
  1733. table.insert(SlowlyFade,openshock2)
  1734. openshock = Instance.new("Part", Torso)
  1735. openshock.Size = Vector3.new(1, 1, 1)
  1736. openshock.Transparency = 0
  1737. openshock.BrickColor = TheColor
  1738. openshock.Material = "Neon"
  1739. openshock.Anchored = true
  1740. openshock.CanCollide = false
  1741. openshock.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  1742. DDTopenshock = Instance.new("SpecialMesh", openshock)
  1743. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1744. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  1745. removeuseless:AddItem(openshock,2)
  1746. table.insert(ExtremeM,DDTopenshock)
  1747. table.insert(SlowlyFade,openshock)
  1748. wait(.05)
  1749. end
  1750. end)
  1751. openshocks()
  1752. bigopenshock = coroutine.wrap(function()
  1753. bigopenshock = Instance.new("Part", Torso)
  1754. bigopenshock.Size = Vector3.new(1, 1, 1)
  1755. bigopenshock.Transparency = 0
  1756. bigopenshock.BrickColor = TheColor
  1757. bigopenshock.Material = "Neon"
  1758. bigopenshock.Anchored = true
  1759. bigopenshock.CanCollide = false
  1760. bigopenshock.CFrame = CFrame.new(SwordPortal.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  1761. DDTbigopenshock = Instance.new("SpecialMesh", bigopenshock)
  1762. DDTbigopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1763. DDTbigopenshock.Scale = Vector3.new(1, 2, 1)
  1764. removeuseless:AddItem(bigopenshock,2)
  1765. table.insert(m3,DDTbigopenshock)
  1766. table.insert(SlowlyFade,bigopenshock)
  1767. end)
  1768. removeuseless:AddItem(swordoutofportal,6)
  1769. swordoutofportal = Instance.new("Sound", SwordPortal)
  1770. swordoutofportal.SoundId = "rbxassetid://1577920967"
  1771. swordoutofportal.Volume = 5
  1772. swordoutofportal:Play()
  1773. GiantSword = Instance.new("Part", Torso)
  1774. GiantSword.Size = Vector3.new(0.5, 0.5, 0.5)
  1775. GiantSword.Material = "Neon"
  1776. GiantSword.BrickColor = TheColor
  1777. GiantSword.Transparency = .2
  1778. GiantSword.Anchored = true
  1779. GiantSword.CanCollide = false
  1780. GiantSwordMESH = Instance.new("SpecialMesh", GiantSword)
  1781. GiantSwordMESH.Scale = Vector3.new(15,15,15)
  1782. GiantSwordMESH.MeshId = "rbxassetid://1005402916"
  1783. GiantSword.CFrame = SwordPortal.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90))
  1784. move = coroutine.wrap(function()
  1785. local Hit = damagealll(35,SwordPortal.Position)
  1786. for _,v in pairs(Hit) do
  1787. if absoluteannihilation then
  1788. v.Humanoid:TakeDamage(13377331)
  1789. else
  1790. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1791. v.Humanoid:TakeDamage(math.random(30,40))
  1792. end
  1793. end
  1794. for i = 1, 40 do
  1795. SwordPortal.Transparency = SwordPortal.Transparency + 0.05
  1796. GiantSword.CFrame = GiantSword.CFrame * CFrame.new(0,10,0) * CFrame.Angles(math.rad(0),math.rad(0 + 20),math.rad(0))
  1797. wait()
  1798. end
  1799. end)
  1800. move()
  1801. mvcm = coroutine.wrap(function()
  1802. wait(1)
  1803. SwordPortal:Remove()
  1804. debounce = false
  1805. attacking = false
  1806. hum.WalkSpeed = 18
  1807. end)
  1808. mvcm()
  1809. for i = 1, 30 do
  1810. lilball.Transparency = lilball.Transparency + 0.05
  1811. GiantSword.Transparency = GiantSword.Transparency + 0.03
  1812. GiantSword.CFrame = GiantSword.CFrame * CFrame.new(0,10,0) * CFrame.Angles(math.rad(0),math.rad(0 + 20),math.rad(0))
  1813. wait()
  1814. end
  1815. GiantSword:Remove()
  1816. end
  1817. end)
  1818.  
  1819. mouse.KeyDown:connect(function(Press)
  1820. Press=Press:lower()
  1821. if Press=='g' then -----This one is hard to hit, however, hit it right and you'll do massive damage
  1822. if debounce then return end
  1823. debounce = true
  1824. attacking = true
  1825. lmon4 = lmon3[math.random(1,#lmon3)]
  1826. local b1 = Instance.new("BillboardGui",Head)
  1827. b1.Size = UDim2.new(0,100,0,40)
  1828. b1.StudsOffset = Vector3.new(0,3,0)
  1829. b1.Adornee = Head
  1830. local b2 = Instance.new("TextLabel",b1)
  1831. b2.BackgroundTransparency = 1
  1832. b2.Text = ""..lmon4
  1833. b2.Font = "Garamond"
  1834. b2.TextSize = 0
  1835. b2.TextStrokeTransparency = 1
  1836. b2.TextColor3 = BrickColor.new("Lime green").Color
  1837. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1838. b2.Size = UDim2.new(1,0,0.5,0)
  1839. billboardcour = coroutine.wrap(function()
  1840. for i = 1, 10 do
  1841. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  1842. b2.TextSize = b2.TextSize + 3
  1843. wait()
  1844. end
  1845. wait(2)
  1846. for i = 1, 10 do
  1847. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  1848. b2.TextSize = b2.TextSize - 3
  1849. wait()
  1850. end
  1851. b1:Remove()
  1852. end)
  1853. billboardcour()
  1854. quickcour = coroutine.wrap(function()
  1855. spawnsound = Instance.new("Sound", RightArm)
  1856. spawnsound.SoundId = "rbxassetid://159332197"
  1857. spawnsound.Volume = 5
  1858. spawnsound:Play()
  1859. removeuseless:AddItem(spawnsound,4)
  1860. Scythe = Instance.new("Part", Torso)
  1861. Scythe.Size = Vector3.new(0.5, 0.5, 0.5)
  1862. Scythe.Material = "Neon"
  1863. Scythe.BrickColor = TheColor
  1864. Scythe.Transparency = 1
  1865. Scythe.CanCollide = false
  1866. ScytheMESH = Instance.new("SpecialMesh", Scythe)
  1867. ScytheMESH.Scale = Vector3.new(2,2,2)
  1868. ScytheMESH.MeshId = "http://www.roblox.com/asset/?id=94840342"
  1869. ScytheWeld = weldBetween(Scythe,RightArm)
  1870. ScytheWeld.C0 = CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-100),math.rad(180),math.rad(0))
  1871. for i = 1, 20 do
  1872. Scythe.Transparency = Scythe.Transparency - 0.04
  1873. wait()
  1874. end
  1875. end)
  1876. quickcour()
  1877. hum.WalkSpeed = 0
  1878. for i = 1, 25 do
  1879. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1880. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1881. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1882. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1883. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  1884. wait()
  1885. end
  1886. hum.WalkSpeed = 14
  1887. for i = 1, 8 do
  1888. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-140),math.rad(90),math.rad(0)), .5)
  1889. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1890. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1891. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-110),math.rad(-40),math.rad(0)), 0.5)
  1892. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1893. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1894. wait()
  1895. end
  1896. htbox = Instance.new("Part", Scythe)
  1897. htbox.CFrame = Scythe.CFrame
  1898. htbox.Transparency = 1
  1899. htbox.CanCollide = false
  1900. htbox.Size = Vector3.new(.40,7,3)
  1901. htboxweld = weldBetween(htbox,Scythe)
  1902. htbox.Touched:connect(function(hit)
  1903. if hit.Parent:IsA("Part") then
  1904. elseif hit.Parent:IsA("SpecialMesh") then
  1905. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1906. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1907. if damagedebounce == true then return end
  1908. damagedebounce = true
  1909. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  1910. quickcour = coroutine.wrap(function()
  1911. Slachtoffer.WalkSpeed = 6
  1912. wait(1)
  1913. Slachtoffer.WalkSpeed = 16
  1914. end)
  1915. quickcour()
  1916. if absoluteannihilation then
  1917. Slachtoffer:TakeDamage(9001)
  1918. else
  1919. Slachtoffer:TakeDamage(math.random(35,40))
  1920. rdnm = soundtable[math.random(1,#soundtable)]
  1921. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1922. slashwound.SoundId = "rbxassetid://"..rdnm
  1923. slashwound.Volume = 4
  1924. slashwound:Play()
  1925. removeuseless:AddItem(slashwound,2)
  1926. end
  1927. end
  1928. end)
  1929. lunge:Play()
  1930. t = 0
  1931. for i = 1, 8 do
  1932. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-150),math.rad(180),math.rad(0)), .6)
  1933. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), .6)
  1934. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1935. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55,.15) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), .6)
  1936. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .6)
  1937. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .6)
  1938. wait()
  1939. end
  1940. damagedebounce = false
  1941. htbox:Remove()
  1942. hum.WalkSpeed = 8
  1943. t = 0
  1944. for i = 1, 8 do
  1945. t = t + 50
  1946. ScytheWeld.C0 = ScytheWeld.C0:lerp(CFrame.new(0,-1.5,-1.45) * CFrame.Angles(math.rad(-150),math.rad(180),math.rad(0 + t)), .6)
  1947. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1948. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.41,1.3,0) * CFrame.Angles(math.rad(181),math.rad(5),math.rad(10)), 0.4)
  1949. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80),math.rad(0)), 0.6)
  1950. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(40), math.rad(0)), 0.5)
  1951. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(12), math.rad(3), math.rad(-3)), 0.5)
  1952. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-5), math.rad(7), math.rad(3)), 0.5)
  1953. wait()
  1954. end
  1955. htbox = Instance.new("Part", Scythe)
  1956. htbox.CFrame = Scythe.CFrame
  1957. htbox.Transparency = 1
  1958. htbox.CanCollide = false
  1959. htbox.Size = Vector3.new(.40,7,3)
  1960. htboxweld = weldBetween(htbox,Scythe)
  1961. htbox.Touched:connect(function(hit)
  1962. if hit.Parent:IsA("Part") then
  1963. elseif hit.Parent:IsA("SpecialMesh") then
  1964. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1965. elseif hit.Parent:findFirstChildOfClass("Humanoid") then
  1966. if damagedebounce == true then return end
  1967. damagedebounce = true
  1968. Slachtoffer = hit.Parent:findFirstChildOfClass("Humanoid")
  1969. quickcour = coroutine.wrap(function()
  1970. Slachtoffer.WalkSpeed = 6
  1971. wait(1)
  1972. Slachtoffer.WalkSpeed = 16
  1973. end)
  1974. quickcour()
  1975. if absoluteannihilation then
  1976. Slachtoffer:TakeDamage(3000)
  1977. else
  1978. Slachtoffer:TakeDamage(math.random(25,68))
  1979. rdnm = soundtable[math.random(1,#soundtable)]
  1980. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1981. slashwound.SoundId = "rbxassetid://"..rdnm
  1982. slashwound.Volume = 4
  1983. slashwound:Play()
  1984. removeuseless:AddItem(slashwound,2)
  1985. end
  1986. end
  1987. end)
  1988. lunge3:Play()
  1989. for i = 1, 15 do
  1990. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.6)
  1991. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(48), math.rad(0)), 0.5)
  1992. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1993. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.6)
  1994. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.6)
  1995. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.6)
  1996. wait()
  1997. end
  1998. htbox:Remove()
  1999. hum.WalkSpeed = 18
  2000. for i = 1, 10 do
  2001. Scythe.Transparency = Scythe.Transparency + 0.1
  2002. wait()
  2003. end
  2004. Scythe:Remove()
  2005. attacking = false
  2006. debounce = false
  2007. damagedebounce = false
  2008. end
  2009. end)
  2010.  
  2011. mouse.KeyDown:connect(function(Press)
  2012. Press=Press:lower()
  2013. if Press=='y' then
  2014. if debounce then return end
  2015. debounce = true
  2016. attacking = true
  2017. bbno = true
  2018. jjo = true
  2019. borb = true
  2020. hum.WalkSpeed = 0
  2021. energyburst:Play()
  2022. energyburst2:Play()
  2023. lmon2 = lmon[math.random(1,#lmon)]
  2024. local b1 = Instance.new("BillboardGui",Head)
  2025. b1.Size = UDim2.new(0,100,0,40)
  2026. b1.StudsOffset = Vector3.new(0,3,0)
  2027. b1.Adornee = Head
  2028. local b2 = Instance.new("TextLabel",b1)
  2029. b2.BackgroundTransparency = 1
  2030. b2.Text = ""..lmon2
  2031. b2.Font = "Garamond"
  2032. b2.TextSize = 0
  2033. b2.TextStrokeTransparency = 1
  2034. b2.TextColor3 = BrickColor.new("Lime green").Color
  2035. b2.TextStrokeColor3 = Color3.new(0,0,0)
  2036. b2.Size = UDim2.new(1,0,0.5,0)
  2037. billboardcour = coroutine.wrap(function()
  2038. for i = 1, 15 do
  2039. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.05
  2040. b2.TextSize = b2.TextSize + 2
  2041. wait()
  2042. end
  2043. wait(2)
  2044. for i = 1, 15 do
  2045. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.05
  2046. b2.TextSize = b2.TextSize - 2
  2047. wait()
  2048. end
  2049. b1:Remove()
  2050. end)
  2051. billboardcour()
  2052. TheWind = Instance.new("Part", Torso)
  2053. TheWind.Size = Vector3.new(0.5, 0.5, 0.5)
  2054. TheWind.Material = "Neon"
  2055. TheWind.BrickColor = TheColor
  2056. TheWind.Transparency = 1
  2057. TheWind.CanCollide = false
  2058. TheWindMESH = Instance.new("SpecialMesh", TheWind)
  2059. TheWindMESH.Scale = Vector3.new(4,4,4)
  2060. TheWindMESH.MeshId = "rbxassetid://168892432"
  2061. TheWindWeld = weldBetween(TheWind,Root)
  2062. TheWindWeld.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2063. TheWind2 = Instance.new("Part", Torso)
  2064. TheWind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2065. TheWind2.Material = "Neon"
  2066. TheWind2.BrickColor = TheColor
  2067. TheWind2.Transparency = 1
  2068. TheWind2.CanCollide = false
  2069. TheWindMESH2 = Instance.new("SpecialMesh", TheWind2)
  2070. TheWindMESH2.Scale = Vector3.new(6,6,6)
  2071. TheWindMESH2.MeshId = "rbxassetid://168892432"
  2072. TheWindWeld2 = weldBetween(TheWind2,Root)
  2073. TheWindWeld2.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2074. TheWind3 = Instance.new("Part", Torso)
  2075. TheWind3.Size = Vector3.new(0.5, 0.5, 0.5)
  2076. TheWind3.Material = "Neon"
  2077. TheWind3.BrickColor = TheColor
  2078. TheWind3.Transparency = 1
  2079. TheWind3.CanCollide = false
  2080. TheWindMESH3 = Instance.new("SpecialMesh", TheWind3)
  2081. TheWindMESH3.Scale = Vector3.new(2,2,2)
  2082. TheWindMESH3.MeshId = "rbxassetid://168892432"
  2083. TheWindWeld3 = weldBetween(TheWind3,Root)
  2084. TheWindWeld3.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2085. quickcour = coroutine.wrap(function()
  2086. for i = 1, 25 do
  2087. TheWind.Transparency = TheWind.Transparency - 0.01
  2088. TheWind2.Transparency = TheWind2.Transparency - 0.005
  2089. TheWind3.Transparency = TheWind3.Transparency - 0.012
  2090. wait()
  2091. end
  2092. end)
  2093. quickcour()
  2094. quickcour2 = coroutine.wrap(function()
  2095. while jjo do
  2096. TheWindWeld.C0 = TheWindWeld.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0-25),0)
  2097. TheWindWeld2.C0 = TheWindWeld2.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0+25),0)
  2098. TheWindWeld3.C0 = TheWindWeld3.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0+25),0)
  2099. wait()
  2100. end
  2101. end)
  2102. quickcour2()
  2103. local shockwefe2 = coroutine.wrap(function()
  2104. shockwave2 = Instance.new("Part", Torso)
  2105. shockwave2.Size = Vector3.new(5, 5, 5)
  2106. shockwave2.Transparency = 0
  2107. shockwave2.BrickColor = TheColor
  2108. shockwave2.Anchored = true
  2109. shockwave2.CanCollide = false
  2110. shockwave2.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2111. sh2 = Instance.new("SpecialMesh", shockwave2)
  2112. sh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2113. sh2.Scale = Vector3.new(0, 0, 0)
  2114. removeuseless:AddItem(shockwave2,2)
  2115. shockwave3 = Instance.new("Part", Torso)
  2116. shockwave3.Size = Vector3.new(1, 1, 1)
  2117. shockwave3.Transparency = 0
  2118. shockwave3.BrickColor = TheColor
  2119. shockwave3.Anchored = true
  2120. shockwave3.CanCollide = false
  2121. shockwave3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2122. sh3 = Instance.new("SpecialMesh", shockwave3)
  2123. sh3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2124. sh3.Scale = Vector3.new(0, 0, 0)
  2125. removeuseless:AddItem(shockwave3,4)
  2126. for i = 1, 100 do
  2127. sh2.Scale = sh2.Scale + Vector3.new(2,2,0)
  2128. shockwave2.Transparency = shockwave2.Transparency + 0.1
  2129. sh3.Scale = sh3.Scale + Vector3.new(2.5,.2,2.5)
  2130. shockwave3.Transparency = shockwave3.Transparency + 0.1
  2131. wait()
  2132. end
  2133. end)
  2134. shockwefe2()
  2135. for i = 1, 5 do
  2136. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),.6)
  2137. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(-8)), .6)
  2138. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .6)
  2139. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .6)
  2140. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .6)
  2141. wait()
  2142. end
  2143. courcour = coroutine.wrap(function()
  2144. while bbno do
  2145. sho3 = Instance.new("Part", Torso)
  2146. sho3.Size = Vector3.new(1, 1, 1)
  2147. sho3.Transparency = 0
  2148. sho3.BrickColor = TheColor
  2149. sho3.Anchored = true
  2150. sho3.CanCollide = false
  2151. sho3.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2152. shot3 = Instance.new("SpecialMesh", sho3)
  2153. shot3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2154. shot3.Scale = Vector3.new(0, 0, 0)
  2155. table.insert(th5,shot3)
  2156. table.insert(nonmeshRepeater2,sho3)
  2157. removeuseless:AddItem(shot3,2)
  2158. wait(.1)
  2159. end
  2160. end)
  2161. courcour()
  2162. charge:Play()
  2163. for i = 1, 6 do
  2164. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,math.rad(50),0),.6)
  2165. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.1,1.3,1.1) * CFrame.Angles(math.rad(180),math.rad(-50),math.rad(0)), 0.4)
  2166. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .6)
  2167. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .6)
  2168. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .6)
  2169. wait()
  2170. end
  2171. Blaster = Instance.new("Part", RightArm)
  2172. Blaster.Material = "Neon"
  2173. Blaster.Anchored = true
  2174. Blaster.CanCollide = false
  2175. Blaster.BrickColor = TheColor
  2176. Blaster.Size = Vector3.new(.1,.1,.1)
  2177. BlasterShape = Instance.new("SpecialMesh", Blaster)
  2178. BlasterShape.MeshType = "Sphere"
  2179. BlasterShape.Scale = Vector3.new(.1,.1,.1)
  2180. Blaster.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0)
  2181. sou = coroutine.wrap(function()
  2182. sm = Instance.new("Sound", Blaster)
  2183. sm.SoundId = "rbxassetid://907530407"
  2184. sm.Looped = true
  2185. sm.Volume = 0
  2186. sm.Pitch = .8
  2187. sm:Play()
  2188. for i = 1, 50 do
  2189. sm.Volume = sm.Volume + .1
  2190. wait()
  2191. end
  2192. end)
  2193. sou()
  2194. local EVENMORECIRCLES = coroutine.wrap(function()
  2195. for i = 1, 30 do
  2196. circlescircles = Instance.new("Part", Torso)
  2197. circlescircles.Size = Vector3.new(1, 1, 1)
  2198. circlescircles.Transparency = 0.3
  2199. circlescircles.BrickColor = TheColor
  2200. circlescircles.Material = "Neon"
  2201. circlescircles.Anchored = true
  2202. circlescircles.CanCollide = false
  2203. circlescircles.CFrame = Blaster.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2204. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2205. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2206. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2207. removeuseless:AddItem(circlescircles,1.5)
  2208. table.insert(nonmeshRepeater2,circlescircles)
  2209. table.insert(th2,circlescirclesmesh)
  2210. wait(.1)
  2211. end
  2212. end)
  2213. EVENMORECIRCLES()
  2214. for i = 1, 30 do
  2215. BlasterShape.Scale = BlasterShape.Scale + Vector3.new(.25,.25,.25)
  2216. BlasterBall1 = Instance.new("Part", RightArm)
  2217. BlasterBall1.Material = "Neon"
  2218. BlasterBall1.Anchored = true
  2219. BlasterBall1.Transparency = .8
  2220. BlasterBall1.CanCollide = false
  2221. BlasterBall1.BrickColor = TheColor
  2222. BlasterBall1.Size = Vector3.new(.1,.1,.1)
  2223. BlasterBall1Shape = Instance.new("SpecialMesh", BlasterBall1)
  2224. BlasterBall1Shape.MeshType = "Sphere"
  2225. BlasterBall1Shape.Scale = Vector3.new(25,25,25)
  2226. BlasterBall1.CFrame = Blaster.CFrame
  2227. table.insert(th2,BlasterBall1Shape)
  2228. table.insert(nonmeshRepeater2,BlasterBall1)
  2229. removeuseless:AddItem(BlasterBall1Shape,4)
  2230. wait(.1)
  2231. end
  2232. for i = 1, 3 do
  2233. BlasterShape.Scale = BlasterShape.Scale - Vector3.new(2,2,2)
  2234. wait()
  2235. end
  2236. wait(.5)
  2237. sm:Remove()
  2238. kiready:Play()
  2239. aura:Stop()
  2240. for i = 1, 5 do
  2241. BlasterShape.Scale = BlasterShape.Scale + Vector3.new(4,4,4)
  2242. wait()
  2243. end
  2244. wait(.3)
  2245. bbno = false
  2246. boomcour = coroutine.wrap(function()
  2247. for i = 1, 10 do
  2248. TheWindMESH.Scale = TheWindMESH.Scale + Vector3.new(1,1,1)
  2249. TheWindMESH2.Scale = TheWindMESH2.Scale + Vector3.new(1,1,1)
  2250. TheWindMESH3.Scale = TheWindMESH3.Scale + Vector3.new(1,1,1)
  2251. TheWind.Transparency = TheWind.Transparency + 0.1
  2252. TheWind2.Transparency = TheWind2.Transparency + 0.1
  2253. TheWind3.Transparency = TheWind3.Transparency + 0.1
  2254. wait()
  2255. end
  2256. TheWind:Remove()
  2257. TheWind2:Remove()
  2258. TheWind3:Remove()
  2259. end)
  2260. boomcour()
  2261. for i = 1, 10 do
  2262. Blaster.CFrame = Blaster.CFrame:lerp(RightArm.CFrame * CFrame.new(0,-2,0),.8)
  2263. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90),math.rad(-90),math.rad(90)),.4)
  2264. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15),math.rad(-0),math.rad(0)),.4)
  2265. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2.1, -0.35) * CFrame.Angles(math.rad(180), math.rad(-82), math.rad(75)), 0.4)
  2266. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)
  2267. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0.2) * CFrame.Angles(math.rad(20), math.rad(1), math.rad(-2)), .4)
  2268. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(2)), .4)
  2269. wait()
  2270. end
  2271. local shootthemballs = coroutine.wrap(function()
  2272. Blaster.Anchored = false
  2273. local PB2 = Instance.new("BodyVelocity", Blaster)
  2274. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2275. Blaster.CFrame = CFrame.new(Blaster.Position,mouse.Hit.p)
  2276. PB2.Velocity = Blaster.CFrame.lookVector * 80
  2277. wait()
  2278. end)
  2279. dontallow = true
  2280. shootthemballs()
  2281. timecour = coroutine.wrap(function()
  2282. wait(.5)
  2283. dontallow = false
  2284. end)
  2285. timecour()
  2286. Blaster.Touched:connect(function(OnHit)
  2287. if dontallow then return end
  2288. if hitters == true then return end
  2289. hitters = true
  2290. borb = false
  2291. Blaster.Anchored = true
  2292. Blaster.Transparency = 1
  2293. blastwave = Instance.new("Part", Torso)
  2294. blastwave.Size = Vector3.new(1, 1, 1)
  2295. blastwave.Transparency = 0
  2296. blastwave.BrickColor = TheColor
  2297. blastwave.Material = "Neon"
  2298. blastwave.Anchored = true
  2299. blastwave.CanCollide = false
  2300. blastwave.CFrame = CFrame.new(Blaster.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2301. removeuseless:AddItem(blastwave,10)
  2302. Blaster:Remove()
  2303. BOOMZOR = Instance.new("Sound", blastwave)
  2304. BOOMZOR.Volume = 8
  2305. BOOMZOR.SoundId = "rbxassetid://1539349118"
  2306. BOOMZOR:Play()
  2307. removeuseless:AddItem(BOOMZOR,5)
  2308. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  2309. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2310. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  2311. blastwave2 = Instance.new("Part", Torso)
  2312. blastwave2.Size = Vector3.new(1, 1, 1)
  2313. blastwave2.Transparency = 0
  2314. blastwave2.BrickColor = TheColor
  2315. blastwave2.Material = "Neon"
  2316. blastwave2.Anchored = true
  2317. blastwave2.CanCollide = false
  2318. blastwave2.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2319. removeuseless:AddItem(blastwave2,10)
  2320. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  2321. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2322. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  2323. blastwave3 = Instance.new("Part", Torso)
  2324. blastwave3.Size = Vector3.new(1, 1, 1)
  2325. blastwave3.Transparency = 0
  2326. blastwave3.BrickColor = TheColor
  2327. blastwave3.Material = "Neon"
  2328. blastwave3.Anchored = true
  2329. blastwave3.CanCollide = false
  2330. blastwave3.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2331. removeuseless:AddItem(blastwave3,10)
  2332. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  2333. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2334. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  2335. blastwave4 = Instance.new("Part", Torso)
  2336. blastwave4.Size = Vector3.new(1, 1, 1)
  2337. blastwave4.Transparency = 0
  2338. blastwave4.BrickColor = TheColor
  2339. blastwave4.Material = "Neon"
  2340. blastwave4.Anchored = true
  2341. blastwave4.CanCollide = false
  2342. blastwave4.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2343. removeuseless:AddItem(blastwave4,10)
  2344. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  2345. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2346. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  2347. blastwave5 = Instance.new("Part", Torso)
  2348. blastwave5.Size = Vector3.new(1, 1, 1)
  2349. blastwave5.Transparency = 0
  2350. blastwave5.BrickColor = TheColor
  2351. blastwave5.Material = "Neon"
  2352. blastwave5.Anchored = true
  2353. blastwave5.CanCollide = false
  2354. blastwave5.CFrame = CFrame.new(blastwave.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2355. removeuseless:AddItem(blastwave5,10)
  2356. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  2357. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2358. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  2359. Blastcircle = Instance.new("Part", Torso)
  2360. Blastcircle.Material = "Neon"
  2361. Blastcircle.Anchored = true
  2362. Blastcircle.Transparency = 0
  2363. Blastcircle.CanCollide = false
  2364. Blastcircle.BrickColor = TheColor
  2365. Blastcircle.Size = Vector3.new(10,10,10)
  2366. removeuseless:AddItem(Blastcircle,10)
  2367. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  2368. BlastShape.MeshType = "Sphere"
  2369. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  2370. Blastcircle.CFrame = blastwave.CFrame
  2371. Blastcircle2 = Instance.new("Part", Torso)
  2372. Blastcircle2.Material = "Neon"
  2373. Blastcircle2.Anchored = true
  2374. Blastcircle2.Transparency = 0
  2375. Blastcircle2.CanCollide = false
  2376. Blastcircle2.BrickColor = TheColor
  2377. Blastcircle2.Size = Vector3.new(10,10,10)
  2378. removeuseless:AddItem(Blastcircle2,10)
  2379. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  2380. BlastShape2.MeshType = "Sphere"
  2381. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  2382. Blastcircle2.CFrame = blastwave.CFrame
  2383. Blastcircle3 = Instance.new("Part", Torso)
  2384. Blastcircle3.Material = "Neon"
  2385. Blastcircle3.Anchored = true
  2386. Blastcircle3.Transparency = 0
  2387. Blastcircle3.CanCollide = false
  2388. Blastcircle3.BrickColor = TheColor
  2389. Blastcircle3.Size = Vector3.new(10,10,10)
  2390. removeuseless:AddItem(Blastcircle3,10)
  2391. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  2392. BlastShape3.MeshType = "Sphere"
  2393. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  2394. Blastcircle3.CFrame = blastwave.CFrame
  2395. Blastcircle4 = Instance.new("Part", Torso)
  2396. Blastcircle4.Material = "Neon"
  2397. Blastcircle4.Anchored = true
  2398. Blastcircle4.Transparency = 0
  2399. Blastcircle4.CanCollide = false
  2400. Blastcircle4.BrickColor = TheColor
  2401. Blastcircle4.Size = Vector3.new(10,10,10)
  2402. removeuseless:AddItem(Blastcircle4,10)
  2403. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  2404. BlastShape4.MeshType = "Sphere"
  2405. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  2406. Blastcircle4.CFrame = blastwave.CFrame
  2407. Blastcircle5 = Instance.new("Part", Torso)
  2408. Blastcircle5.Material = "Neon"
  2409. Blastcircle5.Anchored = true
  2410. Blastcircle5.Transparency = 0
  2411. Blastcircle5.CanCollide = false
  2412. Blastcircle5.BrickColor = TheColor
  2413. Blastcircle5.Size = Vector3.new(10,10,10)
  2414. removeuseless:AddItem(Blastcircle5,10)
  2415. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  2416. BlastShape5.MeshType = "Sphere"
  2417. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  2418. Blastcircle5.CFrame = blastwave.CFrame
  2419. shockwav = Instance.new("Part", Torso)
  2420. shockwav.Size = Vector3.new(1, 1, 1)
  2421. shockwav.Transparency = 0
  2422. shockwav.BrickColor = TheColor
  2423. shockwav.Material = "Neon"
  2424. shockwav.Anchored = true
  2425. shockwav.CanCollide = false
  2426. shockwav.CFrame = blastwave.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  2427. removeuseless:AddItem(shockwav,10)
  2428. dea = Instance.new("SpecialMesh", shockwav)
  2429. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2430. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  2431. shockwav.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2432. shockwav2 = Instance.new("Part", Torso)
  2433. shockwav2.Size = Vector3.new(1, 1, 1)
  2434. shockwav2.Transparency = 0
  2435. shockwav2.BrickColor = TheColor
  2436. shockwav2.Material = "Neon"
  2437. shockwav2.Anchored = true
  2438. shockwav2.CanCollide = false
  2439. shockwav2.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2440. removeuseless:AddItem(shockwav2,10)
  2441. dea2 = Instance.new("SpecialMesh", shockwav2)
  2442. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2443. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  2444. shockwav2.CFrame = blastwave.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  2445. local Hit = damagealll(70,blastwave.Position)
  2446. for _,v in pairs(Hit) do
  2447. local velo2 = Instance.new("BodyVelocity", v)
  2448. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2449. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2450. removeuseless:AddItem(velo2,2)
  2451. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2452. if absoluteannihilation then
  2453. v.Humanoid:TakeDamage(math.huge)
  2454. v:Remove()
  2455. else
  2456. v.Humanoid:TakeDamage(77,100)
  2457. end
  2458. end
  2459. opopo = coroutine.wrap(function()
  2460. for i = 1, 200 do
  2461. dea.Scale = dea.Scale + Vector3.new(2,1,2)
  2462. shockwav.Transparency = shockwav.Transparency + 0.02
  2463. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  2464. shockwav2.Transparency = shockwav2.Transparency + 0.010
  2465. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(2.5, .2, 2.5)
  2466. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(2, 2, 2)
  2467. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .25, 2)
  2468. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .25, 3)
  2469. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(1, .05, 1)
  2470. blastwave.Transparency = blastwave.Transparency + .01
  2471. blastwave2.Transparency = blastwave2.Transparency + .03
  2472. blastwave3.Transparency = blastwave3.Transparency + .02
  2473. blastwave4.Transparency = blastwave4.Transparency + .015
  2474. blastwave5.Transparency = blastwave5.Transparency + .01
  2475. BlastShape.Scale = BlastShape.Scale + Vector3.new(1,1,1)
  2476. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.5,.5,.5)
  2477. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.6,.6,.6)
  2478. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.4,.4,.4)
  2479. Blastcircle.Transparency = Blastcircle.Transparency + .01
  2480. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  2481. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  2482. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  2483. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  2484. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.3,.3,.3)
  2485. wait()
  2486. end
  2487. hitters = false
  2488. end)
  2489. opopo()
  2490. end)
  2491. kigo:Play()
  2492. for i = 1, 6 do
  2493. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,math.rad(90),0),.6)
  2494. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10),math.rad(-0),math.rad(0)),.4)
  2495. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(2), math.rad(10), math.rad(-90)), 0.6)
  2496. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(13), math.rad(9), math.rad(13)), .6)
  2497. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(-14), math.rad(6), math.rad(-2)), .6)
  2498. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(8), math.rad(12), math.rad(2)), .6)
  2499. wait()
  2500. end
  2501. attacking = false
  2502. hum.WalkSpeed = 18
  2503. local time = coroutine.wrap(function()
  2504. for i = 1, 100 do
  2505. if borb == false then break end
  2506. wait()
  2507. end
  2508. Blaster:Remove()
  2509. hitters = false
  2510. attacking = false
  2511. debounce = false
  2512. end)
  2513. time()
  2514. while wait() do
  2515. if borb == false then break end
  2516. wait()
  2517. end
  2518. attacking = false
  2519. debounce = false
  2520. jjo = false
  2521. end
  2522. end)
  2523.  
  2524. mouse.KeyDown:connect(function(Press)
  2525. Press=Press:lower()
  2526. if Press=='h' then
  2527. if debounce then return end
  2528. debounce = true
  2529. attacking = true
  2530. step:Play()
  2531. hum.WalkSpeed = 0
  2532. lmon6 = lmon5[math.random(1,#lmon5)]
  2533. local b1 = Instance.new("BillboardGui",Head)
  2534. b1.Size = UDim2.new(0,100,0,40)
  2535. b1.StudsOffset = Vector3.new(0,3,0)
  2536. b1.Adornee = Head
  2537. local b2 = Instance.new("TextLabel",b1)
  2538. b2.BackgroundTransparency = 1
  2539. b2.Text = ""..lmon6
  2540. b2.Font = "Garamond"
  2541. b2.TextSize = 0
  2542. b2.TextStrokeTransparency = 1
  2543. b2.TextColor3 = BrickColor.new("Lime green").Color
  2544. b2.TextStrokeColor3 = Color3.new(0,0,0)
  2545. b2.Size = UDim2.new(1,0,0.5,0)
  2546. billboardcour = coroutine.wrap(function()
  2547. for i = 1, 10 do
  2548. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  2549. b2.TextSize = b2.TextSize + 3
  2550. wait()
  2551. end
  2552. wait(1)
  2553. for i = 1, 10 do
  2554. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  2555. b2.TextSize = b2.TextSize - 3
  2556. wait()
  2557. end
  2558. b1:Remove()
  2559. end)
  2560. billboardcour()
  2561. Dagga = Instance.new("Part", Torso)
  2562. Dagga.Size = Vector3.new(.2, .2, .2)
  2563. Dagga.Material = "Neon"
  2564. Dagga.BrickColor = TheColor
  2565. Dagga.Transparency = 1
  2566. Dagga.CanCollide = false
  2567. DaggaMESH = Instance.new("SpecialMesh", Dagga)
  2568. DaggaMESH.Scale = Vector3.new(.8,.8,.8)
  2569. DaggaMESH.MeshId = "rbxassetid://1577920967"
  2570. DaggaWeld = weldBetween(Dagga,RightArm)
  2571. DaggaWeld.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2572. courou = coroutine.wrap(function()
  2573. for i = 1, 20 do
  2574. Dagga.Transparency = Dagga.Transparency - .05
  2575. wait()
  2576. end
  2577. end)
  2578. courou()
  2579. for i = 1, 15 do
  2580. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .3)
  2581. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3)
  2582. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .3)
  2583. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .3)
  2584. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .3)
  2585. wait()
  2586. end
  2587. for i = 1, 6 do
  2588. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.6)
  2589. wait()
  2590. end
  2591. Dagga2 = Instance.new("Part", Torso)
  2592. Dagga2.Size = Vector3.new(.2, .2, .2)
  2593. Dagga2.Material = "Neon"
  2594. Dagga2.BrickColor = TheColor
  2595. Dagga2.Transparency = 0
  2596. Dagga2.CanCollide = false
  2597. DaggaMESH2 = Instance.new("SpecialMesh", Dagga2)
  2598. DaggaMESH2.Scale = Vector3.new(.8,.8,.8)
  2599. DaggaMESH2.MeshId = "rbxassetid://1577920967"
  2600. DaggaWeld2 = weldBetween(Dagga2,RightArm)
  2601. DaggaWeld2.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2602. Dagga3 = Instance.new("Part", Torso)
  2603. Dagga3.Size = Vector3.new(.2, .2, .2)
  2604. Dagga3.Material = "Neon"
  2605. Dagga3.BrickColor = TheColor
  2606. Dagga3.Transparency = 0
  2607. Dagga3.CanCollide = false
  2608. DaggaMESH3 = Instance.new("SpecialMesh", Dagga3)
  2609. DaggaMESH3.Scale = Vector3.new(.8,.8,.8)
  2610. DaggaMESH3.MeshId = "rbxassetid://1577920967"
  2611. DaggaWeld3 = weldBetween(Dagga3,RightArm)
  2612. DaggaWeld3.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  2613. daggersheet:Play()
  2614. for i = 1, 4 do
  2615. DaggaWeld2.C0 = DaggaWeld2.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(-30)),.5)
  2616. DaggaWeld3.C0 = DaggaWeld3.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(30)),.5)
  2617. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1,0) * CFrame.Angles(math.rad(180),math.rad(3),math.rad(12)), 0.5)
  2618. wait()
  2619. end
  2620. for i = 1, 6 do
  2621. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.5)
  2622. wait()
  2623. end
  2624. for i = 1, 6 do
  2625. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2626. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2627. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205), math.rad(0)), 0.3)
  2628. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2629. wait()
  2630. end
  2631. quicklerp = coroutine.wrap(function()
  2632. for i = 1, 8 do
  2633. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), .4)
  2634. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .4)
  2635. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, .5, 0), 0.4)
  2636. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.8,1.3,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2637. wait()
  2638. end
  2639. end)
  2640. quicklerp()
  2641. n = 0
  2642. movethem = coroutine.wrap(function()
  2643. htbox1 = Instance.new("Part",Torso)
  2644. htbox1.CanCollide = false
  2645. htbox1.Transparency = 1
  2646. htbox1.Size = Vector3.new(2,2,2)
  2647. htbox1weld = weldBetween(htbox1,Dagga)
  2648. htbox2 = Instance.new("Part",Torso)
  2649. htbox2.CanCollide = false
  2650. htbox2.Transparency = 1
  2651. htbox2.Size = Vector3.new(2,2,2)
  2652. htbox2weld = weldBetween(htbox2,Dagga2)
  2653. htbox3 = Instance.new("Part",Torso)
  2654. htbox3.CanCollide = false
  2655. htbox3.Transparency = 1
  2656. htbox3.Size = Vector3.new(2,2,2)
  2657. htbox3weld = weldBetween(htbox3,Dagga3)
  2658. removeuseless:AddItem(Dagga,5)
  2659. removeuseless:AddItem(Dagga2,5)
  2660. removeuseless:AddItem(Dagga3,5)
  2661. removeuseless:AddItem(htbox,5)
  2662. removeuseless:AddItem(htbox2,5)
  2663. removeuseless:AddItem(htbox3,5)
  2664. DaggaWeld:Remove()
  2665. DaggaWeld2:Remove()
  2666. DaggaWeld3:Remove()
  2667. DaggaMESH.MeshId = "rbxassetid://1577920967"
  2668. DaggaMESH2.MeshId = "rbxassetid://1577920967"
  2669. DaggaMESH3.MeshId = "rbxassetid://1577920967"
  2670. DaggaMESH.Scale = Vector3.new(1.1,1.1,1.1)
  2671. DaggaMESH2.Scale = Vector3.new(1.1,1.1,1.1)
  2672. DaggaMESH3.Scale = Vector3.new(1.1,1.1,1.1)
  2673. local BodyVel=Instance.new('BodyVelocity',Dagga)
  2674. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2675. local BodyGyro=Instance.new('BodyGyro',Dagga)
  2676. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2677. BodyGyro.P=2e4
  2678. coroutine.wrap(function()
  2679. RenderStepped:connect(function()
  2680. BodyGyro.cframe=CFrame.new(Dagga.Position,mouse.Hit.p)
  2681. BodyVel.velocity=Dagga.CFrame.lookVector*dgs
  2682. end)
  2683. end)()
  2684.  
  2685. local BodyVel2=Instance.new('BodyVelocity',Dagga2)
  2686. BodyVel2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2687. local BodyGyro2=Instance.new('BodyGyro',Dagga2)
  2688. BodyGyro2.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2689. BodyGyro2.P=2e4
  2690. coroutine.wrap(function()
  2691. RenderStepped:connect(function()
  2692. BodyGyro2.cframe=CFrame.new(Dagga2.Position,mouse.Hit.p)
  2693. BodyVel2.velocity=Dagga2.CFrame.lookVector*dgs
  2694. end)
  2695. end)()
  2696.  
  2697. local BodyVel3=Instance.new('BodyVelocity',Dagga3)
  2698. BodyVel3.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  2699. local BodyGyro3=Instance.new('BodyGyro',Dagga3)
  2700. BodyGyro3.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  2701. BodyGyro3.P=2e4
  2702. coroutine.wrap(function()
  2703. RenderStepped:connect(function()
  2704. BodyGyro3.cframe=CFrame.new(Dagga3.Position,mouse.Hit.p)
  2705. BodyVel3.velocity=Dagga3.CFrame.lookVector*dgs
  2706. end)
  2707. end)()
  2708.  
  2709. damagedebounce = false
  2710. damagedebounce2 = false
  2711. damagedebounce3 = false
  2712. htbox1.Touched:connect(function(hit1)
  2713. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2714. elseif hit1.Parent:IsA("Part") then
  2715. elseif hit1.Parent:IsA("SpecialMesh") then
  2716. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2717. if damagedebounce == true then return end
  2718. damagedebounce = true
  2719. removeuseless:AddItem(slashwound,2)
  2720. Dagga.Anchored = false
  2721. BodyVel:Remove()
  2722. BodyGyro:Remove()
  2723. Dagga.CanCollide = true
  2724. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2725. rdnm = soundtable[math.random(1,#soundtable)]
  2726. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2727. slashwound.SoundId = "rbxassetid://"..rdnm
  2728. slashwound.Volume = 4
  2729. slashwound:Play()
  2730. Slachtoffer:TakeDamage(15)
  2731. end
  2732. end)
  2733. htbox2.Touched:connect(function(hit1)
  2734. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2735. elseif hit1.Parent:IsA("Part") then
  2736. elseif hit1.Parent:IsA("SpecialMesh") then
  2737. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2738. if damagedebounce2 == true then return end
  2739. damagedebounce2 = true
  2740. removeuseless:AddItem(slashwound,2)
  2741. Dagga2.Anchored = false
  2742. BodyVel2:Remove()
  2743. BodyGyro2:Remove()
  2744. Dagga2.CanCollide = true
  2745. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2746. rdnm = soundtable[math.random(1,#soundtable)]
  2747. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2748. slashwound.SoundId = "rbxassetid://"..rdnm
  2749. slashwound.Volume = 4
  2750. slashwound:Play()
  2751. Slachtoffer:TakeDamage(15)
  2752. end
  2753. end)
  2754. htbox3.Touched:connect(function(hit1)
  2755. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  2756. elseif hit1.Parent:IsA("Part") then
  2757. elseif hit1.Parent:IsA("SpecialMesh") then
  2758. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  2759. if damagedebounce3 == true then return end
  2760. damagedebounce3 = true
  2761. removeuseless:AddItem(slashwound,2)
  2762. Dagga3.Anchored = false
  2763. BodyVel3:Remove()
  2764. BodyGyro3:Remove()
  2765. Dagga3.CanCollide = true
  2766. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  2767. rdnm = soundtable[math.random(1,#soundtable)]
  2768. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  2769. slashwound.SoundId = "rbxassetid://"..rdnm
  2770. slashwound.Volume = 4
  2771. slashwound:Play()
  2772. Slachtoffer:TakeDamage(15)
  2773. end
  2774. end)
  2775. end)
  2776. movethem()
  2777. t = 0
  2778. hum.WalkSpeed = 18
  2779. for i = 1, 7 do
  2780. t = t - 50
  2781. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 + t), math.rad(0)), 0.3)
  2782. wait()
  2783. end
  2784. t = 0
  2785. quickcour2 = coroutine.wrap(function()
  2786. for i = 1, 10 do
  2787. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .5)
  2788. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0),.5)
  2789. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  2790. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2791. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2792. wait()
  2793. end
  2794. end)
  2795. quickcour2()
  2796. for i = 1, 10 do
  2797. t = t - 22
  2798. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 - t), math.rad(0)), 0.3)
  2799. wait()
  2800. end
  2801. attacking = false
  2802. debounce = false
  2803. damagedebounce = false
  2804. damagedebounce2 = false
  2805. damagedebounce3 = false
  2806. end
  2807. end)
  2808.  
  2809. mouse.KeyDown:connect(function(Press)
  2810. Press=Press:lower()
  2811. if Press=='f' then
  2812. if nottransform then return end
  2813. transformingpart = true -------Darks Final Move Can he Pull it Off?
  2814. if debounce then return end
  2815. debounce = true
  2816. attacking = true
  2817. absoluteannihilation = true
  2818. hum.WalkSpeed = 0
  2819. HEADLERP.Part1 = Torso
  2820. musiccour = coroutine.wrap(function()
  2821. for i = 1, 20 do
  2822. doomtheme.Volume = doomtheme.Volume - 0.05
  2823. wait()
  2824. end
  2825. doomtheme:Remove()
  2826. end)
  2827. musiccour()
  2828. for i = 1, 10 do
  2829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .5)
  2830. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),.5)
  2831. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  2832. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  2833. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  2834. wait()
  2835. end
  2836. JohnDoe2 = Instance.new("Part", Head)
  2837. JohnDoe2.Shape = 0
  2838. JohnDoe2.Transparency = 1
  2839. JohnDoe2.Size = Vector3.new(2.06,2.06,2.06)
  2840. JohnDoe2.Material = "Neon"
  2841. JohnDoe2.CanCollide = false
  2842. JohnDoe2.BrickColor = BrickColor.new("Really black")
  2843. Jw2 = weldBetween(Head,JohnDoe2)
  2844. Jw2.C0 = CFrame.new(0,.25,0)
  2845. lolcour = coroutine.wrap(function()
  2846. for i = 1, 20 do
  2847. JohnDoe2.Transparency = JohnDoe2.Transparency - 0.05
  2848. wait()
  2849. end
  2850. end)
  2851. lolcour()
  2852. for i = 1, 15 do
  2853. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(200),math.rad(5),math.rad(5)), 0.4)
  2854. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(200),math.rad(-5),math.rad(-5)), 0.4)
  2855. wait()
  2856. end
  2857. lastbreath = Instance.new("Sound", Head)
  2858. lastbreath.SoundId = "rbxassetid://198606040"
  2859. lastbreath.Volume = 5
  2860. lastbreath:Play()
  2861. for i = 1, 22 do
  2862. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-60),0),.6)
  2863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(197),math.rad(3),math.rad(10)), 0.4)
  2864. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(197),math.rad(-3),math.rad(-10)), 0.4)
  2865. wait()
  2866. end
  2867. coroutine.wrap(function()
  2868. for i = 1, 10 do
  2869. pBase7.BrickColor = BrickColor.new("Lime green")
  2870. pBase8.BrickColor = BrickColor.new("Lime green")
  2871. pBase9.BrickColor = BrickColor.new("Lime green")
  2872. pBase10.BrickColor = BrickColor.new("Lime green")
  2873. pBase12.BrickColor = BrickColor.new("Lime green")
  2874. TheCore.BrickColor = BrickColor.new("Lime green")
  2875. wait(.05)
  2876. pBase7.BrickColor = BrickColor.new("Really black")
  2877. pBase8.BrickColor = BrickColor.new("Really black")
  2878. pBase9.BrickColor = BrickColor.new("Really black")
  2879. pBase10.BrickColor = BrickColor.new("Really black")
  2880. pBase12.BrickColor = BrickColor.new("Really black")
  2881. TheCore.BrickColor = BrickColor.new("Really black")
  2882. wait()
  2883. end
  2884. end)()
  2885. for i = 1, 15 do
  2886. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(60),0),.6)
  2887. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(202),math.rad(4),math.rad(7)), 0.4)
  2888. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(202),math.rad(-4),math.rad(-7)), 0.4)
  2889. wait()
  2890. end
  2891. for i = 1, 15 do
  2892. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),0),.6)
  2893. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1,0) * CFrame.Angles(math.rad(196),math.rad(3),math.rad(10)), 0.4)
  2894. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1,0) * CFrame.Angles(math.rad(196),math.rad(-3),math.rad(-10)), 0.4)
  2895. wait()
  2896. end
  2897. for i = 1, 75 do
  2898. HEADLERP.C1 = HEADLERP.C1:lerp(CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), .05)
  2899. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .05)
  2900. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .05)
  2901. wait()
  2902. end
  2903. Theme = Instance.new("Sound", Torso)
  2904. Theme.SoundId = "rbxassetid://156879167"
  2905. Theme.Volume = 1.5
  2906. Theme.Looped = true
  2907. Theme:Play()
  2908. CataclysmOrb = Instance.new("Part", Torso)
  2909. CataclysmOrb.Shape = 0
  2910. CataclysmOrb.Transparency = 1
  2911. CataclysmOrb.Anchored = true
  2912. CataclysmOrb.Size = Vector3.new(10,10,10)
  2913. CataclysmOrb.Material = "Neon"
  2914. CataclysmOrb.CanCollide = false
  2915. CataclysmOrb.BrickColor = BrickColor.new("Lime green")
  2916. CataclysmOrb.CFrame = Root.CFrame
  2917. for i = 1, 20 do
  2918. CataclysmOrb.Transparency = CataclysmOrb.Transparency - 0.05
  2919. wait()
  2920. end
  2921. HEADLERP.Part1 = Head
  2922. mPumpkinOverlord.MeshId,mPumpkinOverlord.TextureId = 'http://www.roblox.com/asset/?id=1474596','http://www.roblox.com/asset/?id=1474595'
  2923. Character.Shirt.ShirtTemplate = "rbxassetid://1632249796"
  2924. Character.Pants.PantsTemplate = "rbxassetid://1715536225"
  2925. larmf2 = Instance.new("Part", Torso)
  2926. larmf2.BrickColor = TheColor
  2927. larmf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2928. larmf2.Material = "Neon"
  2929. larmf2.Transparency = 0
  2930. larmf2.CanCollide = false
  2931. larmfweld2 = weldBetween(larmf2,LeftArm)
  2932.  
  2933. rarmf2 = Instance.new("Part", Torso)
  2934. rarmf2.BrickColor = TheColor
  2935. rarmf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2936. rarmf2.Material = "Neon"
  2937. rarmf2.Transparency = 0
  2938. rarmf2.CanCollide = false
  2939. rarmfweld2 = weldBetween(rarmf2,RightArm)
  2940.  
  2941. llegf2 = Instance.new("Part", Torso)
  2942. llegf2.BrickColor = TheColor
  2943. llegf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2944. llegf2.Material = "Neon"
  2945. llegf2.Transparency = 0
  2946. llegf2.CanCollide = false
  2947. llegf2weld = weldBetween(llegf2,LeftLeg)
  2948.  
  2949. rlegf2 = Instance.new("Part", Torso)
  2950. rlegf2.BrickColor = TheColor
  2951. rlegf2.Size = Vector3.new(1.001, 2.001, 1.001)
  2952. rlegf2.Material = "Neon"
  2953. rlegf2.Transparency = 0
  2954. rlegf2.CanCollide = false
  2955. rlegf2weld = weldBetween(rlegf2,RightLeg)
  2956.  
  2957. Torsof2 = Instance.new("Part", Torso)
  2958. Torsof2.BrickColor = TheColor
  2959. Torsof2.Size = Vector3.new(2.001, 2.001, 1.001)
  2960. Torsof2.Material = "Neon"
  2961. Torsof2.Transparency = 0
  2962. Torsof2.CanCollide = false
  2963. Torsof2weld = weldBetween(Torsof2,Torso)
  2964. wait(6)
  2965. sond = Instance.new("Sound", Torso)
  2966. sond.Volume = 5
  2967. sond.SoundId = "rbxassetid://1249690399"
  2968. sond:Play()
  2969. larmf2.Anchored = true
  2970. rarmf2.Anchored = true
  2971. rlegf2.Anchored = true
  2972. llegf2.Anchored = true
  2973. Torsof2.Anchored = true
  2974. Jw2.C0 = CFrame.new(0,.25,-.15)
  2975. Jw.C0 = CFrame.new(0,.25,-.15)
  2976. fastcour = coroutine.wrap(function()
  2977. for i = 1, 15 do
  2978. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(20 - .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  2979. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(-20 + .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  2980. wait()
  2981. end
  2982. knuckscrunch = Instance.new("Sound", Torso)
  2983. knuckscrunch.SoundId = "rbxassetid://1629602112"
  2984. knuckscrunch.Volume = 5
  2985. knuckscrunch:Play()
  2986. removeuseless:AddItem(knuckscrunch,2)
  2987. for i = 1, 15 do
  2988. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(17 - .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  2989. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.8,.4) * CFrame.Angles(math.rad(-87),math.rad(-17 + .1 * math.sin(sine/8)),math.rad(0)), 0.3)
  2990. wait()
  2991. end
  2992. end)
  2993. fastcour()
  2994. for i = 1, 25 do
  2995. larmf2.Size = larmf2.Size + Vector3.new(1,1,1)
  2996. larmf2.Transparency = larmf2.Transparency + 0.3
  2997. rarmf2.Size = rarmf2.Size + Vector3.new(1,1,1)
  2998. rarmf2.Transparency = rarmf2.Transparency + 0.3
  2999. rlegf2.Size = rlegf2.Size + Vector3.new(1.001, 2.001, 1.001)
  3000. rlegf2.Transparency = rlegf2.Transparency + 0.3
  3001. llegf2.Size = llegf2.Size + Vector3.new(1.001, 2.001, 1.001)
  3002. llegf2.Transparency = llegf2.Transparency + 0.3
  3003. Torsof2.Size = Torsof2.Size + Vector3.new(2.001, 2.001, 1.001)
  3004. Torsof2.Transparency = Torsof2.Transparency + .3
  3005. CataclysmOrb.Size = CataclysmOrb.Size + Vector3.new(10,10,10)
  3006. CataclysmOrb.Transparency = CataclysmOrb.Transparency + 0.05
  3007. wait()
  3008. end
  3009. theinfinitecour = coroutine.wrap(function()
  3010. while wait() do
  3011. for i = 1, 10 do
  3012. JohnDoe2.Transparency = JohnDoe2.Transparency + .1
  3013. wait()
  3014. end
  3015. wait(.5)
  3016. for i = 1, 10 do
  3017. JohnDoe2.Transparency = JohnDoe2.Transparency - .1
  3018. wait()
  3019. end
  3020. wait(3)
  3021. end
  3022. end)
  3023. theinfinitecour()
  3024. coroutine.wrap(function()
  3025. while true do
  3026. for i = 1, 10 do
  3027. pBase7.BrickColor = BrickColor.new("Lime green")
  3028. pBase8.BrickColor = BrickColor.new("Lime green")
  3029. pBase9.BrickColor = BrickColor.new("Lime green")
  3030. pBase10.BrickColor = BrickColor.new("Lime green")
  3031. pBase12.BrickColor = BrickColor.new("Lime green")
  3032. TheCore.BrickColor = BrickColor.new("Lime green")
  3033. wait(.05)
  3034. pBase7.BrickColor = BrickColor.new("Really black")
  3035. pBase8.BrickColor = BrickColor.new("Really black")
  3036. pBase9.BrickColor = BrickColor.new("Really black")
  3037. pBase10.BrickColor = BrickColor.new("Really black")
  3038. pBase12.BrickColor = BrickColor.new("Really black")
  3039. TheCore.BrickColor = BrickColor.new("Really black")
  3040. wait(.05)
  3041. pBase7.BrickColor = BrickColor.new("Lime green")
  3042. pBase8.BrickColor = BrickColor.new("Lime green")
  3043. pBase9.BrickColor = BrickColor.new("Lime green")
  3044. pBase10.BrickColor = BrickColor.new("Lime green")
  3045. pBase12.BrickColor = BrickColor.new("Lime green")
  3046. TheCore.BrickColor = BrickColor.new("Lime green")
  3047. wait(.05)
  3048. pBase7.BrickColor = BrickColor.new("Really black")
  3049. pBase8.BrickColor = BrickColor.new("Really black")
  3050. pBase9.BrickColor = BrickColor.new("Really black")
  3051. pBase10.BrickColor = BrickColor.new("Really black")
  3052. pBase12.BrickColor = BrickColor.new("Really black")
  3053. TheCore.BrickColor = BrickColor.new("Really black")
  3054. wait(4)
  3055. end
  3056. end
  3057. end)()
  3058. hum.WalkSpeed = 18
  3059. larmf2:Remove()
  3060. rarmf2:Remove()
  3061. rlegf2:Remove()
  3062. llegf2:Remove()
  3063. Torsof2:Remove()
  3064. CataclysmOrb:Remove()
  3065. attacking = false
  3066. debounce = false
  3067. nottransform = true
  3068. transformingpart = false
  3069. end
  3070. end)
  3071.  
  3072. atachment1 = Instance.new("Attachment", pBlade5)
  3073. atachment1.Position = Vector3.new(0,-1,0)
  3074. atachment1.Name = "a0"
  3075. atachment2 = Instance.new("Attachment", pBlade5)
  3076. atachment2.Position = Vector3.new(0,1,0)
  3077. atachment2.Name = "a1"
  3078. tr1 = Instance.new("Trail", pBlade5)
  3079. tr1.Name = "tr1"
  3080. tr1.Enabled = true
  3081. tr1.Lifetime = .5
  3082. tr1.MinLength = .1
  3083. tr1.MaxLength = 1
  3084. tr1.TextureMode = "Static"
  3085. tr1.LightInfluence = 1
  3086. tr1.Attachment0 = a0
  3087. tr1.Attachment1 = a1
  3088.  
  3089. doit = coroutine.wrap(function()
  3090. while wait() do
  3091. for _,v in pairs(Repeater) do
  3092. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3093. end
  3094.  
  3095. for _,v in pairs(openshocktable) do
  3096. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3097. end
  3098.  
  3099. for _,v in pairs(nonmeshRepeater) do
  3100. v.Size = v.Size + Vector3.new(2, 2, 2)
  3101. end
  3102.  
  3103. for _,v in pairs(Extreme) do
  3104. v.Size = v.Size + Vector3.new(6, 6, 6)
  3105. end
  3106.  
  3107. for _,v in pairs(LessSize) do
  3108. v.Size = v.Size - Vector3.new(1, 1, 1)
  3109. end
  3110.  
  3111. for _,v in pairs(nonmeshRepeater2) do
  3112. v.Transparency = v.Transparency + 0.05
  3113. end
  3114.  
  3115. for _,v in pairs(Repeater2) do
  3116. v.Transparency = v.Transparency + 0.01
  3117. end
  3118.  
  3119. for _,v in pairs(th1) do
  3120. v.Transparency = v.Transparency - 0.008
  3121. end
  3122.  
  3123. for _,v in pairs(th2) do
  3124. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3125. end
  3126.  
  3127. for _,v in pairs(th3) do
  3128. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3129. end
  3130.  
  3131. for _,v in pairs(th5) do
  3132. v.Scale = v.Scale + Vector3.new(1, .1, 1)
  3133. end
  3134.  
  3135. for _,v in pairs(ExtremeM) do
  3136. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3137. end
  3138.  
  3139. for _,v in pairs(m3) do
  3140. v.Scale = v.Scale + Vector3.new(12, 12, 12)
  3141. end
  3142.  
  3143. for _,v in pairs(ExtremeM2) do
  3144. v.Scale = v.Scale + Vector3.new(8, 1, 8)
  3145. end
  3146.  
  3147. for _,v in pairs(th4) do
  3148. v.Transparency = v.Transparency + 0.009
  3149. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3150. end
  3151.  
  3152. for _,v in pairs(SlowlyFade) do
  3153. v.Transparency = v.Transparency + 0.05
  3154. end
  3155.  
  3156. for _,v in pairs(UpMover) do
  3157. v.Position = v.Position + Vector3.new(0, 3, 0)
  3158. end
  3159.  
  3160. for _,v in pairs(ForwardMover) do
  3161. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3162. end
  3163. end
  3164. end)
  3165. doit()
  3166.  
  3167. local anims = coroutine.wrap(function()
  3168. while true do
  3169. settime = 0.05
  3170. sine = sine + change
  3171. if position == "Walking" and attacking == false and running == false then
  3172. change = 2.8
  3173. walking = true
  3174. hum.WalkSpeed = 18
  3175. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(35 * math.sin(sine/8)), math.rad(20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3176. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0.6,-.5) * CFrame.Angles(math.rad(70),math.rad(5 - 1 * math.sin(sine/8)),math.rad(0)), 0.4)
  3177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3178. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/8))), 0.5)
  3179. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/8))), 0.5)
  3180. elseif position == "Idle2" and attacking == false and running == false then
  3181. change = 1
  3182. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5+ .02 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(-8), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3183. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)),.4)
  3184. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3185. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.6)
  3186. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55 + .02 * math.sin(sine/8), .15) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(0 + 2 * math.sin(sine/8)), math.rad(-2 - 0 * math.sin(sine/8))), .3)
  3187. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, .1 + 0.05 * math.sin(sine/8), 0.1) * CFrame.Angles(math.rad(2 - 2 * math.sin(sine/8)), math.rad(15 - 2 * math.sin(sine/8)), math.rad(-8 - 1 * math.sin(sine/8))), .3)
  3188. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8 + .02 * math.sin(sine/8), .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2 + 0 * math.sin(sine/8))), .3)
  3189. elseif position == "Idle" and attacking == false and running == false then
  3190. change = 1
  3191. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.59 + .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8 + 6 * math.sin(sine/12))), .2)
  3192. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(30),math.rad(2)),.2)
  3193. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0)),.2)
  3194. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .2)
  3195. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3196. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3197. elseif position == "Running" and attacking == false then
  3198. change = 2
  3199. hum.WalkSpeed = 26
  3200. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3201. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3202. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3203. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3204. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3205. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3206. end
  3207. wait()
  3208. end
  3209. end)
  3210. anims()
  3211. print("Dark Eccentric Edited By ZAKD21006 I Would be Happy if You Have a Go with this Script!")
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