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MarcAndrew

Untitled

Mar 22nd, 2018
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  1. wait(1 / 60)
  2. Effects = { }music=false
  3. local Player = game:GetService("Players").localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. Humanoid.WalkSpeed = 35
  29. local m = Create("Model"){
  30. Parent = Character,
  31. Name = "WeaponModel",
  32. }
  33. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  34. Humanoid.Animator.Parent = nil
  35. Character.Animate.Parent = nil
  36. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  37. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  38. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  39. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  40. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  41. CTE(p)p.CFrame=pos
  42. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  43. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  44. b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  45. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  46. for i=1,tim do if p.Parent then
  47. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  48. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  49. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  50. end end p:Destroy()
  51. end)
  52. end
  53. --[[function HyperSpread(Part)
  54.  
  55. for i=1,math.random(1,20)+19 do
  56. rayCast()
  57. end
  58. end
  59. ]]
  60. local newMotor = function(part0, part1, c0, c1)
  61. local w = Create('Motor'){
  62. Parent = part0,
  63. Part0 = part0,
  64. Part1 = part1,
  65. C0 = c0,
  66. C1 = c1,
  67. }
  68. return w
  69. end
  70.  
  71. function clerp(a, b, t)
  72. return a:lerp(b, t)
  73. end
  74. local Words="English"
  75. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  76. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  77.  
  78. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  79. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  80. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  81. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  82. RootJoint.C1 = CFrame.new(0, 0, 0)
  83. RootJoint.C0 = CFrame.new(0, 0, 0)
  84. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  85. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  86.  
  87. local rarmc1 = RW.C1
  88. local larmc1 = LW.C1
  89. local rlegc1 = RH.C1
  90. local llegc1 = LH.C1
  91.  
  92. local resetc1 = false
  93.  
  94. function PlayAnimationFromTable(table, speed, bool)
  95. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  96. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  97. RW.C0 = clerp(RW.C0, table[3], speed)
  98. LW.C0 = clerp(LW.C0, table[4], speed)
  99. RH.C0 = clerp(RH.C0, table[5], speed)
  100. LH.C0 = clerp(LH.C0, table[6], speed)
  101. if bool == true then
  102. if resetc1 == false then
  103. resetc1 = true
  104. RootJoint.C1 = RootJoint.C1
  105. Torso.Neck.C1 = Torso.Neck.C1
  106. RW.C1 = rarmc1
  107. LW.C1 = larmc1
  108. RH.C1 = rlegc1
  109. LH.C1 = llegc1
  110. end
  111. end
  112. end
  113.  
  114. ArtificialHB = Create("BindableEvent", script){
  115. Parent = script,
  116. Name = "Heartbeat",
  117. }
  118.  
  119. script:WaitForChild("Heartbeat")
  120.  
  121. frame = 1 / 30
  122. tf = 0
  123. allowframeloss = false
  124. tossremainder = false
  125. lastframe = tick()
  126. script.Heartbeat:Fire()
  127.  
  128. game:GetService("RunService").Heartbeat:connect(function(s, p)
  129. tf = tf + s
  130. if tf >= frame then
  131. if allowframeloss then
  132. script.Heartbeat:Fire()
  133. lastframe = tick()
  134. else
  135. for i = 1, math.floor(tf / frame) do
  136. script.Heartbeat:Fire()
  137. end
  138. lastframe = tick()
  139. end
  140. if tossremainder then
  141. tf = 0
  142. else
  143. tf = tf - frame * math.floor(tf / frame)
  144. end
  145. end
  146. end)
  147.  
  148. function swait(num)
  149. if num == 0 or num == nil then
  150. ArtificialHB.Event:wait()
  151. else
  152. for i = 0, num do
  153. ArtificialHB.Event:wait()
  154. end
  155. end return true
  156. end
  157.  
  158. function RemoveOutlines(part)
  159. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  160. end
  161.  
  162. CFuncs = {
  163. ["Part"] = {
  164. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  165. local Part = Create("Part"){
  166. Parent = Parent,
  167. Reflectance = Reflectance,
  168. Transparency = Transparency,
  169. CanCollide = false,
  170. Locked = true,
  171. BrickColor = BrickColor.new(tostring(BColor)),
  172. Name = Name,
  173. Size = Size,
  174. Material = Material,
  175. }
  176. RemoveOutlines(Part)
  177. return Part
  178. end;
  179. };
  180.  
  181. ["Mesh"] = {
  182. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  183. local Msh = Create(Mesh){
  184. Parent = Part,
  185. Offset = OffSet,
  186. Scale = Scale,
  187. }
  188. if Mesh == "SpecialMesh" then
  189. Msh.MeshType = MeshType
  190. Msh.MeshId = MeshId
  191. end
  192. return Msh
  193. end;
  194. };
  195.  
  196. ["Mesh"] = {
  197. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  198. local Msh = Create(Mesh){
  199. Parent = Part,
  200. Offset = OffSet,
  201. Scale = Scale,
  202. }
  203. if Mesh == "SpecialMesh" then
  204. Msh.MeshType = MeshType
  205. Msh.MeshId = MeshId
  206. end
  207. return Msh
  208. end;
  209. };
  210.  
  211. ["Weld"] = {
  212. Create = function(Parent, Part0, Part1, C0, C1)
  213. local Weld = Create("Weld"){
  214. Parent = Parent,
  215. Part0 = Part0,
  216. Part1 = Part1,
  217. C0 = C0,
  218. C1 = C1,
  219. }
  220. return Weld
  221. end;
  222. };
  223.  
  224. ["Sound"] = {
  225. Create = function(id, par, vol, pit)
  226. coroutine.resume(coroutine.create(function()
  227. local S = Create("Sound"){
  228. Volume = vol,
  229. Pitch = pit or 1,
  230. SoundId = id,
  231. Parent = par or workspace,
  232. }
  233. wait()
  234. S:play()
  235. game:GetService("Debris"):AddItem(S, 6)
  236. end))
  237. end;
  238. };
  239.  
  240. ["ParticleEmitter"] = {
  241. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  242. local fp = Create("ParticleEmitter"){
  243. Parent = Parent,
  244. Color = ColorSequence.new(Color1, Color2),
  245. LightEmission = LightEmission,
  246. Size = Size,
  247. Texture = Texture,
  248. Transparency = Transparency,
  249. ZOffset = ZOffset,
  250. Acceleration = Accel,
  251. Drag = Drag,
  252. LockedToPart = LockedToPart,
  253. VelocityInheritance = VelocityInheritance,
  254. EmissionDirection = EmissionDirection,
  255. Enabled = Enabled,
  256. Lifetime = LifeTime,
  257. Rate = Rate,
  258. Rotation = Rotation,
  259. RotSpeed = RotSpeed,
  260. Speed = Speed,
  261. VelocitySpread = VelocitySpread,
  262. }
  263. return fp
  264. end;
  265. };
  266.  
  267. CreateTemplate = {
  268.  
  269. };
  270. }
  271.  
  272.  
  273.  
  274. New = function(Object, Parent, Name, Data)
  275. local Object = Instance.new(Object)
  276. for Index, Value in pairs(Data or {}) do
  277. Object[Index] = Value
  278. end
  279. Object.Parent = Parent
  280. Object.Name = Name
  281. return Object
  282. end
  283.  
  284. local function ToMesh(Part)
  285. local Mesh=Instance.new("SpecialMesh",Part)
  286. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  287. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  288. return Mesh
  289. end
  290. local function GHK(char)
  291. local Players=game:service("Players")
  292. local soidk=Players:FindFirstChild(tostring(char))
  293. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  294. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  295. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  296. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  297. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  298. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  299. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  300. end
  301. end spawn(function()swait(20)soidk.Character:Destroy()end)
  302. end
  303. end return soidk end
  304. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  305. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  306. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  307.  
  308. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  310. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  315. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  333. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  336. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  338. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  341. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  342. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  343. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  344. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  346. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  367. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  369. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  370. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371.  
  372. for _,v in pairs(m:children()) do
  373. if v:IsA("Part") then
  374. v.CanCollide = false
  375. end
  376. end
  377.  
  378. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  379. for _,v in pairs(Character:children()) do
  380. if v:IsA("Accessory") then
  381. v:Remove()
  382. end
  383. end
  384. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  385. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  386. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  387. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  388. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  389. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  390. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  391. end
  392.  
  393. function rayCast(Position, Direction, Range, Ignore)
  394. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  395. end
  396.  
  397. --[[FindNearestTorso = function(pos)
  398. local list = (game.Workspace:children())
  399. local torso = nil
  400. local dist = 1000
  401. local temp, human, temp2 = nil, nil, nil
  402. for x = 1, #list do
  403. temp2 = list[x]
  404. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  405. temp = temp2:findFirstChild("Torso")
  406. human = temp2:FindFirstChildOfClass("Humanoid")
  407. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  408. local dohit = true
  409. if dohit == true then
  410. torso = temp
  411. dist = (temp.Position - pos).magnitude
  412. end
  413. end
  414. end
  415. end
  416. return torso, dist
  417. end]]
  418. function FindNearestTorso(Position, Distance, SinglePlayer)
  419. if SinglePlayer then
  420. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  421. end
  422. local List = {}
  423. for i, v in pairs(workspace:GetChildren()) do
  424. if v:IsA("Model") then
  425. if v:findFirstChild("HumanoidRootPart") then
  426. if v ~= Character then
  427. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  428. table.insert(List, v)
  429. end
  430. end
  431. end
  432. end
  433. end
  434. return List
  435. end
  436.  
  437. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  438. local Part = Create("Part")({
  439. Parent = Parent,
  440. Reflectance = Reflectance,
  441. Transparency = Transparency,
  442. CanCollide = false,
  443. Locked = true,
  444. BrickColor = BrickColor.new(tostring(BColor)),
  445. Name = Name,
  446. Size = Size,
  447. Material = Material
  448. })
  449. RemoveOutlines(Part)
  450. return Part
  451. end
  452. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  453. local Msh = Create(Mesh)({
  454. Parent = Part,
  455. Offset = OffSet,
  456. Scale = Scale
  457. })
  458. if Mesh == "SpecialMesh" then
  459. Msh.MeshType = MeshType
  460. Msh.MeshId = MeshId
  461. end
  462. return Msh
  463. end
  464. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  465. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  466. prt.Anchored = true
  467. prt.CFrame = cframe
  468. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  469. game:GetService("Debris"):AddItem(prt, 10)
  470. if Type == 1 or Type == nil then
  471. table.insert(Effects, {
  472. prt,
  473. "Block1",
  474. delay,
  475. x3,
  476. y3,
  477. z3,
  478. msh
  479. })
  480. elseif Type == 2 then
  481. table.insert(Effects, {
  482. prt,
  483. "Block2",
  484. delay,
  485. x3,
  486. y3,
  487. z3,
  488. msh
  489. })
  490. elseif Type == 3 then
  491. table.insert(Effects, {
  492. prt,
  493. "Block3",
  494. delay,
  495. x3,
  496. y3,
  497. z3,
  498. msh
  499. })
  500. end
  501. end
  502. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  503. local magz = (Part0 - Part1).magnitude
  504. local curpos = Part0
  505. local trz = {
  506. -Offset,
  507. Offset
  508. }
  509. for i = 1, Times do
  510. local li = Instance.new("Part", Torso)
  511. li.Name = "Lightning"
  512. li.TopSurface = 0
  513. li.Material = "Neon"
  514. li.BottomSurface = 0
  515. li.Anchored = true
  516. li.Locked = true
  517. li.Transparency = 0
  518. li.BrickColor = Color
  519. li.formFactor = "Custom"
  520. li.CanCollide = false
  521. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  522. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  523. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  524. if Times == i then
  525. local magz2 = (curpos - Part1).magnitude
  526. li.Size = Vector3.new(Thickness, Thickness, magz2)
  527. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  528. else
  529. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  530. end
  531. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  532. game.Debris:AddItem(li, 0.01)
  533. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  534. end
  535. end
  536. spawn(function()wait(1)while swait(5)do Lightning(Partss.CFrame.p,Partss.CFrame*CFrame.new(1,0,0).p,10,7,BrickColor.new("Crimson"),.1,0,-.1)end end)
  537. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  538. if hit.Parent == nil then
  539. return
  540. end
  541. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  542. for _, v in pairs(hit.Parent:children()) do
  543. if v:IsA("Humanoid") then
  544. h = v
  545. end
  546. end
  547. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  548. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  549. if hit.Parent.DebounceHit.Value == true then
  550. return
  551. end
  552. end
  553. local c = Create("ObjectValue"){
  554. Name = "creator",
  555. Value = game:service("Players").LocalPlayer,
  556. Parent = h,
  557. }
  558. game:GetService("Debris"):AddItem(c, .5)
  559. if HitSound ~= nil and HitPitch ~= nil then
  560. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  561. end
  562. local Damage = math.random(minim, maxim)
  563. local blocked = false
  564. local block = hit.Parent:findFirstChild("Block")
  565. if block ~= nil then
  566. if block.className == "IntValue" then
  567. if block.Value > 0 then
  568. blocked = true
  569. block.Value = block.Value - 1
  570. print(block.Value)
  571. end
  572. end
  573. end
  574. if blocked == false then
  575. h.Health = h.Health - Damage
  576. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  577. else
  578. h.Health = h.Health - (Damage / 2)
  579. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  580. end
  581. if Type == "Knockdown" then
  582. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  583. hum.PlatformStand = true
  584. coroutine.resume(coroutine.create(function(HHumanoid)
  585. swait(1)
  586. HHumanoid.PlatformStand = false
  587. end), hum)
  588. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  589. local bodvol = Create("BodyVelocity"){
  590. velocity = angle * knockback,
  591. P = 5000,
  592. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  593. Parent = hit,
  594. }
  595. local rl = Create("BodyAngularVelocity"){
  596. P = 3000,
  597. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  598. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  599. Parent = hit,
  600. }
  601. game:GetService("Debris"):AddItem(bodvol, .5)
  602. game:GetService("Debris"):AddItem(rl, .5)
  603. elseif Type == "Normal" then
  604. local vp = Create("BodyVelocity"){
  605. P = 500,
  606. maxForce = Vector3.new(math.huge, 0, math.huge),
  607. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  608. }
  609. if knockback > 0 then
  610. vp.Parent = hit.Parent.HumanoidRootPart
  611. end
  612. game:GetService("Debris"):AddItem(vp, .5)
  613. elseif Type == "Up" then
  614. local bodyVelocity = Create("BodyVelocity"){
  615. velocity = Vector3.new(0, 20, 0),
  616. P = 5000,
  617. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  618. Parent = hit,
  619. }
  620. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  621. elseif Type == "DarkUp" then
  622. coroutine.resume(coroutine.create(function()
  623. for i = 0, 1, 0.1 do
  624. swait()
  625. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  626. end
  627. end))
  628. local bodyVelocity = Create("BodyVelocity"){
  629. velocity = Vector3.new(0, 20, 0),
  630. P = 5000,
  631. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  632. Parent = hit,
  633. }
  634. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  635. elseif Type == "Snare" then
  636. local bp = Create("BodyPosition"){
  637. P = 2000,
  638. D = 100,
  639. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  640. position = hit.Parent.HumanoidRootPart.Position,
  641. Parent = hit.Parent.HumanoidRootPart,
  642. }
  643. game:GetService("Debris"):AddItem(bp, 1)
  644. elseif Type == "Freeze" then
  645. local BodPos = Create("BodyPosition"){
  646. P = 50000,
  647. D = 1000,
  648. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  649. position = hit.Parent.HumanoidRootPart.Position,
  650. Parent = hit.Parent.HumanoidRootPart,
  651. }
  652. local BodGy = Create("BodyGyro") {
  653. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  654. P = 20e+003,
  655. Parent = hit.Parent.HumanoidRootPart,
  656. cframe = hit.Parent.HumanoidRootPart.CFrame,
  657. }
  658. hit.Parent.HumanoidRootPart.Anchored = true
  659. coroutine.resume(coroutine.create(function(Part)
  660. swait(1.5)
  661. Part.Anchored = false
  662. end), hit.Parent.HumanoidRootPart)
  663. game:GetService("Debris"):AddItem(BodPos, 3)
  664. game:GetService("Debris"):AddItem(BodGy, 3)
  665. end
  666. local debounce = Create("BoolValue"){
  667. Name = "DebounceHit",
  668. Parent = hit.Parent,
  669. Value = true,
  670. }
  671. game:GetService("Debris"):AddItem(debounce, Delay)
  672. c = Create("ObjectValue"){
  673. Name = "creator",
  674. Value = Player,
  675. Parent = h,
  676. }
  677. game:GetService("Debris"):AddItem(c, .5)
  678. end
  679. end
  680.  
  681. function ShowDamage(Pos, Text, Time, Color)
  682. local Rate = (1 / 30)
  683. local Pos = (Pos or Vector3.new(0, 0, 0))
  684. local Text = (Text or "")
  685. local Time = (Time or 2)
  686. local Color = (Color or Color3.new(1, 0, 1))
  687. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  688. EffectPart.Anchored = true
  689. local BillboardGui = Create("BillboardGui"){
  690. Size = UDim2.new(3, 0, 3, 0),
  691. Adornee = EffectPart,
  692. Parent = EffectPart,
  693. }
  694. local TextLabel = Create("TextLabel"){
  695. BackgroundTransparency = 1,
  696. Size = UDim2.new(1, 0, 1, 0),
  697. Text = Text,
  698. Font = "SciFi",
  699. TextColor3 = Color,
  700. TextScaled = true,
  701. Parent = BillboardGui,
  702. }
  703. game.Debris:AddItem(EffectPart, (Time))
  704. EffectPart.Parent = game:GetService("Workspace")
  705. delay(0, function()
  706. local Frames = (Time / Rate)
  707. for Frame = 1, Frames do
  708. wait(Rate)
  709. local Percent = (Frame / Frames)
  710. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  711. TextLabel.TextTransparency = Percent
  712. end
  713. if EffectPart and EffectPart.Parent then
  714. EffectPart:Destroy()
  715. end
  716. end)
  717. end
  718.  
  719. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  720. if dude.Name ~= Character then
  721. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  722. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  723. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  724. local val = Instance.new("BoolValue",dude)
  725. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  726. if dude:FindFirstChild("Head")then
  727. if bloods~=nil then spr=bloods end
  728. for i = 1, spr do
  729. --[[local blo = Instance.new("Part",workspace) --classic
  730. blo.Size = Vector3.new(.6,.2,.6)
  731. blo.Material = "SmoothPlastic"
  732. blo.BrickColor = BrickColor.new("Crimson")
  733. --blo.Position = dude.Head.Position
  734. blo.CFrame = dude.Head.CFrame
  735. game:GetService("Debris"):AddItem(blo,30)]]
  736. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  737. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  738. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  739. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  740. for i=1,100 do
  741. if hit==nil then
  742. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  743. if h~=nil then hit=p end
  744. end
  745. end
  746. if hit==nil then hit=bs.Position end
  747. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  748. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  749. end)
  750. end
  751. end
  752. local ds = coroutine.wrap(function()
  753. wait(.2)
  754. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  755. end)
  756. ds()
  757. end
  758. end
  759.  
  760. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  761. --local buddy
  762. for _, c in pairs(workspace:children()) do
  763. local hum = c:FindFirstChildOfClass("Humanoid")
  764. if hum ~= nil then
  765. local head = c:findFirstChild("HumanoidRootPart")
  766. if head ~= nil then
  767. local targ = head.Position - Part.Position
  768. local mag = targ.magnitude
  769. if mag <= Magnitude and c.Name ~= Player.Name then
  770. if c.Name ~= Character then
  771. if c.Name ~= "tomonaoboys" then
  772. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  773. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  774. asd.LightEmission = .1
  775. asd.Size = NumberSequence.new(0.2)
  776. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  777. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  778. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  779. asd.Transparency = bbb
  780. asd.Size = aaa
  781. asd.ZOffset = .9
  782. asd.Acceleration = Vector3.new(0, -5, 0)
  783. asd.LockedToPart = false
  784. asd.EmissionDirection = "Back"
  785. asd.Lifetime = NumberRange.new(1, 2)
  786. asd.Rate = 1000
  787. asd.Rotation = NumberRange.new(-100, 100)
  788. asd.RotSpeed = NumberRange.new(-100, 100)
  789. asd.Speed = NumberRange.new(6)
  790. asd.VelocitySpread = 10000
  791. asd.Enabled=true
  792. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  793. if Spread==nil then Spread=1 end
  794. dmg(c,Spread)
  795. CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  796. coroutine.wrap(function()
  797. wait(.2)
  798. asd.Enabled = false
  799. wait(2)
  800. asd:Remove()
  801. end)()
  802. else
  803. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  804. Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  805.  
  806. end
  807. end
  808. end
  809. end
  810. end
  811. if c:FindFirstChild("Torso")then
  812. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  813. GHK(c)
  814. end
  815. end
  816. end
  817. end
  818. EffectModel = Create("Model"){
  819. Parent = Character,
  820. Name = "Effects",
  821. }
  822.  
  823. Effects = {
  824. Block = {
  825. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  826. local mat="SmoothPlastic"if material~=nil then mat=material end
  827. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. if Type == 1 or Type == nil then
  833. table.insert(Effects, {
  834. prt,
  835. "Block1",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. elseif Type == 2 then
  843. table.insert(Effects, {
  844. prt,
  845. "Block2",
  846. delay,
  847. x3,
  848. y3,
  849. z3,
  850. msh
  851. })
  852. end
  853. end;
  854. };
  855.  
  856. Cylinder = {
  857. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  858. local mat="SmoothPlastic"if material~=nil then mat=material end
  859. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  860. prt.Anchored = true
  861. prt.CFrame = cframe
  862. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  863. game:GetService("Debris"):AddItem(prt, 10)
  864. table.insert(Effects, {
  865. prt,
  866. "Cylinder",
  867. delay,
  868. x3,
  869. y3,
  870. z3,
  871. msh
  872. })
  873. end;
  874. };
  875. Head = {
  876. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  877. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  878. prt.Anchored = true
  879. prt.CFrame = cframe
  880. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  881. game:GetService("Debris"):AddItem(prt, 10)
  882. table.insert(Effects, {
  883. prt,
  884. "Cylinder",
  885. delay,
  886. x3,
  887. y3,
  888. z3,
  889. msh
  890. })
  891. end;
  892. };
  893.  
  894. Sphere = {
  895. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  896. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  897. prt.Anchored = true
  898. prt.CFrame = cframe
  899. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  900. game:GetService("Debris"):AddItem(prt, 10)
  901. table.insert(Effects, {
  902. prt,
  903. "Cylinder",
  904. delay,
  905. x3,
  906. y3,
  907. z3,
  908. msh
  909. })
  910. end;
  911. };
  912.  
  913. Elect = {
  914. Create = function(cff, x, y, z)
  915. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  916. prt.Anchored = true
  917. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  918. prt.CFrame = CFrame.new(prt.Position)
  919. game:GetService("Debris"):AddItem(prt, 2)
  920. local xval = math.random() / 2
  921. local yval = math.random() / 2
  922. local zval = math.random() / 2
  923. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  924. table.insert(Effects, {
  925. prt,
  926. "Elec",
  927. 0.1,
  928. x,
  929. y,
  930. z,
  931. xval,
  932. yval,
  933. zval
  934. })
  935. end;
  936.  
  937. };
  938.  
  939. Ring = {
  940. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  941. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  942. prt.Anchored = true
  943. prt.CFrame = cframe
  944. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  945. game:GetService("Debris"):AddItem(prt, 10)
  946. table.insert(Effects, {
  947. prt,
  948. "Cylinder",
  949. delay,
  950. x3,
  951. y3,
  952. z3,
  953. msh
  954. })
  955. end;
  956. };
  957.  
  958.  
  959. Wave = {
  960. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  961. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  962. prt.Anchored = true
  963. prt.CFrame = cframe
  964. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  965. game:GetService("Debris"):AddItem(prt, 10)
  966. table.insert(Effects, {
  967. prt,
  968. "Cylinder",
  969. delay,
  970. x3,
  971. y3,
  972. z3,
  973. msh
  974. })
  975. end;
  976. };
  977.  
  978. Break = {
  979. Create = function(brickcolor, cframe, x1, y1, z1)
  980. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  981. prt.Anchored = true
  982. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  983. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  984. local num = math.random(10, 50) / 1000
  985. game:GetService("Debris"):AddItem(prt, 10)
  986. table.insert(Effects, {
  987. prt,
  988. "Shatter",
  989. num,
  990. prt.CFrame,
  991. math.random() - math.random(),
  992. 0,
  993. math.random(50, 100) / 100
  994. })
  995. end;
  996. };
  997.  
  998. Fire = {
  999. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1000. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1001. prt.Anchored = true
  1002. prt.CFrame = cframe
  1003. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1004. game:GetService("Debris"):AddItem(prt, 10)
  1005. table.insert(Effects, {
  1006. prt,
  1007. "Fire",
  1008. delay,
  1009. 1,
  1010. 1,
  1011. 1,
  1012. msh
  1013. })
  1014. end;
  1015. };
  1016.  
  1017. FireWave = {
  1018. Create = function(brickcolor, cframe, x1, y1, z1)
  1019. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1020. prt.Anchored = true
  1021. prt.CFrame = cframe
  1022. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1023. local d = Create("Decal"){
  1024. Parent = prt,
  1025. Texture = "rbxassetid://26356434",
  1026. Face = "Top",
  1027. }
  1028. local d = Create("Decal"){
  1029. Parent = prt,
  1030. Texture = "rbxassetid://26356434",
  1031. Face = "Bottom",
  1032. }
  1033. game:GetService("Debris"):AddItem(prt, 10)
  1034. table.insert(Effects, {
  1035. prt,
  1036. "FireWave",
  1037. 1,
  1038. 30,
  1039. math.random(400, 600) / 100,
  1040. msh
  1041. })
  1042. end;
  1043. };
  1044.  
  1045. Lightning = {
  1046. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1047. local magz = (p0 - p1).magnitude
  1048. local curpos = p0
  1049. local trz = {
  1050. -ofs,
  1051. ofs
  1052. }
  1053. for i = 1, tym do
  1054. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1055. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1056. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1057. li.Material = "Neon"
  1058. if tym == i then
  1059. local magz2 = (curpos - p1).magnitude
  1060. li.Size = Vector3.new(th, th, magz2)
  1061. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1062. table.insert(Effects, {
  1063. li,
  1064. "Disappear",
  1065. last
  1066. })
  1067. else
  1068. do
  1069. do
  1070. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1071. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1072. game.Debris:AddItem(li, 10)
  1073. table.insert(Effects, {
  1074. li,
  1075. "Disappear",
  1076. last
  1077. })
  1078. end
  1079. end
  1080. end
  1081. end
  1082. end
  1083. };
  1084.  
  1085. EffectTemplate = {
  1086.  
  1087. };
  1088. }
  1089.  
  1090. function chatfunc(text)
  1091. local chat = coroutine.wrap(function()
  1092. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1093. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1094. end
  1095. local naeeym2 = Instance.new("BillboardGui",Character)
  1096. naeeym2.Size = UDim2.new(0,100,0,40)
  1097. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1098. naeeym2.Adornee = RootPart
  1099. naeeym2.Name = "TalkingBillBoard"
  1100. local tecks2 = Instance.new("TextLabel",naeeym2)
  1101. tecks2.BackgroundTransparency = 1
  1102. tecks2.BorderSizePixel = 0
  1103. tecks2.Text = ""
  1104. tecks2.Font = "Fantasy"
  1105. tecks2.TextSize = 30
  1106. tecks2.TextStrokeTransparency = 0
  1107. tecks2.TextColor3 = Color3.new(.6,0,0)
  1108. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1109. tecks2.Size = UDim2.new(1,0,0.5,0)
  1110. local tecks3 = Instance.new("TextLabel",naeeym2)
  1111. tecks3.BackgroundTransparency = 1
  1112. tecks3.BorderSizePixel = 0
  1113. tecks3.Text = ""
  1114. tecks3.Font = "Fantasy"
  1115. tecks3.TextSize = 30
  1116. tecks3.TextStrokeTransparency = 0
  1117. tecks3.TextColor3 = Color3.new(.6,0,0)
  1118. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1119. tecks3.Size = UDim2.new(1,0,0.5,0)
  1120. for i = 1,string.len(text),1 do
  1121. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1122. tecks2.Text = string.sub(text,1,i)
  1123. tecks3.Text = string.sub(text,1,i)
  1124. wait(0.01)
  1125. end
  1126. wait(2)
  1127. for i = 1, 50 do
  1128. swait()
  1129. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1130. tecks2.Rotation = tecks2.Rotation - .8
  1131. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1132. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1133. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1134. tecks3.Rotation = tecks2.Rotation + .8
  1135. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1136. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1137. end
  1138. naeeym2:Destroy()
  1139. end)
  1140. chat()
  1141. end
  1142. function onChatted(msg)
  1143. chatfunc(msg)
  1144. end
  1145. Player.Chatted:connect(function(msg)
  1146. if msg=="Words:jp"then Words="Japanese"end
  1147. if msg=="Words:en"then Words="English"end
  1148. end)
  1149.  
  1150. abss = Instance.new("BillboardGui",Character)
  1151. abss.Size = UDim2.new(10,0,10,0)
  1152. abss.Enabled = false
  1153. imgl = Instance.new("ImageLabel",abss)
  1154. imgl.Position = UDim2.new(0,0,0,0)
  1155. imgl.Size = UDim2.new(1,0,1,0)
  1156. imgl.Image = "rbxassetid://711463989"
  1157. imgl.BackgroundTransparency = 1
  1158. imgl.ImageColor3 = Color3.new(.9,0,0)
  1159. img2 = Instance.new("ImageLabel",abss)
  1160. img2.Position = UDim2.new(0,0,0,0)
  1161. img2.Size = UDim2.new(1,0,1,0)
  1162. img2.Image = "rbxassetid://711463989"
  1163. img2.BackgroundTransparency = 1
  1164. img2.ImageColor3 = Color3.new(.9,0,0)
  1165.  
  1166.  
  1167. function attackone(target)
  1168. attack = true
  1169. Humanoid.WalkSpeed = 0
  1170. if target then
  1171. if targetted.Name ~= "CKbackup" then
  1172. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1173. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1174. partasdeff.LightEmission = .1
  1175. partasdeff.Size = NumberSequence.new(0.2)
  1176. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1177. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1178. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1179. partasdeff.Transparency = bbb
  1180. partasdeff.Size = aaa
  1181. partasdeff.ZOffset = .9
  1182. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1183. partasdeff.LockedToPart = false
  1184. partasdeff.EmissionDirection = "Back"
  1185. partasdeff.Lifetime = NumberRange.new(1, 2)
  1186. partasdeff.Rate = 1000
  1187. partasdeff.Rotation = NumberRange.new(-100, 100)
  1188. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1189. partasdeff.Speed = NumberRange.new(6)
  1190. partasdeff.VelocitySpread = 10000
  1191. partasdeff.Enabled=false
  1192. for i = 0, 3, 0.4 do
  1193. swait()
  1194. PlayAnimationFromTable({
  1195. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. }, .1, false)
  1202. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1203. end
  1204. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1205. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1206. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1207. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Really black"),.1,0,-.1)end
  1208. dmg(targetted)
  1209. partasdeff.Enabled=true
  1210. for i = 0, 6, 1 do
  1211. swait()
  1212. PlayAnimationFromTable({
  1213. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. }, .3, false)
  1220. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221. end
  1222. partasdeff.Enabled=false
  1223. for i = 1, 3, 1 do
  1224. swait()
  1225. PlayAnimationFromTable({
  1226. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. }, .3, false)
  1233. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1234. end
  1235. coroutine.wrap(function()
  1236. wait(2)
  1237. partasdeff:Remove()
  1238. end)()
  1239. else
  1240. sel = math.random(1,3)
  1241. if Words=="English"then
  1242. if sel == 1 then
  1243. chatfunc("I Cannot Kill Sugarie.")
  1244. elseif sel == 2 then
  1245. chatfunc("Sugarie is good.")
  1246. elseif sel == 3 then
  1247. chatfunc("I Cannot kill him...")
  1248. end
  1249. else
  1250. if sel == 1 then
  1251. chatfunc("...")
  1252. elseif sel == 2 then
  1253. chatfunc("???···")
  1254. elseif sel == 3 then
  1255. chatfunc("??????????···")
  1256. end
  1257. end
  1258. for i = 0, 5, 0.1 do
  1259. swait()
  1260. PlayAnimationFromTable({
  1261. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1263. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. }, .3, false)
  1268. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1269. end
  1270. end
  1271. else
  1272. for i = 0, 3, 0.3 do
  1273. swait()
  1274. PlayAnimationFromTable({
  1275. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. }, .2, false)
  1282. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1283. end
  1284. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1285. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1286. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1287. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1288. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1289. mdmg(TP, 5 ,10)
  1290. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1291. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1292. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1293. for i = 0, 1, 0.3333 do
  1294. swait()
  1295. PlayAnimationFromTable({
  1296. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. }, .5, false)
  1303. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1304. end
  1305. for i = 0, 2, 0.3 do
  1306. swait()
  1307. PlayAnimationFromTable({
  1308. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. }, .3, false)
  1315. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1316. end
  1317. end
  1318. Humanoid.WalkSpeed = 35
  1319. attack = false
  1320. end
  1321.  
  1322. function attacktwo()
  1323. attack = true
  1324. Humanoid.WalkSpeed = 0
  1325. for i = 0, 3, 0.8 do
  1326. swait()
  1327. PlayAnimationFromTable({
  1328. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. }, .2, false)
  1335. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1336. end
  1337. for i=1, 122 do
  1338. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1339. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1340. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1341. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1342. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1343. mdmg(TP, 5 ,10)
  1344. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1345. Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1346. Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1347. for i = 0, 1, 2.4 do
  1348. swait()
  1349. PlayAnimationFromTable({
  1350. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. }, .5, false)
  1357. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1358. end
  1359. for i = 0, 2, 1.7 do
  1360. swait()
  1361. PlayAnimationFromTable({
  1362. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. }, .5, false)
  1369. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1370. end
  1371. end
  1372. Humanoid.WalkSpeed = 35
  1373. attack = false
  1374. end
  1375.  
  1376. local Grabbed = false
  1377.  
  1378. function hedshoot()
  1379. attack = true
  1380. local grab = nil
  1381. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1382. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1383. Grabbed = true
  1384. --CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1385. grab = v
  1386. end
  1387. end
  1388. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1389. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1390. for i = 0, 1, 0.1 do
  1391. swait()
  1392. if Grabbed == true then
  1393. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1394. --GGyro.position = Partss.Position
  1395. --GGyro.Parent = grab.Head
  1396. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1397. end
  1398. PlayAnimationFromTable({
  1399. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. }, .3, false)
  1406. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1407.  
  1408. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1409. end
  1410. if Grabbed == true then
  1411. Humanoid.WalkSpeed = 0
  1412. for i = 0, 2, 0.1 do
  1413. swait()
  1414. if Grabbed == true then
  1415. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1416. --GGyro.position = Partss.Position
  1417. --GGyro.Parent = grab.Head
  1418. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1419. end
  1420. PlayAnimationFromTable({
  1421. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. }, .3, false)
  1428. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1429. end
  1430. if grab.Name ~= "MikeSchmidt90" then
  1431. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1432. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1433. partasdeff.LightEmission = .1
  1434. partasdeff.Size = NumberSequence.new(0.2)
  1435. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1436. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1437. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1438. partasdeff.Transparency = bbb
  1439. partasdeff.Size = aaa
  1440. partasdeff.ZOffset = .9
  1441. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1442. partasdeff.LockedToPart = false
  1443. partasdeff.EmissionDirection = "Back"
  1444. partasdeff.Lifetime = NumberRange.new(1, 2)
  1445. partasdeff.Rate = 1000
  1446. partasdeff.Rotation = NumberRange.new(-100, 100)
  1447. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1448. partasdeff.Speed = NumberRange.new(10)
  1449. partasdeff.VelocitySpread = 20
  1450. partasdeff.Enabled=false
  1451. sel = math.random(1,4)
  1452. if Words=="English"then
  1453. if sel == 1 then
  1454. chatfunc("Sorry. C:")
  1455. elseif sel == 2 then
  1456. chatfunc("Feel the power of death.")
  1457. elseif sel == 3 then
  1458. chatfunc("Your fault is the voided soul and your heartless.")
  1459. elseif sel==4 then
  1460. chatfunc("You can Repair your life with death.")
  1461. end
  1462. else
  1463. if sel == 1 then
  1464. chatfunc("????????C:")
  1465. elseif sel == 2 then
  1466. chatfunc("????????????")
  1467. elseif sel == 3 then
  1468. chatfunc("?????????????????????")
  1469. elseif sel==4 then
  1470. chatfunc("???????????????")
  1471. end
  1472. end
  1473. for i = 0, 2, 0.1 do
  1474. swait()
  1475. if Grabbed == true then
  1476. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1477. --GGyro.position = Partss.Position
  1478. --GGyro.Parent = grab.Head
  1479. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1480. end
  1481. PlayAnimationFromTable({
  1482. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. }, .1, false)
  1489. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1490. end
  1491. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1492. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1493. CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1494. dmg(grab)
  1495. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1496. partasdeff.Enabled=true
  1497. for i = 0, 1, 0.1 do
  1498. swait()
  1499. PlayAnimationFromTable({
  1500. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. }, .3, false)
  1507. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1508. end
  1509. partasdeff.Enabled=false
  1510. for i = 0, 2.5, 0.1 do
  1511. swait()
  1512. PlayAnimationFromTable({
  1513. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. }, .2, false)
  1520. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1521. end
  1522. coroutine.wrap(function()
  1523. wait(2)
  1524. partasdeff:Remove()
  1525. end)()
  1526. else
  1527. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1528. for i = 0, 3, 0.1 do
  1529. swait()
  1530. PlayAnimationFromTable({
  1531. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. }, .1, false)
  1538. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1539. end
  1540. sel = math.random(1,3)
  1541. if Words=="English"then
  1542. if sel == 1 then
  1543. chatfunc(". . . ")
  1544. elseif sel == 2 then
  1545. chatfunc("What am I doing...?")
  1546. elseif sel == 3 then
  1547. chatfunc("I can't...")
  1548. end
  1549. else
  1550. if sel == 1 then
  1551. chatfunc(". . . ")
  1552. elseif sel == 2 then
  1553. chatfunc("????????????···?")
  1554. elseif sel == 3 then
  1555. chatfunc("????...")
  1556. end
  1557. end
  1558. for i = 0, 5, 0.1 do
  1559. swait()
  1560. PlayAnimationFromTable({
  1561. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1563. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. }, .3, false)
  1568. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1569. end
  1570. end
  1571. end
  1572. --GGyro.Parent = nil
  1573. attack = false
  1574. Grabbed = false
  1575. Humanoid.WalkSpeed = 35
  1576. end
  1577. function moarblood()
  1578. attack = true
  1579. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1580. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1581. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1582. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1583. wait(.5)
  1584. for i = 0, 1.2, 0.1 do
  1585. swait()
  1586. PlayAnimationFromTable({
  1587. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. }, .2, false)
  1594. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1595. end
  1596. if targetted.Name ~= "CKbackup" then
  1597. local grab = nil
  1598. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1599. if v:FindFirstChild('Head') then
  1600. Grabbed = true
  1601. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1602. grab = v
  1603. end
  1604. end
  1605. Humanoid.WalkSpeed = 0
  1606. for i = 0, 2, 0.1 do
  1607. swait()
  1608. if Grabbed == true then
  1609. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1610. --GGyro.position = Partss.Position
  1611. --GGyro.Parent = grab.Head
  1612. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1613. end
  1614. PlayAnimationFromTable({
  1615. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. }, .25, false)
  1622. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1623. end
  1624. if Grabbed == true then
  1625. sel = math.random(1,3)
  1626. if Words=="English"then
  1627. if sel == 1 then
  1628. chatfunc("No heavens here.")
  1629. elseif sel == 2 then
  1630. chatfunc("Get out from this world...")
  1631. elseif sel == 3 then
  1632. chatfunc("Now , what did you thought?")
  1633. end
  1634. else
  1635. if sel == 1 then
  1636. chatfunc("????????????")
  1637. elseif sel == 2 then
  1638. chatfunc("????????")
  1639. elseif sel == 3 then
  1640. chatfunc("???????????")
  1641. end
  1642. end --if targetted:FindFirstChild("Head")then
  1643. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1644. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1645. partasdeff.LightEmission = .1
  1646. partasdeff.Size = NumberSequence.new(0.2)
  1647. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1648. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1649. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1650. partasdeff.Transparency = bbb
  1651. partasdeff.Size = aaa
  1652. partasdeff.ZOffset = .9
  1653. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1654. partasdeff.LockedToPart = false
  1655. partasdeff.EmissionDirection = "Back"
  1656. partasdeff.Lifetime = NumberRange.new(1, 2)
  1657. partasdeff.Rate = 1000
  1658. partasdeff.Rotation = NumberRange.new(-100, 100)
  1659. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1660. partasdeff.Speed = NumberRange.new(6)
  1661. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1662. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1663. for i = 0, 3, 0.1 do
  1664. swait()
  1665. if Grabbed == true then
  1666. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1667. --GGyro.position = Partss.Position
  1668. --GGyro.Parent = grab.Head
  1669. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1670. end
  1671. PlayAnimationFromTable({
  1672. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. }, .1, false)
  1679. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1680. end
  1681. grab.HumanoidRootPart.Transparency = 1
  1682. dmg(grab)
  1683. CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1684. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1685.  
  1686. coroutine.wrap(function()
  1687. wait(.4)
  1688. --partasdeff.Enabled=false
  1689. end)()
  1690. for i = 0, 3.5, 0.1 do
  1691. swait()
  1692. PlayAnimationFromTable({
  1693. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. }, .3, false)
  1700. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1701. end
  1702. end
  1703. else
  1704. Humanoid.WalkSpeed = 0
  1705. for i = 0, 3, 0.1 do
  1706. swait()
  1707. PlayAnimationFromTable({
  1708. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. }, .2, false)
  1715. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1716. end
  1717. sel = math.random(1,3)
  1718. if sel == 1 then
  1719. chatfunc("Aahhh...")
  1720. elseif sel == 2 then
  1721. chatfunc("Oh Sugarie, I thought you're enemy...")
  1722. elseif sel == 3 then
  1723. chatfunc("Sigh...")
  1724. end
  1725. for i = 0, 5, 0.1 do
  1726. swait()
  1727. PlayAnimationFromTable({
  1728. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1730. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. }, .3, false)
  1735. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1736. end
  1737. end
  1738. attack = false
  1739. Grabbed = false
  1740. k:Remove()
  1741. Humanoid.WalkSpeed = 35
  1742. end
  1743.  
  1744. function painlessrain()
  1745. attack = true
  1746. sel = math.random(1,3)
  1747. if Words=="English"then
  1748. if sel == 1 then
  1749. chatfunc("See you in hell.")
  1750. elseif sel == 2 then
  1751. chatfunc("Let's drop the 'Insanity' from the sky.")
  1752. elseif sel == 3 then
  1753. chatfunc("Your Dead.")
  1754. end
  1755. else
  1756. if sel == 1 then
  1757. chatfunc("????????????????")
  1758. elseif sel == 2 then
  1759. chatfunc("????????????????????")
  1760. elseif sel == 3 then
  1761. chatfunc("??????????")
  1762. end
  1763. end
  1764.  
  1765. Humanoid.WalkSpeed = 0
  1766. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1767.  
  1768. coroutine.wrap(function()
  1769. for i = 0, 1 do
  1770. wait(.2)
  1771. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1772. end
  1773. end)()
  1774. for i = 0, 4, 0.1 do
  1775. swait()
  1776. PlayAnimationFromTable({
  1777. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. }, .07, false)
  1784. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1785. end
  1786. for i = 0, 1.5, 0.1 do
  1787. swait()
  1788. PlayAnimationFromTable({
  1789. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1790. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. }, .2, false)
  1796. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1797. end
  1798. for i = 0, 0 do
  1799. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1800. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1801. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1802. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1803. for i = 0, .5, 0.1 do
  1804. swait()
  1805. PlayAnimationFromTable({
  1806. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. }, .3, false)
  1813. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1814. end
  1815. for i = 0, .5, 0.1 do
  1816. swait()
  1817. PlayAnimationFromTable({
  1818. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1823. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1824. }, .3, false)
  1825. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1826. end
  1827. end
  1828. attack = false
  1829. Humanoid.WalkSpeed = 35
  1830. wait(.4)
  1831. for i = 0, 150 do
  1832. swait(0.5)
  1833. mdmg(ref1, 3)
  1834. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  1835. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1836. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1837. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  1838. Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1839. end
  1840. ref1:Remove()
  1841. end
  1842.  
  1843. function TargetSelect(person)
  1844. local dd=coroutine.wrap(function()
  1845. if targetted ~= person then
  1846. targetted = person
  1847. img2.Size = UDim2.new(1,0,1,0)
  1848. img2.ImageTransparency = 0
  1849. img2.Position = UDim2.new(0,0,0,0)
  1850. for i = 0, 2, 0.1 do
  1851. swait()
  1852. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1853. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1854. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1855. end
  1856. end
  1857. end)
  1858. dd()
  1859. end
  1860.  
  1861. function LockOn()
  1862. local hum=FindHumanoid(Mouse.Target)
  1863. if hum then
  1864. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  1865. TargetSelect(hum.Parent)
  1866. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1867. end
  1868. end
  1869. end
  1870.  
  1871.  
  1872. function ofmoosic() -- 2 lazi hoh
  1873. delays = true
  1874. while wait() and kkk and kkk.Volume >= 0.02 do
  1875. kkk.Volume = kkk.Volume - 0.05
  1876. end
  1877. wait(0.1)
  1878. kkk.Pitch = 0
  1879. kkk.PlaybackSpeed = 0
  1880. play = false
  1881. delays = false
  1882. end
  1883. function onmoosic()
  1884. delays = true
  1885. kkk.Pitch = 1
  1886. kkk.PlaybackSpeed = 1
  1887. while wait() and kkk and kkk.Volume <= 1.5 do
  1888. kkk.Volume = kkk.Volume + 0.05
  1889. end
  1890. wait(0.1)
  1891. play = true
  1892. delays = false
  1893. end
  1894.  
  1895. Mouse.Button1Down:connect(function()
  1896. if attack == false then
  1897. attackone(targetted)
  1898. end
  1899. end)
  1900.  
  1901. Mouse.KeyDown:connect(function(k)
  1902. k = k:lower()
  1903. if attack == false and k == 'q' then
  1904. LockOn()
  1905. end
  1906. if k == 'z' and attack == false then
  1907. hedshoot()
  1908. elseif k == 'x' and attack == false and targetted ~= nil then
  1909. moarblood()
  1910. elseif k == 'c' and attack == false then
  1911. painlessrain()delays = false
  1912. elseif k == 'v' and attack == false then
  1913. attacktwo()
  1914. elseif k == 'm' and play == true and delays == false then
  1915. ofmoosic()
  1916. elseif k == 'm' and play == false and delays == false then
  1917. onmoosic()
  1918. elseif k=="e"and attack == false then
  1919. targetted=nil
  1920. end
  1921. end)
  1922. kkk = Instance.new("Sound",Character)
  1923. kkk.Volume = 5
  1924. kkk.PlaybackSpeed = 1
  1925. kkk.Pitch = 1
  1926. kkk.SoundId = "rbxassetid://145655556"
  1927. kkk:Play()
  1928. kkk.Name = "a"
  1929. kkk.Looped = true
  1930. spawn(function()
  1931. while swait()do
  1932. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  1933. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  1934.  
  1935. local naeeym2 = Instance.new("BillboardGui",Character)
  1936. naeeym2.AlwaysOnTop = true
  1937. naeeym2.Size = UDim2.new(5,35,2,35)
  1938. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1939. naeeym2.Adornee = Character.Head
  1940. naeeym2.Name = "Name"
  1941. naeeym2.MaxDistance = 200
  1942. local tecks2 = Instance.new("TextLabel",naeeym2)
  1943. tecks2.BackgroundTransparency = 1
  1944. tecks2.TextScaled = true
  1945. tecks2.BorderSizePixel = 0
  1946. tecks2.Text = "Shadow"
  1947. tecks2.Font = "Antique"
  1948. tecks2.TextSize = 30
  1949. tecks2.TextStrokeTransparency = 1
  1950. tecks2.TextColor3 = Color3.new(0,0,0)
  1951. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1952. tecks2.Size = UDim2.new(1,0,0.5,0)
  1953. tecks2.Parent = naeeym2
  1954.  
  1955. end
  1956. end)
  1957.  
  1958. coroutine.wrap(function()
  1959. while true do
  1960. swait()
  1961. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1962. if v:IsA("Part") then
  1963. v.Anchored = false
  1964. end
  1965. end
  1966. for i, v in pairs(Character:GetChildren()) do
  1967. if v:IsA("Part") then
  1968. v.Anchored = false
  1969. elseif v:IsA("Accessory") then
  1970. v.Handle.Anchored = false
  1971. end
  1972. end
  1973. end
  1974. end)()
  1975. coroutine.wrap(function()
  1976. while 1 do
  1977. swait()
  1978. if doe <= 360 then
  1979. doe = doe + 2
  1980. else
  1981. doe = 0
  1982. end
  1983. end
  1984. end)()
  1985. while true do
  1986. swait()
  1987. for i, v in pairs(Character:GetChildren()) do
  1988. if v:IsA("Part") then
  1989. v.Material = "SmoothPlastic"
  1990. elseif v:IsA("Accessory") then
  1991. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1992. end
  1993. end
  1994. while true do
  1995. swait()
  1996. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1997. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  1998. imgl.Rotation = imgl.Rotation + 3
  1999. img2.Rotation = img2.Rotation + 3
  2000. if targetted ~= nil then
  2001. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2002. abss.Enabled = true
  2003. elseif targetted == nil then
  2004. abss.Adornee = nil
  2005. abss.Enabled = false
  2006. end
  2007.  
  2008. while true and imgl.Rotation >= 360 do
  2009. imgl.Rotation = 0
  2010. img2.Rotation = 0
  2011. end
  2012. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2013. velocity = RootPart.Velocity.y
  2014. sine = sine + change
  2015. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2016. if RootPart.Velocity.y > 1 and hit == nil then
  2017. Anim = "Jump"
  2018. if attack == false then
  2019. PlayAnimationFromTable({
  2020. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2021. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2022. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2023. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026. }, .3, false)
  2027. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2028. end
  2029. elseif RootPart.Velocity.y < -1 and hit == nil then
  2030. Anim = "Fall"
  2031. if attack == false then
  2032. PlayAnimationFromTable({
  2033. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2038. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2039. }, .3, false)
  2040. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2041. end
  2042. elseif Torsovelocity < 1 and hit ~= nil then
  2043. Anim = "Idle"
  2044. if attack == false then
  2045. change = 1
  2046. PlayAnimationFromTable({
  2047. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2049. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2050. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2051. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2052. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2053. }, .3, false)
  2054. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2055. end
  2056. elseif Torsovelocity > 2 and hit ~= nil then
  2057. Anim = "Walk"
  2058. if attack == false then
  2059. PlayAnimationFromTable({
  2060. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2061. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2063. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2064. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2065. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2066. }, .3, false)
  2067. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2068. end
  2069. end
  2070. if 0 < #Effects then
  2071. for e = 1, #Effects do
  2072. if Effects[e] ~= nil then
  2073. local Thing = Effects[e]
  2074. if Thing ~= nil then
  2075. local Part = Thing[1]
  2076. local Mode = Thing[2]
  2077. local Delay = Thing[3]
  2078. local IncX = Thing[4]
  2079. local IncY = Thing[5]
  2080. local IncZ = Thing[6]
  2081. if Thing[2] == "Shoot" then
  2082. local Look = Thing[1]
  2083. local move = 30
  2084. if Thing[8] == 3 then
  2085. move = 10
  2086. end
  2087. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2088. if Thing[10] ~= nil then
  2089. da = pos
  2090. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2091. cfa = CFrame.new(Thing[4], pos)
  2092. tehCF = cfa:lerp(cf2, 0.2)
  2093. Thing[1] = tehCF.lookVector
  2094. end
  2095. local mag = (Thing[4] - pos).magnitude
  2096. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2097. if Thing[8] == 2 then
  2098. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2099. end
  2100. Thing[4] = Thing[4] + Look * move
  2101. Thing[3] = Thing[3] - 1
  2102. if 2 < Thing[5] then
  2103. Thing[5] = Thing[5] - 0.3
  2104. Thing[6] = Thing[6] - 0.3
  2105. end
  2106. if hit ~= nil then
  2107. Thing[3] = 0
  2108. if Thing[8] == 1 or Thing[8] == 3 then
  2109. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2110. else
  2111. if Thing[8] == 2 then
  2112. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2113. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2114. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Toothpaste"), "Reference", Vector3.new())
  2115. ref.Anchored = true
  2116. ref.CFrame = CFrame.new(pos)
  2117. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2118. game:GetService("Debris"):AddItem(ref, 0.2)
  2119. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2120. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2121. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2122. end
  2123. end
  2124. end
  2125. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Toothpaste"), "Reference", Vector3.new())
  2126. ref.Anchored = true
  2127. ref.CFrame = CFrame.new(pos)
  2128. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2129. game:GetService("Debris"):AddItem(ref, 1)
  2130. end
  2131. if Thing[3] <= 0 then
  2132. table.remove(Effects, e)
  2133. end
  2134. end
  2135. do
  2136. do
  2137. if Thing[2] == "FireWave" then
  2138. if Thing[3] <= Thing[4] then
  2139. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2140. Thing[3] = Thing[3] + 1
  2141. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2142. else
  2143. Part.Parent = nil
  2144. table.remove(Effects, e)
  2145. end
  2146. end
  2147. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2148. if Thing[1].Transparency <= 1 then
  2149. if Thing[2] == "Block1" then
  2150. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2151. Mesh = Thing[7]
  2152. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2153. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2154. else
  2155. if Thing[2] == "Block2" then
  2156. Thing[1].CFrame = Thing[1].CFrame
  2157. Mesh = Thing[7]
  2158. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2159. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2160. else
  2161. if Thing[2] == "Fire" then
  2162. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2163. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2164. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2165. else
  2166. if Thing[2] == "Cylinder" then
  2167. Mesh = Thing[7]
  2168. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2169. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2170. else
  2171. if Thing[2] == "Blood" then
  2172. Mesh = Thing[7]
  2173. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2174. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2175. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2176. else
  2177. if Thing[2] == "Elec" then
  2178. Mesh = Thing[10]
  2179. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2180. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2181. else
  2182. if Thing[2] == "Disappear" then
  2183. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2184. else
  2185. if Thing[2] == "Shatter" then
  2186. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2187. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2188. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2189. Thing[6] = Thing[6] + Thing[5]
  2190. end
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end
  2197. end
  2198. else
  2199. Part.Parent = nil
  2200. table.remove(Effects, e)
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207. end
  2208. end
  2209. end
  2210. end
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