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- ### Eclipse Workspace Patch 1.0
- #P L2jFrozen_GameServer
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSoulShot.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSoulShot.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSoulShot.java (working copy)
- @@ -156,7 +156,8 @@
- // Pet uses the power of spirit.
- activeOwner.sendPacket(new SystemMessage(SystemMessageId.PET_USE_THE_POWER_OF_SPIRIT));
- - Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, 2033, 1, 0, 0), 360000/*600*/);
- + if (!activeOwner.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, 2033, 1, 0, 0), 360000/*600*/);
- activeOwner = null;
- activePet = null;
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/FishShots.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/FishShots.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/FishShots.java (working copy)
- @@ -92,7 +92,8 @@
- //activeChar.sendPacket(new SystemMessage(SystemMessage.ENABLED_SPIRITSHOT));
- MagicSkillUser MSU = new MagicSkillUser(activeChar, SKILL_IDS[grade], 1, 0, 0);
- - Broadcast.toSelfAndKnownPlayers(activeChar, MSU);
- + if (!activeChar.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayers(activeChar, MSU);
- MSU = null;
- activeChar.setTarget(oldTarget);
- Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy)
- @@ -20222,4 +20222,60 @@
- }
- sendSkillList();
- }
- +
- + private boolean _cantGainXP = false;
- + private boolean _isPartyInvProt = false;
- + private boolean _isInTradeProt = false;
- + private boolean _isSSDisabled = false;
- + private boolean _isInRefusal = false;
- +
- + public boolean isInTradeProt()
- + {
- + return _isInTradeProt;
- + }
- +
- + public void setIsInTradeProt(boolean value)
- + {
- + _isInTradeProt = value;
- + }
- +
- + public boolean isSSDisabled()
- + {
- + return _isSSDisabled;
- + }
- +
- + public void setIsSSDisabled(boolean value)
- + {
- + _isSSDisabled = value;
- + }
- +
- + public boolean isPartyInvProt()
- + {
- + return _isPartyInvProt;
- + }
- +
- + public void setIsPartyInvProt(boolean value)
- + {
- + _isPartyInvProt = value;
- + }
- +
- + public void cantGainXP(boolean b)
- + {
- + _cantGainXP = b;
- + }
- +
- + public boolean cantGainXP()
- + {
- + return _cantGainXP;
- + }
- +
- + public void setInRefusalMode(boolean b)
- + {
- + _isInRefusal = b;
- + }
- +
- + public boolean isInRefusalMode()
- + {
- + return _isInRefusal;
- + }
- }
- \ No newline at end of file
- Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestJoinParty.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestJoinParty.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestJoinParty.java (working copy)
- @@ -78,6 +78,12 @@
- return;
- }
- + if (target.isPartyInvProt())
- + {
- + requestor.sendMessage("You can't invite that player because he is in party protection.");
- + return;
- + }
- +
- if (target.isInParty())
- {
- SystemMessage msg = new SystemMessage(SystemMessageId.S1_IS_ALREADY_IN_PARTY);
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BlessedSpiritShot.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BlessedSpiritShot.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BlessedSpiritShot.java (working copy)
- @@ -137,7 +137,8 @@
- // Send message to client
- activeChar.sendPacket(new SystemMessage(SystemMessageId.ENABLED_SPIRITSHOT));
- - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- + if (!activeChar.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- activeChar = null;
- weaponInst = null;
- Index: head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (working copy)
- import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Wedding;
- +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Menu;
- +registerVoicedCommandHandler( new Menu());
- if (Config.BANKING_SYSTEM_ENABLED)
- Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/Menu.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/Menu.java (revision 0)
- +++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/Menu.java (revision 0)
- @@ -0,0 +1,173 @@
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
- import javolution.text.TextBuilder;
- import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
- import com.l2jfrozen.gameserver.model.L2World;
- import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
- public class Menu implements IVoicedCommandHandler
- {
- private final String[] _voicedCommands =
- {
- "menu"
- };
- @Override
- public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
- {
- mainHtml(activeChar);
- return true;
- }
- public static void mainHtml(L2PcInstance activeChar)
- {
- NpcHtmlMessage nhm = new NpcHtmlMessage(5);
- TextBuilder tb = new TextBuilder("");
- tb.append("<html><head><title>Personal Menu</title></head><body>");
- tb.append("<center>");
- tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
- tb.append("<td valign=\"top\">Players online <font color=\"FF6600\"> "+L2World.getInstance().getAllPlayers().size()+"</font>");
- tb.append("<br1><font color=\"00FF00\">"+activeChar.getName()+"</font>, use this menu for everything related to your gameplay.<br1></td>");
- tb.append("</tr>");
- tb.append("</table>");
- tb.append("</center>");
- tb.append("<center>");
- tb.append("<table border=\"1\" width=\"100\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td width=\"52\">ON</td>");
- tb.append("<td width=\"16\"><button width=16 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- tb.append("<td><button width=32 height=12 back=\"L2UI_CH3.tutorial_pointer1\" fore=\"L2UI_CH3.tutorial_pointer1\"></td>");
- tb.append("</tr>");
- tb.append("<tr>");
- tb.append("<td width=\"52\">OFF</td>");
- tb.append("<td width=\"16\"><button width=16 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("<td><button width=32 height=12 back=\"L2UI_CH3.tutorial_pointer1\" fore=\"L2UI_CH3.tutorial_pointer1\"></td>");
- tb.append("</tr>");
- tb.append("</table><br>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Buff Protection</td>");
- if(activeChar.isBuffProtected())
- tb.append("<td width=\"16\"><button action=\"bypass -h buffprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.isBuffProtected())
- tb.append("<td width=\"16\"><button action=\"bypass -h buffprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you won't be able to recieve ANY buff from another character.</font></td></tr>");
- tb.append("</table>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Personal Message Refusal</td>");
- if(activeChar.getMessageRefusal())
- tb.append("<td width=\"16\"><button action=\"bypass -h pmref\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.getMessageRefusal())
- tb.append("<td width=\"16\"><button action=\"bypass -h pmref\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you won't be able to recieve ANY pm from another character.</font></td></tr>");
- tb.append("</table>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Trade Request Protection</td>");
- if(activeChar.isInTradeProt())
- tb.append("<td width=\"16\"><button action=\"bypass -h tradeprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.isInTradeProt())
- tb.append("<td width=\"16\"><button action=\"bypass -h tradeprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you won't be able to recieve ANY trade request from another character.</font></td></tr>");
- tb.append("</table>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Soulshot/Spiritshot Effect</td>");
- if(activeChar.isSSDisabled())
- tb.append("<td width=\"16\"><button action=\"bypass -h ssprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.isSSDisabled())
- tb.append("<td width=\"16\"><button action=\"bypass -h ssprot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you will enchance your pc's performance by disabling your ss effects.</font></td><td align=\"center\" valign=\"middle\"><button action=\"bypass -h page2\" width=16 height=16 back=\"L2UI_CH3.next1\" fore=\"L2UI_CH3.next1\"></td></tr>");
- tb.append("</table>");
- tb.append("</center>");
- tb.append("</body></html>");
- nhm.setHtml(tb.toString());
- activeChar.sendPacket(nhm);
- }
- public static void mainHtml2(L2PcInstance activeChar)
- {
- NpcHtmlMessage nhm = new NpcHtmlMessage(5);
- TextBuilder tb = new TextBuilder("");
- tb.append("<html><head><title>Personal Menu</title></head><body>");
- tb.append("<center>");
- tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
- tb.append("<td valign=\"top\">Players online <font color=\"FF6600\"> "+L2World.getInstance().getAllPlayers().size()+"</font>");
- tb.append("<br1><font color=\"00FF00\">"+activeChar.getName()+"</font>, use this menu for everything related to your gameplay.<br1></td>");
- tb.append("</tr>");
- tb.append("</table>");
- tb.append("</center>");
- tb.append("<center>");
- tb.append("<table border=\"1\" width=\"100\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td width=\"52\">ON</td>");
- tb.append("<td width=\"16\"><button width=16 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- tb.append("<td><button width=32 height=12 back=\"L2UI_CH3.tutorial_pointer1\" fore=\"L2UI_CH3.tutorial_pointer1\"></td>");
- tb.append("</tr>");
- tb.append("<tr>");
- tb.append("<td width=\"52\">OFF</td>");
- tb.append("<td width=\"16\"><button width=16 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("<td><button width=32 height=12 back=\"L2UI_CH3.tutorial_pointer1\" fore=\"L2UI_CH3.tutorial_pointer1\"></td>");
- tb.append("</tr>");
- tb.append("</table><br>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Party Invite Protection</td>");
- if(activeChar.isPartyInvProt())
- tb.append("<td width=\"16\"><button action=\"bypass -h partyin\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.isPartyInvProt())
- tb.append("<td width=\"16\"><button action=\"bypass -h partyin\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you won't be able to recieve ANY party invite from another character.</font></td></tr>");
- tb.append("</table>");
- tb.append("<table border=\"1\" width=\"250\" height=\"12\" bgcolor=\"000000\">");
- tb.append("<tr>");
- tb.append("<td align=\"center\" width=\"52\">Exp Gain Protection</td>");
- if(activeChar.cantGainXP())
- tb.append("<td width=\"16\"><button action=\"bypass -h xpnot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_hp\" fore=\"L2UI_CH3.br_bar1_hp\"></td>");
- if(!activeChar.cantGainXP())
- tb.append("<td width=\"16\"><button action=\"bypass -h xpnot\" width=24 height=12 back=\"L2UI_CH3.br_bar1_mp\" fore=\"L2UI_CH3.br_bar1_mp\"></td>");
- tb.append("</tr>");
- tb.append("<tr><td width=\"250\"><font color=\"00FF00\">By enabling that you won't be able to recieve expirience from killing monsters.</font></td><td align=\"center\" valign=\"middle\"><button action=\"bypass -h page1\" width=16 height=16 back=\"L2UI_CH3.back1\" fore=\"L2UI_CH3.next1\"></td></tr>");
- tb.append("</table>");
- tb.append("</center>");
- tb.append("</body></html>");
- nhm.setHtml(tb.toString());
- activeChar.sendPacket(nhm);
- }
- @Override
- public String[] getVoicedCommandList()
- {
- return _voicedCommands;
- }
- }
- \ No newline at end of file
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SpiritShot.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SpiritShot.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SpiritShot.java (working copy)
- @@ -128,7 +128,8 @@
- // Send message to client
- activeChar.sendPacket(new SystemMessage(SystemMessageId.ENABLED_SPIRITSHOT));
- - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- + if (!activeChar.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- activeChar = null;
- }
- Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/TradeRequest.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/network/clientpackets/TradeRequest.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/TradeRequest.java (working copy)
- @@ -202,7 +202,13 @@
- player.sendPacket(new SystemMessage(SystemMessageId.TARGET_TOO_FAR));
- return;
- }
- -
- +
- + if (partner.isInTradeProt())
- + {
- + player.sendMessage(partner.getName() + " is in Trade Protection Mode");
- + return;
- + }
- +
- // Alt game - Karma punishment
- if(!Config.ALT_GAME_KARMA_PLAYER_CAN_TRADE && (player.getKarma() > 0 || partner.getKarma() > 0))
- {
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SoulShots.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SoulShots.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/SoulShots.java (working copy)
- @@ -142,7 +142,8 @@
- // Send message to client
- activeChar.sendPacket(new SystemMessage(SystemMessageId.ENABLED_SOULSHOT));
- - Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- + if (!activeChar.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
- activeChar = null;
- }
- Index: head-src/com/l2jfrozen/gameserver/model/actor/stat/PcStat.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/model/actor/stat/PcStat.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/model/actor/stat/PcStat.java (working copy)
- @@ -58,6 +58,9 @@
- //Player is Gm and access level is below or equal to canGainExp and is in party, don't give Xp
- if(!getActiveChar().getAccessLevel().canGainExp() && getActiveChar().isInParty())
- return false;
- +
- + if (activeChar.cantGainXP())
- + return false;
- if(!super.addExp(value))
- return false;
- @@ -111,6 +114,9 @@
- L2PcInstance activeChar = getActiveChar();
- if(!activeChar.getAccessLevel().canGainExp() && activeChar.isInParty())
- return false;
- +
- + if (activeChar.cantGainXP())
- + return false;
- // if this player has a pet that takes from the owner's Exp, give the pet Exp now
- Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
- @@ -28,6 +28,7 @@
- import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
- import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
- import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
- +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Menu;
- import com.l2jfrozen.gameserver.model.L2Object;
- import com.l2jfrozen.gameserver.model.L2World;
- import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;
- @@ -41,8 +42,10 @@
- import com.l2jfrozen.gameserver.model.entity.event.TvT;
- import com.l2jfrozen.gameserver.model.entity.event.VIP;
- import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
- +import com.l2jfrozen.gameserver.network.SystemMessageId;
- import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
- import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
- +import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
- import com.l2jfrozen.gameserver.util.GMAudit;
- public final class RequestBypassToServer extends L2GameClientPacket
- @@ -308,7 +311,90 @@
- player.processQuestEvent(p.substring(0, idx), p.substring(idx).trim());
- }
- }
- -
- + else if (_command.startsWith("page1"))
- + Menu.mainHtml(activeChar);
- + else if (_command.startsWith("buffprot"))
- + {
- + if (activeChar.isBuffProtected())
- + {
- + +activeChar.setIsBuffProtected(false);
- + +activeChar.sendMessage("Buff protection is disabled.");
- + +Menu.mainHtml(activeChar);
- + }
- + else
- + {
- + activeChar.setIsBuffProtected(true);
- + activeChar.sendMessage("Buff protection is enabled.");
- + Menu.mainHtml(activeChar);
- + }
- + }
- + else if (_command.startsWith("tradeprot"))
- + {
- + if (activeChar.isInTradeProt())
- + {
- + +activeChar.setIsInTradeProt(false);
- + +activeChar.sendMessage("Trade acceptance mode is enabled.");
- + +Menu.mainHtml(activeChar);
- + }
- + else
- + {
- + activeChar.setIsInTradeProt(true);
- + activeChar.sendMessage("Trade refusal mode is enabled.");
- + Menu.mainHtml(activeChar);
- + }
- + }
- + else if (_command.startsWith("ssprot"))
- + {
- + if (activeChar.isSSDisabled())
- + {
- + activeChar.setIsSSDisabled(false);
- + activeChar.sendMessage("Soulshots effects are enabled.");
- + Menu.mainHtml(activeChar);
- + }
- + else
- + {
- + activeChar.setIsSSDisabled(true);
- + activeChar.sendMessage("Soulshots effects are disabled.");
- + Menu.mainHtml(activeChar);
- + }
- + }
- + else if (_command.startsWith("xpnot"))
- + {
- + if (activeChar.cantGainXP())
- + {
- + activeChar.cantGainXP(false);
- + activeChar.sendMessage("Enable Xp");
- + Menu.mainHtml2(activeChar);
- + }
- + else
- + {
- + activeChar.cantGainXP(true);
- + activeChar.sendMessage("Disable Xp");
- + Menu.mainHtml2(activeChar);
- + }
- + }
- + else if (_command.startsWith("pmref"))
- + {
- + if (activeChar.getMessageRefusal())
- + {
- + activeChar.setMessageRefusal(false);
- + activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_ACCEPTANCE_MODE));
- + Menu.mainHtml(activeChar);
- + }
- + else
- + {
- + activeChar.setMessageRefusal(true);
- + activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_REFUSAL_MODE));
- + Menu.mainHtml(activeChar);
- + }
- + }
- + else if (_command.startsWith("partyin"))
- + {
- + if (activeChar.isPartyInvProt())
- + {
- + activeChar.setIsPartyInvProt(false);
- + activeChar.sendMessage("Party acceptance mode is enabled.");
- + Menu.mainHtml2(activeChar);
- + }
- + else
- + {
- + activeChar.setIsPartyInvProt(true);
- + activeChar.sendMessage("Party refusal mode is enabled.");
- + Menu.mainHtml2(activeChar);
- + }
- + }
- + else if (_command.startsWith("page2"))
- + Menu.mainHtml2(activeChar);
- // Jstar's Custom Bypass Caller!
- else if(_command.startsWith("custom_"))
- {
- Index: head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSpiritShot.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSpiritShot.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/BeastSpiritShot.java (working copy)
- @@ -169,7 +169,8 @@
- // Pet uses the power of spirit.
- activeOwner.sendPacket(new SystemMessage(SystemMessageId.PET_USE_THE_POWER_OF_SPIRIT));
- - Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, isBlessed ? 2009 : 2008, 1, 0, 0), 360000/*600*/);
- + if (!activeOwner.isSSDisabled())
- + Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, isBlessed ? 2009 : 2008, 1, 0, 0), 360000/*600*/);
- activeOwner = null;
- activePet = null;
- Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Continuous.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Continuous.java (revision 986)
- +++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Continuous.java (working copy)
- @@ -143,7 +143,16 @@
- || skill.getSkillType() == L2Skill.SkillType.MANAHEAL_PERCENT
- || skill.getSkillType() == L2Skill.SkillType.COMBATPOINTHEAL
- || skill.getSkillType() == L2Skill.SkillType.REFLECT))
- - continue;
- + continue;
- +
- + if (activeChar instanceof L2PcInstance && target != activeChar && target.isBuffProtected() && !skill.isHeroSkill()
- + && (skill.getSkillType() == L2Skill.SkillType.BUFF
- + || skill.getSkillType() == L2Skill.SkillType.HEAL_PERCENT
- + || skill.getSkillType() == L2Skill.SkillType.FORCE_BUFF
- + || skill.getSkillType() == L2Skill.SkillType.MANAHEAL_PERCENT
- + || skill.getSkillType() == L2Skill.SkillType.COMBATPOINTHEAL
- + || skill.getSkillType() == L2Skill.SkillType.REFLECT))
- + continue;
- // Player holding a cursed weapon can't be buffed and can't buff
- if(skill.getSkillType() == L2Skill.SkillType.BUFF)
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