Stefanuk12

ROBLOX Script Builder Scripts ( thstesonap )

Aug 20th, 2016
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  1. -- the hottest shit to ever shit on a plate by king_absalom
  2. --[[
  3.  
  4. "Created by: Wizardunstopable and MatterGh0st"
  5.  
  6. Oh, I didn't know editing King_Absalom's script makes it "YOURS"
  7. #sarcasm
  8.  
  9. anyways
  10. "Give Credit Plz and DONT LEAK THIS"
  11.  
  12. its an edit so.. i'll just leak it anyways. ;)
  13. ]]
  14. -------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
  15. local p = game.Players.LocalPlayer
  16. local char = p.Character
  17. local mouse = p:GetMouse()
  18. local larm = char["Left Arm"]
  19. local rarm = char["Right Arm"]
  20. local lleg = char["Left Leg"]
  21. local rleg = char["Right Leg"]
  22. local hed = char.Head
  23. local torso = char.Torso
  24. local hum = char.Humanoid
  25. local cam = game.Workspace.CurrentCamera
  26. local root = char.HumanoidRootPart
  27. local deb = false
  28. local shot = 0
  29. local l = game:GetService("Lighting")
  30. local rs = game:GetService("RunService").RenderStepped
  31. local stanceToggle = "Normal"
  32. math.randomseed(os.time())
  33. hum.WalkSpeed = 100
  34. char.Health:Destroy()
  35. hum.MaxHealth = math.huge
  36. wait(0.1)
  37. hum.Health = math.huge
  38. ----------------------------------------------------
  39. p:ClearCharacterAppearance()
  40. wait(0.1)
  41. p.Character.Head.BrickColor = BrickColor.new("Really black")
  42. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  43. p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  44. p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  45. p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  46. p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  47. pcall(function() p.char.torso.roblox:Destroy() end)
  48. shirt = Instance.new("Shirt", char)
  49. shirt.Name = "Shirt"
  50. pants = Instance.new("Pants", char)
  51. pants.Name = "Pants"
  52. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
  53. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
  54. ----------------------------------------------------
  55. Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
  56. Ft.Size = 12
  57. Fl.Size = 12
  58. FR.Size = 12
  59. Fl.Color = Color3.new(0,0,0)
  60. FR.Color = Color3.new(0,0,0)
  61. Ft.Color = Color3.new(0,0,0)
  62. Fl.SecondaryColor = Color3.new(0,0,0)
  63. FR.SecondaryColor = Color3.new(0,0,0)
  64. Ft.SecondaryColor = Color3.new(0,0,0)
  65. SR = Instance.new('Smoke',rleg)
  66. SR.Color = Color3.new(0,0,0)
  67. SR.Size = 1
  68. SR.RiseVelocity = 1
  69. ----------------------------------------------------
  70. Debounces = {
  71. on = false;
  72. ks = false;
  73. CanAttack = true;
  74. CanJoke = true;
  75. NoIdl = false;
  76. Slashing = false;
  77. Slashed = false;
  78. Grabbing = false;
  79. Grabbed = false;
  80. }
  81. local Touche = {char.Name, }
  82. ----------------------------------------------------
  83. function lerp(a, b, t) -- Linear interpolation
  84.     return a + (b - a)*t
  85. end
  86.  
  87. function slerp(a, b, t) --Spherical interpolation
  88.     dot = a:Dot(b)
  89.     if dot > 0.99999 or dot < -0.99999 then
  90.         return t <= 0.5 and a or b
  91.     else
  92.         r = math.acos(dot)
  93.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  94.     end
  95. end
  96.  
  97. function matrixInterpolate(a, b, t)
  98.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  99.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  100.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  101.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  102.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  103.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  104.     local t = v1:Dot(v2)
  105.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  106.         return CFrame.new()
  107.     end
  108.     return CFrame.new(
  109.     v0.x, v0.y, v0.z,
  110.     v1.x, v1.y, v1.z,
  111.     v2.x, v2.y, v2.z,
  112.     v3.x, v3.y, v3.z)
  113. end
  114. ----------------------------------------------------
  115. function genWeld(a,b)
  116.     local w = Instance.new("Weld",a)
  117.     w.Part0 = a
  118.     w.Part1 = b
  119.     return w
  120. end
  121. function weld(a, b)
  122.     local weld = Instance.new("Weld")
  123.     weld.Name = "W"
  124.     weld.Part0 = a
  125.     weld.Part1 = b
  126.     weld.C0 = a.CFrame:inverse() * b.CFrame
  127.     weld.Parent = a
  128.     return weld;
  129. end
  130. ----------------------------------------------------
  131. function Lerp(c1,c2,al)
  132. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  133. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  134. for i,v in pairs(com1) do
  135. com1[i] = v+(com2[i]-v)*al
  136. end
  137. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  138. end
  139. ----------------------------------------------------
  140. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  141. local wld = Instance.new("Weld", wp1)
  142. wld.Part0 = wp0
  143. wld.Part1 = wp1
  144. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  145. end
  146. ----------------------------------------------------
  147. for i,v in pairs(char:children()) do
  148.     if v:IsA("Hat") then
  149.         v:Destroy()
  150.     end
  151. end
  152. for i,v in pairs(hed:children()) do
  153.     if v:IsA("Sound") then
  154.         v:Destroy()
  155.     end
  156. end
  157. ----------------------------------------------------
  158. function HasntTouched(plrname)
  159. local ret = true
  160. for _, v in pairs(Touche) do
  161. if v == plrname then
  162. ret = false
  163. end
  164. end
  165. return ret
  166. end
  167. ----------------------------------------------------
  168. larm.Size = larm.Size * 2
  169. rarm.Size = rarm.Size * 2
  170. lleg.Size = lleg.Size * 2
  171. rleg.Size = rleg.Size * 2
  172. torso.Size = torso.Size * 2
  173. hed.Size = hed.Size * 2
  174. root.Size = root.Size * 2
  175. ----------------------------------------------------
  176. newWeld(torso, larm, -1.5, 0.5, 0)
  177. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  178. newWeld(torso, rarm, 1.5, 0.5, 0)
  179. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  180. newWeld(torso, hed, 0, 1.5, 0)
  181. newWeld(torso, lleg, -0.5, -1, 0)
  182. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  183. newWeld(torso, rleg, 0.5, -1, 0)
  184. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  185. newWeld(root, torso, 0, -1, 0)
  186. torso.Weld.C1 = CFrame.new(0, -1, 0)
  187. ----------------------------------------------------
  188. z = Instance.new("Sound", char)
  189. z.SoundId = "rbxassetid://408386283"--209113706
  190. z.Looped = true
  191. z.Pitch = 1
  192. z.Volume = 1
  193. wait(.01)
  194. z:Play()
  195. ----------------------------------------------------
  196. wait(0.1)
  197. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  198. wait(9)
  199. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  200. wait(9)
  201. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
  202. wait(9.8)
  203. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
  204. wait(0.1)
  205. game.Lighting.Ambient = Color3.new(1,0,0)
  206. wait(0.1)
  207. game.Lighting.Ambient = Color3.new(0,0,0)
  208. wait(0.1)
  209. game.Lighting.Ambient = Color3.new(1,0,0)
  210. wait(0.1)
  211. game.Lighting.Ambient = Color3.new(1,0,0)
  212. wait(0.1)
  213. game.Lighting.Ambient = Color3.new(1,0,0)
  214. wait(0.1)
  215. game.Lighting.Ambient = Color3.new(0,0,0)
  216. wait(0.1)
  217. game.Lighting.Ambient = Color3.new(1,0,0)
  218. wait(0.1)
  219. game.Lighting.Ambient = Color3.new(1,0,0)
  220. wait(0.1)
  221. game.Lighting.Ambient = Color3.new(1,0,0)
  222. wait(0.1)
  223. game.Lighting.Ambient = Color3.new(0,0,0)
  224. wait(0.1)
  225. game.Lighting.Ambient = Color3.new(1,0,0)
  226. wait(0.1)
  227. game.Lighting.Ambient = Color3.new(1,0,0)
  228. wait(0.1)
  229. game.Lighting.Ambient = Color3.new(0,0,0)
  230. wait(0.1)
  231. game.Lighting.Ambient = Color3.new(1,0,0)
  232. wait(0.1)
  233. game.Lighting.Ambient = Color3.new(0,0,0)
  234. wait(0.1)
  235. game.Lighting.Ambient = Color3.new(1,0,0)
  236. wait(0.1)
  237. game.Lighting.Ambient = Color3.new(0,0,0)
  238. wait(0.1)
  239. game.Lighting.Ambient = Color3.new(1,0,0)
  240. wait(0.1)
  241. game.Lighting.Ambient = Color3.new(0,0,0)
  242. wait(0.1)
  243. game.Lighting.Ambient = Color3.new(1,0,0)
  244. wait(0.1)
  245. game.Lighting.Ambient = Color3.new(0,0,0)
  246. wait(0.1)
  247. game.Lighting.Ambient = Color3.new(1,0,0)
  248. wait(0.1)
  249. game.Lighting.Ambient = Color3.new(0,0,0)
  250. wait(0.1)
  251. game.Lighting.Ambient = Color3.new(1,0,0)
  252. wait(0.1)
  253. game.Lighting.Ambient = Color3.new(0,0,0)
  254. wait(0.1)
  255. game.Lighting.Ambient = Color3.new(1,0,0)
  256. wait(0.1)
  257. game.Lighting.Ambient = Color3.new(0,0,0)
  258. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  259. game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  260. char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  261. char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  262. char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  263. l.TimeOfDay = 24
  264. z=Instance.new('Decal',hed)
  265. z.Face = 'Front'
  266. z.Texture='rbxassetid://99174105'
  267. hed.BrickColor = BrickColor.new("Really black")
  268. lite = Instance.new("PointLight", rleg)
  269. lite.Brightness = 30
  270. lite.Range = 20
  271. lite.Color = Color3.new(19, 0, 0)
  272. --[[local hed2 = hed:Clone()
  273. hed2.CanCollide = false
  274. hed2.Parent = char
  275. hed2:ClearAllChildren()
  276. hed2.Transparency = 1
  277. hed2.Name = "DARP"
  278. local w = Instance.new("Weld",hed2)
  279. w.Part0 = hed
  280. w.Part1 = hed2
  281. w.C0 = CFrame.new(0,0,-0.175)
  282. z=Instance.new("SurfaceGui",hed2)
  283. z.Enabled = true
  284. z.Face = "Front"
  285. z.Adornee = hed2
  286. z.CanvasSize = Vector2.new(100,100)
  287. local face = Instance.new("ImageLabel",z)
  288. face.Size = UDim2.new(1,-30,1,0)
  289. face.Position = UDim2.new(0,15,0,0)
  290. face.BackgroundTransparency = 1
  291. face.Image='rbxassetid://46282671']]--
  292. ----------------------------------------------------
  293.  
  294. ----------------------------------------------------
  295. local m = Instance.new("Model")
  296. m.Name = "Titanius"
  297. p1 = Instance.new("Part", m)
  298. p1.BrickColor = BrickColor.new("Really red")
  299. p1.FormFactor = Enum.FormFactor.Custom
  300. p1.Material = "Neon"
  301. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  302. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  303. p1.CanCollide = false
  304. p1.Locked = true
  305. p1.Elasticity = 0
  306. p1.BottomSurface = Enum.SurfaceType.Smooth
  307. p1.TopSurface = Enum.SurfaceType.Smooth
  308. b1 = Instance.new("SpecialMesh", p1)
  309. b1.MeshType = Enum.MeshType.Wedge
  310. b1.Name = "Mesh"
  311. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  312. p2 = Instance.new("Part", m)
  313. p2.BrickColor = BrickColor.new("Really black")
  314. p2.FormFactor = Enum.FormFactor.Custom
  315. p2.Size = Vector3.new(1, 2.9000001, 1)
  316. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  317. p2.CanCollide = false
  318. p2.Locked = true
  319. p2.Elasticity = 0
  320. p2.BottomSurface = Enum.SurfaceType.Smooth
  321. p2.TopSurface = Enum.SurfaceType.Smooth
  322. b2 = Instance.new("BlockMesh", p2)
  323. b2.Name = "Mesh"
  324. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  325. p3 = Instance.new("Part", m)
  326. p3.BrickColor = BrickColor.new("Really red")
  327. p3.Material = "Neon"
  328. p3.FormFactor = Enum.FormFactor.Custom
  329. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  330. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  331. p3.CanCollide = false
  332. p3.Locked = true
  333. p3.Elasticity = 0
  334. p3.BottomSurface = Enum.SurfaceType.Smooth
  335. p3.TopSurface = Enum.SurfaceType.Smooth
  336. b3 = Instance.new("SpecialMesh", p3)
  337. b3.MeshType = Enum.MeshType.Wedge
  338. b3.Name = "Mesh"
  339. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  340. p4 = Instance.new("Part", m)
  341. p4.BrickColor = BrickColor.new("Really red")
  342. p4.Material = "Neon"
  343. p4.FormFactor = Enum.FormFactor.Custom
  344. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  345. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  346. p4.CanCollide = false
  347. p4.Locked = true
  348. p4.Elasticity = 0
  349. p4.BottomSurface = Enum.SurfaceType.Smooth
  350. p4.TopSurface = Enum.SurfaceType.Smooth
  351. b4 = Instance.new("SpecialMesh", p4)
  352. b4.MeshType = Enum.MeshType.Wedge
  353. b4.Name = "Mesh"
  354. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  355. p5 = Instance.new("Part", m)
  356. p5.BrickColor = BrickColor.new("Really red")
  357. p5.Material = "Neon"
  358. p5.FormFactor = Enum.FormFactor.Custom
  359. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  360. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  361. p5.CanCollide = false
  362. p5.Locked = true
  363. p5.Elasticity = 0
  364. p5.BottomSurface = Enum.SurfaceType.Smooth
  365. p5.TopSurface = Enum.SurfaceType.Smooth
  366. b5 = Instance.new("SpecialMesh", p5)
  367. b5.MeshType = Enum.MeshType.Wedge
  368. b5.Name = "Mesh"
  369. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  370. p6 = Instance.new("Part", m)
  371. p6.Name = "Handle"
  372. p6.BrickColor = BrickColor.new("Really black")
  373. p6.FormFactor = Enum.FormFactor.Custom
  374. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  375. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  376. p6.CanCollide = false
  377. p6.Locked = true
  378. p6.Elasticity = 0
  379. p6.BottomSurface = Enum.SurfaceType.Smooth
  380. p6.TopSurface = Enum.SurfaceType.Smooth
  381. b6 = Instance.new("BlockMesh", p6)
  382. b6.Name = "Mesh"
  383. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  384. p7 = Instance.new("Part", m)
  385. p7.BrickColor = BrickColor.new("Really red")
  386. p7.Material = "Neon"
  387. p7.FormFactor = Enum.FormFactor.Custom
  388. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  389. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  390. p7.CanCollide = false
  391. p7.Locked = true
  392. p7.Elasticity = 0
  393. p7.BottomSurface = Enum.SurfaceType.Smooth
  394. p7.TopSurface = Enum.SurfaceType.Smooth
  395. b7 = Instance.new("SpecialMesh", p7)
  396. b7.MeshType = Enum.MeshType.Wedge
  397. b7.Name = "Mesh"
  398. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  399. p8 = Instance.new("Part", m)
  400. p8.BrickColor = BrickColor.new("Really red")
  401. p8.Material = "Neon"
  402. p8.FormFactor = Enum.FormFactor.Custom
  403. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  404. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  405. p8.CanCollide = false
  406. p8.Locked = true
  407. p8.Elasticity = 0
  408. p8.BottomSurface = Enum.SurfaceType.Smooth
  409. p8.TopSurface = Enum.SurfaceType.Smooth
  410. b8 = Instance.new("SpecialMesh", p8)
  411. b8.MeshType = Enum.MeshType.Wedge
  412. b8.Name = "Mesh"
  413. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  414. p9 = Instance.new("Part", m)
  415. p9.BrickColor = BrickColor.new("Really black")
  416. p9.FormFactor = Enum.FormFactor.Custom
  417. p9.Size = Vector3.new(1, 1.07999957, 1)
  418. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  419. p9.CanCollide = false
  420. p9.Locked = true
  421. p9.Elasticity = 0
  422. p9.BottomSurface = Enum.SurfaceType.Smooth
  423. p9.TopSurface = Enum.SurfaceType.Smooth
  424. b9 = Instance.new("BlockMesh", p9)
  425. b9.Name = "Mesh"
  426. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  427. p10 = Instance.new("Part", m)
  428. p10.BrickColor = BrickColor.new("Really black")
  429. p10.FormFactor = Enum.FormFactor.Custom
  430. p10.Size = Vector3.new(1, 1.41999948, 1)
  431. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  432. p10.CanCollide = false
  433. p10.Locked = true
  434. p10.Elasticity = 0
  435. p10.BottomSurface = Enum.SurfaceType.Smooth
  436. p10.TopSurface = Enum.SurfaceType.Smooth
  437. b10 = Instance.new("BlockMesh", p10)
  438. b10.Name = "Mesh"
  439. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  440. p11 = Instance.new("Part", m)
  441. p11.BrickColor = BrickColor.new("Really black")
  442. p11.FormFactor = Enum.FormFactor.Custom
  443. p11.Size = Vector3.new(1, 1.50999951, 1)
  444. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  445. p11.CanCollide = false
  446. p11.Locked = true
  447. p11.Elasticity = 0
  448. p11.BottomSurface = Enum.SurfaceType.Smooth
  449. p11.TopSurface = Enum.SurfaceType.Smooth
  450. b11 = Instance.new("BlockMesh", p11)
  451. b11.Name = "Mesh"
  452. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  453. p12 = Instance.new("Part", m)
  454. p12.Name = "BladeCenter"
  455. p12.BrickColor = BrickColor.new("Really red")
  456. p12.Material = "Neon"
  457. p12.FormFactor = Enum.FormFactor.Symmetric
  458. p12.Size = Vector3.new(1, 2, 2)
  459. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  460. p12.CanCollide = false
  461. p12.Locked = true
  462. p12.BottomSurface = Enum.SurfaceType.Smooth
  463. p12.TopSurface = Enum.SurfaceType.Smooth
  464. b12 = Instance.new("SpecialMesh", p12)
  465. b12.MeshType = Enum.MeshType.Brick
  466. b12.Name = "Mesh"
  467. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  468. p13 = Instance.new("Part", m)
  469. p13.BrickColor = BrickColor.new("Really black")
  470. p13.FormFactor = Enum.FormFactor.Custom
  471. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  472. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  473. p13.CanCollide = false
  474. p13.Locked = true
  475. p13.Elasticity = 0
  476. p13.BottomSurface = Enum.SurfaceType.Smooth
  477. p13.TopSurface = Enum.SurfaceType.Smooth
  478. b13 = Instance.new("BlockMesh", p13)
  479. b13.Name = "Mesh"
  480. b13.Scale = Vector3.new(1, 1, 0.400000006)
  481. p14 = Instance.new("Part", m)
  482. p14.BrickColor = BrickColor.new("Really black")
  483. p14.FormFactor = Enum.FormFactor.Custom
  484. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  485. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  486. p14.CanCollide = false
  487. p14.Locked = true
  488. p14.Elasticity = 0
  489. p14.BottomSurface = Enum.SurfaceType.Smooth
  490. p14.TopSurface = Enum.SurfaceType.Smooth
  491. b14 = Instance.new("BlockMesh", p14)
  492. b14.Name = "Mesh"
  493. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  494. p15 = Instance.new("Part", m)
  495. p15.BrickColor = BrickColor.new("Really black")
  496. p15.FormFactor = Enum.FormFactor.Custom
  497. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  498. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  499. p15.CanCollide = false
  500. p15.Locked = true
  501. p15.Elasticity = 0
  502. p15.BottomSurface = Enum.SurfaceType.Smooth
  503. p15.TopSurface = Enum.SurfaceType.Smooth
  504. b15 = Instance.new("BlockMesh", p15)
  505. b15.Name = "Mesh"
  506. b15.Scale = Vector3.new(1, 1, 0.400000006)
  507. p16 = Instance.new("Part", m)
  508. p16.BrickColor = BrickColor.new("Really black")
  509. p16.FormFactor = Enum.FormFactor.Custom
  510. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  511. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  512. p16.CanCollide = false
  513. p16.Locked = true
  514. p16.Elasticity = 0
  515. p16.BottomSurface = Enum.SurfaceType.Smooth
  516. p16.TopSurface = Enum.SurfaceType.Smooth
  517. b16 = Instance.new("BlockMesh", p16)
  518. b16.Name = "Mesh"
  519. b16.Scale = Vector3.new(1, 1, 0.400000006)
  520. p17 = Instance.new("Part", m)
  521. p17.BrickColor = BrickColor.new("Really black")
  522. p17.FormFactor = Enum.FormFactor.Custom
  523. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  524. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  525. p17.CanCollide = false
  526. p17.Locked = true
  527. p17.Elasticity = 0
  528. p17.BottomSurface = Enum.SurfaceType.Smooth
  529. p17.TopSurface = Enum.SurfaceType.Smooth
  530. b17 = Instance.new("BlockMesh", p17)
  531. b17.Name = "Mesh"
  532. b17.Scale = Vector3.new(1, 1, 0.400000006)
  533. p18 = Instance.new("WedgePart", m)
  534. p18.BrickColor = BrickColor.new("Really red")
  535. p18.Name = "BladePart1"
  536. p18.Material = "Neon"
  537. p18.Name = "Wedge"
  538. p18.FormFactor = Enum.FormFactor.Symmetric
  539. p18.Size = Vector3.new(1, 4, 2)
  540. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  541. p18.CanCollide = false
  542. p18.Locked = true
  543. p18.BottomSurface = Enum.SurfaceType.Smooth
  544. p18.TopSurface = Enum.SurfaceType.Smooth
  545. b18 = Instance.new("SpecialMesh", p18)
  546. b18.MeshType = Enum.MeshType.Wedge
  547. b18.Name = "Mesh"
  548. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  549. p19 = Instance.new("WedgePart", m)
  550. p19.BrickColor = BrickColor.new("Really red")
  551. p19.Name = "BladePart2"
  552. p19.Material = "Neon"
  553. p19.Name = "Wedge"
  554. p19.FormFactor = Enum.FormFactor.Symmetric
  555. p19.Size = Vector3.new(1, 4, 2)
  556. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  557. p19.CanCollide = false
  558. p19.Locked = true
  559. p19.BottomSurface = Enum.SurfaceType.Smooth
  560. p19.TopSurface = Enum.SurfaceType.Smooth
  561. b19 = Instance.new("SpecialMesh", p19)
  562. b19.MeshType = Enum.MeshType.Wedge
  563. b19.Name = "Mesh"
  564. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  565. p20 = Instance.new("Part", m)
  566. p20.BrickColor = BrickColor.new("Really black")
  567. p20.FormFactor = Enum.FormFactor.Custom
  568. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  569. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  570. p20.CanCollide = false
  571. p20.Locked = true
  572. p20.Elasticity = 0
  573. p20.BottomSurface = Enum.SurfaceType.Smooth
  574. p20.TopSurface = Enum.SurfaceType.Smooth
  575. b20 = Instance.new("BlockMesh", p20)
  576. b20.Name = "Mesh"
  577. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  578. p21 = Instance.new("Part", m)
  579. p21.BrickColor = BrickColor.new("Really red")
  580. p21.Material = "Neon"
  581. p21.FormFactor = Enum.FormFactor.Custom
  582. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  583. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  584. p21.CanCollide = false
  585. p21.Locked = true
  586. p21.Elasticity = 0
  587. p21.BottomSurface = Enum.SurfaceType.Smooth
  588. p21.TopSurface = Enum.SurfaceType.Smooth
  589. b21 = Instance.new("SpecialMesh", p21)
  590. b21.MeshType = Enum.MeshType.Wedge
  591. b21.Name = "Mesh"
  592. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  593. w1 = Instance.new("Weld", p1)
  594. w1.Name = "Part_Weld"
  595. w1.Part0 = p1
  596. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  597. w1.Part1 = p2
  598. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  599. w2 = Instance.new("Weld", p2)
  600. w2.Name = "Part_Weld"
  601. w2.Part0 = p2
  602. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  603. w2.Part1 = p3
  604. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  605. w3 = Instance.new("Weld", p3)
  606. w3.Name = "Part_Weld"
  607. w3.Part0 = p3
  608. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  609. w3.Part1 = p4
  610. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  611. w4 = Instance.new("Weld", p4)
  612. w4.Name = "Part_Weld"
  613. w4.Part0 = p4
  614. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  615. w4.Part1 = p5
  616. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  617. w5 = Instance.new("Weld", p5)
  618. w5.Name = "Part_Weld"
  619. w5.Part0 = p5
  620. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  621. w5.Part1 = p6
  622. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  623. w6 = Instance.new("Weld", p6)
  624. w6.Name = "Part_Weld"
  625. w6.Part0 = p6
  626. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  627. w6.Part1 = p7
  628. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  629. w7 = Instance.new("Weld", p7)
  630. w7.Name = "Part_Weld"
  631. w7.Part0 = p7
  632. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  633. w7.Part1 = p8
  634. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  635. w8 = Instance.new("Weld", p8)
  636. w8.Name = "Part_Weld"
  637. w8.Part0 = p8
  638. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  639. w8.Part1 = p9
  640. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  641. w9 = Instance.new("Weld", p9)
  642. w9.Name = "Part_Weld"
  643. w9.Part0 = p9
  644. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  645. w9.Part1 = p10
  646. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  647. w10 = Instance.new("Weld", p10)
  648. w10.Name = "Part_Weld"
  649. w10.Part0 = p10
  650. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  651. w10.Part1 = p11
  652. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  653. w11 = Instance.new("Weld", p11)
  654. w11.Name = "Part_Weld"
  655. w11.Part0 = p11
  656. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  657. w11.Part1 = p12
  658. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  659. w12 = Instance.new("Weld", p12)
  660. w12.Name = "Part_Weld"
  661. w12.Part0 = p12
  662. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  663. w12.Part1 = p13
  664. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  665. w13 = Instance.new("Weld", p13)
  666. w13.Name = "Part_Weld"
  667. w13.Part0 = p13
  668. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  669. w13.Part1 = p14
  670. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  671. w14 = Instance.new("Weld", p14)
  672. w14.Name = "Part_Weld"
  673. w14.Part0 = p14
  674. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  675. w14.Part1 = p15
  676. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  677. w15 = Instance.new("Weld", p15)
  678. w15.Name = "Part_Weld"
  679. w15.Part0 = p15
  680. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  681. w15.Part1 = p16
  682. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  683. w16 = Instance.new("Weld", p16)
  684. w16.Name = "Part_Weld"
  685. w16.Part0 = p16
  686. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  687. w16.Part1 = p17
  688. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  689. w17 = Instance.new("Weld", p17)
  690. w17.Name = "Wedge_Weld"
  691. w17.Part0 = p17
  692. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  693. w17.Part1 = p18
  694. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  695. w18 = Instance.new("Weld", p18)
  696. w18.Name = "Wedge_Weld"
  697. w18.Part0 = p18
  698. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  699. w18.Part1 = p19
  700. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  701. w19 = Instance.new("Weld", p19)
  702. w19.Name = "Part_Weld"
  703. w19.Part0 = p19
  704. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  705. w19.Part1 = p20
  706. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  707. w20 = Instance.new("Weld", p20)
  708. w20.Name = "Part_Weld"
  709. w20.Part0 = p20
  710. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  711. w20.Part1 = p21
  712. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  713. m.Parent = char
  714. m:MakeJoints()
  715. ----------------------------------------------------
  716. local cor = Instance.new("Part", char.Titanius)
  717. cor.Name = "Thingy"
  718. cor.Locked = true
  719. cor.BottomSurface = 0
  720. cor.CanCollide = false
  721. cor.Size = Vector3.new(1, 13, 1)
  722. cor.Transparency = 1
  723. cor.TopSurface = 0
  724. corw = Instance.new("Weld", cor)
  725. corw.Part0 = rarm
  726. corw.Part1 = cor
  727. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  728. corw.C1 = CFrame.new(0, 0, 0)
  729. weld1 = Instance.new("Weld", char.Titanius)
  730. weld1.Part0 = cor
  731. weld1.Part1 = p6
  732. weld1.C0 = CFrame.new(0, 0, 0)
  733. ----------------------------------------------------
  734. hitb = Instance.new("Part", char.Titanius)
  735. hitb.Name = "Thingy2"
  736. hitb.Locked = true
  737. hitb.BottomSurface = 0
  738. hitb.CanCollide = false
  739. hitb.Size = Vector3.new(0, 8, 6)
  740. hitb.Transparency = 1
  741. hitb.TopSurface = 0
  742. weld2 = Instance.new("Weld", char.Titanius)
  743. weld2.Part0 = hitb
  744. weld2.Part1 = p12
  745. weld2.C0 = CFrame.new(0, .6, 1)
  746. ----------------------------------------------------
  747. local m = Instance.new("Model")
  748. m.Name = "Claw"
  749. p1 = Instance.new("Part", m)
  750. p1.BrickColor = BrickColor.new("Really black")
  751. p1.FormFactor = Enum.FormFactor.Custom
  752. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  753. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  754. p1.CanCollide = false
  755. p1.Locked = true
  756. p1.BottomSurface = Enum.SurfaceType.Smooth
  757. p1.TopSurface = Enum.SurfaceType.Smooth
  758. b1 = Instance.new("BlockMesh", p1)
  759. b1.Name = "Mesh"
  760. p2 = Instance.new("WedgePart", m)
  761. p2.BrickColor = BrickColor.new("Really black")
  762. p2.Name = "Wedge"
  763. p2.FormFactor = Enum.FormFactor.Custom
  764. p2.Size = Vector3.new(3, 1, 0.5)
  765. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  766. p2.CanCollide = false
  767. p2.Locked = true
  768. p2.BottomSurface = Enum.SurfaceType.Smooth
  769. p2.TopSurface = Enum.SurfaceType.Smooth
  770. p3 = Instance.new("Part", m)
  771. p3.BrickColor = BrickColor.new("Really black")
  772. p3.FormFactor = Enum.FormFactor.Custom
  773. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  774. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  775. p3.CanCollide = false
  776. p3.Locked = true
  777. p3.BottomSurface = Enum.SurfaceType.Smooth
  778. p3.TopSurface = Enum.SurfaceType.Smooth
  779. b2 = Instance.new("BlockMesh", p3)
  780. b2.Name = "Mesh"
  781. p4 = Instance.new("WedgePart", m)
  782. p4.BrickColor = BrickColor.new("Really black")
  783. p4.Name = "Wedge"
  784. p4.FormFactor = Enum.FormFactor.Custom
  785. p4.Size = Vector3.new(3, 1, 0.5)
  786. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  787. p4.CanCollide = false
  788. p4.Locked = true
  789. p4.BottomSurface = Enum.SurfaceType.Smooth
  790. p4.TopSurface = Enum.SurfaceType.Smooth
  791. p5 = Instance.new("Part", m)
  792. p5.BrickColor = BrickColor.new("Really black")
  793. p5.FormFactor = Enum.FormFactor.Custom
  794. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  795. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  796. p5.CanCollide = false
  797. p5.Locked = true
  798. p5.BottomSurface = Enum.SurfaceType.Smooth
  799. p5.TopSurface = Enum.SurfaceType.Smooth
  800. b3 = Instance.new("BlockMesh", p5)
  801. b3.Name = "Mesh"
  802. p6 = Instance.new("Part", m)
  803. p6.BrickColor = BrickColor.new("Really black")
  804. p6.FormFactor = Enum.FormFactor.Custom
  805. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  806. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  807. p6.CanCollide = false
  808. p6.Locked = true
  809. p6.BottomSurface = Enum.SurfaceType.Smooth
  810. p6.TopSurface = Enum.SurfaceType.Smooth
  811. b4 = Instance.new("BlockMesh", p6)
  812. b4.Name = "Mesh"
  813. p7 = Instance.new("Part", m)
  814. p7.BrickColor = BrickColor.new("Really black")
  815. p7.FormFactor = Enum.FormFactor.Custom
  816. p7.Size = Vector3.new(3, 1, 1.10000005)
  817. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  818. p7.CanCollide = false
  819. p7.Locked = true
  820. p7.BottomSurface = Enum.SurfaceType.Smooth
  821. p7.TopSurface = Enum.SurfaceType.Smooth
  822. b5 = Instance.new("BlockMesh", p7)
  823. b5.Name = "Mesh"
  824. p8 = Instance.new("Part", m)
  825. p8.BrickColor = BrickColor.new("Really red")
  826. p8.Material = "Neon"
  827. p8.FormFactor = Enum.FormFactor.Symmetric
  828. p8.Size = Vector3.new(1, 1, 1)
  829. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  830. p8.CanCollide = false
  831. p8.Locked = true
  832. b6 = Instance.new("SpecialMesh", p8)
  833. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  834. b6.TextureId = ""
  835. b6.MeshType = Enum.MeshType.FileMesh
  836. b6.Name = "Mesh"
  837. b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  838. p9 = Instance.new("Part", m)
  839. p9.BrickColor = BrickColor.new("Really black")
  840. p9.FormFactor = Enum.FormFactor.Custom
  841. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  842. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  843. p9.CanCollide = false
  844. p9.Locked = true
  845. p9.BottomSurface = Enum.SurfaceType.Smooth
  846. p9.TopSurface = Enum.SurfaceType.Smooth
  847. b7 = Instance.new("BlockMesh", p9)
  848. b7.Name = "Mesh"
  849. p10 = Instance.new("Part", m)
  850. p10.BrickColor = BrickColor.new("Really red")
  851. p10.Material = "Neon"
  852. p10.FormFactor = Enum.FormFactor.Symmetric
  853. p10.Size = Vector3.new(1, 1, 1)
  854. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  855. p10.CanCollide = false
  856. p10.Locked = true
  857. b8 = Instance.new("SpecialMesh", p10)
  858. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  859. b8.TextureId = ""
  860. b8.MeshType = Enum.MeshType.FileMesh
  861. b8.Name = "Mesh"
  862. b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  863. p11 = Instance.new("Part", m)
  864. p11.BrickColor = BrickColor.new("Really black")
  865. p11.FormFactor = Enum.FormFactor.Custom
  866. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  867. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  868. p11.CanCollide = false
  869. p11.Locked = true
  870. p11.BottomSurface = Enum.SurfaceType.Smooth
  871. p11.TopSurface = Enum.SurfaceType.Smooth
  872. b9 = Instance.new("BlockMesh", p11)
  873. b9.Name = "Mesh"
  874. p12 = Instance.new("Part", m)
  875. p12.BrickColor = BrickColor.new("Really black")
  876. p12.FormFactor = Enum.FormFactor.Custom
  877. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  878. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  879. p12.CanCollide = false
  880. p12.Locked = true
  881. p12.BottomSurface = Enum.SurfaceType.Smooth
  882. p12.TopSurface = Enum.SurfaceType.Smooth
  883. b10 = Instance.new("BlockMesh", p12)
  884. b10.Name = "Mesh"
  885. p13 = Instance.new("Part", m)
  886. p13.BrickColor = BrickColor.new("Really black")
  887. p13.FormFactor = Enum.FormFactor.Custom
  888. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  889. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  890. p13.CanCollide = false
  891. p13.Locked = true
  892. p13.BottomSurface = Enum.SurfaceType.Smooth
  893. p13.TopSurface = Enum.SurfaceType.Smooth
  894. b11 = Instance.new("BlockMesh", p13)
  895. b11.Name = "Mesh"
  896. p14 = Instance.new("Part", m)
  897. p14.BrickColor = BrickColor.new("Really red")
  898. p14.Material = "Neon"
  899. p14.FormFactor = Enum.FormFactor.Symmetric
  900. p14.Size = Vector3.new(1, 1, 1)
  901. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  902. p14.CanCollide = false
  903. p14.Locked = true
  904. b12 = Instance.new("SpecialMesh", p14)
  905. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  906. b12.TextureId = ""
  907. b12.MeshType = Enum.MeshType.FileMesh
  908. b12.Name = "Mesh"
  909. b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  910. p15 = Instance.new("Part", m)
  911. p15.BrickColor = BrickColor.new("Medium stone grey")
  912. p15.Transparency = 1
  913. p15.Name = "ArmPart"
  914. p15.FormFactor = Enum.FormFactor.Custom
  915. p15.Size = Vector3.new(2, 1, 1)
  916. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  917. p15.CanCollide = false
  918. p15.Locked = true
  919. p15.BottomSurface = Enum.SurfaceType.Smooth
  920. p15.TopSurface = Enum.SurfaceType.Smooth
  921. b13 = Instance.new("BlockMesh", p15)
  922. b13.Name = "Mesh"
  923. p16 = Instance.new("Part", m)
  924. p16.BrickColor = BrickColor.new("Really black")
  925. p16.FormFactor = Enum.FormFactor.Custom
  926. p16.Size = Vector3.new(3, 1, 2.4000001)
  927. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  928. p16.CanCollide = false
  929. p16.Locked = true
  930. p16.BottomSurface = Enum.SurfaceType.Smooth
  931. p16.TopSurface = Enum.SurfaceType.Smooth
  932. b14 = Instance.new("BlockMesh", p16)
  933. b14.Name = "Mesh"
  934. p17 = Instance.new("Part", m)
  935. p17.BrickColor = BrickColor.new("Really black")
  936. p17.FormFactor = Enum.FormFactor.Custom
  937. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  938. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  939. p17.CanCollide = false
  940. p17.Locked = true
  941. p17.BottomSurface = Enum.SurfaceType.Smooth
  942. p17.TopSurface = Enum.SurfaceType.Smooth
  943. b15 = Instance.new("BlockMesh", p17)
  944. b15.Name = "Mesh"
  945. p18 = Instance.new("Part", m)
  946. p18.BrickColor = BrickColor.new("Really red")
  947. p18.Material = "Neon"
  948. p18.FormFactor = Enum.FormFactor.Symmetric
  949. p18.Size = Vector3.new(1, 1, 1)
  950. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  951. p18.CanCollide = false
  952. p18.Locked = true
  953. b16 = Instance.new("SpecialMesh", p18)
  954. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  955. b16.TextureId = ""
  956. b16.MeshType = Enum.MeshType.FileMesh
  957. b16.Name = "Mesh"
  958. b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  959. p19 = Instance.new("Part", m)
  960. p19.BrickColor = BrickColor.new("Really red")
  961. p19.Material = "Neon"
  962. p19.FormFactor = Enum.FormFactor.Symmetric
  963. p19.Size = Vector3.new(1, 1, 1)
  964. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  965. p19.CanCollide = false
  966. p19.Locked = true
  967. b17 = Instance.new("SpecialMesh", p19)
  968. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  969. b17.TextureId = ""
  970. b17.MeshType = Enum.MeshType.FileMesh
  971. b17.Name = "Mesh"
  972. b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  973. p20 = Instance.new("Part", m)
  974. p20.BrickColor = BrickColor.new("Really black")
  975. p20.FormFactor = Enum.FormFactor.Custom
  976. p20.Size = Vector3.new(3, 1, 2.4000001)
  977. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  978. p20.CanCollide = false
  979. p20.Locked = true
  980. p20.BottomSurface = Enum.SurfaceType.Smooth
  981. p20.TopSurface = Enum.SurfaceType.Smooth
  982. b18 = Instance.new("BlockMesh", p20)
  983. b18.Name = "Mesh"
  984. p21 = Instance.new("Part", m)
  985. p21.BrickColor = BrickColor.new("Really black")
  986. p21.FormFactor = Enum.FormFactor.Custom
  987. p21.Size = Vector3.new(3, 1, 1.19999993)
  988. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  989. p21.CanCollide = false
  990. p21.Locked = true
  991. p21.BottomSurface = Enum.SurfaceType.Smooth
  992. p21.TopSurface = Enum.SurfaceType.Smooth
  993. b19 = Instance.new("BlockMesh", p21)
  994. b19.Name = "Mesh"
  995. p22 = Instance.new("WedgePart", m)
  996. p22.BrickColor = BrickColor.new("Really black")
  997. p22.Name = "Wedge"
  998. p22.FormFactor = Enum.FormFactor.Custom
  999. p22.Size = Vector3.new(3, 1, 0.5)
  1000. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  1001. p22.CanCollide = false
  1002. p22.Locked = true
  1003. p22.BottomSurface = Enum.SurfaceType.Smooth
  1004. p22.TopSurface = Enum.SurfaceType.Smooth
  1005. p23 = Instance.new("Part", m)
  1006. p23.BrickColor = BrickColor.new("Really black")
  1007. p23.FormFactor = Enum.FormFactor.Custom
  1008. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  1009. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1010. p23.CanCollide = false
  1011. p23.Locked = true
  1012. p23.BottomSurface = Enum.SurfaceType.Smooth
  1013. p23.TopSurface = Enum.SurfaceType.Smooth
  1014. b20 = Instance.new("BlockMesh", p23)
  1015. b20.Name = "Mesh"
  1016. p24 = Instance.new("WedgePart", m)
  1017. p24.BrickColor = BrickColor.new("Really black")
  1018. p24.Name = "Wedge"
  1019. p24.FormFactor = Enum.FormFactor.Custom
  1020. p24.Size = Vector3.new(3, 1, 0.5)
  1021. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1022. p24.CanCollide = false
  1023. p24.Locked = true
  1024. p24.BottomSurface = Enum.SurfaceType.Smooth
  1025. p24.TopSurface = Enum.SurfaceType.Smooth
  1026. p25 = Instance.new("Part", m)
  1027. p25.BrickColor = BrickColor.new("Bright yellow")
  1028. p25.Material = "Neon"
  1029. particlep25 = Instance.new("ParticleEmitter")
  1030. particlep25.Parent = p25
  1031. particlep25.Enabled = true
  1032. particlep25.LockedToPart = true
  1033. particlep25.Texture = "rbxassetid://286293993"
  1034. particlep25.EmissionDirection = "Right"
  1035. particlep25.Size = NumberSequence.new(1.8)
  1036. particlep25.Lifetime = NumberRange.new(0.09)
  1037. particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
  1038. particlep25.Rate = 150
  1039. p25.FormFactor = Enum.FormFactor.Symmetric
  1040. p25.Size = Vector3.new(1, 1, 1)
  1041. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1042. p25.CanCollide = false
  1043. p25.Locked = true
  1044. p25.BottomSurface = Enum.SurfaceType.Smooth
  1045. p25.TopSurface = Enum.SurfaceType.Smooth
  1046. b21 = Instance.new("SpecialMesh", p25)
  1047. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1048. b21.TextureId = ""
  1049. b21.MeshType = Enum.MeshType.FileMesh
  1050. b21.Name = "Mesh"
  1051. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1052. p26 = Instance.new("Part", m)
  1053. p26.BrickColor = BrickColor.new("Really black")
  1054. p26.FormFactor = Enum.FormFactor.Symmetric
  1055. p26.Size = Vector3.new(1, 1, 1)
  1056. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1057. p26.CanCollide = false
  1058. p26.Locked = true
  1059. p26.BottomSurface = Enum.SurfaceType.Smooth
  1060. p26.TopSurface = Enum.SurfaceType.Smooth
  1061. b22 = Instance.new("SpecialMesh", p26)
  1062. b22.MeshType = Enum.MeshType.Brick
  1063. b22.Name = "Mesh"
  1064. w1 = Instance.new("Weld", p1)
  1065. w1.Name = "Wedge_Weld"
  1066. w1.Part0 = p1
  1067. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1068. w1.Part1 = p2
  1069. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1070. w2 = Instance.new("Weld", p2)
  1071. w2.Name = "Part_Weld"
  1072. w2.Part0 = p2
  1073. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1074. w2.Part1 = p3
  1075. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1076. w3 = Instance.new("Weld", p3)
  1077. w3.Name = "Wedge_Weld"
  1078. w3.Part0 = p3
  1079. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1080. w3.Part1 = p4
  1081. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1082. w4 = Instance.new("Weld", p4)
  1083. w4.Name = "Part_Weld"
  1084. w4.Part0 = p4
  1085. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1086. w4.Part1 = p5
  1087. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1088. w5 = Instance.new("Weld", p5)
  1089. w5.Name = "Part_Weld"
  1090. w5.Part0 = p5
  1091. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1092. w5.Part1 = p6
  1093. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1094. w6 = Instance.new("Weld", p6)
  1095. w6.Name = "Part_Weld"
  1096. w6.Part0 = p6
  1097. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1098. w6.Part1 = p7
  1099. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1100. w7 = Instance.new("Weld", p7)
  1101. w7.Name = "Part_Weld"
  1102. w7.Part0 = p7
  1103. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1104. w7.Part1 = p8
  1105. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1106. w8 = Instance.new("Weld", p8)
  1107. w8.Name = "Part_Weld"
  1108. w8.Part0 = p8
  1109. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1110. w8.Part1 = p9
  1111. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1112. w9 = Instance.new("Weld", p9)
  1113. w9.Name = "Part_Weld"
  1114. w9.Part0 = p9
  1115. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1116. w9.Part1 = p10
  1117. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1118. w10 = Instance.new("Weld", p10)
  1119. w10.Name = "Part_Weld"
  1120. w10.Part0 = p10
  1121. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1122. w10.Part1 = p11
  1123. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1124. w11 = Instance.new("Weld", p11)
  1125. w11.Name = "Part_Weld"
  1126. w11.Part0 = p11
  1127. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1128. w11.Part1 = p12
  1129. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1130. w12 = Instance.new("Weld", p12)
  1131. w12.Name = "Part_Weld"
  1132. w12.Part0 = p12
  1133. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1134. w12.Part1 = p13
  1135. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1136. w13 = Instance.new("Weld", p13)
  1137. w13.Name = "Part_Weld"
  1138. w13.Part0 = p13
  1139. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1140. w13.Part1 = p14
  1141. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1142. w14 = Instance.new("Weld", p14)
  1143. w14.Name = "ArmPart_Weld"
  1144. w14.Part0 = p14
  1145. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1146. w14.Part1 = p15
  1147. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1148. w15 = Instance.new("Weld", p15)
  1149. w15.Name = "Part_Weld"
  1150. w15.Part0 = p15
  1151. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1152. w15.Part1 = p16
  1153. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1154. w16 = Instance.new("Weld", p16)
  1155. w16.Name = "Part_Weld"
  1156. w16.Part0 = p16
  1157. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1158. w16.Part1 = p17
  1159. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1160. w17 = Instance.new("Weld", p17)
  1161. w17.Name = "Part_Weld"
  1162. w17.Part0 = p17
  1163. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1164. w17.Part1 = p18
  1165. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1166. w18 = Instance.new("Weld", p18)
  1167. w18.Name = "Part_Weld"
  1168. w18.Part0 = p18
  1169. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1170. w18.Part1 = p19
  1171. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1172. w19 = Instance.new("Weld", p19)
  1173. w19.Name = "Part_Weld"
  1174. w19.Part0 = p19
  1175. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1176. w19.Part1 = p20
  1177. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1178. w20 = Instance.new("Weld", p20)
  1179. w20.Name = "Part_Weld"
  1180. w20.Part0 = p20
  1181. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1182. w20.Part1 = p21
  1183. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1184. w21 = Instance.new("Weld", p21)
  1185. w21.Name = "Wedge_Weld"
  1186. w21.Part0 = p21
  1187. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1188. w21.Part1 = p22
  1189. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1190. w22 = Instance.new("Weld", p22)
  1191. w22.Name = "Part_Weld"
  1192. w22.Part0 = p22
  1193. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1194. w22.Part1 = p23
  1195. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1196. w23 = Instance.new("Weld", p23)
  1197. w23.Name = "Wedge_Weld"
  1198. w23.Part0 = p23
  1199. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1200. w23.Part1 = p24
  1201. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1202. w24 = Instance.new("Weld", p24)
  1203. w24.Name = "Part_Weld"
  1204. w24.Part0 = p24
  1205. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1206. w24.Part1 = p25
  1207. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1208. w25 = Instance.new("Weld", p25)
  1209. w25.Name = "Part_Weld"
  1210. w25.Part0 = p25
  1211. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1212. w25.Part1 = p26
  1213. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1214. m.Parent = char
  1215. m:MakeJoints()
  1216. ----------------------------------------------------
  1217. local cor2 = Instance.new("Part", char.Claw)
  1218. cor2.Name = "Thingy"
  1219. cor2.Locked = true
  1220. cor2.BottomSurface = 0
  1221. cor2.CanCollide = false
  1222. cor2.Size = Vector3.new(2, 1, 1)
  1223. cor2.Transparency = 1
  1224. cor2.TopSurface = 0
  1225. corw2 = Instance.new("Weld", cor2)
  1226. corw2.Part0 = larm
  1227. corw2.Part1 = cor2
  1228. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1229. corw2.C1 = CFrame.new(0, 0, 0)
  1230. weld2 = Instance.new("Weld", char.Claw)
  1231. weld2.Part0 = cor2
  1232. weld2.Part1 = char.Claw.ArmPart
  1233. weld2.C0 = CFrame.new(0, 0, 0)
  1234. ----------------------------------------------------
  1235. function weld5(part0, part1, c0, c1)
  1236.     weeld=Instance.new("Weld", part0)
  1237.     weeld.Part0=part0
  1238.     weeld.Part1=part1
  1239.     weeld.C0=c0
  1240.     weeld.C1=c1
  1241.     return weeld
  1242. end
  1243. ----------------------------------------------------
  1244. function newRay(start,face,range,wat)
  1245.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1246.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1247.     return rey,hit,pos
  1248. end
  1249. ----------------------------------------------------
  1250. mod5 = Instance.new("Model",char)
  1251.  
  1252. function FindNearestTorso(Position,Distance,SinglePlayer)
  1253.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1254.         local List = {}
  1255.         for i,v in pairs(workspace:GetChildren())do
  1256.             if v:IsA("Model")then
  1257.                 if v:findFirstChild("Torso")then
  1258.                     if v ~= char then
  1259.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1260.                             table.insert(List,v)
  1261.                         end
  1262.                     end
  1263.                 end
  1264.             end
  1265.         end
  1266.     return List
  1267. end
  1268.  
  1269. function Landing()
  1270.     part=Instance.new('Part',mod5)
  1271.     part.Anchored=true
  1272.     part.CanCollide=false
  1273.     part.FormFactor='Custom'
  1274.     part.Size=Vector3.new(.2,.2,.2)
  1275.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1276.     part.Transparency=.7
  1277.     part.BrickColor=BrickColor.new('Really black')
  1278.     mesh=Instance.new('SpecialMesh',part)
  1279.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1280.     mesh.Scale=Vector3.new(10,5,10)
  1281.  
  1282.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1283.         if v:FindFirstChild('Humanoid') then
  1284.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1285.             v.Humanoid.PlatformStand = true
  1286.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1287.         end
  1288.     end
  1289.  
  1290.     coroutine.resume(coroutine.create(function()
  1291.         for i=0,3.8,0.05 do
  1292.             wait()
  1293.             part.CFrame=part.CFrame
  1294.             part.Transparency=i
  1295.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1296.             end
  1297.         part.Parent = nil
  1298.     end))
  1299. end
  1300. ----------------------------------------------------
  1301. mod4 = Instance.new("Model",char)
  1302.  
  1303. ptez = {0.7, 0.8, 0.9, 1}
  1304.  
  1305. function FindNearestTorso(Position,Distance,SinglePlayer)
  1306.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1307.         local List = {}
  1308.         for i,v in pairs(workspace:GetChildren())do
  1309.             if v:IsA("Model")then
  1310.                 if v:findFirstChild("Torso")then
  1311.                     if v ~= char then
  1312.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1313.                             table.insert(List,v)
  1314.                         end
  1315.                     end
  1316.                 end
  1317.             end
  1318.         end
  1319.     return List
  1320. end
  1321.  
  1322. function GroundPound()
  1323.     part=Instance.new('Part',mod4)
  1324.     part.Anchored=true
  1325.     part.CanCollide=false
  1326.     part.FormFactor='Custom'
  1327.     part.Size=Vector3.new(.2,.2,.2)
  1328.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1329.     part.Transparency=.7
  1330.     part.BrickColor=BrickColor.new('Really black')
  1331.     mesh=Instance.new('SpecialMesh',part)
  1332.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1333.     mesh.Scale=Vector3.new(3,3,3)
  1334.     part2=Instance.new('Part',mod4)
  1335.     part2.Anchored=true
  1336.     part2.CanCollide=false
  1337.     part2.FormFactor='Custom'
  1338.     part2.Size=Vector3.new(.2,.2,.2)
  1339.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1340.     part2.Transparency=.7
  1341.     part2.BrickColor=BrickColor.new('Really red')
  1342.     mesh2=Instance.new('SpecialMesh',part2)
  1343.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1344.     mesh2.Scale=Vector3.new(3,1.5,3)
  1345.     x = Instance.new("Sound",char)
  1346.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1347.     x.Pitch = ptez[math.random(1,#ptez)]
  1348.     x.Volume = 1
  1349.     wait(.1)
  1350.     x:Play()
  1351.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1352.         if v:FindFirstChild('Humanoid') then
  1353.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1354.         end
  1355.     end
  1356.     coroutine.resume(coroutine.create(function()
  1357.         for i=0,0.62,0.13 do
  1358.             wait()
  1359.             part.CFrame=part.CFrame
  1360.             part.Transparency=i
  1361.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1362.             part2.CFrame=part2.CFrame
  1363.             part2.Transparency=i
  1364.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1365.             end
  1366.         part.Parent=nil
  1367.         part2.Parent=nil
  1368.         x:Destroy()
  1369.     end))
  1370. end
  1371. ----------------------------------------------------
  1372. mod=Instance.new('Model',char)
  1373.  
  1374. function charge()
  1375.     hed.Velocity=hed.CFrame.lookVector*100
  1376.     part=Instance.new('Part',mod)
  1377.     part.Anchored=true
  1378.     part.CanCollide=false
  1379.     part.FormFactor='Custom'
  1380.     part.Size=Vector3.new(.2,.2,.2)
  1381.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1382.     part.Transparency=.7
  1383.     part.BrickColor=BrickColor.new('Black')
  1384.     mesh=Instance.new('SpecialMesh',part)
  1385.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1386.     mesh.Scale=Vector3.new(10,5,10)
  1387.     part2=part:clone()
  1388.     part2.Parent=mod
  1389.     part2.BrickColor=BrickColor.new('Bright red')
  1390.     mesh2=mesh:clone()
  1391.     mesh2.Parent=part2
  1392.     mesh2.Scale=Vector3.new(20,10,20)
  1393.     part3=part2:clone()
  1394.     part3.Parent = mod
  1395.     part3.BrickColor=BrickColor.new('Really black')
  1396.     mesh3=mesh2:clone()
  1397.     mesh2.Parent=part3
  1398.     mesh3.Scale=Vector3.new(30,15,30)
  1399.     coroutine.resume(coroutine.create(function()
  1400.         for i=0,1,0.1 do
  1401.             wait()
  1402.             part.CFrame=part.CFrame
  1403.             part.Transparency=i
  1404.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1405.             part2.CFrame=part2.CFrame
  1406.             part2.Transparency=i
  1407.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1408.             part3.CFrame=part3.CFrame
  1409.             part3.Transparency=i
  1410.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1411.             end
  1412.         part.Parent=nil
  1413.         part2.Parent=nil
  1414.         part3.Parent = nil
  1415.     end))
  1416. end
  1417. ----------------------------------------------------
  1418. function FindNearestTorso(Position,Distance,SinglePlayer)
  1419.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1420.         local List = {}
  1421.         for i,v in pairs(workspace:GetChildren())do
  1422.             if v:IsA("Model")then
  1423.                 if v:findFirstChild("Torso")then
  1424.                     if v ~= char then
  1425.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1426.                             table.insert(List,v)
  1427.                         end
  1428.                     end
  1429.                 end
  1430.             end
  1431.         end
  1432.     return List
  1433. end
  1434.  
  1435. mod3 = Instance.new("Model",rleg)
  1436.  
  1437. function Stomp()
  1438.     part=Instance.new('Part',mod3)
  1439.     part.Anchored=true
  1440.     part.CanCollide=false
  1441.     part.FormFactor='Custom'
  1442.     part.Size=Vector3.new(.2,.2,.2)
  1443.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1444.     part.Transparency=.7
  1445.     part.BrickColor=BrickColor.new('Really red')
  1446.     mesh=Instance.new('SpecialMesh',part)
  1447.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1448.     mesh.Scale=Vector3.new(25,25,25)
  1449.     part2=part:clone()
  1450.     part2.Parent=mod3
  1451.     part2.BrickColor=BrickColor.new('Really red')
  1452.     mesh2=mesh:clone()
  1453.     mesh2.Parent=part2
  1454.     mesh2.Scale=Vector3.new(15,15,15)
  1455.     part3=part:clone()
  1456.     part3.Parent=mod3
  1457.     part3.TopSurface=0
  1458.     part3.BottomSurface=0
  1459.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1460.     mesh3=Instance.new('SpecialMesh',part3)
  1461.     mesh3.MeshType = 3
  1462.     mesh3.Scale=Vector3.new(12,12,12)
  1463.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1464.         if v:FindFirstChild('Humanoid') then
  1465.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1466.             v.Humanoid.PlatformStand = true
  1467.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1468.         end
  1469.     end
  1470.     coroutine.resume(coroutine.create(function()
  1471.         for i=0,3.8,0.05 do
  1472.             wait()
  1473.             part.CFrame=part.CFrame
  1474.             part.Transparency=i
  1475.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1476.             part2.CFrame=part2.CFrame
  1477.             part2.Transparency=i
  1478.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1479.             part3.CFrame=part3.CFrame
  1480.             part3.Transparency=i
  1481.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1482.         end
  1483.     end))
  1484. end
  1485. ----------------------------------------------------
  1486.  
  1487. local acos = math.acos
  1488. local sqrt = math.sqrt
  1489. local Vec3 = Vector3.new
  1490. local fromAxisAngle = CFrame.fromAxisAngle
  1491.  
  1492. local function toAxisAngle(CFr)
  1493.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1494.         local Angle = math.acos((R00+R11+R22-1)/2)
  1495.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1496.         A = A == 0 and 0.00001 or A
  1497.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1498.         B = B == 0 and 0.00001 or B
  1499.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1500.         C = C == 0 and 0.00001 or C
  1501.         local x = (R21-R12)/sqrt(A)
  1502.         local y = (R02-R20)/sqrt(B)
  1503.         local z = (R10-R01)/sqrt(C)
  1504.         return Vec3(x,y,z),Angle
  1505. end
  1506.  
  1507. function ApplyTrig(Num,Func)
  1508.         local Min,Max = Func(0),Func(1)
  1509.         local i = Func(Num)
  1510.         return (i-Min)/(Max-Min)
  1511.         --[[if Func == "sin" then
  1512.                 return (math.sin((1-Num)*math.pi)+1)/2
  1513.         elseif Func == "cos" then
  1514.                 return (math.cos((1-Num)*math.pi)+1)/2
  1515.         end]]
  1516. end
  1517.  
  1518. function LerpCFrame(CFrame1,CFrame2,Num)
  1519.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1520.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1521. end
  1522.  
  1523. function Crater(Torso,Radius)
  1524.         Spawn(function()
  1525.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1526.         local Ignore = {}
  1527.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1528.                 if v.Character ~= nil then
  1529.                         Ignore[#Ignore+1] = v.Character
  1530.                 end
  1531.         end
  1532.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1533.         if Hit == nil then return end
  1534.         local Parts = {}
  1535.         for i = 1,360,10 do
  1536.                 local P = Instance.new("Part",Torso.Parent)
  1537.                 P.Anchored = true
  1538.                 P.FormFactor = "Custom"
  1539.                 P.BrickColor = Hit.BrickColor
  1540.                 P.Material = Hit.Material
  1541.                 P.TopSurface = "Smooth"
  1542.                 P.BottomSurface = "Smooth"
  1543.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1544.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1545.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1546.                 if math.random(0,5) == 0 then -- rubble
  1547.                         local P = Instance.new("Part",Torso.Parent)
  1548.                         P.Anchored = true
  1549.                         P.FormFactor = "Custom"
  1550.                         P.BrickColor = Hit.BrickColor
  1551.                         P.Material = Hit.Material
  1552.                         P.TopSurface = "Smooth"
  1553.                         P.BottomSurface = "Smooth"
  1554.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1555.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1556.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1557.                 end
  1558.         end
  1559.         for i = 0,1,0.05 do
  1560.                 for i2,v in pairs(Parts) do
  1561.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1562.                 end
  1563.                 wait(0.02)
  1564.         end
  1565.         for i,v in pairs(Parts) do
  1566.                 if v[1].Size.X > 2.1 then
  1567.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1568.                 end
  1569.                 v[1].Anchored = false
  1570.         end
  1571.         for i = 0,1,0.05 do
  1572.                 for i2,v in pairs(Parts) do
  1573.                         v[1].Transparency = i
  1574.                         if i == 1 then
  1575.                                 v[1]:Destroy()
  1576.                         elseif i >= 0.25 then
  1577.                                 v[1].CanCollide = false
  1578.                         end
  1579.                 end
  1580.                 wait(0.02)
  1581.         end
  1582.         Parts = nil
  1583.         end)
  1584. end
  1585.  
  1586. ----------------------------------------------------
  1587. mouse.KeyDown:connect(function(key)
  1588.     if key == "r" then
  1589.         larm.BrickColor = BrickColor.new("Bright red")
  1590.         rarm.BrickColor = BrickColor.new("Bright red")
  1591.         if Debounces.CanAttack == true then
  1592.         Debounces.CanAttack = false
  1593.         Debounces.on = true
  1594.         Debounces.NoIdl = true
  1595. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1596.         hit = ht.Parent
  1597.         if ht and hit:IsA("Model") then
  1598.                 if hit:FindFirstChild("Humanoid") then
  1599.                     if hit.Name ~= p.Name then
  1600.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1601.                                 Debounces.Slashed = true]]--
  1602.                                     hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1603.                                 wait(1)
  1604.                                 --Debounces.Slashed = false
  1605.                         --end
  1606.                     end
  1607.                 end
  1608.         elseif ht and hit:IsA("Hat") then
  1609.             if hit.Parent.Name ~= p.Name then
  1610.                 if hit.Parent:FindFirstChild("Humanoid") then
  1611.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1612.                                 Debounces.Slashed = true]]--
  1613.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1614.                                 wait(1)
  1615.                     --Debounces.Slashed = false
  1616.                 end
  1617.             end
  1618.         end    
  1619.     end)
  1620. q = Instance.new("Sound",hed)
  1621. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1622. q.Pitch = 0.85
  1623. q.Looped = false
  1624. q1 = Instance.new("Sound",hed)
  1625. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1626. q1.Pitch = 0.85
  1627. q1.Looped = false
  1628. q:Play()
  1629. q1:Play()
  1630.     for i = 1,20 do
  1631.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1632.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1633.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1634.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1635.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1636.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1637.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1638.         if Debounces.on == false then break end
  1639.     wait()
  1640. end
  1641. n = Instance.new("Sound",hed)
  1642. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1643. n.Pitch = 0.94
  1644. n.Looped = false
  1645. n1 = Instance.new("Sound",hed)
  1646. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1647. n1.Pitch = 0.94
  1648. n1.Looped = false
  1649. n:Play()
  1650. n1:Play()
  1651. b = Instance.new("Sound",hed)
  1652. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1653. b.Pitch = 0.94
  1654. b.Looped = false
  1655. b1 = Instance.new("Sound",hed)
  1656. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1657. b1.Pitch = 0.94
  1658. b1.Looped = false
  1659. b:Play()
  1660. b1:Play()
  1661.     for i = 1,26 do
  1662.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1663.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1664.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1665.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1666.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1667.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1668.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1669.         if Debounces.on == false then break end
  1670.     wait()
  1671. end
  1672. wait(.5)
  1673. to:disconnect()
  1674. q:Destroy()
  1675. q1:Destroy()
  1676. n:Destroy()
  1677. n1:Destroy()
  1678. larm.BrickColor = BrickColor.new("Really black")
  1679. rarm.BrickColor = BrickColor.new("Really black")
  1680.     if Debounces.CanAttack == false then
  1681.         Debounces.CanAttack = true
  1682.         Debounces.on = false
  1683.         Debounces.NoIdl = false
  1684.             end
  1685.         end
  1686.     end
  1687. end)
  1688. ----------------------------------------------------
  1689. mouse.KeyDown:connect(function(key)
  1690.     if key == "q" then
  1691.         larm.BrickColor = BrickColor.new("Bright red")
  1692.         rarm.BrickColor = BrickColor.new("Bright red")
  1693.         if Debounces.CanAttack == true then
  1694.         Debounces.CanAttack = false
  1695.         Debounces.on = true
  1696.         Debounces.NoIdl = true
  1697. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1698.         hit = ht.Parent
  1699.         if ht and hit:IsA("Model") then
  1700.                 if hit:FindFirstChild("Humanoid") then
  1701.                     if hit.Name ~= p.Name then
  1702.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1703.                                 Debounces.Slashed = true]]--
  1704.                                     hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1705.                                 wait(1)
  1706.                                 --Debounces.Slashed = false
  1707.                         --end
  1708.                     end
  1709.                 end
  1710.         elseif ht and hit:IsA("Hat") then
  1711.             if hit.Parent.Name ~= p.Name then
  1712.                 if hit.Parent:FindFirstChild("Humanoid") then
  1713.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1714.                                 Debounces.Slashed = true]]--
  1715.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1716.                                 wait(1)
  1717.                     --Debounces.Slashed = false
  1718.                 end
  1719.             end
  1720.         end    
  1721.     end)
  1722.         for i = 1, 20 do
  1723.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1724.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1725.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1726.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1727.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1728.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1729.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1730.         if Debounces.on == false then break end
  1731.         wait()
  1732.     end
  1733.     z = Instance.new("Sound",hed)
  1734.     z.SoundId = "rbxassetid://160069154"
  1735.     z.Looped = false
  1736.     z.Pitch = .9
  1737.     z1 = Instance.new("Sound",hed)
  1738.     z1.SoundId = "rbxassetid://160069154"
  1739.     z1.Looped = false
  1740.     z1.Pitch = .9
  1741.     wait(0.01)
  1742.     z:Play()
  1743.     z1:Play()
  1744.         for i = 1, 12 do
  1745.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1746.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1747.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1748.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1749.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1750.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1751.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1752.         if Debounces.on == false then break end
  1753.         wait()
  1754.     end
  1755.         for i = 1, 12 do
  1756.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1757.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1758.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1759.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1760.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1761.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1762.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1763.         if Debounces.on == false then break end
  1764.         wait()
  1765.     end
  1766.     z = Instance.new("Sound",hed)
  1767.     z.SoundId = "rbxassetid://168586621"
  1768.     z.Looped = false
  1769.     z.Pitch = 1
  1770.     z1 = Instance.new("Sound",hed)
  1771.     z1.SoundId = "rbxassetid://168586621"
  1772.     z1.Looped = false
  1773.     z1.Pitch = 1
  1774.     wait(0.01)
  1775.     z:Play()
  1776.     z1:Play()
  1777.         for i = 1, 12 do
  1778.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1779.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1780.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1781.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1782.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1783.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1784.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1785.         if Debounces.on == false then break end
  1786.         wait()
  1787.     end
  1788. to:disconnect()
  1789. larm.BrickColor = BrickColor.new("Really black")
  1790. rarm.BrickColor = BrickColor.new("Really black")
  1791.     if Debounces.CanAttack == false then
  1792.         Debounces.CanAttack = true
  1793.         Debounces.on = false
  1794.         Debounces.NoIdl = false
  1795.             end
  1796.         end
  1797.     end
  1798. end)
  1799. ----------------------------------------------------
  1800. Sit = false
  1801. mouse.KeyDown:connect(function(key)
  1802.     if key == "v" then
  1803.         if Sit == false then
  1804.             Sit = true
  1805.             hum.WalkSpeed = 100
  1806.         stanceToggle = "Sitting"
  1807.     elseif Sit == true then
  1808.         Sit = false
  1809.             hum.WalkSpeed = 100
  1810.         stanceToggle = "Normal"
  1811.         end
  1812.     end
  1813. end)
  1814. ----------------------------------------------------
  1815. mouse.KeyDown:connect(function(key)
  1816.     if key == "t" then
  1817.         if Debounces.CanAttack == true then
  1818.         Debounces.CanAttack = false
  1819.         Debounces.on = true
  1820.         Debounces.NoIdl = true
  1821.         for i = 1, 20 do
  1822.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1823.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1824.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1825.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1826.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1827.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1828.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1829.             if Debounces.on == false then break end
  1830.             wait()
  1831.         end
  1832.         Spawn(function()
  1833.             local Parts = {}
  1834.             for Y = -5,5 do
  1835.                 local P = Instance.new("Part",char)
  1836.                 P.Anchored = true
  1837.                 P.FormFactor = "Custom"
  1838.                 P.CanCollide = false
  1839.                 P.Size = Vector3.new(1,2,1)
  1840.                 P.TopSurface = "SmoothNoOutlines"
  1841.                 P.BottomSurface = "SmoothNoOutlines"
  1842.                 P.BrickColor = BrickColor.new("Really black")
  1843.                 P.Name = tostring(Y)
  1844.                 local i = (Y+5)/(10)
  1845.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1846.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1847.                 --[[P.Touched:connect(function(ht)
  1848.                     local hit = ht.Parent
  1849.                     if hit:FindFirstChild("Humanoid") then
  1850.                         hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  1851.                     end
  1852.                 end)]]--
  1853.         s = Instance.new("Sound",P)
  1854.         s.SoundId = "rbxassetid://228343271"
  1855.         s.Volume = .7
  1856.         s.Pitch = 0.9
  1857.         s:Play()
  1858. P.Touched:connect(function(ht)
  1859.         hit = ht.Parent
  1860.         if ht and hit:IsA("Model") then
  1861.                 if hit:FindFirstChild("Humanoid") then
  1862.                     if hit.Name ~= p.Name then
  1863.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1864.                                 Debounces.Slashed = true]]--
  1865.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1866.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1867.                                 wait(1)
  1868.                                 --Debounces.Slashed = false
  1869.                         --end
  1870.                 end
  1871.                 end
  1872.         elseif ht and hit:IsA("Hat") then
  1873.             if hit.Parent.Name ~= p.Name then
  1874.                 if hit.Parent:FindFirstChild("Humanoid") then
  1875.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1876.                                 Debounces.Slashed = true]]--
  1877.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  1878.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1879.                                 wait(1)
  1880.                     --Debounces.Slashed = false
  1881.                 --end
  1882.             end
  1883.         end
  1884.     end
  1885. end)
  1886.                 Parts[#Parts+1] = P
  1887.             end
  1888.             local BREAKIT = false
  1889.             local CParts = {}
  1890.             local Rocks = {}
  1891.             local LastPos = nil
  1892.             for i = 1,70 do
  1893.                 for i2,v in pairs(Parts) do
  1894.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1895.                     local cf = v.CFrame
  1896.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1897.                     v.CFrame = cf
  1898.                     v.Transparency = v.Transparency+0.02
  1899.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1900.                     if v.Name == "0" then
  1901.                         local Ignore = {}
  1902.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1903.                             if v.Character ~= nil then
  1904.                                 Ignore[#Ignore+1] = v.Character
  1905.                             end
  1906.                         end
  1907.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  1908.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1909.                         if Hit ~= nil then
  1910.                             if #Rocks == 0 then
  1911.                                 for i = 1,5 do
  1912.                                     local P = Instance.new("Part",char)
  1913.                                     Rocks[#Rocks+1] = P
  1914.                                     P.Anchored = true
  1915.                                     P.FormFactor = "Custom"
  1916.                                     P.BrickColor = Hit.BrickColor
  1917.                                     P.Material = Hit.Material
  1918.                                     P.TopSurface = "Smooth"
  1919.                                     P.BottomSurface = "Smooth"
  1920.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1921.                                 end
  1922.                             end
  1923.                             for i,P in pairs(Rocks) do
  1924.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1925.                             end
  1926.                             local P = Instance.new("Part",char)
  1927.                             CParts[#CParts+1] = {P,tick()}
  1928.                             P.Anchored = true
  1929.                             P.FormFactor = "Custom"
  1930.                             P.BrickColor = Hit.BrickColor
  1931.                             P.Material = Hit.Material
  1932.                             P.TopSurface = "Smooth"
  1933.                             P.BottomSurface = "Smooth"
  1934.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1935.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1936.                             Pos = Pos.p
  1937.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1938.                             local P = P:Clone()
  1939.                             CParts[#CParts+1] = {P,tick()}
  1940.                             P.Parent = char
  1941.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1942.                             Pos = Pos.p
  1943.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1944.                             if LastPos ~= nil then
  1945.                                 local P = P:Clone()
  1946.                                 CParts[#CParts+1] = {P,tick()}
  1947.                                 P.Parent = char
  1948.                                 P.BrickColor = BrickColor.new("Really black")
  1949.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1950.                                 Pos = Pos.p
  1951.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1952.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1953.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1954.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1955.                             end
  1956.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1957.                         end
  1958.                     end
  1959.                 end
  1960.                 if BREAKIT then break end
  1961.                 wait(0.002)
  1962.             end
  1963.             for i,v in pairs(Rocks) do
  1964.                 CParts[#CParts+1] = {v,tick()}
  1965.             end
  1966.             for i,v in pairs(Parts) do
  1967.                 v:Destroy()
  1968.             end
  1969.             Parts = nil
  1970.             while true do
  1971.                 local t = tick()
  1972.                 local p = nil
  1973.                 for i,v in pairs(CParts) do
  1974.                     if t-v[2] > 4 then
  1975.                         v[1].Transparency = v[1].Transparency+0.05
  1976.                         if v[1].Transparency >= 1 then
  1977.                             v[1]:Destroy()
  1978.                             CParts[i] = nil
  1979.                         end
  1980.                     end
  1981.                     p = v
  1982.                 end
  1983.                 if p == nil then break end
  1984.                 wait(0.002)
  1985.             end
  1986.             for i,v in pairs(CParts) do
  1987.                 v:Destroy()
  1988.             end
  1989.             CParts = {}
  1990.         end)
  1991.         for i = 1, 20 do
  1992.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1993.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1994.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1995.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1996.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1997.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1998.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1999.             if Debounces.on == false then break end
  2000.             wait()
  2001.         end
  2002.     if Debounces.CanAttack == false then
  2003.         Debounces.CanAttack = true
  2004.         Debounces.on = false
  2005.         Debounces.NoIdl = false
  2006.             end
  2007.         end
  2008.     end
  2009. end)
  2010. ----------------------------------------------------
  2011. mouse.KeyDown:connect(function(key)
  2012.     if key == "e" then
  2013.     larm.BrickColor = BrickColor.new("Bright red")
  2014.     rarm.BrickColor = BrickColor.new("Bright red")
  2015.         if Debounces.CanAttack == true then
  2016.         Debounces.CanAttack = false
  2017.         Debounces.on = true
  2018.         Debounces.NoIdl = true
  2019.         for i = 1, 18 do
  2020.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2021.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2022.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2023.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2024.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2025.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2026.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2027.         if Debounces.on == false then break end
  2028.             wait()
  2029.         end
  2030.         local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2031.         local rng = Instance.new("Part", char.Titanius.Handle)
  2032.         rng.Anchored = true
  2033.         rng.BrickColor = BrickColor.new("Really black")
  2034.         rng.CanCollide = true
  2035.         rng.FormFactor = 3
  2036.         rng.Name = "Ring"
  2037.         rng.Size = Vector3.new(1, 1, 1)
  2038.         rng.CanCollide = false
  2039.         rng.Transparency = 0.35
  2040.         rng.TopSurface = 0
  2041.         rng.BottomSurface = 0
  2042.         rng.CFrame = HandCF
  2043.         local rngm = Instance.new("SpecialMesh", rng)
  2044.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2045.         rngm.Scale = Vector3.new(1, 1, 2)
  2046.             x = Instance.new("Sound", hed)
  2047.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2048.             x.Looped = false
  2049.             x.Pitch = .7
  2050.             x.Volume = 1
  2051.             x1 = Instance.new("Sound", hed)
  2052.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2053.             x1.Looped = false
  2054.             x1.Pitch = .7
  2055.             x1.Volume = 1
  2056.             x:Play()
  2057.             x1:Play()
  2058.             rngto = rng.Touched:connect(function(ht)
  2059.             hit = ht.Parent
  2060.             if ht and hit:IsA("Model") then
  2061.                     if hit:FindFirstChild("Humanoid") then
  2062.                         if hit.Name ~= p.Name then
  2063.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2064.                                     Debounces.Slashed = true]]--
  2065.                                     hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  2066.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2067.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2068.                                     --Debounces.Slashed = false
  2069.                             --end
  2070.                         end
  2071.                     end
  2072.             elseif ht and hit:IsA("Hat") then
  2073.                 if hit.Parent.Name ~= p.Name then
  2074.                     if hit.Parent:FindFirstChild("Humanoid") then
  2075.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2076.                                     Debounces.Slashed = true]]--
  2077.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  2078.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2079.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2080.                         --Debounces.Slashed = false
  2081.                     end
  2082.                 end
  2083.             end    
  2084.         end)
  2085.                 coroutine.wrap(function()
  2086.                 for i = 1, 60, 2 do
  2087.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2088.                 rng.Size = rngm.Scale
  2089.                 rng.CFrame = HandCF
  2090.                 rng.Transparency = i/60
  2091.                 wait()
  2092.                 end
  2093.                 wait()
  2094.                 rng:Destroy()
  2095.                 end)()
  2096.         for i = 1, 18 do
  2097.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2098.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2099.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2100.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2101.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2102.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2103.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2104.         if Debounces.on == false then break end
  2105.             wait()
  2106.         end
  2107.         larm.BrickColor = BrickColor.new("Really black")
  2108.         rarm.BrickColor = BrickColor.new("Really black")
  2109.         x:Destroy()
  2110.         x1:Destroy()
  2111.     if Debounces.CanAttack == false then
  2112.         Debounces.CanAttack = true
  2113.         Debounces.on = false
  2114.         Debounces.NoIdl = false
  2115.             end
  2116.         end
  2117.     end
  2118. end)
  2119. ----------------------------------------------------
  2120. mouse.KeyDown:connect(function(key)
  2121.     if key == "y" then
  2122.         if Debounces.CanAttack == true then
  2123.             Debounces.CanAttack = false
  2124.             Debounces.on = true
  2125.             Debounces.NoIdl = true
  2126.                 for i = 1, 15 do
  2127.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2128.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2129.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2130.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2131.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2132.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2133.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2134.                     if Debounces.on == false then break end
  2135.                     wait()
  2136.                 end
  2137.                 x = Instance.new("Sound",char)
  2138.                 x.SoundId = "rbxassetid://228343271"
  2139.                 x.Pitch = 1
  2140.                 x.Volume = .8
  2141.                 wait(.1)
  2142.                 x:Play()
  2143.                 Debounces.on = false
  2144.                 Debounces.Here = false
  2145.                 shot = shot + 1
  2146. local rng = Instance.new("Part", char)
  2147. rng.Anchored = true
  2148. rng.BrickColor = BrickColor.new("Really black")
  2149. rng.CanCollide = false
  2150. rng.FormFactor = 3
  2151. rng.Name = "Ring"
  2152. rng.Size = Vector3.new(1, 1, 1)
  2153. rng.Transparency = 0.35
  2154. rng.TopSurface = 0
  2155. rng.BottomSurface = 0
  2156. rng2 = rng:clone()
  2157. rng3 = rng2:clone()
  2158. rng4 = rng2:clone()
  2159. local rngm = Instance.new("SpecialMesh", rng)
  2160. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2161. rngm.Scale = Vector3.new(10, 10, 1)
  2162. rngm2 = rngm:clone()
  2163. rngm2.Scale = Vector3.new(5, 5, 1)
  2164. rngm3=rngm2:clone()
  2165. rngm3.Parent = rng3
  2166. rngm3.Scale = Vector3.new(8, 8, 1)
  2167. rngm4 = rngm2:clone()
  2168. rngm4.Parent = rng4
  2169. rngm4.Scale = Vector3.new(6, 6, 1)
  2170. local bem = Instance.new("Part", char)
  2171. bem.Anchored = true
  2172. bem.BrickColor = BrickColor.new("Really red")
  2173. bem.CanCollide = false
  2174. bem.FormFactor = 3
  2175. bem.Name = "Beam" .. shot
  2176. bem.Size = Vector3.new(1, 1, 1)
  2177. bem.Transparency = 0.35
  2178. bem.TopSurface = 0
  2179. bem.BottomSurface = 0
  2180. local bemm = Instance.new("SpecialMesh", bem)
  2181. bemm.MeshType = 4
  2182. bemm.Scale = Vector3.new(1, 4, 4)
  2183. local out = Instance.new("Part", char)
  2184. out.Anchored = true
  2185. out.BrickColor = BrickColor.new("Really red")
  2186. out.CanCollide = false
  2187. out.FormFactor = 3
  2188. out.Name = "Out"
  2189. out.Size = Vector3.new(4, 4, 4)
  2190. out.Transparency = 0.35
  2191. out.TopSurface = 0
  2192. out.BottomSurface = 0
  2193. local outm = Instance.new("SpecialMesh", out)
  2194. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2195. outm.Scale = Vector3.new(4, 4, 4)
  2196. local bnd = Instance.new("Part", char)
  2197. bnd.Anchored = true
  2198. bnd.BrickColor = BrickColor.new("Really red")
  2199. bnd.CanCollide = false
  2200. bnd.FormFactor = 3
  2201. bnd.Name = "Bend"
  2202. bnd.Size = Vector3.new(1, 1, 1)
  2203. bnd.Transparency = 1
  2204. bnd.TopSurface = 0
  2205. bnd.BottomSurface = 0
  2206. local bndm = Instance.new("SpecialMesh", bnd)
  2207. bndm.MeshType = 3
  2208. bndm.Scale = Vector3.new(8, 8, 8)
  2209. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2210. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2211. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2212. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2213. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2214. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2215. Debounces.Shewt = true
  2216. coroutine.wrap(function()
  2217. for i = 1, 20, 0.2 do
  2218. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2219. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2220. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2221. rng.Transparency = i/20
  2222. rng3.Transparency = 1/16
  2223. rng4.Transparency = i/12
  2224. wait()
  2225. end
  2226. wait()
  2227. rng:Destroy()
  2228. end)()
  2229. if Debounces.Shewt == true then
  2230. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2231. hit = ht.Parent
  2232. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2233. if HasntTouched(hit.Name) == true and deb == false then
  2234. deb = true
  2235. coroutine.wrap(function()
  2236. hit:FindFirstChild("Humanoid").PlatformStand = true
  2237. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2238. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2239. end)()
  2240. table.insert(Touche, hit.Name)
  2241. deb = false
  2242. end
  2243. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2244. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2245. deb = true
  2246. coroutine.wrap(function()
  2247. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2248. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2249. wait(1)
  2250. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2251. end)()
  2252. table.insert(Touche, hit.Parent.Name)
  2253. deb = false
  2254. for i, v in pairs(Touche) do
  2255. print(v)
  2256. end
  2257. end
  2258. end
  2259. end)
  2260. end
  2261. for i = 0, 260, 8 do
  2262. bem.Size = Vector3.new(i, 2, 2)
  2263. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2264. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2265. bnd.Size = Vector3.new(1,1,1)
  2266. bndm.Scale = Vector3.new(8,8,8)
  2267. if i % 10 == 0 then
  2268. local newRng = rng2:Clone()
  2269. newRng.Parent = char
  2270. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2271. local newRngm = rngm2:clone()
  2272. newRngm.Parent=newRng
  2273. coroutine.wrap(function()
  2274. for i = 1, 10, 0.2 do
  2275. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2276. newRng.Transparency = i/10
  2277. wait()
  2278. end
  2279. wait()
  2280. newRng:Destroy()
  2281. end)()
  2282. end
  2283. wait()
  2284. end
  2285. wait()
  2286. Debounces.Shewt = false
  2287. bem:Destroy()
  2288. out:Destroy()
  2289. bnd:Destroy()
  2290. Debounces.Ready = false
  2291. for i, v in pairs(Touche) do
  2292. table.remove(Touche, i)
  2293. end
  2294. wait()
  2295. table.insert(Touche, char.Name)
  2296. Debounces.NoIdl = false
  2297. if Debounces.CanAttack == false then
  2298. Debounces.CanAttack = true
  2299. end
  2300. end
  2301. end
  2302. end)
  2303. ----------------------------------------------------
  2304. sidz = {"231917888", "231917845", "231917806"}
  2305. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2306. mouse.KeyDown:connect(function(key)
  2307.     if key == "f" then
  2308.         if Debounces.CanAttack == true then
  2309.             Debounces.CanAttack = false
  2310.             Debounces.on = true
  2311.             Debounces.NoIdl = true
  2312.                 for i = 1, 10 do
  2313.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2314.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2315.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2316.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2317.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2318.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2319.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2320.                     if Debounces.on == false then break end
  2321.                     wait()
  2322.                 end
  2323.                 z = Instance.new("Sound",char)
  2324.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2325.                 z.Pitch = ptz[math.random(1,#ptz)]
  2326.                 z.Volume = 1
  2327.                 z1 = Instance.new("Sound",char)
  2328.                 z1.SoundId = z.SoundId
  2329.                 z1.Pitch = z.Pitch
  2330.                 z1.Volume = 1
  2331.                 wait(1)
  2332.                 z:Play()
  2333.                 z1:Play()
  2334.                 Stomp()
  2335.                 for i = 1, 20 do
  2336.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2337.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2338.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2339.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2340.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2341.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2342.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2343.                     if Debounces.on == false then break end
  2344.                     wait()
  2345.                 end
  2346.         if Debounces.CanAttack == false then
  2347.             Debounces.CanAttack = true
  2348.             Debounces.on = false
  2349.             Debounces.NoIdl = false
  2350.             larm.BrickColor = BrickColor.new("Really black")
  2351.             rarm.BrickColor = BrickColor.new("Really black")
  2352.             end
  2353.         end
  2354.     end
  2355. end)    
  2356. ----------------------------------------------------
  2357. mouse.KeyDown:connect(function(key)
  2358.     if key == "g" then
  2359.         if Debounces.CanAttack == true then
  2360.         Debounces.CanAttack = false
  2361.         Debounces.on = true
  2362.         Debounces.NoIdl = true
  2363.         chrg = lleg.Touched:connect(function(ht)
  2364.         hit = ht.Parent
  2365.             if ht and hit:IsA("Model") then
  2366.                     if hit:FindFirstChild("Humanoid") then
  2367.                         if hit.Name ~= p.Name then
  2368.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2369.                                     Debounces.Slashed = true]]--
  2370.                                     hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2371.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2372.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2373.                                     --Debounces.Slashed = false
  2374.                             --end
  2375.                         end
  2376.                     end
  2377.             elseif ht and hit:IsA("Hat") then
  2378.                 if hit.Parent.Name ~= p.Name then
  2379.                     if hit.Parent:FindFirstChild("Humanoid") then
  2380.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2381.                                     Debounces.Slashed = true]]--
  2382.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  2383.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2384.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2385.                         --Debounces.Slashed = false
  2386.                     end
  2387.                 end
  2388.             end    
  2389.         end)
  2390.         for i = 1, 14 do
  2391.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2392.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2393.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2394.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2395.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2396.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2397.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2398.             if Debounces.on == false then break end
  2399.             wait()
  2400.         end
  2401.         charge()
  2402.         z = Instance.new("Sound",char)
  2403.         z.SoundId = "rbxassetid://100632875"
  2404.         z.Volume = 1
  2405.         z.Pitch = .8
  2406.         z1 = Instance.new("Sound",char)
  2407.         z1.SoundId = "rbxassetid://100632875"
  2408.         z1.Volume = 1
  2409.         z1.Pitch = .9
  2410.         z:Play()
  2411.         z1:Play()
  2412.         wait(1)
  2413.         z:Destroy()
  2414.         z1:Destroy()
  2415.         chrg:disconnect()
  2416.         if Debounces.CanAttack == false then
  2417.             Debounces.CanAttack = true
  2418.             Debounces.on = false
  2419.             Debounces.NoIdl = false
  2420.             larm.BrickColor = BrickColor.new("Really black")
  2421.             rarm.BrickColor = BrickColor.new("Really black")
  2422.             end
  2423.         end
  2424.     end
  2425. end)
  2426. ----------------------------------------------------
  2427. pt = {0.7, 0.8, 0.9}
  2428. mouse.KeyDown:connect(function(key)
  2429.     if key == "h" then
  2430.         if Debounces.CanJoke == true then
  2431.             Debounces.CanJoke = false
  2432.             u = Instance.new("Sound")
  2433.             u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2434.             u.Parent = char
  2435.             u.Looped = false
  2436.             u.Pitch = pt[math.random(1,#pt)]
  2437.             u.Volume = 1
  2438.             u2 = Instance.new("Sound")
  2439.             u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2440.             u2.Parent = char
  2441.             u2.Looped = false
  2442.             u2.Pitch = u.Pitch
  2443.             u2.Volume = 1
  2444.             wait(.01)
  2445.             u:Play()
  2446.             u2:Play()
  2447.             wait(6)
  2448.             u:Destroy()
  2449.             u2:Destroy()
  2450.             if Debounces.CanJoke == false then
  2451.                 Debounces.CanJoke = true
  2452.             end
  2453.         end
  2454.     end
  2455. end)
  2456. ----------------------------------------------------
  2457. --Insert awesome nuke cmd here--    
  2458.  
  2459. ----------------------------------------------------
  2460. mouse.KeyDown:connect(function(key)
  2461.     if key == "l" then
  2462.             if Debounces.CanJoke == true then
  2463.                 Debounces.CanJoke = false
  2464.                 z = Instance.new("Sound",char)
  2465.                 z.SoundId = "rbxassetid://233774928"
  2466.                 z.Pitch = .76
  2467.                 z.Volume = 1
  2468.                 wait()
  2469.                 z:Play()
  2470.                 wait(6)
  2471.                 z:Destroy()
  2472.             if Debounces.CanJoke == false then
  2473.                 Debounces.CanJoke = true
  2474.             end
  2475.         end
  2476.     end
  2477. end)
  2478. ----------------------------------------------------
  2479. mouse.KeyDown:connect(function(key)
  2480.     if key == "j" then
  2481.             if Debounces.CanJoke == true then
  2482.                 Debounces.CanJoke = false
  2483.                 z = Instance.new("Sound",char)
  2484.                 z.SoundId = "rbxassetid://135017456"
  2485.                 z.Pitch = .76
  2486.                 z.Volume = 1
  2487.                 wait()
  2488.                 z:Play()
  2489.                 wait(6)
  2490.                 z:Destroy()
  2491.             if Debounces.CanJoke == false then
  2492.                 Debounces.CanJoke = true
  2493.             end
  2494.         end
  2495.     end
  2496. end)
  2497. ----------------------------------------------------
  2498. mouse.KeyDown:connect(function(key)
  2499.     if key == "k" then
  2500.             if Debounces.CanJoke == true then
  2501.                 Debounces.CanJoke = false
  2502.                 z = Instance.new("Sound",char)
  2503.                 z.SoundId = "rbxassetid://135017578"
  2504.                 z.Pitch = .76
  2505.                 z.Volume = 1
  2506.                 wait()
  2507.                 z:Play()
  2508.                 wait(4)
  2509.                 z:Destroy()
  2510.             if Debounces.CanJoke == false then
  2511.                 Debounces.CanJoke = true
  2512.             end
  2513.         end
  2514.     end
  2515. end)
  2516. ----------------------------------------------------
  2517. mouse.KeyDown:connect(function(key)
  2518.     if key == "x" then
  2519.         if Debounces.CanAttack == true then
  2520.             Debounces.CanAttack = false
  2521.             Debounces.NoIdl = true
  2522.             Debounces.on = true
  2523.             Debounces.ks = true
  2524.         for i = 1, 10 do
  2525.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2526.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2527.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2528.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2529.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2530.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2531.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2532.             if Debounces.on == false then break end
  2533.             wait()
  2534.         end
  2535.         z = Instance.new("Sound",hed)
  2536.         z.SoundId = "rbxassetid://169445092"
  2537.         z.Volume = 1
  2538.         wait(0.1)
  2539.         z:Play()
  2540.         kik = rleg.Touched:connect(function(ht)
  2541.         hit = ht.Parent
  2542.             if ht and hit:IsA("Model") then
  2543.                     if hit:FindFirstChild("Humanoid") then
  2544.                         if hit.Name ~= p.Name then
  2545.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2546.                                     Debounces.Slashed = true]]--
  2547.                                     if Debounces.ks==true then
  2548.                                     z = Instance.new("Sound",hed)
  2549.                                     z.SoundId = "rbxassetid://169380525"
  2550.                                     z.Volume = 1
  2551.                                     z:Play()
  2552.                                     Debounces.ks=false
  2553.                                     end
  2554.                                     hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2555.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2556.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2557.                             --Debounces.Slashed = false
  2558.                         --end
  2559.                     end
  2560.                 end
  2561.             elseif ht and hit:IsA("Hat") then
  2562.                 if hit.Parent.Name ~= p.Name then
  2563.                     if hit.Parent:FindFirstChild("Humanoid") then
  2564.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2565.                                     Debounces.Slashed = true]]--
  2566.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  2567.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2568.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2569.                             --Debounces.Slashed = false
  2570.                         --end
  2571.                     end
  2572.                 end
  2573.             end    
  2574.         end)
  2575.         for i = 1, 8 do
  2576.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2577.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2578.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2579.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2580.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2581.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2582.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2583.             if Debounces.on == false then break end
  2584.             wait()
  2585.         end
  2586.         kik:disconnect()
  2587.         if Debounces.CanAttack == false then
  2588.             Debounces.CanAttack = true
  2589.             Debounces.on = false
  2590.             Debounces.NoIdl = false
  2591.             end
  2592.         end
  2593.     end
  2594. end)
  2595. ----------------------------------------------------
  2596. mouse.KeyDown:connect(function(key)
  2597.     if key == "c" then
  2598.         if Debounces.CanAttack == true then
  2599.             Debounces.CanAttack = false
  2600.             Debounces.NoIdl = true
  2601.             Debounces.on = true
  2602.             SIDZ = {"231917744", "231917742"}
  2603.             PTZ = {0.7, 0.8, 0.9, 1}
  2604.                 for i = 1, 20 do
  2605.                     wait()
  2606.                         for i,v in pairs(char.Titanius:children()) do
  2607.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2608.                         v.Transparency = v.Transparency + 0.05
  2609.                         end
  2610.                     end
  2611.                 end
  2612.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2613.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2614.                         local List = {}
  2615.                         for i,v in pairs(workspace:GetChildren())do
  2616.                             if v:IsA("Model")then
  2617.                                 if v:findFirstChild("Torso")then
  2618.                                     if v ~= char then
  2619.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2620.                                             table.insert(List,v)
  2621.                                         end
  2622.                                     end
  2623.                                 end
  2624.                             end
  2625.                         end
  2626.                     return List
  2627.                 end
  2628.                 GroundPound()
  2629.                 for i = 1, 5 do
  2630.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2631.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2632.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2633.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2634.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2635.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2636.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2637.                     if Debounces.on == false then break end
  2638.                     wait()
  2639.                 end
  2640.                 GroundPound()
  2641.                 for i = 1, 5 do
  2642.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2643.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2644.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2645.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2646.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2647.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2648.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2649.                     if Debounces.on == false then break end
  2650.                     wait()
  2651.                 end
  2652.                 GroundPound()
  2653.                 for i = 1, 5 do
  2654.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2655.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2656.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2657.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2658.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2659.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2660.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2661.                     if Debounces.on == false then break end
  2662.                     wait()
  2663.                 end
  2664.                 GroundPound()
  2665.                 for i = 1, 5 do
  2666.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2667.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2668.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2669.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2670.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2671.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2672.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2673.                     if Debounces.on == false then break end
  2674.                     wait()
  2675.                 end
  2676.                 GroundPound()
  2677.                 for i = 1, 5 do
  2678.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2679.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2680.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2681.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2682.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2683.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2684.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2685.                     if Debounces.on == false then break end
  2686.                     wait()
  2687.                 end
  2688.                 GroundPound()
  2689.                 for i = 1, 5 do
  2690.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2691.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2692.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2693.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2694.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2695.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2696.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2697.                     if Debounces.on == false then break end
  2698.                     wait()
  2699.                 end
  2700.                 for i = 1, 18 do
  2701.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2702.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2703.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2704.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2705.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2706.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2707.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2708.                     if Debounces.on == false then break end
  2709.                     wait()
  2710.                 end
  2711.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2712.                     if v:FindFirstChild('Humanoid') then
  2713.                         v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2714.                         v.Humanoid.PlatformStand = true
  2715.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2716.                     end
  2717.                 end
  2718.                 x = Instance.new("Sound",char)
  2719.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2720.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2721.                 x.Volume = 1
  2722.                 wait(0.1)
  2723.                 x:Play()
  2724.                 Crater(hed,20)
  2725.                 for i = 1, 14 do
  2726.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2727.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2728.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2729.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2730.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2731.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2732.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2733.                     if Debounces.on == false then break end
  2734.                     wait()
  2735.                 end
  2736.             if Debounces.CanAttack == false then
  2737.                 Debounces.CanAttack = true
  2738.                 Debounces.on = false
  2739.                 Debounces.NoIdl = false
  2740.                 for i = 1, 20 do
  2741.                     wait()
  2742.                         for i,v in pairs(char.Titanius:children()) do
  2743.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2744.                         v.Transparency = v.Transparency - 0.05
  2745.                         end
  2746.                     end
  2747.                 end
  2748.             end
  2749.         end
  2750.     end
  2751. end)
  2752. ----------------------------------------------------176349813
  2753. mouse.KeyDown:connect(function(key)
  2754.     if key == "b" then
  2755.         hum.WalkSpeed = 100
  2756.         if Debounces.CanAttack == true then
  2757.             Debounces.CanAttack = false
  2758.             Debounces.NoIdl = true
  2759.             Debounces.on = true
  2760.             for i = 1,20 do
  2761.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2762.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2763.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2764.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2765.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2766.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2767.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2768.             if Debounces.on == false then break end
  2769.             wait()
  2770.             end
  2771.         wait(1)
  2772.         v = Instance.new("Sound")
  2773.         v.SoundId = "rbxassetid://199978176"
  2774.         v.Parent = char
  2775.         v.Looped = false
  2776.         v.Pitch = 1
  2777.         v.Volume = 3
  2778.         wait(.01)
  2779.         v:Play()
  2780.        
  2781.         if Daytime == true then
  2782.             Daytime = false
  2783.             l.TimeOfDay = 24
  2784.         else
  2785.             Daytime = true
  2786.             l.TimeOfDay = 12
  2787.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2788.         end
  2789.        
  2790.             local Shockwave = function()
  2791.                 local rng1 = Instance.new("Part", char)
  2792.                 rng1.Anchored = true
  2793.                 rng1.BrickColor = BrickColor.new("Really black")
  2794.                 rng1.CanCollide = false
  2795.                 rng1.FormFactor = 3
  2796.                 rng1.Name = "Ring"
  2797.                 rng1.Size = Vector3.new(1, 1, 1)
  2798.                 rng1.Transparency = 0.35
  2799.                 rng1.TopSurface = 0
  2800.                 rng1.BottomSurface = 0
  2801.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2802.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2803.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2804.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2805.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2806.                 Wave.Name = "Shockwave"
  2807.                 Wave.BrickColor = BrickColor.new("Really black")
  2808.                 Wave.Size = Vector3.new(1, 1, 1)
  2809.                 Wave.Shape = "Ball"
  2810.                 Wave.CanCollide = false
  2811.                 Wave.Anchored = true
  2812.                 Wave.TopSurface = 0
  2813.                 Wave.BottomSurface = 0
  2814.                 Wave.Touched:connect(function(hit)
  2815.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2816.                         local Occlude = true
  2817.                         local NotOccludes = {
  2818.                             char.Name;
  2819.                             "Wings";
  2820.                             "Scythe";
  2821.                             "Thingy";
  2822.                             "Thingy2"; -- put all of the names in a table pls
  2823.                         }
  2824.                         for i,v in pairs(NotOccludes) do
  2825.                             if hit.Parent.Name == v then
  2826.                                 Occlude = false
  2827.                             end
  2828.                         end
  2829.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2830.                         if Occlude then
  2831.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2832.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2833.                         end
  2834.                     end
  2835.                 end)
  2836.                
  2837.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2838.                
  2839.                 coroutine.wrap(function()
  2840.                     for i = 1, 20, 0.2 do
  2841.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2842.                         rng1.Transparency = i/20
  2843.                     wait()
  2844.                     end
  2845.                     wait()
  2846.                     rng1:Destroy()
  2847.                 end)()
  2848.                
  2849.                 Delay(0, function()
  2850.  
  2851.                     if Daytime == false then
  2852.                        for i = 1, 50, 1 do
  2853.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2854.                             Wave.CFrame = char.Torso.CFrame
  2855.                             local t = i / 50
  2856.                             Wave.Transparency = t
  2857.                             wait()
  2858.                         end
  2859.                     else
  2860.                         for i = 1, 50, 1 do
  2861.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2862.                             Wave.CFrame = char.Torso.CFrame
  2863.                             local t = i / 50
  2864.                             Wave.Transparency = t
  2865.                             wait()
  2866.                         end
  2867.                     end
  2868.                     Wave:Destroy()
  2869.                 end)
  2870.                 Delay(0, function()
  2871.                     while wait() do
  2872.                         if Wave ~= nil then
  2873.                             Wave.CFrame = char.Torso.CFrame
  2874.                         else
  2875.                             break
  2876.                         end
  2877.                     end
  2878.                 end)
  2879.             end
  2880.         Shockwave()
  2881.         for i = 1, 15 do
  2882.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2883.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2884.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2885.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2886.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2887.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2888.             if Debounces.on == false then break end
  2889.             wait()
  2890.         end
  2891.         for i = 1, 15 do
  2892.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2893.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2894.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2895.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2896.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2897.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2898.             if Debounces.on == false then break end
  2899.             wait()
  2900.         end
  2901.         for i = 1, 15 do
  2902.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2903.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2904.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2905.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2906.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2907.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2908.             if Debounces.on == false then break end
  2909.             wait()
  2910.         end
  2911.         for i = 1, 15 do
  2912.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2913.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2914.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2915.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2916.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2917.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2918.             if Debounces.on == false then break end
  2919.             wait()
  2920.         end
  2921.         for i = 1, 15 do
  2922.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2923.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2924.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2925.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2926.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2927.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2928.             if Debounces.on == false then break end
  2929.             wait()
  2930.         end
  2931.         for i = 1, 15 do
  2932.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2933.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2934.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2935.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2936.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2937.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2938.             if Debounces.on == false then break end
  2939.             wait()
  2940.         end
  2941.         wait(1.4)
  2942.         Debounces.NoIdl = false
  2943.         hum.WalkSpeed = 100
  2944.         Debounces.on = false
  2945.         wait()
  2946.         if Debounces.CanAttack == false then
  2947.             Debounces.CanAttack = true
  2948.             v:Destroy()
  2949.             end
  2950.         end
  2951.     end
  2952. end)
  2953. ----------------------------------------------------
  2954. mouse.KeyDown:connect(function(key)
  2955.     if key == "m" then
  2956. hum.WalkSpeed = 0
  2957.         if Debounces.CanAttack == true then
  2958.         Debounces.CanAttack = false
  2959.         Debounces.on = true
  2960.         Debounces.NoIdl = true
  2961.             x = Instance.new("Sound",char)
  2962.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2963.             x.Looped = false
  2964.             x.Pitch = 1.1
  2965.             x.Volume = 1
  2966.             x:Play()
  2967.             x2 = Instance.new("Sound",char)
  2968.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2969.             x2.Looped = false
  2970.             x2.Pitch = .7
  2971.             x2.Volume = 1
  2972.             wait(.1)
  2973.             x:Play()
  2974.             x2:Play()
  2975.         for i = 1, 20 do
  2976.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2977.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2978.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2979.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2980.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2981.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2982.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2983.             if Debounces.on == false then break end
  2984.                 wait()
  2985.             x:Destroy()
  2986.             x2:Destroy()
  2987.             end
  2988.             wait(1)
  2989.         local rng = Instance.new("Part", char)
  2990.         rng.Anchored = true
  2991.         rng.BrickColor = BrickColor.new("Really black")
  2992.         rng.CanCollide = false
  2993.         rng.FormFactor = 3
  2994.         rng.Name = "Ring"
  2995.         rng.Size = Vector3.new(1, 1, 1)
  2996.         rng.Transparency = 0.35
  2997.         rng.TopSurface = 0
  2998.         rng.BottomSurface = 0
  2999.         rng.Position = torso.Position - Vector3.new(0,2,0)
  3000.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3001.         local rngm = Instance.new("SpecialMesh", rng)
  3002.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3003.         rngm.Scale = Vector3.new(1, 1, 2)
  3004.             x = Instance.new("Sound",char)
  3005.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3006.             x.Looped = false
  3007.             x.Pitch = .7
  3008.             x.Volume = 1
  3009.             x:Play()
  3010.                 coroutine.wrap(function()
  3011.                 for i = 1, 60, 2 do
  3012.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3013.                 rng.Transparency = i/60
  3014.                 wait()
  3015.                 end
  3016.                 wait()
  3017.                 rng:Destroy()
  3018.                 end)()
  3019.             hum.WalkSpeed = 50
  3020.         BV = Instance.new("BodyVelocity", torso)
  3021.         BV.maxForce = Vector3.new(0,100000,0)
  3022.         BV.P = 100000
  3023.         BV.velocity = Vector3.new(0,800,0)
  3024.     for i = 1, 20 do
  3025.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  3026.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  3027.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  3028.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  3029.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3030.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3031.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3032.         if Debounces.on == false then break end
  3033.         wait()
  3034.     end
  3035. x:Destroy()
  3036. BV:Destroy()
  3037.     for i = 1, 30 do
  3038.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  3039.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  3040.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  3041.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  3042.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3043.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  3044.         if Debounces.on == false then break end
  3045.         wait()
  3046.     end
  3047. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3048.     for i = 1, 30 do
  3049.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3050.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3051.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3052.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3053.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3054.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3055.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3056.         if Debounces.on == false then break end
  3057.         wait()
  3058.     end
  3059. end
  3060. Debounces.on = false
  3061. Debounces.NoIdl = false
  3062. local ry,ht,ps=nil,nil,nil
  3063. while ht==nil do
  3064.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3065.     wait()
  3066. end
  3067. z = Instance.new("Sound",char)
  3068. z.SoundId = "rbxassetid://142070127"
  3069. z.Volume = 1
  3070. wait(.1)
  3071. z:Play()
  3072. Landing()
  3073. hum.WalkSpeed = 100
  3074. if Debounces.CanAttack == false then
  3075. Debounces.CanAttack = true
  3076. end
  3077. end
  3078. end
  3079. end)
  3080. ----------------------------------------------------
  3081. Grab = false
  3082. mouse.KeyDown:connect(function(key)
  3083.     if key == "z" then
  3084.         Debounces.on = true
  3085.         Debounces.NoIdl = true
  3086.         if Grab == false then
  3087.         gp = nil
  3088.         con1=larm.Touched:connect(function(hit) -- this is grab
  3089.             ht = hit.Parent
  3090.             hum1=ht:FindFirstChild('Humanoid')
  3091.             if hum1 ~= nil then
  3092.                 hum1.PlatformStand=true
  3093.                 gp = ht
  3094.                 Grab = true
  3095.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3096.                 asd.Parent = larm
  3097.                 asd.Name = "asd"
  3098.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3099.             elseif hum1 == nil then
  3100.                 con1:disconnect()
  3101.                 wait() return
  3102.             end
  3103.         end)
  3104.         for i = 1, 18 do
  3105.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3106.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3107.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3108.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3109.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3110.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3111.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3112.             if Debounces.on == false then break end
  3113.             wait()
  3114.         end
  3115.     con1:disconnect()
  3116.     Debounces.on = false
  3117.     Debounces.NoIdl = false
  3118.     elseif Grab == true then
  3119.         Grab = false
  3120.     for i = 1, 20 do
  3121.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3122.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3123.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3124.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3125.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3126.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3127.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3128.         if Debounces.on == false then end
  3129.         wait()
  3130.     end
  3131.         if gp ~= nil then
  3132.         for i,v in pairs(larm:GetChildren()) do
  3133.             if v.Name == "asd" and v:IsA("Weld") then
  3134.                 v:Remove()
  3135.             end
  3136.         end
  3137.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3138.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3139.         bv.P = 125000000000000
  3140.         bv.velocity = char.Head.CFrame.lookVector * 1000
  3141.         for i = 1, 12 do
  3142.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3143.             if Debounces.on == false then end
  3144.             wait()
  3145.         end
  3146.         ht=nil
  3147.         Spawn(function()
  3148.             wait(0.5)
  3149.             bv:Destroy()
  3150.         end)
  3151.         Debounces.on = false
  3152.         Debounces.NoIdl = false
  3153.         elseif ht == nil then wait()
  3154.         Grab = false
  3155.         Debounces.on = false
  3156.         Debounces.NoIdl = false
  3157.             end
  3158.         end
  3159.     end
  3160. end)
  3161. ----------------------------------------------------
  3162. mouse.KeyDown:connect(function(key)
  3163.     if string.byte(key) == 52 then
  3164.         char.Humanoid.WalkSpeed = 100
  3165.     end
  3166. end)
  3167. mouse.KeyUp:connect(function(key)
  3168.     if string.byte(key) == 52 then
  3169.         char.Humanoid.WalkSpeed = 100
  3170.     end
  3171. end)
  3172. ----------------------------------------------------
  3173.  
  3174. --------------------------------------------------
  3175. local animpose = "Idle"
  3176. local lastanimpose = "Idle"
  3177. local sine = 0
  3178. local change = 1
  3179. local val = 0
  3180. local ffing = false
  3181. ----------------------------------------------------
  3182. --[[x = Instance.new("Sound", char)
  3183. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3184. x.Looped = true
  3185. x.Volume = 1
  3186. x.Pitch = 1
  3187. local footsteps = false]]--
  3188. -------------------------------
  3189. game:GetService("RunService").RenderStepped:connect(function()
  3190. --[[if char.Humanoid.Jump == true then
  3191. jump = true
  3192. else
  3193. jump = false
  3194. end]]
  3195. char.Humanoid.FreeFalling:connect(function(f)
  3196. if f then
  3197. ffing = true
  3198. else
  3199. ffing = false
  3200. end
  3201. end)
  3202. sine = sine + change
  3203. if jumpn == true then
  3204. animpose = "Jumping"
  3205. elseif ffing == true then
  3206. animpose = "Freefalling"
  3207. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3208. animpose = "Idle"
  3209. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3210. animpose = "Walking"
  3211. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3212. animpose = "Running"
  3213. end
  3214. if animpose ~= lastanimpose then
  3215. sine = 0
  3216. if Debounces.NoIdl == false then
  3217. if animpose == "Idle" then
  3218. for i = 1, 2 do
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3225. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3226. end
  3227. elseif animpose == "Walking" then
  3228. for i = 1, 2 do
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3235. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3236. end
  3237. elseif animpose == "Running" then
  3238. for i = 1, 2 do
  3239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3245. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3246. end
  3247. wait()
  3248. end
  3249. else
  3250. end
  3251. end
  3252. lastanimpose = animpose
  3253. if Debounces.NoIdl == false then
  3254. if animpose == "Idle" then
  3255. if stanceToggle == "Normal" then
  3256. change = 0.5
  3257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3263. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3264. elseif stanceToggle == "Sitting" then
  3265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3271. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3272. end
  3273. elseif animpose == "Walking" then
  3274. if stanceToggle == "Normal" then
  3275. change = 1
  3276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3283. end
  3284. elseif animpose == "Running" then
  3285. change = 1
  3286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3292. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3293. end
  3294. end
  3295. --[[if animpose == "Walking" then
  3296.     if footsteps == false then
  3297.         x:Play()
  3298.         footsteps = true
  3299.     end
  3300.     x.Pitch = 1.1
  3301. elseif animpose == "Idle" then
  3302.     x:Stop()
  3303.     footsteps = false
  3304. elseif animpose == "Running" then
  3305.     x.Pitch = 1.2
  3306.     if footsteps == false then
  3307.         x:Play()
  3308.         footsteps = true
  3309.     end
  3310. end]]--
  3311. end)
  3312. -- ~ CL 2016
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