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- part = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
- part.Size = Vector3.new(5,5,5)
- mesh = Instance.new("SpecialMesh", part)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
- mesh.TextureId = "http://www.roblox.com/asset/?id=1095709"
- mesh.Scale = Vector3.new(2000,20,2005)
- part.Position = Vector3.new(0,300,0)
- part.Anchored = true
- par = Instance.new("ParticleEmitter", part)
- par.EmissionDirection = "Bottom"
- par.Lifetime = NumberRange.new(10000)
- par.Speed = NumberRange.new(25)
- par.Rate = 1e+020
- par.VelocitySpread = 10000
- sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- wait(10)
- for i = 1,100 do
- sound.Volume = sound.Volume + 0.01
- end
- sound.SoundId = "http://roblox.com/asset?id=188567501"
- sound.EmitterSize = 999
- sound:Play()
- sound.Looped = true
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