Advertisement
mooodi1234

ROBLOX Retarded Za Warudo Script

Apr 9th, 2017
1,588
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.92 KB | None | 0 0
  1. Effects = {} --sound effects, for advanced players.
  2. local Player = game.Players.localPlayer
  3. local Character = Player.Character
  4. local Humanoid = Character.Humanoid
  5. z = Instance.new("Sound", Character)
  6. z.SoundId = "rbxassetid://393804793"--
  7. z.Looped = true --False for a one-time song.
  8. z.Pitch = 1.0
  9. z.Volume = 1.6
  10. wait(.1)
  11. z:Play()
  12. ------------------------
  13. --By Rufus14
  14. mouse = game.Players.LocalPlayer:GetMouse()
  15. zawarudo = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  16. zawarudo.SoundId = "rbxassetid://274698941"
  17. zawarudo.Volume = 20
  18. zawarudo1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  19. zawarudo1.SoundId = "rbxassetid://565208983"
  20. zawarudo1.Volume = 20
  21. using = false
  22. attacking = false
  23. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  24. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  25. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  26. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  27. rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  28. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  29. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  30. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  31. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  32. lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  33. function attack(key)
  34. key = key:lower()
  35. if key == "r" then
  36. if not attacking then
  37. attacking = true
  38. local cf = game.Players.LocalPlayer.Character.Torso.CFrame
  39. local bodyvel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  40. bodyvel.Velocity = cf.lookVector * 100
  41. bodyvel.MaxForce = Vector3.new(0,0,0)
  42. local bodypos1 = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  43. bodypos1.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,3,0)
  44. bodypos1.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  45. for i = 1,7 do
  46. wait()
  47. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.22,0,0)
  48. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.22,0,0)
  49. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.25)
  50. end
  51. wait(0.2)
  52. bodypos1:destroy()
  53. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  54. for i = 1,7 do
  55. wait()
  56. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.50)
  57. end
  58. bodyvel:destroy()
  59. local bodypos = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  60. bodypos.Position = game.Players.LocalPlayer.Character.Torso.Position
  61. bodypos.MaxForce = Vector3.new(19000,19000,19000)
  62. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  63. detect.Size = Vector3.new(4,4,4)
  64. detect:BreakJoints()
  65. detect.CanCollide = false
  66. detect.Transparency = 1
  67. local weld = Instance.new("Weld", detect)
  68. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  69. weld.Part1 = detect
  70. weld.C0 = weld.C0 * CFrame.new(0,-3.7,0)
  71. local function attackedtrue(part)
  72. if not using then
  73. using = true
  74. attacking = true
  75. local torso = part.Parent:findFirstChild("Torso")
  76. if torso ~= nil then
  77. local humanoid = part.Parent:findFirstChild("Humanoid")
  78. if humanoid ~= nil then
  79. using = true
  80. attacking = true
  81. local bodypostorso = Instance.new("BodyVelocity", torso)
  82. bodypostorso.Velocity = Vector3.new(0,10,0)
  83. bodypostorso.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  84. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  85. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  86. zawarudo:Play()
  87. wait(1.2)
  88. attacking = true
  89. for i = 1,10 do
  90. wait()
  91. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.15,0,0)
  92. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.15)
  93. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.15)
  94. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.15)
  95. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.15)
  96. end
  97. for i = 1,10 do
  98. wait()
  99. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  100. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.30)
  101. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.30)
  102. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  103. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  104. end
  105. torso.Anchored = true
  106. local wave = Instance.new("Part", workspace)
  107. wave.CanCollide = false
  108. wave.BrickColor = BrickColor.new("Institutional white")
  109. wave.Anchored = true
  110. wave.Size = Vector3.new(3,3,3)
  111. wave.Position = game.Players.LocalPlayer.Character.Torso.Position
  112. wave.Shape = "Ball"
  113. for i = 1,20 do
  114. wait()
  115. wave.Transparency = wave.Transparency + 0.05
  116. wave.Size = wave.Size + Vector3.new(2,2,2)
  117. end
  118. wait(1)
  119. for i = 1,10 do
  120. wait()
  121. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  122. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.30)
  123. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.30)
  124. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  125. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  126. end
  127. for i = 1,10 do
  128. wait()
  129. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  130. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.15)
  131. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.15)
  132. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  133. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.15)
  134. end
  135. for i = 1,5 do
  136. wait()
  137. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(-0.1,0,0)
  138. end
  139. local bodypostorsoplr = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  140. bodypostorsoplr.Velocity = Vector3.new(0,2000,0)
  141. bodypostorsoplr.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  142. wait(1.5)
  143. for i = 1,5 do
  144. wait()
  145. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0.2,0,0)
  146. end
  147. bodypostorsoplr:destroy()
  148. local bodypostorsoplr1 = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  149. bodypostorsoplr1.Velocity = Vector3.new(0,-2000,0)
  150. bodypostorsoplr1.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  151. zawarudo1:Play()
  152. wait(1.70)
  153. bodypostorsoplr1:destroy()
  154. local bodypostorsoplr11 = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  155. bodypostorsoplr11.Position = torso.Position
  156. bodypostorsoplr11.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  157. for i = 1,150 do
  158. wait()
  159. local zawarudo11 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  160. zawarudo11.SoundId = "rbxassetid://260430060"
  161. zawarudo11.Volume = 20
  162. zawarudo11.PlaybackSpeed = math.random(1.2,1.4)
  163. zawarudo11:Play()
  164. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  165. end
  166. humanoid.PlatformStand = true
  167. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  168. local welder = Instance.new("Weld", torso)
  169. welder.Part0 = torso
  170. welder.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  171. welder.C0 = welder.C0 * CFrame.Angles(4.5,0,0) * CFrame.new(0,1.5,0)
  172. bodypostorso:destroy()
  173. torso.Anchored = false
  174. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  175. for i = 1,7 do
  176. wait()
  177. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.22,0,0)
  178. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.22,0,0)
  179. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.25)
  180. end
  181. wait(1)
  182. for i = 1,7 do
  183. wait()
  184. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.50)
  185. end
  186. wait(0.05)
  187. welder:destroy()
  188. local finishvel = Instance.new("BodyVelocity", torso)
  189. finishvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  190. finishvel.Velocity = torso.CFrame.lookVector * -300
  191. for i = 1,7 do
  192. wait()
  193. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.22,0,0)
  194. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.22,0,0)
  195. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.25)
  196. end
  197. for i = 1,7 do
  198. wait()
  199. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.50)
  200. end
  201. humanoid.Health = 0
  202. bodypostorsoplr11:destroy()
  203. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  204. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  205. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  206. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  207. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  208. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  209. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  210. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  211. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  212. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  213. wait(2)
  214. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  215. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  216. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  217. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  218. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  219. attacking = false
  220. using = false
  221. end
  222. end
  223. attacking = false
  224. using = false
  225. end
  226. end
  227. detect.Touched:connect(attackedtrue)
  228. wait(0.5)
  229. bodypos:destroy()
  230. detect:destroy()
  231. for i = 1,7 do
  232. wait()
  233. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.50)
  234. end
  235. for i = 1,7 do
  236. wait()
  237. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.22,0,0)
  238. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.22,0,0)
  239. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.25)
  240. end
  241. attacking = false
  242. end
  243. end
  244. end
  245. mouse.KeyDown:connect(attack)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement